got a hit with my sub, titled your bb
then got 4 more hits. casualties?
4060ce92-cdbb-4de3-93c8-fb79bcabe4ff-image.png
If that helps you, I would go anyway, losing more planes but still worth it
Cant do the turn until tomorrow afternoon btw
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 10 artilleries, 1 destroyer, 1 fighter and 2 submarines; Remaining resources: 0 PUs;
Politics - Germans
Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French
Combat Move - Germans
1 unit repaired.
3 submarines moved from 112 Sea Zone to 119 Sea Zone
3 submarines moved from 119 Sea Zone to 109 Sea Zone
1 fighter and 4 tactical_bombers moved from Holland Belgium to 109 Sea Zone
3 fighters and 1 tactical_bomber moved from Western Germany to 109 Sea Zone
3 bombers moved from Western Germany to 109 Sea Zone
1 bomber moved from Western Germany to Greece
3 infantry moved from Bulgaria to Greece
3 armour moved from Yugoslavia to Greece
Combat - Germans
Battle in Greece
Germans attack with 3 armour, 1 bomber and 3 infantry
Neutral_Allies defend with 4 infantry
Germans roll dice for 3 armour, 1 bomber and 3 infantry in Greece, round 2 : 2/7 hits, 2,67 expected hits
Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 2/4 hits, 1,33 expected hits
2 infantry owned by the Neutral_Allies and 2 infantry owned by the Germans lost in Greece
Germans roll dice for 3 armour, 1 bomber and 1 infantry in Greece, round 3 : 4/5 hits, 2,33 expected hits
Neutral_Allies roll dice for 2 infantry in Greece, round 3 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Neutral_Allies lost in Greece
Germans win, taking Greece from Neutral_Allies with 3 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Casualties for Neutral_Allies: 4 infantry
Battle in 109 Sea Zone
Germans attack with 3 bombers, 4 fighters, 3 submarines and 5 tactical_bombers
British defend with 1 battleship and 3 destroyers
Germans roll dice for 3 submarines in 109 Sea Zone, round 2 : 1/3 hits, 1,00 expected hits
Germans roll dice for 3 bombers, 4 fighters and 5 tactical_bombers in 109 Sea Zone, round 2 : 7/12 hits, 7,17 expected hits
British roll dice for 1 battleship and 3 destroyers in 109 Sea Zone, round 2 : 1/4 hits, 1,67 expected hits
3 destroyers owned by the British, 1 submarine owned by the Germans and 1 battleship owned by the British lost in 109 Sea Zone
Germans win, taking 109 Sea Zone from Neutral with 3 bombers, 4 fighters, 2 submarines and 5 tactical_bombers remaining. Battle score for attacker is 38
Casualties for Germans: 1 submarine
Casualties for British: 1 battleship and 3 destroyers
Non Combat Move - Germans
4 fighters and 5 tactical_bombers moved from 109 Sea Zone to Holland Belgium
3 bombers moved from 109 Sea Zone to Western Germany
5 armour and 2 mech_infantrys moved from France to Germany
1 armour and 2 mech_infantrys moved from Normandy Bordeaux to Western Germany
1 bomber moved from Greece to Western Germany
2 infantry moved from Bulgaria to Romania
2 artilleries and 6 infantry moved from Yugoslavia to Romania
2 aaGuns moved from Poland to Slovakia Hungary
1 artillery moved from France to Western Germany
2 infantry moved from Norway to Finland
Place Units - Germans
1 fighter placed in Western Germany
1 destroyer and 2 submarines placed in 112 Sea Zone
10 artilleries placed in Germany
Turn Complete - Germans
Germans collect 43 PUs; end with 43 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Combat Hit Differential Summary :
Germans : 0,83
British : -0,67
Neutral_Allies : 0,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2
Purchase Units - Russians
Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
6 infantry moved from Yakut S.S.R. to Yenisey
1 armour, 5 infantry and 1 mech_infantry moved from Ukraine to Western Ukraine
1 artillery and 1 infantry moved from Bryansk to Belarus
2 infantry moved from Rostov to Ukraine
5 infantry moved from Russia to Bryansk
1 artillery moved from Russia to Bryansk
5 infantry moved from Novgorod to Karelia
1 fighter moved from Novgorod to Karelia
Non Combat Move - Russians
1 aaGun moved from Bryansk to Western Ukraine
Place Units - Russians
3 infantry placed in Novgorod
3 infantry placed in Ukraine
1 artillery and 5 infantry placed in Russia
Turn Complete - Russians
Russians collect 37 PUs; end with 37 PUs
Combat Hit Differential Summary :
Territory Summary for Russians :
Yenisey : 6 infantry
Amur : 2 aaGuns and 12 infantry
Belarus : 1 aaGun, 1 artillery and 5 infantry
Karelia : 1 artillery, 1 fighter and 15 infantry
Bryansk : 1 artillery and 5 infantry
Russia : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major and 5 infantry
Ukraine : 1 factory_minor and 5 infantry
Western Ukraine : 1 aaGun, 2 armour, 1 artillery, 1 fighter, 11 infantry, 2 mech_infantrys and 1 tactical_bomber
Volgograd : 1 factory_minor
Novgorod : 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
125 Sea Zone : 1 submarine
114 Sea Zone : 1 cruiser
115 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 43 / 53
Russians : 37 / 37
Japanese : 40 / 43
Americans : 50 / 75
Chinese : 9 / 12
British : 26 / 37
UK_Pacific : 10 / 14
Italians : 12 / 12
ANZAC : 10 / 16
French : 1 / 0
Dutch : 11 / 0
Mongolians : 0 / 0
Neutral_Axis : 12 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 49 times
2 was rolled 62 times
3 was rolled 66 times
4 was rolled 51 times
5 was rolled 54 times
6 was rolled 45 times
Average roll : 3.410
Median : 3.000
Variance : 0.986
Standard Deviation : 0.993
Total rolls : 327
Null / Other
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ∞
Standard Deviation : ∞
Total rolls : 1
Germans Combat
1 was rolled 20 times
2 was rolled 23 times
3 was rolled 19 times
4 was rolled 24 times
5 was rolled 22 times
6 was rolled 23 times
Average roll : 3.565
Median : 4.000
Variance : 0.145
Standard Deviation : 0.381
Total rolls : 131
British Combat
1 was rolled 5 times
2 was rolled 9 times
3 was rolled 17 times
4 was rolled 10 times
5 was rolled 11 times
6 was rolled 4 times
Average roll : 3.446
Median : 3.000
Variance : 1.988
Standard Deviation : 1.410
Total rolls : 56
Italians Combat
1 was rolled 10 times
2 was rolled 8 times
3 was rolled 12 times
4 was rolled 4 times
5 was rolled 7 times
6 was rolled 2 times
Average roll : 2.907
Median : 3.000
Variance : 1.639
Standard Deviation : 1.280
Total rolls : 43
French Combat
1 was rolled 1 times
2 was rolled 6 times
3 was rolled 2 times
4 was rolled 5 times
5 was rolled 3 times
6 was rolled 4 times
Average roll : 3.714
Median : 4.000
Variance : 0.875
Standard Deviation : 0.935
Total rolls : 21
Americans Combat
1 was rolled 3 times
4 was rolled 1 times
6 was rolled 3 times
Average roll : 3.571
Median : 4.000
Variance : 1.806
Standard Deviation : 1.344
Total rolls : 7
ANZAC Combat
1 was rolled 1 times
3 was rolled 1 times
6 was rolled 1 times
Average roll : 3.333
Median : 3.000
Variance : 0.750
Standard Deviation : 0.866
Total rolls : 3
Neutral_Allies Combat
1 was rolled 1 times
2 was rolled 4 times
3 was rolled 7 times
4 was rolled 1 times
5 was rolled 5 times
6 was rolled 1 times
Average roll : 3.421
Median : 3.000
Variance : 1.824
Standard Deviation : 1.351
Total rolls : 19
Chinese Combat
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 3.167
Median : 2.500
Variance : 1.200
Standard Deviation : 1.095
Total rolls : 6
UK_Pacific Combat
1 was rolled 1 times
2 was rolled 1 times
Average roll : 1.500
Median : 1.500
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 2
Japanese Combat
1 was rolled 7 times
2 was rolled 8 times
3 was rolled 6 times
4 was rolled 5 times
5 was rolled 6 times
6 was rolled 6 times
Average roll : 3.342
Median : 3.000
Variance : 0.144
Standard Deviation : 0.380
Total rolls : 38
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 airfield, 1 harbour and 3 mech_infantrys; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 unit repaired.
