Good game.
Can start another in a week or two maybe.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 bomber, 1 carrier, 2 fighters, 1 infantry, 1 mech_infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 32 Sea Zone to 46 Sea Zone
7 fighters moved from 33 Sea Zone to 46 Sea Zone
1 tactical_bomber moved from 33 Sea Zone to 46 Sea Zone
2 bombers moved from India to Hunan
1 armour, 2 infantry and 1 mech_infantry moved from United Kingdom to 109 Sea Zone
1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 109 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
1 armour moved from 91 Sea Zone to Gibraltar
1 mech_infantry moved from 91 Sea Zone to Gibraltar
2 artilleries and 2 infantry moved from Central United States to 101 Sea Zone
2 artilleries, 2 infantry and 3 transports moved from 101 Sea Zone to 88 Sea Zone
1 infantry moved from French Guiana to 88 Sea Zone
1 infantry moved from Suriname to 88 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 88 Sea Zone to 91 Sea Zone
4 infantry moved from 91 Sea Zone to Gibraltar
2 artilleries moved from 91 Sea Zone to Gibraltar
1 marine moved from United Kingdom to 109 Sea Zone
1 cruiser and 1 marine moved from 109 Sea Zone to 91 Sea Zone
1 marine moved from 91 Sea Zone to Gibraltar
2 fighters moved from 109 Sea Zone to Gibraltar
2 bombers moved from Scotland to Gibraltar
1 bomber moved from Eastern United States to Gibraltar
2 fighters moved from United Kingdom to Gibraltar
Combat - Americans
Americans creates battle in territory 22 Sea Zone
Battle in Gibraltar
Americans attack with 1 armour, 2 artilleries, 3 bombers, 4 fighters, 6 infantry, 1 marine and 1 mech_infantry
Italians defend with 1 harbour and 8 infantry
Americans roll dice for 1 cruiser in Gibraltar, round 2 : 1/1 hits, 0,50 expected hits
Americans roll dice for 1 armour, 2 artilleries, 3 bombers, 4 fighters, 6 infantry, 1 marine and 1 mech_infantry in Gibraltar, round 2 : 8/18 hits, 7,00 expected hits
Italians roll dice for 8 infantry in Gibraltar, round 2 : 3/8 hits, 2,67 expected hits
2 infantry owned by the Americans, 8 infantry owned by the Italians and 1 mech_infantry owned by the Americans lost in Gibraltar
Americans win, taking 22 Sea Zone from Japanese, taking Gibraltar from Italians with 1 armour, 2 artilleries, 3 bombers, 4 fighters, 4 infantry and 1 marine remaining. Battle score for attacker is 14
Casualties for Americans: 2 infantry and 1 mech_infantry
Casualties for Italians: 8 infantry
Battle in Hunan
Americans attack with 2 bombers
Japanese defend with 1 mech_infantry
Americans roll dice for 2 bombers in Hunan, round 2 : 0/2 hits, 1,33 expected hits
Japanese roll dice for 1 mech_infantry in Hunan, round 2 : 1/1 hits, 0,33 expected hits
1 bomber owned by the Americans lost in Hunan
Americans roll dice for 1 bomber in Hunan, round 3 : 0/1 hits, 0,67 expected hits
Japanese roll dice for 1 mech_infantry in Hunan, round 3 : 1/1 hits, 0,33 expected hits
1 bomber owned by the Americans lost in Hunan
Japanese win with 1 mech_infantry remaining. Battle score for attacker is -24
Casualties for Americans: 2 bombers
Battle in 46 Sea Zone
Americans attack with 7 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 7 fighters and 1 tactical_bomber in 46 Sea Zone, round 2 : 4/8 hits, 4,17 expected hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 46 Sea Zone
Americans win with 7 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 submarine moved from 104 Sea Zone to 92 Sea Zone
1 submarine moved from 91 Sea Zone to 92 Sea Zone
1 submarine moved from 90 Sea Zone to 92 Sea Zone
1 submarine moved from 88 Sea Zone to 92 Sea Zone
1 submarine moved from 103 Sea Zone to 92 Sea Zone
1 aaGun and 1 infantry moved from Scotland to 109 Sea Zone
1 aaGun and 1 infantry moved from United Kingdom to 109 Sea Zone
2 aaGuns, 2 infantry and 2 transports moved from 109 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
2 aaGuns moved from 91 Sea Zone to Morocco
1 artillery, 1 infantry and 1 transport moved from 109 Sea Zone to 91 Sea Zone
1 carrier and 2 destroyers moved from 109 Sea Zone to 91 Sea Zone
1 carrier moved from 101 Sea Zone to 91 Sea Zone
4 fighters moved from Gibraltar to 91 Sea Zone
3 bombers moved from Gibraltar to Morocco
7 fighters and 1 tactical_bomber moved from 46 Sea Zone to 63 Sea Zone
1 submarine moved from 22 Sea Zone to 6 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 mech_infantry moved from Caroline Islands to 33 Sea Zone
1 marine moved from Caroline Islands to 33 Sea Zone
4 carriers, 1 cruiser, 1 destroyer, 1 infantry, 1 marine, 1 mech_infantry, 1 submarine and 1 transport moved from 33 Sea Zone to 63 Sea Zone
1 marine moved from 63 Sea Zone to New Zealand
1 infantry moved from 63 Sea Zone to New Zealand
1 artillery moved from Queensland to New South Wales
1 mech_infantry moved from Marshall Islands to 32 Sea Zone
1 infantry moved from Marshall Islands to 32 Sea Zone
1 battleship, 1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 32 Sea Zone to 26 Sea Zone
1 destroyer moved from 26 Sea Zone to 63 Sea Zone
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Hawaiian Islands to New Zealand
2 destroyers moved from 10 Sea Zone to 26 Sea Zone
1 aaGun moved from Western United States to 10 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 aaGun moved from 26 Sea Zone to Hawaiian Islands
1 submarine moved from 125 Sea Zone to 110 Sea Zone
1 mech_infantry moved from 63 Sea Zone to New Zealand
Place Units - Americans
1 bomber, 2 fighters, 1 infantry and 1 mech_infantry placed in Western United States
1 carrier, 3 submarines and 1 transport placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
3 infantry moved from Burma to Yunnan
1 fighter moved from Burma to Yunnan
Combat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 1/4 hits, 1,00 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Yunnan to Burma
Place Units - Chinese
3 infantry placed in Szechwan
Chinese undo move 1.
