OwenToo (Axis) -vs- MrCunego (Allies) BM3 no bid


  • Italians are up.
    That was a bad time to get dice like that.
    I knew I would have a minus 40-60 battle because my OOL would be suboptimal. But it was worth it to steer you away from the south pacific. But the result was real bad.
    Lets see how this play out.
    Best regards
    MrCunego
    enduk.tsvg

  • '21 '20 '19 '18 '17

    TripleA Turn Summary: Italians round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 10
    
        Purchase Units - Italians
            Italians buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour moved from Trans-Jordan to Alexandria
            1 bomber moved from Persia to Alexandria
            1 artillery moved from Southern Italy to 97 Sea Zone
            1 infantry moved from Southern Italy to 97 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
            1 infantry moved from 98 Sea Zone to Alexandria
            1 artillery moved from 98 Sea Zone to Alexandria
            1 battleship moved from 97 Sea Zone to 98 Sea Zone
            1 fighter moved from Southern Italy to Alexandria
    
        Combat - Italians
            Battle in Alexandria
                Italians attack with 1 armour, 1 artillery, 1 bomber, 1 fighter and 1 infantry
                British defend with 1 infantry
                    Italians roll dice for 1 battleship in Alexandria, round 2 : 0/1 hits, 0.67 expected hits
                    Italians roll dice for 1 armour, 1 artillery, 1 bomber, 1 fighter and 1 infantry in Alexandria, round 2 : 3/5 hits, 2.33 expected hits
                    British roll dice for 1 infantry in Alexandria, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British and 1 infantry owned by the Italians lost in Alexandria
                Italians win, taking Alexandria from British with 1 armour, 1 artillery, 1 bomber and 1 fighter remaining. Battle score for attacker is 0
                Casualties for Italians: 1 infantry
                Casualties for British: 1 infantry
    
        Non Combat Move - Italians
            1 carrier moved from 97 Sea Zone to 98 Sea Zone
            1 bomber moved from Alexandria to Egypt
            1 fighter moved from Alexandria to 98 Sea Zone
            1 armour moved from Northern Italy to 97 Sea Zone
            1 infantry moved from Northern Italy to 97 Sea Zone
            2 infantry moved from Yugoslavia to Albania
            1 transport moved from 97 Sea Zone to 96 Sea Zone
            1 infantry moved from Malta to 96 Sea Zone
            1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
            1 infantry moved from Cyprus to 99 Sea Zone
            2 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
            2 infantry moved from 98 Sea Zone to Egypt
            1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
            1 infantry moved from 98 Sea Zone to Egypt
            1 armour moved from 98 Sea Zone to Egypt
            1 armour moved from Persia to Trans-Jordan
            2 aaGuns moved from Northwest Persia to Iraq
            2 artilleries moved from Northwest Persia to Iraq
            3 submarines moved from 93 Sea Zone to 98 Sea Zone
            2 destroyers moved from 97 Sea Zone to 98 Sea Zone
            1 infantry moved from Northern Italy to Southern Italy
            1 submarine moved from 99 Sea Zone to 81 Sea Zone
    
        Place Units - Italians
            2 artilleries and 4 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,5
            Italians collect 14 PUs (2 lost to blockades); end with 14 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 23 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 26 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 31 PUs
    

    Combat Hit Differential Summary :

    Italians : -0.00
    British : 0.67
    

    Savegame


  • TripleA Turn Summary: French round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 10
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter and 1 submarine; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 artillery moved from New Guinea to Dutch New Guinea
            1 fighter moved from Queensland to Dutch New Guinea
            1 submarine moved from 42 Sea Zone to 36 Sea Zone
    
        Combat - ANZAC
            Battle in 36 Sea Zone
                ANZAC attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 36 Sea Zone
                    ANZAC roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                ANZAC win, taking 36 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Dutch New Guinea
                ANZAC attack with 1 artillery and 1 fighter
                Japanese defend with 1 infantry
                    ANZAC roll dice for 1 artillery and 1 fighter in Dutch New Guinea, round 2 : 0/2 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Dutch New Guinea, round 2 : 0/1 hits, 0,33 expected hits
                    ANZAC roll dice for 1 artillery and 1 fighter in Dutch New Guinea, round 3 : 1/2 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Dutch New Guinea, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Dutch New Guinea
                ANZAC win, taking Dutch New Guinea from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - ANZAC
            1 fighter moved from Dutch New Guinea to New Guinea
            1 transport moved from 46 Sea Zone to 54 Sea Zone
            1 marine moved from New South Wales to Queensland
            1 cruiser moved from 62 Sea Zone to 54 Sea Zone
            1 infantry moved from Anglo Egyptian Sudan to Belgian Congo
    
        Place Units - ANZAC
            1 submarine placed in 62 Sea Zone
            1 fighter placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 11 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
    
        Combat Move - French
            1 fighter moved from Anglo Egyptian Sudan to Belgian Congo
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : -1,00
    Japanese : -0,67
    

    Savegame

  • '21 '20 '19 '18 '17

    TripleA Turn Summary: Germans round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 11
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour, 3 artilleries, 1 fighter, 12 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 armour moved from Egypt to Tobruk
            2 mech_infantrys moved from Egypt to Tobruk
            8 artilleries and 21 infantry moved from Turkmenistan to Eastern Persia
                  Germans take Eastern Persia from British
            1 infantry moved from Persia to Eastern Persia
            1 infantry moved from Persia to Eastern Persia
            1 artillery moved from Romania to Eastern Poland
            1 infantry moved from Romania to Eastern Poland
            1 mech_infantry moved from Romania to Bessarabia
            2 bombers moved from Southern Italy to Bessarabia
            1 bomber moved from Southern Italy to Eastern Poland
            1 fighter moved from Western Germany to Eastern Poland
    
