Ignore this topic the link has been updated, if you want to view the rules to the variant go to Axis and Allies Cold War Variant 2
We need an allied playbook.
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@barnee Indeed, Java 8 is needed for the current TripleA stable (1.9.0.0.13066). It is always recommended to have the latest update installed (currently update 201).
@Guam-Solo I recommend that you check our dedicated TripleA Support Category, especially the stickied topics there. You’ll find everything you need. In case you need support, just ask. :slightly_smiling_face:
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@crockett36 Why did the UK park their fleet off Malta instead of doing the Taranto raid or stacking in the safer sz92?
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The reason to do Toronto Crockett is to get rid of the extra transport. Nobody really cares about the battleship and crusier. Its that second transport Italy has to reinforce Alexandria, take and keep Gibraltar, evacuate Africa if needed, etc.
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@weddingsinger I m going to repost maybe tonight with a variation on the theme of operation ricochet. I think I just had an idea.
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@DessertFox599 good point
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@Panther Thanks - I’ll check it out and maybe PM you if there are problems.
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revised for 92 stack. pretty beefy english turn, if i do say so myself. unlucky in iraq. 3 guys, 3 hits. won’t look so pretty after ita turn, but assets. it’s all about the assets. I’m an asset man.
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i edited in a ger plane in Rome.
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@DessertFox599 said in We need an allied playbook.:
The reason to do Toronto Crockett is to get rid of the extra transport. Nobody really cares about the battleship and crusier. Its that second transport Italy has to reinforce Alexandria, take and keep Gibraltar, evacuate Africa if needed, etc.
I think it’s both. With the 4 surface ships Italy starts with, Italy can defend it’s transports against some attacks. Depends what the allies put in range of course. Without the fleet, any attack after getting Greece means suiciding transports.
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That 92 stack ends up being both a great way to save ships as well as a counter to sea lion.
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@crockett36 correct analysis.
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Id probably skip on Iraq and go for Ethiopia. Its too dicey
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@DessertFox599 I agree about Iraq and against a German player who goes hard at Moscow, Persia is the safer choice. UK can (hopefully) put a complex there and start sending stuff north immediately. Your 2 transports can shuck to Cairo easy enough instead of needed a factory in Iraq or Cairo.
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Persia is the most useful but also the most exposed location. Troops from Egypt/South Africa take an extra turn to reach it overland. I don’t know how much of an issue that is but it’s enough for me to prefer the Persia factory.
Not sure what you mean about it being safer though. Troops retreating from Calcutta get there one turn earlier?
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@simon33 Safer to take UK1… since no chance you’ll get diced.
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@DessertFox599 using bombardment and air power almost guarantees the slaughter of the ground troops, even if you lose your own.
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I’ve never understood why anyone would be even slightly interested in taking Iraq on turn 1 – it’s literally impossible for the Axis to activate it before UK2, you can take Persia from the same sea zone, Persia is worth the same amount to your economy, and Persia comes with 2 free troops instead of opposing you with 3 enemy troops.
Even if you have nothing better to do with your bombards and air power on UK1 (which is almost never the case), you should still prefer Persia to Iraq because Persia strengthens your forces and Iraq weakens your forces.