Lebowsky (Axis) vs Churchillian.Drift (Allies) BM3


  • TripleA Turn Summary: Chinese round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            3 artilleries, 1 fighter and 9 infantry moved from Szechwan to Yunnan
            2 infantry moved from Shensi to Kweichow
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 2 infantry in Kweichow, round 2 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kweichow
                1 infantry owned by the Chinese retreated to Shensi
                Japanese win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 infantry
            Battle in Yunnan
                Chinese attack with 3 artilleries, 1 fighter and 9 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 3 artilleries, 1 fighter and 9 infantry in Yunnan, round 2 : 3/13 hits, 3.50 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 3 artilleries, 1 fighter and 9 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Yunnan to Sikang
    
        Place Units - Chinese
            4 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 6 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 9 PUs
    

    Combat Hit Differential Summary :

    Chinese : -0.83
    Japanese : 0.33
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - Americans
            Americans buy 3 infantry, 2 tactical_bombers and 3 transports; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
            Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
            Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
            Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
            Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
            Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
    
        Combat Move - Americans
            Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Americans
            1 destroyer moved from 101 Sea Zone to 108 Sea Zone
            1 bomber moved from Eastern United States to 108 Sea Zone
    
        Combat - Americans
            Battle in 108 Sea Zone
                Americans attack with 1 bomber and 1 destroyer
                Germans defend with 1 submarine
                    Americans roll dice for 1 bomber and 1 destroyer in 108 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                    Germans roll dice for 1 submarine in 108 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Germans lost in 108 Sea Zone
                Americans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
    
        Non Combat Move - Americans
            1 bomber moved from 108 Sea Zone to United Kingdom
            1 marine moved from Eastern United States to 101 Sea Zone
            1 cruiser, 1 marine and 1 transport moved from 101 Sea Zone to 86 Sea Zone
            1 marine moved from 86 Sea Zone to Brazil
                  Americans take Brazil from Neutral_Allies
            1 artillery, 4 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 5 fighters, 4 infantry, 1 mech_infantry, 1 submarine, 1 tactical_bomber and 3 transports moved from 10 Sea Zone to 26 Sea Zone
            1 artillery, 4 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
    
        Place Units - Americans
            3 transports placed in 101 Sea Zone
            3 infantry placed in Eastern United States
            2 tactical_bombers placed in Western United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            3 artilleries, 1 fighter and 9 infantry moved from Szechwan to Yunnan
            2 infantry moved from Shensi to Kweichow
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 2 infantry in Kweichow, round 2 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kweichow
                1 infantry owned by the Chinese retreated to Shensi
                Japanese win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 infantry
            Battle in Yunnan
                Chinese attack with 3 artilleries, 1 fighter and 9 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 3 artilleries, 1 fighter and 9 infantry in Yunnan, round 2 : 3/13 hits, 3.50 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 3 artilleries, 1 fighter and 9 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Yunnan to Sikang
    
        Place Units - Chinese
            4 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 6 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 9 PUs
    
        Purchase Units - British
            British buy 1 fighter and 7 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 armour and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from Shan State to Siam
                  UK_Pacific take Siam from Japanese
            2 infantry moved from Shan State to French Indo China
            2 fighters and 1 tactical_bomber moved from Burma to French Indo China
            3 fighters moved from United Kingdom to 110 Sea Zone
            1 armour moved from Egypt to Alexandria
                  British take Alexandria from Italians
            1 armour moved from Alexandria to Egypt
            1 artillery and 1 infantry moved from Syria to 98 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 76 Sea Zone
            1 artillery and 1 infantry moved from 76 Sea Zone to Ethiopia
            1 bomber moved from Cyprus to Ethiopia
    
