@AndrewAAGamer
none.
I like the no edit thing!
@lebowsky I assumed France was done
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 3
Purchase Units - Russians
Russians buy 7 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
Non Combat Move - Russians
1 submarine moved from 127 Sea Zone to 125 Sea Zone
2 aaGuns, 3 artilleries and 16 infantry moved from Belarus to Bryansk
2 aaGuns, 2 armour, 4 artilleries, 10 infantry and 2 mech_infantrys moved from Western Ukraine to Bryansk
1 infantry moved from Novgorod to Belarus
2 infantry moved from Novgorod to Archangel
2 fighters and 1 tactical_bomber moved from Novgorod to Russia
1 artillery and 8 infantry moved from Russia to Bryansk
6 infantry moved from Yenisey to Timguska
Place Units - Russians
7 artilleries and 3 infantry placed in Russia
Turn Complete - Russians
Russians collect 34 PUs; end with 34 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 37 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs
Combat Hit Differential Summary :
@Ferrousgryphon said in Ferrousgryphon (Axis) vs Lebowsky (Allies) BM3:
@lebowsky I assumed France was done
It was done indeed
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 carrier, 2 destroyers and 6 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 infantry moved from Shan State to Burma
Japanese take Burma from UK_Pacific
1 infantry moved from Shan State to Yunnan
3 infantry moved from Hunan to Yunnan
3 fighters and 2 tactical_bombers moved from Kwangsi to Yunnan
1 tactical_bomber moved from Kwangsi to Yunnan
1 destroyer moved from 21 Sea Zone to 43 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 43 Sea Zone
1 fighter moved from 35 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Sumatra
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 battleship and 1 cruiser moved from 37 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 transport moved from 35 Sea Zone to 20 Sea Zone
1 infantry moved from Kwangtung to 20 Sea Zone
1 infantry and 1 transport moved from 20 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 tactical_bomber moved from 35 Sea Zone to 43 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
2 fighters moved from Japan to 16 Sea Zone
1 tactical_bomber moved from Korea to 16 Sea Zone
1 fighter moved from Korea to 16 Sea Zone
2 bombers moved from Kwangsi to Yunnan
Combat - Japanese
Battle in Celebes
Battle in 45 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 45 Sea Zone
Japanese win, taking Celebes from Dutch with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 16 Sea Zone
Japanese attack with 1 destroyer, 3 fighters and 1 tactical_bomber
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 16 Sea Zone, round 2 : 3/5 hits, 2.50 expected hits
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 16 Sea Zone
Japanese win with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 43 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 2 tactical_bombers
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer, 1 fighter and 2 tactical_bombers in 43 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits
Americans roll dice for 1 submarine in 43 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 43 Sea Zone
Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in Java
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 1 aaGun and 1 infantry
Japanese roll dice for 1 battleship and 1 cruiser in Java, round 2 : 2/2 hits, 1.17 expected hits
ANZAC roll dice for 1 aaGun and 1 infantry in Java, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC and 1 aaGun owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 aaGun and 1 infantry
Battle in Sumatra
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 2 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Sumatra, round 2 : 2/4 hits, 1.83 expected hits
UK_Pacific roll dice for 2 infantry in Sumatra, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the British lost in Sumatra
Japanese win, taking Sumatra from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Yunnan
Japanese attack with 2 bombers, 3 fighters, 4 infantry and 3 tactical_bombers
Chinese defend with 3 infantry
Japanese roll dice for 2 bombers, 3 fighters, 4 infantry and 3 tactical_bombers in Yunnan, round 2 : 3/12 hits, 5.50 expected hits
Chinese roll dice for 3 infantry in Yunnan, round 2 : 0/3 hits, 1.00 expected hits
3 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 2 bombers, 3 fighters, 4 infantry and 3 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Chinese: 3 infantry
Non Combat Move - Japanese
1 tactical_bomber moved from Japan to Philippines
