@simon33 said in L25 G40 OOB Simon33 (L+44) v BobbaRossa (X):
Oh I am wondering if I am doomed in this game already.
Certainly anything can happen with the dice, but the odds are looking a bit long.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3
    Purchase Units - Russians
        Russians buy 12 infantry; Remaining resources: 2 PUs; 
    Politics - Russians
        Russians takes Political Action: Political Action Russians To War With Japanese
            Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
            Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
            Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
    Combat Move - Russians
        Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Russians
        1 infantry moved from Western Ukraine to Bessarabia
              Russians take Bessarabia from Germans
        1 marine moved from Novgorod to 115 Sea Zone
        1 marine moved from 115 Sea Zone to Finland
    Combat - Russians
        Battle in Finland
    Non Combat Move - Russians
        3 infantry moved from Ukraine to Bryansk
        10 infantry moved from Russia to Bryansk
        2 aaGuns, 1 artillery and 12 infantry moved from Belarus to Bryansk
        2 armour and 4 mech_infantrys moved from Kazakhstan to Szechwan
        1 tactical_bomber moved from Russia to Szechwan
        1 submarine moved from 122 Sea Zone to 106 Sea Zone
    Place Units - Russians
        10 infantry placed in Russia
        1 infantry placed in Volgograd
        1 infantry placed in Volgograd
        Russians undo move 3.
        1 infantry placed in Ukraine
    Turn Complete - Russians
        Russians collect 36 PUs; end with 38 PUs
        Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 41 PUs
        Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 43 PUs
        Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 45 PUs
        Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 48 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3
    Purchase Units - Japanese
        Japanese buy 2 destroyers, 2 factory_minors and 1 fighter; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
    Combat Move - Japanese
        1 infantry moved from Shan State to Burma
              Japanese take Burma from UK_Pacific
        1 artillery moved from Java to 42 Sea Zone
        1 artillery and 1 transport moved from 42 Sea Zone to 41 Sea Zone
        1 artillery moved from 41 Sea Zone to Sumatra
        1 infantry moved from Malaya to 37 Sea Zone
        1 infantry and 1 transport moved from 37 Sea Zone to 44 Sea Zone
        1 infantry moved from 44 Sea Zone to Celebes
        1 artillery moved from Malaya to 37 Sea Zone
        1 artillery and 1 transport moved from 37 Sea Zone to 43 Sea Zone
        1 artillery moved from 43 Sea Zone to Borneo
        1 transport moved from 36 Sea Zone to 35 Sea Zone
        1 artillery, 1 infantry and 1 marine moved from Philippines to 35 Sea Zone
        1 artillery, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 35 Sea Zone to 45 Sea Zone
        1 artillery, 1 infantry and 1 marine moved from 45 Sea Zone to Dutch New Guinea
        1 battleship moved from 21 Sea Zone to 45 Sea Zone
        1 destroyer moved from 37 Sea Zone to 55 Sea Zone
        2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 55 Sea Zone
        1 fighter moved from Caroline Islands to 55 Sea Zone
    Combat - Japanese
        Battle in Borneo
        Battle in Sumatra
        Battle in Celebes
        Battle in 55 Sea Zone
            Japanese attack with 1 destroyer, 3 fighters and 2 tactical_bombers
            ANZAC defend with 1 destroyer
                Japanese roll dice for 1 destroyer, 3 fighters and 2 tactical_bombers in 55 Sea Zone, round 2 : 3/6 hits, 3.17 expected hits
                ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                1 destroyer owned by the ANZAC lost in 55 Sea Zone
            Japanese win, taking Borneo from UK_Pacific, taking Sumatra from Dutch, taking Celebes from Dutch with 1 destroyer, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
            Casualties for ANZAC: 1 destroyer
        Battle in Dutch New Guinea
            Japanese attack with 1 artillery, 1 infantry and 1 marine
            ANZAC defend with 1 aaGun and 1 infantry
                Japanese roll dice for 1 battleship and 1 cruiser in Dutch New Guinea, round 2 : 2/2 hits, 1.17 expected hits
                ANZAC roll dice for 1 aaGun and 1 infantry in Dutch New Guinea, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the ANZAC and 1 aaGun owned by the ANZAC lost in Dutch New Guinea
            Japanese win, taking Dutch New Guinea from ANZAC with 1 artillery, 1 infantry and 1 marine remaining. Battle score for attacker is 8
            Casualties for ANZAC: 1 aaGun and 1 infantry
    Non Combat Move - Japanese
        1 destroyer moved from 21 Sea Zone to 46 Sea Zone
        1 carrier moved from 21 Sea Zone to 45 Sea Zone
        1 carrier moved from 42 Sea Zone to 41 Sea Zone
        1 battleship moved from 37 Sea Zone to 42 Sea Zone
        1 destroyer moved from 37 Sea Zone to 42 Sea Zone
        1 submarine moved from 42 Sea Zone to 39 Sea Zone
        1 submarine moved from 37 Sea Zone to 74 Sea Zone
        2 infantry moved from French Indo China to Yunnan
        1 infantry moved from Yunnan to Hunan
        1 artillery moved from Hunan to Yunnan
        1 artillery moved from Shan State to Yunnan
        1 artillery and 2 infantry moved from Kwangtung to Kwangsi
        2 fighters and 3 tactical_bombers moved from Kwangsi to Yunnan
        2 fighters moved from Manchuria to Yunnan
        2 bombers moved from Kwangsi to Yunnan
        1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Manchuria
        1 carrier and 1 destroyer moved from 6 Sea Zone to 20 Sea Zone
        1 transport moved from 21 Sea Zone to 6 Sea Zone
        1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 42 Sea Zone
        1 fighter moved from Kwangsi to Yunnan
        1 fighter moved from 55 Sea Zone to Shan State
        1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 41 Sea Zone
        1 transport moved from 35 Sea Zone to 21 Sea Zone
        1 armour moved from Guam to 21 Sea Zone
