TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 1
Purchase Units - Germans
Germans buy 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 0 PUs;
Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
Combat Move - Germans
1 submarine moved from 117 Sea Zone to 106 Sea Zone
1 submarine moved from 118 Sea Zone to 111 Sea Zone
1 submarine moved from 124 Sea Zone to 111 Sea Zone
1 submarine moved from 108 Sea Zone to 110 Sea Zone
1 submarine moved from 103 Sea Zone to 110 Sea Zone
1 battleship moved from 113 Sea Zone to 111 Sea Zone
1 fighter moved from Norway to 111 Sea Zone
1 tactical_bomber moved from Western Germany to 111 Sea Zone
1 fighter moved from Holland Belgium to 110 Sea Zone
1 tactical_bomber moved from Germany to 110 Sea Zone
2 tactical_bombers moved from Western Germany to 110 Sea Zone
2 fighters moved from Western Germany to 110 Sea Zone
1 bomber moved from Germany to 110 Sea Zone
1 bomber moved from Germany to 111 Sea Zone
1 infantry moved from Holland Belgium to Normandy Bordeaux
1 infantry moved from Holland Belgium to Normandy Bordeaux
1 artillery moved from Holland Belgium to Normandy Bordeaux
3 armour, 1 artillery and 1 infantry moved from Holland Belgium to France
1 artillery, 3 infantry and 4 mech_infantrys moved from Western Germany to France
3 armour moved from Greater Southern Germany to France
1 tactical_bomber moved from Poland to France
1 infantry moved from Holland Belgium to Normandy Bordeaux
2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
1 infantry moved from Romania to Yugoslavia
2 infantry moved from Slovakia Hungary to Yugoslavia
1 fighter moved from Slovakia Hungary to Yugoslavia
Combat - Germans
Battle in 106 Sea Zone
Germans attack with 1 submarine
British defend with 1 destroyer and 1 transport
Germans roll dice for 1 submarine in 106 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in 106 Sea Zone
1 transport owned by the British lost in 106 Sea Zone
Germans roll dice for 1 submarine in 106 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Germans win, taking 106 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 15
Casualties for British: 1 destroyer and 1 transport
Battle in 110 Sea Zone
Germans attack with 1 bomber, 3 fighters, 2 submarines and 3 tactical_bombers
British defend with 1 battleship and 1 cruiser; French defend with 1 cruiser
Germans roll dice for 2 submarines in 110 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 bomber, 3 fighters and 3 tactical_bombers in 110 Sea Zone, round 2 : 3/7 hits, 4.17 expected hits
Units damaged: 1 battleship owned by the British
British roll dice for 1 battleship and 2 cruisers in 110 Sea Zone, round 2 : 0/3 hits, 1.67 expected hits
1 cruiser owned by the French and 1 cruiser owned by the British lost in 110 Sea Zone
Germans roll dice for 2 submarines in 110 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits
1 battleship owned by the British lost in 110 Sea Zone
Germans win with 1 bomber, 3 fighters, 2 submarines and 3 tactical_bombers remaining. Battle score for attacker is 44
Casualties for British: 1 battleship and 1 cruiser
Casualties for French: 1 cruiser
Battle in 111 Sea Zone
Germans attack with 1 battleship, 1 bomber, 1 fighter, 2 submarines and 1 tactical_bomber
British defend with 1 battleship, 1 cruiser and 1 destroyer
Germans roll dice for 2 submarines in 111 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits
Units damaged: 1 battleship owned by the British
Germans roll dice for 1 battleship, 1 bomber, 1 fighter and 1 tactical_bomber in 111 Sea Zone, round 2 : 4/4 hits, 2.50 expected hits
British roll dice for 1 battleship, 1 cruiser and 1 destroyer in 111 Sea Zone, round 2 : 0/3 hits, 1.50 expected hits
1 destroyer owned by the British, 1 cruiser owned by the British and 1 battleship owned by the British lost in 111 Sea Zone
Germans win with 1 battleship, 1 bomber, 1 fighter, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 40
Casualties for British: 1 battleship, 1 cruiser and 1 destroyer
Battle in Yugoslavia
Germans attack with 2 artilleries, 1 fighter and 9 infantry
Neutral_Allies defend with 5 infantry
Germans roll dice for 2 artilleries, 1 fighter and 9 infantry in Yugoslavia, round 2 : 1/12 hits, 3.00 expected hits
Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 3/5 hits, 1.67 expected hits
1 infantry owned by the Neutral_Allies and 3 infantry owned by the Germans lost in Yugoslavia
Germans roll dice for 2 artilleries, 1 fighter and 6 infantry in Yugoslavia, round 3 : 2/9 hits, 2.50 expected hits
Neutral_Allies roll dice for 4 infantry in Yugoslavia, round 3 : 1/4 hits, 1.33 expected hits
2 infantry owned by the Neutral_Allies and 1 infantry owned by the Germans lost in Yugoslavia
Germans roll dice for 2 artilleries, 1 fighter and 5 infantry in Yugoslavia, round 4 : 3/8 hits, 2.33 expected hits
Neutral_Allies roll dice for 2 infantry in Yugoslavia, round 4 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Neutral_Allies lost in Yugoslavia
Germans win, taking Yugoslavia from Neutral_Allies with 2 artilleries, 1 fighter and 5 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 4 infantry
Casualties for Neutral_Allies: 5 infantry
Battle in Normandy Bordeaux
Germans attack with 1 artillery and 3 infantry
French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 artillery and 3 infantry in Normandy Bordeaux, round 2 : 1/4 hits, 1.00 expected hits
French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans and 1 infantry owned by the French lost in Normandy Bordeaux
Germans roll dice for 1 artillery and 2 infantry in Normandy Bordeaux, round 3 : 1/3 hits, 0.83 expected hits
French roll dice for 1 artillery in Normandy Bordeaux, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 artillery owned by the French lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from French with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 2 infantry
Casualties for French: 1 artillery and 1 infantry
Battle in France
Germans attack with 6 armour, 2 artilleries, 4 infantry, 4 mech_infantrys and 1 tactical_bomber
British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry
AA fire in France : 0/1 hits, 0.17 expected hits
Germans roll dice for 6 armour, 2 artilleries, 4 infantry, 4 mech_infantrys and 1 tactical_bomber in France, round 2 : 4/17 hits, 6.00 expected hits
French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 2 : 1/11 hits, 4.33 expected hits
1 aaGun owned by the French, 1 infantry owned by the Germans and 3 infantry owned by the French lost in France
Germans roll dice for 6 armour, 2 artilleries, 3 infantry, 4 mech_infantrys and 1 tactical_bomber in France, round 3 : 4/16 hits, 5.83 expected hits
French roll dice for 2 armour, 2 artilleries, 1 fighter and 3 infantry in France, round 3 : 4/8 hits, 3.33 expected hits
3 infantry owned by the Germans, 3 infantry owned by the French, 1 artillery owned by the British and 1 mech_infantry owned by the Germans lost in France
Germans roll dice for 6 armour, 2 artilleries, 3 mech_infantrys and 1 tactical_bomber in France, round 4 : 4/12 hits, 5.17 expected hits
French roll dice for 2 armour, 1 artillery and 1 fighter in France, round 4 : 2/4 hits, 2.00 expected hits
2 artilleries owned by the Germans, 1 armour owned by the French, 1 fighter owned by the French, 1 armour owned by the British and 1 artillery owned by the French lost in France
Germans captures 19PUs while taking French capital
Germans converts factory_major into different units
Germans win, taking France from French with 6 armour, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 29
Casualties for Germans: 2 artilleries, 4 infantry and 1 mech_infantry
Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry
Casualties for British: 1 armour and 1 artillery
Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French
triggerFrenchDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to French
Non Combat Move - Germans
1 tactical_bomber moved from France to Western Germany
1 fighter moved from Yugoslavia to Southern Italy
1 infantry moved from Romania to Bulgaria
Germans take Bulgaria from Neutral_Axis
1 infantry moved from Norway to Finland
Germans take Finland from Neutral_Axis
1 cruiser and 1 transport moved from 114 Sea Zone to 112 Sea Zone
2 infantry moved from Norway to Finland
2 infantry moved from Denmark to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Norway
1 tactical_bomber moved from 111 Sea Zone to Western Germany
1 bomber moved from 111 Sea Zone to Western Germany
1 fighter moved from 111 Sea Zone to Western Germany
1 tactical_bomber moved from 110 Sea Zone to 112 Sea Zone
1 fighter moved from 110 Sea Zone to 112 Sea Zone
1 bomber, 2 fighters and 2 tactical_bombers moved from 110 Sea Zone to Western Germany
1 armour moved from Romania to Poland
1 armour moved from Slovakia Hungary to Poland
3 aaGuns, 3 artilleries and 11 infantry moved from Germany to Poland
Place Units - Germans
1 carrier, 1 destroyer and 1 submarine placed in 112 Sea Zone
Turn Complete - Germans
Germans collect 41 PUs; end with 60 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
Germans : -5.00
British : -3.50
French : -1.67
AA fire in France : : -0.17
Neutral_Allies : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 1
Purchase Units - Russians
Russians buy 12 infantry; Remaining resources: 1 PUs;
Combat Move - Russians
Non Combat Move - Russians
1 artillery and 6 infantry moved from Novgorod to Belarus
3 infantry moved from Baltic States to Belarus
2 infantry moved from Eastern Poland to Western Ukraine
2 infantry moved from Bessarabia to Western Ukraine
3 infantry moved from Ukraine to Western Ukraine
1 mech_infantry moved from Volgograd to Bryansk
1 armour moved from Volgograd to Bryansk
2 infantry moved from Caucasus to Rostov
3 infantry moved from Vyborg to Novgorod
2 infantry moved from Karelia to Novgorod
1 infantry moved from Archangel to Novgorod
1 aaGun moved from Novgorod to Belarus
1 cruiser moved from 115 Sea Zone to 114 Sea Zone
2 aaGuns moved from Russia to Bryansk
1 armour and 1 mech_infantry moved from Russia to Belarus
1 artillery and 1 infantry moved from Russia to Bryansk
6 infantry moved from Buryatia to Yakut S.S.R.
