@mikawagunichi Sounds good. What does DM mean? Are you doing the G42 tournaments? If so, which strategies have you used in the past if you have done G42 in the past before. I’m thinking about using a variant of the Middle Earth Strategy that works for G42. I’m just worried it won’t work for a 5-7 round game.
OwenToo (Axis) -vs- MrCunego (Allies) BM3 no bid
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TripleA Turn Summary: French round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12 Purchase Units - ANZAC ANZAC buy 2 fighters; Remaining resources: 4 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 marine moved from Java to 42 Sea Zone 1 cruiser, 1 marine and 1 transport moved from 42 Sea Zone to 54 Sea Zone 1 marine moved from 54 Sea Zone to Queensland 2 fighters moved from Queensland to Java 1 fighter moved from New South Wales to Queensland 3 infantry moved from New South Wales to Queensland 1 submarine moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from Belgian Congo to Anglo Egyptian Sudan 1 destroyer moved from 39 Sea Zone to 56 Sea Zone Place Units - ANZAC 2 fighters placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 18 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs Combat Move - French 1 fighter moved from French West Africa to Gibraltar Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 13 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 2 artilleries, 1 fighter, 6 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Germans Germans captures 15PUs while taking UK_Pacific capital Germans converts factory_major into different units 7 armour moved from Eastern Persia to Kazakhstan Germans take Kazakhstan from Russians 7 mech_infantrys moved from Eastern Persia to Kazakhstan 23 infantry moved from West India to India Germans take India from UK_Pacific 8 artilleries moved from West India to India 1 infantry moved from Yugoslavia to Slovakia Hungary 1 infantry moved from Yugoslavia to Slovakia Hungary 1 fighter moved from 109 Sea Zone to 104 Sea Zone 1 fighter moved from Western Germany to 104 Sea Zone 1 submarine moved from 112 Sea Zone to 104 Sea Zone 1 fighter moved from Poland to Slovakia Hungary 3 bombers moved from Eastern Persia to Slovakia Hungary Combat - Germans Battle in 104 Sea Zone Germans attack with 2 fighters and 1 submarine Americans defend with 1 destroyer Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 fighters in 104 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 submarine owned by the Germans lost in 104 Sea Zone Germans win with 2 fighters remaining. Battle score for attacker is 2 Casualties for Germans: 1 submarine Casualties for Americans: 1 destroyer Battle in Slovakia Hungary Germans attack with 3 bombers, 1 fighter and 2 infantry Russians defend with 1 infantry Germans roll dice for 3 bombers, 1 fighter and 2 infantry in Slovakia Hungary, round 2 : 2/6 hits, 2.83 expected hits Russians roll dice for 1 infantry in Slovakia Hungary, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Slovakia Hungary Germans win, taking Slovakia Hungary from Russians with 3 bombers, 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry triggerUKPacificDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to UK_Pacific Non Combat Move - Germans 3 bombers moved from Slovakia Hungary to Poland 1 fighter moved from Slovakia Hungary to Poland 2 fighters moved from 104 Sea Zone to 112 Sea Zone 1 battleship moved from 109 Sea Zone to 112 Sea Zone 1 artillery and 1 transport moved from 109 Sea Zone to 112 Sea Zone 1 artillery moved from 112 Sea Zone to Western Germany 1 carrier moved from 109 Sea Zone to 112 Sea Zone 1 cruiser moved from 109 Sea Zone to 112 Sea Zone 1 aaGun moved from Germany to Poland 3 artilleries and 4 infantry moved from Germany to Poland 1 infantry moved from Holland Belgium to Western Germany 1 artillery moved from Algeria to 94 Sea Zone 1 infantry moved from Algeria to 94 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 98 Sea Zone 1 infantry moved from 98 Sea Zone to Egypt 1 artillery moved from 98 Sea Zone to Egypt 3 