Scramble FRE fighter to N-B.
Scramble UK fighter to SZ 114.
@Patryn said in 18L Axis-dominion (Allies) vs Patryn (Axis + 3) BM3:
@axis-dominion said in 18L Axis-dominion (Allies) vs Patryn (Axis + 3) BM3:
wow that was criminal how you took russia and with such a high score!
Yes sorry that was a silly amount of luck.
hahaa, it’s all good, part of the game. maybe I should’ve been better about not giving you even 33%
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14
Purchase Units - Japanese
Japanese buy 1 destroyer, 7 infantry, 4 submarines and 2 transports; Remaining resources: 2 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Amur to Siberia
Japanese take Siberia from Russians
1 infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 infantry moved from Shan State to Yunnan
1 infantry moved from French Indo China to Yunnan
1 bomber moved from Japan to 25 Sea Zone
1 submarine moved from 6 Sea Zone to 25 Sea Zone
2 bombers moved from Philippines to Borneo
1 fighter moved from 35 Sea Zone to 43 Sea Zone
2 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
1 marine moved from Philippines to 35 Sea Zone
1 cruiser and 1 marine moved from 35 Sea Zone to 43 Sea Zone
1 marine moved from 43 Sea Zone to Borneo
1 fighter moved from French Indo China to Yunnan
1 bomber moved from French Indo China to Yunnan
1 bomber moved from Japan to Yunnan
1 bomber moved from Japan to 25 Sea Zone
Combat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 cruiser and 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 43 Sea Zone
Japanese win, taking 43 Sea Zone from Neutral with 1 cruiser and 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Sumatra
Battle in Borneo
Japanese attack with 2 bombers and 1 marine
Americans defend with 1 artillery
Japanese roll dice for 2 bombers and 1 marine in Borneo, round 2 : 2/3 hits, 1.67 expected hits
UK_Pacific roll dice for 1 artillery in Borneo, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Americans lost in Borneo
Japanese win, taking Sumatra from Americans, taking Borneo from UK_Pacific with 2 bombers and 1 marine remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Battle in Yunnan
Japanese attack with 2 bombers, 1 fighter and 2 infantry
British defend with 2 infantry
Japanese roll dice for 2 bombers, 1 fighter and 2 infantry in Yunnan, round 2 : 2/5 hits, 2.17 expected hits
Chinese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 2 bombers, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in 25 Sea Zone
Japanese attack with 2 bombers and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 bombers in 25 Sea Zone, round 2 : 2/2 hits, 1.33 expected hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win with 2 bombers and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Non Combat Move - Japanese
1 bomber moved from Japan to Philippines
1 fighter moved from 43 Sea Zone to 35 Sea Zone
2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
2 artilleries, 2 battleships, 6 carriers, 2 destroyers, 6 fighters, 2 infantry, 6 submarines, 6 tactical_bombers and 2 transports moved from 6 Sea Zone to 35 Sea Zone
1 destroyer moved from 17 Sea Zone to 6 Sea Zone
1 submarine moved from 5 Sea Zone to 6 Sea Zone
2 bombers moved from 25 Sea Zone to Japan
2 bombers moved from Yunnan to French Indo China
1 fighter moved from Yunnan to French Indo China
1 infantry moved from French Indo China to Kwangsi
5 mech_infantrys moved from Kweichow to French Indo China
6 mech_infantrys moved from Hunan to French Indo China
3 mech_infantrys moved from Kiangsu to Hunan
1 infantry moved from Kweichow to Hunan
1 infantry moved from Shensi to Kweichow
1 infantry moved from Tsinghai to Shensi
1 infantry moved from Novosibirsk to Tsinghai
5 artilleries moved from Tambov to Volgograd
2 bombers moved from Borneo to Philippines
2 artilleries and 2 infantry moved from 35 Sea Zone to Philippines
1 submarine moved from 59 Sea Zone to 73 Sea Zone
Place Units - Japanese
1 destroyer, 4 submarines and 2 transports placed in 6 Sea Zone
3 infantry placed in French Indo China
3 infantry placed in Kiangsu
1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 72 PUs; end with 74 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 77 PUs
Combat Hit Differential Summary :
Americans : -0.33
Chinese : -0.67
UK_Pacific : -0.33
Japanese : 0.50
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14
Purchase Units - Americans
Americans buy 5 armour, 1 carrier, 1 destroyer, 1 fighter, 8 infantry, 1 mech_infantry and 3 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Bulgaria to Romania
Americans take Romania from Germans
3 submarines moved from 97 Sea Zone to 95 Sea Zone
2 bombers moved from Greece to 95 Sea Zone
1 fighter moved from Greece to 95 Sea Zone
1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 transport moved from 110 Sea Zone to 112 Sea Zone
1 transport moved from 109 Sea Zone to 112 Sea Zone
2 infantry moved from Norway to 112 Sea Zone
2 armour moved from Norway to 112 Sea Zone
2 armour, 2 infantry and 2 transports moved from 112 Sea Zone to 110 Sea Zone
2 armour and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 bomber moved from Norway to Normandy Bordeaux
1 bomber moved from Norway to 95 Sea Zone
1 fighter moved from Greece to 95 Sea Zone
3 artilleries and 1 mech_infantry moved from Bulgaria to Albania
1 infantry moved from Northwest Persia to Caucasus
4 fighters moved from Persia to Caucasus
1 artillery and 1 infantry moved from New Britain to 47 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 47 Sea Zone to 46 Sea Zone
1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea
2 infantry moved from India to 39 Sea Zone
2 infantry and 1 transport moved from 39 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
scrabble in 95?
No scramble thank you.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14
Purchase Units - Americans
Americans buy 5 armour, 1 carrier, 1 destroyer, 1 fighter, 8 infantry, 1 mech_infantry and 3 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Bulgaria to Romania
Americans take Romania from Germans
3 submarines moved from 97 Sea Zone to 95 Sea Zone
2 bombers moved from Greece to 95 Sea Zone
1 fighter moved from Greece to 95 Sea Zone
1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 transport moved from 110 Sea Zone to 112 Sea Zone
1 transport moved from 109 Sea Zone to 112 Sea Zone
2 infantry moved from Norway to 112 Sea Zone
2 armour moved from Norway to 112 Sea Zone
2 armour, 2 infantry and 2 transports moved from 112 Sea Zone to 110 Sea Zone
2 armour and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 bomber moved from Norway to Normandy Bordeaux
1 bomber moved from Norway to 95 Sea Zone
1 fighter moved from Greece to 95 Sea Zone
3 artilleries and 1 mech_infantry moved from Bulgaria to Albania
1 infantry moved from Northwest Persia to Caucasus
4 fighters moved from Persia to Caucasus
1 artillery and 1 infantry moved from New Britain to 47 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 47 Sea Zone to 46 Sea Zone
1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea
2 infantry moved from India to 39 Sea Zone
2 infantry and 1 transport moved from 39 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
Combat - Americans
Battle in New Guinea
Battle in Celebes
Battle in Normandy Bordeaux
Americans attack with 2 armour, 1 artillery, 1 bomber and 3 infantry
Germans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 2 armour, 1 artillery, 1 bomber and 3 infantry in Normandy Bordeaux, round 2 : 3/7 hits, 2.67 expected hits
Germans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0.67 expected hits
1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Normandy Bordeaux
Americans win, taking New Guinea from Japanese, taking Celebes from Japanese, taking Normandy Bordeaux from Germans with 2 armour, 1 artillery, 1 bomber and 3 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantry
Battle in 95 Sea Zone
Americans attack with 3 bombers, 2 fighters and 3 submarines
Italians defend with 1 destroyer
Americans roll dice for 3 submarines in 95 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits
Americans roll dice for 3 bombers and 2 fighters in 95 Sea Zone, round 2 : 3/5 hits, 3.00 expected hits
Italians roll dice for 1 destroyer in 95 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Italians lost in 95 Sea Zone
Americans win with 3 bombers, 2 fighters and 3 submarines remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in Albania
Americans attack with 3 artilleries and 1 mech_infantry
Italians defend with 1 mech_infantry
Americans roll dice for 3 artilleries and 1 mech_infantry in Albania, round 2 : 1/4 hits, 1.33 expected hits
Italians roll dice for 1 mech_infantry in Albania, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Italians and 1 mech_infantry owned by the Americans lost in Albania
Americans win, taking Albania from Italians with 3 artilleries remaining. Battle score for attacker is 0
Casualties for Americans: 1 mech_infantry
Casualties for Italians: 1 mech_infantry
Battle in Caucasus
Americans attack with 4 fighters and 1 infantry
Germans defend with 1 infantry
Americans roll dice for 4 fighters and 1 infantry in Caucasus, round 2 : 2/5 hits, 2.17 expected hits
Germans roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Caucasus
Americans win with 4 fighters remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Americans
3 infantry moved from Iraq to Northwest Persia
1 artillery and 1 marine moved from Persia to Northwest Persia
2 armour moved from Eastern Persia to Northwest Persia
1 fighter moved from Caucasus to Persia
1 fighter moved from Caucasus to Iraq
1 transport moved from 64 Sea Zone to 101 Sea Zone
1 transport moved from 64 Sea Zone to 10 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
1 artillery and 1 infantry moved from New Britain to 47 Sea Zone
1 transport moved from 47 Sea Zone to 30 Sea Zone
1 transport moved from 63 Sea Zone to 28 Sea Zone
1 fighter moved from Western United States to Hawaiian Islands
1 artillery, 1 infantry and 1 transport moved from 47 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
1 destroyer moved from 47 Sea Zone to 34 Sea Zone
7 carriers, 2 destroyers and 12 fighters moved from 47 Sea Zone to 54 Sea Zone
2 fighters moved from 54 Sea Zone to Queensland
1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 fighter moved from Caucasus to Greece
1 fighter moved from Caucasus to Northwest Persia
1 bomber moved from 95 Sea Zone to Norway
1 bomber moved from 95 Sea Zone to Norway
1 infantry moved from Finland to Norway
1 bomber moved from Normandy Bordeaux to Norway
1 bomber moved from 95 Sea Zone to Egypt
1 submarine moved from 105 Sea Zone to 91 Sea Zone
2 carriers moved from 80 Sea Zone to 39 Sea Zone
1 cruiser and 1 destroyer moved from 80 Sea Zone to 39 Sea Zone
2 fighters moved from 95 Sea Zone to Trans-Jordan
2 destroyers, 2 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 30 Sea Zone
2 infantry moved from 30 Sea Zone to Johnston Island
Place Units - Americans
3 infantry placed in Greece
Turning on Edit Mode
EDIT: Removing units owned by Americans from Greece: 1 aaGun
EDIT: Adding units owned by Americans to Albania: 1 aaGun
EDIT: Turning off Edit Mode
3 infantry placed in Norway
3 armour placed in Persia
2 armour and 1 mech_infantry placed in Iraq
Americans undo move 1.
