@VictoryFirst Very good. Please see https://github.com/triplea-game/triplea/issues/14440#issuecomment-4535730485 too. I think this issue urgently needs more attention, too.
In any case we need a solution that is compatible with both forums.
Well played so far, Bacala! I have no idea how I’m going to contend with Russia at this point. Italy is looking pretty good, but that’s rarely ever enough to stop a runaway Russia.
I’m so-so in the Pacific. I admit that taking the Northern AU cities rarely happens so I’m in new territory on how to expand and still counter the US fleet.
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6
Combat Move - French
1 Fighter moved from Greenland to Manchester
2 Infantrys moved from Greenland to 8 Sea Zone
2 Infantrys and 1 Transport moved from 8 Sea Zone to 9 Sea Zone
2 Infantrys moved from 9 Sea Zone to Iceland
Purchase Units - French
French buy 3 Bunkers; Remaining resources: 0 PUs;
Non Combat Move - French
Place Units - French
1 Bunker placed in W.Morocco
1 Bunker placed in French Sudan
1 Bunker placed in Mauritania
Turn Complete - French
French collect 10 PUs; end with 10 PUs
Combat Hit Differential Summary :
Yeah interesting game, some nice moves with the axis. Italy is out of control ;).
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6
Combat Move - Yamamoto
1 Infantry moved from West Papua to Milne Bay
Yamamoto take Milne Bay from Anzac
1 Infantry and 1 Marine moved from West Papua to 114 Sea Zone
1 Infantry, 1 Marine and 1 Transport moved from 114 Sea Zone to 109 Sea Zone
1 B.Transport and 1 Destroyer moved from 114 Sea Zone to 109 Sea Zone
1 Marine moved from Tokyo to 85 Sea Zone
1 Cruiser and 1 Marine moved from 85 Sea Zone to 87 Sea Zone
1 Marine moved from 87 Sea Zone to Wake
4 Infantrys moved from Ulithi to 102 Sea Zone
1 B.Transport and 4 Infantrys moved from 102 Sea Zone to 87 Sea Zone
4 Infantrys moved from 87 Sea Zone to Wake
1 Infantry and 1 Marine moved from 109 Sea Zone to New Britain
1 B.Carrier and 1 Destroyer moved from 107 Sea Zone to 109 Sea Zone
1 Battleship and 2 Destroyers moved from 108 Sea Zone to 109 Sea Zone
1 Transport moved from 108 Sea Zone to 102 Sea Zone
1 Infantry moved from Kusaie to 102 Sea Zone
1 Battleship, 1 Infantry and 1 Transport moved from 102 Sea Zone to 109 Sea Zone
1 Infantry moved from 109 Sea Zone to New Ireland
2 Transports moved from 108 Sea Zone to 109 Sea Zone
3 Carriers, 2 Destroyers and 4 Submarines moved from 102 Sea Zone to 109 Sea Zone
1 Infantry moved from British Borneo to West Borneo
2 Infantrys moved from Broome to 67 Sea Zone
2 Infantrys and 1 Transport moved from 67 Sea Zone to 110 Sea Zone
2 Infantrys moved from 110 Sea Zone to West Borneo
3 Adv.Fighters and 5 Fighters moved from Wake to 109 Sea Zone
Purchase Units - Yamamoto
Yamamoto buy 1 AAGun, 1 Adv.Fighter, 1 B.Carrier, 2 Bunkers, 1 Elite, 3 Fighters and 3 Infantrys; Remaining resources: 0 PUs;
Combat - Yamamoto
Battle in New Ireland
Yamamoto attack with 1 Infantry
Anzac defend with 1 Artillery
Yamamoto roll dice for 2 Battleships in New Ireland, round 2 : 1/2 hits, 1.33 expected hits
1 Artillery owned by the Anzac lost in New Ireland
Yamamoto win, taking New Ireland from Anzac with 1 Infantry remaining. Battle score for attacker is 4
Casualties for Anzac: 1 Artillery
Battle in West Borneo
Yamamoto attack with 3 Infantrys
British defend with 1 Artillery
Yamamoto roll dice for 3 Infantrys in West Borneo, round 2 : 0/3 hits, 0.50 expected hits
Dutch roll dice for 1 Artillery in West Borneo, round 2 : 0/1 hits, 0.33 expected hits
Yamamoto roll dice for 3 Infantrys in West Borneo, round 3 : 0/3 hits, 0.50 expected hits
Dutch roll dice for 1 Artillery in West Borneo, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Yamamoto lost in West Borneo
Yamamoto roll dice for 2 Infantrys in West Borneo, round 4 : 0/2 hits, 0.33 expected hits
Dutch roll dice for 1 Artillery in West Borneo, round 4 : 0/1 hits, 0.33 expected hits
Yamamoto roll dice for 2 Infantrys in West Borneo, round 5 : 0/2 hits, 0.33 expected hits
Dutch roll dice for 1 Artillery in West Borneo, round 5 : 0/1 hits, 0.33 expected hits
Yamamoto roll dice for 2 Infantrys in West Borneo, round 6 : 0/2 hits, 0.33 expected hits
Dutch roll dice for 1 Artillery in West Borneo, round 6 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Yamamoto lost in West Borneo
Yamamoto roll dice for 1 Infantry in West Borneo, round 7 : 0/1 hits, 0.17 expected hits
Dutch roll dice for 1 Artillery in West Borneo, round 7 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Yamamoto lost in West Borneo
Dutch win with 1 Artillery remaining. Battle score for attacker is -6
Casualties for Yamamoto: 3 Infantrys
Battle in New Britain
Yamamoto attack with 1 Infantry and 1 Marine
Anzac defend with 1 Infantry
Yamamoto roll dice for 1 Infantry and 1 Marine in New Britain, round 2 : 1/2 hits, 0.67 expected hits
Anzac roll dice for 1 Infantry in New Britain, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Anzac and 1 Infantry owned by the Yamamoto lost in New Britain
Yamamoto win, taking New Britain from Anzac with 1 Marine remaining. Battle score for attacker is 0
Casualties for Yamamoto: 1 Infantry
Casualties for Anzac: 1 Infantry
Non Combat Move - Yamamoto
Place Units - Yamamoto
1 AAGun, 1 Adv.Fighter and 1 Bunker placed in Wake
1 Bunker placed in Western Australia
3 Infantrys placed in Broome
1 B.Carrier and 3 Fighters placed in 107 Sea Zone
1 Elite placed in Tokyo
Turn Complete - Yamamoto
Yamamoto collect 82 PUs; end with 82 PUs
Combat Hit Differential Summary :
Yamamoto : -2.17
Anzac : 0.67
Dutch : 1.00
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6
Combat Move - Chinese
1 Infantry moved from Suiyuan to Chahar
Chinese take Chahar from Hisaichi
1 Infantry moved from Shansi to Shantung
Chinese take Shantung from Hisaichi
1 Infantry moved from Shansi to Anhwei
5 Infantrys moved from Shansi to Hupeh
1 Tank moved from Shensi to Kweichow
3 Tanks moved from Shensi to Hupeh
3 Infantrys moved from Shensi to Hupeh
1 Adv.Fighter and 1 Fighter moved from Shensi to Hupeh
4 Tanks moved from Gobi Altai to Shensi
4 ArmoredCars moved from Urumqi to Gobi Altai
5 Infantrys moved from Ningsia to Shensi
1 Infantry moved from E.Qinghai to Lanchow
5 Infantrys moved from E.Qinghai to Ningsia
6 Infantrys moved from Hsining to E.Qinghai
1 Infantry moved from Ningsia to Shensi
Purchase Units - Chinese
Chinese buy 1 Elite, 7 Infantrys and 3 Tanks; Remaining resources: 0 PUs;
Combat - Chinese
Non Combat Move - Chinese
1 AAGun moved from Shensi to Hupeh
1 AAGun moved from E.Qinghai to Ningsia
Place Units - Chinese
1 Elite and 1 Infantry placed in Shensi
6 Infantrys placed in Hsining
3 Tanks placed in Urumqi
Turn Complete - Chinese
Chinese collect 37 PUs; end with 37 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6
Combat Move - Hisaichi
1 ArmoredCar moved from Okhotsk to Koryakia
Hisaichi take Kolyma from Russians
Hisaichi take Koryakia from Russians
1 Infantry moved from Kirin to Khabarovsk
1 Infantry moved from Kirin to Heilungchiang
1 Elite and 3 Infantrys moved from Shanghai to Anhwei
4 Infantrys moved from Peking to Chahar
1 ArmoredCar moved from Hulunbuir to Chahar
2 Infantrys moved from Changchun to Kirin
4 Infantrys moved from Liaoning to Heilungchiang
5 ArmoredCars and 3 Infantrys moved from Hulunbuir to Heilungchiang
1 Fighter moved from 84 Sea Zone to 109 Sea Zone
1 Battleship and 1 Destroyer moved from 114 Sea Zone to 109 Sea Zone