        Combat - British
            Battle in 110 Sea Zone
                British attack with 3 fighters
                Germans defend with 1 destroyer
                    British roll dice for 3 fighters in 110 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                    Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Germans lost in 110 Sea Zone
                British win with 3 fighters remaining. Battle score for attacker is 8
                Casualties for Germans: 1 destroyer
            Battle in French Indo China
                British attack with 2 fighters, 2 infantry and 1 tactical_bomber
                Japanese defend with 2 infantry
                    British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in French Indo China, round 2 : 3/5 hits, 2.00 expected hits
                    Japanese roll dice for 2 infantry in French Indo China, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese lost in French Indo China
                British win, taking French Indo China from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Japanese: 2 infantry
            Battle in Ethiopia
                British attack with 1 artillery, 1 bomber and 1 infantry
                Italians defend with 1 artillery and 1 infantry
                    British roll dice for 1 artillery, 1 bomber and 1 infantry in Ethiopia, round 2 : 2/3 hits, 1.33 expected hits
                    Italians roll dice for 1 artillery and 1 infantry in Ethiopia, round 2 : 0/2 hits, 0.67 expected hits
                    1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Ethiopia
                British win, taking Ethiopia from Italians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 7
                Casualties for Italians: 1 artillery and 1 infantry
    
        Non Combat Move - British
            1 bomber moved from Ethiopia to Anglo Egyptian Sudan
            1 destroyer moved from 81 Sea Zone to 98 Sea Zone
            1 battleship, 1 cruiser and 1 destroyer moved from 39 Sea Zone to 76 Sea Zone
            1 infantry moved from Rhodesia to Belgian Congo
            1 infantry moved from Rhodesia to Tanganyika Territory
            1 infantry moved from Eastern Persia to Persia
                  British take Persia from Neutral_Allies
            1 armour and 1 mech_infantry moved from India to Yunnan
            3 aaGuns, 1 artillery and 5 infantry moved from Burma to Yunnan
            2 infantry moved from Shan State to Yunnan
            1 artillery and 1 infantry moved from India to Burma
            2 fighters and 1 tactical_bomber moved from French Indo China to Yunnan
            3 fighters moved from 110 Sea Zone to United Kingdom
            1 fighter moved from Malta to Egypt
            1 fighter and 1 tactical_bomber moved from Cyprus to Egypt
    
        Place Units - British
            1 fighter and 7 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 30 PUs; end with 30 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 33 PUs
    
        Place Units - UK_Pacific
            2 armour and 3 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,6
            UK_Pacific collect 17 PUs; end with 17 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 20 PUs
            Some Units in India change ownership: 2 armour and 3 infantry
    

    Combat Hit Differential Summary :

    Germans : -0.50
    British : 2.17
    Italians : -0.67
    Americans : 0.00
    Chinese : -0.83
    Japanese : -0.33
    

    Savegame


  • Sidenote: I don’t think you were hooked up to the dice server when you played Japan turn 2 (I didn’t get any emails with the rolls). I’m not going to ask you to redo it - dice rolls look average enough - but just wanted to make sure you were aware so that you could double-check to see if it was online when you play your next turn.

  • 25

    You are right, I dont have any rolls from yesterday on the mail… im going to check it right now, sorry for that.

  • 25

    TripleA Turn Summary: Italians round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - Italians
            Italians buy 1 transport; Remaining resources: 2 PUs; 
    
        Combat Move - Italians
            2 infantry moved from Bulgaria to Greece
            2 armour moved from Romania to Greece
            1 bomber and 1 fighter moved from Southern Italy to Greece
    
        Combat - Italians
            Battle in Greece
                Italians attack with 2 armour, 1 bomber, 1 fighter and 2 infantry
                Neutral_Allies defend with 4 infantry
                    Italians roll dice for 2 armour, 1 bomber, 1 fighter and 2 infantry in Greece, round 2 : 3/6 hits, 2,50 expected hits
                    Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 1/4 hits, 1,33 expected hits
                    3 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Greece
                    Italians roll dice for 2 armour, 1 bomber, 1 fighter and 1 infantry in Greece, round 3 : 2/5 hits, 2,33 expected hits
                    Neutral_Allies roll dice for 1 infantry in Greece, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Neutral_Allies lost in Greece
                Italians win, taking Greece from Neutral_Allies with 2 armour, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 9
                Casualties for Italians: 1 infantry
                Casualties for Neutral_Allies: 4 infantry
    
