@simon33 said in L25 G40 OOB Simon33 (L+44) v BobbaRossa (X):
Oh I am wondering if I am doomed in this game already.
Certainly anything can happen with the dice, but the odds are looking a bit long.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 1
    Purchase Units - Germans
        Germans buy 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 0 PUs; 
    Politics - Germans
        Germans takes Political Action: Political Action Germans To War With Chinese
            Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
    Combat Move - Germans
        1 submarine moved from 117 Sea Zone to 106 Sea Zone
        1 submarine moved from 118 Sea Zone to 111 Sea Zone
        1 submarine moved from 124 Sea Zone to 111 Sea Zone
        1 submarine moved from 108 Sea Zone to 110 Sea Zone
        1 submarine moved from 103 Sea Zone to 110 Sea Zone
        1 battleship moved from 113 Sea Zone to 111 Sea Zone
        1 fighter moved from Norway to 111 Sea Zone
        1 tactical_bomber moved from Western Germany to 111 Sea Zone
        1 fighter moved from Holland Belgium to 110 Sea Zone
        1 tactical_bomber moved from Germany to 110 Sea Zone
        2 tactical_bombers moved from Western Germany to 110 Sea Zone
        2 fighters moved from Western Germany to 110 Sea Zone
        1 bomber moved from Germany to 110 Sea Zone
        1 bomber moved from Germany to 111 Sea Zone
        1 infantry moved from Holland Belgium to Normandy Bordeaux
        1 infantry moved from Holland Belgium to Normandy Bordeaux
        1 artillery moved from Holland Belgium to Normandy Bordeaux
        3 armour, 1 artillery and 1 infantry moved from Holland Belgium to France
        1 artillery, 3 infantry and 4 mech_infantrys moved from Western Germany to France
        3 armour moved from Greater Southern Germany to France
        1 tactical_bomber moved from Poland to France
        1 infantry moved from Holland Belgium to Normandy Bordeaux
        2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
        1 infantry moved from Romania to Yugoslavia
        2 infantry moved from Slovakia Hungary to Yugoslavia
        1 fighter moved from Slovakia Hungary to Yugoslavia
    Combat - Germans
        Battle in 106 Sea Zone
            Germans attack with 1 submarine
            British defend with 1 destroyer and 1 transport
                Germans roll dice for 1 submarine in 106 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                1 destroyer owned by the British lost in 106 Sea Zone
                1 transport owned by the British lost in 106 Sea Zone
                Germans roll dice for 1 submarine in 106 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
            Germans win, taking 106 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 15
            Casualties for British: 1 destroyer and 1 transport
        Battle in 110 Sea Zone
            Germans attack with 1 bomber, 3 fighters, 2 submarines and 3 tactical_bombers
            British defend with 1 battleship and 1 cruiser; French defend with 1 cruiser
                Germans roll dice for 2 submarines in 110 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                Germans roll dice for 1 bomber, 3 fighters and 3 tactical_bombers in 110 Sea Zone, round 2 : 3/7 hits, 4.17 expected hits
            Units damaged: 1 battleship owned by the British
                British roll dice for 1 battleship and 2 cruisers in 110 Sea Zone, round 2 : 0/3 hits, 1.67 expected hits
                1 cruiser owned by the French and 1 cruiser owned by the British lost in 110 Sea Zone
                Germans roll dice for 2 submarines in 110 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits
                1 battleship owned by the British lost in 110 Sea Zone
            Germans win with 1 bomber, 3 fighters, 2 submarines and 3 tactical_bombers remaining. Battle score for attacker is 44
            Casualties for British: 1 battleship and 1 cruiser
            Casualties for French: 1 cruiser
        Battle in 111 Sea Zone
            Germans attack with 1 battleship, 1 bomber, 1 fighter, 2 submarines and 1 tactical_bomber
            British defend with 1 battleship, 1 cruiser and 1 destroyer
                Germans roll dice for 2 submarines in 111 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits
            Units damaged: 1 battleship owned by the British
                Germans roll dice for 1 battleship, 1 bomber, 1 fighter and 1 tactical_bomber in 111 Sea Zone, round 2 : 4/4 hits, 2.50 expected hits
                British roll dice for 1 battleship, 1 cruiser and 1 destroyer in 111 Sea Zone, round 2 : 0/3 hits, 1.50 expected hits
                1 destroyer owned by the British, 1 cruiser owned by the British and 1 battleship owned by the British lost in 111 Sea Zone
            Germans win with 1 battleship, 1 bomber, 1 fighter, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 40
            Casualties for British: 1 battleship, 1 cruiser and 1 destroyer
        Battle in Yugoslavia
            Germans attack with 2 artilleries, 1 fighter and 9 infantry
            Neutral_Allies defend with 5 infantry
                Germans roll dice for 2 artilleries, 1 fighter and 9 infantry in Yugoslavia, round 2 : 1/12 hits, 3.00 expected hits
                Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 3/5 hits, 1.67 expected hits
                1 infantry owned by the Neutral_Allies and 3 infantry owned by the Germans lost in Yugoslavia
                Germans roll dice for 2 artilleries, 1 fighter and 6 infantry in Yugoslavia, round 3 : 2/9 hits, 2.50 expected hits
                Neutral_Allies roll dice for 4 infantry in Yugoslavia, round 3 : 1/4 hits, 1.33 expected hits
                2 infantry owned by the Neutral_Allies and 1 infantry owned by the Germans lost in Yugoslavia
                Germans roll dice for 2 artilleries, 1 fighter and 5 infantry in Yugoslavia, round 4 : 3/8 hits, 2.33 expected hits
                Neutral_Allies roll dice for 2 infantry in Yugoslavia, round 4 : 0/2 hits, 0.67 expected hits
                2 infantry owned by the Neutral_Allies lost in Yugoslavia
            Germans win, taking Yugoslavia from Neutral_Allies with 2 artilleries, 1 fighter and 5 infantry remaining. Battle score for attacker is 3
            Casualties for Germans: 4 infantry
            Casualties for Neutral_Allies: 5 infantry
        Battle in Normandy Bordeaux
            Germans attack with 1 artillery and 3 infantry
            French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                Germans roll dice for 1 artillery and 3 infantry in Normandy Bordeaux, round 2 : 1/4 hits, 1.00 expected hits
                French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0.67 expected hits
                1 infantry owned by the Germans and 1 infantry owned by the French lost in Normandy Bordeaux
                Germans roll dice for 1 artillery and 2 infantry in Normandy Bordeaux, round 3 : 1/3 hits, 0.83 expected hits
                French roll dice for 1 artillery in Normandy Bordeaux, round 3 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Germans and 1 artillery owned by the French lost in Normandy Bordeaux
            Germans win, taking Normandy Bordeaux from French with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
            Casualties for Germans: 2 infantry
            Casualties for French: 1 artillery and 1 infantry
        Battle in France
            Germans attack with 6 armour, 2 artilleries, 4 infantry, 4 mech_infantrys and 1 tactical_bomber
            British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry
                AA fire in France : 0/1 hits, 0.17 expected hits
                Germans roll dice for 6 armour, 2 artilleries, 4 infantry, 4 mech_infantrys and 1 tactical_bomber in France, round 2 : 4/17 hits, 6.00 expected hits
                French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 2 : 1/11 hits, 4.33 expected hits
                1 aaGun owned by the French, 1 infantry owned by the Germans and 3 infantry owned by the French lost in France
                Germans roll dice for 6 armour, 2 artilleries, 3 infantry, 4 mech_infantrys and 1 tactical_bomber in France, round 3 : 4/16 hits, 5.83 expected hits
                French roll dice for 2 armour, 2 artilleries, 1 fighter and 3 infantry in France, round 3 : 4/8 hits, 3.33 expected hits
                3 infantry owned by the Germans, 3 infantry owned by the French, 1 artillery owned by the British and 1 mech_infantry owned by the Germans lost in France
                Germans roll dice for 6 armour, 2 artilleries, 3 mech_infantrys and 1 tactical_bomber in France, round 4 : 4/12 hits, 5.17 expected hits
                French roll dice for 2 armour, 1 artillery and 1 fighter in France, round 4 : 2/4 hits, 2.00 expected hits
                2 artilleries owned by the Germans, 1 armour owned by the French, 1 fighter owned by the French, 1 armour owned by the British and 1 artillery owned by the French lost in France
            Germans captures 19PUs while taking French capital
            Germans converts factory_major into different units
            Germans win, taking France from French with 6 armour, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 29
            Casualties for Germans: 2 artilleries, 4 infantry and 1 mech_infantry
            Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry
            Casualties for British: 1 armour and 1 artillery
        Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French
        triggerFrenchDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to French
