Scramble sz6 and if you scramble does the sub fight?
OwenToo (Axis) -vs- MrCunego (Allies) BM3 no bid
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6 Purchase Units - Germans Germans buy 2 artilleries, 2 fighters, 4 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Germans To War With Chinese Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War Combat Move - Germans 1 infantry moved from Bryansk to Tambov 1 artillery moved from Bryansk to Tambov 1 infantry moved from Bryansk to Smolensk 1 mech_infantry moved from Bryansk to Volgograd Germans take Volgograd from Russians 1 mech_infantry moved from Ukraine to Caucasus Germans take Caucasus from Russians 1 bomber moved from Bryansk to 115 Sea Zone 1 submarine moved from 112 Sea Zone to 115 Sea Zone 1 bomber moved from Bryansk to Tambov 1 bomber moved from Bryansk to Smolensk 1 bomber moved from Bryansk to Smolensk 1 bomber moved from Bryansk to 115 Sea Zone 1 infantry moved from France to Holland Belgium 1 artillery moved from France to Holland Belgium 1 tactical_bomber moved from 95 Sea Zone to Holland Belgium 1 fighter moved from Western Germany to Holland Belgium 1 fighter moved from Western Germany to Holland Belgium 1 mech_infantry moved from Finland to Karelia Germans take Karelia from Russians 1 infantry moved from Novgorod to Archangel Germans take Archangel from Russians 1 mech_infantry moved from Novgorod to Vyborg Germans take Vyborg from Russians 1 submarine moved from 119 Sea Zone to 122 Sea Zone Combat - Germans Battle in Holland Belgium Germans attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber Americans defend with 1 infantry Germans roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 1/5 hits, 2.33 expected hits Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in 115 Sea Zone Germans attack with 2 bombers and 1 submarine Russians defend with 1 cruiser Germans roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 bombers in 115 Sea Zone, round 2 : 1/2 hits, 1.33 expected hits Russians roll dice for 1 cruiser in 115 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 cruiser owned by the Russians lost in 115 Sea Zone Germans win with 2 bombers and 1 submarine remaining. Battle score for attacker is 12 Casualties for Russians: 1 cruiser Battle in Tambov Germans attack with 1 artillery, 1 bomber and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Tambov, round 2 : 1/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Tambov Germans win, taking Tambov from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Smolensk Germans attack with 2 bombers and 1 infantry Russians defend with 1 infantry Germans roll dice for 2 bombers and 1 infantry in Smolensk, round 2 : 2/3 hits, 1.50 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk Germans win with 2 bombers remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 1 armour moved from Novgorod to 127 Sea Zone 1 armour and 1 transport moved from 127 Sea Zone to 112 Sea Zone 1 armour moved from 112 Sea Zone to Western Germany 1 battleship, 1 cruiser and 1 destroyer moved from 127 Sea Zone to 112 Sea Zone 4 mech_infantrys moved from Poland to Western Germany 2 mech_infantrys moved from Ukraine to Bryansk 3 armour moved from Ukraine to Bryansk 1 aaGun moved from Western Ukraine to Bryansk 2 bombers moved from Smolensk to Western Germany 1 fighter and 4 tactical_bombers moved from Bryansk to Germany 1 bomber moved from Tambov to Germany 2 bombers moved from 115 Sea Zone to Western Germany 1 fighter moved from Holland Belgium to Western Germany 4 mech_infantrys moved from Western Germany to France 1 mech_infantry moved from Western Germany to France 1 armour moved from Western Germany to France 1 tactical_bomber moved from Holland Belgium to France 1 fighter moved from Holland Belgium to France 2 aaGuns moved from Western Germany to France 1 fighter moved from Southern Italy to France Place Units - Germans 2 artilleries and 1 infantry placed in France 1 fighter and 6 mech_infantrys placed in Western Germany 1 infantry placed in Ukraine 1 infantry placed in Yugoslavia 1 infantry placed in Germany 1 fighter placed in Western Germany Turn Complete - Germans Germans collect 53 PUs; end with 53 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 60 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 75 PUs
Combat Hit Differential Summary :
Germans : -1.83 Americans : -0.33 Russians : -0.17