        Combat - Germans
            Battle in Tobruk
                Germans attack with 2 armour and 2 mech_infantrys
                British defend with 1 infantry
                    Germans roll dice for 2 armour and 2 mech_infantrys in Tobruk, round 2 : 1/4 hits, 1.33 expected hits
                    British roll dice for 1 infantry in Tobruk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Tobruk
                Germans win, taking Tobruk from British with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Bessarabia
                Germans attack with 2 bombers and 1 mech_infantry
                Russians defend with 1 infantry
                    Germans roll dice for 2 bombers and 1 mech_infantry in Bessarabia, round 2 : 2/3 hits, 1.50 expected hits
                    Russians roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Bessarabia
                Germans win with 2 bombers remaining. Battle score for attacker is -1
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 1 infantry
            Battle in Eastern Poland
                Germans attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in Eastern Poland, round 2 : 1/4 hits, 1.83 expected hits
                    Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Eastern Poland
                Germans win, taking Eastern Poland from Russians with 1 artillery, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 fighter moved from Eastern Poland to Poland
            4 mech_infantrys moved from Romania to Poland
            4 armour, 2 artilleries, 1 infantry and 5 mech_infantrys moved from Germany to Poland
            2 bombers moved from Bessarabia to Germany
            1 bomber moved from Eastern Poland to Germany
            1 aaGun moved from Western Germany to Germany
            1 aaGun moved from Northern Italy to Western Germany
            1 artillery moved from Iceland to 123 Sea Zone
            1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 1 transport moved from 123 Sea Zone to 109 Sea Zone
            1 infantry moved from Karelia to Finland
            1 mech_infantry moved from Yugoslavia to Poland
            1 armour and 2 mech_infantrys moved from Iraq to Eastern Persia
            3 infantry moved from Northwest Persia to Iraq
            1 infantry moved from Iraq to Trans-Jordan
            7 armour moved from Egypt to Iraq
            7 mech_infantrys moved from Egypt to Iraq
            4 aaGuns moved from Turkmenistan to Eastern Persia
            2 artilleries and 2 infantry moved from Northern Italy to 97 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 97 Sea Zone to 98 Sea Zone
            2 artilleries moved from 98 Sea Zone to Egypt
            2 infantry moved from 98 Sea Zone to Egypt
            1 infantry moved from Yugoslavia to Slovakia Hungary
    
        Place Units - Germans
            1 fighter placed in Western Germany
            1 armour and 2 mech_infantrys placed in Germany
            1 artillery and 2 infantry placed in Yugoslavia
            1 mech_infantry placed in Western Germany
            3 infantry placed in Egypt
            1 artillery and 1 infantry placed in France
            1 artillery and 3 infantry placed in Germany
            2 infantry placed in Western Germany
            1 infantry placed in Germany
            Germans undo move 4.
            1 mech_infantry placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,6
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,4
            Germans collect 46 PUs (2 lost to blockades); end with 46 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 51 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 58 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 60 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.67
    British : -0.33
    Russians : 0.33
    

    Savegame


  • @OwenToo
    Japan is up.
    endrus.tsvg
    Best regards
    MrCunego

  • '21 '20 '19 '18 '17

    TripleA Turn Summary: Japanese round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 11
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 2 destroyers, 2 infantry, 1 mech_infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 unit repaired.
            1 marine moved from Japan to 6 Sea Zone
            1 battleship and 1 marine moved from 6 Sea Zone to 33 Sea Zone
                  Japanese take 22 Sea Zone from Americans
            1 marine moved from 33 Sea Zone to Caroline Islands
            1 artillery moved from Japan to 6 Sea Zone
            1 artillery and 1 transport moved from 6 Sea Zone to 21 Sea Zone
            1 infantry moved from Guam to 21 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 20 Sea Zone
            1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
            1 destroyer moved from 6 Sea Zone to 17 Sea Zone
            1 submarine moved from 6 Sea Zone to 26 Sea Zone
            1 destroyer moved from 6 Sea Zone to 36 Sea Zone
            1 fighter moved from Java to 41 Sea Zone
            1 infantry moved from Shantung to Anhwe
            1 artillery moved from Shantung to Anhwe
            1 artillery moved from Siberia to Soviet Far East
                  Japanese take Soviet Far East from Russians
            2 mech_infantrys moved from Kiangsu to Kiangsi
            1 tactical_bomber moved from Shantung to Anhwe
            1 fighter moved from Shantung to Anhwe
            1 fighter and 1 tactical_bomber moved from Kiangsu to Kiangsi
            1 fighter and 1 tactical_bomber moved from Philippines to Kwangtung
            1 fighter and 1 tactical_bomber moved from Philippines to 36 Sea Zone
            2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 17 Sea Zone
    