    Non Combat Move - Germans
        1 tactical_bomber moved from France to Western Germany
        1 fighter moved from Yugoslavia to Southern Italy
        1 infantry moved from Romania to Bulgaria
              Germans take Bulgaria from Neutral_Axis
        1 infantry moved from Norway to Finland
              Germans take Finland from Neutral_Axis
        1 cruiser and 1 transport moved from 114 Sea Zone to 112 Sea Zone
        2 infantry moved from Norway to Finland
        2 infantry moved from Denmark to 112 Sea Zone
        2 infantry moved from 112 Sea Zone to Norway
        1 tactical_bomber moved from 111 Sea Zone to Western Germany
        1 bomber moved from 111 Sea Zone to Western Germany
        1 fighter moved from 111 Sea Zone to Western Germany
        1 tactical_bomber moved from 110 Sea Zone to 112 Sea Zone
        1 fighter moved from 110 Sea Zone to 112 Sea Zone
        1 bomber, 2 fighters and 2 tactical_bombers moved from 110 Sea Zone to Western Germany
        1 armour moved from Romania to Poland
        1 armour moved from Slovakia Hungary to Poland
        3 aaGuns, 3 artilleries and 11 infantry moved from Germany to Poland
    Place Units - Germans
        1 carrier, 1 destroyer and 1 submarine placed in 112 Sea Zone
    Turn Complete - Germans
        Germans collect 41 PUs; end with 60 PUs
        Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
        Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
Germans : -5.00
British : -3.50
French : -1.67
AA fire in France : : -0.17
Neutral_Allies : 0.33
WOW that was wild. Anyway, got stuff working now!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 1
    Purchase Units - Russians
        Russians buy 12 infantry; Remaining resources: 1 PUs; 
    Combat Move - Russians
    Non Combat Move - Russians
        1 artillery and 6 infantry moved from Novgorod to Belarus
        3 infantry moved from Baltic States to Belarus
        2 infantry moved from Eastern Poland to Western Ukraine
        2 infantry moved from Bessarabia to Western Ukraine
        3 infantry moved from Ukraine to Western Ukraine
        1 mech_infantry moved from Volgograd to Bryansk
        1 armour moved from Volgograd to Bryansk
        2 infantry moved from Caucasus to Rostov
        3 infantry moved from Vyborg to Novgorod
        2 infantry moved from Karelia to Novgorod
        1 infantry moved from Archangel to Novgorod
        1 aaGun moved from Novgorod to Belarus
        1 cruiser moved from 115 Sea Zone to 114 Sea Zone
        2 aaGuns moved from Russia to Bryansk
        1 armour and 1 mech_infantry moved from Russia to Belarus
        1 artillery and 1 infantry moved from Russia to Bryansk
        6 infantry moved from Buryatia to Yakut S.S.R.
        6 infantry moved from Amur to Buryatia
        2 aaGuns and 6 infantry moved from Sakha to Buryatia
        1 submarine moved from 127 Sea Zone to 112 Sea Zone
    Place Units - Russians
        3 infantry placed in Novgorod
        3 infantry placed in Ukraine
        6 infantry placed in Russia
    Turn Complete - Russians
        Russians collect 37 PUs; end with 38 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 1
    Purchase Units - Japanese
        Japanese buy 1 factory_minor and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    Politics - Japanese
        Japanese takes Political Action: Political Action Japanese To War With Russians
            Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
            Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
            Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
            Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly
            Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
        Japanese takes Political Action: Political Action Japanese To War With French
            Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
            Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied
    Combat Move - Japanese
        1 infantry moved from Korea to Amur
              Japanese take Amur from Russians
        1 artillery and 3 infantry moved from Kwangsi to Yunnan
        1 artillery and 3 infantry moved from Kiangsi to Hunan
        1 infantry moved from Shantung to Anhwe
              Japanese take Anhwe from Chinese
        1 tactical_bomber moved from Kiangsu to Yunnan
        1 fighter moved from Kiangsu to Yunnan
        2 bombers moved from Japan to Yunnan
        2 fighters and 2 tactical_bombers moved from Manchuria to Hunan
        1 fighter moved from Formosa to Hunan
    Combat - Japanese
        Battle in Yunnan
            Japanese attack with 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber
            Chinese defend with 4 infantry
                Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 4/8 hits, 3.50 expected hits
                Chinese roll dice for 4 infantry in Yunnan, round 2 : 0/4 hits, 1.33 expected hits
                4 infantry owned by the Chinese lost in Yunnan
            Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
            Casualties for Chinese: 4 infantry
        Battle in Hunan
            Japanese attack with 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers
            Chinese defend with 2 infantry
                Japanese roll dice for 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers in Hunan, round 2 : 4/9 hits, 3.83 expected hits
                Chinese roll dice for 2 infantry in Hunan, round 2 : 1/2 hits, 0.67 expected hits
                1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Hunan
            Japanese win, taking Hunan from Chinese with 1 artillery, 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
            Casualties for Japanese: 1 infantry
            Casualties for Chinese: 2 infantry
        Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
        Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
        Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
        Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
        Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
        Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
        Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
        Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
        Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
        Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
        Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy
        Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan
        Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
        Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia
        Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
        Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar
        Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
        Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
        Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
        Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
        Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
        Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
        Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar
    Non Combat Move - Japanese
        3 infantry moved from Korea to Amur
        1 aaGun moved from Manchuria to Amur
        4 infantry and 1 mech_infantry moved from Manchuria to Amur
        1 artillery moved from Manchuria to Amur
        1 infantry moved from Manchuria to Amur
        1 artillery moved from Jehol to Manchuria
        1 artillery and 3 infantry moved from Kiangsu to Kiangsi
        1 artillery moved from Shantung to 19 Sea Zone
        1 infantry moved from Okinawa to 19 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
        1 armour moved from Japan to 6 Sea Zone
        1 infantry moved from Japan to 6 Sea Zone
        1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
        1 transport moved from 20 Sea Zone to 6 Sea Zone
        1 battleship, 2 carriers, 1 cruiser, 2 destroyers and 1 submarine moved from 6 Sea Zone to 36 Sea Zone
        1 cruiser moved from 20 Sea Zone to 36 Sea Zone
        1 carrier and 1 destroyer moved from 33 Sea Zone to 36 Sea Zone
        1 armour, 1 artillery and 2 infantry moved from 36 Sea Zone to Kwangsi
        3 fighters and 2 tactical_bombers moved from Hunan to Kwangsi
        2 bombers, 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
        1 battleship, 1 destroyer and 1 submarine moved from 19 Sea Zone to 36 Sea Zone
        2 fighters and 2 tactical_bombers moved from 6 Sea Zone to Kwangsi
        1 fighter moved from Okinawa to Kwangsi
        1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Kwangsi
        1 fighter moved from Korea to 36 Sea Zone
        2 fighters moved from Japan to Kwangsi
        1 infantry moved from Jehol to Manchuria
        1 infantry moved from Shantung to Jehol
        1 infantry moved from Shantung to Anhwe
    Place Units - Japanese
        2 transports placed in 6 Sea Zone
        1 factory_minor placed in Manchuria
        Turning on Edit Mode
        EDIT: Removing units owned by Japanese from Japan: 2 tactical_bombers
        EDIT: Adding units owned by Japanese to Kwangsi: 2 tactical_bombers
        EDIT: Turning off Edit Mode
    Turn Complete - Japanese
        Japanese collect 30 PUs; end with 30 PUs
        Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 40 PUs
Combat Hit Differential Summary :
Chinese : -1.00
Japanese : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 1
    Purchase Units - British
        British buy 1 fighter and 6 infantry; Remaining resources: 0 PUs; 
    Purchase Units - UK_Pacific
