@ArtofWar1947 41983-GER-1.tsvg
Scramble to 114, 113, and/or N-B?
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 1 armour, 2 artilleries, 5 infantry, 2 mech_infantrys and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
3 bombers moved from Japan to Anhwe
2 armour moved from Buyant-Uhaa to Anhwe
1 mech_infantry moved from Chahar to Anhwe
1 tactical_bomber moved from Shantung to Anhwe
1 artillery moved from Shantung to Anhwe
1 mech_infantry moved from Shantung to Anhwe
1 infantry moved from Shantung to Anhwe
2 fighters moved from Shantung to Anhwe
1 fighter and 1 tactical_bomber moved from Kiangsu to Anhwe
2 fighters and 3 tactical_bombers moved from Philippines to Anhwe
2 fighters and 2 tactical_bombers moved from Japan to Anhwe
Combat - Japanese
Battle in Anhwe
Japanese attack with 2 armour, 1 artillery, 3 bombers, 7 fighters, 1 infantry, 2 mech_infantrys and 7 tactical_bombers
British defend with 1 fighter; ANZAC defend with 1 fighter; Chinese defend with 4 artilleries and 13 infantry; Russians defend with 1 aaGun and 1 infantry
AA fire in Anhwe : 0/3 hits, 0.50 expected hits
Japanese roll dice for 2 armour, 1 artillery, 3 bombers, 7 fighters, 1 infantry, 2 mech_infantrys and 7 tactical_bombers in Anhwe, round 2 : 14/23 hits, 12.17 expected hits
Chinese roll dice for 1 aaGun, 4 artilleries, 2 fighters and 14 infantry in Anhwe, round 2 : 7/20 hits, 7.33 expected hits
2 fighters owned by the Japanese, 1 infantry owned by the Japanese, 1 artillery owned by the Japanese, 2 mech_infantrys owned by the Japanese, 1 armour owned by the Japanese, 1 aaGun owned by the Russians and 13 infantry owned by the Chinese lost in Anhwe
Japanese roll dice for 1 armour, 3 bombers, 5 fighters and 7 tactical_bombers in Anhwe, round 3 : 11/16 hits, 9.50 expected hits
Chinese roll dice for 4 artilleries, 2 fighters and 1 infantry in Anhwe, round 3 : 1/7 hits, 3.00 expected hits
1 infantry owned by the Russians, 1 fighter owned by the ANZAC, 1 armour owned by the Japanese, 1 fighter owned by the British and 4 artilleries owned by the Chinese lost in Anhwe
Japanese win with 3 bombers, 5 fighters and 7 tactical_bombers remaining. Battle score for attacker is 36
Casualties for Japanese: 2 armour, 1 artillery, 2 fighters, 1 infantry and 2 mech_infantrys
Casualties for Chinese: 4 artilleries and 13 infantry
Casualties for Russians: 1 aaGun and 1 infantry
Casualties for British: 1 fighter
Casualties for ANZAC: 1 fighter
Non Combat Move - Japanese
1 marine moved from Caroline Islands to 33 Sea Zone
1 battleship, 2 carriers, 2 fighters, 1 marine and 2 tactical_bombers moved from 33 Sea Zone to 20 Sea Zone
1 marine moved from 20 Sea Zone to Kwangtung
4 infantry moved from Japan to 6 Sea Zone
4 infantry and 2 transports moved from 6 Sea Zone to 20 Sea Zone
4 infantry moved from 20 Sea Zone to Kwangtung
1 destroyer moved from 19 Sea Zone to 20 Sea Zone
1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 carrier moved from 6 Sea Zone to 20 Sea Zone
1 fighter moved from Anhwe to Kwangtung
1 fighter moved from Anhwe to Kwangtung
1 fighter moved from Anhwe to Kwangtung
1 fighter moved from Anhwe to Shantung
1 fighter moved from Anhwe to Shantung
1 tactical_bomber moved from Anhwe to Kwangtung
1 tactical_bomber moved from Anhwe to Kwangtung
1 tactical_bomber moved from Anhwe to Shantung
1 tactical_bomber moved from Anhwe to Shantung
1 tactical_bomber moved from Anhwe to Shantung
1 tactical_bomber moved from Anhwe to Shantung
1 tactical_bomber moved from Anhwe to Shantung
1 bomber moved from Anhwe to Kwangtung
1 bomber moved from Anhwe to Kwangtung
1 bomber moved from Anhwe to Shantung
1 artillery moved from Soviet Far East to Siberia
1 destroyer moved from 17 Sea Zone to 6 Sea Zone
1 destroyer moved from 6 Sea Zone to 20 Sea Zone
Place Units - Japanese
2 transports placed in 6 Sea Zone
1 armour and 2 mech_infantrys placed in Shantung
2 artilleries and 5 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 42 PUs; end with 42 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 45 PUs
Combat Hit Differential Summary :
Chinese : -2.33
AA fire in Anhwe : : -0.50
Japanese : 3.33
Itailians are up.