2 Destroyers and 3 Submarines moved from 67 Sea Zone to 110 Sea Zone
1 Carrier moved from 107 Sea Zone to 109 Sea Zone
1 ArmoredCar moved from Hunan to N.Thailand
Thai take N.Thailand from British
1 Artillery and 1 Elite moved from N.French Indochina to Yunnan
1 Elite and 2 Infantrys moved from Hunan to Kweichow
1 Artillery and 3 Tanks moved from Port Moresby to 114 Sea Zone
1 Infantry moved from Port Moresby to 114 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 114 Sea Zone to 109 Sea Zone
1 Artillery and 1 Infantry moved from 109 Sea Zone to New Georgia
1 Tank and 1 Transport moved from 114 Sea Zone to 109 Sea Zone
1 Tank moved from 109 Sea Zone to New Georgia
1 Tank and 1 Transport moved from 114 Sea Zone to 109 Sea Zone
1 Tank moved from 109 Sea Zone to Bougainville
1 Tank and 1 Transport moved from 114 Sea Zone to 109 Sea Zone
1 Tank moved from 109 Sea Zone to Guadalcanal
Hisaichi take Guadalcanal from Anzac
1 ArmoredCar moved from Hunan to Yunnan
1 ArmoredCar moved from Hunan to Kweichow
1 ArmoredCar moved from Hunan to Shantung
1 Fighter moved from Shanghai to Shantung
1 ArmoredCar moved from Hunan to Shantung
1 ArmoredCar moved from Hunan to N.French Indochina
1 Infantry moved from Changchun to Kirin
1 Transport moved from 110 Sea Zone to 92 Sea Zone
2 ArmoredCars moved from Hong Kong to 92 Sea Zone
2 ArmoredCars moved from 92 Sea Zone to N.French Indochina
2 Elites and 1 Infantry moved from Changchun to 84 Sea Zone
1 B.Transport, 2 Elites and 1 Infantry moved from 84 Sea Zone to 93 Sea Zone
1 Infantry moved from Samar to 93 Sea Zone
1 B.Transport, 2 Elites and 2 Infantrys moved from 93 Sea Zone to 92 Sea Zone
2 Elites and 2 Infantrys moved from 92 Sea Zone to N.French Indochina
1 Transport moved from 110 Sea Zone to 92 Sea Zone
2 ArmoredCars moved from Hong Kong to 92 Sea Zone
2 ArmoredCars moved from 92 Sea Zone to N.French Indochina
1 Carrier and 2 Destroyers moved from 84 Sea Zone to 92 Sea Zone
2 ArmoredCars moved from Hong Kong to Shanghai
Purchase Units - Hisaichi
Hisaichi buy 2 Artillerys, 2 Bunkers, 2 Elites, 2 Fighters, 17 Infantrys and 1 Marine; Remaining resources: 0 PUs;
Combat - Hisaichi
Battle in Bougainville
Hisaichi attack with 1 Tank
Anzac defend with 1 Infantry
Hisaichi roll dice for 1 Tank in Bougainville, round 2 : 1/1 hits, 0.50 expected hits
Anzac roll dice for 1 Infantry in Bougainville, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Anzac lost in Bougainville
Hisaichi win, taking Bougainville from Anzac with 1 Tank remaining. Battle score for attacker is 2
Casualties for Anzac: 1 Infantry
Battle in New Georgia
Hisaichi attack with 1 Artillery, 1 Infantry and 1 Tank
Anzac defend with 1 Infantry and 1 Tank
Hisaichi roll dice for 1 Battleship in New Georgia, round 2 : 1/1 hits, 0.67 expected hits
1 Infantry owned by the Anzac lost in New Georgia
Hisaichi roll dice for 1 Artillery, 1 Infantry and 1 Tank in New Georgia, round 2 : 1/3 hits, 1.17 expected hits
Anzac roll dice for 1 Tank in New Georgia, round 2 : 1/1 hits, 0.50 expected hits
1 Tank owned by the Anzac and 1 Infantry owned by the Hisaichi lost in New Georgia
Hisaichi win, taking New Georgia from Anzac with 1 Artillery and 1 Tank remaining. Battle score for attacker is 5
Casualties for Anzac: 1 Infantry and 1 Tank
Casualties for Hisaichi: 1 Infantry
Battle in Shantung
Hisaichi attack with 2 ArmoredCars and 1 Fighter
Chinese defend with 1 Infantry
Hisaichi roll dice for 2 ArmoredCars and 1 Fighter in Shantung, round 2 : 2/3 hits, 1.00 expected hits
Chinese roll dice for 1 Infantry in Shantung, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Chinese lost in Shantung
Hisaichi win, taking Shantung from Chinese with 2 ArmoredCars and 1 Fighter remaining. Battle score for attacker is 2
Casualties for Chinese: 1 Infantry
Battle in Yunnan
Hisaichi attack with 1 ArmoredCar, 1 Artillery and 1 Elite
British defend with 1 Infantry
Hisaichi roll dice for 1 ArmoredCar, 1 Artillery and 1 Elite in Yunnan, round 2 : 1/3 hits, 1.17 expected hits
Chinese roll dice for 1 Infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the British lost in Yunnan
Hisaichi win, taking Yunnan from Chinese with 1 ArmoredCar, 1 Artillery and 1 Elite remaining. Battle score for attacker is 2
Casualties for British: 1 Infantry
Battle in Anhwei
Hisaichi attack with 1 Elite and 3 Infantrys
Chinese defend with 1 Infantry
Hisaichi roll dice for 1 Elite and 3 Infantrys in Anhwei, round 2 : 1/4 hits, 0.83 expected hits
Chinese roll dice for 1 Infantry in Anhwei, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Anhwei
Hisaichi win, taking Anhwei from Chinese with 1 Elite and 2 Infantrys remaining. Battle score for attacker is 0
Casualties for Hisaichi: 1 Infantry
Casualties for Chinese: 1 Infantry
Battle in Chahar
Hisaichi attack with 1 ArmoredCar and 4 Infantrys
Chinese defend with 1 Infantry
Hisaichi roll dice for 1 ArmoredCar and 4 Infantrys in Chahar, round 2 : 1/5 hits, 1.00 expected hits
Chinese roll dice for 1 Infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Chinese lost in Chahar
Hisaichi win, taking Chahar from Chinese with 1 ArmoredCar and 4 Infantrys remaining. Battle score for attacker is 2
Casualties for Chinese: 1 Infantry
Battle in Kweichow
Hisaichi attack with 1 ArmoredCar, 1 Elite and 2 Infantrys
Chinese defend with 1 Tank
Hisaichi roll dice for 1 ArmoredCar, 1 Elite and 2 Infantrys in Kweichow, round 2 : 3/4 hits, 1.00 expected hits
Chinese roll dice for 1 Tank in Kweichow, round 2 : 1/1 hits, 0.50 expected hits
1 ArmoredCar owned by the Hisaichi and 1 Tank owned by the Chinese lost in Kweichow
Hisaichi win, taking Kweichow from Chinese with 1 Elite and 2 Infantrys remaining. Battle score for attacker is 1
Casualties for Hisaichi: 1 ArmoredCar
Casualties for Chinese: 1 Tank
Non Combat Move - Hisaichi
1 Fighter moved from N.French Indochina to Java
1 Fighter moved from Shantung to Formosa
Place Units - Hisaichi
1 Bunker and 3 Infantrys placed in Townsville
1 Bunker placed in Java
3 Infantrys placed in Port Moresby
4 Infantrys placed in Liaoning
1 Artillery and 7 Infantrys placed in Changchun
1 Artillery, 2 Elites, 2 Fighters and 1 Marine placed in Hong Kong
Turn Complete - Hisaichi
Hisaichi collect 86 PUs; end with 86 PUs
Combat Hit Differential Summary :
Hisaichi : 3.67
Anzac : 0.17
Chinese : 0.17
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6
Combat Move - British
1 unit repaired.
1 Artillery moved from West Borneo to British Borneo
British take British Borneo from Yamamoto
1 Bomber moved from Wales to Rhine
1 Infantry moved from South Africa to Cape Town
3 Infantrys moved from Assam to Yunnan
1 Fighter moved from Delhi to Yunnan
1 ArmoredCar moved from Assam to N.Thailand
1 Fighter moved from Burma to N.Thailand
2 Fighters moved from 61 Sea Zone to Yunnan
1 ArmoredCar moved from Assam to Yunnan
1 Transport moved from 61 Sea Zone to 60 Sea Zone
1 Infantry moved from Madras to 60 Sea Zone
1 Infantry and 1 Transport moved from 60 Sea Zone to 65 Sea Zone
1 Infantry moved from 65 Sea Zone to Malaya
British take Malaya from Thai
1 Carrier, 1 Destroyer and 1 Transport moved from 61 Sea Zone to 65 Sea Zone
2 Infantrys moved from Bihar to Assam
1 Submarine moved from 104 Sea Zone to 88 Sea Zone
Purchase Units - British
British buy 2 ArmoredCars, 1 Bunker, 2 Carriers, 1 Fighter, 10 Infantrys and 1 Tank; Remaining resources: 0 PUs;
Combat - British
Strategic bombing raid in Rhine
Bombing raid in Rhine rolls: 4 and costs: 4 PUs.
