other combat is the UK navy moving into the Benghazi convoy of course:
7c1c784c-ffda-484f-98cc-9faea782fab0-image.png
@Bacala Bacala, my navy is taking a stab at your navy. My opening sub salvo scored 4 hits. I assume 1 BB hit. germ.tsvg
What is your OOL? Do you want to lose the French units ahead of the UK units? They have 1 dd 1 tt. Take those before UK PT boats and tts? or keep the French dd until after all units defending at a 1 are killed?
Secondly, do you want to lose transports before pt boats, or vice versa? They both defend at a one.
Third note, for expediency, I will not ask for OOL every round. I’m very open to my opponents post-combat editing of “I would have taken X instead of Y” on your next turn.
I will ask if it will make a difference in combat, such as losing a last destroyer if I have subs left, etc. I think you have plenty of DDs and I only have 6 subs, so it might not be an issue.
I’ve attached the file for reference.
Ok, for start :cold_sweat: OOL:
1BB
French transport
Uk transport
pt boats
french destroyer
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6
Combat Move - Germans
2 Artillerys, 15 Infantrys and 13 Tanks moved from Vinnytsia to Krakow
1 Artillery, 2 Elites and 2 Infantrys moved from Bohemia to Krakow
4 Artillerys moved from Warsaw to Krakow
1 Artillery moved from Danzig to Krakow
4 Artillerys and 10 Infantrys moved from East Prussia to Danzig
2 Infantrys moved from Pomerania to Danzig
3 Infantrys moved from Bavaria to Bohemia
2 Cruisers and 1 Transport moved from 24 Sea Zone to 22 Sea Zone
3 Infantrys moved from Hamburg to 22 Sea Zone
3 Infantrys moved from 22 Sea Zone to Denmark
1 Infantry moved from Hamburg to Denmark
4 Destroyers moved from 24 Sea Zone to 22 Sea Zone
1 Battleship, 1 Carrier, 5 Destroyers, 2 Fighters, 6 Submarines and 3 Transports moved from 20 Sea Zone to 18 Sea Zone
2 Stukas moved from Normandy to 18 Sea Zone
2 Tanks moved from French Equatorial Africa to Kenya
Purchase Units - Germans
Germans buy 1 Bunker, 4 Infantrys, 2 Submarines and 14 Tanks; Remaining resources: 1 PUs;
Combat - Germans
Battle in Denmark
Germans attack with 4 Infantrys
Neutral defend with 3 Infantrys
Germans roll dice for 2 Cruisers in Denmark, round 2 : 1/2 hits, 1.00 expected hits
1 Infantry owned by the Neutral lost in Denmark
Germans roll dice for 4 Infantrys in Denmark, round 2 : 0/4 hits, 0.67 expected hits
Neutral roll dice for 2 Infantrys in Denmark, round 2 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Germans lost in Denmark
Germans roll dice for 3 Infantrys in Denmark, round 3 : 1/3 hits, 0.50 expected hits
Neutral roll dice for 2 Infantrys in Denmark, round 3 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Germans and 1 Infantry owned by the Neutral lost in Denmark
Germans roll dice for 2 Infantrys in Denmark, round 4 : 0/2 hits, 0.33 expected hits
Neutral roll dice for 1 Infantry in Denmark, round 4 : 0/1 hits, 0.33 expected hits
Germans roll dice for 2 Infantrys in Denmark, round 5 : 0/2 hits, 0.33 expected hits
Neutral roll dice for 1 Infantry in Denmark, round 5 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Germans lost in Denmark
Germans roll dice for 1 Infantry in Denmark, round 6 : 0/1 hits, 0.17 expected hits
Neutral roll dice for 1 Infantry in Denmark, round 6 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 Infantry in Denmark, round 7 : 1/1 hits, 0.17 expected hits
Neutral roll dice for 1 Infantry in Denmark, round 7 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Neutral lost in Denmark
Germans loses 0 PUs for violating Denmarks neutrality.
Germans win, taking Denmark from Neutral with 1 Infantry remaining. Battle score for attacker is 0
Casualties for Neutral: 3 Infantrys
Casualties for Germans: 3 Infantrys
Battle in Kenya
Germans attack with 2 Tanks
British defend with 1 Infantry
Germans roll dice for 2 Tanks in Kenya, round 2 : 1/2 hits, 1.00 expected hits
British roll dice for 1 Infantry in Kenya, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the British and 1 Tank owned by the Germans lost in Kenya
Germans win, taking Kenya from British with 1 Tank remaining. Battle score for attacker is -3
Casualties for Germans: 1 Tank
Casualties for British: 1 Infantry
Battle in 18 Sea Zone
Germans attack with 1 Battleship, 1 Carrier, 5 Destroyers, 2 Fighters, 2 Stukas, 6 Submarines and 3 Transports
British defend with 1 Battleship, 1 Carrier, 1 Cruiser, 2 Destroyers, 2 Fighters, 2 Submarines, 11 T.Boats and 3 Transports; French defend with 1 Destroyer and 1 Transport
Germans roll dice for 6 Submarines in 18 Sea Zone, round 2 : 4/6 hits, 2.00 expected hits
Units damaged: 1 Battleship owned by the British
British roll dice for 2 Submarines in 18 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
Units damaged: 1 Battleship owned by the Germans
Germans roll dice for 1 Battleship, 1 Carrier, 5 Destroyers, 2 Fighters, 2 Stukas and 3 Transports in 18 Sea Zone, round 2 : 5/11 hits, 4.17 expected hits
British roll dice for 1 Battleship, 1 Carrier, 1 Cruiser, 3 Destroyers, 2 Fighters, 11 T.Boats and 4 Transports in 18 Sea Zone, round 2 : 4/23 hits, 6.17 expected hits
1 Submarine owned by the Germans, 3 Transports owned by the British, 1 Transport owned by the French, 4 T.Boats owned by the British and 3 Transports owned by the Germans lost in 18 Sea Zone
Germans roll dice for 5 Submarines in 18 Sea Zone, round 3 : 1/5 hits, 1.67 expected hits
British roll dice for 2 Submarines in 18 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 Battleship, 1 Carrier, 5 Destroyers, 2 Fighters and 2 Stukas in 18 Sea Zone, round 3 : 4/11 hits, 4.17 expected hits
British roll dice for 1 Battleship, 1 Carrier, 1 Cruiser, 3 Destroyers, 2 Fighters and 7 T.Boats in 18 Sea Zone, round 3 : 1/15 hits, 4.83 expected hits
2 Submarines owned by the Germans and 5 T.Boats owned by the British lost in 18 Sea Zone
1 Battleship, 1 Carrier, 5 Destroyers and 3 Submarines retreated to 20 Sea Zone
British win with 1 Battleship, 1 Carrier, 1 Cruiser, 3 Destroyers, 2 Fighters, 2 Submarines and 2 T.Boats remaining. Battle score for attacker is 39
Casualties for Germans: 3 Submarines and 3 Transports
Casualties for British: 9 T.Boats and 3 Transports
Casualties for French: 1 Transport
Non Combat Move - Germans
2 Fighters moved from 18 Sea Zone to 20 Sea Zone
2 Stukas moved from 18 Sea Zone to Normandy
1 AAGun moved from Vinnytsia to Krakow
1 AAGun moved from Pomerania to Danzig
1 AAGun moved from Brandenburg to Silesia
Place Units - Germans
1 Bunker placed in Krakow
2 Submarines placed in 20 Sea Zone
4 Tanks placed in Warsaw
5 Tanks placed in Bohemia
3 Tanks placed in Danzig
2 Tanks placed in Bavaria
Germans undo move 3.
1 Infantry placed in Warsaw
1 Tank placed in Bavaria
3 Tanks placed in Hamburg
3 Infantrys placed in Warsaw
Germans undo move 1.
