Let’s collect ourselves here! And have some fun. I prefer the Allies, but I am flexible.
OwenToo (Axis) -vs- MrCunego (Allies) BM3 no bid
-
TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10 Purchase Units - Japanese Japanese buy 1 artillery, 1 bomber, 2 carriers, 1 destroyer, 1 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 armour moved from Buryatia to Yakut S.S.R. Japanese take Yakut S.S.R. from Russians 1 armour moved from Yakut S.S.R. to Buryatia 1 mech_infantry moved from Buryatia to Siberia 1 artillery moved from Amur to Siberia 1 artillery moved from Chahar to Anhwe 1 infantry moved from Shantung to Anhwe 1 artillery moved from Shantung to 19 Sea Zone 1 infantry moved from Shantung to 19 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone 1 infantry moved from 36 Sea Zone to Kwangsi 1 artillery moved from 36 Sea Zone to Kwangsi 1 infantry moved from Shantung to 19 Sea Zone 1 infantry and 1 transport moved from 19 Sea Zone to 17 Sea Zone 1 infantry moved from 17 Sea Zone to Iwo Jima 1 battleship, 6 carriers, 1 cruiser, 3 destroyers, 8 fighters, 8 submarines and 4 tactical_bombers moved from 19 Sea Zone to 6 Sea Zone 7 tactical_bombers moved from Japan to 6 Sea Zone 3 fighters moved from Japan to 6 Sea Zone 2 bombers moved from Shantung to 6 Sea Zone 1 armour moved from Buryatia to Siberia Combat - Japanese Battle in Iwo Jima Battle in Siberia Japanese attack with 1 armour, 1 artillery and 1 mech_infantry Americans defend with 1 infantry Japanese roll dice for 1 armour, 1 artillery and 1 mech_infantry in Siberia, round 2 : 2/3 hits, 1.17 expected hits Russians roll dice for 1 infantry in Siberia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Siberia Japanese win, taking Iwo Jima from ANZAC, taking Siberia from Russians with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Kwangsi Japanese attack with 1 artillery and 1 infantry British defend with 1 mech_infantry Japanese roll dice for 1 artillery and 1 infantry in Kwangsi, round 2 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 mech_infantry in Kwangsi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kwangsi Japanese roll dice for 1 artillery in Kwangsi, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 mech_infantry in Kwangsi, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery in Kwangsi, round 4 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 mech_infantry in Kwangsi, round 4 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery in Kwangsi, round 5 : 1/1 hits, 0.33 expected hits Chinese roll dice for 1 mech_infantry in Kwangsi, round 5 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 mech_infantry owned by the British lost in Kwangsi Chinese win with no units remaining. Battle score for attacker is -3 Casualties for Japanese: 1 artillery and 1 infantry Casualties for British: 1 mech_infantry Battle in Anhwe Japanese attack with 1 artillery and 1 infantry Russians defend with 1 infantry Japanese roll dice for 1 artillery and 1 infantry in Anhwe, round 2 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery and 1 infantry in Anhwe, round 3 : 1/2 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Anhwe Japanese win, taking Anhwe from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in 6 Sea Zone Japanese attack with 1 battleship, 2 bombers, 6 carriers, 1 cruiser, 3 destroyers, 11 fighters, 8 submarines and 11 tactical_bombers Americans defend with 1 battleship, 8 carriers, 2 cruisers, 3 destroyers, 17 fighters, 2 infantry, 2 submarines and 1 transport; ANZAC defend with 1 artillery, 2 carriers, 3 fighters and 1 transport Japanese roll dice for 8 submarines in 6 Sea Zone, round 2 : 3/8 hits, 2.67 expected hits Units damaged: 1 battleship owned by the Americans Japanese roll dice for 1 battleship, 2 bombers, 6 carriers, 1 cruiser, 3 destroyers, 11 fighters and 11 tactical_bombers in 6 Sea Zone, round 2 : 17/29 hits, 16.33 expected hits Americans roll dice for 2 submarines in 6 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits Americans roll dice for 1 battleship, 10 carriers, 2 cruisers, 3 destroyers, 20 fighters and 2 transports in 6 Sea Zone, round 2 : 12/36 hits, 19.33 expected hits Units damaged: 1 battleship owned by the Japanese 2 submarines owned by the Americans, 1 cruiser owned by the Americans, 2 destroyers owned by the Americans, 5 carriers owned by the Japanese, 4 carriers owned by the Americans, 1 submarine owned by the Japanese and 6 fighters owned by the Americans lost in 6 Sea Zone Japanese roll dice for 7 submarines in 6 Sea Zone, round 3 : 1/7 hits, 2.33 expected hits Units damaged: 1 carrier owned by the Americans Japanese roll dice for 1 battleship, 2 bombers, 1 carrier, 1 cruiser, 3 destroyers, 11 fighters and 11 tactical_bombers in 6 Sea Zone, round 3 : 17/29 hits, 16.33 expected hits Americans roll dice for 1 battleship, 6 carriers, 1 cruiser, 1 destroyer, 14 fighters and 2 transports in 6 Sea Zone, round 3 : 12/23 hits, 12.83 expected hits 2 carriers owned by the ANZAC, 3 fighters owned by the ANZAC, 1 cruiser owned by the Americans, 1 destroyer owned by the Americans, 1 carrier owned by the Japanese, 2 destroyers owned by the Japanese, 2 carriers owned by the Americans, 7 submarines owned by the Japanese, 5 fighters owned by the Americans and 1 cruiser owned by the Japanese lost in 6 Sea Zone Japanese roll dice for 1 battleship, 2 bombers, 1 destroyer, 11 fighters and 11 tactical_bombers in 6 Sea Zone, round 4 : 15/26 hits, 15.17 expected hits Americans roll dice for 1 battleship, 2 carriers, 6 fighters and 2 transports in 6 Sea Zone, round 4 : 4/9 hits, 5.33 expected hits 2 tactical_bombers owned by the Japanese, 2 fighters owned by the Japanese, 1 artillery owned by the ANZAC, 1 transport owned by the ANZAC, 2 carriers owned by the Americans, 2 infantry owned by the Americans, 6 fighters owned by the Americans, 1 transport owned by the Americans and 1 battleship owned by the Americans lost in 6 Sea Zone Japanese win with 1 battleship, 2 bombers, 1 destroyer, 9 fighters and 9 tactical_bombers remaining. Battle score for attacker is 250 Casualties for