2 infantry placed in Szechwan
1 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 6 PUs; end with 7 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUs
Purchase Units - British
British buy 2 fighters, 2 marines and 1 submarine; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
3 fighters moved from Russia to Finland
1 fighter moved from Scotland to Finland
Combat - British
Battle in Finland
British attack with 4 fighters
Germans defend with 2 infantry
British roll dice for 4 fighters in Finland, round 2 : 1/4 hits, 2,00 expected hits
Germans roll dice for 2 infantry in Finland, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Germans lost in Finland
British roll dice for 4 fighters in Finland, round 3 : 2/4 hits, 2,00 expected hits
Germans roll dice for 1 infantry in Finland, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Finland
British win with 4 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Non Combat Move - British
4 fighters moved from Finland to Norway
2 carriers, 1 destroyer, 2 fighters and 4 transports moved from 109 Sea Zone to 91 Sea Zone
1 fighter moved from United Kingdom to 91 Sea Zone
1 fighter moved from Scotland to 91 Sea Zone
1 aaGun moved from Burma to Yunnan
1 armour moved from India to Burma
5 mech_infantrys moved from India to Burma
2 artilleries moved from India to Burma
1 infantry moved from Burma to Shan State
1 aaGun moved from Burma to Shan State
1 destroyer moved from 39 Sea Zone to 76 Sea Zone
1 infantry moved from West India to India
1 mech_infantry moved from Persia to West India
1 infantry moved from Iraq to Northwest Persia
1 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Egypt to Trans-Jordan
1 artillery moved from Egypt to Trans-Jordan
2 aaGuns moved from Scotland to United Kingdom
7 infantry moved from India to Burma
1 infantry moved from Egypt to Trans-Jordan
Place Units - British
1 fighter placed in United Kingdom
1 fighter placed in 81 Sea Zone
1 submarine placed in 110 Sea Zone
2 marines placed in Egypt
Turn Complete - British
British collect 33 PUs; end with 33 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
Place Units - UK_Pacific
2 infantry and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
Some Units in India change ownership: 2 infantry and 1 mech_infantry
Turning on Edit Mode
EDIT: Removing units owned by British from United Kingdom: 1 armour, 1 artillery, 5 infantry and 1 mech_infantry
EDIT: Adding units owned by British to Gibraltar: 2 infantry
EDIT: Adding units owned by British to Morocco: 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from New South Wales: 1 artillery
EDIT: Adding units owned by Americans to Queensland: 1 artillery
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from New Zealand: 1 fighter
EDIT: Adding units owned by Americans to Wake Island: 1 fighter
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -1,00
Italians : 0,33
British : -1,00
Americans : -1,00
Chinese : 0,00
Japanese : 2,67
Test summary from TripleA, engine version: 1.9, time: 2:06:39
Savegame
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 carrier and 1 fighter; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Belarus to Smolensk
Italians take Smolensk from Russians
1 armour moved from Smolensk to Bryansk
Italians take Bryansk from Russians
Combat - Italians
Non Combat Move - Italians
1 mech_infantry moved from Cyprus to 99 Sea Zone
1 artillery moved from Crete to 99 Sea Zone
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters, 1 mech_infantry and 2 transports moved from 99 Sea Zone to 97 Sea Zone
1 mech_infantry moved from 97 Sea Zone to Southern Italy
1 artillery moved from 97 Sea Zone to Southern Italy
3 infantry moved from Northern Italy to Southern Italy
1 fighter moved from Belarus to Western Germany
1 mech_infantry moved from Western Germany to Yugoslavia
1 infantry moved from Northern Italy to Yugoslavia
1 aaGun, 3 armour, 2 artilleries, 3 infantry and 1 mech_infantry moved from Belarus to Bryansk
Place Units - Italians
1 carrier and 1 fighter placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 15 PUs; end with 15 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 23 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 fighter and 1 submarine; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 submarine moved from 33 Sea Zone to 44 Sea Zone
Combat - ANZAC
Battle in 44 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 44 Sea Zone
ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
ANZAC win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - ANZAC
2 fighters moved from Caroline Islands to New Zealand
1 destroyer moved from 33 Sea Zone to 63 Sea Zone
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to South Australia
1 armour moved from Queensland to 54 Sea Zone
1 armour and 1 transport moved from 54 Sea Zone to 62 Sea Zone
1 infantry moved from New South Wales to 62 Sea Zone
1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 63 Sea Zone
1 armour moved from 63 Sea Zone to New Zealand
1 infantry moved from 63 Sea Zone to New Zealand
1 infantry moved from New Guinea to Dutch New Guinea
1 mech_infantry moved from Queensland to South Australia
1 transport moved from 62 Sea Zone to 63 Sea Zone
2 infantry moved from Eastern Persia to West India
1 fighter moved from Caroline Islands to New Zealand
1 infantry moved from New South Wales to South Australia
1 fighter moved from Queensland to South Australia
Place Units - ANZAC
1 submarine placed in 62 Sea Zone
1 artillery and 1 fighter placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 11 PUs; end with 12 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Combat Move - French
Non Combat Move - French
2 infantry moved from Morocco to Algeria
1 fighter moved from Morocco to Algeria
1 infantry moved from Iraq to Northwest Persia
1 infantry moved from Trans-Jordan to Iraq
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 fighter and 1 submarine; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 submarine moved from 33 Sea Zone to 44 Sea Zone
Combat - ANZAC
Battle in 44 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 44 Sea Zone
ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
ANZAC win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - ANZAC
1 infantry moved from Queensland to South Australia
1 infantry moved from New South Wales to South Australia
1 mech_infantry moved from Queensland to South Australia
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 armour moved from Queensland to 54 Sea Zone
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 armour and 1 transport moved from 54 Sea Zone to 62 Sea Zone
1 infantry moved from New South Wales to 62 Sea Zone
1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 63 Sea Zone
1 armour moved from 63 Sea Zone to New Zealand
1 infantry moved from 63 Sea Zone to New Zealand
1 infantry moved from South Australia to Queensland
2 infantry moved from Eastern Persia to West India
Place Units - ANZAC
1 artillery and 1 fighter placed in New South Wales
1 submarine placed in 62 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Caroline Islands: 3 fighters
EDIT: Removing units owned by ANZAC from 33 Sea Zone: 1 destroyer
EDIT: Adding units owned by ANZAC to New Zealand: 3 fighters
EDIT: Adding units owned by ANZAC to 63 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Turn Complete - ANZAC
ANZAC collect 11 PUs; end with 12 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Combat Move - French
Non Combat Move - French
2 infantry moved from Morocco to 91 Sea Zone
1 infantry moved from Iraq to Northwest Persia
1 infantry moved from Trans-Jordan to Iraq
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 0,67
Take last map please.
