picture not clear. will let you do edit before germany or after. to edit before you hit done button on purchase hit game button then edit button. you can then click what you want to remove and the remove option will light up. to add just click territority or sz then add whatever you want. you can also edit after ncm. same thing hit game button then edit selection. you can not edit in combat turn. sometimes you can edit in ncm but not always.
Game 8 Kirk vs Jeff
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TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 1
Purchase Units - Italians
Italians buy 2 armour; Remaining resources: 0 PUs;Combat Move - Italians
1 cruiser moved from 14 Sea Zone to 12 Sea Zone
1 cruiser moved from 14 Sea Zone to 12 Sea Zone
1 battleship moved from 14 Sea Zone to 12 Sea Zone
1 armour moved from Balkans to 14 Sea Zone
1 armour moved from 14 Sea Zone to Libya
1 infantry moved from Balkans to Bulgaria Romania
1 infantry moved from Balkans to Bulgaria Romania
1 fighter moved from Italy to Libya
1 armour moved from Italy to Bulgaria Romania
1 armour moved from Italy to Bulgaria RomaniaNon Combat Move - Italians
Place Units - Italians
2 armour placed in ItalyTurn Complete - Italians
Italians collect 10 PUs; end with 10 PUs
Objective 2: Italians met a national objective for an additional 5 PUs; end with 15 PUsCombat Hit Differential Summary :
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TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 1
Purchase Units - Americans
Americans buy 1 artillery, 2 cruisers, 1 infantry and 1 transport; Remaining resources: 0 PUs;Purchase Units - Chinese
Chinese builds 3 units.Non Combat Move - Americans
1 destroyer moved from 20 Sea Zone to 10 Sea Zone
1 carrier, 1 destroyer and 1 fighter moved from 53 Sea Zone to 55 Sea Zone
1 battleship, 1 cruiser, 1 submarine and 1 transport moved from 56 Sea Zone to 20 Sea Zone
2 infantry moved from Central United States to Western United States
1 bomber moved from Eastern United States to United Kingdom
1 bomber moved from Western United States to United Kingdom
1 fighter moved from Eastern United States to United KingdomPlace Units - Americans
2 cruisers and 1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Eastern United StatesCombat Move - Chinese
1 infantry moved from Ningxia to Hupeh
1 infantry moved from Sikang to Yunnan
1 infantry moved from Hupeh to Yunnan
1 infantry moved from Chinghai to NingxiaNon Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Hupeh
2 infantry placed in SuiyuanTurn Complete - Americans
Americans collect 38 PUs; end with 38 PUs
Objective 3: Americans met a national objective for an additional 5 PUs; end with 43 PUsCombat Hit Differential Summary :
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Testing Forum poster
Test summary from TripleA, engine version: 1.9, time: 2:47:08 AM
Savegame -
TripleA Turn Summary: Japanese round 2
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 2 Research Technology - Japanese Purchase Units - Japanese Japanese buy 1 armour, 1 battleship, 1 factory and 1 infantry; Remaining resources: 0 PUs; Combat Move - Japanese 1 infantry moved from Burma to India 1 fighter moved from Burma to India 1 fighter moved from French Indo-China Thailand to India 1 fighter moved from French Indo-China Thailand to India 1 infantry moved from Fukien to Yunnan 1 infantry moved from Fukien to Yunnan 1 infantry moved from Fukien to Yunnan 1 infantry moved from French Indo-China Thailand to Yunnan 1 fighter moved from Manchuria to Yunnan 1 fighter moved from Manchuria to Hupeh 1 infantry moved from Kiangsu to Hupeh 1 infantry moved from Kiangsu to Hupeh 1 infantry moved from Buryatia S.S.R. to Soviet Far East Japanese take Soviet Far East from Russians 1 infantry moved from Japan to 62 Sea Zone 1 armour moved from Japan to 62 Sea Zone 1 armour moved from 62 Sea Zone to Buryatia S.S.R. 1 infantry moved from 62 Sea Zone to Buryatia S.S.R. 1 carrier moved from 51 Sea Zone to 57 Sea Zone 1 submarine moved from 51 Sea Zone to 57 Sea Zone 1 destroyer moved from 51 Sea Zone to 57 Sea Zone 1 cruiser moved from 51 Sea Zone to 57 Sea Zone 1 fighter moved from 51 Sea Zone to 57 Sea Zone 1 bomber moved from Japan to Buryatia S.S.R. Combat - Japanese Battle in Yunnan Japanese attack with 1 fighter and 4 infantry Chinese defend with 1 fighter and 4 infantry Japanese roll dice for 1 fighter and 4 infantry in Yunnan, round 2 : 0/5 hits, 1.17 expected hits Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 2 : 4/5 hits, 2.00 expected hits 4 infantry owned by the Japanese lost in Yunnan retreated to Yunnan Chinese win with 1 fighter and 4 infantry remaining. Battle score for attacker is -12 Casualties for Japanese: 4 infantry Battle in Hupeh Japanese attack with 1 fighter and 2 infantry Chinese defend with 2 infantry Japanese roll dice for 1 fighter and 2 infantry in Hupeh, round 2 : 1/3 hits, 0.83 expected hits Chinese roll dice for 2 infantry in Hupeh, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hupeh Japanese roll dice for 1 fighter in Hupeh, round 3 : 0/1 hits, 0.50 expected hits Chinese roll dice for 1 infantry in Hupeh, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter in Hupeh, round 4 : 1/1 hits, 0.50 expected hits Chinese roll dice for 1 infantry in Hupeh, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hupeh Japanese win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Japanese: 2 infantry Casualties for Chinese: 2 infantry Battle in India Japanese attack with 3 fighters and 1 infantry British defend with 1 aaGun, 1 factory and 3 infantry AA fire in India : 0/3 hits, 0.50 expected hits Japanese roll dice for 3 fighters and 1 infantry in India, round 2 : 2/4 hits, 1.67 expected hits British roll dice for 3 infantry in India, round 2 : 3/3 hits, 1.00 expected hits 2 fighters owned by the Japanese, 1 infantry owned by the Japanese and 2 infantry owned by the British lost in India Japanese roll dice for 1 fighter in India, round 3 : 1/1 hits, 0.50 expected hits British roll dice for 1 infantry in India, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in India Japanese win with 1 fighter remaining. Battle score for attacker is -14 Casualties for Japanese: 2 fighters and 1 infantry Casualties for British: 3 infantry Non Combat Move - Japanese 1 fighter moved from India to French Indo-China Thailand 1 fighter moved from Hupeh to French Indo-China Thailand 1 armour moved from Buryatia S.S.R. to Kiangsu 1 bomber moved from Buryatia S.S.R. to Kwangtung 1 fighter moved from Yunnan to French Indo-China Thailand Place Units - Japanese 1 factory placed in Manchuria Japanese undo move 1. 