Bombing raid costs 4 PUs
Battle in N.Thailand
British attack with 1 ArmoredCar and 1 Fighter
Hisaichi defend with 1 ArmoredCar
British roll dice for 1 ArmoredCar and 1 Fighter in N.Thailand, round 2 : 1/2 hits, 0,67 expected hits
Thai roll dice for 1 ArmoredCar in N.Thailand, round 2 : 0/1 hits, 0,17 expected hits
1 ArmoredCar owned by the Hisaichi lost in N.Thailand
British win, taking N.Thailand from Thai with 1 ArmoredCar and 1 Fighter remaining. Battle score for attacker is 4
Casualties for Hisaichi: 1 ArmoredCar
Battle in Yunnan
British attack with 1 ArmoredCar, 3 Fighters and 3 Infantrys
Hisaichi defend with 1 ArmoredCar, 1 Artillery and 1 Elite
British roll dice for 1 ArmoredCar, 3 Fighters and 3 Infantrys in Yunnan, round 2 : 3/7 hits, 1,83 expected hits
Hisaichi roll dice for 1 ArmoredCar, 1 Artillery and 1 Elite in Yunnan, round 2 : 0/3 hits, 0,83 expected hits
1 ArmoredCar owned by the Hisaichi, 1 Elite owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Yunnan
British win, taking Yunnan from Hisaichi with 1 ArmoredCar, 3 Fighters and 3 Infantrys remaining. Battle score for attacker is 11
Casualties for Hisaichi: 1 ArmoredCar, 1 Artillery and 1 Elite
Non Combat Move - British
1 Fighter moved from N.Thailand to 61 Sea Zone
1 Fighter moved from 61 Sea Zone to 65 Sea Zone
1 AAGun moved from Burma to Assam
2 Fighters moved from Yunnan to 60 Sea Zone
1 Fighter moved from Yunnan to Assam
2 ArmoredCars moved from Delhi to Assam
2 Infantrys moved from Delhi to Bihar
2 Infantrys moved from Bombay to Rajputana
4 Infantrys moved from Hyderabad to Calcutta
2 Artillerys and 3 Infantrys moved from Madras to Hyderabad
1 Adv.Fighter and 1 Fighter moved from Wales to 18 Sea Zone
1 Bomber moved from Rhine to Wales
Place Units - British
1 Carrier placed in 60 Sea Zone
1 Carrier placed in 18 Sea Zone
1 Bunker placed in Wales
2 Infantrys placed in Bombay
2 Infantrys placed in Cape Town
2 ArmoredCars, 2 Infantrys and 1 Tank placed in Delhi
4 Infantrys placed in Madras
1 Fighter placed in Wales
Turn Complete - British
British collect 77 PUs; end with 77 PUs
Combat Hit Differential Summary :
British : 1,50
Hisaichi : -0,83
Thai : -0,17
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6
Combat Move - Anzac
1 Mech.Inf moved from Canberra to Perth
Anzac take Perth from Yamamoto
1 Infantry moved from New South Wales to South Australia
1 Carrier, 2 Destroyers, 2 Submarines and 2 Transports moved from 61 Sea Zone to 65 Sea Zone
2 Fighters moved from 61 Sea Zone to South Australia
2 Tanks moved from Canberra to South Australia
1 Infantry moved from New South Wales to South Australia
1 Fighter moved from Wellington to South Australia
1 Elite and 8 Infantrys moved from Canberra to New South Wales
1 Fighter moved from Canberra to South Australia
9 Infantrys moved from Canberra to New South Wales
Purchase Units - Anzac
Anzac buy 6 Infantrys and 2 Tanks; Remaining resources: 0 PUs;
Combat - Anzac
Non Combat Move - Anzac
Place Units - Anzac
2 Infantrys placed in Wellington
4 Infantrys and 2 Tanks placed in Canberra
Turn Complete - Anzac
Anzac collect 16 PUs; end with 16 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6
Combat Move - Dutch
1 Destroyer and 2 Submarines moved from 61 Sea Zone to 65 Sea Zone
1 Infantry moved from Banjarmasin to West Borneo
1 Adv.Fighter moved from Banjarmasin to 65 Sea Zone
Purchase Units - Dutch
Dutch buy 1 Adv.Fighter; Remaining resources: 5 PUs;
Non Combat Move - Dutch
Place Units - Dutch
1 Adv.Fighter placed in Banjarmasin
Turn Complete - Dutch
Dutch collect 14 PUs; end with 19 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6
Combat Move - Finns
1 Elite and 1 Infantry moved from Oulu to Lapland
1 Elite and 1 Infantry moved from Oulu to N.Karelia
2 ArmoredCars and 1 Fighter moved from Oulu to Vyborg
2 Elites and 2 Infantrys moved from Helsinki to Tampere
1 Infantry moved from Tampere to Oulu
Purchase Units - Finns
Finns buy 2 Artillerys and 2 Infantrys; Remaining resources: 1 PUs;
Combat - Finns
Battle in Vyborg
Finns attack with 2 ArmoredCars and 1 Fighter
Russians defend with 3 Infantrys
Finns roll dice for 2 ArmoredCars and 1 Fighter in Vyborg, round 2 : 1/3 hits, 1.00 expected hits
Russians roll dice for 3 Infantrys in Vyborg, round 2 : 1/3 hits, 1.00 expected hits
1 Infantry owned by the Russians and 1 ArmoredCar owned by the Finns lost in Vyborg
Finns roll dice for 1 ArmoredCar and 1 Fighter in Vyborg, round 3 : 1/2 hits, 0.67 expected hits
Russians roll dice for 2 Infantrys in Vyborg, round 3 : 0/2 hits, 0.67 expected hits
1 Infantry owned by the Russians lost in Vyborg
Finns roll dice for 1 ArmoredCar and 1 Fighter in Vyborg, round 4 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 Infantry in Vyborg, round 4 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Russians and 1 ArmoredCar owned by the Finns lost in Vyborg
Finns win with 1 Fighter remaining. Battle score for attacker is -2
Casualties for Finns: 2 ArmoredCars
Casualties for Russians: 3 Infantrys
Battle in Lapland
Finns attack with 1 Elite and 1 Infantry
Russians defend with 1 Infantry
Finns roll dice for 1 Elite and 1 Infantry in Lapland, round 2 : 1/2 hits, 0.50 expected hits
Russians roll dice for 1 Infantry in Lapland, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Lapland
Finns win, taking Lapland from Russians with 1 Elite and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Battle in N.Karelia
Finns attack with 1 Elite and 1 Infantry
Russians defend with 1 Infantry
Finns roll dice for 1 Elite and 1 Infantry in N.Karelia, round 2 : 1/2 hits, 0.50 expected hits
Russians roll dice for 1 Infantry in N.Karelia, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Russians and 1 Infantry owned by the Finns lost in N.Karelia
Finns win, taking N.Karelia from Russians with 1 Elite remaining. Battle score for attacker is 0
Casualties for Finns: 1 Infantry
Casualties for Russians: 1 Infantry
Non Combat Move - Finns
1 Fighter moved from Vyborg to Helsinki
Place Units - Finns
2 Artillerys and 2 Infantrys placed in Helsinki
Turn Complete - Finns
Finns collect 13 PUs; end with 14 PUs
Combat Hit Differential Summary :
Finns : 1.67
Russians : 0.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6
Combat Move - Romanians
1 Fighter, 5 Mech.Infs and 1 Tank moved from Krakow to Brest
Purchase Units - Romanians
Romanians buy 1 Bunker and 4 Tanks; Remaining resources: 8 PUs;
Combat - Romanians
Battle in Brest
Romanians attack with 1 Fighter, 5 Mech.Infs and 1 Tank
Russians defend with 1 AAGun, 1 Artillery and 5 Infantrys
AA fire in Brest : 0/1 hits, 0.17 expected hits
Romanians roll dice for 1 Fighter, 5 Mech.Infs and 1 Tank in Brest, round 2 : 1/7 hits, 2.50 expected hits
Russians roll dice for 1 Artillery and 5 Infantrys in Brest, round 2 : 2/6 hits, 2.00 expected hits
1 Infantry owned by the Russians and 2 Mech.Infs owned by the Romanians lost in Brest
Romanians roll dice for 1 Fighter, 3 Mech.Infs and 1 Tank in Brest, round 3 : 2/5 hits, 1.83 expected hits
Russians roll dice for 1 Artillery and 4 Infantrys in Brest, round 3 : 1/5 hits, 1.67 expected hits