1 Bunker placed in Brittany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Brittany: 8 Tanks
EDIT: Adding units owned by Germans to Burgundy: 8 Tanks
EDIT: Turning off Edit Mode
Turn Complete - Germans
Germans collect 104 PUs; end with 105 PUs
Combat Hit Differential Summary :
Germans : 1.83
Neutral : 0.33
British : -4.67
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6
Combat Move - Russians
1 Artillery and 1 Infantry moved from Georgia to 54 Sea Zone
1 Artillery, 1 Destroyer, 1 Infantry, 1 Submarine and 1 Transport moved from 54 Sea Zone to 53 Sea Zone
1 Artillery and 1 Infantry moved from 53 Sea Zone to Odessa
1 Fighter moved from Donetsk to Odessa
4 ArmoredCars, 2 Artillerys, 1 Elite, 1 HeavyTank, 16 Infantrys, 1 Mot.Inf and 12 Tanks moved from Donetsk to Vinnytsia
8 Artillerys, 1 Elite and 28 Infantrys moved from Kiev to Vinnytsia
1 Artillery and 5 Infantrys moved from Minsk to Brest
1 Infantry moved from Lithuania to Brest
7 ArmoredCars, 2 HeavyTanks and 3 Tanks moved from Kursk to Vinnytsia
4 ArmoredCars moved from Rostov to Vinnytsia
2 Mech.Rockets moved from Saratov to Vinnytsia
3 Mech.Rockets and 1 Mot.Inf moved from Stalingrad to Vinnytsia
1 Bomber moved from Donetsk to Vyborg
1 Infantry moved from N.Karelia to Vyborg
2 Infantrys moved from S.Karelia to Vyborg
1 Infantry moved from Lapland to N.Karelia
2 Fighters moved from Kiev to Brest
1 Fighter moved from Donetsk to Brest
3 Infantrys moved from Rostov to Donetsk
1 ArmoredCar moved from Stalingrad to Donetsk
1 Infantry moved from Georgia to Rostov
1 ArmoredCar moved from Kuybyshev to Rostov
8 Infantrys moved from Kursk to Kiev
1 Artillery and 6 Infantrys moved from Novgorod to Minsk
1 Infantry moved from Latvia to Lithuania
2 Infantrys moved from Yaroslavl to Kursk
1 ArmoredCar moved from Moscow to Kursk
7 Infantrys moved from Moscow to Yaroslavl
2 Infantrys moved from Tashkent to Chimkent
2 Artillerys, 19 Infantrys, 1 Mot.Inf and 2 Tanks moved from N.Buryat Mongolia to Ayan
5 Infantrys moved from Olyokminsk to Yakutsk
1 Fighter moved from N.Buryat Mongolia to Okhotsk
2 Infantrys moved from Khatanga to Zhigansk
4 Infantrys moved from Khatanga to Olyokminsk
1 Artillery and 5 Infantrys moved from Sibirsky to Khatanga
2 Infantrys moved from Krasnoyarsk to Irkutsk
2 Infantrys moved from Novosibirsk to Krasnoyarsk
2 Infantrys moved from Sverdlovsk to Novosibirsk
1 Artillery and 3 Infantrys moved from Arkhangelsk to S.Karelia
Purchase Units - Russians
Russians buy 2 ArmoredCars, 2 Artillerys, 1 Bomber, 30 Infantrys and 3 Mech.Rockets; Remaining resources: 0 PUs;
Combat - Russians
Battle in Brest
Russians attack with 1 Artillery, 3 Fighters and 6 Infantrys
Germans defend with 1 Bunker
Russians roll dice for 1 Artillery, 3 Fighters and 6 Infantrys in Brest, round 2 : 4/10 hits, 2,50 expected hits
Germans roll dice for 1 Bunker in Brest, round 2 : 1/1 hits, 0,50 expected hits
1 Infantry owned by the Russians and 1 Bunker owned by the Germans lost in Brest
Russians win, taking Brest from Germans with 1 Artillery, 3 Fighters and 5 Infantrys remaining. Battle score for attacker is 4
Casualties for Russians: 1 Infantry
Casualties for Germans: 1 Bunker
Battle in Vinnytsia
Russians attack with 15 ArmoredCars, 10 Artillerys, 2 Elites, 3 HeavyTanks, 44 Infantrys, 5 Mech.Rockets, 2 Mot.Infs and 15 Tanks
Germans defend with 2 Bunkers
Russians roll dice for 15 ArmoredCars, 10 Artillerys, 2 Elites, 3 HeavyTanks, 44 Infantrys, 5 Mech.Rockets, 2 Mot.Infs and 15 Tanks in Vinnytsia, round 2 : 28/96 hits, 31,17 expected hits
Germans roll dice for 2 Bunkers in Vinnytsia, round 2 : 2/2 hits, 1,00 expected hits
2 Infantrys owned by the Russians and 2 Bunkers owned by the Germans lost in Vinnytsia
Russians win, taking Vinnytsia from Germans with 15 ArmoredCars, 10 Artillerys, 2 Elites, 3 HeavyTanks, 42 Infantrys, 5 Mech.Rockets, 2 Mot.Infs and 15 Tanks remaining. Battle score for attacker is 8
Casualties for Russians: 2 Infantrys
Casualties for Germans: 2 Bunkers
Battle in Odessa
Russians attack with 1 Artillery, 1 Fighter and 1 Infantry
Romanians defend with 1 Artillery
Russians roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Odessa, round 2 : 0/3 hits, 1,00 expected hits
Romanians roll dice for 1 Artillery in Odessa, round 2 : 1/1 hits, 0,33 expected hits
1 Infantry owned by the Russians lost in Odessa
Russians roll dice for 1 Artillery and 1 Fighter in Odessa, round 3 : 2/2 hits, 0,67 expected hits
Romanians roll dice for 1 Artillery in Odessa, round 3 : 1/1 hits, 0,33 expected hits
1 Artillery owned by the Russians and 1 Artillery owned by the Romanians lost in Odessa
Russians win with 1 Fighter remaining. Battle score for attacker is -2
Casualties for Russians: 1 Artillery and 1 Infantry
Casualties for Romanians: 1 Artillery
Battle in Yakutsk
Russians attack with 5 Infantrys
Hisaichi defend with 1 ArmoredCar
Russians roll dice for 5 Infantrys in Yakutsk, round 2 : 1/5 hits, 0,83 expected hits
Hisaichi roll dice for 1 ArmoredCar in Yakutsk, round 2 : 1/1 hits, 0,17 expected hits
1 ArmoredCar owned by the Hisaichi and 1 Infantry owned by the Russians lost in Yakutsk
Russians win, taking Yakutsk from Hisaichi with 4 Infantrys remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Casualties for Hisaichi: 1 ArmoredCar
Battle in Okhotsk
Russians attack with 1 Fighter
Hisaichi defend with 1 ArmoredCar
Russians roll dice for 1 Fighter in Okhotsk, round 2 : 0/1 hits, 0,33 expected hits
Hisaichi roll dice for 1 ArmoredCar in Okhotsk, round 2 : 0/1 hits, 0,17 expected hits
Russians roll dice for 1 Fighter in Okhotsk, round 3 : 0/1 hits, 0,33 expected hits
Hisaichi roll dice for 1 ArmoredCar in Okhotsk, round 3 : 0/1 hits, 0,17 expected hits
Russians roll dice for 1 Fighter in Okhotsk, round 4 : 0/1 hits, 0,33 expected hits
Hisaichi roll dice for 1 ArmoredCar in Okhotsk, round 4 : 0/1 hits, 0,17 expected hits
Russians roll dice for 1 Fighter in Okhotsk, round 5 : 0/1 hits, 0,33 expected hits
Hisaichi roll dice for 1 ArmoredCar in Okhotsk, round 5 : 1/1 hits, 0,17 expected hits
1 Fighter owned by the Russians lost in Okhotsk
Hisaichi win with 1 ArmoredCar remaining. Battle score for attacker is -8
Casualties for Russians: 1 Fighter
Battle in Ayan
Russians attack with 2 Artillerys, 19 Infantrys, 1 Mot.Inf and 2 Tanks
Hisaichi defend with 1 Artillery
Russians roll dice for 2 Artillerys, 19 Infantrys, 1 Mot.Inf and 2 Tanks in Ayan, round 2 : 5/24 hits, 5,33 expected hits
Hisaichi roll dice for 1 Artillery in Ayan, round 2 : 0/1 hits, 0,33 expected hits
1 Artillery owned by the Hisaichi lost in Ayan
Russians win, taking Ayan from Hisaichi with 2 Artillerys, 19 Infantrys, 1 Mot.Inf and 2 Tanks remaining. Battle score for attacker is 4
Casualties for Hisaichi: 1 Artillery
Battle in Vyborg
Russians attack with 1 Bomber and 3 Infantrys
Finns defend with 2 Infantrys
Russians roll dice for 1 Bomber and 3 Infantrys in Vyborg, round 2 : 2/4 hits, 1,17 expected hits
Finns roll dice for 2 Infantrys in Vyborg, round 2 : 0/2 hits, 0,67 expected hits
2 Infantrys owned by the Finns lost in Vyborg
