@simon33 said in L25 G40 OOB Simon33 (L+44) v BobbaRossa (X):
Oh I am wondering if I am doomed in this game already.
Certainly anything can happen with the dice, but the odds are looking a bit long.
Sorry for the delayed posting. I was already thinking that trying to save the Italian fleet for longer might have been a mistake and wasn’t sure I wanted to spend on the air base for it. We will see what happens.
The battleship is moved. Also remember that you have a low luck reroll on a combat of your choosing given what happened paris on G1.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
    Purchase Units - Russians
        Russians buy 1 artillery and 10 infantry; Remaining resources: 3 PUs; 
    Combat Move - Russians
        1 infantry moved from Rostov to Ukraine
        2 infantry moved from Bryansk to Western Ukraine
        2 infantry moved from Bryansk to Ukraine
        2 fighters moved from Russia to Ukraine
        2 fighters moved from Russia to Western Ukraine
    Combat - Russians
        Battle in Ukraine
            Russians attack with 2 fighters and 3 infantry
            Germans defend with 1 factory_minor and 2 mech_infantrys
                Russians roll dice for 2 fighters and 3 infantry in Ukraine, round 2 : 2/5 hits, 1,50 expected hits
                Germans roll dice for 2 mech_infantrys in Ukraine, round 2 : 2/2 hits, 0,67 expected hits
                2 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Ukraine
            Russians win, taking Ukraine from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 2
            Casualties for Russians: 2 infantry
            Casualties for Germans: 2 mech_infantrys
        Battle in Western Ukraine
            Russians attack with 2 fighters and 2 infantry
            Italians defend with 1 artillery and 1 infantry
                Russians roll dice for 2 fighters and 2 infantry in Western Ukraine, round 2 : 1/4 hits, 1,33 expected hits
                Italians roll dice for 1 artillery and 1 infantry in Western Ukraine, round 2 : 2/2 hits, 0,67 expected hits
                2 infantry owned by the Russians and 1 infantry owned by the Italians lost in Western Ukraine
             retreated to Western Ukraine
            Italians win with 1 artillery remaining. Battle score for attacker is -3
            Casualties for Russians: 2 infantry
            Casualties for Italians: 1 infantry
    Non Combat Move - Russians
        2 fighters moved from Western Ukraine to Russia
        2 fighters moved from Ukraine to Russia
        3 aaGuns, 3 artilleries and 42 infantry moved from Bryansk to Russia
        2 aaGuns and 18 infantry moved from Buryatia to Amur
        1 armour and 1 mech_infantry moved from Szechwan to Kansu
        1 tactical_bomber moved from Szechwan to Yenisey
        1 armour and 2 mech_infantrys moved from Szechwan to Kazakhstan
    Place Units - Russians
        1 infantry placed in Volgograd
        1 artillery and 9 infantry placed in Russia
    Turn Complete - Russians
        Russians collect 26 PUs; end with 29 PUs
        Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs
Combat Hit Differential Summary :
Germans : 1,33
Italians : 1,33
Russians : 0,17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
    Purchase Units - Japanese
        Japanese buy 1 artillery, 3 destroyers, 10 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    Combat Move - Japanese
        1 armour moved from Yunnan to Burma
              Japanese take Burma from UK_Pacific
        1 armour moved from Burma to Yunnan
        2 infantry moved from Shantung to Anhwe
        2 infantry moved from Kiangsu to Kiangsi
        1 fighter and 1 tactical_bomber moved from Yunnan to Anhwe
        1 fighter and 1 tactical_bomber moved from Yunnan to Kiangsi
        1 infantry moved from Malaya to 37 Sea Zone
        1 infantry moved from Shan State to 37 Sea Zone
        1 marine moved from Shan State to 37 Sea Zone
        1 battleship and 1 marine moved from 37 Sea Zone to 44 Sea Zone
        1 marine moved from 44 Sea Zone to Celebes
        1 fighter and 1 tactical_bomber moved from Shan State to Java
        1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 44 Sea Zone
        1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Celebes
        1 fighter and 1 tactical_bomber moved from 44 Sea Zone to Celebes
        1 bomber moved from French Indo China to Kiangsi
        1 submarine moved from 41 Sea Zone to 42 Sea Zone
        1 cruiser moved from 37 Sea Zone to 42 Sea Zone
        1 cruiser moved from 35 Sea Zone to 44 Sea Zone
        1 fighter moved from Philippines to 46 Sea Zone
        1 battleship moved from 35 Sea Zone to 42 Sea Zone
        2 artilleries moved from Shan State to 37 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
        1 artillery and 1 infantry moved from 42 Sea Zone to Java
        1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 44 Sea Zone
        1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
        1 bomber moved from French Indo China to India
        3 fighters moved from Yunnan to India
    Combat - Japanese
        Air Battle in India
            Japanese attacks with 4 units heading to India
            Air Battle is over, the remaining bombers go on to their targets
        Strategic bombing raid in India
                AA fire in India : 0/1 hits, 0.17 expected hits
            Bombing raid in India rolls: 5 and causes: 5 damage to unit: factory_major
            Bombing raid in India causes 5 damage total. 