2 Infantrys owned by the Russians and 1 Mech.Inf owned by the Romanians lost in Brest
Romanians roll dice for 1 Fighter, 2 Mech.Infs and 1 Tank in Brest, round 4 : 1/4 hits, 1.50 expected hits
Russians roll dice for 1 Artillery and 2 Infantrys in Brest, round 4 : 0/3 hits, 1.00 expected hits
1 Infantry owned by the Russians lost in Brest
Romanians roll dice for 1 Fighter, 2 Mech.Infs and 1 Tank in Brest, round 5 : 3/4 hits, 1.50 expected hits
Russians roll dice for 1 Artillery and 1 Infantry in Brest, round 5 : 2/2 hits, 0.67 expected hits
1 Infantry owned by the Russians, 1 Artillery owned by the Russians and 2 Mech.Infs owned by the Romanians lost in Brest
Romanians win, taking Brest from Russians with 1 Fighter and 1 Tank remaining. Battle score for attacker is -16
Casualties for Romanians: 5 Mech.Infs
Casualties for Russians: 1 Artillery and 5 Infantrys
Non Combat Move - Romanians
1 Fighter moved from Brest to Bucharest
2 Artillerys and 2 Elites moved from W.Romania to Bucharest
Place Units - Romanians
1 Bunker and 4 Tanks placed in Bucharest
Turn Complete - Romanians
Romanians collect 28 PUs; end with 36 PUs
Combat Hit Differential Summary :
Romanians : -0.33
AA fire in Brest : : -0.17
Russians : -0.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6
Combat Move - Thai
1 Infantry moved from S.Thailand to Burma
Thai take Burma from British
2 Infantrys moved from S.Thailand to N.Thailand
1 Infantry moved from S.Thailand to N.Thailand
4 Infantrys moved from Bangkok to Malaya
2 Infantrys moved from Bangkok to S.Thailand
1 Fighter moved from S.Thailand to N.Thailand
Purchase Units - Thai
Thai buy 1 Bunker and 4 Infantrys; Remaining resources: 1 PUs;
Combat - Thai
Battle in N.Thailand
Thai attack with 1 Fighter and 3 Infantrys
British defend with 1 ArmoredCar
Thai roll dice for 1 Fighter and 3 Infantrys in N.Thailand, round 2 : 1/4 hits, 0.83 expected hits
British roll dice for 1 ArmoredCar in N.Thailand, round 2 : 0/1 hits, 0.17 expected hits
1 ArmoredCar owned by the British lost in N.Thailand
Thai win, taking N.Thailand from British with 1 Fighter and 3 Infantrys remaining. Battle score for attacker is 4
Casualties for British: 1 ArmoredCar
Battle in Malaya
Thai attack with 4 Infantrys
British defend with 1 Infantry
Thai roll dice for 4 Infantrys in Malaya, round 2 : 0/4 hits, 0.67 expected hits
British roll dice for 1 Infantry in Malaya, round 2 : 0/1 hits, 0.33 expected hits
Thai roll dice for 4 Infantrys in Malaya, round 3 : 1/4 hits, 0.67 expected hits
British roll dice for 1 Infantry in Malaya, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the British lost in Malaya
Thai win, taking Malaya from British with 4 Infantrys remaining. Battle score for attacker is 2
Casualties for British: 1 Infantry
Non Combat Move - Thai
1 Fighter moved from N.Thailand to S.Thailand
Place Units - Thai
1 Bunker placed in S.Thailand
4 Infantrys placed in Bangkok
Turn Complete - Thai
Thai collect 17 PUs; end with 18 PUs
Combat Hit Differential Summary :
British : -0.83
Thai : -0.17
If the US is going to attack my combined fleet, max defense but keep one destroyer around so long as you have subs remaining.
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6
Combat Move - Americans
1 Bomber moved from Mauritania to 41 Sea Zone
1 Bomber moved from 41 Sea Zone to N.Algeria
1 B.Transport moved from 34 Sea Zone to 31 Sea Zone
1 Elite and 3 Infantrys moved from Rio de Oro to 31 Sea Zone
1 B.Transport moved from 34 Sea Zone to 31 Sea Zone
1 Infantry and 2 Tanks moved from Mauritania to 31 Sea Zone
1 S.Submarine moved from 34 Sea Zone to 31 Sea Zone
1 Infantry moved from Rio de Oro to 31 Sea Zone
2 B.Transports, 1 Elite, 5 Infantrys, 1 S.Submarine and 2 Tanks moved from 31 Sea Zone to 41 Sea Zone
1 Elite, 5 Infantrys and 2 Tanks moved from 41 Sea Zone to N.Algeria
1 Infantry moved from South Atlantic USA to 26 Sea Zone
1 Artillery moved from Hispaniola to 26 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 26 Sea Zone to 33 Sea Zone
1 Artillery and 1 Infantry moved from 33 Sea Zone to Cape Verde
1 S.Submarine moved from 34 Sea Zone to 35 Sea Zone
1 Marine moved from Bahia to 35 Sea Zone
1 Marine and 1 S.Submarine moved from 35 Sea Zone to 33 Sea Zone
1 Marine moved from 33 Sea Zone to Cape Verde
1 Infantry moved from Amazon to 32 Sea Zone
3 Infantrys moved from Bahia to 32 Sea Zone
1 B.Transport and 4 Infantrys moved from 32 Sea Zone to 36 Sea Zone
4 Infantrys moved from 36 Sea Zone to Mauritania
1 Destroyer moved from 35 Sea Zone to 36 Sea Zone
1 Fighter moved from Salvador to Mauritania
4 Infantrys moved from South Central USA to South Atlantic USA
1 Artillery moved from Amazon to Bahia
1 Infantry moved from Jaluit to Kwajalein
Americans take Kwajalein from Yamamoto
1 Adv.Fighter and 8 Fighters moved from 104 Sea Zone to 87 Sea Zone
1 B.Carrier, 1 Battleship, 3 Carriers, 8 Destroyers and 10 Submarines moved from 104 Sea Zone to 88 Sea Zone
2 Artillerys, 1 Elite, 2 Infantrys and 1 Tank moved from Phoenix to 104 Sea Zone
1 Infantry moved from Phoenix to 104 Sea Zone
2 Infantrys moved from Phoenix to 104 Sea Zone
2 Artillerys, 1 Cruiser, 1 Elite, 5 Infantrys, 1 Tank and 4 Transports moved from 104 Sea Zone to 88 Sea Zone
2 Artillerys, 1 Elite, 5 Infantrys and 1 Tank moved from 88 Sea Zone to Midway
1 Submarine moved from 98 Sea Zone to 104 Sea Zone
1 Transport moved from 104 Sea Zone to 88 Sea Zone
1 B.Carrier, 1 Destroyer and 2 Fighters moved from 98 Sea Zone to 88 Sea Zone
1 Artillery, 2 Infantrys and 1 Tank moved from W.Mexico to 83 Sea Zone
1 Artillery, 2 Infantrys, 1 Tank and 2 Transports moved from 83 Sea Zone to 90 Sea Zone
1 Artillery, 2 Infantrys and 1 Tank moved from 90 Sea Zone to Pearl Harbor
1 Fighter moved from Banjarmasin to South Australia
1 Bomber moved from Phoenix to Pearl Harbor
1 L.Fighter moved from San Francisco to 87 Sea Zone
2 Fighters moved from 88 Sea Zone to 87 Sea Zone
1 Fighter moved from San Francisco to 90 Sea Zone
1 Infantry moved from San Francisco to W.Mexico
Purchase Units - Americans
Americans buy 1 B.Carrier, 1 B.Transport, 2 Cruisers, 1 Destroyer, 1 Elite, 4 Fighters and 1 S.Submarine; Remaining resources: 0 PUs;
Combat - Americans
Battle in Midway
Americans attack with 2 Artillerys, 1 Elite, 5 Infantrys and 1 Tank
Yamamoto defend with 1 Tank
Americans roll dice for 1 Battleship and 1 Cruiser in Midway, round 2 : 2/2 hits, 1,17 expected hits
1 Tank owned by the Yamamoto lost in Midway
Americans win, taking Midway from Yamamoto with 2 Artillerys, 1 Elite, 5 Infantrys and 1 Tank remaining. Battle score for attacker is 5
Casualties for Yamamoto: 1 Tank
Battle in Cape Verde
Americans attack with 1 Artillery, 1 Infantry and 1 Marine
Neutral defend with 1 Infantry
Americans roll dice for 1 Artillery, 1 Infantry and 1 Marine in Cape Verde, round 2 : 2/3 hits, 1,17 expected hits
Neutral roll dice for 1 Infantry in Cape Verde, round 2 : 0/1 hits, 0,33 expected hits
1 Infantry owned by the Neutral lost in Cape Verde
Americans loses 0 PUs for violating Cape Verdes neutrality.