Russians win, taking Vyborg from Finns with 1 Bomber and 3 Infantrys remaining. Battle score for attacker is 4
Casualties for Finns: 2 Infantrys
Non Combat Move - Russians
1 Fighter moved from Odessa to Kiev
3 Fighters moved from Brest to Kiev
1 AAGun moved from Minsk to Brest
1 Bomber moved from Vyborg to Leningrad
1 Artillery and 3 Infantrys moved from Leningrad to Latvia
1 AAGun moved from Novgorod to Minsk
1 AAGun moved from Donetsk to Vinnytsia
1 AAGun moved from Rostov to Donetsk
1 AAGun moved from N.Buryat Mongolia to Ayan
Place Units - Russians
1 Infantry placed in Tashkent
2 Infantrys placed in Sverdlovsk
6 Infantrys placed in Sibirsky
1 Artillery and 2 Infantrys placed in Georgia
4 Infantrys placed in Leningrad
1 Artillery and 3 Infantrys placed in Arkhangelsk
3 Mech.Rockets placed in Kursk
2 ArmoredCars and 3 Infantrys placed in Stalingrad
1 Bomber and 9 Infantrys placed in Moscow
Turn Complete - Russians
Russians collect 112 PUs; end with 112 PUs
Combat Hit Differential Summary :
Germans : 1,50
Romanians : 1,33
Hisaichi : 0,83
Finns : -0,67
Russians : -2,00
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6
Combat Move - Italians
1 ArmoredCar, 5 Mech.Infs and 1 Tank moved from Italian East Africa to Rhodesia
1 Fighter moved from French Equatorial Africa to Rhodesia
1 Infantry moved from Italian East Africa to French Somaliland
Italians take French Somaliland from French
1 Infantry moved from Italian East Africa to British Somaliland
Italians take British Somaliland from British
1 Artillery and 1 Infantry moved from Equatoria to French Equatorial Africa
1 Artillery and 3 Infantrys moved from Italian East Africa to Equatoria
1 ArmoredCar moved from Lower Egypt to 57 Sea Zone
1 ArmoredCar and 1 Transport moved from 57 Sea Zone to 58 Sea Zone
1 ArmoredCar moved from 58 Sea Zone to Trucial Coast
Italians take Trucial Coast from British
1 Infantry moved from Cyprus to 55 Sea Zone
1 Infantry and 1 Transport moved from 55 Sea Zone to 56 Sea Zone
1 Infantry moved from Lower Egypt to 56 Sea Zone
1 Infantry moved from Lower Egypt to Palestine
1 ArmoredCar moved from Lower Egypt to Palestine
2 Infantrys moved from 56 Sea Zone to Palestine
5 Artillerys, 3 Elites and 5 Infantrys moved from N.Algeria to E.Morocco
1 Infantry moved from S.Algeria to E.Morocco
4 Mech.Infs moved from Tunis to E.Morocco
1 Adv.Fighter moved from N.Tunisia to E.Morocco
4 JetFighters moved from Provence to E.Morocco
1 Artillery, 1 Elite and 1 Infantry moved from S.Tunisia to S.Algeria
1 Transport moved from 42 Sea Zone to 46 Sea Zone
2 Infantrys moved from Campania to 46 Sea Zone
2 Infantrys moved from 46 Sea Zone to Tuscany
1 Infantry moved from Rome to Tuscany
1 Elite moved from Corsica to 44 Sea Zone
1 Cruiser and 1 Elite moved from 44 Sea Zone to 46 Sea Zone
1 Elite moved from 46 Sea Zone to Tuscany
1 Destroyer and 1 Transport moved from 42 Sea Zone to 46 Sea Zone
1 Artillery and 1 Infantry moved from Orleanais to Brittany
Purchase Units - Italians
Italians buy 2 Artillerys, 1 Carrier, 2 Destroyers, 16 Infantrys and 1 Transport; Remaining resources: 0 PUs;
Combat - Italians
Battle in E.Morocco
Italians attack with 1 Adv.Fighter, 5 Artillerys, 3 Elites, 6 Infantrys, 4 JetFighters and 4 Mech.Infs
French defend with 1 AAGun, 2 Artillerys, 1 Bunker, 1 Factory, 9 Infantrys, 2 Mot.Infs and 3 Tanks
AA fire in E.Morocco : 0/5 hits, 0.83 expected hits
Italians roll dice for 1 Adv.Fighter, 5 Artillerys, 3 Elites, 6 Infantrys, 4 JetFighters and 4 Mech.Infs in E.Morocco, round 2 : 9/23 hits, 9.67 expected hits
Units damaged: 1 Bunker owned by the French
French roll dice for 2 Artillerys, 1 Bunker, 9 Infantrys, 2 Mot.Infs and 3 Tanks in E.Morocco, round 2 : 7/17 hits, 6.67 expected hits
8 Infantrys owned by the French, 1 Artillery owned by the Italians and 6 Infantrys owned by the Italians lost in E.Morocco
Italians roll dice for 1 Adv.Fighter, 4 Artillerys, 3 Elites, 4 JetFighters and 4 Mech.Infs in E.Morocco, round 3 : 7/16 hits, 7.33 expected hits
French roll dice for 2 Artillerys, 1 Bunker, 1 Infantry, 2 Mot.Infs and 3 Tanks in E.Morocco, round 3 : 2/9 hits, 4.00 expected hits
2 Mot.Infs owned by the French, 2 Tanks owned by the French, 2 Artillerys owned by the French, 1 Infantry owned by the French and 2 Artillerys owned by the Italians lost in E.Morocco
Italians roll dice for 1 Adv.Fighter, 2 Artillerys, 3 Elites, 4 JetFighters and 4 Mech.Infs in E.Morocco, round 4 : 4/14 hits, 6.67 expected hits
French roll dice for 1 Bunker and 1 Tank in E.Morocco, round 4 : 0/2 hits, 1.00 expected hits
1 Bunker owned by the French and 1 Tank owned by the French lost in E.Morocco
Italians win, taking E.Morocco from French with 1 Adv.Fighter, 2 Artillerys, 3 Elites, 4 JetFighters and 4 Mech.Infs remaining. Battle score for attacker is 33
Casualties for Italians: 3 Artillerys and 6 Infantrys
Casualties for French: 2 Artillerys, 1 Bunker, 9 Infantrys, 2 Mot.Infs and 3 Tanks
Battle in Rhodesia
Italians attack with 1 ArmoredCar, 1 Fighter, 5 Mech.Infs and 1 Tank
British defend with 1 Artillery and 9 Infantrys
Italians roll dice for 1 ArmoredCar, 1 Fighter, 5 Mech.Infs and 1 Tank in Rhodesia, round 2 : 3/8 hits, 2.83 expected hits
British roll dice for 1 Artillery and 9 Infantrys in Rhodesia, round 2 : 2/10 hits, 3.33 expected hits
1 ArmoredCar owned by the Italians, 3 Infantrys owned by the British and 1 Mech.Inf owned by the Italians lost in Rhodesia
Italians roll dice for 1 Fighter, 4 Mech.Infs and 1 Tank in Rhodesia, round 3 : 4/6 hits, 2.17 expected hits
British roll dice for 1 Artillery and 6 Infantrys in Rhodesia, round 3 : 0/7 hits, 2.33 expected hits
4 Infantrys owned by the British lost in Rhodesia
Italians roll dice for 1 Fighter, 4 Mech.Infs and 1 Tank in Rhodesia, round 4 : 4/6 hits, 2.17 expected hits
British roll dice for 1 Artillery and 2 Infantrys in Rhodesia, round 4 : 2/3 hits, 1.00 expected hits
1 Artillery owned by the British, 2 Infantrys owned by the British and 2 Mech.Infs owned by the Italians lost in Rhodesia
Italians win, taking Rhodesia from British with 1 Fighter, 2 Mech.Infs and 1 Tank remaining. Battle score for attacker is 0
Casualties for Italians: 1 ArmoredCar and 3 Mech.Infs
Casualties for British: 1 Artillery and 9 Infantrys
Non Combat Move - Italians
1 Fighter moved from Rhodesia to Kenya
1 Adv.Fighter and 4 JetFighters moved from E.Morocco to N.Algeria
Place Units - Italians
5 Infantrys placed in Lombardy
4 Infantrys placed in Provence
2 Artillerys placed in Cairo
1 Transport placed in 56 Sea Zone
1 Carrier and 1 Destroyer placed in 46 Sea Zone
1 Destroyer placed in 56 Sea Zone
2 Infantrys placed in Cairo
4 Infantrys placed in Tunis
1 Infantry placed in Rome
Turn Complete - Italians
Italians collect 83 PUs; end with 83 PUs
Combat Hit Differential Summary :
Italians : 0.17
British : -2.67
French : -2.67
AA fire in E.Morocco : : -0.83
Well played so far, Bacala! I have no idea how I’m going to contend with Russia at this point. Italy is looking pretty good, but that’s rarely ever enough to stop a runaway Russia.
