@mikawagunichi Sounds good. What does DM mean? Are you doing the G42 tournaments? If so, which strategies have you used in the past if you have done G42 in the past before. I’m thinking about using a variant of the Middle Earth Strategy that works for G42. I’m just worried it won’t work for a 5-7 round game.
OwenToo (Axis) -vs- MrCunego (Allies) BM3 no bid
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Of the 4 transports in 36, 2 are empty, one has 1 inf, and one has 1 inf and 1 art
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TripleA Turn Summary: Americans round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 2 Purchase Units - Americans Americans buy 2 carriers, 1 fighter and 1 transport; Remaining resources: 3 PUs; Combat Move - Americans Non Combat Move - Americans 1 infantry moved from Western United States to Central United States 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 fighter moved from Guam to 26 Sea Zone 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 1 carrier, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Western United States to 26 Sea Zone 1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands Place Units - Americans 1 carrier and 1 transport placed in 101 Sea Zone 1 carrier placed in 10 Sea Zone 1 fighter placed in Western United States Turn Complete - Americans Americans collect 52 PUs; end with 55 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Chinese round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 2 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Shensi to Suiyuyan 1 fighter moved from Shensi to Suiyuyan Combat - Chinese Battle in Suiyuyan Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 3 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Suiyuyan to Tsinghai 9 infantry moved from Shensi to Tsinghai Place Units - Chinese 4 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 6 PUs; end with 6 PUs
Combat Hit Differential Summary :
Chinese : -0,33 Japanese : -0,67
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TripleA Turn Summary: UK_Pacific round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 2 Purchase Units - Americans Americans buy 2 carriers, 1 fighter and 1 transport; Remaining resources: 3 PUs; Combat Move - Americans Non Combat Move - Americans 1 infantry moved from Western United States to Central United States 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 fighter moved from Guam to 26 Sea Zone 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 1 carrier, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Western United States to 26 Sea Zone 1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands Place Units - Americans 1 carrier and 1 transport placed in 101 Sea Zone 1 carrier placed in 10 Sea Zone 1 fighter placed in Western United States Turn Complete - Americans Americans collect 52 PUs; end with 55 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Shensi to Suiyuyan 1 fighter moved from Shensi to Suiyuyan Combat - Chinese Battle in Suiyuyan Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 3 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Suiyuyan to Tsinghai 9 infantry moved from Shensi to Tsinghai Place Units - Chinese 4 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 6 PUs; end with 6 PUs Purchase Units - British British buy 1 destroyer, 1 factory_minor, 1 fighter and 1 mech_infantry; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 fighter moved from 92 Sea Zone to 94 Sea Zone 1 tactical_bomber moved from 92 Sea Zone to 94 Sea Zone 1 fighter moved from Gibraltar to 94 Sea Zone 1 armour moved from Egypt to Alexandria British take Alexandria from Italians 1 armour moved from Alexandria to Egypt 1 transport moved from 76 Sea Zone to 81 Sea Zone 1 artillery and 1 infantry moved from Egypt to 81 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 76 Sea Zone 1 artillery and 1 infantry moved from 76 Sea Zone to Italian Somaliland 1 destroyer moved from 89 Sea Zone to 91 Sea Zone 1 fighter moved from Gibraltar to 94 Sea Zone 1 bomber moved from United Kingdom to 91 Sea Zone 1 carrier, 2 cruisers and 1 destroyer moved from 92 Sea Zone to 91 Sea Zone 1 fighter moved from Gibraltar to Morocco 1 artillery and 1 infantry moved from Quebec to 106 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco Combat - British Battle in 91 Sea Zone British attack with 1 bomber, 1 carrier, 2 cruisers, 2 destroyers and 1 transport Germans defend with 1 destroyer British roll dice for 1 bomber, 1 carrier, 2 cruisers, 2 destroyers and 1 transport in 91 Sea Zone, round 2 : 4/5 hits, 2,33 expected hits Germans roll dice for 1 destroyer in 91 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Germans lost in 91 Sea Zone British win with 1 bomber, 1 carrier, 2 cruisers, 2 destroyers and 1 transport remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Battle in 94 Sea Zone British attack with 3 fighters and 1 tactical_bomber Italians defend with 1 destroyer British roll dice for 3 fighters and 1 tactical_bomber in 94 Sea Zone, round 2 : 1/4 hits, 2,17 expected hits Italians roll dice for 1 destroyer in 94 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Italians lost in 94 Sea Zone British win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Italians: 1 destroyer Battle in Morocco British attack with 1 artillery, 1 fighter and 1 infantry Neutral_Axis defend with 1 infantry British roll dice for 1 artillery, 1 fighter and 1 infantry in Morocco, round 2 : 1/3 hits, 1,17 expected hits Neutral_Axis roll dice for 1 infantry in Morocco, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Morocco British win, taking Morocco from Neutral_Axis with 1 artillery and 1 fighter remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Neutral_Axis: 1 infantry Battle in Italian Somaliland British attack with 1 artillery and 1 infantry Italians defend with 1 artillery British roll dice for 1 cruiser in Italian Somaliland, round 2 : 0/1 hits, 0,50 expected hits British roll dice for 1 artillery and 1 infantry in Italian Somaliland, round 2 : 0/2 hits, 0,67 expected hits Italians roll dice for 1 artillery in Italian Somaliland, round 2 : 0/1 hits, 0,33 expected hits British roll dice for 1 artillery and 1 infantry in Italian Somaliland, round 3 : 0/2 hits, 0,67 expected hits Italians roll dice for 1 artillery in Italian Somaliland, round 3 : 0/1 hits, 0,33 expected hits British roll dice for 1 artillery and 1 infantry in Italian Somaliland, round 4 : 1/2 hits, 0,67 expected hits Italians roll dice for 1 artillery in Italian Somaliland, round 4 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Italians and 1 infantry owned by the British lost in Italian Somaliland British win, taking Italian Somaliland from Italians with 1 artillery remaining. Battle score for attacker is 1 Casualties for British: 1 infantry Casualties for Italians: 1 artillery Non Combat Move - British 1 destroyer moved from 76 Sea Zone to 81 Sea Zone 2 infantry moved from Rhodesia to Belgian Congo 1 destroyer moved from 83 Sea Zone to 91 Sea Zone 1 armour, 1 infantry and 1 transport moved from 89 Sea Zone to 86 Sea Zone 1 armour and 1 infantry moved from 86 Sea Zone to Brazil British take Brazil from Neutral_Allies 1 transport moved from 92 Sea Zone to 91 Sea Zone 1 bomber moved from 91 Sea Zone to United Kingdom 1 fighter moved from United Kingdom to Gibraltar 1 fighter moved from 94 Sea Zone to Egypt 1 fighter moved from 94 Sea Zone to Egypt 1 fighter and 1 tactical_bomber moved from 94 Sea Zone to 91 Sea Zone 1 fighter moved from Morocco to Gibraltar 3 infantry moved from Shan State to Burma 1 infantry moved from Eastern Persia to Persia British take Persia from Neutral_Allies 1 battleship moved from 39 Sea Zone to 76 Sea Zone 1 fighter moved from 91 Sea Zone to Gibraltar Place Units - British 1 factory_minor placed in Egypt 1 mech_infantry placed in Union of South Africa 1 destroyer placed in 106 Sea Zone 1 fighter placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 3,1 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,4 British collect 31 PUs (2 lost to blockades); end with 32 PUs Place Units - UK_Pacific 3 infantry and 2 mech_infantrys placed in India Turn Complete - UK_Pacific UK_Pacific collect 17 PUs; end with 17 PUs Some Units in India change ownership: 3 infantry and 2 mech_infantrys
Combat Hit Differential Summary :
Germans : -0,33 British : -1,17 Italians : -0,33 Chinese : -0,33 Neutral_Axis : 0,67 Japanese : -0,67
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TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 2 Purchase Units - Italians Italians buy 3 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Italians 1 transport moved from 99 Sea Zone to 97 Sea Zone 1 infantry moved from Southern Italy to 97 Sea Zone 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone 1 infantry moved from 96 Sea Zone to Malta 1 infantry moved from Cyprus to 99 Sea Zone 1 infantry moved from 99 Sea Zone to Crete 1 armour moved from Tobruk to Alexandria Italians take Alexandria from British 1 armour moved from Alexandria to Tobruk Combat - Italians Battle in Crete Battle in Malta Non Combat Move - Italians 1 infantry moved from Libya to Tunisia Italians take Tunisia from Neutral_Axis 1 mech_infantry moved from Libya to Algeria Italians take Algeria from Neutral_Axis 1 artillery moved from Libya to Tobruk 1 battleship moved from 99 Sea Zone to 97 Sea Zone 2 cruisers moved from 99 Sea Zone to 97 Sea Zone 2 armour moved from Greece to Romania 2 aaGuns moved from Yugoslavia to Romania 1 infantry moved from Yugoslavia to Romania 2 artilleries moved from Yugoslavia to Romania 1 submarine moved from 95 Sea Zone to 97 Sea Zone Place Units - Italians 1 transport placed in 97 Sea Zone 3 infantry placed in Southern Italy Turn Complete - Italians Italians collect 14 PUs; end with 14 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 17 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 fighter; Remaining resources: 4 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone 1 infantry moved from 45 Sea Zone to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch 2 infantry moved from Java to 42 Sea Zone 2 infantry and 1 transport moved from 42 Sea Zone to 54 Sea Zone 2 infantry moved from 54 Sea Zone to Queensland Place Units - ANZAC 1 fighter placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 18 PUs Combat Move - French 1 fighter moved from United Kingdom to Gibraltar 1 destroyer moved from 71 Sea Zone to 83 Sea Zone Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 1 bomber, 1 destroyer and 6 mech_infantrys; Remaining resources: 1 PUs; Politics - Germans Germans takes Political Action: Political Action Axis To War With Russians Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Combat Move - Germans 1 armour moved from Poland to Baltic States Germans take Baltic States from Russians 1 armour moved from Baltic States to Eastern Poland Germans take Eastern Poland from Russians 1 infantry moved from Romania to Bessarabia Germans take Bessarabia from Russians 1 artillery moved from Romania to Eastern Poland 1 armour moved from Romania to Eastern Poland 4 infantry moved from Romania to Eastern Poland 1 armour, 1 artillery and 6 infantry moved from Slovakia Hungary to Eastern Poland 1 submarine moved from 119 Sea Zone to 125 Sea Zone 1 submarine moved from 109 Sea Zone to 124 Sea Zone 1 transport moved from 114 Sea Zone to 113 Sea Zone 1 infantry moved from Finland to Karelia Germans take Karelia from Russians 1 infantry moved from Finland to Vyborg Germans take Vyborg from Russians 1 submarine moved from 104 Sea Zone to 112 Sea Zone Combat - Germans Non Combat Move - Germans 3 aaGuns, 7 artilleries and 20 infantry moved from Poland to Eastern Poland 2 infantry moved from Germany to Poland 6 armour and 7 mech_infantrys moved from Germany to Eastern Poland 3 mech_infantrys moved from Western Germany to Poland 1 aaGun moved from Western Germany to Germany 1 aaGun and 1 infantry moved from Holland Belgium to Western Germany 1 fighter and 1 tactical_bomber moved from Holland Belgium to Western Germany 1 tactical_bomber moved from Western Germany to Poland 1 fighter moved from Western Germany to Poland 1 tactical_bomber moved from Western Germany to Southern Italy Place Units - Germans 1 bomber placed in Western Germany 1 armour and 4 mech_infantrys placed in Germany 2 mech_infantrys placed in Western Germany 1 destroyer placed in 113 Sea Zone Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,1 Germans collect 42 PUs (2 lost to blockades); end with 43 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 50 PUs
Combat Hit Differential Summary :
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i got some error when posting. So a normal save file for you this time
Best regards
MrCunego0_1543397435467_endrus.tsvg -
TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3 Purchase Units - Japanese Japanese buy 1 armour, 1 factory_minor, 1 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With Allies Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Japanese takes Political Action: Political Action Japanese To War With Russians Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese 1 infantry moved from Manchuria to Amur Japanese take Amur from Russians 1 infantry moved from Manchuria to Amur 1 marine moved from Japan to 6 Sea Zone 1 cruiser and 1 marine moved from 6 Sea Zone to 2 Sea Zone 1 marine moved from 2 Sea Zone to Alaska 2 submarines moved from 6 Sea Zone to 25 Sea Zone 1 infantry moved from 37 Sea Zone to Malaya 1 infantry moved from Yunnan to Burma 1 artillery moved from Yunnan to Burma 1 infantry moved from Hopei to Shensi Japanese take Shensi from Chinese 1 artillery moved from Chahar to Suiyuyan 4 infantry moved from Chahar to Suiyuyan 1 artillery moved from Chahar to Suiyuyan 1 infantry moved from Kweichow to Szechwan Japanese take Szechwan from Chinese 2 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone 1 artillery and 1 transport moved from 36 Sea Zone to 41 Sea Zone 1 artillery moved from 41 Sea Zone to Sumatra 1 infantry moved from Yunnan to Burma 1 artillery moved from Kwangsi to Kwangtung 1 infantry moved from Kwangsi to Kwangtung 1 infantry moved from Kwangsi to 36 Sea Zone 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 1 infantry moved from French Indo China to 36 Sea Zone 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone 1 infantry moved from 43 Sea Zone to Borneo 2 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone 2 infantry moved from 44 Sea Zone to Celebes 2 infantry moved from 35 Sea Zone to Philippines 2 bombers moved from Kwangsi to Philippines 1 mech_infantry moved from Kweichow to Shan State 1 tactical_bomber moved from Kwangsi to Philippines 1 fighter moved from 35 Sea Zone to Philippines 1 tactical_bomber moved from 35 Sea Zone to Philippines 1 fighter moved from Kwangsi to Philippines 1 submarine moved from 42 Sea Zone to 45 Sea Zone 1 submarine moved from 37 Sea Zone to 39 Sea Zone 1 destroyer moved from 6 Sea Zone to 25 Sea Zone 1 tactical_bomber moved from Kwangsi to Kwangtung 1 fighter moved from Kwangsi to Kwangtung 1 tactical_bomber moved from Kwangsi to Kwangtung 1 fighter moved from Kwangsi to Kwangtung 2 fighters and 2 tactical_bombers moved from Hunan to Burma 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Burma 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Shan State 1 fighter moved from Kwangsi to Kwangtung 1 fighter moved from Kwangsi to Shan State 1 infantry moved from Manchuria to Amur Combat - Japanese Battle in Java Battle in Borneo Battle in Celebes Battle in Sumatra Battle in Alaska Battle in 45 Sea Zone Japanese attack with 1 submarine ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 45 Sea Zone Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese win, taking Java from ANZAC, taking Borneo from UK_Pacific, taking Celebes from Dutch, taking Sumatra from Dutch, taking Alaska from Americans with 1 submarine remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Malaya Battle in Kwangtung Japanese attack with 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers British defend with 2 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers in Kwangtung, round 2 : 2/7 hits, 3.50 expected hits UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the British lost in Kwangtung Japanese win, taking Malaya from UK_Pacific, taking Kwangtung from UK_Pacific with 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Battle in Burma Japanese attack with 1 artillery, 3 fighters, 2 infantry and 3 tactical_bombers British defend with 3 infantry Japanese roll dice for 1 artillery, 3 fighters, 2 infantry and 3 tactical_bombers in Burma, round 2 : 5/9 hits, 4.33 expected hits UK_Pacific roll dice for 3 infantry in Burma, round 2 : 0/3 hits, 1.00 expected hits 3 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 1 artillery, 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 9 Casualties for British: 3 infantry Battle in Shan State Japanese attack with 2 fighters, 1 mech_infantry and 1 tactical_bomber ANZAC defend with 1 infantry Japanese roll dice for 2 fighters, 1 mech_infantry and 1 tactical_bomber in Shan State, round 2 : 1/4 hits, 1.83 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Shan State Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -1 Casualties for Japanese: 1 mech_infantry Casualties for ANZAC: 1 infantry Battle in Philippines Japanese attack with 2 bombers, 2 fighters, 2 infantry and 2 tactical_bombers Americans defend with 1 airfield, 1 harbour and 2 infantry Japanese roll dice for 2 bombers, 2 fighters, 2 infantry and 2 tactical_bombers in Philippines, round 2 : 4/8 hits, 4.00 expected hits Americans roll dice for 2 infantry in Philippines, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippines Japanese win, taking Philippines from Americans with 2 bombers, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Americans: 2 infantry Battle in Suiyuyan Japanese attack with 2 artilleries and 4 infantry Chinese defend with 1 infantry Japanese roll dice for 2 artilleries and 4 infantry in Suiyuyan, round 2 : 1/6 hits, 1.67 expected hits Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan Japanese win, taking Suiyuyan from Chinese with 2 artilleries and 3 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in 25 Sea Zone Japanese attack with 1 destroyer and 2 submarines Americans defend with 1 destroyer Japanese roll dice for 2 submarines in 25 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Japanese lost in 25 Sea Zone Japanese roll dice for 1 submarine in 25 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 25 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 25 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 25 Sea Zone Japanese win with 1 destroyer remaining. Battle score for attacker is -4 Casualties for Japanese: 2 submarines Casualties for Americans: 1 destroyer Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2 Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar Non Combat Move - Japanese 1 destroyer moved from 6 Sea Zone to 2 Sea Zone 1 armour moved from Kweichow to Jehol 1 infantry moved from Anhwe to Jehol 1 infantry moved from Kweichow to Anhwe 1 infantry moved from Kweichow to Hopei 2 infantry moved from Kweichow to Yunnan 1 artillery moved from Kweichow to Yunnan 1 artillery moved from Kweichow to Yunnan 1 destroyer moved from 35 Sea Zone to 46 Sea Zone 1 destroyer moved from 35 Sea Zone to 55 Sea Zone 2 bombers moved from Philippines to Kwangsi 1 fighter moved from Philippines to Kwangsi 1 tactical_bomber moved from Philippines to Kwangsi 1 tactical_bomber moved from Philippines to 35 Sea Zone 1 fighter moved from Philippines to 35 Sea Zone 1 battleship moved from 37 Sea Zone to 42 Sea Zone 1 carrier moved from 37 Sea Zone to 41 Sea Zone 1 fighter moved from Shan State to 41 Sea Zone 1 tactical_bomber moved from Shan State to 41 Sea Zone 1 fighter moved from Shan State to 37 Sea Zone 1 tactical_bomber moved from Burma to 37 Sea Zone 1 destroyer moved from 36 Sea Zone to 42 Sea Zone 1 cruiser moved from 36 Sea Zone to 41 Sea Zone 1 battleship moved from 36 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from Kwangtung to Jehol 1 fighter moved from Kwangtung to Kiangsi 1 tactical_bomber moved from Kwangtung to Kiangsi 1 fighter moved from Kwangtung to Kwangsi 1 fighter and 1 tactical_bomber moved from Kiangsi to Kwangsi 2 tactical_bombers moved from Burma to Yunnan 3 fighters moved from Burma to Yunnan 1 fighter moved from Kwangsi to Yunnan Place Units - Japanese 1 factory_minor placed in French Indo China 1 infantry placed in Japan 1 armour and 2 mech_infantrys placed in Shantung 1 submarine placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 64 PUs; end with 64 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 67 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
Americans : 1.33 Chinese : 0.67 UK_Pacific : -1.00 Japanese : -2.67
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TripleA Turn Summary: Americans round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3 Purchase Units - Americans Americans buy 1 armour, 1 carrier, 2 destroyers, 1 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs; Politics - Americans Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 fighter moved from Western United States to 2 Sea Zone 1 carrier moved from 10 Sea Zone to 2 Sea Zone 1 bomber moved from Eastern United States to 2 Sea Zone 1 submarine moved from 54 Sea Zone to 46 Sea Zone 1 submarine moved from 54 Sea Zone to 55 Sea Zone 1 fighter moved from 54 Sea Zone to 55 Sea Zone 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone 1 fighter moved from 26 Sea Zone to 46 Sea Zone 1 fighter moved from 26 Sea Zone to 46 Sea Zone 2 fighters moved from Hawaiian Islands to 25 Sea Zone Combat - Americans Battle in 46 Sea Zone Americans attack with 2 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 46 Sea Zone Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 55 Sea Zone Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 2 : 0/2 hits, 1,17 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Americans lost in 55 Sea Zone Americans roll dice for 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 3 : 2/2 hits, 1,17 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits 1 tactical_bomber owned by the Americans and 1 destroyer owned by the Japanese lost in 55 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is -9 Casualties for Americans: 1 submarine and 1 tactical_bomber Casualties for Japanese: 1 destroyer Battle in 2 Sea Zone Americans attack with 1 bomber, 1 carrier and 1 fighter Japanese defend with 1 cruiser and 1 destroyer Americans roll dice for 1 bomber, 1 carrier and 1 fighter in 2 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits Japanese roll dice for 1 cruiser and 1 destroyer in 2 Sea Zone, round 2 : 0/2 hits, 0,83 expected hits 1 destroyer owned by the Japanese lost in 2 Sea Zone Americans roll dice for 1 bomber, 1 carrier and 1 fighter in 2 Sea Zone, round 3 : 2/2 hits, 1,17 expected hits Japanese roll dice for 1 cruiser in 2 Sea Zone, round 3 : 0/1 hits, 0,50 expected hits 1 cruiser owned by the Japanese lost in 2 Sea Zone Americans win, taking 2 Sea Zone from Neutral with 1 bomber, 1 carrier and 1 fighter remaining. Battle score for attacker is 20 Casualties for Japanese: 1 cruiser and 1 destroyer Battle in 25 Sea Zone Americans attack with 2 fighters Japanese defend with 1 destroyer Americans roll dice for 2 fighters in 25 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 25 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is -2 Casualties for Americans: 1 fighter Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 fighter moved from Hawaiian Islands to 26 Sea Zone 1 carrier, 1 fighter, 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland 1 fighter moved from 54 Sea Zone to Queensland 1 fighter moved from 55 Sea Zone to Queensland 2 fighters moved from 46 Sea Zone to 54 Sea Zone 1 fighter moved from 25 Sea Zone to Hawaiian Islands 1 fighter moved from 2 Sea Zone to British Columbia 1 bomber moved from 2 Sea Zone to British Columbia 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone 1 armour and 1 infantry moved from Central United States to 101 Sea Zone 1 armour, 1 artillery, 2 carriers, 1 cruiser, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Morocco 2 fighters moved from Eastern United States to Gibraltar 3 mech_infantrys moved from Central United States to British Columbia Place Units - Americans 1 transport placed in 101 Sea Zone 1 armour and 1 infantry placed in Eastern United States 1 carrier, 2 destroyers and 1 submarine placed in 10 Sea Zone Turn Complete - Americans Americans collect 48 PUs; end with 49 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 59 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 64 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Combat Hit Differential Summary :
Americans : 0,67 Japanese : 0,33
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TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3 Purchase Units - Americans Americans buy 1 armour, 1 carrier, 2 destroyers, 1 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs; Politics - Americans Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 fighter moved from Western United States to 2 Sea Zone 1 carrier moved from 10 Sea Zone to 2 Sea Zone 1 bomber moved from Eastern United States to 2 Sea Zone 1 submarine moved from 54 Sea Zone to 46 Sea Zone 1 submarine moved from 54 Sea Zone to 55 Sea Zone 1 fighter moved from 54 Sea Zone to 55 Sea Zone 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone 1 fighter moved from 26 Sea Zone to 46 Sea Zone 1 fighter moved from 26 Sea Zone to 46 Sea Zone 2 fighters moved from Hawaiian Islands to 25 Sea Zone Combat - Americans Battle in 46 Sea Zone Americans attack with 2 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 46 Sea Zone Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 55 Sea Zone Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 2 : 0/2 hits, 1,17 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Americans lost in 55 Sea Zone Americans roll dice for 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 3 : 2/2 hits, 1,17 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits 1 tactical_bomber owned by the Americans and 1 destroyer owned by the Japanese lost in 55 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is -9 Casualties for Americans: 1 submarine and 1 tactical_bomber Casualties for Japanese: 1 destroyer Battle in 2 Sea Zone Americans attack with 1 bomber, 1 carrier and 1 fighter Japanese defend with 1 cruiser and 1 destroyer Americans roll dice for 1 bomber, 1 carrier and 1 fighter in 2 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits Japanese roll dice for 1 cruiser and 1 destroyer in 2 Sea Zone, round 2 : 0/2 hits, 0,83 expected hits 1 destroyer owned by the Japanese lost in 2 Sea Zone Americans roll dice for 1 bomber, 1 carrier and 1 fighter in 2 Sea Zone, round 3 : 2/2 hits, 1,17 expected hits Japanese roll dice for 1 cruiser in 2 Sea Zone, round 3 : 0/1 hits, 0,50 expected hits 1 cruiser owned by the Japanese lost in 2 Sea Zone Americans win, taking 2 Sea Zone from Neutral with 1 bomber, 1 carrier and 1 fighter remaining. Battle score for attacker is 20 Casualties for Japanese: 1 cruiser and 1 destroyer Battle in 25 Sea Zone Americans attack with 2 fighters Japanese defend with 1 destroyer Americans roll dice for 2 fighters in 25 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 25 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is -2 Casualties for Americans: 1 fighter Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 fighter moved from Hawaiian Islands to 26 Sea Zone 1 carrier, 1 fighter, 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland 1 fighter moved from 54 Sea Zone to Queensland 1 fighter moved from 55 Sea Zone to Queensland 2 fighters moved from 46 Sea Zone to 54 Sea Zone 1 fighter moved from 25 Sea Zone to Hawaiian Islands 1 fighter moved from 2 Sea Zone to British Columbia 1 bomber moved from 2 Sea Zone to British Columbia 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone 1 armour and 1 infantry moved from Central United States to 101 Sea Zone 1 armour, 1 artillery, 2 carriers, 1 cruiser, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Morocco 2 fighters moved from Eastern United States to Gibraltar 3 mech_infantrys moved from Central United States to British Columbia Place Units - Americans 1 transport placed in 101 Sea Zone 1 armour and 1 infantry placed in Eastern United States 1 carrier, 2 destroyers and 1 submarine placed in 10 Sea Zone Turn Complete - Americans Americans collect 48 PUs; end with 49 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 59 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 64 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Tsinghai to Shensi 1 fighter moved from Tsinghai to Shensi Combat - Chinese Battle in Shensi Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi Chinese win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Shensi to Tsinghai Place Units - Chinese 2 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 3 PUs; end with 3 PUs Purchase Units - British British buy 2 fighters and 3 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 5 infantry; Remaining resources: 2 PUs; Politics - British Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - British 1 fighter moved from Egypt to 99 Sea Zone 1 armour and 1 mech_infantry moved from Egypt to Iraq 3 infantry moved from Persia to Iraq 1 fighter moved from Egypt to Iraq 1 fighter moved from Gibraltar to 96 Sea Zone 2 infantry moved from India to Burma 2 fighters and 1 tactical_bomber moved from India to Burma 1 bomber moved from United Kingdom to Algeria 1 tactical_bomber moved from 91 Sea Zone to Algeria 2 cruisers and 2 transports moved from 91 Sea Zone to 92 Sea Zone 1 infantry moved from Gibraltar to 92 Sea Zone 1 artillery moved from Morocco to 92 Sea Zone 1 artillery and 1 infantry moved from 92 Sea Zone to Algeria Combat - British Battle in 96 Sea Zone British attack with 1 fighter Italians defend with 1 transport 1 transport owned by the Italians lost in 96 Sea Zone British win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in 99 Sea Zone British attack with 1 fighter Italians defend with 1 transport 1 transport owned by the Italians lost in 99 Sea Zone British win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in Algeria British attack with 1 artillery, 1 bomber, 1 infantry and 1 tactical_bomber Italians defend with 1 infantry and 1 mech_infantry British roll dice for 2 cruisers in Algeria, round 2 : 1/2 hits, 1,00 expected hits British roll dice for 1 artillery, 1 bomber, 1 infantry and 1 tactical_bomber in Algeria, round 2 : 3/4 hits, 1,83 expected hits Italians roll dice for 1 infantry and 1 mech_infantry in Algeria, round 2 : 0/2 hits, 0,67 expected hits 1 mech_infantry owned by the Italians and 1 infantry owned by the Italians lost in Algeria British win, taking Algeria from Italians with 1 artillery, 1 bomber, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Italians: 1 infantry and 1 mech_infantry Battle in Iraq British attack with 1 armour, 1 fighter, 3 infantry and 1 mech_infantry Neutral_Axis defend with 3 infantry British roll dice for 1 armour, 1 fighter, 3 infantry and 1 mech_infantry in Iraq, round 2 : 1/6 hits, 1,67 expected hits Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq British roll dice for 1 armour, 1 fighter, 2 infantry and 1 mech_infantry in Iraq, round 3 : 1/5 hits, 1,50 expected hits Neutral_Axis roll dice for 2 infantry in Iraq, round 3 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq 1 mech_infantry owned by the British, 1 infantry owned by the British and 1 armour owned by the British retreated to Persia Neutral_Axis win with 1 infantry remaining. Battle score for attacker is 0 Casualties for British: 2 infantry Casualties for Neutral_Axis: 2 infantry Battle in Burma British attack with 2 fighters, 2 infantry and 1 tactical_bomber Japanese defend with 1 artillery and 2 infantry British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Burma, round 2 : 1/5 hits, 2,00 expected hits Japanese roll dice for 1 artillery and 2 infantry in Burma, round 2 : 2/3 hits, 1,00 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the British lost in Burma retreated to Burma Japanese win with 1 artillery and 1 infantry remaining. Battle score for attacker is -3 Casualties for British: 2 infantry Casualties for Japanese: 1 infantry Non Combat Move - British 2 fighters and 1 tactical_bomber moved from Burma to India 1 fighter moved from 99 Sea Zone to Egypt 1 fighter moved from 96 Sea Zone to Egypt 1 fighter moved from Iraq to Persia 1 destroyer moved from 81 Sea Zone to 80 Sea Zone 1 artillery moved from Italian Somaliland to 76 Sea Zone 1 artillery, 1 battleship, 1 cruiser and 1 transport moved from 76 Sea Zone to 80 Sea Zone 1 artillery moved from 80 Sea Zone to Eastern Persia 2 infantry moved from Belgian Congo to Anglo Egyptian Sudan 1 mech_infantry moved from Union of South Africa to Belgian Congo 1 armour and 1 infantry moved from Brazil to 86 Sea Zone 3 infantry moved from Brazil to British Guiana 1 armour, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone 1 carrier and 3 destroyers moved from 91 Sea Zone to 92 Sea Zone 1 armour and 1 infantry moved from 91 Sea Zone to Morocco 1 bomber moved from Algeria to Gibraltar 1 tactical_bomber moved from Algeria to 92 Sea Zone 1 fighter moved from United Kingdom to Gibraltar 1 destroyer moved from 106 Sea Zone to 91 Sea Zone Place Units - British 2 fighters placed in United Kingdom 3 mech_infantrys placed in Egypt Turn Complete - British British collect 34 PUs; end with 34 PUs Place Units - UK_Pacific 5 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,3,2,6,1 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,1 UK_Pacific collect 4 PUs (2 lost to blockades); end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 5 infantry
Combat Hit Differential Summary :
British : -1,00 Italians : -0,67 Americans : 0,67 Chinese : 0,33 Neutral_Axis : 0,33 Japanese : 2,00
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TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3 Purchase Units - Italians Italians buy 1 destroyer and 3 infantry; Remaining resources: 0 PUs; Politics - Italians Italians takes Political Action: Political Action Axis To War With Russians Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War Combat Move - Italians 1 armour moved from Romania to Ukraine Italians take Ukraine from Russians 1 armour moved from Romania to Western Ukraine Italians take Western Ukraine from Russians Combat - Italians Non Combat Move - Italians 1 transport moved from 97 Sea Zone to 96 Sea Zone 1 armour moved from Tobruk to 96 Sea Zone 1 infantry moved from Tobruk to 96 Sea Zone 1 armour, 1 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone 1 armour moved from 97 Sea Zone to Yugoslavia 1 infantry moved from 97 Sea Zone to Yugoslavia 2 artilleries moved from Tobruk to Libya 2 infantry moved from Tunisia to Libya 2 infantry moved from Tobruk to Libya 1 infantry moved from Romania to Bessarabia 2 artilleries moved from Romania to Bessarabia 2 aaGuns moved from Romania to Bessarabia Place Units - Italians 3 infantry placed in Southern Italy 1 destroyer placed in 97 Sea Zone Turn Complete - Italians Italians collect 17 PUs; end with 17 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 20 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 carrier; Remaining resources: 2 PUs; Combat Move - ANZAC 3 fighters moved from Queensland to 42 Sea Zone 1 cruiser moved from 54 Sea Zone to 42 Sea Zone 1 destroyer moved from 54 Sea Zone to 44 Sea Zone Combat - ANZAC Battle in 44 Sea Zone ANZAC attack with 1 destroyer Japanese defend with 1 transport 1 transport owned by the Japanese lost in 44 Sea Zone ANZAC win, taking 44 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 42 Sea Zone ANZAC attack with 1 cruiser and 3 fighters Japanese defend with 1 battleship, 1 destroyer and 1 transport ANZAC roll dice for 1 cruiser and 3 fighters in 42 Sea Zone, round 2 : 2/4 hits, 2,00 expected hits Units damaged: 1 battleship owned by the Japanese Japanese roll dice for 1 battleship, 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits 1 cruiser owned by the ANZAC and 1 destroyer owned by the Japanese lost in 42 Sea Zone ANZAC roll dice for 3 fighters in 42 Sea Zone, round 3 : 1/3 hits, 1,50 expected hits Japanese roll dice for 1 battleship and 1 transport in 42 Sea Zone, round 3 : 1/1 hits, 0,67 expected hits 1 fighter owned by the ANZAC and 1 battleship owned by the Japanese lost in 42 Sea Zone 1 transport owned by the Japanese lost in 42 Sea Zone ANZAC win with 2 fighters remaining. Battle score for attacker is 13 Casualties for ANZAC: 1 cruiser and 1 fighter Casualties for Japanese: 1 battleship, 1 destroyer and 1 transport Non Combat Move - ANZAC 2 fighters moved from 42 Sea Zone to 54 Sea Zone 1 fighter moved from New South Wales to Queensland 1 transport moved from 54 Sea Zone to 63 Sea Zone 1 infantry moved from New Zealand to 63 Sea Zone 1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone 1 infantry moved from 54 Sea Zone to Queensland 1 infantry moved from Dutch New Guinea to New Guinea Place Units - ANZAC 1 carrier placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 12 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Politics - French Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - French 1 destroyer moved from 83 Sea Zone to 91 Sea Zone Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -0,50 Japanese : 0,33
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery, 2 bombers, 2 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Poland to Novgorod Germans take Novgorod from Russians 1 infantry moved from Eastern Poland to Belarus Germans take Belarus from Russians Combat - Germans Non Combat Move - Germans 1 infantry and 1 mech_infantry moved from Western Germany to 113 Sea Zone 1 battleship, 1 cruiser, 1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 113 Sea Zone to 112 Sea Zone 1 infantry moved from 112 Sea Zone to Norway 1 mech_infantry moved from 112 Sea Zone to Norway 3 aaGuns, 9 armour, 9 artilleries, 29 infantry and 7 mech_infantrys moved from Eastern Poland to Western Ukraine 1 infantry moved from Bessarabia to Western Ukraine 2 mech_infantrys moved from Poland to Western Ukraine 1 fighter moved from Poland to Norway 1 fighter moved from Western Germany to Norway 1 tactical_bomber moved from Western Germany to Western Ukraine 1 tactical_bomber moved from Poland to Western Ukraine 1 tactical_bomber moved from Western Germany to Western Ukraine 4 mech_infantrys moved from Germany to Eastern Poland 1 aaGun moved from Poland to Eastern Poland 2 infantry moved from Poland to Baltic States 1 armour moved from Germany to Eastern Poland 1 mech_infantry moved from Western Germany to Poland 1 aaGun moved from Germany to Western Germany Place Units - Germans 1 artillery and 1 infantry placed in France 2 bombers, 1 infantry and 4 mech_infantrys placed in Western Germany Turn Complete - Germans Germans collect 46 PUs; end with 46 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 53 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4 Purchase Units - Russians Russians buy 1 fighter, 9 infantry and 1 mech_infantry; Remaining resources: 1 PUs; Politics - Russians Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Russians Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians 1 armour moved from Karelia to Finland Russians take Finland from Germans 1 armour moved from Finland to Vyborg 1 infantry moved from Vyborg to Novgorod 2 fighters moved from Nenetsia to Novgorod 1 infantry moved from Bryansk to Belarus 1 fighter moved from Russia to Belarus 1 infantry moved from Bryansk to Ukraine 1 fighter and 1 tactical_bomber moved from Russia to Ukraine 1 armour moved from Caucasus to Iraq 1 mech_infantry moved from Northwest Persia to Iraq Combat - Russians Battle in Novgorod Russians attack with 2 fighters and 1 infantry Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry Russians roll dice for 2 fighters and 1 infantry in Novgorod, round 2 : 2/3 hits, 1,17 expected hits Germans roll dice for 1 mech_infantry in Novgorod, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Novgorod Russians win, taking Novgorod from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Ukraine Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber Italians defend with 1 armour and 1 factory_minor Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Ukraine, round 2 : 1/3 hits, 1,33 expected hits Italians roll dice for 1 armour in Ukraine, round 2 : 0/1 hits, 0,50 expected hits 1 armour owned by the Italians lost in Ukraine Russians win, taking Ukraine from Italians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Italians: 1 armour Battle in Iraq Russians attack with 1 armour and 1 mech_infantry Neutral_Axis defend with 1 infantry Russians roll dice for 1 armour and 1 mech_infantry in Iraq, round 2 : 0/2 hits, 0,67 expected hits Neutral_Axis roll dice for 1 infantry in Iraq, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 armour and 1 mech_infantry in Iraq, round 3 : 0/2 hits, 0,67 expected hits Neutral_Axis roll dice for 1 infantry in Iraq, round 3 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Russians lost in Iraq Russians roll dice for 1 armour in Iraq, round 4 : 0/1 hits, 0,50 expected hits Neutral_Axis roll dice for 1 infantry in Iraq, round 4 : 1/1 hits, 0,33 expected hits 1 armour owned by the Russians lost in Iraq Neutral_Axis win with 1 infantry remaining. Battle score for attacker is -10 Casualties for Russians: 1 armour and 1 mech_infantry Battle in Belarus Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Belarus, round 2 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Belarus retreated to Belarus Germans win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Russians: 1 infantry Non Combat Move - Russians 2 fighters moved from Novgorod to Vologda 1 fighter moved from Belarus to Russia 1 fighter and 1 tactical_bomber moved from Ukraine to Russia 4 aaGuns, 3 armour, 3 artilleries, 34 infantry and 1 mech_infantry moved from Bryansk to Russia 6 infantry moved from Timguska to Novosibirsk 2 infantry moved from Olgiy to Timguska 2 aaGuns and 12 infantry moved from Yenisey to Timguska 1 infantry moved from Dzavhan to Olgiy 1 infantry moved from Ulaanbaatar to Dzavhan 2 infantry moved from Buyant-Uhaa to Central Mongolia 1 submarine moved from 123 Sea Zone to 106 Sea Zone 1 armour moved from Karelia to Vyborg 3 infantry moved from Russia to Vologda 4 infantry moved from Russia to Vologda Place Units - Russians 1 fighter and 9 infantry placed in Russia 1 mech_infantry placed in Volgograd Turn Complete - Russians Russians collect 33 PUs; end with 34 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 37 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 41 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 44 PUs
Combat Hit Differential Summary :
Germans : 0,33 Italians : -0,50 Russians : -2,00 Neutral_Axis : 1,00
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TripleA Manual Gamesave Post: Japanese round 4
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4 Purchase Units - Japanese Japanese buy 1 artillery, 1 carrier, 2 destroyers, 1 factory_minor, 1 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Amur to Siberia Japanese take Siberia from Russians 1 infantry moved from Amur to Sakha Japanese take Sakha from Russians 1 infantry moved from Amur to Buryatia Japanese take Buryatia from Russians 1 artillery moved from Burma to Shan State Japanese take Shan State from UK_Pacific 1 submarine moved from 39 Sea Zone to 37 Sea Zone 1 submarine moved from 45 Sea Zone to 44 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 44 Sea Zone 1 transport moved from 35 Sea Zone to 34 Sea Zone 1 infantry moved from Paulau Island to 34 Sea Zone 1 infantry and 1 transport moved from 34 Sea Zone to 21 Sea Zone 1 infantry moved from 21 Sea Zone to Guam 1 armour moved from Jehol to Buyant-Uhaa Japanese take Buyant-Uhaa from Russians 1 armour moved from Buyant-Uhaa to Central Mongolia 1 fighter and 1 tactical_bomber moved from Jehol to Central Mongolia 1 infantry moved from Chahar to Central Mongolia 1 artillery moved from Suiyuyan to Central Mongolia 1 infantry moved from Suiyuyan to Kansu Japanese take Kansu from Chinese 1 infantry moved from Szechwan to Sikang Japanese take Sikang from Chinese 4 fighters moved from Yunnan to India 2 bombers moved from Kwangsi to India 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 44 Sea Zone Combat - Japanese Air Battle in India
Combat Hit Differential Summary :
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Intercept Bombing run in India?
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no thanks.
best regards
MrCunego -
TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4 Purchase Units - Japanese Japanese buy 1 artillery, 1 carrier, 2 destroyers, 1 factory_minor, 1 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Amur to Siberia Japanese take Siberia from Russians 1 infantry moved from Amur to Sakha Japanese take Sakha from Russians 1 infantry moved from Amur to Buryatia Japanese take Buryatia from Russians 1 artillery moved from Burma to Shan State Japanese take Shan State from UK_Pacific 1 submarine moved from 39 Sea Zone to 37 Sea Zone 1 submarine moved from 45 Sea Zone to 44 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 44 Sea Zone 1 transport moved from 35 Sea Zone to 34 Sea Zone 1 infantry moved from Paulau Island to 34 Sea Zone 1 infantry and 1 transport moved from 34 Sea Zone to 21 Sea Zone 1 infantry moved from 21 Sea Zone to Guam 1 armour moved from Jehol to Buyant-Uhaa Japanese take Buyant-Uhaa from Russians 1 armour moved from Buyant-Uhaa to Central Mongolia 1 fighter and 1 tactical_bomber moved from Jehol to Central Mongolia 1 infantry moved from Chahar to Central Mongolia 1 artillery moved from Suiyuyan to Central Mongolia 1 infantry moved from Suiyuyan to Kansu Japanese take Kansu from Chinese 1 infantry moved from Szechwan to Sikang Japanese take Sikang from Chinese 4 fighters moved from Yunnan to India 2 bombers moved from Kwangsi to India 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 44 Sea Zone Combat - Japanese Air Battle in India Japanese attacks with 6 units heading to India Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in India AA fire in India : 1/2 hits, 0.33 expected hits 1 bomber killed by AA Bombing raid in India rolls: 3 and causes: 3 damage to unit: factory_major Bombing raid in India causes 3 damage total. Battle in Guam Battle in Central Mongolia Japanese attack with 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Russians defend with 2 infantry Japanese roll dice for 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Central Mongolia, round 2 : 1/5 hits, 2.33 expected hits Russians roll dice for 2 infantry in Central Mongolia, round 2 : 2/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 infantry owned by the Russians and 1 artillery owned by the Japanese lost in Central Mongolia Japanese roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Central Mongolia, round 3 : 3/3 hits, 1.67 expected hits Russians roll dice for 1 infantry in Central Mongolia, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Central Mongolia Japanese win, taking Guam from Americans, taking Central Mongolia from Russians with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1 Casualties for Japanese: 1 artillery and 1 infantry Casualties for Russians: 2 infantry Battle in 44 Sea Zone Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 fighters and 2 tactical_bombers in 44 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits ANZAC roll dice for 1 destroyer in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 44 Sea Zone Japanese win, taking 44 Sea Zone from ANZAC with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Cleaning up after air battles Non Combat Move - Japanese 1 submarine moved from 6 Sea Zone to 35 Sea Zone 1 transport moved from 43 Sea Zone to 37 Sea Zone 1 artillery moved from Sumatra to 41 Sea Zone 1 artillery and 1 transport moved from 41 Sea Zone to 37 Sea Zone 1 artillery moved from 37 Sea Zone to Malaya 1 carrier moved from 41 Sea Zone to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 37 Sea Zone 1 cruiser moved from 41 Sea Zone to 37 Sea Zone 1 battleship moved from 35 Sea Zone to 37 Sea Zone 1 carrier moved from 35 Sea Zone to 37 Sea Zone 2 tactical_bombers moved from 44 Sea Zone to 37 Sea Zone 2 fighters moved from 44 Sea Zone to 37 Sea Zone 1 aaGun moved from Chahar to Central Mongolia 1 infantry moved from Manchuria to Buyant-Uhaa 1 infantry moved from Suiyuyan to Shensi 2 fighters moved from Kwangsi to Philippines 1 tactical_bomber moved from Yunnan to Philippines 1 infantry moved from Kweichow to Szechwan 1 infantry moved from Hopei to Kweichow 1 infantry moved from Suiyuyan to Hopei 1 armour moved from Shantung to Buyant-Uhaa 1 mech_infantry moved from Shantung to Buyant-Uhaa 1 mech_infantry moved from Shantung to Buyant-Uhaa 1 infantry moved from Kwangtung to Kwangsi 1 artillery moved from Kwangtung to Kwangsi 4 fighters moved from India to Yunnan 2 tactical_bombers moved from Kwangsi to 36 Sea Zone 1 bomber moved from India to Yunnan 1 fighter moved from Central Mongolia to Chahar 1 tactical_bomber moved from Central Mongolia to Chahar Place Units - Japanese 1 factory_minor placed in Malaya 1 carrier and 1 destroyer placed in 36 Sea Zone 1 destroyer and 2 submarines placed in 6 Sea Zone 1 infantry placed in French Indo China 1 artillery and 2 mech_infantrys placed in Shantung Turn Complete - Japanese Japanese collect 70 PUs; end with 71 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 74 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
Combat Hit Differential Summary :
ANZAC : -0.33 AA fire in India : : 0.67 Russians : 1.00 Japanese : 0.33
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TripleA Turn Summary: Americans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers, 2 fighters, 1 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs; Combat Move - Americans 2 mech_infantrys moved from British Columbia to Alaska 1 bomber moved from British Columbia to Alaska 1 submarine moved from 46 Sea Zone to 21 Sea Zone 1 armour moved from Morocco to Tunisia Americans take Tunisia from Italians Combat - Americans Battle in 21 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 21 Sea Zone Americans roll dice for 1 submarine in 21 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Americans win with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Alaska Americans attack with 1 bomber and 2 mech_infantrys Japanese defend with 1 marine Americans roll dice for 1 bomber and 2 mech_infantrys in Alaska, round 2 : 1/3 hits, 1,00 expected hits Japanese roll dice for 1 marine in Alaska, round 2 : 1/1 hits, 0,33 expected hits 1 marine owned by the Japanese and 1 mech_infantry owned by the Americans lost in Alaska Americans win, taking Alaska from Japanese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 1 Casualties for Americans: 1 mech_infantry Casualties for Japanese: 1 marine Non Combat Move - Americans 1 bomber moved from Alaska to Hawaiian Islands 1 fighter moved from British Columbia to 26 Sea Zone 1 carrier, 2 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 mech_infantry moved from British Columbia to Western United States 1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone 1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 88 Sea Zone 1 armour and 1 infantry moved from 88 Sea Zone to Suriname 2 carriers, 1 cruiser and 2 transports moved from 91 Sea Zone to 92 Sea Zone 2 fighters moved from Gibraltar to 92 Sea Zone 1 artillery and 2 infantry moved from Morocco to Algeria 1 carrier moved from 2 Sea Zone to 10 Sea Zone 1 fighter moved from Hawaiian Islands to Queensland Place Units - Americans 1 carrier, 2 destroyers, 2 fighters, 1 submarine and 1 transport placed in 10 Sea Zone 1 infantry placed in Western United States Turn Complete - Americans Americans collect 51 PUs; end with 52 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Combat Hit Differential Summary :
Americans : 0,67 Japanese : 0,67