Best regards
MrCunego
enduk.tsvg
A small NCM change for an UK destroyer.
Best regards
MrCunego
italians.tsvg
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12
Purchase Units - Italians
Italians buy 1 armour, 1 fighter, 2 infantry, 1 marine and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
3 mech_infantrys moved from Northern Italy to Romania
1 fighter moved from Southern Italy to Romania
1 bomber moved from Southern Italy to Romania
1 fighter moved from Poland to Romania
1 fighter moved from Poland to Romania
1 fighter moved from 94 Sea Zone to Morocco
1 infantry moved from Algeria to Morocco
2 artilleries moved from Algeria to Morocco
1 submarine moved from 71 Sea Zone to 76 Sea Zone
Combat - Italians
Battle in Romania
Italians attack with 1 bomber, 3 fighters and 3 mech_infantrys
Russians defend with 3 infantry
Italians roll dice for 1 bomber, 3 fighters and 3 mech_infantrys in Romania, round 2 : 5/7 hits, 2.67 expected hits
Russians roll dice for 3 infantry in Romania, round 2 : 1/3 hits, 1.00 expected hits
3 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Romania
Italians win, taking Romania from Russians with 1 bomber, 3 fighters and 2 mech_infantrys remaining. Battle score for attacker is 5
Casualties for Italians: 1 mech_infantry
Casualties for Russians: 3 infantry
Battle in Morocco
Italians attack with 2 artilleries, 1 fighter and 1 infantry
British defend with 1 infantry
Italians roll dice for 2 artilleries, 1 fighter and 1 infantry in Morocco, round 2 : 1/4 hits, 1.50 expected hits
British roll dice for 1 infantry in Morocco, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Morocco
Italians win, taking Morocco from British with 2 artilleries and 1 fighter remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for British: 1 infantry
Non Combat Move - Italians
2 infantry moved from Tunisia to Algeria
1 armour moved from Libya to Algeria
3 transports moved from 94 Sea Zone to 97 Sea Zone
3 submarines moved from 94 Sea Zone to 97 Sea Zone
1 fighter moved from Morocco to Algeria
2 aaGuns moved from Trans-Jordan to Egypt
2 artilleries moved from Trans-Jordan to Egypt
1 fighter moved from Romania to Poland
1 fighter moved from Romania to Poland
1 fighter moved from Romania to 97 Sea Zone
1 carrier moved from 94 Sea Zone to 97 Sea Zone
1 battleship moved from 94 Sea Zone to 97 Sea Zone
2 destroyers moved from 94 Sea Zone to 97 Sea Zone
2 artilleries moved from Southern France to Northern Italy
2 infantry moved from Southern France to Northern Italy
2 infantry moved from Northern Italy to Yugoslavia
2 infantry moved from Western Germany to Germany
1 infantry moved from Northern Italy to Western Germany
1 bomber moved from Romania to Southern Italy
Place Units - Italians
1 fighter placed in Southern Italy
1 armour and 2 mech_infantrys placed in Northern Italy
1 infantry and 1 marine placed in Southern Italy
Italians undo move 3.
