Viel Spaß und viel Glück! :-)
Scrambelst Du nach Seezonen SZ110 und/oder nach SZ109?
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 3 armour and 4 artilleries; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Bryansk to Ukraine
2 infantry moved from Bryansk to Western Ukraine
1 infantry moved from Bryansk to Belarus
1 infantry moved from Bryansk to Belarus
1 fighter moved from Russia to Ukraine
1 fighter moved from Russia to Western Ukraine
1 tactical_bomber moved from Russia to Belarus
1 infantry moved from Bryansk to Ukraine
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 3 armour and 4 artilleries; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Bryansk to Ukraine
2 infantry moved from Bryansk to Western Ukraine
1 infantry moved from Bryansk to Belarus
1 infantry moved from Bryansk to Belarus
1 fighter moved from Russia to Ukraine
1 fighter moved from Russia to Western Ukraine
1 tactical_bomber moved from Russia to Belarus
1 infantry moved from Bryansk to Ukraine
Combat - Russians
Battle in Ukraine
Russians attack with 1 fighter and 3 infantry
Germans defend with 1 factory_minor and 1 infantry
Russians roll dice for 1 fighter and 3 infantry in Ukraine, round 2 : 1/4 hits, 1.00 expected hits
Germans roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Western Ukraine
Russians attack with 1 fighter and 2 infantry
Germans defend with 2 infantry
Russians roll dice for 1 fighter and 2 infantry in Western Ukraine, round 2 : 1/3 hits, 0.83 expected hits
Germans roll dice for 2 infantry in Western Ukraine, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
Russians roll dice for 1 fighter and 1 infantry in Western Ukraine, round 3 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Germans: 2 infantry
Battle in Belarus
Russians attack with 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 2 infantry and 1 tactical_bomber in Belarus, round 2 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter moved from Ukraine to Bryansk
1 fighter moved from Western Ukraine to Bryansk
1 tactical_bomber moved from Belarus to Bryansk
1 armour and 1 infantry moved from Russia to Bryansk
7 artilleries moved from Russia to Bryansk
6 infantry moved from Timguska to Novosibirsk
12 infantry moved from Yenisey to Timguska
2 aaGuns moved from Yenisey to Timguska
1 infantry moved from Northwest Persia to Persia
1 mech_infantry moved from Northwest Persia to Rostov
Place Units - Russians
3 armour and 4 artilleries placed in Russia
Turn Complete - Russians
Russians collect 32 PUs; end with 32 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 37 PUs
Combat Hit Differential Summary :
Germans : -0.67
Russians : 0.67
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 fighter, 1 infantry, 5 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
8 bombers moved from United Kingdom to 95 Sea Zone
1 bomber moved from United Kingdom to 92 Sea Zone
1 fighter moved from Queensland to 45 Sea Zone
Scramble sz 95?
@Sovietishcat
full scramble. max defence
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 fighter, 1 infantry, 5 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
8 bombers moved from United Kingdom to 95 Sea Zone
1 bomber moved from United Kingdom to 92 Sea Zone
1 fighter moved from Queensland to 45 Sea Zone
Combat - Americans
Italians scrambles 2 units out of Southern Italy to defend against the attack in 95 Sea Zone
Battle in 92 Sea Zone
Americans attack with 1 bomber
Italians defend with 1 transport
1 transport owned by the Italians lost in 92 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in 45 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 45 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 95 Sea Zone
Americans attack with 8 bombers
Italians defend with 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 2 transports
1 submarine owned by the Italians Submerged
Americans roll dice for 8 bombers in 95 Sea Zone, round 2 : 5/8 hits, 5.33 expected hits
Italians roll dice for 1 cruiser, 2 destroyers, 2 fighters and 2 transports in 95 Sea Zone, round 2 : 4/5 hits, 2.50 expected hits
2 destroyers owned by the Italians, 1 cruiser owned by the Italians, 4 bombers owned by the Americans and 2 fighters owned by the Italians lost in 95 Sea Zone
2 transports owned by the Italians lost in 95 Sea Zone
Americans win with 4 bombers remaining. Battle score for attacker is 14
Casualties for Americans: 4 bombers
Casualties for Italians: 1 cruiser, 2 destroyers, 2 fighters and 2 transports
Non Combat Move - Americans
4 bombers moved from 95 Sea Zone to Malta
1 bomber moved from 92 Sea Zone to Malta
1 artillery, 1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 artillery, 1 carrier, 2 destroyers, 1 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 86 Sea Zone
1 artillery, 1 infantry and 1 mech_infantry moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
2 fighters moved from 101 Sea Zone to 86 Sea Zone
1 destroyer moved from 106 Sea Zone to 101 Sea Zone
1 infantry moved from Central United States to Western United States
3 transports moved from 26 Sea Zone to 10 Sea Zone
1 destroyer moved from 16 Sea Zone to 25 Sea Zone
1 destroyer moved from 16 Sea Zone to 26 Sea Zone
1 fighter moved from 45 Sea Zone to New Guinea
3 fighters moved from Queensland to Hawaiian Islands
Place Units - Americans
1 carrier, 5 submarines and 1 transport placed in 101 Sea Zone
1 fighter placed in 101 Sea Zone
1 artillery and 1 infantry placed in Central United States
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from 26 Sea Zone: 1 fighter
EDIT: Removing units owned by Americans from Hawaiian Islands: 1 fighter
EDIT: Adding units owned by Americans to 26 Sea Zone: 1 fighter
EDIT: Adding units owned by Americans to Central United States: 1 fighter
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians : 1.50
Americans : -0.33
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - British
1 armour and 1 mech_infantry moved from Persia to Iraq
1 infantry moved from Persia to Iraq
1 fighter moved from Persia to Iraq
1 fighter moved from Egypt to Alexandria
1 armour and 2 infantry moved from Egypt to 81 Sea Zone
1 armour, 2 infantry and 2 transports moved from 81 Sea Zone to 96 Sea Zone
1 battleship, 1 cruiser and 1 destroyer moved from 81 Sea Zone to 96 Sea Zone
1 mech_infantry moved from Egypt to Alexandria
1 fighter moved from Egypt to Tobruk
1 infantry moved from Malta to 96 Sea Zone
1 armour and 3 infantry moved from 96 Sea Zone to Tobruk
1 fighter moved from Egypt to Alexandria
1 tactical_bomber moved from Egypt to Iraq
1 fighter moved from Egypt to Iraq
2 infantry moved from India to Burma
2 fighters and 1 tactical_bomber moved from India to Burma
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 fighter, 1 infantry, 5 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
8 bombers moved from United Kingdom to 95 Sea Zone
1 bomber moved from United Kingdom to 92 Sea Zone
1 fighter moved from Queensland to 45 Sea Zone
Combat - Americans
Italians scrambles 2 units out of Southern Italy to defend against the attack in 95 Sea Zone
Battle in 92 Sea Zone
Americans attack with 1 bomber
Italians defend with 1 transport
1 transport owned by the Italians lost in 92 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in 45 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 45 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 95 Sea Zone
Americans attack with 8 bombers
Italians defend with 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 2 transports
1 submarine owned by the Italians Submerged
Americans roll dice for 8 bombers in 95 Sea Zone, round 2 : 5/8 hits, 5.33 expected hits
Italians roll dice for 1 cruiser, 2 destroyers, 2 fighters and 2 transports in 95 Sea Zone, round 2 : 4/5 hits, 2.50 expected hits
2 destroyers owned by the Italians, 1 cruiser owned by the Italians, 4 bombers owned by the Americans and 2 fighters owned by the Italians lost in 95 Sea Zone
2 transports owned by the Italians lost in 95 Sea Zone
Americans win with 4 bombers remaining. Battle score for attacker is 14
Casualties for Americans: 4 bombers
Casualties for Italians: 1 cruiser, 2 destroyers, 2 fighters and 2 transports
Non Combat Move - Americans
4 bombers moved from 95 Sea Zone to Malta
1 bomber moved from 92 Sea Zone to Malta
1 artillery, 1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 artillery, 1 carrier, 2 destroyers, 1 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 86 Sea Zone
1 artillery, 1 infantry and 1 mech_infantry moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
2 fighters moved from 101 Sea Zone to 86 Sea Zone
1 destroyer moved from 106 Sea Zone to 101 Sea Zone
1 infantry moved from Central United States to Western United States
3 transports moved from 26 Sea Zone to 10 Sea Zone
1 destroyer moved from 16 Sea Zone to 25 Sea Zone
1 destroyer moved from 16 Sea Zone to 26 Sea Zone
1 fighter moved from 45 Sea Zone to New Guinea
3 fighters moved from Queensland to Hawaiian Islands
Place Units - Americans
1 carrier, 5 submarines and 1 transport placed in 101 Sea Zone
1 fighter placed in 101 Sea Zone
1 artillery and 1 infantry placed in Central United States
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from 26 Sea Zone: 1 fighter
EDIT: Removing units owned by Americans from Hawaiian Islands: 1 fighter
EDIT: Adding units owned by Americans to 26 Sea Zone: 1 fighter
EDIT: Adding units owned by Americans to Central United States: 1 fighter
EDIT: Turning off Edit Mode
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Combat - Chinese
Place Units - Chinese
1 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 1 PU; end with 2 PUs
Purchase Units - British
British repair damage of 2x factory_major; Remaining resources: 30 PUs;
British buy 1 airfield, 1 artillery, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 armour and 1 mech_infantry moved from Persia to Iraq
1 infantry moved from Persia to Iraq
1 fighter moved from Persia to Iraq
1 fighter moved from Egypt to Alexandria
1 armour and 2 infantry moved from Egypt to 81 Sea Zone
1 armour, 2 infantry and 2 transports moved from 81 Sea Zone to 96 Sea Zone
1 battleship, 1 cruiser and 1 destroyer moved from 81 Sea Zone to 96 Sea Zone
1 mech_infantry moved from Egypt to Alexandria
1 fighter moved from Egypt to Tobruk
1 infantry moved from Malta to 96 Sea Zone
1 armour and 3 infantry moved from 96 Sea Zone to Tobruk
1 fighter moved from Egypt to Alexandria
1 tactical_bomber moved from Egypt to Iraq
1 fighter moved from Egypt to Iraq
2 infantry moved from India to Burma
2 fighters and 1 tactical_bomber moved from India to Burma
Combat - British
Battle in Tobruk
British attack with 1 armour, 1 fighter and 3 infantry
Italians defend with 1 armour and 1 artillery
British roll dice for 1 battleship and 1 cruiser in Tobruk, round 2 : 2/2 hits, 1.17 expected hits
Italians roll dice for 1 armour and 1 artillery in Tobruk, round 2 : 1/2 hits, 0.83 expected hits
1 artillery owned by the Italians, 1 infantry owned by the British and 1 armour owned by the Italians lost in Tobruk
British win, taking Tobruk from Italians with 1 armour, 1 fighter and 2 infantry remaining. Battle score for attacker is 7
Casualties for British: 1 infantry
Casualties for Italians: 1 armour and 1 artillery
Battle in Alexandria
British attack with 2 fighters and 1 mech_infantry
Italians defend with 1 mech_infantry
British roll dice for 2 fighters and 1 mech_infantry in Alexandria, round 2 : 1/3 hits, 1.17 expected hits
Italians roll dice for 1 mech_infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Italians lost in Alexandria
British win, taking Alexandria from Italians with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 mech_infantry
Battle in Iraq
British attack with 1 armour, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Neutral_Axis defend with 3 infantry
British roll dice for 1 armour, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Iraq, round 2 : 4/6 hits, 2.50 expected hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 2/3 hits, 1.00 expected hits
1 mech_infantry owned by the British, 3 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq
British win, taking Iraq from Neutral_Axis with 1 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for British: 1 infantry and 1 mech_infantry
Casualties for Neutral_Axis: 3 infantry
Battle in Burma
British attack with 2 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 artillery
British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Burma, round 2 : 3/5 hits, 2.00 expected hits
Japanese roll dice for 1 artillery in Burma, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - British
2 fighters and 1 tactical_bomber moved from Burma to India
2 fighters and 1 tactical_bomber moved from Iraq to Persia
2 fighters moved from Alexandria to Malta
1 fighter moved from Tobruk to Malta
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 101 Sea Zone
1 artillery and 1 infantry moved from 101 Sea Zone to Eastern United States
Place Units - British
1 artillery and 1 infantry placed in United Kingdom
1 airfield placed in Malta
2 mech_infantrys placed in Persia
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 4,5
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,2
British collect 31 PUs (2 lost to blockades); end with 31 PUs
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
Italians : 1.33
British : 3.17
Americans : -0.33
Neutral_Axis : 1.00
Japanese : -0.33
up, don’t forget our game :relaxed:
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 artillery; Remaining resources: 6 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 armour, 1 artillery and 1 mech_infantry moved from New South Wales to Queensland
Place Units - ANZAC
1 artillery placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 16 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 artillery; Remaining resources: 6 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 armour, 1 artillery and 1 mech_infantry moved from New South Wales to Queensland
Place Units - ANZAC
1 artillery placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 16 PUs
Combat Move - French
Non Combat Move - French
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from India: 3 fighters
EDIT: Adding units owned by ANZAC to Persia: 3 fighters
EDIT: Turning off Edit Mode
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 destroyer moved from 81 Sea Zone to 96 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 fighter and 8 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 unit repaired.
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
8 infantry moved from Novgorod to Belarus
2 bombers moved from Eastern Poland to Russia
1 armour and 2 mech_infantrys moved from Eastern Poland to Ukraine
1 bomber moved from Western Germany to Ukraine
1 mech_infantry moved from Eastern Poland to Ukraine
5 artilleries moved from Eastern Poland to Belarus
Combat - Germans
Strategic bombing raid in Russia
AA fire in Russia : 0/2 hits, 0.33 expected hits
Bombing raid in Russia rolls: 3,8 and causes: 11 damage to unit: factory_major
Bombing raid in Russia causes 11 damage total.
Battle in Belarus
Germans attack with 5 artilleries and 8 infantry
Russians defend with 2 infantry
Germans roll dice for 5 artilleries and 8 infantry in Belarus, round 2 : 2/13 hits, 3.83 expected hits
Russians roll dice for 2 infantry in Belarus, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 5 artilleries and 8 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Ukraine
Germans attack with 1 armour, 1 bomber and 3 mech_infantrys
Russians defend with 1 factory_minor and 3 infantry
Germans roll dice for 1 armour, 1 bomber and 3 mech_infantrys in Ukraine, round 2 : 4/5 hits, 1.67 expected hits
Russians roll dice for 3 infantry in Ukraine, round 2 : 2/3 hits, 1.00 expected hits
3 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Ukraine
Germans win, taking Ukraine from Russians with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 1
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 3 infantry
Non Combat Move - Germans
1 bomber moved from Ukraine to Eastern Poland
3 aaGuns, 13 armour, 15 infantry and 12 mech_infantrys moved from Eastern Poland to Belarus
5 armour and 2 mech_infantrys moved from Germany to Eastern Poland
1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 115 Sea Zone
1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod
1 submarine moved from 112 Sea Zone to 109 Sea Zone
2 tactical_bombers moved from Western Germany to Eastern Poland
1 fighter moved from Western Germany to Eastern Poland
1 artillery moved from Western Germany to France
2 bombers moved from Russia to Novgorod
Place Units - Germans
3 armour placed in Novgorod
8 mech_infantrys placed in Germany
1 fighter placed in Western Germany
Turn Complete - Germans
Germans collect 49 PUs; end with 49 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Combat Hit Differential Summary :
AA fire in Russia : : -0.33
Germans : 0.50
Russians : 0.33
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians repair damage of 10x factory_major; Remaining resources: 27 PUs;
Russians buy 9 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Bryansk to Western Ukraine
3 infantry moved from Bryansk to Ukraine
1 fighter moved from Bryansk to Western Ukraine
1 mech_infantry moved from Rostov to Ukraine
1 fighter moved from Bryansk to Ukraine
1 tactical_bomber moved from Bryansk to Western Ukraine
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians repair damage of 10x factory_major; Remaining resources: 27 PUs;
Russians buy 9 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Bryansk to Western Ukraine
3 infantry moved from Bryansk to Ukraine
1 fighter moved from Bryansk to Western Ukraine
1 mech_infantry moved from Rostov to Ukraine
1 fighter moved from Bryansk to Ukraine
1 tactical_bomber moved from Bryansk to Western Ukraine
Combat - Russians
Battle in Ukraine
Russians attack with 1 fighter, 3 infantry and 1 mech_infantry
Germans defend with 1 armour, 1 factory_minor and 1 mech_infantry
Russians roll dice for 1 fighter, 3 infantry and 1 mech_infantry in Ukraine, round 2 : 2/5 hits, 1.17 expected hits
Germans roll dice for 1 armour and 1 mech_infantry in Ukraine, round 2 : 2/2 hits, 0.83 expected hits
2 infantry owned by the Russians, 1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Russians: 2 infantry
Casualties for Germans: 1 armour and 1 mech_infantry
Battle in Western Ukraine
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Italians defend with 1 armour
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 1/4 hits, 1.50 expected hits
Italians roll dice for 1 armour in Western Ukraine, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the Italians lost in Western Ukraine
Russians win, taking Western Ukraine from Italians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Italians: 1 armour
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Western Ukraine to Russia
1 fighter moved from Ukraine to Russia
14 armour and 10 artilleries moved from Bryansk to Russia
3 mech_infantrys moved from Bryansk to Russia
4 aaGuns moved from Bryansk to Russia
6 infantry moved from Novosibirsk to Samara
2 aaGuns and 12 infantry moved from Timguska to Novosibirsk
1 infantry moved from Persia to Eastern Persia
9 infantry moved from Bryansk to Russia
Place Units - Russians
9 infantry placed in Russia
Turn Complete - Russians
Russians collect 30 PUs; end with 30 PUs
Combat Hit Differential Summary :
Germans : 1.17
Italians : -0.50
Russians : 0.33
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 destroyer, 1 fighter, 2 infantry, 6 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 6 SuicideAttackTokens; 1 PUs;
Combat Move - Japanese
1 infantry moved from Tsinghai to Kansu
1 infantry moved from Suiyuyan to Kansu
3 artilleries, 5 fighters, 10 infantry and 2 tactical_bombers moved from Shensi to Kansu
2 bombers, 1 fighter and 2 tactical_bombers moved from Kweichow to Kansu
1 armour and 1 mech_infantry moved from Szechwan to Kansu
1 armour and 2 mech_infantrys moved from Kweichow to Kansu
1 infantry moved from Sikang to Kazakhstan
Japanese take Kazakhstan from Russians
1 fighter and 1 tactical_bomber moved from Kweichow to Burma
1 armour and 1 mech_infantry moved from French Indo China to Burma
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 destroyer, 1 fighter, 2 infantry, 6 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 6 SuicideAttackTokens; 1 PUs;
Combat Move - Japanese
1 infantry moved from Tsinghai to Kansu
1 infantry moved from Suiyuyan to Kansu
3 artilleries, 5 fighters, 10 infantry and 2 tactical_bombers moved from Shensi to Kansu
2 bombers, 1 fighter and 2 tactical_bombers moved from Kweichow to Kansu
1 armour and 1 mech_infantry moved from Szechwan to Kansu
1 armour and 2 mech_infantrys moved from Kweichow to Kansu
1 infantry moved from Sikang to Kazakhstan
Japanese take Kazakhstan from Russians
1 fighter and 1 tactical_bomber moved from Kweichow to Burma
1 armour and 1 mech_infantry moved from French Indo China to Burma
Combat - Japanese
Battle in Kansu
Japanese attack with 2 armour, 3 artilleries, 2 bombers, 6 fighters, 12 infantry, 3 mech_infantrys and 4 tactical_bombers
Chinese defend with 1 fighter and 20 infantry
Japanese roll dice for 2 armour, 3 artilleries, 2 bombers, 6 fighters, 12 infantry, 3 mech_infantrys and 4 tactical_bombers in Kansu, round 2 : 14/32 hits, 12.00 expected hits
Chinese roll dice for 1 fighter and 20 infantry in Kansu, round 2 : 9/21 hits, 7.33 expected hits
9 infantry owned by the Japanese and 14 infantry owned by the Chinese lost in Kansu
Japanese roll dice for 2 armour, 3 artilleries, 2 bombers, 6 fighters, 3 infantry, 3 mech_infantrys and 4 tactical_bombers in Kansu, round 3 : 10/23 hits, 10.50 expected hits
Chinese roll dice for 1 fighter and 6 infantry in Kansu, round 3 : 4/7 hits, 2.67 expected hits
3 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese, 6 infantry owned by the Chinese and 1 fighter owned by the Chinese lost in Kansu
Japanese win, taking Kansu from Chinese with 2 armour, 3 artilleries, 2 bombers, 6 fighters, 2 mech_infantrys and 4 tactical_bombers remaining. Battle score for attacker is 30
Casualties for Japanese: 12 infantry and 1 mech_infantry
Casualties for Chinese: 1 fighter and 20 infantry
Battle in Burma
Japanese attack with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
British defend with 2 infantry
Japanese roll dice for 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Burma, round 2 : 1/4 hits, 1.83 expected hits
UK_Pacific roll dice for 2 infantry in Burma, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the British lost in Burma
Japanese roll dice for 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Burma, round 3 : 1/4 hits, 1.83 expected hits
UK_Pacific roll dice for 1 infantry in Burma, round 3 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for British: 2 infantry
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Burma to Kweichow
3 mech_infantrys moved from Kiangsu to Kweichow
4 infantry moved from Chahar to Suiyuyan
1 aaGun moved from Chahar to Suiyuyan
2 bombers, 6 fighters and 4 tactical_bombers moved from Kansu to Kweichow
1 armour moved from French Indo China to Kweichow
1 transport moved from 36 Sea Zone to 6 Sea Zone
1 fighter moved from Japan to 6 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 submarine moved from 6 Sea Zone to 36 Sea Zone
1 submarine moved from 41 Sea Zone to 39 Sea Zone
Place Units - Japanese
3 mech_infantrys placed in Kiangsu
1 artillery and 1 infantry placed in French Indo China
1 transport placed in 36 Sea Zone
1 artillery and 1 infantry placed in Japan
1 fighter placed in Japan
3 mech_infantrys placed in Kwangtung
1 destroyer and 1 submarine placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 66 PUs; end with 67 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
Chinese : 3.00
UK_Pacific : 0.00
Japanese : -0.17
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 6 infantry, 4 submarines and 4 transports; Remaining resources: 2 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from Brazil to 86 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 carrier moved from 86 Sea Zone to 91 Sea Zone
1 fighter moved from 86 Sea Zone to Morocco
1 fighter moved from 86 Sea Zone to Gibraltar
1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 bomber moved from Malta to Morocco
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 6 infantry, 4 submarines and 4 transports; Remaining resources: 2 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from Brazil to 86 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 carrier moved from 86 Sea Zone to 91 Sea Zone
1 fighter moved from 86 Sea Zone to Morocco
1 fighter moved from 86 Sea Zone to Gibraltar
1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 bomber moved from Malta to Morocco
Combat - Americans
Battle in Gibraltar
Americans attack with 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry
Germans defend with 1 artillery, 1 harbour and 1 infantry
Americans roll dice for 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry in Gibraltar, round 2 : 1/5 hits, 1.50 expected hits
Germans roll dice for 1 artillery and 1 infantry in Gibraltar, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Gibraltar
Americans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry in Gibraltar, round 3 : 2/4 hits, 1.33 expected hits
Germans roll dice for 1 artillery in Gibraltar, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Germans lost in Gibraltar
Americans win, taking Gibraltar from Germans with 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 infantry
Casualties for Germans: 1 artillery and 1 infantry
Battle in Morocco
Americans attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry
Italians defend with 1 artillery and 1 infantry
Americans roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in Morocco, round 2 : 1/4 hits, 1.83 expected hits
Italians roll dice for 1 artillery and 1 infantry in Morocco, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Morocco
Americans roll dice for 1 artillery, 1 bomber and 1 fighter in Morocco, round 3 : 1/3 hits, 1.50 expected hits
Italians roll dice for 1 artillery in Morocco, round 3 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Americans and 1 artillery owned by the Italians lost in Morocco
Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 0
Casualties for Americans: 1 artillery and 1 infantry
Casualties for Italians: 1 artillery and 1 infantry
Non Combat Move - Americans
1 fighter moved from Morocco to 91 Sea Zone
1 bomber moved from Morocco to French West Africa
2 destroyers moved from 86 Sea Zone to 91 Sea Zone
1 carrier, 1 fighter and 5 submarines moved from 101 Sea Zone to 91 Sea Zone
4 bombers moved from Malta to United Kingdom
1 destroyer moved from 101 Sea Zone to 104 Sea Zone
1 fighter moved from Central United States to 91 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 aaGun moved from Western United States to 10 Sea Zone
1 mech_infantry moved from Western United States to 10 Sea Zone
1 aaGun, 1 infantry, 2 mech_infantrys and 3 transports moved from 10 Sea Zone to 26 Sea Zone
1 aaGun, 1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from New Guinea to Queensland
2 infantry moved from Brazil to British Guiana
2 aaGuns moved from Central United States to Western United States
1 fighter moved from Gibraltar to 91 Sea Zone
Place Units - Americans
4 transports placed in 101 Sea Zone
4 submarines placed in 101 Sea Zone
6 infantry placed in Central United States
Turn Complete - Americans
Americans collect 52 PUs; end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Combat Hit Differential Summary :
Germans : 0.00
Italians : 1.00
Americans : -1.17