@JuanSpain said in 2017 LEAGUE TITLE FINAL. JDOW (Allies+13) vs JuanSpain. BM3:
@JuanSpain Not sure if this was the best move but don´t want to think a lot. Took one more tac to Palau land by mistake, hope the edit is ok as the attack was massive.
The move looked solid me. In such a difficult position every move comes with some concessions.
I hope you are enjoying the Christmas holidays. Are you in Spain at the moment? Because you move so late in the night usually. Toddler keeps you busy at night? :)
@JDOW Jaja yeah in Spain but as I am on holidays did not change timezone completelly!!
Enjoy too!!
Cheers
Juan
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 bombers, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Eastern Poland to Ukraine
1 mech_infantry moved from Bessarabia to Ukraine
3 fighters and 2 tactical_bombers moved from Belarus to Ukraine
1 fighter moved from 97 Sea Zone to Ukraine
1 fighter and 2 tactical_bombers moved from Southern Italy to Ukraine
Combat - Germans
Battle in Ukraine
Germans attack with 5 fighters, 2 mech_infantrys and 4 tactical_bombers
Russians defend with 1 artillery, 1 factory_minor and 1 infantry
Germans roll dice for 5 fighters, 2 mech_infantrys and 4 tactical_bombers in Ukraine, round 2 : 7/11 hits, 5,50 expected hits
Russians roll dice for 1 artillery and 1 infantry in Ukraine, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 mech_infantry owned by the Germans lost in Ukraine
Germans win, taking Ukraine from Russians with 5 fighters, 1 mech_infantry and 4 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 artillery and 1 infantry
Non Combat Move - Germans
5 fighters and 4 tactical_bombers moved from Ukraine to Bryansk
6 armour and 2 mech_infantrys moved from Bessarabia to Bryansk
1 mech_infantry moved from Novgorod to Finland
4 aaGuns, 4 armour, 5 artilleries, 14 infantry and 32 mech_infantrys moved from Belarus to Bryansk
3 mech_infantrys moved from Novgorod to Bryansk
6 infantry moved from Western Germany to Northern Italy
1 aaGun moved from Western Germany to Northern Italy
7 mech_infantrys moved from Western Germany to Northern Italy
2 mech_infantrys moved from Northern Italy to Southern Italy
10 infantry moved from Germany to Western Germany
2 mech_infantrys moved from Germany to Eastern Poland
1 bomber moved from French Indo China to Philippines
Place Units - Germans
1 infantry and 2 mech_infantrys placed in Novgorod
3 bombers placed in Western Germany
2 infantry placed in Western Germany
1 infantry placed in Normandy Bordeaux
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,5
Germans collect 49 PUs; end with 49 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 51 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Combat Hit Differential Summary :
Germans : 1,50
Russians : 0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 bombers, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Eastern Poland to Ukraine
1 mech_infantry moved from Bessarabia to Ukraine
3 fighters and 2 tactical_bombers moved from Belarus to Ukraine
1 fighter moved from 97 Sea Zone to Ukraine
1 fighter and 2 tactical_bombers moved from Southern Italy to Ukraine
Combat - Germans
Battle in Ukraine
Germans attack with 5 fighters, 2 mech_infantrys and 4 tactical_bombers
Russians defend with 1 artillery, 1 factory_minor and 1 infantry
Germans roll dice for 5 fighters, 2 mech_infantrys and 4 tactical_bombers in Ukraine, round 2 : 7/11 hits, 5,50 expected hits
Russians roll dice for 1 artillery and 1 infantry in Ukraine, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 mech_infantry owned by the Germans lost in Ukraine
Germans win, taking Ukraine from Russians with 5 fighters, 1 mech_infantry and 4 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 artillery and 1 infantry
Non Combat Move - Germans
5 fighters and 4 tactical_bombers moved from Ukraine to Bryansk
6 armour and 2 mech_infantrys moved from Bessarabia to Bryansk
1 mech_infantry moved from Novgorod to Finland
4 aaGuns, 4 armour, 5 artilleries, 14 infantry and 32 mech_infantrys moved from Belarus to Bryansk
3 mech_infantrys moved from Novgorod to Bryansk
6 infantry moved from Western Germany to Northern Italy
1 aaGun moved from Western Germany to Northern Italy
7 mech_infantrys moved from Western Germany to Northern Italy
2 mech_infantrys moved from Northern Italy to Southern Italy
10 infantry moved from Germany to Western Germany
2 mech_infantrys moved from Germany to Eastern Poland
1 bomber moved from French Indo China to Philippines
Place Units - Germans
1 infantry and 2 mech_infantrys placed in Novgorod
3 bombers placed in Western Germany
2 infantry placed in Western Germany
1 infantry placed in Normandy Bordeaux
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,5
Germans collect 49 PUs; end with 49 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 51 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Northern Italy: 1 aaGun and 6 infantry
EDIT: Adding units owned by Germans to France: 1 aaGun and 4 infantry
EDIT: Adding units owned by Germans to Western Germany: 2 infantry
EDIT: Removing units owned by Germans from Northern Italy: 5 mech_infantrys
EDIT: Adding units owned by Germans to Southern Italy: 3 mech_infantrys
EDIT: Adding units owned by Germans to France: 1 mech_infantry
EDIT: Adding units owned by Germans to Normandy Bordeaux: 1 mech_infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 1,50
Russians : 0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - Russians
Russians buy 2 fighters and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour moved from Russia to Smolensk
Russians take Smolensk from Italians
1 armour moved from Smolensk to Russia
1 armour and 1 mech_infantry moved from Tambov to Rostov
1 armour and 1 mech_infantry moved from Rostov to Ukraine
1 mech_infantry moved from Russia to Vologda
1 mech_infantry moved from Vologda to Archangel
1 fighter moved from Russia to Archangel
Combat - Russians
Battle in Ukraine
Russians attack with 1 armour and 1 mech_infantry
Germans defend with 1 factory_minor and 1 mech_infantry
Russians roll dice for 1 armour and 1 mech_infantry in Ukraine, round 2 : 1/2 hits, 0,67 expected hits
Germans roll dice for 1 mech_infantry in Ukraine, round 2 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 1 armour remaining. Battle score for attacker is 0
Casualties for Russians: 1 mech_infantry
Casualties for Germans: 1 mech_infantry
Battle in Archangel
Russians attack with 1 fighter and 1 mech_infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 mech_infantry in Archangel, round 2 : 1/2 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter moved from Archangel to Russia
2 aaGuns, 16 artilleries, 28 infantry and 1 mech_infantry moved from Tambov to Russia
Place Units - Russians
2 fighters and 6 infantry placed in Russia
Turn Complete - Russians
Russians collect 31 PUs; end with 31 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 34 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 40 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 43 PUs
Combat Hit Differential Summary :
Germans : 0,33
Russians : 0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 2 carriers, 1 fighter, 3 infantry and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 unit repaired.