        Non Combat Move - Italians
            Turning on Edit Mode
            EDIT: Changing ownership of Alexandria from British to Italians
            EDIT: Turning off Edit Mode
            1 bomber and 1 fighter moved from Greece to Southern Italy
            2 aaGuns, 1 artillery and 1 infantry moved from Yugoslavia to Romania
            1 mech_infantry moved from Libya to Tunisia
                  Italians take Tunisia from Neutral_Axis
            1 cruiser, 1 destroyer and 1 transport moved from 92 Sea Zone to 97 Sea Zone
            2 aaGuns and 2 infantry moved from Southern Italy to Northern Italy
            1 artillery and 3 infantry moved from Northern Italy to Yugoslavia
            1 infantry moved from Kenya to Italian Somaliland
    
        Place Units - Italians
            1 transport placed in 97 Sea Zone
    
        Turn Complete - Italians
            Italians collect 13 PUs; end with 15 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Italians : 0,17
    Neutral_Allies : -0,67
    

    Savegame

  • 25

    Edited Alexandria because i forgot to blitz with the tank.


  • TripleA Turn Summary: ANZAC round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - ANZAC
            ANZAC buy 2 submarines; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Anglo Egyptian Sudan to Kenya
                  British take Kenya from Italians
    
        Combat - ANZAC
    
        Non Combat Move - ANZAC
            1 infantry moved from Anglo Egyptian Sudan to Ethiopia
            1 fighter moved from New South Wales to Queensland
            1 artillery and 3 infantry moved from New South Wales to Queensland
            1 aaGun moved from New South Wales to Queensland
    
        Place Units - ANZAC
            2 submarines placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 2,4,1,6
            ANZAC collect 12 PUs (2 lost to blockades); end with 14 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - ANZAC
            ANZAC buy 2 submarines; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Anglo Egyptian Sudan to Kenya
                  British take Kenya from Italians
    
        Combat - ANZAC
    
        Non Combat Move - ANZAC
            1 infantry moved from Anglo Egyptian Sudan to Ethiopia
            1 fighter moved from New South Wales to Queensland
            1 artillery and 3 infantry moved from New South Wales to Queensland
            1 aaGun moved from New South Wales to Queensland
    
        Place Units - ANZAC
            2 submarines placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 2,4,1,6
            ANZAC collect 12 PUs (2 lost to blockades); end with 14 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
    
        Combat Move - French
            1 destroyer moved from 58 Sea Zone to 37 Sea Zone
    
        Combat - French
            Battle in 37 Sea Zone
                French attack with 1 destroyer
                Japanese defend with 1 submarine
                    French roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    French roll dice for 1 destroyer in 37 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 submarine in 37 Sea Zone, round 3 : 1/1 hits, 0.17 expected hits
                    1 destroyer owned by the French lost in 37 Sea Zone
                Japanese win with 1 submarine remaining. Battle score for attacker is -8
                Casualties for French: 1 destroyer
    
        Non Combat Move - French
            1 infantry moved from Trans-Jordan to Egypt
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    French : -0.67
    Japanese : 0.67
    

    Savegame

  • 25

    TripleA Move Summary: Germans round 3

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 4 artilleries, 1 destroyer and 9 infantry; Remaining resources: 0 PUs; 
    
        Politics - Germans
            Germans takes Political Action: Political Action Axis To War With Russians
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
    