I’m so-so in the Pacific. I admit that taking the Northern AU cities rarely happens so I’m in new territory on how to expand and still counter the US fleet.
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6
Combat Move - French
1 Fighter moved from Greenland to Manchester
2 Infantrys moved from Greenland to 8 Sea Zone
2 Infantrys and 1 Transport moved from 8 Sea Zone to 9 Sea Zone
2 Infantrys moved from 9 Sea Zone to Iceland
Purchase Units - French
French buy 3 Bunkers; Remaining resources: 0 PUs;
Non Combat Move - French
Place Units - French
1 Bunker placed in W.Morocco
1 Bunker placed in French Sudan
1 Bunker placed in Mauritania
Turn Complete - French
French collect 10 PUs; end with 10 PUs
Combat Hit Differential Summary :
Yeah interesting game, some nice moves with the axis. Italy is out of control ;).
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6
Combat Move - Yamamoto
1 Infantry moved from West Papua to Milne Bay
Yamamoto take Milne Bay from Anzac
1 Infantry and 1 Marine moved from West Papua to 114 Sea Zone
1 Infantry, 1 Marine and 1 Transport moved from 114 Sea Zone to 109 Sea Zone
1 B.Transport and 1 Destroyer moved from 114 Sea Zone to 109 Sea Zone
1 Marine moved from Tokyo to 85 Sea Zone
1 Cruiser and 1 Marine moved from 85 Sea Zone to 87 Sea Zone
1 Marine moved from 87 Sea Zone to Wake
4 Infantrys moved from Ulithi to 102 Sea Zone
1 B.Transport and 4 Infantrys moved from 102 Sea Zone to 87 Sea Zone
4 Infantrys moved from 87 Sea Zone to Wake
1 Infantry and 1 Marine moved from 109 Sea Zone to New Britain
1 B.Carrier and 1 Destroyer moved from 107 Sea Zone to 109 Sea Zone
1 Battleship and 2 Destroyers moved from 108 Sea Zone to 109 Sea Zone
1 Transport moved from 108 Sea Zone to 102 Sea Zone
1 Infantry moved from Kusaie to 102 Sea Zone
1 Battleship, 1 Infantry and 1 Transport moved from 102 Sea Zone to 109 Sea Zone
1 Infantry moved from 109 Sea Zone to New Ireland
2 Transports moved from 108 Sea Zone to 109 Sea Zone
3 Carriers, 2 Destroyers and 4 Submarines moved from 102 Sea Zone to 109 Sea Zone
1 Infantry moved from British Borneo to West Borneo
2 Infantrys moved from Broome to 67 Sea Zone
2 Infantrys and 1 Transport moved from 67 Sea Zone to 110 Sea Zone
2 Infantrys moved from 110 Sea Zone to West Borneo
3 Adv.Fighters and 5 Fighters moved from Wake to 109 Sea Zone
Purchase Units - Yamamoto
Yamamoto buy 1 AAGun, 1 Adv.Fighter, 1 B.Carrier, 2 Bunkers, 1 Elite, 3 Fighters and 3 Infantrys; Remaining resources: 0 PUs;
Combat - Yamamoto
Battle in New Ireland
Yamamoto attack with 1 Infantry
Anzac defend with 1 Artillery
Yamamoto roll dice for 2 Battleships in New Ireland, round 2 : 1/2 hits, 1.33 expected hits
1 Artillery owned by the Anzac lost in New Ireland
Yamamoto win, taking New Ireland from Anzac with 1 Infantry remaining. Battle score for attacker is 4
Casualties for Anzac: 1 Artillery
Battle in West Borneo
Yamamoto attack with 3 Infantrys
British defend with 1 Artillery
Yamamoto roll dice for 3 Infantrys in West Borneo, round 2 : 0/3 hits, 0.50 expected hits
Dutch roll dice for 1 Artillery in West Borneo, round 2 : 0/1 hits, 0.33 expected hits
Yamamoto roll dice for 3 Infantrys in West Borneo, round 3 : 0/3 hits, 0.50 expected hits
Dutch roll dice for 1 Artillery in West Borneo, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Yamamoto lost in West Borneo
Yamamoto roll dice for 2 Infantrys in West Borneo, round 4 : 0/2 hits, 0.33 expected hits
Dutch roll dice for 1 Artillery in West Borneo, round 4 : 0/1 hits, 0.33 expected hits
Yamamoto roll dice for 2 Infantrys in West Borneo, round 5 : 0/2 hits, 0.33 expected hits
Dutch roll dice for 1 Artillery in West Borneo, round 5 : 0/1 hits, 0.33 expected hits
Yamamoto roll dice for 2 Infantrys in West Borneo, round 6 : 0/2 hits, 0.33 expected hits
Dutch roll dice for 1 Artillery in West Borneo, round 6 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Yamamoto lost in West Borneo
Yamamoto roll dice for 1 Infantry in West Borneo, round 7 : 0/1 hits, 0.17 expected hits
Dutch roll dice for 1 Artillery in West Borneo, round 7 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Yamamoto lost in West Borneo
Dutch win with 1 Artillery remaining. Battle score for attacker is -6
Casualties for Yamamoto: 3 Infantrys
Battle in New Britain
Yamamoto attack with 1 Infantry and 1 Marine
Anzac defend with 1 Infantry
Yamamoto roll dice for 1 Infantry and 1 Marine in New Britain, round 2 : 1/2 hits, 0.67 expected hits
Anzac roll dice for 1 Infantry in New Britain, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Anzac and 1 Infantry owned by the Yamamoto lost in New Britain
Yamamoto win, taking New Britain from Anzac with 1 Marine remaining. Battle score for attacker is 0
Casualties for Yamamoto: 1 Infantry
Casualties for Anzac: 1 Infantry
Non Combat Move - Yamamoto
Place Units - Yamamoto
1 AAGun, 1 Adv.Fighter and 1 Bunker placed in Wake
1 Bunker placed in Western Australia
3 Infantrys placed in Broome
1 B.Carrier and 3 Fighters placed in 107 Sea Zone
1 Elite placed in Tokyo
Turn Complete - Yamamoto
Yamamoto collect 82 PUs; end with 82 PUs
Combat Hit Differential Summary :
Yamamoto : -2.17
Anzac : 0.67
Dutch : 1.00
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6
Combat Move - Chinese
1 Infantry moved from Suiyuan to Chahar
Chinese take Chahar from Hisaichi
1 Infantry moved from Shansi to Shantung
Chinese take Shantung from Hisaichi
1 Infantry moved from Shansi to Anhwei
5 Infantrys moved from Shansi to Hupeh
1 Tank moved from Shensi to Kweichow
3 Tanks moved from Shensi to Hupeh
3 Infantrys moved from Shensi to Hupeh
1 Adv.Fighter and 1 Fighter moved from Shensi to Hupeh
4 Tanks moved from Gobi Altai to Shensi
4 ArmoredCars moved from Urumqi to Gobi Altai
5 Infantrys moved from Ningsia to Shensi
1 Infantry moved from E.Qinghai to Lanchow
5 Infantrys moved from E.Qinghai to Ningsia
6 Infantrys moved from Hsining to E.Qinghai
1 Infantry moved from Ningsia to Shensi
Purchase Units - Chinese
Chinese buy 1 Elite, 7 Infantrys and 3 Tanks; Remaining resources: 0 PUs;
Combat - Chinese
Non Combat Move - Chinese
1 AAGun moved from Shensi to Hupeh
1 AAGun moved from E.Qinghai to Ningsia
Place Units - Chinese
1 Elite and 1 Infantry placed in Shensi
6 Infantrys placed in Hsining
3 Tanks placed in Urumqi
Turn Complete - Chinese
Chinese collect 37 PUs; end with 37 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6
Combat Move - Hisaichi
1 ArmoredCar moved from Okhotsk to Koryakia
Hisaichi take Kolyma from Russians
Hisaichi take Koryakia from Russians
1 Infantry moved from Kirin to Khabarovsk
1 Infantry moved from Kirin to Heilungchiang
1 Elite and 3 Infantrys moved from Shanghai to Anhwei
4 Infantrys moved from Peking to Chahar
