inf: e.poland, bessarabia, yunnan +9
Sub: 91, 106, 110 +18
fighter: scotland, volgograd, caucasus +30
India: +1
HF
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 14
Purchase Units - Italians
Italians buy 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
Non Combat Move - Italians
2 mech_infantrys moved from Eastern Poland to Ukraine
1 infantry moved from Albania to Greece
Place Units - Italians
1 fighter and 1 mech_infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,2,3,4,1,2,6,3
Italians collect 3 PUs (10 lost to blockades); end with 3 PUs
Combat Hit Differential Summary :
@lebowsky said in Ferrousgryphon (Axis) vs Lebowsky (Allies) BM3:
Im back, sorry for the delay.
Will be playing a little less for some time, i expect the next weeks will be rough for me
I’m sorry things are getting difficult for you to play. I hope things calm down for you soon.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 14
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Thanks man, I think I will be able to play on weekends mostly for some time, may be more but I dont know yet.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 15
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 4 artilleries, 2 infantry and 15 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from France to Southern France
1 bomber and 3 fighters moved from Western Germany to Southern France
1 mech_infantry moved from Volgograd to Caucasus
1 mech_infantry moved from Kazakhstan to Caucasus
2 bombers and 2 fighters moved from Ukraine to Caucasus
Combat - Germans
Battle in Caucasus
Germans attack with 2 bombers, 2 fighters and 2 mech_infantrys
British defend with 1 infantry
Germans roll dice for 2 bombers, 2 fighters and 2 mech_infantrys in Caucasus, round 2 : 2/6 hits, 2.67 expected hits
British roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Caucasus
Germans win, taking Caucasus from British with 2 bombers, 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Southern France
Germans attack with 1 bomber, 3 fighters and 2 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 bomber, 3 fighters and 2 infantry in Southern France, round 2 : 3/6 hits, 2.50 expected hits
Americans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Southern France
Germans win, taking Southern France from Americans with 1 bomber, 3 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Non Combat Move - Germans
1 bomber moved from Southern France to Southern Italy
3 fighters moved from Southern France to Western Germany
5 bombers moved from Novgorod to Southern Italy
2 bombers moved from Caucasus to Southern Italy
2 fighters moved from Caucasus to Ukraine
1 mech_infantry moved from Kazakhstan to Afghanistan
Germans take Afghanistan from Neutral_True
3 mech_infantrys moved from Russia to Volgograd
3 mech_infantrys moved from Novgorod to Bryansk
3 infantry moved from Switzerland to France
6 infantry moved from Western Germany to France
2 armour and 19 mech_infantrys moved from Yugoslavia to Western Germany
1 mech_infantry moved from Germany to Western Germany
3 mech_infantrys moved from Eastern Poland to Yugoslavia
4 mech_infantrys moved from Western Germany to France
1 aaGun moved from Western Germany to France
1 mech_infantry moved from Western Germany to France
Place Units - Germans
3 artilleries placed in France
1 armour and 9 mech_infantrys placed in Western Germany
1 artillery and 2 infantry placed in Volgograd
3 mech_infantrys placed in Ukraine
3 mech_infantrys placed in Russia
Turn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,6,4,1,5,1,1,6
Germans collect 65 PUs (5 lost to blockades); end with 65 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 90 PUs
Combat Hit Differential Summary :
Germans : -0.17
British : -0.33
Americans : -0.33
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 15
Combat Move - Russians
@lebowsky So are the Russians not taking any actions?