2 infantry and 1 marine placed in Northern Italy
Turn Complete - Italians
Italians collect 18 PUs; end with 18 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 31 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 36 PUs
Combat Hit Differential Summary :
Italians : 1.83
British : 0.67
Russians : 0.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 2 fighters; Remaining resources: 4 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 marine moved from Java to 42 Sea Zone
1 cruiser, 1 marine and 1 transport moved from 42 Sea Zone to 54 Sea Zone
1 marine moved from 54 Sea Zone to Queensland
2 fighters moved from Queensland to Java
1 fighter moved from New South Wales to Queensland
3 infantry moved from New South Wales to Queensland
1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 destroyer moved from 39 Sea Zone to 56 Sea Zone
Place Units - ANZAC
2 fighters placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 18 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
Combat Move - French
1 fighter moved from French West Africa to Gibraltar
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 2 artilleries, 1 fighter, 6 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Germans
Germans captures 15PUs while taking UK_Pacific capital
Germans converts factory_major into different units
7 armour moved from Eastern Persia to Kazakhstan
Germans take Kazakhstan from Russians
7 mech_infantrys moved from Eastern Persia to Kazakhstan
23 infantry moved from West India to India
Germans take India from UK_Pacific
8 artilleries moved from West India to India
1 infantry moved from Yugoslavia to Slovakia Hungary
1 infantry moved from Yugoslavia to Slovakia Hungary
1 fighter moved from 109 Sea Zone to 104 Sea Zone
1 fighter moved from Western Germany to 104 Sea Zone
1 submarine moved from 112 Sea Zone to 104 Sea Zone
1 fighter moved from Poland to Slovakia Hungary
3 bombers moved from Eastern Persia to Slovakia Hungary
Combat - Germans
Battle in 104 Sea Zone
Germans attack with 2 fighters and 1 submarine
Americans defend with 1 destroyer
Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 2 fighters in 104 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Americans and 1 submarine owned by the Germans lost in 104 Sea Zone
Germans win with 2 fighters remaining. Battle score for attacker is 2
Casualties for Germans: 1 submarine
Casualties for Americans: 1 destroyer
Battle in Slovakia Hungary
Germans attack with 3 bombers, 1 fighter and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 3 bombers, 1 fighter and 2 infantry in Slovakia Hungary, round 2 : 2/6 hits, 2.83 expected hits
Russians roll dice for 1 infantry in Slovakia Hungary, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Slovakia Hungary
Germans win, taking Slovakia Hungary from Russians with 3 bombers, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
triggerUKPacificDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to UK_Pacific
Non Combat Move - Germans
3 bombers moved from Slovakia Hungary to Poland
1 fighter moved from Slovakia Hungary to Poland
2 fighters moved from 104 Sea Zone to 112 Sea Zone
1 battleship moved from 109 Sea Zone to 112 Sea Zone
1 artillery and 1 transport moved from 109 Sea Zone to 112 Sea Zone
1 artillery moved from 112 Sea Zone to Western Germany
1 carrier moved from 109 Sea Zone to 112 Sea Zone
1 cruiser moved from 109 Sea Zone to 112 Sea Zone
1 aaGun moved from Germany to Poland
3 artilleries and 4 infantry moved from Germany to Poland
1 infantry moved from Holland Belgium to Western Germany
1 artillery moved from Algeria to 94 Sea Zone
1 infantry moved from Algeria to 94 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Egypt
1 artillery moved from 98 Sea Zone to Egypt
3 infantry moved from Trans-Jordan to Egypt
1 mech_infantry moved from Tunisia to Tobruk
1 armour moved from Tunisia to Tobruk
4 aaGuns moved from West India to India
1 armour moved from West India to Turkmenistan
2 mech_infantrys moved from West India to Turkmenistan
Place Units - Germans
2 armour placed in Germany
1 artillery and 2 infantry placed in Egypt
2 transports placed in 112 Sea Zone
1 artillery, 1 fighter and 2 infantry placed in Western Germany
2 infantry placed in Yugoslavia
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,4
Germans collect 48 PUs; end with 63 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 75 PUs
Combat Hit Differential Summary :
Germans : -0.17
Americans : 0.67
Russians : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 13
Purchase Units - Russians
Russians buy 1 fighter, 14 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Finland to Norway
Russians take Norway from Germans
1 armour moved from Iraq to Trans-Jordan
British take Trans-Jordan from Italians
1 armour moved from Trans-Jordan to Syria
Russians take Syria from Germans
10 infantry moved from Iraq to Syria
1 infantry moved from Yenisey to Yakut S.S.R.