infantry moved from Trans-Jordan to Egypt 1 mech_infantry moved from Tunisia to Tobruk 1 armour moved from Tunisia to Tobruk 4 aaGuns moved from West India to India 1 armour moved from West India to Turkmenistan 2 mech_infantrys moved from West India to Turkmenistan Place Units - Germans 2 armour placed in Germany 1 artillery and 2 infantry placed in Egypt 2 transports placed in 112 Sea Zone 1 artillery, 1 fighter and 2 infantry placed in Western Germany 2 infantry placed in Yugoslavia Turn Complete - Germans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,4 Germans collect 48 PUs; end with 63 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 68 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 73 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 75 PUs
Combat Hit Differential Summary :
Germans : -0.17 Americans : 0.67 Russians : -0.33
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TripleA Turn Summary: Russians round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 13 Purchase Units - Russians Russians buy 1 fighter, 14 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Finland to Norway Russians take Norway from Germans 1 armour moved from Iraq to Trans-Jordan British take Trans-Jordan from Italians 1 armour moved from Trans-Jordan to Syria Russians take Syria from Germans 10 infantry moved from Iraq to Syria 1 infantry moved from Yenisey to Yakut S.S.R. Russians take Yakut S.S.R. from Japanese 2 infantry moved from Eastern Poland to Slovakia Hungary 2 fighters and 1 tactical_bomber moved from Eastern Poland to Romania 1 fighter moved from Eastern Poland to Slovakia Hungary 1 fighter moved from Novgorod to Slovakia Hungary 1 fighter moved from Russia to Slovakia Hungary 2 infantry moved from Bessarabia to Romania 1 infantry moved from Persia to Eastern Persia Russians take Eastern Persia from Germans Combat - Russians Battle in Romania Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber Italians defend with 2 mech_infantrys Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Romania, round 2 : 2/5 hits, 2,00 expected hits Germans roll dice for 2 mech_infantrys in Romania, round 2 : 2/2 hits, 0,67 expected hits 1 fighter owned by the Russians, 1 infantry owned by the Russians and 2 mech_infantrys owned by the Italians lost in Romania Russians win, taking Romania from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is -5 Casualties for Russians: 1 fighter and 1 infantry Casualties for Italians: 2 mech_infantrys Battle in Slovakia Hungary Russians attack with 3 fighters and 2 infantry Germans defend with 2 infantry Russians roll dice for 3 fighters and 2 infantry in Slovakia Hungary, round 2 : 1/5 hits, 1,83 expected hits Germans roll dice for 2 infantry in Slovakia Hungary, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Germans lost in Slovakia Hungary Russians roll dice for 3 fighters and 2 infantry in Slovakia Hungary, round 3 : 1/5 hits, 1,83 expected hits Germans roll dice for 1 infantry in Slovakia Hungary, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Slovakia Hungary Russians win, taking Slovakia Hungary from Germans with 3 fighters and 2 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Non Combat Move - Russians 3 fighters moved from Slovakia Hungary to Eastern Poland 1 tactical_bomber moved from Romania to Eastern Poland 1 aaGun and 2 infantry moved from Bessarabia to Eastern Poland 3 infantry moved from Ukraine to Bessarabia 1 infantry moved from Western Ukraine to Eastern Poland 1 infantry moved from Finland to Karelia 2 fighters moved from Shensi to Russia 1 infantry moved from Shensi to Kweichow 1 infantry moved from Szechwan to Yunnan 3 infantry moved from Yunnan to Burma 1 fighter moved from Kiangsi to Yunnan 1 infantry moved from Northwest Persia to Caucasus 1 armour moved from Finland to Novgorod 1 fighter moved from Romania to Novgorod 1 infantry moved from Belarus to Eastern Poland 1 armour and 2 mech_infantrys moved from Volgograd to Russia 1 infantry moved from Kansu to Suiyuyan 1 mech_infantry moved from Novosibirsk to Russia 1 aaGun and 4 infantry moved from Northwest Persia to Persia 1 mech_infantry moved from Iraq to Northwest Persia 1 armour moved from Novgorod to Eastern Poland 1 mech_infantry moved from Novgorod to Smolensk 16 infantry moved from Iraq to Northwest Persia 5 infantry moved from Iraq to Persia 1 fighter moved from Yunnan to Burma Place Units - Russians 1 fighter and 9 infantry placed in Russia 1 infantry placed in Volgograd 1 infantry and 2 mech_infantrys placed in Ukraine 3 infantry placed in Novgorod Turn Complete - Russians Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,1 Russians collect 48 PUs (1 lost to blockades); end with 48 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 50 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 52 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 64 PUs
Combat Hit Differential Summary :
Germans : 0,33 Russians : -1,67
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TripleA Turn Summary: Japanese round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 13 Purchase Units - Japanese Japanese buy 1 artillery, 2 destroyers, 2 infantry and 3 submarines; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 armour, 1 bomber, 2 fighters, 2 mech_infantrys and 5 tactical_bombers moved from Shantung to Anhwe 3 fighters moved from Kwangtung to Anhwe 2 bombers moved from Kwangtung to Anhwe 2 tactical_bombers moved from Kwangtung to Anhwe 2 fighters and 2 tactical_bombers moved from 20 Sea Zone to Anhwe 1 battleship moved from 20 Sea Zone to 6 Sea Zone 1 destroyer moved from 20 Sea Zone to 6 Sea Zone 1 destroyer moved from 20 Sea Zone to 36 Sea Zone 1 submarine moved from 35 Sea Zone to 36 Sea Zone 3 carriers moved from 20 Sea Zone to 6 Sea Zone 1 infantry moved from Kwangtung to Kwangsi Japanese take Kwangsi from Chinese 1 infantry moved from Kwangtung to Kiangsi Japanese take Kiangsi from Chinese 1 artillery moved from Siberia to Amur Combat - Japanese Battle in 36 Sea Zone Japanese attack with 1 destroyer and 1 submarine British defend with 1 destroyer Japanese roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 36 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits British roll dice for 1 destroyer in 36 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 36 Sea Zone Japanese win, taking 36 Sea Zone from ANZAC with 1 destroyer and 1 submarine remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in 6 Sea Zone Japanese attack with 1 battleship, 3 carriers and 1 destroyer Americans defend with 1 destroyer Japanese roll dice for 1 battleship, 3 carriers and 1 destroyer in 6 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Americans roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 6 Sea Zone Japanese win with 1 battleship, 3 carriers and 1 destroyer remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Anhwe Japanese attack with 1 armour, 3 bombers, 7 fighters, 2 mech_infantrys and 9 tactical_bombers British defend with 1 armour, 2 fighters, 4 mech_infantrys and 1 tactical_bomber; Chinese defend with 1 artillery, 1 fighter and 6 infantry Japanese roll dice for 1 armour, 3 bombers, 7 fighters, 2 mech_infantrys and 9 tactical_bombers in Anhwe, round 2 : 11/22 hits, 12.17 expected hits Chinese roll dice for 1 armour, 1 artillery, 3 fighters, 6 infantry, 4 mech_infantrys and 1 tactical_bomber in Anhwe, round 2 : 6/16 hits, 6.67 expected hits 2 tactical_bombers owned by the Japanese, 1 fighter owned by the Japanese, 2 mech_infantrys owned by the Japanese, 4 mech_infantrys owned by the British, 1 armour owned by the Japanese, 6 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Anhwe Japanese roll dice for 3 bombers, 6 fighters and 7 tactical_bombers in Anhwe, round 3 : 10/16 hits, 9.50 expected hits Chinese roll dice for 1 armour, 3 fighters and 1 tactical_bomber in Anhwe, round 3 : 4/5 hits, 3.00 expected hits 3 tactical_bombers owned by the Japanese, 1 fighter owned by the Japanese, 1 tactical_bomber owned by the British, 1 fighter owned by the Chinese, 2 fighters owned by the British and 1 armour owned by the British lost in Anhwe Japanese win with 3 bombers, 5 fighters and 4 tactical_bombers remaining. Battle score for attacker is -4 Casualties for Japanese: 1 armour, 2 fighters, 2 mech_infantrys and 5 tactical_bombers Casualties for British: 1 armour, 2 fighters, 4 mech_infantrys and 1 tactical_bomber Casualties for Chinese: 1 artillery, 1 fighter and 6 infantry Non Combat Move - Japanese 2 bombers moved from Anhwe to Japan 1 bomber moved from Anhwe to Japan 2 transports moved from 20 Sea Zone to 6 Sea Zone 1 fighter moved from Anhwe to 6 Sea Zone 1 fighter moved from Anhwe to 6 Sea Zone 1 fighter moved from Anhwe to Shantung 1 tactical_bomber moved from Anhwe to 6 Sea Zone 1 tactical_bomber moved from Anhwe to 6 Sea Zone 1 tactical_bomber moved from Anhwe to 6 Sea Zone 1 fighter moved from Anhwe to Shantung 1 fighter moved from Anhwe to Shantung 1 tactical_bomber moved from Anhwe to 6 Sea Zone Place Units - Japanese 1 artillery and 2 infantry placed in Shantung 2 destroyers and 3 submarines placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 38 PUs; end with 39 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 42 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 47 PUs
Combat Hit Differential Summary :
British : -0.33 Americans : -0.33 Chinese : 0.33 Japanese : -0.33
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Italians are up
Best regards
MrCunego
italians.tsvg -
TripleA Turn Summary: Italians round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 13 Purchase Units - Italians Italians buy 4 armour and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Yugoslavia to Romania 1 infantry moved from Yugoslavia to Romania 2 infantry moved from Germany to Slovakia Hungary 1 fighter moved from Poland to Romania 1 fighter moved from Poland to Slovakia Hungary 1 bomber moved from Southern Italy to Ukraine 1 fighter moved from Southern Italy to Slovakia Hungary 1 fighter moved from 97 Sea Zone to Romania 1 armour moved from Northern Italy to Slovakia Hungary 1 mech_infantry moved from Northern Italy to Slovakia Hungary 1 mech_infantry moved from Northern Italy to Romania Combat - Italians Strategic bombing raid in Ukraine AA fire in Ukraine : 0/1 hits, 0.17 expected hits Bombing raid in Ukraine rolls: 4 and causes: 4 damage to unit: factory_minor Bombing raid in Ukraine causes 4 damage total. Battle in Romania Italians attack with 2 fighters, 2 infantry and 1 mech_infantry Russians defend with 1 infantry Italians roll dice for 2 fighters, 2 infantry and 1 mech_infantry in Romania, round 2 : 1/5 hits, 1.50 expected hits Russians roll dice for 1 infantry in Romania, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Romania Italians win, taking Romania from Russians with 2 fighters, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Slovakia Hungary Italians attack with 1 armour, 2 fighters, 2 infantry and 1 mech_infantry Russians defend with 2 infantry Italians roll dice for 1 armour, 2 fighters, 2 infantry and 1 mech_infantry in Slovakia Hungary, round 2 : 5/6 hits, 2.00 expected hits Russians roll dice for 2 infantry in Slovakia Hungary, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Slovakia Hungary Italians win, taking Slovakia Hungary from Russians with 1 armour, 2 fighters, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Non Combat Move - Italians 1 fighter moved from Slovakia Hungary to Southern Italy 1 fighter moved from Romania to 97 Sea Zone 1 fighter moved from Algeria to Southern Italy 1 fighter moved from Romania to Poland 1 fighter moved from Slovakia Hungary to Poland 1 infantry moved from Western Germany to Germany 4 infantry moved from Northern Italy to Yugoslavia 2 artilleries moved from Northern Italy to Yugoslavia 2 infantry moved from Greece to Bulgaria 1 armour moved from Algeria to Libya 1 bomber moved from Ukraine to Poland 1 marine moved from Northern Italy to Southern Italy 1 infantry moved from Algeria to Morocco 1 artillery moved from Morocco to Algeria Place Units - Italians 4 armour and 3 mech_infantrys placed in Northern Italy Turn Complete - Italians Italians collect 17 PUs; end with 17 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 27 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 30 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 35 PUs
Combat Hit Differential Summary :
Italians : 2.50 AA fire in Ukraine : : -0.17 Russians : -1.00
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TripleA Turn Summary: French round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 13 Purchase Units - ANZAC ANZAC buy 1 carrier and 1 fighter; Remaining resources: 1 PUs; Combat Move - ANZAC Combat - ANZAC Non Combat Move - ANZAC 1 destroyer moved from 56 Sea Zone to 42 Sea Zone 2 infantry moved from Queensland to 54 Sea Zone 1 marine moved from Queensland to 54 Sea Zone 1 cruiser, 2 infantry, 1 marine, 2 submarines and 1 transport moved from 54 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java 1 marine moved from 42 Sea Zone to Java 2 fighters moved from Java to Yunnan 2 fighters moved from New South Wales to Queensland 1 fighter moved from Queensland to Hawaiian Islands Place Units - ANZAC 1 carrier placed in 62 Sea Zone 1 fighter placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 15 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 14 Research Technology - Germans Purchase Units - Germans Germans repair damage of 3x factory_minor; Remaining resources: 72 PUs; Germans buy 7 armour, 4 artilleries, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 2 artilleries moved from Western Germany to 112 Sea Zone 4 infantry moved from Western Germany to 112 Sea Zone 2 artilleries moved from 112 Sea Zone to Norway 4 infantry moved from 112 Sea Zone to Norway 2 fighters moved from 112 Sea Zone to Norway 1 armour moved from Egypt to Trans-Jordan Germans take Trans-Jordan from British 1 armour moved from Trans-Jordan to Egypt 7 armour and 7 mech_infantrys moved from Kazakhstan to Russia Germans take Samara from Russians 1 armour and 2 mech_infantrys moved from Turkmenistan to Volgograd 3 bombers moved from Poland to Russia Combat - Germans Battle in Russia Germans attack with 7 armour, 3 bombers and 7 mech_infantrys Russians defend with 1 airfield, 1 armour, 1 factory_major, 3 fighters, 11 infantry and 3 mech_infantrys Germans roll dice for 7 armour, 3 bombers and 7 mech_infantrys in Russia, round 2 : 4/17 hits, 6.67 expected hits Russians roll dice for 1 armour, 3 fighters, 11 infantry and 3 mech_infantrys in Russia, round 2 : 6/18 hits, 7.17 expected hits 4 infantry owned by the Russians and 6 mech_infantrys owned by the Germans lost in Russia Germans roll dice for 7 armour, 3 bombers and 1 mech_infantry in Russia, round 3 : 9/11 hits, 5.67 expected hits Russians roll dice for 1 armour, 3 fighters, 7 infantry and 3 mech_infantrys in Russia, round 3 : 8/14 hits, 5.83 expected hits 2 mech_infantrys owned by the Russians, 7 infantry owned by the Russians, 1 bomber owned by the Germans, 6 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Russia Germans roll dice for 1 armour and 2 bombers in Russia, round 4 : 2/3 hits, 1.83 expected hits Russians roll dice for 1 armour, 3 fighters and 1 mech_infantry in Russia, round 4 : 4/5 hits, 2.83 expected hits 1 mech_infantry owned by the Russians, 1 armour owned by the Russians, 2 bombers owned by the Germans and 1 armour owned by the Germans lost in Russia Russians win with 3 fighters remaining. Battle score for attacker is -55 Casualties for Germans: 7 armour, 3 bombers and 7 mech_infantrys Casualties for Russians: 1 armour, 11 infantry and 3 mech_infantrys Battle in Norway Germans attack with 2 artilleries, 2 fighters and 4 infantry Russians defend with 1 infantry Germans roll dice for 1 battleship and 1 cruiser in Norway, round 2 : 1/2 hits, 1.17 expected hits Russians roll dice for 1 infantry in Norway, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Norway Germans win, taking Norway from Russians with 2 artilleries, 2 fighters and 4 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Volgograd Germans attack with 1 armour and 2 mech_infantrys Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 1 armour and 2 mech_infantrys in Volgograd, round 2 : 0/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 armour and 2 mech_infantrys in Volgograd, round 3 : 0/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Volgograd, round 3 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Volgograd Germans roll dice for 1 armour and 1 mech_infantry in Volgograd, round 4 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Volgograd, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd Germans win, taking Volgograd from Russians with 1 armour remaining. Battle score for attacker is -5 Casualties for Germans: 2 mech_infantrys Casualties for Russians: 1 infantry Non Combat Move - Germans 2 fighters moved from Norway to Western Germany 1 infantry moved from Yugoslavia to Slovakia Hungary 1 artillery and 1 infantry moved from Yugoslavia to 97 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone 1 infantry moved from 98 Sea Zone to Egypt 1 artillery moved from 98 Sea Zone to Egypt 1 armour moved from Tobruk to Egypt 1 mech_infantry moved from Tobruk to Egypt Place Units - Germans 1 artillery and 2 infantry placed in India 3 artilleries placed in Egypt 7 armour and 2 mech_infantrys placed in Germany Turning on Edit Mode EDIT: Adding units owned by Germans to Poland: 2 armour EDIT: Removing units owned by Germans from Germany: 2 armour EDIT: Turning off Edit Mode Turn Complete - Germans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,5 Germans collect 50 PUs (1 lost to blockades); end with 50 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 55 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 62 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Combat Hit Differential Summary :
Germans : -0.67 Russians : 2.83
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TripleA Turn Summary: Russians round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 14 Purchase Units - Russians Russians repair damage of 4x factory_minor; Remaining resources: 60 PUs; Russians buy 2 fighters, 4 infantry and 7 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Yakut S.S.R. to Buryatia Russians take Buryatia from Japanese 1 infantry moved from Yunnan to Kwangsi 1 fighter moved from Burma to Kwangsi 2 mech_infantrys moved from Ukraine to Volgograd 1 armour moved from Syria to Trans-Jordan British take Trans-Jordan from Germans 1 armour moved from Trans-Jordan to Iraq 1 infantry moved from Caucasus to Volgograd 1 mech_infantry moved from Northwest Persia to Volgograd 1 infantry moved from Eastern Persia to Turkmenistan Russians take Turkmenistan from Germans 2 infantry moved from Bessarabia to Romania 3 fighters moved from Russia to Romania 1 fighter moved from Novgorod to Slovakia Hungary 3 fighters and 1 tactical_bomber moved from Eastern Poland to Slovakia Hungary 3 infantry moved from Eastern Poland to Slovakia Hungary 1 infantry moved from Eastern Poland to Slovakia Hungary 1 infantry moved from Bessarabia to Romania Combat - Russians Battle in Kwangsi Russians attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Kwangsi, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Kwangsi retreated to Kwangsi Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Russians: 1 infantry Battle in Romania Russians attack with 3 fighters and 3 infantry Italians defend with 2 infantry and 1 mech_infantry Russians roll dice for 3 fighters and 3 infantry in Romania, round 2 : 2/6 hits, 2,00 expected hits Germans roll dice for 2 infantry and 1 mech_infantry in Romania, round 2 : 2/3 hits, 1,00 expected hits 2 infantry owned by the Russians and 2 infantry owned by the Italians lost in Romania Russians roll dice for 3 fighters and 1 infantry in Romania, round 3 : 2/4 hits, 1,67 expected hits Germans roll dice for 1 mech_infantry in Romania, round 3 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Italians lost in Romania Russians win, taking Romania from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 4 Casualties for Russians: 2 infantry Casualties for Italians: 2 infantry and 1 mech_infantry Battle in Volgograd Russians attack with 1 infantry and 3 mech_infantrys Germans defend with 1 armour and 1 factory_minor Russians roll dice for 1 infantry and 3 mech_infantrys in Volgograd, round 2 : 0/4 hits, 0,67 expected hits Germans roll dice for 1 armour in Volgograd, round 2 : 0/1 hits, 0,50 expected hits Russians roll dice for 1 infantry and 3 mech_infantrys in Volgograd, round 3 : 1/4 hits, 0,67 expected hits Germans roll dice for 1 armour in Volgograd, round 3 : 0/1 hits, 0,50 expected hits 1 armour owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Germans: 1 armour Battle in Slovakia Hungary Russians attack with 4 fighters, 4 infantry and 1 tactical_bomber Germans defend with 1 infantry; Italians defend with 1 armour, 2 infantry and 1 mech_infantry Russians roll dice for 4 fighters, 4 infantry and 1 tactical_bomber in Slovakia Hungary, round 2 : 4/9 hits, 3,33 expected hits Germans roll dice for 1 armour, 3 infantry and 1 mech_infantry in Slovakia Hungary, round 2 : 1/5 hits, 1,83 expected hits 1 infantry owned by the Russians, 1 mech_infantry owned by the Italians, 1 infantry owned by the Germans and 2 infantry owned by the Italians lost in Slovakia Hungary Russians roll dice for 4 fighters, 3 infantry and 1 tactical_bomber in Slovakia Hungary, round 3 : 3/8 hits, 3,17 expected hits Germans roll dice for 1 armour in Slovakia Hungary, round 3 : 1/1 hits, 0,50 expected hits 1 infantry owned by the Russians and 1 armour owned by the Italians lost in Slovakia Hungary Russians win, taking Slovakia Hungary from Germans with 4 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 13 Casualties for Russians: 2 infantry Casualties for Germans: 1 infantry Casualties for Italians: 1 armour, 2 infantry and 1 mech_infantry Non Combat Move - Russians 3 fighters moved from Romania to Eastern Poland 4 fighters and 1 tactical_bomber moved from Slovakia Hungary to Eastern Poland 1 aaGun and 3 infantry moved from Baltic States to Eastern Poland 1 mech_infantry moved from Smolensk to Eastern Poland 1 armour and 2 mech_infantrys moved from Novgorod to Eastern Poland 1 aaGun and 3 infantry moved from Novgorod to Baltic States 1 infantry moved from Karelia to Novgorod 1 infantry moved from Novgorod to Belarus 1 infantry moved from Ukraine to Bessarabia 10 infantry moved from Syria to Iraq 16 infantry moved from Northwest Persia to Persia 1 infantry moved from Suiyuyan to Hopei 1 infantry moved from Kweichow to Yunnan 1 fighter moved from Kwangsi to Burma 1 submarine moved from 91 Sea Zone to 105 Sea Zone Place Units - Russians 2 fighters placed in Russia 1 infantry and 2 mech_infantrys placed in Ukraine 3 infantry placed in Novgorod 5 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 48 PUs; end with 48 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 50 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 52 PUs Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 54 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 56 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 65 PUs
Combat Hit Differential Summary :
Germans : -0,67 Russians : -0,17 Japanese : 0,67
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Well, it looks like my failed 39% chance attack against Moscow was my last gasp. I concede. You did a great job, and Japan cannot recover at this point. Your win is posted on the forum.
If you would like to switch sides, and give it another go, I am willing. You can set it up and play as the Axis. We may possibly meet in the playoffs later in the year, but I think our next game would be over by then
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Hi Owen
Thanks for a good game. There where some massive diceswings in this one again.
It seems that is the name of the game in our battles.
But I’m up for a new game with switch sides.
And I dont think I’ll advance in the Playoffs. I had a terrible turn 2 with japan where all aircrafts but 2 bombers got shot down by china and russia. But I haven’t thrown in the towel yet and I hope to force some big 40-60 fights and with a little luck I might be back in.
But I’ll PM you when the new game is up and running
Best regards
MrCunego