        Combat Move - Germans
            1 infantry moved from Poland to Baltic States
                  Germans take Baltic States from Russians
            8 infantry moved from Poland to Eastern Poland
            2 artilleries and 6 infantry moved from Slovakia Hungary to Eastern Poland
            2 infantry moved from Slovakia Hungary to Eastern Poland
            8 armour moved from Western Germany to 112 Sea Zone
            8 infantry moved from Norway to 112 Sea Zone
            8 armour, 8 infantry and 8 transports moved from 112 Sea Zone to 110 Sea Zone
            3 transports moved from 112 Sea Zone to 113 Sea Zone
            3 artilleries moved from Germany to 113 Sea Zone
            1 infantry moved from Norway to 113 Sea Zone
            2 infantry moved from Germany to 113 Sea Zone
            3 artilleries, 3 infantry and 3 transports moved from 113 Sea Zone to 110 Sea Zone
            1 battleship, 1 carrier and 1 cruiser moved from 112 Sea Zone to 110 Sea Zone
            2 bombers, 3 fighters and 4 tactical_bombers moved from Western Germany to United Kingdom
            8 armour, 3 artilleries and 11 infantry moved from 110 Sea Zone to United Kingdom
            1 tactical_bomber moved from 112 Sea Zone to United Kingdom
            1 fighter moved from 112 Sea Zone to 110 Sea Zone
    

    Savegame

  • 25

    Im almost sure you wont scramble, but since im not doing sea lion every day im going to ask.


  • You assume correctly - no scramble

  • 25

    TripleA Turn Summary: Germans round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 4 artilleries, 1 destroyer and 9 infantry; Remaining resources: 0 PUs; 
    
        Politics - Germans
            Germans takes Political Action: Political Action Axis To War With Russians
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
    
        Combat Move - Germans
            1 infantry moved from Poland to Baltic States
                  Germans take Baltic States from Russians
            8 infantry moved from Poland to Eastern Poland
            2 artilleries and 6 infantry moved from Slovakia Hungary to Eastern Poland
            2 infantry moved from Slovakia Hungary to Eastern Poland
            8 armour moved from Western Germany to 112 Sea Zone
            8 infantry moved from Norway to 112 Sea Zone
            8 armour, 8 infantry and 8 transports moved from 112 Sea Zone to 110 Sea Zone
            3 transports moved from 112 Sea Zone to 113 Sea Zone
            3 artilleries moved from Germany to 113 Sea Zone
            1 infantry moved from Norway to 113 Sea Zone
            2 infantry moved from Germany to 113 Sea Zone
            3 artilleries, 3 infantry and 3 transports moved from 113 Sea Zone to 110 Sea Zone
            1 battleship, 1 carrier and 1 cruiser moved from 112 Sea Zone to 110 Sea Zone
            2 bombers, 3 fighters and 4 tactical_bombers moved from Western Germany to United Kingdom
            8 armour, 3 artilleries and 11 infantry moved from 110 Sea Zone to United Kingdom
            1 tactical_bomber moved from 112 Sea Zone to United Kingdom
            1 fighter moved from 112 Sea Zone to 110 Sea Zone
    