Russians take Yakut S.S.R. from Japanese
2 infantry moved from Eastern Poland to Slovakia Hungary
2 fighters and 1 tactical_bomber moved from Eastern Poland to Romania
1 fighter moved from Eastern Poland to Slovakia Hungary
1 fighter moved from Novgorod to Slovakia Hungary
1 fighter moved from Russia to Slovakia Hungary
2 infantry moved from Bessarabia to Romania
1 infantry moved from Persia to Eastern Persia
Russians take Eastern Persia from Germans
Combat - Russians
Battle in Romania
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Italians defend with 2 mech_infantrys
Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Romania, round 2 : 2/5 hits, 2,00 expected hits
Germans roll dice for 2 mech_infantrys in Romania, round 2 : 2/2 hits, 0,67 expected hits
1 fighter owned by the Russians, 1 infantry owned by the Russians and 2 mech_infantrys owned by the Italians lost in Romania
Russians win, taking Romania from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is -5
Casualties for Russians: 1 fighter and 1 infantry
Casualties for Italians: 2 mech_infantrys
Battle in Slovakia Hungary
Russians attack with 3 fighters and 2 infantry
Germans defend with 2 infantry
Russians roll dice for 3 fighters and 2 infantry in Slovakia Hungary, round 2 : 1/5 hits, 1,83 expected hits
Germans roll dice for 2 infantry in Slovakia Hungary, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Germans lost in Slovakia Hungary
Russians roll dice for 3 fighters and 2 infantry in Slovakia Hungary, round 3 : 1/5 hits, 1,83 expected hits
Germans roll dice for 1 infantry in Slovakia Hungary, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Slovakia Hungary
Russians win, taking Slovakia Hungary from Germans with 3 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Non Combat Move - Russians
3 fighters moved from Slovakia Hungary to Eastern Poland
1 tactical_bomber moved from Romania to Eastern Poland
1 aaGun and 2 infantry moved from Bessarabia to Eastern Poland
3 infantry moved from Ukraine to Bessarabia
1 infantry moved from Western Ukraine to Eastern Poland
1 infantry moved from Finland to Karelia
2 fighters moved from Shensi to Russia
1 infantry moved from Shensi to Kweichow
1 infantry moved from Szechwan to Yunnan
3 infantry moved from Yunnan to Burma
1 fighter moved from Kiangsi to Yunnan
1 infantry moved from Northwest Persia to Caucasus
1 armour moved from Finland to Novgorod
1 fighter moved from Romania to Novgorod
1 infantry moved from Belarus to Eastern Poland
1 armour and 2 mech_infantrys moved from Volgograd to Russia
1 infantry moved from Kansu to Suiyuyan
1 mech_infantry moved from Novosibirsk to Russia
1 aaGun and 4 infantry moved from Northwest Persia to Persia
1 mech_infantry moved from Iraq to Northwest Persia
1 armour moved from Novgorod to Eastern Poland
1 mech_infantry moved from Novgorod to Smolensk
16 infantry moved from Iraq to Northwest Persia
5 infantry moved from Iraq to Persia
1 fighter moved from Yunnan to Burma
Place Units - Russians
1 fighter and 9 infantry placed in Russia
1 infantry placed in Volgograd
1 infantry and 2 mech_infantrys placed in Ukraine
3 infantry placed in Novgorod
Turn Complete - Russians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,1
Russians collect 48 PUs (1 lost to blockades); end with 48 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 50 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 52 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 64 PUs
Combat Hit Differential Summary :
Germans : 0,33
Russians : -1,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 1 artillery, 2 destroyers, 2 infantry and 3 submarines; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 armour, 1 bomber, 2 fighters, 2 mech_infantrys and 5 tactical_bombers moved from Shantung to Anhwe
3 fighters moved from Kwangtung to Anhwe
2 bombers moved from Kwangtung to Anhwe
2 tactical_bombers moved from Kwangtung to Anhwe
2 fighters and 2 tactical_bombers moved from 20 Sea Zone to Anhwe
1 battleship moved from 20 Sea Zone to 6 Sea Zone
1 destroyer moved from 20 Sea Zone to 6 Sea Zone
1 destroyer moved from 20 Sea Zone to 36 Sea Zone
1 submarine moved from 35 Sea Zone to 36 Sea Zone
3 carriers moved from 20 Sea Zone to 6 Sea Zone
1 infantry moved from Kwangtung to Kwangsi
Japanese take Kwangsi from Chinese
1 infantry moved from Kwangtung to Kiangsi
Japanese take Kiangsi from Chinese
1 artillery moved from Siberia to Amur
Combat - Japanese
Battle in 36 Sea Zone
Japanese attack with 1 destroyer and 1 submarine
British defend with 1 destroyer
Japanese roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 36 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
British roll dice for 1 destroyer in 36 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in 36 Sea Zone
Japanese win, taking 36 Sea Zone from ANZAC with 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in 6 Sea Zone
Japanese attack with 1 battleship, 3 carriers and 1 destroyer
Americans defend with 1 destroyer
Japanese roll dice for 1 battleship, 3 carriers and 1 destroyer in 6 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
Americans roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 6 Sea Zone
Japanese win with 1 battleship, 3 carriers and 1 destroyer remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Anhwe
Japanese attack with 1 armour, 3 bombers, 7 fighters, 2 mech_infantrys and 9 tactical_bombers
British defend with 1 armour, 2 fighters, 4 mech_infantrys and 1 tactical_bomber; Chinese defend with 1 artillery, 1 fighter and 6 infantry
Japanese roll dice for 1 armour, 3 bombers, 7 fighters, 2 mech_infantrys and 9 tactical_bombers in Anhwe, round 2 : 11/22 hits, 12.17 expected hits
Chinese roll dice for 1 armour, 1 artillery, 3 fighters, 6 infantry, 4 mech_infantrys and 1 tactical_bomber in Anhwe, round 2 : 6/16 hits, 6.67 expected hits
2 tactical_bombers owned by the Japanese, 1 fighter owned by the Japanese, 2 mech_infantrys owned by the Japanese, 4 mech_infantrys owned by the British, 1 armour owned by the Japanese, 6 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Anhwe
Japanese roll dice for 3 bombers, 6 fighters and 7 tactical_bombers in Anhwe, round 3 : 10/16 hits, 9.50 expected hits
Chinese roll dice for 1 armour, 3 fighters and 1 tactical_bomber in Anhwe, round 3 : 4/5 hits, 3.00 expected hits
3 tactical_bombers owned by the Japanese, 1 fighter owned by the Japanese, 1 tactical_bomber owned by the British, 1 fighter owned by the Chinese, 2 fighters owned by the British and 1 armour owned by the British lost in Anhwe
Japanese win with 3 bombers, 5 fighters and 4 tactical_bombers remaining. Battle score for attacker is -4
Casualties for Japanese: 1 armour, 2 fighters, 2 mech_infantrys and 5 tactical_bombers
Casualties for British: 1 armour, 2 fighters, 4 mech_infantrys and 1 tactical_bomber
Casualties for Chinese: 1 artillery, 1 fighter and 6 infantry
Non Combat Move - Japanese
2 bombers moved from Anhwe to Japan
1 bomber moved from Anhwe to Japan
2 transports moved from 20 Sea Zone to 6 Sea Zone
1 fighter moved from Anhwe to 6 Sea Zone
1 fighter moved from Anhwe to 6 Sea Zone
1 fighter moved from Anhwe to Shantung
1 tactical_bomber moved from Anhwe to 6 Sea Zone
1 tactical_bomber moved from Anhwe to 6 Sea Zone
1 tactical_bomber moved from Anhwe to 6 Sea Zone
1 fighter moved from Anhwe to Shantung
1 fighter moved from Anhwe to Shantung
1 tactical_bomber moved from Anhwe to 6 Sea Zone
Place Units - Japanese
1 artillery and 2 infantry placed in Shantung
2 destroyers and 3 submarines placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 38 PUs; end with 39 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 42 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 47 PUs
Combat Hit Differential Summary :
British : -0.33
Americans : -0.33
Chinese : 0.33
Japanese : -0.33
Italians are up
Best regards
MrCunego
italians.tsvg
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 13
Purchase Units - Italians
Italians buy 4 armour and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Yugoslavia to Romania
1 infantry moved from Yugoslavia to Romania
2 infantry moved from Germany to Slovakia Hungary
1 fighter moved from Poland to Romania
1 fighter moved from Poland to Slovakia Hungary
1 bomber moved from Southern Italy to Ukraine
1 fighter moved from Southern Italy to Slovakia Hungary
1 fighter moved from 97 Sea Zone to Romania
1 armour moved from Northern Italy to Slovakia Hungary
1 mech_infantry moved from Northern Italy to Slovakia Hungary
1 mech_infantry moved from Northern Italy to Romania
Combat - Italians
Strategic bombing raid in Ukraine
AA fire in Ukraine : 0/1 hits, 0.17 expected hits
Bombing raid in Ukraine rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Ukraine causes 4 damage total.
Battle in Romania
Italians attack with 2 fighters, 2 infantry and 1 mech_infantry
Russians defend with 1 infantry
Italians roll dice for 2 fighters, 2 infantry and 1 mech_infantry in Romania, round 2 : 1/5 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Romania, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Romania
Italians win, taking Romania from Russians with 2 fighters, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Slovakia Hungary
Italians attack with 1 armour, 2 fighters, 2 infantry and 1 mech_infantry
Russians defend with 2 infantry
Italians roll dice for 1 armour, 2 fighters, 2 infantry and 1 mech_infantry in Slovakia Hungary, round 2 : 5/6 hits, 2.00 expected hits
Russians roll dice for 2 infantry in Slovakia Hungary, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Russians lost in Slovakia Hungary
Italians win, taking Slovakia Hungary from Russians with 1 armour, 2 fighters, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Non Combat Move - Italians
1 fighter moved from Slovakia Hungary to Southern Italy
1 fighter moved from Romania to 97 Sea Zone
1 fighter moved from Algeria to Southern Italy
1 fighter moved from Romania to Poland
1 fighter moved from Slovakia Hungary to Poland
1 infantry moved from Western Germany to Germany
4 infantry moved from Northern Italy to Yugoslavia
2 artilleries moved from Northern Italy to Yugoslavia
2 infantry moved from Greece to Bulgaria
1 armour moved from Algeria to Libya
1 bomber moved from Ukraine to Poland
1 marine moved from Northern Italy to Southern Italy
1 infantry moved from Algeria to Morocco
1 artillery moved from Morocco to Algeria
Place Units - Italians
4 armour and 3 mech_infantrys placed in Northern Italy
Turn Complete - Italians
Italians collect 17 PUs; end with 17 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 30 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 35 PUs
Combat Hit Differential Summary :
Italians : 2.50
AA fire in Ukraine : : -0.17
Russians : -1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 1 carrier and 1 fighter; Remaining resources: 1 PUs;
Combat Move - ANZAC
Combat - ANZAC
Non Combat Move - ANZAC
1 destroyer moved from 56 Sea Zone to 42 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
1 marine moved from Queensland to 54 Sea Zone
1 cruiser, 2 infantry, 1 marine, 2 submarines and 1 transport moved from 54 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 marine moved from 42 Sea Zone to Java
2 fighters moved from Java to Yunnan
2 fighters moved from New South Wales to Queensland
1 fighter moved from Queensland to Hawaiian Islands
Place Units - ANZAC
1 carrier placed in 62 Sea Zone
1 fighter placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 14
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 3x factory_minor; Remaining resources: 72 PUs;
Germans buy 7 armour, 4 artilleries, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 artilleries moved from Western Germany to 112 Sea Zone
4 infantry moved from Western Germany to 112 Sea Zone
2 artilleries moved from 112 Sea Zone to Norway
4 infantry moved from 112 Sea Zone to Norway
2 fighters moved from 112 Sea Zone to Norway
1 armour moved from Egypt to Trans-Jordan
Germans take Trans-Jordan from British
1 armour moved from Trans-Jordan to Egypt
7 armour and 7 mech_infantrys moved from Kazakhstan to Russia
Germans take Samara from Russians
1 armour and 2 mech_infantrys moved from Turkmenistan to Volgograd
3 bombers moved from Poland to Russia
Combat - Germans
Battle in Russia
Germans attack with 7 armour, 3 bombers and 7 mech_infantrys
Russians defend with 1 airfield, 1 armour, 1 factory_major, 3 fighters, 11 infantry and 3 mech_infantrys
Germans roll dice for 7 armour, 3 bombers and 7 mech_infantrys in Russia, round 2 : 4/17 hits, 6.67 expected hits
Russians roll dice for 1 armour, 3 fighters, 11 infantry and 3 mech_infantrys in Russia, round 2 : 6/18 hits, 7.17 expected hits
4 infantry owned by the Russians and 6 mech_infantrys owned by the Germans lost in Russia
Germans roll dice for 7 armour, 3 bombers and 1 mech_infantry in Russia, round 3 : 9/11 hits, 5.67 expected hits
Russians roll dice for 1 armour, 3 fighters, 7 infantry and 3 mech_infantrys in Russia, round 3 : 8/14 hits, 5.83 expected hits
2 mech_infantrys owned by the Russians, 7 infantry owned by the Russians, 1 bomber owned by the Germans, 6 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Russia
Germans roll dice for 1 armour and 2 bombers in Russia, round 4 : 2/3 hits, 1.83 expected hits
Russians roll dice for 1 armour, 3 fighters and 1 mech_infantry in Russia, round 4 : 4/5 hits, 2.83 expected hits
1 mech_infantry owned by the Russians, 1 armour owned by the Russians, 2 bombers owned by the Germans and 1 armour owned by the Germans lost in Russia
Russians win with 3 fighters remaining. Battle score for attacker is -55
Casualties for Germans: 7 armour, 3 bombers and 7 mech_infantrys
Casualties for Russians: 1 armour, 11 infantry and 3 mech_infantrys
Battle in Norway
Germans attack with 2 artilleries, 2 fighters and 4 infantry
Russians defend with 1 infantry
Germans roll dice for 1 battleship and 1 cruiser in Norway, round 2 : 1/2 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Norway, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Norway
Germans win, taking Norway from Russians with 2 artilleries, 2 fighters and 4 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Volgograd
Germans attack with 1 armour and 2 mech_infantrys
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 1 armour and 2 mech_infantrys in Volgograd, round 2 : 0/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 armour and 2 mech_infantrys in Volgograd, round 3 : 0/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Volgograd, round 3 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Volgograd
Germans roll dice for 1 armour and 1 mech_infantry in Volgograd, round 4 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Volgograd, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd
Germans win, taking Volgograd from Russians with 1 armour remaining. Battle score for attacker is -5
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 1 infantry
Non Combat Move - Germans
2 fighters moved from Norway to Western Germany
1 infantry moved from Yugoslavia to Slovakia Hungary
1 artillery and 1 infantry moved from Yugoslavia to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Egypt
1 artillery moved from 98 Sea Zone to Egypt
1 armour moved from Tobruk to Egypt
1 mech_infantry moved from Tobruk to Egypt
Place Units - Germans
1 artillery and 2 infantry placed in India
3 artilleries placed in Egypt
7 armour and 2 mech_infantrys placed in Germany
Turning on Edit Mode
EDIT: Adding units owned by Germans to Poland: 2 armour
EDIT: Removing units owned by Germans from Germany: 2 armour
EDIT: Turning off Edit Mode
Turn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,5
Germans collect 50 PUs (1 lost to blockades); end with 50 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 62 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Combat Hit Differential Summary :
Germans : -0.67
Russians : 2.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 14
Purchase Units - Russians
Russians repair damage of 4x factory_minor; Remaining resources: 60 PUs;
Russians buy 2 fighters, 4 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Yakut S.S.R. to Buryatia
Russians take Buryatia from Japanese
1 infantry moved from Yunnan to Kwangsi
1 fighter moved from Burma to Kwangsi
2 mech_infantrys moved from Ukraine to Volgograd
1 armour moved from Syria to Trans-Jordan
British take Trans-Jordan from Germans
1 armour moved from Trans-Jordan to Iraq
1 infantry moved from Caucasus to Volgograd
1 mech_infantry moved from Northwest Persia to Volgograd
1 infantry moved from Eastern Persia to Turkmenistan
Russians take Turkmenistan from Germans
2 infantry moved from Bessarabia to Romania
3 fighters moved from Russia to Romania
1 fighter moved from Novgorod to Slovakia Hungary
3 fighters and 1 tactical_bomber moved from Eastern Poland to Slovakia Hungary
3 infantry moved from Eastern Poland to Slovakia Hungary
1 infantry moved from Eastern Poland to Slovakia Hungary
1 infantry moved from Bessarabia to Romania
Combat - Russians
Battle in Kwangsi
Russians attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Kwangsi, round 2 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Kwangsi
retreated to Kwangsi
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Battle in Romania
Russians attack with 3 fighters and 3 infantry
Italians defend with 2 infantry and 1 mech_infantry
Russians roll dice for 3 fighters and 3 infantry in Romania, round 2 : 2/6 hits, 2,00 expected hits
Germans roll dice for 2 infantry and 1 mech_infantry in Romania, round 2 : 2/3 hits, 1,00 expected hits
2 infantry owned by the Russians and 2 infantry owned by the Italians lost in Romania
Russians roll dice for 3 fighters and 1 infantry in Romania, round 3 : 2/4 hits, 1,67 expected hits
Germans roll dice for 1 mech_infantry in Romania, round 3 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Italians lost in Romania
Russians win, taking Romania from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 2 infantry
Casualties for Italians: 2 infantry and 1 mech_infantry
Battle in Volgograd
Russians attack with 1 infantry and 3 mech_infantrys
Germans defend with 1 armour and 1 factory_minor
Russians roll dice for 1 infantry and 3 mech_infantrys in Volgograd, round 2 : 0/4 hits, 0,67 expected hits
Germans roll dice for 1 armour in Volgograd, round 2 : 0/1 hits, 0,50 expected hits
Russians roll dice for 1 infantry and 3 mech_infantrys in Volgograd, round 3 : 1/4 hits, 0,67 expected hits
Germans roll dice for 1 armour in Volgograd, round 3 : 0/1 hits, 0,50 expected hits
1 armour owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Battle in Slovakia Hungary
Russians attack with 4 fighters, 4 infantry and 1 tactical_bomber
Germans defend with 1 infantry; Italians defend with 1 armour, 2 infantry and 1 mech_infantry
Russians roll dice for 4 fighters, 4 infantry and 1 tactical_bomber in Slovakia Hungary, round 2 : 4/9 hits, 3,33 expected hits
Germans roll dice for 1 armour, 3 infantry and 1 mech_infantry in Slovakia Hungary, round 2 : 1/5 hits, 1,83 expected hits
1 infantry owned by the Russians, 1 mech_infantry owned by the Italians, 1 infantry owned by the Germans and 2 infantry owned by the Italians lost in Slovakia Hungary
Russians roll dice for 4 fighters, 3 infantry and 1 tactical_bomber in Slovakia Hungary, round 3 : 3/8 hits, 3,17 expected hits
Germans roll dice for 1 armour in Slovakia Hungary, round 3 : 1/1 hits, 0,50 expected hits
1 infantry owned by the Russians and 1 armour owned by the Italians lost in Slovakia Hungary
Russians win, taking Slovakia Hungary from Germans with 4 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 13
Casualties for Russians: 2 infantry
Casualties for Germans: 1 infantry
Casualties for Italians: 1 armour, 2 infantry and 1 mech_infantry
Non Combat Move - Russians
3 fighters moved from Romania to Eastern Poland
4 fighters and 1 tactical_bomber moved from Slovakia Hungary to Eastern Poland
1 aaGun and 3 infantry moved from Baltic States to Eastern Poland
1 mech_infantry moved from Smolensk to Eastern Poland
1 armour and 2 mech_infantrys moved from Novgorod to Eastern Poland
1 aaGun and 3 infantry moved from Novgorod to Baltic States
1 infantry moved from Karelia to Novgorod
1 infantry moved from Novgorod to Belarus
1 infantry moved from Ukraine to Bessarabia
10 infantry moved from Syria to Iraq
16 infantry moved from Northwest Persia to Persia
1 infantry moved from Suiyuyan to Hopei
1 infantry moved from Kweichow to Yunnan
1 fighter moved from Kwangsi to Burma
1 submarine moved from 91 Sea Zone to 105 Sea Zone
Place Units - Russians
2 fighters placed in Russia
1 infantry and 2 mech_infantrys placed in Ukraine
3 infantry placed in Novgorod
5 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 48 PUs; end with 48 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 50 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 52 PUs
Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 54 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 56 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 65 PUs
Combat Hit Differential Summary :
Germans : -0,67
Russians : -0,17
Japanese : 0,67
Well, it looks like my failed 39% chance attack against Moscow was my last gasp. I concede. You did a great job, and Japan cannot recover at this point. Your win is posted on the forum.
If you would like to switch sides, and give it another go, I am willing. You can set it up and play as the Axis. We may possibly meet in the playoffs later in the year, but I think our next game would be over by then
Hi Owen
Thanks for a good game. There where some massive diceswings in this one again.
It seems that is the name of the game in our battles.
But I’m up for a new game with switch sides.
And I dont think I’ll advance in the Playoffs. I had a terrible turn 2 with japan where all aircrafts but 2 bombers got shot down by china and russia. But I haven’t thrown in the towel yet and I hope to force some big 40-60 fights and with a little luck I might be back in.
But I’ll PM you when the new game is up and running
Best regards
MrCunego