@Jacob16 ah sorry didn’t know, playing a game now against someone who did that against me and thought it must be ok, they seem to be very experienced at the game.
I’ll put an extra infantry in kweichow and give 1 ipc to russia pls.
Looking at it now. If I don’t get to it in the next hour or so it probably won’t be until Thursday that I can do the Germany turn. But just to take away the suspense. I’ll be checking again, but its fairly unlikely for me to go for it. I had around 73% odds I think, which is too much risk I think given our overall position.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 19
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 11x factory_major, 6x factory_minor; Remaining resources: 55 PUs;
Germans buy 4 artilleries, 5 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Bryansk to Smolensk
Germans take Smolensk from Russians
1 mech_infantry moved from Bryansk to Archangel
Germans take Archangel from Russians
2 infantry moved from Bryansk to Tambov
2 mech_infantrys moved from Rostov to Volgograd
1 tactical_bomber moved from Rostov to Tambov
1 fighter and 1 tactical_bomber moved from Rostov to Volgograd
Combat - Germans
Battle in Tambov
Germans attack with 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 2 infantry and 1 tactical_bomber in Tambov, round 2 : 0/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 2 infantry and 1 tactical_bomber in Tambov, round 3 : 0/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Tambov, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 2 infantry and 1 tactical_bomber in Tambov, round 4 : 0/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Tambov, round 4 : 0/1 hits, 0.33 expected hits
Germans roll dice for 2 infantry and 1 tactical_bomber in Tambov, round 5 : 0/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Tambov, round 5 : 0/1 hits, 0.33 expected hits
Germans roll dice for 2 infantry and 1 tactical_bomber in Tambov, round 6 : 1/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Tambov, round 6 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Tambov
Germans win, taking Tambov from Russians with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Volgograd
Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
British defend with 1 armour; Russians defend with 1 factory_minor
Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Volgograd, round 2 : 2/4 hits, 1.50 expected hits
Russians roll dice for 1 armour in Volgograd, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the British lost in Volgograd
Germans win, taking Volgograd from Russians with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 1 armour
Non Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Volgograd to Caucasus
1 tactical_bomber moved from Tambov to Caucasus
1 aaGun moved from Rostov to Caucasus
1 fighter moved from Rostov to Southern Italy
1 infantry moved from Northern Italy to France
1 infantry moved from Yugoslavia to Northern Italy
1 artillery moved from Western Germany to France
10 infantry moved from Western Germany to France
9 infantry moved from Germany to Western Germany
1 artillery moved from Germany to Western Germany
1 artillery moved from Germany to Western Germany
1 marine moved from Germany to Western Germany
2 bombers moved from Germany to Western Germany
1 marine moved from Novgorod to 115 Sea Zone
1 destroyer moved from 125 Sea Zone to 113 Sea Zone
1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 1 marine, 3 submarines and 4 transports moved from 115 Sea Zone to 113 Sea Zone
1 marine moved from 113 Sea Zone to Western Germany
3 armour moved from Ukraine to Caucasus
12 armour and 13 mech_infantrys moved from Rostov to Caucasus
5 mech_infantrys moved from Western Ukraine to Rostov
15 armour and 27 mech_infantrys moved from Bryansk to Caucasus
1 aaGun moved from Western Ukraine to Ukraine
5 infantry moved from Bryansk to Ukraine
5 artilleries and 5 infantry moved from Bryansk to Ukraine
4 infantry moved from Bryansk to Ukraine
2 artilleries moved from Bryansk to Ukraine
4 tactical_bombers moved from Novgorod to 113 Sea Zone
5 fighters and 6 tactical_bombers moved from Novgorod to Western Germany
1 artillery and 1 infantry moved from Bryansk to Ukraine
27 artilleries and 29 infantry moved from Bryansk to Rostov
Place Units - Germans