1 artillery and 2 infantry moved from Anhwe to Hopei
1 artillery and 2 infantry moved from Anhwe to Kweichow
1 mech_infantry moved from Anhwe to Yunnan
2 infantry moved from Hunan to Yunnan
2 infantry moved from French Indo China to Yunnan
2 bombers, 6 fighters and 5 tactical_bombers moved from Kwangsi to Yunnan
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Yunnan
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Yunnan
1 fighter and 1 tactical_bomber moved from 43 Sea Zone to Yunnan
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 42 Sea Zone
1 artillery moved from 42 Sea Zone to Java
1 armour moved from Philippines to 35 Sea Zone
1 armour and 1 transport moved from 35 Sea Zone to 41 Sea Zone
1 armour moved from 41 Sea Zone to Sumatra
1 submarine moved from 35 Sea Zone to 46 Sea Zone
Combat - Japanese
Battle in Java
Battle in 46 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 46 Sea Zone
Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese win, taking Java from Dutch with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Sumatra
Battle in Celebes
Battle in Hopei
Japanese attack with 1 artillery and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery and 2 infantry in Hopei, round 2 : 1/3 hits, 0,83 expected hits
Chinese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
Japanese win, taking Sumatra from Dutch, taking Celebes from Dutch, taking Hopei from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Kweichow
Japanese attack with 1 artillery and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery and 2 infantry in Kweichow, round 2 : 1/3 hits, 0,83 expected hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Yunnan
Japanese attack with 2 bombers, 9 fighters, 4 infantry, 1 mech_infantry and 8 tactical_bombers
British defend with 1 fighter, 2 infantry and 1 tactical_bomber; Chinese defend with 3 artilleries, 1 fighter and 9 infantry
Japanese roll dice for 2 bombers, 9 fighters, 4 infantry, 1 mech_infantry and 8 tactical_bombers in Yunnan, round 2 : 13/24 hits, 12,00 expected hits
Chinese roll dice for 3 artilleries, 2 fighters, 11 infantry and 1 tactical_bomber in Yunnan, round 2 : 5/17 hits, 6,50 expected hits
4 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese, 9 infantry owned by the Chinese, 2 artilleries owned by the Chinese and 2 infantry owned by the British lost in Yunnan
Japanese roll dice for 2 bombers, 9 fighters and 8 tactical_bombers in Yunnan, round 3 : 13/19 hits, 11,17 expected hits
Chinese roll dice for 1 artillery, 2 fighters and 1 tactical_bomber in Yunnan, round 3 : 3/4 hits, 2,17 expected hits
1 tactical_bomber owned by the Japanese, 2 fighters owned by the Japanese, 1 tactical_bomber owned by the British, 1 fighter owned by the Chinese, 1 fighter owned by the British and 1 artillery owned by the Chinese lost in Yunnan
Japanese win with 2 bombers, 7 fighters and 7 tactical_bombers remaining. Battle score for attacker is 29
Casualties for Japanese: 2 fighters, 4 infantry, 1 mech_infantry and 1 tactical_bomber
Casualties for British: 1 fighter, 2 infantry and 1 tactical_bomber
Casualties for Chinese: 3 artilleries, 1 fighter and 9 infantry
Non Combat Move - Japanese
1 carrier moved from 36 Sea Zone to 41 Sea Zone
1 carrier moved from 35 Sea Zone to 41 Sea Zone
1 carrier moved from 43 Sea Zone to 42 Sea Zone
2 destroyers and 1 submarine moved from 35 Sea Zone to 44 Sea Zone
1 battleship moved from 35 Sea Zone to 42 Sea Zone
2 fighters and 2 tactical_bombers moved from Yunnan to 41 Sea Zone
1 fighter and 1 tactical_bomber moved from Yunnan to 42 Sea Zone
1 infantry moved from Jehol to Chahar
1 aaGun and 1 infantry moved from Jehol to Anhwe
1 infantry moved from Kiangsi to Hunan
1 artillery and 2 infantry moved from Kiangsi to Kwangsi
1 artillery moved from Kwangtung to Kwangsi
2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
2 artilleries, 1 battleship, 1 cruiser, 1 destroyer, 2 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
2 artilleries and 2 infantry moved from 36 Sea Zone to French Indo China
2 bombers, 4 fighters and 4 tactical_bombers moved from Yunnan to Kwangsi
1 fighter moved from Manchuria to Japan
Place Units - Japanese
1 airfield placed in Kwangsi
1 harbour placed in Hainan
3 mech_infantrys placed in Manchuria
Turn Complete - Japanese
Japanese collect 53 PUs; end with 54 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 57 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 62 PUs
Combat Hit Differential Summary :
Chinese : 0,67
Japanese : 2,83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2
Purchase Units - Americans
Americans buy 3 artilleries, 2 destroyers, 1 fighter, 3 infantry, 1 submarine and 3 transports; Remaining resources: 1 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 infantry moved from Eastern United States to 101 Sea Zone
1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 armour moved from Eastern United States to 101 Sea Zone
1 armour, 1 carrier, 1 infantry, 1 mech_infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from Gibraltar to Morocco
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 carrier, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Hawaiian Islands to 26 Sea Zone
Combat - Americans
Battle in Morocco
Americans attack with 1 artillery, 1 fighter and 1 infantry
Neutral_Axis defend with 1 infantry
Americans roll dice for 1 cruiser in Morocco, round 2 : 1/1 hits, 0.50 expected hits
Neutral_Axis roll dice for 1 infantry in Morocco, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Neutral_Axis and 1 infantry owned by the Americans lost in Morocco
Americans win, taking Morocco from Neutral_Axis with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Neutral_Axis: 1 infantry
Battle in Caroline Islands
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans roll dice for 1 battleship and 1 cruiser in Caroline Islands, round 2 : 2/2 hits, 1.17 expected hits
Americans roll dice for 1 artillery and 1 infantry in Caroline Islands, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
Americans roll dice for 1 artillery and 1 infantry in Caroline Islands, round 3 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Caroline Islands, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 11
Casualties for Japanese: 1 aaGun and 2 infantry
Non Combat Move - Americans
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 armour, 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 fighter moved from Morocco to 91 Sea Zone
Place Units - Americans
2 destroyers and 1 submarine placed in 101 Sea Zone
1 fighter placed in Eastern United States
3 transports placed in 10 Sea Zone
3 artilleries and 3 infantry placed in Western United States
Turn Complete - Americans
Americans collect 51 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Combat Hit Differential Summary :
Americans : 1.00
Neutral_Axis : 0.67
Japanese : -1.00
Territory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 1 artillery, 1 harbour and 1 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 1 harbour and 3 infantry
Hawaiian Islands : 1 airfield, 1 fighter, 1 harbour, 3 infantry and 1 mech_infantry
Midway : 1 airfield
33 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
26 Sea Zone : 1 carrier, 2 fighters and 1 transport
10 Sea Zone : 3 transports
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 2 mech_infantrys
Gibraltar : 1 armour, 1 infantry and 1 mech_infantry
United Kingdom : 1 bomber
Morocco : 1 flag, 1 artillery
101 Sea Zone : 2 destroyers and 1 submarine
91 Sea Zone : 1 carrier, 1 cruiser, 1 fighter, 1 submarine and 3 transports
Production/PUs Summary :
Germans : 43 / 53
Russians : 37 / 37
Japanese : 53 / 62
Americans : 51 / 77
Chinese : 7 / 12
British : 26 / 37
UK_Pacific : 10 / 14
Italians : 12 / 12
ANZAC : 10 / 16
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 11 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 65 times
2 was rolled 81 times
3 was rolled 79 times
4 was rolled 62 times
5 was rolled 66 times
6 was rolled 58 times
Average roll : 3.382
Median : 3.000
Variance : 1.067
Standard Deviation : 1.033
Total rolls : 411
Null / Other
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ∞
Standard Deviation : ∞
Total rolls : 1
Germans Combat
1 was rolled 20 times
2 was rolled 23 times
3 was rolled 19 times
4 was rolled 24 times
5 was rolled 22 times
6 was rolled 23 times
Average roll : 3.565
Median : 4.000
Variance : 0.145
Standard Deviation : 0.381
Total rolls : 131
British Combat
1 was rolled 5 times
2 was rolled 9 times
3 was rolled 17 times
4 was rolled 10 times
5 was rolled 11 times
6 was rolled 4 times
Average roll : 3.446
Median : 3.000
Variance : 1.988
Standard Deviation : 1.410
Total rolls : 56
Italians Combat
1 was rolled 10 times
2 was rolled 8 times
3 was rolled 12 times
4 was rolled 4 times
5 was rolled 7 times
6 was rolled 2 times
Average roll : 2.907
Median : 3.000
Variance : 1.639
Standard Deviation : 1.280
Total rolls : 43
French Combat
1 was rolled 1 times
2 was rolled 6 times
3 was rolled 2 times
4 was rolled 5 times
5 was rolled 3 times
6 was rolled 4 times
Average roll : 3.714
Median : 4.000
Variance : 0.875
Standard Deviation : 0.935
Total rolls : 21
Americans Combat
1 was rolled 5 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 3.214
Median : 3.000
Variance : 0.872
Standard Deviation : 0.934
Total rolls : 14
ANZAC Combat
1 was rolled 1 times
3 was rolled 1 times
6 was rolled 1 times
Average roll : 3.333
Median : 3.000
Variance : 0.750
Standard Deviation : 0.866
Total rolls : 3
Neutral_Allies Combat
1 was rolled 1 times
2 was rolled 4 times
3 was rolled 7 times
4 was rolled 1 times
5 was rolled 5 times
6 was rolled 1 times
Average roll : 3.421
Median : 3.000
Variance : 1.824
Standard Deviation : 1.351
Total rolls : 19
Chinese Combat
1 was rolled 2 times
2 was rolled 10 times
3 was rolled 4 times
4 was rolled 5 times
5 was rolled 3 times
6 was rolled 5 times
Average roll : 3.414
Median : 3.000
Variance : 1.387
Standard Deviation : 1.178
Total rolls : 29
UK_Pacific Combat
1 was rolled 1 times
2 was rolled 1 times
Average roll : 1.500
Median : 1.500
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 2
Neutral_Axis Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ∞
Standard Deviation : ∞
Total rolls : 1
Japanese Combat
1 was rolled 18 times
2 was rolled 19 times
3 was rolled 14 times
4 was rolled 12 times
5 was rolled 13 times