        Battle in 42 Sea Zone
            Japanese attack with 1 battleship, 1 cruiser, 1 submarine and 1 transport
            ANZAC defend with 1 transport
                1 transport owned by the ANZAC lost in 42 Sea Zone
                Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
            Japanese win, taking 42 Sea Zone from Neutral with 1 battleship, 1 cruiser, 1 submarine and 1 transport remaining. Battle score for attacker is 7
            Casualties for ANZAC: 1 transport
        Battle in Java
            Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
            ANZAC defend with 1 infantry
                Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Java, round 2 : 1/4 hits, 1.83 expected hits
                ANZAC roll dice for 1 infantry in Java, round 2 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Java
            Japanese win, taking Java from ANZAC with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
            Casualties for Japanese: 1 infantry
            Casualties for ANZAC: 1 infantry
        Battle in 46 Sea Zone
            Japanese attack with 1 fighter
            Americans defend with 1 submarine and 1 transport
            1 submarine owned by the Americans Submerged
                Japanese roll dice for 1 fighter in 46 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                1 transport owned by the Americans lost in 46 Sea Zone
            Japanese win with 1 fighter remaining. Battle score for attacker is 7
            Casualties for Americans: 1 transport
        Battle in Kiangsi
            Japanese attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
            Chinese defend with 1 infantry
                Japanese roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Kiangsi, round 2 : 4/5 hits, 2.17 expected hits
                Chinese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Chinese lost in Kiangsi
            Japanese win, taking Kiangsi from Chinese with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
            Casualties for Chinese: 1 infantry
        Battle in Celebes
            Japanese attack with 1 artillery, 2 fighters, 1 infantry, 1 marine and 2 tactical_bombers
            ANZAC defend with 2 infantry
                Japanese roll dice for 1 battleship and 1 cruiser in Celebes, round 2 : 1/2 hits, 1.17 expected hits
                Japanese roll dice for 1 artillery, 2 fighters, 1 infantry, 1 marine and 2 tactical_bombers in Celebes, round 2 : 3/7 hits, 3.33 expected hits
                ANZAC roll dice for 2 infantry in Celebes, round 2 : 0/2 hits, 0.67 expected hits
                2 infantry owned by the ANZAC lost in Celebes
            Japanese win, taking Celebes from ANZAC with 1 artillery, 2 fighters, 1 infantry, 1 marine and 2 tactical_bombers remaining. Battle score for attacker is 6
            Casualties for ANZAC: 2 infantry
        Battle in Anhwe
            Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
            Chinese defend with 1 infantry
                Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Anhwe, round 2 : 1/4 hits, 1.50 expected hits
                Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Chinese lost in Anhwe
            Japanese win, taking Anhwe from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
            Casualties for Chinese: 1 infantry
        Cleaning up after air battles
    Non Combat Move - Japanese
        6 infantry moved from Jehol to Manchuria
        2 transports moved from 19 Sea Zone to 6 Sea Zone
        2 aaGuns and 2 infantry moved from Japan to 6 Sea Zone
        2 aaGuns, 2 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
        2 aaGuns and 2 infantry moved from 19 Sea Zone to Manchuria
        1 transport moved from 6 Sea Zone to 20 Sea Zone
        1 bomber moved from Kiangsi to 35 Sea Zone
        1 bomber moved from 35 Sea Zone to Philippines
        1 fighter moved from Anhwe to Manchuria
        1 tactical_bomber moved from Anhwe to Jehol
        1 mech_infantry moved from Shantung to Hunan
        1 fighter and 1 tactical_bomber moved from Kiangsi to Hunan
        1 artillery and 1 infantry moved from Hunan to Yunnan
        1 artillery moved from Shan State to Yunnan
        3 artilleries moved from French Indo China to Yunnan
        1 infantry moved from Malaya to Shan State
        1 destroyer moved from 35 Sea Zone to 45 Sea Zone
        1 destroyer moved from 37 Sea Zone to 55 Sea Zone
        1 carrier moved from 35 Sea Zone to 6 Sea Zone
        1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 6 Sea Zone
        1 carrier moved from 35 Sea Zone to 44 Sea Zone
        1 carrier moved from 35 Sea Zone to 44 Sea Zone
        2 carriers moved from 37 Sea Zone to 42 Sea Zone
        1 submarine moved from 37 Sea Zone to 44 Sea Zone
        1 fighter and 1 tactical_bomber moved from Java to 42 Sea Zone
        1 bomber and 3 fighters moved from India to Yunnan
        1 fighter and 1 tactical_bomber moved from Yunnan to Philippines
        1 destroyer and 1 submarine moved from 6 Sea Zone to 20 Sea Zone
        1 transport moved from 37 Sea Zone to 20 Sea Zone
        1 destroyer moved from 5 Sea Zone to 6 Sea Zone
        1 fighter moved from 46 Sea Zone to 44 Sea Zone
        1 fighter moved from Celebes to 42 Sea Zone
        1 fighter moved from Celebes to 44 Sea Zone
        2 tactical_bombers moved from Celebes to 44 Sea Zone
        1 fighter moved from Yunnan to 42 Sea Zone
        1 tactical_bomber moved from Yunnan to Philippines
    Place Units - Japanese
        3 infantry placed in French Indo China
        1 artillery and 2 infantry placed in Manchuria
        4 infantry placed in Japan
        1 infantry placed in Malaya
        2 destroyers placed in 37 Sea Zone
        Japanese undo move 1.
        Japanese undo move 4.
        2 infantry placed in Malaya
        2 destroyers placed in 36 Sea Zone
        1 infantry placed in French Indo China
        1 destroyer and 1 submarine placed in 6 Sea Zone
        Japanese undo move 6.
        Japanese undo move 6.
        1 destroyer placed in 36 Sea Zone
        Japanese undo move 6.
        1 infantry placed in French Indo China
        Japanese undo move 4.
        1 infantry placed in Malaya
        Japanese undo move 4.