Americans win, taking Cape Verde from Neutral with 1 Artillery, 1 Infantry and 1 Marine remaining. Battle score for attacker is 2
Casualties for Neutral: 1 Infantry
Battle in 87 Sea Zone
Americans attack with 1 Adv.Fighter, 10 Fighters and 1 L.Fighter
Yamamoto defend with 1 B.Transport and 1 Cruiser
Americans roll dice for 1 Adv.Fighter, 10 Fighters and 1 L.Fighter in 87 Sea Zone, round 2 : 2/12 hits, 4,33 expected hits
Yamamoto roll dice for 1 B.Transport and 1 Cruiser in 87 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
1 Cruiser owned by the Yamamoto and 1 B.Transport owned by the Yamamoto lost in 87 Sea Zone
Americans win with 1 Adv.Fighter, 10 Fighters and 1 L.Fighter remaining. Battle score for attacker is 20
Casualties for Yamamoto: 1 B.Transport and 1 Cruiser
Battle in N.Algeria
Americans attack with 1 Bomber, 1 Elite, 5 Infantrys and 2 Tanks
Italians defend with 1 Adv.Fighter and 4 JetFighters
Americans roll dice for 1 Bomber, 1 Elite, 5 Infantrys and 2 Tanks in N.Algeria, round 2 : 0/9 hits, 2,83 expected hits
Italians roll dice for 1 Adv.Fighter and 4 JetFighters in N.Algeria, round 2 : 0/5 hits, 2,00 expected hits
Americans roll dice for 1 Bomber, 1 Elite, 5 Infantrys and 2 Tanks in N.Algeria, round 3 : 3/9 hits, 2,83 expected hits
Italians roll dice for 1 Adv.Fighter and 4 JetFighters in N.Algeria, round 3 : 2/5 hits, 2,00 expected hits
2 Infantrys owned by the Americans and 3 JetFighters owned by the Italians lost in N.Algeria
Americans roll dice for 1 Bomber, 1 Elite, 3 Infantrys and 2 Tanks in N.Algeria, round 4 : 3/7 hits, 2,50 expected hits
Italians roll dice for 1 Adv.Fighter and 1 JetFighter in N.Algeria, round 4 : 1/2 hits, 1,00 expected hits
1 Infantry owned by the Americans, 1 JetFighter owned by the Italians and 1 Adv.Fighter owned by the Italians lost in N.Algeria
Americans win, taking N.Algeria from Italians with 1 Bomber, 1 Elite, 2 Infantrys and 2 Tanks remaining. Battle score for attacker is 52
Casualties for Americans: 3 Infantrys
Casualties for Italians: 1 Adv.Fighter and 4 JetFighters
Non Combat Move - Americans
1 Bomber moved from N.Algeria to Gibraltar
1 Adv.Fighter, 10 Fighters and 1 L.Fighter moved from 87 Sea Zone to 88 Sea Zone
Place Units - Americans
1 B.Carrier, 1 Cruiser and 1 Destroyer placed in 90 Sea Zone
3 Fighters placed in San Francisco
1 S.Submarine placed in 83 Sea Zone
1 B.Transport placed in 26 Sea Zone
1 Cruiser placed in 35 Sea Zone
1 Elite placed in Salvador
1 Fighter placed in San Francisco
Turn Complete - Americans
Americans collect 108 PUs; end with 108 PUs
Combat Hit Differential Summary :
Neutral : -0,33
Italians : -2,00
Yamamoto : -0,67
Americans : -2,83
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7
Combat Move - Germans
1 unit repaired.
1 Infantry moved from Krakow to E.Romania
3 Tanks moved from Bavaria to Hungary
8 Tanks moved from Burgundy to Bavaria
10 Artillerys, 4 Elites, 18 Infantrys and 13 Tanks moved from Krakow to Silesia
5 Tanks moved from Bohemia to Hungary
3 Tanks moved from Hamburg to Silesia
1 Tank moved from Kenya to South Africa
1 Infantry moved from French Equatorial Africa to Nigeria
Germans take Nigeria from British
2 Stukas moved from Normandy to Belgium
1 Tank moved from Picardy to Belgium
1 Infantry moved from Denmark to 22 Sea Zone
2 Cruisers, 4 Destroyers, 1 Infantry and 1 Transport moved from 22 Sea Zone to 20 Sea Zone
2 Fighters and 1 Infantry moved from 20 Sea Zone to Belgium
1 Infantry moved from Normandy to Brittany
Purchase Units - Germans
Germans buy 12 Artillerys, 1 Elite, 3 HeavyTanks and 5 Submarines; Remaining resources: 0 PUs;
Combat - Germans
Battle in South Africa
Germans attack with 1 Tank
British defend with 1 Infantry
Germans roll dice for 1 Tank in South Africa, round 2 : 0/1 hits, 0.50 expected hits
British roll dice for 1 Infantry in South Africa, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 Tank in South Africa, round 3 : 0/1 hits, 0.50 expected hits
British roll dice for 1 Infantry in South Africa, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 Tank in South Africa, round 4 : 0/1 hits, 0.50 expected hits
British roll dice for 1 Infantry in South Africa, round 4 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 Tank in South Africa, round 5 : 0/1 hits, 0.50 expected hits
British roll dice for 1 Infantry in South Africa, round 5 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 Tank in South Africa, round 6 : 0/1 hits, 0.50 expected hits
British roll dice for 1 Infantry in South Africa, round 6 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 Tank in South Africa, round 7 : 0/1 hits, 0.50 expected hits
British roll dice for 1 Infantry in South Africa, round 7 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 Tank in South Africa, round 8 : 0/1 hits, 0.50 expected hits
British roll dice for 1 Infantry in South Africa, round 8 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 Tank in South Africa, round 9 : 0/1 hits, 0.50 expected hits
British roll dice for 1 Infantry in South Africa, round 9 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 Tank in South Africa, round 10 : 0/1 hits, 0.50 expected hits
British roll dice for 1 Infantry in South Africa, round 10 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 Tank in South Africa, round 11 : 1/1 hits, 0.50 expected hits
British roll dice for 1 Infantry in South Africa, round 11 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the British lost in South Africa
Germans win, taking South Africa from British with 1 Tank remaining. Battle score for attacker is 2
Casualties for British: 1 Infantry
Battle in Belgium
Germans attack with 2 Fighters, 1 Infantry, 2 Stukas and 1 Tank
Neutral defend with 3 Infantrys
Germans roll dice for 1 Battleship and 2 Cruisers in Belgium, round 2 : 3/3 hits, 1.67 expected hits
3 Infantrys owned by the Neutral lost in Belgium
Germans loses 0 PUs for violating Belgiums neutrality.
Germans win, taking Belgium from Neutral with 2 Fighters, 1 Infantry, 2 Stukas and 1 Tank remaining. Battle score for attacker is 6
Casualties for Neutral: 3 Infantrys
Non Combat Move - Germans
2 Fighters and 2 Stukas moved from Belgium to Normandy
1 Tank moved from Brittany to Burgundy
1 Destroyer and 1 Transport moved from 58 Sea Zone to 66 Sea Zone
3 Infantrys moved from Bohemia to Silesia
1 AAGun moved from Krakow to Hungary
Place Units - Germans
3 Submarines placed in 20 Sea Zone
2 Submarines placed in 20 Sea Zone
4 Artillerys placed in Warsaw
3 Artillerys placed in Danzig
5 Artillerys placed in Bohemia
3 HeavyTanks placed in Bavaria
1 Elite placed in Hamburg
Turn Complete - Germans
Germans collect 103 PUs; end with 103 PUs
Combat Hit Differential Summary :
Germans : -2.67
British : -3.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7
Combat Move - Russians
1 Infantry moved from Zhigansk to Kolyma
Russians take Kolyma from Hisaichi
1 Infantry moved from Zhigansk to Okhotsk
Russians take Okhotsk from Hisaichi
2 Artillerys, 19 Infantrys, 1 Mot.Inf and 2 Tanks moved from Ayan to Chita
1 Infantry moved from Yakutsk to Ayan
3 Infantrys moved from Yakutsk to N.Buryat Mongolia
2 Infantrys moved from Irkutsk to N.Buryat Mongolia
4 Infantrys moved from Olyokminsk to N.Buryat Mongolia
2 Infantrys moved from Krasnoyarsk to Irkutsk
2 Infantrys moved from Novosibirsk to Krasnoyarsk
2 Infantrys moved from Sverdlovsk to Novosibirsk
1 Artillery and 5 Infantrys moved from Khatanga to Olyokminsk
6 Infantrys moved from Sibirsky to Khatanga
2 Infantrys moved from Chimkent to 126 Sea Zone
2 Infantrys moved from 126 Sea Zone to Astrakhan
1 Infantry moved from Tashkent to Chimkent
1 Transport moved from 53 Sea Zone to 54 Sea Zone
1 Artillery and 3 Infantrys moved from Latvia to East Prussia
1 Infantry moved from Lithuania to Brest
1 Artillery and 6 Infantrys moved from Minsk to Brest
8 Infantrys moved from Kiev to Brest
2 Infantrys moved from Vinnytsia to Krakow
2 Fighters moved from Kiev to Krakow
1 Fighter moved from Kiev to Krakow
1 Bomber moved from Leningrad to East Prussia
1 Fighter moved from Kiev to Lithuania
1 Fighter moved from Lithuania to East Prussia
5 Artillerys, 1 Elite and 10 Infantrys moved from Vinnytsia to E.Romania
5 Artillerys, 1 Elite and 10 Infantrys moved from Vinnytsia to Brest
1 Infantry moved from S.Karelia to Vyborg
1 Artillery and 3 Infantrys moved from Arkhangelsk to 6 Sea Zone
1 Artillery and 3 Infantrys moved from 6 Sea Zone to Lapland
1 Artillery and 2 Infantrys moved from S.Karelia to N.Karelia
1 Bomber moved from Moscow to Lapland
1 Mot.Inf moved from Vinnytsia to Odessa
Russians take Odessa from Romanians
1 Mot.Inf moved from Odessa to E.Romania
10 Infantrys moved from Vinnytsia to Brest
1 ArmoredCar moved from Kursk to Brest
5 ArmoredCars, 2 Mech.Rockets, 1 Mot.Inf and 5 Tanks moved from Vinnytsia to Brest
3 Infantrys moved from Vinnytsia to E.Romania
3 Mech.Rockets moved from Vinnytsia to E.Romania
2 Infantrys moved from Vinnytsia to E.Romania
4 Infantrys moved from Vinnytsia to Brest
1 ArmoredCar moved from Donetsk to Vinnytsia
2 Tanks moved from Vinnytsia to E.Romania
1 ArmoredCar moved from Vinnytsia to E.Romania
3 Mech.Rockets moved from Kursk to E.Romania
1 ArmoredCar moved from Rostov to Vinnytsia
2 ArmoredCars moved from Stalingrad to Donetsk
3 Infantrys moved from Donetsk to Vinnytsia
2 Infantrys moved from Kursk to Kiev
1 Infantry moved from Vinnytsia to Krakow
1 Infantry moved from Rostov to Donetsk
3 Infantrys moved from Stalingrad to Rostov
7 Infantrys moved from Yaroslavl to Kursk
7 Infantrys moved from Moscow to Yaroslavl
2 Infantrys moved from Moscow to Tula
1 Artillery and 1 Infantry moved from Georgia to 54 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 54 Sea Zone to 53 Sea Zone
1 Artillery and 1 Infantry moved from 53 Sea Zone to E.Romania
1 Infantry moved from Georgia to Rostov
3 Infantrys moved from Leningrad to Latvia
Purchase Units - Russians
Russians buy 4 ArmoredCars, 2 Artillerys, 23 Infantrys, 5 Mech.Rockets and 3 Tanks; Remaining resources: 0 PUs;
Combat - Russians
Battle in East Prussia
Russians attack with 1 Artillery, 1 Bomber, 1 Fighter and 3 Infantrys
Germans defend with 1 Bunker
Russians roll dice for 1 Artillery, 1 Bomber, 1 Fighter and 3 Infantrys in East Prussia, round 2 : 0/6 hits, 2,00 expected hits
Germans roll dice for 1 Bunker in East Prussia, round 2 : 1/1 hits, 0,50 expected hits
1 Infantry owned by the Russians lost in East Prussia
Russians roll dice for 1 Artillery, 1 Bomber, 1 Fighter and 2 Infantrys in East Prussia, round 3 : 0/5 hits, 1,83 expected hits
Germans roll dice for 1 Bunker in East Prussia, round 3 : 0/1 hits, 0,50 expected hits
Russians roll dice for 1 Artillery, 1 Bomber, 1 Fighter and 2 Infantrys in East Prussia, round 4 : 3/5 hits, 1,83 expected hits
Germans roll dice for 1 Bunker in East Prussia, round 4 : 1/1 hits, 0,50 expected hits
1 Infantry owned by the Russians and 1 Bunker owned by the Germans lost in East Prussia
Russians win, taking East Prussia from Germans with 1 Artillery, 1 Bomber, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Russians: 2 Infantrys
Casualties for Germans: 1 Bunker
Battle in Brest
Russians attack with 6 ArmoredCars, 6 Artillerys, 1 Elite, 39 Infantrys, 2 Mech.Rockets, 1 Mot.Inf and 5 Tanks
Romanians defend with 1 AAGun and 1 Tank
Russians roll dice for 6 ArmoredCars, 6 Artillerys, 1 Elite, 39 Infantrys, 2 Mech.Rockets, 1 Mot.Inf and 5 Tanks in Brest, round 2 : 12/60 hits, 15,83 expected hits
Romanians roll dice for 1 Tank in Brest, round 2 : 1/1 hits, 0,50 expected hits
1 Infantry owned by the Russians and 1 Tank owned by the Romanians lost in Brest
Russians win, taking Brest from Romanians with 6 ArmoredCars, 6 Artillerys, 1 Elite, 38 Infantrys, 2 Mech.Rockets, 1 Mot.Inf and 5 Tanks remaining. Battle score for attacker is 3
Casualties for Russians: 1 Infantry
Casualties for Romanians: 1 Tank
Battle in E.Romania
Russians attack with 1 ArmoredCar, 6 Artillerys, 1 Elite, 16 Infantrys, 6 Mech.Rockets, 1 Mot.Inf and 2 Tanks
Germans defend with 1 Infantry
Russians roll dice for 1 ArmoredCar, 6 Artillerys, 1 Elite, 16 Infantrys, 6 Mech.Rockets, 1 Mot.Inf and 2 Tanks in E.Romania, round 2 : 12/33 hits, 11,50 expected hits
Romanians roll dice for 1 Infantry in E.Romania, round 2 : 1/1 hits, 0,33 expected hits
1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in E.Romania
Russians win, taking E.Romania from Romanians with 1 ArmoredCar, 6 Artillerys, 1 Elite, 15 Infantrys, 6 Mech.Rockets, 1 Mot.Inf and 2 Tanks remaining. Battle score for attacker is 0
Casualties for Russians: 1 Infantry
Casualties for Germans: 1 Infantry
Battle in N.Karelia
Russians attack with 1 Artillery and 2 Infantrys
Finns defend with 1 Elite
Russians roll dice for 1 Artillery and 2 Infantrys in N.Karelia, round 2 : 1/3 hits, 0,83 expected hits
Finns roll dice for 1 Elite in N.Karelia, round 2 : 0/1 hits, 0,33 expected hits
1 Elite owned by the Finns lost in N.Karelia
Russians win, taking N.Karelia from Finns with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 3
Casualties for Finns: 1 Elite
Battle in Krakow
Russians attack with 3 Fighters and 3 Infantrys
Germans defend with 1 Infantry
Russians roll dice for 3 Fighters and 3 Infantrys in Krakow, round 2 : 0/6 hits, 1,50 expected hits
Germans roll dice for 1 Infantry in Krakow, round 2 : 0/1 hits, 0,33 expected hits
Russians roll dice for 3 Fighters and 3 Infantrys in Krakow, round 3 : 2/6 hits, 1,50 expected hits
Germans roll dice for 1 Infantry in Krakow, round 3 : 0/1 hits, 0,33 expected hits
1 Infantry owned by the Germans lost in Krakow
Russians win, taking Krakow from Germans with 3 Fighters and 3 Infantrys remaining. Battle score for attacker is 2