6 was rolled 15 times
Average roll : 3.308
Median : 3.000
Variance : 0.431
Standard Deviation : 0.657
Total rolls : 91
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Suiyuyan to Shensi
Non Combat Move - Chinese
Place Units - Chinese
3 artilleries placed in Yunnan
Turn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUs
Combat Hit Differential Summary :
Territory Summary for Chinese :
Shensi : 1 infantry
Yunnan : 3 artilleries
Production/PUs Summary :
Germans : 43 / 53
Russians : 37 / 37
Japanese : 53 / 62
Americans : 51 / 77
Chinese : 7 / 10
British : 26 / 37
UK_Pacific : 10 / 14
Italians : 12 / 12
ANZAC : 10 / 16
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 11 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 65 times
2 was rolled 81 times
3 was rolled 79 times
4 was rolled 62 times
5 was rolled 66 times
6 was rolled 58 times
Average roll : 3.382
Median : 3.000
Variance : 1.067
Standard Deviation : 1.033
Total rolls : 411
Null / Other
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ∞
Standard Deviation : ∞
Total rolls : 1
Germans Combat
1 was rolled 20 times
2 was rolled 23 times
3 was rolled 19 times
4 was rolled 24 times
5 was rolled 22 times
6 was rolled 23 times
Average roll : 3.565
Median : 4.000
Variance : 0.145
Standard Deviation : 0.381
Total rolls : 131
British Combat
1 was rolled 5 times
2 was rolled 9 times
3 was rolled 17 times
4 was rolled 10 times
5 was rolled 11 times
6 was rolled 4 times
Average roll : 3.446
Median : 3.000
Variance : 1.988
Standard Deviation : 1.410
Total rolls : 56
Italians Combat
1 was rolled 10 times
2 was rolled 8 times
3 was rolled 12 times
4 was rolled 4 times
5 was rolled 7 times
6 was rolled 2 times
Average roll : 2.907
Median : 3.000
Variance : 1.639
Standard Deviation : 1.280
Total rolls : 43
French Combat
1 was rolled 1 times
2 was rolled 6 times
3 was rolled 2 times
4 was rolled 5 times
5 was rolled 3 times
6 was rolled 4 times
Average roll : 3.714
Median : 4.000
Variance : 0.875
Standard Deviation : 0.935
Total rolls : 21
Americans Combat
1 was rolled 5 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 3.214
Median : 3.000
Variance : 0.872
Standard Deviation : 0.934
Total rolls : 14
ANZAC Combat
1 was rolled 1 times
3 was rolled 1 times
6 was rolled 1 times
Average roll : 3.333
Median : 3.000
Variance : 0.750
Standard Deviation : 0.866
Total rolls : 3
Neutral_Allies Combat
1 was rolled 1 times
2 was rolled 4 times
3 was rolled 7 times
4 was rolled 1 times
5 was rolled 5 times
6 was rolled 1 times
Average roll : 3.421
Median : 3.000
Variance : 1.824
Standard Deviation : 1.351
Total rolls : 19
Chinese Combat
1 was rolled 2 times
2 was rolled 10 times
3 was rolled 4 times
4 was rolled 5 times
5 was rolled 3 times
6 was rolled 5 times
Average roll : 3.414
Median : 3.000
Variance : 1.387
Standard Deviation : 1.178
Total rolls : 29
UK_Pacific Combat
1 was rolled 1 times
2 was rolled 1 times
Average roll : 1.500
Median : 1.500
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 2
Neutral_Axis Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ∞
Standard Deviation : ∞
Total rolls : 1
Japanese Combat
1 was rolled 18 times
2 was rolled 19 times
3 was rolled 14 times
4 was rolled 12 times
5 was rolled 13 times
6 was rolled 15 times
Average roll : 3.308
Median : 3.000
Variance : 0.431
Standard Deviation : 0.657
Total rolls : 91
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2
Purchase Units - Americans
Americans buy 3 artilleries, 2 destroyers, 1 fighter, 3 infantry, 1 submarine and 3 transports; Remaining resources: 1 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 infantry moved from Eastern United States to 101 Sea Zone
1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 armour moved from Eastern United States to 101 Sea Zone
1 armour, 1 carrier, 1 infantry, 1 mech_infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from Gibraltar to Morocco
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 carrier, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Hawaiian Islands to 26 Sea Zone
Combat - Americans
Battle in Morocco
Americans attack with 1 artillery, 1 fighter and 1 infantry
Neutral_Axis defend with 1 infantry
Americans roll dice for 1 cruiser in Morocco, round 2 : 1/1 hits, 0.50 expected hits
Neutral_Axis roll dice for 1 infantry in Morocco, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Neutral_Axis and 1 infantry owned by the Americans lost in Morocco
Americans win, taking Morocco from Neutral_Axis with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Neutral_Axis: 1 infantry
Battle in Caroline Islands
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans roll dice for 1 battleship and 1 cruiser in Caroline Islands, round 2 : 2/2 hits, 1.17 expected hits
Americans roll dice for 1 artillery and 1 infantry in Caroline Islands, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
Americans roll dice for 1 artillery and 1 infantry in Caroline Islands, round 3 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Caroline Islands, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 11
Casualties for Japanese: 1 aaGun and 2 infantry
Non Combat Move - Americans
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 armour, 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 fighter moved from Morocco to 91 Sea Zone
Place Units - Americans
2 destroyers and 1 submarine placed in 101 Sea Zone
1 fighter placed in Eastern United States
3 transports placed in 10 Sea Zone
3 artilleries and 3 infantry placed in Western United States
Turn Complete - Americans
Americans collect 51 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Suiyuyan to Shensi
Non Combat Move - Chinese
Place Units - Chinese
3 artilleries placed in Yunnan
Turn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUs
Purchase Units - British
British buy 1 artillery, 1 destroyer, 1 fighter, 1 infantry and 2 submarines; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry and 1 mech_infantry; Remaining resources: 1 PUs;
Combat Move - British
1 destroyer moved from 110 Sea Zone to 109 Sea Zone
2 fighters moved from United Kingdom to 109 Sea Zone
1 armour, 1 infantry and 1 transport moved from 88 Sea Zone to 86 Sea Zone
1 infantry moved from Shan State to Siam
UK_Pacific take Siam from Japanese
1 cruiser and 1 destroyer moved from 76 Sea Zone to 81 Sea Zone
2 destroyers moved from 81 Sea Zone to 98 Sea Zone
1 cruiser moved from 81 Sea Zone to 98 Sea Zone
1 transport moved from 76 Sea Zone to 71 Sea Zone
1 infantry moved from Rhodesia to Tanganyika Territory
1 infantry moved from Rhodesia to Belgian Congo
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
Combat - British
Battle in 109 Sea Zone
British attack with 1 destroyer and 2 fighters
Germans defend with 2 submarines
British roll dice for 1 destroyer and 2 fighters in 109 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
Germans roll dice for 2 submarines in 109 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
2 submarines owned by the Germans lost in 109 Sea Zone
British win, taking 109 Sea Zone from Germans with 1 destroyer and 2 fighters remaining. Battle score for attacker is 12
Casualties for Germans: 2 submarines
Non Combat Move - British
2 fighters moved from 109 Sea Zone to United Kingdom
1 aaGun moved from Scotland to United Kingdom
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 armour and 1 infantry moved from 86 Sea Zone to Brazil
British take Brazil from Neutral_Allies
1 infantry moved from Eastern Persia to Persia
British take Persia from Neutral_Allies
Place Units - British
1 artillery and 1 infantry placed in Union of South Africa
1 fighter placed in Union of South Africa
1 destroyer placed in 110 Sea Zone
2 submarines placed in 110 Sea Zone
Turn Complete - British
British collect 30 PUs; end with 30 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 33 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs
Place Units - UK_Pacific
3 infantry and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 11 PUs; end with 12 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 15 PUs
Some Units in India change ownership: 3 infantry and 1 mech_infantry
Combat Hit Differential Summary :
Germans : -0.33
British : 0.67
Americans : 1.00
Neutral_Axis : 0.67
Japanese : -1.00
Territory Summary for Americans, British, Chinese and UK_Pacific :
Caroline Islands : 1 flag, 1 airfield, 1 artillery, 1 harbour and 1 infantry
Siam : 1 flag, 1 infantry
Shensi : 1 infantry
Yunnan : 3 artilleries
Shan State : 2 infantry
Burma : 1 aaGun and 2 infantry
India : 2 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 6 infantry and 5 mech_infantrys
Malaya : 1 harbour
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 1 harbour and 3 infantry
Hawaiian Islands : 1 airfield, 1 fighter, 1 harbour, 3 infantry and 1 mech_infantry
Midway : 1 airfield
33 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
26 Sea Zone : 1 carrier, 2 fighters and 1 transport
10 Sea Zone : 3 transports
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 2 mech_infantrys
Belgian Congo : 1 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 armour, 1 harbour, 1 infantry and 1 mech_infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 harbour
Union of South Africa : 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 1 infantry
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 2 fighters, 1 harbour, 8 infantry and 1 mech_infantry
Tanganyika Territory : 1 infantry
Morocco : 1 flag, 2 artilleries and 1 infantry
86 Sea Zone : 1 transport
109 Sea Zone : 1 flag, 1 destroyer
Eastern Persia : 1 flag
101 Sea Zone : 2 destroyers and 1 submarine
71 Sea Zone : 1 transport
Brazil : 1 flag, 1 armour and 4 infantry
Persia : 1 flag, 3 infantry
98 Sea Zone : 1 cruiser and 2 destroyers
91 Sea Zone : 1 carrier, 1 cruiser, 1 fighter, 1 submarine and 4 transports
110 Sea Zone : 1 destroyer and 2 submarines
Production/PUs Summary :
Germans : 43 / 53
Russians : 37 / 37
Japanese : 52 / 62
Americans : 51 / 77
Chinese : 7 / 10
British : 30 / 36
UK_Pacific : 11 / 15
Italians : 12 / 12
ANZAC : 10 / 16
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 11 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 66 times
2 was rolled 84 times
3 was rolled 79 times
4 was rolled 62 times
5 was rolled 67 times
6 was rolled 58 times
Average roll : 3.370
Median : 3.000
Variance : 1.222
Standard Deviation : 1.106