        1 destroyer placed in 37 Sea Zone
        1 destroyer placed in 36 Sea Zone
        1 infantry placed in French Indo China
        1 destroyer and 1 submarine placed in 6 Sea Zone
    Turn Complete - Japanese
        Japanese collect 56 PUs; end with 56 PUs
        Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 59 PUs
        Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
Combat Hit Differential Summary :
ANZAC : 0.00
Chinese : -0.67
AA fire in India : : -0.17
Japanese : -0.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
    Purchase Units - Americans
        Americans buy 1 artillery, 1 destroyer, 2 fighters, 3 infantry, 3 submarines and 2 transports; Remaining resources: 2 PUs; 
    Combat Move - Americans
        1 infantry moved from Brazil to 86 Sea Zone
        1 infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone
        1 infantry moved from 87 Sea Zone to French West Africa
        1 infantry moved from Brazil to French Guiana
              Americans take French Guiana from Neutral_Axis
        1 infantry moved from Morocco to Algeria
              Americans take Algeria from Italians
        1 submarine moved from 46 Sea Zone to 55 Sea Zone
        1 submarine moved from 54 Sea Zone to 45 Sea Zone
        1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
        3 fighters moved from 54 Sea Zone to 45 Sea Zone
        1 artillery moved from New Guinea to Dutch New Guinea
              Americans take Dutch New Guinea from Japanese
    Combat - Americans
        Battle in French West Africa
        Battle in 55 Sea Zone
            Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
            Japanese defend with 1 destroyer
                Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                Americans roll dice for 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 2 : 2/2 hits, 1,17 expected hits
                Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                1 destroyer owned by the Japanese lost in 55 Sea Zone
            Americans win, taking French West Africa from Neutral_Axis with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
            Casualties for Japanese: 1 destroyer
        Battle in 45 Sea Zone
            Americans attack with 3 fighters and 1 submarine
            Japanese defend with 1 destroyer
                Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                Americans roll dice for 3 fighters in 45 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits
                Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                1 destroyer owned by the Japanese lost in 45 Sea Zone
            Americans win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
            Casualties for Japanese: 1 destroyer
    Non Combat Move - Americans
        3 fighters moved from 45 Sea Zone to 54 Sea Zone
        1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone
        1 artillery moved from Hawaiian Islands to 26 Sea Zone
        1 infantry moved from Hawaiian Islands to 26 Sea Zone
        1 artillery, 1 carrier, 1 infantry, 2 submarines and 1 transport moved from 26 Sea Zone to 54 Sea Zone
        1 artillery moved from 54 Sea Zone to Queensland
        1 infantry moved from 54 Sea Zone to Queensland
        1 fighter moved from Hawaiian Islands to 54 Sea Zone
        1 aaGun and 1 mech_infantry moved from Central United States to 101 Sea Zone
        1 infantry moved from Eastern United States to 101 Sea Zone
        1 aaGun, 1 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
        1 armour and 1 infantry moved from Brazil to French Guiana
        1 aaGun moved from 91 Sea Zone to Gibraltar
        1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
        1 fighter moved from Gibraltar to Morocco
        2 fighters moved from Gibraltar to 91 Sea Zone
        2 carriers, 1 destroyer and 2 submarines moved from 101 Sea Zone to 91 Sea Zone
        1 transport moved from 91 Sea Zone to 101 Sea Zone
    Place Units - Americans
        2 infantry placed in Eastern United States
        1 artillery, 2 fighters and 1 infantry placed in Western United States
        1 destroyer, 3 submarines and 2 transports placed in 10 Sea Zone
    Turn Complete - Americans
        Americans collect 55 PUs; end with 57 PUs
        Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
        Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
        Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Combat Hit Differential Summary :
Americans : -0,33
Japanese : -0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
    Purchase Units - Chinese
        Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
        Chinese buy 3 infantry; Remaining resources: 2 PUs; 
    Combat Move - Chinese
        1 infantry moved from Chahar to Anhwe
        1 infantry moved from Kweichow to Anhwe
        1 fighter moved from Shensi to Anhwe
    Combat - Chinese
        Battle in Anhwe
            Chinese attack with 1 fighter and 2 infantry
            Japanese defend with 2 infantry
                Chinese roll dice for 1 fighter and 2 infantry in Anhwe, round 2 : 1/3 hits, 0,83 expected hits
                Japanese roll dice for 2 infantry in Anhwe, round 2 : 0/2 hits, 0,67 expected hits
                1 infantry owned by the Japanese lost in Anhwe
                Chinese roll dice for 1 fighter and 2 infantry in Anhwe, round 3 : 0/3 hits, 0,83 expected hits
                Japanese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0,33 expected hits
                Chinese roll dice for 1 fighter and 2 infantry in Anhwe, round 4 : 1/3 hits, 0,83 expected hits
                Japanese roll dice for 1 infantry in Anhwe, round 4 : 1/1 hits, 0,33 expected hits
                1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
            Chinese win, taking Anhwe from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
            Casualties for Japanese: 2 infantry
            Casualties for Chinese: 1 infantry
    Non Combat Move - Chinese
        6 infantry moved from Shensi to Hopei
        2 infantry moved from Suiyuyan to Hopei
        4 infantry moved from Shensi to Hopei
        1 fighter moved from Anhwe to Hopei
    Place Units - Chinese
        1 infantry placed in Kweichow
        2 infantry placed in Hopei
    Turn Complete - Chinese
        Chinese collect 10 PUs; end with 12 PUs
Combat Hit Differential Summary :
Chinese : -0,50
Japanese : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
    Purchase Units - Americans
        Americans buy 1 artillery, 1 destroyer, 2 fighters, 3 infantry, 3 submarines and 2 transports; Remaining resources: 2 PUs; 
    Combat Move - Americans
        1 infantry moved from Brazil to 86 Sea Zone
        1 infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone
        1 infantry moved from 87 Sea Zone to French West Africa
        1 infantry moved from Brazil to French Guiana
              Americans take French Guiana from Neutral_Axis
        1 infantry moved from Morocco to Algeria
              Americans take Algeria from Italians
        1 submarine moved from 46 Sea Zone to 55 Sea Zone
        1 submarine moved from 54 Sea Zone to 45 Sea Zone
        1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
        3 fighters moved from 54 Sea Zone to 45 Sea Zone
        1 artillery moved from New Guinea to Dutch New Guinea
              Americans take Dutch New Guinea from Japanese
    Combat - Americans
        Battle in French West Africa
        Battle in 55 Sea Zone
            Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
            Japanese defend with 1 destroyer
                Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                Americans roll dice for 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 2 : 2/2 hits, 1,17 expected hits
                Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                1 destroyer owned by the Japanese lost in 55 Sea Zone
            Americans win, taking French West Africa from Neutral_Axis with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
            Casualties for Japanese: 1 destroyer
        Battle in 45 Sea Zone
            Americans attack with 3 fighters and 1 submarine
            Japanese defend with 1 destroyer
                Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                Americans roll dice for 3 fighters in 45 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits
                Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                1 destroyer owned by the Japanese lost in 45 Sea Zone
            Americans win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
            Casualties for Japanese: 1 destroyer
    Non Combat Move - Americans
        3 fighters moved from 45 Sea Zone to 54 Sea Zone
        1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone
        1 artillery moved from Hawaiian Islands to 26 Sea Zone
        1 infantry moved from Hawaiian Islands to 26 Sea Zone
        1 artillery, 1 carrier, 1 infantry, 2 submarines and 1 transport moved from 26 Sea Zone to 54 Sea Zone
        1 artillery moved from 54 Sea Zone to Queensland
        1 infantry moved from 54 Sea Zone to Queensland
        1 fighter moved from Hawaiian Islands to 54 Sea Zone
        1 aaGun and 1 mech_infantry moved from Central United States to 101 Sea Zone
        1 infantry moved from Eastern United States to 101 Sea Zone
        1 aaGun, 1 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
        1 armour and 1 infantry moved from Brazil to French Guiana
        1 aaGun moved from 91 Sea Zone to Gibraltar
        1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
        1 fighter moved from Gibraltar to Morocco
        2 fighters moved from Gibraltar to 91 Sea Zone
        2 carriers, 1 destroyer and 2 submarines moved from 101 Sea Zone to 91 Sea Zone
        1 transport moved from 91 Sea Zone to 101 Sea Zone
    Place Units - Americans
        2 infantry placed in Eastern United States
        1 artillery, 2 fighters and 1 infantry placed in Western United States
        1 destroyer, 3 submarines and 2 transports placed in 10 Sea Zone
    Turn Complete - Americans
        Americans collect 55 PUs; end with 57 PUs
        Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
        Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
        Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
    Purchase Units - Chinese
        Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
        Chinese buy 3 infantry; Remaining resources: 2 PUs; 
    Combat Move - Chinese
        1 infantry moved from Chahar to Anhwe
        1 infantry moved from Kweichow to Anhwe
        1 fighter moved from Shensi to Anhwe
    Combat - Chinese
        Battle in Anhwe
            Chinese attack with 1 fighter and 2 infantry
            Japanese defend with 2 infantry
                Chinese roll dice for 1 fighter and 2 infantry in Anhwe, round 2 : 1/3 hits, 0,83 expected hits
                Japanese roll dice for 2 infantry in Anhwe, round 2 : 0/2 hits, 0,67 expected hits
                1 infantry owned by the Japanese lost in Anhwe
                Chinese roll dice for 1 fighter and 2 infantry in Anhwe, round 3 : 0/3 hits, 0,83 expected hits
                Japanese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0,33 expected hits
                Chinese roll dice for 1 fighter and 2 infantry in Anhwe, round 4 : 1/3 hits, 0,83 expected hits
                Japanese roll dice for 1 infantry in Anhwe, round 4 : 1/1 hits, 0,33 expected hits
                1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
            Chinese win, taking Anhwe from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
            Casualties for Japanese: 2 infantry
            Casualties for Chinese: 1 infantry
    Non Combat Move - Chinese
        6 infantry moved from Shensi to Hopei
        2 infantry moved from Suiyuyan to Hopei
        4 infantry moved from Shensi to Hopei
        1 fighter moved from Anhwe to Hopei
    Place Units - Chinese
        1 infantry placed in Kweichow
        2 infantry placed in Hopei
    Turn Complete - Chinese
        Chinese collect 10 PUs; end with 12 PUs
    Purchase Units - British
        British buy 1 fighter, 2 submarines and 2 transports; Remaining resources: 3 PUs; 
    Purchase Units - UK_Pacific
        UK_Pacific buy nothing; Remaining resources: 15 PUs; 
    Combat Move - British
        1 infantry moved from India to Burma
              UK_Pacific take Burma from Japanese
        2 fighters moved from 98 Sea Zone to Iraq
        1 bomber and 2 tactical_bombers moved from Egypt to Iraq
        1 armour and 1 mech_infantry moved from Egypt to Iraq
        2 infantry moved from Egypt to 98 Sea Zone
        2 infantry and 1 transport moved from 98 Sea Zone to 80 Sea Zone
        2 infantry moved from 80 Sea Zone to Iraq
        1 infantry moved from Ethiopia to Italian Somaliland
              British take Italian Somaliland from Italians
    Combat - British
        Battle in Iraq
            British attack with 1 armour, 1 bomber, 2 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers
            Neutral_Axis defend with 3 infantry
                British roll dice for 1 armour, 1 bomber, 2 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers in Iraq, round 2 : 4/9 hits, 4,00 expected hits
                Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 2/3 hits, 1,00 expected hits
                3 infantry owned by the Neutral_Axis and 2 infantry owned by the British lost in Iraq
            British win, taking Iraq from Neutral_Axis with 1 armour, 1 bomber, 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
            Casualties for British: 2 infantry
            Casualties for Neutral_Axis: 3 infantry
    Non Combat Move - British
        2 fighters moved from Iraq to 98 Sea Zone
        1 tactical_bomber moved from Iraq to Egypt
        3 fighters moved from Bryansk to Eastern Persia
        1 mech_infantry moved from Kenya to French Equatorial Africa
        2 fighters moved from United Kingdom to Gibraltar
        1 tactical_bomber moved from Iraq to Eastern Persia
        1 bomber moved from Iraq to Persia
    Place Units - British
        1 transport placed in 98 Sea Zone
        1 fighter placed in Egypt
        1 submarine placed in 98 Sea Zone
        1 submarine and 1 transport placed in 71 Sea Zone
    Turn Complete - British
        British collect 34 PUs; end with 37 PUs
        Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 40 PUs
    Turn Complete - UK_Pacific
        UK_Pacific collect 6 PUs; end with 21 PUs
        Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 24 PUs
Combat Hit Differential Summary :
British : 0,00
Americans : -0,33
Chinese : -0,50
Neutral_Axis : 1,00
Japanese : -1,00
i like your position! I think this game is pretty much lost for me :(
If possible I would like to change my american buy. I would like one art instead of one inf (east coast) and -1 ipc if you allow it
@oysteilo that is fine. I can edit that in (and feel free to do so if I forget. I might not get to my turn before tomorrow).
And I feel pretty good about my position here too. But we will see. I’m prone to misreading the board and making massive blunders.
