Game History
Round: 1 Purchase Units - Japanese Japanese buy 3 transports; Remaining resources: 5 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With Russians Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied Japanese takes Political Action: Political Action Japanese To War With Allies Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese 1 infantry moved from Shantung to Anhwe Japanese take Anhwe from Chinese 1 infantry moved from Jehol to Chahar Japanese take Chahar from Chinese 1 artillery and 3 infantry moved from Kwangsi to Yunnan 2 fighters and 2 tactical_bombers moved from Manchuria to Hunan 1 fighter moved from Kiangsu to Yunnan 1 cruiser moved from 20 Sea Zone to 37 Sea Zone 2 bombers moved from Japan to 37 Sea Zone 2 fighters and 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone 1 infantry moved from Okinawa to 19 Sea Zone 1 artillery moved from Manchuria to 19 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone 1 battleship, 1 destroyer and 1 submarine moved from 19 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 1 armour and 1 infantry moved from Japan to 6 Sea Zone 1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone 1 armour and 1 infantry moved from 35 Sea Zone to Philippines 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Philippines 1 fighter moved from Formosa to Philippines 1 transport moved from 20 Sea Zone to 19 Sea Zone 2 infantry moved from Manchuria to 19 Sea Zone 2 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone 2 infantry moved from 20 Sea Zone to Kwangtung 1 tactical_bomber moved from 6 Sea Zone to Kwangtung 2 fighters moved from Japan to Kwangtung 1 fighter moved from Okinawa to Kwangtung 1 tactical_bomber moved from Japan to Kwangtung 1 destroyer moved from 6 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from Japan to Kwangtung 1 carrier and 1 destroyer moved from 33 Sea Zone to 35 Sea Zone 1 artillery moved from Kiangsi to Kwangtung 3 infantry moved from Kiangsi to Hunan 1 tactical_bomber moved from Kiangsu to Yunnan 2 infantry moved from Korea to Amur 1 fighter moved from Korea to Amur Combat - Japanese Americans scrambles 1 units out of Philippines to defend against the attack in 35 Sea Zone Battle in 35 Sea Zone Japanese attack with 1 battleship, 1 carrier, 3 destroyers, 2 fighters, 1 submarine, 1 tactical_bomber and 2 transports Americans defend with 1 destroyer, 1 fighter and 1 submarine Units damaged: 1 battleship owned by the Japanese Japanese win with 1 battleship, 1 carrier, 3 destroyers, 2 fighters, 1 submarine, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 24 Casualties for Americans: 1 destroyer, 1 fighter and 1 submarine Battle in Philippines Japanese attack with 1 armour, 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber Americans defend with 1 airfield, 1 harbour and 2 infantry Japanese win, taking Philippines from Americans with 1 armour, 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 2 infantry Casualties for Americans: 2 infantry Battle in Hunan Japanese attack with 2 fighters, 3 infantry and 2 tactical_bombers Chinese defend with 3 infantry Japanese win, taking Hunan from Chinese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 2 infantry Casualties for Chinese: 3 infantry Battle in Yunnan Japanese attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber Chinese defend with 5 infantry Japanese win, taking Yunnan from Chinese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 3 infantry Casualties for Chinese: 5 infantry Battle in Kwangtung Japanese attack with 1 artillery, 3 fighters, 2 infantry and 3 tactical_bombers British defend with 2 infantry; UK_Pacific defend with 1 harbour Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Battle in 37 Sea Zone Japanese attack with 2 bombers and 1 cruiser British defend with 1 battleship Japanese win, taking 37 Sea Zone from Neutral with 2 bombers and 1 cruiser remaining. Battle score for attacker is 20 Casualties for British: 1 battleship Battle in Amur Japanese attack with 1 fighter and 2 infantry Russians defend with 1 infantry Japanese win, taking Amur from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2 Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar Non Combat Move - Japanese Turning on Edit Mode EDIT: Adding units owned by Japanese to French Indo China: 1 infantry EDIT: Adding units owned by Japanese to Shan State: 1 infantry EDIT: Removing units owned by Japanese from Siam: 2 infantry EDIT: Changing ownership of French Indo China from French to Japanese EDIT: Changing ownership of Shan State from UK_Pacific to Japanese EDIT: Turning off Edit Mode 1 fighter moved from Amur to Japan 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi 2 fighters and 2 tactical_bombers moved from Hunan to Kwangsi 3 fighters and 3 tactical_bombers moved from Kwangtung to Kwangsi 2 bombers moved from 37 Sea Zone to Kwangsi 1 mech_infantry moved from Manchuria to Anhwe 2 fighters and 1 tactical_bomber moved from Philippines to 35 Sea Zone 2 carriers and 1 submarine moved from 6 Sea Zone to 35 Sea Zone 1 artillery moved from Kiangsu to Kiangsi 1 artillery moved from Jehol to Chahar 1 artillery moved from Shantung to Jehol 2 infantry moved from Shantung to Anhwe 3 infantry moved from Kiangsu to Anhwe 1 infantry moved from Manchuria to Jehol 2 infantry moved from Korea to Manchuria Place Units - Japanese 3 transports placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 39 PUs; end with 44 PUsOdonis (Axis) vs Sovietischat (Allies +12) G40L18
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TripleA Move Summary: British round 3
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3 Combat Move - British 2 infantry moved from India to Burma 2 fighters and 1 tactical_bomber moved from India to Burma 1 infantry moved from Anglo Egyptian Sudan to Ethiopia British take Ethiopia from Italians
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TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers, 2 fighters, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer moved from 25 Sea Zone to 16 Sea Zone 1 submarine moved from 26 Sea Zone to 16 Sea Zone 1 destroyer moved from 26 Sea Zone to 16 Sea Zone Combat - Americans Battle in 16 Sea Zone Americans attack with 2 destroyers and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 destroyers in 16 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 submarine in 16 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 destroyers in 16 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 submarine in 16 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 destroyers in 16 Sea Zone, round 4 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 submarine in 16 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 destroyers in 16 Sea Zone, round 5 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 5 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win with 2 destroyers remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 fighter and 1 tactical_bomber moved from Queensland to 26 Sea Zone 1 infantry and 1 mech_infantry moved from Western United States to Central United States 4 bombers moved from Eastern United States to United Kingdom 1 bomber moved from French West Africa to United Kingdom 1 destroyer moved from 101 Sea Zone to 106 Sea Zone Place Units - Americans 1 carrier, 2 destroyers and 2 transports placed in 101 Sea Zone 2 fighters placed in 101 Sea Zone 1 mech_infantry placed in Western United States Turn Complete - Americans Americans collect 50 PUs; end with 50 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Non Combat Move - Chinese 14 infantry moved from Suiyuyan to Kansu Place Units - Chinese 2 infantry placed in Kansu Turn Complete - Chinese Chinese collect 4 PUs; end with 4 PUs Purchase Units - British British repair damage of 2x factory_major; Remaining resources: 25 PUs; British buy 1 armour, 1 artillery, 1 fighter and 1 mech_infantry; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; Combat Move - British 2 infantry moved from India to Burma 2 fighters and 1 tactical_bomber moved from India to Burma 1 infantry moved from Anglo Egyptian Sudan to Ethiopia British take Ethiopia from Italians Combat - British Battle in Burma British attack with 2 fighters, 2 infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Burma, round 2 : 0/5 hits, 2.00 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Burma, round 3 : 2/5 hits, 2.00 expected hits Japanese roll dice for 1 infantry in Burma, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Burma British win, taking Burma from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 2 fighters and 1 tactical_bomber moved from Burma to India 1 infantry moved from Eastern Persia to Persia 1 armour and 1 mech_infantry moved from Anglo Egyptian Sudan to Egypt 2 infantry moved from Kenya to 72 Sea Zone 1 battleship, 1 cruiser, 1 destroyer, 2 infantry and 2 transports moved from 72 Sea Zone to 81 Sea Zone 2 infantry moved from 81 Sea Zone to Egypt 1 fighter moved from Malta to Egypt 2 fighters moved from Union of South Africa to Egypt Place Units - British 1 armour, 1 fighter and 1 mech_infantry placed in Persia 1 artillery placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,5 British collect 31 PUs; end with 32 PUs Place Units - UK_Pacific 2 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
British : -2.00 Americans : -3.00 Japanese : -1.00
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TripleA Turn Summary: French round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 armour, 1 artillery and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 fighter moved from India to 41 Sea Zone Combat - ANZAC Battle in 41 Sea Zone ANZAC attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 41 Sea Zone ANZAC win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - ANZAC 1 fighter moved from 41 Sea Zone to India 1 armour and 2 mech_infantrys moved from New South Wales to Queensland Place Units - ANZAC 1 armour, 1 artillery and 1 mech_infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Combat Move - French 1 destroyer moved from 76 Sea Zone to 81 Sea Zone 1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Move Summary: Russians round 4
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4 Purchase Units - Russians Russians buy 3 armour and 4 artilleries; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Bryansk to Ukraine 2 infantry moved from Bryansk to Western Ukraine 1 infantry moved from Bryansk to Belarus 1 infantry moved from Bryansk to Belarus 1 fighter moved from Russia to Ukraine 1 fighter moved from Russia to Western Ukraine 1 tactical_bomber moved from Russia to Belarus 1 infantry moved from Bryansk to Ukraine
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4 Purchase Units - Russians Russians buy 3 armour and 4 artilleries; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Bryansk to Ukraine 2 infantry moved from Bryansk to Western Ukraine 1 infantry moved from Bryansk to Belarus 1 infantry moved from Bryansk to Belarus 1 fighter moved from Russia to Ukraine 1 fighter moved from Russia to Western Ukraine 1 tactical_bomber moved from Russia to Belarus 1 infantry moved from Bryansk to Ukraine Combat - Russians Battle in Ukraine Russians attack with 1 fighter and 3 infantry Germans defend with 1 factory_minor and 1 infantry Russians roll dice for 1 fighter and 3 infantry in Ukraine, round 2 : 1/4 hits, 1.00 expected hits Germans roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Western Ukraine Russians attack with 1 fighter and 2 infantry Germans defend with 2 infantry Russians roll dice for 1 fighter and 2 infantry in Western Ukraine, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 2 infantry in Western Ukraine, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine Russians roll dice for 1 fighter and 1 infantry in Western Ukraine, round 3 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 2 infantry Battle in Belarus Russians attack with 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 2 infantry and 1 tactical_bomber in Belarus, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter moved from Ukraine to Bryansk 1 fighter moved from Western Ukraine to Bryansk 1 tactical_bomber moved from Belarus to Bryansk 1 armour and 1 infantry moved from Russia to Bryansk 7 artilleries moved from Russia to Bryansk 6 infantry moved from Timguska to Novosibirsk 12 infantry moved from Yenisey to Timguska 2 aaGuns moved from Yenisey to Timguska 1 infantry moved from Northwest Persia to Persia 1 mech_infantry moved from Northwest Persia to Rostov Place Units - Russians 3 armour and 4 artilleries placed in Russia Turn Complete - Russians Russians collect 32 PUs; end with 32 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 37 PUs
Combat Hit Differential Summary :
Germans : -0.67 Russians : 0.67
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TripleA Move Summary: Americans round 4
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 1 fighter, 1 infantry, 5 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 8 bombers moved from United Kingdom to 95 Sea Zone 1 bomber moved from United Kingdom to 92 Sea Zone 1 fighter moved from Queensland to 45 Sea Zone
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Scramble sz 95?
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@Sovietishcat
full scramble. max defence -
TripleA Turn Summary: Americans round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 1 fighter, 1 infantry, 5 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 8 bombers moved from United Kingdom to 95 Sea Zone 1 bomber moved from United Kingdom to 92 Sea Zone 1 fighter moved from Queensland to 45 Sea Zone Combat - Americans Italians scrambles 2 units out of Southern Italy to defend against the attack in 95 Sea Zone Battle in 92 Sea Zone Americans attack with 1 bomber Italians defend with 1 transport 1 transport owned by the Italians lost in 92 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in 45 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 45 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 95 Sea Zone Americans attack with 8 bombers Italians defend with 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 2 transports 1 submarine owned by the Italians Submerged Americans roll dice for 8 bombers in 95 Sea Zone, round 2 : 5/8 hits, 5.33 expected hits Italians roll dice for 1 cruiser, 2 destroyers, 2 fighters and 2 transports in 95 Sea Zone, round 2 : 4/5 hits, 2.50 expected hits 2 destroyers owned by the Italians, 1 cruiser owned by the Italians, 4 bombers owned by the Americans and 2 fighters owned by the Italians lost in 95 Sea Zone 2 transports owned by the Italians lost in 95 Sea Zone Americans win with 4 bombers remaining. Battle score for attacker is 14 Casualties for Americans: 4 bombers Casualties for Italians: 1 cruiser, 2 destroyers, 2 fighters and 2 transports Non Combat Move - Americans 4 bombers moved from 95 Sea Zone to Malta 1 bomber moved from 92 Sea Zone to Malta 1 artillery, 1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone 1 artillery, 1 carrier, 2 destroyers, 1 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 86 Sea Zone 1 artillery, 1 infantry and 1 mech_infantry moved from 86 Sea Zone to Brazil Americans take Brazil from Neutral_Allies 2 fighters moved from 101 Sea Zone to 86 Sea Zone 1 destroyer moved from 106 Sea Zone to 101 Sea Zone 1 infantry moved from Central United States to Western United States 3 transports moved from 26 Sea Zone to 10 Sea Zone 1 destroyer moved from 16 Sea Zone to 25 Sea Zone 1 destroyer moved from 16 Sea Zone to 26 Sea Zone 1 fighter moved from 45 Sea Zone to New Guinea 3 fighters moved from Queensland to Hawaiian Islands Place Units - Americans 1 carrier, 5 submarines and 1 transport placed in 101 Sea Zone 1 fighter placed in 101 Sea Zone 1 artillery and 1 infantry placed in Central United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from 26 Sea Zone: 1 fighter EDIT: Removing units owned by Americans from Hawaiian Islands: 1 fighter EDIT: Adding units owned by Americans to 26 Sea Zone: 1 fighter EDIT: Adding units owned by Americans to Central United States: 1 fighter EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians : 1.50 Americans : -0.33
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TripleA Move Summary: British round 4
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4 Combat Move - British 1 armour and 1 mech_infantry moved from Persia to Iraq 1 infantry moved from Persia to Iraq 1 fighter moved from Persia to Iraq 1 fighter moved from Egypt to Alexandria 1 armour and 2 infantry moved from Egypt to 81 Sea Zone 1 armour, 2 infantry and 2 transports moved from 81 Sea Zone to 96 Sea Zone 1 battleship, 1 cruiser and 1 destroyer moved from 81 Sea Zone to 96 Sea Zone 1 mech_infantry moved from Egypt to Alexandria 1 fighter moved from Egypt to Tobruk 1 infantry moved from Malta to 96 Sea Zone 1 armour and 3 infantry moved from 96 Sea Zone to Tobruk 1 fighter moved from Egypt to Alexandria 1 tactical_bomber moved from Egypt to Iraq 1 fighter moved from Egypt to Iraq 2 infantry moved from India to Burma 2 fighters and 1 tactical_bomber moved from India to Burma
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TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 1 fighter, 1 infantry, 5 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 8 bombers moved from United Kingdom to 95 Sea Zone 1 bomber moved from United Kingdom to 92 Sea Zone 1 fighter moved from Queensland to 45 Sea Zone Combat - Americans Italians scrambles 2 units out of Southern Italy to defend against the attack in 95 Sea Zone Battle in 92 Sea Zone Americans attack with 1 bomber Italians defend with 1 transport 1 transport owned by the Italians lost in 92 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in 45 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 45 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 95 Sea Zone Americans attack with 8 bombers Italians defend with 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 2 transports 1 submarine owned by the Italians Submerged Americans roll dice for 8 bombers in 95 Sea Zone, round 2 : 5/8 hits, 5.33 expected hits Italians roll dice for 1 cruiser, 2 destroyers, 2 fighters and 2 transports in 95 Sea Zone, round 2 : 4/5 hits, 2.50 expected hits 2 destroyers owned by the Italians, 1 cruiser owned by the Italians, 4 bombers owned by the Americans and 2 fighters owned by the Italians lost in 95 Sea Zone 2 transports owned by the Italians lost in 95 Sea Zone Americans win with 4 bombers remaining. Battle score for attacker is 14 Casualties for Americans: 4 bombers Casualties for Italians: 1 cruiser, 2 destroyers, 2 fighters and 2 transports Non Combat Move - Americans 4 bombers moved from 95 Sea Zone to Malta 1 bomber moved from 92 Sea Zone to Malta 1 artillery, 1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone 1 artillery, 1 carrier, 2 destroyers, 1 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 86 Sea Zone 1 artillery, 1 infantry and 1 mech_infantry moved from 86 Sea Zone to Brazil Americans take Brazil from Neutral_Allies 2 fighters moved from 101 Sea Zone to 86 Sea Zone 1 destroyer moved from 106 Sea Zone to 101 Sea Zone 1 infantry moved from Central United States to Western United States 3 transports moved from 26 Sea Zone to 10 Sea Zone 1 destroyer moved from 16 Sea Zone to 25 Sea Zone 1 destroyer moved from 16 Sea Zone to 26 Sea Zone 1 fighter moved from 45 Sea Zone to New Guinea 3 fighters moved from Queensland to Hawaiian Islands Place Units - Americans 1 carrier, 5 submarines and 1 transport placed in 101 Sea Zone 1 fighter placed in 101 Sea Zone 1 artillery and 1 infantry placed in Central United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from 26 Sea Zone: 1 fighter EDIT: Removing units owned by Americans from Hawaiian Islands: 1 fighter EDIT: Adding units owned by Americans to 26 Sea Zone: 1 fighter EDIT: Adding units owned by Americans to Central United States: 1 fighter EDIT: Turning off Edit Mode Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Combat - Chinese Place Units - Chinese 1 infantry placed in Kansu Turn Complete - Chinese Chinese collect 1 PU; end with 2 PUs Purchase Units - British British repair damage of 2x factory_major; Remaining resources: 30 PUs; British buy 1 airfield, 1 artillery, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 armour and 1 mech_infantry moved from Persia to Iraq 1 infantry moved from Persia to Iraq 1 fighter moved from Persia to Iraq 1 fighter moved from Egypt to Alexandria 1 armour and 2 infantry moved from Egypt to 81 Sea Zone 1 armour, 2 infantry and 2 transports moved from 81 Sea Zone to 96 Sea Zone 1 battleship, 1 cruiser and 1 destroyer moved from 81 Sea Zone to 96 Sea Zone 1 mech_infantry moved from Egypt to Alexandria 1 fighter moved from Egypt to Tobruk 1 infantry moved from Malta to 96 Sea Zone 1 armour and 3 infantry moved from 96 Sea Zone to Tobruk 1 fighter moved from Egypt to Alexandria 1 tactical_bomber moved from Egypt to Iraq 1 fighter moved from Egypt to Iraq 2 infantry moved from India to Burma 2 fighters and 1 tactical_bomber moved from India to Burma Combat - British Battle in Tobruk British attack with 1 armour, 1 fighter and 3 infantry Italians defend with 1 armour and 1 artillery British roll dice for 1 battleship and 1 cruiser in Tobruk, round 2 : 2/2 hits, 1.17 expected hits Italians roll dice for 1 armour and 1 artillery in Tobruk, round 2 : 1/2 hits, 0.83 expected hits 1 artillery owned by the Italians, 1 infantry owned by the British and 1 armour owned by the Italians lost in Tobruk British win, taking Tobruk from Italians with 1 armour, 1 fighter and 2 infantry remaining. Battle score for attacker is 7 Casualties for British: 1 infantry Casualties for Italians: 1 armour and 1 artillery Battle in Alexandria British attack with 2 fighters and 1 mech_infantry Italians defend with 1 mech_infantry British roll dice for 2 fighters and 1 mech_infantry in Alexandria, round 2 : 1/3 hits, 1.17 expected hits Italians roll dice for 1 mech_infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Italians lost in Alexandria British win, taking Alexandria from Italians with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 mech_infantry Battle in Iraq British attack with 1 armour, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber Neutral_Axis defend with 3 infantry British roll dice for 1 armour, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Iraq, round 2 : 4/6 hits, 2.50 expected hits Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 2/3 hits, 1.00 expected hits 1 mech_infantry owned by the British, 3 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq British win, taking Iraq from Neutral_Axis with 1 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for British: 1 infantry and 1 mech_infantry Casualties for Neutral_Axis: 3 infantry Battle in Burma British attack with 2 fighters, 2 infantry and 1 tactical_bomber Japanese defend with 1 artillery British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Burma, round 2 : 3/5 hits, 2.00 expected hits Japanese roll dice for 1 artillery in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Burma British win, taking Burma from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - British 2 fighters and 1 tactical_bomber moved from Burma to India 2 fighters and 1 tactical_bomber moved from Iraq to Persia 2 fighters moved from Alexandria to Malta 1 fighter moved from Tobruk to Malta 1 infantry moved from Ethiopia to Anglo Egyptian Sudan 1 artillery and 1 infantry moved from Quebec to 106 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 101 Sea Zone 1 artillery and 1 infantry moved from 101 Sea Zone to Eastern United States Place Units - British 1 artillery and 1 infantry placed in United Kingdom 1 airfield placed in Malta 2 mech_infantrys placed in Persia Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 4,5 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,2 British collect 31 PUs (2 lost to blockades); end with 31 PUs Place Units - UK_Pacific 2 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
Italians : 1.33 British : 3.17 Americans : -0.33 Neutral_Axis : 1.00 Japanese : -0.33
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up, don’t forget our game :relaxed:
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TripleA Turn Summary: ANZAC round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 artillery; Remaining resources: 6 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 armour, 1 artillery and 1 mech_infantry moved from New South Wales to Queensland Place Units - ANZAC 1 artillery placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 16 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 artillery; Remaining resources: 6 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 armour, 1 artillery and 1 mech_infantry moved from New South Wales to Queensland Place Units - ANZAC 1 artillery placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 16 PUs Combat Move - French Non Combat Move - French Turning on Edit Mode EDIT: Removing units owned by ANZAC from India: 3 fighters EDIT: Adding units owned by ANZAC to Persia: 3 fighters EDIT: Turning off Edit Mode 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 destroyer moved from 81 Sea Zone to 96 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 1 fighter and 8 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 unit repaired. 1 infantry moved from Novgorod to Archangel Germans take Archangel from Russians 8 infantry moved from Novgorod to Belarus 2 bombers moved from Eastern Poland to Russia 1 armour and 2 mech_infantrys moved from Eastern Poland to Ukraine 1 bomber moved from Western Germany to Ukraine 1 mech_infantry moved from Eastern Poland to Ukraine 5 artilleries moved from Eastern Poland to Belarus Combat - Germans Strategic bombing raid in Russia AA fire in Russia : 0/2 hits, 0.33 expected hits Bombing raid in Russia rolls: 3,8 and causes: 11 damage to unit: factory_major Bombing raid in Russia causes 11 damage total. Battle in Belarus Germans attack with 5 artilleries and 8 infantry Russians defend with 2 infantry Germans roll dice for 5 artilleries and 8 infantry in Belarus, round 2 : 2/13 hits, 3.83 expected hits Russians roll dice for 2 infantry in Belarus, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 5 artilleries and 8 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in Ukraine Germans attack with 1 armour, 1 bomber and 3 mech_infantrys Russians defend with 1 factory_minor and 3 infantry Germans roll dice for 1 armour, 1 bomber and 3 mech_infantrys in Ukraine, round 2 : 4/5 hits, 1.67 expected hits Russians roll dice for 3 infantry in Ukraine, round 2 : 2/3 hits, 1.00 expected hits 3 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Ukraine Germans win, taking Ukraine from Russians with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 1 Casualties for Germans: 2 mech_infantrys Casualties for Russians: 3 infantry Non Combat Move - Germans 1 bomber moved from Ukraine to Eastern Poland 3 aaGuns, 13 armour, 15 infantry and 12 mech_infantrys moved from Eastern Poland to Belarus 5 armour and 2 mech_infantrys moved from Germany to Eastern Poland 1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 115 Sea Zone 1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod 1 submarine moved from 112 Sea Zone to 109 Sea Zone 2 tactical_bombers moved from Western Germany to Eastern Poland 1 fighter moved from Western Germany to Eastern Poland 1 artillery moved from Western Germany to France 2 bombers moved from Russia to Novgorod Place Units - Germans 3 armour placed in Novgorod 8 mech_infantrys placed in Germany 1 fighter placed in Western Germany Turn Complete - Germans Germans collect 49 PUs; end with 49 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Combat Hit Differential Summary :
AA fire in Russia : : -0.33 Germans : 0.50 Russians : 0.33
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TripleA Move Summary: Russians round 5
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5 Purchase Units - Russians Russians repair damage of 10x factory_major; Remaining resources: 27 PUs; Russians buy 9 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Bryansk to Western Ukraine 3 infantry moved from Bryansk to Ukraine 1 fighter moved from Bryansk to Western Ukraine 1 mech_infantry moved from Rostov to Ukraine 1 fighter moved from Bryansk to Ukraine 1 tactical_bomber moved from Bryansk to Western Ukraine