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6 Purchase Units - Russians Russians buy 10 infantry; Remaining resources: 7 PUs; Combat Move - Russians 1 infantry moved from Samara to Tambov 1 infantry moved from Samara to Volgograd 1 infantry moved from Yenisey to Olgiy 1 fighter and 1 tactical_bomber moved from Russia to Olgiy 1 infantry moved from Novosibirsk to Kansu 2 fighters moved from Russia to Kansu 1 infantry moved from Novosibirsk to Kansu 2 fighters moved from Russia to Tambov 1 fighter moved from Russia to Volgograd 1 infantry moved from Samara to Volgograd 1 infantry moved from Russia to Tambov Combat - Russians Battle in Olgiy Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber Japanese defend with 1 armour Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Olgiy, round 2 : 2/3 hits, 1,33 expected hits Japanese roll dice for 1 armour in Olgiy, round 2 : 0/1 hits, 0,50 expected hits 1 armour owned by the Japanese lost in Olgiy Russians win, taking Olgiy from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 1 armour Battle in Kansu Russians attack with 2 fighters and 2 infantry Japanese defend with 1 infantry Russians roll dice for 2 fighters and 2 infantry in Kansu, round 2 : 1/4 hits, 1,33 expected hits Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kansu Russians win, taking Kansu from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Tambov Russians attack with 2 fighters and 2 infantry Germans defend with 1 artillery and 1 infantry Russians roll dice for 2 fighters and 2 infantry in Tambov, round 2 : 0/4 hits, 1,33 expected hits Germans roll dice for 1 artillery and 1 infantry in Tambov, round 2 : 0/2 hits, 0,67 expected hits Russians roll dice for 2 fighters and 2 infantry in Tambov, round 3 : 1/4 hits, 1,33 expected hits Germans roll dice for 1 artillery and 1 infantry in Tambov, round 3 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov Russians roll dice for 2 fighters and 1 infantry in Tambov, round 4 : 2/3 hits, 1,17 expected hits Germans roll dice for 1 artillery in Tambov, round 4 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Tambov Russians win with 2 fighters remaining. Battle score for attacker is 1 Casualties for Russians: 2 infantry Casualties for Germans: 1 artillery and 1 infantry Battle in Volgograd Russians attack with 1 fighter and 2 infantry Germans defend with 1 factory_minor and 1 mech_infantry Russians roll dice for 1 fighter and 2 infantry in Volgograd, round 2 : 1/3 hits, 0,83 expected hits Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 mech_infantry Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians Non Combat Move - Russians 1 fighter moved from Volgograd to Russia 1 fighter and 1 tactical_bomber moved from Olgiy to Timguska 2 fighters moved from Kansu to Timguska 2 infantry moved from Yenisey to Timguska 1 infantry moved from Novosibirsk to Timguska 1 aaGun and 4 infantry moved from Novosibirsk to Tsinghai 3 infantry moved from Vologda to Russia 2 fighters moved from Tambov to Russia 1 mech_infantry moved from Northwest Persia to Iraq 1 infantry moved from Novosibirsk to Samara 1 infantry moved from Novosibirsk to Vologda 1 submarine moved from 91 Sea Zone to 92 Sea Zone Place Units - Russians 10 infantry placed in Russia Turn Complete - Russians Russians collect 14 PUs; end with 21 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 24 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 28 PUs
Combat Hit Differential Summary :
Germans : 1,00 Russians : -0,33 Japanese : -0,83
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@OwenToo
Hi OwenToo
They are on the American transport
Best regards
MrCunego -
TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6 Purchase Units - Japanese Japanese buy 2 artilleries, 1 bomber, 1 destroyer, 1 fighter, 5 infantry, 3 mech_infantrys and 2 submarines; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Suiyuyan to Kansu 1 fighter and 1 tactical_bomber moved from Suiyuyan to Kansu 1 infantry moved from Szechwan to Sikang 1 fighter and 1 tactical_bomber moved from Yunnan to Sikang 1 infantry moved from Yunnan to Burma 1 infantry moved from Yunnan to Burma 1 bomber moved from Yunnan to Burma 1 fighter and 1 tactical_bomber moved from Yunnan to Burma 1 submarine moved from 37 Sea Zone to 39 Sea Zone 1 infantry moved from Yakut S.S.R. to Yenisey Japanese take Yenisey from Russians 1 infantry moved from Ulaanbaatar to Dzavhan Japanese take Dzavhan from Russians 1 infantry moved from Dutch New Guinea to New Guinea Japanese take New Guinea from ANZAC Combat - Japanese Battle in Kansu Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber Russians defend with 2 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kansu, round 2 : 1/3 hits, 1.33 expected hits Chinese roll dice for 2 infantry in Kansu, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Kansu retreated to Kansu Chinese win with 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Russians: 1 infantry Battle in Sikang Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 2 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Sikang, round 2 : 2/3 hits, 1.33 expected hits Chinese roll dice for 2 infantry in Sikang, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Sikang Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Chinese: 2 infantry Battle in Burma Japanese attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Burma, round 2 : 3/5 hits, 2.17 