Casualties for Germans: 1 Infantry
Battle in Lapland
Russians attack with 1 Artillery, 1 Bomber and 3 Infantrys
Finns defend with 1 Elite and 1 Infantry
Russians roll dice for 1 Artillery, 1 Bomber and 3 Infantrys in Lapland, round 2 : 3/5 hits, 1,67 expected hits
Finns roll dice for 1 Elite and 1 Infantry in Lapland, round 2 : 2/2 hits, 0,67 expected hits
1 Infantry owned by the Finns, 1 Elite owned by the Finns and 2 Infantrys owned by the Russians lost in Lapland
Russians win, taking Lapland from Finns with 1 Artillery, 1 Bomber and 1 Infantry remaining. Battle score for attacker is 1
Casualties for Russians: 2 Infantrys
Casualties for Finns: 1 Elite and 1 Infantry
Non Combat Move - Russians
3 Fighters moved from Krakow to Vinnytsia
1 AAGun moved from Vinnytsia to Krakow
1 Fighter moved from East Prussia to Latvia
1 Bomber moved from East Prussia to Leningrad
1 AAGun moved from Donetsk to Vinnytsia
1 AAGun moved from Minsk to Latvia
1 Infantry moved from Leningrad to Latvia
1 Bomber moved from Lapland to Leningrad
1 AAGun moved from Ayan to Chita
Place Units - Russians
3 Mech.Rockets placed in Kursk
1 Artillery and 2 Infantrys placed in Georgia
1 Artillery and 3 Infantrys placed in Arkhangelsk
2 Infantrys and 2 Mech.Rockets placed in Leningrad
6 Infantrys placed in Sibirsky
1 ArmoredCar, 1 Infantry and 3 Tanks placed in Stalingrad
2 ArmoredCars and 8 Infantrys placed in Moscow
1 Infantry placed in Sverdlovsk
1 ArmoredCar placed in Tashkent
Turn Complete - Russians
Russians collect 121 PUs; end with 121 PUs
Combat Hit Differential Summary :
Germans : -0,17
Romanians : 1,17
Finns : 1,00
Russians : -5,50
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7
Combat Move - Italians
1 Infantry moved from Tuscany to 46 Sea Zone
1 Cruiser and 1 Infantry moved from 46 Sea Zone to 42 Sea Zone
1 Infantry moved from 42 Sea Zone to Baleares
1 Artillery, 1 Elite and 1 Infantry moved from S.Algeria to N.Algeria
2 Artillerys and 3 Elites moved from E.Morocco to N.Algeria
1 Elite and 2 Infantrys moved from Tuscany to 46 Sea Zone
1 Infantry moved from Rome to 46 Sea Zone
1 Elite, 3 Infantrys and 2 Transports moved from 46 Sea Zone to 48 Sea Zone
1 Elite and 3 Infantrys moved from 48 Sea Zone to Malta
2 Artillerys and 2 Infantrys moved from Cairo to 56 Sea Zone
2 Artillerys, 2 Infantrys and 2 Transports moved from 56 Sea Zone to 48 Sea Zone
1 Destroyer moved from 56 Sea Zone to 48 Sea Zone
2 Artillerys and 2 Infantrys moved from 48 Sea Zone to Malta
1 ArmoredCar moved from Trucial Coast to 58 Sea Zone
1 Infantry moved from French Somaliland to 58 Sea Zone
1 ArmoredCar, 1 Battleship, 4 Destroyers, 1 Infantry and 1 Transport moved from 58 Sea Zone to 66 Sea Zone
1 ArmoredCar and 1 Infantry moved from 66 Sea Zone to Sumatra
1 Infantry moved from British Somaliland to Italian East Africa
1 ArmoredCar moved from Palestine to Nubia
4 Infantrys moved from Palestine to Lower Egypt
2 Infantrys moved from Equatoria to Italian East Africa
1 Artillery and 1 Infantry moved from Equatoria to French Equatorial Africa
1 Fighter moved from Kenya to Cape Town
2 Mech.Infs and 1 Tank moved from Rhodesia to Cape Town
1 Mech.Inf moved from E.Morocco to Tangier
Italians take Tangier from French
1 Mech.Inf moved from Tangier to E.Morocco
Purchase Units - Italians
Italians buy 2 Destroyers, 23 Infantrys and 3 Submarines; Remaining resources: 0 PUs;
Combat - Italians
Battle in Malta
Italians attack with 2 Artillerys, 1 Elite and 5 Infantrys
British defend with 3 Bunkers
Italians roll dice for 2 Artillerys, 1 Elite and 5 Infantrys in Malta, round 2 : 2/8 hits, 2.17 expected hits
Units damaged: 2 Bunkers owned by the British
British roll dice for 3 Bunkers in Malta, round 2 : 2/3 hits, 1.50 expected hits
2 Infantrys owned by the Italians lost in Malta
Italians roll dice for 2 Artillerys, 1 Elite and 3 Infantrys in Malta, round 3 : 3/6 hits, 1.83 expected hits
Units damaged: 1 Bunker owned by the British
British roll dice for 3 Bunkers in Malta, round 3 : 2/3 hits, 1.50 expected hits
2 Bunkers owned by the British and 2 Infantrys owned by the Italians lost in Malta
Italians roll dice for 2 Artillerys, 1 Elite and 1 Infantry in Malta, round 4 : 1/4 hits, 1.50 expected hits
British roll dice for 1 Bunker in Malta, round 4 : 1/1 hits, 0.50 expected hits
1 Bunker owned by the British and 1 Infantry owned by the Italians lost in Malta
Italians win, taking Malta from British with 2 Artillerys and 1 Elite remaining. Battle score for attacker is 8
Casualties for Italians: 5 Infantrys
Casualties for British: 3 Bunkers
Battle in N.Algeria
Italians attack with 3 Artillerys, 4 Elites and 1 Infantry
Americans defend with 1 Elite, 2 Infantrys and 2 Tanks
Italians roll dice for 3 Artillerys, 4 Elites and 1 Infantry in N.Algeria, round 2 : 4/8 hits, 3.00 expected hits
French roll dice for 1 Elite, 2 Infantrys and 2 Tanks in N.Algeria, round 2 : 3/5 hits, 2.00 expected hits
2 Elites owned by the Italians, 1 Elite owned by the Americans, 2 Infantrys owned by the Americans, 1 Infantry owned by the Italians and 1 Tank owned by the Americans lost in N.Algeria
Italians roll dice for 3 Artillerys and 2 Elites in N.Algeria, round 3 : 2/5 hits, 2.00 expected hits
French roll dice for 1 Tank in N.Algeria, round 3 : 1/1 hits, 0.50 expected hits
1 Artillery owned by the Italians and 1 Tank owned by the Americans lost in N.Algeria
Italians win, taking N.Algeria from French with 2 Artillerys and 2 Elites remaining. Battle score for attacker is 5
Casualties for Italians: 1 Artillery, 2 Elites and 1 Infantry
Casualties for Americans: 1 Elite, 2 Infantrys and 2 Tanks
Battle in Cape Town
Italians attack with 1 Fighter, 2 Mech.Infs and 1 Tank
British defend with 1 AAGun, 1 Factory and 5 Infantrys
AA fire in Cape Town : 0/1 hits, 0.17 expected hits
Italians roll dice for 1 Fighter, 2 Mech.Infs and 1 Tank in Cape Town, round 2 : 2/4 hits, 1.50 expected hits
British roll dice for 5 Infantrys in Cape Town, round 2 : 1/5 hits, 1.67 expected hits
2 Infantrys owned by the British and 1 Mech.Inf owned by the Italians lost in Cape Town
Italians roll dice for 1 Fighter, 1 Mech.Inf and 1 Tank in Cape Town, round 3 : 1/3 hits, 1.17 expected hits
British roll dice for 3 Infantrys in Cape Town, round 3 : 1/3 hits, 1.00 expected hits
1 Infantry owned by the British and 1 Mech.Inf owned by the Italians lost in Cape Town
Italians roll dice for 1 Fighter and 1 Tank in Cape Town, round 4 : 1/2 hits, 0.83 expected hits
British roll dice for 2 Infantrys in Cape Town, round 4 : 1/2 hits, 0.67 expected hits
1 Fighter owned by the Italians and 1 Infantry owned by the British lost in Cape Town
Italians roll dice for 1 Tank in Cape Town, round 5 : 0/1 hits, 0.50 expected hits
British roll dice for 1 Infantry in Cape Town, round 5 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 Tank in Cape Town, round 6 : 1/1 hits, 0.50 expected hits
British roll dice for 1 Infantry in Cape Town, round 6 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the British lost in Cape Town
Italians win, taking Cape Town from British with 1 Tank remaining. Battle score for attacker is -10
Casualties for Italians: 1 Fighter and 2 Mech.Infs
Casualties for British: 5 Infantrys
Battle in Baleares
Italians attack with 1 Infantry
Neutral defend with 1 Infantry
Italians roll dice for 1 Cruiser in Baleares, round 2 : 0/1 hits, 0.50 expected hits
Italians roll dice for 1 Infantry in Baleares, round 2 : 0/1 hits, 0.17 expected hits
Neutral roll dice for 1 Infantry in Baleares, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 Infantry in Baleares, round 3 : 0/1 hits, 0.17 expected hits
Neutral roll dice for 1 Infantry in Baleares, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Italians lost in Baleares