6 infantry moved from Amur to Buryatia
2 aaGuns and 6 infantry moved from Sakha to Buryatia
1 submarine moved from 127 Sea Zone to 112 Sea Zone
Place Units - Russians
3 infantry placed in Novgorod
3 infantry placed in Ukraine
6 infantry placed in Russia
Turn Complete - Russians
Russians collect 37 PUs; end with 38 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 1
Purchase Units - Japanese
Japanese buy 1 factory_minor and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Russians
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Japanese takes Political Action: Political Action Japanese To War With French
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied
Combat Move - Japanese
1 infantry moved from Korea to Amur
Japanese take Amur from Russians
1 artillery and 3 infantry moved from Kwangsi to Yunnan
1 artillery and 3 infantry moved from Kiangsi to Hunan
1 infantry moved from Shantung to Anhwe
Japanese take Anhwe from Chinese
1 tactical_bomber moved from Kiangsu to Yunnan
1 fighter moved from Kiangsu to Yunnan
2 bombers moved from Japan to Yunnan
2 fighters and 2 tactical_bombers moved from Manchuria to Hunan
1 fighter moved from Formosa to Hunan
Combat - Japanese
Battle in Yunnan
Japanese attack with 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber
Chinese defend with 4 infantry
Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 4/8 hits, 3.50 expected hits
Chinese roll dice for 4 infantry in Yunnan, round 2 : 0/4 hits, 1.33 expected hits
4 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Chinese: 4 infantry
Battle in Hunan
Japanese attack with 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers
Chinese defend with 2 infantry
Japanese roll dice for 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers in Hunan, round 2 : 4/9 hits, 3.83 expected hits
Chinese roll dice for 2 infantry in Hunan, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Hunan
Japanese win, taking Hunan from Chinese with 1 artillery, 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar
Non Combat Move - Japanese
3 infantry moved from Korea to Amur
1 aaGun moved from Manchuria to Amur
4 infantry and 1 mech_infantry moved from Manchuria to Amur
1 artillery moved from Manchuria to Amur
1 infantry moved from Manchuria to Amur
1 artillery moved from Jehol to Manchuria
1 artillery and 3 infantry moved from Kiangsu to Kiangsi
1 artillery moved from Shantung to 19 Sea Zone
1 infantry moved from Okinawa to 19 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
1 armour moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 transport moved from 20 Sea Zone to 6 Sea Zone
1 battleship, 2 carriers, 1 cruiser, 2 destroyers and 1 submarine moved from 6 Sea Zone to 36 Sea Zone
1 cruiser moved from 20 Sea Zone to 36 Sea Zone
1 carrier and 1 destroyer moved from 33 Sea Zone to 36 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 36 Sea Zone to Kwangsi
3 fighters and 2 tactical_bombers moved from Hunan to Kwangsi
2 bombers, 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
1 battleship, 1 destroyer and 1 submarine moved from 19 Sea Zone to 36 Sea Zone
2 fighters and 2 tactical_bombers moved from 6 Sea Zone to Kwangsi
1 fighter moved from Okinawa to Kwangsi
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Kwangsi
1 fighter moved from Korea to 36 Sea Zone
2 fighters moved from Japan to Kwangsi
1 infantry moved from Jehol to Manchuria
1 infantry moved from Shantung to Jehol
1 infantry moved from Shantung to Anhwe
Place Units - Japanese
2 transports placed in 6 Sea Zone
1 factory_minor placed in Manchuria
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Japan: 2 tactical_bombers
EDIT: Adding units owned by Japanese to Kwangsi: 2 tactical_bombers
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Japanese collect 30 PUs; end with 30 PUs
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 40 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 1
Purchase Units - British
British buy 1 fighter and 6 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 4 infantry and 1 marine; Remaining resources: 0 PUs;
Politics - British
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - British
1 destroyer moved from 109 Sea Zone to 106 Sea Zone
1 bomber moved from United Kingdom to 106 Sea Zone
2 fighters moved from United Kingdom to 111 Sea Zone
1 fighter moved from Scotland to 111 Sea Zone
1 cruiser moved from 91 Sea Zone to 96 Sea Zone
1 fighter moved from Gibraltar to 96 Sea Zone
1 fighter moved from Malta to Tobruk
1 tactical_bomber moved from 98 Sea Zone to Tobruk
1 armour, 1 artillery and 2 infantry moved from Alexandria to Tobruk
1 mech_infantry moved from Egypt to Tobruk
1 artillery and 1 infantry moved from Egypt to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Tobruk
Combat - British
Battle in 96 Sea Zone
British attack with 1 cruiser, 1 fighter and 1 transport
Italians defend with 1 destroyer and 1 transport
British roll dice for 1 cruiser, 1 fighter and 1 transport in 96 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the Italians and 1 cruiser owned by the British lost in 96 Sea Zone
1 transport owned by the Italians lost in 96 Sea Zone
British win with 1 fighter and 1 transport remaining. Battle score for attacker is 3
Casualties for British: 1 cruiser
Casualties for Italians: 1 destroyer and 1 transport
Battle in Tobruk
British attack with 1 armour, 2 artilleries, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber
Italians defend with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
British roll dice for 1 armour, 2 artilleries, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Tobruk, round 2 : 4/9 hits, 3,33 expected hits
Italians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Tobruk, round 2 : 3/6 hits, 2,17 expected hits
1 mech_infantry owned by the Italians, 3 infantry owned by the Italians and 3 infantry owned by the British lost in Tobruk
British roll dice for 1 armour, 2 artilleries, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Tobruk, round 3 : 5/6 hits, 2,67 expected hits
Italians roll dice for 1 armour and 1 artillery in Tobruk, round 3 : 0/2 hits, 0,83 expected hits
1 artillery owned by the Italians and 1 armour owned by the Italians lost in Tobruk
British win, taking Tobruk from Italians with 1 armour, 2 artilleries, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for British: 3 infantry
Casualties for Italians: 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
Battle in 111 Sea Zone
British attack with 3 fighters
Germans defend with 1 battleship and 2 submarines
2 submarines owned by the Germans Submerged
British roll dice for 3 fighters in 111 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits
Germans roll dice for 1 battleship in 111 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits
1 battleship owned by the Germans and 1 fighter owned by the British lost in 111 Sea Zone
British win with 2 fighters remaining. Battle score for attacker is 10
Casualties for British: 1 fighter
Casualties for Germans: 1 battleship
Battle in 106 Sea Zone
British attack with 1 bomber and 1 destroyer
Germans defend with 1 submarine
British roll dice for 1 bomber and 1 destroyer in 106 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
Germans roll dice for 1 submarine in 106 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Germans lost in 106 Sea Zone
British win, taking 106 Sea Zone from Germans with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Non Combat Move - British
2 infantry moved from Scotland to 109 Sea Zone
2 infantry and 1 transport moved from 109 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
1 aaGun moved from Scotland to United Kingdom
2 fighters moved from 111 Sea Zone to United Kingdom
1 bomber moved from 106 Sea Zone to New Brunswick Nova Scotia
1 artillery and 1 infantry moved from Ontario to Quebec
1 fighter moved from 96 Sea Zone to Malta
1 fighter and 1 tactical_bomber moved from Tobruk to Egypt
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 carrier, 1 cruiser and 1 destroyer moved from 98 Sea Zone to 81 Sea Zone
1 destroyer moved from 71 Sea Zone to 81 Sea Zone
1 infantry moved from West India to Eastern Persia
British take Eastern Persia from Neutral_Allies
1 artillery moved from India to 39 Sea Zone
1 infantry moved from India to 39 Sea Zone
1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Persia
British take Persia from Neutral_Allies
1 fighter and 2 infantry moved from Burma to India
3 infantry moved from Malaya to Shan State
1 battleship moved from 37 Sea Zone to 39 Sea Zone
2 infantry moved from Union of South Africa to Rhodesia
Place Units - British
1 fighter and 6 infantry placed in United Kingdom
Turn Complete - British
British collect 30 PUs; end with 30 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 33 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 36 PUs
Place Units - UK_Pacific
4 infantry and 1 marine placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs
Some Units in India change ownership: 4 infantry and 1 marine
Turning on Edit Mode
EDIT: Adding units owned by British to 39 Sea Zone: 1 destroyer
EDIT: Removing units owned by British from 80 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 1
Purchase Units - Italians
Italians buy 1 infantry and 1 transport; Remaining resources: 0 PUs;
Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
Combat Move - Italians
1 infantry moved from Southern Italy to 97 Sea Zone