1 fighter moved from Kwangsi to 6 Sea Zone
1 tactical_bomber moved from 16 Sea Zone to 6 Sea Zone
3 fighters moved from 16 Sea Zone to Japan
1 artillery moved from Guam to 21 Sea Zone
1 artillery, 1 battleship, 1 cruiser and 1 transport moved from 21 Sea Zone to 6 Sea Zone
1 artillery moved from 6 Sea Zone to Japan
1 carrier and 1 destroyer moved from 37 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from Sumatra to 42 Sea Zone
1 fighter moved from Kwangsi to Philippines
1 fighter and 2 tactical_bombers moved from 43 Sea Zone to 35 Sea Zone
1 fighter moved from 45 Sea Zone to 35 Sea Zone
2 bombers, 3 fighters and 3 tactical_bombers moved from Yunnan to Kwangsi
1 infantry moved from Kwangtung to Kwangsi
1 armour and 1 mech_infantry moved from Kwangsi to Kweichow
3 artilleries moved from Hunan to Kweichow
1 aaGun and 3 infantry moved from Anhwe to Kweichow
1 infantry moved from Anhwe to Kweichow
1 mech_infantry moved from Kiangsu to Hunan
2 mech_infantrys moved from Kiangsu to Kweichow
1 submarine moved from 37 Sea Zone to 35 Sea Zone
Place Units - Japanese
1 carrier and 2 destroyers placed in 6 Sea Zone
3 infantry placed in Shantung
3 infantry placed in Kiangsu
Turn Complete - Japanese
Japanese collect 59 PUs; end with 59 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
Combat Hit Differential Summary :
Americans : 0.67
ANZAC : -0.33
Chinese : -1.00
UK_Pacific : -0.67
Japanese : 0.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 3
Purchase Units - Americans
Americans buy 2 carriers, 2 fighters and 3 submarines; Remaining resources: 2 PUs;
Combat Move - Americans
1 destroyer moved from 26 Sea Zone to 16 Sea Zone
2 bombers moved from Midway to 16 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
Combat - Americans
Battle in 16 Sea Zone
Americans attack with 2 bombers and 1 destroyer
Japanese defend with 1 destroyer
Americans roll dice for 2 bombers and 1 destroyer in 16 Sea Zone, round 2 : 0/3 hits, 1,67 expected hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 2 bombers and 1 destroyer in 16 Sea Zone, round 3 : 3/3 hits, 1,67 expected hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 2 bombers and 1 destroyer remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Iwo Jima
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 artillery and 1 infantry in Iwo Jima, round 2 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 artillery and 1 infantry in Iwo Jima, round 3 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Iwo Jima, round 3 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 artillery and 1 infantry in Iwo Jima, round 4 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Iwo Jima, round 4 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Iwo Jima
Americans win, taking Iwo Jima from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
1 artillery and 1 infantry moved from Johnston Island to 30 Sea Zone
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 30 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
2 carriers, 1 infantry, 1 mech_infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
2 bombers moved from 16 Sea Zone to Hawaiian Islands
Place Units - Americans
2 fighters placed in Western United States
2 carriers and 3 submarines placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 51 PUs; end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
Americans : -1,33
Japanese : -1,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
7 infantry moved from Szechwan to Yunnan
1 fighter moved from Szechwan to Yunnan
Combat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 7 infantry
Japanese defend with 4 infantry
Chinese roll dice for 1 fighter and 7 infantry in Yunnan, round 2 : 2/8 hits, 1,67 expected hits
Japanese roll dice for 4 infantry in Yunnan, round 2 : 1/4 hits, 1,33 expected hits
2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Chinese roll dice for 1 fighter and 6 infantry in Yunnan, round 3 : 1/7 hits, 1,50 expected hits
Japanese roll dice for 2 infantry in Yunnan, round 3 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Chinese roll dice for 1 fighter and 5 infantry in Yunnan, round 4 : 4/6 hits, 1,33 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 4 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 5 infantry remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Casualties for Japanese: 4 infantry
Non Combat Move - Chinese
5 infantry moved from Szechwan to Sikang
1 fighter moved from Yunnan to Sikang
Place Units - Chinese
1 infantry placed in Shensi
1 infantry placed in Szechwan
1 infantry placed in Sikang
Chinese undo move 2.