Neutral win with 1 Infantry remaining. Battle score for attacker is -2
Casualties for Italians: 1 Infantry
Non Combat Move - Italians
4 Infantrys moved from Tunis to N.Tunisia
4 Infantrys moved from Provence to Lombardy
5 Infantrys moved from Lombardy to Venetia
1 Carrier and 2 Destroyers moved from 46 Sea Zone to 42 Sea Zone
1 AAGun moved from Orleanais to Brittany
Place Units - Italians
4 Infantrys placed in E.Morocco
4 Infantrys placed in Tunis
5 Infantrys placed in Lombardy
2 Destroyers and 2 Submarines placed in 46 Sea Zone
1 Submarine placed in 56 Sea Zone
5 Infantrys placed in Cairo
2 Infantrys placed in Syria
3 Infantrys placed in Rome
Turn Complete - Italians
Italians collect 86 PUs; end with 86 PUs
Combat Hit Differential Summary :
Neutral : 0.33
Italians : 1.17
British : 0.50
French : 1.50
AA fire in Cape Town : : -0.17
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7
Combat Move - French
2 Infantrys moved from Iceland to 9 Sea Zone
2 Infantrys and 1 Transport moved from 9 Sea Zone to 18 Sea Zone
2 Infantrys moved from 18 Sea Zone to Wales
Purchase Units - French
French buy 1 Bunker; Remaining resources: 4 PUs;
Non Combat Move - French
Place Units - French
1 Bunker placed in Mauritania
Turn Complete - French
French collect 10 PUs; end with 14 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7
Combat Move - Yamamoto
1 Adv.Fighter moved from 109 Sea Zone to Jaluit
1 Adv.Fighter moved from 109 Sea Zone to Kwajalein
1 Adv.Fighter and 1 Fighter moved from 109 Sea Zone to 104 Sea Zone
1 Fighter moved from 109 Sea Zone to 104 Sea Zone
1 Marine moved from New Britain to 109 Sea Zone
1 Infantry moved from New Ireland to 109 Sea Zone
1 Infantry moved from Milne Bay to 109 Sea Zone
1 Infantry, 1 Marine and 1 Transport moved from 109 Sea Zone to 103 Sea Zone
1 Infantry and 1 Marine moved from 103 Sea Zone to Jaluit
1 Infantry and 1 Transport moved from 109 Sea Zone to 103 Sea Zone
1 Infantry moved from 103 Sea Zone to Kwajalein
3 Fighters moved from 109 Sea Zone to 104 Sea Zone
1 B.Carrier, 1 B.Transport, 2 Battleships, 3 Carriers, 6 Destroyers, 4 Submarines and 2 Transports moved from 109 Sea Zone to 102 Sea Zone
1 B.Carrier and 3 Fighters moved from 107 Sea Zone to 102 Sea Zone
4 Infantrys moved from Broome to Western Australia
1 Transport moved from 110 Sea Zone to 66 Sea Zone
1 Infantry moved from Java to Sumatra
3 Fighters moved from 102 Sea Zone to Wake
Purchase Units - Yamamoto
Yamamoto buy 2 B.Carriers, 2 Bunkers, 1 Fighter, 6 Infantrys and 2 Tanks; Remaining resources: 0 PUs;
Combat - Yamamoto
Battle in Kwajalein
Yamamoto attack with 1 Adv.Fighter and 1 Infantry
Americans defend with 1 Infantry
Yamamoto roll dice for 1 Adv.Fighter and 1 Infantry in Kwajalein, round 2 : 0/2 hits, 0.67 expected hits
Americans roll dice for 1 Infantry in Kwajalein, round 2 : 0/1 hits, 0.33 expected hits
Yamamoto roll dice for 1 Adv.Fighter and 1 Infantry in Kwajalein, round 3 : 1/2 hits, 0.67 expected hits
Americans roll dice for 1 Infantry in Kwajalein, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Yamamoto and 1 Infantry owned by the Americans lost in Kwajalein
Yamamoto win with 1 Adv.Fighter remaining. Battle score for attacker is 0
Casualties for Yamamoto: 1 Infantry
Casualties for Americans: 1 Infantry
Battle in 104 Sea Zone
Yamamoto attack with 1 Adv.Fighter and 5 Fighters
Americans defend with 1 Submarine
Yamamoto roll dice for 1 Adv.Fighter and 5 Fighters in 104 Sea Zone, round 2 : 4/6 hits, 2.17 expected hits
1 Submarine owned by the Americans lost in 104 Sea Zone
Yamamoto win with 1 Adv.Fighter and 5 Fighters remaining. Battle score for attacker is 7
Casualties for Americans: 1 Submarine
Battle in Jaluit
Yamamoto attack with 1 Adv.Fighter, 1 Infantry and 1 Marine
Americans defend with 1 Infantry
Yamamoto roll dice for 1 Adv.Fighter, 1 Infantry and 1 Marine in Jaluit, round 2 : 2/3 hits, 1.17 expected hits
Americans roll dice for 1 Infantry in Jaluit, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Yamamoto and 1 Infantry owned by the Americans lost in Jaluit
Yamamoto win, taking Jaluit from Americans with 1 Adv.Fighter and 1 Marine remaining. Battle score for attacker is 0
Casualties for Yamamoto: 1 Infantry
Casualties for Americans: 1 Infantry
Non Combat Move - Yamamoto
1 Adv.Fighter moved from Jaluit to 102 Sea Zone
1 Adv.Fighter moved from Kwajalein to 102 Sea Zone
1 Adv.Fighter and 5 Fighters moved from 104 Sea Zone to Wake
1 AAGun moved from Broome to Western Australia
Place Units - Yamamoto
1 Bunker placed in Western Australia
3 Infantrys placed in Broome
1 Bunker and 2 Tanks placed in Wake
2 B.Carriers placed in 84 Sea Zone
1 Fighter placed in 84 Sea Zone
1 Infantry placed in Tokyo
2 Infantrys placed in Davao
Turn Complete - Yamamoto
Yamamoto collect 79 PUs; end with 79 PUs
Combat Hit Differential Summary :
Yamamoto : 2.33
Americans : 1.00
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7
Combat Move - Chinese
1 Infantry moved from Hupeh to Hunan
Chinese take Hunan from Hisaichi
4 Tanks moved from Shensi to Chahar
3 Tanks moved from Hupeh to Chahar
7 Infantrys moved from Hupeh to Anhwei
1 Adv.Fighter and 1 Fighter moved from Hupeh to Anhwei
Purchase Units - Chinese
Chinese buy 2 ArmoredCars, 7 Infantrys, 1 Mech.Inf and 2 Tanks; Remaining resources: 0 PUs;
Combat - Chinese
Battle in Anhwei
Chinese attack with 1 Adv.Fighter, 1 Fighter and 7 Infantrys
Hisaichi defend with 1 Elite and 2 Infantrys
Chinese roll dice for 1 Adv.Fighter, 1 Fighter and 7 Infantrys in Anhwei, round 2 : 3/9 hits, 2,00 expected hits
Hisaichi roll dice for 1 Elite and 2 Infantrys in Anhwei, round 2 : 1/3 hits, 1,00 expected hits
1 Elite owned by the Hisaichi, 2 Infantrys owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Anhwei
Chinese win, taking Anhwei from Hisaichi with 1 Adv.Fighter, 1 Fighter and 6 Infantrys remaining. Battle score for attacker is 5
Casualties for Chinese: 1 Infantry
Casualties for Hisaichi: 1 Elite and 2 Infantrys
Battle in Chahar
Chinese attack with 7 Tanks
Hisaichi defend with 1 ArmoredCar and 4 Infantrys
Chinese roll dice for 7 Tanks in Chahar, round 2 : 4/7 hits, 3,50 expected hits
Hisaichi roll dice for 1 ArmoredCar and 4 Infantrys in Chahar, round 2 : 4/5 hits, 1,50 expected hits
1 ArmoredCar owned by the Hisaichi, 4 Tanks owned by the Chinese and 3 Infantrys owned by the Hisaichi lost in Chahar
Chinese roll dice for 3 Tanks in Chahar, round 3 : 0/3 hits, 1,50 expected hits
Hisaichi roll dice for 1 Infantry in Chahar, round 3 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 3 Tanks in Chahar, round 4 : 1/3 hits, 1,50 expected hits
Hisaichi roll dice for 1 Infantry in Chahar, round 4 : 1/1 hits, 0,33 expected hits
1 Tank owned by the Chinese and 1 Infantry owned by the Hisaichi lost in Chahar
Chinese win, taking Chahar from Hisaichi with 2 Tanks remaining. Battle score for attacker is -13
Casualties for Chinese: 5 Tanks
Casualties for Hisaichi: 1 ArmoredCar and 4 Infantrys
Non Combat Move - Chinese
1 Infantry moved from Shensi to Shansi
1 Elite and 6 Infantrys moved from Shensi to Hupeh
1 Adv.Fighter and 1 Fighter moved from Anhwei to Hupeh
1 Infantry moved from Lanchow to Szechwan
3 Infantrys moved from Ningsia to Shensi
2 Infantrys moved from Ningsia to Suiyuan
4 ArmoredCars moved from Gobi Altai to Shensi
3 Tanks moved from Urumqi to Gobi Altai
2 Infantrys moved from E.Qinghai to Lanchow
4 Infantrys moved from E.Qinghai to Ningsia
6 Infantrys moved from Hsining to E.Qinghai
1 AAGun moved from Ningsia to Shensi
Place Units - Chinese
6 Infantrys placed in Hsining
2 ArmoredCars, 1 Mech.Inf and 1 Tank placed in Urumqi
1 Infantry and 1 Tank placed in Shensi
Turn Complete - Chinese
Chinese collect 34 PUs; end with 34 PUs
Combat Hit Differential Summary :
Hisaichi : 2,83
Chinese : -0,50