Scramble 111 but not 110
sub fights in 106 and dies first.
@Shin-Ji no scramble.
Thank you.
That’s odd, did the turn not post? Hang on, I’ll post it again.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 5
Purchase Units - Italians
Italians buy 2 artilleries, 2 fighters and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 bomber and 4 fighters moved from Southern Italy to 110 Sea Zone
1 infantry moved from Egypt to Anglo Egyptian Sudan
Italians take Anglo Egyptian Sudan from British
1 artillery and 3 infantry moved from Trans-Jordan to Egypt
Combat - Italians
Battle in 110 Sea Zone
Germans loiter and taunt; Italians attack with 1 bomber and 4 fighters
British defend with 1 destroyer
Italians roll dice for 1 bomber and 4 fighters in 110 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits
British roll dice for 1 destroyer in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the British and 1 fighter owned by the Italians lost in 110 Sea Zone
Italians win with 1 bomber and 3 fighters remaining. Battle score for attacker is -2
Casualties for Italians: 1 fighter
Casualties for British: 1 destroyer
Non Combat Move - Italians
1 bomber and 3 fighters could not land in 110 Sea Zone and were removed
Place Units - Italians
Turning on Edit Mode
EDIT: Adding units owned by Italians to Holland Belgium: 1 bomber and 4 fighters
EDIT: Turning off Edit Mode
2 fighters placed in Southern Italy
2 artilleries and 1 infantry placed in Egypt
Turn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3
Italians collect 15 PUs (2 lost to blockades); end with 15 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 17 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Turning on Edit Mode
EDIT: Changing PUs for Italians from 22 to 25
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians : 0.33
British : 0.67
Went with the original die rolls for the convoy and the Dst defense.
???I received a Marti e mail this morning 10:07 and at 17:24.
Didn’t you saved the game the first time?
Because this looks like a new map?
I didn’t save it after this morning, because I thought it had posted. But the power was out and I was using my cellphone for internet, so I was in kinda a hurry - I must have missed something. If you check those first dice emails, they are the ones I used. But since I shut down (obviously, since no power) and logged back in now to find nothing posted, I just had to do it all again.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 5
Combat Move - French
Non Combat Move - French
1 destroyer moved from 80 Sea Zone to 81 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 1 bomber and 10 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Holland Belgium to 110 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 3 submarines and 1 tactical_bomber moved from 110 Sea Zone to 91 Sea Zone
2 fighters and 1 tactical_bomber moved from 91 Sea Zone to Gibraltar
1 infantry moved from Belarus to Smolensk
Germans take Smolensk from Russians
1 mech_infantry moved from Belarus to Archangel
1 armour moved from Belarus to Archangel
1 mech_infantry moved from Belarus to Archangel
8 infantry moved from Novgorod to Belarus
1 mech_infantry moved from Eastern Poland to Bessarabia
2 fighters moved from Egypt to Southern Italy
1 bomber moved from Egypt to Western Ukraine
1 bomber moved from Egypt to Bessarabia
1 mech_infantry moved from Eastern Poland to Western Ukraine
1 mech_infantry moved from Eastern Poland to Bessarabia
1 armour and 6 mech_infantrys moved from Eastern Poland to Belarus
1 bomber moved from Western Germany to Archangel
Scramble orders?