1 infantry moved from Southern Italy to 95 Sea Zone
1 artillery moved from Northern Italy to 95 Sea Zone
1 artillery moved from Northern Italy to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
2 artilleries and 2 infantry moved from 98 Sea Zone to Egypt
1 bomber moved from Northern Italy to Egypt
1 battleship moved from 97 Sea Zone to 98 Sea Zone
1 cruiser moved from 97 Sea Zone to 98 Sea Zone
1 cruiser moved from 95 Sea Zone to 98 Sea Zone
1 submarine moved from 95 Sea Zone to 91 Sea Zone
2 fighters moved from Southern Italy to Tobruk
1 artillery and 1 infantry moved from Libya to Tobruk
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
Italians take Anglo Egyptian Sudan from British
Combat - Italians
Battle in 91 Sea Zone
Italians attack with 1 submarine
British defend with 1 transport
1 transport owned by the British lost in 91 Sea Zone
Italians roll dice for 1 submarine in 91 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Italians win with 1 submarine remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Egypt
Italians attack with 2 artilleries, 1 bomber and 2 infantry
British defend with 1 fighter, 1 harbour, 1 infantry and 1 tactical_bomber; ANZAC defend with 2 infantry
Italians roll dice for 1 battleship and 2 cruisers in Egypt, round 2 : 2/3 hits, 1.67 expected hits
Italians roll dice for 2 artilleries, 1 bomber and 2 infantry in Egypt, round 2 : 4/5 hits, 2.00 expected hits
British roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Egypt, round 2 : 2/5 hits, 2.17 expected hits
2 infantry owned by the ANZAC, 1 tactical_bomber owned by the British, 1 infantry owned by the British, 1 fighter owned by the British and 2 infantry owned by the Italians lost in Egypt
Italians win, taking Egypt from British with 2 artilleries and 1 bomber remaining. Battle score for attacker is 24
Casualties for Italians: 2 infantry
Casualties for ANZAC: 2 infantry
Casualties for British: 1 fighter, 1 infantry and 1 tactical_bomber
Battle in Tobruk
Italians attack with 1 artillery, 2 fighters and 1 infantry
British defend with 1 armour, 2 artilleries and 1 mech_infantry
Italians roll dice for 1 artillery, 2 fighters and 1 infantry in Tobruk, round 2 : 1/4 hits, 1.67 expected hits
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 1
Purchase Units - Italians
Italians buy 1 infantry and 1 transport; Remaining resources: 0 PUs;
Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
Combat Move - Italians
1 infantry moved from Southern Italy to 97 Sea Zone
1 infantry moved from Southern Italy to 95 Sea Zone
1 artillery moved from Northern Italy to 95 Sea Zone
1 artillery moved from Northern Italy to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
2 artilleries and 2 infantry moved from 98 Sea Zone to Egypt
1 bomber moved from Northern Italy to Egypt
1 battleship moved from 97 Sea Zone to 98 Sea Zone
1 cruiser moved from 97 Sea Zone to 98 Sea Zone
1 cruiser moved from 95 Sea Zone to 98 Sea Zone
1 submarine moved from 95 Sea Zone to 91 Sea Zone
2 fighters moved from Southern Italy to Tobruk
1 artillery and 1 infantry moved from Libya to Tobruk
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
Italians take Anglo Egyptian Sudan from British
Combat - Italians
Battle in 91 Sea Zone
Italians attack with 1 submarine
British defend with 1 transport
1 transport owned by the British lost in 91 Sea Zone
Italians roll dice for 1 submarine in 91 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Italians win with 1 submarine remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Egypt
Italians attack with 2 artilleries, 1 bomber and 2 infantry
British defend with 1 fighter, 1 harbour, 1 infantry and 1 tactical_bomber; ANZAC defend with 2 infantry
Italians roll dice for 1 battleship and 2 cruisers in Egypt, round 2 : 2/3 hits, 1.67 expected hits
Italians roll dice for 2 artilleries, 1 bomber and 2 infantry in Egypt, round 2 : 4/5 hits, 2.00 expected hits
British roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Egypt, round 2 : 2/5 hits, 2.17 expected hits
2 infantry owned by the ANZAC, 1 tactical_bomber owned by the British, 1 infantry owned by the British, 1 fighter owned by the British and 2 infantry owned by the Italians lost in Egypt
Italians win, taking Egypt from British with 2 artilleries and 1 bomber remaining. Battle score for attacker is 24
Casualties for Italians: 2 infantry
Casualties for ANZAC: 2 infantry
Casualties for British: 1 fighter, 1 infantry and 1 tactical_bomber
Battle in Tobruk
Italians attack with 1 artillery, 2 fighters and 1 infantry
British defend with 1 armour, 2 artilleries and 1 mech_infantry
Italians roll dice for 1 artillery, 2 fighters and 1 infantry in Tobruk, round 2 : 1/4 hits, 1.67 expected hits
British roll dice for 1 armour, 2 artilleries and 1 mech_infantry in Tobruk, round 2 : 2/4 hits, 1.50 expected hits
1 mech_infantry owned by the British, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Tobruk
retreated to Tobruk
British win with 1 armour and 2 artilleries remaining. Battle score for attacker is -3
Casualties for Italians: 1 artillery and 1 infantry
Casualties for British: 1 mech_infantry
Non Combat Move - Italians
2 fighters moved from Tobruk to Libya
1 bomber moved from Egypt to Ethiopia
1 artillery moved from Ethiopia to Anglo Egyptian Sudan
1 infantry moved from Italian Somaliland to Ethiopia
1 destroyer moved from 95 Sea Zone to 98 Sea Zone
1 armour moved from Albania to Slovakia Hungary
2 infantry moved from Albania to Yugoslavia
2 infantry moved from Northern Italy to Yugoslavia
1 armour moved from Northern Italy to Slovakia Hungary
2 aaGuns moved from Northern Italy to Yugoslavia
Place Units - Italians
1 transport placed in 97 Sea Zone
1 infantry placed in Northern Italy
Turning on Edit Mode
EDIT: Removing units owned by Italians from Southern Italy: 4 infantry
EDIT: Adding units owned by Italians to Northern Italy: 4 infantry
EDIT: Removing units owned by Italians from Southern Italy: 2 aaGuns
EDIT: Adding units owned by Italians to Northern Italy: 2 aaGuns
EDIT: Turning off Edit Mode
Turn Complete - Italians
Italians collect 13 PUs; end with 13 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 1
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Trigger Axis Conquer All France Algeria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Algeria
Trigger Axis Conquer All France Cruiser Place: Neutral_Axis has 1 cruiser placed in 93 Sea Zone
Trigger Axis Conquer All France Tunisia 3 Infantry Place: Neutral_Axis has 1 infantry placed in Tunisia
Trigger Axis Conquer All France Destroyer Place: Neutral_Axis has 1 destroyer placed in 93 Sea Zone
Trigger Axis Conquer All France Southern France 3 Infantry Place: Neutral_Axis has 1 infantry placed in Southern France
Trigger Axis Conquer All France Southern France 3 Artillery Place: Neutral_Axis has 1 artillery placed in Southern France
Trigger Axis Conquer All France Morocco 3 Infantry Place: Neutral_Axis has 1 infantry placed in Morocco
Trigger Axis Conquer All France Syria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Syria
Trigger Axis Conquer All France French West Africa 3 Infantry Place: Neutral_Axis has 1 infantry placed in French West Africa
Trigger Axis Conquer All France Tunisia 2 activates a trigger called: Trigger Axis Conquer All France Tunisia 3
Trigger Axis Conquer All France Tunisia 3: Neutral_Axis captures territory Tunisia
Trigger Axis Conquer All France French West Africa 2 activates a trigger called: Trigger Axis Conquer All France French West Africa 3
Trigger Axis Conquer All France French West Africa 3: Neutral_Axis captures territory French West Africa
Trigger Axis Conquer All France French Central Africa 2 activates a trigger called: Trigger Axis Conquer All France French Central Africa 3
Trigger Axis Conquer All France French Central Africa 3: Neutral_Axis captures territory French Central Africa
Trigger Axis Conquer All France Algeria 2 activates a trigger called: Trigger Axis Conquer All France Algeria 3
Trigger Axis Conquer All France Algeria 3: Neutral_Axis captures territory Algeria
Trigger Axis Conquer All France Syria 2 activates a trigger called: Trigger Axis Conquer All France Syria 3
Trigger Axis Conquer All France Syria 3: Neutral_Axis captures territory Syria
Trigger Axis Conquer All France Morocco 2 activates a trigger called: Trigger Axis Conquer All France Morocco 3
Trigger Axis Conquer All France Morocco 3: Neutral_Axis captures territory Morocco
Trigger Axis Conquer All France Algeria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Algeria 3 Infantry Remove
Trigger Axis Conquer All France Algeria 3 Infantry Remove: has removed 1 infantry owned by French in Algeria
Trigger Axis Conquer All France Cruiser Place activates a trigger called: Trigger Axis Conquer All France Cruiser Remove
Trigger Axis Conquer All France Cruiser Remove: has removed 1 cruiser owned by French in 93 Sea Zone
Trigger Axis Conquer All France Tunisia 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Tunisia 3 Infantry Remove
Trigger Axis Conquer All France Tunisia 3 Infantry Remove: has removed 1 infantry owned by French in Tunisia
Trigger Axis Conquer All France Destroyer Place activates a trigger called: Trigger Axis Conquer All France Destroyer Remove
Trigger Axis Conquer All France Destroyer Remove: has removed 1 destroyer owned by French in 93 Sea Zone
Trigger Axis Conquer All France Southern France 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Infantry Remove