Yes, no moved for russian
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 15
Purchase Units - Japanese
Japanese buy 1 airfield, 1 artillery, 2 destroyers, 2 infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 infantry moved from Amur to Siberia
Japanese take Siberia from Russians
1 armour moved from Buryatia to Yenisey
Japanese take Yakut S.S.R. from Russians
Japanese take Yenisey from Russians
3 mech_infantrys moved from Buryatia to Sakha
3 infantry moved from Amur to Sakha
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Sakha
1 destroyer moved from 6 Sea Zone to 19 Sea Zone
1 destroyer moved from 6 Sea Zone to 18 Sea Zone
3 fighters and 3 tactical_bombers moved from 6 Sea Zone to 19 Sea Zone
2 fighters and 3 tactical_bombers moved from 6 Sea Zone to 18 Sea Zone
1 fighter moved from Japan to 18 Sea Zone
1 fighter moved from Japan to 22 Sea Zone
1 fighter moved from Japan to 18 Sea Zone
4 infantry moved from Kweichow to Yunnan
2 infantry moved from Anhwe to Hunan
1 fighter moved from Kweichow to Yunnan
1 fighter moved from Kweichow to Hunan
1 mech_infantry moved from Anhwe to Kwangsi
Japanese take Kwangsi from Chinese
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
Japanese take Anglo Egyptian Sudan from British
1 transport moved from 72 Sea Zone to 71 Sea Zone
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 72 Sea Zone
1 fighter, 2 infantry and 1 tactical_bomber moved from 72 Sea Zone to Kenya
Combat - Japanese
Battle in 22 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 22 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 19 Sea Zone
Japanese attack with 1 destroyer, 3 fighters and 3 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 destroyer, 3 fighters and 3 tactical_bombers in 19 Sea Zone, round 2 : 4/7 hits, 3.83 expected hits
Americans roll dice for 1 destroyer in 19 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 19 Sea Zone
Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 destroyer
Battle in 18 Sea Zone
Japanese attack with 1 destroyer, 4 fighters and 3 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 destroyer, 4 fighters and 3 tactical_bombers in 18 Sea Zone, round 2 : 6/8 hits, 4.33 expected hits
Americans roll dice for 1 destroyer in 18 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 18 Sea Zone
Japanese win with 1 destroyer, 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Kenya
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 mech_infantry
Japanese roll dice for 1 cruiser in Kenya, round 2 : 0/1 hits, 0.50 expected hits
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kenya, round 2 : 1/4 hits, 1.50 expected hits
British roll dice for 1 mech_infantry in Kenya, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the British lost in Kenya
Japanese win, taking Kenya from British with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Yunnan
Japanese attack with 1 fighter and 4 infantry
British defend with 2 infantry
Japanese roll dice for 1 fighter and 4 infantry in Yunnan, round 2 : 1/5 hits, 1.17 expected hits
Chinese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the British lost in Yunnan
Japanese roll dice for 1 fighter and 4 infantry in Yunnan, round 3 : 1/5 hits, 1.17 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 fighter and 4 infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Hunan
Japanese attack with 1 fighter and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter and 2 infantry in Hunan, round 2 : 1/3 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Hunan
Japanese win, taking Hunan from Chinese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Sakha
Japanese attack with 1 fighter, 3 infantry, 3 mech_infantrys and 1 tactical_bomber
Russians defend with 5 infantry
Japanese roll dice for 1 fighter, 3 infantry, 3 mech_infantrys and 1 tactical_bomber in Sakha, round 2 : 1/8 hits, 2.17 expected hits
Russians roll dice for 5 infantry in Sakha, round 2 : 1/5 hits, 1.67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Sakha
Japanese roll dice for 1 fighter, 2 infantry, 3 mech_infantrys and 1 tactical_bomber in Sakha, round 3 : 3/7 hits, 2.00 expected hits
Russians roll dice for 4 infantry in Sakha, round 3 : 1/4 hits, 1.33 expected hits
1 infantry owned by the Japanese and 3 infantry owned by the Russians lost in Sakha
Japanese roll dice for 1 fighter, 1 infantry, 3 mech_infantrys and 1 tactical_bomber in Sakha, round 4 : 2/6 hits, 1.83 expected hits
Russians roll dice for 1 infantry in Sakha, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Sakha
Japanese win, taking Sakha from Russians with 1 fighter, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 3 infantry
Casualties for Russians: 5 infantry
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Sakha to Amur
1 fighter moved from 22 Sea Zone to 6 Sea Zone
3 fighters moved from 19 Sea Zone to Japan
3 tactical_bombers moved from 19 Sea Zone to 6 Sea Zone
4 fighters and 3 tactical_bombers moved from 18 Sea Zone to 6 Sea Zone
1 destroyer moved from 6 Sea Zone to 17 Sea Zone
1 fighter moved from Hunan to Kweichow
1 fighter moved from Yunnan to Kweichow
1 infantry moved from Anhwe to Shantung
1 infantry moved from Anhwe to Kiangsu
3 infantry moved from Hopei to Kweichow
1 infantry moved from Anhwe to Shantung
1 infantry moved from Anhwe to Kiangsu
1 fighter and 1 tactical_bomber moved from Kenya to Mozambique
1 transport moved from 71 Sea Zone to 70 Sea Zone
2 infantry moved from Angola to 70 Sea Zone
1 infantry moved from Angola to Belgian Congo
2 infantry and 1 transport moved from 70 Sea Zone to 71 Sea Zone
2 infantry moved from 71 Sea Zone to Mozambique
Place Units - Japanese
2 destroyers placed in 6 Sea Zone
1 infantry placed in Japan
1 artillery and 1 infantry placed in Union of South Africa
1 airfield placed in Mozambique
1 transport placed in 71 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2,6,2,2,6,2
Japanese collect 46 PUs (5 lost to blockades); end with 46 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 49 PUs
Combat Hit Differential Summary :
British : -0.33
Americans : 0.33
Chinese : -1.33
Russians : -0.33
Japanese : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 15
Purchase Units - Americans
Americans buy 3 artilleries, 1 bomber, 2 destroyers, 16 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
7 fighters and 1 tactical_bomber moved from 33 Sea Zone to 17 Sea Zone
1 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 17 Sea Zone
1 infantry and 1 mech_infantry moved from 17 Sea Zone to Iwo Jima
1 bomber moved from Caroline Islands to Iwo Jima
1 infantry moved from Normandy Bordeaux to Holland Belgium
Americans take Holland Belgium from Germans
2 infantry moved from Normandy Bordeaux to Southern France
2 bombers, 3 fighters and 3 tactical_bombers moved from Gibraltar to Southern France
Combat - Americans
Americans creates battle in territory 20 Sea Zone
Battle in 17 Sea Zone
Americans attack with 7 fighters, 1 tactical_bomber and 1 transport
Japanese defend with 1 destroyer
Americans roll dice for 7 fighters, 1 tactical_bomber and 1 transport in 17 Sea Zone, round 2 : 6/8 hits, 4,17 expected hits
Japanese roll dice for 1 destroyer in 17 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 17 Sea Zone
Americans win, taking 20 Sea Zone from Japanese with 7 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Iwo Jima
Americans attack with 1 bomber, 1 infantry and 1 mech_infantry
Japanese defend with 1 artillery
Americans roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Iwo Jima, round 2 : 1/3 hits, 1,00 expected hits
Japanese roll dice for 1 artillery in Iwo Jima, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Japanese lost in Iwo Jima
Americans win, taking Iwo Jima from Japanese with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Southern France
Americans attack with 2 bombers, 3 fighters, 2 infantry and 3 tactical_bombers
Germans defend with 1 factory_minor, 1 harbour and 2 infantry
Americans roll dice for 2 bombers, 3 fighters, 2 infantry and 3 tactical_bombers in Southern France, round 2 : 5/10 hits, 5,17 expected hits
Germans roll dice for 2 infantry in Southern France, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Germans lost in Southern France
Americans win, taking Southern France from Germans with 2 bombers, 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Non Combat Move - Americans
3 aaGuns, 7 artilleries, 8 infantry and 4 mech_infantrys moved from Normandy Bordeaux to Spain
6 transports moved from 91 Sea Zone to 101 Sea Zone
10 infantry moved from Central United States to 101 Sea Zone
2 infantry moved from Eastern United States to 101 Sea Zone
12 infantry and 6 transports moved from 101 Sea Zone to 91 Sea Zone
12 infantry moved from 91 Sea Zone to Spain
1 bomber moved from Iwo Jima to Marianas
7 fighters and 1 tactical_bomber moved from 17 Sea Zone to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from Southern France to 91 Sea Zone
1 fighter and 1 tactical_bomber moved from Southern France to 91 Sea Zone
2 bombers, 1 fighter and 1 tactical_bomber moved from Southern France to Gibraltar
Place Units - Americans
3 artilleries placed in Spain
1 destroyer and 2 transports placed in 101 Sea Zone
1 bomber and 9 infantry placed in Eastern United States
7 infantry placed in Central United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from 10 Sea Zone: 2 destroyers and 1 submarine
EDIT: Removing units owned by Americans from 30 Sea Zone: 5 destroyers and 2 submarines
EDIT: Adding units owned by Americans to 33 Sea Zone: 5 destroyers and 2 submarines
EDIT: Adding units owned by Americans to 30 Sea Zone: 2 destroyers and 1 submarine
EDIT: Turning off Edit Mode
1 destroyer placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 66 PUs; end with 66 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 96 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 101 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 106 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 111 PUs
Combat Hit Differential Summary :
Germans : -0,67
Americans : 1,67
Japanese : -0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 15
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 fighter and 21 infantry moved from Szechwan to Yunnan
Combat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 21 infantry
Japanese defend with 4 infantry
Chinese roll dice for 1 fighter and 21 infantry in Yunnan, round 2 : 3/22 hits, 4,00 expected hits
Japanese roll dice for 4 infantry in Yunnan, round 2 : 1/4 hits, 1,33 expected hits
3 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Chinese roll dice for 1 fighter and 20 infantry in Yunnan, round 3 : 2/21 hits, 3,83 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 20 infantry remaining. Battle score for attacker is 9
Casualties for Chinese: 1 infantry
Casualties for Japanese: 4 infantry
Non Combat Move - Chinese
1 fighter moved from Yunnan to Sikang
Place Units - Chinese
3 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 7 PUs; end with 8 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUs
Combat Hit Differential Summary :
Chinese : -2,83
Japanese : -0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 15
Purchase Units - British
British buy 11 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 armour; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Egypt to Anglo Egyptian Sudan
2 fighters and 1 tactical_bomber moved from Egypt to Anglo Egyptian Sudan
1 infantry moved from Turkey to Greece
1 bomber moved from Egypt to Greece
2 infantry moved from Turkey to Caucasus
3 fighters and 2 tactical_bombers moved from Turkey to Caucasus
2 armour and 1 mech_infantry moved from India to Afghanistan
2 infantry moved from Eastern Persia to Afghanistan
1 fighter and 1 tactical_bomber moved from Szechwan to Afghanistan
1 mech_infantry moved from Szechwan to Kazakhstan
British take Kazakhstan from Germans
Combat - British
Battle in Greece
British attack with 1 bomber and 1 infantry
Italians defend with 1 infantry
British roll dice for 1 bomber and 1 infantry in Greece, round 2 : 1/2 hits, 0,83 expected hits
Italians roll dice for 1 infantry in Greece, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Greece
British win, taking Greece from Italians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Caucasus
British attack with 3 fighters, 2 infantry and 2 tactical_bombers
Germans defend with 2 mech_infantrys
British roll dice for 3 fighters, 2 infantry and 2 tactical_bombers in Caucasus, round 2 : 5/7 hits, 3,17 expected hits
Germans roll dice for 2 mech_infantrys in Caucasus, round 2 : 0/2 hits, 0,67 expected hits
2 mech_infantrys owned by the Germans lost in Caucasus
British win, taking Caucasus from Germans with 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Germans: 2 mech_infantrys
Battle in Afghanistan
British attack with 2 armour, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 4 infantry and 1 mech_infantry
British roll dice for 2 armour, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Afghanistan, round 2 : 3/7 hits, 2,67 expected hits
Germans roll dice for 4 infantry and 1 mech_infantry in Afghanistan, round 2 : 2/5 hits, 1,67 expected hits
3 infantry owned by the Germans and 2 infantry owned by the British lost in Afghanistan
British roll dice for 2 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Afghanistan, round 3 : 2/5 hits, 2,33 expected hits
Germans roll dice for 1 infantry and 1 mech_infantry in Afghanistan, round 3 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Afghanistan
British win, taking Afghanistan from Germans with 2 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for British: 2 infantry
Casualties for Germans: 4 infantry and 1 mech_infantry
Battle in Anglo Egyptian Sudan
British attack with 2 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Anglo Egyptian Sudan, round 2 : 2/4 hits, 1,83 expected hits
Japanese roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Anglo Egyptian Sudan
British win, taking Anglo Egyptian Sudan from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
2 fighters and 1 tactical_bomber moved from Anglo Egyptian Sudan to Egypt
3 infantry moved from Persia to Eastern Persia
1 fighter and 1 tactical_bomber moved from Afghanistan to Eastern Persia
3 armour and 7 mech_infantrys moved from Szechwan to Sikang
3 aaGuns, 5 artilleries and 24 infantry moved from Burma to Yunnan
3 fighters and 2 tactical_bombers moved from Caucasus to Turkey
1 bomber moved from Greece to Egypt
4 fighters moved from Normandy Bordeaux to Gibraltar
8 infantry moved from Normandy Bordeaux to Spain
2 infantry moved from Quebec to 106 Sea Zone
2 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Spain
1 transport moved from 91 Sea Zone to 106 Sea Zone
2 destroyers moved from 91 Sea Zone to 106 Sea Zone
3 infantry moved from Iraq to Turkey
1 infantry moved from Northwest Persia to Turkey
Place Units - British
3 infantry placed in Egypt
3 mech_infantrys placed in Persia
3 infantry placed in Iraq
3 infantry placed in Turkey
2 infantry placed in Quebec
Turn Complete - British
British collect 43 PUs; end with 43 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 46 PUs
Place Units - UK_Pacific
3 armour placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs
Some Units in India change ownership: 3 armour
Combat Hit Differential Summary :
Germans : -1,00
British : 2,17
Italians : -0,33
Japanese : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 15
Purchase Units - Italians
Italians buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 mech_infantry moved from Yugoslavia to Greece
1 bomber moved from Southern Italy to Egypt
2 fighters moved from Southern Italy to Greece
1 mech_infantry moved from Southern Italy to Southern France
2 fighters moved from Southern Italy to Southern France
Combat - Italians
Battle in Greece
Italians attack with 2 fighters and 1 mech_infantry
British defend with 1 infantry
Italians roll dice for 2 fighters and 1 mech_infantry in Greece, round 2 : 1/3 hits, 1.17 expected hits
British roll dice for 1 infantry in Greece, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Greece
Italians win, taking Greece from British with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Southern France
Italians attack with 2 fighters and 1 mech_infantry
Americans defend with 1 factory_minor, 1 harbour and 2 infantry
Italians roll dice for 2 fighters and 1 mech_infantry in Southern France, round 2 : 1/3 hits, 1.17 expected hits
Americans roll dice for 2 infantry in Southern France, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Americans lost in Southern France
Italians roll dice for 2 fighters and 1 mech_infantry in Southern France, round 3 : 1/3 hits, 1.17 expected hits
Americans roll dice for 1 infantry in Southern France, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Southern France
Italians win, taking Southern France from Americans with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in Egypt
Italians attack with 1 bomber
British defend with 1 airfield, 1 artillery, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour, 3 infantry, 9 mech_infantrys and 1 tactical_bomber; ANZAC defend with 2 infantry
Italians roll dice for 1 bomber in Egypt, round 2 : 1/1 hits, 0.67 expected hits
British roll dice for 1 artillery, 1 bomber, 2 fighters, 5 infantry, 9 mech_infantrys and 1 tactical_bomber in Egypt, round 2 : 11/19 hits, 7.00 expected hits
1 infantry owned by the ANZAC and 1 bomber owned by the Italians lost in Egypt
British win with 1 artillery, 1 bomber, 2 fighters, 4 infantry, 9 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is -9
Casualties for Italians: 1 bomber
Casualties for ANZAC: 1 infantry
Non Combat Move - Italians
2 fighters moved from Greece to Southern Italy
2 fighters moved from Southern France to Southern Italy
Place Units - Italians
1 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4,5,6,2,1,4,1
Italians collect 9 PUs (7 lost to blockades); end with 9 PUs
Combat Hit Differential Summary :
Italians : -0.17
British : 3.67
Americans : -1.00
Wow, I didnt think about that move, could be good game for you sir, lets see if that works
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 15
Combat Move - French
Non Combat Move - French
1 fighter moved from Gibraltar to Egypt
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 16
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 1 bomber, 10 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from France to Normandy Bordeaux
Germans take Normandy Bordeaux from Americans
2 infantry moved from France to Holland Belgium
3 fighters moved from Western Germany to Holland Belgium
1 artillery and 2 infantry moved from Volgograd to Caucasus
2 mech_infantrys moved from Volgograd to Kazakhstan
1 fighter moved from Ukraine to Kazakhstan
1 fighter moved from Ukraine to Caucasus
2 mech_infantrys moved from Bryansk to Caucasus
1 mech_infantry moved from Bryansk to Caucasus
8 bombers moved from Southern Italy to Egypt
Combat - Germans
Battle in Holland Belgium
Germans attack with 3 fighters and 2 infantry
Americans defend with 1 infantry
Germans roll dice for 3 fighters and 2 infantry in Holland Belgium, round 2 : 2/5 hits, 1.83 expected hits
Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Caucasus
Germans attack with 1 artillery, 1 fighter, 2 infantry and 3 mech_infantrys
British defend with 2 infantry
Germans roll dice for 1 artillery, 1 fighter, 2 infantry and 3 mech_infantrys in Caucasus, round 2 : 2/7 hits, 1.83 expected hits
British roll dice for 2 infantry in Caucasus, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the British lost in Caucasus
Germans win, taking Caucasus from British with 1 artillery, 1 fighter, 2 infantry and 3 mech_infantrys remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Kazakhstan
Germans attack with 1 fighter and 2 mech_infantrys
British defend with 1 mech_infantry
Germans roll dice for 1 fighter and 2 mech_infantrys in Kazakhstan, round 2 : 0/3 hits, 0.83 expected hits
British roll dice for 1 mech_infantry in Kazakhstan, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Kazakhstan
Germans roll dice for 1 fighter and 1 mech_infantry in Kazakhstan, round 3 : 1/2 hits, 0.67 expected hits
British roll dice for 1 mech_infantry in Kazakhstan, round 3 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the British and 1 mech_infantry owned by the Germans lost in Kazakhstan
Germans win with 1 fighter remaining. Battle score for attacker is -4
Casualties for Germans: 2 mech_infantrys
Casualties for British: 1 mech_infantry
Battle in Egypt
Germans attack with 8 bombers
British defend with 1 airfield, 1 artillery, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour, 3 infantry, 9 mech_infantrys and 1 tactical_bomber; French defend with 1 fighter; ANZAC defend with 1 infantry
Germans roll dice for 8 bombers in Egypt, round 2 : 6/8 hits, 5.33 expected hits
British roll dice for 1 artillery, 1 bomber, 3 fighters, 4 infantry, 9 mech_infantrys and 1 tactical_bomber in Egypt, round 2 : 8/19 hits, 7.33 expected hits
1 mech_infantry owned by the British, 1 infantry owned by the ANZAC, 8 bombers owned by the Germans, 1 bomber owned by the British and 3 infantry owned by the British lost in Egypt
British win with 1 artillery, 3 fighters, 8 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is -68
Casualties for Germans: 8 bombers
Casualties for ANZAC: 1 infantry
Casualties for British: 1 bomber, 3 infantry and 1 mech_infantry
Non Combat Move - Germans
1 fighter moved from Caucasus to Volgograd
1 fighter moved from Kazakhstan to Volgograd
4 armour and 23 mech_infantrys moved from Ukraine to Volgograd
3 mech_infantrys moved from Russia to Volgograd
3 fighters moved from Holland Belgium to Southern Italy
1 submarine moved from 123 Sea Zone to 124 Sea Zone
Place Units - Germans
3 infantry placed in Volgograd
3 mech_infantrys placed in Ukraine
3 mech_infantrys placed in Russia
3 artilleries placed in France
1 bomber, 7 infantry and 2 mech_infantrys placed in Western Germany
1 mech_infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2,5,4,6,4,1,5
Germans collect 66 PUs (2 lost to blockades); end with 66 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 91 PUs
Combat Hit Differential Summary :
Germans : 0.50
British : 1.33
Americans : -0.33
No moves for russia, just go with Japan, you have 31% chance to win the game
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 16
Purchase Units - Japanese
Japanese buy 1 artillery, 2 destroyers, 5 infantry, 1 submarine and 1 transport; Remaining resources: 6 SuicideAttackTokens; 1 PUs;
Combat Move - Japanese
1 armour moved from Yenisey to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
1 armour moved from Evenkiyskiy to Timguska
Japanese take Timguska from Russians
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 destroyer moved from 6 Sea Zone to 17 Sea Zone
1 destroyer moved from 6 Sea Zone to 18 Sea Zone
1 submarine moved from 6 Sea Zone to 19 Sea Zone
5 fighters and 6 tactical_bombers moved from 6 Sea Zone to 19 Sea Zone
3 fighters moved from Japan to 19 Sea Zone
1 infantry moved from Kweichow to Szechwan
Japanese take Szechwan from Chinese
1 infantry moved from Kweichow to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Hunan to Kweichow
1 mech_infantry moved from Kwangsi to Kweichow
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery and 1 infantry moved from Mozambique to 71 Sea Zone
1 artillery and 1 infantry moved from Mozambique to 72 Sea Zone
2 infantry moved from Kenya to 72 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 3 infantry, 1 submarine and 2 transports moved from 72 Sea Zone to 81 Sea Zone
1 fighter and 1 tactical_bomber moved from Mozambique to Egypt
1 bomber moved from Southern Italy to Egypt
1 bomber moved from Southern Italy to 81 Sea Zone
3 artilleries and 5 infantry moved from 81 Sea Zone to Egypt
@lebowsky I figured as much. Just thought it best to show the progress. Do you wish to scramble?
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 16
Purchase Units - Japanese
Japanese buy 1 artillery, 2 destroyers, 5 infantry, 1 submarine and 1 transport; Remaining resources: 6 SuicideAttackTokens; 1 PUs;
Combat Move - Japanese
1 armour moved from Yenisey to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
1 armour moved from Evenkiyskiy to Timguska
Japanese take Timguska from Russians
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 destroyer moved from 6 Sea Zone to 17 Sea Zone
1 destroyer moved from 6 Sea Zone to 18 Sea Zone
1 submarine moved from 6 Sea Zone to 19 Sea Zone
5 fighters and 6 tactical_bombers moved from 6 Sea Zone to 19 Sea Zone
3 fighters moved from Japan to 19 Sea Zone
1 infantry moved from Kweichow to Szechwan
Japanese take Szechwan from Chinese
1 infantry moved from Kweichow to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Hunan to Kweichow
1 mech_infantry moved from Kwangsi to Kweichow
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery and 1 infantry moved from Mozambique to 71 Sea Zone
1 artillery and 1 infantry moved from Mozambique to 72 Sea Zone
2 infantry moved from Kenya to 72 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 3 infantry, 1 submarine and 2 transports moved from 72 Sea Zone to 81 Sea Zone
1 fighter and 1 tactical_bomber moved from Mozambique to Egypt
1 bomber moved from Southern Italy to Egypt
1 bomber moved from Southern Italy to 81 Sea Zone
3 artilleries and 5 infantry moved from 81 Sea Zone to Egypt
Combat - Japanese
Battle in 17 Sea Zone
Japanese attack with 1 destroyer
Americans defend with 1 transport
1 transport owned by the Americans lost in 17 Sea Zone
Japanese win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 19 Sea Zone
Japanese attack with 8 fighters, 1 submarine and 6 tactical_bombers
ANZAC defend with 1 destroyer and 1 transport
Japanese roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 8 fighters and 6 tactical_bombers in 19 Sea Zone, round 2 : 9/14 hits, 8.00 expected hits
ANZAC roll dice for 1 destroyer and 1 transport in 19 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 transport owned by the ANZAC and 1 destroyer owned by the ANZAC lost in 19 Sea Zone
Japanese win, taking 19 Sea Zone from ANZAC with 8 fighters, 1 submarine and 6 tactical_bombers remaining. Battle score for attacker is 15
Casualties for ANZAC: 1 destroyer and 1 transport
Battle in Anglo Egyptian Sudan
Japanese attack with 1 infantry
British defend with 1 infantry
Japanese roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0.17 expected hits
British roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Anglo Egyptian Sudan
British win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 1 infantry
Battle in Egypt
Japanese attack with 3 artilleries, 1 bomber, 1 fighter, 5 infantry and 1 tactical_bomber
British defend with 1 airfield, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour, 8 mech_infantrys and 1 tactical_bomber; French defend with 1 fighter
Japanese roll dice for 1 cruiser in Egypt, round 2 : 0/1 hits, 0.50 expected hits
Japanese roll dice for 3 artilleries, 1 bomber, 1 fighter, 5 infantry and 1 tactical_bomber in Egypt, round 2 : 3/11 hits, 4.17 expected hits
British roll dice for 1 artillery, 3 fighters, 8 mech_infantrys and 1 tactical_bomber in Egypt, round 2 : 6/13 hits, 5.50 expected hits
5 infantry owned by the Japanese, 1 artillery owned by the Japanese and 3 mech_infantrys owned by the British lost in Egypt
Japanese roll dice for 2 artilleries, 1 bomber, 1 fighter and 1 tactical_bomber in Egypt, round 3 : 1/5 hits, 2.50 expected hits
British roll dice for 1 artillery, 3 fighters, 5 mech_infantrys and 1 tactical_bomber in Egypt, round 3 : 1/10 hits, 4.50 expected hits
1 artillery owned by the Japanese and 1 mech_infantry owned by the British lost in Egypt
Japanese roll dice for 1 artillery, 1 bomber, 1 fighter and 1 tactical_bomber in Egypt, round 4 : 3/4 hits, 2.17 expected hits
British roll dice for 1 artillery, 3 fighters, 4 mech_infantrys and 1 tactical_bomber in Egypt, round 4 : 7/9 hits, 4.17 expected hits
1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 1 artillery owned by the Japanese, 3 mech_infantrys owned by the British and 1 bomber owned by the Japanese lost in Egypt
British win with 1 artillery, 3 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -32
Casualties for Japanese: 3 artilleries, 1 bomber, 1 fighter, 5 infantry and 1 tactical_bomber
Casualties for British: 7 mech_infantrys
Non Combat Move - Japanese
Combat Hit Differential Summary :
British : 0.50
ANZAC : -0.33
Japanese : -1.83