Japanese: 6 carriers, 1 cruiser, 2 destroyers, 2 fighters, 8 submarines and 2 tactical_bombers Casualties for Americans: 1 battleship, 8 carriers, 2 cruisers, 3 destroyers, 17 fighters, 2 infantry, 2 submarines and 1 transport Casualties for ANZAC: 1 artillery, 2 carriers, 3 fighters and 1 transport Non Combat Move - Japanese 1 fighter moved from 6 Sea Zone to Philippines 1 tactical_bomber moved from 6 Sea Zone to Philippines 1 fighter moved from 6 Sea Zone to Philippines 1 marine moved from Shantung to 19 Sea Zone 1 marine and 1 transport moved from 19 Sea Zone to 6 Sea Zone 1 marine moved from 6 Sea Zone to Japan 1 mech_infantry moved from Buryatia to Siberia 1 mech_infantry moved from Shantung to Chahar 2 mech_infantrys moved from Shantung to Kiangsu 2 bombers moved from 6 Sea Zone to Japan 1 fighter moved from 6 Sea Zone to Shantung 1 tactical_bomber moved from 6 Sea Zone to Shantung 1 tactical_bomber moved from 6 Sea Zone to Philippines 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Kiangsu 2 tactical_bombers moved from 6 Sea Zone to Japan 1 mech_infantry moved from Buryatia to Siberia 3 fighters moved from 6 Sea Zone to Japan 1 tactical_bomber moved from 6 Sea Zone to Japan Place Units - Japanese 1 artillery and 1 infantry placed in Shantung 2 carriers, 1 destroyer and 1 submarine placed in 6 Sea Zone 1 bomber placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 1,1 Japanese collect 54 PUs (2 lost to blockades); end with 54 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 57 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 62 PUs
Combat Hit Differential Summary :
Americans : -9.83 Chinese : 0.00 Russians : -0.33 Japanese : 0.00
-
Italians are up.
That was a bad time to get dice like that.
I knew I would have a minus 40-60 battle because my OOL would be suboptimal. But it was worth it to steer you away from the south pacific. But the result was real bad.
Lets see how this play out.
Best regards
MrCunego
enduk.tsvg -
TripleA Turn Summary: Italians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10 Purchase Units - Italians Italians buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Trans-Jordan to Alexandria 1 bomber moved from Persia to Alexandria 1 artillery moved from Southern Italy to 97 Sea Zone 1 infantry moved from Southern Italy to 97 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone 1 infantry moved from 98 Sea Zone to Alexandria 1 artillery moved from 98 Sea Zone to Alexandria 1 battleship moved from 97 Sea Zone to 98 Sea Zone 1 fighter moved from Southern Italy to Alexandria Combat - Italians Battle in Alexandria Italians attack with 1 armour, 1 artillery, 1 bomber, 1 fighter and 1 infantry British defend with 1 infantry Italians roll dice for 1 battleship in Alexandria, round 2 : 0/1 hits, 0.67 expected hits Italians roll dice for 1 armour, 1 artillery, 1 bomber, 1 fighter and 1 infantry in Alexandria, round 2 : 3/5 hits, 2.33 expected hits British roll dice for 1 infantry in Alexandria, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British and 1 infantry owned by the Italians lost in Alexandria Italians win, taking Alexandria from British with 1 armour, 1 artillery, 1 bomber and 1 fighter remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for British: 1 infantry Non Combat Move - Italians 1 carrier moved from 97 Sea Zone to 98 Sea Zone 1 bomber moved from Alexandria to Egypt 1 fighter moved from Alexandria to 98 Sea Zone 1 armour moved from Northern Italy to 97 Sea Zone 1 infantry moved from Northern Italy to 97 Sea Zone 2 infantry moved from Yugoslavia to Albania 1 transport moved from 97 Sea Zone to 96 Sea Zone 1 infantry moved from Malta to 96 Sea Zone 1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone 1 infantry moved from Cyprus to 99 Sea Zone 2 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone 2 infantry moved from 98 Sea Zone to Egypt 1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone 1 infantry moved from 98 Sea Zone to Egypt 1 armour moved from 98 Sea Zone to Egypt 1 armour moved from Persia to Trans-Jordan 2 aaGuns moved from Northwest Persia to Iraq 2 artilleries moved from Northwest Persia to Iraq 3 submarines moved from 93 Sea Zone to 98 Sea Zone 2 destroyers moved from 97 Sea Zone to 98 Sea Zone 1 infantry moved from Northern Italy to Southern Italy 1 submarine moved from 99 Sea Zone to 81 Sea Zone Place Units - Italians 2 artilleries and 4 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,5 Italians collect 14 PUs (2 lost to blockades); end with 14 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 23 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 26 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 31 PUs
Combat Hit Differential Summary :
Italians : -0.00 British : 0.67
-
TripleA Turn Summary: French round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 1 fighter and 1 submarine; Remaining resources: 1 PUs; Combat Move - ANZAC 1 artillery moved from New Guinea to Dutch New Guinea 1 fighter moved from Queensland to Dutch New Guinea 1 submarine moved from 42 Sea Zone to 36 Sea Zone Combat - ANZAC Battle in 36 Sea Zone ANZAC attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 36 Sea Zone ANZAC roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits ANZAC win, taking 36 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Dutch New Guinea ANZAC attack with 1 artillery and 1 fighter Japanese defend with 1 infantry ANZAC roll dice for 1 artillery and 1 fighter in Dutch New Guinea, round 2 : 0/2 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Dutch New Guinea, round 2 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 1 artillery and 1 fighter in Dutch New Guinea, round 3 : 1/2 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Dutch New Guinea, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Dutch New Guinea ANZAC win, taking Dutch New Guinea from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - ANZAC 1 fighter moved from Dutch New Guinea to New Guinea 1 transport moved from 46 Sea Zone to 54 Sea Zone 1 marine moved from New South Wales to Queensland 1 cruiser moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from Anglo Egyptian Sudan to Belgian Congo Place Units - ANZAC 1 submarine placed in 62 Sea Zone 1 fighter placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Combat Move - French 1 fighter moved from Anglo Egyptian Sudan to Belgian Congo Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -1,00 Japanese : -0,67