2 submarines placed in 97 Sea Zone
1 infantry placed in Greece
2 infantry placed in Central United States
2 infantry placed in Western United States
1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
1 fighter placed in Eastern United States
Turn Complete - Americans
Americans collect 78 PUs; end with 78 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 93 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 98 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 103 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 3 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 3 PUs
Purchase Units - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from 80 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to 81 Sea Zone: 1 transport
EDIT: Removing units owned by Americans from 80 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to 39 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
British buy 1 armour, 2 destroyers, 2 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
3 fighters moved from Norway to Yugoslavia
1 artillery and 1 infantry moved from Bulgaria to Yugoslavia
1 infantry moved from Northwest Persia to Caucasus
British take Caucasus from Germans
2 infantry moved from Burma to Shan State
1 fighter and 1 tactical_bomber moved from Burma to Shan State
Combat - British
Battle in Yugoslavia
British attack with 1 artillery, 3 fighters and 1 infantry
Italians defend with 2 infantry
British roll dice for 1 artillery, 3 fighters and 1 infantry in Yugoslavia, round 2 : 1/5 hits, 2.17 expected hits
Italians roll dice for 2 infantry in Yugoslavia, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Italians lost in Yugoslavia
British roll dice for 1 artillery, 3 fighters and 1 infantry in Yugoslavia, round 3 : 2/5 hits, 2.17 expected hits
Italians roll dice for 1 infantry in Yugoslavia, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Yugoslavia
British win, taking Yugoslavia from Italians with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantry
Battle in Shan State
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 1/4 hits, 1.50 expected hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
2 artilleries and 2 infantry moved from India to Burma
5 mech_infantrys moved from Eastern Persia to Northwest Persia
1 artillery and 1 infantry moved from Persia to Northwest Persia
1 marine moved from Persia to Northwest Persia
4 mech_infantrys moved from Egypt to Iraq
3 fighters moved from Yugoslavia to Albania
1 infantry moved from Bulgaria to Albania
1 infantry moved from Greece to Albania
1 mech_infantry moved from Northwest Persia to Persia
1 fighter and 1 tactical_bomber moved from Shan State to India
2 artilleries and 2 infantry moved from United Kingdom to 110 Sea Zone
2 artilleries and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 cruiser moved from 110 Sea Zone to 112 Sea Zone
1 marine moved from Norway to 112 Sea Zone
1 cruiser and 1 marine moved from 112 Sea Zone to 110 Sea Zone
1 marine moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from United Kingdom to Norway
3 armour and 12 mech_infantrys moved from India to West India
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Persia
2 mech_infantrys moved from Iraq to Persia
1 armour and 1 mech_infantry moved from Iraq to Northwest Persia
1 transport moved from 80 Sea Zone to 39 Sea Zone
1 mech_infantry moved from Union of South Africa to Belgian Congo
Place Units - British
1 armour and 2 mech_infantrys placed in Egypt
2 destroyers and 1 submarine placed in 71 Sea Zone
2 infantry placed in United Kingdom
Turn Complete - British
British collect 33 PUs; end with 33 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 42 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 45 PUs
Place Units - UK_Pacific
3 infantry and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs
Some Units in India change ownership: 3 infantry and 1 mech_infantry
Combat Hit Differential Summary :
Germans : 0.00
Italians : -0.67
British : -1.83
Americans : -1.17
Japanese : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14
Purchase Units - Italians
Italians buy 1 artillery and 3 infantry; Remaining resources: 1 PUs;
Combat Move - Italians
3 infantry moved from Northern Italy to Yugoslavia
3 fighters moved from Southern Italy to Yugoslavia
1 mech_infantry moved from Eastern Poland to Romania
1 bomber moved from Volgograd to Romania
1 bomber moved from Volgograd to Romania
Combat - Italians
Battle in Yugoslavia
Italians attack with 3 fighters and 3 infantry
British defend with 1 artillery and 1 infantry
Italians roll dice for 3 fighters and 3 infantry in Yugoslavia, round 2 : 3/6 hits, 2.00 expected hits
British roll dice for 1 artillery and 1 infantry in Yugoslavia, round 2 : 0/2 hits, 0.67 expected hits
1 artillery owned by the British and 1 infantry owned by the British lost in Yugoslavia
Italians win, taking Yugoslavia from British with 3 fighters and 3 infantry remaining. Battle score for attacker is 7
Casualties for British: 1 artillery and 1 infantry
Battle in Romania
Italians attack with 2 bombers and 1 mech_infantry
Americans defend with 1 infantry
Italians roll dice for 2 bombers and 1 mech_infantry in Romania, round 2 : 1/3 hits, 1.50 expected hits
Americans roll dice for 1 infantry in Romania, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Italians and 1 infantry owned by the Americans lost in Romania
Italians win with 2 bombers remaining. Battle score for attacker is -1
Casualties for Italians: 1 mech_infantry
Casualties for Americans: 1 infantry
Non Combat Move - Italians
2 bombers moved from Romania to Southern Italy
3 fighters moved from Yugoslavia to Southern Italy
4 infantry moved from Southern Italy to Northern Italy
Place Units - Italians
1 artillery and 2 infantry placed in Northern Italy
1 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,3,6,3
Italians collect 8 PUs (7 lost to blockades); end with 9 PUs
Combat Hit Differential Summary :
Italians : 0.50
British : -0.67
Americans : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 fighter and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 fighter moved from 54 Sea Zone to Dutch New Guinea
1 submarine moved from 54 Sea Zone to 43 Sea Zone
ANZAC take 42 Sea Zone from Japanese
1 fighter moved from Burma to 41 Sea Zone
Combat - ANZAC
Battle in 41 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 41 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 43 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 cruiser
ANZAC roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 cruiser in 43 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
ANZAC roll dice for 1 submarine in 43 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 cruiser in 43 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
1 submarine owned by the ANZAC lost in 43 Sea Zone
Japanese win with 1 cruiser remaining. Battle score for attacker is -6
Casualties for ANZAC: 1 submarine
Battle in Dutch New Guinea
ANZAC attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 artillery, 1 fighter and 1 infantry in Dutch New Guinea, round 2 : 0/3 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Dutch New Guinea, round 2 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 artillery, 1 fighter and 1 infantry in Dutch New Guinea, round 3 : 2/3 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Dutch New Guinea, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Dutch New Guinea
ANZAC win, taking Dutch New Guinea from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
1 fighter moved from Dutch New Guinea to New Guinea
1 destroyer moved from 63 Sea Zone to 45 Sea Zone
1 infantry moved from New South Wales to Queensland
1 artillery, 1 infantry and 1 marine moved from New Zealand to 63 Sea Zone
1 artillery, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 artillery, 1 infantry and 1 marine moved from 54 Sea Zone to Queensland
1 fighter moved from 41 Sea Zone to Burma
Place Units - ANZAC
1 destroyer and 1 submarine placed in 62 Sea Zone
1 fighter placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 15 PUs; end with 15 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -1.00
Japanese : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 2 artilleries, 17 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Karelia to Finland
Germans take Finland from Americans
2 infantry moved from Volgograd to Caucasus
2 bombers moved from Tambov to Caucasus
1 infantry moved from Slovakia Hungary to Romania
Germans take Romania from Americans
1 infantry moved from Archangel to Nenetsia
Germans take Nenetsia from Russians
Combat - Germans
Battle in Caucasus
Germans attack with 2 bombers and 2 infantry
British defend with 1 infantry
Germans roll dice for 2 bombers and 2 infantry in Caucasus, round 2 : 3/4 hits, 1.67 expected hits
British roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Caucasus
Germans win, taking Caucasus from British with 2 bombers and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Non Combat Move - Germans
3 fighters moved from Tambov to Novgorod
5 tactical_bombers moved from Tambov to Novgorod
1 cruiser and 1 transport moved from 115 Sea Zone to 113 Sea Zone
5 infantry moved from Holland Belgium to France
10 infantry moved from Western Germany to France
4 infantry moved from Germany to Western Germany
4 infantry moved from Germany to Slovakia Hungary
9 armour moved from Russia to Volgograd
3 aaGuns moved from Tambov to Volgograd
4 infantry moved from Novgorod to Karelia
2 mech_infantrys moved from Novgorod to Bryansk
5 infantry moved from Bessarabia to Ukraine
1 infantry moved from Eastern Poland to Bessarabia
2 infantry moved from Germany to Slovakia Hungary
3 infantry moved from Western Germany to Germany
1 aaGun moved from Western Germany to Germany
2 infantry moved from Western Germany to Germany
2 infantry moved from Western Germany to Germany
5 bombers moved from Tambov to Western Germany
1 infantry moved from Western Germany to Germany
1 aaGun moved from Western Germany to Germany
2 bombers moved from Caucasus to Russia
Place Units - Germans
3 infantry placed in Volgograd
3 armour and 2 mech_infantrys placed in Western Germany
2 artilleries and 1 infantry placed in France
3 infantry placed in Novgorod
3 infantry placed in Russia
5 infantry placed in Western Germany
2 infantry placed in Southern France
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,3
Germans collect 50 PUs (3 lost to blockades); end with 50 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 70 PUs
Combat Hit Differential Summary :
Germans : 1.33
British : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15
Combat Move - Russians
1 infantry moved from Yenisey to Timguska
Russians take Timguska from Japanese
Combat - Russians
Non Combat Move - Russians
2 aaGuns and 14 infantry moved from Yenisey to Timguska
Turn Complete - Russians
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15
Purchase Units - Japanese
Japanese buy 1 destroyer, 8 infantry, 5 submarines and 2 transports; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Yakut S.S.R. to Yenisey
Japanese take Yenisey from Russians
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 bomber moved from Philippines to Java
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 submarine moved from 35 Sea Zone to 45 Sea Zone
1 submarine moved from 35 Sea Zone to 34 Sea Zone
1 bomber moved from Philippines to 46 Sea Zone
1 bomber moved from Philippines to Celebes
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 34 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 45 Sea Zone
1 fighter moved from Philippines to 44 Sea Zone
2 infantry moved from French Indo China to Shan State
2 bombers and 1 fighter moved from French Indo China to Shan State
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 34 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 45 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
Combat - Japanese
Battle in 46 Sea Zone
Japanese attack with 1 bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 46 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 44 Sea Zone
Japanese attack with 1 fighter and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 44 Sea Zone
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 45 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
ANZAC defend with 1 destroyer and 1 transport
Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 fighters and 2 tactical_bombers in 45 Sea Zone, round 2 : 2/4 hits, 2.33 expected hits
ANZAC roll dice for 1 destroyer and 1 transport in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 transport owned by the ANZAC and 1 destroyer owned by the ANZAC lost in 45 Sea Zone
Japanese win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 15
Casualties for ANZAC: 1 destroyer and 1 transport
Battle in 34 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 34 Sea Zone
Japanese win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Java
Japanese attack with 1 artillery, 1 bomber and 1 infantry
ANZAC defend with 2 infantry
Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Java, round 2 : 0/3 hits, 1.33 expected hits
ANZAC roll dice for 2 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Java, round 3 : 3/3 hits, 1.33 expected hits
ANZAC roll dice for 2 infantry in Java, round 3 : 0/2 hits, 0.67 expected hits
2 infantry owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 6
Casualties for ANZAC: 2 infantry
Battle in Shan State
Japanese attack with 2 bombers, 1 fighter and 2 infantry
British defend with 2 infantry
Japanese roll dice for 2 bombers, 1 fighter and 2 infantry in Shan State, round 2 : 3/5 hits, 2.17 expected hits
UK_Pacific roll dice for 2 infantry in Shan State, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 2 bombers, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Celebes
Japanese attack with 1 artillery, 1 bomber and 1 infantry
Americans defend with 2 infantry
Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Celebes, round 2 : 3/3 hits, 1.33 expected hits
Americans roll dice for 2 infantry in Celebes, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Celebes
Japanese win, taking Celebes from Americans with 1 artillery and 1 bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 infantry
Non Combat Move - Japanese
1 bomber moved from Java to Borneo
1 cruiser moved from 43 Sea Zone to 35 Sea Zone
1 fighter moved from Shan State to Borneo
2 bombers moved from Shan State to French Indo China
2 fighters moved from Philippines to Borneo
1 fighter moved from 44 Sea Zone to Philippines
2 fighters and 2 tactical_bombers moved from 45 Sea Zone to 35 Sea Zone
2 fighters and 2 tactical_bombers moved from 34 Sea Zone to 35 Sea Zone
1 bomber moved from 46 Sea Zone to Philippines
3 mech_infantrys moved from Hunan to French Indo China
1 infantry moved from Yunnan to French Indo China
1 infantry moved from Kwangsi to French Indo China
1 infantry moved from Hunan to Kwangsi
1 infantry moved from Anhwe to Hunan
3 infantry moved from Kiangsu to Anhwe
1 mech_infantry moved from Sakha to Manchuria
1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone
2 destroyers and 5 submarines moved from 6 Sea Zone to 35 Sea Zone
1 submarine moved from 25 Sea Zone to 6 Sea Zone
2 bombers moved from Japan to 35 Sea Zone
1 artillery and 3 infantry moved from 35 Sea Zone to Philippines
1 submarine moved from 73 Sea Zone to 59 Sea Zone
1 bomber moved from Celebes to Philippines
2 bombers moved from 35 Sea Zone to Philippines
Place Units - Japanese
3 infantry placed in French Indo China
3 infantry placed in Kiangsu
2 infantry placed in Japan
1 destroyer, 5 submarines and 2 transports placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 77 PUs; end with 78 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 81 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 86 PUs
Combat Hit Differential Summary :
ANZAC : -1.67
Americans : 0.00
UK_Pacific : -0.67
Japanese : 2.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15
Purchase Units - Americans
Americans buy 8 armour, 3 fighters, 5 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Americans
2 armour, 1 artillery, 3 infantry and 1 marine moved from Northwest Persia to Caucasus
3 armour moved from Persia to Caucasus
2 armour and 1 mech_infantry moved from Iraq to Caucasus
1 armour moved from Normandy Bordeaux to Holland Belgium
Americans take Holland Belgium from Germans
1 armour moved from Holland Belgium to Normandy Bordeaux
1 bomber moved from Egypt to France
1 fighter moved from 54 Sea Zone to 42 Sea Zone
1 submarine moved from 54 Sea Zone to 44 Sea Zone
1 fighter moved from Greece to 113 Sea Zone
3 bombers moved from Norway to 113 Sea Zone
Combat - Americans
Strategic bombing raid in France
AA fire in France : 0/1 hits, 0.17 expected hits
Bombing raid in France rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in France causes 4 damage total.
Battle in 44 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 44 Sea Zone
Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 42 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 42 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 113 Sea Zone
Americans attack with 3 bombers and 1 fighter
Germans defend with 1 cruiser and 1 transport
Americans roll dice for 3 bombers and 1 fighter in 113 Sea Zone, round 2 : 3/4 hits, 2.50 expected hits
Germans roll dice for 1 cruiser and 1 transport in 113 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
1 transport owned by the Germans and 1 cruiser owned by the Germans lost in 113 Sea Zone
Americans win with 3 bombers and 1 fighter remaining. Battle score for attacker is 19
Casualties for Germans: 1 cruiser and 1 transport
Battle in Caucasus
Americans attack with 7 armour, 1 artillery, 3 infantry, 1 marine and 1 mech_infantry
Germans defend with 1 infantry
Americans roll dice for 7 armour, 1 artillery, 3 infantry, 1 marine and 1 mech_infantry in Caucasus, round 2 : 8/13 hits, 4.83 expected hits
Germans roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Caucasus
Americans win, taking Caucasus from Germans with 7 armour, 1 artillery, 2 infantry, 1 marine and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Americans
2 fighters moved from Trans-Jordan to Greece
1 fighter moved from Iraq to Greece
1 fighter moved from Northwest Persia to Greece
1 fighter moved from Persia to Greece
1 aaGun and 3 artilleries moved from Albania to Greece
1 submarine moved from 95 Sea Zone to 93 Sea Zone
2 submarines moved from 95 Sea Zone to 97 Sea Zone
1 fighter moved from 42 Sea Zone to 39 Sea Zone
1 transport moved from 54 Sea Zone to 26 Sea Zone
2 infantry moved from Johnston Island to 30 Sea Zone
2 infantry and 1 transport moved from 30 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 transport moved from 28 Sea Zone to 10 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 carrier, 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 transport moved from 30 Sea Zone to 26 Sea Zone
7 carriers and 2 destroyers moved from 54 Sea Zone to 26 Sea Zone
4 fighters moved from 54 Sea Zone to 26 Sea Zone
2 fighters moved from 26 Sea Zone to Hawaiian Islands
1 submarine moved from 30 Sea Zone to 63 Sea Zone
2 destroyers and 1 submarine moved from 30 Sea Zone to 26 Sea Zone
4 fighters moved from 54 Sea Zone to Queensland
1 transport moved from 80 Sea Zone to 81 Sea Zone
1 bomber moved from France to Normandy Bordeaux
1 fighter moved from 113 Sea Zone to Norway
3 bombers moved from 113 Sea Zone to Normandy Bordeaux
3 transports moved from 110 Sea Zone to 112 Sea Zone
3 armour and 3 infantry moved from Norway to 112 Sea Zone
3 armour, 3 infantry and 3 transports moved from 112 Sea Zone to 110 Sea Zone
3 armour and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 submarine moved from 91 Sea Zone to 89 Sea Zone
1 submarine moved from 89 Sea Zone to 64 Sea Zone
2 infantry moved from Central United States to 101 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 108 Sea Zone
1 fighter moved from Eastern United States to Gibraltar
1 transport moved from 98 Sea Zone to 92 Sea Zone
Place Units - Americans
3 fighters placed in Greece
3 armour placed in Normandy Bordeaux
3 armour placed in Persia
2 armour and 1 mech_infantry placed in Iraq
3 infantry placed in Norway
1 submarine placed in 10 Sea Zone
2 infantry placed in Western United States
Turn Complete - Americans
Americans collect 75 PUs; end with 75 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 95 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 100 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 105 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 3 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 3 PUs
Purchase Units - British
British buy 1 armour, 1 fighter, 6 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Norway to Finland
2 fighters moved from Norway to Finland
1 mech_infantry moved from Northwest Persia to Rostov
British take Rostov from Japanese
2 infantry moved from Burma to Shan State
1 fighter and 1 tactical_bomber moved from India to Shan State
Combat - British
Battle in Finland
British attack with 2 fighters and 1 infantry
Germans defend with 1 infantry
British roll dice for 2 fighters and 1 infantry in Finland, round 2 : 2/3 hits, 1.17 expected hits
Germans roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Finland
British win, taking Finland from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Shan State
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 2 infantry
British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 1/4 hits, 1.50 expected hits
Japanese roll dice for 2 infantry in Shan State, round 2 : 2/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the British lost in Shan State
retreated to Shan State
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for British: 2 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 mech_infantry moved from India to Burma
3 infantry moved from India to Burma
1 fighter and 1 tactical_bomber moved from Shan State to India
1 aaGun, 1 armour, 5 artilleries, 6 infantry, 1 marine and 7 mech_infantrys moved from Northwest Persia to Caucasus
3 mech_infantrys moved from Persia to Caucasus
4 mech_infantrys moved from Iraq to Caucasus
1 artillery and 1 infantry moved from Persia to Northwest Persia
1 carrier, 1 cruiser, 1 destroyer and 1 transport moved from 98 Sea Zone to 92 Sea Zone
3 fighters moved from Albania to Normandy Bordeaux
1 fighter moved from Finland to Normandy Bordeaux
1 battleship moved from 110 Sea Zone to 92 Sea Zone
1 armour and 2 mech_infantrys moved from Egypt to Iraq
1 mech_infantry moved from Belgian Congo to Egypt
2 destroyers and 1 submarine moved from 71 Sea Zone to 76 Sea Zone
3 armour and 3 mech_infantrys moved from West India to Persia
1 transport moved from 80 Sea Zone to 39 Sea Zone
1 marine moved from United Kingdom to 110 Sea Zone
1 marine moved from 110 Sea Zone to Normandy Bordeaux
1 aaGun and 3 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from Finland to United Kingdom
2 infantry moved from Albania to Greece
9 mech_infantrys moved from West India to India
Place Units - British
1 transport placed in 110 Sea Zone
1 fighter placed in United Kingdom
1 armour and 1 mech_infantry placed in Egypt
6 infantry placed in United Kingdom
Turn Complete - British
British collect 33 PUs; end with 33 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 42 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 45 PUs
Place Units - UK_Pacific
1 infantry and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 1 infantry and 1 mech_infantry
Combat Hit Differential Summary :
Germans : -0.17
British : 0.33
AA fire in France : : -0.17
Americans : 3.33
Japanese : 1.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15
Purchase Units - Italians
Italians buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Yugoslavia to Bulgaria
Italians take Bulgaria from Americans
1 infantry moved from Yugoslavia to Albania
Italians take Albania from Americans
1 bomber moved from Southern Italy to Rostov
1 infantry moved from Tambov to Rostov
1 bomber moved from Southern Italy to Rostov
Combat - Italians
Battle in Rostov
Italians attack with 2 bombers and 1 infantry
British defend with 1 mech_infantry
Italians roll dice for 2 bombers and 1 infantry in Rostov, round 2 : 0/3 hits, 1.50 expected hits
British roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 2 bombers and 1 infantry in Rostov, round 3 : 2/3 hits, 1.50 expected hits
British roll dice for 1 mech_infantry in Rostov, round 3 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the British lost in Rostov
Italians win, taking Rostov from British with 2 bombers and 1 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Non Combat Move - Italians
2 bombers moved from Rostov to Russia
Place Units - Italians
3 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,4,4,3,3,6,6,1
Italians collect 9 PUs (10 lost to blockades); end with 9 PUs
Combat Hit Differential Summary :
Italians : -1.00
British : -0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 marine moved from Queensland to 54 Sea Zone
1 artillery, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 54 Sea Zone to 26 Sea Zone
1 artillery, 1 infantry and 1 marine moved from 26 Sea Zone to Hawaiian Islands
1 destroyer and 1 submarine moved from 62 Sea Zone to 63 Sea Zone
1 fighter moved from New South Wales to Queensland
1 fighter moved from New Guinea to 26 Sea Zone
2 infantry moved from Northwest Persia to Caucasus
Place Units - ANZAC
1 destroyer placed in 62 Sea Zone
1 fighter and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 11 PUs; end with 11 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Combat Move - French
Non Combat Move - French
1 infantry moved from Northwest Persia to Caucasus
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 4x factory_minor; Remaining resources: 66 PUs;
Germans buy 22 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Karelia to Finland
1 infantry moved from Western Germany to Holland Belgium
Germans take Holland Belgium from Americans
16 infantry moved from Karelia to Finland
Combat - Germans
Battle in Finland
Germans attack with 18 infantry
British defend with 1 infantry
Germans roll dice for 18 infantry in Finland, round 2 : 2/18 hits, 3.00 expected hits
British roll dice for 1 infantry in Finland, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Finland
Germans win, taking Finland from British with 17 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Non Combat Move - Germans
3 infantry moved from Novgorod to Karelia
1 infantry moved from Nenetsia to Vologda
3 infantry moved from Russia to Tambov
2 mech_infantrys moved from Bryansk to Volgograd
3 infantry moved from Slovakia Hungary to Yugoslavia
1 infantry moved from Slovakia Hungary to Yugoslavia
2 infantry moved from Slovakia Hungary to Romania
5 infantry moved from Ukraine to Bryansk
1 infantry moved from Bessarabia to Ukraine
3 fighters and 5 tactical_bombers moved from Novgorod to Western Germany
11 infantry moved from Western Germany to France
2 infantry moved from Southern France to France
2 bombers moved from Russia to Western Germany
Place Units - Germans
3 infantry placed in Southern France
3 infantry placed in France
3 infantry placed in Volgograd
3 infantry placed in Russia
3 infantry placed in Novgorod
Germans undo move 1.
1 infantry placed in Southern France
9 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,2,2,6
Germans collect 48 PUs (3 lost to blockades); end with 48 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 63 PUs
Combat Hit Differential Summary :
Germans : -1.00
British : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16
Combat Move - Russians
15 infantry moved from Timguska to Kansu
Combat - Russians
Battle in Kansu
Russians attack with 15 infantry
Japanese defend with 1 infantry
Russians roll dice for 15 infantry in Kansu, round 2 : 4/15 hits, 2.50 expected hits
Japanese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Kansu
Russians win, taking Kansu from Japanese with 14 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Russians
2 aaGuns moved from Timguska to Kansu
Turn Complete - Russians
Combat Hit Differential Summary :
Russians : 1.50
Japanese : 0.67
@axis-dominion Game History
Round: 16
Purchase Units - Japanese
Japanese buy 1 artillery, 2 bombers, 1 destroyer, 1 fighter, 9 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Evenkiyskiy to Timguska
Japanese take Timguska from Russians
1 destroyer moved from 35 Sea Zone to 44 Sea Zone
4 bombers moved from Philippines to Dutch New Guinea
2 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 45 Sea Zone
2 infantry moved from 45 Sea Zone to Dutch New Guinea
2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 44 Sea Zone
1 bomber moved from Borneo to 44 Sea Zone
2 bombers moved from French Indo China to 44 Sea Zone
1 submarine moved from 45 Sea Zone to 36 Sea Zone
Combat - Japanese
Battle in Dutch New Guinea
Japanese attack with 4 bombers and 2 infantry
ANZAC defend with 1 artillery
Japanese roll dice for 4 bombers and 2 infantry in Dutch New Guinea, round 2 : 2/6 hits, 3.00 expected hits
ANZAC roll dice for 1 artillery in Dutch New Guinea, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the ANZAC lost in Dutch New Guinea
Japanese win, taking Dutch New Guinea from ANZAC with 4 bombers and 2 infantry remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 artillery
Battle in 44 Sea Zone
Japanese attack with 3 bombers, 1 destroyer, 2 fighters and 2 tactical_bombers
Americans defend with 1 submarine
Japanese roll dice for 3 bombers, 1 destroyer, 2 fighters and 2 tactical_bombers in 44 Sea Zone, round 2 : 4/8 hits, 4.67 expected hits
Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 44 Sea Zone
Japanese win, taking 44 Sea Zone from Americans with 3 bombers, 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Non Combat Move - Japanese
3 infantry moved from Anhwe to Hunan
3 infantry moved from Kiangsu to Anhwe
1 infantry moved from Kwangsi to Yunnan
1 infantry moved from Hunan to Yunnan
1 aaGun, 3 artilleries, 12 infantry and 27 mech_infantrys moved from French Indo China to Yunnan
1 aaGun and 3 infantry moved from Japan to 6 Sea Zone
1 mech_infantry moved from Manchuria to Anhwe
1 infantry moved from Soviet Far East to Siberia
2 fighters and 2 tactical_bombers moved from 44 Sea Zone to 36 Sea Zone
4 carriers moved from 35 Sea Zone to 36 Sea Zone
2 marines moved from Philippines to 35 Sea Zone
1 battleship, 1 cruiser and 2 marines moved from 35 Sea Zone to 36 Sea Zone
2 marines moved from 36 Sea Zone to French Indo China
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
1 aaGun, 1 destroyer, 3 infantry, 6 submarines and 2 transports moved from 6 Sea Zone to 36 Sea Zone
1 aaGun and 3 infantry moved from 36 Sea Zone to French Indo China
1 carrier moved from 35 Sea Zone to 36 Sea Zone
2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 36 Sea Zone
2 fighters moved from Borneo to Philippines
1 bomber moved from Dutch New Guinea to Philippines
1 bomber moved from 44 Sea Zone to French Indo China
1 bomber moved from 44 Sea Zone to Philippines
1 bomber moved from Dutch New Guinea to French Indo China
2 bombers moved from Dutch New Guinea to French Indo China
1 bomber moved from 44 Sea Zone to French Indo China
1 submarine moved from 34 Sea Zone to 35 Sea Zone
1 destroyer moved from 35 Sea Zone to 36 Sea Zone
1 fighter moved from Borneo to French Indo China
Place Units - Japanese
1 destroyer, 1 submarine and 1 transport placed in 6 Sea Zone
2 bombers, 1 fighter and 4 infantry placed in Japan
1 artillery and 2 infantry placed in French Indo China
3 infantry placed in Kiangsu
Turn Complete - Japanese
Japanese collect 75 PUs; end with 75 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 78 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 83 PUs
Combat Hit Differential Summary :
ANZAC : -0.33
Americans : -0.17
Japanese : -1.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16
Purchase Units - Americans
Americans buy 2 armour, 3 artilleries, 1 factory_minor, 3 fighters, 2 infantry, 4 mech_infantrys, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;
Politics - Americans
Americans takes Political Action: Political Action Allies To War With TrueNeutrals
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral
Combat Move - Americans
1 fighter moved from 39 Sea Zone to Saudi Arabia
1 transport moved from 39 Sea Zone to 80 Sea Zone
1 armour moved from Persia to 80 Sea Zone
1 armour moved from 80 Sea Zone to Saudi Arabia
2 armour and 1 mech_infantry moved from Iraq to Saudi Arabia
2 armour moved from Persia to Saudi Arabia
1 battleship moved from 39 Sea Zone to 80 Sea Zone
1 infantry moved from Caucasus to Rostov
1 bomber moved from Normandy Bordeaux to Southern France
2 infantry moved from Normandy Bordeaux to Southern France
1 infantry moved from Normandy Bordeaux to Holland Belgium
8 armour, 1 artillery and 3 infantry moved from Normandy Bordeaux to Spain
2 infantry and 1 transport moved from 108 Sea Zone to 104 Sea Zone
2 infantry moved from 104 Sea Zone to Spain
1 fighter moved from Gibraltar to Holland Belgium
1 bomber moved from Normandy Bordeaux to France
1 bomber moved from Normandy Bordeaux to Holland Belgium
2 fighters moved from Greece to Rostov
3 artilleries and 1 infantry moved from Greece to Turkey
1 artillery and 1 infantry moved from Caucasus to Turkey
4 armour and 1 marine moved from Caucasus to Turkey
1 bomber moved from Normandy Bordeaux to Turkey
1 fighter moved from Queensland to 45 Sea Zone
1 artillery and 1 infantry moved from New Guinea to Dutch New Guinea
1 armour moved from Caucasus to Turkey
2 armour and 1 mech_infantry moved from Caucasus to Tsinghai
Americans take Kazakhstan from Japanese
Combat - Americans
Strategic bombing raid in France
AA fire in France : 0/1 hits, 0.17 expected hits
Bombing raid in France rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in France causes 4 damage total.
Battle in 45 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 45 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Saudi Arabia
Americans attack with 5 armour, 1 fighter and 1 mech_infantry
Neutral_True defend with 2 infantry
Americans roll dice for 1 battleship in Saudi Arabia, round 2 : 1/1 hits, 0.67 expected hits
Americans roll dice for 5 armour, 1 fighter and 1 mech_infantry in Saudi Arabia, round 2 : 4/7 hits, 3.17 expected hits
Neutral_True roll dice for 2 infantry in Saudi Arabia, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Neutral_True and 1 mech_infantry owned by the Americans lost in Saudi Arabia
Americans win, taking Saudi Arabia from Neutral_True with 5 armour and 1 fighter remaining. Battle score for attacker is 2
Casualties for Americans: 1 mech_infantry
Casualties for Neutral_True: 2 infantry
Battle in Turkey
Americans attack with 5 armour, 4 artilleries, 1 bomber, 2 infantry and 1 marine
Neutral_True defend with 8 infantry
Americans roll dice for 5 armour, 4 artilleries, 1 bomber, 2 infantry and 1 marine in Turkey, round 2 : 4/13 hits, 5.33 expected hits
Neutral_True roll dice for 8 infantry in Turkey, round 2 : 3/8 hits, 2.67 expected hits
2 infantry owned by the Americans, 1 artillery owned by the Americans and 4 infantry owned by the Neutral_True lost in Turkey
Americans roll dice for 5 armour, 3 artilleries, 1 bomber and 1 marine in Turkey, round 3 : 3/10 hits, 4.33 expected hits
Neutral_True roll dice for 4 infantry in Turkey, round 3 : 2/4 hits, 1.33 expected hits
2 artilleries owned by the Americans and 3 infantry owned by the Neutral_True lost in Turkey
Americans roll dice for 5 armour, 1 artillery, 1 bomber and 1 marine in Turkey, round 4 : 5/8 hits, 3.67 expected hits
Neutral_True roll dice for 1 infantry in Turkey, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Neutral_True lost in Turkey
Americans win, taking Turkey from Neutral_True with 5 armour, 1 artillery, 1 bomber and 1 marine remaining. Battle score for attacker is 6
Casualties for Americans: 3 artilleries and 2 infantry
Casualties for Neutral_True: 8 infantry
Battle in Holland Belgium
Americans attack with 1 bomber, 1 fighter and 1 infantry
Germans defend with 1 infantry
Americans roll dice for 1 bomber, 1 fighter and 1 infantry in Holland Belgium, round 2 : 2/3 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Dutch New Guinea
Americans attack with 1 artillery and 1 infantry
Japanese defend with 2 infantry
Americans roll dice for 1 artillery and 1 infantry in Dutch New Guinea, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 2 infantry in Dutch New Guinea, round 2 : 0/2 hits, 0.67 expected hits
Americans roll dice for 1 artillery and 1 infantry in Dutch New Guinea, round 3 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 2 infantry in Dutch New Guinea, round 3 : 0/2 hits, 0.67 expected hits
Americans roll dice for 1 artillery and 1 infantry in Dutch New Guinea, round 4 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 2 infantry in Dutch New Guinea, round 4 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Dutch New Guinea
Americans roll dice for 1 artillery and 1 infantry in Dutch New Guinea, round 5 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Dutch New Guinea, round 5 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Dutch New Guinea
Americans roll dice for 1 artillery in Dutch New Guinea, round 6 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Dutch New Guinea, round 6 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 artillery in Dutch New Guinea, round 7 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Dutch New Guinea, round 7 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 artillery owned by the Americans lost in Dutch New Guinea
Japanese win with no units remaining. Battle score for attacker is -1
Casualties for Japanese: 2 infantry
Casualties for Americans: 1 artillery and 1 infantry
Battle in Tsinghai
Americans attack with 2 armour and 1 mech_infantry
Japanese defend with 1 infantry
Americans roll dice for 2 armour and 1 mech_infantry in Tsinghai, round 2 : 2/3 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the Americans lost in Tsinghai
Americans win, taking Tsinghai from Japanese with 2 armour remaining. Battle score for attacker is -1
Casualties for Americans: 1 mech_infantry
Casualties for Japanese: 1 infantry
Battle in Rostov
Americans attack with 2 fighters and 1 infantry
Italians defend with 1 infantry
Americans roll dice for 2 fighters and 1 infantry in Rostov, round 2 : 1/3 hits, 1.17 expected hits
Italians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Rostov
Americans win, taking Rostov from Italians with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Southern France
Americans attack with 1 bomber and 2 infantry
Germans defend with 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 1 bomber and 2 infantry in Southern France, round 2 : 0/3 hits, 1.00 expected hits
Germans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 bomber and 2 infantry in Southern France, round 3 : 2/3 hits, 1.00 expected hits
Germans roll dice for 1 infantry in Southern France, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Southern France
Americans win, taking Southern France from Germans with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Germans: 1 infantry
Battle in Spain
Americans attack with 8 armour, 1 artillery and 5 infantry
Neutral_True defend with 6 infantry
Americans roll dice for 8 armour, 1 artillery and 5 infantry in Spain, round 2 : 9/14 hits, 5.33 expected hits
Neutral_True roll dice for 6 infantry in Spain, round 2 : 2/6 hits, 2.00 expected hits
2 infantry owned by the Americans and 6 infantry owned by the Neutral_True lost in Spain
Americans win, taking Spain from Neutral_True with 8 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 12
Casualties for Americans: 2 infantry
Casualties for Neutral_True: 6 infantry
Non Combat Move - Americans
6 fighters moved from Greece to Norway
1 bomber moved from Holland Belgium to Norway
1 bomber moved from France to Norway
1 bomber moved from Southern France to Norway
1 bomber moved from Turkey to Caucasus
1 fighter moved from Holland Belgium to 104 Sea Zone
1 carrier moved from 110 Sea Zone to 104 Sea Zone
1 transport moved from 26 Sea Zone to 10 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
4 infantry moved from Hawaiian Islands to 26 Sea Zone
4 infantry and 2 transports moved from 26 Sea Zone to 54 Sea Zone
4 infantry moved from 54 Sea Zone to Queensland
8 carriers and 1 fighter moved from 26 Sea Zone to 54 Sea Zone
1 submarine moved from 63 Sea Zone to 54 Sea Zone
1 fighter moved from 45 Sea Zone to 54 Sea Zone
3 destroyers moved from 26 Sea Zone to 54 Sea Zone
1 destroyer moved from 26 Sea Zone to 54 Sea Zone
1 submarine moved from 26 Sea Zone to 54 Sea Zone
2 fighters moved from 26 Sea Zone to 54 Sea Zone
1 tactical_bomber moved from Queensland to 54 Sea Zone
2 fighters moved from Queensland to 54 Sea Zone
1 fighter moved from Queensland to 54 Sea Zone
1 fighter moved from Queensland to 54 Sea Zone
1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 submarine moved from 64 Sea Zone to 29 Sea Zone
4 carriers, 3 cruisers and 1 destroyer moved from 39 Sea Zone to 79 Sea Zone
3 transports moved from 110 Sea Zone to 104 Sea Zone
1 transport moved from 92 Sea Zone to 104 Sea Zone
1 fighter moved from Rostov to Greece
1 fighter moved from Rostov to Caucasus
1 fighter moved from Saudi Arabia to Iraq
1 submarine moved from 26 Sea Zone to 54 Sea Zone
Place Units - Americans
1 factory_minor placed in Caucasus
2 armour and 1 mech_infantry placed in Persia
3 mech_infantrys placed in Iraq
2 fighters and 1 tactical_bomber placed in Greece
3 artilleries placed in Norway
2 infantry placed in Western United States
1 fighter placed in Eastern United States
1 submarine placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 85 PUs; end with 85 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 95 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 105 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 110 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 115 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 2 PUs; end with 2 PUs
Purchase Units - British
British buy 9 infantry, 2 marines and 2 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries; Remaining resources: 1 PUs;
Combat Move - British
2 fighters moved from United Kingdom to Portugal
6 infantry moved from United Kingdom to 110 Sea Zone
6 infantry and 3 transports moved from 110 Sea Zone to 104 Sea Zone
6 infantry moved from 104 Sea Zone to Portugal
1 battleship and 1 cruiser moved from 92 Sea Zone to 104 Sea Zone
2 marines moved from Normandy Bordeaux to 110 Sea Zone
2 cruisers and 2 marines moved from 110 Sea Zone to 104 Sea Zone
2 marines moved from 104 Sea Zone to Portugal
Combat - British
Battle in Portugal
British attack with 2 fighters, 6 infantry and 2 marines
Neutral_True defend with 2 infantry
British roll dice for 1 battleship and 3 cruisers in Portugal, round 2 : 3/4 hits, 2.17 expected hits
Neutral_True roll dice for 2 infantry in Portugal, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Neutral_True and 1 infantry owned by the British lost in Portugal
British win, taking Portugal from Neutral_True with 2 fighters, 5 infantry and 2 marines remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Neutral_True: 2 infantry
Non Combat Move - British
1 aaGun, 2 artilleries and 5 infantry moved from Normandy Bordeaux to Spain
1 fighter moved from Normandy Bordeaux to Norway
1 carrier and 1 destroyer moved from 110 Sea Zone to 104 Sea Zone
1 carrier moved from 92 Sea Zone to 104 Sea Zone
1 transport moved from 92 Sea Zone to 104 Sea Zone
2 fighters moved from Portugal to 104 Sea Zone
3 fighters moved from Normandy Bordeaux to 104 Sea Zone
1 destroyer moved from 92 Sea Zone to 104 Sea Zone
1 artillery and 1 infantry moved from Northwest Persia to Caucasus
3 aaGuns, 3 armour, 10 artilleries, 19 infantry and 4 mech_infantrys moved from Burma to India
3 armour and 14 mech_infantrys moved from India to West India
3 armour and 3 mech_infantrys moved from Persia to West India
1 fighter moved from India to Persia
1 destroyer moved from 76 Sea Zone to 98 Sea Zone
1 destroyer moved from 39 Sea Zone to 79 Sea Zone
1 tactical_bomber moved from India to Persia
1 transport moved from 39 Sea Zone to 80 Sea Zone
2 transports moved from 39 Sea Zone to 80 Sea Zone
1 armour and 2 mech_infantrys moved from Iraq to 80 Sea Zone
1 armour, 2 mech_infantrys and 3 transports moved from 80 Sea Zone to 79 Sea Zone
1 armour and 2 mech_infantrys moved from 79 Sea Zone to West India
1 transport moved from 39 Sea Zone to 79 Sea Zone
1 armour and 2 mech_infantrys moved from Egypt to Iraq
2 mech_infantrys moved from Caucasus to Greece
Place Units - British
1 infantry and 2 mech_infantrys placed in Egypt
8 infantry and 2 marines placed in United Kingdom
Turn Complete - British
British collect 30 PUs; end with 30 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 33 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 39 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 42 PUs
Place Units - UK_Pacific
2 artilleries placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 7 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
Some Units in India change ownership: 2 artilleries
Combat Hit Differential Summary :
Germans : 0.00
Italians : -0.33
British : 0.83
AA fire in France : : -0.17
Americans : 3.50
Neutral_True : 1.33
Japanese : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16
Purchase Units - Americans
Americans buy 2 armour, 3 artilleries, 1 factory_minor, 3 fighters, 2 infantry, 4 mech_infantrys, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;
Politics - Americans
Americans takes Political Action: Political Action Allies To War With TrueNeutrals
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral
Combat Move - Americans
1 fighter moved from 39 Sea Zone to Saudi Arabia
1 transport moved from 39 Sea Zone to 80 Sea Zone
1 armour moved from Persia to 80 Sea Zone
1 armour moved from 80 Sea Zone to Saudi Arabia
2 armour and 1 mech_infantry moved from Iraq to Saudi Arabia
2 armour moved from Persia to Saudi Arabia
1 battleship moved from 39 Sea Zone to 80 Sea Zone
1 infantry moved from Caucasus to Rostov
1 bomber moved from Normandy Bordeaux to Southern France
2 infantry moved from Normandy Bordeaux to Southern France
1 infantry moved from Normandy Bordeaux to Holland Belgium
8 armour, 1 artillery and 3 infantry moved from Normandy Bordeaux to Spain
2 infantry and 1 transport moved from 108 Sea Zone to 104 Sea Zone
2 infantry moved from 104 Sea Zone to Spain
1 fighter moved from Gibraltar to Holland Belgium
1 bomber moved from Normandy Bordeaux to France
1 bomber moved from Normandy Bordeaux to Holland Belgium
2 fighters moved from Greece to Rostov
3 artilleries and 1 infantry moved from Greece to Turkey
1 artillery and 1 infantry moved from Caucasus to Turkey
4 armour and 1 marine moved from Caucasus to Turkey
1 bomber moved from Normandy Bordeaux to Turkey
1 fighter moved from Queensland to 45 Sea Zone
1 artillery and 1 infantry moved from New Guinea to Dutch New Guinea
1 armour moved from Caucasus to Turkey
2 armour and 1 mech_infantry moved from Caucasus to Tsinghai
Americans take Kazakhstan from Japanese
Combat - Americans
Strategic bombing raid in France
AA fire in France : 0/1 hits, 0.17 expected hits
Bombing raid in France rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in France causes 4 damage total.
Battle in 45 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 45 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Saudi Arabia
Americans attack with 5 armour, 1 fighter and 1 mech_infantry
Neutral_True defend with 2 infantry
Americans roll dice for 1 battleship in Saudi Arabia, round 2 : 1/1 hits, 0.67 expected hits
Americans roll dice for 5 armour, 1 fighter and 1 mech_infantry in Saudi Arabia, round 2 : 4/7 hits, 3.17 expected hits
Neutral_True roll dice for 2 infantry in Saudi Arabia, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Neutral_True and 1 mech_infantry owned by the Americans lost in Saudi Arabia
Americans win, taking Saudi Arabia from Neutral_True with 5 armour and 1 fighter remaining. Battle score for attacker is 2
Casualties for Americans: 1 mech_infantry
Casualties for Neutral_True: 2 infantry
Battle in Turkey
Americans attack with 5 armour, 4 artilleries, 1 bomber, 2 infantry and 1 marine
Neutral_True defend with 8 infantry
Americans roll dice for 5 armour, 4 artilleries, 1 bomber, 2 infantry and 1 marine in Turkey, round 2 : 4/13 hits, 5.33 expected hits
Neutral_True roll dice for 8 infantry in Turkey, round 2 : 3/8 hits, 2.67 expected hits
2 infantry owned by the Americans, 1 artillery owned by the Americans and 4 infantry owned by the Neutral_True lost in Turkey
Americans roll dice for 5 armour, 3 artilleries, 1 bomber and 1 marine in Turkey, round 3 : 3/10 hits, 4.33 expected hits
Neutral_True roll dice for 4 infantry in Turkey, round 3 : 2/4 hits, 1.33 expected hits
2 artilleries owned by the Americans and 3 infantry owned by the Neutral_True lost in Turkey
Americans roll dice for 5 armour, 1 artillery, 1 bomber and 1 marine in Turkey, round 4 : 5/8 hits, 3.67 expected hits
Neutral_True roll dice for 1 infantry in Turkey, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Neutral_True lost in Turkey
Americans win, taking Turkey from Neutral_True with 5 armour, 1 artillery, 1 bomber and 1 marine remaining. Battle score for attacker is 6
Casualties for Americans: 3 artilleries and 2 infantry
Casualties for Neutral_True: 8 infantry
Battle in Holland Belgium
Americans attack with 1 bomber, 1 fighter and 1 infantry
Germans defend with 1 infantry
Americans roll dice for 1 bomber, 1 fighter and 1 infantry in Holland Belgium, round 2 : 2/3 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Dutch New Guinea
Americans attack with 1 artillery and 1 infantry
Japanese defend with 2 infantry
Americans roll dice for 1 artillery and 1 infantry in Dutch New Guinea, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 2 infantry in Dutch New Guinea, round 2 : 0/2 hits, 0.67 expected hits
Americans roll dice for 1 artillery and 1 infantry in Dutch New Guinea, round 3 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 2 infantry in Dutch New Guinea, round 3 : 0/2 hits, 0.67 expected hits
Americans roll dice for 1 artillery and 1 infantry in Dutch New Guinea, round 4 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 2 infantry in Dutch New Guinea, round 4 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Dutch New Guinea
Americans roll dice for 1 artillery and 1 infantry in Dutch New Guinea, round 5 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Dutch New Guinea, round 5 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Dutch New Guinea
Americans roll dice for 1 artillery in Dutch New Guinea, round 6 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Dutch New Guinea, round 6 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 artillery in Dutch New Guinea, round 7 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Dutch New Guinea, round 7 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 artillery owned by the Americans lost in Dutch New Guinea
Japanese win with no units remaining. Battle score for attacker is -1
Casualties for Japanese: 2 infantry
Casualties for Americans: 1 artillery and 1 infantry
Battle in Tsinghai
Americans attack with 2 armour and 1 mech_infantry
Japanese defend with 1 infantry
Americans roll dice for 2 armour and 1 mech_infantry in Tsinghai, round 2 : 2/3 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the Americans lost in Tsinghai
Americans win, taking Tsinghai from Japanese with 2 armour remaining. Battle score for attacker is -1
Casualties for Americans: 1 mech_infantry
Casualties for Japanese: 1 infantry
Battle in Rostov
Americans attack with 2 fighters and 1 infantry
Italians defend with 1 infantry