Total rolls : 416
Null / Other
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ∞
Standard Deviation : ∞
Total rolls : 1
Germans Combat
1 was rolled 20 times
2 was rolled 25 times
3 was rolled 19 times
4 was rolled 24 times
5 was rolled 22 times
6 was rolled 23 times
Average roll : 3.541
Median : 4.000
Variance : 0.203
Standard Deviation : 0.451
Total rolls : 133
British Combat
1 was rolled 6 times
2 was rolled 10 times
3 was rolled 17 times
4 was rolled 10 times
5 was rolled 12 times
6 was rolled 4 times
Average roll : 3.407
Median : 3.000
Variance : 1.807
Standard Deviation : 1.344
Total rolls : 59
Italians Combat
1 was rolled 10 times
2 was rolled 8 times
3 was rolled 12 times
4 was rolled 4 times
5 was rolled 7 times
6 was rolled 2 times
Average roll : 2.907
Median : 3.000
Variance : 1.639
Standard Deviation : 1.280
Total rolls : 43
French Combat
1 was rolled 1 times
2 was rolled 6 times
3 was rolled 2 times
4 was rolled 5 times
5 was rolled 3 times
6 was rolled 4 times
Average roll : 3.714
Median : 4.000
Variance : 0.875
Standard Deviation : 0.935
Total rolls : 21
Americans Combat
1 was rolled 5 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 3.214
Median : 3.000
Variance : 0.872
Standard Deviation : 0.934
Total rolls : 14
ANZAC Combat
1 was rolled 1 times
3 was rolled 1 times
6 was rolled 1 times
Average roll : 3.333
Median : 3.000
Variance : 0.750
Standard Deviation : 0.866
Total rolls : 3
Neutral_Allies Combat
1 was rolled 1 times
2 was rolled 4 times
3 was rolled 7 times
4 was rolled 1 times
5 was rolled 5 times
6 was rolled 1 times
Average roll : 3.421
Median : 3.000
Variance : 1.824
Standard Deviation : 1.351
Total rolls : 19
Chinese Combat
1 was rolled 2 times
2 was rolled 10 times
3 was rolled 4 times
4 was rolled 5 times
5 was rolled 3 times
6 was rolled 5 times
Average roll : 3.414
Median : 3.000
Variance : 1.387
Standard Deviation : 1.178
Total rolls : 29
UK_Pacific Combat
1 was rolled 1 times
2 was rolled 1 times
Average roll : 1.500
Median : 1.500
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 2
Neutral_Axis Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ∞
Standard Deviation : ∞
Total rolls : 1
Japanese Combat
1 was rolled 18 times
2 was rolled 19 times
3 was rolled 14 times
4 was rolled 12 times
5 was rolled 13 times
6 was rolled 15 times
Average roll : 3.308
Median : 3.000
Variance : 0.431
Standard Deviation : 0.657
Total rolls : 91
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 destroyer and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 armour moved from Tobruk to Egypt
Italians take Alexandria from British
1 artillery moved from Anglo Egyptian Sudan to Belgian Congo
1 infantry moved from Kenya to Belgian Congo
1 cruiser, 1 destroyer and 1 submarine moved from 96 Sea Zone to 98 Sea Zone
1 artillery and 2 infantry moved from Tobruk to 96 Sea Zone
1 bomber and 1 fighter moved from Southern Italy to 98 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 96 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
Combat - Italians
Battle in Belgian Congo
Italians attack with 1 artillery and 1 infantry
British defend with 1 infantry
Italians roll dice for 1 artillery and 1 infantry in Belgian Congo, round 2 : 1/2 hits, 0,67 expected hits
British roll dice for 1 infantry in Belgian Congo, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Belgian Congo
Italians win, taking Belgian Congo from British with 1 artillery remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for British: 1 infantry
Battle in 98 Sea Zone
Italians attack with 1 bomber, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 submarine and 2 transports
British defend with 1 cruiser and 2 destroyers
Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Italians roll dice for 1 bomber, 1 cruiser, 1 destroyer, 1 fighter and 2 transports in 98 Sea Zone, round 2 : 2/4 hits, 2,00 expected hits
British roll dice for 1 cruiser and 2 destroyers in 98 Sea Zone, round 2 : 1/3 hits, 1,17 expected hits
2 destroyers owned by the British, 1 cruiser owned by the British and 1 submarine owned by the Italians lost in 98 Sea Zone
Italians win, taking 98 Sea Zone from Neutral with 1 bomber, 1 cruiser, 1 destroyer, 1 fighter and 2 transports remaining. Battle score for attacker is 22
Casualties for Italians: 1 submarine
Casualties for British: 1 cruiser and 2 destroyers
Battle in Egypt
Italians attack with 2 armour, 1 artillery and 1 infantry
British defend with 1 harbour; ANZAC defend with 2 infantry
Italians roll dice for 2 armour, 1 artillery and 1 infantry in Egypt, round 2 : 3/4 hits, 1,67 expected hits
British roll dice for 2 infantry in Egypt, round 2 : 1/2 hits, 0,67 expected hits
2 infantry owned by the ANZAC and 1 infantry owned by the Italians lost in Egypt
Italians win, taking Egypt from British with 2 armour and 1 artillery remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for ANZAC: 2 infantry
Non Combat Move - Italians
Turning on Edit Mode
EDIT: Changing ownership of Syria from Neutral_Axis to Italians
EDIT: Removing units owned by Neutral_Axis from Syria: 1 infantry
EDIT: Adding units owned by Italians to Syria: 2 infantry
EDIT: Removing units owned by Italians from 98 Sea Zone: 2 infantry and 1 transport
EDIT: Adding units owned by Italians to 98 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
2 infantry moved from Bulgaria to Romania
2 aaGuns, 2 artilleries and 2 infantry moved from Yugoslavia to Romania
2 aaGuns and 4 infantry moved from Northern Italy to Southern Italy
1 bomber moved from 98 Sea Zone to Southern Italy
1 fighter moved from 98 Sea Zone to Greece
Place Units - Italians
1 destroyer placed in 97 Sea Zone
1 mech_infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 16 PUs; end with 16 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Combat Hit Differential Summary :
Italians : 2,33
British : 0,83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 2 destroyers; Remaining resources: 0 PUs;
Combat Move - ANZAC
3 infantry moved from New South Wales to Queensland
1 infantry moved from New Guinea to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 fighter moved from Shan State to India
1 transport moved from 62 Sea Zone to 54 Sea Zone
Combat - ANZAC
Non Combat Move - ANZAC
Place Units - ANZAC
2 destroyers placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Combat Hit Differential Summary :
Territory Summary for ANZAC :
India : 1 fighter
Malaya : 1 infantry
Queensland : 1 airfield, 1 artillery, 2 fighters, 1 harbour and 5 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 2 aaGuns, 1 factory_minor and 1 harbour
Dutch New Guinea : 1 flag, 1 infantry
54 Sea Zone : 1 cruiser and 1 transport
62 Sea Zone : 2 destroyers
Production/PUs Summary :
Germans : 43 / 53
Russians : 37 / 37
Japanese : 52 / 62
Americans : 51 / 77
Chinese : 7 / 10
British : 27 / 36
UK_Pacific : 11 / 15
Italians : 16 / 26
ANZAC : 10 / 19
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 10 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 73 times
2 was rolled 86 times
3 was rolled 81 times
4 was rolled 66 times
5 was rolled 68 times
6 was rolled 59 times
Average roll : 3.339
Median : 3.000
Variance : 1.155
Standard Deviation : 1.075
Total rolls : 433
Null / Other
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ∞
Standard Deviation : ∞
Total rolls : 1
Germans Combat
1 was rolled 20 times
2 was rolled 25 times
3 was rolled 19 times
4 was rolled 24 times
5 was rolled 22 times
6 was rolled 23 times
Average roll : 3.541
Median : 4.000
Variance : 0.203
Standard Deviation : 0.451
Total rolls : 133
British Combat
1 was rolled 7 times
2 was rolled 12 times
3 was rolled 17 times
4 was rolled 12 times
5 was rolled 13 times
6 was rolled 4 times
Average roll : 3.369
Median : 3.000
Variance : 1.669
Standard Deviation : 1.292
Total rolls : 65
Italians Combat
1 was rolled 16 times
2 was rolled 8 times
3 was rolled 14 times
4 was rolled 6 times
5 was rolled 7 times
6 was rolled 3 times
Average roll : 2.796
Median : 3.000
Variance : 2.340
Standard Deviation : 1.530
Total rolls : 54
French Combat
1 was rolled 1 times
2 was rolled 6 times
3 was rolled 2 times
4 was rolled 5 times
5 was rolled 3 times
6 was rolled 4 times
Average roll : 3.714
Median : 4.000
Variance : 0.875
Standard Deviation : 0.935
Total rolls : 21
Americans Combat
1 was rolled 5 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 3.214
Median : 3.000
Variance : 0.872
Standard Deviation : 0.934
Total rolls : 14
ANZAC Combat
1 was rolled 1 times
3 was rolled 1 times
6 was rolled 1 times
Average roll : 3.333
Median : 3.000
Variance : 0.750
Standard Deviation : 0.866
Total rolls : 3
Neutral_Allies Combat
1 was rolled 1 times
2 was rolled 4 times
3 was rolled 7 times
4 was rolled 1 times
5 was rolled 5 times
6 was rolled 1 times
Average roll : 3.421
Median : 3.000
Variance : 1.824
Standard Deviation : 1.351
Total rolls : 19
Chinese Combat
1 was rolled 2 times
2 was rolled 10 times
3 was rolled 4 times
4 was rolled 5 times
5 was rolled 3 times
6 was rolled 5 times
Average roll : 3.414
Median : 3.000
Variance : 1.387
Standard Deviation : 1.178
Total rolls : 29
UK_Pacific Combat
1 was rolled 1 times
2 was rolled 1 times
Average roll : 1.500
Median : 1.500
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 2
Neutral_Axis Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ∞
Standard Deviation : ∞
Total rolls : 1
Japanese Combat
1 was rolled 18 times
2 was rolled 19 times
3 was rolled 14 times
4 was rolled 12 times
5 was rolled 13 times
6 was rolled 15 times
Average roll : 3.308
Median : 3.000
Variance : 0.431
Standard Deviation : 0.657
Total rolls : 91
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 2 destroyers; Remaining resources: 0 PUs;
Combat Move - ANZAC
3 infantry moved from New South Wales to Queensland
1 infantry moved from New Guinea to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 fighter moved from Shan State to India
1 transport moved from 62 Sea Zone to 54 Sea Zone
Combat - ANZAC
Non Combat Move - ANZAC
Place Units - ANZAC
2 destroyers placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Territory Summary for ANZAC and French :
India : 1 fighter
Malaya : 1 infantry
Queensland : 1 airfield, 1 artillery, 2 fighters, 1 harbour and 5 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 2 aaGuns, 1 factory_minor and 1 harbour
Dutch New Guinea : 1 flag, 1 infantry
54 Sea Zone : 1 cruiser and 1 transport
