@captainwalker I think that should be it now! please double check that I have all options checked that are needed!
Thanks. Russia can go
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2
Combat Move - Dutch
1 Destroyer and 2 Submarines moved from 67 Sea Zone to 65 Sea Zone
1 Artillery moved from West Papua to Merauke
1 Tank moved from West Papua to Port Moresby
Purchase Units - Dutch
Dutch buy 2 Adv.Fighters, 1 Elite and 1 Tank; Remaining resources: 0 PUs;
Non Combat Move - Dutch
Place Units - Dutch
2 Adv.Fighters, 1 Elite and 1 Tank placed in Banjarmasin
Turn Complete - Dutch
Dutch collect 24 PUs; end with 24 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2
Combat Move - Finns
1 Destroyer, 1 Submarine and 1 Transport moved from 22 Sea Zone to 20 Sea Zone
5 Infantrys moved from Tampere to Oulu
1 Fighter moved from Helsinki to Oulu
3 Infantrys moved from Helsinki to Tampere
Purchase Units - Finns
Finns buy 4 Infantrys; Remaining resources: 2 PUs;
Combat - Finns
Battle in Oulu
Finns attack with 1 Fighter and 5 Infantrys
Russians defend with 2 Infantrys
Finns roll dice for 1 Fighter and 5 Infantrys in Oulu, round 2 : 1/6 hits, 1.17 expected hits
Russians roll dice for 2 Infantrys in Oulu, round 2 : 0/2 hits, 0.67 expected hits
1 Infantry owned by the Russians lost in Oulu
Finns roll dice for 1 Fighter and 5 Infantrys in Oulu, round 3 : 2/6 hits, 1.17 expected hits
Russians roll dice for 1 Infantry in Oulu, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Oulu
Finns win, taking Oulu from Russians with 1 Fighter and 5 Infantrys remaining. Battle score for attacker is 4
Casualties for Russians: 2 Infantrys
Non Combat Move - Finns
1 Fighter moved from Oulu to Tampere
Place Units - Finns
4 Infantrys placed in Helsinki
Turn Complete - Finns
Finns collect 8 PUs; end with 10 PUs
Combat Hit Differential Summary :
Finns : 0.67
Russians : -1.00
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2
Combat Move - Romanians
1 Artillery and 2 Infantrys moved from Bulgaria to Serbia
2 Infantrys moved from W.Romania to Croatia
1 Tank moved from Hungary to Croatia
1 Mech.Inf moved from Bucharest to Serbia
1 Fighter moved from Bucharest to Croatia
Purchase Units - Romanians
Romanians buy 2 Artillerys and 2 Elites; Remaining resources: 3 PUs;
Combat - Romanians
Battle in Croatia
Romanians attack with 1 Fighter, 2 Infantrys and 1 Tank
Neutral defend with 3 Infantrys
Romanians roll dice for 1 Fighter, 2 Infantrys and 1 Tank in Croatia, round 2 : 2/4 hits, 1.17 expected hits
Neutral roll dice for 3 Infantrys in Croatia, round 2 : 1/3 hits, 1.00 expected hits
2 Infantrys owned by the Neutral and 1 Infantry owned by the Romanians lost in Croatia
Romanians roll dice for 1 Fighter, 1 Infantry and 1 Tank in Croatia, round 3 : 1/3 hits, 1.00 expected hits
Neutral roll dice for 1 Infantry in Croatia, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Neutral lost in Croatia
Romanians loses 0 PUs for violating Croatias neutrality.
Romanians win, taking Croatia from Neutral with 1 Fighter, 1 Infantry and 1 Tank remaining. Battle score for attacker is 4
Casualties for Romanians: 1 Infantry
Casualties for Neutral: 3 Infantrys
Battle in Serbia
Romanians attack with 1 Artillery, 2 Infantrys and 1 Mech.Inf
Neutral defend with 1 Artillery and 2 Infantrys
Romanians roll dice for 1 Artillery, 2 Infantrys and 1 Mech.Inf in Serbia, round 2 : 3/4 hits, 1.33 expected hits
Neutral roll dice for 1 Artillery and 2 Infantrys in Serbia, round 2 : 0/3 hits, 1.00 expected hits
2 Infantrys owned by the Neutral and 1 Artillery owned by the Neutral lost in Serbia
Romanians loses 0 PUs for violating Serbias neutrality.
Romanians win, taking Serbia from Neutral with 1 Artillery, 2 Infantrys and 1 Mech.Inf remaining. Battle score for attacker is 8
Casualties for Neutral: 1 Artillery and 2 Infantrys
Non Combat Move - Romanians
1 Fighter moved from Croatia to Bucharest
Place Units - Romanians
2 Artillerys and 2 Elites placed in Bucharest
Turn Complete - Romanians
Romanians collect 21 PUs; end with 24 PUs
Combat Hit Differential Summary :
Romanians : 2.50
Neutral : -1.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2
Combat Move - Thai
4 Infantrys moved from Bangkok to Malaya
1 Destroyer, 1 Submarine, 1 T.Boat and 2 Transports moved from 105 Sea Zone to 110 Sea Zone
Purchase Units - Thai
Thai buy 6 Infantrys; Remaining resources: 0 PUs;
Combat - Thai
Battle in Malaya
Thai attack with 4 Infantrys
British defend with 1 AAGun; Anzac defend with 1 Tank
Thai roll dice for 4 Infantrys in Malaya, round 2 : 2/4 hits, 0.67 expected hits
British roll dice for 1 Tank in Malaya, round 2 : 1/1 hits, 0.50 expected hits
1 Infantry owned by the Thai and 1 Tank owned by the Anzac lost in Malaya
Thai win, taking Malaya from British with 3 Infantrys remaining. Battle score for attacker is 3
Casualties for Thai: 1 Infantry
Casualties for Anzac: 1 Tank
Non Combat Move - Thai
Place Units - Thai
6 Infantrys placed in Bangkok
Turn Complete - Thai
Thai collect 16 PUs; end with 16 PUs
Combat Hit Differential Summary :
British : 0.50
Thai : 1.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2
Combat Move - Americans
1 Bomber moved from West Papua to 105 Sea Zone
1 Fighter moved from West Papua to Banjarmasin
1 Bomber moved from Pearl Harbor to Peru
1 Infantry moved from Colombia to Peru
2 Tanks moved from Central America to Peru
2 Tanks moved from Central America to Venezuela
1 Transport moved from 100 Sea Zone to 25 Sea Zone
2 Infantrys moved from South Central USA to 25 Sea Zone
2 Infantrys and 1 Transport moved from 25 Sea Zone to 26 Sea Zone
2 Infantrys moved from 26 Sea Zone to Venezuela
1 Elite moved from San Francisco to 83 Sea Zone
1 B.Transport and 1 Elite moved from 83 Sea Zone to 99 Sea Zone
1 Artillery moved from W.Mexico to 99 Sea Zone
1 Infantry moved from San Francisco to 83 Sea Zone
1 Infantry moved from Southwest USA to 83 Sea Zone
1 Infantry and 1 Tank moved from E.Mexico to 100 Sea Zone
1 Infantry, 1 Tank and 1 Transport moved from 100 Sea Zone to 25 Sea Zone
1 Infantry and 1 Tank moved from 25 Sea Zone to Venezuela
1 Artillery, 1 B.Transport and 1 Elite moved from 99 Sea Zone to 100 Sea Zone
1 Tank moved from E.Mexico to Colombia
1 Infantry moved from Central America to 100 Sea Zone
1 Infantry moved from Central America to Colombia
1 Artillery, 1 Elite and 1 Infantry moved from 100 Sea Zone to Galapagos
1 Fighter moved from Colombia to 32 Sea Zone
1 Bomber moved from Colombia to 35 Sea Zone
3 Infantrys moved from Northeast USA to South Atlantic USA
2 Infantrys and 1 Transport moved from 83 Sea Zone to 89 Sea Zone
1 Destroyer moved from 82 Sea Zone to 89 Sea Zone
1 Artillery and 1 Infantry moved from Pearl Harbor to 90 Sea Zone
1 Artillery and 1 Infantry moved from Pearl Harbor to 91 Sea Zone
1 Infantry moved from Oahu to Pearl Harbor
1 Artillery, 1 Infantry and 1 Transport moved from 91 Sea Zone to 89 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 90 Sea Zone to 89 Sea Zone
1 Submarine moved from 80 Sea Zone to 90 Sea Zone
4 Fighters moved from 91 Sea Zone to Midway
2 Artillerys and 4 Infantrys moved from 89 Sea Zone to Midway
2 Carriers, 3 Destroyers and 5 Submarines moved from 91 Sea Zone to 89 Sea Zone
1 Fighter moved from San Francisco to 90 Sea Zone
Purchase Units - Americans
Americans buy 1 Adv.Fighter, 2 Artillerys, 1 Carrier, 1 Cruiser, 2 Destroyers, 1 Elite, 1 Fighter, 5 Infantrys, 2 Submarines and 1 Transport; Remaining resources: 0 PUs;
Combat - Americans
Battle in 105 Sea Zone
Americans attack with 1 Bomber
Hisaichi defend with 1 Transport
Americans roll dice for 1 Bomber in 105 Sea Zone, round 2 : 0/1 hits, 0,67 expected hits
Hisaichi roll dice for 1 Transport in 105 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
Americans roll dice for 1 Bomber in 105 Sea Zone, round 3 : 1/1 hits, 0,67 expected hits
Hisaichi roll dice for 1 Transport in 105 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
1 Transport owned by the Hisaichi lost in 105 Sea Zone
Americans win with 1 Bomber remaining. Battle score for attacker is 6
Casualties for Hisaichi: 1 Transport
Battle in 35 Sea Zone
Americans attack with 1 Bomber
Germans defend with 1 Submarine
Americans roll dice for 1 Bomber in 35 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits
1 Submarine owned by the Germans lost in 35 Sea Zone
Americans win with 1 Bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 Submarine
Battle in 32 Sea Zone
Americans attack with 1 Fighter
Germans defend with 1 Submarine
Americans roll dice for 1 Fighter in 32 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 Submarine owned by the Germans Submerged
Battle in Galapagos
Americans attack with 1 Artillery, 1 Elite and 1 Infantry
Neutral defend with 1 Infantry
Americans roll dice for 1 Artillery, 1 Elite and 1 Infantry in Galapagos, round 2 : 1/3 hits, 1,00 expected hits
Neutral roll dice for 1 Infantry in Galapagos, round 2 : 1/1 hits, 0,33 expected hits
1 Infantry owned by the Americans and 1 Infantry owned by the Neutral lost in Galapagos
Americans loses 0 PUs for violating Galapagoss neutrality.