        1 armour and 1 transport moved from 21 Sea Zone to 20 Sea Zone
        1 armour moved from 20 Sea Zone to Kiangsi
        1 fighter moved from 42 Sea Zone to 45 Sea Zone
        1 tactical_bomber moved from 21 Sea Zone to 45 Sea Zone
        1 fighter moved from 21 Sea Zone to 42 Sea Zone
        1 destroyer moved from 42 Sea Zone to 45 Sea Zone
    Place Units - Japanese
        1 factory_minor placed in Malaya
        1 factory_minor placed in French Indo China
        2 destroyers placed in 6 Sea Zone
        1 fighter placed in Japan
    Turn Complete - Japanese
        Japanese collect 57 PUs; end with 58 PUs
        Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 61 PUs
        Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
Combat Hit Differential Summary :
ANZAC : -0.67
Japanese : 0.67
I’m assuming that sz 74 impacts on UK Pacific’s objective of no subs in the Western Indian ocean. If I misjudged that I would stick it off India.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3
    Purchase Units - Americans
        Americans buy 1 carrier, 1 destroyer, 1 fighter, 1 marine, 3 submarines and 2 transports; Remaining resources: 1 PUs; 
    Combat Move - Americans
        1 destroyer moved from 101 Sea Zone to 91 Sea Zone
        3 fighters moved from Eastern United States to 91 Sea Zone
        1 bomber moved from United Kingdom to 91 Sea Zone
        1 submarine moved from 54 Sea Zone to 55 Sea Zone
        1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
        3 fighters moved from 26 Sea Zone to 46 Sea Zone
        1 fighter moved from Queensland to 46 Sea Zone
    Combat - Americans
        Battle in 46 Sea Zone
            Americans attack with 4 fighters
            Japanese defend with 1 destroyer
                Americans roll dice for 4 fighters in 46 Sea Zone, round 2 : 1/4 hits, 2,00 expected hits
                Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 46 Sea Zone
            Americans win with 3 fighters remaining. Battle score for attacker is -2
            Casualties for Americans: 1 fighter
            Casualties for Japanese: 1 destroyer
        Battle in 91 Sea Zone
            Americans attack with 1 bomber, 1 destroyer and 3 fighters
            Germans defend with 1 submarine
                Americans roll dice for 1 bomber, 1 destroyer and 3 fighters in 91 Sea Zone, round 2 : 2/5 hits, 2,50 expected hits
                Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                1 submarine owned by the Germans lost in 91 Sea Zone
            Americans win with 1 bomber, 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
            Casualties for Germans: 1 submarine
        Battle in 55 Sea Zone
            Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
            Japanese defend with 1 destroyer
                Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                1 destroyer owned by the Japanese lost in 55 Sea Zone
            Americans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
            Casualties for Japanese: 1 destroyer
    Non Combat Move - Americans
        3 fighters moved from 46 Sea Zone to 54 Sea Zone
        1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone
        1 carrier moved from 26 Sea Zone to 54 Sea Zone
        1 carrier and 1 destroyer moved from 26 Sea Zone to 54 Sea Zone
        2 submarines moved from 51 Sea Zone to 63 Sea Zone
        2 submarines moved from 10 Sea Zone to 30 Sea Zone
        3 fighters moved from 91 Sea Zone to Gibraltar
        1 bomber moved from 91 Sea Zone to United Kingdom
        3 mech_infantrys moved from Central United States to British Columbia
    Place Units - Americans
        1 destroyer, 1 submarine and 2 transports placed in 101 Sea Zone
        1 carrier and 1 submarine placed in 10 Sea Zone
        1 marine placed in Eastern United States
        1 fighter placed in Western United States
        1 submarine placed in 10 Sea Zone
    Turn Complete - Americans
        Americans collect 50 PUs; end with 51 PUs
        Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
        Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
        Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Combat Hit Differential Summary :
Germans : -0,17
Americans : -0,83
Japanese : 0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3
    Purchase Units - Chinese
        Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
        Chinese buy 2 infantry; Remaining resources: 2 PUs; 
    Combat Move - Chinese
        2 infantry moved from Suiyuyan to Chahar
        1 infantry moved from Hopei to Chahar
        1 infantry moved from Kweichow to Anhwe
        1 infantry moved from Hopei to Anhwe
        1 fighter moved from Szechwan to Anhwe
    Combat - Chinese
        Battle in Chahar
            Chinese attack with 3 infantry
            Japanese defend with 1 infantry
                Chinese roll dice for 3 infantry in Chahar, round 2 : 0/3 hits, 0,50 expected hits
                Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0,33 expected hits
                Chinese roll dice for 3 infantry in Chahar, round 3 : 0/3 hits, 0,50 expected hits
                Japanese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0,33 expected hits
                Chinese roll dice for 3 infantry in Chahar, round 4 : 0/3 hits, 0,50 expected hits
                Japanese roll dice for 1 infantry in Chahar, round 4 : 0/1 hits, 0,33 expected hits
                Chinese roll dice for 3 infantry in Chahar, round 5 : 1/3 hits, 0,50 expected hits
                Japanese roll dice for 1 infantry in Chahar, round 5 : 0/1 hits, 0,33 expected hits
                1 infantry owned by the Japanese lost in Chahar
            Chinese win, taking Chahar from Japanese with 3 infantry remaining. Battle score for attacker is 3
            Casualties for Japanese: 1 infantry
        Battle in Anhwe
            Chinese attack with 1 fighter and 2 infantry
            Japanese defend with 1 infantry
                Chinese roll dice for 1 fighter and 2 infantry in Anhwe, round 2 : 1/3 hits, 0,83 expected hits
                Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits
                1 infantry owned by the Japanese lost in Anhwe