Trigger Axis Conquer All France Southern France 3 Infantry Remove: has removed 1 infantry owned by French in Southern France
Trigger Axis Conquer All France Southern France 3 Artillery Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Artillery Remove
Trigger Axis Conquer All France Southern France 3 Artillery Remove: has removed 1 artillery owned by French in Southern France
Trigger Axis Conquer All France Morocco 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Morocco 3 Infantry Remove
Trigger Axis Conquer All France Morocco 3 Infantry Remove: has removed 1 infantry owned by French in Morocco
Trigger Axis Conquer All France French Madagascar 2 activates a trigger called: Trigger Axis Conquer All France French Madagascar 3
Trigger Axis Conquer All France French Madagascar 3: Neutral_Axis captures territory French Madagascar
Trigger Axis Conquer All France Syria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Syria 3 Infantry Remove
Trigger Axis Conquer All France Syria 3 Infantry Remove: has removed 1 infantry owned by French in Syria
Trigger Axis Conquer All France Southern France 2 activates a trigger called: Trigger Axis Conquer All France Southern France 3
Trigger Axis Conquer All France Southern France 3: Neutral_Axis captures territory Southern France
Trigger Axis Conquer All France French Indo China 2 activates a trigger called: Trigger Axis Conquer All France French Indo China 3
Trigger Axis Conquer All France French Indo China 3: Neutral_Axis captures territory French Indo China
Trigger Axis Conquer All France French Guiana 2 activates a trigger called: Trigger Axis Conquer All France French Guiana 3
Trigger Axis Conquer All France French Guiana 3: Neutral_Axis captures territory French Guiana
Trigger Axis Conquer All France French West Africa 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France French West Africa 3 Infantry Remove
Trigger Axis Conquer All France French West Africa 3 Infantry Remove: has removed 1 infantry owned by French in French West Africa
Combat Move - French
Non Combat Move - French
1 fighter moved from United Kingdom to Gibraltar
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 10 artilleries and 2 bombers; Remaining resources: 0 PUs;
Politics - Germans
Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French
Combat Move - Germans
1 infantry moved from Yugoslavia to 97 Sea Zone
1 artillery moved from Yugoslavia to 97 Sea Zone
5 infantry moved from Bulgaria to Greece
1 fighter moved from Southern Italy to Greece
2 bombers moved from Western Germany to Greece
1 tactical_bomber moved from Western Germany to 96 Sea Zone
2 fighters and 2 tactical_bombers moved from Western Germany to Egypt
1 fighter and 1 tactical_bomber moved from Western Germany to Libya
2 submarines moved from 111 Sea Zone to 109 Sea Zone
1 artillery and 4 infantry moved from Yugoslavia to Slovakia Hungary
6 armour and 3 mech_infantrys moved from France to Germany
1 infantry moved from Norway to 112 Sea Zone
1 infantry moved from Norway to Finland
1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 112 Sea Zone to 110 Sea Zone
1 artillery moved from Normandy Bordeaux to 110 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 3 submarines, 1 tactical_bomber and 1 transport moved from 110 Sea Zone to 109 Sea Zone
1 infantry moved from 109 Sea Zone to Eire
1 artillery moved from 109 Sea Zone to Eire
1 infantry moved from Normandy Bordeaux to France
Combat - Germans
Battle in 96 Sea Zone
Germans attack with 1 tactical_bomber
British defend with 1 transport
1 transport owned by the British lost in 96 Sea Zone
Germans win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Eire
Battle in Greece
Germans attack with 2 bombers, 1 fighter and 5 infantry
Neutral_Allies defend with 4 infantry
Germans roll dice for 2 bombers, 1 fighter and 5 infantry in Greece, round 2 : 3/8 hits, 2.67 expected hits
Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 3/4 hits, 1.33 expected hits
3 infantry owned by the Neutral_Allies and 3 infantry owned by the Germans lost in Greece
Germans roll dice for 2 bombers, 1 fighter and 2 infantry in Greece, round 3 : 2/5 hits, 2.17 expected hits
Neutral_Allies roll dice for 1 infantry in Greece, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Neutral_Allies and 1 infantry owned by the Germans lost in Greece
Germans win, taking Eire from Neutral_Allies, taking Greece from Neutral_Allies with 2 bombers, 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 4 infantry
Casualties for Neutral_Allies: 4 infantry
Non Combat Move - Germans
1 fighter moved from Greece to Libya
1 tactical_bomber moved from 96 Sea Zone to Libya
2 bombers moved from Greece to Western Germany
Place Units - Germans
10 artilleries placed in Germany
1 armour and 2 bombers placed in Western Germany
Turn Complete - Germans
Germans collect 43 PUs; end with 43 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 10 artilleries and 2 bombers; Remaining resources: 0 PUs;
Politics - Germans
Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French
Combat Move - Germans
1 infantry moved from Yugoslavia to 97 Sea Zone
1 artillery moved from Yugoslavia to 97 Sea Zone
5 infantry moved from Bulgaria to Greece
1 fighter moved from Southern Italy to Greece
2 bombers moved from Western Germany to Greece
1 tactical_bomber moved from Western Germany to 96 Sea Zone
2 fighters and 2 tactical_bombers moved from Western Germany to Egypt
1 fighter and 1 tactical_bomber moved from Western Germany to Libya
2 submarines moved from 111 Sea Zone to 109 Sea Zone
1 artillery and 4 infantry moved from Yugoslavia to Slovakia Hungary
6 armour and 3 mech_infantrys moved from France to Germany
1 infantry moved from Norway to 112 Sea Zone
1 infantry moved from Norway to Finland
1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 112 Sea Zone to 110 Sea Zone
1 artillery moved from Normandy Bordeaux to 110 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 3 submarines, 1 tactical_bomber and 1 transport moved from 110 Sea Zone to 109 Sea Zone
1 infantry moved from 109 Sea Zone to Eire
1 artillery moved from 109 Sea Zone to Eire
1 infantry moved from Normandy Bordeaux to France
Combat - Germans
Battle in 96 Sea Zone
Germans attack with 1 tactical_bomber
British defend with 1 transport
1 transport owned by the British lost in 96 Sea Zone
Germans win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Eire
Battle in Greece
Germans attack with 2 bombers, 1 fighter and 5 infantry
Neutral_Allies defend with 4 infantry
Germans roll dice for 2 bombers, 1 fighter and 5 infantry in Greece, round 2 : 3/8 hits, 2.67 expected hits
Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 3/4 hits, 1.33 expected hits
3 infantry owned by the Neutral_Allies and 3 infantry owned by the Germans lost in Greece
Germans roll dice for 2 bombers, 1 fighter and 2 infantry in Greece, round 3 : 2/5 hits, 2.17 expected hits
Neutral_Allies roll dice for 1 infantry in Greece, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Neutral_Allies and 1 infantry owned by the Germans lost in Greece
Germans win, taking Eire from Neutral_Allies, taking Greece from Neutral_Allies with 2 bombers, 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 4 infantry
Casualties for Neutral_Allies: 4 infantry
Non Combat Move - Germans
1 fighter moved from Greece to Libya
1 tactical_bomber moved from 96 Sea Zone to Libya
2 bombers moved from Greece to Western Germany
Place Units - Germans
10 artilleries placed in Germany
1 armour and 2 bombers placed in Western Germany
Turn Complete - Germans
Germans collect 43 PUs; end with 43 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from 109 Sea Zone: 1 submarine
EDIT: Adding units owned by Germans to 125 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 2
Purchase Units - Russians
Russians buy 12 infantry; Remaining resources: 2 PUs;
Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - Russians
Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
Non Combat Move - Russians
6 infantry moved from Yakut S.S.R. to Buryatia
1 infantry moved from Ulaanbaatar to Buryatia
2 infantry moved from Buyant-Uhaa to Central Mongolia
1 infantry moved from Dzavhan to Central Mongolia
2 infantry moved from Olgiy to Tsagaan Olom
1 fighter moved from Russia to Central Mongolia
1 aaGun moved from Bryansk to Western Ukraine
1 aaGun moved from Bryansk to Ukraine
3 infantry moved from Ukraine to Western Ukraine
1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Bryansk to Western Ukraine
6 infantry moved from Russia to Bryansk
1 tactical_bomber moved from Russia to Novgorod
1 submarine moved from 112 Sea Zone to 109 Sea Zone
1 cruiser moved from 114 Sea Zone to 115 Sea Zone
2 infantry moved from Rostov to Ukraine
3 infantry moved from Novgorod to Belarus
Place Units - Russians
3 infantry placed in Novgorod
3 infantry placed in Ukraine
6 infantry placed in Russia
Turn Complete - Russians
Russians collect 36 PUs; end with 38 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 3 armour and 2 fighters; Remaining resources: 2 PUs; 6 SuicideAttackTokens;
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Allies
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
2 artilleries and 3 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
2 infantry and 1 transport moved from 17 Sea Zone to 21 Sea Zone
2 infantry moved from 21 Sea Zone to Guam