Americans winAmericans win with 1 Fighter remaining, taking Galapagos from Neutral with 1 Artillery and 1 Elite remaining. Battle score for attacker is 0
Casualties for Americans: 1 Infantry
Casualties for Neutral: 1 Infantry
Battle in Venezuela
Americans attack with 3 Infantrys and 3 Tanks
Neutral defend with 3 Infantrys
Americans roll dice for 3 Infantrys and 3 Tanks in Venezuela, round 2 : 1/6 hits, 2,00 expected hits
Neutral roll dice for 3 Infantrys in Venezuela, round 2 : 0/3 hits, 1,00 expected hits
1 Infantry owned by the Neutral lost in Venezuela
Americans roll dice for 3 Infantrys and 3 Tanks in Venezuela, round 3 : 3/6 hits, 2,00 expected hits
Neutral roll dice for 2 Infantrys in Venezuela, round 3 : 0/2 hits, 0,67 expected hits
2 Infantrys owned by the Neutral lost in Venezuela
Americans loses 0 PUs for violating Venezuelas neutrality.
Americans win, taking Venezuela from Neutral with 3 Infantrys and 3 Tanks remaining. Battle score for attacker is 6
Casualties for Neutral: 3 Infantrys
Battle in Midway
Americans attack with 2 Artillerys, 4 Fighters and 4 Infantrys
Yamamoto defend with 1 Artillery and 1 Infantry
Americans roll dice for 2 Artillerys, 4 Fighters and 4 Infantrys in Midway, round 2 : 1/10 hits, 3,00 expected hits
Yamamoto roll dice for 1 Artillery and 1 Infantry in Midway, round 2 : 1/2 hits, 0,67 expected hits
1 Infantry owned by the Yamamoto and 1 Infantry owned by the Americans lost in Midway
Americans roll dice for 2 Artillerys, 4 Fighters and 3 Infantrys in Midway, round 3 : 5/9 hits, 2,83 expected hits
Yamamoto roll dice for 1 Artillery in Midway, round 3 : 0/1 hits, 0,33 expected hits
1 Artillery owned by the Yamamoto lost in Midway
Americans win, taking Midway from Yamamoto with 2 Artillerys, 4 Fighters and 3 Infantrys remaining. Battle score for attacker is 4
Casualties for Americans: 1 Infantry
Casualties for Yamamoto: 1 Artillery and 1 Infantry
Battle in Peru
Americans attack with 1 Bomber, 1 Infantry and 2 Tanks
Neutral defend with 1 Artillery and 1 Infantry
Americans roll dice for 1 Bomber, 1 Infantry and 2 Tanks in Peru, round 2 : 3/4 hits, 1,83 expected hits
Neutral roll dice for 1 Artillery and 1 Infantry in Peru, round 2 : 1/2 hits, 0,67 expected hits
1 Infantry owned by the Americans, 1 Infantry owned by the Neutral and 1 Artillery owned by the Neutral lost in Peru
Americans loses 0 PUs for violating Perus neutrality.
Americans win, taking Peru from Neutral with 1 Bomber and 2 Tanks remaining. Battle score for attacker is 4
Casualties for Americans: 1 Infantry
Casualties for Neutral: 1 Artillery and 1 Infantry
Non Combat Move - Americans
1 Bomber moved from 35 Sea Zone to Colombia
1 Fighter moved from 32 Sea Zone to Colombia
1 Bomber moved from Peru to Amazon
1 AAGun moved from E.Mexico to Central America
4 Fighters moved from Midway to 89 Sea Zone
1 Bomber moved from 105 Sea Zone to Banjarmasin
Place Units - Americans
1 Carrier and 1 Destroyer placed in 90 Sea Zone
1 Adv.Fighter placed in 90 Sea Zone
1 Destroyer placed in 26 Sea Zone
1 Artillery placed in South Atlantic USA
1 Submarine placed in 83 Sea Zone
1 Cruiser placed in 26 Sea Zone
1 Artillery, 1 Elite and 2 Infantrys placed in South Central USA
1 Submarine and 1 Transport placed in 83 Sea Zone
1 Fighter and 2 Infantrys placed in San Francisco
1 Infantry placed in South Central USA
Turn Complete - Americans
Americans collect 95 PUs; end with 95 PUs
Combat Hit Differential Summary :
Neutral : -0,67
Hisaichi : -0,33
Yamamoto : 0,00
Americans : 1,00
@Whackamatt lets take the destroyer
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3
Combat Move - Germans
3 Mech.Infs moved from Bavaria to Paris
4 Mech.Infs moved from Rhine to Paris
3 ArmoredCars and 3 Tanks moved from Lorraine to Paris
1 ArmoredCar, 2 Artillerys, 8 Infantrys and 11 Tanks moved from Burgundy to Paris
1 Bomber, 2 Fighters and 2 Stukas moved from Bavaria to Paris
5 Infantrys moved from Netherlands to 22 Sea Zone
1 Battleship, 3 Destroyers, 5 Infantrys, 1 Submarine and 3 Transports moved from 22 Sea Zone to 20 Sea Zone
1 Infantry moved from 20 Sea Zone to Normandy
Germans take Normandy from French
4 Infantrys moved from 20 Sea Zone to Normandy
4 Infantrys moved from E.Romania to Odessa
2 Artillerys and 10 Infantrys moved from Krakow to Vinnytsia
3 Tanks moved from Lower Egypt to Palestine
1 Submarine moved from 32 Sea Zone to 26 Sea Zone
4 Tanks moved from Bohemia to Vinnytsia
2 Artillerys and 4 Infantrys moved from Silesia to Danzig
1 Artillery and 1 Infantry moved from Brest to Kiev
2 Artillerys and 1 Infantry moved from Warsaw to Brest
2 Tanks moved from Warsaw to Vinnytsia
2 Infantrys moved from Kufra to Darfur
Purchase Units - Germans
Germans buy 1 Destroyer, 1 Elite, 2 Factorys, 13 Infantrys, 1 Tank and 1 Transport; Remaining resources: 0 PUs;
Combat - Germans
Battle in 26 Sea Zone
Germans attack with 1 Submarine
Americans defend with 1 Cruiser, 1 Destroyer and 1 Transport
Germans roll dice for 1 Submarine in 26 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 Cruiser, 1 Destroyer and 1 Transport in 26 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits
1 Transport owned by the Americans lost in 26 Sea Zone
Germans roll dice for 1 Submarine in 26 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 Cruiser and 1 Destroyer in 26 Sea Zone, round 3 : 0/2 hits, 0.83 expected hits
1 Destroyer owned by the Americans lost in 26 Sea Zone
Germans roll dice for 1 Submarine in 26 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
1 Cruiser owned by the Americans lost in 26 Sea Zone
Germans win with 1 Submarine remaining. Battle score for attacker is 26
Casualties for Americans: 1 Cruiser, 1 Destroyer and 1 Transport
Battle in Palestine
Germans attack with 3 Tanks
French defend with 1 Infantry
Germans roll dice for 3 Tanks in Palestine, round 2 : 1/3 hits, 1.50 expected hits
British roll dice for 1 Infantry in Palestine, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the French and 1 Tank owned by the Germans lost in Palestine
Germans win, taking Palestine from British with 2 Tanks remaining. Battle score for attacker is -3
Casualties for Germans: 1 Tank
Casualties for French: 1 Infantry
Battle in Odessa
Germans attack with 4 Infantrys
Russians defend with 1 Infantry
Germans roll dice for 4 Infantrys in Odessa, round 2 : 0/4 hits, 0.67 expected hits