No thank you.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 1 bomber and 10 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Holland Belgium to 110 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 3 submarines and 1 tactical_bomber moved from 110 Sea Zone to 91 Sea Zone
2 fighters and 1 tactical_bomber moved from 91 Sea Zone to Gibraltar
1 infantry moved from Belarus to Smolensk
Germans take Smolensk from Russians
1 mech_infantry moved from Belarus to Archangel
1 armour moved from Belarus to Archangel
1 mech_infantry moved from Belarus to Archangel
8 infantry moved from Novgorod to Belarus
1 mech_infantry moved from Eastern Poland to Bessarabia
2 fighters moved from Egypt to Southern Italy
1 bomber moved from Egypt to Western Ukraine
1 bomber moved from Egypt to Bessarabia
1 mech_infantry moved from Eastern Poland to Western Ukraine
1 mech_infantry moved from Eastern Poland to Bessarabia
1 armour and 6 mech_infantrys moved from Eastern Poland to Belarus
1 bomber moved from Western Germany to Archangel
Combat - Germans
Battle in 91 Sea Zone
Germans attack with 2 carriers, 1 cruiser, 1 destroyer, 1 fighter, 3 submarines and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 91 Sea Zone
Germans roll dice for 3 submarines in 91 Sea Zone, round 2 : 2/3 hits, 1.00 expected hits
Germans win with 2 carriers, 1 cruiser, 1 destroyer, 1 fighter, 3 submarines and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Gibraltar
Germans attack with 2 fighters, 2 infantry and 1 tactical_bomber
British defend with 1 harbour and 2 infantry
Germans roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Gibraltar, round 2 : 2/5 hits, 2.00 expected hits
British roll dice for 2 infantry in Gibraltar, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the British lost in Gibraltar
Germans win, taking Gibraltar from British with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Archangel
Germans attack with 1 armour, 1 bomber and 2 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 1 armour, 1 bomber and 2 mech_infantrys in Archangel, round 2 : 1/4 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Archangel
Germans win, taking Archangel from Russians with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Bessarabia
Germans attack with 1 bomber and 2 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 2 mech_infantrys in Bessarabia, round 2 : 1/3 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Bessarabia
Germans win, taking Bessarabia from Russians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 1 bomber and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 1 mech_infantry in Western Ukraine, round 2 : 0/2 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 bomber and 1 mech_infantry in Western Ukraine, round 3 : 0/2 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 3 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Western Ukraine
retreated to Western Ukraine
Russians win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Germans: 1 mech_infantry
Non Combat Move - Germans
1 armour and 9 mech_infantrys moved from Germany to Eastern Poland
1 bomber moved from Western Ukraine to Eastern Poland
1 bomber moved from Bessarabia to Eastern Poland
1 bomber moved from Archangel to Eastern Poland
1 submarine moved from 125 Sea Zone to 110 Sea Zone
2 fighters moved from Gibraltar to 91 Sea Zone
1 tactical_bomber moved from Gibraltar to 91 Sea Zone
Place Units - Germans
3 artilleries placed in Novgorod
1 bomber placed in Western Germany
10 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,5
Germans collect 50 PUs (2 lost to blockades); end with 50 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 57 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Combat Hit Differential Summary :
Germans : -1.17
British : -0.67
Russians : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 6
Purchase Units - Russians
Russians buy 1 armour and 9 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Western Ukraine to Bessarabia
1 mech_infantry moved from Bryansk to Bessarabia
1 infantry moved from Bryansk to Smolensk
1 tactical_bomber moved from Russia to Bessarabia
1 fighter moved from Russia to Smolensk
Combat - Russians
Battle in Bessarabia
Russians attack with 1 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 2 mech_infantrys
Russians roll dice for 1 infantry, 1 mech_infantry and 1 tactical_bomber in Bessarabia, round 2 : 0/3 hits, 0,83 expected hits
Germans roll dice for 2 mech_infantrys in Bessarabia, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Russians lost in Bessarabia
Russians roll dice for 1 mech_infantry and 1 tactical_bomber in Bessarabia, round 3 : 0/2 hits, 0,67 expected hits
Germans roll dice for 2 mech_infantrys in Bessarabia, round 3 : 1/2 hits, 0,67 expected hits
1 mech_infantry owned by the Russians lost in Bessarabia
retreated to Bessarabia
Germans win with 2 mech_infantrys remaining. Battle score for attacker is -7
Casualties for Russians: 1 infantry and 1 mech_infantry
Battle in Smolensk
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 2 : 1/2 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter moved from Smolensk to Russia
1 tactical_bomber moved from Bessarabia to Bryansk
1 mech_infantry moved from Volgograd to Bryansk
2 aaGuns and 22 infantry moved from Yakut S.S.R. to Yenisey
1 infantry moved from Russia to Bryansk
3 artilleries moved from Russia to Bryansk
Place Units - Russians
1 armour and 9 infantry placed in Russia
Turning on Edit Mode
EDIT: Adding units owned by Russians to Russia: 1 infantry
EDIT: Removing units owned by Russians from Bryansk: 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - Russians
Russians collect 25 PUs; end with 25 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 28 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 32 PUs
Combat Hit Differential Summary :
Germans : 0,33
Russians : -1,17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 6
Purchase Units - Japanese
Japanese repair damage of 5x factory_minor; Remaining resources: 61 PUs; 6 SuicideAttackTokens;
Japanese buy 1 armour, 1 destroyer, 1 fighter, 5 infantry, 2 mech_infantrys and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
5 units repaired.