        UK_Pacific buy 4 infantry and 1 marine; Remaining resources: 0 PUs; 
    Politics - British
        Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    Combat Move - British
        1 destroyer moved from 109 Sea Zone to 106 Sea Zone
        1 bomber moved from United Kingdom to 106 Sea Zone
        2 fighters moved from United Kingdom to 111 Sea Zone
        1 fighter moved from Scotland to 111 Sea Zone
        1 cruiser moved from 91 Sea Zone to 96 Sea Zone
        1 fighter moved from Gibraltar to 96 Sea Zone
        1 fighter moved from Malta to Tobruk
        1 tactical_bomber moved from 98 Sea Zone to Tobruk
        1 armour, 1 artillery and 2 infantry moved from Alexandria to Tobruk
        1 mech_infantry moved from Egypt to Tobruk
        1 artillery and 1 infantry moved from Egypt to 98 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 96 Sea Zone
        1 artillery and 1 infantry moved from 96 Sea Zone to Tobruk
    Combat - British
        Battle in 96 Sea Zone
            British attack with 1 cruiser, 1 fighter and 1 transport
            Italians defend with 1 destroyer and 1 transport
                British roll dice for 1 cruiser, 1 fighter and 1 transport in 96 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
                Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                1 destroyer owned by the Italians and 1 cruiser owned by the British lost in 96 Sea Zone
                1 transport owned by the Italians lost in 96 Sea Zone
            British win with 1 fighter and 1 transport remaining. Battle score for attacker is 3
            Casualties for British: 1 cruiser
            Casualties for Italians: 1 destroyer and 1 transport
        Battle in Tobruk
            British attack with 1 armour, 2 artilleries, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber
            Italians defend with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
                British roll dice for 1 armour, 2 artilleries, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Tobruk, round 2 : 4/9 hits, 3,33 expected hits
                Italians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Tobruk, round 2 : 3/6 hits, 2,17 expected hits
                1 mech_infantry owned by the Italians, 3 infantry owned by the Italians and 3 infantry owned by the British lost in Tobruk
                British roll dice for 1 armour, 2 artilleries, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Tobruk, round 3 : 5/6 hits, 2,67 expected hits
                Italians roll dice for 1 armour and 1 artillery in Tobruk, round 3 : 0/2 hits, 0,83 expected hits
                1 artillery owned by the Italians and 1 armour owned by the Italians lost in Tobruk
            British win, taking Tobruk from Italians with 1 armour, 2 artilleries, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 14
            Casualties for British: 3 infantry
            Casualties for Italians: 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
        Battle in 111 Sea Zone
            British attack with 3 fighters
            Germans defend with 1 battleship and 2 submarines
            2 submarines owned by the Germans Submerged
                British roll dice for 3 fighters in 111 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits
                Germans roll dice for 1 battleship in 111 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits
                1 battleship owned by the Germans and 1 fighter owned by the British lost in 111 Sea Zone
            British win with 2 fighters remaining. Battle score for attacker is 10
            Casualties for British: 1 fighter
            Casualties for Germans: 1 battleship
        Battle in 106 Sea Zone
            British attack with 1 bomber and 1 destroyer
            Germans defend with 1 submarine
                British roll dice for 1 bomber and 1 destroyer in 106 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
                Germans roll dice for 1 submarine in 106 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                1 submarine owned by the Germans lost in 106 Sea Zone
            British win, taking 106 Sea Zone from Germans with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
            Casualties for Germans: 1 submarine
    Non Combat Move - British
        2 infantry moved from Scotland to 109 Sea Zone
        2 infantry and 1 transport moved from 109 Sea Zone to 91 Sea Zone
        2 infantry moved from 91 Sea Zone to Gibraltar
        1 aaGun moved from Scotland to United Kingdom
        2 fighters moved from 111 Sea Zone to United Kingdom
        1 bomber moved from 106 Sea Zone to New Brunswick Nova Scotia
        1 artillery and 1 infantry moved from Ontario to Quebec
        1 fighter moved from 96 Sea Zone to Malta
        1 fighter and 1 tactical_bomber moved from Tobruk to Egypt
        1 infantry moved from Anglo Egyptian Sudan to Egypt
        1 carrier, 1 cruiser and 1 destroyer moved from 98 Sea Zone to 81 Sea Zone
        1 destroyer moved from 71 Sea Zone to 81 Sea Zone
        1 infantry moved from West India to Eastern Persia
              British take Eastern Persia from Neutral_Allies
        1 artillery moved from India to 39 Sea Zone
        1 infantry moved from India to 39 Sea Zone
        1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
        1 artillery and 1 infantry moved from 80 Sea Zone to Persia
              British take Persia from Neutral_Allies
        1 fighter and 2 infantry moved from Burma to India
        3 infantry moved from Malaya to Shan State
        1 battleship moved from 37 Sea Zone to 39 Sea Zone
        2 infantry moved from Union of South Africa to Rhodesia
    Place Units - British
        1 fighter and 6 infantry placed in United Kingdom
    Turn Complete - British
        British collect 30 PUs; end with 30 PUs
        Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 33 PUs
        Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 36 PUs
    Place Units - UK_Pacific
        4 infantry and 1 marine placed in India
    Turn Complete - UK_Pacific
        UK_Pacific collect 17 PUs; end with 17 PUs
        Some Units in India change ownership: 4 infantry and 1 marine
        Turning on Edit Mode
        EDIT: Adding units owned by British to 39 Sea Zone: 1 destroyer
        EDIT: Removing units owned by British from 80 Sea Zone: 1 destroyer
        EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 0,17
British : 3,50
Italians : 0,67
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 1
    Purchase Units - Italians
        Italians buy 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    Politics - Italians
        Italians takes Political Action: Political Action Italians To War With Chinese
            Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
    Combat Move - Italians
        1 infantry moved from Southern Italy to 97 Sea Zone
        1 infantry moved from Southern Italy to 95 Sea Zone
        1 artillery moved from Northern Italy to 95 Sea Zone
        1 artillery moved from Northern Italy to 97 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
        2 artilleries and 2 infantry moved from 98 Sea Zone to Egypt
        1 bomber moved from Northern Italy to Egypt
        1 battleship moved from 97 Sea Zone to 98 Sea Zone
        1 cruiser moved from 97 Sea Zone to 98 Sea Zone
        1 cruiser moved from 95 Sea Zone to 98 Sea Zone
        1 submarine moved from 95 Sea Zone to 91 Sea Zone
        2 fighters moved from Southern Italy to Tobruk
        1 artillery and 1 infantry moved from Libya to Tobruk
        1 infantry moved from Ethiopia to Anglo Egyptian Sudan
              Italians take Anglo Egyptian Sudan from British
    Combat - Italians
        Battle in 91 Sea Zone
            Italians attack with 1 submarine
            British defend with 1 transport
                1 transport owned by the British lost in 91 Sea Zone
                Italians roll dice for 1 submarine in 91 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
            Italians win with 1 submarine remaining. Battle score for attacker is 7
            Casualties for British: 1 transport
        Battle in Egypt
            Italians attack with 2 artilleries, 1 bomber and 2 infantry
            British defend with 1 fighter, 1 harbour, 1 infantry and 1 tactical_bomber; ANZAC defend with 2 infantry
                Italians roll dice for 1 battleship and 2 cruisers in Egypt, round 2 : 2/3 hits, 1.67 expected hits
                Italians roll dice for 2 artilleries, 1 bomber and 2 infantry in Egypt, round 2 : 4/5 hits, 2.00 expected hits
                British roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Egypt, round 2 : 2/5 hits, 2.17 expected hits
                2 infantry owned by the ANZAC, 1 tactical_bomber owned by the British, 1 infantry owned by the British, 1 fighter owned by the British and 2 infantry owned by the Italians lost in Egypt
            Italians win, taking Egypt from British with 2 artilleries and 1 bomber remaining. Battle score for attacker is 24
            Casualties for Italians: 2 infantry
            Casualties for ANZAC: 2 infantry
            Casualties for British: 1 fighter, 1 infantry and 1 tactical_bomber
        Battle in Tobruk
            Italians attack with 1 artillery, 2 fighters and 1 infantry
            British defend with 1 armour, 2 artilleries and 1 mech_infantry
                Italians roll dice for 1 artillery, 2 fighters and 1 infantry in Tobruk, round 2 : 1/4 hits, 1.67 expected hits
Combat Hit Differential Summary :
Italians : 2.33
British : -0.17
Got one hit in Tobruk. What would you like to lose?