I moved a Japanese sub to the wrong place. The one that ended up in 20 was supposed to blockade Amur. I just forgot in the moment that that was the intention. Its fine if its too late but thought i would check.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
    Purchase Units - Italians
        Italians buy 3 infantry and 1 submarine; Remaining resources: 3 PUs; 
    Combat Move - Italians
        1 bomber moved from Southern Italy to Bryansk
        1 artillery moved from Western Ukraine to Bryansk
        1 armour moved from Belarus to Bryansk
        1 armour moved from Nenetsia to Urals
              Italians take Urals from Russians
        1 armour moved from Urals to Nenetsia
    Combat - Italians
        Battle in Bryansk
            Italians attack with 1 armour, 1 artillery and 1 bomber
            Russians defend with 2 infantry
                Italians roll dice for 1 armour, 1 artillery and 1 bomber in Bryansk, round 2 : 1/3 hits, 1.50 expected hits
                Russians roll dice for 2 infantry in Bryansk, round 2 : 0/2 hits, 0.67 expected hits
                1 infantry owned by the Russians lost in Bryansk
                Italians roll dice for 1 armour, 1 artillery and 1 bomber in Bryansk, round 3 : 2/3 hits, 1.50 expected hits
                Russians roll dice for 1 infantry in Bryansk, round 3 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Russians lost in Bryansk
            Italians win, taking Bryansk from Russians with 1 armour, 1 artillery and 1 bomber remaining. Battle score for attacker is 6
            Casualties for Russians: 2 infantry
    Non Combat Move - Italians
        1 bomber moved from Bryansk to Novgorod
        1 mech_infantry moved from Nenetsia to Belarus
        1 aaGun moved from Belarus to Bryansk
        1 aaGun and 1 artillery moved from Eastern Poland to Western Ukraine
        1 infantry moved from Northern Italy to Southern Italy
        1 transport moved from 97 Sea Zone to 99 Sea Zone
        1 infantry moved from Crete to 99 Sea Zone
        1 infantry and 1 transport moved from 99 Sea Zone to 97 Sea Zone
        1 infantry moved from 97 Sea Zone to Southern Italy
        1 aaGun and 1 infantry moved from Southern France to Northern Italy
    Place Units - Italians
        1 submarine placed in 97 Sea Zone
        3 infantry placed in Southern Italy
    Turn Complete - Italians
        Italians collect 19 PUs; end with 22 PUs
Combat Hit Differential Summary :
Italians : 0.00
Russians : -1.00
You probably saw my comment below but I’m fine if you want to make the edit to the US buy. I also am requesting an edit of my own on Japan’s NCM. But its not too big a deal.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
    Purchase Units - ANZAC
        ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 0 PUs; 
    Politics - ANZAC
        Turning on Edit Mode
        EDIT: Removing units owned by Japanese from 20 Sea Zone: 1 submarine
        EDIT: Adding units owned by Japanese to 5 Sea Zone: 1 submarine
        EDIT: Removing units owned by Americans from Eastern United States: 1 infantry
        EDIT: Adding units owned by Americans to Eastern United States: 1 artillery
        EDIT: Changing PUs for Americans from 77 to 76
        EDIT: Turning off Edit Mode
    Combat Move - ANZAC
    Non Combat Move - ANZAC
        2 infantry moved from New South Wales to Queensland
        1 transport moved from 62 Sea Zone to 54 Sea Zone
    Place Units - ANZAC
        1 destroyer and 2 submarines placed in 62 Sea Zone
    Turn Complete - ANZAC
        ANZAC collect 10 PUs; end with 10 PUs
        Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
        Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
    Purchase Units - ANZAC
        ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 0 PUs; 
    Politics - ANZAC
        Turning on Edit Mode
        EDIT: Removing units owned by Japanese from 20 Sea Zone: 1 submarine
        EDIT: Adding units owned by Japanese to 5 Sea Zone: 1 submarine
        EDIT: Removing units owned by Americans from Eastern United States: 1 infantry
        EDIT: Adding units owned by Americans to Eastern United States: 1 artillery
        EDIT: Changing PUs for Americans from 77 to 76
        EDIT: Turning off Edit Mode
    Combat Move - ANZAC
    Non Combat Move - ANZAC
        2 infantry moved from New South Wales to Queensland
        1 transport moved from 62 Sea Zone to 54 Sea Zone
    Place Units - ANZAC
        1 destroyer and 2 submarines placed in 62 Sea Zone
    Turn Complete - ANZAC
        ANZAC collect 10 PUs; end with 10 PUs
        Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
        Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    Combat Move - French
    Non Combat Move - French
        1 destroyer moved from 98 Sea Zone to 92 Sea Zone
    Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
    Purchase Units - ANZAC
        ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 0 PUs; 
    Politics - ANZAC
        Turning on Edit Mode
        EDIT: Removing units owned by Japanese from 20 Sea Zone: 1 submarine
        EDIT: Adding units owned by Japanese to 5 Sea Zone: 1 submarine
        EDIT: Removing units owned by Americans from Eastern United States: 1 infantry
        EDIT: Adding units owned by Americans to Eastern United States: 1 artillery
        EDIT: Changing PUs for Americans from 77 to 76
        EDIT: Turning off Edit Mode
    Combat Move - ANZAC
    Non Combat Move - ANZAC
        2 infantry moved from New South Wales to Queensland
        1 transport moved from 62 Sea Zone to 54 Sea Zone
    Place Units - ANZAC
        1 destroyer and 2 submarines placed in 62 Sea Zone
    Turn Complete - ANZAC
        ANZAC collect 10 PUs; end with 10 PUs
        Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
        Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    Combat Move - French
    Non Combat Move - French
        1 destroyer moved from 98 Sea Zone to 92 Sea Zone
    Turn Complete - French
        Turning on Edit Mode
        EDIT: Removing units owned by ANZAC from India: 1 fighter
        EDIT: Adding units owned by ANZAC to Eastern Persia: 1 fighter
        EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
sorry for the slow reply. I might get to this tomorrow but it still be another couple of days.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
    Research Technology - Germans
    Purchase Units - Germans
        Germans buy 1 artillery, 1 carrier, 1 factory_minor, 2 fighters and 4 infantry; Remaining resources: 0 PUs; 
    Combat Move - Germans
        1 mech_infantry moved from Belarus to Rostov
              Germans take Rostov from Russians
        2 mech_infantrys moved from Eastern Poland to Ukraine
        1 bomber moved from Eastern Poland to Ukraine
        1 armour moved from Eastern Poland to Ukraine
        1 infantry moved from Vologda to Samara
              Germans take Samara from Russians
        1 mech_infantry moved from Belarus to Tambov
              Germans take Tambov from Russians
    Combat - Germans
        Battle in Ukraine
            Germans attack with 1 armour, 1 bomber and 2 mech_infantrys
            Russians defend with 1 factory_minor and 1 infantry
                Germans roll dice for 1 armour, 1 bomber and 2 mech_infantrys in Ukraine, round 2 : 1/4 hits, 1.50 expected hits
                Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Russians lost in Ukraine
            Germans win, taking Ukraine from Russians with 1 armour, 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
            Casualties for Russians: 1 infantry
    Non Combat Move - Germans
        1 bomber moved from Ukraine to Southern Italy
        3 armour and 2 mech_infantrys moved from Belarus to Rostov
        1 armour and 1 mech_infantry moved from Belarus to Rostov
        1 armour and 1 mech_infantry moved from Belarus to Rostov
        2 armour and 6 mech_infantrys moved from Eastern Poland to Bryansk
        1 fighter and 1 tactical_bomber moved from Eastern Poland to Western Germany
        1 fighter moved from Western Germany to Yugoslavia
        1 tactical_bomber moved from Yugoslavia to Western Germany
        1 fighter moved from Western Germany to Yugoslavia
        1 tactical_bomber moved from Western Germany to 112 Sea Zone
        1 submarine moved from 124 Sea Zone to 112 Sea Zone
        3 infantry moved from Southern France to France
        1 tactical_bomber moved from Yugoslavia to Western Germany
        3 artilleries moved from Novgorod to Belarus
        5 armour moved from Belarus to Bryansk
        1 infantry moved from Smolensk to Vologda
        1 infantry moved from Belarus to Smolensk
        4 aaGuns, 17 artilleries and 32 infantry moved from Belarus to Bryansk
        1 armour and 1 mech_infantry moved from Belarus to Rostov
        1 armour and 1 mech_infantry moved from Belarus to Bryansk
    Place Units - Germans
        2 fighters and 2 infantry placed in Western Germany
        1 artillery and 2 infantry placed in Novgorod
        Germans undo move 1.
        2 infantry placed in Western Germany
        1 factory_minor placed in Yugoslavia
        1 carrier and 2 fighters placed in 112 Sea Zone
    Turn Complete - Germans
        Germans collect 56 PUs; end with 56 PUs
        Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
        Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 63 PUs
        Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
Germans : -0.50
Russians : -0.33
Sorry again for the delay. I expect to be a bit slower over the next two weeks but hopefully not as slow as this last one.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
    Purchase Units - Russians
        Russians buy 1 artillery and 9 infantry; Remaining resources: 0 PUs; 
    Combat Move - Russians
        1 mech_infantry moved from Kansu to Urals
              Russians take Urals from Italians
        1 infantry moved from Russia to Tambov
        1 infantry moved from Russia to Samara
        1 infantry moved from Volgograd to Tambov
        1 infantry moved from Russia to Samara
        1 infantry moved from Russia to Vologda
        1 infantry moved from Russia to Vologda
        2 infantry moved from Russia to Smolensk
        1 fighter moved from Russia to Samara
        1 fighter moved from Russia to Tambov
        1 fighter moved from Russia to Smolensk
        1 fighter moved from Russia to Vologda
        1 tactical_bomber moved from Yenisey to Vologda
    Combat - Russians
        Battle in Tambov
            Russians attack with 1 fighter and 2 infantry
            Germans defend with 1 mech_infantry
                Russians roll dice for 1 fighter and 2 infantry in Tambov, round 2 : 1/3 hits, 0,83 expected hits
                Germans roll dice for 1 mech_infantry in Tambov, round 2 : 1/1 hits, 0,33 expected hits
                1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Tambov
            Russians win, taking Tambov from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
            Casualties for Russians: 1 infantry
            Casualties for Germans: 1 mech_infantry
        Battle in Smolensk
            Russians attack with 1 fighter and 2 infantry
            Germans defend with 1 infantry
                Russians roll dice for 1 fighter and 2 infantry in Smolensk, round 2 : 0/3 hits, 0,83 expected hits
                Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits
                Russians roll dice for 1 fighter and 2 infantry in Smolensk, round 3 : 2/3 hits, 0,83 expected hits
                Germans roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits, 0,33 expected hits
                1 infantry owned by the Germans lost in Smolensk
            Russians win, taking Smolensk from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
            Casualties for Germans: 1 infantry
        Battle in Samara
            Russians attack with 1 fighter and 2 infantry
            Germans defend with 1 infantry
                Russians roll dice for 1 fighter and 2 infantry in Samara, round 2 : 2/3 hits, 0,83 expected hits
                Germans roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0,33 expected hits
                1 infantry owned by the Germans lost in Samara
            Russians win, taking Samara from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
            Casualties for Germans: 1 infantry
        Battle in Vologda
            Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
            Germans defend with 1 infantry
                Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Vologda, round 2 : 3/4 hits, 1,50 expected hits
                Germans roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0,33 expected hits
                1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
            Russians win, taking Vologda from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
            Casualties for Russians: 1 infantry
            Casualties for Germans: 1 infantry
    Non Combat Move - Russians
        1 fighter moved from Tambov to Russia
        1 fighter moved from Samara to Russia
        1 fighter moved from Vologda to Russia
        1 mech_infantry moved from Kazakhstan to Northwest Persia
              Russians take Northwest Persia from Neutral_Allies
        1 armour moved from Kazakhstan to Novosibirsk
        1 mech_infantry moved from Kazakhstan to Novosibirsk
        1 armour moved from Kansu to Novosibirsk
        1 fighter moved from Smolensk to Russia
        1 submarine moved from 91 Sea Zone to 93 Sea Zone
        1 tactical_bomber moved from Vologda to Novosibirsk
    Place Units - Russians
        1 infantry placed in Volgograd
        1 artillery and 8 infantry placed in Russia
    Turn Complete - Russians
        Russians collect 23 PUs; end with 23 PUs
        Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 26 PUs
        Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs
Combat Hit Differential Summary :
Germans : 0,33
Russians : 3,17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
    Purchase Units - Japanese
        Japanese buy 1 artillery, 2 destroyers, 1 harbour, 2 infantry, 3 marines and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    Combat Move - Japanese
        1 destroyer moved from 37 Sea Zone to 55 Sea Zone
        1 destroyer moved from 36 Sea Zone to 45 Sea Zone
        1 fighter and 2 tactical_bombers moved from Philippines to 45 Sea Zone
        1 bomber moved from Philippines to 45 Sea Zone
        1 fighter moved from 44 Sea Zone to 45 Sea Zone
        1 fighter moved from 44 Sea Zone to 55 Sea Zone
        2 tactical_bombers moved from 44 Sea Zone to 55 Sea Zone
        1 fighter moved from 42 Sea Zone to 55 Sea Zone
        1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 55 Sea Zone
        1 fighter moved from 42 Sea Zone to 45 Sea Zone
        1 infantry moved from Jehol to Chahar
              Japanese take Chahar from Chinese
        2 infantry moved from Kiangsi to Anhwe
        1 fighter moved from Manchuria to Anhwe
        1 tactical_bomber moved from Jehol to Anhwe
        1 bomber moved from Yunnan to Anhwe
        3 fighters moved from Yunnan to Burma
        1 infantry moved from Shan State to Burma
        1 fighter and 1 tactical_bomber moved from Hunan to Burma
    Combat - Japanese
        Battle in Burma
            Japanese attack with 4 fighters, 1 infantry and 1 tactical_bomber
            British defend with 1 infantry
                Japanese roll dice for 4 fighters, 1 infantry and 1 tactical_bomber in Burma, round 2 : 2/6 hits, 2.83 expected hits
                UK_Pacific roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
            Japanese win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
            Casualties for Japanese: 1 infantry
            Casualties for British: 1 infantry
        Battle in Anhwe
            Japanese attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
            Chinese defend with 1 infantry
                Japanese roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Anhwe, round 2 : 3/5 hits, 2.17 expected hits
                Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Chinese lost in Anhwe
            Japanese win, taking Anhwe from Chinese with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
            Casualties for Chinese: 1 infantry
        Battle in 55 Sea Zone
            Japanese attack with 1 destroyer, 3 fighters and 3 tactical_bombers
            Americans defend with 1 submarine
                Japanese roll dice for 1 destroyer, 3 fighters and 3 tactical_bombers in 55 Sea Zone, round 2 : 5/7 hits, 3.83 expected hits
                Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                1 submarine owned by the Americans lost in 55 Sea Zone
            Japanese win with 1 destroyer, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6
            Casualties for Americans: 1 submarine
        Battle in 45 Sea Zone
            Japanese attack with 1 bomber, 1 destroyer, 3 fighters and 2 tactical_bombers
            Americans defend with 1 submarine
                Japanese roll dice for 1 bomber, 1 destroyer, 3 fighters and 2 tactical_bombers in 45 Sea Zone, round 2 : 2/7 hits, 3.83 expected hits
                Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 45 Sea Zone
            Japanese win with 1 bomber, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is -2
            Casualties for Japanese: 1 destroyer
            Casualties for Americans: 1 submarine
    Non Combat Move - Japanese
        1 destroyer moved from 20 Sea Zone to 46 Sea Zone
        3 transports moved from 20 Sea Zone to 19 Sea Zone
        1 artillery and 5 infantry moved from Manchuria to 19 Sea Zone
        1 artillery, 5 infantry and 3 transports moved from 19 Sea Zone to 36 Sea Zone
        1 artillery and 5 infantry moved from 36 Sea Zone to French Indo China
        2 infantry moved from French Indo China to Yunnan
        2 infantry moved from Malaya to Shan State
        1 artillery moved from Java to 42 Sea Zone
        1 artillery and 1 transport moved from 42 Sea Zone to 37 Sea Zone
        1 artillery moved from 37 Sea Zone to Shan State
        1 artillery, 1 infantry and 1 marine moved from Celebes to 44 Sea Zone
        1 artillery, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 44 Sea Zone to 37 Sea Zone
        1 artillery, 1 infantry and 1 marine moved from 37 Sea Zone to Shan State
        4 fighters and 1 tactical_bomber moved from Burma to Shan State
        1 battleship moved from 42 Sea Zone to 37 Sea Zone
        1 carrier moved from 42 Sea Zone to 37 Sea Zone
        1 submarine moved from 42 Sea Zone to 37 Sea Zone
        1 carrier moved from 42 Sea Zone to 37 Sea Zone
        1 carrier moved from 44 Sea Zone to 35 Sea Zone
        1 carrier and 1 destroyer moved from 6 Sea Zone to 35 Sea Zone
        1 submarine moved from 6 Sea Zone to 35 Sea Zone
        1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone
        1 aaGun moved from Jehol to Manchuria
        2 transports moved from 19 Sea Zone to 6 Sea Zone
        4 infantry moved from Japan to 6 Sea Zone
        4 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
        1 fighter moved from Anhwe to Yunnan
        1 tactical_bomber moved from Anhwe to Shan State
        1 cruiser moved from 42 Sea Zone to 37 Sea Zone
        1 carrier moved from 44 Sea Zone to 36 Sea Zone
        1 battleship moved from 44 Sea Zone to 35 Sea Zone
        1 submarine moved from 44 Sea Zone to 37 Sea Zone
        1 bomber moved from 45 Sea Zone to 35 Sea Zone
        4 infantry moved from 19 Sea Zone to Manchuria
        1 infantry moved from Yunnan to Hunan
        1 mech_infantry moved from Hunan to Yunnan
        1 fighter moved from Shan State to 36 Sea Zone
        1 bomber moved from 35 Sea Zone to Shan State
        1 bomber moved from Anhwe to Shan State
        3 fighters moved from 55 Sea Zone to 37 Sea Zone
        3 fighters moved from 45 Sea Zone to 35 Sea Zone
        1 tactical_bomber moved from 55 Sea Zone to Shan State
        2 tactical_bombers moved from 45 Sea Zone to Shan State
        2 tactical_bombers moved from 55 Sea Zone to 35 Sea Zone
        2 fighters and 1 tactical_bomber moved from 35 Sea Zone to Philippines
        1 fighter moved from Shan State to 36 Sea Zone
        1 fighter moved from Shan State to 37 Sea Zone
    Place Units - Japanese
        1 harbour placed in Hainan
        1 destroyer placed in 37 Sea Zone
        1 destroyer placed in 6 Sea Zone
        2 marines placed in Malaya
        1 marine and 2 mech_infantrys placed in French Indo China
        1 artillery and 2 infantry placed in Manchuria
    Turn Complete - Japanese
        Japanese collect 56 PUs; end with 56 PUs
        Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 59 PUs
        Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
Combat Hit Differential Summary :
Americans : 0.67
Chinese : -0.33
UK_Pacific : 0.67
Japanese : -0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
    Purchase Units - Americans
        Americans buy 2 carriers, 3 fighters, 1 submarine and 1 transport; Remaining resources: 1 PUs; 
    Combat Move - Americans
        1 infantry moved from Algeria to Tunisia
        1 mech_infantry moved from Morocco to Tunisia
        1 marine moved from Morocco to 91 Sea Zone
        1 infantry moved from Morocco to 91 Sea Zone
        1 mech_infantry moved from Gibraltar to 91 Sea Zone
        1 infantry moved from Gibraltar to 91 Sea Zone
        2 infantry, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 94 Sea Zone
        1 mech_infantry moved from 94 Sea Zone to Tunisia
        2 infantry moved from 94 Sea Zone to Tunisia
        1 cruiser and 1 marine moved from 91 Sea Zone to 94 Sea Zone
        1 marine moved from 94 Sea Zone to Tunisia
        2 fighters moved from 91 Sea Zone to Tunisia
        1 fighter moved from Morocco to Tunisia
        1 bomber moved from United Kingdom to Tunisia
        1 infantry moved from French West Africa to French Central Africa
              Americans take French Central Africa from Neutral_Axis
        1 submarine moved from 54 Sea Zone to 55 Sea Zone
        3 fighters moved from 54 Sea Zone to 55 Sea Zone
        1 tactical_bomber moved from 54 Sea Zone to 46 Sea Zone
        2 fighters moved from 54 Sea Zone to 46 Sea Zone
        1 submarine moved from 54 Sea Zone to 46 Sea Zone
    Combat - Americans
        Battle in Tunisia
            Americans attack with 1 bomber, 3 fighters, 3 infantry, 1 marine and 2 mech_infantrys
            Italians defend with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
                Americans roll dice for 1 cruiser in Tunisia, round 2 : 0/1 hits, 0,50 expected hits
                Americans roll dice for 1 bomber, 3 fighters, 3 infantry, 1 marine and 2 mech_infantrys in Tunisia, round 2 : 4/10 hits, 3,33 expected hits
                Italians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Tunisia, round 2 : 0/6 hits, 2,17 expected hits
                1 mech_infantry owned by the Italians and 3 infantry owned by the Italians lost in Tunisia
                Americans roll dice for 1 bomber, 3 fighters, 3 infantry, 1 marine and 2 mech_infantrys in Tunisia, round 3 : 3/10 hits, 3,33 expected hits
                Italians roll dice for 1 armour and 1 artillery in Tunisia, round 3 : 0/2 hits, 0,83 expected hits
                1 artillery owned by the Italians and 1 armour owned by the Italians lost in Tunisia
            Americans win, taking Tunisia from Italians with 1 bomber, 3 fighters, 3 infantry, 1 marine and 2 mech_infantrys remaining. Battle score for attacker is 23
            Casualties for Italians: 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
        Battle in 46 Sea Zone
            Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber
            Japanese defend with 1 destroyer
                Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                Americans roll dice for 2 fighters and 1 tactical_bomber in 46 Sea Zone, round 2 : 2/3 hits, 1,67 expected hits
                Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                1 destroyer owned by the Japanese lost in 46 Sea Zone
            Americans win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
            Casualties for Japanese: 1 destroyer
        Battle in 55 Sea Zone
            Americans attack with 3 fighters and 1 submarine
            Japanese defend with 1 destroyer
                Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 55 Sea Zone
            Americans win with 3 fighters remaining. Battle score for attacker is 2
            Casualties for Americans: 1 submarine
            Casualties for Japanese: 1 destroyer
    Non Combat Move - Americans
        2 fighters and 1 tactical_bomber moved from 46 Sea Zone to 54 Sea Zone
        3 fighters moved from 55 Sea Zone to 54 Sea Zone
        1 artillery moved from Dutch New Guinea to New Guinea
        3 fighters moved from Tunisia to 94 Sea Zone
        1 aaGun moved from Morocco to Algeria
        1 bomber moved from Tunisia to Algeria
        1 transport moved from 87 Sea Zone to 89 Sea Zone
        2 carriers moved from 91 Sea Zone to 94 Sea Zone
        3 submarines moved from 91 Sea Zone to 93 Sea Zone
        3 destroyers moved from 91 Sea Zone to 94 Sea Zone
        1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
        2 fighters moved from Western United States to 10 Sea Zone
        1 artillery, 1 destroyer, 2 fighters, 1 infantry, 3 submarines and 2 transports moved from 10 Sea Zone to 26 Sea Zone
        1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
        2 fighters moved from 26 Sea Zone to Hawaiian Islands
    Place Units - Americans
        1 carrier and 1 transport placed in 101 Sea Zone
        1 fighter placed in Eastern United States
        1 carrier and 1 submarine placed in 10 Sea Zone
        2 fighters placed in Western United States
        Americans undo move 1.
        1 carrier and 1 transport placed in 101 Sea Zone
        Americans undo move 1.
        1 fighter placed in Eastern United States
    Turn Complete - Americans
        Americans collect 57 PUs; end with 58 PUs
        Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
        Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
        Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
        Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Combat Hit Differential Summary :
Italians : -3,00
Americans : 0,50
Japanese : 0,33