1 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 7 PUs; end with 8 PUs
Combat Hit Differential Summary :
Chinese : 2,50
Japanese : -0,33
I will edit the destroyer i bought with UK for 2 subs (got 5 spare IPC to spend)
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 3
Purchase Units - British
British buy 1 airfield, 1 destroyer and 3 mech_infantrys; Remaining resources: 5 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from Iraq to Syria
2 fighters and 1 tactical_bomber moved from Egypt to Syria
1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Ethiopia
British take Ethiopia from Italians
1 infantry moved from Anglo Egyptian Sudan to Kenya
British take Kenya from Italians
2 armour and 1 mech_infantry moved from Union of South Africa to Tanganyika Territory
1 bomber moved from Egypt to Tanganyika Territory
1 fighter moved from India to 41 Sea Zone
3 artilleries and 11 infantry moved from India to Burma
1 fighter and 1 tactical_bomber moved from India to Burma
2 infantry moved from India to Burma
Combat - British
Battle in 41 Sea Zone
British attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 41 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Burma
British attack with 3 artilleries, 1 fighter, 13 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 3 artilleries, 1 fighter, 13 infantry and 1 tactical_bomber in Burma, round 2 : 8/18 hits, 4,83 expected hits
Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 3 artilleries, 1 fighter, 13 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Syria
British attack with 2 fighters, 2 infantry and 1 tactical_bomber
Neutral_Axis defend with 1 infantry
British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Syria, round 2 : 2/5 hits, 2,00 expected hits
Neutral_Axis roll dice for 1 infantry in Syria, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Neutral_Axis lost in Syria
British win, taking Syria from Neutral_Axis with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Neutral_Axis: 1 infantry
Battle in Tanganyika Territory
British attack with 2 armour, 1 bomber and 1 mech_infantry
Italians defend with 1 artillery and 1 infantry
British roll dice for 2 armour, 1 bomber and 1 mech_infantry in Tanganyika Territory, round 2 : 1/4 hits, 1,83 expected hits
Italians roll dice for 1 artillery and 1 infantry in Tanganyika Territory, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Italians lost in Tanganyika Territory
British roll dice for 2 armour, 1 bomber and 1 mech_infantry in Tanganyika Territory, round 3 : 0/4 hits, 1,83 expected hits
Italians roll dice for 1 artillery in Tanganyika Territory, round 3 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the British lost in Tanganyika Territory
British roll dice for 2 armour and 1 bomber in Tanganyika Territory, round 4 : 2/3 hits, 1,67 expected hits
Italians roll dice for 1 artillery in Tanganyika Territory, round 4 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Italians lost in Tanganyika Territory
British win, taking Tanganyika Territory from Italians with 2 armour and 1 bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 artillery and 1 infantry
Casualties for British: 1 mech_infantry
Non Combat Move - British
1 bomber moved from Tanganyika Territory to Egypt
1 battleship and 1 cruiser moved from 76 Sea Zone to 98 Sea Zone
2 fighters and 1 tactical_bomber moved from Syria to Egypt
1 transport moved from 72 Sea Zone to 81 Sea Zone
1 armour and 1 mech_infantry moved from Iraq to Eastern Persia
British take Eastern Persia from Neutral_Allies
1 infantry moved from Iraq to Northwest Persia
British take Northwest Persia from Neutral_Allies
1 armour, 1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 86 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 86 Sea Zone to Brazil
British take Brazil from Neutral_Allies
1 destroyer moved from 107 Sea Zone to 109 Sea Zone
1 destroyer moved from 101 Sea Zone to 106 Sea Zone
1 fighter and 1 tactical_bomber moved from Burma to India
1 fighter moved from 41 Sea Zone to India
1 aaGun moved from India to Burma
2 aaGuns moved from India to Burma
5 infantry moved from India to Burma
1 artillery moved from Anglo Egyptian Sudan to Egypt
Place Units - British
3 mech_infantrys placed in Persia
1 airfield placed in Egypt
1 destroyer placed in 98 Sea Zone
Turn Complete - British
British collect 36 PUs; end with 41 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 44 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 47 PUs
Place Units - UK_Pacific
3 infantry and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 3 infantry and 1 mech_infantry
Turning on Edit Mode
EDIT: Removing units owned by British from 98 Sea Zone: 1 destroyer
EDIT: Adding units owned by British to 98 Sea Zone: 2 submarines
EDIT: Changing PUs for British from 47 to 43
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
British : 0,83
Italians : -0,33
Neutral_Axis : -0,33
Japanese : -0,33
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 destroyer and 2 submarines; Remaining resources: 0 PUs;
Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Combat Move - Italians
1 armour moved from Romania to Western Ukraine
Italians take Western Ukraine from Russians
Combat - Italians
Non Combat Move - Italians
1 mech_infantry moved from Tunisia to Algeria
Italians take Algeria from Neutral_Axis
1 infantry moved from Tunisia to Libya
2 artilleries and 2 infantry moved from Romania to Bessarabia
2 armour moved from Greece to Romania
2 artilleries and 4 infantry moved from Libya to Tobruk
3 infantry moved from Greece to Albania
Place Units - Italians
1 destroyer and 2 submarines placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 15 PUs; end with 15 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 2 fighters; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Dutch New Guinea to New Guinea
Place Units - ANZAC
2 fighters placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Hit Differential Summary :
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 3
Combat Move - French
Couldnt do french turn before, forum started maintenance
@lebowsky so are the French done?
Yes, nothign to do with them, already posted it
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 4
Purchase Units - Germans
Germans buy 1 infantry, 10 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Vyborg to Novgorod
Germans take Novgorod from Russians
2 infantry moved from Baltic States to Belarus
1 bomber moved from Southern Italy to Belarus
1 tactical_bomber moved from Germany to Belarus
1 cruiser and 1 destroyer moved from 114 Sea Zone to 115 Sea Zone
1 bomber moved from Western Germany to 115 Sea Zone
1 infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
Combat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in 125 Sea Zone
Germans attack with 1 submarine
Russians defend with 1 submarine
1 submarine owned by the Germans Submerged
1 submarine owned by the Russians Submerged
Battle in 115 Sea Zone
Germans attack with 1 bomber, 1 cruiser and 1 destroyer
Russians defend with 1 submarine
Germans roll dice for 1 bomber, 1 cruiser and 1 destroyer in 115 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
Russians roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Russians lost in 115 Sea Zone
Germans winRussians win with no units remaining with 1 bomber, 1 cruiser and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in Belarus
Germans attack with 1 bomber, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 bomber, 2 infantry and 1 tactical_bomber in Belarus, round 2 : 2/4 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 1 bomber, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
3 aaGuns, 9 armour, 5 artilleries, 23 infantry and 14 mech_infantrys moved from Eastern Poland to Western Ukraine
1 bomber moved from Belarus to Eastern Poland
1 tactical_bomber moved from Belarus to Eastern Poland
1 armour and 9 mech_infantrys moved from Germany to Eastern Poland
2 mech_infantrys moved from Western Germany to Poland
1 infantry moved from Western Germany to 113 Sea Zone
1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
1 infantry moved from 115 Sea Zone to Finland
1 infantry moved from Norway to Finland
1 bomber moved from 115 Sea Zone to Eastern Poland
2 bombers moved from Eastern Poland to Western Ukraine
Place Units - Germans
1 submarine placed in 113 Sea Zone
1 infantry placed in Western Germany
10 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,3
Germans collect 46 PUs (3 lost to blockades); end with 46 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Karelia: 8 infantry
EDIT: Adding units owned by Germans to Novgorod: 8 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 0.00
Russians : -0.50
@lebowsky said in Ferrousgryphon (Axis) vs Lebowsky (Allies) BM3:
Yes, nothign to do with them, already posted it
OK since you posted the begiining of their turn I didn’t want to assume again
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 4
Purchase Units - Russians
Russians buy 2 artilleries and 11 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Archangel to Belarus
1 fighter and 1 tactical_bomber moved from Russia to Belarus
2 infantry moved from Bryansk to Ukraine
1 fighter moved from Russia to Ukraine
1 infantry moved from Bryansk to Belarus
Combat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in Belarus
Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Belarus, round 2 : 2/5 hits, 1,67 expected hits
Germans roll dice for 2 infantry in Belarus, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Ukraine
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 factory_minor and 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Ukraine, round 2 : 2/3 hits, 0,83 expected hits
Germans roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 tactical_bomber moved from Belarus to Bryansk
1 fighter moved from Ukraine to Russia
1 fighter moved from Belarus to Russia
7 artilleries and 3 infantry moved from Russia to Bryansk
6 infantry moved from Timguska to Novosibirsk
Place Units - Russians
3 infantry placed in Volgograd
2 artilleries and 8 infantry placed in Russia
Turn Complete - Russians
Russians collect 30 PUs; end with 30 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 33 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
Combat Hit Differential Summary :
Germans : -1,00
Russians : 1,50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 1 destroyer, 5 infantry and 4 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone
2 fighters moved from Japan to 16 Sea Zone
1 fighter moved from Japan to 17 Sea Zone
5 infantry moved from Kweichow to Yunnan
1 infantry moved from Kwangsi to Yunnan
2 bombers, 2 fighters and 2 tactical_bombers moved from Kwangsi to Yunnan
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
Combat - Japanese
Battle in 17 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 17 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 16 Sea Zone
Japanese attack with 1 destroyer, 3 fighters and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 16 Sea Zone, round 2 : 3/5 hits, 2.50 expected hits
Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 16 Sea Zone
Japanese win with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Yunnan
Japanese attack with 2 bombers, 2 fighters, 6 infantry and 2 tactical_bombers
Chinese defend with 5 infantry
Japanese roll dice for 2 bombers, 2 fighters, 6 infantry and 2 tactical_bombers in Yunnan, round 2 : 3/12 hits, 4.67 expected hits
Chinese roll dice for 5 infantry in Yunnan, round 2 : 0/5 hits, 1.67 expected hits
3 infantry owned by the Chinese lost in Yunnan
Japanese roll dice for 2 bombers, 2 fighters, 6 infantry and 2 tactical_bombers in Yunnan, round 3 : 5/12 hits, 4.67 expected hits
Chinese roll dice for 2 infantry in Yunnan, round 3 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 2 bombers, 2 fighters, 6 infantry and 2 tactical_bombers remaining. Battle score for attacker is 15
Casualties for Chinese: 5 infantry
Non Combat Move - Japanese
1 infantry moved from Anhwe to Kweichow
3 infantry moved from Kiangsu to Anhwe
3 infantry moved from Shantung to Anhwe
1 battleship moved from 42 Sea Zone to 35 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
1 transport moved from 44 Sea Zone to 42 Sea Zone
3 fighters moved from 16 Sea Zone to Japan
1 tactical_bomber moved from 16 Sea Zone to 6 Sea Zone
1 fighter moved from 17 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to 6 Sea Zone
2 bombers, 2 fighters and 2 tactical_bombers moved from Yunnan to Kwangsi
1 artillery moved from Japan to 6 Sea Zone
1 artillery and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 artillery moved from 35 Sea Zone to Philippines
Place Units - Japanese
1 carrier, 1 destroyer and 4 submarines placed in 6 Sea Zone
1 artillery and 2 infantry placed in Kiangsu
3 infantry placed in Shantung
Turn Complete - Japanese
Japanese collect 57 PUs; end with 57 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 62 PUs
Combat Hit Differential Summary :
Americans : -0.33
Chinese : -2.33
Japanese : -0.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 4
Purchase Units - Americans
Americans buy 2 carriers, 1 destroyer, 1 fighter, 2 infantry and 2 transports; Remaining resources: 3 PUs;
Combat Move - Americans
1 submarine moved from 26 Sea Zone to 16 Sea Zone
2 bombers moved from Hawaiian Islands to 16 Sea Zone
5 fighters and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
Combat - Americans
Battle in 16 Sea Zone
Americans attack with 2 bombers, 5 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 2 bombers, 5 fighters and 1 tactical_bomber in 16 Sea Zone, round 2 : 6/8 hits, 4,50 expected hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 2 bombers, 5 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
2 bombers moved from 16 Sea Zone to Wake Island
5 fighters and 1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone
2 carriers and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Western United States to 26 Sea Zone
Place Units - Americans
1 carrier placed in 10 Sea Zone
1 fighter placed in Western United States
1 carrier, 1 destroyer and 2 transports placed in 101 Sea Zone
2 infantry placed in Central United States
Turn Complete - Americans
Americans collect 51 PUs; end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Combat Hit Differential Summary :
Americans : 1,17
Japanese : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Suiyuyan
1 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 6 PUs; end with 8 PUs
Combat Hit Differential Summary :