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Non Combat Move - Japanese 1 tactical_bomber moved from Sikang to Yunnan 1 fighter moved from Sikang to Yunnan 1 marine moved from Malaya to 37 Sea Zone 2 artilleries moved from Malaya to 37 Sea Zone 1 infantry moved from Malaya to 37 Sea Zone 2 artilleries, 1 battleship, 4 carriers, 1 cruiser, 2 destroyers, 2 fighters, 1 infantry, 1 marine, 2 tactical_bombers and 2 transports moved from 37 Sea Zone to 35 Sea Zone 1 infantry moved from 35 Sea Zone to Philippines 1 marine moved from 35 Sea Zone to Philippines 2 artilleries moved from 35 Sea Zone to Philippines 2 submarines moved from 6 Sea Zone to 35 Sea Zone 1 submarine moved from 21 Sea Zone to 35 Sea Zone 1 destroyer moved from 6 Sea Zone to 35 Sea Zone 1 carrier moved from 6 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from Kansu to Anhwe 1 aaGun moved from Tsagaan Olom to Suiyuyan 1 infantry moved from Kweichow to Szechwan 1 artillery moved from Anhwe to Kweichow 1 mech_infantry moved from Hopei to Shantung 1 mech_infantry moved from Hopei to Yunnan 1 infantry moved from Siam to Shan State 1 artillery moved from Shan State to Malaya 1 mech_infantry moved from French Indo China to Szechwan 1 armour moved from French Indo China to Szechwan 1 infantry moved from French Indo China to Yunnan 1 submarine moved from 42 Sea Zone to 35 Sea Zone 1 destroyer moved from 21 Sea Zone to 35 Sea Zone 1 infantry moved from Buryatia to Yakut S.S.R. 1 armour moved from Tsagaan Olom to Central Mongolia 2 mech_infantrys moved from Tsagaan Olom to Central Mongolia 2 mech_infantrys moved from Central Mongolia to Chahar 1 armour moved from Central Mongolia to Chahar 1 infantry moved from Chahar to Anhwe 1 fighter moved from Yunnan to 35 Sea Zone 1 tactical_bomber moved from Yunnan to 35 Sea Zone 1 fighter moved from Yunnan to Philippines 1 fighter moved from Yunnan to 35 Sea Zone 1 tactical_bomber moved from Yunnan to 35 Sea Zone 1 fighter moved from Burma to Yunnan 1 tactical_bomber moved from Burma to Yunnan 1 bomber moved from Burma to Philippines 1 fighter moved from Japan to 35 Sea Zone Place Units - Japanese 1 submarine placed in 6 Sea Zone 1 destroyer and 1 submarine placed in 37 Sea Zone 1 infantry placed in Malaya 1 bomber placed in Japan 1 fighter and 2 mech_infantrys placed in Shantung 1 artillery, 1 infantry and 1 mech_infantry placed in French Indo China 1 artillery and 3 infantry placed in Japan Turn Complete - Japanese Japanese collect 69 PUs; end with 70 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 73 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
Combat Hit Differential Summary :
Chinese : 0.67 UK_Pacific : 0.67 Japanese : 1.17
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TripleA Move Summary: Americans round 6
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6 Purchase Units - Americans Americans buy 1 airfield, 1 carrier, 4 fighters, 1 infantry and 1 submarine; Remaining resources: 1 PUs; Combat Move - Americans 1 artillery, 1 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry, 1 mech_infantry and 2 transports moved from 33 Sea Zone to 6 Sea Zone 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone 2 destroyers moved from 26 Sea Zone to 6 Sea Zone 1 bomber moved from Hawaiian Islands to 6 Sea Zone 2 fighters moved from 26 Sea Zone to 6 Sea Zone 6 fighters moved from 33 Sea Zone to 6 Sea Zone 1 artillery, 2 infantry and 2 mech_infantrys moved from 6 Sea Zone to Korea 2 fighters moved from Gibraltar to Holland Belgium 1 artillery and 1 infantry moved from Normandy Bordeaux to Holland Belgium 2 carriers moved from 110 Sea Zone to 92 Sea Zone 2 destroyers moved from 33 Sea Zone to 6 Sea Zone Americans take 22 Sea Zone from Japanese Americans take 17 Sea Zone from Japanese 1 submarine moved from 33 Sea Zone to 6 Sea Zone 1 submarine moved from 26 Sea Zone to 6 Sea Zone 1 armour and 2 infantry moved from Western United States to 10 Sea Zone 1 armour, 2 infantry and 2 transports moved from 10 Sea Zone to 1 Sea Zone 1 mech_infantry moved from Alaska to 1 Sea Zone 1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 1 Sea Zone to 4 Sea Zone 1 armour, 2 infantry and 1 mech_infantry moved from 4 Sea Zone to Soviet Far East 1 armour moved from Western United States to Eastern United States
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suicide token/scramble around japan
Best regards
Mr Cunego -
No suicide… No scramble…
Let’s see what the liberating Americans have in mind! :v:
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TripleA Turn Summary: Americans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6 Purchase Units - Americans Americans buy 1 airfield, 1 carrier, 4 fighters, 1 infantry and 1 submarine; Remaining resources: 1 PUs; Combat Move - Americans 1 artillery, 1 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry, 1 mech_infantry and 2 transports moved from 33 Sea Zone to 6 Sea Zone 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone 2 destroyers moved from 26 Sea Zone to 6 Sea Zone 1 bomber moved from Hawaiian Islands to 6 Sea Zone 2 fighters moved from 26 Sea Zone to 6 Sea Zone 6 fighters moved from 33 Sea Zone to 6 Sea Zone 1 artillery, 2 infantry and 2 mech_infantrys moved from 6 Sea Zone to Korea 2 fighters moved from Gibraltar to Holland Belgium 1 artillery and 1 infantry moved from Normandy Bordeaux to Holland Belgium 2 carriers moved from 110 Sea Zone to 92 Sea Zone 2 destroyers moved from 33 Sea Zone to 6 Sea Zone Americans take 22 Sea Zone from Japanese Americans take 17 Sea Zone from Japanese 1 submarine moved from 33 Sea Zone to 6 Sea Zone 1 submarine moved from 26 Sea Zone to 6 Sea Zone 1 armour and 2 infantry moved from Western United States to 10 Sea Zone 1 armour, 2 infantry and 2 transports moved from 10 Sea Zone to 1 Sea Zone 1 mech_infantry moved from Alaska to 1 Sea Zone 1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 1 Sea Zone to 4 Sea Zone 1 armour, 2 infantry and 1 mech_infantry moved from 4 Sea Zone to Soviet Far East 1 armour moved from Western United States to Eastern United States Combat - Americans Battle in 6 Sea Zone Americans attack with 1 bomber, 4 destroyers, 8 fighters, 2 submarines and 3 transports Japanese defend with 1 submarine Americans roll dice for 2 submarines in 6 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits Americans roll dice for 1 bomber, 4 destroyers, 8 fighters and 3 transports in 6 Sea Zone, round 2 : 7/13 hits, 6,00 expected hits Japanese roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Japanese lost in 6 Sea Zone Americans win, taking 6 Sea Zone from Japanese with 1 bomber, 4 destroyers, 8 fighters, 2 submarines and 3 transports remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in Soviet Far East Americans attack with 1 armour, 2 infantry and 1 mech_infantry Japanese defend with 1 infantry Americans roll dice for 1 armour, 2 infantry and 1 mech_infantry in Soviet Far East, round 2 : 0/4 hits, 1,00 expected hits Japanese roll dice for 1 infantry in Soviet Far East, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 armour, 2 infantry and 1 mech_infantry in Soviet Far East, round 3 : 0/4 hits, 1,00 expected hits Japanese roll dice for 1 infantry in Soviet Far East, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Soviet Far East Americans roll dice for 1 armour, 1 infantry and 1 mech_infantry in Soviet Far East, round 4 : 2/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Soviet Far East, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Soviet Far East Americans win, taking Soviet Far East from Japanese with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Japanese: 1 infantry Battle in Holland Belgium Americans attack with 1 artillery, 2 fighters and 1 infantry Germans defend with 1 artillery and 1 infantry Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Holland Belgium, round 2 : 3/4 hits, 1,67 expected hits Germans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 1/2 hits, 0,67 expected hits 1 artillery owned by the Germans, 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 1 artillery and 2 fighters remaining. Battle score for attacker is 4 Casualties for Americans: 1 infantry Casualties for Germans: 1 artillery and 1 infantry Battle in Korea Non Combat Move - Americans 1 bomber moved from 6 Sea Zone to Midway 2 carriers moved from 26 Sea Zone to 6 Sea Zone 1 battleship, 3 carriers and 2 cruisers moved from 33 Sea Zone to 6 Sea Zone 1 destroyer moved from 33 Sea Zone to 20 Sea Zone 1 destroyer moved from 33 Sea Zone to 21 Sea Zone 1 carrier and 1 destroyer moved from 10 Sea Zone to 4 Sea Zone 2 fighters moved from Western United States to 4 Sea Zone 2 fighters moved from Holland Belgium to 110 Sea Zone 1 cruiser, 2 infantry and 2 transports moved from 110 Sea Zone to 92 Sea Zone 1 transport moved from 91 Sea Zone to 101 Sea Zone Place Units - Americans 1 airfield placed in Normandy Bordeaux 1 infantry placed in Eastern United States 1 carrier and 1 submarine placed in 10 Sea Zone 4 fighters placed in Western United States Turn Complete - Americans Americans collect 58 PUs; end with 59 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Combat Hit Differential Summary :
Germans : 0,33 Americans : 0,83 Japanese : -0,17
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TripleA Turn Summary: Chinese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Tsinghai to Shensi 1 fighter moved from Tsinghai to Shensi Combat - Chinese Battle in Shensi Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Shensi to Tsinghai Place Units - Chinese 1 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 4 PUs; end with 4 PUs
Combat Hit Differential Summary :
Chinese : 0,33 Japanese : -0,33
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TripleA Move Summary: British round 6