1 destroyer moved from 42 Sea Zone to 44 Sea Zone
2 fighters moved from Japan to Iwo Jima
1 tactical_bomber moved from 34 Sea Zone to Iwo Jima
1 fighter moved from Japan to Iwo Jima
1 artillery and 1 transport moved from 34 Sea Zone to 45 Sea Zone
1 artillery moved from 45 Sea Zone to Dutch New Guinea
1 artillery and 1 infantry moved from Paulau Island to 34 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 17 Sea Zone
1 artillery moved from 17 Sea Zone to Iwo Jima
1 infantry moved from 17 Sea Zone to Iwo Jima
8 fighters moved from 34 Sea Zone to 44 Sea Zone
2 infantry moved from French Indo China to Shan State
1 infantry moved from Kansu to Tsinghai
Japanese take Tsinghai from Chinese
1 infantry moved from Suiyuyan to Shensi
Japanese take Shensi from Chinese
1 mech_infantry moved from Chahar to Kansu
1 mech_infantry moved from Anhwe to Suiyuyan
1 mech_infantry moved from Anhwe to Chahar
1 mech_infantry moved from Hunan to Kweichow
Japanese take Kweichow from Chinese
1 mech_infantry moved from Kwangtung to Hunan
1 mech_infantry moved from Kwangtung to Anhwe
1 mech_infantry moved from Kwangtung to Yunnan
1 infantry moved from French Indo China to Yunnan
1 tactical_bomber moved from Anhwe to Yunnan
1 fighter moved from Anhwe to Yunnan
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Shan State
1 bomber moved from Borneo to Shan State
1 bomber moved from French Indo China to Yunnan
2 fighters moved from French Indo China to Yunnan
2 tactical_bombers moved from French Indo China to Yunnan
1 fighter moved from French Indo China to Shan State
1 tactical_bomber moved from French Indo China to Shan State
2 tactical_bombers moved from French Indo China to Shan State
1 submarine moved from 6 Sea Zone to 17 Sea Zone
Combat - Japanese
Battle in Dutch New Guinea
Battle in Iwo Jima
Japanese attack with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 artillery and 1 infantry
Japanese roll dice for 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber in Iwo Jima, round 2 : 1/6 hits, 2,83 expected hits
ANZAC roll dice for 1 artillery and 1 infantry in Iwo Jima, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Iwo Jima
Japanese roll dice for 1 artillery, 3 fighters and 1 tactical_bomber in Iwo Jima, round 3 : 2/5 hits, 2,50 expected hits
ANZAC roll dice for 1 artillery in Iwo Jima, round 3 : 1/1 hits, 0,33 expected hits
1 tactical_bomber owned by the Japanese and 1 artillery owned by the ANZAC lost in Iwo Jima
Japanese win, taking Dutch New Guinea from ANZAC, taking Iwo Jima from ANZAC with 1 artillery and 3 fighters remaining. Battle score for attacker is -7
Casualties for Japanese: 1 infantry and 1 tactical_bomber
Casualties for ANZAC: 1 artillery and 1 infantry
Battle in Shan State
Japanese attack with 1 bomber, 2 fighters, 2 infantry and 4 tactical_bombers
British defend with 1 aaGun and 2 infantry
AA fire in Shan State : 0/3 hits, 0,50 expected hits
Japanese roll dice for 1 bomber, 2 fighters, 2 infantry and 4 tactical_bombers in Shan State, round 2 : 5/9 hits, 4,33 expected hits
UK_Pacific roll dice for 1 aaGun and 2 infantry in Shan State, round 2 : 0/2 hits, 0,67 expected hits
1 aaGun owned by the British and 2 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 bomber, 2 fighters, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 11
Casualties for British: 1 aaGun and 2 infantry
Battle in Yunnan
Japanese attack with 1 bomber, 3 fighters, 1 infantry, 1 mech_infantry and 3 tactical_bombers
British defend with 1 aaGun; Chinese defend with 2 infantry
AA fire in Yunnan : 1/3 hits, 0,50 expected hits
1 tactical_bomber owned by the Japanese lost in Yunnan
Japanese roll dice for 1 bomber, 3 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Yunnan, round 2 : 5/8 hits, 3,83 expected hits
Chinese roll dice for 1 aaGun and 2 infantry in Yunnan, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese, 1 aaGun owned by the British and 2 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 bomber, 3 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is -3
Casualties for Japanese: 1 infantry and 1 tactical_bomber
Casualties for British: 1 aaGun
Casualties for Chinese: 2 infantry
Battle in 44 Sea Zone
Japanese attack with 1 destroyer and 8 fighters
ANZAC defend with 1 submarine
Japanese roll dice for 1 destroyer and 8 fighters in 44 Sea Zone, round 2 : 5/9 hits, 4,33 expected hits
ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the ANZAC lost in 44 Sea Zone
Japanese win, taking 44 Sea Zone from ANZAC with 1 destroyer and 8 fighters remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Non Combat Move - Japanese
8 fighters moved from 44 Sea Zone to 45 Sea Zone
1 transport moved from 42 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 45 Sea Zone
1 carrier and 2 submarines moved from 42 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
3 carriers moved from 34 Sea Zone to 45 Sea Zone
3 fighters moved from Iwo Jima to 17 Sea Zone
2 carriers moved from 34 Sea Zone to 17 Sea Zone
1 destroyer moved from 34 Sea Zone to 17 Sea Zone
1 artillery moved from Aleutian Islands to 8 Sea Zone
1 infantry moved from Aleutian Islands to 8 Sea Zone
1 artillery, 1 battleship, 1 carrier, 2 fighters, 1 infantry and 1 transport moved from 8 Sea Zone to 6 Sea Zone
3 infantry moved from Korea to Manchuria
3 fighters moved from Yunnan to French Indo China
1 bomber and 2 tactical_bombers moved from Yunnan to French Indo China
2 fighters and 4 tactical_bombers moved from Shan State to French Indo China
1 bomber moved from Shan State to French Indo China
3 submarines moved from 34 Sea Zone to 45 Sea Zone
1 fighter moved from 34 Sea Zone to French Indo China
1 battleship moved from 36 Sea Zone to 45 Sea Zone
2 cruisers moved from 34 Sea Zone to 45 Sea Zone
Place Units - Japanese
3 infantry placed in French Indo China
3 mech_infantrys placed in Kwangtung
2 carriers placed in 6 Sea Zone
1 fighter placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,5
Japanese collect 61 PUs (1 lost to blockades); end with 61 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
Combat Hit Differential Summary :
ANZAC : 0,83
AA fire in Yunnan : : 0,50
Chinese : 0,33
UK_Pacific : -0,67
AA fire in Shan State : : -0,50