2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone
2 artilleries and 2 infantry moved from 35 Sea Zone to Philippines
2 battleships moved from 36 Sea Zone to 35 Sea Zone
2 cruisers moved from 36 Sea Zone to 35 Sea Zone
1 destroyer moved from 36 Sea Zone to 35 Sea Zone
1 carrier moved from 36 Sea Zone to 21 Sea Zone
1 destroyer moved from 36 Sea Zone to 21 Sea Zone
1 destroyer moved from 36 Sea Zone to 42 Sea Zone
1 infantry moved from Kwangsi to 36 Sea Zone
1 artillery moved from Kwangsi to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 artillery moved from 42 Sea Zone to Java
1 infantry moved from Kwangsi to 36 Sea Zone
1 armour moved from Kwangsi to 36 Sea Zone
1 armour, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 armour moved from 42 Sea Zone to Java
1 carrier moved from 36 Sea Zone to 42 Sea Zone
1 submarine moved from 36 Sea Zone to 42 Sea Zone
1 artillery and 2 infantry moved from Manchuria to Amur
1 fighter moved from 36 Sea Zone to Java
1 infantry moved from Siam to Shan State
2 infantry moved from Jehol to Anhwe
1 artillery and 2 infantry moved from Hunan to Yunnan
1 artillery and 3 infantry moved from Kiangsi to Kwangtung
1 carrier moved from 36 Sea Zone to 42 Sea Zone
1 submarine moved from 36 Sea Zone to 37 Sea Zone
1 destroyer moved from 36 Sea Zone to 42 Sea Zone
2 fighters and 1 tactical_bomber moved from Kwangsi to Shan State
2 bombers moved from Kwangsi to Shan State
1 fighter moved from Kwangsi to Shan State
1 tactical_bomber moved from Kwangsi to Shan State
1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung
1 fighter and 1 tactical_bomber moved from Kwangsi to Anhwe
3 fighters and 3 tactical_bombers moved from Kwangsi to Yunnan
1 fighter moved from Kwangsi to Yunnan
1 fighter and 1 tactical_bomber moved from Kwangsi to Shan State
Combat - Japanese
Battle in Guam
Battle in 42 Sea Zone
Japanese attack with 2 carriers, 2 destroyers, 1 submarine and 2 transports
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese win, taking Guam from Americans, taking 42 Sea Zone from Neutral with 2 carriers, 2 destroyers, 1 submarine and 2 transports remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Java
Japanese attack with 1 armour, 1 artillery, 1 fighter and 2 infantry
ANZAC defend with 1 fighter and 2 infantry
Japanese roll dice for 1 armour, 1 artillery, 1 fighter and 2 infantry in Java, round 2 : 3/5 hits, 1.83 expected hits
ANZAC roll dice for 1 fighter and 2 infantry in Java, round 2 : 1/3 hits, 1.33 expected hits
1 infantry owned by the Japanese, 2 infantry owned by the ANZAC and 1 fighter owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 armour, 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 13
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 fighter and 2 infantry
Battle in Philippines
Japanese attack with 2 artilleries and 2 infantry
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 2 battleships and 2 cruisers in Philippines, round 2 : 3/4 hits, 2.33 expected hits
Americans roll dice for 2 infantry in Philippines, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 infantry
Battle in Shan State
Japanese attack with 2 bombers, 4 fighters, 1 infantry and 3 tactical_bombers
British defend with 3 infantry; ANZAC defend with 1 infantry
Japanese roll dice for 2 bombers, 4 fighters, 1 infantry and 3 tactical_bombers in Shan State, round 2 : 3/10 hits, 5.50 expected hits
UK_Pacific roll dice for 4 infantry in Shan State, round 2 : 1/4 hits, 1.33 expected hits
1 infantry owned by the Japanese and 3 infantry owned by the British lost in Shan State
Japanese roll dice for 2 bombers, 4 fighters and 3 tactical_bombers in Shan State, round 3 : 4/9 hits, 5.33 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Shan State
Japanese win with 2 bombers, 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Japanese: 1 infantry
Casualties for British: 3 infantry
Casualties for ANZAC: 1 infantry
Battle in Yunnan
Japanese attack with 1 artillery, 4 fighters, 2 infantry and 3 tactical_bombers
Chinese defend with 5 infantry
Japanese roll dice for 1 artillery, 4 fighters, 2 infantry and 3 tactical_bombers in Yunnan, round 2 : 5/10 hits, 4.83 expected hits
Chinese roll dice for 5 infantry in Yunnan, round 2 : 1/5 hits, 1.67 expected hits
1 infantry owned by the Japanese and 5 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery, 4 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Japanese: 1 infantry
Casualties for Chinese: 5 infantry
Battle in Kwangtung
Japanese attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
British defend with 2 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Kwangtung, round 2 : 2/6 hits, 2.17 expected hits
UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the British lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Battle in Anhwe
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Anhwe, round 2 : 2/4 hits, 1.50 expected hits
Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Anhwe to Jehol
4 fighters and 3 tactical_bombers moved from Yunnan to Jehol
1 fighter moved from Java to 42 Sea Zone
1 fighter and 2 tactical_bombers moved from Shan State to 42 Sea Zone
3 fighters and 1 tactical_bomber moved from Shan State to Kwangsi
2 bombers moved from Shan State to Jehol
1 infantry moved from Siam to French Indo China
Japanese take French Indo China from Neutral_Axis
1 fighter and 1 tactical_bomber moved from Kwangtung to 21 Sea Zone
Place Units - Japanese
3 armour placed in Manchuria
2 fighters placed in Japan
Turn Complete - Japanese
Japanese collect 41 PUs; end with 43 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 46 PUs
Combat Hit Differential Summary :
ANZAC : -0.33
Americans : 0.33
Chinese : -1.00
UK_Pacific : -0.33
Japanese : -0.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 2
Purchase Units - British
British buy 1 armour, 1 factory_minor, 1 fighter and 2 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
1 mech_infantry moved from United Kingdom to Eire
3 fighters moved from United Kingdom to Eire
1 fighter moved from Malta to 97 Sea Zone
1 cruiser moved from 81 Sea Zone to 76 Sea Zone
1 carrier moved from 81 Sea Zone to 76 Sea Zone
2 destroyers moved from 81 Sea Zone to 76 Sea Zone
1 artillery moved from Persia to 80 Sea Zone
1 infantry moved from Eastern Persia to 80 Sea Zone
3 infantry moved from Persia to Iraq
1 fighter and 1 tactical_bomber moved from India to Iraq
1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 76 Sea Zone
1 artillery and 1 infantry moved from 76 Sea Zone to Ethiopia
1 marine moved from India to 39 Sea Zone
1 battleship and 1 marine moved from 39 Sea Zone to 76 Sea Zone
1 marine moved from 76 Sea Zone to Ethiopia
1 cruiser moved from 80 Sea Zone to 76 Sea Zone
1 fighter moved from India to Iraq
Combat - British
Battle in 97 Sea Zone
British attack with 1 fighter
Germans defend with 1 artillery and 1 infantry; Italians defend with 1 transport
1 artillery owned by the Germans, 1 transport owned by the Italians and 1 infantry owned by the Germans lost in 97 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 14
Casualties for Italians: 1 transport
Casualties for Germans: 1 artillery and 1 infantry
Battle in Ethiopia
British attack with 1 artillery, 1 infantry and 1 marine
Italians defend with 1 bomber and 2 infantry
British roll dice for 1 battleship and 2 cruisers in Ethiopia, round 2 : 2/3 hits, 1,67 expected hits
British roll dice for 1 artillery, 1 infantry and 1 marine in Ethiopia, round 2 : 3/3 hits, 1,00 expected hits
Italians roll dice for 1 bomber and 2 infantry in Ethiopia, round 2 : 1/3 hits, 0,83 expected hits
1 bomber owned by the Italians, 2 infantry owned by the Italians and 1 infantry owned by the British lost in Ethiopia
British win, taking Ethiopia from Italians with 1 artillery and 1 marine remaining. Battle score for attacker is 15
Casualties for British: 1 infantry
Casualties for Italians: 1 bomber and 2 infantry
Battle in Eire
British attack with 3 fighters and 1 mech_infantry
Germans defend with 1 artillery and 1 infantry
British roll dice for 3 fighters and 1 mech_infantry in Eire, round 2 : 1/4 hits, 1,67 expected hits
Germans roll dice for 1 artillery and 1 infantry in Eire, round 2 : 1/2 hits, 0,67 expected hits
1 mech_infantry owned by the British and 1 infantry owned by the Germans lost in Eire
British roll dice for 3 fighters in Eire, round 3 : 2/3 hits, 1,50 expected hits
Germans roll dice for 1 artillery in Eire, round 3 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Germans lost in Eire
British win with 3 fighters remaining. Battle score for attacker is 3
Casualties for British: 1 mech_infantry
Casualties for Germans: 1 artillery and 1 infantry
Battle in Iraq
British attack with 2 fighters, 3 infantry and 1 tactical_bomber
Neutral_Axis defend with 3 infantry
British roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Iraq, round 2 : 3/6 hits, 2,17 expected hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1,00 expected hits
3 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq
British win, taking Iraq from Neutral_Axis with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 1 infantry
Casualties for Neutral_Axis: 3 infantry
Non Combat Move - British
2 fighters and 1 tactical_bomber moved from Iraq to Persia
1 destroyer moved from 39 Sea Zone to 76 Sea Zone
1 fighter moved from 97 Sea Zone to Malta
3 fighters moved from Eire to United Kingdom
1 aaGun and 2 infantry moved from United Kingdom to Scotland