Russians roll dice for 1 Infantry in Odessa, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Germans lost in Odessa
Germans roll dice for 3 Infantrys in Odessa, round 3 : 1/3 hits, 0.50 expected hits
Russians roll dice for 1 Infantry in Odessa, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Odessa
Germans win, taking Odessa from Russians with 2 Infantrys remaining. Battle score for attacker is -2
Casualties for Germans: 2 Infantrys
Casualties for Russians: 1 Infantry
Battle in Paris
Germans attack with 4 ArmoredCars, 2 Artillerys, 1 Bomber, 2 Fighters, 8 Infantrys, 7 Mech.Infs, 2 Stukas and 14 Tanks
British defend with 3 Fighters, 2 Infantrys and 1 Tank; French defend with 1 AAGun, 3 Adv.Fighters, 1 Artillery, 1 Factory, 2 Fighters, 15 Infantrys and 6 Tanks
AA fire in Paris : 2/5 hits, 0.83 expected hits
1 Fighter owned by the Germans and 1 Bomber owned by the Germans lost in Paris
Germans roll dice for 4 ArmoredCars, 2 Artillerys, 1 Fighter, 8 Infantrys, 7 Mech.Infs, 2 Stukas and 14 Tanks in Paris, round 2 : 15/38 hits, 15.33 expected hits
French roll dice for 3 Adv.Fighters, 1 Artillery, 5 Fighters, 17 Infantrys and 7 Tanks in Paris, round 2 : 13/33 hits, 14.00 expected hits
4 ArmoredCars owned by the Germans, 1 Artillery owned by the Germans, 8 Infantrys owned by the Germans and 15 Infantrys owned by the French lost in Paris
Germans roll dice for 1 Artillery, 1 Fighter, 7 Mech.Infs, 2 Stukas and 14 Tanks in Paris, round 3 : 13/25 hits, 11.00 expected hits
French roll dice for 3 Adv.Fighters, 1 Artillery, 5 Fighters, 2 Infantrys and 7 Tanks in Paris, round 3 : 9/18 hits, 9.00 expected hits
1 Fighter owned by the Germans, 2 Fighters owned by the French, 1 Fighter owned by the British, 1 Tank owned by the British, 6 Tanks owned by the French, 1 Artillery owned by the Germans, 1 Artillery owned by the French, 2 Infantrys owned by the British and 7 Mech.Infs owned by the Germans lost in Paris
Germans roll dice for 2 Stukas and 14 Tanks in Paris, round 4 : 8/16 hits, 8.00 expected hits
French roll dice for 3 Adv.Fighters and 2 Fighters in Paris, round 4 : 3/5 hits, 3.00 expected hits
2 Fighters owned by the British, 3 Adv.Fighters owned by the French and 3 Tanks owned by the Germans lost in Paris
Germans captures 49PUs while taking French capital
Germans win, taking Paris from French with 2 Stukas and 11 Tanks remaining. Battle score for attacker is 16
Casualties for Germans: 4 ArmoredCars, 2 Artillerys, 1 Bomber, 2 Fighters, 8 Infantrys, 7 Mech.Infs and 3 Tanks
Casualties for French: 3 Adv.Fighters, 1 Artillery, 2 Fighters, 15 Infantrys and 6 Tanks
Casualties for British: 3 Fighters, 2 Infantrys and 1 Tank
Battle in Kiev
Germans attack with 1 Artillery and 1 Infantry
Russians defend with 1 Infantry
Germans roll dice for 1 Artillery and 1 Infantry in Kiev, round 2 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 Infantry in Kiev, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Kiev
Germans win, taking Kiev from Russians with 1 Artillery remaining. Battle score for attacker is 0
Casualties for Germans: 1 Infantry
Casualties for Russians: 1 Infantry
Battle in Vinnytsia
Germans attack with 2 Artillerys, 10 Infantrys and 6 Tanks
Russians defend with 1 Artillery and 1 Infantry
Germans roll dice for 2 Artillerys, 10 Infantrys and 6 Tanks in Vinnytsia, round 2 : 5/18 hits, 5.67 expected hits
Russians roll dice for 1 Artillery and 1 Infantry in Vinnytsia, round 2 : 2/2 hits, 0.67 expected hits
1 Infantry owned by the Russians, 1 Artillery owned by the Russians and 2 Infantrys owned by the Germans lost in Vinnytsia
Germans win, taking Vinnytsia from Russians with 2 Artillerys, 8 Infantrys and 6 Tanks remaining. Battle score for attacker is 2
Casualties for Germans: 2 Infantrys
Casualties for Russians: 1 Artillery and 1 Infantry
Non Combat Move - Germans
2 Stukas moved from Paris to Burgundy
1 Fighter moved from Hamburg to Burgundy
Place Units - Germans
1 Factory placed in Netherlands
1 Factory placed in Danzig
1 Destroyer and 1 Transport placed in 22 Sea Zone
1 Elite, 1 Infantry and 1 Tank placed in Hamburg
4 Infantrys placed in Warsaw
5 Infantrys placed in Bohemia
1 Infantry placed in Hamburg
2 Infantrys placed in Bavaria
Turn Complete - Germans
Germans collect 94 PUs; end with 143 PUs
Combat Hit Differential Summary :
Germans : 2.67
British : 0.67
French : -1.00
Americans : -1.83
AA fire in Paris : : 1.17
Russians : 3.33
@Bacala That is the luckiest sub I’ve ever seen! However, your AA hit 50% in Paris. That hurt. My airforce is dwindling!
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3
Combat Move - Russians
1 Infantry moved from Georgia to 54 Sea Zone
1 Destroyer, 1 Infantry, 1 Submarine and 1 Transport moved from 54 Sea Zone to 53 Sea Zone
1 Infantry moved from 53 Sea Zone to E.Romania
Russians take E.Romania from Romanians
1 Infantry moved from Latvia to East Prussia
Russians take East Prussia from Germans
2 Infantrys moved from Donetsk to Kiev
1 Artillery moved from Kursk to Kiev
1 Bomber moved from Kursk to Danzig
1 Infantry moved from Lapland to Oulu
1 Infantry moved from N.Karelia to Oulu
1 Infantry moved from Vyborg to Oulu
1 Infantry moved from Kotka to Oulu
2 Tanks moved from S.Karelia to Oulu
2 Fighters moved from Leningrad to Oulu
2 Tanks moved from Ningsia to Hupeh
1 Tank moved from Chita to Kirin
Russians take Heilungchiang from Hisaichi
Russians take Kirin from Hisaichi
1 Infantry moved from Chita to Heilungchiang
2 Infantrys moved from Olyokminsk to N.Buryat Mongolia
1 Artillery and 2 Infantrys moved from Irkutsk to N.Buryat Mongolia
1 Infantry moved from S.Buryat Mongolia to N.Buryat Mongolia
1 Infantry moved from Khobdo to Irkutsk
1 Infantry moved from Krasnoyarsk to Irkutsk
1 Infantry moved from Zhigansk to Yakutsk
1 Infantry moved from Kolyma to Okhotsk
1 Tank moved from Sibirsky to Olyokminsk
5 Infantrys moved from Sibirsky to Khatanga
1 Artillery, 1 Fighter and 2 Infantrys moved from Chita to N.Buryat Mongolia
1 Artillery and 1 Infantry moved from Yakutsk to N.Buryat Mongolia
Purchase Units - Russians
Russians buy 4 ArmoredCars, 2 Artillerys, 1 Factory, 28 Infantrys, 1 Mot.Inf and 4 Tanks; Remaining resources: 0 PUs;
Combat - Russians
Strategic bombing raid in Danzig
Bombing raid in Danzig rolls: 2 and costs: 2 PUs.