-
TripleA Turn Summary: Germans round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 3 artilleries, 1 fighter, 12 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 2 armour moved from Egypt to Tobruk 2 mech_infantrys moved from Egypt to Tobruk 8 artilleries and 21 infantry moved from Turkmenistan to Eastern Persia Germans take Eastern Persia from British 1 infantry moved from Persia to Eastern Persia 1 infantry moved from Persia to Eastern Persia 1 artillery moved from Romania to Eastern Poland 1 infantry moved from Romania to Eastern Poland 1 mech_infantry moved from Romania to Bessarabia 2 bombers moved from Southern Italy to Bessarabia 1 bomber moved from Southern Italy to Eastern Poland 1 fighter moved from Western Germany to Eastern Poland Combat - Germans Battle in Tobruk Germans attack with 2 armour and 2 mech_infantrys British defend with 1 infantry Germans roll dice for 2 armour and 2 mech_infantrys in Tobruk, round 2 : 1/4 hits, 1.33 expected hits British roll dice for 1 infantry in Tobruk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Tobruk Germans win, taking Tobruk from British with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Bessarabia Germans attack with 2 bombers and 1 mech_infantry Russians defend with 1 infantry Germans roll dice for 2 bombers and 1 mech_infantry in Bessarabia, round 2 : 2/3 hits, 1.50 expected hits Russians roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Bessarabia Germans win with 2 bombers remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 infantry Battle in Eastern Poland Germans attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in Eastern Poland, round 2 : 1/4 hits, 1.83 expected hits Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Eastern Poland Germans win, taking Eastern Poland from Russians with 1 artillery, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 fighter moved from Eastern Poland to Poland 4 mech_infantrys moved from Romania to Poland 4 armour, 2 artilleries, 1 infantry and 5 mech_infantrys moved from Germany to Poland 2 bombers moved from Bessarabia to Germany 1 bomber moved from Eastern Poland to Germany 1 aaGun moved from Western Germany to Germany 1 aaGun moved from Northern Italy to Western Germany 1 artillery moved from Iceland to 123 Sea Zone 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 1 transport moved from 123 Sea Zone to 109 Sea Zone 1 infantry moved from Karelia to Finland 1 mech_infantry moved from Yugoslavia to Poland 1 armour and 2 mech_infantrys moved from Iraq to Eastern Persia 3 infantry moved from Northwest Persia to Iraq 1 infantry moved from Iraq to Trans-Jordan 7 armour moved from Egypt to Iraq 7 mech_infantrys moved from Egypt to Iraq 4 aaGuns moved from Turkmenistan to Eastern Persia 2 artilleries and 2 infantry moved from Northern Italy to 97 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 97 Sea Zone to 98 Sea Zone 2 artilleries moved from 98 Sea Zone to Egypt 2 infantry moved from 98 Sea Zone to Egypt 1 infantry moved from Yugoslavia to Slovakia Hungary Place Units - Germans 1 fighter placed in Western Germany 1 armour and 2 mech_infantrys placed in Germany 1 artillery and 2 infantry placed in Yugoslavia 1 mech_infantry placed in Western Germany 3 infantry placed in Egypt 1 artillery and 1 infantry placed in France 1 artillery and 3 infantry placed in Germany 2 infantry placed in Western Germany 1 infantry placed in Germany Germans undo move 4. 1 mech_infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,6 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,4 Germans collect 46 PUs (2 lost to blockades); end with 46 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 51 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 58 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 60 PUs
Combat Hit Differential Summary :
Germans : -0.67 British : -0.33 Russians : 0.33
-
@OwenToo
Japan is up.
endrus.tsvg
Best regards
MrCunego -
TripleA Turn Summary: Japanese round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11 Purchase Units - Japanese Japanese buy 1 carrier, 2 destroyers, 2 infantry, 1 mech_infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 unit repaired. 1 marine moved from Japan to 6 Sea Zone 1 battleship and 1 marine moved from 6 Sea Zone to 33 Sea Zone Japanese take 22 Sea Zone from Americans 1 marine moved from 33 Sea Zone to Caroline Islands 1 artillery moved from Japan to 6 Sea Zone 1 artillery and 1 transport moved from 6 Sea Zone to 21 Sea Zone 1 infantry moved from Guam to 21 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 20 Sea Zone 1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung 1 destroyer moved from 6 Sea Zone to 17 Sea Zone 1 submarine moved from 6 Sea Zone to 26 Sea Zone 1 destroyer moved from 6 Sea Zone to 36 Sea Zone 1 fighter moved from Java to 41 Sea Zone 1 infantry moved from Shantung to Anhwe 1 artillery moved from Shantung to Anhwe 1 artillery moved from Siberia to Soviet Far East Japanese take Soviet Far East from Russians 2 mech_infantrys moved from Kiangsu to Kiangsi 1 tactical_bomber moved from Shantung to Anhwe 1 fighter moved from Shantung to Anhwe 1 fighter and 1 tactical_bomber moved from Kiangsu to Kiangsi 1 fighter and 1 tactical_bomber moved from Philippines to Kwangtung 1 fighter and 1 tactical_bomber moved from Philippines to 36 Sea Zone 2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 17 Sea Zone Combat - Japanese Battle in Caroline Islands Battle in 26 Sea Zone Japanese attack with 1 submarine Americans defend with 1 transport 1 transport owned by the Americans lost in 26 Sea Zone Japanese roll dice for 1 submarine in 26 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese win, taking Caroline Islands from Americans, taking 26 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 41 Sea Zone Japanese attack with 1 fighter British defend with 1 transport 1 transport owned by the British lost in 41 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in 17 Sea Zone Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers Americans defend with 1 submarine Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 17 Sea Zone, round 2 : 2/5 hits, 2.67 expected hits Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 17 Sea Zone Japanese win, taking 17 Sea Zone from Americans with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in 36 Sea Zone Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber ANZAC defend with 1 submarine Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 36 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits ANZAC roll dice for 1 submarine in 36 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 36 Sea Zone Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2 Casualties for Japanese: 1 destroyer Casualties for ANZAC: 1 submarine Battle in Kwangtung Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber British defend with 1 mech_infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Kwangtung, round 2 : 3/4 hits, 1.83 expected hits UK_Pacific roll dice for 1 mech_infantry in Kwangtung, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Kwangtung Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Battle in Kiangsi Japanese attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber British defend with 1 mech_infantry Japanese roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Kiangsi, round 2 : 2/4 hits, 1.50 expected hits Chinese roll dice for 1 mech_infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Kiangsi Japanese win, taking Kiangsi from Chinese with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Battle in Anhwe Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Anhwe, round 2 : 3/4 hits, 1.83 expected hits Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Anhwe Japanese win, taking Anhwe from Chinese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Philippines 1 fighter and 1 tactical_bomber moved from Kwangtung to Kiangsu 2 carriers moved from 6 Sea Zone to 33 Sea Zone 2 fighters and 2 tactical_bombers moved from 17 Sea Zone to 33 Sea Zone 1 fighter and 1 tactical_bomber moved from Japan to Philippines 1 tactical_bomber moved from Anhwe to Shantung 1 fighter moved from Anhwe to Shantung 1 armour moved from Buryatia to Buyant-Uhaa 1 armour moved from Siberia to Buyant-Uhaa 1 fighter moved from 41 Sea Zone to Java 1 tactical_bomber moved from Kiangsi to Philippines 1 fighter moved from Kiangsi to Kiangsu 1 fighter moved from Kiangsu to Shantung Place Units - Japanese 1 transport placed in 19 Sea Zone 1 destroyer placed in 19 Sea Zone 1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 6 Sea Zone Japanese undo move 1. 1 infantry and 1 mech_infantry placed in Shantung 1 infantry placed in Japan 1 transport placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 48 PUs; end with 48 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 51 PUs
Combat Hit Differential Summary :
Americans : -0.17 ANZAC : 0.83 Chinese : -0.67 UK_Pacific : -0.33 Japanese : 2.33
-
Hi
Italians are up.
Best regards
MrCunego
enduk.tsvg -
TripleA Turn Summary: Italians round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11 Purchase Units - Italians Italians buy 1 fighter, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Alexandria to Libya Italians take Libya from British 1 transport moved from 98 Sea Zone to 99 Sea Zone 1 transport moved from 98 Sea Zone to 99 Sea Zone 2 artilleries moved from Greece to 99 Sea Zone 2 infantry moved from Greece to 99 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 99 Sea Zone to 94 Sea Zone 2 artilleries moved from 94 Sea Zone to Algeria 2 infantry moved from 94 Sea Zone to Algeria 1 transport moved from 98 Sea Zone to 95 Sea Zone 2 infantry moved from Southern Italy to 95 Sea Zone 2 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone 2 infantry moved from 94 Sea Zone to Tunisia 1 battleship moved from 98 Sea Zone to 94 Sea Zone 1 fighter moved from 98 Sea Zone to Algeria 1 armour moved from Egypt to Anglo Egyptian Sudan Italians take Anglo Egyptian Sudan from British 1 armour moved from Anglo Egyptian Sudan to Egypt 1 carrier moved from 98 Sea Zone to 94 Sea Zone 1 submarine moved from 81 Sea Zone to 71 Sea Zone Combat - Italians Battle in Tunisia Battle in Algeria Italians attack with 2 artilleries, 1 fighter and 2 infantry British defend with 1 mech_infantry Italians roll dice for 1 battleship in Algeria, round 2 : 1/1 hits, 0.67 expected hits British roll dice for 1 mech_infantry in Algeria, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the British and 1 infantry owned by the Italians lost in Algeria Italians win, taking Tunisia from Americans, taking Algeria from British with 2 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 1 Casualties for Italians: 1 infantry Casualties for British: 1 mech_infantry Non Combat Move - Italians 1 fighter moved from Algeria to 94 Sea Zone 2 artilleries moved from Northern Italy to Southern France 1 infantry moved from Northern Italy to Southern France 2 infantry moved from Albania to Greece 1 infantry moved from Northern Italy to Southern France 2 infantry moved from Northern Italy to Western Germany 2 aaGuns and 2 artilleries moved from Iraq to Trans-Jordan 1 armour moved from Trans-Jordan to Egypt 2 destroyers moved from 98 Sea Zone to 94 Sea Zone 3 submarines moved from 98 Sea Zone to 94 Sea Zone 1 artillery moved from Alexandria to Egypt 2 fighters moved from Southern Italy to Poland 1 bomber moved from Egypt to Southern Italy Place Units - Italians 1 fighter placed in Southern Italy 3 infantry and 3 mech_infantrys placed in Northern Italy Turn Complete - Italians Italians collect 20 PUs; end with 20 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 27 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 30 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 35 PUs
Combat Hit Differential Summary :
Italians : 0.33 British : 0.67
-
the germans are up
Best regards
MrCuengo
franceendturn.tsvg -
TripleA Turn Summary: Germans round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12 Research Technology - Germans Purchase Units - Germans Germans buy 5 artilleries, 1 fighter, 8 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Yugoslavia to Romania 1 artillery moved from Yugoslavia to Romania 3 bombers moved from Germany to Romania 1 fighter moved from Western Germany to 104 Sea Zone 1 destroyer moved from 109 Sea Zone to 104 Sea Zone 1 armour, 8 artilleries, 23 infantry and 2 mech_infantrys moved from Eastern Persia to West India Germans take West India from UK_Pacific 1 fighter moved from Poland to Romania Combat - Germans Battle in 104 Sea Zone Germans attack with 1 destroyer and 1 fighter Americans defend with 1 destroyer Germans roll dice for 1 destroyer and 1 fighter in 104 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 destroyer and 1 fighter in 104 Sea Zone, round 3 : 1/2 hits, 0.83 expected hits Americans roll dice for 1 destroyer in 104 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Germans and 1 destroyer owned by the Americans lost in 104 Sea Zone Germans win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Germans: 1 destroyer Casualties for Americans: 1 destroyer Battle in Romania Germans attack with 1 artillery, 3 bombers, 1 fighter and 1 infantry Russians defend with 1 mech_infantry Germans roll dice for 1 artillery, 3 bombers, 1 fighter and 1 infantry in Romania, round 2 : 5/6 hits, 3.17 expected hits Russians roll dice for 1 mech_infantry in Romania, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians lost in Romania Germans win, taking Romania from Russians with 1 artillery, 3 bombers, 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 mech_infantry Non Combat Move - Germans 3 bombers moved from Romania to Eastern Persia 7 armour moved from Iraq to Eastern Persia 7 mech_infantrys moved from Iraq to Eastern Persia 3 infantry moved from Iraq to Trans-Jordan 1 infantry moved from Trans-Jordan to 98 Sea Zone 1 artillery moved from Egypt to 98 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 94 Sea Zone 1 artillery moved from 94 Sea Zone to Algeria 1 infantry moved from 94 Sea Zone to Algeria 1 transport moved from 98 Sea Zone to 97 Sea Zone 1 infantry moved from Slovakia Hungary to Poland 1 infantry moved from Yugoslavia to Slovakia Hungary 1 mech_infantry moved from Western Germany to Poland 1 aaGun, 1 armour, 1 artillery, 4 infantry and 2 mech_infantrys moved from Germany to Poland 1 fighter moved from 104 Sea Zone to 109 Sea Zone 1 fighter moved from Romania to Poland 1 infantry moved from Western Germany to Holland Belgium 1 mech_infantry moved from Tobruk to Egypt 1 armour moved from Tobruk to Egypt 1 armour moved from Tobruk to Tunisia 1 mech_infantry moved from Tobruk to Tunisia Place Units - Germans 1 fighter placed in Western Germany 1 submarine placed in 112 Sea Zone 1 artillery and 2 infantry placed in Yugoslavia 1 artillery and 2 infantry placed in Egypt 3 artilleries and 4 infantry placed in Germany Turning on Edit Mode EDIT: Removing units owned by Germans from Eastern Persia: 4 aaGuns EDIT: Adding units owned by Germans to West India: 4 aaGuns EDIT: Removing units owned by Germans from Western Germany: 1 aaGun EDIT: Adding units owned by Germans to Germany: 1 aaGun EDIT: Turning off Edit Mode Turn Complete - Germans Germans collect 48 PUs; end with 48 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 53 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 60 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 62 PUs
Combat Hit Differential Summary :
Germans : 1.17 Americans : 0.33 Russians : -0.33
-
@OwenToo
Japan is up
Best regards
MrCunego
endrus.tsvg -
TripleA Turn Summary: Japanese round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12 Purchase Units - Japanese Japanese buy 1 armour, 2 artilleries, 5 infantry, 2 mech_infantrys and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 3 bombers moved from Japan to Anhwe 2 armour moved from Buyant-Uhaa to Anhwe 1 mech_infantry moved from Chahar to Anhwe 1 tactical_bomber moved from Shantung to Anhwe 1 artillery moved from Shantung to Anhwe 1 mech_infantry moved from Shantung to Anhwe 1 infantry moved from Shantung to Anhwe 2 fighters moved from Shantung to Anhwe 1 fighter and 1 tactical_bomber moved from Kiangsu to Anhwe 2 fighters and 3 tactical_bombers moved from Philippines to Anhwe 2 fighters and 2 tactical_bombers moved from Japan to Anhwe Combat - Japanese Battle in Anhwe Japanese attack with 2 armour, 1 artillery, 3 bombers, 7 fighters, 1 infantry, 2 mech_infantrys and 7 tactical_bombers British defend with 1 fighter; ANZAC defend with 1 fighter; Chinese defend with 4 artilleries and 13 infantry; Russians defend with 1 aaGun and 1 infantry AA fire in Anhwe : 0/3 hits, 0.50 expected hits Japanese roll dice for 2 armour, 1 artillery, 3 bombers, 7 fighters, 1 infantry, 2 mech_infantrys and 7 tactical_bombers in Anhwe, round 2 : 14/23 hits, 12.17 expected hits Chinese roll dice for 1 aaGun, 4 artilleries, 2 fighters and 14 infantry in Anhwe, round 2 : 7/20 hits, 7.33 expected hits 2 fighters owned by the Japanese, 1 infantry owned by the Japanese, 1 artillery owned by the Japanese, 2 mech_infantrys owned by the Japanese, 1 armour owned by the Japanese, 1 aaGun owned by the Russians and 13 infantry owned by the Chinese lost in Anhwe Japanese roll dice for 1 armour, 3 bombers, 5 fighters and 7 tactical_bombers in Anhwe, round 3 : 11/16 hits, 9.50 expected hits Chinese roll dice for 4 artilleries, 2 fighters and 1 infantry in Anhwe, round 3 : 1/7 hits, 3.00 expected hits 1 infantry owned by the Russians, 1 fighter owned by the ANZAC, 1 armour owned by the Japanese, 1 fighter owned by the British and 4 artilleries owned by the Chinese lost in Anhwe Japanese win with 3 bombers, 5 fighters and 7 tactical_bombers remaining. Battle score for attacker is 36 Casualties for Japanese: 2 armour, 1 artillery, 2 fighters, 1 infantry and 2 mech_infantrys Casualties for Chinese: 4 artilleries and 13 infantry Casualties for Russians: 1 aaGun and 1 infantry Casualties for British: 1 fighter Casualties for ANZAC: 1 fighter Non Combat Move - Japanese 1 marine moved from Caroline Islands to 33 Sea Zone 1 battleship, 2 carriers, 2 fighters, 1 marine and 2 tactical_bombers moved from 33 Sea Zone to 20 Sea Zone 1 marine moved from 20 Sea Zone to Kwangtung 4 infantry moved from Japan to 6 Sea Zone 4 infantry and 2 transports moved from 6 Sea Zone to 20 Sea Zone 4 infantry moved from 20 Sea Zone to Kwangtung 1 destroyer moved from 19 Sea Zone to 20 Sea Zone 1 submarine moved from 6 Sea Zone to 35 Sea Zone 1 carrier moved from 6 Sea Zone to 20 Sea Zone 1 fighter moved from Anhwe to Kwangtung 1 fighter moved from Anhwe to Kwangtung 1 fighter moved from Anhwe to Kwangtung 1 fighter moved from Anhwe to Shantung 1 fighter moved from Anhwe to Shantung 1 tactical_bomber moved from Anhwe to Kwangtung 1 tactical_bomber moved from Anhwe to Kwangtung 1 tactical_bomber moved from Anhwe to Shantung 1 tactical_bomber moved from Anhwe to Shantung 1 tactical_bomber moved from Anhwe to Shantung 1 tactical_bomber moved from Anhwe to Shantung 1 tactical_bomber moved from Anhwe to Shantung 1 bomber moved from Anhwe to Kwangtung 1 bomber moved from Anhwe to Kwangtung 1 bomber moved from Anhwe to Shantung 1 artillery moved from Soviet Far East to Siberia 1 destroyer moved from 17 Sea Zone to 6 Sea Zone 1 destroyer moved from 6 Sea Zone to 20 Sea Zone Place Units - Japanese 2 transports placed in 6 Sea Zone 1 armour and 2 mech_infantrys placed in Shantung 2 artilleries and 5 infantry placed in Japan Turn Complete - Japanese Japanese collect 42 PUs; end with 42 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 45 PUs
Combat Hit Differential Summary :
Chinese : -2.33 AA fire in Anhwe : : -0.50 Japanese : 3.33
-
Itailians are up.
Best regards
MrCunego
enduk.tsvg -
A small NCM change for an UK destroyer.
Best regards
MrCunego
italians.tsvg -
TripleA Turn Summary: Italians round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12 Purchase Units - Italians Italians buy 1 armour, 1 fighter, 2 infantry, 1 marine and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Italians 3 mech_infantrys moved from Northern Italy to Romania 1 fighter moved from Southern Italy to Romania 1 bomber moved from Southern Italy to Romania 1 fighter moved from Poland to Romania 1 fighter moved from Poland to Romania 1 fighter moved from 94 Sea Zone to Morocco 1 infantry moved from Algeria to Morocco 2 artilleries moved from Algeria to Morocco 1 submarine moved from 71 Sea Zone to 76 Sea Zone Combat - Italians Battle in Romania Italians attack with 1 bomber, 3 fighters and 3 mech_infantrys Russians defend with 3 infantry Italians roll dice for 1 bomber, 3 fighters and 3 mech_infantrys in Romania, round 2 : 5/7 hits, 2.67 expected hits Russians roll dice for 3 infantry in Romania, round 2 : 1/3 hits, 1.00 expected hits 3 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Romania Italians win, taking Romania from Russians with 1 bomber, 3 fighters and 2 mech_infantrys remaining. Battle score for attacker is 5 Casualties for Italians: 1 mech_infantry Casualties for Russians: 3 infantry Battle in Morocco Italians attack with 2 artilleries, 1 fighter and 1 infantry British defend with 1 infantry Italians roll dice for 2 artilleries, 1 fighter and 1 infantry in Morocco, round 2 : 1/4 hits, 1.50 expected hits British roll dice for 1 infantry in Morocco, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British and 1 infantry owned by the Italians lost in Morocco Italians win, taking Morocco from British with 2 artilleries and 1 fighter remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for British: 1 infantry Non Combat Move - Italians 2 infantry moved from Tunisia to Algeria 1 armour moved from Libya to Algeria 3 transports moved from 94 Sea Zone to 97 Sea Zone 3 submarines moved from 94 Sea Zone to 97 Sea Zone 1 fighter moved from Morocco to Algeria 2 aaGuns moved from Trans-Jordan to Egypt 2 artilleries moved from Trans-Jordan to Egypt 1 fighter moved from Romania to Poland 1 fighter moved from Romania to Poland 1 fighter moved from Romania to 97 Sea Zone 1 carrier moved from 94 Sea Zone to 97 Sea Zone 1 battleship moved from 94 Sea Zone to 97 Sea Zone 2 destroyers moved from 94 Sea Zone to 97 Sea Zone 2 artilleries moved from Southern France to Northern Italy 2 infantry moved from Southern France to Northern Italy 2 infantry moved from Northern Italy to Yugoslavia 2 infantry moved from Western Germany to Germany 1 infantry moved from Northern Italy to Western Germany 1 bomber moved from Romania to Southern Italy Place Units - Italians 1 fighter placed in Southern Italy 1 armour and 2 mech_infantrys placed in Northern Italy 1 infantry and 1 marine placed in Southern Italy Italians undo move 3. 2 infantry and 1 marine placed in Northern Italy Turn Complete - Italians Italians collect 18 PUs; end with 18 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 28 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 31 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 36 PUs
Combat Hit Differential Summary :
Italians : 1.83 British : 0.67 Russians : 0.00
-
TripleA Turn Summary: French round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12 Purchase Units - ANZAC ANZAC buy 2 fighters; Remaining resources: 4 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 marine moved from Java to 42 Sea Zone 1 cruiser, 1 marine and 1 transport moved from 42 Sea Zone to 54 Sea Zone 1 marine moved from 54 Sea Zone to Queensland 2 fighters moved from Queensland to Java 1 fighter moved from New South Wales to Queensland 3 infantry moved from New South Wales to Queensland 1 submarine moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from Belgian Congo to Anglo Egyptian Sudan 1 destroyer moved from 39 Sea Zone to 56 Sea Zone Place Units - ANZAC 2 fighters placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 18 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs Combat Move - French 1 fighter moved from French West Africa to Gibraltar Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
-
TripleA Turn Summary: Germans round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 13 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 2 artilleries, 1 fighter, 6 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Germans Germans captures 15PUs while taking UK_Pacific capital Germans converts factory_major into different units 7 armour moved from Eastern Persia to Kazakhstan Germans take Kazakhstan from Russians 7 mech_infantrys moved from Eastern Persia to Kazakhstan 23 infantry moved from West India to India Germans take India from UK_Pacific 8 artilleries moved from West India to India 1 infantry moved from Yugoslavia to Slovakia Hungary 1 infantry moved from Yugoslavia to Slovakia Hungary 1 fighter moved from 109 Sea Zone to 104 Sea Zone 1 fighter moved from Western Germany to 104 Sea Zone 1 submarine moved from 112 Sea Zone to 104 Sea Zone 1 fighter moved from Poland to Slovakia Hungary 3 bombers moved from Eastern Persia to Slovakia Hungary Combat - Germans Battle in 104 Sea Zone Germans attack with 2 fighters and 1 submarine Americans defend with 1 destroyer Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 fighters in 104 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 submarine owned by the Germans lost in 104 Sea Zone Germans win with 2 fighters remaining. Battle score for attacker is 2 Casualties for Germans: 1 submarine Casualties for Americans: 1 destroyer Battle in Slovakia Hungary Germans attack with 3 bombers, 1 fighter and 2 infantry Russians defend with 1 infantry Germans roll dice for 3 bombers, 1 fighter and 2 infantry in Slovakia Hungary, round 2 : 2/6 hits, 2.83 expected hits Russians roll dice for 1 infantry in Slovakia Hungary, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Slovakia Hungary Germans win, taking Slovakia Hungary from Russians with 3 bombers, 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry triggerUKPacificDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to UK_Pacific Non Combat Move - Germans 3 bombers moved from Slovakia Hungary to Poland 1 fighter moved from Slovakia Hungary to Poland 2 fighters moved from 104 Sea Zone to 112 Sea Zone 1 battleship moved from 109 Sea Zone to 112 Sea Zone 1 artillery and 1 transport moved from 109 Sea Zone to 112 Sea Zone 1 artillery moved from 112 Sea Zone to Western Germany 1 carrier moved from 109 Sea Zone to 112 Sea Zone 1 cruiser moved from 109 Sea Zone to 112 Sea Zone 1 aaGun moved from Germany to Poland 3 artilleries and 4 infantry moved from Germany to Poland 1 infantry moved from Holland Belgium to Western Germany 1 artillery moved from Algeria to 94 Sea Zone 1 infantry moved from Algeria to 94 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 98 Sea Zone 1 infantry moved from 98 Sea Zone to Egypt 1 artillery moved from 98 Sea Zone to Egypt 3 infantry moved from Trans-Jordan to Egypt 1 mech_infantry moved from Tunisia to Tobruk 1 armour moved from Tunisia to Tobruk 4 aaGuns moved from West India to India 1 armour moved from West India to Turkmenistan 2 mech_infantrys moved from West India to Turkmenistan Place Units - Germans 2 armour placed in Germany 1 artillery and 2 infantry placed in Egypt 2 transports placed in 112 Sea Zone 1 artillery, 1 fighter and 2 infantry placed in Western Germany 2 infantry placed in Yugoslavia Turn Complete - Germans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,4 Germans collect 48 PUs; end with 63 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 68 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 73 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 75 PUs
Combat Hit Differential Summary :
Germans : -0.17 Americans : 0.67 Russians : -0.33
-
TripleA Turn Summary: Russians round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 13 Purchase Units - Russians Russians buy 1 fighter, 14 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Finland to Norway Russians take Norway from Germans 1 armour moved from Iraq to Trans-Jordan British take Trans-Jordan from Italians 1 armour moved from Trans-Jordan to Syria Russians take Syria from Germans 10 infantry moved from Iraq to Syria 1 infantry moved from Yenisey to Yakut S.S.R. Russians take Yakut S.S.R. from Japanese 2 infantry moved from Eastern Poland to Slovakia Hungary 2 fighters and 1 tactical_bomber moved from Eastern Poland to Romania 1 fighter moved from Eastern Poland to Slovakia Hungary 1 fighter moved from Novgorod to Slovakia Hungary 1 fighter moved from Russia to Slovakia Hungary 2 infantry moved from Bessarabia to Romania 1 infantry moved from Persia to Eastern Persia Russians take Eastern Persia from Germans Combat - Russians Battle in Romania Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber Italians defend with 2 mech_infantrys Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Romania, round 2 : 2/5 hits, 2,00 expected hits Germans roll dice for 2 mech_infantrys in Romania, round 2 : 2/2 hits, 0,67 expected hits 1 fighter owned by the Russians, 1 infantry owned by the Russians and 2 mech_infantrys owned by the Italians lost in Romania Russians win, taking Romania from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is -5 Casualties for Russians: 1 fighter and 1 infantry Casualties for Italians: 2 mech_infantrys Battle in Slovakia Hungary Russians attack with 3 fighters and 2 infantry Germans defend with 2 infantry Russians roll dice for 3 fighters and 2 infantry in Slovakia Hungary, round 2 : 1/5 hits, 1,83 expected hits Germans roll dice for 2 infantry in Slovakia Hungary, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Germans lost in Slovakia Hungary Russians roll dice for 3 fighters and 2 infantry in Slovakia Hungary, round 3 : 1/5 hits, 1,83 expected hits Germans roll dice for 1 infantry in Slovakia Hungary, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Slovakia Hungary Russians win, taking Slovakia Hungary from Germans with 3 fighters and 2 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Non Combat Move - Russians 3 fighters moved from Slovakia Hungary to Eastern Poland 1 tactical_bomber moved from Romania to Eastern Poland 1 aaGun and 2 infantry moved from Bessarabia to Eastern Poland 3 infantry moved from Ukraine to Bessarabia 1 infantry moved from Western Ukraine to Eastern Poland 1 infantry moved from Finland to Karelia 2 fighters moved from Shensi to Russia 1 infantry moved from Shensi to Kweichow 1 infantry moved from Szechwan to Yunnan 3 infantry moved from Yunnan to Burma 1 fighter moved from Kiangsi to Yunnan 1 infantry moved from Northwest Persia to Caucasus 1 armour moved from Finland to Novgorod 1 fighter moved from Romania to Novgorod 1 infantry moved from Belarus to Eastern Poland 1 armour and 2 mech_infantrys moved from Volgograd to Russia 1 infantry moved from Kansu to Suiyuyan 1 mech_infantry moved from Novosibirsk to Russia 1 aaGun and 4 infantry moved from Northwest Persia to Persia 1 mech_infantry moved from Iraq to Northwest Persia 1 armour moved from Novgorod to Eastern Poland 1 mech_infantry moved from Novgorod to Smolensk 16 infantry moved from Iraq to Northwest Persia 5 infantry moved from Iraq to Persia 1 fighter moved from Yunnan to Burma Place Units - Russians 1 fighter and 9 infantry placed in Russia 1 infantry placed in Volgograd 1 infantry and 2 mech_infantrys placed in Ukraine 3 infantry placed in Novgorod Turn Complete - Russians Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,1 Russians collect 48 PUs (1 lost to blockades); end with 48 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 50 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 52 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 64 PUs
Combat Hit Differential Summary :
Germans : 0,33 Russians : -1,67
-
TripleA Turn Summary: Japanese round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 13 Purchase Units - Japanese Japanese buy 1 artillery, 2 destroyers, 2 infantry and 3 submarines; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 armour, 1 bomber, 2 fighters, 2 mech_infantrys and 5 tactical_bombers moved from Shantung to Anhwe 3 fighters moved from Kwangtung to Anhwe 2 bombers moved from Kwangtung to Anhwe 2 tactical_bombers moved from Kwangtung to Anhwe 2 fighters and 2 tactical_bombers moved from 20 Sea Zone to Anhwe 1 battleship moved from 20 Sea Zone to 6 Sea Zone 1 destroyer moved from 20 Sea Zone to 6 Sea Zone 1 destroyer moved from 20 Sea Zone to 36 Sea Zone 1 submarine moved from 35 Sea Zone to 36 Sea Zone 3 carriers moved from 20 Sea Zone to 6 Sea Zone 1 infantry moved from Kwangtung to Kwangsi Japanese take Kwangsi from Chinese 1 infantry moved from Kwangtung to Kiangsi Japanese take Kiangsi from Chinese 1 artillery moved from Siberia to Amur Combat - Japanese Battle in 36 Sea Zone Japanese attack with 1 destroyer and 1 submarine British defend with 1 destroyer Japanese roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 36 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits British roll dice for 1 destroyer in 36 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 36 Sea Zone Japanese win, taking 36 Sea Zone from ANZAC with 1 destroyer and 1 submarine remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in 6 Sea Zone Japanese attack with 1 battleship, 3 carriers and 1 destroyer Americans defend with 1 destroyer Japanese roll dice for 1 battleship, 3 carriers and 1 destroyer in 6 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Americans roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 6 Sea Zone Japanese win with 1 battleship, 3 carriers and 1 destroyer remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Anhwe Japanese attack with 1 armour, 3 bombers, 7 fighters, 2 mech_infantrys and 9 tactical_bombers British defend with 1 armour, 2 fighters, 4 mech_infantrys and 1 tactical_bomber; Chinese defend with 1 artillery, 1 fighter and 6 infantry Japanese roll dice for 1 armour, 3 bombers, 7 fighters, 2 mech_infantrys and 9 tactical_bombers in Anhwe, round 2 : 11/22 hits, 12.17 expected hits Chinese roll dice for 1 armour, 1 artillery, 3 fighters, 6 infantry, 4 mech_infantrys and 1 tactical_bomber in Anhwe, round 2 : 6/16 hits, 6.67 expected hits 2 tactical_bombers owned by the Japanese, 1 fighter owned by the Japanese, 2 mech_infantrys owned by the Japanese, 4 mech_infantrys owned by the British, 1 armour owned by the Japanese, 6 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Anhwe Japanese roll dice for 3 bombers, 6 fighters and 7 tactical_bombers in Anhwe, round 3 : 10/16 hits, 9.50 expected hits Chinese roll dice for 1 armour, 3 fighters and 1 tactical_bomber in Anhwe, round 3 : 4/5 hits, 3.00 expected hits 3 tactical_bombers owned by the Japanese, 1 fighter owned by the Japanese, 1 tactical_bomber owned by the British, 1 fighter owned by the Chinese, 2 fighters owned by the British and 1 armour owned by the British lost in Anhwe Japanese win with 3 bombers, 5 fighters and 4 tactical_bombers remaining. Battle score for attacker is -4 Casualties for Japanese: 1 armour, 2 fighters, 2 mech_infantrys and 5 tactical_bombers Casualties for British: 1 armour, 2 fighters, 4 mech_infantrys and 1 tactical_bomber Casualties for Chinese: 1 artillery, 1 fighter and 6 infantry Non Combat Move - Japanese 2 bombers moved from Anhwe to Japan 1 bomber moved from Anhwe to Japan 2 transports moved from 20 Sea Zone to 6 Sea Zone 1 fighter moved from Anhwe to 6 Sea Zone 1 fighter moved from Anhwe to 6 Sea Zone 1 fighter moved from Anhwe to Shantung 1 tactical_bomber moved from Anhwe to 6 Sea Zone 1 tactical_bomber moved from Anhwe to 6 Sea Zone 1 tactical_bomber moved from Anhwe to 6 Sea Zone 1 fighter moved from Anhwe to Shantung 1 fighter moved from Anhwe to Shantung 1 tactical_bomber moved from Anhwe to 6 Sea Zone Place Units - Japanese 1 artillery and 2 infantry placed in Shantung 2 destroyers and 3 submarines placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 38 PUs; end with 39 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 42 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 47 PUs
Combat Hit Differential Summary :
British : -0.33 Americans : -0.33 Chinese : 0.33 Japanese : -0.33