1 bomber moved from New Brunswick Nova Scotia to United Kingdom
1 armour, 1 artillery and 2 infantry moved from Quebec to Eastern United States
1 destroyer moved from 106 Sea Zone to 101 Sea Zone
2 infantry moved from Rhodesia to Tanganyika Territory
Place Units - British
1 factory_minor placed in Persia
1 armour and 2 mech_infantrys placed in Union of South Africa
1 fighter placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,2,1,2,3,3,4,5,6,2,1,1,5,1,4,2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,4,5,6
British collect 22 PUs (8 lost to blockades); end with 22 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 25 PUs
Place Units - UK_Pacific
1 artillery, 3 infantry and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,2
UK_Pacific collect 12 PUs (2 lost to blockades); end with 12 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 15 PUs
Some Units in India change ownership: 1 artillery, 3 infantry and 1 mech_infantry
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 2
Purchase Units - Italians
Italians buy 2 infantry and 1 transport; Remaining resources: 0 PUs;
Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Combat Move - Italians
1 artillery moved from Egypt to Trans-Jordan
Italians take Trans-Jordan from British
1 transport moved from 98 Sea Zone to 97 Sea Zone
2 infantry moved from Northern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Crete
1 artillery moved from Egypt to Trans-Jordan
1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Ethiopia
2 armour moved from Slovakia Hungary to Eastern Poland
Italians take Eastern Poland from Russians
Combat - Italians
Battle in Crete
Battle in Ethiopia
Italians attack with 1 artillery and 1 infantry
British defend with 1 artillery and 1 marine
Italians roll dice for 1 artillery and 1 infantry in Ethiopia, round 2 : 1/2 hits, 0.67 expected hits
British roll dice for 1 artillery and 1 marine in Ethiopia, round 2 : 1/2 hits, 0.67 expected hits
1 artillery owned by the British and 1 infantry owned by the Italians lost in Ethiopia
Italians roll dice for 1 artillery in Ethiopia, round 3 : 1/1 hits, 0.33 expected hits
British roll dice for 1 marine in Ethiopia, round 3 : 0/1 hits, 0.33 expected hits
1 marine owned by the British lost in Ethiopia
Italians win, taking Crete from Neutral_Allies, taking Ethiopia from British with 1 artillery remaining. Battle score for attacker is 6
Casualties for Italians: 1 infantry
Casualties for British: 1 artillery and 1 marine
Non Combat Move - Italians
1 transport moved from 98 Sea Zone to 97 Sea Zone
2 infantry moved from Northern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Syria
Italians take Syria from Neutral_Axis
1 battleship, 2 cruisers and 1 destroyer moved from 98 Sea Zone to 99 Sea Zone
2 fighters moved from Libya to Southern Italy
2 aaGuns moved from Northern Italy to Southern Italy
1 infantry moved from Northern Italy to Southern Italy
2 aaGuns and 4 infantry moved from Yugoslavia to Slovakia Hungary
Place Units - Italians
1 transport placed in 97 Sea Zone
2 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 16 PUs; end with 16 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 2
Purchase Units - Italians
Italians buy 2 infantry and 1 transport; Remaining resources: 0 PUs;
Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Combat Move - Italians
1 artillery moved from Egypt to Trans-Jordan
Italians take Trans-Jordan from British
1 transport moved from 98 Sea Zone to 97 Sea Zone
2 infantry moved from Northern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Crete
1 artillery moved from Egypt to Trans-Jordan
1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Ethiopia
2 armour moved from Slovakia Hungary to Eastern Poland
Italians take Eastern Poland from Russians
Combat - Italians
Battle in Crete
Battle in Ethiopia
Italians attack with 1 artillery and 1 infantry
British defend with 1 artillery and 1 marine
Italians roll dice for 1 artillery and 1 infantry in Ethiopia, round 2 : 1/2 hits, 0.67 expected hits
British roll dice for 1 artillery and 1 marine in Ethiopia, round 2 : 1/2 hits, 0.67 expected hits
1 artillery owned by the British and 1 infantry owned by the Italians lost in Ethiopia
Italians roll dice for 1 artillery in Ethiopia, round 3 : 1/1 hits, 0.33 expected hits
British roll dice for 1 marine in Ethiopia, round 3 : 0/1 hits, 0.33 expected hits
1 marine owned by the British lost in Ethiopia
Italians win, taking Crete from Neutral_Allies, taking Ethiopia from British with 1 artillery remaining. Battle score for attacker is 6
Casualties for Italians: 1 infantry
Casualties for British: 1 artillery and 1 marine
Non Combat Move - Italians
1 transport moved from 98 Sea Zone to 97 Sea Zone
2 infantry moved from Northern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Syria
Italians take Syria from Neutral_Axis
1 battleship, 2 cruisers and 1 destroyer moved from 98 Sea Zone to 99 Sea Zone
2 fighters moved from Libya to Southern Italy
2 aaGuns moved from Northern Italy to Southern Italy
1 infantry moved from Northern Italy to Southern Italy
2 aaGuns and 4 infantry moved from Yugoslavia to Slovakia Hungary
Place Units - Italians
1 transport placed in 97 Sea Zone
2 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 16 PUs; end with 16 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from Slovakia Hungary: 2 aaGuns and 4 infantry
EDIT: Adding units owned by Italians to Romania: 2 aaGuns and 4 infantry
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 2
Purchase Units - Italians
Italians buy 2 infantry and 1 transport; Remaining resources: 0 PUs;
Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Combat Move - Italians
1 artillery moved from Egypt to Trans-Jordan
Italians take Trans-Jordan from British
1 transport moved from 98 Sea Zone to 97 Sea Zone
2 infantry moved from Northern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Crete
1 artillery moved from Egypt to Trans-Jordan
1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Ethiopia
2 armour moved from Slovakia Hungary to Eastern Poland
Italians take Eastern Poland from Russians
Combat - Italians
Battle in Crete
Battle in Ethiopia
Italians attack with 1 artillery and 1 infantry
British defend with 1 artillery and 1 marine
Italians roll dice for 1 artillery and 1 infantry in Ethiopia, round 2 : 1/2 hits, 0.67 expected hits
British roll dice for 1 artillery and 1 marine in Ethiopia, round 2 : 1/2 hits, 0.67 expected hits
1 artillery owned by the British and 1 infantry owned by the Italians lost in Ethiopia
Italians roll dice for 1 artillery in Ethiopia, round 3 : 1/1 hits, 0.33 expected hits
British roll dice for 1 marine in Ethiopia, round 3 : 0/1 hits, 0.33 expected hits
1 marine owned by the British lost in Ethiopia
Italians win, taking Crete from Neutral_Allies, taking Ethiopia from British with 1 artillery remaining. Battle score for attacker is 6
Casualties for Italians: 1 infantry
Casualties for British: 1 artillery and 1 marine
Non Combat Move - Italians
1 transport moved from 98 Sea Zone to 97 Sea Zone
2 infantry moved from Northern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Syria
Italians take Syria from Neutral_Axis
1 battleship, 2 cruisers and 1 destroyer moved from 98 Sea Zone to 99 Sea Zone
2 fighters moved from Libya to Southern Italy
2 aaGuns moved from Northern Italy to Southern Italy
1 infantry moved from Northern Italy to Southern Italy
2 aaGuns and 4 infantry moved from Yugoslavia to Slovakia Hungary
Place Units - Italians
1 transport placed in 97 Sea Zone
2 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 16 PUs; end with 16 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from Slovakia Hungary: 2 aaGuns and 4 infantry
EDIT: Adding units owned by Italians to Romania: 2 aaGuns and 4 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from 109 Sea Zone: 1 submarine
EDIT: Adding units owned by Germans to 125 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 2
Combat Move - French
Non Combat Move - French
1 fighter moved from Gibraltar to United Kingdom
1 destroyer moved from 72 Sea Zone to 76 Sea Zone
Turn Complete - French
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 submarine moved from 55 Sea Zone to 46 Sea Zone
1 submarine moved from 46 Sea Zone to 45 Sea Zone
Combat - ANZAC
Battle in 45 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 45 Sea Zone
ANZAC win, taking 45 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 6
Casualties for Japanese: 1 transport
Non Combat Move - ANZAC
1 fighter and 2 infantry moved from New South Wales to Queensland
1 infantry moved from Northern Australia to Queensland
1 destroyer and 1 transport moved from 63 Sea Zone to 55 Sea Zone
Place Units - ANZAC
1 destroyer and 1 submarine placed in 64 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Combat Move - French
Non Combat Move - French
1 destroyer moved from 83 Sea Zone to 79 Sea Zone
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 armour, 1 carrier, 4 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Russians
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Combat Move - Japanese
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
2 infantry moved from 5 Sea Zone to Siberia
1 artillery and 2 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Anhwe to Kweichow
3 infantry moved from Hunan to Yunnan
1 artillery moved from Hunan to Yunnan
1 tactical_bomber moved from Kwangsi to Yunnan