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6 Combat Move - British 6 fighters and 1 tactical_bomber moved from Normandy Bordeaux to 95 Sea Zone 1 bomber moved from Gibraltar to 95 Sea Zone 1 battleship, 1 cruiser and 3 destroyers moved from 81 Sea Zone to 95 Sea Zone 1 armour and 5 infantry moved from Normandy Bordeaux to 110 Sea Zone 1 armour, 1 carrier, 2 cruisers, 4 destroyers, 2 fighters, 5 infantry and 4 transports moved from 110 Sea Zone to 92 Sea Zone 1 armour and 5 infantry moved from 92 Sea Zone to Algeria 1 artillery and 1 infantry moved from Morocco to Algeria 2 infantry moved from Gibraltar to 92 Sea Zone 2 infantry moved from 92 Sea Zone to Algeria 1 destroyer moved from 110 Sea Zone to 125 Sea Zone 1 mech_infantry moved from Egypt to Syria 2 fighters moved from Egypt to Syria 1 infantry and 1 mech_infantry moved from Egypt to 81 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone 1 infantry and 1 mech_infantry moved from 99 Sea Zone to Greece 1 infantry moved from India to Burma 1 armour, 1 artillery, 18 infantry and 5 mech_infantrys moved from India to Burma
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scramble from italy
Best regards
Mrcunego -
Scramble the fighter
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TripleA Manual Gamesave Post: British round 6
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6 Combat Move - British 6 fighters and 1 tactical_bomber moved from Normandy Bordeaux to 95 Sea Zone 1 bomber moved from Gibraltar to 95 Sea Zone 1 battleship, 1 cruiser and 3 destroyers moved from 81 Sea Zone to 95 Sea Zone 1 armour and 5 infantry moved from Normandy Bordeaux to 110 Sea Zone 1 armour, 1 carrier, 2 cruisers, 4 destroyers, 2 fighters, 5 infantry and 4 transports moved from 110 Sea Zone to 92 Sea Zone 1 armour and 5 infantry moved from 92 Sea Zone to Algeria 1 artillery and 1 infantry moved from Morocco to Algeria 2 infantry moved from Gibraltar to 92 Sea Zone 2 infantry moved from 92 Sea Zone to Algeria 1 destroyer moved from 110 Sea Zone to 125 Sea Zone 1 mech_infantry moved from Egypt to Syria 2 fighters moved from Egypt to Syria 1 infantry and 1 mech_infantry moved from Egypt to 81 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone 1 infantry and 1 mech_infantry moved from 99 Sea Zone to Greece 1 infantry moved from India to Burma 1 armour, 1 artillery, 18 infantry and 5 mech_infantrys moved from India to Burma Combat - British Italians scrambles 1 units out of Southern Italy to defend against the attack in 95 Sea Zone Battle in Greece Battle in 125 Sea Zone British attack with 1 destroyer Germans defend with 1 submarine British roll dice for 1 destroyer in 125 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Germans lost in 125 Sea Zone British win, taking Greece from Italians, taking 125 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in Syria British attack with 2 fighters and 1 mech_infantry Neutral_Axis defend with 1 infantry British roll dice for 2 fighters and 1 mech_infantry in Syria, round 2 : 1/3 hits, 1,17 expected hits Neutral_Axis roll dice for 1 infantry in Syria, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the British and 1 infantry owned by the Neutral_Axis lost in Syria British win with 2 fighters remaining. Battle score for attacker is -1 Casualties for British: 1 mech_infantry Casualties for Neutral_Axis: 1 infantry Battle in Burma British attack with 1 armour, 1 artillery, 19 infantry and 5 mech_infantrys Japanese defend with 1 infantry British roll dice for 1 armour, 1 artillery, 19 infantry and 5 mech_infantrys in Burma, round 2 : 7/26 hits, 5,00 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Burma British win, taking Burma from Japanese with 1 armour, 1 artillery, 19 infantry and 5 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Algeria British attack with 1 armour, 1 artillery and 8 infantry Italians defend with 1 infantry British roll dice for 2 cruisers in Algeria, round 2 : 0/2 hits, 1,00 expected hits British roll dice for 1 armour, 1 artillery and 8 infantry in Algeria, round 2 : 1/10 hits, 2,33 expected hits Italians roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Algeria British win, taking Algeria from Italians with 1 armour, 1 artillery and 8 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in 95 Sea Zone British attack with 1 battleship, 1 bomber, 1 cruiser, 3 destroyers, 6 fighters and 1 tactical_bomber Germans defend with 1 fighter; Italians defend with 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 2 submarines and 1 transport British roll dice for 1 battleship, 1 bomber, 1 cruiser, 3 destroyers, 6 fighters and 1 tactical_bomber in 95 Sea Zone, round 2 : 5/13 hits, 6,50 expected hits Units damaged: 1 battleship owned by the Italians and 1 carrier owned by the Italians Italians roll dice for 2 submarines in 95 Sea Zone, round 2 : 2/2 hits, 0,33 expected hits Units damaged: 1 battleship owned by the British Italians roll dice for 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters and 1 transport in 95 Sea Zone, round 2 : 6/8 hits, 4,00 expected hits 1 destroyer owned by the Italians, 3 destroyers owned by the British, 1 cruiser owned by the British, 2 submarines owned by the Italians and 3 fighters owned by the British lost in 95 Sea Zone British roll dice for 1 battleship, 1 bomber, 3 fighters and 1 tactical_bomber in 95 Sea Zone, round 3 : 4/6 hits, 3,50 expected hits
