@Ghostglider said in L25 PTV Ghostglider (axis+11) vs axis-dominion:
I don’t want Greece… I just don’t want you to have it :-)
haha you can try to deny me it, but doubt you’ll succeed!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - Americans
Americans buy 2 destroyers, 4 fighters, 2 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 1 PUs;
Combat Move - Americans
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 infantry moved from Soviet Far East to Siberia
2 fighters moved from 17 Sea Zone to Siberia
1 fighter moved from Gibraltar to 96 Sea Zone
1 fighter moved from 98 Sea Zone to 99 Sea Zone
12 fighters moved from 17 Sea Zone to 16 Sea Zone
Combat - Americans
Battle in 96 Sea Zone
Americans attack with 1 fighter
Germans defend with 1 transport
1 transport owned by the Germans lost in 96 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in 99 Sea Zone
Americans attack with 1 fighter
Germans defend with 1 transport
1 transport owned by the Germans lost in 99 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in 16 Sea Zone
Americans attack with 12 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 12 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Siberia
Americans attack with 2 fighters and 1 infantry
Japanese defend with 1 mech_infantry
Americans roll dice for 2 fighters and 1 infantry in Siberia, round 2 : 2/3 hits, 1,17 expected hits
Japanese roll dice for 1 mech_infantry in Siberia, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese lost in Siberia
Americans win, taking Siberia from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Americans
2 fighters moved from Siberia to Soviet Far East
1 battleship, 6 carriers, 2 cruisers, 1 destroyer and 2 submarines moved from 17 Sea Zone to 6 Sea Zone
12 fighters moved from 16 Sea Zone to 6 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 carriers, 2 destroyers, 2 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
3 fighters moved from Western United States to 7 Sea Zone
3 fighters moved from 7 Sea Zone to 6 Sea Zone
1 fighter moved from Hawaiian Islands to 6 Sea Zone
1 fighter moved from Hawaiian Islands to 17 Sea Zone
1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 10 Sea Zone to 3 Sea Zone
1 armour, 1 infantry and 1 mech_infantry moved from 3 Sea Zone to Soviet Far East
1 infantry moved from 3 Sea Zone to Soviet Far East
2 transports moved from 12 Sea Zone to 10 Sea Zone
1 fighter moved from 99 Sea Zone to 98 Sea Zone
1 fighter moved from 96 Sea Zone to 98 Sea Zone
1 armour moved from Egypt to French Equatorial Africa
1 infantry moved from Nigeria to French Equatorial Africa
2 fighters moved from Eastern United States to Gibraltar
1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 83 Sea Zone
1 infantry and 1 mech_infantry moved from 83 Sea Zone to French West Africa
Place Units - Americans
1 destroyer placed in 101 Sea Zone
2 fighters placed in Eastern United States
2 fighters, 2 infantry and 2 mech_infantrys placed in Western United States
1 destroyer and 1 submarine placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 53 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Kweichow to Hunan
1 fighter moved from Burma to Hunan
12 infantry moved from Kweichow to Yunnan
Combat - Chinese
Battle in Hunan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 2 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 mech_infantry in Hunan, round 2 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
Chinese win with 1 fighter remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Yunnan
Chinese attack with 12 infantry
Japanese defend with 1 artillery and 1 mech_infantry
Chinese roll dice for 12 infantry in Yunnan, round 2 : 5/12 hits, 2,00 expected hits
Japanese roll dice for 1 artillery and 1 mech_infantry in Yunnan, round 2 : 0/2 hits, 0,67 expected hits
1 mech_infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 12 infantry remaining. Battle score for attacker is 8
Casualties for Japanese: 1 artillery and 1 mech_infantry
Non Combat Move - Chinese
1 fighter moved from Hunan to Burma
2 infantry moved from Szechwan to Kweichow
Place Units - Chinese
3 infantry placed in Kweichow
Turn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUs
Purchase Units - British
British buy 1 carrier, 2 fighters and 1 mech_infantry; Remaining resources: 9 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Libya to Tobruk
1 mech_infantry moved from Egypt to Tobruk
2 fighters moved from 98 Sea Zone to Tobruk
1 mech_infantry moved from Burma to Hunan
Chinese take Hunan from Japanese
3 fighters and 1 tactical_bomber moved from India to French Indo China
3 mech_infantrys moved from Burma to French Indo China
1 infantry moved from Union of South Africa to 71 Sea Zone
1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
1 infantry moved from 80 Sea Zone to Iraq
3 fighters moved from 98 Sea Zone to Iraq
1 infantry moved from Egypt to 98 Sea Zone
1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Greece
1 mech_infantry moved from Burma to Kwangsi
Chinese take Kwangsi from Japanese
1 armour, 1 artillery and 8 infantry moved from Burma to Shan State
1 mech_infantry moved from India to Shan State
Combat - British
Battle in Greece
Battle in Tobruk
British attack with 2 fighters, 1 infantry and 1 mech_infantry
Germans defend with 1 infantry and 1 mech_infantry
British roll dice for 2 fighters, 1 infantry and 1 mech_infantry in Tobruk, round 2 : 1/4 hits, 1,33 expected hits
Italians roll dice for 1 infantry and 1 mech_infantry in Tobruk, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Tobruk
British roll dice for 2 fighters and 1 mech_infantry in Tobruk, round 3 : 2/3 hits, 1,17 expected hits
Italians roll dice for 1 mech_infantry in Tobruk, round 3 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Tobruk
British win, taking Greece from Italians, taking Tobruk from Italians with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for British: 1 infantry
Casualties for Germans: 1 infantry and 1 mech_infantry
Battle in Iraq
British attack with 3 fighters and 1 infantry
Germans defend with 1 armour
British roll dice for 3 fighters and 1 infantry in Iraq, round 2 : 2/4 hits, 1,67 expected hits
Italians roll dice for 1 armour in Iraq, round 2 : 0/1 hits, 0,50 expected hits
1 armour owned by the Germans lost in Iraq
British win, taking Iraq from Italians with 3 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Battle in Shan State
British attack with 1 armour, 1 artillery, 8 infantry and 1 mech_infantry
Japanese defend with 1 infantry
British roll dice for 1 armour, 1 artillery, 8 infantry and 1 mech_infantry in Shan State, round 2 : 0/11 hits, 2,50 expected hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits
British roll dice for 1 armour, 1 artillery, 8 infantry and 1 mech_infantry in Shan State, round 3 : 2/11 hits, 2,50 expected hits
Japanese roll dice for 1 infantry in Shan State, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 1 armour, 1 artillery, 8 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in French Indo China
British attack with 3 fighters, 3 mech_infantrys and 1 tactical_bomber
Japanese defend with 3 artilleries, 1 factory_minor and 1 infantry
British roll dice for 3 fighters, 3 mech_infantrys and 1 tactical_bomber in French Indo China, round 2 : 1/7 hits, 2,67 expected hits
Japanese roll dice for 3 artilleries and 1 infantry in French Indo China, round 2 : 1/4 hits, 1,33 expected hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in French Indo China
British roll dice for 3 fighters, 2 mech_infantrys and 1 tactical_bomber in French Indo China, round 3 : 3/6 hits, 2,50 expected hits
Japanese roll dice for 3 artilleries in French Indo China, round 3 : 1/3 hits, 1,00 expected hits
3 artilleries owned by the Japanese and 1 mech_infantry owned by the British lost in French Indo China
British win, taking French Indo China from Japanese with 3 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for British: 2 mech_infantrys
Casualties for Japanese: 3 artilleries and 1 infantry
Non Combat Move - British
3 fighters and 1 tactical_bomber moved from French Indo China to Burma
2 aaGuns moved from Burma to Shan State
2 infantry moved from India to West India
8 infantry moved from India to Burma
1 destroyer moved from 80 Sea Zone to 39 Sea Zone
3 fighters moved from Iraq to 98 Sea Zone
2 fighters moved from Tobruk to 98 Sea Zone
1 armour and 3 mech_infantrys moved from Egypt to French Equatorial Africa
1 infantry moved from Egypt to Alexandria
1 infantry moved from Egypt to Alexandria
1 bomber and 2 fighters moved from United Kingdom to Gibraltar
1 infantry moved from French Guiana to Brazil
1 artillery and 2 infantry moved from Egypt to Anglo Egyptian Sudan
Place Units - British
1 carrier and 2 fighters placed in 98 Sea Zone
1 mech_infantry placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 2,2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,3,1,1,1,3,2,2,4,6,6,4,1,3,2,2,2,3,4,1,5,5,2,4,4,6,2,6,2,1
British collect 32 PUs (5 lost to blockades); end with 41 PUs
Place Units - UK_Pacific
1 transport placed in 39 Sea Zone
1 mech_infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 9 PUs; end with 9 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs
Units Change Ownership
Some Units in India change ownership: 1 mech_infantry
Some Units in 39 Sea Zone change ownership: 1 transport
Combat Hit Differential Summary :
British : -3,33
Italians : -0,50
Americans : 1,50
Chinese : 3,33
Japanese : -1,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 armour, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Italians
1 submarine moved from 97 Sea Zone to 99 Sea Zone
1 bomber moved from Caucasus to 80 Sea Zone
2 artilleries moved from Southern Italy to 97 Sea Zone
2 infantry moved from Southern Italy to 97 Sea Zone
2 infantry moved from 97 Sea Zone to Greece
2 artilleries moved from 97 Sea Zone to Greece
2 fighters moved from 97 Sea Zone to Greece
Combat - Italians
Battle in 99 Sea Zone
Italians attack with 1 submarine
British defend with 1 transport
1 transport owned by the British lost in 99 Sea Zone
Italians roll dice for 1 submarine in 99 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Italians win, taking 99 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 80 Sea Zone
Italians attack with 1 bomber
British defend with 1 submarine and 1 transport
1 submarine owned by the British Submerged
1 transport owned by the British lost in 80 Sea Zone
Italians win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Greece
Italians attack with 2 artilleries, 2 fighters and 2 infantry
British defend with 1 infantry
Italians roll dice for 1 battleship in Greece, round 2 : 1/1 hits, 0.67 expected hits
British roll dice for 1 infantry in Greece, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Greece
Italians win, taking Greece from British with 2 artilleries, 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Italians
2 fighters moved from Greece to Southern Italy
3 submarines moved from 97 Sea Zone to 93 Sea Zone
1 infantry moved from Southern France to Northern Italy
2 infantry moved from Northern Italy to Yugoslavia
1 bomber moved from 80 Sea Zone to Persia
2 aaGuns moved from Caucasus to Northwest Persia
2 artilleries moved from Caucasus to Northwest Persia
Place Units - Italians
1 fighter placed in Southern Italy
1 armour and 1 infantry placed in Northern Italy
1 transport placed in 97 Sea Zone
Turn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,6
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,1,3,2,2,4,2,6,6,5,1,1,1,4,1,5,5,3,4,3,6,6,3,1,6,4,4,5,4
Italians collect 13 PUs (3 lost to blockades); end with 13 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 17 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 20 PUs
Combat Hit Differential Summary :
Italians : 0.00
British : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 cruiser and 1 marine; Remaining resources: 3 PUs;
Combat Move - ANZAC
1 artillery moved from New South Wales to 62 Sea Zone
1 artillery and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone
1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea
Combat - ANZAC
Battle in New Guinea
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 artillery and 1 infantry in New Guinea, round 2 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in New Guinea, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in New Guinea
ANZAC win, taking New Guinea from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 42 Sea Zone
1 infantry moved from Egypt to Anglo Egyptian Sudan
1 fighter moved from Hawaiian Islands to 6 Sea Zone
1 artillery moved from Iwo Jima to 17 Sea Zone
1 artillery, 2 carriers, 3 fighters and 1 transport moved from 17 Sea Zone to 6 Sea Zone
Place Units - ANZAC
1 marine placed in New South Wales
1 cruiser placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 11 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Combat Move - French
Non Combat Move - French
1 fighter moved from Egypt to Anglo Egyptian Sudan
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 0,33
Japanese : 0,67
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 1 artillery, 1 fighter, 1 infantry, 5 mech_infantrys and 2 transports; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 123 Sea Zone
1 infantry moved from 123 Sea Zone to Iceland
1 artillery moved from 123 Sea Zone to Iceland
1 battleship and 1 cruiser moved from 110 Sea Zone to 123 Sea Zone
1 destroyer moved from 110 Sea Zone to 123 Sea Zone
1 carrier moved from 110 Sea Zone to 123 Sea Zone
1 submarine moved from 106 Sea Zone to 123 Sea Zone
3 bombers, 1 fighter and 1 tactical_bomber moved from Western Germany to 98 Sea Zone
5 submarines moved from 97 Sea Zone to 98 Sea Zone
2 fighters moved from 97 Sea Zone to 98 Sea Zone
1 destroyer moved from 97 Sea Zone to 98 Sea Zone
1 carrier moved from 97 Sea Zone to 98 Sea Zone
3 bombers, 1 fighter and 1 tactical_bomber moved from Southern Italy to 98 Sea Zone
1 fighter moved from Southern Italy to 98 Sea Zone
2 fighters and 1 tactical_bomber moved from Northern Italy to 98 Sea Zone
2 fighters moved from Trans-Jordan to 98 Sea Zone
3 tactical_bombers moved from Trans-Jordan to 98 Sea Zone
8 armour moved from Trans-Jordan to Egypt
7 mech_infantrys moved from Trans-Jordan to Egypt
2 mech_infantrys moved from Trans-Jordan to Egypt
1 armour moved from Syria to Egypt
1 artillery moved from Kazakhstan to Turkmenistan
Germans take Turkmenistan from Russians
1 armour moved from Northwest Persia to Iraq
2 mech_infantrys moved from Northwest Persia to Iraq
1 infantry moved from Syria to Iraq
Combat - Germans
Combat Hit Differential Summary :
Scramble US Fighter into SZ 123 ?
no scramble. I forgot about that poor fighter. left it to die a lonesome death on iceland.
Best regards
MrCunego
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 1 artillery, 1 fighter, 1 infantry, 5 mech_infantrys and 2 transports; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 123 Sea Zone
1 infantry moved from 123 Sea Zone to Iceland
1 artillery moved from 123 Sea Zone to Iceland
1 battleship and 1 cruiser moved from 110 Sea Zone to 123 Sea Zone
1 destroyer moved from 110 Sea Zone to 123 Sea Zone
1 carrier moved from 110 Sea Zone to 123 Sea Zone
1 submarine moved from 106 Sea Zone to 123 Sea Zone
3 bombers, 1 fighter and 1 tactical_bomber moved from Western Germany to 98 Sea Zone
5 submarines moved from 97 Sea Zone to 98 Sea Zone
2 fighters moved from 97 Sea Zone to 98 Sea Zone
1 destroyer moved from 97 Sea Zone to 98 Sea Zone
1 carrier moved from 97 Sea Zone to 98 Sea Zone
3 bombers, 1 fighter and 1 tactical_bomber moved from Southern Italy to 98 Sea Zone
1 fighter moved from Southern Italy to 98 Sea Zone
2 fighters and 1 tactical_bomber moved from Northern Italy to 98 Sea Zone
2 fighters moved from Trans-Jordan to 98 Sea Zone
3 tactical_bombers moved from Trans-Jordan to 98 Sea Zone
8 armour moved from Trans-Jordan to Egypt
7 mech_infantrys moved from Trans-Jordan to Egypt
2 mech_infantrys moved from Trans-Jordan to Egypt
1 armour moved from Syria to Egypt
1 artillery moved from Kazakhstan to Turkmenistan
Germans take Turkmenistan from Russians
1 armour moved from Northwest Persia to Iraq
2 mech_infantrys moved from Northwest Persia to Iraq
1 infantry moved from Syria to Iraq
Combat - Germans
Battle in Egypt
Germans attack with 9 armour and 9 mech_infantrys
British defend with 1 factory_minor, 1 harbour and 2 infantry
Germans roll dice for 9 armour and 9 mech_infantrys in Egypt, round 2 : 6/18 hits, 6.00 expected hits
British roll dice for 2 infantry in Egypt, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the British lost in Egypt
Germans win, taking Egypt from British with 9 armour and 9 mech_infantrys remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Iraq
Germans attack with 1 armour, 1 infantry and 2 mech_infantrys
British defend with 1 infantry
Germans roll dice for 1 armour, 1 infantry and 2 mech_infantrys in Iraq, round 2 : 1/4 hits, 1.00 expected hits
British roll dice for 1 infantry in Iraq, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Iraq
Germans win, taking Iraq from British with 1 armour, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Iceland
Germans attack with 1 artillery and 1 infantry
British defend with 1 airfield; Americans defend with 1 fighter
Germans roll dice for 1 battleship and 1 cruiser in Iceland, round 2 : 2/2 hits, 1.17 expected hits
British roll dice for 1 fighter in Iceland, round 2 : 1/1 hits, 0.67 expected hits
1 infantry owned by the Germans and 1 fighter owned by the Americans lost in Iceland
Germans win, taking Iceland from British with 1 artillery remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry
Casualties for Americans: 1 fighter
Battle in 98 Sea Zone
Germans attack with 6 bombers, 1 carrier, 1 destroyer, 9 fighters, 5 submarines and 6 tactical_bombers
British defend with 3 carriers, 2 cruisers, 4 destroyers, 7 fighters, 1 submarine and 2 transports; Americans defend with 2 carriers, 1 cruiser, 3 fighters and 2 transports
Germans roll dice for 5 submarines in 98 Sea Zone, round 2 : 2/5 hits, 1.67 expected hits
Units damaged: 2 carriers owned by the Americans
Germans roll dice for 6 bombers, 1 carrier, 1 destroyer, 9 fighters and 6 tactical_bombers in 98 Sea Zone, round 2 : 10/22 hits, 12.83 expected hits
Combat Hit Differential Summary :
Germans : -1.67
British : -0.67
OK, so in the battle for SZ98, I got 2 sub hits and only 10 other hits. Please choose your 10 other hits. I took 2 “first hits” on carriers for the first 2 sub hits. You can give me OOL after that, or I’ll give you opportunity to choose for round 2
max defense.
so sub, 3 destroyers, and the rest of the 6 hits on carriers. So I think I have 2 damage carrier left, 1 destroyer, 3 cruisers and all fighters.
and just continue with max defense for next rounds aswell
Best regards
MrCunego
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 1 artillery, 1 fighter, 1 infantry, 5 mech_infantrys and 2 transports; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 123 Sea Zone
1 infantry moved from 123 Sea Zone to Iceland
1 artillery moved from 123 Sea Zone to Iceland
1 battleship and 1 cruiser moved from 110 Sea Zone to 123 Sea Zone
1 destroyer moved from 110 Sea Zone to 123 Sea Zone
1 carrier moved from 110 Sea Zone to 123 Sea Zone
1 submarine moved from 106 Sea Zone to 123 Sea Zone
3 bombers, 1 fighter and 1 tactical_bomber moved from Western Germany to 98 Sea Zone
5 submarines moved from 97 Sea Zone to 98 Sea Zone
2 fighters moved from 97 Sea Zone to 98 Sea Zone
1 destroyer moved from 97 Sea Zone to 98 Sea Zone
1 carrier moved from 97 Sea Zone to 98 Sea Zone
3 bombers, 1 fighter and 1 tactical_bomber moved from Southern Italy to 98 Sea Zone
1 fighter moved from Southern Italy to 98 Sea Zone
2 fighters and 1 tactical_bomber moved from Northern Italy to 98 Sea Zone
2 fighters moved from Trans-Jordan to 98 Sea Zone
3 tactical_bombers moved from Trans-Jordan to 98 Sea Zone
8 armour moved from Trans-Jordan to Egypt
7 mech_infantrys moved from Trans-Jordan to Egypt
2 mech_infantrys moved from Trans-Jordan to Egypt
1 armour moved from Syria to Egypt
1 artillery moved from Kazakhstan to Turkmenistan
Germans take Turkmenistan from Russians
1 armour moved from Northwest Persia to Iraq
2 mech_infantrys moved from Northwest Persia to Iraq
1 infantry moved from Syria to Iraq
Combat - Germans
Battle in Egypt
Germans attack with 9 armour and 9 mech_infantrys
British defend with 1 factory_minor, 1 harbour and 2 infantry
Germans roll dice for 9 armour and 9 mech_infantrys in Egypt, round 2 : 6/18 hits, 6.00 expected hits
British roll dice for 2 infantry in Egypt, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the British lost in Egypt
Germans win, taking Egypt from British with 9 armour and 9 mech_infantrys remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Iraq
Germans attack with 1 armour, 1 infantry and 2 mech_infantrys
British defend with 1 infantry
Germans roll dice for 1 armour, 1 infantry and 2 mech_infantrys in Iraq, round 2 : 1/4 hits, 1.00 expected hits
British roll dice for 1 infantry in Iraq, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Iraq
Germans win, taking Iraq from British with 1 armour, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Iceland
Germans attack with 1 artillery and 1 infantry
British defend with 1 airfield; Americans defend with 1 fighter
Germans roll dice for 1 battleship and 1 cruiser in Iceland, round 2 : 2/2 hits, 1.17 expected hits
British roll dice for 1 fighter in Iceland, round 2 : 1/1 hits, 0.67 expected hits
1 infantry owned by the Germans and 1 fighter owned by the Americans lost in Iceland
Germans win, taking Iceland from British with 1 artillery remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry
Casualties for Americans: 1 fighter
Battle in 98 Sea Zone
Germans attack with 6 bombers, 1 carrier, 1 destroyer, 9 fighters, 5 submarines and 6 tactical_bombers
British defend with 3 carriers, 2 cruisers, 4 destroyers, 7 fighters, 1 submarine and 2 transports; Americans defend with 2 carriers, 1 cruiser, 3 fighters and 2 transports
Germans roll dice for 5 submarines in 98 Sea Zone, round 2 : 2/5 hits, 1.67 expected hits
Units damaged: 2 carriers owned by the Americans
Germans roll dice for 6 bombers, 1 carrier, 1 destroyer, 9 fighters and 6 tactical_bombers in 98 Sea Zone, round 2 : 10/22 hits, 12.83 expected hits
Units damaged: 3 carriers owned by the British
British roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
British roll dice for 5 carriers, 3 cruisers, 4 destroyers, 10 fighters and 4 transports in 98 Sea Zone, round 2 : 12/22 hits, 11.17 expected hits
1 destroyer owned by the Germans, 1 cruiser owned by the Americans, 3 destroyers owned by the British, 5 submarines owned by the Germans, 4 fighters owned by the Germans, 1 carrier owned by the Germans, 2 carriers owned by the Americans and 1 submarine owned by the British lost in 98 Sea Zone
Germans roll dice for 6 bombers, 5 fighters and 6 tactical_bombers in 98 Sea Zone, round 3 : 11/17 hits, 10.33 expected hits
British roll dice for 3 carriers, 2 cruisers, 1 destroyer, 10 fighters and 4 transports in 98 Sea Zone, round 3 : 10/16 hits, 9.00 expected hits
1 destroyer owned by the British, 2 cruisers owned by the British, 4 fighters owned by the Germans, 3 fighters owned by the Americans, 6 tactical_bombers owned by the Germans, 2 fighters owned by the British and 3 carriers owned by the British lost in 98 Sea Zone
Germans roll dice for 6 bombers and 1 fighter in 98 Sea Zone, round 4 : 4/7 hits, 4.50 expected hits
British roll dice for 5 fighters and 4 transports in 98 Sea Zone, round 4 : 4/5 hits, 3.33 expected hits
3 bombers owned by the Germans, 1 fighter owned by the Germans and 4 fighters owned by the British lost in 98 Sea Zone
Germans roll dice for 3 bombers in 98 Sea Zone, round 5 : 2/3 hits, 2.00 expected hits
British roll dice for 1 fighter and 4 transports in 98 Sea Zone, round 5 : 0/1 hits, 0.67 expected hits
1 transport owned by the Americans and 1 fighter owned by the British lost in 98 Sea Zone
2 transports owned by the British and 1 transport owned by the Americans lost in 98 Sea Zone
Germans win with 3 bombers remaining. Battle score for attacker is 36
Casualties for Germans: 3 bombers, 1 carrier, 1 destroyer, 9 fighters, 5 submarines and 6 tactical_bombers
Casualties for Americans: 2 carriers, 1 cruiser, 3 fighters and 2 transports
Casualties for British: 3 carriers, 2 cruisers, 4 destroyers, 7 fighters, 1 submarine and 2 transports
Non Combat Move - Germans
3 bombers moved from 98 Sea Zone to Southern Italy
3 infantry moved from Caucasus to Northwest Persia
2 infantry moved from Northwest Persia to Persia
4 aaGuns, 7 artilleries and 21 infantry moved from Kazakhstan to Turkmenistan
1 mech_infantry moved from Novgorod to Poland
1 infantry moved from Bessarabia to Romania
1 artillery moved from Bessarabia to Romania
2 armour and 10 mech_infantrys moved from Eastern Poland to Poland
2 mech_infantrys moved from Northern Italy to Romania
1 mech_infantry moved from Southern Italy to Yugoslavia
3 mech_infantrys moved from Northern Italy to Romania
2 artilleries moved from France to Northern Italy
1 infantry moved from France to Northern Italy
1 infantry moved from Western Germany to Northern Italy
1 aaGun moved from France to Western Germany
1 infantry moved from Western Germany to Germany
1 artillery moved from Western Germany to Germany
1 infantry moved from Novgorod to Baltic States
1 infantry moved from Novgorod to Karelia
Place Units - Germans
2 transports placed in 97 Sea Zone
1 fighter placed in Western Germany
1 infantry placed in Yugoslavia
4 armour, 1 artillery and 5 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,5
Germans collect 52 PUs (2 lost to blockades); end with 52 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 64 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 66 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 76 PUs
Combat Hit Differential Summary :
Germans : -1.50
British : 1.00
Bad Axis die rolls in the Med. Not nearly as bad as your rolls a couple of turn back, but I lost 40 IPCs more than I should have. Now our eyes turn eastward…
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Purchase Units - Russians
Russians buy 1 armour, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Kweichow to Anhwe
1 fighter moved from Kweichow to Anhwe
1 infantry moved from Volgograd to Kazakhstan
Russians take Kazakhstan from Germans
1 infantry moved from Volgograd to Caucasus
Russians take Caucasus from Germans
1 infantry moved from Kansu to Tsagaan Olom
Russians take Tsagaan Olom from Japanese
1 infantry moved from Archangel to Novgorod
Russians take Novgorod from Germans
1 infantry moved from Ukraine to Bessarabia
Russians take Bessarabia from Germans
2 infantry moved from Western Ukraine to Eastern Poland
2 fighters and 1 tactical_bomber moved from Russia to Eastern Poland
4 armour, 3 artilleries, 10 infantry and 5 mech_infantrys moved from Belarus to Baltic States
Combat - Russians
Battle in Baltic States
Russians attack with 4 armour, 3 artilleries, 10 infantry and 5 mech_infantrys
Germans defend with 1 infantry
Russians roll dice for 4 armour, 3 artilleries, 10 infantry and 5 mech_infantrys in Baltic States, round 2 : 3/22 hits, 6,00 expected hits
Germans roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 4 armour, 3 artilleries, 10 infantry and 5 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Anhwe
Russians attack with 1 fighter and 1 infantry
Japanese defend with 1 artillery
Russians roll dice for 1 fighter and 1 infantry in Anhwe, round 2 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 artillery in Anhwe, round 2 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 fighter and 1 infantry in Anhwe, round 3 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 artillery in Anhwe, round 3 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 fighter and 1 infantry in Anhwe, round 4 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 artillery in Anhwe, round 4 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Japanese lost in Anhwe
Russians win, taking Anhwe from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Eastern Poland
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 3/5 hits, 2,00 expected hits
Germans roll dice for 1 infantry in Eastern Poland, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
Russians win, taking Eastern Poland from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Eastern Poland to Belarus
1 aaGun and 1 infantry moved from Belarus to Novgorod
1 aaGun and 1 infantry moved from Belarus to Baltic States
2 armour and 3 mech_infantrys moved from Russia to Belarus
28 infantry moved from Volgograd to Caucasus
1 fighter moved from Anhwe to Kweichow
1 mech_infantry moved from Urals to Archangel
3 infantry moved from Volgograd to Caucasus
1 mech_infantry moved from Volgograd to Caucasus
2 aaGuns moved from Volgograd to Rostov
3 infantry moved from Rostov to Ukraine
5 infantry moved from Volgograd to Rostov
9 infantry moved from Bryansk to Belarus
6 infantry moved from Bryansk to Western Ukraine
1 infantry moved from Russia to Bryansk
2 fighters moved from Yenisey to Novosibirsk
1 mech_infantry moved from French Central Africa to Belgian Congo
1 submarine moved from 103 Sea Zone to 105 Sea Zone
Place Units - Russians
1 armour and 2 mech_infantrys placed in Ukraine
3 infantry placed in Volgograd
2 infantry placed in Russia
Turn Complete - Russians
Russians collect 34 PUs; end with 34 PUs
Combat Hit Differential Summary :
Germans : 0,33
Russians : -3,00
Japanese : -1,00
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 artillery, 1 bomber, 2 carriers, 1 destroyer, 1 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 armour moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 armour moved from Yakut S.S.R. to Buryatia
1 mech_infantry moved from Buryatia to Siberia
1 artillery moved from Amur to Siberia
1 artillery moved from Chahar to Anhwe
1 infantry moved from Shantung to Anhwe
1 artillery moved from Shantung to 19 Sea Zone
1 infantry moved from Shantung to 19 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to Kwangsi
1 artillery moved from 36 Sea Zone to Kwangsi
1 infantry moved from Shantung to 19 Sea Zone
1 infantry and 1 transport moved from 19 Sea Zone to 17 Sea Zone
1 infantry moved from 17 Sea Zone to Iwo Jima
1 battleship, 6 carriers, 1 cruiser, 3 destroyers, 8 fighters, 8 submarines and 4 tactical_bombers moved from 19 Sea Zone to 6 Sea Zone
7 tactical_bombers moved from Japan to 6 Sea Zone
3 fighters moved from Japan to 6 Sea Zone
2 bombers moved from Shantung to 6 Sea Zone
1 armour moved from Buryatia to Siberia
Combat - Japanese
Battle in Iwo Jima
Battle in Siberia
Japanese attack with 1 armour, 1 artillery and 1 mech_infantry
Americans defend with 1 infantry
Japanese roll dice for 1 armour, 1 artillery and 1 mech_infantry in Siberia, round 2 : 2/3 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Siberia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Siberia
Japanese win, taking Iwo Jima from ANZAC, taking Siberia from Russians with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Kwangsi
Japanese attack with 1 artillery and 1 infantry
British defend with 1 mech_infantry
Japanese roll dice for 1 artillery and 1 infantry in Kwangsi, round 2 : 0/2 hits, 0.67 expected hits
Chinese roll dice for 1 mech_infantry in Kwangsi, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kwangsi
Japanese roll dice for 1 artillery in Kwangsi, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 mech_infantry in Kwangsi, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery in Kwangsi, round 4 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 mech_infantry in Kwangsi, round 4 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery in Kwangsi, round 5 : 1/1 hits, 0.33 expected hits
Chinese roll dice for 1 mech_infantry in Kwangsi, round 5 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Japanese and 1 mech_infantry owned by the British lost in Kwangsi
Chinese win with no units remaining. Battle score for attacker is -3
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for British: 1 mech_infantry
Battle in Anhwe
Japanese attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Anhwe, round 2 : 0/2 hits, 0.67 expected hits
Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Anhwe, round 3 : 1/2 hits, 0.67 expected hits
Chinese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Anhwe
Japanese win, taking Anhwe from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 6 Sea Zone
Japanese attack with 1 battleship, 2 bombers, 6 carriers, 1 cruiser, 3 destroyers, 11 fighters, 8 submarines and 11 tactical_bombers
Americans defend with 1 battleship, 8 carriers, 2 cruisers, 3 destroyers, 17 fighters, 2 infantry, 2 submarines and 1 transport; ANZAC defend with 1 artillery, 2 carriers, 3 fighters and 1 transport
Japanese roll dice for 8 submarines in 6 Sea Zone, round 2 : 3/8 hits, 2.67 expected hits
Units damaged: 1 battleship owned by the Americans
Japanese roll dice for 1 battleship, 2 bombers, 6 carriers, 1 cruiser, 3 destroyers, 11 fighters and 11 tactical_bombers in 6 Sea Zone, round 2 : 17/29 hits, 16.33 expected hits
Combat Hit Differential Summary :
Chinese : 0.00
Russians : -0.33
Japanese : 0.83
Attacking SZ 6. My subs got 3 hits. I took your 2 subs and the first hit on the BB. I got 17 more hits. Please choose your casualties.
I hoped you didn’t engaged in this battle.
Is a rough one for the US.
But I’ll take:
4 carriers totally out for 8 hits.
2 destroyers for 2 hits
1 cruisers for 1 hits
6 fighters for 6 hits.
Best regards
MrCunego
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 artillery, 1 bomber, 2 carriers, 1 destroyer, 1 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 armour moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 armour moved from Yakut S.S.R. to Buryatia
1 mech_infantry moved from Buryatia to Siberia
1 artillery moved from Amur to Siberia
1 artillery moved from Chahar to Anhwe
1 infantry moved from Shantung to Anhwe
1 artillery moved from Shantung to 19 Sea Zone
1 infantry moved from Shantung to 19 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to Kwangsi
1 artillery moved from 36 Sea Zone to Kwangsi
1 infantry moved from Shantung to 19 Sea Zone
1 infantry and 1 transport moved from 19 Sea Zone to 17 Sea Zone
1 infantry moved from 17 Sea Zone to Iwo Jima
1 battleship, 6 carriers, 1 cruiser, 3 destroyers, 8 fighters, 8 submarines and 4 tactical_bombers moved from 19 Sea Zone to 6 Sea Zone
7 tactical_bombers moved from Japan to 6 Sea Zone
3 fighters moved from Japan to 6 Sea Zone
2 bombers moved from Shantung to 6 Sea Zone
1 armour moved from Buryatia to Siberia
Combat - Japanese
Battle in Iwo Jima
Battle in Siberia
Japanese attack with 1 armour, 1 artillery and 1 mech_infantry
Americans defend with 1 infantry
Japanese roll dice for 1 armour, 1 artillery and 1 mech_infantry in Siberia, round 2 : 2/3 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Siberia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Siberia
Japanese win, taking Iwo Jima from ANZAC, taking Siberia from Russians with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Kwangsi
Japanese attack with 1 artillery and 1 infantry
British defend with 1 mech_infantry
Japanese roll dice for 1 artillery and 1 infantry in Kwangsi, round 2 : 0/2 hits, 0.67 expected hits
Chinese roll dice for 1 mech_infantry in Kwangsi, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kwangsi
Japanese roll dice for 1 artillery in Kwangsi, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 mech_infantry in Kwangsi, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery in Kwangsi, round 4 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 mech_infantry in Kwangsi, round 4 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery in Kwangsi, round 5 : 1/1 hits, 0.33 expected hits
Chinese roll dice for 1 mech_infantry in Kwangsi, round 5 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Japanese and 1 mech_infantry owned by the British lost in Kwangsi
Chinese win with no units remaining. Battle score for attacker is -3
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for British: 1 mech_infantry
Battle in Anhwe
Japanese attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Anhwe, round 2 : 0/2 hits, 0.67 expected hits
Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Anhwe, round 3 : 1/2 hits, 0.67 expected hits
Chinese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Anhwe
Japanese win, taking Anhwe from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 6 Sea Zone
Japanese attack with 1 battleship, 2 bombers, 6 carriers, 1 cruiser, 3 destroyers, 11 fighters, 8 submarines and 11 tactical_bombers
Americans defend with 1 battleship, 8 carriers, 2 cruisers, 3 destroyers, 17 fighters, 2 infantry, 2 submarines and 1 transport; ANZAC defend with 1 artillery, 2 carriers, 3 fighters and 1 transport
Japanese roll dice for 8 submarines in 6 Sea Zone, round 2 : 3/8 hits, 2.67 expected hits
Units damaged: 1 battleship owned by the Americans
Japanese roll dice for 1 battleship, 2 bombers, 6 carriers, 1 cruiser, 3 destroyers, 11 fighters and 11 tactical_bombers in 6 Sea Zone, round 2 : 17/29 hits, 16.33 expected hits
Americans roll dice for 2 submarines in 6 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
Americans roll dice for 1 battleship, 10 carriers, 2 cruisers, 3 destroyers, 20 fighters and 2 transports in 6 Sea Zone, round 2 : 12/36 hits, 19.33 expected hits
Units damaged: 1 battleship owned by the Japanese
2 submarines owned by the Americans, 1 cruiser owned by the Americans, 2 destroyers owned by the Americans, 5 carriers owned by the Japanese, 4 carriers owned by the Americans, 1 submarine owned by the Japanese and 6 fighters owned by the Americans lost in 6 Sea Zone
Japanese roll dice for 7 submarines in 6 Sea Zone, round 3 : 1/7 hits, 2.33 expected hits
Units damaged: 1 carrier owned by the Americans
Japanese roll dice for 1 battleship, 2 bombers, 1 carrier, 1 cruiser, 3 destroyers, 11 fighters and 11 tactical_bombers in 6 Sea Zone, round 3 : 17/29 hits, 16.33 expected hits
Combat Hit Differential Summary :
Americans : -7.67
Chinese : 0.00
Russians : -0.33
Japanese : 0.17
Round 2, subs got 1 hit, and I damaged a carrier, there are 17 more hits for you to choose.
Please specify ANZAC or American ships for the hits. I took all American in the first round
pew. this might be the game for me. This will be rough to come back from.
destroyer: 1 hit
cruiser: 1 hit
finish carrier: 1 hit
destroy 2 anzac carrier: 4 hits
destroy 1 US carrier: 2 hits
destroy 3 anzac fighters: 3 hits
destroy 5 US fighters: 5 hits
Best regards MrCunego
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 artillery, 1 bomber, 2 carriers, 1 destroyer, 1 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 armour moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 armour moved from Yakut S.S.R. to Buryatia
1 mech_infantry moved from Buryatia to Siberia
1 artillery moved from Amur to Siberia
1 artillery moved from Chahar to Anhwe
1 infantry moved from Shantung to Anhwe
1 artillery moved from Shantung to 19 Sea Zone
1 infantry moved from Shantung to 19 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to Kwangsi
1 artillery moved from 36 Sea Zone to Kwangsi
1 infantry moved from Shantung to 19 Sea Zone
1 infantry and 1 transport moved from 19 Sea Zone to 17 Sea Zone
1 infantry moved from 17 Sea Zone to Iwo Jima
1 battleship, 6 carriers, 1 cruiser, 3 destroyers, 8 fighters, 8 submarines and 4 tactical_bombers moved from 19 Sea Zone to 6 Sea Zone
7 tactical_bombers moved from Japan to 6 Sea Zone
3 fighters moved from Japan to 6 Sea Zone
2 bombers moved from Shantung to 6 Sea Zone
1 armour moved from Buryatia to Siberia
Combat - Japanese
Battle in Iwo Jima
Battle in Siberia
Japanese attack with 1 armour, 1 artillery and 1 mech_infantry
Americans defend with 1 infantry
Japanese roll dice for 1 armour, 1 artillery and 1 mech_infantry in Siberia, round 2 : 2/3 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Siberia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Siberia
Japanese win, taking Iwo Jima from ANZAC, taking Siberia from Russians with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Kwangsi
Japanese attack with 1 artillery and 1 infantry
British defend with 1 mech_infantry
Japanese roll dice for 1 artillery and 1 infantry in Kwangsi, round 2 : 0/2 hits, 0.67 expected hits
Chinese roll dice for 1 mech_infantry in Kwangsi, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kwangsi
Japanese roll dice for 1 artillery in Kwangsi, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 mech_infantry in Kwangsi, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery in Kwangsi, round 4 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 mech_infantry in Kwangsi, round 4 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery in Kwangsi, round 5 : 1/1 hits, 0.33 expected hits
Chinese roll dice for 1 mech_infantry in Kwangsi, round 5 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Japanese and 1 mech_infantry owned by the British lost in Kwangsi
Chinese win with no units remaining. Battle score for attacker is -3
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for British: 1 mech_infantry
Battle in Anhwe
Japanese attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Anhwe, round 2 : 0/2 hits, 0.67 expected hits
Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Anhwe, round 3 : 1/2 hits, 0.67 expected hits
Chinese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Anhwe
Japanese win, taking Anhwe from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 6 Sea Zone
Japanese attack with 1 battleship, 2 bombers, 6 carriers, 1 cruiser, 3 destroyers, 11 fighters, 8 submarines and 11 tactical_bombers
Americans defend with 1 battleship, 8 carriers, 2 cruisers, 3 destroyers, 17 fighters, 2 infantry, 2 submarines and 1 transport; ANZAC defend with 1 artillery, 2 carriers, 3 fighters and 1 transport
Japanese roll dice for 8 submarines in 6 Sea Zone, round 2 : 3/8 hits, 2.67 expected hits
Units damaged: 1 battleship owned by the Americans
Japanese roll dice for 1 battleship, 2 bombers, 6 carriers, 1 cruiser, 3 destroyers, 11 fighters and 11 tactical_bombers in 6 Sea Zone, round 2 : 17/29 hits, 16.33 expected hits
Americans roll dice for 2 submarines in 6 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
Americans roll dice for 1 battleship, 10 carriers, 2 cruisers, 3 destroyers, 20 fighters and 2 transports in 6 Sea Zone, round 2 : 12/36 hits, 19.33 expected hits
Units damaged: 1 battleship owned by the Japanese
2 submarines owned by the Americans, 1 cruiser owned by the Americans, 2 destroyers owned by the Americans, 5 carriers owned by the Japanese, 4 carriers owned by the Americans, 1 submarine owned by the Japanese and 6 fighters owned by the Americans lost in 6 Sea Zone
Japanese roll dice for 7 submarines in 6 Sea Zone, round 3 : 1/7 hits, 2.33 expected hits
Units damaged: 1 carrier owned by the Americans
Japanese roll dice for 1 battleship, 2 bombers, 1 carrier, 1 cruiser, 3 destroyers, 11 fighters and 11 tactical_bombers in 6 Sea Zone, round 3 : 17/29 hits, 16.33 expected hits
Americans roll dice for 1 battleship, 6 carriers, 1 cruiser, 1 destroyer, 14 fighters and 2 transports in 6 Sea Zone, round 3 : 12/23 hits, 12.83 expected hits
2 carriers owned by the ANZAC, 3 fighters owned by the ANZAC, 1 cruiser owned by the Americans, 1 destroyer owned by the Americans, 1 carrier owned by the Japanese, 2 destroyers owned by the Japanese, 2 carriers owned by the Americans, 7 submarines owned by the Japanese, 5 fighters owned by the Americans and 1 cruiser owned by the Japanese lost in 6 Sea Zone
Japanese roll dice for 1 battleship, 2 bombers, 1 destroyer, 11 fighters and 11 tactical_bombers in 6 Sea Zone, round 4 : 15/26 hits, 15.17 expected hits
Americans roll dice for 1 battleship, 2 carriers, 6 fighters and 2 transports in 6 Sea Zone, round 4 : 4/9 hits, 5.33 expected hits
2 tactical_bombers owned by the Japanese, 2 fighters owned by the Japanese, 1 artillery owned by the ANZAC, 1 transport owned by the ANZAC, 2 carriers owned by the Americans, 2 infantry owned by the Americans, 6 fighters owned by the Americans, 1 transport owned by the Americans and 1 battleship owned by the Americans lost in 6 Sea Zone
Japanese win with 1 battleship, 2 bombers, 1 destroyer, 9 fighters and 9 tactical_bombers remaining. Battle score for attacker is 250
Casualties for Japanese: 6 carriers, 1 cruiser, 2 destroyers, 2 fighters, 8 submarines and 2 tactical_bombers
Casualties for Americans: 1 battleship, 8 carriers, 2 cruisers, 3 destroyers, 17 fighters, 2 infantry, 2 submarines and 1 transport
Casualties for ANZAC: 1 artillery, 2 carriers, 3 fighters and 1 transport
Non Combat Move - Japanese
1 fighter moved from 6 Sea Zone to Philippines
1 tactical_bomber moved from 6 Sea Zone to Philippines
1 fighter moved from 6 Sea Zone to Philippines
1 marine moved from Shantung to 19 Sea Zone
1 marine and 1 transport moved from 19 Sea Zone to 6 Sea Zone
1 marine moved from 6 Sea Zone to Japan
1 mech_infantry moved from Buryatia to Siberia
1 mech_infantry moved from Shantung to Chahar
2 mech_infantrys moved from Shantung to Kiangsu
2 bombers moved from 6 Sea Zone to Japan
1 fighter moved from 6 Sea Zone to Shantung
1 tactical_bomber moved from 6 Sea Zone to Shantung
1 tactical_bomber moved from 6 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Kiangsu
2 tactical_bombers moved from 6 Sea Zone to Japan
1 mech_infantry moved from Buryatia to Siberia
3 fighters moved from 6 Sea Zone to Japan
1 tactical_bomber moved from 6 Sea Zone to Japan
Place Units - Japanese
1 artillery and 1 infantry placed in Shantung
2 carriers, 1 destroyer and 1 submarine placed in 6 Sea Zone
1 bomber placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 1,1
Japanese collect 54 PUs (2 lost to blockades); end with 54 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 57 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 62 PUs
Combat Hit Differential Summary :
Americans : -9.83
Chinese : 0.00
Russians : -0.33
Japanese : 0.00