1 fighter moved from Kwangsi to Yunnan
2 tactical_bombers moved from Kwangsi to 6 Sea Zone
1 fighter moved from Kwangsi to Kweichow
1 tactical_bomber moved from Kwangsi to Kweichow
1 fighter moved from Kwangsi to Yunnan
1 tactical_bomber moved from Kwangsi to Yunnan
1 infantry moved from Kwangsi to French Indo China
1 mech_infantry moved from Hunan to French Indo China
1 fighter moved from 37 Sea Zone to French Indo China
1 tactical_bomber moved from 42 Sea Zone to French Indo China
1 tactical_bomber moved from 42 Sea Zone to Malaya
1 fighter moved from 37 Sea Zone to Malaya
1 tactical_bomber moved from 42 Sea Zone to 34 Sea Zone
1 fighter moved from 42 Sea Zone to 34 Sea Zone
1 submarine moved from 6 Sea Zone to 34 Sea Zone
1 transport moved from 43 Sea Zone to 35 Sea Zone
1 transport moved from 42 Sea Zone to 43 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Shan State
1 infantry moved from Java to 42 Sea Zone
1 artillery moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
1 artillery moved from 37 Sea Zone to Malaya
1 infantry moved from Anhwe to Kweichow
1 bomber moved from Kwangsi to Yunnan
1 bomber moved from Kwangsi to 34 Sea Zone
Combat - Japanese
Battle in Siberia
Battle in Shan State
Battle in Kweichow
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kweichow, round 2 : 0/4 hits, 1.50 expected hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kweichow, round 3 : 1/4 hits, 1.50 expected hits
Chinese roll dice for 1 infantry in Kweichow, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kweichow
1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Siberia from Russians, taking Shan State from UK_Pacific, taking Kweichow from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Yunnan
Japanese attack with 1 artillery, 1 bomber, 2 fighters, 3 infantry and 2 tactical_bombers
Chinese defend with 4 infantry
Japanese roll dice for 1 artillery, 1 bomber, 2 fighters, 3 infantry and 2 tactical_bombers in Yunnan, round 2 : 2/9 hits, 4.00 expected hits
Chinese roll dice for 4 infantry in Yunnan, round 2 : 0/4 hits, 1.33 expected hits
2 infantry owned by the Chinese lost in Yunnan
Japanese roll dice for 1 artillery, 1 bomber, 2 fighters, 3 infantry and 2 tactical_bombers in Yunnan, round 3 : 2/9 hits, 4.00 expected hits
Chinese roll dice for 2 infantry in Yunnan, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Yunnan
2 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery, 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Chinese: 4 infantry
Casualties for Japanese: 1 infantry
Battle in French Indo China
Japanese attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in French Indo China, round 2 : 2/4 hits, 1.50 expected hits
UK_Pacific roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in French Indo China
Japanese win, taking French Indo China from UK_Pacific with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 34 Sea Zone
Japanese attack with 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 34 Sea Zone
Japanese win with 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Malaya
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Malaya, round 2 : 2/4 hits, 1.83 expected hits
UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Non Combat Move - Japanese
1 battleship moved from 42 Sea Zone to 35 Sea Zone
1 destroyer moved from 42 Sea Zone to 35 Sea Zone
2 carriers moved from 42 Sea Zone to 35 Sea Zone
1 fighter moved from 34 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 34 Sea Zone to 35 Sea Zone
1 bomber moved from 34 Sea Zone to Kwangsi
1 artillery moved from Hunan to Kwangsi
1 fighter moved from Kweichow to Kwangsi
1 tactical_bomber moved from Kweichow to Kwangsi
1 tactical_bomber moved from Yunnan to 35 Sea Zone
1 fighter moved from Yunnan to 35 Sea Zone
1 bomber moved from Yunnan to Kwangsi
1 tactical_bomber moved from Yunnan to Kwangsi
1 fighter moved from Yunnan to Kwangsi
1 tactical_bomber moved from French Indo China to Kwangsi
1 fighter moved from French Indo China to 35 Sea Zone
1 tactical_bomber moved from Malaya to 37 Sea Zone
1 fighter moved from Malaya to 35 Sea Zone
1 fighter moved from 35 Sea Zone to Philippines
1 tactical_bomber moved from 35 Sea Zone to Philippines
1 submarine moved from 37 Sea Zone to 41 Sea Zone
1 submarine moved from 42 Sea Zone to 35 Sea Zone
1 destroyer moved from 36 Sea Zone to 35 Sea Zone
1 cruiser moved from 36 Sea Zone to 6 Sea Zone
2 transports moved from 36 Sea Zone to 6 Sea Zone
2 infantry moved from Anhwe to Hunan
1 aaGun moved from Anhwe to Hunan
4 infantry moved from Jehol to Anhwe
2 infantry moved from Manchuria to Jehol
1 artillery moved from Manchuria to Jehol
Place Units - Japanese
1 carrier and 1 submarine placed in 6 Sea Zone
4 infantry placed in Japan
1 armour and 2 mech_infantrys placed in Manchuria
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Japan: 1 aaGun and 1 infantry
EDIT: Adding units owned by Japanese to Korea: 1 aaGun and 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Kwangsi: 1 fighter
EDIT: Adding units owned by Japanese to 37 Sea Zone: 1 fighter
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Japanese collect 55 PUs; end with 55 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67
Americans regular : -0.33
Japanese regular : -4.67
UK_Pacific regular : -0.67
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 7
Purchase Units - Russians
Russians buy 3 armour, 3 artilleries, 1 fighter and 3 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Romania to Slovakia Hungary
1 artillery moved from Romania to Slovakia Hungary
1 infantry moved from Romania to Slovakia Hungary
1 fighter moved from Romania to Slovakia Hungary
10 infantry moved from Romania to Yugoslavia
3 artilleries moved from Romania to Yugoslavia
3 armour moved from Romania to Yugoslavia
2 mech_infantrys moved from Romania to Yugoslavia
Combat - Russians
Battle in Slovakia Hungary
Russians attack with 1 artillery, 1 fighter and 2 infantry
Germans defend with 1 airfield and 2 artilleries
Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Slovakia Hungary, round 2 : 1/4 hits, 1.33 expected hits
Germans roll dice for 2 artilleries in Slovakia Hungary, round 2 : 0/2 hits, 0.67 expected hits
1 artillery owned by the Germans lost in Slovakia Hungary
Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Slovakia Hungary, round 3 : 0/4 hits, 1.33 expected hits
Germans roll dice for 1 artillery in Slovakia Hungary, round 3 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Slovakia Hungary, round 4 : 2/4 hits, 1.33 expected hits
Germans roll dice for 1 artillery in Slovakia Hungary, round 4 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Germans lost in Slovakia Hungary
Russians win, taking Slovakia Hungary from Germans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 2 artilleries
Battle in Yugoslavia
Russians attack with 3 armour, 3 artilleries, 10 infantry and 2 mech_infantrys
Germans defend with 1 airfield and 1 infantry; Italians defend with 1 aaGun
Russians roll dice for 3 armour, 3 artilleries, 10 infantry and 2 mech_infantrys in Yugoslavia, round 2 : 5/18 hits, 5.33 expected hits
Germans roll dice for 1 aaGun and 1 infantry in Yugoslavia, round 2 : 0/1 hits, 0.33 expected hits
1 aaGun owned by the Italians and 1 infantry owned by the Germans lost in Yugoslavia
Russians win, taking Yugoslavia from Germans with 3 armour, 3 artilleries, 10 infantry and 2 mech_infantrys remaining. Battle score for attacker is 8
Casualties for Germans: 1 infantry
Casualties for Italians: 1 aaGun
Non Combat Move - Russians
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 armour and 5 mech_infantrys moved from Eastern Poland to Yugoslavia
3 aaGuns, 7 armour, 3 infantry and 5 mech_infantrys moved from Romania to Yugoslavia
3 infantry moved from Ukraine to Bessarabia
1 fighter moved from Slovakia Hungary to Ukraine
2 infantry moved from Smolensk to Southern Belarus
9 infantry moved from Russia to Smolensk
2 infantry moved from Gorky to Yaroslavl
1 aaGun and 15 infantry moved from Korea to Northern Manchuria
5 infantry moved from Anhwe to Kiangsi
1 fighter moved from Hunan to Kiangsi
1 armour and 3 infantry moved from Trans-Jordan to Iraq
1 fighter moved from Russia to Ukraine
Place Units - Russians
3 armour placed in Ukraine
3 artilleries placed in Iraq
1 fighter and 3 tactical_bombers placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 4,1
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,1
Russians collect 52 PUs (3 lost to blockades); end with 52 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 55 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 57 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 63 PUs
Round: 3
Purchase Units - Americans
Americans buy 1 bomber, 1 carrier, 3 destroyers, 3 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer moved from 54 Sea Zone to 41 Sea Zone
1 submarine moved from 54 Sea Zone to 42 Sea Zone
1 submarine moved from 42 Sea Zone to 44 Sea Zone
1 fighter moved from 54 Sea Zone to 42 Sea Zone
1 destroyer and 1 tactical_bomber moved from 54 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 bomber moved from United Kingdom to Northern Italy
Combat - Americans
Strategic bombing raid in Northern Italy
Italians roll AA dice in Northern Italy : 0/1 hits, 0,17 expected hits
Bombing raid in Northern Italy rolls: 7 and causes: 7 damage to unit: factory_major
Bombing raid in Northern Italy causes 7 damage total.