Bombing raid costs 2 PUs
Battle in Oulu
Russians attack with 2 Fighters, 4 Infantrys and 2 Tanks
Finns defend with 5 Infantrys
Russians roll dice for 2 Fighters, 4 Infantrys and 2 Tanks in Oulu, round 2 : 4/8 hits, 2,33 expected hits
Finns roll dice for 5 Infantrys in Oulu, round 2 : 2/5 hits, 1,67 expected hits
4 Infantrys owned by the Finns and 2 Infantrys owned by the Russians lost in Oulu
Russians roll dice for 2 Fighters, 2 Infantrys and 2 Tanks in Oulu, round 3 : 4/6 hits, 2,00 expected hits
Finns roll dice for 1 Infantry in Oulu, round 3 : 0/1 hits, 0,33 expected hits
1 Infantry owned by the Finns lost in Oulu
Russians win, taking Oulu from Finns with 2 Fighters, 2 Infantrys and 2 Tanks remaining. Battle score for attacker is 6
Casualties for Russians: 2 Infantrys
Casualties for Finns: 5 Infantrys
Battle in Hupeh
Russians attack with 2 Tanks
Hisaichi defend with 1 Infantry
Russians roll dice for 2 Tanks in Hupeh, round 2 : 0/2 hits, 1,00 expected hits
Hisaichi roll dice for 1 Infantry in Hupeh, round 2 : 0/1 hits, 0,33 expected hits
Russians roll dice for 2 Tanks in Hupeh, round 3 : 1/2 hits, 1,00 expected hits
Hisaichi roll dice for 1 Infantry in Hupeh, round 3 : 0/1 hits, 0,33 expected hits
1 Infantry owned by the Hisaichi lost in Hupeh
Russians win, taking Hupeh from Hisaichi with 2 Tanks remaining. Battle score for attacker is 2
Casualties for Hisaichi: 1 Infantry
Battle in Kiev
Russians attack with 1 Artillery and 2 Infantrys
Germans defend with 1 Artillery
Russians roll dice for 1 Artillery and 2 Infantrys in Kiev, round 2 : 0/3 hits, 0,83 expected hits
Germans roll dice for 1 Artillery in Kiev, round 2 : 1/1 hits, 0,33 expected hits
1 Infantry owned by the Russians lost in Kiev
Russians roll dice for 1 Artillery and 1 Infantry in Kiev, round 3 : 1/2 hits, 0,67 expected hits
Germans roll dice for 1 Artillery in Kiev, round 3 : 0/1 hits, 0,33 expected hits
1 Artillery owned by the Germans lost in Kiev
Russians win, taking Kiev from Germans with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Casualties for Germans: 1 Artillery
Non Combat Move - Russians
1 Bomber moved from Danzig to Kursk
1 AAGun, 1 Artillery and 8 Infantrys moved from Leningrad to Latvia
1 AAGun moved from S.Karelia to Leningrad
2 Fighters moved from Oulu to Latvia
1 Infantry moved from Donetsk to Kursk
1 Artillery moved from Rostov to Kursk
2 Tanks moved from Moscow to Kursk
1 Infantry moved from S.Karelia to Vyborg
3 Infantrys moved from S.Karelia to Smolensk
2 Tanks moved from Smolensk to Latvia
5 Infantrys moved from Moscow to Tula
3 Infantrys moved from Moscow to Yaroslavl
1 Infantry moved from Minsk to Kursk
1 Infantry moved from Novgorod to Minsk
3 Infantrys moved from Novgorod to Latvia
1 Tank moved from Stalingrad to Kursk
4 Infantrys moved from Stalingrad to Rostov
1 Infantry moved from Saratov to Rostov
1 Artillery and 1 Elite moved from Georgia to Rostov
2 Artillerys and 3 Infantrys moved from Astrakhan to Georgia
1 AAGun moved from Kuybyshev to Saratov
3 Infantrys moved from Arkhangelsk to S.Karelia
2 Infantrys moved from Arkhangelsk to 6 Sea Zone
2 Infantrys moved from 6 Sea Zone to Lapland
1 Infantry moved from Kirov to Arkhangelsk
1 AAGun moved from Yeniseysk to Khatanga
1 AAGun moved from Olyokminsk to N.Buryat Mongolia
2 ArmoredCars moved from Tashkent to Kuybyshev
1 Mot.Inf moved from Sverdlovsk to Khobdo
1 ArmoredCar moved from Sverdlovsk to Kuybyshev
1 ArmoredCar moved from Sverdlovsk to Kirov
1 Fighter moved from Sverdlovsk to Rostov
1 Fighter moved from Sverdlovsk to S.Karelia
Place Units - Russians
1 Factory placed in Kursk
4 Infantrys placed in Leningrad
Russians undo move 2.
1 Artillery and 3 Infantrys placed in Leningrad
3 Infantrys placed in Georgia
1 Artillery and 3 Infantrys placed in Arkhangelsk
8 Infantrys and 2 Tanks placed in Moscow
4 Infantrys and 1 Tank placed in Stalingrad
5 Infantrys and 1 Tank placed in Sibirsky
2 ArmoredCars placed in Tashkent
2 ArmoredCars, 2 Infantrys and 1 Mot.Inf placed in Sverdlovsk
Turn Complete - Russians
Russians collect 121 PUs; end with 121 PUs
Combat Hit Differential Summary :
Germans : 0,33
Hisaichi : -0,67
Finns : -0,00
Russians : 2,17
@Bacala My Italian fleet is attacking the UK fleet south of Egypt. I came in hot and scored 4/4 from attacking ships.
I have 5 transports, 1 sub, 2 dd, 1 bb.
My sub scored a hit, and you lost a transport. Now my remaining three hit, so you have to choose 3 out of the remaining 5.
Mainly, do you keep a dd over a cruiser, as I have a single sub still in the combat? See the attached file.Italy.tsvg
Lets keep a destroyer this time
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3
Combat Move - Italians
1 Battleship, 2 Destroyers and 1 Submarine moved from 56 Sea Zone to 57 Sea Zone
4 Transports moved from 56 Sea Zone to 57 Sea Zone
1 Transport moved from 56 Sea Zone to 57 Sea Zone
2 Infantrys moved from Sicily to 48 Sea Zone
1 Destroyer, 2 Infantrys and 1 Transport moved from 48 Sea Zone to 55 Sea Zone
2 Infantrys moved from 55 Sea Zone to Syria
1 Fighter moved from Lower Egypt to Syria
2 Artillerys and 7 Infantrys moved from New Valley to Nubia
1 Infantry moved from Lower Egypt to Nubia
1 Tank moved from Cairo to Nubia
1 Artillery and 1 Infantry moved from Campania to 46 Sea Zone
2 Elites and 1 Infantry moved from Rome to 46 Sea Zone
1 Artillery, 1 Cruiser, 1 Destroyer, 2 Elites, 2 Infantrys and 2 Transports moved from 46 Sea Zone to 47 Sea Zone
1 Artillery, 2 Elites and 2 Infantrys moved from 47 Sea Zone to S.Tunisia
1 Artillery and 3 Infantrys moved from Tripoli to S.Tunisia
1 Elite and 1 Infantry moved from Rome to Campania
1 Artillery and 1 Infantry moved from Provence to Languedoc
Italians take Languedoc from French
1 Artillery and 1 Infantry moved from Provence to Burgundy
Purchase Units - Italians
Italians buy 2 ArmoredCars, 2 Artillerys, 2 Elites, 4 Infantrys, 3 Mech.Infs and 1 Transport; Remaining resources: 0 PUs;
Combat - Italians
Battle in Nubia
Italians attack with 2 Artillerys, 8 Infantrys and 1 Tank
British defend with 1 Infantry
Italians roll dice for 2 Artillerys, 8 Infantrys and 1 Tank in Nubia, round 2 : 4/11 hits, 2.83 expected hits
British roll dice for 1 Infantry in Nubia, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Italians and 1 Infantry owned by the British lost in Nubia
Italians win, taking Nubia from British with 2 Artillerys, 7 Infantrys and 1 Tank remaining. Battle score for attacker is 0
Casualties for Italians: 1 Infantry
Casualties for British: 1 Infantry
Battle in Syria
Italians attack with 1 Fighter and 2 Infantrys
French defend with 1 Factory and 1 Infantry
Italians roll dice for 1 Fighter and 2 Infantrys in Syria, round 2 : 1/3 hits, 0.67 expected hits
French roll dice for 1 Infantry in Syria, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the French and 1 Infantry owned by the Italians lost in Syria
Italians win, taking Syria from French with 1 Fighter and 1 Infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 Infantry
Casualties for French: 1 Infantry
Battle in 57 Sea Zone
Italians attack with 1 Battleship, 2 Destroyers, 1 Submarine and 5 Transports
British defend with 2 Cruisers, 1 Destroyer, 1 Submarine and 2 Transports
Italians roll dice for 1 Submarine in 57 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