62 Sea Zone : 2 destroyers
United Kingdom : 1 fighter and 2 infantry
81 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 43 / 53
Russians : 37 / 37
Japanese : 52 / 62
Americans : 51 / 77
Chinese : 7 / 10
British : 27 / 36
UK_Pacific : 11 / 15
Italians : 16 / 26
ANZAC : 10 / 19
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 10 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 73 times
2 was rolled 86 times
3 was rolled 81 times
4 was rolled 66 times
5 was rolled 68 times
6 was rolled 59 times
Average roll : 3.339
Median : 3.000
Variance : 1.155
Standard Deviation : 1.075
Total rolls : 433
Null / Other
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ∞
Standard Deviation : ∞
Total rolls : 1
Germans Combat
1 was rolled 20 times
2 was rolled 25 times
3 was rolled 19 times
4 was rolled 24 times
5 was rolled 22 times
6 was rolled 23 times
Average roll : 3.541
Median : 4.000
Variance : 0.203
Standard Deviation : 0.451
Total rolls : 133
British Combat
1 was rolled 7 times
2 was rolled 12 times
3 was rolled 17 times
4 was rolled 12 times
5 was rolled 13 times
6 was rolled 4 times
Average roll : 3.369
Median : 3.000
Variance : 1.669
Standard Deviation : 1.292
Total rolls : 65
Italians Combat
1 was rolled 16 times
2 was rolled 8 times
3 was rolled 14 times
4 was rolled 6 times
5 was rolled 7 times
6 was rolled 3 times
Average roll : 2.796
Median : 3.000
Variance : 2.340
Standard Deviation : 1.530
Total rolls : 54
French Combat
1 was rolled 1 times
2 was rolled 6 times
3 was rolled 2 times
4 was rolled 5 times
5 was rolled 3 times
6 was rolled 4 times
Average roll : 3.714
Median : 4.000
Variance : 0.875
Standard Deviation : 0.935
Total rolls : 21
Americans Combat
1 was rolled 5 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 3.214
Median : 3.000
Variance : 0.872
Standard Deviation : 0.934
Total rolls : 14
ANZAC Combat
1 was rolled 1 times
3 was rolled 1 times
6 was rolled 1 times
Average roll : 3.333
Median : 3.000
Variance : 0.750
Standard Deviation : 0.866
Total rolls : 3
Neutral_Allies Combat
1 was rolled 1 times
2 was rolled 4 times
3 was rolled 7 times
4 was rolled 1 times
5 was rolled 5 times
6 was rolled 1 times
Average roll : 3.421
Median : 3.000
Variance : 1.824
Standard Deviation : 1.351
Total rolls : 19
Chinese Combat
1 was rolled 2 times
2 was rolled 10 times
3 was rolled 4 times
4 was rolled 5 times
5 was rolled 3 times
6 was rolled 5 times
Average roll : 3.414
Median : 3.000
Variance : 1.387
Standard Deviation : 1.178
Total rolls : 29
UK_Pacific Combat
1 was rolled 1 times
2 was rolled 1 times
Average roll : 1.500
Median : 1.500
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 2
Neutral_Axis Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ∞
Standard Deviation : ∞
Total rolls : 1
Japanese Combat
1 was rolled 18 times
2 was rolled 19 times
3 was rolled 14 times
4 was rolled 12 times
5 was rolled 13 times
6 was rolled 15 times
Average roll : 3.308
Median : 3.000
Variance : 0.431
Standard Deviation : 0.657
Total rolls : 91
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 destroyer and 11 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Germans
1 destroyer moved from 112 Sea Zone to 110 Sea Zone
4 fighters and 5 tactical_bombers moved from Holland Belgium to 110 Sea Zone
1 fighter moved from Western Germany to 110 Sea Zone
4 bombers moved from Western Germany to 91 Sea Zone
Combat - Germans
Battle in 91 Sea Zone
Germans attack with 4 bombers
British defend with 1 transport; Americans defend with 1 carrier, 1 cruiser, 1 fighter, 1 submarine and 3 transports
1 submarine owned by the Americans Submerged
Germans roll dice for 4 bombers in 91 Sea Zone, round 2 : 4/4 hits, 2,67 expected hits
Americans roll dice for 1 carrier, 1 cruiser, 1 fighter and 4 transports in 91 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits
1 cruiser owned by the Americans, 1 bomber owned by the Germans, 1 carrier owned by the Americans and 1 fighter owned by the Americans lost in 91 Sea Zone
1 transport owned by the British and 3 transports owned by the Americans lost in 91 Sea Zone
Germans win with 3 bombers remaining. Battle score for attacker is 54
Casualties for Germans: 1 bomber
Casualties for Americans: 1 carrier, 1 cruiser, 1 fighter and 3 transports
Casualties for British: 1 transport
Battle in 110 Sea Zone
Germans attack with 1 destroyer, 5 fighters and 5 tactical_bombers
British defend with 1 destroyer and 2 submarines
Germans roll dice for 1 destroyer, 5 fighters and 5 tactical_bombers in 110 Sea Zone, round 2 : 3/11 hits, 6,17 expected hits
British roll dice for 2 submarines in 110 Sea Zone, round 2 : 0/2 hits, 0,33 expected hits
British roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the British and 2 submarines owned by the British lost in 110 Sea Zone
Germans win with 1 destroyer, 5 fighters and 5 tactical_bombers remaining. Battle score for attacker is 20
Casualties for British: 1 destroyer and 2 submarines
Non Combat Move - Germans
5 fighters and 5 tactical_bombers moved from 110 Sea Zone to Western Germany
3 bombers moved from 91 Sea Zone to Holland Belgium
1 artillery moved from Western Germany to Holland Belgium
2 mech_infantrys moved from Western Germany to Holland Belgium
5 armour, 10 artilleries and 2 mech_infantrys moved from Germany to Poland
3 armour moved from Greece to Romania
1 aaGun moved from Slovakia Hungary to Romania
1 armour moved from Western Germany to Poland
Place Units - Germans
10 mech_infantrys placed in Germany
1 mech_infantry placed in Western Germany
1 destroyer placed in 112 Sea Zone
Turn Complete - Germans
Germans collect 43 PUs; end with 44 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Combat Hit Differential Summary :
Germans : -1,83
British : -0,67
Americans : -0,50
Assumed no scramble form UK
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
Purchase Units - Russians
Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 artillery and 5 infantry moved from Bryansk to Western Ukraine
1 infantry moved from Belarus to Eastern Poland
1 infantry moved from Belarus to Baltic States
5 infantry moved from Russia to Bryansk
1 artillery moved from Russia to Bryansk
6 infantry moved from Yenisey to Timguska
Non Combat Move - Russians
Place Units - Russians
3 infantry placed in Novgorod
3 infantry placed in Ukraine
1 artillery and 2 infantry placed in Volgograd
3 infantry placed in Russia
Turn Complete - Russians
Russians collect 37 PUs; end with 37 PUs
Combat Hit Differential Summary :
Territory Summary for Russians :
Amur : 2 aaGuns and 12 infantry
Timguska : 6 infantry
Belarus : 1 aaGun, 1 artillery and 3 infantry
Karelia : 1 artillery, 1 fighter and 15 infantry
Baltic States : 1 infantry
Bryansk : 1 artillery and 5 infantry
Eastern Poland : 1 infantry
Russia : 1 aaGun, 1 airfield, 1 factory_major and 3 infantry
Ukraine : 1 factory_minor and 8 infantry
Western Ukraine : 1 aaGun, 2 armour, 2 artilleries, 1 fighter, 16 infantry, 2 mech_infantrys and 1 tactical_bomber
Volgograd : 1 artillery, 1 factory_minor and 2 infantry
Novgorod : 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 6 infantry
125 Sea Zone : 1 submarine
114 Sea Zone : 1 cruiser
115 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 43 / 54
Russians : 37 / 37
Japanese : 52 / 62
Americans : 51 / 77
Chinese : 7 / 10
British : 27 / 36
UK_Pacific : 11 / 15
Italians : 16 / 26
ANZAC : 10 / 19
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 10 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 75 times
2 was rolled 89 times
3 was rolled 83 times
4 was rolled 69 times
5 was rolled 74 times
6 was rolled 64 times
Average roll : 3.374
Median : 3.000
Variance : 0.917
Standard Deviation : 0.958
Total rolls : 454
Null / Other
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ∞
Standard Deviation : ∞
Total rolls : 1
Germans Combat
1 was rolled 22 times
2 was rolled 28 times
3 was rolled 20 times
4 was rolled 25 times
5 was rolled 25 times
6 was rolled 28 times
Average roll : 3.588
Median : 4.000
Variance : 0.349
Standard Deviation : 0.591
Total rolls : 148
British Combat
1 was rolled 7 times
2 was rolled 12 times
3 was rolled 18 times
4 was rolled 13 times
5 was rolled 14 times
6 was rolled 4 times
Average roll : 3.397
Median : 3.000
Variance : 1.900
Standard Deviation : 1.379
Total rolls : 68
Italians Combat
1 was rolled 16 times
2 was rolled 8 times
3 was rolled 14 times
4 was rolled 6 times
5 was rolled 7 times
6 was rolled 3 times
Average roll : 2.796
Median : 3.000
Variance : 2.340
Standard Deviation : 1.530
Total rolls : 54
French Combat
1 was rolled 1 times
2 was rolled 6 times
3 was rolled 2 times
4 was rolled 5 times
5 was rolled 3 times
6 was rolled 4 times
Average roll : 3.714
Median : 4.000
Variance : 0.875
Standard Deviation : 0.935
Total rolls : 21
Americans Combat
1 was rolled 5 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 4 times
6 was rolled 3 times
Average roll : 3.471
Median : 4.000
Variance : 0.677
Standard Deviation : 0.823
Total rolls : 17
ANZAC Combat
1 was rolled 1 times
3 was rolled 1 times
6 was rolled 1 times
Average roll : 3.333
Median : 3.000
Variance : 0.750
Standard Deviation : 0.866
Total rolls : 3
Neutral_Allies Combat
1 was rolled 1 times
2 was rolled 4 times
3 was rolled 7 times
4 was rolled 1 times
5 was rolled 5 times
6 was rolled 1 times
Average roll : 3.421
Median : 3.000
Variance : 1.824
Standard Deviation : 1.351
Total rolls : 19
Chinese Combat
1 was rolled 2 times
2 was rolled 10 times
3 was rolled 4 times
4 was rolled 5 times
5 was rolled 3 times
6 was rolled 5 times
Average roll : 3.414
Median : 3.000
Variance : 1.387
Standard Deviation : 1.178
Total rolls : 29
UK_Pacific Combat
1 was rolled 1 times
2 was rolled 1 times
Average roll : 1.500
Median : 1.500
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 2
Neutral_Axis Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ∞
Standard Deviation : ∞
Total rolls : 1
Japanese Combat
1 was rolled 18 times
2 was rolled 19 times
3 was rolled 14 times
4 was rolled 12 times
5 was rolled 13 times
6 was rolled 15 times
Average roll : 3.308
Median : 3.000
Variance : 0.431
Standard Deviation : 0.657
Total rolls : 91
Please forgive me, between the holidays, a possible new job start and a family illness i have been unavoidably detained. I will do my best to keep my turns within in 3 days from here on out at the latest. Its been a rough couple of weeks. Thank you.
Game on.
Dont worry man, its holidays time and you should be with the family.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 factory_minor, 2 fighters, 3 mech_infantrys, 1 submarine and 1 tactical_bomber; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery and 1 infantry moved from Hopei to Shensi
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Kweichow to Szechwan
Japanese take Szechwan from Chinese
1 artillery moved from Kweichow to Yunnan
2 artilleries and 2 infantry moved from Kwangsi to Yunnan
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 36 Sea Zone to 38 Sea Zone
1 artillery and 1 infantry moved from 38 Sea Zone to Burma
1 bomber moved from Kwangsi to Shensi
1 bomber, 1 fighter and 1 tactical_bomber moved from Kwangsi to Burma
1 artillery and 1 infantry moved from French Indo China to Shan State
1 infantry moved from Celebes to 44 Sea Zone
1 infantry and 1 transport moved from 44 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
1 armour moved from Sumatra to 41 Sea Zone
1 armour and 1 transport moved from 41 Sea Zone to 37 Sea Zone
1 armour moved from 37 Sea Zone to Malaya
1 artillery moved from Java to 42 Sea Zone
1 artillery and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 artillery moved from 37 Sea Zone to Siam
1 fighter and 1 tactical_bomber moved from Kwangsi to Siam
1 fighter and 1 tactical_bomber moved from Kwangsi to Malaya
1 fighter and 1 tactical_bomber moved from Kwangsi to Shan State
1 submarine moved from 46 Sea Zone to 54 Sea Zone
Combat - Japanese
Battle in 54 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 cruiser and 1 transport
Japanese roll dice for 1 submarine in 54 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 cruiser owned by the ANZAC lost in 54 Sea Zone
1 transport owned by the ANZAC lost in 54 Sea Zone
Japanese roll dice for 1 submarine in 54 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
Japanese win, taking 54 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 19
Casualties for ANZAC: 1 cruiser and 1 transport
Battle in Siam
Japanese attack with 1 artillery, 1 fighter and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Siam, round 2 : 0/3 hits, 1,50 expected hits
UK_Pacific roll dice for 1 infantry in Siam, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Siam, round 3 : 1/3 hits, 1,50 expected hits
UK_Pacific roll dice for 1 infantry in Siam, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Siam
Japanese win, taking Siam from UK_Pacific with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Yunnan
Japanese attack with 3 artilleries and 2 infantry
Chinese defend with 3 artilleries
Japanese roll dice for 3 artilleries and 2 infantry in Yunnan, round 2 : 3/5 hits, 1,67 expected hits
Chinese roll dice for 3 artilleries in Yunnan, round 2 : 0/3 hits, 1,00 expected hits
3 artilleries owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 3 artilleries and 2 infantry remaining. Battle score for attacker is 12
Casualties for Chinese: 3 artilleries
Battle in Burma
Japanese attack with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 aaGun and 2 infantry
AA fire in Burma : 0/3 hits, 0,50 expected hits
Japanese roll dice for 1 battleship and 1 cruiser in Burma, round 2 : 0/2 hits, 1,17 expected hits
Japanese roll dice for 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Burma, round 2 : 2/5 hits, 2,50 expected hits
UK_Pacific roll dice for 1 aaGun and 2 infantry in Burma, round 2 : 0/2 hits, 0,67 expected hits
1 aaGun owned by the British and 1 infantry owned by the British lost in Burma
Japanese roll dice for 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Burma, round 3 : 2/5 hits, 2,50 expected hits
UK_Pacific roll dice for 1 infantry in Burma, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 11
Casualties for British: 1 aaGun and 2 infantry
Battle in Shan State
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 2 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 3/4 hits, 1,83 expected hits
UK_Pacific roll dice for 2 infantry in Shan State, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Shensi
Japanese attack with 1 artillery, 1 bomber and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Shensi, round 2 : 1/3 hits, 1,33 expected hits
Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Malaya
Japanese attack with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber in Malaya, round 2 : 3/4 hits, 1,83 expected hits
UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the ANZAC lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Non Combat Move - Japanese
1 fighter moved from Siam to Kwangsi
1 fighter and 1 tactical_bomber moved from Shan State to Kwangsi
1 bomber, 1 fighter and 1 tactical_bomber moved from Burma to Kwangsi
1 bomber moved from Shensi to Kwangsi
1 infantry moved from Chahar to Hopei
1 infantry moved from Anhwe to Kweichow
1 aaGun moved from Anhwe to Hunan
1 mech_infantry moved from Manchuria to Chahar
1 mech_infantry moved from Manchuria to Anhwe
1 mech_infantry moved from Manchuria to Anhwe
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Kwangsi
1 fighter and 1 tactical_bomber moved from Malaya to 38 Sea Zone
1 carrier moved from 42 Sea Zone to 38 Sea Zone
1 carrier moved from 41 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 37 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 36 Sea Zone
1 battleship moved from 42 Sea Zone to 36 Sea Zone
1 destroyer moved from 44 Sea Zone to 37 Sea Zone
1 destroyer and 1 submarine moved from 44 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from Siam to Kwangsi
Place Units - Japanese
1 factory_minor placed in French Indo China
3 mech_infantrys placed in Manchuria
2 fighters and 1 tactical_bomber placed in Japan
1 submarine placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 62 PUs; end with 63 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
Combat Hit Differential Summary :
AA fire in Burma : : -0,50
Chinese : -1,33
UK_Pacific : -2,67
Japanese : -0,50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
Purchase Units - Americans
Americans buy 2 carriers, 1 destroyer, 3 fighters and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from United Kingdom to 110 Sea Zone
1 artillery moved from Morocco to Algeria
2 destroyers and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from Eastern United States to Gibraltar
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber moved from 33 Sea Zone to 6 Sea Zone
Americans take 22 Sea Zone from Japanese
Americans take 17 Sea Zone from Japanese
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 carrier, 2 fighters, 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
1 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea
3 artilleries and 3 infantry moved from Western United States to 10 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 10 Sea Zone to 26 Sea Zone
Combat - Americans
Battle in Philippines
Battle in 6 Sea Zone
Americans attack with 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters, 1 submarine, 1 tactical_bomber and 1 transport
Japanese defend with 1 submarine
Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters, 1 tactical_bomber and 1 transport in 6 Sea Zone, round 2 : 5/9 hits, 4.50 expected hits
Japanese roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 6 Sea Zone
Americans win, taking Philippines from Japanese, taking 6 Sea Zone from Japanese with 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Korea
Battle in Algeria
Americans attack with 1 artillery
Neutral_Axis defend with 1 infantry
Americans roll dice for 1 artillery in Algeria, round 2 : 0/1 hits, 0.33 expected hits
Neutral_Axis roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 artillery in Algeria, round 3 : 0/1 hits, 0.33 expected hits
Neutral_Axis roll dice for 1 infantry in Algeria, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 artillery in Algeria, round 4 : 0/1 hits, 0.33 expected hits
Neutral_Axis roll dice for 1 infantry in Algeria, round 4 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 artillery in Algeria, round 5 : 0/1 hits, 0.33 expected hits
Neutral_Axis roll dice for 1 infantry in Algeria, round 5 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 artillery in Algeria, round 6 : 1/1 hits, 0.33 expected hits
Neutral_Axis roll dice for 1 infantry in Algeria, round 6 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Neutral_Axis lost in Algeria
Americans win, taking Korea from Japanese, taking Algeria from Neutral_Axis with 1 artillery remaining. Battle score for attacker is 3
Casualties for Neutral_Axis: 1 infantry
Battle in 110 Sea Zone
Americans attack with 1 bomber
Germans defend with 1 destroyer
Americans roll dice for 1 bomber in 110 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Germans lost in 110 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Non Combat Move - Americans
1 bomber moved from 110 Sea Zone to United Kingdom
Place Units - Americans
1 carrier and 1 transport placed in 10 Sea Zone
1 fighter placed in 10 Sea Zone
1 carrier and 1 destroyer placed in 101 Sea Zone
2 fighters placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 57 PUs; end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Combat Hit Differential Summary :
Germans : -0.33
Americans : -0.17
Neutral_Axis : -1.67
Japanese : -0.17
Territory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Korea : 1 flag, 1 infantry and 1 mech_infantry
Philippines : 1 airfield, 1 artillery, 1 harbour and 1 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield, 1 fighter, 1 harbour and 2 infantry
Midway : 1 airfield
35 Sea Zone : 1 transport
26 Sea Zone : 3 artilleries, 3 infantry and 3 transports
22 Sea Zone : 1 flag
10 Sea Zone : 1 carrier, 1 fighter and 1 transport
17 Sea Zone : 1 flag
6 Sea Zone : 1 flag, 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters, 1 submarine, 1 tactical_bomber and 1 transport
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 2 mech_infantrys
Gibraltar : 1 armour, 1 fighter, 1 infantry and 1 mech_infantry
United Kingdom : 1 bomber
Morocco : 1 flag
Algeria : 1 flag, 1 artillery
101 Sea Zone : 1 carrier, 1 destroyer and 2 fighters
91 Sea Zone : 2 destroyers and 2 submarines
Production/PUs Summary :
Germans : 43 / 54
Russians : 37 / 37
Japanese : 57 / 71
Americans : 57 / 87
Chinese : 3 / 10
British : 27 / 36
UK_Pacific : 5 / 15
Italians : 16 / 26
ANZAC : 10 / 19
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 9 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 85 times
2 was rolled 97 times
3 was rolled 101 times
4 was rolled 77 times
5 was rolled 86 times
6 was rolled 82 times
Average roll : 3.432
Median : 3.000
Variance : 0.797
Standard Deviation : 0.893
Total rolls : 528
Null / Other
3 was rolled 1 times
4 was rolled 1 times
6 was rolled 2 times
Average roll : 4.750
Median : 5.000
Variance : 1.111
Standard Deviation : 1.054
Total rolls : 4
Germans Combat
1 was rolled 22 times
2 was rolled 28 times
3 was rolled 21 times
4 was rolled 25 times
5 was rolled 25 times
6 was rolled 28 times
Average roll : 3.584
Median : 4.000
Variance : 0.289
Standard Deviation : 0.538
Total rolls : 149
British Combat
1 was rolled 7 times
2 was rolled 12 times
3 was rolled 18 times
4 was rolled 13 times
5 was rolled 14 times
6 was rolled 4 times
Average roll : 3.397
Median : 3.000
Variance : 1.900
Standard Deviation : 1.379
Total rolls : 68
Italians Combat
1 was rolled 16 times
2 was rolled 8 times
3 was rolled 14 times
4 was rolled 6 times
5 was rolled 7 times
6 was rolled 3 times
Average roll : 2.796
Median : 3.000
Variance : 2.340
Standard Deviation : 1.530
Total rolls : 54
French Combat
1 was rolled 1 times
2 was rolled 6 times
3 was rolled 2 times
4 was rolled 5 times
5 was rolled 3 times
6 was rolled 4 times
Average roll : 3.714
Median : 4.000
Variance : 0.875
Standard Deviation : 0.935
Total rolls : 21
Americans Combat
1 was rolled 6 times
2 was rolled 4 times
3 was rolled 9 times
4 was rolled 3 times
5 was rolled 5 times
6 was rolled 6 times
Average roll : 3.455
Median : 3.000
Variance : 0.672
Standard Deviation : 0.820
Total rolls : 33
ANZAC Combat
1 was rolled 1 times
3 was rolled 1 times
6 was rolled 1 times
Average roll : 3.333
Median : 3.000
Variance : 0.750
Standard Deviation : 0.866
Total rolls : 3
Neutral_Allies Combat
1 was rolled 1 times
2 was rolled 4 times
3 was rolled 7 times
4 was rolled 1 times
5 was rolled 5 times
6 was rolled 1 times
Average roll : 3.421
Median : 3.000
Variance : 1.824
Standard Deviation : 1.351
Total rolls : 19
Chinese Combat
1 was rolled 2 times
2 was rolled 10 times
3 was rolled 4 times
4 was rolled 6 times
5 was rolled 4 times
6 was rolled 7 times
Average roll : 3.636
Median : 4.000
Variance : 1.234
Standard Deviation : 1.111
Total rolls : 33
UK_Pacific Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.700
Median : 3.500
Variance : 0.370
Standard Deviation : 0.609
Total rolls : 10
Neutral_Axis Combat
1 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 3 times
Average roll : 3.833
Median : 4.500
Variance : 1.200
Standard Deviation : 1.095
Total rolls : 6
Japanese Combat
1 was rolled 27 times
2 was rolled 24 times
3 was rolled 20 times
4 was rolled 14 times
5 was rolled 19 times
6 was rolled 24 times
Average roll : 3.359
Median : 3.000
Variance : 0.845
Standard Deviation : 0.919
Total rolls : 128
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Sikang
1 infantry placed in Tsinghai
1 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 3 PUs; end with 4 PUs
Combat Hit Differential Summary :
Territory Summary for Chinese :
Kansu : 1 infantry
Tsinghai : 1 infantry
Sikang : 1 infantry
Production/PUs Summary :
Germans : 43 / 54
Russians : 37 / 37
Japanese : 57 / 71
Americans : 57 / 87
Chinese : 3 / 4
British : 27 / 36
UK_Pacific : 5 / 15
Italians : 16 / 26
ANZAC : 10 / 19
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 9 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 85 times
2 was rolled 97 times
3 was rolled 101 times
4 was rolled 77 times
5 was rolled 86 times
6 was rolled 82 times
Average roll : 3.432
Median : 3.000
Variance : 0.797
Standard Deviation : 0.893
Total rolls : 528
Null / Other
3 was rolled 1 times
4 was rolled 1 times
6 was rolled 2 times
Average roll : 4.750
Median : 5.000
Variance : 1.111
Standard Deviation : 1.054
Total rolls : 4
Germans Combat
1 was rolled 22 times
2 was rolled 28 times
3 was rolled 21 times
4 was rolled 25 times
5 was rolled 25 times
6 was rolled 28 times
Average roll : 3.584
Median : 4.000
Variance : 0.289
Standard Deviation : 0.538
Total rolls : 149
British Combat
1 was rolled 7 times
2 was rolled 12 times
3 was rolled 18 times
4 was rolled 13 times
5 was rolled 14 times
6 was rolled 4 times
Average roll : 3.397
Median : 3.000
Variance : 1.900
Standard Deviation : 1.379
Total rolls : 68
Italians Combat
1 was rolled 16 times
2 was rolled 8 times
3 was rolled 14 times
4 was rolled 6 times
5 was rolled 7 times
6 was rolled 3 times
Average roll : 2.796
Median : 3.000
Variance : 2.340
Standard Deviation : 1.530
Total rolls : 54
French Combat
1 was rolled 1 times
2 was rolled 6 times
3 was rolled 2 times
4 was rolled 5 times
5 was rolled 3 times
6 was rolled 4 times
Average roll : 3.714
Median : 4.000
Variance : 0.875
Standard Deviation : 0.935
Total rolls : 21
Americans Combat
1 was rolled 6 times
2 was rolled 4 times
3 was rolled 9 times
4 was rolled 3 times
5 was rolled 5 times
6 was rolled 6 times
Average roll : 3.455
Median : 3.000
Variance : 0.672
Standard Deviation : 0.820
Total rolls : 33
ANZAC Combat
1 was rolled 1 times
3 was rolled 1 times
6 was rolled 1 times
Average roll : 3.333
Median : 3.000
Variance : 0.750
Standard Deviation : 0.866
Total rolls : 3
Neutral_Allies Combat
1 was rolled 1 times
2 was rolled 4 times
3 was rolled 7 times
4 was rolled 1 times
5 was rolled 5 times
6 was rolled 1 times
Average roll : 3.421
Median : 3.000
Variance : 1.824
Standard Deviation : 1.351
Total rolls : 19
Chinese Combat
1 was rolled 2 times
2 was rolled 10 times
3 was rolled 4 times
4 was rolled 6 times
5 was rolled 4 times
6 was rolled 7 times
Average roll : 3.636
Median : 4.000
Variance : 1.234
Standard Deviation : 1.111
Total rolls : 33
UK_Pacific Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.700
Median : 3.500
Variance : 0.370
Standard Deviation : 0.609
Total rolls : 10
Neutral_Axis Combat
1 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 3 times
Average roll : 3.833
Median : 4.500
Variance : 1.200
Standard Deviation : 1.095
Total rolls : 6
Japanese Combat
1 was rolled 27 times
2 was rolled 24 times
3 was rolled 20 times
4 was rolled 14 times
5 was rolled 19 times
6 was rolled 24 times
Average roll : 3.359
Median : 3.000
Variance : 0.845
Standard Deviation : 0.919
Total rolls : 128
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
Purchase Units - Americans
Americans buy 2 carriers, 1 destroyer, 3 fighters and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from United Kingdom to 110 Sea Zone
1 artillery moved from Morocco to Algeria
2 destroyers and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from Eastern United States to Gibraltar
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber moved from 33 Sea Zone to 6 Sea Zone
Americans take 22 Sea Zone from Japanese
Americans take 17 Sea Zone from Japanese
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 carrier, 2 fighters, 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
1 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea
3 artilleries and 3 infantry moved from Western United States to 10 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 10 Sea Zone to 26 Sea Zone
Combat - Americans
Battle in Philippines
Battle in 6 Sea Zone
Americans attack with 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters, 1 submarine, 1 tactical_bomber and 1 transport
Japanese defend with 1 submarine
Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters, 1 tactical_bomber and 1 transport in 6 Sea Zone, round 2 : 5/9 hits, 4.50 expected hits
Japanese roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 6 Sea Zone
Americans win, taking Philippines from Japanese, taking 6 Sea Zone from Japanese with 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Korea
Battle in Algeria
Americans attack with 1 artillery
Neutral_Axis defend with 1 infantry
Americans roll dice for 1 artillery in Algeria, round 2 : 0/1 hits, 0.33 expected hits
Neutral_Axis roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 artillery in Algeria, round 3 : 0/1 hits, 0.33 expected hits
Neutral_Axis roll dice for 1 infantry in Algeria, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 artillery in Algeria, round 4 : 0/1 hits, 0.33 expected hits
Neutral_Axis roll dice for 1 infantry in Algeria, round 4 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 artillery in Algeria, round 5 : 0/1 hits, 0.33 expected hits
Neutral_Axis roll dice for 1 infantry in Algeria, round 5 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 artillery in Algeria, round 6 : 1/1 hits, 0.33 expected hits
Neutral_Axis roll dice for 1 infantry in Algeria, round 6 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Neutral_Axis lost in Algeria
Americans win, taking Korea from Japanese, taking Algeria from Neutral_Axis with 1 artillery remaining. Battle score for attacker is 3
Casualties for Neutral_Axis: 1 infantry