            Chinese win, taking Anhwe from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
            Casualties for Japanese: 1 infantry
    Non Combat Move - Chinese
        1 fighter moved from Anhwe to Szechwan
    Place Units - Chinese
        2 infantry placed in Szechwan
    Turn Complete - Chinese
        Chinese collect 10 PUs; end with 12 PUs
Combat Hit Differential Summary :
Chinese : -0,83
Japanese : -1,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3
    Purchase Units - Americans
        Americans buy 1 carrier, 1 destroyer, 1 fighter, 1 marine, 3 submarines and 2 transports; Remaining resources: 1 PUs; 
    Combat Move - Americans
        1 destroyer moved from 101 Sea Zone to 91 Sea Zone
        3 fighters moved from Eastern United States to 91 Sea Zone
        1 bomber moved from United Kingdom to 91 Sea Zone
        1 submarine moved from 54 Sea Zone to 55 Sea Zone
        1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
        3 fighters moved from 26 Sea Zone to 46 Sea Zone
        1 fighter moved from Queensland to 46 Sea Zone
    Combat - Americans
        Battle in 46 Sea Zone
            Americans attack with 4 fighters
            Japanese defend with 1 destroyer
                Americans roll dice for 4 fighters in 46 Sea Zone, round 2 : 1/4 hits, 2,00 expected hits
                Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 46 Sea Zone
            Americans win with 3 fighters remaining. Battle score for attacker is -2
            Casualties for Americans: 1 fighter
            Casualties for Japanese: 1 destroyer
        Battle in 91 Sea Zone
            Americans attack with 1 bomber, 1 destroyer and 3 fighters
            Germans defend with 1 submarine
                Americans roll dice for 1 bomber, 1 destroyer and 3 fighters in 91 Sea Zone, round 2 : 2/5 hits, 2,50 expected hits
                Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                1 submarine owned by the Germans lost in 91 Sea Zone
            Americans win with 1 bomber, 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
            Casualties for Germans: 1 submarine
        Battle in 55 Sea Zone
            Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
            Japanese defend with 1 destroyer
                Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                1 destroyer owned by the Japanese lost in 55 Sea Zone
            Americans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
            Casualties for Japanese: 1 destroyer
    Non Combat Move - Americans
        3 fighters moved from 46 Sea Zone to 54 Sea Zone
        1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone
        1 carrier moved from 26 Sea Zone to 54 Sea Zone
        1 carrier and 1 destroyer moved from 26 Sea Zone to 54 Sea Zone
        2 submarines moved from 51 Sea Zone to 63 Sea Zone
        2 submarines moved from 10 Sea Zone to 30 Sea Zone
        3 fighters moved from 91 Sea Zone to Gibraltar
        1 bomber moved from 91 Sea Zone to United Kingdom
        3 mech_infantrys moved from Central United States to British Columbia
    Place Units - Americans
        1 destroyer, 1 submarine and 2 transports placed in 101 Sea Zone
        1 carrier and 1 submarine placed in 10 Sea Zone
        1 marine placed in Eastern United States
        1 fighter placed in Western United States
        1 submarine placed in 10 Sea Zone
    Turn Complete - Americans
        Americans collect 50 PUs; end with 51 PUs
        Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
        Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
        Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
    Purchase Units - Chinese
        Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
        Chinese buy 2 infantry; Remaining resources: 2 PUs; 
    Combat Move - Chinese
        2 infantry moved from Suiyuyan to Chahar
        1 infantry moved from Hopei to Chahar
        1 infantry moved from Kweichow to Anhwe
        1 infantry moved from Hopei to Anhwe
        1 fighter moved from Szechwan to Anhwe
    Combat - Chinese
        Battle in Chahar
            Chinese attack with 3 infantry
            Japanese defend with 1 infantry
                Chinese roll dice for 3 infantry in Chahar, round 2 : 0/3 hits, 0,50 expected hits
                Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0,33 expected hits
                Chinese roll dice for 3 infantry in Chahar, round 3 : 0/3 hits, 0,50 expected hits
                Japanese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0,33 expected hits
                Chinese roll dice for 3 infantry in Chahar, round 4 : 0/3 hits, 0,50 expected hits
                Japanese roll dice for 1 infantry in Chahar, round 4 : 0/1 hits, 0,33 expected hits
                Chinese roll dice for 3 infantry in Chahar, round 5 : 1/3 hits, 0,50 expected hits
                Japanese roll dice for 1 infantry in Chahar, round 5 : 0/1 hits, 0,33 expected hits
                1 infantry owned by the Japanese lost in Chahar
            Chinese win, taking Chahar from Japanese with 3 infantry remaining. Battle score for attacker is 3
            Casualties for Japanese: 1 infantry
        Battle in Anhwe
            Chinese attack with 1 fighter and 2 infantry
            Japanese defend with 1 infantry
                Chinese roll dice for 1 fighter and 2 infantry in Anhwe, round 2 : 1/3 hits, 0,83 expected hits
                Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits
                1 infantry owned by the Japanese lost in Anhwe
            Chinese win, taking Anhwe from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
            Casualties for Japanese: 1 infantry
    Non Combat Move - Chinese
        1 fighter moved from Anhwe to Szechwan
    Place Units - Chinese
        2 infantry placed in Szechwan
    Turn Complete - Chinese
        Chinese collect 10 PUs; end with 12 PUs
    Purchase Units - British
        British buy 1 airfield, 1 destroyer and 2 infantry; Remaining resources: 2 PUs; 
    Purchase Units - UK_Pacific
        UK_Pacific buy 1 fighter and 1 infantry; Remaining resources: 1 PUs; 
    Combat Move - British
        1 unit repaired.