Japanese : 0,17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 bomber, 1 carrier, 2 fighters, 2 infantry and 3 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 6 Sea Zone to 8 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone
1 infantry moved from 8 Sea Zone to Aleutian Islands
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 34 Sea Zone
1 infantry moved from 34 Sea Zone to Paulau Island
1 transport moved from 91 Sea Zone to 92 Sea Zone
1 armour and 1 infantry moved from Gibraltar to 92 Sea Zone
1 armour, 1 infantry and 1 transport moved from 92 Sea Zone to 96 Sea Zone
1 infantry moved from 96 Sea Zone to Malta
1 armour moved from 96 Sea Zone to Malta
Combat - Americans
Battle in Paulau Island
Battle in Aleutian Islands
Battle in Malta
Non Combat Move - Americans
2 infantry moved from Hawaiian Islands to 26 Sea Zone
1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 battleship, 3 destroyers, 2 infantry, 1 mech_infantry, 1 submarine and 2 transports moved from 26 Sea Zone to 54 Sea Zone
1 mech_infantry moved from 54 Sea Zone to Queensland
2 infantry moved from 54 Sea Zone to Queensland
1 marine moved from New Zealand to 63 Sea Zone
4 carriers, 1 cruiser, 2 destroyers, 7 fighters, 1 marine, 1 submarine and 1 tactical_bomber moved from 63 Sea Zone to 54 Sea Zone
1 marine moved from 54 Sea Zone to Queensland
1 tactical_bomber moved from 54 Sea Zone to Queensland
1 mech_infantry moved from New Zealand to 63 Sea Zone
1 fighter moved from Wake Island to 54 Sea Zone
1 carrier, 1 destroyer and 3 submarines moved from 10 Sea Zone to 30 Sea Zone
2 fighters moved from Western United States to Hawaiian Islands
1 bomber moved from Western United States to Queensland
1 submarine moved from 92 Sea Zone to 93 Sea Zone
1 submarine moved from 92 Sea Zone to 99 Sea Zone
3 submarines moved from 92 Sea Zone to 96 Sea Zone
1 submarine moved from 110 Sea Zone to 105 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 91 Sea Zone to 96 Sea Zone
1 aaGun and 1 infantry moved from Morocco to 91 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone
1 infantry moved from 96 Sea Zone to Malta
1 marine moved from Gibraltar to 91 Sea Zone
1 cruiser and 1 marine moved from 91 Sea Zone to 96 Sea Zone
1 marine moved from 96 Sea Zone to Malta
3 infantry moved from Gibraltar to 91 Sea Zone
2 artilleries moved from Gibraltar to 91 Sea Zone
2 artilleries, 3 infantry and 3 transports moved from 91 Sea Zone to 96 Sea Zone
3 infantry moved from 96 Sea Zone to Malta
2 artilleries moved from 96 Sea Zone to Malta
2 carriers moved from 91 Sea Zone to 96 Sea Zone
4 fighters moved from 91 Sea Zone to 96 Sea Zone
1 destroyer moved from 91 Sea Zone to 96 Sea Zone
1 destroyer moved from 91 Sea Zone to 95 Sea Zone
1 bomber moved from Morocco to Iraq
1 bomber moved from Morocco to Iraq
1 bomber moved from Morocco to Egypt
Place Units - Americans
2 infantry placed in Central United States
1 bomber and 2 fighters placed in Western United States
1 carrier and 3 submarines placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
2 infantry moved from Burma to Yunnan
1 artillery moved from Burma to Yunnan
1 artillery and 3 infantry moved from Sikang to Tsinghai
2 infantry moved from Szechwan to Kweichow
1 fighter moved from Burma to Kweichow
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 0/3 hits, 0,83 expected hits
Japanese roll dice for 1 mech_infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 3 : 0/3 hits, 0,83 expected hits
Japanese roll dice for 1 mech_infantry in Kweichow, round 3 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 4 : 0/3 hits, 0,83 expected hits
Japanese roll dice for 1 mech_infantry in Kweichow, round 4 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Kweichow
Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 5 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 mech_infantry in Kweichow, round 5 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 6 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 mech_infantry in Kweichow, round 6 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 7 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 mech_infantry in Kweichow, round 7 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 8 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 mech_infantry in Kweichow, round 8 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Tsinghai
Chinese attack with 1 artillery and 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 3 infantry in Tsinghai, round 2 : 1/4 hits, 1,00 expected hits
Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Tsinghai
Chinese win, taking Tsinghai from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Yunnan
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 mech_infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Chinese
1 fighter moved from Kweichow to Burma
Place Units - Chinese
1 infantry placed in Szechwan
2 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 5 PUs; end with 6 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 9 PUs
Combat Hit Differential Summary :
Chinese : -4,00
Japanese : -2,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 bomber, 1 carrier, 2 fighters, 2 infantry and 3 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 6 Sea Zone to 8 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone
1 infantry moved from 8 Sea Zone to Aleutian Islands
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 34 Sea Zone
1 infantry moved from 34 Sea Zone to Paulau Island
1 transport moved from 91 Sea Zone to 92 Sea Zone
1 armour and 1 infantry moved from Gibraltar to 92 Sea Zone
1 armour, 1 infantry and 1 transport moved from 92 Sea Zone to 96 Sea Zone
1 infantry moved from 96 Sea Zone to Malta
1 armour moved from 96 Sea Zone to Malta
Combat - Americans
Battle in Paulau Island
Battle in Aleutian Islands
Battle in Malta
Non Combat Move - Americans
2 infantry moved from Hawaiian Islands to 26 Sea Zone
1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 battleship, 3 destroyers, 2 infantry, 1 mech_infantry, 1 submarine and 2 transports moved from 26 Sea Zone to 54 Sea Zone
1 mech_infantry moved from 54 Sea Zone to Queensland
2 infantry moved from 54 Sea Zone to Queensland
1 marine moved from New Zealand to 63 Sea Zone