1 battleship placed in 62 Sea Zone 1 armour and 1 infantry placed in Japan 1 factory placed in Manchuria Turn Complete - Japanese Japanese collect 34 PUs; end with 34 PUs Objective 2: Japanese met a national objective for an additional 5 PUs; end with 39 PUs Objective 1: Japanese met a national objective for an additional 5 PUs; end with 44 PUsCombat Hit Differential Summary :
British : 1.67 Chinese : 2.67 AA fire in India : : -0.50 Japanese : -0.17 -
TripleA Turn Summary: Japanese round 2
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 2 Research Technology - Japanese Purchase Units - Japanese Japanese buy 1 armour, 1 battleship, 1 factory and 1 infantry; Remaining resources: 0 PUs; Combat Move - Japanese 1 infantry moved from Burma to India 1 fighter moved from Burma to India 1 fighter moved from French Indo-China Thailand to India 1 fighter moved from French Indo-China Thailand to India 1 infantry moved from Fukien to Yunnan 1 infantry moved from Fukien to Yunnan 1 infantry moved from Fukien to Yunnan 1 infantry moved from French Indo-China Thailand to Yunnan 1 fighter moved from Manchuria to Yunnan 1 fighter moved from Manchuria to Hupeh 1 infantry moved from Kiangsu to Hupeh 1 infantry moved from Kiangsu to Hupeh 1 infantry moved from Buryatia S.S.R. to Soviet Far East Japanese take Soviet Far East from Russians 1 infantry moved from Japan to 62 Sea Zone 1 armour moved from Japan to 62 Sea Zone 1 armour moved from 62 Sea Zone to Buryatia S.S.R. 1 infantry moved from 62 Sea Zone to Buryatia S.S.R. 1 carrier moved from 51 Sea Zone to 57 Sea Zone 1 submarine moved from 51 Sea Zone to 57 Sea Zone 1 destroyer moved from 51 Sea Zone to 57 Sea Zone 1 cruiser moved from 51 Sea Zone to 57 Sea Zone 1 fighter moved from 51 Sea Zone to 57 Sea Zone 1 bomber moved from Japan to Buryatia S.S.R. Combat - Japanese Battle in Yunnan Japanese attack with 1 fighter and 4 infantry Chinese defend with 1 fighter and 4 infantry Japanese roll dice for 1 fighter and 4 infantry in Yunnan, round 2 : 0/5 hits, 1.17 expected hits Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 2 : 4/5 hits, 2.00 expected hits 4 infantry owned by the Japanese lost in Yunnan retreated to Yunnan Chinese win with 1 fighter and 4 infantry remaining. Battle score for attacker is -12 Casualties for Japanese: 4 infantry Battle in Hupeh Japanese attack with 1 fighter and 2 infantry Chinese defend with 2 infantry Japanese roll dice for 1 fighter and 2 infantry in Hupeh, round 2 : 1/3 hits, 0.83 expected hits Chinese roll dice for 2 infantry in Hupeh, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hupeh Japanese roll dice for 1 fighter in Hupeh, round 3 : 0/1 hits, 0.50 expected hits Chinese roll dice for 1 infantry in Hupeh, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter in Hupeh, round 4 : 1/1 hits, 0.50 expected hits Chinese roll dice for 1 infantry in Hupeh, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hupeh Japanese win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Japanese: 2 infantry Casualties for Chinese: 2 infantry Battle in India Japanese attack with 3 fighters and 1 infantry British defend with 1 aaGun, 1 factory and 3 infantry AA fire in India : 0/3 hits, 0.50 expected hits Japanese roll dice for 3 fighters and 1 infantry in India, round 2 : 2/4 hits, 1.67 expected hits British roll dice for 3 infantry in India, round 2 : 3/3 hits, 1.00 expected hits 2 fighters owned by the Japanese, 1 infantry owned by the Japanese and 2 infantry owned by the British lost in India Japanese roll dice for 1 fighter in India, round 3 : 1/1 hits, 0.50 expected hits British roll dice for 1 infantry in India, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in India Japanese win with 1 fighter remaining. Battle score for attacker is -14 Casualties for Japanese: 2 fighters and 1 infantry Casualties for British: 3 infantry Non Combat Move - Japanese 1 fighter moved from India to French Indo-China Thailand 1 fighter moved from Hupeh to French Indo-China Thailand 1 armour moved from Buryatia S.S.R. to Kiangsu 1 bomber moved from Buryatia S.S.R. to Kwangtung 1 fighter moved from Yunnan to French Indo-China Thailand Place Units - Japanese 1 factory placed in Manchuria Japanese undo move 1. 1 battleship placed in 62 Sea Zone 1 armour and 1 infantry placed in Japan 1 factory placed in Manchuria Turn Complete - Japanese Japanese collect 34 PUs; end with 34 PUs Objective 2: Japanese met a national objective for an additional 5 PUs; end with 39 PUs Objective 1: Japanese met a national objective for an additional 5 PUs; end with 44 PUsCombat Hit Differential Summary :
British : 1.67 Chinese : 2.67 AA fire in India : : -0.50 Japanese : -0.17 -
TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 2 Purchase Units - Russians Russians buy 1 armour, 2 artilleries and 5 infantry; Remaining resources: 1 PUs; Combat Move - Russians 1 armour, 1 artillery, 1 bomber, 1 fighter and 4 infantry moved from Russia to Belorussia 3 infantry moved from Archangel to Belorussia 5 infantry moved from Stanovoj Chrebet to Yakut S.S.R. Combat - Russians Battle in Belorussia Russians attack with 1 armour, 1 artillery, 1 bomber, 1 fighter and 7 infantry Germans defend with 1 bomber and 4 fighters Russians roll dice for 1 armour, 1 artillery, 1 bomber, 1 fighter and 7 infantry in Belorussia, round 2 : 3/11 hits, 3.33 expected hits Germans roll dice for 1 bomber and 4 fighters in Belorussia, round 2 : 4/5 hits, 2.83 expected hits 4 infantry owned by the Russians, 1 bomber owned by the Germans and 2 fighters owned by the Germans lost in Belorussia 3 infantry owned by the Russians, 1 armour owned by the Russians and 1 artillery owned by the Russians retreated to Russia Germans win with 2 fighters remaining. Battle score for attacker is 20 Casualties for Russians: 4 infantry Casualties for Germans: 1 bomber and 2 fighters Non Combat Move - Russians 1 fighter moved from Belorussia to Russia 1 bomber moved from Belorussia to Russia Place Units - Russians 4 infantry placed in Caucasus 1 armour, 2 artilleries and 1 infantry placed in Russia Turn Complete - Russians Russians collect 20 PUs; end with 21 PUsCombat Hit Differential Summary :
Germans : 1.17 Russians : -0.33 -
TripleA Turn Summary: Germans round 2
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 2 Purchase Units - Germans Germans buy 4 armour, 2 bombers and 3 infantry; Remaining resources: 1 PUs; Combat Move - Germans 1 fighter moved from France to Libya 1 destroyer moved from 13 Sea Zone to 15 Sea Zone 1 armour moved from Morocco Algeria to 13 Sea Zone 1 armour and 1 transport moved from 13 Sea Zone to 15 Sea Zone 1 armour moved from 15 Sea Zone to Trans-Jordan Germans take Trans-Jordan from British 1 infantry moved from Karelia S.S.R. to Archangel Germans take Archangel from Russians 1 infantry moved from Karelia S.S.R. to Archangel 1 infantry moved from Finland to Karelia S.S.R. 1 armour moved from Baltic States to Archangel 1 infantry moved from Germany to Northwestern Europe 1 infantry moved from Germany to France 1 armour moved from Germany to 5 Sea Zone 1 armour moved from 5 Sea Zone to Norway 1 infantry moved from Finland to Norway 1 infantry moved from Finland to Norway 1 armour moved from East Poland to Belorussia 1 infantry moved from East Poland to Belorussia 1 infantry moved from East Poland to Belorussia 1 infantry moved from Ukraine to Caucasus 1 infantry moved from Ukraine to Caucasus 1 artillery moved from Eastern Ukraine to Caucasus 1 armour moved from Eastern Ukraine to Caucasus 1 fighter moved from Belorussia to Caucasus 1 fighter moved from Belorussia to Caucasus 1 armour moved from Germany to East Poland 1 armour moved from Germany to East Poland 1 armour moved from Germany to East Poland 1 armour moved from Germany to Northwestern Europe 1 infantry moved from Poland to East Poland 1 infantry moved from Czechoslovakia Hungary to Poland Combat - Germans Battle in Caucasus Germans attack with 1 armour, 1 artillery, 2 fighters and 2 infantry British defend with 1 infantry; Russians defend with 1 aaGun, 1 factory and 4 infantry AA fire in Caucasus : 1/2 hits, 0.33 expected hits 1 fighter owned by the Germans lost in Caucasus Germans roll dice for 1 armour, 1 artillery, 1 fighter and 2 infantry in Caucasus, round 2 : 1/5 hits, 1.83 expected hits Russians roll dice for 5 infantry in Caucasus, round 2 : 1/5 hits, 1.67 expected hits 1 infantry owned by the Germans and 1 infantry owned by the British lost in Caucasus Germans roll dice for 1 armour, 1 artillery, 1 fighter and 1 infantry in Caucasus, round 3 : 3/4 hits, 1.67 expected hits Russians roll dice for 4 infantry in Caucasus, round 3 : 1/4 hits, 1.33 expected hits 3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Caucasus Germans roll dice for 1 armour, 1 artillery and 1 fighter in Caucasus, round 4 : 1/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Caucasus, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Caucasus Germans win, taking Caucasus from Russians with 1 armour and 1 fighter remaining. Battle score for attacker is -5 Casualties for Germans: 1 artillery, 1 fighter and 2 infantry Casualties for British: 1 infantry Casualties for Russians: 4 infantry Non Combat Move - Germans 1 fighter moved from Caucasus to Belorussia Place Units - Germans 4 armour, 2 bombers and 3 infantry placed in Germany Turn Complete - Germans Germans collect 46 PUs; end with 47 PUs Objective 1: Germans met a national objective for an additional 5 PUs; end with 52 PUs Objective 3: Germans met a national objective for an additional 5 PUs; end with 57 PUs Objective 2: Germans met a national objective for an additional 5 PUs; end with 62 PUsCombat Hit Differential Summary :
Germans : 0.17 Russians : -0.33 AA fire in Caucasus : : 0.67 -
TripleA Turn Summary: British round 2
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 2 Purchase Units - British British buy 1 fighter, 4 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - British 1 cruiser moved from 3 Sea Zone to 6 Sea Zone 1 transport moved from 3 Sea Zone to 6 Sea Zone 1 armour moved from United Kingdom to 6 Sea Zone 1 infantry moved from United Kingdom to 6 Sea Zone 1 infantry moved from United Kingdom to 6 Sea Zone 1 armour moved from United Kingdom to 6 Sea Zone 2 armour and 2 infantry moved from 6 Sea Zone to Norway 1 fighter moved from United Kingdom to 5 Sea Zone 1 fighter moved from United Kingdom to Norway 1 bomber moved from United Kingdom to Norway 1 fighter moved from Australia to 38 Sea Zone 1 fighter moved from 38 Sea Zone to India Combat - British Battle in 5 Sea Zone British attack with 1 fighter Germans defend with 1 submarine and 1 transport 1 submarine owned by the Germans Submerged 1 transport owned by the Germans lost in 5 Sea Zone British win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Germans: 1 transport Battle in Norway British attack with 2 armour, 1 bomber, 1 fighter and 2 infantry Germans defend with 1 armour and 2 infantry British roll dice for 1 battleship and 2 cruisers in Norway, round 2 : 1/3 hits, 1.67 expected hits British roll dice for 2 armour, 1 bomber, 1 fighter and 2 infantry in Norway, round 2 : 3/6 hits, 2.50 expected hits Germans roll dice for 1 armour and 2 infantry in Norway, round 2 : 3/3 hits, 1.17 expected hits 2 infantry owned by the Germans, 1 armour owned by the Germans, 2 infantry owned by the British and 1 armour owned by the British lost in Norway British win, taking Norway from Germans with 1 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is 0 Casualties for British: 1 armour and 2 infantry Casualties for Germans: 1 armour and 2 infantry Non Combat Move - British 1 infantry moved from Rhodesia to 33 Sea Zone 1 artillery moved from Rhodesia to 33 Sea Zone 1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone 1 artillery moved from 34 Sea Zone to Egypt 1 infantry moved from 34 Sea Zone to Egypt 1 fighter moved from 5 Sea Zone to United Kingdom 1 bomber moved from Norway to United Kingdom 1 fighter moved from Norway to United Kingdom Place Units - British 1 fighter and 2 infantry placed in India 2 transports placed in 6 Sea Zone 2 infantry placed in United Kingdom Turn Complete - British British collect 33 PUs; end with 33 PUs Objective 2: British met a national objective for an additional 5 PUs; end with 38 PUsCombat Hit Differential Summary :
Germans : 1.83 British : -0.17 -
TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 2 Purchase Units - Italians Italians buy 5 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Italy to 14 Sea Zone 1 armour moved from 14 Sea Zone to Libya 1 armour moved from Bulgaria Romania to Caucasus 1 armour moved from Bulgaria Romania to Caucasus 1 infantry moved from Bulgaria Romania to Ukraine 1 infantry moved from Bulgaria Romania to Ukraine 1 armour moved from Italy to France 1 artillery moved from Italy to France 1 infantry moved from Italy to France 1 cruiser moved from 12 Sea Zone to 14 Sea Zone 1 cruiser moved from 12 Sea Zone to 14 Sea Zone 1 battleship moved from 12 Sea Zone to 14 Sea Zone 1 fighter moved from Libya to Egypt 1 armour moved from Libya to Egypt 1 infantry moved from Libya to Egypt 1 infantry moved from Libya to Egypt Combat - Italians Battle in Egypt Italians attack with 1 armour, 1 fighter and 2 infantry British defend with 1 armour, 2 artilleries, 1 fighter and 5 infantry Italians roll dice for 1 armour, 1 fighter and 2 infantry in Egypt, round 2 : 0/4 hits, 1.33 expected hits British roll dice for 1 armour, 2 artilleries, 1 fighter and 5 infantry in Egypt, round 2 : 3/9 hits, 3.50 expected hits 2 infantry owned by the Italians and 1 armour owned by the Italians lost in Egypt Italians roll dice for 1 fighter in Egypt, round 3 : 0/1 hits, 0.50 expected hits British roll dice for 1 armour, 2 artilleries, 1 fighter and 5 infantry in Egypt, round 3 : 7/9 hits, 3.50 expected hits 1 fighter owned by the Italians lost in Egypt British win with 1 armour, 2 artilleries, 1 fighter and 5 infantry remaining. Battle score for attacker is -21 Casualties for Italians: 1 armour, 1 fighter and 2 infantry Non Combat Move - Italians Place Units - Italians 5 infantry placed in Italy Turn Complete - Italians Italians collect 10 PUs; end with 10 PUs Objective 2: Italians met a national objective for an additional 5 PUs; end with 15 PUsCombat Hit Differential Summary :
Italians : -1.83 British : 3.00 -
TripleA Turn Summary: Americans round 2
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 2 Purchase Units - Americans Americans buy 2 armour, 3 artilleries and 7 infantry; Remaining resources: 0 PUs; Purchase Units - Chinese Chinese builds 3 units. Combat Move - Americans 1 armour moved from Eastern United States to 10 Sea Zone 1 artillery moved from Eastern United States to 10 Sea Zone 1 artillery moved from Eastern United States to 10 Sea Zone 1 infantry moved from Eastern United States to 10 Sea Zone 1 infantry moved from Eastern United States to 10 Sea Zone 1 infantry moved from Eastern United States to 10 Sea Zone 1 armour, 2 artilleries, 2 cruisers, 2 destroyers, 3 infantry and 3 transports moved from 10 Sea Zone to 12 Sea Zone 1 armour, 2 artilleries and 3 infantry moved from 12 Sea Zone to Morocco Algeria Americans take Morocco Algeria from Germans Combat - Americans Non Combat Move - Americans 1 battleship, 1 cruiser and 1 transport moved from 20 Sea Zone to 10 Sea Zone 1 submarine moved from 20 Sea Zone to 56 Sea Zone 1 carrier, 1 destroyer and 1 fighter moved from 55 Sea Zone to 56 Sea Zone 1 fighter moved from Western United States to 56 Sea Zone 1 fighter moved from Hawaiian Islands to Western United States Place Units - Americans 2 armour, 3 artilleries and 7 infantry placed in Eastern United States Combat Move - Chinese 1 fighter moved from Yunnan to Kwangtung 1 infantry moved from Ningxia to Hupeh 1 infantry moved from Yunnan to Fukien Chinese take Fukien from Japanese 1 infantry moved from Suiyuan to Manchuria Chinese take Manchuria from Japanese 3 infantry moved from Suiyuan to Kiangsu Combat - Chinese Battle in Kwangtung Chinese attack with 1 fighter Japanese defend with 1 bomber Chinese roll dice for 1 fighter in Kwangtung, round 2 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 bomber in Kwangtung, round 2 : 0/1 hits, 0.17 expected hits Chinese roll dice for 1 fighter in Kwangtung, round 3 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 bomber in Kwangtung, round 3 : 0/1 hits, 0.17 expected hits Chinese roll dice for 1 fighter in Kwangtung, round 4 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 bomber in Kwangtung, round 4 : 0/1 hits, 0.17 expected hits Chinese roll dice for 1 fighter in Kwangtung, round 5 : 1/1 hits, 0.50 expected hits Japanese roll dice for 1 bomber in Kwangtung, round 5 : 0/1 hits, 0.17 expected hits 1 bomber owned by the Japanese lost in Kwangtung Chinese win with 1 fighter remaining. Battle score for attacker is 12 Casualties for Japanese: 1 bomber Battle in Kiangsu Chinese attack with 3 infantry Japanese defend with 1 armour Chinese roll dice for 3 infantry in Kiangsu, round 2 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 armour in Kiangsu, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Chinese lost in Kiangsu Chinese roll dice for 2 infantry in Kiangsu, round 3 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 armour in Kiangsu, round 3 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Chinese lost in Kiangsu 1 infantry owned by the Chinese retreated to Suiyuan Japanese win with 1 armour remaining. Battle score for attacker is -6 Casualties for Chinese: 2 infantry Non Combat Move - Chinese 1 fighter moved from Kwangtung to Yunnan Place Units - Chinese 3 infantry placed in Manchuria Turn Complete - Americans Americans collect 39 PUs; end with 39 PUs Objective 3: Americans met a national objective for an additional 5 PUs; end with 44 PUsCombat Hit Differential Summary :