        1 transport moved from 76 Sea Zone to 80 Sea Zone
        1 infantry moved from Eastern Persia to 80 Sea Zone
        1 infantry and 1 transport moved from 80 Sea Zone to 76 Sea Zone
        1 infantry moved from 76 Sea Zone to British Somaliland
        1 infantry moved from Belgian Congo to Kenya
              British take Kenya from Italians
        1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
              British take Anglo Egyptian Sudan from Italians
        2 infantry moved from India to Burma
        1 fighter moved from India to Burma
        1 fighter moved from Egypt to 99 Sea Zone
        1 mech_infantry moved from Egypt to Syria
              British take Syria from Neutral_Axis
    Combat - British
        Battle in British Somaliland
        Battle in 99 Sea Zone
            British attack with 1 fighter
            Italians defend with 1 transport
                1 transport owned by the Italians lost in 99 Sea Zone
            British win, taking British Somaliland from Italians with 1 fighter remaining. Battle score for attacker is 7
            Casualties for Italians: 1 transport
        Battle in Burma
            British attack with 1 fighter and 2 infantry
            Japanese defend with 1 infantry
                British roll dice for 1 fighter and 2 infantry in Burma, round 2 : 1/3 hits, 0,83 expected hits
                Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0,33 expected hits
                1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
            British win, taking Burma from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
            Casualties for British: 1 infantry
            Casualties for Japanese: 1 infantry
    Non Combat Move - British
        1 fighter moved from Burma to India
        1 fighter moved from 99 Sea Zone to Egypt
        1 tactical_bomber moved from Egypt to Alexandria
        2 fighters and 1 tactical_bomber moved from Gibraltar to Egypt
        2 artilleries moved from Egypt to Alexandria
        1 armour moved from Egypt to Alexandria
        4 infantry moved from Egypt to Alexandria
        1 cruiser and 1 destroyer moved from 76 Sea Zone to 98 Sea Zone
        1 bomber moved from Gibraltar to Tanganyika Territory
        1 mech_infantry moved from Union of South Africa to Tanganyika Territory
        1 destroyer moved from 117 Sea Zone to 106 Sea Zone
        1 fighter moved from Gibraltar to Alexandria
        1 fighter moved from Gibraltar to Alexandria
    Place Units - British
        1 airfield and 2 infantry placed in Egypt
        1 destroyer placed in 71 Sea Zone
    Turn Complete - British
        British collect 31 PUs; end with 33 PUs
        Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
        Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 39 PUs
    Place Units - UK_Pacific
        1 fighter and 1 infantry placed in India
    Turn Complete - UK_Pacific
        Total Cost from Convoy Blockades: 1
            Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,5
        UK_Pacific collect 5 PUs (1 lost to blockades); end with 6 PUs
        Some Units in India change ownership: 1 fighter and 1 infantry
        Turning on Edit Mode
        EDIT: Removing units owned by British from 76 Sea Zone: 1 destroyer
        EDIT: Adding units owned by British to 80 Sea Zone: 1 destroyer
        EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -0,17
British : 0,17
Americans : -0,83
Chinese : -0,83
Japanese : -0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3
    Purchase Units - Italians
        Italians buy 1 carrier and 1 transport; Remaining resources: 0 PUs; 
    Combat Move - Italians
        2 artilleries and 2 infantry moved from Romania to Bessarabia
        1 mech_infantry moved from Slovakia Hungary to Belarus
        1 armour moved from Baltic States to Belarus
        1 bomber moved from Southern Italy to Belarus
        1 artillery and 2 infantry moved from Ethiopia to Kenya
    Combat - Italians
        Battle in Bessarabia
            Italians attack with 2 artilleries and 2 infantry
            Russians defend with 1 infantry
                Italians roll dice for 2 artilleries and 2 infantry in Bessarabia, round 2 : 1/4 hits, 1.33 expected hits
                Russians roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Bessarabia
            Italians win, taking Bessarabia from Russians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 0
            Casualties for Italians: 1 infantry
            Casualties for Russians: 1 infantry
        Battle in Belarus
            Italians attack with 1 armour, 1 bomber and 1 mech_infantry
            Russians defend with 1 infantry
                Italians roll dice for 1 armour, 1 bomber and 1 mech_infantry in Belarus, round 2 : 2/3 hits, 1.33 expected hits
                Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Russians lost in Belarus
            Italians win, taking Belarus from Russians with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
            Casualties for Russians: 1 infantry
        Battle in Kenya
            Italians attack with 1 artillery and 2 infantry
            British defend with 1 infantry
                Italians roll dice for 1 artillery and 2 infantry in Kenya, round 2 : 2/3 hits, 0.83 expected hits
                British roll dice for 1 infantry in Kenya, round 2 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the British and 1 infantry owned by the Italians lost in Kenya
            Italians win, taking Kenya from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
            Casualties for Italians: 1 infantry
            Casualties for British: 1 infantry
    Non Combat Move - Italians
        1 mech_infantry moved from Tunisia to Algeria
              Italians take Algeria from Neutral_Axis
        1 infantry moved from Tunisia to Libya
        1 armour, 2 artilleries and 4 infantry moved from Tobruk to Libya
        1 marine moved from Greece to 97 Sea Zone
        1 marine moved from 97 Sea Zone to Southern Italy
        1 armour moved from Greece to Romania
        1 aaGun moved from Romania to Bessarabia
        1 aaGun moved from Romania to Eastern Poland