4 carriers, 1 cruiser, 2 destroyers, 7 fighters, 1 marine, 1 submarine and 1 tactical_bomber moved from 63 Sea Zone to 54 Sea Zone
1 marine moved from 54 Sea Zone to Queensland
1 tactical_bomber moved from 54 Sea Zone to Queensland
1 mech_infantry moved from New Zealand to 63 Sea Zone
1 fighter moved from Wake Island to 54 Sea Zone
1 carrier, 1 destroyer and 3 submarines moved from 10 Sea Zone to 30 Sea Zone
2 fighters moved from Western United States to Hawaiian Islands
1 bomber moved from Western United States to Queensland
1 submarine moved from 92 Sea Zone to 93 Sea Zone
1 submarine moved from 92 Sea Zone to 99 Sea Zone
3 submarines moved from 92 Sea Zone to 96 Sea Zone
1 submarine moved from 110 Sea Zone to 105 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 91 Sea Zone to 96 Sea Zone
1 aaGun and 1 infantry moved from Morocco to 91 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone
1 infantry moved from 96 Sea Zone to Malta
1 marine moved from Gibraltar to 91 Sea Zone
1 cruiser and 1 marine moved from 91 Sea Zone to 96 Sea Zone
1 marine moved from 96 Sea Zone to Malta
3 infantry moved from Gibraltar to 91 Sea Zone
2 artilleries moved from Gibraltar to 91 Sea Zone
2 artilleries, 3 infantry and 3 transports moved from 91 Sea Zone to 96 Sea Zone
3 infantry moved from 96 Sea Zone to Malta
2 artilleries moved from 96 Sea Zone to Malta
2 carriers moved from 91 Sea Zone to 96 Sea Zone
4 fighters moved from 91 Sea Zone to 96 Sea Zone
1 destroyer moved from 91 Sea Zone to 96 Sea Zone
1 destroyer moved from 91 Sea Zone to 95 Sea Zone
1 bomber moved from Morocco to Iraq
1 bomber moved from Morocco to Iraq
1 bomber moved from Morocco to Egypt
Place Units - Americans
2 infantry placed in Central United States
1 bomber and 2 fighters placed in Western United States
1 carrier and 3 submarines placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
2 infantry moved from Burma to Yunnan
1 artillery moved from Burma to Yunnan
1 artillery and 3 infantry moved from Sikang to Tsinghai
2 infantry moved from Szechwan to Kweichow
1 fighter moved from Burma to Kweichow
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 0/3 hits, 0,83 expected hits
Japanese roll dice for 1 mech_infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 3 : 0/3 hits, 0,83 expected hits
Japanese roll dice for 1 mech_infantry in Kweichow, round 3 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 4 : 0/3 hits, 0,83 expected hits
Japanese roll dice for 1 mech_infantry in Kweichow, round 4 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Kweichow
Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 5 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 mech_infantry in Kweichow, round 5 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 6 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 mech_infantry in Kweichow, round 6 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 7 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 mech_infantry in Kweichow, round 7 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 8 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 mech_infantry in Kweichow, round 8 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Tsinghai
Chinese attack with 1 artillery and 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 3 infantry in Tsinghai, round 2 : 1/4 hits, 1,00 expected hits
Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Tsinghai
Chinese win, taking Tsinghai from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Yunnan
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 mech_infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Chinese
1 fighter moved from Kweichow to Burma
Place Units - Chinese
1 infantry placed in Szechwan
2 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 5 PUs; end with 6 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 9 PUs
Purchase Units - British
British buy 3 bombers; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 fighters moved from Norway to Finland
2 infantry moved from Burma to Shan State
1 artillery moved from Burma to Shan State
1 tactical_bomber moved from India to Shan State
1 fighter moved from India to Shan State
Combat - British
Battle in Finland
British attack with 2 fighters
Germans defend with 1 mech_infantry
British roll dice for 2 fighters in Finland, round 2 : 1/2 hits, 1,00 expected hits
Germans roll dice for 1 mech_infantry in Finland, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Finland
British win with 2 fighters remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Shan State
British attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 2 infantry
British roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 3/5 hits, 2,00 expected hits
Japanese roll dice for 2 infantry in Shan State, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Non Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from 54 Sea Zone: 1 battleship, 4 carriers, 1 cruiser, 5 destroyers, 8 fighters and 2 transports
EDIT: Adding units owned by Americans to 63 Sea Zone: 1 battleship, 4 carriers, 1 cruiser, 5 destroyers and 2 transports
EDIT: Removing units owned by Americans from Queensland: 2 infantry, 1 marine and 1 mech_infantry
EDIT: Adding units owned by Americans to New Zealand: 2 infantry, 1 marine and 1 mech_infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Americans to Queensland: 8 fighters
EDIT: Turning off Edit Mode
1 aaGun moved from Burma to Shan State
1 artillery and 2 infantry moved from Trans-Jordan to Egypt
2 infantry moved from Northwest Persia to Iraq
1 tactical_bomber moved from India to Iraq
1 fighter moved from India to Iraq
3 infantry and 1 mech_infantry moved from India to Burma
1 mech_infantry moved from West India to Burma
1 fighter and 1 tactical_bomber moved from Shan State to India
1 destroyer moved from 76 Sea Zone to 81 Sea Zone
2 infantry moved from Gibraltar to 91 Sea Zone
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
2 fighters moved from Norway to United Kingdom
2 fighters moved from Finland to Norway
1 submarine moved from 110 Sea Zone to 92 Sea Zone
1 submarine moved from 105 Sea Zone to 91 Sea Zone
1 fighter moved from 81 Sea Zone to Egypt
1 battleship, 1 carrier, 2 cruisers, 1 fighter and 1 transport moved from 81 Sea Zone to 96 Sea Zone