Chinese : -1.83 Japanese : 0.33 -
TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 3 Research Technology - Japanese Purchase Units - Japanese Japanese buy 1 battleship, 1 fighter and 2 transports; Remaining resources: 0 PUs; Combat Move - Japanese 1 battleship moved from 62 Sea Zone to 57 Sea Zone 1 battleship moved from 62 Sea Zone to 57 Sea Zone 1 cruiser moved from 62 Sea Zone to 57 Sea Zone 1 carrier moved from 62 Sea Zone to 57 Sea Zone 1 armour moved from Buryatia S.S.R. to Manchuria 1 infantry moved from Buryatia S.S.R. to Manchuria 1 armour moved from Kiangsu to Manchuria 1 armour moved from Japan to 62 Sea Zone 1 armour moved from 62 Sea Zone to Manchuria 3 fighters moved from French Indo-China Thailand to Manchuria 1 battleship moved from 35 Sea Zone to 34 Sea Zone 1 infantry moved from Soviet Far East to Stanovoj Chrebet Japanese take Stanovoj Chrebet from Russians Combat - Japanese Battle in Manchuria Japanese attack with 3 armour, 3 fighters and 1 infantry Chinese defend with 1 factory and 4 infantry Japanese roll dice for 3 armour, 3 fighters and 1 infantry in Manchuria, round 2 : 4/7 hits, 3.17 expected hits Chinese roll dice for 4 infantry in Manchuria, round 2 : 2/4 hits, 1.33 expected hits 1 infantry owned by the Japanese, 1 armour owned by the Japanese and 4 infantry owned by the Chinese lost in Manchuria Japanese win, taking Manchuria from Chinese with 2 armour and 3 fighters remaining. Battle score for attacker is 4 Casualties for Japanese: 1 armour and 1 infantry Casualties for Chinese: 4 infantry Battle in 34 Sea Zone Japanese attack with 1 battleship British defend with 1 destroyer and 1 transport Japanese roll dice for 1 battleship in 34 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits British roll dice for 1 destroyer and 1 transport in 34 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 battleship owned by the Japanese 1 destroyer owned by the British lost in 34 Sea Zone 1 transport owned by the British lost in 34 Sea Zone Japanese win with 1 battleship remaining. Battle score for attacker is 15 Casualties for British: 1 destroyer and 1 transport Non Combat Move - Japanese 1 fighter moved from Manchuria to Kiangsu 1 fighter moved from Manchuria to Kiangsu 1 fighter moved from Manchuria to Kiangsu Place Units - Japanese 1 fighter placed in Japan 1 battleship and 2 transports placed in 62 Sea Zone Turn Complete - Japanese Japanese collect 34 PUs; end with 34 PUs Objective 2: Japanese met a national objective for an additional 5 PUs; end with 39 PUs Objective 1: Japanese met a national objective for an additional 5 PUs; end with 44 PUs 1 unit repaired.Combat Hit Differential Summary :
British : 0.67 Chinese : 0.67 Japanese : 1.17 -
TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 3 Purchase Units - Russians Russians buy 1 armour and 5 infantry; Remaining resources: 1 PUs; Combat Move - Russians 1 artillery, 1 bomber, 1 fighter and 4 infantry moved from Russia to Caucasus 1 infantry moved from Yakut S.S.R. to Stanovoj Chrebet 5 infantry moved from Yakut S.S.R. to Stanovoj Chrebet Combat - Russians Battle in Stanovoj Chrebet Russians attack with 6 infantry Japanese defend with 1 infantry Russians roll dice for 6 infantry in Stanovoj Chrebet, round 2 : 1/6 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Stanovoj Chrebet, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Stanovoj Chrebet Russians win, taking Stanovoj Chrebet from Japanese with 6 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Caucasus Russians attack with 1 artillery, 1 bomber, 1 fighter and 4 infantry Germans defend with 1 aaGun, 1 armour and 1 factory; Italians defend with 2 armour AA fire in Caucasus : 1/2 hits, 0.33 expected hits 1 bomber owned by the Russians lost in Caucasus Russians roll dice for 1 artillery, 1 fighter and 4 infantry in Caucasus, round 2 : 0/6 hits, 1.67 expected hits Germans roll dice for 3 armour in Caucasus, round 2 : 2/3 hits, 1.50 expected hits 2 infantry owned by the Russians lost in Caucasus 2 infantry owned by the Russians and 1 artillery owned by the Russians retreated to Russia Germans win with 3 armour remaining. Battle score for attacker is -18 Casualties for Russians: 1 bomber and 2 infantry Non Combat Move - Russians 1 fighter moved from Caucasus to Russia Place Units - Russians 1 armour and 5 infantry placed in Russia Turn Complete - Russians Russians collect 14 PUs; end with 15 PUsCombat Hit Differential Summary :
Germans : 0.50 Russians : -1.67 Japanese : -0.33 AA fire in Caucasus : : 0.67 -
TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 3 Purchase Units - Germans Germans buy 6 armour, 1 battleship, 1 destroyer and 1 infantry; Remaining resources: 1 PUs; Combat Move - Germans 1 armour moved from Caucasus to Persia Germans take Persia from British 1 armour moved from Persia to Trans-Jordan 1 armour moved from Germany to East Poland 1 armour moved from Germany to East Poland 1 armour moved from Germany to East Poland 1 infantry moved from East Poland to Belorussia 1 infantry moved from Poland to East Poland 1 armour moved from Germany to East Poland 1 bomber moved from Germany to United Kingdom 1 bomber moved from Germany to United Kingdom Combat - Germans Strategic bombing raid in United Kingdom AA fire in United Kingdom : 0/2 hits, 0.33 expected hits Bombing raid in United Kingdom rolls: 4,1 and causes: 5 damage to unit: factory Bombing raid in United Kingdom causes 5 damage total. Non Combat Move - Germans 1 bomber moved from United Kingdom to Germany 1 bomber moved from United Kingdom to Germany 1 armour moved from Trans-Jordan to Persia Place Units - Germans 4 armour placed in Caucasus 1 battleship and 1 destroyer placed in 5 Sea Zone 2 armour and 1 infantry placed in Germany Turn Complete - Germans Germans collect 43 PUs; end with 44 PUs Objective 1: Germans met a national objective for an additional 5 PUs; end with 49 PUs Objective 3: Germans met a national objective for an additional 5 PUs; end with 54 PUs Objective 2: Germans met a national objective for an additional 5 PUs; end with 59 PUsCombat Hit Differential Summary :
AA fire in United Kingdom : : -0.33 -
TripleA Turn Summary: British round 3
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 3 Purchase Units - British British repair damage of 5x factory; Remaining resources: 33 PUs; British buy 1 armour, 7 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - British 1 armour moved from Norway to Finland 1 artillery and 3 infantry moved from United Kingdom to 6 Sea Zone 1 artillery and 3 infantry moved from 6 Sea Zone to Northwestern Europe 1 bomber and 2 fighters moved from United Kingdom to Northwestern Europe 1 armour, 2 artilleries, 1 fighter and 5 infantry moved from Egypt to Libya 1 infantry moved from India to Burma British take Burma from Japanese 1 infantry moved from India to Persia 2 fighters moved from India to Persia Combat - British Battle in Northwestern Europe British attack with 1 artillery, 1 bomber, 2 fighters and 3 infantry Germans defend with 2 armour and 3 infantry British roll dice for 1 battleship and 2 cruisers in Northwestern Europe, round 2 : 3/3 hits, 1.67 expected hits British roll dice for 1 artillery, 1 bomber, 2 fighters and 3 infantry in Northwestern Europe, round 2 : 4/7 hits, 2.67 expected hits Germans roll dice for 2 armour and 3 infantry in Northwestern Europe, round 2 : 2/5 hits, 2.00 expected hits 3 infantry owned by the Germans, 2 armour owned by the Germans and 2 infantry owned by the British lost in Northwestern Europe British win, taking Northwestern Europe from Germans with 1 artillery, 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 13 Casualties for British: 2 infantry Casualties for Germans: 2 armour and 3 infantry Battle in Persia British attack with 2 fighters and 1 infantry Germans defend with 1 armour British roll dice for 2 fighters and 1 infantry in Persia, round 2 : 0/3 hits, 1.17 expected hits Germans roll dice for 1 armour in Persia, round 2 : 0/1 hits, 0.50 expected hits British roll dice for 2 fighters and 1 infantry in Persia, round 3 : 3/3 hits, 1.17 expected hits Germans roll dice for 1 armour in Persia, round 3 : 0/1 hits, 0.50 expected hits 1 armour owned by the Germans lost in Persia British win, taking Persia from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 5 Casualties for Germans: 1 armour Battle in Libya British attack with 1 armour, 2 artilleries, 1 fighter and 5 infantry Germans defend with 1 armour, 1 artillery, 1 fighter and 2 infantry; Italians defend with 1 armour British roll dice for 1 armour, 2 artilleries, 1 fighter and 5 infantry in Libya, round 2 : 4/9 hits, 2.83 expected hits Italians roll dice for 2 armour, 1 artillery, 1 fighter and 2 infantry in Libya, round 2 : 1/6 hits, 2.67 expected hits 1 artillery owned by the Germans, 2 infantry owned by the Germans, 1 armour owned by the Germans and 1 infantry owned by the British lost in Libya 2 artilleries owned by the British, 4 infantry owned by the British and 1 armour owned by the British retreated to Egypt Italians win with 1 armour and 1 fighter remaining. Battle score for attacker is 12 Casualties for British: 1 infantry Casualties for Germans: 1 armour, 1 artillery and 2 infantry Battle in Finland British attack with 1 armour Germans defend with 1 infantry British roll dice for 1 armour in Finland, round 2 : 1/1 hits, 0.50 expected hits Germans roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Finland British win, taking Finland from Germans with 1 armour remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - British 1 fighter moved from Libya to Egypt 1 fighter moved from Persia to India 1 fighter moved from Persia to India 1 bomber and 2 fighters moved from Northwestern Europe to United Kingdom Place Units - British 3 infantry placed in India 1 armour and 4 infantry placed in United Kingdom 1 transport placed in 6 Sea Zone Turn Complete - British British collect 39 PUs; end with 39 PUs Objective 2: British met a national objective for an additional 5 PUs; end with 44 PUsCombat Hit Differential Summary :
Germans : -1.33 British : 5.00 Italians : -1.67 -
TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 3 Purchase Units - Italians Italians buy 3 armour; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from France to Northwestern Europe 1 infantry moved from France to Northwestern Europe 1 artillery moved from France to Northwestern Europe 1 infantry moved from Ukraine to Eastern Ukraine 1 infantry moved from Ukraine to Eastern Ukraine 1 infantry moved from Italy to France 1 infantry moved from Italy to France 1 infantry moved from Italy to France 1 infantry moved from Italy to France 1 infantry moved from Italy to France 1 cruiser moved from 14 Sea Zone to 13 Sea Zone 1 cruiser moved from 14 Sea Zone to 13 Sea Zone 1 battleship moved from 14 Sea Zone to 13 Sea Zone 1 transport moved from 14 Sea Zone to 13 Sea Zone 1 armour moved from Caucasus to Persia 1 armour moved from Caucasus to Persia Combat - Italians Battle in Northwestern Europe Italians attack with 1 armour, 1 artillery and 1 infantry British defend with 1 artillery and 1 infantry Italians roll dice for 1 armour, 1 artillery and 1 infantry in Northwestern Europe, round 2 : 1/3 hits, 1.17 expected hits British roll dice for 1 artillery and 1 infantry in Northwestern Europe, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the British lost in Northwestern Europe Italians roll dice for 1 armour, 1 artillery and 1 infantry in Northwestern Europe, round 3 : 1/3 hits, 1.17 expected hits British roll dice for 1 artillery in Northwestern Europe, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the British lost in Northwestern Europe Italians win, taking Northwestern Europe from British with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 7 Casualties for British: 1 artillery and 1 infantry Battle in Persia Italians attack with 2 armour British defend with 1 infantry Italians roll dice for 2 armour in Persia, round 2 : 1/2 hits, 1.00 expected hits British roll dice for 1 infantry in Persia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Persia Italians win, taking Persia from British with 2 armour remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Italians Place Units - Italians 3 armour placed in Italy Turn Complete - Italians Italians collect 11 PUs; end with 11 PUsCombat Hit Differential Summary :
Italians : -0.33 British : -1.33 -
TripleA Turn Summary: Americans round 3
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 3 Purchase Units - Americans Americans buy 2 armour, 2 artilleries, 4 infantry and 2 transports; Remaining resources: 0 PUs; Purchase Units - Chinese Chinese builds 3 units. Combat Move - Americans 1 carrier, 1 destroyer, 2 fighters and 1 submarine moved from 56 Sea Zone to 20 Sea Zone 1 armour, 2 artilleries and 3 infantry moved from Morocco Algeria to Libya 1 battleship, 1 cruiser and 1 transport moved from 10 Sea Zone to 9 Sea Zone 2 cruisers, 2 destroyers and 3 transports moved from 12 Sea Zone to 9 Sea Zone 2 armour, 3 artilleries and 7 infantry moved from Eastern United States to Eastern Canada Combat - Americans Battle in Libya Americans attack with 1 armour, 2 artilleries and 3 infantry Germans defend with 1 fighter; Italians defend with 1 armour Americans roll dice for 1 armour, 2 artilleries and 3 infantry in Libya, round 2 : 4/6 hits, 2.00 expected hits Italians roll dice for 1 armour and 1 fighter in Libya, round 2 : 1/2 hits, 1.17 expected hits 1 fighter owned by the Germans, 1 infantry owned by the Americans and 1 armour owned by the Italians lost in Libya Americans win, taking Libya from Italians with 1 armour, 2 artilleries and 2 infantry remaining. Battle score for attacker is 12 Casualties for Americans: 1 infantry Casualties for Italians: 1 armour Casualties for Germans: 1 fighter Non Combat Move - Americans Place Units - Americans 2 transports placed in 10 Sea Zone 2 armour, 2 artilleries and 4 infantry placed in Eastern United States Combat Move - Chinese 1 infantry moved from Fukien to Kwangtung British take Kwangtung from Japanese 1 infantry moved from Yunnan to Hupeh 1 infantry moved from Yunnan to Fukien 1 infantry moved from Hupeh to Suiyuan 1 infantry moved from Yunnan to Hupeh 1 fighter moved from Yunnan to Ningxia Combat - Chinese Non Combat Move - Chinese Place Units - Chinese 2 infantry placed in Suiyuan 1 infantry placed in Fukien Turn Complete - Americans Americans collect 40 PUs; end with 40 PUs Objective 3: Americans met a national objective for an additional 5 PUs; end with 45 PUsCombat Hit Differential Summary :
Italians : -0.17 Americans : 2.00 -
TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 4 Research Technology - Japanese Purchase Units - Japanese Japanese buy 2 cruisers and 2 fighters; Remaining resources: 0 PUs; Combat Move - Japanese 1 fighter moved from Kiangsu to Kwangtung 1 fighter moved from Kiangsu to Kwangtung 1 armour moved from Manchuria to Fukien 1 infantry moved from Japan to 62 Sea Zone 1 infantry moved from Japan to 62 Sea Zone 2 infantry and 1 transport moved from 62 Sea Zone to 61 Sea Zone 1 infantry moved from 61 Sea Zone to Kwangtung 1 infantry moved from 61 Sea Zone to Kwangtung 1 armour moved from Manchuria to Fukien 1 fighter moved from Japan to Manchuria 1 infantry moved from Japan to 62 Sea Zone 1 infantry moved from Japan to 62 Sea Zone 2 infantry and 1 transport moved from 62 Sea Zone to 61 Sea Zone 1 infantry moved from 61 Sea Zone to Fukien 1 infantry moved from 61 Sea Zone to Fukien 1 transport moved from 62 Sea Zone to 60 Sea Zone 1 infantry moved from Okinawa to 60 Sea Zone 1 infantry and 1 transport moved from 60 Sea Zone to 59 Sea Zone 1 infantry moved from Iwo Jima to 59 Sea Zone 1 battleship moved from 62 Sea Zone to 59 Sea Zone 1 battleship moved from 34 Sea Zone to 37 Sea Zone 1 cruiser moved from 57 Sea Zone to 56 Sea Zone 1 cruiser moved from 57 Sea Zone to 56 Sea Zone 1 battleship moved from 57 Sea Zone to 56 Sea Zone 1 carrier moved from 57 Sea Zone to 56 Sea Zone 1 battleship moved from 57 Sea Zone to 56 Sea Zone 1 submarine moved from 57 Sea Zone to 56 Sea Zone 1 carrier moved from 57 Sea Zone to 56 Sea Zone 1 destroyer moved from 57 Sea Zone to 56 Sea Zone 1 fighter moved from 57 Sea Zone to 56 Sea Zone Combat - Japanese Battle in Fukien Japanese attack with 2 armour and 2 infantry Chinese defend with 2 infantry Japanese roll dice for 2 armour and 2 infantry in Fukien, round 2 : 1/4 hits, 1.33 expected hits Chinese roll dice for 2 infantry in Fukien, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Chinese lost in Fukien Japanese roll dice for 2 armour and 2 infantry in Fukien, round 3 : 0/4 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Fukien, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 armour and 2 infantry in Fukien, round 4 : 1/4 