1 artillery and 2 infantry placed in Ukraine
3 infantry placed in Novgorod
3 artilleries placed in France
6 mech_infantrys placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,2,1,3,3,4,2,2,3,6,2,2,2,5,5,1,1,2,5,3,1,4,1,4,3,6,2,5
Germans collect 52 PUs (4 lost to blockades); end with 52 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 72 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 1 aaGun
EDIT: Adding units owned by Germans to France: 1 aaGun
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -2.67
Russians : -2.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 19
Purchase Units - Russians
Russians buy 7 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Novosibirsk to Kazakhstan
Russians take Kazakhstan from Germans
1 infantry moved from Samara to Volgograd
1 mech_infantry moved from Russia to Volgograd
1 infantry moved from Vologda to Smolensk
3 infantry moved from Russia to Smolensk
1 fighter moved from Russia to Smolensk
3 fighters and 1 tactical_bomber moved from Russia to Volgograd
1 armour moved from Russia to Bryansk
Russians take Bryansk from Germans
1 armour moved from Bryansk to Tambov
2 armour, 5 artilleries, 123 infantry and 1 mech_infantry moved from Russia to Tambov
Combat - Russians
Battle in Tambov
Russians attack with 3 armour, 5 artilleries, 123 infantry and 1 mech_infantry
Germans defend with 2 infantry
Russians roll dice for 3 armour, 5 artilleries, 123 infantry and 1 mech_infantry in Tambov, round 2 : 25/132 hits, 24,67 expected hits
Germans roll dice for 2 infantry in Tambov, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 3 armour, 5 artilleries, 123 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Volgograd
Russians attack with 3 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 2 mech_infantrys
Russians roll dice for 3 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Volgograd, round 2 : 2/6 hits, 2,50 expected hits
Germans roll dice for 2 mech_infantrys in Volgograd, round 2 : 2/2 hits, 0,67 expected hits
1 mech_infantry owned by the Russians, 1 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Volgograd
Russians win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry and 1 mech_infantry
Casualties for Germans: 2 mech_infantrys
Battle in Smolensk
Russians attack with 1 fighter and 4 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 4 infantry in Smolensk, round 2 : 1/5 hits, 1,17 expected hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 fighter and 4 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter moved from Smolensk to Russia
1 aaGun moved from Russia to Smolensk
2 aaGuns moved from Russia to Tambov
3 fighters and 1 tactical_bomber moved from Volgograd to Russia
1 infantry moved from Novosibirsk to Timguska
Place Units - Russians
7 infantry placed in Russia
Turn Complete - Russians
Russians collect 15 PUs; end with 15 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 17 PUs
Combat Hit Differential Summary :
Germans : 0,33
Russians : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 19
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 2 destroyers, 1 fighter, 4 infantry, 6 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 destroyer moved from 39 Sea Zone to 41 Sea Zone
1 fighter and 1 tactical_bomber moved from 39 Sea Zone to 41 Sea Zone
1 fighter moved from India to 41 Sea Zone
1 fighter moved from Caroline Islands to 31 Sea Zone
1 bomber moved from French Indo China to 42 Sea Zone
1 tactical_bomber moved from India to 41 Sea Zone
1 infantry moved from Dzavhan to Yenisey
Japanese take Yenisey from Russians
Combat - Japanese
Battle in 31 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 31 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 41 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
ANZAC defend with 1 submarine
Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 41 Sea Zone, round 2 : 1/5 hits, 2.67 expected hits
ANZAC roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the ANZAC lost in 41 Sea Zone
Japanese win, taking 41 Sea Zone from ANZAC with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Non Combat Move - Japanese
1 fighter moved from 31 Sea Zone to 33 Sea Zone
1 bomber moved from 42 Sea Zone to Philippines
1 bomber moved from Philippines to Japan
1 carrier moved from 35 Sea Zone to 6 Sea Zone
1 carrier moved from 35 Sea Zone to 6 Sea Zone
2 fighters moved from Japan to 6 Sea Zone
1 fighter moved from Philippines to 6 Sea Zone
1 destroyer moved from 35 Sea Zone to 46 Sea Zone
1 destroyer moved from 36 Sea Zone to 55 Sea Zone
1 destroyer moved from 35 Sea Zone to 49 Sea Zone
1 transport moved from 39 Sea Zone to 41 Sea Zone
1 artillery and 1 marine moved from Sumatra to 41 Sea Zone
1 artillery, 1 marine and 1 transport moved from 41 Sea Zone to 36 Sea Zone
1 artillery and 1 marine moved from 36 Sea Zone to French Indo China
2 infantry moved from Malaya to Shan State
1 aaGun moved from Malaya to Shan State
1 aaGun moved from French Indo China to Yunnan
1 artillery moved from Chahar to Hopei
1 infantry moved from Burma to Yunnan
1 infantry moved from Burma to India
2 infantry moved from Kweichow to Hopei
2 infantry moved from Amur to Ulaanbaatar
2 artilleries and 1 infantry moved from Kweichow to Hopei
1 infantry moved from Yunnan to Kweichow
1 infantry moved from Kweichow to Hopei
1 marine moved from Philippines to 35 Sea Zone
1 marine moved from Philippines to 35 Sea Zone
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 carrier and 1 submarine moved from 39 Sea Zone to 36 Sea Zone
2 battleships and 2 marines moved from 35 Sea Zone to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 33 Sea Zone
10 carriers moved from 35 Sea Zone to 33 Sea Zone
5 destroyers moved from 35 Sea Zone to 33 Sea Zone
1 destroyer moved from 35 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from Philippines to 33 Sea Zone
1 fighter moved from Philippines to 33 Sea Zone
3 fighters moved from 35 Sea Zone to 33 Sea Zone
5 fighters moved from Caroline Islands to 33 Sea Zone
4 tactical_bombers moved from Caroline Islands to 33 Sea Zone
2 fighters moved from Caroline Islands to 33 Sea Zone
1 destroyer moved from 35 Sea Zone to 6 Sea Zone
1 submarine moved from 35 Sea Zone to 33 Sea Zone
1 submarine moved from 35 Sea Zone to 6 Sea Zone
5 submarines moved from 35 Sea Zone to 33 Sea Zone
1 fighter moved from 33 Sea Zone to Japan
1 fighter moved from 41 Sea Zone to Java
1 tactical_bomber moved from 41 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from 41 Sea Zone to Shan State
Place Units - Japanese
2 destroyers, 1 fighter, 1 submarine and 1 transport placed in 6 Sea Zone
1 armour, 1 infantry and 1 mech_infantry placed in Manchuria
1 infantry and 2 mech_infantrys placed in French Indo China
3 mech_infantrys placed in Malaya
1 artillery and 2 infantry placed in India
Turn Complete - Japanese
Japanese collect 73 PUs; end with 73 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 76 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 81 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 86 PUs
Combat Hit Differential Summary :
ANZAC : -0.17
Japanese : -1.67
Just a heads up that I have a bit of time today and tomorrow to play and then will probably be fairly sporadic until June 12th.
That is not meant to rush you today, but just thought I would let you know.
@farmboy it’s fine. I am busy too, might not post before friday
What is your eta for the game?
@farmboy less than 287 minutes
@oysteilo lol. I appreciate the precision.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 19
Purchase Units - Americans
Americans buy 1 artillery, 3 destroyers, 4 fighters, 7 infantry and 1 submarine; Remaining resources: 1 PUs;
Combat Move - Americans
2 infantry moved from Gibraltar to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
1 bomber moved from United Kingdom to France
1 bomber moved from United Kingdom to Holland Belgium
3 fighters moved from Normandy Bordeaux to Holland Belgium
1 bomber moved from Russia to Novgorod
1 bomber moved from Russia to Ukraine
1 bomber moved from Queensland to 55 Sea Zone
1 bomber moved from Queensland to 46 Sea Zone
1 tactical_bomber moved from 54 Sea Zone to 49 Sea Zone
4 fighters moved from 54 Sea Zone to 49 Sea Zone
1 fighter moved from 54 Sea Zone to 49 Sea Zone
5 fighters moved from 54 Sea Zone to 46 Sea Zone
5 fighters moved from 54 Sea Zone to 55 Sea Zone
Combat - Americans
Strategic bombing raid in Novgorod
AA fire in Novgorod : 0/1 hits, 0,17 expected hits
Bombing raid in Novgorod rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Novgorod causes 6 damage total.
Strategic bombing raid in Ukraine
AA fire in Ukraine : 0/1 hits, 0,17 expected hits
Bombing raid in Ukraine rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Ukraine causes 6 damage total.
Strategic bombing raid in France
AA fire in France : 0/1 hits, 0,17 expected hits
Bombing raid in France rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in France causes 6 damage total.
Battle in Holland Belgium
Americans attack with 1 bomber, 3 fighters and 2 infantry
Italians defend with 2 infantry
Americans roll dice for 1 battleship and 1 cruiser in Holland Belgium, round 2 : 1/2 hits, 1,17 expected hits
Americans roll dice for 1 bomber, 3 fighters and 2 infantry in Holland Belgium, round 2 : 3/6 hits, 2,50 expected hits
Germans roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Italians lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 1 bomber, 3 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantry
Battle in 46 Sea Zone
Americans attack with 1 bomber and 5 fighters
Japanese defend with 1 destroyer
Americans roll dice for 1 bomber and 5 fighters in 46 Sea Zone, round 2 : 3/6 hits, 3,17 expected hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 46 Sea Zone
Americans win with 1 bomber and 5 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 55 Sea Zone
Americans attack with 1 bomber and 5 fighters
Japanese defend with 1 destroyer
Americans roll dice for 1 bomber and 5 fighters in 55 Sea Zone, round 2 : 3/6 hits, 3,17 expected hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans win with 1 bomber and 5 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 49 Sea Zone
Americans attack with 5 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 5 fighters and 1 tactical_bomber in 49 Sea Zone, round 2 : 2/6 hits, 3,17 expected hits
Japanese roll dice for 1 destroyer in 49 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 tactical_bomber owned by the Americans and 1 destroyer owned by the Japanese lost in 49 Sea Zone
Americans win with 5 fighters remaining. Battle score for attacker is -3
Casualties for Americans: 1 tactical_bomber
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 bomber moved from 46 Sea Zone to Queensland
1 bomber moved from 55 Sea Zone to Queensland
1 bomber moved from Ukraine to Russia
1 bomber moved from Novgorod to Russia
4 fighters moved from Russia to Tambov
1 destroyer moved from 92 Sea Zone to 98 Sea Zone
2 submarines moved from 105 Sea Zone to 110 Sea Zone
2 submarines moved from 97 Sea Zone to 93 Sea Zone
1 submarine moved from 97 Sea Zone to 93 Sea Zone
5 fighters moved from Gibraltar to Syria
2 artilleries moved from Gibraltar to 91 Sea Zone
2 infantry moved from Gibraltar to 91 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
2 artilleries and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
3 transports moved from 102 Sea Zone to 101 Sea Zone
1 bomber moved from Holland Belgium to United Kingdom
1 fighter moved from Holland Belgium to United Kingdom
1 fighter moved from Holland Belgium to United Kingdom
1 fighter moved from Holland Belgium to 110 Sea Zone
5 fighters moved from Eastern United States to 110 Sea Zone
1 bomber moved from France to United Kingdom
1 artillery and 3 infantry moved from Southern France to Normandy Bordeaux
2 transports moved from 110 Sea Zone to 102 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 transport moved from 26 Sea Zone to 10 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 destroyer moved from 10 Sea Zone to 31 Sea Zone
1 submarine moved from 10 Sea Zone to 26 Sea Zone
2 destroyers moved from 54 Sea Zone to 30 Sea Zone
1 destroyer moved from 30 Sea Zone to 26 Sea Zone
4 fighters moved from 49 Sea Zone to 26 Sea Zone
2 carriers moved from 54 Sea Zone to 26 Sea Zone
5 fighters moved from 55 Sea Zone to 54 Sea Zone
5 fighters moved from 46 Sea Zone to 54 Sea Zone
1 infantry moved from Dutch New Guinea to New Guinea
1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone
1 fighter moved from 49 Sea Zone to 26 Sea Zone
Place Units - Americans
3 infantry placed in Normandy Bordeaux
1 infantry placed in Southern France
1 artillery and 3 infantry placed in Eastern United States