Battle in 44 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 44 Sea Zone
Americans win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Borneo
Battle in 42 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 42 Sea Zone
Americans win, taking Borneo from Japanese with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 41 Sea Zone
Americans attack with 1 destroyer
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer in 41 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
1 destroyer owned by the Americans lost in 41 Sea Zone
1 submarine owned by the Japanese lost in 41 Sea Zone
Japanese win with no units remaining. Battle score for attacker is -2
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 submarine
Battle in 45 Sea Zone
Americans attack with 1 destroyer and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 destroyer and 1 tactical_bomber in 45 Sea Zone, round 2 : 2/2 hits, 0,83 expected hits
Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the Americans lost in 45 Sea Zone
1 destroyer owned by the Japanese lost in 45 Sea Zone
Americans win with 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 fighter moved from 42 Sea Zone to 54 Sea Zone
1 tactical_bomber moved from 45 Sea Zone to 54 Sea Zone
1 destroyer moved from 30 Sea Zone to 54 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 carrier and 1 submarine moved from 10 Sea Zone to 30 Sea Zone
1 bomber moved from Western United States to Queensland
1 bomber moved from Northern Italy to Algeria
1 armour and 1 infantry moved from Morocco to Algeria
2 fighters moved from Gibraltar to Algeria
1 transport moved from 91 Sea Zone to 88 Sea Zone
2 infantry moved from French Guiana to 88 Sea Zone
2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to Algeria
2 infantry moved from 91 Sea Zone to Gibraltar
2 infantry and 2 mech_infantrys moved from Central United States to 101 Sea Zone
1 artillery, 3 infantry, 2 mech_infantrys and 3 transports moved from 101 Sea Zone to 91 Sea Zone
2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
1 fighter moved from Eastern United States to Gibraltar
2 mech_infantrys moved from Western United States to Central United States
Place Units - Americans
1 destroyer placed in 101 Sea Zone
1 transport placed in 101 Sea Zone
1 carrier, 2 destroyers, 1 submarine and 1 transport placed in 10 Sea Zone
2 infantry placed in Western United States
1 infantry placed in Eastern United States
1 bomber placed in Western United States
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Szechwan to Shensi
1 fighter moved from Yunnan to Shensi
1 infantry moved from Szechwan to Kweichow
1 artillery moved from Yunnan to Kweichow
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 1 infantry in Kweichow, round 2 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Kweichow
1 infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Shensi
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 2 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Shensi to Yunnan
1 infantry moved from Szechwan to Yunnan
Place Units - Chinese
3 infantry placed in Manchuria
1 artillery placed in Yunnan
Turn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs
Purchase Units - British
British buy 1 artillery, 1 factory_minor, 1 infantry and 1 transport; Remaining resources: 4 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Burma to Shan State
1 fighter moved from Yunnan to Shan State
1 tactical_bomber moved from Yunnan to Shan State
1 infantry moved from Tanganyika Territory to Kenya
British take Kenya from Italians
1 armour moved from Yunnan to Hopei
Chinese take Hopei from Japanese
1 bomber moved from United Kingdom to Northern Italy
1 bomber moved from Gibraltar to Southern France
2 infantry moved from Egypt to 81 Sea Zone
2 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Greece
1 destroyer moved from 81 Sea Zone to 99 Sea Zone
1 armour moved from Egypt to Iraq
2 infantry moved from Persia to Iraq
1 infantry moved from Persia to Iraq
Combat - British
Strategic bombing raid in Northern Italy
Italians roll AA dice in Northern Italy : 1/1 hits, 0,17 expected hits
1 bomber owned by the British killed by AA in Northern Italy
Bombing raid in Northern Italy causes 0 damage total.
Strategic bombing raid in Southern France
Italians roll AA dice in Southern France : 0/1 hits, 0,17 expected hits
Bombing raid in Southern France rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Southern France causes 6 damage total.
Battle in Greece
Battle in Iraq
British attack with 1 armour and 3 infantry
Neutral_Axis defend with 3 infantry
British roll dice for 1 armour and 3 infantry in Iraq, round 2 : 0/4 hits, 1,00 expected hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1,00 expected hits
1 infantry owned by the British lost in Iraq
British roll dice for 1 armour and 2 infantry in Iraq, round 3 : 0/3 hits, 0,83 expected hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 3 : 0/3 hits, 1,00 expected hits
British roll dice for 1 armour and 2 infantry in Iraq, round 4 : 1/3 hits, 0,83 expected hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 4 : 1/3 hits, 1,00 expected hits
1 infantry owned by the British lost in Iraq
1 infantry owned by the Neutral_Axis lost in Iraq
British roll dice for 1 armour and 1 infantry in Iraq, round 5 : 1/2 hits, 0,67 expected hits
Neutral_Axis roll dice for 2 infantry in Iraq, round 5 : 1/2 hits, 0,67 expected hits
1 infantry owned by the British lost in Iraq
1 infantry owned by the Neutral_Axis lost in Iraq
1 armour owned by the British retreated to Persia
Neutral_Axis win, taking Greece from Italians with 1 infantry remaining. Battle score for attacker is -3
Casualties for British: 3 infantry
Casualties for Neutral_Axis: 2 infantry
Battle in Shan State
British attack with 1 fighter, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 1/3 hits, 1,33 expected hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from Shan State to Yunnan
1 armour and 1 mech_infantry moved from India to Yunnan
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 submarine moved from 109 Sea Zone to 105 Sea Zone
1 bomber moved from Southern France to Algeria
1 armour and 1 infantry moved from Morocco to Algeria
1 fighter moved from Gibraltar to Algeria
1 fighter moved from United Kingdom to Gibraltar
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Egypt
1 transport moved from 91 Sea Zone to 92 Sea Zone
Place Units - British
1 factory_minor placed in Egypt
1 artillery and 1 infantry placed in Union of South Africa
1 transport placed in 71 Sea Zone
Turn Complete - British
British collect 33 PUs; end with 37 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUs
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 11 PUs; end with 11 PUs
Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
Chinese regular : 0,67
Americans regular : 1,83
Japanese regular : 1,50
Neutral_Axis regular : -0,67
British regular : -1,67
Italians AA : 0,50
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 12
Combat Move - Russians
3 infantry moved from Stalingrad to Northern Caucasus
1 fighter moved from Stalingrad to Northern Caucasus
2 infantry moved from Stalingrad to Rostov
2 infantry moved from Stalingrad to Tambov
1 fighter moved from Stalingrad to Rostov
1 fighter moved from Stalingrad to Tambov
1 fighter moved from Stalingrad to Northern Sinkiang
1 infantry moved from Eastern Sinkiang to Northern Sinkiang
1 armour moved from Urals to Northern Sinkiang
1 armour moved from Urals to Northern Sinkiang
3 artilleries and 28 infantry moved from Samara to Russia
3 armour, 3 artilleries, 29 infantry and 3 mech_infantrys moved from Tula to Russia
Combat - Russians
Battle in Northern Sinkiang
Russians attack with 2 armour, 1 fighter and 1 infantry
Japanese defend with 1 infantry
Russians roll dice for 2 armour, 1 fighter and 1 infantry in Northern Sinkiang, round 2 : 2/4 hits, 1.67 expected hits
Japanese roll dice for 1 infantry in Northern Sinkiang, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Northern Sinkiang
1 infantry owned by the Japanese lost in Northern Sinkiang
Russians win, taking Northern Sinkiang from Japanese with 2 armour and 1 fighter remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Northern Caucasus
Russians attack with 1 fighter and 3 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 3 infantry in Northern Caucasus, round 2 : 2/4 hits, 1.00 expected hits
Germans roll dice for 1 infantry in Northern Caucasus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Northern Caucasus
Russians win, taking Northern Caucasus from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Tambov
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Tambov, round 2 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Tambov
1 infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Rostov
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Rostov, round 2 : 0/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 fighter and 2 infantry in Rostov, round 3 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Rostov, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Rostov
Russians win, taking Rostov from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Russia
Russians attack with 3 armour, 6 artilleries, 57 infantry and 3 mech_infantrys
Germans defend with 1 airfield, 1 factory_minor and 2 infantry
Russians roll dice for 3 armour, 6 artilleries, 57 infantry and 3 mech_infantrys in Russia, round 2 : 13/69 hits, 15.00 expected hits
Germans roll dice for 2 infantry in Russia, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Germans lost in Russia
Russians win, taking Russia from Germans with 3 armour, 6 artilleries, 57 infantry and 3 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Non Combat Move - Russians
1 armour moved from Urals to Russia
3 armour moved from Stalingrad to Russia
1 aaGun moved from Tula to Russia
1 aaGun and 3 infantry moved from Stalingrad to Samara
1 fighter moved from Northern Sinkiang to Urals
1 fighter moved from Rostov to Samara
1 fighter moved from Northern Caucasus to Samara
1 fighter moved from Tambov to Samara
1 infantry moved from Gorky to Russia
1 armour, 1 artillery, 6 infantry and 1 mech_infantry moved from Buryatia to Sakha
2 aaGuns and 8 infantry moved from Siberia to Sakha
Turn Complete - Russians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 2,6
Russians collect 26 PUs (2 lost to blockades); end with 26 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 29 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 2 artilleries and 1 transport; Remaining resources: 3 PUs;
Combat Move - ANZAC
1 transport moved from 33 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 infantry and 1 transport moved from 34 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
Combat - ANZAC
Battle in Java
Non Combat Move - ANZAC
2 fighters moved from New South Wales to 33 Sea Zone
1 infantry moved from French West Africa to French Central Africa
Place Units - ANZAC
1 transport placed in 62 Sea Zone
2 artilleries placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 16 PUs; end with 19 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
Combat Move - French
1 destroyer moved from 80 Sea Zone to 39 Sea Zone
Combat - French
Non Combat Move - French
Turn Complete - French