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 1
    Purchase Units - Italians
        Italians buy 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    Politics - Italians
        Italians takes Political Action: Political Action Italians To War With Chinese
            Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
    Combat Move - Italians
        1 infantry moved from Southern Italy to 97 Sea Zone
        1 infantry moved from Southern Italy to 95 Sea Zone
        1 artillery moved from Northern Italy to 95 Sea Zone
        1 artillery moved from Northern Italy to 97 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
        2 artilleries and 2 infantry moved from 98 Sea Zone to Egypt
        1 bomber moved from Northern Italy to Egypt
        1 battleship moved from 97 Sea Zone to 98 Sea Zone
        1 cruiser moved from 97 Sea Zone to 98 Sea Zone
        1 cruiser moved from 95 Sea Zone to 98 Sea Zone
        1 submarine moved from 95 Sea Zone to 91 Sea Zone
        2 fighters moved from Southern Italy to Tobruk
        1 artillery and 1 infantry moved from Libya to Tobruk
        1 infantry moved from Ethiopia to Anglo Egyptian Sudan
              Italians take Anglo Egyptian Sudan from British
    Combat - Italians
        Battle in 91 Sea Zone
            Italians attack with 1 submarine
            British defend with 1 transport
                1 transport owned by the British lost in 91 Sea Zone
                Italians roll dice for 1 submarine in 91 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
            Italians win with 1 submarine remaining. Battle score for attacker is 7
            Casualties for British: 1 transport
        Battle in Egypt
            Italians attack with 2 artilleries, 1 bomber and 2 infantry
            British defend with 1 fighter, 1 harbour, 1 infantry and 1 tactical_bomber; ANZAC defend with 2 infantry
                Italians roll dice for 1 battleship and 2 cruisers in Egypt, round 2 : 2/3 hits, 1.67 expected hits
                Italians roll dice for 2 artilleries, 1 bomber and 2 infantry in Egypt, round 2 : 4/5 hits, 2.00 expected hits
                British roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Egypt, round 2 : 2/5 hits, 2.17 expected hits
                2 infantry owned by the ANZAC, 1 tactical_bomber owned by the British, 1 infantry owned by the British, 1 fighter owned by the British and 2 infantry owned by the Italians lost in Egypt
            Italians win, taking Egypt from British with 2 artilleries and 1 bomber remaining. Battle score for attacker is 24
            Casualties for Italians: 2 infantry
            Casualties for ANZAC: 2 infantry
            Casualties for British: 1 fighter, 1 infantry and 1 tactical_bomber
        Battle in Tobruk
            Italians attack with 1 artillery, 2 fighters and 1 infantry
            British defend with 1 armour, 2 artilleries and 1 mech_infantry
                Italians roll dice for 1 artillery, 2 fighters and 1 infantry in Tobruk, round 2 : 1/4 hits, 1.67 expected hits
                British roll dice for 1 armour, 2 artilleries and 1 mech_infantry in Tobruk, round 2 : 2/4 hits, 1.50 expected hits
                1 mech_infantry owned by the British, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Tobruk
             retreated to Tobruk
            British win with 1 armour and 2 artilleries remaining. Battle score for attacker is -3
            Casualties for Italians: 1 artillery and 1 infantry
            Casualties for British: 1 mech_infantry
    Non Combat Move - Italians
        2 fighters moved from Tobruk to Libya
        1 bomber moved from Egypt to Ethiopia
        1 artillery moved from Ethiopia to Anglo Egyptian Sudan
        1 infantry moved from Italian Somaliland to Ethiopia
        1 destroyer moved from 95 Sea Zone to 98 Sea Zone
        1 armour moved from Albania to Slovakia Hungary
        2 infantry moved from Albania to Yugoslavia
        2 infantry moved from Northern Italy to Yugoslavia
        1 armour moved from Northern Italy to Slovakia Hungary
        2 aaGuns moved from Northern Italy to Yugoslavia
    Place Units - Italians
        1 transport placed in 97 Sea Zone
        1 infantry placed in Northern Italy
        Turning on Edit Mode
        EDIT: Removing units owned by Italians from Southern Italy: 4 infantry
        EDIT: Adding units owned by Italians to Northern Italy: 4 infantry
        EDIT: Removing units owned by Italians from Southern Italy: 2 aaGuns
        EDIT: Adding units owned by Italians to Northern Italy: 2 aaGuns
        EDIT: Turning off Edit Mode
    Turn Complete - Italians
        Italians collect 13 PUs; end with 13 PUs
Combat Hit Differential Summary :
Italians : 2.33
British : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 1
    Politics - French
        Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
        Trigger Axis Conquer All France Algeria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Algeria
        Trigger Axis Conquer All France Cruiser Place: Neutral_Axis has 1 cruiser placed in 93 Sea Zone
        Trigger Axis Conquer All France Tunisia 3 Infantry Place: Neutral_Axis has 1 infantry placed in Tunisia
        Trigger Axis Conquer All France Destroyer Place: Neutral_Axis has 1 destroyer placed in 93 Sea Zone
        Trigger Axis Conquer All France Southern France 3 Infantry Place: Neutral_Axis has 1 infantry placed in Southern France
        Trigger Axis Conquer All France Southern France 3 Artillery Place: Neutral_Axis has 1 artillery placed in Southern France
        Trigger Axis Conquer All France Morocco 3 Infantry Place: Neutral_Axis has 1 infantry placed in Morocco
        Trigger Axis Conquer All France Syria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Syria
        Trigger Axis Conquer All France French West Africa 3 Infantry Place: Neutral_Axis has 1 infantry placed in French West Africa
        Trigger Axis Conquer All France Tunisia 2 activates a trigger called: Trigger Axis Conquer All France Tunisia 3
        Trigger Axis Conquer All France Tunisia 3: Neutral_Axis captures territory Tunisia
        Trigger Axis Conquer All France French West Africa 2 activates a trigger called: Trigger Axis Conquer All France French West Africa 3
        Trigger Axis Conquer All France French West Africa 3: Neutral_Axis captures territory French West Africa
        Trigger Axis Conquer All France French Central Africa 2 activates a trigger called: Trigger Axis Conquer All France French Central Africa 3
        Trigger Axis Conquer All France French Central Africa 3: Neutral_Axis captures territory French Central Africa
        Trigger Axis Conquer All France Algeria 2 activates a trigger called: Trigger Axis Conquer All France Algeria 3
        Trigger Axis Conquer All France Algeria 3: Neutral_Axis captures territory Algeria
        Trigger Axis Conquer All France Syria 2 activates a trigger called: Trigger Axis Conquer All France Syria 3
        Trigger Axis Conquer All France Syria 3: Neutral_Axis captures territory Syria
        Trigger Axis Conquer All France Morocco 2 activates a trigger called: Trigger Axis Conquer All France Morocco 3
        Trigger Axis Conquer All France Morocco 3: Neutral_Axis captures territory Morocco
        Trigger Axis Conquer All France Algeria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Algeria 3 Infantry Remove
        Trigger Axis Conquer All France Algeria 3 Infantry Remove: has removed 1 infantry owned by French in Algeria
        Trigger Axis Conquer All France Cruiser Place activates a trigger called: Trigger Axis Conquer All France Cruiser Remove
        Trigger Axis Conquer All France Cruiser Remove: has removed 1 cruiser owned by French in 93 Sea Zone
        Trigger Axis Conquer All France Tunisia 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Tunisia 3 Infantry Remove
        Trigger Axis Conquer All France Tunisia 3 Infantry Remove: has removed 1 infantry owned by French in Tunisia
        Trigger Axis Conquer All France Destroyer Place activates a trigger called: Trigger Axis Conquer All France Destroyer Remove
        Trigger Axis Conquer All France Destroyer Remove: has removed 1 destroyer owned by French in 93 Sea Zone
        Trigger Axis Conquer All France Southern France 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Infantry Remove
        Trigger Axis Conquer All France Southern France 3 Infantry Remove: has removed 1 infantry owned by French in Southern France
        Trigger Axis Conquer All France Southern France 3 Artillery Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Artillery Remove
        Trigger Axis Conquer All France Southern France 3 Artillery Remove: has removed 1 artillery owned by French in Southern France
        Trigger Axis Conquer All France Morocco 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Morocco 3 Infantry Remove
        Trigger Axis Conquer All France Morocco 3 Infantry Remove: has removed 1 infantry owned by French in Morocco
        Trigger Axis Conquer All France French Madagascar 2 activates a trigger called: Trigger Axis Conquer All France French Madagascar 3
        Trigger Axis Conquer All France French Madagascar 3: Neutral_Axis captures territory French Madagascar