1 infantry moved from 96 Sea Zone to Malta
1 armour, 1 artillery, 2 carriers, 1 destroyer, 4 fighters, 5 infantry, 1 mech_infantry and 4 transports moved from 91 Sea Zone to 96 Sea Zone
1 armour, 5 infantry and 1 mech_infantry moved from 96 Sea Zone to Malta
1 artillery moved from 96 Sea Zone to Malta
Place Units - British
3 bombers placed in Egypt
Turn Complete - British
British collect 33 PUs; end with 33 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
Place Units - UK_Pacific
1 artillery and 2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
Some Units in India change ownership: 1 artillery and 2 infantry
Combat Hit Differential Summary :
Germans : -0,33
British : 1,00
Chinese : -4,00
Japanese : -2,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 bomber, 1 carrier, 2 fighters, 2 infantry and 3 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 6 Sea Zone to 8 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone
1 infantry moved from 8 Sea Zone to Aleutian Islands
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 34 Sea Zone
1 infantry moved from 34 Sea Zone to Paulau Island
1 transport moved from 91 Sea Zone to 92 Sea Zone
1 armour and 1 infantry moved from Gibraltar to 92 Sea Zone
1 armour, 1 infantry and 1 transport moved from 92 Sea Zone to 96 Sea Zone
1 infantry moved from 96 Sea Zone to Malta
1 armour moved from 96 Sea Zone to Malta
Combat - Americans
Battle in Paulau Island
Battle in Aleutian Islands
Battle in Malta
Non Combat Move - Americans
2 infantry moved from Hawaiian Islands to 26 Sea Zone
1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 battleship, 3 destroyers, 2 infantry, 1 mech_infantry, 1 submarine and 2 transports moved from 26 Sea Zone to 54 Sea Zone
1 mech_infantry moved from 54 Sea Zone to Queensland
2 infantry moved from 54 Sea Zone to Queensland
1 marine moved from New Zealand to 63 Sea Zone
4 carriers, 1 cruiser, 2 destroyers, 7 fighters, 1 marine, 1 submarine and 1 tactical_bomber moved from 63 Sea Zone to 54 Sea Zone
1 marine moved from 54 Sea Zone to Queensland
1 tactical_bomber moved from 54 Sea Zone to Queensland
1 mech_infantry moved from New Zealand to 63 Sea Zone
1 fighter moved from Wake Island to 54 Sea Zone
1 carrier, 1 destroyer and 3 submarines moved from 10 Sea Zone to 30 Sea Zone
2 fighters moved from Western United States to Hawaiian Islands
1 bomber moved from Western United States to Queensland
1 submarine moved from 92 Sea Zone to 93 Sea Zone
1 submarine moved from 92 Sea Zone to 99 Sea Zone
3 submarines moved from 92 Sea Zone to 96 Sea Zone
1 submarine moved from 110 Sea Zone to 105 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 91 Sea Zone to 96 Sea Zone
1 aaGun and 1 infantry moved from Morocco to 91 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone
1 infantry moved from 96 Sea Zone to Malta
1 marine moved from Gibraltar to 91 Sea Zone
1 cruiser and 1 marine moved from 91 Sea Zone to 96 Sea Zone
1 marine moved from 96 Sea Zone to Malta
3 infantry moved from Gibraltar to 91 Sea Zone
2 artilleries moved from Gibraltar to 91 Sea Zone
2 artilleries, 3 infantry and 3 transports moved from 91 Sea Zone to 96 Sea Zone
3 infantry moved from 96 Sea Zone to Malta
2 artilleries moved from 96 Sea Zone to Malta
2 carriers moved from 91 Sea Zone to 96 Sea Zone
4 fighters moved from 91 Sea Zone to 96 Sea Zone
1 destroyer moved from 91 Sea Zone to 96 Sea Zone
1 destroyer moved from 91 Sea Zone to 95 Sea Zone
1 bomber moved from Morocco to Iraq
1 bomber moved from Morocco to Iraq
1 bomber moved from Morocco to Egypt
Place Units - Americans
2 infantry placed in Central United States
1 bomber and 2 fighters placed in Western United States
1 carrier and 3 submarines placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
2 infantry moved from Burma to Yunnan
1 artillery moved from Burma to Yunnan
1 artillery and 3 infantry moved from Sikang to Tsinghai
2 infantry moved from Szechwan to Kweichow
1 fighter moved from Burma to Kweichow
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 0/3 hits, 0,83 expected hits
Japanese roll dice for 1 mech_infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 3 : 0/3 hits, 0,83 expected hits
Japanese roll dice for 1 mech_infantry in Kweichow, round 3 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 4 : 0/3 hits, 0,83 expected hits
Japanese roll dice for 1 mech_infantry in Kweichow, round 4 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Kweichow
Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 5 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 mech_infantry in Kweichow, round 5 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 6 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 mech_infantry in Kweichow, round 6 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 7 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 mech_infantry in Kweichow, round 7 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 8 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 mech_infantry in Kweichow, round 8 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Tsinghai
Chinese attack with 1 artillery and 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 3 infantry in Tsinghai, round 2 : 1/4 hits, 1,00 expected hits
Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Tsinghai
Chinese win, taking Tsinghai from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Yunnan
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 mech_infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Chinese
1 fighter moved from Kweichow to Burma
Place Units - Chinese
1 infantry placed in Szechwan
2 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 5 PUs; end with 6 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 9 PUs
Purchase Units - British
British buy 3 bombers; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 fighters moved from Norway to Finland
2 infantry moved from Burma to Shan State
1 artillery moved from Burma to Shan State
1 tactical_bomber moved from India to Shan State
1 fighter moved from India to Shan State
Combat - British
Battle in Finland
British attack with 2 fighters
Germans defend with 1 mech_infantry
British roll dice for 2 fighters in Finland, round 2 : 1/2 hits, 1,00 expected hits