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Fukien, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Fukien Japanese win, taking Fukien from Chinese with 2 armour and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 2 infantry Casualties for Japanese: 1 infantry Battle in Kwangtung Japanese attack with 2 fighters and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 2 fighters and 2 infantry in Kwangtung, round 2 : 0/4 hits, 1.33 expected hits British roll dice for 1 infantry in Kwangtung, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kwangtung Japanese roll dice for 2 fighters and 1 infantry in Kwangtung, round 3 : 1/3 hits, 1.17 expected hits British roll dice for 1 infantry in Kwangtung, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kwangtung Japanese win, taking Kwangtung from British with 2 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 fighter moved from Kwangtung to French Indo-China Thailand 1 fighter moved from Kwangtung to Kiangsu Place Units - Japanese 2 cruisers placed in 62 Sea Zone 2 fighters placed in Manchuria Turn Complete - Japanese Japanese collect 32 PUs; end with 32 PUs Objective 2: Japanese met a national objective for an additional 5 PUs; end with 37 PUs Objective 1: Japanese met a national objective for an additional 5 PUs; end with 42 PUsCombat Hit Differential Summary :
British : 0.33 Chinese : -0.33 Japanese : -3.50 -
TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 4 Purchase Units - Russians Russians buy 5 infantry; Remaining resources: 0 PUs; Combat Move - Russians 3 artilleries, 1 fighter and 3 infantry moved from Russia to Caucasus Combat - Russians Battle in Caucasus Russians attack with 3 artilleries, 1 fighter and 3 infantry Germans defend with 1 aaGun, 4 armour and 1 factory AA fire in Caucasus : 0/1 hits, 0.17 expected hits Russians roll dice for 3 artilleries, 1 fighter and 3 infantry in Caucasus, round 2 : 2/7 hits, 2.50 expected hits Germans roll dice for 4 armour in Caucasus, round 2 : 2/4 hits, 2.00 expected hits 2 infantry owned by the Russians and 2 armour owned by the Germans lost in Caucasus Russians roll dice for 3 artilleries, 1 fighter and 1 infantry in Caucasus, round 3 : 3/5 hits, 1.83 expected hits Germans roll dice for 2 armour in Caucasus, round 3 : 1/2 hits, 1.00 expected hits 1 infantry owned by the Russians and 2 armour owned by the Germans lost in Caucasus Russians win, taking Caucasus from Germans with 3 artilleries and 1 fighter remaining. Battle score for attacker is 11 Casualties for Russians: 3 infantry Casualties for Germans: 4 armour Non Combat Move - Russians 1 fighter moved from Caucasus to Russia Place Units - Russians 5 infantry placed in Russia Turn Complete - Russians Russians collect 18 PUs; end with 18 PUsCombat Hit Differential Summary :
Germans : 0.00 Russians : 0.67 AA fire in Caucasus : : -0.17 -
TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 4 Purchase Units - Germans Germans buy 4 armour, 1 battleship, 1 fighter and 1 transport; Remaining resources: 2 PUs; Combat Move - Germans 1 transport moved from 15 Sea Zone to 14 Sea Zone 1 armour moved from Belorussia to Russia 1 armour moved from East Poland to Russia 1 armour moved from East Poland to Russia 1 armour moved from East Poland to Russia 1 armour moved from East Poland to Russia 1 armour moved from East Poland to Russia 1 armour moved from East Poland to Russia 1 armour moved from East Poland to Russia 1 fighter moved from Belorussia to Russia 1 infantry moved from Belorussia to Russia 1 infantry moved from Belorussia to Russia 1 infantry moved from Belorussia to Russia 1 armour moved from Archangel to Russia 1 infantry moved from Archangel to Russia 1 infantry moved from Archangel to Russia 1 armour moved from Trans-Jordan to Kazakh S.S.R. Germans take Kazakh S.S.R. from Russians 1 infantry moved from East Poland to Ukraine 1 armour moved from Germany to East Poland 1 armour moved from Germany to East Poland 1 bomber moved from Germany to Russia 1 bomber moved from Germany to Russia Combat - Germans Battle in Russia Germans attack with 9 armour, 2 bombers, 1 fighter and 5 infantry Russians defend with 1 aaGun, 3 armour, 1 factory, 1 fighter and 9 infantry AA fire in Russia : 0/3 hits, 0.50 expected hits Germans roll dice for 9 armour, 2 bombers, 1 fighter and 5 infantry in Russia, round 2 : 6/17 hits, 7.17 expected hits Russians roll dice for 3 armour, 1 fighter and 9 infantry in Russia, round 2 : 2/13 hits, 5.17 expected hits 6 infantry owned by the Russians and 2 infantry owned by the Germans lost in Russia Germans roll dice for 9 armour, 2 bombers, 1 fighter and 3 infantry in Russia, round 3 : 7/15 hits, 6.83 expected hits Russians roll dice for 3 armour, 1 fighter and 3 infantry in Russia, round 3 : 4/7 hits, 3.17 expected hits 3 infantry owned by the Russians, 1 fighter owned by the Russians, 3 armour owned by the Russians, 3 infantry owned by the Germans and 1 armour owned by the Germans lost in Russia Germans captures 18PUs while taking Russians capital Germans win, taking Russia from Russians with 8 armour, 2 bombers and 1 fighter remaining. Battle score for attacker is 32 Casualties for Germans: 1 armour and 5 infantry Casualties for Russians: 3 armour, 1 fighter and 9 infantry Non Combat Move - Germans 1 fighter moved from Russia to Ukraine 1 bomber moved from Russia to Ukraine 1 bomber moved from Russia to Ukraine Place Units - Germans 2 armour placed in Karelia S.S.R. 2 armour and 1 fighter placed in Germany 1 battleship and 1 transport placed in 5 Sea Zone Turn Complete - Germans Germans collect 44 PUs; end with 64 PUs Objective 1: Germans met a national objective for an additional 5 PUs; end with 69 PUs Objective 3: Germans met a national objective for an additional 5 PUs; end with 74 PUs Objective 2: Germans met a national objective for an additional 5 PUs; end with 79 PUsCombat Hit Differential Summary :
AA fire in Russia : : -0.50 Germans : -1.00 Russians : -2.33