British roll dice for 1 Submarine in 57 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 Battleship, 2 Destroyers and 5 Transports in 57 Sea Zone, round 2 : 3/3 hits, 1.33 expected hits
British roll dice for 2 Cruisers, 1 Destroyer and 2 Transports in 57 Sea Zone, round 2 : 3/5 hits, 1.67 expected hits
Units damaged: 1 Battleship owned by the Italians
1 Submarine owned by the British, 2 Transports owned by the British, 2 Transports owned by the Italians and 1 Cruiser owned by the British lost in 57 Sea Zone
Italians roll dice for 1 Submarine in 57 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 Battleship, 2 Destroyers and 3 Transports in 57 Sea Zone, round 3 : 0/3 hits, 1.33 expected hits
British roll dice for 1 Cruiser and 1 Destroyer in 57 Sea Zone, round 3 : 2/2 hits, 0.83 expected hits
2 Transports owned by the Italians lost in 57 Sea Zone
Italians roll dice for 1 Submarine in 57 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 Battleship, 2 Destroyers and 1 Transport in 57 Sea Zone, round 4 : 1/3 hits, 1.33 expected hits
British roll dice for 1 Cruiser and 1 Destroyer in 57 Sea Zone, round 4 : 1/2 hits, 0.83 expected hits
1 Submarine owned by the Italians and 1 Destroyer owned by the British lost in 57 Sea Zone
Italians roll dice for 1 Battleship, 2 Destroyers and 1 Transport in 57 Sea Zone, round 5 : 2/3 hits, 1.33 expected hits
British roll dice for 1 Cruiser in 57 Sea Zone, round 5 : 0/1 hits, 0.50 expected hits
1 Cruiser owned by the British lost in 57 Sea Zone
Italians win with 1 Battleship, 2 Destroyers and 1 Transport remaining. Battle score for attacker is 20
Casualties for Italians: 1 Submarine and 4 Transports
Casualties for British: 2 Cruisers, 1 Destroyer, 1 Submarine and 2 Transports
Non Combat Move - Italians
1 Fighter moved from Syria to Lower Egypt
Place Units - Italians
1 Transport placed in 46 Sea Zone
2 ArmoredCars, 1 Infantry and 3 Mech.Infs placed in Cairo
2 Artillerys, 2 Elites and 3 Infantrys placed in Rome
Turn Complete - Italians
Italians collect 56 PUs; end with 56 PUs
Combat Hit Differential Summary :
Italians : 2.17
British : 2.50
French : 0.67
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3
Combat Move - French
1 Artillery and 1 Infantry moved from Iceland to 9 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 9 Sea Zone to 18 Sea Zone
1 Artillery and 1 Infantry moved from 18 Sea Zone to Wales
1 Destroyer moved from 10 Sea Zone to 18 Sea Zone
1 Infantry moved from French Guiana to Amazon
1 Infantry moved from Equatoria to French Equatorial Africa
1 Artillery and 6 Infantrys moved from Tunis to S.Tunisia
1 Infantry moved from N.Tunisia to S.Tunisia
1 Artillery and 1 Infantry moved from S.Algeria to S.Tunisia
Combat - French
Battle in S.Tunisia
French attack with 2 Artillerys and 8 Infantrys
Italians defend with 2 Artillerys, 2 Elites and 5 Infantrys
French roll dice for 2 Artillerys and 8 Infantrys in S.Tunisia, round 2 : 1/10 hits, 2,33 expected hits
Italians roll dice for 2 Artillerys, 2 Elites and 5 Infantrys in S.Tunisia, round 2 : 4/9 hits, 3,00 expected hits
1 Infantry owned by the Italians and 4 Infantrys owned by the French lost in S.Tunisia
2 Artillerys and 4 Infantrys retreated to S.Algeria
Italians win with 2 Artillerys, 2 Elites and 4 Infantrys remaining. Battle score for attacker is -6
Casualties for French: 4 Infantrys
Casualties for Italians: 1 Infantry
Non Combat Move - French
3 Infantrys moved from E.Morocco to S.Algeria
1 AAGun moved from E.Morocco to S.Algeria
1 AAGun and 1 Infantry moved from Keewatin to Baffin
Turn Complete - French
French collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
Italians : 1,00
French : -1,33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3
Combat Move - Yamamoto
1 Artillery moved from Davao to 107 Sea Zone
1 Artillery moved from Mindanao to 107 Sea Zone
1 Marine moved from Davao to 107 Sea Zone
1 Infantry moved from Mindanao to 107 Sea Zone
1 Marine moved from Davao to 107 Sea Zone
2 Artillerys, 1 B.Transport and 1 Marine moved from 107 Sea Zone to 67 Sea Zone
2 Artillerys and 1 Marine moved from 67 Sea Zone to Broome
1 Cruiser and 1 Infantry moved from 107 Sea Zone to 67 Sea Zone
1 Infantry moved from 67 Sea Zone to Western Australia
Yamamoto take Western Australia from Anzac
1 Marine and 1 Transport moved from 107 Sea Zone to 111 Sea Zone
1 Infantry moved from Panay to 111 Sea Zone
1 Infantry, 1 Marine and 1 Transport moved from 111 Sea Zone to 67 Sea Zone
1 Infantry and 1 Marine moved from 67 Sea Zone to Broome
1 Tank moved from Soembawa to Lombok
1 Fighter moved from Peleliu to Lombok
1 Battleship moved from 107 Sea Zone to 67 Sea Zone
1 Transport moved from 111 Sea Zone to 92 Sea Zone
1 Artillery and 1 Infantry moved from Hainan to 92 Sea Zone
1 Artillery and 1 Infantry moved from 92 Sea Zone to N.French Indochina
1 Transport moved from 107 Sea Zone to 111 Sea Zone
1 Infantry moved from Mindoro to 111 Sea Zone
1 Infantry and 1 Transport moved from 111 Sea Zone to 67 Sea Zone
1 Infantry moved from 67 Sea Zone to Broome
1 Transport moved from 93 Sea Zone to 108 Sea Zone
1 Infantry and 1 Tank moved from Woleai to 108 Sea Zone
1 Infantry and 1 Tank moved from 108 Sea Zone to Hollandia
1 Infantry and 1 Tank moved from Guam to 94 Sea Zone
1 Infantry moved from Guam to 94 Sea Zone
2 Infantrys, 1 Tank and 2 Transports moved from 94 Sea Zone to 108 Sea Zone
2 Infantrys and 1 Tank moved from 108 Sea Zone to Hollandia
2 Destroyers moved from 107 Sea Zone to 108 Sea Zone
1 Submarine moved from 107 Sea Zone to 67 Sea Zone
1 Infantry moved from Tokyo to 85 Sea Zone
1 Bomber moved from Wake to 91 Sea Zone
1 Fighter moved from Wake to 91 Sea Zone
Purchase Units - Yamamoto
Yamamoto buy 2 Artillerys, 1 Destroyer, 2 Elites, 1 Factory, 2 Fighters and 3 Submarines; Remaining resources: 0 PUs;
Combat - Yamamoto
Battle in 91 Sea Zone
Yamamoto attack with 1 Bomber and 1 Fighter
British defend with 1 Destroyer and 1 Transport
Yamamoto roll dice for 1 Bomber and 1 Fighter in 91 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
British roll dice for 1 Destroyer and 1 Transport in 91 Sea Zone, round 2 : 1/2 hits, 0.50 expected hits
1 Transport owned by the British and 1 Fighter owned by the Yamamoto lost in 91 Sea Zone
Yamamoto roll dice for 1 Bomber in 91 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
British roll dice for 1 Destroyer in 91 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 Destroyer owned by the British lost in 91 Sea Zone
Yamamoto win with 1 Bomber remaining. Battle score for attacker is 6
Casualties for Yamamoto: 1 Fighter
Casualties for British: 1 Destroyer and 1 Transport
Battle in Lombok
Yamamoto attack with 1 Fighter and 1 Tank
Anzac defend with 1 Infantry
Yamamoto roll dice for 1 Fighter and 1 Tank in Lombok, round 2 : 1/2 hits, 0.83 expected hits
Dutch roll dice for 1 Infantry in Lombok, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Anzac and 1 Fighter owned by the Yamamoto lost in Lombok
Yamamoto win, taking Lombok from Dutch with 1 Tank remaining. Battle score for attacker is -6
Casualties for Yamamoto: 1 Fighter
Casualties for Anzac: 1 Infantry
Battle in N.French Indochina
Yamamoto attack with 1 Artillery and 1 Infantry
British defend with 2 Tanks
Yamamoto roll dice for 1 Artillery and 1 Infantry in N.French Indochina, round 2 : 0/2 hits, 0.67 expected hits
French roll dice for 2 Tanks in N.French Indochina, round 2 : 1/2 hits, 1.00 expected hits
1 Infantry owned by the Yamamoto lost in N.French Indochina
Yamamoto roll dice for 1 Artillery in N.French Indochina, round 3 : 1/1 hits, 0.33 expected hits
French roll dice for 2 Tanks in N.French Indochina, round 3 : 0/2 hits, 1.00 expected hits
1 Tank owned by the British lost in N.French Indochina
Yamamoto roll dice for 1 Artillery in N.French Indochina, round 4 : 0/1 hits, 0.33 expected hits
French roll dice for 1 Tank in N.French Indochina, round 4 : 1/1 hits, 0.50 expected hits
1 Artillery owned by the Yamamoto lost in N.French Indochina
French win with 1 Tank remaining. Battle score for attacker is -1
Casualties for Yamamoto: 1 Artillery and 1 Infantry
Casualties for British: 1 Tank
Battle in Broome
Yamamoto attack with 2 Artillerys, 2 Infantrys and 2 Marines
Anzac defend with 1 AAGun, 1 Bunker, 1 Factory and 3 Infantrys
Yamamoto roll dice for 1 Battleship and 1 Cruiser in Broome, round 2 : 1/2 hits, 1.17 expected hits
Units damaged: 1 Bunker owned by the Anzac
Yamamoto roll dice for 2 Artillerys, 2 Infantrys and 2 Marines in Broome, round 2 : 2/6 hits, 2.33 expected hits
Anzac roll dice for 1 Bunker and 3 Infantrys in Broome, round 2 : 1/4 hits, 1.50 expected hits
2 Infantrys owned by the Anzac and 1 Infantry owned by the Yamamoto lost in Broome
Yamamoto roll dice for 2 Artillerys, 1 Infantry and 2 Marines in Broome, round 3 : 2/5 hits, 2.17 expected hits
Anzac roll dice for 1 Bunker and 1 Infantry in Broome, round 3 : 2/2 hits, 0.83 expected hits
1 Infantry owned by the Anzac, 1 Artillery owned by the Yamamoto, 1 Infantry owned by the Yamamoto and 1 Bunker owned by the Anzac lost in Broome
Yamamoto win, taking Broome from Anzac with 1 Artillery and 2 Marines remaining. Battle score for attacker is 4
Casualties for Yamamoto: 1 Artillery and 2 Infantrys
Casualties for Anzac: 1 Bunker and 3 Infantrys
Battle in Hollandia
Yamamoto attack with 3 Infantrys and 2 Tanks
Dutch defend with 1 Infantry
Yamamoto roll dice for 3 Infantrys and 2 Tanks in Hollandia, round 2 : 1/5 hits, 1.50 expected hits
Dutch roll dice for 1 Infantry in Hollandia, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Dutch lost in Hollandia
Yamamoto win, taking Hollandia from Dutch with 3 Infantrys and 2 Tanks remaining. Battle score for attacker is 2
Casualties for Dutch: 1 Infantry
Non Combat Move - Yamamoto
1 Bomber moved from 91 Sea Zone to Wake
1 Destroyer moved from 95 Sea Zone to 88 Sea Zone
1 Adv.Fighter and 2 Fighters moved from Tokyo to Wake
1 Cruiser and 1 Infantry moved from 85 Sea Zone to 95 Sea Zone
1 Infantry moved from 95 Sea Zone to Wake
1 Infantry moved from Minamitori to 95 Sea Zone
1 Infantry moved from Rongelap to 95 Sea Zone
2 Infantrys moved from 95 Sea Zone to Wake
1 Destroyer and 1 Submarine moved from 85 Sea Zone to 95 Sea Zone
2 T.Boats moved from 93 Sea Zone to 111 Sea Zone
Place Units - Yamamoto
2 Artillerys and 2 Elites placed in Davao
1 Factory placed in Wake
1 Destroyer and 3 Submarines placed in 85 Sea Zone
2 Fighters placed in Tokyo
Turn Complete - Yamamoto
Yamamoto collect 72 PUs; end with 72 PUs
Combat Hit Differential Summary :
British : 0.17
French : -0.50
Yamamoto : -1.00
Anzac : 0.67
Dutch : 0.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3
Combat Move - Chinese
2 Tanks moved from Szechwan to Hunan
2 Tanks moved from Shensi to Hunan
1 Infantry moved from Kweichow to Hunan
1 Tank moved from Shensi to Anhwei
Chinese take Anhwei from Hisaichi
1 Artillery and 1 Infantry moved from Shensi to Shansi
1 Fighter moved from Shensi to Shansi
1 Artillery and 5 Infantrys moved from Ningsia to Suiyuan
2 Infantrys and 2 Tanks moved from Shensi to Suiyuan
2 Infantrys moved from Gobi Altai to Ningsia
2 Tanks moved from Hsining to Ningsia
5 Infantrys moved from E.Qinghai to Ningsia
1 Infantry moved from E.Qinghai to Lanchow
4 Infantrys moved from Hsining to E.Qinghai
3 Tanks moved from Urumqi to Gobi Altai
Purchase Units - Chinese
Chinese buy 6 Infantrys and 4 Tanks; Remaining resources: 0 PUs;
Combat - Chinese
Battle in Shansi
Chinese attack with 1 Artillery, 1 Fighter and 1 Infantry
Hisaichi defend with 1 Infantry
Chinese roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Shansi, round 2 : 2/3 hits, 1,00 expected hits
Hisaichi roll dice for 1 Infantry in Shansi, round 2 : 0/1 hits, 0,33 expected hits
1 Infantry owned by the Hisaichi lost in Shansi
Chinese win, taking Shansi from Hisaichi with 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Hisaichi: 1 Infantry
Battle in Suiyuan
Chinese attack with 1 Artillery, 7 Infantrys and 2 Tanks
Hisaichi defend with 1 Artillery and 1 Tank
Chinese roll dice for 1 Artillery, 7 Infantrys and 2 Tanks in Suiyuan, round 2 : 2/10 hits, 2,67 expected hits
Hisaichi roll dice for 1 Artillery and 1 Tank in Suiyuan, round 2 : 0/2 hits, 0,83 expected hits
1 Tank owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Suiyuan
Chinese win, taking Suiyuan from Hisaichi with 1 Artillery, 7 Infantrys and 2 Tanks remaining. Battle score for attacker is 9
Casualties for Hisaichi: 1 Artillery and 1 Tank
Battle in Hunan
Chinese attack with 1 Infantry and 4 Tanks
Hisaichi defend with 2 Tanks
Chinese roll dice for 1 Infantry and 4 Tanks in Hunan, round 2 : 3/5 hits, 2,17 expected hits
Hisaichi roll dice for 2 Tanks in Hunan, round 2 : 0/2 hits, 1,00 expected hits
2 Tanks owned by the Hisaichi lost in Hunan
Chinese win, taking Hunan from Hisaichi with 1 Infantry and 4 Tanks remaining. Battle score for attacker is 10
Casualties for Hisaichi: 2 Tanks
Non Combat Move - Chinese
1 AAGun moved from Ningsia to Suiyuan
1 Fighter moved from Shansi to Hupeh
1 Adv.Fighter moved from Urumqi to Shensi
1 AAGun moved from Gobi Altai to Ningsia
Place Units - Chinese
6 Infantrys placed in Hsining
4 Tanks placed in Urumqi
Turn Complete - Chinese
Chinese collect 33 PUs; end with 33 PUs
Combat Hit Differential Summary :
Hisaichi : -2,17
Chinese : 1,17
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3
Combat Move - Hisaichi
2 Infantrys and 2 Tanks moved from Java to 110 Sea Zone
1 Battleship, 2 Infantrys, 2 Tanks and 2 Transports moved from 110 Sea Zone to 113 Sea Zone
2 Infantrys and 2 Tanks moved from 113 Sea Zone to Townsville
1 Transport moved from 111 Sea Zone to 67 Sea Zone
1 Tank moved from Flores to 67 Sea Zone
1 Tank and 1 Transport moved from 67 Sea Zone to 113 Sea Zone
1 Tank moved from 113 Sea Zone to Townsville
1 Artillery moved from Java to 110 Sea Zone
1 Artillery and 1 Transport moved from 110 Sea Zone to 113 Sea Zone
1 Artillery moved from 113 Sea Zone to Townsville
2 Destroyers moved from 111 Sea Zone to 67 Sea Zone
2 Submarines moved from 111 Sea Zone to 67 Sea Zone
1 Destroyer and 2 Submarines moved from 110 Sea Zone to 67 Sea Zone
2 Infantrys and 2 Tanks moved from Hong Kong to 92 Sea Zone
2 Infantrys, 2 Tanks and 2 Transports moved from 92 Sea Zone to 110 Sea Zone
2 Infantrys and 2 Tanks moved from 110 Sea Zone to Sumatra
1 Infantry moved from Hong Kong to Kwangtung
1 Infantry moved from Hong Kong to Kiangsi
1 ArmoredCar, 2 Artillerys and 2 Infantrys moved from Khabarovsk to Heilungchiang
1 T.Boat moved from 92 Sea Zone to 84 Sea Zone
1 ArmoredCar moved from Changchun to 84 Sea Zone
1 ArmoredCar moved from 84 Sea Zone to Shantung
7 ArmoredCars moved from Changchun to Kirin
1 Artillery and 2 Infantrys moved from Chahar to Shansi
5 Tanks moved from Chahar to Shantung
6 ArmoredCars moved from Liaoning to Shantung
1 Artillery and 1 Infantry moved from N.Thailand to N.French Indochina
1 Artillery and 1 Infantry moved from S.Thailand to Burma
1 Tank moved from N.Thailand to Yunnan
Purchase Units - Hisaichi
Hisaichi buy 2 ArmoredCars, 2 Artillerys, 1 B.Transport, 1 Destroyer, 4 Elites, 2 Fighters and 6 Infantrys; Remaining resources: 0 PUs;
Combat - Hisaichi
Battle in Townsville
Hisaichi attack with 1 Artillery, 2 Infantrys and 3 Tanks
Anzac defend with 1 AAGun, 1 Bunker, 1 Factory and 3 Infantrys
Hisaichi roll dice for 1 Battleship in Townsville, round 2 : 0/1 hits, 0.67 expected hits
Hisaichi roll dice for 1 Artillery, 2 Infantrys and 3 Tanks in Townsville, round 2 : 4/6 hits, 2.33 expected hits
Units damaged: 1 Bunker owned by the Anzac
Anzac roll dice for 1 Bunker and 3 Infantrys in Townsville, round 2 : 1/4 hits, 1.50 expected hits
3 Infantrys owned by the Anzac and 1 Infantry owned by the Hisaichi lost in Townsville
Hisaichi roll dice for 1 Artillery, 1 Infantry and 3 Tanks in Townsville, round 3 : 2/5 hits, 2.17 expected hits
Anzac roll dice for 1 Bunker in Townsville, round 3 : 0/1 hits, 0.50 expected hits
1 Bunker owned by the Anzac lost in Townsville
Hisaichi win, taking Townsville from Anzac with 1 Artillery, 1 Infantry and 3 Tanks remaining. Battle score for attacker is 10
Casualties for Hisaichi: 1 Infantry
Casualties for Anzac: 1 Bunker and 3 Infantrys
Battle in Burma
Hisaichi attack with 1 Artillery and 1 Infantry
British defend with 1 Infantry
Hisaichi roll dice for 1 Artillery and 1 Infantry in Burma, round 2 : 1/2 hits, 0.67 expected hits
British roll dice for 1 Infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the British and 1 Infantry owned by the Hisaichi lost in Burma
Hisaichi win, taking Burma from British with 1 Artillery remaining. Battle score for attacker is 0
Casualties for Hisaichi: 1 Infantry
Casualties for British: 1 Infantry
Battle in Kirin
Hisaichi attack with 7 ArmoredCars
Russians defend with 1 Tank
Hisaichi roll dice for 7 ArmoredCars in Kirin, round 2 : 0/7 hits, 2.33 expected hits
Russians roll dice for 1 Tank in Kirin, round 2 : 1/1 hits, 0.50 expected hits
1 ArmoredCar owned by the Hisaichi lost in Kirin
Hisaichi roll dice for 6 ArmoredCars in Kirin, round 3 : 2/6 hits, 2.00 expected hits
Russians roll dice for 1 Tank in Kirin, round 3 : 0/1 hits, 0.50 expected hits
1 Tank owned by the Russians lost in Kirin
Hisaichi win, taking Kirin from Russians with 6 ArmoredCars remaining. Battle score for attacker is 1
Casualties for Hisaichi: 1 ArmoredCar
Casualties for Russians: 1 Tank
Battle in Yunnan
Hisaichi attack with 1 Tank
British defend with 1 Infantry
Hisaichi roll dice for 1 Tank in Yunnan, round 2 : 0/1 hits, 0.50 expected hits
Chinese roll dice for 1 Infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
Hisaichi roll dice for 1 Tank in Yunnan, round 3 : 1/1 hits, 0.50 expected hits
Chinese roll dice for 1 Infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the British lost in Yunnan
Hisaichi win, taking Yunnan from Chinese with 1 Tank remaining. Battle score for attacker is 2
Casualties for British: 1 Infantry
Battle in Heilungchiang
Hisaichi attack with 1 ArmoredCar, 2 Artillerys and 2 Infantrys
Russians defend with 1 Infantry
Hisaichi roll dice for 1 ArmoredCar, 2 Artillerys and 2 Infantrys in Heilungchiang, round 2 : 0/5 hits, 1.67 expected hits
Russians roll dice for 1 Infantry in Heilungchiang, round 2 : 0/1 hits, 0.33 expected hits
Hisaichi roll dice for 1 ArmoredCar, 2 Artillerys and 2 Infantrys in Heilungchiang, round 3 : 1/5 hits, 1.67 expected hits
Russians roll dice for 1 Infantry in Heilungchiang, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Heilungchiang
Hisaichi win, taking Heilungchiang from Russians with 1 ArmoredCar, 2 Artillerys and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Battle in N.French Indochina
Hisaichi attack with 1 Artillery and 1 Infantry
British defend with 1 Tank
Hisaichi roll dice for 1 Artillery and 1 Infantry in N.French Indochina, round 2 : 1/2 hits, 0.67 expected hits
French roll dice for 1 Tank in N.French Indochina, round 2 : 0/1 hits, 0.50 expected hits
1 Tank owned by the British lost in N.French Indochina
Hisaichi win, taking N.French Indochina from French with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 5
Casualties for British: 1 Tank
Battle in Sumatra
Hisaichi attack with 2 Infantrys and 2 Tanks
Dutch defend with 1 Artillery, 1 Bunker and 1 Infantry
Hisaichi roll dice for 2 Infantrys and 2 Tanks in Sumatra, round 2 : 2/4 hits, 1.33 expected hits
Units damaged: 1 Bunker owned by the Dutch
Dutch roll dice for 1 Artillery, 1 Bunker and 1 Infantry in Sumatra, round 2 : 1/3 hits, 1.17 expected hits
1 Infantry owned by the Dutch and 1 Infantry owned by the Hisaichi lost in Sumatra
Hisaichi roll dice for 1 Infantry and 2 Tanks in Sumatra, round 3 : 1/3 hits, 1.17 expected hits
Dutch roll dice for 1 Artillery and 1 Bunker in Sumatra, round 3 : 0/2 hits, 0.83 expected hits
1 Artillery owned by the Dutch lost in Sumatra
Hisaichi roll dice for 1 Infantry and 2 Tanks in Sumatra, round 4 : 0/3 hits, 1.17 expected hits
Dutch roll dice for 1 Bunker in Sumatra, round 4 : 0/1 hits, 0.50 expected hits
Hisaichi roll dice for 1 Infantry and 2 Tanks in Sumatra, round 5 : 2/3 hits, 1.17 expected hits
Dutch roll dice for 1 Bunker in Sumatra, round 5 : 0/1 hits, 0.50 expected hits
1 Bunker owned by the Dutch lost in Sumatra
Hisaichi win, taking Sumatra from Dutch with 1 Infantry and 2 Tanks remaining. Battle score for attacker is 10
Casualties for Hisaichi: 1 Infantry
Casualties for Dutch: 1 Artillery, 1 Bunker and 1 Infantry
Battle in Shansi
Hisaichi attack with 1 Artillery and 2 Infantrys
Chinese defend with 1 Artillery and 1 Infantry
Hisaichi roll dice for 1 Artillery and 2 Infantrys in Shansi, round 2 : 0/3 hits, 0.83 expected hits
Chinese roll dice for 1 Artillery and 1 Infantry in Shansi, round 2 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Hisaichi lost in Shansi
Hisaichi roll dice for 1 Artillery and 1 Infantry in Shansi, round 3 : 2/2 hits, 0.67 expected hits
Chinese roll dice for 1 Artillery and 1 Infantry in Shansi, round 3 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Hisaichi, 1 Infantry owned by the Chinese and 1 Artillery owned by the Chinese lost in Shansi
Hisaichi win, taking Shansi from Chinese with 1 Artillery remaining. Battle score for attacker is 2
Casualties for Hisaichi: 2 Infantrys
Casualties for Chinese: 1 Artillery and 1 Infantry
Non Combat Move - Hisaichi
1 Carrier moved from 92 Sea Zone to 84 Sea Zone
Place Units - Hisaichi
2 Artillerys, 2 Elites and 2 Infantrys placed in Hong Kong
4 Infantrys placed in Liaoning
1 B.Transport, 1 Destroyer and 2 Fighters placed in 84 Sea Zone
2 ArmoredCars and 2 Elites placed in Changchun
Turn Complete - Hisaichi
Hisaichi collect 70 PUs; end with 70 PUs
Combat Hit Differential Summary :
Hisaichi : -2.50
British : 0.67
French : -0.50
Anzac : -1.00
Chinese : 0.00
Russians : -0.67
Dutch : -2.00
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3
Combat Move - British
1 Artillery and 1 Infantry moved from Assam to Burma
2 Infantrys moved from French Equatorial Africa to Equatoria
1 Infantry moved from Kenya to Equatoria
2 Artillerys and 4 Infantrys moved from Italian East Africa to Equatoria
1 Infantry moved from Rhodesia to Kenya
2 Infantrys moved from Cape Town to South Africa
1 Bomber moved from E.Morocco to 46 Sea Zone
1 Infantry moved from Dublin to 18 Sea Zone
1 Infantry moved from 18 Sea Zone to Munster
2 Infantrys and 2 Tanks moved from Dublin to Munster
1 Destroyer and 2 Transports moved from 19 Sea Zone to 18 Sea Zone
1 Infantry and 1 Tank moved from Quebec to 2 Sea Zone
1 Infantry, 1 Tank and 1 Transport moved from 2 Sea Zone to 9 Sea Zone
1 Infantry and 1 Tank moved from 9 Sea Zone to Iceland
1 Fighter moved from Suriname to 26 Sea Zone
1 Submarine moved from 120 Sea Zone to 124 Sea Zone
1 Infantry moved from Ceylon to 60 Sea Zone
1 Destroyer, 1 Infantry and 1 Transport moved from 60 Sea Zone to 61 Sea Zone
1 Infantry moved from 61 Sea Zone to S.Thailand
British take S.Thailand from Thai
3 Infantrys moved from Delhi to Bihar
2 Infantrys moved from Hyderabad to Calcutta
Purchase Units - British
British buy 2 ArmoredCars, 1 Carrier, 15 Infantrys, 4 T.Boats and 1 Transport; Remaining resources: 0 PUs;
Combat - British
Battle in 46 Sea Zone
British attack with 1 Bomber
Italians defend with 1 Transport
British roll dice for 1 Bomber in 46 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits
Italians roll dice for 1 Transport in 46 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 Transport owned by the Italians lost in 46 Sea Zone
British win with 1 Bomber remaining. Battle score for attacker is 6
Casualties for Italians: 1 Transport
Battle in 26 Sea Zone
British attack with 1 Fighter
Germans defend with 1 Submarine
British roll dice for 1 Fighter in 26 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 Submarine owned by the Germans Submerged
Battle in Burma
British attack with 1 Artillery and 1 Infantry
Hisaichi defend with 1 Artillery
British roll dice for 1 Artillery and 1 Infantry in Burma, round 2 : 0/2 hits, 0,67 expected hits
Hisaichi roll dice for 1 Artillery in Burma, round 2 : 0/1 hits, 0,33 expected hits
British roll dice for 1 Artillery and 1 Infantry in Burma, round 3 : 0/2 hits, 0,67 expected hits
Hisaichi roll dice for 1 Artillery in Burma, round 3 : 0/1 hits, 0,33 expected hits
British roll dice for 1 Artillery and 1 Infantry in Burma, round 4 : 1/2 hits, 0,67 expected hits
Hisaichi roll dice for 1 Artillery in Burma, round 4 : 1/1 hits, 0,33 expected hits
1 Infantry owned by the British and 1 Artillery owned by the Hisaichi lost in Burma
British winBritish win with 1 Fighter remaining, taking Burma from Hisaichi with 1 Artillery remaining. Battle score for attacker is 2
Casualties for British: 1 Infantry
Casualties for Hisaichi: 1 Artillery
Battle in Munster
British attack with 3 Infantrys and 2 Tanks
Neutral defend with 2 Infantrys
British roll dice for 1 Battleship and 1 Cruiser in Munster, round 2 : 1/2 hits, 1,17 expected hits
1 Infantry owned by the Neutral lost in Munster
British roll dice for 3 Infantrys and 2 Tanks in Munster, round 2 : 1/5 hits, 1,50 expected hits
Neutral roll dice for 1 Infantry in Munster, round 2 : 0/1 hits, 0,33 expected hits
1 Infantry owned by the Neutral lost in Munster
British loses 0 PUs for violating Munsters neutrality.
British win, taking Munster from Neutral with 3 Infantrys and 2 Tanks remaining. Battle score for attacker is 4
Casualties for Neutral: 2 Infantrys
Non Combat Move - British
1 Infantry moved from London to Wales
1 AAGun moved from Dover to London
1 Infantry moved from Dover to Wales
1 Fighter moved from Aquitaine to Wales
1 Fighter moved from London to Wales
2 Fighters moved from Delhi to 60 Sea Zone
3 Infantrys moved from Madras to Hyderabad
1 AAGun moved from Rajputana to Bombay
1 Bomber moved from 46 Sea Zone to S.Algeria
1 Fighter moved from 26 Sea Zone to Amazon
Place Units - British
1 Carrier and 1 Transport placed in 60 Sea Zone
3 Infantrys placed in Madras
2 Infantrys placed in Bombay
2 ArmoredCars and 3 Infantrys placed in Delhi
2 Infantrys placed in Cape Town
2 Infantrys placed in Manchester
2 Infantrys placed in Manchester
1 Infantry placed in London
4 T.Boats placed in 18 Sea Zone
Turn Complete - British
British collect 82 PUs; end with 82 PUs
Combat Hit Differential Summary :
Neutral : -0,33
British : -1,67
Italians : -0,17
Hisaichi : 0,00
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3
Combat Move - Anzac
1 Carrier moved from 65 Sea Zone to 61 Sea Zone
2 Fighters moved from 65 Sea Zone to 61 Sea Zone
1 Destroyer moved from 65 Sea Zone to 60 Sea Zone
1 Destroyer moved from 65 Sea Zone to 60 Sea Zone
1 Submarine moved from 65 Sea Zone to 61 Sea Zone
1 Submarine moved from 65 Sea Zone to 60 Sea Zone
1 Transport moved from 65 Sea Zone to 61 Sea Zone
1 Transport moved from 65 Sea Zone to 60 Sea Zone
1 Artillery and 2 Infantrys moved from North New Zealand to Wellington
Purchase Units - Anzac
Anzac buy 1 Adv.Fighter, 8 Infantrys and 2 Tanks; Remaining resources: 0 PUs;
Non Combat Move - Anzac
1 AAGun moved from West Papua to Port Moresby
Place Units - Anzac
4 Infantrys and 2 Tanks placed in Canberra
2 Infantrys placed in Wellington
Anzac undo move 2.
1 Adv.Fighter and 1 Infantry placed in Wellington
3 Infantrys placed in Port Moresby
Turn Complete - Anzac
Anzac collect 28 PUs; end with 28 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3
Combat Move - Dutch
1 Submarine moved from 65 Sea Zone to 60 Sea Zone
1 Destroyer moved from 65 Sea Zone to 61 Sea Zone
1 Submarine moved from 65 Sea Zone to 60 Sea Zone
2 Adv.Fighters and 1 Fighter moved from Banjarmasin to 111 Sea Zone
Purchase Units - Dutch
Dutch buy 1 Adv.Fighter and 3 Infantrys; Remaining resources: 8 PUs;
Combat - Dutch
Battle in 111 Sea Zone
Dutch attack with 2 Adv.Fighters and 1 Fighter
Yamamoto defend with 2 T.Boats
Dutch roll dice for 2 Adv.Fighters and 1 Fighter in 111 Sea Zone, round 2 : 0/3 hits, 1,33 expected hits
Yamamoto roll dice for 2 T.Boats in 111 Sea Zone, round 2 : 0/2 hits, 0,33 expected hits
Dutch roll dice for 2 Adv.Fighters and 1 Fighter in 111 Sea Zone, round 3 : 1/3 hits, 1,33 expected hits
Yamamoto roll dice for 2 T.Boats in 111 Sea Zone, round 3 : 1/2 hits, 0,33 expected hits
1 Fighter owned by the Dutch and 1 T.Boat owned by the Yamamoto lost in 111 Sea Zone
Dutch roll dice for 2 Adv.Fighters in 111 Sea Zone, round 4 : 0/2 hits, 1,00 expected hits
Yamamoto roll dice for 1 T.Boat in 111 Sea Zone, round 4 : 0/1 hits, 0,17 expected hits
Dutch roll dice for 2 Adv.Fighters in 111 Sea Zone, round 5 : 2/2 hits, 1,00 expected hits
Yamamoto roll dice for 1 T.Boat in 111 Sea Zone, round 5 : 0/1 hits, 0,17 expected hits
1 T.Boat owned by the Yamamoto lost in 111 Sea Zone
Dutch win with 2 Adv.Fighters remaining. Battle score for attacker is 4
Casualties for Dutch: 1 Fighter
Casualties for Yamamoto: 2 T.Boats
Non Combat Move - Dutch
2 Adv.Fighters moved from 111 Sea Zone to Banjarmasin
Place Units - Dutch
1 Adv.Fighter and 3 Infantrys placed in Banjarmasin
Turn Complete - Dutch
Dutch collect 19 PUs; end with 27 PUs
Combat Hit Differential Summary :
Yamamoto : 0,00
Dutch : -1,67