1 ArmoredCar moved from Hulunbuir to Chahar
2 Infantrys moved from Changchun to Kirin
4 Infantrys moved from Liaoning to Heilungchiang
5 ArmoredCars and 3 Infantrys moved from Hulunbuir to Heilungchiang
1 Fighter moved from 84 Sea Zone to 109 Sea Zone
1 Battleship and 1 Destroyer moved from 114 Sea Zone to 109 Sea Zone
2 Destroyers and 3 Submarines moved from 67 Sea Zone to 110 Sea Zone
1 Carrier moved from 107 Sea Zone to 109 Sea Zone
1 ArmoredCar moved from Hunan to N.Thailand
Thai take N.Thailand from British
1 Artillery and 1 Elite moved from N.French Indochina to Yunnan
1 Elite and 2 Infantrys moved from Hunan to Kweichow
1 Artillery and 3 Tanks moved from Port Moresby to 114 Sea Zone
1 Infantry moved from Port Moresby to 114 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 114 Sea Zone to 109 Sea Zone
1 Artillery and 1 Infantry moved from 109 Sea Zone to New Georgia
1 Tank and 1 Transport moved from 114 Sea Zone to 109 Sea Zone
1 Tank moved from 109 Sea Zone to New Georgia
1 Tank and 1 Transport moved from 114 Sea Zone to 109 Sea Zone
1 Tank moved from 109 Sea Zone to Bougainville
1 Tank and 1 Transport moved from 114 Sea Zone to 109 Sea Zone
1 Tank moved from 109 Sea Zone to Guadalcanal
Hisaichi take Guadalcanal from Anzac
1 ArmoredCar moved from Hunan to Yunnan
1 ArmoredCar moved from Hunan to Kweichow
1 ArmoredCar moved from Hunan to Shantung
1 Fighter moved from Shanghai to Shantung
1 ArmoredCar moved from Hunan to Shantung
1 ArmoredCar moved from Hunan to N.French Indochina
1 Infantry moved from Changchun to Kirin
1 Transport moved from 110 Sea Zone to 92 Sea Zone
2 ArmoredCars moved from Hong Kong to 92 Sea Zone
2 ArmoredCars moved from 92 Sea Zone to N.French Indochina
2 Elites and 1 Infantry moved from Changchun to 84 Sea Zone
1 B.Transport, 2 Elites and 1 Infantry moved from 84 Sea Zone to 93 Sea Zone
1 Infantry moved from Samar to 93 Sea Zone
1 B.Transport, 2 Elites and 2 Infantrys moved from 93 Sea Zone to 92 Sea Zone
2 Elites and 2 Infantrys moved from 92 Sea Zone to N.French Indochina
1 Transport moved from 110 Sea Zone to 92 Sea Zone
2 ArmoredCars moved from Hong Kong to 92 Sea Zone
2 ArmoredCars moved from 92 Sea Zone to N.French Indochina
1 Carrier and 2 Destroyers moved from 84 Sea Zone to 92 Sea Zone
2 ArmoredCars moved from Hong Kong to Shanghai
Purchase Units - Hisaichi
Hisaichi buy 2 Artillerys, 2 Bunkers, 2 Elites, 2 Fighters, 17 Infantrys and 1 Marine; Remaining resources: 0 PUs;
Combat - Hisaichi
Battle in Bougainville
Hisaichi attack with 1 Tank
Anzac defend with 1 Infantry
Hisaichi roll dice for 1 Tank in Bougainville, round 2 : 1/1 hits, 0.50 expected hits
Anzac roll dice for 1 Infantry in Bougainville, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Anzac lost in Bougainville
Hisaichi win, taking Bougainville from Anzac with 1 Tank remaining. Battle score for attacker is 2
Casualties for Anzac: 1 Infantry
Battle in New Georgia
Hisaichi attack with 1 Artillery, 1 Infantry and 1 Tank
Anzac defend with 1 Infantry and 1 Tank
Hisaichi roll dice for 1 Battleship in New Georgia, round 2 : 1/1 hits, 0.67 expected hits
1 Infantry owned by the Anzac lost in New Georgia
Hisaichi roll dice for 1 Artillery, 1 Infantry and 1 Tank in New Georgia, round 2 : 1/3 hits, 1.17 expected hits
Anzac roll dice for 1 Tank in New Georgia, round 2 : 1/1 hits, 0.50 expected hits
1 Tank owned by the Anzac and 1 Infantry owned by the Hisaichi lost in New Georgia
Hisaichi win, taking New Georgia from Anzac with 1 Artillery and 1 Tank remaining. Battle score for attacker is 5
Casualties for Anzac: 1 Infantry and 1 Tank
Casualties for Hisaichi: 1 Infantry
Battle in Shantung
Hisaichi attack with 2 ArmoredCars and 1 Fighter
Chinese defend with 1 Infantry
Hisaichi roll dice for 2 ArmoredCars and 1 Fighter in Shantung, round 2 : 2/3 hits, 1.00 expected hits
Chinese roll dice for 1 Infantry in Shantung, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Chinese lost in Shantung
Hisaichi win, taking Shantung from Chinese with 2 ArmoredCars and 1 Fighter remaining. Battle score for attacker is 2
Casualties for Chinese: 1 Infantry
Battle in Yunnan
Hisaichi attack with 1 ArmoredCar, 1 Artillery and 1 Elite
British defend with 1 Infantry
Hisaichi roll dice for 1 ArmoredCar, 1 Artillery and 1 Elite in Yunnan, round 2 : 1/3 hits, 1.17 expected hits
Chinese roll dice for 1 Infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the British lost in Yunnan
Hisaichi win, taking Yunnan from Chinese with 1 ArmoredCar, 1 Artillery and 1 Elite remaining. Battle score for attacker is 2
Casualties for British: 1 Infantry
Battle in Anhwei
Hisaichi attack with 1 Elite and 3 Infantrys
Chinese defend with 1 Infantry
Hisaichi roll dice for 1 Elite and 3 Infantrys in Anhwei, round 2 : 1/4 hits, 0.83 expected hits
Chinese roll dice for 1 Infantry in Anhwei, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Anhwei
Hisaichi win, taking Anhwei from Chinese with 1 Elite and 2 Infantrys remaining. Battle score for attacker is 0
Casualties for Hisaichi: 1 Infantry
Casualties for Chinese: 1 Infantry
Battle in Chahar
Hisaichi attack with 1 ArmoredCar and 4 Infantrys
Chinese defend with 1 Infantry
Hisaichi roll dice for 1 ArmoredCar and 4 Infantrys in Chahar, round 2 : 1/5 hits, 1.00 expected hits
Chinese roll dice for 1 Infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Chinese lost in Chahar
Hisaichi win, taking Chahar from Chinese with 1 ArmoredCar and 4 Infantrys remaining. Battle score for attacker is 2
Casualties for Chinese: 1 Infantry
Battle in Kweichow
Hisaichi attack with 1 ArmoredCar, 1 Elite and 2 Infantrys
Chinese defend with 1 Tank
Hisaichi roll dice for 1 ArmoredCar, 1 Elite and 2 Infantrys in Kweichow, round 2 : 3/4 hits, 1.00 expected hits
Chinese roll dice for 1 Tank in Kweichow, round 2 : 1/1 hits, 0.50 expected hits
1 ArmoredCar owned by the Hisaichi and 1 Tank owned by the Chinese lost in Kweichow
Hisaichi win, taking Kweichow from Chinese with 1 Elite and 2 Infantrys remaining. Battle score for attacker is 1
Casualties for Hisaichi: 1 ArmoredCar
Casualties for Chinese: 1 Tank
Non Combat Move - Hisaichi
1 Fighter moved from N.French Indochina to Java
1 Fighter moved from Shantung to Formosa
Place Units - Hisaichi
1 Bunker and 3 Infantrys placed in Townsville
1 Bunker placed in Java
3 Infantrys placed in Port Moresby
4 Infantrys placed in Liaoning
1 Artillery and 7 Infantrys placed in Changchun
1 Artillery, 2 Elites, 2 Fighters and 1 Marine placed in Hong Kong
Turn Complete - Hisaichi
Hisaichi collect 86 PUs; end with 86 PUs
Combat Hit Differential Summary :
Hisaichi : 3.67
Anzac : 0.17
Chinese : 0.17
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6
Combat Move - British
1 unit repaired.
1 Artillery moved from West Borneo to British Borneo
British take British Borneo from Yamamoto
1 Bomber moved from Wales to Rhine
1 Infantry moved from South Africa to Cape Town
3 Infantrys moved from Assam to Yunnan
1 Fighter moved from Delhi to Yunnan
1 ArmoredCar moved from Assam to N.Thailand
1 Fighter moved from Burma to N.Thailand
2 Fighters moved from 61 Sea Zone to Yunnan
1 ArmoredCar moved from Assam to Yunnan
1 Transport moved from 61 Sea Zone to 60 Sea Zone
1 Infantry moved from Madras to 60 Sea Zone
1 Infantry and 1 Transport moved from 60 Sea Zone to 65 Sea Zone
1 Infantry moved from 65 Sea Zone to Malaya
British take Malaya from Thai
1 Carrier, 1 Destroyer and 1 Transport moved from 61 Sea Zone to 65 Sea Zone
2 Infantrys moved from Bihar to Assam
1 Submarine moved from 104 Sea Zone to 88 Sea Zone
Purchase Units - British
British buy 2 ArmoredCars, 1 Bunker, 2 Carriers, 1 Fighter, 10 Infantrys and 1 Tank; Remaining resources: 0 PUs;
Combat - British
Strategic bombing raid in Rhine
Bombing raid in Rhine rolls: 4 and costs: 4 PUs.
Bombing raid costs 4 PUs
Battle in N.Thailand
British attack with 1 ArmoredCar and 1 Fighter
Hisaichi defend with 1 ArmoredCar
British roll dice for 1 ArmoredCar and 1 Fighter in N.Thailand, round 2 : 1/2 hits, 0,67 expected hits
Thai roll dice for 1 ArmoredCar in N.Thailand, round 2 : 0/1 hits, 0,17 expected hits
1 ArmoredCar owned by the Hisaichi lost in N.Thailand
British win, taking N.Thailand from Thai with 1 ArmoredCar and 1 Fighter remaining. Battle score for attacker is 4
Casualties for Hisaichi: 1 ArmoredCar
Battle in Yunnan
British attack with 1 ArmoredCar, 3 Fighters and 3 Infantrys
Hisaichi defend with 1 ArmoredCar, 1 Artillery and 1 Elite
British roll dice for 1 ArmoredCar, 3 Fighters and 3 Infantrys in Yunnan, round 2 : 3/7 hits, 1,83 expected hits
Hisaichi roll dice for 1 ArmoredCar, 1 Artillery and 1 Elite in Yunnan, round 2 : 0/3 hits, 0,83 expected hits
1 ArmoredCar owned by the Hisaichi, 1 Elite owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Yunnan
British win, taking Yunnan from Hisaichi with 1 ArmoredCar, 3 Fighters and 3 Infantrys remaining. Battle score for attacker is 11
Casualties for Hisaichi: 1 ArmoredCar, 1 Artillery and 1 Elite
Non Combat Move - British
1 Fighter moved from N.Thailand to 61 Sea Zone
1 Fighter moved from 61 Sea Zone to 65 Sea Zone
1 AAGun moved from Burma to Assam
2 Fighters moved from Yunnan to 60 Sea Zone
1 Fighter moved from Yunnan to Assam
2 ArmoredCars moved from Delhi to Assam
2 Infantrys moved from Delhi to Bihar
2 Infantrys moved from Bombay to Rajputana
4 Infantrys moved from Hyderabad to Calcutta
2 Artillerys and 3 Infantrys moved from Madras to Hyderabad
1 Adv.Fighter and 1 Fighter moved from Wales to 18 Sea Zone
1 Bomber moved from Rhine to Wales
Place Units - British
1 Carrier placed in 60 Sea Zone
1 Carrier placed in 18 Sea Zone
1 Bunker placed in Wales
2 Infantrys placed in Bombay
2 Infantrys placed in Cape Town
2 ArmoredCars, 2 Infantrys and 1 Tank placed in Delhi
4 Infantrys placed in Madras
1 Fighter placed in Wales
Turn Complete - British
British collect 77 PUs; end with 77 PUs
Combat Hit Differential Summary :
British : 1,50
Hisaichi : -0,83
Thai : -0,17
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6
Combat Move - Anzac
1 Mech.Inf moved from Canberra to Perth
Anzac take Perth from Yamamoto
1 Infantry moved from New South Wales to South Australia
1 Carrier, 2 Destroyers, 2 Submarines and 2 Transports moved from 61 Sea Zone to 65 Sea Zone
2 Fighters moved from 61 Sea Zone to South Australia
2 Tanks moved from Canberra to South Australia
1 Infantry moved from New South Wales to South Australia
1 Fighter moved from Wellington to South Australia
1 Elite and 8 Infantrys moved from Canberra to New South Wales
1 Fighter moved from Canberra to South Australia
9 Infantrys moved from Canberra to New South Wales
Purchase Units - Anzac
Anzac buy 6 Infantrys and 2 Tanks; Remaining resources: 0 PUs;
Combat - Anzac
Non Combat Move - Anzac
Place Units - Anzac
2 Infantrys placed in Wellington
4 Infantrys and 2 Tanks placed in Canberra
Turn Complete - Anzac
Anzac collect 16 PUs; end with 16 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6
Combat Move - Dutch
1 Destroyer and 2 Submarines moved from 61 Sea Zone to 65 Sea Zone
1 Infantry moved from Banjarmasin to West Borneo
1 Adv.Fighter moved from Banjarmasin to 65 Sea Zone
Purchase Units - Dutch
Dutch buy 1 Adv.Fighter; Remaining resources: 5 PUs;
Non Combat Move - Dutch
Place Units - Dutch
1 Adv.Fighter placed in Banjarmasin
Turn Complete - Dutch
Dutch collect 14 PUs; end with 19 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6
Combat Move - Finns
1 Elite and 1 Infantry moved from Oulu to Lapland
1 Elite and 1 Infantry moved from Oulu to N.Karelia
2 ArmoredCars and 1 Fighter moved from Oulu to Vyborg
2 Elites and 2 Infantrys moved from Helsinki to Tampere
1 Infantry moved from Tampere to Oulu
Purchase Units - Finns
Finns buy 2 Artillerys and 2 Infantrys; Remaining resources: 1 PUs;
Combat - Finns
Battle in Vyborg
Finns attack with 2 ArmoredCars and 1 Fighter
Russians defend with 3 Infantrys
Finns roll dice for 2 ArmoredCars and 1 Fighter in Vyborg, round 2 : 1/3 hits, 1.00 expected hits
Russians roll dice for 3 Infantrys in Vyborg, round 2 : 1/3 hits, 1.00 expected hits
1 Infantry owned by the Russians and 1 ArmoredCar owned by the Finns lost in Vyborg
Finns roll dice for 1 ArmoredCar and 1 Fighter in Vyborg, round 3 : 1/2 hits, 0.67 expected hits
Russians roll dice for 2 Infantrys in Vyborg, round 3 : 0/2 hits, 0.67 expected hits
1 Infantry owned by the Russians lost in Vyborg
Finns roll dice for 1 ArmoredCar and 1 Fighter in Vyborg, round 4 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 Infantry in Vyborg, round 4 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Russians and 1 ArmoredCar owned by the Finns lost in Vyborg
Finns win with 1 Fighter remaining. Battle score for attacker is -2
Casualties for Finns: 2 ArmoredCars
Casualties for Russians: 3 Infantrys
Battle in Lapland
Finns attack with 1 Elite and 1 Infantry
Russians defend with 1 Infantry
Finns roll dice for 1 Elite and 1 Infantry in Lapland, round 2 : 1/2 hits, 0.50 expected hits
Russians roll dice for 1 Infantry in Lapland, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Lapland
Finns win, taking Lapland from Russians with 1 Elite and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Battle in N.Karelia
Finns attack with 1 Elite and 1 Infantry
Russians defend with 1 Infantry
Finns roll dice for 1 Elite and 1 Infantry in N.Karelia, round 2 : 1/2 hits, 0.50 expected hits
Russians roll dice for 1 Infantry in N.Karelia, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Russians and 1 Infantry owned by the Finns lost in N.Karelia
Finns win, taking N.Karelia from Russians with 1 Elite remaining. Battle score for attacker is 0
Casualties for Finns: 1 Infantry
Casualties for Russians: 1 Infantry
Non Combat Move - Finns
1 Fighter moved from Vyborg to Helsinki
Place Units - Finns
2 Artillerys and 2 Infantrys placed in Helsinki
Turn Complete - Finns
Finns collect 13 PUs; end with 14 PUs
Combat Hit Differential Summary :
Finns : 1.67
Russians : 0.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6
Combat Move - Romanians
1 Fighter, 5 Mech.Infs and 1 Tank moved from Krakow to Brest
Purchase Units - Romanians
Romanians buy 1 Bunker and 4 Tanks; Remaining resources: 8 PUs;
Combat - Romanians
Battle in Brest
Romanians attack with 1 Fighter, 5 Mech.Infs and 1 Tank
Russians defend with 1 AAGun, 1 Artillery and 5 Infantrys