1 mech_infantry moved from Manchuria to Anhwe
3 armour moved from French Indo China to Yunnan
1 bomber moved from Yunnan to India
5 fighters moved from Yunnan to Anhwe
2 artilleries and 11 infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 armour moved from Buryatia to Yakut S.S.R.
1 mech_infantry moved from Amur to Yakut S.S.R.
5 armour moved from Buryatia to Central Mongolia
Japanese take Central Mongolia from Russians
1 mech_infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
2 armour moved from Manchuria to Chahar
2 artilleries and 3 infantry moved from Java to 42 Sea Zone
2 artilleries, 2 battleships, 5 carriers, 1 destroyer, 3 infantry and 3 transports moved from 42 Sea Zone to 62 Sea Zone
1 infantry moved from 62 Sea Zone to Victoria
2 artilleries and 2 infantry moved from 62 Sea Zone to New South Wales
5 fighters and 5 tactical_bombers moved from New Guinea to New South Wales
Combat - Japanese
Strategic bombing raid in India
AA fire in India : 0/1 hits, 0.17 expected hits
Bombing raid in India rolls: 6 and causes: 6 damage to unit: factory_major
Bombing raid in India causes 6 damage total.
Battle in Victoria
Battle in New South Wales
Japanese attack with 2 artilleries, 5 fighters, 2 infantry and 5 tactical_bombers
ANZAC defend with 1 armour, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
Japanese roll dice for 2 battleships in New South Wales, round 2 : 0/2 hits, 1.33 expected hits
Japanese roll dice for 2 artilleries, 5 fighters, 2 infantry and 5 tactical_bombers in New South Wales, round 2 : 5/14 hits, 7.17 expected hits
ANZAC roll dice for 1 armour, 1 infantry and 1 mech_infantry in New South Wales, round 2 : 1/3 hits, 1.17 expected hits
1 infantry owned by the Japanese, 1 armour owned by the ANZAC, 1 infantry owned by the ANZAC and 1 mech_infantry owned by the ANZAC lost in New South Wales
Japanese captures 13PUs while taking ANZAC capital
Japanese win, taking Victoria from ANZAC, taking New South Wales from ANZAC with 2 artilleries, 5 fighters, 1 infantry and 5 tactical_bombers remaining. Battle score for attacker is 10
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 armour, 1 infantry and 1 mech_infantry
Battle in Anhwe
Japanese attack with 5 fighters and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 5 fighters and 1 mech_infantry in Anhwe, round 2 : 1/6 hits, 2.67 expected hits
Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 5 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
triggerANZACDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to ANZAC
Non Combat Move - Japanese
5 fighters moved from Anhwe to Yunnan
1 bomber moved from India to Yunnan
5 fighters moved from New South Wales to 62 Sea Zone
5 tactical_bombers moved from New South Wales to 62 Sea Zone
1 transport moved from 6 Sea Zone to 21 Sea Zone
2 infantry moved from Guam to 21 Sea Zone
2 infantry and 1 transport moved from 21 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 aaGun moved from Buryatia to Yakut S.S.R.
Place Units - Japanese
1 destroyer and 2 transports placed in 6 Sea Zone
3 infantry placed in French Indo China
1 armour and 2 mech_infantrys placed in Manchuria
1 fighter and 2 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 66 PUs; end with 79 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 82 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 87 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 92 PUs
Combat Hit Differential Summary :
ANZAC : -0.17
Chinese : -0.33
AA fire in India : : -0.17
Japanese : -5.17
Test summary from TripleA, engine version: 1.9, time: 9:45:43 AM
Savegame
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 6
Purchase Units - Japanese
Japanese repair damage of 5x factory_minor; Remaining resources: 61 PUs; 6 SuicideAttackTokens;
Japanese buy 1 armour, 1 destroyer, 1 fighter, 5 infantry, 2 mech_infantrys and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
5 units repaired.
1 mech_infantry moved from Manchuria to Anhwe
3 armour moved from French Indo China to Yunnan
1 bomber moved from Yunnan to India
5 fighters moved from Yunnan to Anhwe
2 artilleries and 11 infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 armour moved from Buryatia to Yakut S.S.R.
1 mech_infantry moved from Amur to Yakut S.S.R.
5 armour moved from Buryatia to Central Mongolia
Japanese take Central Mongolia from Russians
1 mech_infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
2 armour moved from Manchuria to Chahar
2 artilleries and 3 infantry moved from Java to 42 Sea Zone
2 artilleries, 2 battleships, 5 carriers, 1 destroyer, 3 infantry and 3 transports moved from 42 Sea Zone to 62 Sea Zone
1 infantry moved from 62 Sea Zone to Victoria
2 artilleries and 2 infantry moved from 62 Sea Zone to New South Wales
5 fighters and 5 tactical_bombers moved from New Guinea to New South Wales
Combat - Japanese
Strategic bombing raid in India
AA fire in India : 0/1 hits, 0.17 expected hits
Bombing raid in India rolls: 6 and causes: 6 damage to unit: factory_major
Bombing raid in India causes 6 damage total.
Battle in Victoria
Battle in New South Wales
Japanese attack with 2 artilleries, 5 fighters, 2 infantry and 5 tactical_bombers
ANZAC defend with 1 armour, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
Japanese roll dice for 2 battleships in New South Wales, round 2 : 0/2 hits, 1.33 expected hits
Japanese roll dice for 2 artilleries, 5 fighters, 2 infantry and 5 tactical_bombers in New South Wales, round 2 : 5/14 hits, 7.17 expected hits
ANZAC roll dice for 1 armour, 1 infantry and 1 mech_infantry in New South Wales, round 2 : 1/3 hits, 1.17 expected hits
1 infantry owned by the Japanese, 1 armour owned by the ANZAC, 1 infantry owned by the ANZAC and 1 mech_infantry owned by the ANZAC lost in New South Wales
Japanese captures 13PUs while taking ANZAC capital
Japanese win, taking Victoria from ANZAC, taking New South Wales from ANZAC with 2 artilleries, 5 fighters, 1 infantry and 5 tactical_bombers remaining. Battle score for attacker is 10
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 armour, 1 infantry and 1 mech_infantry
Battle in Anhwe
Japanese attack with 5 fighters and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 5 fighters and 1 mech_infantry in Anhwe, round 2 : 1/6 hits, 2.67 expected hits
Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 5 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
triggerANZACDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to ANZAC
Non Combat Move - Japanese
5 fighters moved from Anhwe to Yunnan
1 bomber moved from India to Yunnan
5 fighters moved from New South Wales to 62 Sea Zone
5 tactical_bombers moved from New South Wales to 62 Sea Zone
1 transport moved from 6 Sea Zone to 21 Sea Zone
2 infantry moved from Guam to 21 Sea Zone
2 infantry and 1 transport moved from 21 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 aaGun moved from Buryatia to Yakut S.S.R.
Place Units - Japanese
1 destroyer and 2 transports placed in 6 Sea Zone
3 infantry placed in French Indo China
1 armour and 2 mech_infantrys placed in Manchuria
1 fighter and 2 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 66 PUs; end with 79 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 82 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 87 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 92 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Yunnan: 1 infantry
EDIT: Adding units owned by Japanese to Hunan: 1 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
ANZAC : -0.17
Chinese : -0.33
AA fire in India : : -0.17
Japanese : -5.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 6
Purchase Units - British
British buy 2 fighters and 2 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific repair damage of 3x factory_major; Remaining resources: 6 PUs;
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 mech_infantry moved from Italian Somaliland to Anglo Egyptian Sudan
2 fighters moved from 81 Sea Zone to Anglo Egyptian Sudan
2 bombers moved from Persia to Egypt
1 armour moved from Persia to Syria
British take Iraq from Italians
British take Syria from Italians
Combat - British
Strategic bombing raid in Egypt
AA fire in Egypt : 0/2 hits, 0,33 expected hits
Bombing raid in Egypt rolls: 6,3 and causes: 6 damage to unit: factory_minor
Bombing raid in Egypt causes 6 damage total.
Battle in Anglo Egyptian Sudan
British attack with 2 fighters and 1 mech_infantry
Italians defend with 1 infantry
British roll dice for 2 fighters and 1 mech_infantry in Anglo Egyptian Sudan, round 2 : 1/3 hits, 1,17 expected hits
Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Anglo Egyptian Sudan
British win, taking Anglo Egyptian Sudan from Italians with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - British
2 fighters moved from Anglo Egyptian Sudan to 81 Sea Zone
2 bombers moved from Egypt to Persia
1 mech_infantry moved from Northwest Persia to Syria
1 armour and 1 mech_infantry moved from Persia to Syria
1 aaGun, 1 artillery and 1 infantry moved from Persia to Iraq
1 infantry moved from Scotland to United Kingdom
1 fighter and 1 tactical_bomber moved from 92 Sea Zone to 101 Sea Zone
Place Units - British
1 fighter and 2 mech_infantrys placed in Persia
1 fighter placed in United Kingdom
Turn Complete - British
British collect 31 PUs; end with 31 PUs
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
British : -0,17
Italians : -0,33
AA fire in Egypt : : -0,33
What? It didn’t post again? Sigh.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 6
Purchase Units - Italians
Italians repair damage of 6x factory_minor; Remaining resources: 19 PUs;
Italians buy 2 artilleries, 1 destroyer and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 fighters moved from Southern Italy to 99 Sea Zone
1 bomber moved from Holland Belgium to 99 Sea Zone
4 fighters moved from Holland Belgium to Southern Italy
1 artillery and 1 infantry moved from Egypt to Anglo Egyptian Sudan
Combat - Italians
Battle in Anglo Egyptian Sudan
Italians attack with 1 artillery and 1 infantry
British defend with 1 mech_infantry
Italians roll dice for 1 artillery and 1 infantry in Anglo Egyptian Sudan, round 2 : 1/2 hits, 0.67 expected hits
British roll dice for 1 mech_infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the British lost in Anglo Egyptian Sudan
Italians win, taking Anglo Egyptian Sudan from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in 99 Sea Zone
Italians attack with 1 bomber and 2 fighters
Americans defend with 1 cruiser
Italians roll dice for 1 bomber and 2 fighters in 99 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
Americans roll dice for 1 cruiser in 99 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
1 cruiser owned by the Americans lost in 99 Sea Zone
Italians win with 1 bomber and 2 fighters remaining. Battle score for attacker is 12
Casualties for Americans: 1 cruiser
Non Combat Move - Italians
Turning on Edit Mode
EDIT: Removing units owned by Italians from Anglo Egyptian Sudan: 1 infantry
EDIT: Turning off Edit Mode
1 bomber and 2 fighters moved from 99 Sea Zone to Southern Italy
Place Units - Italians
1 destroyer placed in 95 Sea Zone
2 artilleries and 1 infantry placed in Egypt
Turn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,6,4,5
Italians collect 11 PUs (3 lost to blockades); end with 11 PUs
Combat Hit Differential Summary :
Italians : 0.67
British : -0.33
Americans : -0.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 6
Purchase Units - Italians
Italians repair damage of 6x factory_minor; Remaining resources: 19 PUs;
Italians buy 2 artilleries, 1 destroyer and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 fighters moved from Southern Italy to 99 Sea Zone
1 bomber moved from Holland Belgium to 99 Sea Zone
4 fighters moved from Holland Belgium to Southern Italy
1 artillery and 1 infantry moved from Egypt to Anglo Egyptian Sudan
Combat - Italians
Battle in Anglo Egyptian Sudan
Italians attack with 1 artillery and 1 infantry
British defend with 1 mech_infantry
Italians roll dice for 1 artillery and 1 infantry in Anglo Egyptian Sudan, round 2 : 1/2 hits, 0.67 expected hits
British roll dice for 1 mech_infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the British lost in Anglo Egyptian Sudan
Italians win, taking Anglo Egyptian Sudan from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in 99 Sea Zone
Italians attack with 1 bomber and 2 fighters
Americans defend with 1 cruiser
Italians roll dice for 1 bomber and 2 fighters in 99 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
Americans roll dice for 1 cruiser in 99 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
1 cruiser owned by the Americans lost in 99 Sea Zone
Italians win with 1 bomber and 2 fighters remaining. Battle score for attacker is 12
Casualties for Americans: 1 cruiser
Non Combat Move - Italians
Turning on Edit Mode
EDIT: Removing units owned by Italians from Anglo Egyptian Sudan: 1 infantry
EDIT: Turning off Edit Mode
1 bomber and 2 fighters moved from 99 Sea Zone to Southern Italy
Place Units - Italians
1 destroyer placed in 95 Sea Zone
2 artilleries and 1 infantry placed in Egypt
Turn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,6,4,5
Italians collect 11 PUs (3 lost to blockades); end with 11 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from Egypt: 1 infantry
EDIT: Adding units owned by Italians to Trans-Jordan: 1 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians : 0.67
British : -0.33
Americans : -0.50
Used the edit to keep it to the original die rolls (by deleting the one Italian Inf in Sudan). Sorry about this.