Germans roll dice for 1 mech_infantry in Finland, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Finland
British win with 2 fighters remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Shan State
British attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 2 infantry
British roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 3/5 hits, 2,00 expected hits
Japanese roll dice for 2 infantry in Shan State, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Non Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from 54 Sea Zone: 1 battleship, 4 carriers, 1 cruiser, 5 destroyers, 8 fighters and 2 transports
EDIT: Adding units owned by Americans to 63 Sea Zone: 1 battleship, 4 carriers, 1 cruiser, 5 destroyers and 2 transports
EDIT: Removing units owned by Americans from Queensland: 2 infantry, 1 marine and 1 mech_infantry
EDIT: Adding units owned by Americans to New Zealand: 2 infantry, 1 marine and 1 mech_infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Americans to Queensland: 8 fighters
EDIT: Turning off Edit Mode
1 aaGun moved from Burma to Shan State
1 artillery and 2 infantry moved from Trans-Jordan to Egypt
2 infantry moved from Northwest Persia to Iraq
1 tactical_bomber moved from India to Iraq
1 fighter moved from India to Iraq
3 infantry and 1 mech_infantry moved from India to Burma
1 mech_infantry moved from West India to Burma
1 fighter and 1 tactical_bomber moved from Shan State to India
1 destroyer moved from 76 Sea Zone to 81 Sea Zone
2 infantry moved from Gibraltar to 91 Sea Zone
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
2 fighters moved from Norway to United Kingdom
2 fighters moved from Finland to Norway
1 submarine moved from 110 Sea Zone to 92 Sea Zone
1 submarine moved from 105 Sea Zone to 91 Sea Zone
1 fighter moved from 81 Sea Zone to Egypt
1 battleship, 1 carrier, 2 cruisers, 1 fighter and 1 transport moved from 81 Sea Zone to 96 Sea Zone
1 infantry moved from 96 Sea Zone to Malta
1 armour, 1 artillery, 2 carriers, 1 destroyer, 4 fighters, 5 infantry, 1 mech_infantry and 4 transports moved from 91 Sea Zone to 96 Sea Zone
1 armour, 5 infantry and 1 mech_infantry moved from 96 Sea Zone to Malta
1 artillery moved from 96 Sea Zone to Malta
Place Units - British
3 bombers placed in Egypt
Turn Complete - British
British collect 33 PUs; end with 33 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
Place Units - UK_Pacific
1 artillery and 2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
Some Units in India change ownership: 1 artillery and 2 infantry
Turning on Edit Mode
EDIT: Removing units owned by British from Egypt: 1 marine
EDIT: Adding units owned by British to Malta: 1 marine
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -0,33
British : 1,00
Chinese : -4,00
Japanese : -2,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 carrier, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Bryansk to Tambov
Italians take Tambov from Russians
1 armour moved from Tambov to Rostov
Italians take Rostov from Russians
Combat - Italians
Non Combat Move - Italians
1 infantry moved from Northern Italy to Southern Italy
1 mech_infantry moved from Yugoslavia to Southern Italy
2 infantry moved from Normandy Bordeaux to Southern France
1 fighter moved from Western Germany to 97 Sea Zone
1 infantry moved from Yugoslavia to Bulgaria
1 aaGun, 3 armour, 2 artilleries, 3 infantry and 1 mech_infantry moved from Bryansk to Rostov
2 aaGuns moved from Western Germany to Northern Italy
Place Units - Italians
1 carrier placed in 97 Sea Zone
1 infantry and 1 mech_infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,4
Italians collect 17 PUs; end with 17 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 3 submarines; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 fighter moved from New Zealand to Hawaiian Islands
1 fighter moved from New Zealand to Queensland
1 destroyer moved from 63 Sea Zone to 54 Sea Zone
1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 fighter moved from New South Wales to Queensland
1 artillery moved from New South Wales to Queensland
2 infantry moved from South Australia to Queensland
1 aaGun moved from South Australia to Queensland
1 mech_infantry moved from South Australia to Queensland
2 infantry moved from West India to India
Place Units - ANZAC
3 submarines placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from New Zealand: 1 fighter
EDIT: Adding units owned by ANZAC to Queensland: 1 fighter
EDIT: Turning off Edit Mode
Combat Move - French
Non Combat Move - French
Turning on Edit Mode
EDIT: Removing units owned by British from Egypt: 1 marine
EDIT: Adding units owned by British to Malta: 1 marine
EDIT: Turning off Edit Mode
2 infantry moved from Northwest Persia to Persia
Turn Complete - French
Combat Hit Differential Summary :
Sir, I had a tiny edit posted before you posted Italy, it seems you downloaded the first map.
I had edited a marine from Egypt to Malta. If this would have influenced your Italian move, please edit the Marine back to Egypt.
Best,
Tobias
@JDOW No issues
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 carrier, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Bryansk to Tambov
Italians take Tambov from Russians
1 armour moved from Tambov to Rostov
Italians take Rostov from Russians
Combat - Italians
Non Combat Move - Italians
1 infantry moved from Northern Italy to Southern Italy
1 mech_infantry moved from Yugoslavia to Southern Italy
2 infantry moved from Normandy Bordeaux to Southern France
1 fighter moved from Western Germany to 97 Sea Zone
1 infantry moved from Yugoslavia to Bulgaria
1 aaGun, 3 armour, 2 artilleries, 3 infantry and 1 mech_infantry moved from Bryansk to Rostov
2 aaGuns moved from Western Germany to Northern Italy
Place Units - Italians
1 carrier placed in 97 Sea Zone
1 infantry and 1 mech_infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,4
Italians collect 17 PUs; end with 17 PUs
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing ownership of Smolensk from Russians to Italians
EDIT: Removing units owned by Italians from Rostov: 1 infantry
EDIT: Adding units owned by Italians to Smolensk: 1 infantry
EDIT: Changing PUs for Italians from 17 to 18
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :