@cwglee51 said in cwglee51 allies+40 vs simon Axis OOB:
@simon33 no scramble
Can’t agree with that decision but the possibility of getting the Bismarck trapped in 111 does seem to be the upside.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 2 destroyers; Remaining resources: 0 PUs;
Combat Move - ANZAC
3 infantry moved from New South Wales to Queensland
1 infantry moved from New Guinea to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 fighter moved from Shan State to India
1 transport moved from 62 Sea Zone to 54 Sea Zone
Combat - ANZAC
Non Combat Move - ANZAC
Place Units - ANZAC
2 destroyers placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Combat Hit Differential Summary :
Territory Summary for ANZAC :
India : 1 fighter
Malaya : 1 infantry
Queensland : 1 airfield, 1 artillery, 2 fighters, 1 harbour and 5 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 2 aaGuns, 1 factory_minor and 1 harbour
Dutch New Guinea : 1 flag, 1 infantry
54 Sea Zone : 1 cruiser and 1 transport
62 Sea Zone : 2 destroyers
Production/PUs Summary :
Germans : 43 / 53
Russians : 37 / 37
Japanese : 52 / 62
Americans : 51 / 77
Chinese : 7 / 10
British : 27 / 36
UK_Pacific : 11 / 15
Italians : 16 / 26
ANZAC : 10 / 19
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 10 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 73 times
2 was rolled 86 times
3 was rolled 81 times
4 was rolled 66 times
5 was rolled 68 times
6 was rolled 59 times
Average roll : 3.339
Median : 3.000
Variance : 1.155
Standard Deviation : 1.075
Total rolls : 433
Null / Other
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ∞
Standard Deviation : ∞
Total rolls : 1
Germans Combat
1 was rolled 20 times
2 was rolled 25 times
3 was rolled 19 times
4 was rolled 24 times
5 was rolled 22 times
6 was rolled 23 times
Average roll : 3.541
Median : 4.000
Variance : 0.203
Standard Deviation : 0.451
Total rolls : 133
British Combat
1 was rolled 7 times
2 was rolled 12 times
3 was rolled 17 times
4 was rolled 12 times
5 was rolled 13 times
6 was rolled 4 times
Average roll : 3.369
Median : 3.000
Variance : 1.669
Standard Deviation : 1.292
Total rolls : 65
Italians Combat
1 was rolled 16 times
2 was rolled 8 times
3 was rolled 14 times
4 was rolled 6 times
5 was rolled 7 times
6 was rolled 3 times
Average roll : 2.796
Median : 3.000
Variance : 2.340
Standard Deviation : 1.530
Total rolls : 54
French Combat
1 was rolled 1 times
2 was rolled 6 times
3 was rolled 2 times
4 was rolled 5 times
5 was rolled 3 times
6 was rolled 4 times
Average roll : 3.714
Median : 4.000
Variance : 0.875
Standard Deviation : 0.935
Total rolls : 21
Americans Combat
1 was rolled 5 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 3.214
Median : 3.000
Variance : 0.872
Standard Deviation : 0.934
Total rolls : 14
ANZAC Combat
1 was rolled 1 times
3 was rolled 1 times
6 was rolled 1 times
Average roll : 3.333
Median : 3.000
Variance : 0.750
Standard Deviation : 0.866
Total rolls : 3
Neutral_Allies Combat
1 was rolled 1 times
2 was rolled 4 times
3 was rolled 7 times
4 was rolled 1 times
5 was rolled 5 times
6 was rolled 1 times
Average roll : 3.421
Median : 3.000
Variance : 1.824
Standard Deviation : 1.351
Total rolls : 19
Chinese Combat
1 was rolled 2 times
2 was rolled 10 times
3 was rolled 4 times
4 was rolled 5 times
5 was rolled 3 times
6 was rolled 5 times
Average roll : 3.414
Median : 3.000
Variance : 1.387
Standard Deviation : 1.178
Total rolls : 29
UK_Pacific Combat
1 was rolled 1 times
2 was rolled 1 times
Average roll : 1.500
Median : 1.500
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 2
Neutral_Axis Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ∞
Standard Deviation : ∞
Total rolls : 1
Japanese Combat
1 was rolled 18 times
2 was rolled 19 times
3 was rolled 14 times
4 was rolled 12 times
5 was rolled 13 times
6 was rolled 15 times
Average roll : 3.308
Median : 3.000
Variance : 0.431
Standard Deviation : 0.657
Total rolls : 91
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 2 destroyers; Remaining resources: 0 PUs;
Combat Move - ANZAC
3 infantry moved from New South Wales to Queensland
1 infantry moved from New Guinea to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 fighter moved from Shan State to India
1 transport moved from 62 Sea Zone to 54 Sea Zone
Combat - ANZAC
Non Combat Move - ANZAC
Place Units - ANZAC
2 destroyers placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Territory Summary for ANZAC and French :
India : 1 fighter
Malaya : 1 infantry
Queensland : 1 airfield, 1 artillery, 2 fighters, 1 harbour and 5 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 2 aaGuns, 1 factory_minor and 1 harbour
Dutch New Guinea : 1 flag, 1 infantry
54 Sea Zone : 1 cruiser and 1 transport
62 Sea Zone : 2 destroyers
United Kingdom : 1 fighter and 2 infantry
81 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 43 / 53
Russians : 37 / 37
Japanese : 52 / 62
Americans : 51 / 77
Chinese : 7 / 10
British : 27 / 36
UK_Pacific : 11 / 15
Italians : 16 / 26
ANZAC : 10 / 19
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 10 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 73 times
2 was rolled 86 times
3 was rolled 81 times
4 was rolled 66 times
5 was rolled 68 times
6 was rolled 59 times
Average roll : 3.339
Median : 3.000
Variance : 1.155
Standard Deviation : 1.075
Total rolls : 433
Null / Other
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ∞
Standard Deviation : ∞
Total rolls : 1
Germans Combat
1 was rolled 20 times
2 was rolled 25 times
3 was rolled 19 times
4 was rolled 24 times
5 was rolled 22 times
6 was rolled 23 times
Average roll : 3.541
Median : 4.000
Variance : 0.203
Standard Deviation : 0.451
Total rolls : 133
British Combat
1 was rolled 7 times
2 was rolled 12 times
3 was rolled 17 times
4 was rolled 12 times
5 was rolled 13 times
6 was rolled 4 times
Average roll : 3.369
Median : 3.000
Variance : 1.669
Standard Deviation : 1.292
Total rolls : 65
Italians Combat
1 was rolled 16 times
2 was rolled 8 times
3 was rolled 14 times
4 was rolled 6 times
5 was rolled 7 times
6 was rolled 3 times
Average roll : 2.796
Median : 3.000
Variance : 2.340
Standard Deviation : 1.530
Total rolls : 54
French Combat
1 was rolled 1 times
2 was rolled 6 times
3 was rolled 2 times
4 was rolled 5 times
5 was rolled 3 times
6 was rolled 4 times
Average roll : 3.714
Median : 4.000
Variance : 0.875
Standard Deviation : 0.935
Total rolls : 21
Americans Combat
1 was rolled 5 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 3.214
Median : 3.000
Variance : 0.872
Standard Deviation : 0.934
Total rolls : 14
ANZAC Combat
1 was rolled 1 times
3 was rolled 1 times
6 was rolled 1 times
Average roll : 3.333
Median : 3.000
Variance : 0.750
Standard Deviation : 0.866
Total rolls : 3
Neutral_Allies Combat
1 was rolled 1 times
2 was rolled 4 times
3 was rolled 7 times
4 was rolled 1 times
5 was rolled 5 times
6 was rolled 1 times
Average roll : 3.421
Median : 3.000
Variance : 1.824
Standard Deviation : 1.351
Total rolls : 19
Chinese Combat
1 was rolled 2 times
2 was rolled 10 times
3 was rolled 4 times
4 was rolled 5 times
5 was rolled 3 times
6 was rolled 5 times
Average roll : 3.414
Median : 3.000
Variance : 1.387
Standard Deviation : 1.178
Total rolls : 29
UK_Pacific Combat
1 was rolled 1 times
2 was rolled 1 times
Average roll : 1.500
Median : 1.500
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 2
Neutral_Axis Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ∞
Standard Deviation : ∞
Total rolls : 1
Japanese Combat
1 was rolled 18 times
2 was rolled 19 times
3 was rolled 14 times
4 was rolled 12 times
5 was rolled 13 times
6 was rolled 15 times
Average roll : 3.308
Median : 3.000
Variance : 0.431
Standard Deviation : 0.657
Total rolls : 91
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 destroyer and 11 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Germans
1 destroyer moved from 112 Sea Zone to 110 Sea Zone
4 fighters and 5 tactical_bombers moved from Holland Belgium to 110 Sea Zone
1 fighter moved from Western Germany to 110 Sea Zone
4 bombers moved from Western Germany to 91 Sea Zone
Combat - Germans
Battle in 91 Sea Zone
Germans attack with 4 bombers
British defend with 1 transport; Americans defend with 1 carrier, 1 cruiser, 1 fighter, 1 submarine and 3 transports
1 submarine owned by the Americans Submerged
Germans roll dice for 4 bombers in 91 Sea Zone, round 2 : 4/4 hits, 2,67 expected hits
Americans roll dice for 1 carrier, 1 cruiser, 1 fighter and 4 transports in 91 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits
1 cruiser owned by the Americans, 1 bomber owned by the Germans, 1 carrier owned by the Americans and 1 fighter owned by the Americans lost in 91 Sea Zone
1 transport owned by the British and 3 transports owned by the Americans lost in 91 Sea Zone
Germans win with 3 bombers remaining. Battle score for attacker is 54
Casualties for Germans: 1 bomber
Casualties for Americans: 1 carrier, 1 cruiser, 1 fighter and 3 transports
Casualties for British: 1 transport
Battle in 110 Sea Zone
Germans attack with 1 destroyer, 5 fighters and 5 tactical_bombers
British defend with 1 destroyer and 2 submarines
Germans roll dice for 1 destroyer, 5 fighters and 5 tactical_bombers in 110 Sea Zone, round 2 : 3/11 hits, 6,17 expected hits
British roll dice for 2 submarines in 110 Sea Zone, round 2 : 0/2 hits, 0,33 expected hits
British roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the British and 2 submarines owned by the British lost in 110 Sea Zone
Germans win with 1 destroyer, 5 fighters and 5 tactical_bombers remaining. Battle score for attacker is 20
Casualties for British: 1 destroyer and 2 submarines
Non Combat Move - Germans
5 fighters and 5 tactical_bombers moved from 110 Sea Zone to Western Germany
3 bombers moved from 91 Sea Zone to Holland Belgium
1 artillery moved from Western Germany to Holland Belgium
2 mech_infantrys moved from Western Germany to Holland Belgium
5 armour, 10 artilleries and 2 mech_infantrys moved from Germany to Poland
3 armour moved from Greece to Romania
1 aaGun moved from Slovakia Hungary to Romania
1 armour moved from Western Germany to Poland
Place Units - Germans
10 mech_infantrys placed in Germany
1 mech_infantry placed in Western Germany
1 destroyer placed in 112 Sea Zone
Turn Complete - Germans
Germans collect 43 PUs; end with 44 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Combat Hit Differential Summary :
Germans : -1,83
British : -0,67
Americans : -0,50
Assumed no scramble form UK
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
Purchase Units - Russians
Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 artillery and 5 infantry moved from Bryansk to Western Ukraine
1 infantry moved from Belarus to Eastern Poland
1 infantry moved from Belarus to Baltic States
5 infantry moved from Russia to Bryansk
1 artillery moved from Russia to Bryansk
6 infantry moved from Yenisey to Timguska
Non Combat Move - Russians
Place Units - Russians
3 infantry placed in Novgorod
3 infantry placed in Ukraine
1 artillery and 2 infantry placed in Volgograd
3 infantry placed in Russia
Turn Complete - Russians
Russians collect 37 PUs; end with 37 PUs
Combat Hit Differential Summary :
Territory Summary for Russians :
Amur : 2 aaGuns and 12 infantry
Timguska : 6 infantry
Belarus : 1 aaGun, 1 artillery and 3 infantry
Karelia : 1 artillery, 1 fighter and 15 infantry
Baltic States : 1 infantry
Bryansk : 1 artillery and 5 infantry
Eastern Poland : 1 infantry
Russia : 1 aaGun, 1 airfield, 1 factory_major and 3 infantry
Ukraine : 1 factory_minor and 8 infantry
Western Ukraine : 1 aaGun, 2 armour, 2 artilleries, 1 fighter, 16 infantry, 2 mech_infantrys and 1 tactical_bomber
Volgograd : 1 artillery, 1 factory_minor and 2 infantry
Novgorod : 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 6 infantry
125 Sea Zone : 1 submarine
114 Sea Zone : 1 cruiser
115 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 43 / 54
Russians : 37 / 37
Japanese : 52 / 62
Americans : 51 / 77
Chinese : 7 / 10
British : 27 / 36
UK_Pacific : 11 / 15
Italians : 16 / 26
ANZAC : 10 / 19
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 10 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 75 times
2 was rolled 89 times
3 was rolled 83 times
4 was rolled 69 times
5 was rolled 74 times
6 was rolled 64 times
Average roll : 3.374
Median : 3.000
Variance : 0.917
Standard Deviation : 0.958
Total rolls : 454
Null / Other
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ∞
Standard Deviation : ∞
Total rolls : 1
Germans Combat
1 was rolled 22 times
2 was rolled 28 times
3 was rolled 20 times
4 was rolled 25 times
5 was rolled 25 times
6 was rolled 28 times
Average roll : 3.588
Median : 4.000
Variance : 0.349
Standard Deviation : 0.591
Total rolls : 148
British Combat
1 was rolled 7 times
2 was rolled 12 times
3 was rolled 18 times
4 was rolled 13 times
5 was rolled 14 times
6 was rolled 4 times
Average roll : 3.397
Median : 3.000
Variance : 1.900
Standard Deviation : 1.379
Total rolls : 68
Italians Combat
1 was rolled 16 times
2 was rolled 8 times
3 was rolled 14 times
4 was rolled 6 times
5 was rolled 7 times
6 was rolled 3 times
Average roll : 2.796
Median : 3.000
Variance : 2.340
Standard Deviation : 1.530
Total rolls : 54
French Combat
1 was rolled 1 times
2 was rolled 6 times
3 was rolled 2 times
4 was rolled 5 times
5 was rolled 3 times
6 was rolled 4 times
Average roll : 3.714
Median : 4.000
Variance : 0.875
Standard Deviation : 0.935
Total rolls : 21
Americans Combat
1 was rolled 5 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 4 times
6 was rolled 3 times
Average roll : 3.471
Median : 4.000
Variance : 0.677
Standard Deviation : 0.823
Total rolls : 17
ANZAC Combat
1 was rolled 1 times
3 was rolled 1 times
6 was rolled 1 times
Average roll : 3.333
Median : 3.000
Variance : 0.750
Standard Deviation : 0.866
Total rolls : 3
Neutral_Allies Combat
1 was rolled 1 times
2 was rolled 4 times
3 was rolled 7 times
4 was rolled 1 times
5 was rolled 5 times
6 was rolled 1 times
Average roll : 3.421
Median : 3.000
Variance : 1.824
Standard Deviation : 1.351
Total rolls : 19
Chinese Combat
1 was rolled 2 times
2 was rolled 10 times
3 was rolled 4 times
4 was rolled 5 times
5 was rolled 3 times
6 was rolled 5 times
Average roll : 3.414
Median : 3.000
Variance : 1.387
Standard Deviation : 1.178
Total rolls : 29
UK_Pacific Combat
1 was rolled 1 times
2 was rolled 1 times
Average roll : 1.500
Median : 1.500
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 2
Neutral_Axis Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ∞
Standard Deviation : ∞
Total rolls : 1
Japanese Combat
1 was rolled 18 times
2 was rolled 19 times
3 was rolled 14 times
4 was rolled 12 times
5 was rolled 13 times
6 was rolled 15 times
Average roll : 3.308
Median : 3.000
Variance : 0.431
Standard Deviation : 0.657
Total rolls : 91
Please forgive me, between the holidays, a possible new job start and a family illness i have been unavoidably detained. I will do my best to keep my turns within in 3 days from here on out at the latest. Its been a rough couple of weeks. Thank you.
Game on.
Dont worry man, its holidays time and you should be with the family.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 factory_minor, 2 fighters, 3 mech_infantrys, 1 submarine and 1 tactical_bomber; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery and 1 infantry moved from Hopei to Shensi
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Kweichow to Szechwan
Japanese take Szechwan from Chinese
1 artillery moved from Kweichow to Yunnan
2 artilleries and 2 infantry moved from Kwangsi to Yunnan
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 36 Sea Zone to 38 Sea Zone
1 artillery and 1 infantry moved from 38 Sea Zone to Burma
1 bomber moved from Kwangsi to Shensi
1 bomber, 1 fighter and 1 tactical_bomber moved from Kwangsi to Burma
1 artillery and 1 infantry moved from French Indo China to Shan State
1 infantry moved from Celebes to 44 Sea Zone
1 infantry and 1 transport moved from 44 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
1 armour moved from Sumatra to 41 Sea Zone
1 armour and 1 transport moved from 41 Sea Zone to 37 Sea Zone
1 armour moved from 37 Sea Zone to Malaya
1 artillery moved from Java to 42 Sea Zone
1 artillery and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 artillery moved from 37 Sea Zone to Siam
1 fighter and 1 tactical_bomber moved from Kwangsi to Siam
1 fighter and 1 tactical_bomber moved from Kwangsi to Malaya
1 fighter and 1 tactical_bomber moved from Kwangsi to Shan State
1 submarine moved from 46 Sea Zone to 54 Sea Zone
Combat - Japanese
Battle in 54 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 cruiser and 1 transport
Japanese roll dice for 1 submarine in 54 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 cruiser owned by the ANZAC lost in 54 Sea Zone
1 transport owned by the ANZAC lost in 54 Sea Zone
Japanese roll dice for 1 submarine in 54 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
Japanese win, taking 54 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 19
Casualties for ANZAC: 1 cruiser and 1 transport
Battle in Siam
Japanese attack with 1 artillery, 1 fighter and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Siam, round 2 : 0/3 hits, 1,50 expected hits
UK_Pacific roll dice for 1 infantry in Siam, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Siam, round 3 : 1/3 hits, 1,50 expected hits
UK_Pacific roll dice for 1 infantry in Siam, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Siam
Japanese win, taking Siam from UK_Pacific with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Yunnan
Japanese attack with 3 artilleries and 2 infantry
Chinese defend with 3 artilleries
Japanese roll dice for 3 artilleries and 2 infantry in Yunnan, round 2 : 3/5 hits, 1,67 expected hits
Chinese roll dice for 3 artilleries in Yunnan, round 2 : 0/3 hits, 1,00 expected hits
3 artilleries owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 3 artilleries and 2 infantry remaining. Battle score for attacker is 12
Casualties for Chinese: 3 artilleries
Battle in Burma
Japanese attack with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 aaGun and 2 infantry
AA fire in Burma : 0/3 hits, 0,50 expected hits
Japanese roll dice for 1 battleship and 1 cruiser in Burma, round 2 : 0/2 hits, 1,17 expected hits
Japanese roll dice for 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Burma, round 2 : 2/5 hits, 2,50 expected hits
UK_Pacific roll dice for 1 aaGun and 2 infantry in Burma, round 2 : 0/2 hits, 0,67 expected hits
1 aaGun owned by the British and 1 infantry owned by the British lost in Burma
Japanese roll dice for 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Burma, round 3 : 2/5 hits, 2,50 expected hits
UK_Pacific roll dice for 1 infantry in Burma, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 11
Casualties for British: 1 aaGun and 2 infantry
Battle in Shan State
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 2 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 3/4 hits, 1,83 expected hits
UK_Pacific roll dice for 2 infantry in Shan State, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Shensi
Japanese attack with 1 artillery, 1 bomber and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Shensi, round 2 : 1/3 hits, 1,33 expected hits
Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Malaya
Japanese attack with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber in Malaya, round 2 : 3/4 hits, 1,83 expected hits
UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the ANZAC lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Non Combat Move - Japanese
1 fighter moved from Siam to Kwangsi
1 fighter and 1 tactical_bomber moved from Shan State to Kwangsi
1 bomber, 1 fighter and 1 tactical_bomber moved from Burma to Kwangsi
1 bomber moved from Shensi to Kwangsi
1 infantry moved from Chahar to Hopei
1 infantry moved from Anhwe to Kweichow
1 aaGun moved from Anhwe to Hunan
1 mech_infantry moved from Manchuria to Chahar
1 mech_infantry moved from Manchuria to Anhwe
1 mech_infantry moved from Manchuria to Anhwe
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Kwangsi
1 fighter and 1 tactical_bomber moved from Malaya to 38 Sea Zone
1 carrier moved from 42 Sea Zone to 38 Sea Zone
1 carrier moved from 41 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 37 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 36 Sea Zone
1 battleship moved from 42 Sea Zone to 36 Sea Zone
1 destroyer moved from 44 Sea Zone to 37 Sea Zone
1 destroyer and 1 submarine moved from 44 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from Siam to Kwangsi
Place Units - Japanese
1 factory_minor placed in French Indo China
3 mech_infantrys placed in Manchuria
2 fighters and 1 tactical_bomber placed in Japan
1 submarine placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 62 PUs; end with 63 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
Combat Hit Differential Summary :
AA fire in Burma : : -0,50
Chinese : -1,33
UK_Pacific : -2,67
Japanese : -0,50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
Purchase Units - Americans
Americans buy 2 carriers, 1 destroyer, 3 fighters and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from United Kingdom to 110 Sea Zone
1 artillery moved from Morocco to Algeria
2 destroyers and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from Eastern United States to Gibraltar
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber moved from 33 Sea Zone to 6 Sea Zone
Americans take 22 Sea Zone from Japanese
Americans take 17 Sea Zone from Japanese
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 carrier, 2 fighters, 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
1 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea
3 artilleries and 3 infantry moved from Western United States to 10 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 10 Sea Zone to 26 Sea Zone
Combat - Americans
Battle in Philippines
Battle in 6 Sea Zone
Americans attack with 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters, 1 submarine, 1 tactical_bomber and 1 transport
Japanese defend with 1 submarine
Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters, 1 tactical_bomber and 1 transport in 6 Sea Zone, round 2 : 5/9 hits, 4.50 expected hits
Japanese roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 6 Sea Zone
Americans win, taking Philippines from Japanese, taking 6 Sea Zone from Japanese with 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Korea
Battle in Algeria
Americans attack with 1 artillery
Neutral_Axis defend with 1 infantry
Americans roll dice for 1 artillery in Algeria, round 2 : 0/1 hits, 0.33 expected hits
Neutral_Axis roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 artillery in Algeria, round 3 : 0/1 hits, 0.33 expected hits
Neutral_Axis roll dice for 1 infantry in Algeria, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 artillery in Algeria, round 4 : 0/1 hits, 0.33 expected hits
Neutral_Axis roll dice for 1 infantry in Algeria, round 4 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 artillery in Algeria, round 5 : 0/1 hits, 0.33 expected hits
Neutral_Axis roll dice for 1 infantry in Algeria, round 5 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 artillery in Algeria, round 6 : 1/1 hits, 0.33 expected hits
Neutral_Axis roll dice for 1 infantry in Algeria, round 6 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Neutral_Axis lost in Algeria
Americans win, taking Korea from Japanese, taking Algeria from Neutral_Axis with 1 artillery remaining. Battle score for attacker is 3
Casualties for Neutral_Axis: 1 infantry
Battle in 110 Sea Zone
Americans attack with 1 bomber
Germans defend with 1 destroyer
Americans roll dice for 1 bomber in 110 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Germans lost in 110 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Non Combat Move - Americans
1 bomber moved from 110 Sea Zone to United Kingdom
Place Units - Americans
1 carrier and 1 transport placed in 10 Sea Zone
1 fighter placed in 10 Sea Zone
1 carrier and 1 destroyer placed in 101 Sea Zone
2 fighters placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 57 PUs; end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Combat Hit Differential Summary :
Germans : -0.33
Americans : -0.17
Neutral_Axis : -1.67
Japanese : -0.17
Territory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Korea : 1 flag, 1 infantry and 1 mech_infantry
Philippines : 1 airfield, 1 artillery, 1 harbour and 1 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield, 1 fighter, 1 harbour and 2 infantry
Midway : 1 airfield
35 Sea Zone : 1 transport
26 Sea Zone : 3 artilleries, 3 infantry and 3 transports
22 Sea Zone : 1 flag
10 Sea Zone : 1 carrier, 1 fighter and 1 transport
17 Sea Zone : 1 flag
6 Sea Zone : 1 flag, 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters, 1 submarine, 1 tactical_bomber and 1 transport
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 2 mech_infantrys
Gibraltar : 1 armour, 1 fighter, 1 infantry and 1 mech_infantry
United Kingdom : 1 bomber
Morocco : 1 flag
Algeria : 1 flag, 1 artillery
101 Sea Zone : 1 carrier, 1 destroyer and 2 fighters
91 Sea Zone : 2 destroyers and 2 submarines
Production/PUs Summary :
Germans : 43 / 54
Russians : 37 / 37
Japanese : 57 / 71
Americans : 57 / 87
Chinese : 3 / 10
British : 27 / 36
UK_Pacific : 5 / 15
Italians : 16 / 26
ANZAC : 10 / 19
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 9 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 85 times
2 was rolled 97 times
3 was rolled 101 times
4 was rolled 77 times
5 was rolled 86 times
6 was rolled 82 times
Average roll : 3.432
Median : 3.000
Variance : 0.797
Standard Deviation : 0.893
Total rolls : 528
Null / Other
3 was rolled 1 times
4 was rolled 1 times
6 was rolled 2 times
Average roll : 4.750
Median : 5.000
Variance : 1.111
Standard Deviation : 1.054
Total rolls : 4
Germans Combat
1 was rolled 22 times
2 was rolled 28 times
3 was rolled 21 times
4 was rolled 25 times
5 was rolled 25 times
6 was rolled 28 times
Average roll : 3.584
Median : 4.000
Variance : 0.289
Standard Deviation : 0.538
Total rolls : 149
British Combat
1 was rolled 7 times
2 was rolled 12 times
3 was rolled 18 times
4 was rolled 13 times
5 was rolled 14 times
6 was rolled 4 times
Average roll : 3.397
Median : 3.000
Variance : 1.900
Standard Deviation : 1.379
Total rolls : 68
Italians Combat
1 was rolled 16 times
2 was rolled 8 times
3 was rolled 14 times
4 was rolled 6 times
5 was rolled 7 times
6 was rolled 3 times
Average roll : 2.796
Median : 3.000
Variance : 2.340
Standard Deviation : 1.530
Total rolls : 54
French Combat
1 was rolled 1 times
2 was rolled 6 times
3 was rolled 2 times
4 was rolled 5 times
5 was rolled 3 times
6 was rolled 4 times
Average roll : 3.714
Median : 4.000
Variance : 0.875
Standard Deviation : 0.935
Total rolls : 21
Americans Combat
1 was rolled 6 times
2 was rolled 4 times
3 was rolled 9 times
4 was rolled 3 times
5 was rolled 5 times
6 was rolled 6 times
Average roll : 3.455
Median : 3.000
Variance : 0.672
Standard Deviation : 0.820
Total rolls : 33
ANZAC Combat
1 was rolled 1 times
3 was rolled 1 times
6 was rolled 1 times
Average roll : 3.333
Median : 3.000
Variance : 0.750
Standard Deviation : 0.866
Total rolls : 3
Neutral_Allies Combat
1 was rolled 1 times
2 was rolled 4 times
3 was rolled 7 times
4 was rolled 1 times
5 was rolled 5 times
6 was rolled 1 times
Average roll : 3.421
Median : 3.000
Variance : 1.824
Standard Deviation : 1.351
Total rolls : 19
Chinese Combat
1 was rolled 2 times
2 was rolled 10 times
3 was rolled 4 times
4 was rolled 6 times
5 was rolled 4 times
6 was rolled 7 times
Average roll : 3.636
Median : 4.000
Variance : 1.234
Standard Deviation : 1.111
Total rolls : 33
UK_Pacific Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.700
Median : 3.500
Variance : 0.370
Standard Deviation : 0.609
Total rolls : 10
Neutral_Axis Combat
1 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 3 times
Average roll : 3.833
Median : 4.500
Variance : 1.200
Standard Deviation : 1.095
Total rolls : 6
Japanese Combat
1 was rolled 27 times
2 was rolled 24 times
3 was rolled 20 times
4 was rolled 14 times
5 was rolled 19 times
6 was rolled 24 times
Average roll : 3.359
Median : 3.000
Variance : 0.845
Standard Deviation : 0.919
Total rolls : 128
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Sikang
1 infantry placed in Tsinghai
1 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 3 PUs; end with 4 PUs
Combat Hit Differential Summary :
Territory Summary for Chinese :
Kansu : 1 infantry
Tsinghai : 1 infantry
Sikang : 1 infantry
Production/PUs Summary :
Germans : 43 / 54
Russians : 37 / 37
Japanese : 57 / 71
Americans : 57 / 87
Chinese : 3 / 4
British : 27 / 36
UK_Pacific : 5 / 15
Italians : 16 / 26
ANZAC : 10 / 19
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 9 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 85 times
2 was rolled 97 times
3 was rolled 101 times
4 was rolled 77 times
5 was rolled 86 times
6 was rolled 82 times
Average roll : 3.432
Median : 3.000
Variance : 0.797
Standard Deviation : 0.893
Total rolls : 528
Null / Other
3 was rolled 1 times
4 was rolled 1 times
6 was rolled 2 times
Average roll : 4.750
Median : 5.000
Variance : 1.111
Standard Deviation : 1.054
Total rolls : 4
Germans Combat
1 was rolled 22 times
2 was rolled 28 times
3 was rolled 21 times
4 was rolled 25 times
5 was rolled 25 times
6 was rolled 28 times
Average roll : 3.584
Median : 4.000
Variance : 0.289
Standard Deviation : 0.538
Total rolls : 149
British Combat
1 was rolled 7 times
2 was rolled 12 times
3 was rolled 18 times
4 was rolled 13 times
5 was rolled 14 times
6 was rolled 4 times
Average roll : 3.397
Median : 3.000
Variance : 1.900
Standard Deviation : 1.379
Total rolls : 68
Italians Combat
1 was rolled 16 times
2 was rolled 8 times
3 was rolled 14 times
4 was rolled 6 times
5 was rolled 7 times
6 was rolled 3 times
Average roll : 2.796
Median : 3.000
Variance : 2.340
Standard Deviation : 1.530
Total rolls : 54
French Combat
1 was rolled 1 times
2 was rolled 6 times
3 was rolled 2 times
4 was rolled 5 times
5 was rolled 3 times
6 was rolled 4 times
Average roll : 3.714
Median : 4.000
Variance : 0.875
Standard Deviation : 0.935
Total rolls : 21
Americans Combat
1 was rolled 6 times
2 was rolled 4 times
3 was rolled 9 times
4 was rolled 3 times
5 was rolled 5 times
6 was rolled 6 times
Average roll : 3.455
Median : 3.000
Variance : 0.672
Standard Deviation : 0.820
Total rolls : 33
ANZAC Combat
1 was rolled 1 times
3 was rolled 1 times
6 was rolled 1 times
Average roll : 3.333
Median : 3.000
Variance : 0.750
Standard Deviation : 0.866
Total rolls : 3
Neutral_Allies Combat
1 was rolled 1 times
2 was rolled 4 times
3 was rolled 7 times
4 was rolled 1 times
5 was rolled 5 times
6 was rolled 1 times
Average roll : 3.421
Median : 3.000
Variance : 1.824
Standard Deviation : 1.351
Total rolls : 19
Chinese Combat
1 was rolled 2 times
2 was rolled 10 times
3 was rolled 4 times
4 was rolled 6 times
5 was rolled 4 times
6 was rolled 7 times
Average roll : 3.636
Median : 4.000
Variance : 1.234
Standard Deviation : 1.111
Total rolls : 33
UK_Pacific Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.700
Median : 3.500
Variance : 0.370
Standard Deviation : 0.609
Total rolls : 10
Neutral_Axis Combat
1 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 3 times
Average roll : 3.833
Median : 4.500
Variance : 1.200
Standard Deviation : 1.095
Total rolls : 6
Japanese Combat
1 was rolled 27 times
2 was rolled 24 times
3 was rolled 20 times
4 was rolled 14 times
5 was rolled 19 times
6 was rolled 24 times
Average roll : 3.359
Median : 3.000
Variance : 0.845
Standard Deviation : 0.919
Total rolls : 128
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
Purchase Units - Americans
Americans buy 2 carriers, 1 destroyer, 3 fighters and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from United Kingdom to 110 Sea Zone
1 artillery moved from Morocco to Algeria
2 destroyers and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from Eastern United States to Gibraltar
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber moved from 33 Sea Zone to 6 Sea Zone
Americans take 22 Sea Zone from Japanese
Americans take 17 Sea Zone from Japanese
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 carrier, 2 fighters, 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
1 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea
3 artilleries and 3 infantry moved from Western United States to 10 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 10 Sea Zone to 26 Sea Zone
Combat - Americans
Battle in Philippines
Battle in 6 Sea Zone
Americans attack with 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters, 1 submarine, 1 tactical_bomber and 1 transport
Japanese defend with 1 submarine
Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters, 1 tactical_bomber and 1 transport in 6 Sea Zone, round 2 : 5/9 hits, 4.50 expected hits
Japanese roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 6 Sea Zone
Americans win, taking Philippines from Japanese, taking 6 Sea Zone from Japanese with 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Korea
Battle in Algeria
Americans attack with 1 artillery
Neutral_Axis defend with 1 infantry
Americans roll dice for 1 artillery in Algeria, round 2 : 0/1 hits, 0.33 expected hits
Neutral_Axis roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 artillery in Algeria, round 3 : 0/1 hits, 0.33 expected hits
Neutral_Axis roll dice for 1 infantry in Algeria, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 artillery in Algeria, round 4 : 0/1 hits, 0.33 expected hits
Neutral_Axis roll dice for 1 infantry in Algeria, round 4 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 artillery in Algeria, round 5 : 0/1 hits, 0.33 expected hits
Neutral_Axis roll dice for 1 infantry in Algeria, round 5 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 artillery in Algeria, round 6 : 1/1 hits, 0.33 expected hits
Neutral_Axis roll dice for 1 infantry in Algeria, round 6 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Neutral_Axis lost in Algeria
Americans win, taking Korea from Japanese, taking Algeria from Neutral_Axis with 1 artillery remaining. Battle score for attacker is 3
Casualties for Neutral_Axis: 1 infantry
Battle in 110 Sea Zone
Americans attack with 1 bomber
Germans defend with 1 destroyer
Americans roll dice for 1 bomber in 110 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Germans lost in 110 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Non Combat Move - Americans
1 bomber moved from 110 Sea Zone to United Kingdom
Place Units - Americans
1 carrier and 1 transport placed in 10 Sea Zone
1 fighter placed in 10 Sea Zone
1 carrier and 1 destroyer placed in 101 Sea Zone
2 fighters placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 57 PUs; end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Sikang
1 infantry placed in Tsinghai
1 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 3 PUs; end with 4 PUs
Purchase Units - British
British buy 1 airfield, 1 artillery, 1 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 destroyer moved from 109 Sea Zone to 110 Sea Zone
1 armour and 1 infantry moved from Brazil to 86 Sea Zone
1 armour, 1 infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone
1 armour and 1 infantry moved from 87 Sea Zone to French West Africa
1 artillery and 1 infantry moved from Morocco to Algeria
3 infantry moved from Persia to Iraq
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
1 infantry moved from Tanganyika Territory to Kenya
British take Kenya from Italians
2 infantry and 1 mech_infantry moved from India to Burma
1 fighter moved from India to Burma
1 fighter moved from Union of South Africa to British Somaliland
Combat - British
Battle in French West Africa
British attack with 1 armour and 1 infantry
Neutral_Axis defend with 1 infantry
British roll dice for 1 armour and 1 infantry in French West Africa, round 2 : 1/2 hits, 0.67 expected hits
Neutral_Axis roll dice for 1 infantry in French West Africa, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in French West Africa
British win, taking French West Africa from Neutral_Axis with 1 armour remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Neutral_Axis: 1 infantry
Battle in Iraq
British attack with 1 artillery and 4 infantry
Neutral_Axis defend with 3 infantry
British roll dice for 1 artillery and 4 infantry in Iraq, round 2 : 1/5 hits, 1.17 expected hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq
British roll dice for 1 artillery and 3 infantry in Iraq, round 3 : 2/4 hits, 1.00 expected hits
Neutral_Axis roll dice for 2 infantry in Iraq, round 3 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq
British win, taking Iraq from Neutral_Axis with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Neutral_Axis: 3 infantry
Battle in Burma
British attack with 1 fighter, 2 infantry and 1 mech_infantry
Japanese defend with 1 artillery and 1 infantry
British roll dice for 1 fighter, 2 infantry and 1 mech_infantry in Burma, round 2 : 0/4 hits, 1.00 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Burma, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the British lost in Burma
British roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Burma, round 3 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Burma, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
British roll dice for 1 fighter and 1 mech_infantry in Burma, round 4 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery in Burma, round 4 : 0/1 hits, 0.33 expected hits
British roll dice for 1 fighter and 1 mech_infantry in Burma, round 5 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery in Burma, round 5 : 0/1 hits, 0.33 expected hits
British roll dice for 1 fighter and 1 mech_infantry in Burma, round 6 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery in Burma, round 6 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the British lost in Burma
British roll dice for 1 fighter in Burma, round 7 : 0/1 hits, 0.50 expected hits
Japanese roll dice for 1 artillery in Burma, round 7 : 0/1 hits, 0.33 expected hits
retreated to Burma
Japanese win with 1 artillery remaining. Battle score for attacker is -7
Casualties for British: 2 infantry and 1 mech_infantry
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 fighter moved from Burma to India
Place Units - British
1 airfield placed in Gibraltar
1 artillery and 1 infantry placed in Union of South Africa
1 transport placed in 71 Sea Zone
1 submarine placed in 110 Sea Zone
Turn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,4
British collect 31 PUs; end with 32 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 38 PUs
Place Units - UK_Pacific
5 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
Some Units in India change ownership: 5 infantry
Combat Hit Differential Summary :
Germans : -0.33
British : -2.17
Americans : -0.17
Neutral_Axis : -0.67
Japanese : 0.17
Territory Summary for Americans, British, Chinese and UK_Pacific :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Korea : 1 flag, 1 infantry and 1 mech_infantry
Kansu : 1 infantry
Tsinghai : 1 infantry
Sikang : 1 infantry
India : 2 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 9 infantry and 4 mech_infantrys
Philippines : 1 airfield, 1 artillery, 1 harbour and 1 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield, 1 fighter, 1 harbour and 2 infantry
Midway : 1 airfield
35 Sea Zone : 1 transport
26 Sea Zone : 3 artilleries, 3 infantry and 3 transports
22 Sea Zone : 1 flag
10 Sea Zone : 1 carrier, 1 fighter and 1 transport
17 Sea Zone : 1 flag
6 Sea Zone : 1 flag, 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters, 1 submarine, 1 tactical_bomber and 1 transport
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 2 mech_infantrys
Iceland : 1 airfield
Quebec : 1 factory_minor
British Somaliland : 1 fighter
Gibraltar : 1 airfield, 1 armour, 1 fighter, 1 harbour, 1 infantry and 1 mech_infantry
New Brunswick Nova Scotia : 1 harbour
Union of South Africa : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Scotland : 1 airfield
Kenya : 1 infantry
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 2 fighters, 1 harbour, 8 infantry and 1 mech_infantry
Morocco : 1 flag
Algeria : 1 flag, 2 artilleries and 1 infantry
French West Africa : 1 flag, 1 armour
80 Sea Zone : 1 transport
87 Sea Zone : 1 transport
109 Sea Zone : 1 flag
Iraq : 1 flag, 1 artillery and 2 infantry
Eastern Persia : 1 flag
101 Sea Zone : 1 carrier, 1 destroyer and 2 fighters
71 Sea Zone : 1 transport
Brazil : 1 flag, 3 infantry
Persia : 1 flag
91 Sea Zone : 2 destroyers and 2 submarines
110 Sea Zone : 1 destroyer and 1 submarine
Production/PUs Summary :
Germans : 43 / 54
Russians : 37 / 37
Japanese : 57 / 71
Americans : 57 / 87
Chinese : 3 / 4
British : 31 / 38
UK_Pacific : 5 / 8
Italians : 15 / 26
ANZAC : 10 / 19
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 6 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 106 times
2 was rolled 112 times
3 was rolled 122 times
4 was rolled 91 times
5 was rolled 98 times
6 was rolled 92 times
Average roll : 3.385
Median : 3.000
Variance : 1.193
Standard Deviation : 1.092
Total rolls : 621
Null / Other
1 was rolled 16 times
2 was rolled 8 times
3 was rolled 14 times
4 was rolled 7 times
5 was rolled 7 times
6 was rolled 4 times
Average roll : 2.875
Median : 3.000
Variance : 1.952
Standard Deviation : 1.397
Total rolls : 56
Germans Combat
1 was rolled 22 times
2 was rolled 28 times
3 was rolled 21 times
4 was rolled 25 times
5 was rolled 25 times
6 was rolled 28 times
Average roll : 3.584
Median : 4.000
Variance : 0.289
Standard Deviation : 0.538
Total rolls : 149
British Combat
1 was rolled 10 times
2 was rolled 15 times
3 was rolled 24 times
4 was rolled 17 times
5 was rolled 18 times
6 was rolled 9 times
Average roll : 3.484
Median : 3.000
Variance : 1.668
Standard Deviation : 1.292
Total rolls : 93
Italians Combat
1 was rolled 16 times
2 was rolled 8 times
3 was rolled 14 times
4 was rolled 7 times
5 was rolled 7 times
6 was rolled 4 times
Average roll : 2.875
Median : 3.000
Variance : 1.952
Standard Deviation : 1.397
Total rolls : 56
French Combat
1 was rolled 1 times
2 was rolled 6 times
3 was rolled 2 times
4 was rolled 5 times
5 was rolled 3 times
6 was rolled 4 times
Average roll : 3.714
Median : 4.000
Variance : 0.875
Standard Deviation : 0.935
Total rolls : 21
Americans Combat
1 was rolled 6 times
2 was rolled 4 times
3 was rolled 9 times
4 was rolled 3 times
5 was rolled 5 times
6 was rolled 6 times
Average roll : 3.455
Median : 3.000
Variance : 0.672
Standard Deviation : 0.820
Total rolls : 33
ANZAC Combat
1 was rolled 1 times
3 was rolled 1 times
6 was rolled 1 times
Average roll : 3.333
Median : 3.000
Variance : 0.750
Standard Deviation : 0.866
Total rolls : 3
Neutral_Allies Combat
1 was rolled 1 times
2 was rolled 4 times
3 was rolled 7 times
4 was rolled 1 times
5 was rolled 5 times
6 was rolled 1 times
Average roll : 3.421
Median : 3.000
Variance : 1.824
Standard Deviation : 1.351
Total rolls : 19
Chinese Combat
1 was rolled 2 times
2 was rolled 10 times
3 was rolled 4 times
4 was rolled 6 times
5 was rolled 4 times
6 was rolled 7 times
Average roll : 3.636
Median : 4.000
Variance : 1.234
Standard Deviation : 1.111
Total rolls : 33
UK_Pacific Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.700
Median : 3.500
Variance : 0.370
Standard Deviation : 0.609
Total rolls : 10
Neutral_Axis Combat
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 3 times
6 was rolled 1 times
Average roll : 3.333
Median : 3.500
Variance : 0.364
Standard Deviation : 0.603
Total rolls : 12
Japanese Combat
1 was rolled 27 times
2 was rolled 27 times
3 was rolled 21 times
4 was rolled 16 times
5 was rolled 20 times
6 was rolled 25 times
Average roll : 3.368
Median : 3.000
Variance : 0.721
Standard Deviation : 0.849
Total rolls : 136
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 carrier and 1 fighter; Remaining resources: 0 PUs;
Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Trigger Russians Allied Americans 3: Changing Relationship for Russians and Americans from Neutrality to Allied
Combat Move - Italians
2 artilleries and 4 infantry moved from Romania to Eastern Poland
2 armour moved from Egypt to Iraq
Italians take Trans-Jordan from British
2 infantry moved from Syria to Iraq
1 bomber moved from Southern Italy to Iraq
1 fighter moved from Greece to Iraq
1 artillery moved from Belgian Congo to Kenya
Combat - Italians
Battle in Iraq
Italians attack with 2 armour, 1 bomber, 1 fighter and 2 infantry
British defend with 1 artillery and 2 infantry
Italians roll dice for 2 armour, 1 bomber, 1 fighter and 2 infantry in Iraq, round 2 : 3/6 hits, 2,50 expected hits
British roll dice for 1 artillery and 2 infantry in Iraq, round 2 : 0/3 hits, 1,00 expected hits
1 artillery owned by the British and 2 infantry owned by the British lost in Iraq
Italians win, taking Iraq from British with 2 armour, 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 10
Casualties for British: 1 artillery and 2 infantry
Battle in Kenya
Italians attack with 1 artillery
British defend with 1 infantry
Italians roll dice for 1 artillery in Kenya, round 2 : 0/1 hits, 0,33 expected hits
British roll dice for 1 infantry in Kenya, round 2 : 0/1 hits, 0,33 expected hits
Italians roll dice for 1 artillery in Kenya, round 3 : 1/1 hits, 0,33 expected hits
British roll dice for 1 infantry in Kenya, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Kenya
Italians win, taking Kenya from British with 1 artillery remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Eastern Poland
Italians attack with 2 artilleries and 4 infantry
Russians defend with 1 infantry
Italians roll dice for 2 artilleries and 4 infantry in Eastern Poland, round 2 : 2/6 hits, 1,67 expected hits
Russians roll dice for 1 infantry in Eastern Poland, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Eastern Poland
Italians win, taking Eastern Poland from Russians with 2 artilleries and 3 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Italians
2 aaGuns moved from Romania to Eastern Poland
1 cruiser, 1 destroyer and 2 transports moved from 98 Sea Zone to 97 Sea Zone
1 artillery moved from Egypt to Alexandria
1 fighter moved from Iraq to Syria
1 bomber moved from Iraq to Alexandria
1 mech_infantry moved from Northern Italy to Romania
Place Units - Italians
1 carrier placed in 97 Sea Zone
1 fighter placed in Southern Italy
Turn Complete - Italians
Italians collect 20 PUs; end with 20 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 27 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 32 PUs
Combat Hit Differential Summary :
Italians : 1,17
British : -1,67
Russians : 0,67
Im back after a while but you still didnt make your turn, do it when you can
Bump #2
#bump 4