Combat Hit Differential Summary :
Germans : -0,17 British : -0,83 Italians : 3,33 Neutral_Axis : 0,67 Japanese : -0,33
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Need OOL. maybe you dont want max defense after that epic turn from the italian. Sometimes the 45 TUV swing in your favor bites you right in the ***
Best regards
MrCunego -
Take the carrier, Destroyer, and 2 cruisers. For the next round (if you stay), OOL is German Fighter, Italian Fighter, and lastly the Battleship
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TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6 Purchase Units - Americans Americans buy 1 airfield, 1 carrier, 4 fighters, 1 infantry and 1 submarine; Remaining resources: 1 PUs; Combat Move - Americans 1 artillery, 1 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry, 1 mech_infantry and 2 transports moved from 33 Sea Zone to 6 Sea Zone 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone 2 destroyers moved from 26 Sea Zone to 6 Sea Zone 1 bomber moved from Hawaiian Islands to 6 Sea Zone 2 fighters moved from 26 Sea Zone to 6 Sea Zone 6 fighters moved from 33 Sea Zone to 6 Sea Zone 1 artillery, 2 infantry and 2 mech_infantrys moved from 6 Sea Zone to Korea 2 fighters moved from Gibraltar to Holland Belgium 1 artillery and 1 infantry moved from Normandy Bordeaux to Holland Belgium 2 carriers moved from 110 Sea Zone to 92 Sea Zone 2 destroyers moved from 33 Sea Zone to 6 Sea Zone Americans take 22 Sea Zone from Japanese Americans take 17 Sea Zone from Japanese 1 submarine moved from 33 Sea Zone to 6 Sea Zone 1 submarine moved from 26 Sea Zone to 6 Sea Zone 1 armour and 2 infantry moved from Western United States to 10 Sea Zone 1 armour, 2 infantry and 2 transports moved from 10 Sea Zone to 1 Sea Zone 1 mech_infantry moved from Alaska to 1 Sea Zone 1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 1 Sea Zone to 4 Sea Zone 1 armour, 2 infantry and 1 mech_infantry moved from 4 Sea Zone to Soviet Far East 1 armour moved from Western United States to Eastern United States Combat - Americans Battle in 6 Sea Zone Americans attack with 1 bomber, 4 destroyers, 8 fighters, 2 submarines and 3 transports Japanese defend with 1 submarine Americans roll dice for 2 submarines in 6 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits Americans roll dice for 1 bomber, 4 destroyers, 8 fighters and 3 transports in 6 Sea Zone, round 2 : 7/13 hits, 6,00 expected hits Japanese roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Japanese lost in 6 Sea Zone Americans win, taking 6 Sea Zone from Japanese with 1 bomber, 4 destroyers, 8 fighters, 2 submarines and 3 transports remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in Soviet Far East Americans attack with 1 armour, 2 infantry and 1 mech_infantry Japanese defend with 1 infantry Americans roll dice for 1 armour, 2 infantry and 1 mech_infantry in Soviet Far East, round 2 : 0/4 hits, 1,00 expected hits Japanese roll dice for 1 infantry in Soviet Far East, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 armour, 2 infantry and 1 mech_infantry in Soviet Far East, round 3 : 0/4 hits, 1,00 expected hits Japanese roll dice for 1 infantry in Soviet Far East, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Soviet Far East Americans roll dice for 1 armour, 1 infantry and 1 mech_infantry in Soviet Far East, round 4 : 2/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Soviet Far East, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Soviet Far East Americans win, taking Soviet Far East from Japanese with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Japanese: 1 infantry Battle in Holland Belgium Americans attack with 1 artillery, 2 fighters and 1 infantry Germans defend with 1 artillery and 1 infantry Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Holland Belgium, round 2 : 3/4 hits, 1,67 expected hits Germans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 1/2 hits, 0,67 expected hits 1 artillery owned by the Germans, 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 1 artillery and 2 fighters remaining. Battle score for attacker is 4 Casualties for Americans: 1 infantry Casualties for Germans: 1 artillery and 1 infantry Battle in Korea Non Combat Move - Americans 1 bomber moved from 6 Sea Zone to Midway 2 carriers moved from 26 Sea Zone to 6 Sea Zone 1 battleship, 3 carriers and 2 cruisers moved from 33 Sea Zone to 6 Sea Zone 1 destroyer moved from 33 Sea Zone to 20 Sea Zone 1 destroyer moved