        Trigger Axis Conquer All France Syria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Syria 3 Infantry Remove
        Trigger Axis Conquer All France Syria 3 Infantry Remove: has removed 1 infantry owned by French in Syria
        Trigger Axis Conquer All France Southern France 2 activates a trigger called: Trigger Axis Conquer All France Southern France 3
        Trigger Axis Conquer All France Southern France 3: Neutral_Axis captures territory Southern France
        Trigger Axis Conquer All France French Indo China 2 activates a trigger called: Trigger Axis Conquer All France French Indo China 3
        Trigger Axis Conquer All France French Indo China 3: Neutral_Axis captures territory French Indo China
        Trigger Axis Conquer All France French Guiana 2 activates a trigger called: Trigger Axis Conquer All France French Guiana 3
        Trigger Axis Conquer All France French Guiana 3: Neutral_Axis captures territory French Guiana
        Trigger Axis Conquer All France French West Africa 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France French West Africa 3 Infantry Remove
        Trigger Axis Conquer All France French West Africa 3 Infantry Remove: has removed 1 infantry owned by French in French West Africa
    Combat Move - French
    Non Combat Move - French
        1 fighter moved from United Kingdom to Gibraltar
    Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 2
    Research Technology - Germans
    Purchase Units - Germans
        Germans buy 1 armour, 10 artilleries and 2 bombers; Remaining resources: 0 PUs; 
    Politics - Germans
        Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French
    Combat Move - Germans
        1 infantry moved from Yugoslavia to 97 Sea Zone
        1 artillery moved from Yugoslavia to 97 Sea Zone
        5 infantry moved from Bulgaria to Greece
        1 fighter moved from Southern Italy to Greece
        2 bombers moved from Western Germany to Greece
        1 tactical_bomber moved from Western Germany to 96 Sea Zone
        2 fighters and 2 tactical_bombers moved from Western Germany to Egypt
        1 fighter and 1 tactical_bomber moved from Western Germany to Libya
        2 submarines moved from 111 Sea Zone to 109 Sea Zone
        1 artillery and 4 infantry moved from Yugoslavia to Slovakia Hungary
        6 armour and 3 mech_infantrys moved from France to Germany
        1 infantry moved from Norway to 112 Sea Zone
        1 infantry moved from Norway to Finland
        1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 112 Sea Zone to 110 Sea Zone
        1 artillery moved from Normandy Bordeaux to 110 Sea Zone
        1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 3 submarines, 1 tactical_bomber and 1 transport moved from 110 Sea Zone to 109 Sea Zone
        1 infantry moved from 109 Sea Zone to Eire
        1 artillery moved from 109 Sea Zone to Eire
        1 infantry moved from Normandy Bordeaux to France
    Combat - Germans
        Battle in 96 Sea Zone
            Germans attack with 1 tactical_bomber
            British defend with 1 transport
                1 transport owned by the British lost in 96 Sea Zone
            Germans win with 1 tactical_bomber remaining. Battle score for attacker is 7
            Casualties for British: 1 transport
        Battle in Eire
        Battle in Greece
            Germans attack with 2 bombers, 1 fighter and 5 infantry
            Neutral_Allies defend with 4 infantry
                Germans roll dice for 2 bombers, 1 fighter and 5 infantry in Greece, round 2 : 3/8 hits, 2.67 expected hits
                Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 3/4 hits, 1.33 expected hits
                3 infantry owned by the Neutral_Allies and 3 infantry owned by the Germans lost in Greece
                Germans roll dice for 2 bombers, 1 fighter and 2 infantry in Greece, round 3 : 2/5 hits, 2.17 expected hits
                Neutral_Allies roll dice for 1 infantry in Greece, round 3 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Neutral_Allies and 1 infantry owned by the Germans lost in Greece
            Germans win, taking Eire from Neutral_Allies, taking Greece from Neutral_Allies with 2 bombers, 1 fighter and 1 infantry remaining. Battle score for attacker is 0
            Casualties for Germans: 4 infantry
            Casualties for Neutral_Allies: 4 infantry
    Non Combat Move - Germans
        1 fighter moved from Greece to Libya
        1 tactical_bomber moved from 96 Sea Zone to Libya
        2 bombers moved from Greece to Western Germany
    Place Units - Germans
        10 artilleries placed in Germany
        1 armour and 2 bombers placed in Western Germany
    Turn Complete - Germans
        Germans collect 43 PUs; end with 43 PUs
        Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
        Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Combat Hit Differential Summary :
Germans : 0.17
Neutral_Allies : 2.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 2
    Research Technology - Germans
    Purchase Units - Germans
        Germans buy 1 armour, 10 artilleries and 2 bombers; Remaining resources: 0 PUs; 
    Politics - Germans
        Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French
    Combat Move - Germans
        1 infantry moved from Yugoslavia to 97 Sea Zone
        1 artillery moved from Yugoslavia to 97 Sea Zone
        5 infantry moved from Bulgaria to Greece
        1 fighter moved from Southern Italy to Greece
        2 bombers moved from Western Germany to Greece
        1 tactical_bomber moved from Western Germany to 96 Sea Zone
        2 fighters and 2 tactical_bombers moved from Western Germany to Egypt
        1 fighter and 1 tactical_bomber moved from Western Germany to Libya
        2 submarines moved from 111 Sea Zone to 109 Sea Zone
        1 artillery and 4 infantry moved from Yugoslavia to Slovakia Hungary
        6 armour and 3 mech_infantrys moved from France to Germany
        1 infantry moved from Norway to 112 Sea Zone
        1 infantry moved from Norway to Finland
        1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 112 Sea Zone to 110 Sea Zone
        1 artillery moved from Normandy Bordeaux to 110 Sea Zone
        1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 3 submarines, 1 tactical_bomber and 1 transport moved from 110 Sea Zone to 109 Sea Zone
        1 infantry moved from 109 Sea Zone to Eire
        1 artillery moved from 109 Sea Zone to Eire
        1 infantry moved from Normandy Bordeaux to France
    Combat - Germans
        Battle in 96 Sea Zone
            Germans attack with 1 tactical_bomber
            British defend with 1 transport
                1 transport owned by the British lost in 96 Sea Zone
            Germans win with 1 tactical_bomber remaining. Battle score for attacker is 7
            Casualties for British: 1 transport
        Battle in Eire
        Battle in Greece
            Germans attack with 2 bombers, 1 fighter and 5 infantry
            Neutral_Allies defend with 4 infantry
                Germans roll dice for 2 bombers, 1 fighter and 5 infantry in Greece, round 2 : 3/8 hits, 2.67 expected hits
                Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 3/4 hits, 1.33 expected hits
                3 infantry owned by the Neutral_Allies and 3 infantry owned by the Germans lost in Greece
                Germans roll dice for 2 bombers, 1 fighter and 2 infantry in Greece, round 3 : 2/5 hits, 2.17 expected hits
                Neutral_Allies roll dice for 1 infantry in Greece, round 3 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Neutral_Allies and 1 infantry owned by the Germans lost in Greece
            Germans win, taking Eire from Neutral_Allies, taking Greece from Neutral_Allies with 2 bombers, 1 fighter and 1 infantry remaining. Battle score for attacker is 0
            Casualties for Germans: 4 infantry
            Casualties for Neutral_Allies: 4 infantry
    Non Combat Move - Germans
        1 fighter moved from Greece to Libya
        1 tactical_bomber moved from 96 Sea Zone to Libya
        2 bombers moved from Greece to Western Germany
    Place Units - Germans
        10 artilleries placed in Germany
        1 armour and 2 bombers placed in Western Germany
    Turn Complete - Germans
        Germans collect 43 PUs; end with 43 PUs
        Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
        Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs
        Turning on Edit Mode
        EDIT: Removing units owned by Germans from 109 Sea Zone: 1 submarine
        EDIT: Adding units owned by Germans to 125 Sea Zone: 1 submarine
        EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 0.17
Neutral_Allies : 2.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 2
    Purchase Units - Russians
        Russians buy 12 infantry; Remaining resources: 2 PUs; 
    Politics - Russians
        Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    Combat Move - Russians
        Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Russians
    Non Combat Move - Russians
        6 infantry moved from Yakut S.S.R. to Buryatia
        1 infantry moved from Ulaanbaatar to Buryatia
        2 infantry moved from Buyant-Uhaa to Central Mongolia
        1 infantry moved from Dzavhan to Central Mongolia
        2 infantry moved from Olgiy to Tsagaan Olom
        1 fighter moved from Russia to Central Mongolia
        1 aaGun moved from Bryansk to Western Ukraine
        1 aaGun moved from Bryansk to Ukraine
        3 infantry moved from Ukraine to Western Ukraine
        1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Bryansk to Western Ukraine
        6 infantry moved from Russia to Bryansk
        1 tactical_bomber moved from Russia to Novgorod
        1 submarine moved from 112 Sea Zone to 109 Sea Zone
        1 cruiser moved from 114 Sea Zone to 115 Sea Zone
        2 infantry moved from Rostov to Ukraine
        3 infantry moved from Novgorod to Belarus
    Place Units - Russians
        3 infantry placed in Novgorod
        3 infantry placed in Ukraine
        6 infantry placed in Russia
    Turn Complete - Russians
        Russians collect 36 PUs; end with 38 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 2
    Purchase Units - Japanese
        Japanese buy 3 armour and 2 fighters; Remaining resources: 2 PUs; 6 SuicideAttackTokens; 
    Politics - Japanese
        Japanese takes Political Action: Political Action Japanese To War With Allies
            Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
            Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
            Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
            Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
            Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
            Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
            Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
            Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
            Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
            Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
            Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
            Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
            Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
            Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
            Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
            Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
            Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
            Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
            Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
        Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied
    Combat Move - Japanese
        Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Japanese
        2 artilleries and 3 infantry moved from Japan to 6 Sea Zone
        1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone
        1 infantry moved from Iwo Jima to 17 Sea Zone
        2 infantry and 1 transport moved from 17 Sea Zone to 21 Sea Zone
        2 infantry moved from 21 Sea Zone to Guam
        2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone
        2 artilleries and 2 infantry moved from 35 Sea Zone to Philippines
        2 battleships moved from 36 Sea Zone to 35 Sea Zone
        2 cruisers moved from 36 Sea Zone to 35 Sea Zone
        1 destroyer moved from 36 Sea Zone to 35 Sea Zone
        1 carrier moved from 36 Sea Zone to 21 Sea Zone
        1 destroyer moved from 36 Sea Zone to 21 Sea Zone
        1 destroyer moved from 36 Sea Zone to 42 Sea Zone
        1 infantry moved from Kwangsi to 36 Sea Zone
        1 artillery moved from Kwangsi to 36 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
        1 infantry moved from 42 Sea Zone to Java
        1 artillery moved from 42 Sea Zone to Java
        1 infantry moved from Kwangsi to 36 Sea Zone
        1 armour moved from Kwangsi to 36 Sea Zone
        1 armour, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
        1 infantry moved from 42 Sea Zone to Java
        1 armour moved from 42 Sea Zone to Java
        1 carrier moved from 36 Sea Zone to 42 Sea Zone
        1 submarine moved from 36 Sea Zone to 42 Sea Zone
        1 artillery and 2 infantry moved from Manchuria to Amur
        1 fighter moved from 36 Sea Zone to Java
        1 infantry moved from Siam to Shan State
        2 infantry moved from Jehol to Anhwe
        1 artillery and 2 infantry moved from Hunan to Yunnan
        1 artillery and 3 infantry moved from Kiangsi to Kwangtung
        1 carrier moved from 36 Sea Zone to 42 Sea Zone
        1 submarine moved from 36 Sea Zone to 37 Sea Zone
        1 destroyer moved from 36 Sea Zone to 42 Sea Zone
        2 fighters and 1 tactical_bomber moved from Kwangsi to Shan State
        2 bombers moved from Kwangsi to Shan State
        1 fighter moved from Kwangsi to Shan State
        1 tactical_bomber moved from Kwangsi to Shan State
        1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung
        1 fighter and 1 tactical_bomber moved from Kwangsi to Anhwe
        3 fighters and 3 tactical_bombers moved from Kwangsi to Yunnan
        1 fighter moved from Kwangsi to Yunnan
        1 fighter and 1 tactical_bomber moved from Kwangsi to Shan State
    Combat - Japanese
        Battle in Guam
        Battle in 42 Sea Zone
            Japanese attack with 2 carriers, 2 destroyers, 1 submarine and 2 transports
            ANZAC defend with 1 transport
                1 transport owned by the ANZAC lost in 42 Sea Zone
                Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
            Japanese win, taking Guam from Americans, taking 42 Sea Zone from Neutral with 2 carriers, 2 destroyers, 1 submarine and 2 transports remaining. Battle score for attacker is 7
            Casualties for ANZAC: 1 transport
        Battle in Java
            Japanese attack with 1 armour, 1 artillery, 1 fighter and 2 infantry
            ANZAC defend with 1 fighter and 2 infantry
                Japanese roll dice for 1 armour, 1 artillery, 1 fighter and 2 infantry in Java, round 2 : 3/5 hits, 1.83 expected hits
                ANZAC roll dice for 1 fighter and 2 infantry in Java, round 2 : 1/3 hits, 1.33 expected hits
                1 infantry owned by the Japanese, 2 infantry owned by the ANZAC and 1 fighter owned by the ANZAC lost in Java
            Japanese win, taking Java from ANZAC with 1 armour, 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 13
            Casualties for Japanese: 1 infantry
            Casualties for ANZAC: 1 fighter and 2 infantry
        Battle in Philippines
            Japanese attack with 2 artilleries and 2 infantry
            Americans defend with 1 airfield, 1 harbour and 2 infantry
                Japanese roll dice for 2 battleships and 2 cruisers in Philippines, round 2 : 3/4 hits, 2.33 expected hits
                Americans roll dice for 2 infantry in Philippines, round 2 : 1/2 hits, 0.67 expected hits
                1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippines
            Japanese win, taking Philippines from Americans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
            Casualties for Japanese: 1 infantry
            Casualties for Americans: 2 infantry
        Battle in Shan State
            Japanese attack with 2 bombers, 4 fighters, 1 infantry and 3 tactical_bombers
            British defend with 3 infantry; ANZAC defend with 1 infantry
                Japanese roll dice for 2 bombers, 4 fighters, 1 infantry and 3 tactical_bombers in Shan State, round 2 : 3/10 hits, 5.50 expected hits
                UK_Pacific roll dice for 4 infantry in Shan State, round 2 : 1/4 hits, 1.33 expected hits
                1 infantry owned by the Japanese and 3 infantry owned by the British lost in Shan State
                Japanese roll dice for 2 bombers, 4 fighters and 3 tactical_bombers in Shan State, round 3 : 4/9 hits, 5.33 expected hits
                UK_Pacific roll dice for 1 infantry in Shan State, round 3 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the ANZAC lost in Shan State
            Japanese win with 2 bombers, 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is 9
            Casualties for Japanese: 1 infantry
            Casualties for British: 3 infantry
            Casualties for ANZAC: 1 infantry
        Battle in Yunnan
            Japanese attack with 1 artillery, 4 fighters, 2 infantry and 3 tactical_bombers
            Chinese defend with 5 infantry
                Japanese roll dice for 1 artillery, 4 fighters, 2 infantry and 3 tactical_bombers in Yunnan, round 2 : 5/10 hits, 4.83 expected hits
                Chinese roll dice for 5 infantry in Yunnan, round 2 : 1/5 hits, 1.67 expected hits
                1 infantry owned by the Japanese and 5 infantry owned by the Chinese lost in Yunnan
            Japanese win, taking Yunnan from Chinese with 1 artillery, 4 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 12
            Casualties for Japanese: 1 infantry
            Casualties for Chinese: 5 infantry
        Battle in Kwangtung
            Japanese attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
            British defend with 2 infantry; UK_Pacific defend with 1 harbour
                Japanese roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Kwangtung, round 2 : 2/6 hits, 2.17 expected hits
                UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 1/2 hits, 0.67 expected hits
                1 infantry owned by the Japanese and 2 infantry owned by the British lost in Kwangtung
            Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
            Casualties for Japanese: 1 infantry
            Casualties for British: 2 infantry
        Battle in Anhwe
            Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
            Chinese defend with 1 infantry
                Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Anhwe, round 2 : 2/4 hits, 1.50 expected hits
                Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Chinese lost in Anhwe
            Japanese win, taking Anhwe from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
            Casualties for Chinese: 1 infantry
    Non Combat Move - Japanese
        1 fighter and 1 tactical_bomber moved from Anhwe to Jehol
        4 fighters and 3 tactical_bombers moved from Yunnan to Jehol
        1 fighter moved from Java to 42 Sea Zone
        1 fighter and 2 tactical_bombers moved from Shan State to 42 Sea Zone
        3 fighters and 1 tactical_bomber moved from Shan State to Kwangsi
        2 bombers moved from Shan State to Jehol
        1 infantry moved from Siam to French Indo China
              Japanese take French Indo China from Neutral_Axis
        1 fighter and 1 tactical_bomber moved from Kwangtung to 21 Sea Zone
    Place Units - Japanese
        3 armour placed in Manchuria
        2 fighters placed in Japan
    Turn Complete - Japanese
        Japanese collect 41 PUs; end with 43 PUs
        Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 46 PUs
Combat Hit Differential Summary :
ANZAC : -0.33
Americans : 0.33
Chinese : -1.00
UK_Pacific : -0.33
Japanese : -0.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 2
    Purchase Units - British
        British buy 1 armour, 1 factory_minor, 1 fighter and 2 mech_infantrys; Remaining resources: 0 PUs; 
    Purchase Units - UK_Pacific
        UK_Pacific buy 1 artillery, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    Combat Move - British
        1 mech_infantry moved from United Kingdom to Eire
        3 fighters moved from United Kingdom to Eire
        1 fighter moved from Malta to 97 Sea Zone
        1 cruiser moved from 81 Sea Zone to 76 Sea Zone
        1 carrier moved from 81 Sea Zone to 76 Sea Zone
        2 destroyers moved from 81 Sea Zone to 76 Sea Zone
        1 artillery moved from Persia to 80 Sea Zone
        1 infantry moved from Eastern Persia to 80 Sea Zone
        3 infantry moved from Persia to Iraq
        1 fighter and 1 tactical_bomber moved from India to Iraq
        1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 76 Sea Zone
        1 artillery and 1 infantry moved from 76 Sea Zone to Ethiopia
        1 marine moved from India to 39 Sea Zone
        1 battleship and 1 marine moved from 39 Sea Zone to 76 Sea Zone
        1 marine moved from 76 Sea Zone to Ethiopia
        1 cruiser moved from 80 Sea Zone to 76 Sea Zone
        1 fighter moved from India to Iraq
    Combat - British
        Battle in 97 Sea Zone
            British attack with 1 fighter
            Germans defend with 1 artillery and 1 infantry; Italians defend with 1 transport
                1 artillery owned by the Germans, 1 transport owned by the Italians and 1 infantry owned by the Germans lost in 97 Sea Zone
            British win with 1 fighter remaining. Battle score for attacker is 14
            Casualties for Italians: 1 transport
            Casualties for Germans: 1 artillery and 1 infantry
        Battle in Ethiopia
            British attack with 1 artillery, 1 infantry and 1 marine
            Italians defend with 1 bomber and 2 infantry
                British roll dice for 1 battleship and 2 cruisers in Ethiopia, round 2 : 2/3 hits, 1,67 expected hits
                British roll dice for 1 artillery, 1 infantry and 1 marine in Ethiopia, round 2 : 3/3 hits, 1,00 expected hits
                Italians roll dice for 1 bomber and 2 infantry in Ethiopia, round 2 : 1/3 hits, 0,83 expected hits
                1 bomber owned by the Italians, 2 infantry owned by the Italians and 1 infantry owned by the British lost in Ethiopia
            British win, taking Ethiopia from Italians with 1 artillery and 1 marine remaining. Battle score for attacker is 15
            Casualties for British: 1 infantry
            Casualties for Italians: 1 bomber and 2 infantry
        Battle in Eire
            British attack with 3 fighters and 1 mech_infantry
            Germans defend with 1 artillery and 1 infantry
                British roll dice for 3 fighters and 1 mech_infantry in Eire, round 2 : 1/4 hits, 1,67 expected hits
                Germans roll dice for 1 artillery and 1 infantry in Eire, round 2 : 1/2 hits, 0,67 expected hits
                1 mech_infantry owned by the British and 1 infantry owned by the Germans lost in Eire
                British roll dice for 3 fighters in Eire, round 3 : 2/3 hits, 1,50 expected hits
                Germans roll dice for 1 artillery in Eire, round 3 : 0/1 hits, 0,33 expected hits
                1 artillery owned by the Germans lost in Eire
            British win with 3 fighters remaining. Battle score for attacker is 3
            Casualties for British: 1 mech_infantry
            Casualties for Germans: 1 artillery and 1 infantry
        Battle in Iraq
            British attack with 2 fighters, 3 infantry and 1 tactical_bomber
            Neutral_Axis defend with 3 infantry
                British roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Iraq, round 2 : 3/6 hits, 2,17 expected hits
                Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1,00 expected hits
                3 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq
            British win, taking Iraq from Neutral_Axis with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
            Casualties for British: 1 infantry
            Casualties for Neutral_Axis: 3 infantry
    Non Combat Move - British
        2 fighters and 1 tactical_bomber moved from Iraq to Persia
        1 destroyer moved from 39 Sea Zone to 76 Sea Zone
        1 fighter moved from 97 Sea Zone to Malta
        3 fighters moved from Eire to United Kingdom
        1 aaGun and 2 infantry moved from United Kingdom to Scotland
        1 bomber moved from New Brunswick Nova Scotia to United Kingdom
        1 armour, 1 artillery and 2 infantry moved from Quebec to Eastern United States
        1 destroyer moved from 106 Sea Zone to 101 Sea Zone
        2 infantry moved from Rhodesia to Tanganyika Territory
    Place Units - British
        1 factory_minor placed in Persia
        1 armour and 2 mech_infantrys placed in Union of South Africa
        1 fighter placed in United Kingdom
    Turn Complete - British
        Total Cost from Convoy Blockades: 8
            Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,2,1,2,3,3,4,5,6,2,1,1,5,1,4,2
            Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,4,5,6
        British collect 22 PUs (8 lost to blockades); end with 22 PUs
        Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 25 PUs
    Place Units - UK_Pacific
        1 artillery, 3 infantry and 1 mech_infantry placed in India
    Turn Complete - UK_Pacific
        Total Cost from Convoy Blockades: 2
            Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,2
        UK_Pacific collect 12 PUs (2 lost to blockades); end with 12 PUs
        Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 15 PUs
        Some Units in India change ownership: 1 artillery, 3 infantry and 1 mech_infantry
Combat Hit Differential Summary :
Germans : 0,00
British : 3,00
Italians : 0,17
Neutral_Axis : 0,00
LOL, I knew my setup of fighters and Tacs seemed too easy. Forgot to put some to defend the transport!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 2
    Purchase Units - Italians
        Italians buy 2 infantry and 1 transport; Remaining resources: 0 PUs; 
    Politics - Italians
        Italians takes Political Action: Political Action Axis To War With Russians
            Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
            Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
            Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
            Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
            Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
    Combat Move - Italians
        1 artillery moved from Egypt to Trans-Jordan
              Italians take Trans-Jordan from British
        1 transport moved from 98 Sea Zone to 97 Sea Zone
        2 infantry moved from Northern Italy to 97 Sea Zone
        2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
        2 infantry moved from 99 Sea Zone to Crete
        1 artillery moved from Egypt to Trans-Jordan
        1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Ethiopia
        2 armour moved from Slovakia Hungary to Eastern Poland
              Italians take Eastern Poland from Russians
    Combat - Italians
        Battle in Crete
        Battle in Ethiopia
            Italians attack with 1 artillery and 1 infantry
            British defend with 1 artillery and 1 marine
                Italians roll dice for 1 artillery and 1 infantry in Ethiopia, round 2 : 1/2 hits, 0.67 expected hits