Americans roll dice for 2 fighters and 1 infantry in Rostov, round 2 : 1/3 hits, 1.17 expected hits
Italians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Rostov
Americans win, taking Rostov from Italians with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Southern France
Americans attack with 1 bomber and 2 infantry
Germans defend with 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 1 bomber and 2 infantry in Southern France, round 2 : 0/3 hits, 1.00 expected hits
Germans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 bomber and 2 infantry in Southern France, round 3 : 2/3 hits, 1.00 expected hits
Germans roll dice for 1 infantry in Southern France, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Southern France
Americans win, taking Southern France from Germans with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Germans: 1 infantry
Battle in Spain
Americans attack with 8 armour, 1 artillery and 5 infantry
Neutral_True defend with 6 infantry
Americans roll dice for 8 armour, 1 artillery and 5 infantry in Spain, round 2 : 9/14 hits, 5.33 expected hits
Neutral_True roll dice for 6 infantry in Spain, round 2 : 2/6 hits, 2.00 expected hits
2 infantry owned by the Americans and 6 infantry owned by the Neutral_True lost in Spain
Americans win, taking Spain from Neutral_True with 8 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 12
Casualties for Americans: 2 infantry
Casualties for Neutral_True: 6 infantry
Non Combat Move - Americans
6 fighters moved from Greece to Norway
1 bomber moved from Holland Belgium to Norway
1 bomber moved from France to Norway
1 bomber moved from Southern France to Norway
1 bomber moved from Turkey to Caucasus
1 fighter moved from Holland Belgium to 104 Sea Zone
1 carrier moved from 110 Sea Zone to 104 Sea Zone
1 transport moved from 26 Sea Zone to 10 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
4 infantry moved from Hawaiian Islands to 26 Sea Zone
4 infantry and 2 transports moved from 26 Sea Zone to 54 Sea Zone
4 infantry moved from 54 Sea Zone to Queensland
8 carriers and 1 fighter moved from 26 Sea Zone to 54 Sea Zone
1 submarine moved from 63 Sea Zone to 54 Sea Zone
1 fighter moved from 45 Sea Zone to 54 Sea Zone
3 destroyers moved from 26 Sea Zone to 54 Sea Zone
1 destroyer moved from 26 Sea Zone to 54 Sea Zone
1 submarine moved from 26 Sea Zone to 54 Sea Zone
2 fighters moved from 26 Sea Zone to 54 Sea Zone
1 tactical_bomber moved from Queensland to 54 Sea Zone
2 fighters moved from Queensland to 54 Sea Zone
1 fighter moved from Queensland to 54 Sea Zone
1 fighter moved from Queensland to 54 Sea Zone
1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 submarine moved from 64 Sea Zone to 29 Sea Zone
4 carriers, 3 cruisers and 1 destroyer moved from 39 Sea Zone to 79 Sea Zone
3 transports moved from 110 Sea Zone to 104 Sea Zone
1 transport moved from 92 Sea Zone to 104 Sea Zone
1 fighter moved from Rostov to Greece
1 fighter moved from Rostov to Caucasus
1 fighter moved from Saudi Arabia to Iraq
1 submarine moved from 26 Sea Zone to 54 Sea Zone
Place Units - Americans
1 factory_minor placed in Caucasus
2 armour and 1 mech_infantry placed in Persia
3 mech_infantrys placed in Iraq
2 fighters and 1 tactical_bomber placed in Greece
3 artilleries placed in Norway
2 infantry placed in Western United States
1 fighter placed in Eastern United States
1 submarine placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 85 PUs; end with 85 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 95 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 105 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 110 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 115 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 2 PUs; end with 2 PUs
Purchase Units - British
British buy 9 infantry, 2 marines and 2 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries; Remaining resources: 1 PUs;
Combat Move - British
2 fighters moved from United Kingdom to Portugal
6 infantry moved from United Kingdom to 110 Sea Zone
6 infantry and 3 transports moved from 110 Sea Zone to 104 Sea Zone
6 infantry moved from 104 Sea Zone to Portugal
1 battleship and 1 cruiser moved from 92 Sea Zone to 104 Sea Zone
2 marines moved from Normandy Bordeaux to 110 Sea Zone
2 cruisers and 2 marines moved from 110 Sea Zone to 104 Sea Zone
2 marines moved from 104 Sea Zone to Portugal
Combat - British
Battle in Portugal
British attack with 2 fighters, 6 infantry and 2 marines
Neutral_True defend with 2 infantry
British roll dice for 1 battleship and 3 cruisers in Portugal, round 2 : 3/4 hits, 2.17 expected hits
Neutral_True roll dice for 2 infantry in Portugal, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Neutral_True and 1 infantry owned by the British lost in Portugal
British win, taking Portugal from Neutral_True with 2 fighters, 5 infantry and 2 marines remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Neutral_True: 2 infantry
Non Combat Move - British
1 aaGun, 2 artilleries and 5 infantry moved from Normandy Bordeaux to Spain
1 fighter moved from Normandy Bordeaux to Norway
1 carrier and 1 destroyer moved from 110 Sea Zone to 104 Sea Zone
1 carrier moved from 92 Sea Zone to 104 Sea Zone
1 transport moved from 92 Sea Zone to 104 Sea Zone
2 fighters moved from Portugal to 104 Sea Zone
3 fighters moved from Normandy Bordeaux to 104 Sea Zone
1 destroyer moved from 92 Sea Zone to 104 Sea Zone
1 artillery and 1 infantry moved from Northwest Persia to Caucasus
3 aaGuns, 3 armour, 10 artilleries, 19 infantry and 4 mech_infantrys moved from Burma to India
3 armour and 14 mech_infantrys moved from India to West India
3 armour and 3 mech_infantrys moved from Persia to West India
1 fighter moved from India to Persia
1 destroyer moved from 76 Sea Zone to 98 Sea Zone
1 destroyer moved from 39 Sea Zone to 79 Sea Zone
1 tactical_bomber moved from India to Persia
1 transport moved from 39 Sea Zone to 80 Sea Zone
2 transports moved from 39 Sea Zone to 80 Sea Zone
1 armour and 2 mech_infantrys moved from Iraq to 80 Sea Zone
1 armour, 2 mech_infantrys and 3 transports moved from 80 Sea Zone to 79 Sea Zone
1 armour and 2 mech_infantrys moved from 79 Sea Zone to West India
1 transport moved from 39 Sea Zone to 79 Sea Zone
1 armour and 2 mech_infantrys moved from Egypt to Iraq
2 mech_infantrys moved from Caucasus to Greece
Place Units - British
1 infantry and 2 mech_infantrys placed in Egypt
8 infantry and 2 marines placed in United Kingdom
Turn Complete - British
British collect 30 PUs; end with 30 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 33 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 39 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 42 PUs
Place Units - UK_Pacific
2 artilleries placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 7 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
Some Units in India change ownership: 2 artilleries
Turning on Edit Mode
EDIT: Removing units owned by British from Caucasus: 1 infantry
EDIT: Adding units owned by British to Kazakhstan: 1 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 0.00
Italians : -0.33
British : 0.83
AA fire in France : : -0.17
Americans : 3.50
Neutral_True : 1.33
Japanese : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16
Purchase Units - Italians
Italians buy 1 destroyer; Remaining resources: 1 PUs;
Politics - Italians
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola
Combat Move - Italians
1 artillery moved from Tambov to Rostov
1 bomber moved from Russia to Rostov
1 bomber moved from Russia to Rostov
3 fighters moved from Southern Italy to Southern France
2 infantry moved from Northern Italy to Southern France
Combat - Italians
Battle in Rostov
Italians attack with 1 artillery and 2 bombers
Americans defend with 1 infantry
Italians roll dice for 1 artillery and 2 bombers in Rostov, round 2 : 0/3 hits, 1.67 expected hits
Americans roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Italians lost in Rostov
retreated to Rostov
Americans win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Italians: 1 artillery
Battle in Southern France
Italians attack with 3 fighters and 2 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 3 fighters and 2 infantry in Southern France, round 2 : 1/5 hits, 1.83 expected hits
Americans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Southern France
Italians win, taking Southern France from Americans with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Non Combat Move - Italians
3 fighters moved from Southern France to Southern Italy
5 artilleries and 9 infantry moved from Northern Italy to Yugoslavia
2 bombers moved from Rostov to Russia
Place Units - Italians
1 destroyer placed in 97 Sea Zone
Turn Complete - Italians
Total Cost from Convoy Blockades: 12
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,5,4,3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,2,5,5,4,1,5,3
Italians collect 8 PUs (12 lost to blockades); end with 9 PUs
Combat Hit Differential Summary :
Italians : -2.50
Americans : 0.33