Battle in 110 Sea Zone
Americans attack with 1 bomber
Germans defend with 1 destroyer
Americans roll dice for 1 bomber in 110 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Germans lost in 110 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Non Combat Move - Americans
1 bomber moved from 110 Sea Zone to United Kingdom
Place Units - Americans
1 carrier and 1 transport placed in 10 Sea Zone
1 fighter placed in 10 Sea Zone
1 carrier and 1 destroyer placed in 101 Sea Zone
2 fighters placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 57 PUs; end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Sikang
1 infantry placed in Tsinghai
1 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 3 PUs; end with 4 PUs
Purchase Units - British
British buy 1 airfield, 1 artillery, 1 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 destroyer moved from 109 Sea Zone to 110 Sea Zone
1 armour and 1 infantry moved from Brazil to 86 Sea Zone
1 armour, 1 infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone
1 armour and 1 infantry moved from 87 Sea Zone to French West Africa
1 artillery and 1 infantry moved from Morocco to Algeria
3 infantry moved from Persia to Iraq
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
1 infantry moved from Tanganyika Territory to Kenya
British take Kenya from Italians
2 infantry and 1 mech_infantry moved from India to Burma
1 fighter moved from India to Burma
1 fighter moved from Union of South Africa to British Somaliland
Combat - British
Battle in French West Africa
British attack with 1 armour and 1 infantry
Neutral_Axis defend with 1 infantry
British roll dice for 1 armour and 1 infantry in French West Africa, round 2 : 1/2 hits, 0.67 expected hits
Neutral_Axis roll dice for 1 infantry in French West Africa, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in French West Africa
British win, taking French West Africa from Neutral_Axis with 1 armour remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Neutral_Axis: 1 infantry
Battle in Iraq
British attack with 1 artillery and 4 infantry
Neutral_Axis defend with 3 infantry
British roll dice for 1 artillery and 4 infantry in Iraq, round 2 : 1/5 hits, 1.17 expected hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq
British roll dice for 1 artillery and 3 infantry in Iraq, round 3 : 2/4 hits, 1.00 expected hits
Neutral_Axis roll dice for 2 infantry in Iraq, round 3 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq
British win, taking Iraq from Neutral_Axis with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Neutral_Axis: 3 infantry
Battle in Burma
British attack with 1 fighter, 2 infantry and 1 mech_infantry
Japanese defend with 1 artillery and 1 infantry
British roll dice for 1 fighter, 2 infantry and 1 mech_infantry in Burma, round 2 : 0/4 hits, 1.00 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Burma, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the British lost in Burma
British roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Burma, round 3 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Burma, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
British roll dice for 1 fighter and 1 mech_infantry in Burma, round 4 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery in Burma, round 4 : 0/1 hits, 0.33 expected hits
British roll dice for 1 fighter and 1 mech_infantry in Burma, round 5 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery in Burma, round 5 : 0/1 hits, 0.33 expected hits
British roll dice for 1 fighter and 1 mech_infantry in Burma, round 6 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery in Burma, round 6 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the British lost in Burma
British roll dice for 1 fighter in Burma, round 7 : 0/1 hits, 0.50 expected hits
Japanese roll dice for 1 artillery in Burma, round 7 : 0/1 hits, 0.33 expected hits
retreated to Burma
Japanese win with 1 artillery remaining. Battle score for attacker is -7
Casualties for British: 2 infantry and 1 mech_infantry
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 fighter moved from Burma to India
Place Units - British
1 airfield placed in Gibraltar
1 artillery and 1 infantry placed in Union of South Africa
1 transport placed in 71 Sea Zone
1 submarine placed in 110 Sea Zone
Turn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,4
British collect 31 PUs; end with 32 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 38 PUs
Place Units - UK_Pacific
5 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
Some Units in India change ownership: 5 infantry
Combat Hit Differential Summary :
Germans : -0.33
British : -2.17
Americans : -0.17
Neutral_Axis : -0.67
Japanese : 0.17
Territory Summary for Americans, British, Chinese and UK_Pacific :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Korea : 1 flag, 1 infantry and 1 mech_infantry
Kansu : 1 infantry
Tsinghai : 1 infantry
Sikang : 1 infantry
India : 2 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 9 infantry and 4 mech_infantrys
Philippines : 1 airfield, 1 artillery, 1 harbour and 1 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield, 1 fighter, 1 harbour and 2 infantry
Midway : 1 airfield
35 Sea Zone : 1 transport
26 Sea Zone : 3 artilleries, 3 infantry and 3 transports
22 Sea Zone : 1 flag
10 Sea Zone : 1 carrier, 1 fighter and 1 transport
17 Sea Zone : 1 flag
6 Sea Zone : 1 flag, 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters, 1 submarine, 1 tactical_bomber and 1 transport
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 2 mech_infantrys
Iceland : 1 airfield
Quebec : 1 factory_minor
British Somaliland : 1 fighter
Gibraltar : 1 airfield, 1 armour, 1 fighter, 1 harbour, 1 infantry and 1 mech_infantry
New Brunswick Nova Scotia : 1 harbour
Union of South Africa : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Scotland : 1 airfield
Kenya : 1 infantry
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 2 fighters, 1 harbour, 8 infantry and 1 mech_infantry
Morocco : 1 flag
Algeria : 1 flag, 2 artilleries and 1 infantry
French West Africa : 1 flag, 1 armour
80 Sea Zone : 1 transport
87 Sea Zone : 1 transport
109 Sea Zone : 1 flag
Iraq : 1 flag, 1 artillery and 2 infantry
Eastern Persia : 1 flag
101 Sea Zone : 1 carrier, 1 destroyer and 2 fighters
71 Sea Zone : 1 transport
Brazil : 1 flag, 3 infantry
Persia : 1 flag
91 Sea Zone : 2 destroyers and 2 submarines
110 Sea Zone : 1 destroyer and 1 submarine
Production/PUs Summary :
Germans : 43 / 54
Russians : 37 / 37
Japanese : 57 / 71
Americans : 57 / 87
Chinese : 3 / 4
British : 31 / 38
UK_Pacific : 5 / 8
Italians : 15 / 26
ANZAC : 10 / 19
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 6 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 106 times
2 was rolled 112 times
3 was rolled 122 times
4 was rolled 91 times
5 was rolled 98 times
6 was rolled 92 times
Average roll : 3.385
Median : 3.000
Variance : 1.193
Standard Deviation : 1.092
Total rolls : 621
Null / Other
1 was rolled 16 times
2 was rolled 8 times
3 was rolled 14 times
4 was rolled 7 times
5 was rolled 7 times
6 was rolled 4 times
Average roll : 2.875
Median : 3.000
Variance : 1.952
Standard Deviation : 1.397
Total rolls : 56
Germans Combat
1 was rolled 22 times
2 was rolled 28 times
3 was rolled 21 times
4 was rolled 25 times
5 was rolled 25 times
6 was rolled 28 times
Average roll : 3.584
Median : 4.000
Variance : 0.289
Standard Deviation : 0.538
Total rolls : 149
British Combat
1 was rolled 10 times
2 was rolled 15 times
3 was rolled 24 times
4 was rolled 17 times
5 was rolled 18 times
6 was rolled 9 times
Average roll : 3.484
Median : 3.000
Variance : 1.668
Standard Deviation : 1.292
Total rolls : 93
Italians Combat
1 was rolled 16 times
2 was rolled 8 times
3 was rolled 14 times
4 was rolled 7 times
5 was rolled 7 times
6 was rolled 4 times
Average roll : 2.875
Median : 3.000
Variance : 1.952
Standard Deviation : 1.397
Total rolls : 56
French Combat
1 was rolled 1 times
2 was rolled 6 times
3 was rolled 2 times
4 was rolled 5 times
5 was rolled 3 times
6 was rolled 4 times
Average roll : 3.714
Median : 4.000
Variance : 0.875
Standard Deviation : 0.935
Total rolls : 21
Americans Combat
1 was rolled 6 times
2 was rolled 4 times
3 was rolled 9 times
4 was rolled 3 times
5 was rolled 5 times
6 was rolled 6 times
Average roll : 3.455
Median : 3.000
Variance : 0.672
Standard Deviation : 0.820
Total rolls : 33
ANZAC Combat
1 was rolled 1 times
3 was rolled 1 times
6 was rolled 1 times
Average roll : 3.333
Median : 3.000
Variance : 0.750
Standard Deviation : 0.866
Total rolls : 3
Neutral_Allies Combat
1 was rolled 1 times
2 was rolled 4 times
3 was rolled 7 times
4 was rolled 1 times
5 was rolled 5 times
6 was rolled 1 times
Average roll : 3.421
Median : 3.000
Variance : 1.824
Standard Deviation : 1.351
Total rolls : 19
Chinese Combat
1 was rolled 2 times
2 was rolled 10 times
3 was rolled 4 times
4 was rolled 6 times
5 was rolled 4 times
6 was rolled 7 times
Average roll : 3.636
Median : 4.000
Variance : 1.234
Standard Deviation : 1.111
Total rolls : 33
UK_Pacific Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.700
Median : 3.500
Variance : 0.370
Standard Deviation : 0.609
Total rolls : 10
Neutral_Axis Combat
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 3 times
6 was rolled 1 times
Average roll : 3.333
Median : 3.500
Variance : 0.364
Standard Deviation : 0.603
Total rolls : 12
Japanese Combat
1 was rolled 27 times
2 was rolled 27 times
3 was rolled 21 times
4 was rolled 16 times
5 was rolled 20 times
6 was rolled 25 times
Average roll : 3.368
Median : 3.000
Variance : 0.721
Standard Deviation : 0.849
Total rolls : 136