from 33 Sea Zone to 21 Sea Zone 1 carrier and 1 destroyer moved from 10 Sea Zone to 4 Sea Zone 2 fighters moved from Western United States to 4 Sea Zone 2 fighters moved from Holland Belgium to 110 Sea Zone 1 cruiser, 2 infantry and 2 transports moved from 110 Sea Zone to 92 Sea Zone 1 transport moved from 91 Sea Zone to 101 Sea Zone Place Units - Americans 1 airfield placed in Normandy Bordeaux 1 infantry placed in Eastern United States 1 carrier and 1 submarine placed in 10 Sea Zone 4 fighters placed in Western United States Turn Complete - Americans Americans collect 58 PUs; end with 59 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Tsinghai to Shensi 1 fighter moved from Tsinghai to Shensi Combat - Chinese Battle in Shensi Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Shensi to Tsinghai Place Units - Chinese 1 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 4 PUs; end with 4 PUs Purchase Units - British British buy 2 fighters, 1 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; Combat Move - British 6 fighters and 1 tactical_bomber moved from Normandy Bordeaux to 95 Sea Zone 1 bomber moved from Gibraltar to 95 Sea Zone 1 battleship, 1 cruiser and 3 destroyers moved from 81 Sea Zone to 95 Sea Zone 1 armour and 5 infantry moved from Normandy Bordeaux to 110 Sea Zone 1 armour, 1 carrier, 2 cruisers, 4 destroyers, 2 fighters, 5 infantry and 4 transports moved from 110 Sea Zone to 92 Sea Zone 1 armour and 5 infantry moved from 92 Sea Zone to Algeria 1 artillery and 1 infantry moved from Morocco to Algeria 2 infantry moved from Gibraltar to 92 Sea Zone 2 infantry moved from 92 Sea Zone to Algeria 1 destroyer moved from 110 Sea Zone to 125 Sea Zone 1 mech_infantry moved from Egypt to Syria 2 fighters moved from Egypt to Syria 1 infantry and 1 mech_infantry moved from Egypt to 81 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone 1 infantry and 1 mech_infantry moved from 99 Sea Zone to Greece 1 infantry moved from India to Burma 1 armour, 1 artillery, 18 infantry and 5 mech_infantrys moved from India to Burma Combat - British Italians scrambles 1 units out of Southern Italy to defend against the attack in 95 Sea Zone Battle in Greece Battle in 125 Sea Zone British attack with 1 destroyer Germans defend with 1 submarine British roll dice for 1 destroyer in 125 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Germans lost in 125 Sea Zone British win, taking Greece from Italians, taking 125 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in Syria British attack with 2 fighters and 1 mech_infantry Neutral_Axis defend with 1 infantry British roll dice for 2 fighters and 1 mech_infantry in Syria, round 2 : 1/3 hits, 1,17 expected hits Neutral_Axis roll dice for 1 infantry in Syria, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the British and 1 infantry owned by the Neutral_Axis lost in Syria British win with 2 fighters remaining. Battle score for attacker is -1 Casualties for British: 1 mech_infantry Casualties for Neutral_Axis: 1 infantry Battle in Burma British attack with 1 armour, 1 artillery, 19 infantry and 5 mech_infantrys Japanese defend with 1 infantry British roll dice for 1 armour, 1 artillery, 19 infantry and 5 mech_infantrys in Burma, round 2 : 7/26 hits, 5,00 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Burma British win, taking Burma from Japanese with 1 armour, 1 artillery, 19 infantry and 5 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Algeria British attack with 1 armour, 1 artillery and 8 infantry Italians defend with 1 infantry British roll dice for 2 cruisers in Algeria, round 2 : 0/2 hits, 1,00 expected hits British roll dice for 1 armour, 1 artillery and 8 infantry in Algeria, round 2 : 1/10 hits, 2,33 expected hits Italians roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Algeria British win, taking Algeria from Italians with 1 armour, 1 artillery and 8 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in 95 Sea Zone British attack with 1 battleship, 1 bomber, 1 cruiser, 3 destroyers, 6 fighters and 1 tactical_bomber Germans defend with 1 fighter; Italians defend with 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 2 submarines and 1 transport British roll dice for 1 battleship, 1 bomber, 1 cruiser, 3 destroyers, 6 fighters and 1 tactical_bomber in 95 Sea Zone, round 2 : 5/13 hits, 6,50 expected hits Units damaged: 1 battleship owned by the Italians and 1 carrier owned by the Italians Italians roll dice for 2 submarines in 95 Sea Zone, round 2 : 2/2 hits, 0,33 expected hits Units damaged: 1 battleship owned by the British Italians roll dice for 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters and 1 transport in 95 Sea Zone, round 2 : 6/8 hits, 4,00 expected hits 1 destroyer owned by the Italians, 3 destroyers owned by the British, 1 cruiser owned by the British, 2 submarines owned by the Italians and 3 fighters owned by the British lost in 95 