AA fire in Brest : 0/1 hits, 0.17 expected hits
Romanians roll dice for 1 Fighter, 5 Mech.Infs and 1 Tank in Brest, round 2 : 1/7 hits, 2.50 expected hits
Russians roll dice for 1 Artillery and 5 Infantrys in Brest, round 2 : 2/6 hits, 2.00 expected hits
1 Infantry owned by the Russians and 2 Mech.Infs owned by the Romanians lost in Brest
Romanians roll dice for 1 Fighter, 3 Mech.Infs and 1 Tank in Brest, round 3 : 2/5 hits, 1.83 expected hits
Russians roll dice for 1 Artillery and 4 Infantrys in Brest, round 3 : 1/5 hits, 1.67 expected hits
2 Infantrys owned by the Russians and 1 Mech.Inf owned by the Romanians lost in Brest
Romanians roll dice for 1 Fighter, 2 Mech.Infs and 1 Tank in Brest, round 4 : 1/4 hits, 1.50 expected hits
Russians roll dice for 1 Artillery and 2 Infantrys in Brest, round 4 : 0/3 hits, 1.00 expected hits
1 Infantry owned by the Russians lost in Brest
Romanians roll dice for 1 Fighter, 2 Mech.Infs and 1 Tank in Brest, round 5 : 3/4 hits, 1.50 expected hits
Russians roll dice for 1 Artillery and 1 Infantry in Brest, round 5 : 2/2 hits, 0.67 expected hits
1 Infantry owned by the Russians, 1 Artillery owned by the Russians and 2 Mech.Infs owned by the Romanians lost in Brest
Romanians win, taking Brest from Russians with 1 Fighter and 1 Tank remaining. Battle score for attacker is -16
Casualties for Romanians: 5 Mech.Infs
Casualties for Russians: 1 Artillery and 5 Infantrys
Non Combat Move - Romanians
1 Fighter moved from Brest to Bucharest
2 Artillerys and 2 Elites moved from W.Romania to Bucharest
Place Units - Romanians
1 Bunker and 4 Tanks placed in Bucharest
Turn Complete - Romanians
Romanians collect 28 PUs; end with 36 PUs
Combat Hit Differential Summary :
Romanians : -0.33
AA fire in Brest : : -0.17
Russians : -0.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6
Combat Move - Thai
1 Infantry moved from S.Thailand to Burma
Thai take Burma from British
2 Infantrys moved from S.Thailand to N.Thailand
1 Infantry moved from S.Thailand to N.Thailand
4 Infantrys moved from Bangkok to Malaya
2 Infantrys moved from Bangkok to S.Thailand
1 Fighter moved from S.Thailand to N.Thailand
Purchase Units - Thai
Thai buy 1 Bunker and 4 Infantrys; Remaining resources: 1 PUs;
Combat - Thai
Battle in N.Thailand
Thai attack with 1 Fighter and 3 Infantrys
British defend with 1 ArmoredCar
Thai roll dice for 1 Fighter and 3 Infantrys in N.Thailand, round 2 : 1/4 hits, 0.83 expected hits
British roll dice for 1 ArmoredCar in N.Thailand, round 2 : 0/1 hits, 0.17 expected hits
1 ArmoredCar owned by the British lost in N.Thailand
Thai win, taking N.Thailand from British with 1 Fighter and 3 Infantrys remaining. Battle score for attacker is 4
Casualties for British: 1 ArmoredCar
Battle in Malaya
Thai attack with 4 Infantrys
British defend with 1 Infantry
Thai roll dice for 4 Infantrys in Malaya, round 2 : 0/4 hits, 0.67 expected hits
British roll dice for 1 Infantry in Malaya, round 2 : 0/1 hits, 0.33 expected hits
Thai roll dice for 4 Infantrys in Malaya, round 3 : 1/4 hits, 0.67 expected hits
British roll dice for 1 Infantry in Malaya, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the British lost in Malaya
Thai win, taking Malaya from British with 4 Infantrys remaining. Battle score for attacker is 2
Casualties for British: 1 Infantry
Non Combat Move - Thai
1 Fighter moved from N.Thailand to S.Thailand
Place Units - Thai
1 Bunker placed in S.Thailand
4 Infantrys placed in Bangkok
Turn Complete - Thai
Thai collect 17 PUs; end with 18 PUs
Combat Hit Differential Summary :
British : -0.83
Thai : -0.17
If the US is going to attack my combined fleet, max defense but keep one destroyer around so long as you have subs remaining.
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6
Combat Move - Americans
1 Bomber moved from Mauritania to 41 Sea Zone
1 Bomber moved from 41 Sea Zone to N.Algeria
1 B.Transport moved from 34 Sea Zone to 31 Sea Zone
1 Elite and 3 Infantrys moved from Rio de Oro to 31 Sea Zone
1 B.Transport moved from 34 Sea Zone to 31 Sea Zone
1 Infantry and 2 Tanks moved from Mauritania to 31 Sea Zone
1 S.Submarine moved from 34 Sea Zone to 31 Sea Zone
1 Infantry moved from Rio de Oro to 31 Sea Zone
2 B.Transports, 1 Elite, 5 Infantrys, 1 S.Submarine and 2 Tanks moved from 31 Sea Zone to 41 Sea Zone
1 Elite, 5 Infantrys and 2 Tanks moved from 41 Sea Zone to N.Algeria
1 Infantry moved from South Atlantic USA to 26 Sea Zone
1 Artillery moved from Hispaniola to 26 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 26 Sea Zone to 33 Sea Zone
1 Artillery and 1 Infantry moved from 33 Sea Zone to Cape Verde
1 S.Submarine moved from 34 Sea Zone to 35 Sea Zone
1 Marine moved from Bahia to 35 Sea Zone
1 Marine and 1 S.Submarine moved from 35 Sea Zone to 33 Sea Zone
1 Marine moved from 33 Sea Zone to Cape Verde
1 Infantry moved from Amazon to 32 Sea Zone
3 Infantrys moved from Bahia to 32 Sea Zone
1 B.Transport and 4 Infantrys moved from 32 Sea Zone to 36 Sea Zone
4 Infantrys moved from 36 Sea Zone to Mauritania
1 Destroyer moved from 35 Sea Zone to 36 Sea Zone
1 Fighter moved from Salvador to Mauritania
4 Infantrys moved from South Central USA to South Atlantic USA
1 Artillery moved from Amazon to Bahia
1 Infantry moved from Jaluit to Kwajalein
Americans take Kwajalein from Yamamoto
1 Adv.Fighter and 8 Fighters moved from 104 Sea Zone to 87 Sea Zone
1 B.Carrier, 1 Battleship, 3 Carriers, 8 Destroyers and 10 Submarines moved from 104 Sea Zone to 88 Sea Zone
2 Artillerys, 1 Elite, 2 Infantrys and 1 Tank moved from Phoenix to 104 Sea Zone
1 Infantry moved from Phoenix to 104 Sea Zone
2 Infantrys moved from Phoenix to 104 Sea Zone
2 Artillerys, 1 Cruiser, 1 Elite, 5 Infantrys, 1 Tank and 4 Transports moved from 104 Sea Zone to 88 Sea Zone
2 Artillerys, 1 Elite, 5 Infantrys and 1 Tank moved from 88 Sea Zone to Midway
1 Submarine moved from 98 Sea Zone to 104 Sea Zone
1 Transport moved from 104 Sea Zone to 88 Sea Zone
1 B.Carrier, 1 Destroyer and 2 Fighters moved from 98 Sea Zone to 88 Sea Zone
1 Artillery, 2 Infantrys and 1 Tank moved from W.Mexico to 83 Sea Zone
1 Artillery, 2 Infantrys, 1 Tank and 2 Transports moved from 83 Sea Zone to 90 Sea Zone
1 Artillery, 2 Infantrys and 1 Tank moved from 90 Sea Zone to Pearl Harbor
1 Fighter moved from Banjarmasin to South Australia
1 Bomber moved from Phoenix to Pearl Harbor
1 L.Fighter moved from San Francisco to 87 Sea Zone
2 Fighters moved from 88 Sea Zone to 87 Sea Zone
1 Fighter moved from San Francisco to 90 Sea Zone
1 Infantry moved from San Francisco to W.Mexico
Purchase Units - Americans
Americans buy 1 B.Carrier, 1 B.Transport, 2 Cruisers, 1 Destroyer, 1 Elite, 4 Fighters and 1 S.Submarine; Remaining resources: 0 PUs;
Combat - Americans
Battle in Midway
Americans attack with 2 Artillerys, 1 Elite, 5 Infantrys and 1 Tank
Yamamoto defend with 1 Tank
Americans roll dice for 1 Battleship and 1 Cruiser in Midway, round 2 : 2/2 hits, 1,17 expected hits
1 Tank owned by the Yamamoto lost in Midway
Americans win, taking Midway from Yamamoto with 2 Artillerys, 1 Elite, 5 Infantrys and 1 Tank remaining. Battle score for attacker is 5
Casualties for Yamamoto: 1 Tank
Battle in Cape Verde
Americans attack with 1 Artillery, 1 Infantry and 1 Marine
Neutral defend with 1 Infantry
Americans roll dice for 1 Artillery, 1 Infantry and 1 Marine in Cape Verde, round 2 : 2/3 hits, 1,17 expected hits
Neutral roll dice for 1 Infantry in Cape Verde, round 2 : 0/1 hits, 0,33 expected hits
1 Infantry owned by the Neutral lost in Cape Verde
Americans loses 0 PUs for violating Cape Verdes neutrality.