        Combat - Japanese
            Battle in Caroline Islands
            Battle in 26 Sea Zone
                Japanese attack with 1 submarine
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 26 Sea Zone
                    Japanese roll dice for 1 submarine in 26 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                Japanese win, taking Caroline Islands from Americans, taking 26 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 41 Sea Zone
                Japanese attack with 1 fighter
                British defend with 1 transport
                    1 transport owned by the British lost in 41 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in 17 Sea Zone
                Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
                Americans defend with 1 submarine
                    Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 17 Sea Zone, round 2 : 2/5 hits, 2.67 expected hits
                    Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Americans lost in 17 Sea Zone
                Japanese win, taking 17 Sea Zone from Americans with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in 36 Sea Zone
                Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                ANZAC defend with 1 submarine
                    Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 36 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
                    ANZAC roll dice for 1 submarine in 36 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                    1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 36 Sea Zone
                Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2
                Casualties for Japanese: 1 destroyer
                Casualties for ANZAC: 1 submarine
            Battle in Kwangtung
                Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                British defend with 1 mech_infantry; UK_Pacific defend with 1 harbour
                    Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Kwangtung, round 2 : 3/4 hits, 1.83 expected hits
                    UK_Pacific roll dice for 1 mech_infantry in Kwangtung, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British lost in Kwangtung
                Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for British: 1 mech_infantry
            Battle in Kiangsi
                Japanese attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                British defend with 1 mech_infantry
                    Japanese roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Kiangsi, round 2 : 2/4 hits, 1.50 expected hits
                    Chinese roll dice for 1 mech_infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British lost in Kiangsi
                Japanese win, taking Kiangsi from Chinese with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for British: 1 mech_infantry
            Battle in Anhwe
                Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Anhwe, round 2 : 3/4 hits, 1.83 expected hits
                    Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Anhwe
                Japanese win, taking Anhwe from Chinese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Japanese
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Philippines
            1 fighter and 1 tactical_bomber moved from Kwangtung to Kiangsu
            2 carriers moved from 6 Sea Zone to 33 Sea Zone
            2 fighters and 2 tactical_bombers moved from 17 Sea Zone to 33 Sea Zone
            1 fighter and 1 tactical_bomber moved from Japan to Philippines
            1 tactical_bomber moved from Anhwe to Shantung
            1 fighter moved from Anhwe to Shantung
            1 armour moved from Buryatia to Buyant-Uhaa
            1 armour moved from Siberia to Buyant-Uhaa
            1 fighter moved from 41 Sea Zone to Java
            1 tactical_bomber moved from Kiangsi to Philippines
            1 fighter moved from Kiangsi to Kiangsu
            1 fighter moved from Kiangsu to Shantung
    
        Place Units - Japanese
            1 transport placed in 19 Sea Zone
            1 destroyer placed in 19 Sea Zone
            1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 6 Sea Zone
            Japanese undo move 1.
            1 infantry and 1 mech_infantry placed in Shantung
            1 infantry placed in Japan
            1 transport placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 48 PUs; end with 48 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 51 PUs
    

    Combat Hit Differential Summary :

    Americans : -0.17
    ANZAC : 0.83
    Chinese : -0.67
    UK_Pacific : -0.33
    Japanese : 2.33
    

    Savegame


  • Hi
    Italians are up.
    Best regards
    MrCunego
    enduk.tsvg

  • '21 '20 '19 '18 '17

    TripleA Turn Summary: Italians round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 11
    
        Purchase Units - Italians
            Italians buy 1 fighter, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour moved from Alexandria to Libya
                  Italians take Libya from British
            1 transport moved from 98 Sea Zone to 99 Sea Zone
            1 transport moved from 98 Sea Zone to 99 Sea Zone
            2 artilleries moved from Greece to 99 Sea Zone
            2 infantry moved from Greece to 99 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 99 Sea Zone to 94 Sea Zone
            2 artilleries moved from 94 Sea Zone to Algeria
            2 infantry moved from 94 Sea Zone to Algeria
            1 transport moved from 98 Sea Zone to 95 Sea Zone
            2 infantry moved from Southern Italy to 95 Sea Zone
            2 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone
            2 infantry moved from 94 Sea Zone to Tunisia
            1 battleship moved from 98 Sea Zone to 94 Sea Zone
            1 fighter moved from 98 Sea Zone to Algeria
            1 armour moved from Egypt to Anglo Egyptian Sudan
                  Italians take Anglo Egyptian Sudan from British
            1 armour moved from Anglo Egyptian Sudan to Egypt
            1 carrier moved from 98 Sea Zone to 94 Sea Zone
            1 submarine moved from 81 Sea Zone to 71 Sea Zone
    
        Combat - Italians
            Battle in Tunisia
            Battle in Algeria
                Italians attack with 2 artilleries, 1 fighter and 2 infantry
                British defend with 1 mech_infantry
                    Italians roll dice for 1 battleship in Algeria, round 2 : 1/1 hits, 0.67 expected hits
                    British roll dice for 1 mech_infantry in Algeria, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British and 1 infantry owned by the Italians lost in Algeria
                Italians win, taking Tunisia from Americans, taking Algeria from British with 2 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 1
                Casualties for Italians: 1 infantry
                Casualties for British: 1 mech_infantry
    
        Non Combat Move - Italians
            1 fighter moved from Algeria to 94 Sea Zone
            2 artilleries moved from Northern Italy to Southern France
            1 infantry moved from Northern Italy to Southern France
            2 infantry moved from Albania to Greece
            1 infantry moved from Northern Italy to Southern France
            2 infantry moved from Northern Italy to Western Germany
            2 aaGuns and 2 artilleries moved from Iraq to Trans-Jordan
            1 armour moved from Trans-Jordan to Egypt
            2 destroyers moved from 98 Sea Zone to 94 Sea Zone
            3 submarines moved from 98 Sea Zone to 94 Sea Zone
            1 artillery moved from Alexandria to Egypt
            2 fighters moved from Southern Italy to Poland
            1 bomber moved from Egypt to Southern Italy
    
        Place Units - Italians
            1 fighter placed in Southern Italy
            3 infantry and 3 mech_infantrys placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 20 PUs; end with 20 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 27 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 30 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 35 PUs
    

    Combat Hit Differential Summary :

    Italians : 0.33
    British : 0.67
    

    Savegame


  • the germans are up
    Best regards
    MrCuengo
    franceendturn.tsvg

  • '21 '20 '19 '18 '17

    TripleA Turn Summary: Germans round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 12
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 5 artilleries, 1 fighter, 8 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Yugoslavia to Romania
            1 artillery moved from Yugoslavia to Romania
            3 bombers moved from Germany to Romania
            1 fighter moved from Western Germany to 104 Sea Zone
            1 destroyer moved from 109 Sea Zone to 104 Sea Zone
            1 armour, 8 artilleries, 23 infantry and 2 mech_infantrys moved from Eastern Persia to West India
                  Germans take West India from UK_Pacific
            1 fighter moved from Poland to Romania
    
        Combat - Germans
            Battle in 104 Sea Zone
                Germans attack with 1 destroyer and 1 fighter
                Americans defend with 1 destroyer
                    Germans roll dice for 1 destroyer and 1 fighter in 104 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
                    Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 destroyer and 1 fighter in 104 Sea Zone, round 3 : 1/2 hits, 0.83 expected hits
                    Americans roll dice for 1 destroyer in 104 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Germans and 1 destroyer owned by the Americans lost in 104 Sea Zone
                Germans win with 1 fighter remaining. Battle score for attacker is 0
                Casualties for Germans: 1 destroyer
                Casualties for Americans: 1 destroyer
            Battle in Romania
                Germans attack with 1 artillery, 3 bombers, 1 fighter and 1 infantry
                Russians defend with 1 mech_infantry
                    Germans roll dice for 1 artillery, 3 bombers, 1 fighter and 1 infantry in Romania, round 2 : 5/6 hits, 3.17 expected hits
                    Russians roll dice for 1 mech_infantry in Romania, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Russians lost in Romania
                Germans win, taking Romania from Russians with 1 artillery, 3 bombers, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Russians: 1 mech_infantry
    
        Non Combat Move - Germans
            3 bombers moved from Romania to Eastern Persia
            7 armour moved from Iraq to Eastern Persia
            7 mech_infantrys moved from Iraq to Eastern Persia
            3 infantry moved from Iraq to Trans-Jordan
            1 infantry moved from Trans-Jordan to 98 Sea Zone
            1 artillery moved from Egypt to 98 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 94 Sea Zone
            1 artillery moved from 94 Sea Zone to Algeria
            1 infantry moved from 94 Sea Zone to Algeria
            1 transport moved from 98 Sea Zone to 97 Sea Zone
            1 infantry moved from Slovakia Hungary to Poland
            1 infantry moved from Yugoslavia to Slovakia Hungary
            1 mech_infantry moved from Western Germany to Poland
            1 aaGun, 1 armour, 1 artillery, 4 infantry and 2 mech_infantrys moved from Germany to Poland
            1 fighter moved from 104 Sea Zone to 109 Sea Zone
            1 fighter moved from Romania to Poland
            1 infantry moved from Western Germany to Holland Belgium
            1 mech_infantry moved from Tobruk to Egypt
            1 armour moved from Tobruk to Egypt
            1 armour moved from Tobruk to Tunisia
            1 mech_infantry moved from Tobruk to Tunisia
    
        Place Units - Germans
            1 fighter placed in Western Germany
            1 submarine placed in 112 Sea Zone
            1 artillery and 2 infantry placed in Yugoslavia
            1 artillery and 2 infantry placed in Egypt
            3 artilleries and 4 infantry placed in Germany
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Eastern Persia: 4 aaGuns
            EDIT: Adding units owned by Germans to West India: 4 aaGuns
            EDIT: Removing units owned by Germans from Western Germany: 1 aaGun
            EDIT: Adding units owned by Germans to Germany: 1 aaGun
            EDIT: Turning off Edit Mode
    
        Turn Complete - Germans
            Germans collect 48 PUs; end with 48 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 53 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 60 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 62 PUs
    

    Combat Hit Differential Summary :

    Germans : 1.17
    Americans : 0.33
    Russians : -0.33
    

    Savegame


  • @OwenToo
    Japan is up
    Best regards
    MrCunego
    endrus.tsvg

  • '21 '20 '19 '18 '17

    TripleA Turn Summary: Japanese round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 12
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 2 artilleries, 5 infantry, 2 mech_infantrys and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            3 bombers moved from Japan to Anhwe
            2 armour moved from Buyant-Uhaa to Anhwe
            1 mech_infantry moved from Chahar to Anhwe
            1 tactical_bomber moved from Shantung to Anhwe
            1 artillery moved from Shantung to Anhwe
            1 mech_infantry moved from Shantung to Anhwe
            1 infantry moved from Shantung to Anhwe
            2 fighters moved from Shantung to Anhwe
            1 fighter and 1 tactical_bomber moved from Kiangsu to Anhwe
            2 fighters and 3 tactical_bombers moved from Philippines to Anhwe
            2 fighters and 2 tactical_bombers moved from Japan to Anhwe
    
        Combat - Japanese
            Battle in Anhwe
                Japanese attack with 2 armour, 1 artillery, 3 bombers, 7 fighters, 1 infantry, 2 mech_infantrys and 7 tactical_bombers
                British defend with 1 fighter; ANZAC defend with 1 fighter; Chinese defend with 4 artilleries and 13 infantry; Russians defend with 1 aaGun and 1 infantry
                    AA fire in Anhwe : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 2 armour, 1 artillery, 3 bombers, 7 fighters, 1 infantry, 2 mech_infantrys and 7 tactical_bombers in Anhwe, round 2 : 14/23 hits, 12.17 expected hits
                    Chinese roll dice for 1 aaGun, 4 artilleries, 2 fighters and 14 infantry in Anhwe, round 2 : 7/20 hits, 7.33 expected hits
                    2 fighters owned by the Japanese, 1 infantry owned by the Japanese, 1 artillery owned by the Japanese, 2 mech_infantrys owned by the Japanese, 1 armour owned by the Japanese, 1 aaGun owned by the Russians and 13 infantry owned by the Chinese lost in Anhwe
                    Japanese roll dice for 1 armour, 3 bombers, 5 fighters and 7 tactical_bombers in Anhwe, round 3 : 11/16 hits, 9.50 expected hits
                    Chinese roll dice for 4 artilleries, 2 fighters and 1 infantry in Anhwe, round 3 : 1/7 hits, 3.00 expected hits
                    1 infantry owned by the Russians, 1 fighter owned by the ANZAC, 1 armour owned by the Japanese, 1 fighter owned by the British and 4 artilleries owned by the Chinese lost in Anhwe
                Japanese win with 3 bombers, 5 fighters and 7 tactical_bombers remaining. Battle score for attacker is 36
                Casualties for Japanese: 2 armour, 1 artillery, 2 fighters, 1 infantry and 2 mech_infantrys
                Casualties for Chinese: 4 artilleries and 13 infantry
                Casualties for Russians: 1 aaGun and 1 infantry
                Casualties for British: 1 fighter
                Casualties for ANZAC: 1 fighter
    
        Non Combat Move - Japanese
            1 marine moved from Caroline Islands to 33 Sea Zone
            1 battleship, 2 carriers, 2 fighters, 1 marine and 2 tactical_bombers moved from 33 Sea Zone to 20 Sea Zone
            1 marine moved from 20 Sea Zone to Kwangtung
            4 infantry moved from Japan to 6 Sea Zone
            4 infantry and 2 transports moved from 6 Sea Zone to 20 Sea Zone
            4 infantry moved from 20 Sea Zone to Kwangtung
            1 destroyer moved from 19 Sea Zone to 20 Sea Zone
            1 submarine moved from 6 Sea Zone to 35 Sea Zone
            1 carrier moved from 6 Sea Zone to 20 Sea Zone
            1 fighter moved from Anhwe to Kwangtung
            1 fighter moved from Anhwe to Kwangtung
            1 fighter moved from Anhwe to Kwangtung
            1 fighter moved from Anhwe to Shantung
            1 fighter moved from Anhwe to Shantung
            1 tactical_bomber moved from Anhwe to Kwangtung
            1 tactical_bomber moved from Anhwe to Kwangtung
            1 tactical_bomber moved from Anhwe to Shantung
            1 tactical_bomber moved from Anhwe to Shantung
            1 tactical_bomber moved from Anhwe to Shantung
            1 tactical_bomber moved from Anhwe to Shantung
            1 tactical_bomber moved from Anhwe to Shantung
            1 bomber moved from Anhwe to Kwangtung
            1 bomber moved from Anhwe to Kwangtung
            1 bomber moved from Anhwe to Shantung
            1 artillery moved from Soviet Far East to Siberia
            1 destroyer moved from 17 Sea Zone to 6 Sea Zone
            1 destroyer moved from 6 Sea Zone to 20 Sea Zone
    
        Place Units - Japanese
            2 transports placed in 6 Sea Zone
            1 armour and 2 mech_infantrys placed in Shantung
            2 artilleries and 5 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 42 PUs; end with 42 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 45 PUs
    

    Combat Hit Differential Summary :

    Chinese : -2.33
    AA fire in Anhwe : : -0.50
    Japanese : 3.33
    

    Savegame


  • Itailians are up.
    Best regards
    MrCunego
    enduk.tsvg


  • A small NCM change for an UK destroyer.
    Best regards
    MrCunego
    italians.tsvg

  • '21 '20 '19 '18 '17

    TripleA Turn Summary: Italians round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 12
    
        Purchase Units - Italians
            Italians buy 1 armour, 1 fighter, 2 infantry, 1 marine and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            3 mech_infantrys moved from Northern Italy to Romania
            1 fighter moved from Southern Italy to Romania
            1 bomber moved from Southern Italy to Romania
            1 fighter moved from Poland to Romania
            1 fighter moved from Poland to Romania
            1 fighter moved from 94 Sea Zone to Morocco
            1 infantry moved from Algeria to Morocco
            2 artilleries moved from Algeria to Morocco
            1 submarine moved from 71 Sea Zone to 76 Sea Zone
    
        Combat - Italians
            Battle in Romania
                Italians attack with 1 bomber, 3 fighters and 3 mech_infantrys
                Russians defend with 3 infantry
                    Italians roll dice for 1 bomber, 3 fighters and 3 mech_infantrys in Romania, round 2 : 5/7 hits, 2.67 expected hits
                    Russians roll dice for 3 infantry in Romania, round 2 : 1/3 hits, 1.00 expected hits
                    3 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Romania
                Italians win, taking Romania from Russians with 1 bomber, 3 fighters and 2 mech_infantrys remaining. Battle score for attacker is 5
                Casualties for Italians: 1 mech_infantry
                Casualties for Russians: 3 infantry
            Battle in Morocco
                Italians attack with 2 artilleries, 1 fighter and 1 infantry
                British defend with 1 infantry
                    Italians roll dice for 2 artilleries, 1 fighter and 1 infantry in Morocco, round 2 : 1/4 hits, 1.50 expected hits
                    British roll dice for 1 infantry in Morocco, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British and 1 infantry owned by the Italians lost in Morocco
                Italians win, taking Morocco from British with 2 artilleries and 1 fighter remaining. Battle score for attacker is 0
                Casualties for Italians: 1 infantry
                Casualties for British: 1 infantry
    
        Non Combat Move - Italians
            2 infantry moved from Tunisia to Algeria
            1 armour moved from Libya to Algeria
            3 transports moved from 94 Sea Zone to 97 Sea Zone
            3 submarines moved from 94 Sea Zone to 97 Sea Zone
            1 fighter moved from Morocco to Algeria
            2 aaGuns moved from Trans-Jordan to Egypt
            2 artilleries moved from Trans-Jordan to Egypt
            1 fighter moved from Romania to Poland
            1 fighter moved from Romania to Poland
            1 fighter moved from Romania to 97 Sea Zone
            1 carrier moved from 94 Sea Zone to 97 Sea Zone
            1 battleship moved from 94 Sea Zone to 97 Sea Zone
            2 destroyers moved from 94 Sea Zone to 97 Sea Zone
            2 artilleries moved from Southern France to Northern Italy
            2 infantry moved from Southern France to Northern Italy
            2 infantry moved from Northern Italy to Yugoslavia
            2 infantry moved from Western Germany to Germany
            1 infantry moved from Northern Italy to Western Germany
            1 bomber moved from Romania to Southern Italy
    
        Place Units - Italians
            1 fighter placed in Southern Italy
            1 armour and 2 mech_infantrys placed in Northern Italy
            1 infantry and 1 marine placed in Southern Italy
            Italians undo move 3.
            2 infantry and 1 marine placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 18 PUs; end with 18 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
            Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 28 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 31 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 36 PUs
    

    Combat Hit Differential Summary :

    Italians : 1.83
    British : 0.67
    Russians : 0.00
    

    Savegame


  • TripleA Turn Summary: French round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 12
    
        Purchase Units - ANZAC
            ANZAC buy 2 fighters; Remaining resources: 4 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 marine moved from Java to 42 Sea Zone
            1 cruiser, 1 marine and 1 transport moved from 42 Sea Zone to 54 Sea Zone
            1 marine moved from 54 Sea Zone to Queensland
            2 fighters moved from Queensland to Java
            1 fighter moved from New South Wales to Queensland
            3 infantry moved from New South Wales to Queensland
            1 submarine moved from 62 Sea Zone to 54 Sea Zone
            1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
            1 destroyer moved from 39 Sea Zone to 56 Sea Zone
    
        Place Units - ANZAC
            2 fighters placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 18 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
    
        Combat Move - French
            1 fighter moved from French West Africa to Gibraltar
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20 '19 '18 '17

    TripleA Turn Summary: Germans round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 13
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 armour, 2 artilleries, 1 fighter, 6 infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
                Germans captures 15PUs while taking UK_Pacific capital
                Germans converts factory_major into different units
            7 armour moved from Eastern Persia to Kazakhstan
                  Germans take Kazakhstan from Russians
            7 mech_infantrys moved from Eastern Persia to Kazakhstan
            23 infantry moved from West India to India
                  Germans take India from UK_Pacific
            8 artilleries moved from West India to India
            1 infantry moved from Yugoslavia to Slovakia Hungary
            1 infantry moved from Yugoslavia to Slovakia Hungary
            1 fighter moved from 109 Sea Zone to 104 Sea Zone
            1 fighter moved from Western Germany to 104 Sea Zone
            1 submarine moved from 112 Sea Zone to 104 Sea Zone
            1 fighter moved from Poland to Slovakia Hungary
            3 bombers moved from Eastern Persia to Slovakia Hungary
    
        Combat - Germans
            Battle in 104 Sea Zone
                Germans attack with 2 fighters and 1 submarine
                Americans defend with 1 destroyer
                    Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 2 fighters in 104 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
                    Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans and 1 submarine owned by the Germans lost in 104 Sea Zone
                Germans win with 2 fighters remaining. Battle score for attacker is 2
                Casualties for Germans: 1 submarine
                Casualties for Americans: 1 destroyer
            Battle in Slovakia Hungary
                Germans attack with 3 bombers, 1 fighter and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 3 bombers, 1 fighter and 2 infantry in Slovakia Hungary, round 2 : 2/6 hits, 2.83 expected hits
                    Russians roll dice for 1 infantry in Slovakia Hungary, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Slovakia Hungary
                Germans win, taking Slovakia Hungary from Russians with 3 bombers, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            triggerUKPacificDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to UK_Pacific
    
        Non Combat Move - Germans
            3 bombers moved from Slovakia Hungary to Poland
            1 fighter moved from Slovakia Hungary to Poland
            2 fighters moved from 104 Sea Zone to 112 Sea Zone
            1 battleship moved from 109 Sea Zone to 112 Sea Zone
            1 artillery and 1 transport moved from 109 Sea Zone to 112 Sea Zone
            1 artillery moved from 112 Sea Zone to Western Germany
            1 carrier moved from 109 Sea Zone to 112 Sea Zone
            1 cruiser moved from 109 Sea Zone to 112 Sea Zone
            1 aaGun moved from Germany to Poland
            3 artilleries and 4 infantry moved from Germany to Poland
            1 infantry moved from Holland Belgium to Western Germany
            1 artillery moved from Algeria to 94 Sea Zone
            1 infantry moved from Algeria to 94 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 98 Sea Zone
            1 infantry moved from 98 Sea Zone to Egypt
            1 artillery moved from 98 Sea Zone to Egypt
            3 infantry moved from Trans-Jordan to Egypt
            1 mech_infantry moved from Tunisia to Tobruk
            1 armour moved from Tunisia to Tobruk
            4 aaGuns moved from West India to India
            1 armour moved from West India to Turkmenistan
            2 mech_infantrys moved from West India to Turkmenistan
    
        Place Units - Germans
            2 armour placed in Germany
            1 artillery and 2 infantry placed in Egypt
            2 transports placed in 112 Sea Zone
            1 artillery, 1 fighter and 2 infantry placed in Western Germany
            2 infantry placed in Yugoslavia
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,4
            Germans collect 48 PUs; end with 63 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 68 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 75 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.17
    Americans : 0.67
    Russians : -0.33
    

    Savegame


  • TripleA Turn Summary: Russians round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 13
    
        Purchase Units - Russians
            Russians buy 1 fighter, 14 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Finland to Norway
                  Russians take Norway from Germans
            1 armour moved from Iraq to Trans-Jordan
                  British take Trans-Jordan from Italians
            1 armour moved from Trans-Jordan to Syria
                  Russians take Syria from Germans
            10 infantry moved from Iraq to Syria
            1 infantry moved from Yenisey to Yakut S.S.R.
                  Russians take Yakut S.S.R. from Japanese
            2 infantry moved from Eastern Poland to Slovakia Hungary
            2 fighters and 1 tactical_bomber moved from Eastern Poland to Romania
            1 fighter moved from Eastern Poland to Slovakia Hungary
            1 fighter moved from Novgorod to Slovakia Hungary
            1 fighter moved from Russia to Slovakia Hungary
            2 infantry moved from Bessarabia to Romania
            1 infantry moved from Persia to Eastern Persia
                  Russians take Eastern Persia from Germans
    
        Combat - Russians
            Battle in Romania
                Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
                Italians defend with 2 mech_infantrys
                    Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Romania, round 2 : 2/5 hits, 2,00 expected hits
                    Germans roll dice for 2 mech_infantrys in Romania, round 2 : 2/2 hits, 0,67 expected hits
                    1 fighter owned by the Russians, 1 infantry owned by the Russians and 2 mech_infantrys owned by the Italians lost in Romania
                Russians win, taking Romania from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is -5
                Casualties for Russians: 1 fighter and 1 infantry
                Casualties for Italians: 2 mech_infantrys
            Battle in Slovakia Hungary
                Russians attack with 3 fighters and 2 infantry
                Germans defend with 2 infantry
                    Russians roll dice for 3 fighters and 2 infantry in Slovakia Hungary, round 2 : 1/5 hits, 1,83 expected hits
                    Germans roll dice for 2 infantry in Slovakia Hungary, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Germans lost in Slovakia Hungary
                    Russians roll dice for 3 fighters and 2 infantry in Slovakia Hungary, round 3 : 1/5 hits, 1,83 expected hits
                    Germans roll dice for 1 infantry in Slovakia Hungary, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Slovakia Hungary
                Russians win, taking Slovakia Hungary from Germans with 3 fighters and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Germans: 2 infantry
    
        Non Combat Move - Russians
            3 fighters moved from Slovakia Hungary to Eastern Poland
            1 tactical_bomber moved from Romania to Eastern Poland
            1 aaGun and 2 infantry moved from Bessarabia to Eastern Poland
            3 infantry moved from Ukraine to Bessarabia
            1 infantry moved from Western Ukraine to Eastern Poland
            1 infantry moved from Finland to Karelia
            2 fighters moved from Shensi to Russia
            1 infantry moved from Shensi to Kweichow
            1 infantry moved from Szechwan to Yunnan
            3 infantry moved from Yunnan to Burma
            1 fighter moved from Kiangsi to Yunnan
            1 infantry moved from Northwest Persia to Caucasus
            1 armour moved from Finland to Novgorod
            1 fighter moved from Romania to Novgorod
            1 infantry moved from Belarus to Eastern Poland
            1 armour and 2 mech_infantrys moved from Volgograd to Russia
            1 infantry moved from Kansu to Suiyuyan
            1 mech_infantry moved from Novosibirsk to Russia
            1 aaGun and 4 infantry moved from Northwest Persia to Persia
            1 mech_infantry moved from Iraq to Northwest Persia
            1 armour moved from Novgorod to Eastern Poland
            1 mech_infantry moved from Novgorod to Smolensk
            16 infantry moved from Iraq to Northwest Persia
            5 infantry moved from Iraq to Persia
            1 fighter moved from Yunnan to Burma
    
        Place Units - Russians
            1 fighter and 9 infantry placed in Russia
            1 infantry placed in Volgograd
            1 infantry and 2 mech_infantrys placed in Ukraine
            3 infantry placed in Novgorod
    
        Turn Complete - Russians
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,1
            Russians collect 48 PUs (1 lost to blockades); end with 48 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 50 PUs
            Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 52 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 64 PUs
    

    Combat Hit Differential Summary :

    Germans : 0,33
    Russians : -1,67
    

    Savegame

  • '21 '20 '19 '18 '17

    TripleA Turn Summary: Japanese round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 13
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 2 destroyers, 2 infantry and 3 submarines; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 armour, 1 bomber, 2 fighters, 2 mech_infantrys and 5 tactical_bombers moved from Shantung to Anhwe
            3 fighters moved from Kwangtung to Anhwe
            2 bombers moved from Kwangtung to Anhwe
            2 tactical_bombers moved from Kwangtung to Anhwe
            2 fighters and 2 tactical_bombers moved from 20 Sea Zone to Anhwe
            1 battleship moved from 20 Sea Zone to 6 Sea Zone
            1 destroyer moved from 20 Sea Zone to 6 Sea Zone
            1 destroyer moved from 20 Sea Zone to 36 Sea Zone
            1 submarine moved from 35 Sea Zone to 36 Sea Zone
            3 carriers moved from 20 Sea Zone to 6 Sea Zone
            1 infantry moved from Kwangtung to Kwangsi
                  Japanese take Kwangsi from Chinese
            1 infantry moved from Kwangtung to Kiangsi
                  Japanese take Kiangsi from Chinese
            1 artillery moved from Siberia to Amur
    
        Combat - Japanese
            Battle in 36 Sea Zone
                Japanese attack with 1 destroyer and 1 submarine
                British defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 36 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    British roll dice for 1 destroyer in 36 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the British lost in 36 Sea Zone
                Japanese win, taking 36 Sea Zone from ANZAC with 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
                Casualties for British: 1 destroyer
            Battle in 6 Sea Zone
                Japanese attack with 1 battleship, 3 carriers and 1 destroyer
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 battleship, 3 carriers and 1 destroyer in 6 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                    Americans roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 6 Sea Zone
                Japanese win with 1 battleship, 3 carriers and 1 destroyer remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in Anhwe
                Japanese attack with 1 armour, 3 bombers, 7 fighters, 2 mech_infantrys and 9 tactical_bombers
                British defend with 1 armour, 2 fighters, 4 mech_infantrys and 1 tactical_bomber; Chinese defend with 1 artillery, 1 fighter and 6 infantry
                    Japanese roll dice for 1 armour, 3 bombers, 7 fighters, 2 mech_infantrys and 9 tactical_bombers in Anhwe, round 2 : 11/22 hits, 12.17 expected hits
                    Chinese roll dice for 1 armour, 1 artillery, 3 fighters, 6 infantry, 4 mech_infantrys and 1 tactical_bomber in Anhwe, round 2 : 6/16 hits, 6.67 expected hits
                    2 tactical_bombers owned by the Japanese, 1 fighter owned by the Japanese, 2 mech_infantrys owned by the Japanese, 4 mech_infantrys owned by the British, 1 armour owned by the Japanese, 6 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Anhwe
                    Japanese roll dice for 3 bombers, 6 fighters and 7 tactical_bombers in Anhwe, round 3 : 10/16 hits, 9.50 expected hits
                    Chinese roll dice for 1 armour, 3 fighters and 1 tactical_bomber in Anhwe, round 3 : 4/5 hits, 3.00 expected hits
                    3 tactical_bombers owned by the Japanese, 1 fighter owned by the Japanese, 1 tactical_bomber owned by the British, 1 fighter owned by the Chinese, 2 fighters owned by the British and 1 armour owned by the British lost in Anhwe
                Japanese win with 3 bombers, 5 fighters and 4 tactical_bombers remaining. Battle score for attacker is -4
                Casualties for Japanese: 1 armour, 2 fighters, 2 mech_infantrys and 5 tactical_bombers
                Casualties for British: 1 armour, 2 fighters, 4 mech_infantrys and 1 tactical_bomber
                Casualties for Chinese: 1 artillery, 1 fighter and 6 infantry
    
        Non Combat Move - Japanese
            2 bombers moved from Anhwe to Japan
            1 bomber moved from Anhwe to Japan
            2 transports moved from 20 Sea Zone to 6 Sea Zone
            1 fighter moved from Anhwe to 6 Sea Zone
            1 fighter moved from Anhwe to 6 Sea Zone
            1 fighter moved from Anhwe to Shantung
            1 tactical_bomber moved from Anhwe to 6 Sea Zone
            1 tactical_bomber moved from Anhwe to 6 Sea Zone
            1 tactical_bomber moved from Anhwe to 6 Sea Zone
            1 fighter moved from Anhwe to Shantung
            1 fighter moved from Anhwe to Shantung
            1 tactical_bomber moved from Anhwe to 6 Sea Zone
    
        Place Units - Japanese
            1 artillery and 2 infantry placed in Shantung
            2 destroyers and 3 submarines placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 38 PUs; end with 39 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 42 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 47 PUs
    

    Combat Hit Differential Summary :

    British : -0.33
    Americans : -0.33
    Chinese : 0.33
    Japanese : -0.33
    

    Savegame


  • Italians are up
    Best regards
    MrCunego
    italians.tsvg

Suggested Topics

  • 134
  • 29
  • 231
  • 57
  • 111
  • 104
  • 353
  • 1.9k
Axis & Allies Boardgaming Custom Painted Miniatures

9

Online

17.8k

Users

40.4k

Topics

1.8m

Posts