Sea Zone British roll dice for 1 battleship, 1 bomber, 3 fighters and 1 tactical_bomber in 95 Sea Zone, round 3 : 4/6 hits, 3,50 expected hits Italians roll dice for 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 1 transport in 95 Sea Zone, round 3 : 4/7 hits, 3,67 expected hits 1 destroyer owned by the Italians, 1 tactical_bomber owned by the British, 2 cruisers owned by the Italians, 1 battleship owned by the British, 2 fighters owned by the British and 1 carrier owned by the Italians lost in 95 Sea Zone retreated to 95 Sea Zone Italians win with 1 battleship, 2 fighters and 1 transport remaining. Battle score for attacker is -49 Casualties for British: 1 battleship, 1 cruiser, 3 destroyers, 5 fighters and 1 tactical_bomber Casualties for Italians: 1 carrier, 2 cruisers, 2 destroyers and 2 submarines Moving scrambled unit from 95 Sea Zone back to originating territory: Southern Italy 1 fighter owned by the Italians forced to land in Southern Italy Non Combat Move - British 1 fighter moved from 95 Sea Zone to 92 Sea Zone 1 bomber moved from 95 Sea Zone to Gibraltar 1 infantry moved from Tobruk to Alexandria 1 mech_infantry moved from Belgian Congo to Egypt 3 mech_infantrys moved from Eastern Persia to Northwest Persia 2 fighters moved from Syria to Northwest Persia 3 aaGuns moved from India to Burma 1 fighter moved from India to Northwest Persia Place Units - British 2 fighters and 1 infantry placed in United Kingdom 1 submarine placed in 98 Sea Zone 1 mech_infantry placed in Egypt Turn Complete - British British collect 39 PUs; end with 40 PUs Place Units - UK_Pacific 2 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,5 UK_Pacific collect 5 PUs (1 lost to blockades); end with 5 PUs Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
Germans : 0,17 British : -0,83 Italians : 3,67 Americans : 0,83 Chinese : 0,33 Neutral_Axis : 0,67 Japanese : -0,83
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Wow! I can’t tell if I’m still breathing or not. Yes, that was epic, but the Pacific looks rather difficult for the Axis.
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Yeah that was rough for the allies. I really likes the setup. And the 45 TUV advantage. But that number got flipped.
But then again I really dont like low luck games. So you just have to embrace the dice. And I only won last game due to some lucky lucky axis dicerolling.
Best regards Mecunego -
TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6 Purchase Units - Italians Italians buy 1 carrier and 1 submarine; Remaining resources: 0 PUs; Combat Move - Italians 1 unit repaired. 1 fighter moved from Bryansk to 99 Sea Zone 1 bomber moved from Bryansk to Greece 1 fighter moved from Southern Italy to Greece 1 transport moved from 95 Sea Zone to 94 Sea Zone 1 artillery and 1 infantry moved from Tunisia to 94 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 97 Sea Zone 1 artillery moved from 97 Sea Zone to Greece 1 infantry moved from 97 Sea Zone to Greece 1 battleship moved from 95 Sea Zone to 97 Sea Zone 1 infantry moved from Bryansk to Smolensk Italians take Smolensk from Russians Combat - Italians Battle in 99 Sea Zone Italians attack with 1 fighter British defend with 1 transport 1 transport owned by the British lost in 99 Sea Zone Italians win with 1 fighter remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Greece Italians attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry British defend with 1 infantry and 1 mech_infantry Italians roll dice for 1 battleship in Greece, round 2 : 1/1 hits, 0.67 expected hits Italians roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in Greece, round 2 : 2/4 hits, 1.83 expected hits British roll dice for 1 infantry and 1 mech_infantry in Greece, round 2 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the British, 1 infantry owned by the British and 1 infantry owned by the Italians lost in Greece Italians win, taking Greece from British with 1 artillery, 1 bomber and 1 fighter remaining. Battle score for attacker is 4 Casualties for Italians: 1 infantry Casualties for British: 1 infantry and 1 mech_infantry Non Combat Move - Italians 1 fighter moved from 99 Sea Zone to 97 Sea Zone 1 fighter moved from Greece to Southern Italy 1 bomber moved from Greece to Southern Italy 2 infantry moved from Tunisia to Libya 1 artillery moved from Tunisia to Libya 1 armour moved from Bryansk to Rostov 2 aaGuns moved from Bryansk to Rostov 2 artilleries moved from Bryansk to Rostov Place Units - Italians 1 carrier and 1 submarine placed in 97 Sea Zone Turn Complete - Italians Italians collect 18 PUs; end with 18 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 21 PUs
Combat Hit Differential Summary :
Italians : 0.50 British : 0.33
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Post error again. I think it is something about what network I am on when trying to post.
But here is the savegame:
franceendturn.tsvg