        1 bomber moved from Belarus to Eastern Poland
    Place Units - Italians
        1 carrier and 1 transport placed in 97 Sea Zone
    Turn Complete - Italians
        Italians collect 18 PUs; end with 18 PUs
Combat Hit Differential Summary :
Italians : 1.50
British : 0.67
Russians : 0.33
Can edit this in later with your permission, but realized I forgot to move the Italy air onto the carrier that I built.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3
    Purchase Units - ANZAC
        ANZAC buy 1 fighter and 1 submarine; Remaining resources: 0 PUs; 
    Combat Move - ANZAC
        1 transport moved from 45 Sea Zone to 54 Sea Zone
    Non Combat Move - ANZAC
        2 infantry moved from Alexandria to Egypt
        1 fighter moved from India to Szechwan
        1 transport moved from 54 Sea Zone to 63 Sea Zone
        1 infantry moved from New Zealand to 63 Sea Zone
        1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
        1 infantry moved from 54 Sea Zone to Queensland
        1 artillery and 1 fighter moved from New South Wales to Queensland
    Place Units - ANZAC
        1 submarine placed in 62 Sea Zone
        1 fighter placed in New South Wales
    Turn Complete - ANZAC
        ANZAC collect 10 PUs; end with 10 PUs
        Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3
    Purchase Units - ANZAC
        ANZAC buy 1 fighter and 1 submarine; Remaining resources: 0 PUs; 
    Combat Move - ANZAC
        1 transport moved from 45 Sea Zone to 54 Sea Zone
    Non Combat Move - ANZAC
        2 infantry moved from Alexandria to Egypt
        1 fighter moved from India to Szechwan
        1 transport moved from 54 Sea Zone to 63 Sea Zone
        1 infantry moved from New Zealand to 63 Sea Zone
        1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
        1 infantry moved from 54 Sea Zone to Queensland
        1 artillery and 1 fighter moved from New South Wales to Queensland
    Place Units - ANZAC
        1 submarine placed in 62 Sea Zone
        1 fighter placed in New South Wales
    Turn Complete - ANZAC
        ANZAC collect 10 PUs; end with 10 PUs
        Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
    Combat Move - French
    Non Combat Move - French
        1 destroyer moved from 76 Sea Zone to 98 Sea Zone
    Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
    Research Technology - Germans
    Purchase Units - Germans
        Germans buy 3 armour, 7 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    Combat Move - Germans
        2 infantry moved from Eastern Poland to Western Ukraine
        1 infantry moved from Vyborg to Novgorod
              Germans take Novgorod from Russians
        2 marines moved from Western Germany to 112 Sea Zone
        1 battleship, 1 cruiser and 2 marines moved from 112 Sea Zone to 127 Sea Zone
        2 marines moved from 127 Sea Zone to Finland
        2 infantry moved from Western Germany to 112 Sea Zone
        2 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
        2 infantry moved from 127 Sea Zone to Archangel
        1 bomber moved from Western Germany to Finland
        1 fighter and 1 tactical_bomber moved from Western Germany to Western Ukraine
    Combat - Germans
        Battle in Archangel
        Battle in Finland
            Germans attack with 1 bomber and 2 marines
            Russians defend with 1 marine
                Germans roll dice for 1 battleship and 1 cruiser in Finland, round 2 : 2/2 hits, 1.17 expected hits
                Russians roll dice for 1 marine in Finland, round 2 : 0/1 hits, 0.33 expected hits
                1 marine owned by the Russians lost in Finland
            Germans win, taking Archangel from Russians, taking Finland from Russians with 1 bomber and 2 marines remaining. Battle score for attacker is 5
            Casualties for Russians: 1 marine
        Battle in Western Ukraine
            Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
            Russians defend with 1 infantry
                Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 1/4 hits, 1.50 expected hits
                Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
            Germans win, taking Western Ukraine from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
            Casualties for Germans: 1 infantry
            Casualties for Russians: 1 infantry
    Non Combat Move - Germans
        1 fighter and 1 tactical_bomber moved from Western Ukraine to Eastern Poland
        2 aaGuns, 6 armour, 2 artilleries and 14 infantry moved from Eastern Poland to Belarus
        1 aaGun, 3 armour, 4 artilleries and 10 infantry moved from Baltic States to Belarus
        4 infantry moved from Karelia to Novgorod
        1 bomber moved from Finland to Western Germany
        1 carrier moved from 112 Sea Zone to 127 Sea Zone
        1 submarine moved from 125 Sea Zone to 112 Sea Zone
        1 fighter and 1 tactical_bomber moved from 112 Sea Zone to Western Germany
        1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
        1 infantry moved from 127 Sea Zone to Archangel
        1 artillery moved from 127 Sea Zone to Archangel
        3 mech_infantrys moved from Poland to Belarus
        10 artilleries and 4 infantry moved from Poland to Eastern Poland
        3 armour and 7 mech_infantrys moved from Germany to Eastern Poland
        1 mech_infantry moved from Southern France to Yugoslavia
        1 aaGun moved from Poland to Eastern Poland
        1 aaGun moved from Poland to Germany
        1 fighter and 1 tactical_bomber moved from Western Germany to Southern Italy
        1 tactical_bomber moved from Western Germany to Southern Italy
    Place Units - Germans
        1 submarine placed in 112 Sea Zone
        3 armour and 7 mech_infantrys placed in Germany
    Turn Complete - Germans
        Germans collect 50 PUs; end with 50 PUs
        Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
        Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 57 PUs
        Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Combat Hit Differential Summary :
Germans : 0.33
Russians : 0.33
if it is not too late, I might want to adjust one thing. Just looking now.
its good. I’ll leave it as is.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
    Research Technology - Germans
    Purchase Units - Germans
        Germans buy 3 armour, 7 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    Combat Move - Germans
        2 infantry moved from Eastern Poland to Western Ukraine
        1 infantry moved from Vyborg to Novgorod
              Germans take Novgorod from Russians
        2 marines moved from Western Germany to 112 Sea Zone
        1 battleship, 1 cruiser and 2 marines moved from 112 Sea Zone to 127 Sea Zone
        2 marines moved from 127 Sea Zone to Finland
        2 infantry moved from Western Germany to 112 Sea Zone
        2 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
        2 infantry moved from 127 Sea Zone to Archangel
        1 bomber moved from Western Germany to Finland
        1 fighter and 1 tactical_bomber moved from Western Germany to Western Ukraine
    Combat - Germans
        Battle in Archangel
        Battle in Finland
            Germans attack with 1 bomber and 2 marines
            Russians defend with 1 marine
                Germans roll dice for 1 battleship and 1 cruiser in Finland, round 2 : 2/2 hits, 1.17 expected hits
                Russians roll dice for 1 marine in Finland, round 2 : 0/1 hits, 0.33 expected hits
                1 marine owned by the Russians lost in Finland
            Germans win, taking Archangel from Russians, taking Finland from Russians with 1 bomber and 2 marines remaining. Battle score for attacker is 5
            Casualties for Russians: 1 marine
        Battle in Western Ukraine
            Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
            Russians defend with 1 infantry
                Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 1/4 hits, 1.50 expected hits
                Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
            Germans win, taking Western Ukraine from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
            Casualties for Germans: 1 infantry
            Casualties for Russians: 1 infantry
    Non Combat Move - Germans
        1 fighter and 1 tactical_bomber moved from Western Ukraine to Eastern Poland
        2 aaGuns, 6 armour, 2 artilleries and 14 infantry moved from Eastern Poland to Belarus
        1 aaGun, 3 armour, 4 artilleries and 10 infantry moved from Baltic States to Belarus
        4 infantry moved from Karelia to Novgorod
        1 bomber moved from Finland to Western Germany
        1 carrier moved from 112 Sea Zone to 127 Sea Zone
        1 submarine moved from 125 Sea Zone to 112 Sea Zone
        1 fighter and 1 tactical_bomber moved from 112 Sea Zone to Western Germany
        1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
        1 infantry moved from 127 Sea Zone to Archangel
        1 artillery moved from 127 Sea Zone to Archangel
        3 mech_infantrys moved from Poland to Belarus
        10 artilleries and 4 infantry moved from Poland to Eastern Poland
        3 armour and 7 mech_infantrys moved from Germany to Eastern Poland
        1 mech_infantry moved from Southern France to Yugoslavia
        1 aaGun moved from Poland to Eastern Poland
        1 aaGun moved from Poland to Germany
        1 fighter and 1 tactical_bomber moved from Western Germany to Southern Italy
        1 tactical_bomber moved from Western Germany to Southern Italy
    Place Units - Germans
        1 submarine placed in 112 Sea Zone
        3 armour and 7 mech_infantrys placed in Germany
    Turn Complete - Germans
        Germans collect 50 PUs; end with 50 PUs
        Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
        Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 57 PUs
        Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs
        Turning on Edit Mode
        EDIT: Removing units owned by Germans from Shan State: 1 bomber
        EDIT: Adding units owned by Germans to Philippines: 1 bomber
        EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 0.33
Russians : 0.33
Forgot about the German bomber in the pacific so I move that.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
    Purchase Units - Russians
        Russians buy 1 armour, 1 artillery, 2 fighters and 6 infantry; Remaining resources: 0 PUs; 
    Combat Move - Russians
        1 infantry moved from Bryansk to Western Ukraine
        2 fighters moved from Russia to Western Ukraine
        1 mech_infantry moved from Szechwan to Hunan
        1 tactical_bomber moved from Szechwan to Hunan
    Combat - Russians
        Battle in Hunan
            Russians attack with 1 mech_infantry and 1 tactical_bomber
            Japanese defend with 1 infantry
                Russians roll dice for 1 mech_infantry and 1 tactical_bomber in Hunan, round 2 : 1/2 hits, 0,67 expected hits
                Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits
                1 infantry owned by the Japanese lost in Hunan
            Russians win, taking Hunan from Japanese with 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
            Casualties for Japanese: 1 infantry
        Battle in Western Ukraine
            Russians attack with 2 fighters and 1 infantry
            Germans defend with 1 infantry
                Russians roll dice for 2 fighters and 1 infantry in Western Ukraine, round 2 : 1/3 hits, 1,17 expected hits
                Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits
                1 infantry owned by the Germans lost in Western Ukraine
            Russians win, taking Western Ukraine from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
            Casualties for Germans: 1 infantry
    Non Combat Move - Russians
        2 fighters moved from Western Ukraine to Russia
        1 infantry moved from Russia to Smolensk
        1 infantry moved from Volgograd to Rostov
        8 infantry moved from Russia to Bryansk
        1 aaGun moved from Bryansk to Russia
        2 aaGuns and 18 infantry moved from Amur to Buryatia
        1 tactical_bomber moved from Hunan to Szechwan
        1 submarine moved from 106 Sea Zone to 91 Sea Zone
    Place Units - Russians
        1 armour, 1 artillery, 2 fighters and 6 infantry placed in Russia
    Turn Complete - Russians
        Russians collect 30 PUs; end with 30 PUs
        Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 33 PUs
        Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs
        Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
        Turning on Edit Mode
        EDIT: Adding units owned by Russians to Russia: 3 infantry
        EDIT: Removing units owned by Russians from Ukraine: 1 infantry
        EDIT: Removing units owned by Russians from Bryansk: 2 infantry
        EDIT: Turning off Edit Mode
        Turning on Edit Mode
        EDIT: Removing units owned by Russians from Bryansk: 1 infantry
        EDIT: Adding units owned by Russians to Ukraine: 1 infantry
        EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -0,33
Russians : 0,17
Japanese : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
    Purchase Units - Japanese
        Japanese buy 3 artilleries, 2 destroyers, 1 factory_minor, 4 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
    Combat Move - Japanese
        1 infantry moved from Shan State to Burma
        1 fighter moved from Shan State to Burma
        1 tactical_bomber moved from Yunnan to Burma
        2 bombers and 3 fighters moved from Yunnan to India
        1 artillery and 1 infantry moved from Kwangsi to Hunan
        1 infantry moved from Yunnan to Kweichow
              Japanese take Kweichow from Chinese
        1 infantry moved from Dutch New Guinea to New Guinea
              Japanese take New Guinea from ANZAC
        1 fighter and 1 tactical_bomber moved from Manchuria to Hunan
        1 fighter and 1 tactical_bomber moved from Yunnan to Hunan
        1 fighter and 1 tactical_bomber moved from 41 Sea Zone to Burma
        1 fighter moved from Yunnan to Burma
        1 tactical_bomber moved from Yunnan to Hunan
    Combat - Japanese
        Air Battle in India
            Japanese attacks with 5 units heading to India
            Air Battle is over, the remaining bombers go on to their targets
        Strategic bombing raid in India
                AA fire in India : 0/2 hits, 0.33 expected hits
            Bombing raid in India rolls: 5,8 and causes: 13 damage to unit: factory_major
            Bombing raid in India causes 13 damage total. 
        Battle in Hunan
            Japanese attack with 1 artillery, 2 fighters, 1 infantry and 3 tactical_bombers
            Russians defend with 1 mech_infantry
                Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 3 tactical_bombers in Hunan, round 2 : 4/7 hits, 3.50 expected hits
                Chinese roll dice for 1 mech_infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
                1 mech_infantry owned by the Russians lost in Hunan
            Japanese win, taking Hunan from Chinese with 1 artillery, 2 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 4
            Casualties for Russians: 1 mech_infantry
        Battle in Burma
            Japanese attack with 3 fighters, 1 infantry and 2 tactical_bombers
            British defend with 1 infantry
                Japanese roll dice for 3 fighters, 1 infantry and 2 tactical_bombers in Burma, round 2 : 5/6 hits, 3.00 expected hits
                UK_Pacific roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
            Japanese win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
            Casualties for Japanese: 1 infantry
            Casualties for British: 1 infantry
        Cleaning up after air battles
    Non Combat Move - Japanese
        1 armour moved from Kiangsi to Yunnan
        1 infantry moved from Kwangsi to Yunnan
        2 infantry moved from Japan to 6 Sea Zone
        2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
        2 infantry moved from 19 Sea Zone to Kiangsu
        1 transport moved from 20 Sea Zone to 19 Sea Zone
        2 infantry moved from Manchuria to 19 Sea Zone
        1 aaGun, 7 infantry and 1 mech_infantry moved from Manchuria to Jehol
        1 artillery and 1 marine moved from Dutch New Guinea to 45 Sea Zone
        1 artillery, 1 cruiser, 1 marine and 1 transport moved from 45 Sea Zone to 37 Sea Zone
        1 infantry moved from Celebes to 44 Sea Zone
        1 infantry and 1 transport moved from 44 Sea Zone to 43 Sea Zone
        1 artillery moved from Borneo to 43 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
        1 artillery moved from Sumatra to 41 Sea Zone
        1 artillery and 1 transport moved from 41 Sea Zone to 37 Sea Zone
        1 transport moved from 43 Sea Zone to 20 Sea Zone
        1 destroyer moved from 45 Sea Zone to 46 Sea Zone
        1 destroyer moved from 20 Sea Zone to 55 Sea Zone
        1 fighter and 1 tactical_bomber moved from 45 Sea Zone to 35 Sea Zone
        1 destroyer moved from 6 Sea Zone to 35 Sea Zone
        1 carrier moved from 6 Sea Zone to 35 Sea Zone
        1 carrier moved from 20 Sea Zone to 37 Sea Zone
        1 submarine moved from 39 Sea Zone to 37 Sea Zone
        1 carrier moved from 41 Sea Zone to 37 Sea Zone
        1 submarine moved from 74 Sea Zone to 41 Sea Zone
        1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 37 Sea Zone
        1 fighter and 1 tactical_bomber moved from Burma to 37 Sea Zone
        2 bombers moved from India to Yunnan
        3 fighters moved from India to Yunnan
        1 fighter and 2 tactical_bombers moved from Hunan to Yunnan
        2 bombers moved from Yunnan to French Indo China
        2 fighters and 1 tactical_bomber moved from Burma to Yunnan
        1 destroyer moved from 6 Sea Zone to 5 Sea Zone
        1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone
        2 infantry moved from 19 Sea Zone to Shantung
        1 mech_infantry moved from Jehol to Shantung
        1 carrier moved from 42 Sea Zone to 35 Sea Zone
        1 cruiser moved from 42 Sea Zone to 35 Sea Zone
        1 battleship and 1 carrier moved from 45 Sea Zone to 35 Sea Zone
        3 artilleries, 1 infantry and 1 marine moved from 37 Sea Zone to Shan State
        1 fighter moved from Japan to Philippines
        1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Shan State
        1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 37 Sea Zone
        1 fighter and 1 tactical_bomber moved from Hunan to Yunnan
        1 battleship moved from 42 Sea Zone to 37 Sea Zone
    Place Units - Japanese
        1 factory_minor placed in Manchuria
        1 destroyer, 1 submarine and 1 transport placed in 6 Sea Zone
        1 destroyer placed in 37 Sea Zone
        2 infantry placed in Malaya
        2 artilleries and 1 infantry placed in French Indo China
        1 artillery and 1 infantry placed in Japan
        Japanese undo move 6.
        Japanese undo move 5.
        3 artilleries placed in French Indo China
        2 infantry placed in Japan
    Turn Complete - Japanese
        Japanese collect 55 PUs; end with 56 PUs
        Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 59 PUs
        Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
Combat Hit Differential Summary :
Chinese : -0.33
UK_Pacific : 0.67
AA fire in India : : -0.33
Japanese : 2.50
I forgot to note that I assumed no intercept in India. Obviously we can do that if you prefer. Just assumed as it would have no effect on the actual bombing run.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
    Purchase Units - Americans
        Americans buy 2 carriers, 1 destroyer, 1 infantry, 2 submarines and 2 transports; Remaining resources: 2 PUs; 
    Combat Move - Americans
        1 marine moved from Eastern United States to 101 Sea Zone
        1 cruiser and 1 marine moved from 101 Sea Zone to 91 Sea Zone
        1 marine moved from 91 Sea Zone to Morocco
        1 fighter moved from 54 Sea Zone to New Guinea
        1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
        1 submarine moved from 30 Sea Zone to 46 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone
        1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea
        1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 46 Sea Zone
        2 fighters moved from 54 Sea Zone to 55 Sea Zone
    Combat - Americans
        Battle in Morocco
        Battle in 46 Sea Zone
            Americans attack with 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
            Japanese defend with 1 destroyer
                Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                1 destroyer owned by the Japanese lost in 46 Sea Zone
            Americans win, taking Morocco from Neutral_Axis with 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8
            Casualties for Japanese: 1 destroyer
        Battle in New Guinea
            Americans attack with 1 artillery, 1 fighter and 1 infantry
            Japanese defend with 1 infantry
                Americans roll dice for 1 artillery, 1 fighter and 1 infantry in New Guinea, round 2 : 1/3 hits, 1,17 expected hits
                Japanese roll dice for 1 infantry in New Guinea, round 2 : 1/1 hits, 0,33 expected hits
                1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in New Guinea
            Americans win, taking New Guinea from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
            Casualties for Americans: 1 infantry
            Casualties for Japanese: 1 infantry
        Battle in 55 Sea Zone
            Americans attack with 2 fighters and 1 submarine
            Japanese defend with 1 destroyer
                Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                Americans roll dice for 2 fighters in 55 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
                Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 55 Sea Zone
            Americans win with 2 fighters remaining. Battle score for attacker is 2
            Casualties for Americans: 1 submarine
            Casualties for Japanese: 1 destroyer
    Non Combat Move - Americans
        2 fighters moved from 55 Sea Zone to 54 Sea Zone
        1 fighter and 1 tactical_bomber moved from 46 Sea Zone to 54 Sea Zone
        1 fighter moved from New Guinea to 54 Sea Zone
        2 submarines moved from 63 Sea Zone to 54 Sea Zone
        1 submarine moved from 30 Sea Zone to 54 Sea Zone
        1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
        1 fighter moved from Western United States to 10 Sea Zone
        1 artillery, 1 carrier, 1 fighter, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
        1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
        1 fighter moved from 26 Sea Zone to Hawaiian Islands
        1 aaGun and 1 infantry moved from Central United States to 101 Sea Zone
        1 armour moved from Central United States to 101 Sea Zone
        1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
        1 aaGun and 1 infantry moved from 91 Sea Zone to Morocco
        1 armour and 1 transport moved from 101 Sea Zone to 86 Sea Zone
        1 armour moved from 86 Sea Zone to Brazil
              Americans take Brazil from Neutral_Allies
        1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
        1 mech_infantry moved from British Columbia to Central United States
        2 mech_infantrys moved from British Columbia to Alaska
    Place Units - Americans
        2 carriers, 1 destroyer, 2 submarines and 2 transports placed in 101 Sea Zone
        1 infantry placed in Eastern United States
    Turn Complete - Americans
        Americans collect 53 PUs; end with 55 PUs
        Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
        Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
        Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Combat Hit Differential Summary :
Americans : 0,17
Japanese : 1,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
    Purchase Units - Chinese
        Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
        Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    Combat Move - Chinese
        1 infantry moved from Anhwe to Kiangsi
              Chinese take Kiangsi from Japanese
        2 infantry moved from Szechwan to Kweichow
        1 fighter moved from Szechwan to Kweichow
    Combat - Chinese
        Battle in Kweichow
            Chinese attack with 1 fighter and 2 infantry
            Japanese defend with 1 infantry
                Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 1/3 hits, 0,83 expected hits
                Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
                1 infantry owned by the Japanese lost in Kweichow
            Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
            Casualties for Japanese: 1 infantry
    Non Combat Move - Chinese
        1 fighter moved from Kweichow to Shensi
        6 infantry moved from Szechwan to Shensi
        2 infantry moved from Chahar to Hopei
    Place Units - Chinese
        4 infantry placed in Shensi
    Turn Complete - Chinese
        Chinese collect 11 PUs; end with 11 PUs
        Turning on Edit Mode
        EDIT: Removing units owned by Chinese from Hopei: 1 infantry
        EDIT: Removing units owned by Chinese from Hopei: 1 infantry
        EDIT: Adding units owned by Chinese to Suiyuyan: 2 infantry
        EDIT: Turning off Edit Mode
        Turning on Edit Mode
        EDIT: Removing units owned by Chinese from Kweichow: 1 infantry
        EDIT: Adding units owned by Chinese to Szechwan: 1 infantry
        EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese : 0,17
Japanese : -0,33