        Combat - Germans
            Battle in Eastern Poland
                Germans attack with 2 artilleries and 16 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 2 artilleries and 16 infantry in Eastern Poland, round 2 : 2/18 hits, 3,67 expected hits
                    Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Eastern Poland
                Germans win, taking Eastern Poland from Russians with 2 artilleries and 16 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in United Kingdom
                Germans attack with 8 armour, 3 artilleries, 2 bombers, 3 fighters, 11 infantry and 5 tactical_bombers
                British defend with 5 aaGuns, 1 airfield, 1 factory_major, 4 fighters, 1 harbour, 16 infantry and 1 mech_infantry; French defend with 1 fighter and 2 infantry; Americans defend with 1 bomber
                    AA fire in United Kingdom : 0/10 hits, 1,67 expected hits
                    Germans roll dice for 1 battleship and 1 cruiser in United Kingdom, round 2 : 1/2 hits, 1,17 expected hits
                    Germans roll dice for 8 armour, 3 artilleries, 2 bombers, 3 fighters, 11 infantry and 5 tactical_bombers in United Kingdom, round 2 : 8/32 hits, 13,50 expected hits
                    British roll dice for 5 aaGuns, 1 bomber, 5 fighters, 18 infantry and 1 mech_infantry in United Kingdom, round 2 : 12/25 hits, 9,83 expected hits
                    5 aaGuns owned by the British, 1 artillery owned by the Germans, 11 infantry owned by the Germans, 1 bomber owned by the Americans, 1 infantry owned by the French and 2 infantry owned by the British lost in United Kingdom
                    Germans roll dice for 8 armour, 2 artilleries, 2 bombers, 3 fighters and 5 tactical_bombers in United Kingdom, round 3 : 9/20 hits, 10,83 expected hits
                    British roll dice for 5 fighters, 15 infantry and 1 mech_infantry in United Kingdom, round 3 : 10/21 hits, 8,67 expected hits
                    2 artilleries owned by the Germans, 2 fighters owned by the Germans, 6 armour owned by the Germans, 1 infantry owned by the French and 8 infantry owned by the British lost in United Kingdom
                    Germans roll dice for 2 armour, 2 bombers, 1 fighter and 5 tactical_bombers in United Kingdom, round 4 : 7/10 hits, 5,83 expected hits
                    British roll dice for 5 fighters, 6 infantry and 1 mech_infantry in United Kingdom, round 4 : 6/12 hits, 5,67 expected hits
                    1 mech_infantry owned by the British, 1 fighter owned by the Germans, 1 armour owned by the Germans, 4 tactical_bombers owned by the Germans and 6 infantry owned by the British lost in United Kingdom
                    Germans roll dice for 1 armour, 2 bombers and 1 tactical_bomber in United Kingdom, round 5 : 3/4 hits, 2,50 expected hits
                    British roll dice for 5 fighters in United Kingdom, round 5 : 5/5 hits, 3,33 expected hits
                    2 bombers owned by the Germans, 1 armour owned by the Germans, 1 tactical_bomber owned by the Germans, 1 fighter owned by the French and 2 fighters owned by the British lost in United Kingdom
                British win with 2 fighters remaining. Battle score for attacker is -77
                Casualties for Germans: 8 armour, 3 artilleries, 2 bombers, 3 fighters, 11 infantry and 5 tactical_bombers
                Casualties for British: 5 aaGuns, 2 fighters, 16 infantry and 1 mech_infantry
                Casualties for Americans: 1 bomber
                Casualties for French: 1 fighter and 2 infantry
    
        Non Combat Move - Germans
            1 infantry moved from Romania to Eastern Poland
            1 aaGun moved from Romania to Eastern Poland
            3 aaGuns moved from Poland to Eastern Poland
            3 infantry moved from Germany to Poland
            1 mech_infantry moved from Western Germany to Poland
            1 submarine moved from 118 Sea Zone to 110 Sea Zone
    
        Place Units - Germans
            1 destroyer placed in 110 Sea Zone
            2 infantry placed in Normandy Bordeaux
            4 artilleries and 6 infantry placed in Germany
            1 infantry placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,6
            Germans collect 43 PUs; end with 43 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
    

    Combat Hit Differential Summary :

    Germans : -7,50
    British : 5,50
    Russians : -0,33
    AA fire in United Kingdom : : -1,67
    

    Savegame

  • 25

    And with these absolutely awful dices i can say goodbye to the game, you can post it and maybe rematch if you want.

    I was greedy with the sea lion but this was too much :(


  • Ouch, yeah - you got diced very badly. I’d appreciate it if you post it - the person who concedes is supposed to post it in the thread as a verification that both players accept the result. I’d be very glad to rematch with you: same sides? Or would you prefer Allies this time?

  • 25

    Postes

    I picked last one, you choose the Next, Im ok with both sides

  • 25

    Posted* (in bed already)

    If you go axis just create the Game, if i am then ill do It tomorrow morning.


  • I’ll pick Allies again, actually, if you’re ok with that. Very grateful for your willingness to give me a second game after those dice.

  • 25

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