                British roll dice for 1 artillery and 1 marine in Ethiopia, round 2 : 1/2 hits, 0.67 expected hits
                1 artillery owned by the British and 1 infantry owned by the Italians lost in Ethiopia
                Italians roll dice for 1 artillery in Ethiopia, round 3 : 1/1 hits, 0.33 expected hits
                British roll dice for 1 marine in Ethiopia, round 3 : 0/1 hits, 0.33 expected hits
                1 marine owned by the British lost in Ethiopia
            Italians win, taking Crete from Neutral_Allies, taking Ethiopia from British with 1 artillery remaining. Battle score for attacker is 6
            Casualties for Italians: 1 infantry
            Casualties for British: 1 artillery and 1 marine
    Non Combat Move - Italians
        1 transport moved from 98 Sea Zone to 97 Sea Zone
        2 infantry moved from Northern Italy to 97 Sea Zone
        2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
        2 infantry moved from 99 Sea Zone to Syria
              Italians take Syria from Neutral_Axis
        1 battleship, 2 cruisers and 1 destroyer moved from 98 Sea Zone to 99 Sea Zone
        2 fighters moved from Libya to Southern Italy
        2 aaGuns moved from Northern Italy to Southern Italy
        1 infantry moved from Northern Italy to Southern Italy
        2 aaGuns and 4 infantry moved from Yugoslavia to Slovakia Hungary
    Place Units - Italians
        1 transport placed in 97 Sea Zone
        2 infantry placed in Southern Italy
    Turn Complete - Italians
        Italians collect 16 PUs; end with 16 PUs
        Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
        Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Combat Hit Differential Summary :
Italians : 1.00
British : 0.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 2
    Purchase Units - Italians
        Italians buy 2 infantry and 1 transport; Remaining resources: 0 PUs; 
    Politics - Italians
        Italians takes Political Action: Political Action Axis To War With Russians
            Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
            Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
            Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
            Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
            Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
    Combat Move - Italians
        1 artillery moved from Egypt to Trans-Jordan
              Italians take Trans-Jordan from British
        1 transport moved from 98 Sea Zone to 97 Sea Zone
        2 infantry moved from Northern Italy to 97 Sea Zone
        2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
        2 infantry moved from 99 Sea Zone to Crete
        1 artillery moved from Egypt to Trans-Jordan
        1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Ethiopia
        2 armour moved from Slovakia Hungary to Eastern Poland
              Italians take Eastern Poland from Russians
    Combat - Italians
        Battle in Crete
        Battle in Ethiopia
            Italians attack with 1 artillery and 1 infantry
            British defend with 1 artillery and 1 marine
                Italians roll dice for 1 artillery and 1 infantry in Ethiopia, round 2 : 1/2 hits, 0.67 expected hits
                British roll dice for 1 artillery and 1 marine in Ethiopia, round 2 : 1/2 hits, 0.67 expected hits
                1 artillery owned by the British and 1 infantry owned by the Italians lost in Ethiopia
                Italians roll dice for 1 artillery in Ethiopia, round 3 : 1/1 hits, 0.33 expected hits
                British roll dice for 1 marine in Ethiopia, round 3 : 0/1 hits, 0.33 expected hits
                1 marine owned by the British lost in Ethiopia
            Italians win, taking Crete from Neutral_Allies, taking Ethiopia from British with 1 artillery remaining. Battle score for attacker is 6
            Casualties for Italians: 1 infantry
            Casualties for British: 1 artillery and 1 marine
    Non Combat Move - Italians
        1 transport moved from 98 Sea Zone to 97 Sea Zone
        2 infantry moved from Northern Italy to 97 Sea Zone
        2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
        2 infantry moved from 99 Sea Zone to Syria
              Italians take Syria from Neutral_Axis
        1 battleship, 2 cruisers and 1 destroyer moved from 98 Sea Zone to 99 Sea Zone
        2 fighters moved from Libya to Southern Italy
        2 aaGuns moved from Northern Italy to Southern Italy
        1 infantry moved from Northern Italy to Southern Italy
        2 aaGuns and 4 infantry moved from Yugoslavia to Slovakia Hungary
    Place Units - Italians
        1 transport placed in 97 Sea Zone
        2 infantry placed in Southern Italy
    Turn Complete - Italians
        Italians collect 16 PUs; end with 16 PUs
        Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
        Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs
        Turning on Edit Mode
        EDIT: Removing units owned by Italians from Slovakia Hungary: 2 aaGuns and 4 infantry
        EDIT: Adding units owned by Italians to Romania: 2 aaGuns and 4 infantry
        EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians : 1.00
British : 0.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 2
    Purchase Units - Italians
        Italians buy 2 infantry and 1 transport; Remaining resources: 0 PUs; 
    Politics - Italians
        Italians takes Political Action: Political Action Axis To War With Russians
            Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
            Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
            Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
            Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
            Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
    Combat Move - Italians
        1 artillery moved from Egypt to Trans-Jordan
              Italians take Trans-Jordan from British
        1 transport moved from 98 Sea Zone to 97 Sea Zone
        2 infantry moved from Northern Italy to 97 Sea Zone
        2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
        2 infantry moved from 99 Sea Zone to Crete
        1 artillery moved from Egypt to Trans-Jordan
        1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Ethiopia
        2 armour moved from Slovakia Hungary to Eastern Poland
              Italians take Eastern Poland from Russians
    Combat - Italians
        Battle in Crete
        Battle in Ethiopia
            Italians attack with 1 artillery and 1 infantry
            British defend with 1 artillery and 1 marine
                Italians roll dice for 1 artillery and 1 infantry in Ethiopia, round 2 : 1/2 hits, 0.67 expected hits
                British roll dice for 1 artillery and 1 marine in Ethiopia, round 2 : 1/2 hits, 0.67 expected hits
                1 artillery owned by the British and 1 infantry owned by the Italians lost in Ethiopia
                Italians roll dice for 1 artillery in Ethiopia, round 3 : 1/1 hits, 0.33 expected hits
                British roll dice for 1 marine in Ethiopia, round 3 : 0/1 hits, 0.33 expected hits
                1 marine owned by the British lost in Ethiopia
            Italians win, taking Crete from Neutral_Allies, taking Ethiopia from British with 1 artillery remaining. Battle score for attacker is 6
            Casualties for Italians: 1 infantry
            Casualties for British: 1 artillery and 1 marine
    Non Combat Move - Italians
        1 transport moved from 98 Sea Zone to 97 Sea Zone
        2 infantry moved from Northern Italy to 97 Sea Zone
        2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
        2 infantry moved from 99 Sea Zone to Syria
              Italians take Syria from Neutral_Axis
        1 battleship, 2 cruisers and 1 destroyer moved from 98 Sea Zone to 99 Sea Zone
        2 fighters moved from Libya to Southern Italy
        2 aaGuns moved from Northern Italy to Southern Italy
        1 infantry moved from Northern Italy to Southern Italy
        2 aaGuns and 4 infantry moved from Yugoslavia to Slovakia Hungary
    Place Units - Italians
        1 transport placed in 97 Sea Zone
        2 infantry placed in Southern Italy
    Turn Complete - Italians
        Italians collect 16 PUs; end with 16 PUs
        Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
        Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs
        Turning on Edit Mode
        EDIT: Removing units owned by Italians from Slovakia Hungary: 2 aaGuns and 4 infantry
        EDIT: Adding units owned by Italians to Romania: 2 aaGuns and 4 infantry
        EDIT: Turning off Edit Mode
        Turning on Edit Mode
        EDIT: Removing units owned by Germans from 109 Sea Zone: 1 submarine
        EDIT: Adding units owned by Germans to 125 Sea Zone: 1 submarine
        EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians : 1.00
British : 0.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 2
    Combat Move - French
    Non Combat Move - French
        1 fighter moved from Gibraltar to United Kingdom
        1 destroyer moved from 72 Sea Zone to 76 Sea Zone
    Turn Complete - French
Combat Hit Differential Summary :
Test summary from TripleA, engine version: 1.9, time: 1:26:49 PM
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