Americans win, taking Cape Verde from Neutral with 1 Artillery, 1 Infantry and 1 Marine remaining. Battle score for attacker is 2
Casualties for Neutral: 1 Infantry
Battle in 87 Sea Zone
Americans attack with 1 Adv.Fighter, 10 Fighters and 1 L.Fighter
Yamamoto defend with 1 B.Transport and 1 Cruiser
Americans roll dice for 1 Adv.Fighter, 10 Fighters and 1 L.Fighter in 87 Sea Zone, round 2 : 2/12 hits, 4,33 expected hits
Yamamoto roll dice for 1 B.Transport and 1 Cruiser in 87 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
1 Cruiser owned by the Yamamoto and 1 B.Transport owned by the Yamamoto lost in 87 Sea Zone
Americans win with 1 Adv.Fighter, 10 Fighters and 1 L.Fighter remaining. Battle score for attacker is 20
Casualties for Yamamoto: 1 B.Transport and 1 Cruiser
Battle in N.Algeria
Americans attack with 1 Bomber, 1 Elite, 5 Infantrys and 2 Tanks
Italians defend with 1 Adv.Fighter and 4 JetFighters
Americans roll dice for 1 Bomber, 1 Elite, 5 Infantrys and 2 Tanks in N.Algeria, round 2 : 0/9 hits, 2,83 expected hits
Italians roll dice for 1 Adv.Fighter and 4 JetFighters in N.Algeria, round 2 : 0/5 hits, 2,00 expected hits
Americans roll dice for 1 Bomber, 1 Elite, 5 Infantrys and 2 Tanks in N.Algeria, round 3 : 3/9 hits, 2,83 expected hits
Italians roll dice for 1 Adv.Fighter and 4 JetFighters in N.Algeria, round 3 : 2/5 hits, 2,00 expected hits
2 Infantrys owned by the Americans and 3 JetFighters owned by the Italians lost in N.Algeria
Americans roll dice for 1 Bomber, 1 Elite, 3 Infantrys and 2 Tanks in N.Algeria, round 4 : 3/7 hits, 2,50 expected hits
Italians roll dice for 1 Adv.Fighter and 1 JetFighter in N.Algeria, round 4 : 1/2 hits, 1,00 expected hits
1 Infantry owned by the Americans, 1 JetFighter owned by the Italians and 1 Adv.Fighter owned by the Italians lost in N.Algeria
Americans win, taking N.Algeria from Italians with 1 Bomber, 1 Elite, 2 Infantrys and 2 Tanks remaining. Battle score for attacker is 52
Casualties for Americans: 3 Infantrys
Casualties for Italians: 1 Adv.Fighter and 4 JetFighters
Non Combat Move - Americans
1 Bomber moved from N.Algeria to Gibraltar
1 Adv.Fighter, 10 Fighters and 1 L.Fighter moved from 87 Sea Zone to 88 Sea Zone
Place Units - Americans
1 B.Carrier, 1 Cruiser and 1 Destroyer placed in 90 Sea Zone
3 Fighters placed in San Francisco
1 S.Submarine placed in 83 Sea Zone
1 B.Transport placed in 26 Sea Zone
1 Cruiser placed in 35 Sea Zone
1 Elite placed in Salvador
1 Fighter placed in San Francisco
Turn Complete - Americans
Americans collect 108 PUs; end with 108 PUs
Combat Hit Differential Summary :
Neutral : -0,33
Italians : -2,00
Yamamoto : -0,67
Americans : -2,83
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7
Combat Move - Germans
1 unit repaired.
1 Infantry moved from Krakow to E.Romania
3 Tanks moved from Bavaria to Hungary
8 Tanks moved from Burgundy to Bavaria
10 Artillerys, 4 Elites, 18 Infantrys and 13 Tanks moved from Krakow to Silesia
5 Tanks moved from Bohemia to Hungary
3 Tanks moved from Hamburg to Silesia
1 Tank moved from Kenya to South Africa
1 Infantry moved from French Equatorial Africa to Nigeria
Germans take Nigeria from British
2 Stukas moved from Normandy to Belgium
1 Tank moved from Picardy to Belgium
1 Infantry moved from Denmark to 22 Sea Zone
2 Cruisers, 4 Destroyers, 1 Infantry and 1 Transport moved from 22 Sea Zone to 20 Sea Zone
2 Fighters and 1 Infantry moved from 20 Sea Zone to Belgium
1 Infantry moved from Normandy to Brittany
Purchase Units - Germans
Germans buy 12 Artillerys, 1 Elite, 3 HeavyTanks and 5 Submarines; Remaining resources: 0 PUs;
Combat - Germans
Battle in South Africa
Germans attack with 1 Tank
British defend with 1 Infantry
Germans roll dice for 1 Tank in South Africa, round 2 : 0/1 hits, 0.50 expected hits
British roll dice for 1 Infantry in South Africa, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 Tank in South Africa, round 3 : 0/1 hits, 0.50 expected hits
British roll dice for 1 Infantry in South Africa, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 Tank in South Africa, round 4 : 0/1 hits, 0.50 expected hits
British roll dice for 1 Infantry in South Africa, round 4 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 Tank in South Africa, round 5 : 0/1 hits, 0.50 expected hits
British roll dice for 1 Infantry in South Africa, round 5 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 Tank in South Africa, round 6 : 0/1 hits, 0.50 expected hits
British roll dice for 1 Infantry in South Africa, round 6 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 Tank in South Africa, round 7 : 0/1 hits, 0.50 expected hits
British roll dice for 1 Infantry in South Africa, round 7 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 Tank in South Africa, round 8 : 0/1 hits, 0.50 expected hits
British roll dice for 1 Infantry in South Africa, round 8 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 Tank in South Africa, round 9 : 0/1 hits, 0.50 expected hits
British roll dice for 1 Infantry in South Africa, round 9 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 Tank in South Africa, round 10 : 0/1 hits, 0.50 expected hits
British roll dice for 1 Infantry in South Africa, round 10 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 Tank in South Africa, round 11 : 1/1 hits, 0.50 expected hits
British roll dice for 1 Infantry in South Africa, round 11 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the British lost in South Africa
Germans win, taking South Africa from British with 1 Tank remaining. Battle score for attacker is 2
Casualties for British: 1 Infantry
Battle in Belgium
Germans attack with 2 Fighters, 1 Infantry, 2 Stukas and 1 Tank
Neutral defend with 3 Infantrys
Germans roll dice for 1 Battleship and 2 Cruisers in Belgium, round 2 : 3/3 hits, 1.67 expected hits
3 Infantrys owned by the Neutral lost in Belgium
Germans loses 0 PUs for violating Belgiums neutrality.
Germans win, taking Belgium from Neutral with 2 Fighters, 1 Infantry, 2 Stukas and 1 Tank remaining. Battle score for attacker is 6
Casualties for Neutral: 3 Infantrys
Non Combat Move - Germans
2 Fighters and 2 Stukas moved from Belgium to Normandy
1 Tank moved from Brittany to Burgundy
1 Destroyer and 1 Transport moved from 58 Sea Zone to 66 Sea Zone
3 Infantrys moved from Bohemia to Silesia
1 AAGun moved from Krakow to Hungary
Place Units - Germans
3 Submarines placed in 20 Sea Zone
2 Submarines placed in 20 Sea Zone
4 Artillerys placed in Warsaw
3 Artillerys placed in Danzig
5 Artillerys placed in Bohemia
3 HeavyTanks placed in Bavaria
1 Elite placed in Hamburg
Turn Complete - Germans
Germans collect 103 PUs; end with 103 PUs
Combat Hit Differential Summary :
Germans : -2.67
British : -3.33