3 destroyers and 1 submarine placed in 10 Sea Zone
1 fighter placed in Eastern United States
3 fighters placed in Western United States
Turn Complete - Americans
Americans collect 65 PUs; end with 66 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 96 PUs
Combat Hit Differential Summary :
Germans : -0,67
AA fire in France : : -0,17
Americans : -1,17
AA fire in Ukraine : : -0,17
Japanese : 0,00
AA fire in Novgorod : : -0,17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 19
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 infantry moved from Tsinghai to Shensi
1 fighter moved from Tsinghai to Shensi
Combat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 0/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 3 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Shensi, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Shensi to Kansu
4 infantry moved from Tsinghai to Kansu
Place Units - Chinese
2 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUs
Combat Hit Differential Summary :
Chinese : -0,67
Japanese : 0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 19
Purchase Units - Americans
Americans buy 1 artillery, 3 destroyers, 4 fighters, 7 infantry and 1 submarine; Remaining resources: 1 PUs;
Combat Move - Americans
2 infantry moved from Gibraltar to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
1 bomber moved from United Kingdom to France
1 bomber moved from United Kingdom to Holland Belgium
3 fighters moved from Normandy Bordeaux to Holland Belgium
1 bomber moved from Russia to Novgorod
1 bomber moved from Russia to Ukraine
1 bomber moved from Queensland to 55 Sea Zone
1 bomber moved from Queensland to 46 Sea Zone
1 tactical_bomber moved from 54 Sea Zone to 49 Sea Zone
4 fighters moved from 54 Sea Zone to 49 Sea Zone
1 fighter moved from 54 Sea Zone to 49 Sea Zone
5 fighters moved from 54 Sea Zone to 46 Sea Zone
5 fighters moved from 54 Sea Zone to 55 Sea Zone
Combat - Americans
Strategic bombing raid in Novgorod
AA fire in Novgorod : 0/1 hits, 0,17 expected hits
Bombing raid in Novgorod rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Novgorod causes 6 damage total.
Strategic bombing raid in Ukraine
AA fire in Ukraine : 0/1 hits, 0,17 expected hits
Bombing raid in Ukraine rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Ukraine causes 6 damage total.
Strategic bombing raid in France
AA fire in France : 0/1 hits, 0,17 expected hits
Bombing raid in France rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in France causes 6 damage total.
Battle in Holland Belgium
Americans attack with 1 bomber, 3 fighters and 2 infantry
Italians defend with 2 infantry
Americans roll dice for 1 battleship and 1 cruiser in Holland Belgium, round 2 : 1/2 hits, 1,17 expected hits
Americans roll dice for 1 bomber, 3 fighters and 2 infantry in Holland Belgium, round 2 : 3/6 hits, 2,50 expected hits
Germans roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Italians lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 1 bomber, 3 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantry
Battle in 46 Sea Zone
Americans attack with 1 bomber and 5 fighters
Japanese defend with 1 destroyer
Americans roll dice for 1 bomber and 5 fighters in 46 Sea Zone, round 2 : 3/6 hits, 3,17 expected hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 46 Sea Zone
Americans win with 1 bomber and 5 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 55 Sea Zone
Americans attack with 1 bomber and 5 fighters
Japanese defend with 1 destroyer
Americans roll dice for 1 bomber and 5 fighters in 55 Sea Zone, round 2 : 3/6 hits, 3,17 expected hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans win with 1 bomber and 5 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 49 Sea Zone
Americans attack with 5 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 5 fighters and 1 tactical_bomber in 49 Sea Zone, round 2 : 2/6 hits, 3,17 expected hits
Japanese roll dice for 1 destroyer in 49 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 tactical_bomber owned by the Americans and 1 destroyer owned by the Japanese lost in 49 Sea Zone
Americans win with 5 fighters remaining. Battle score for attacker is -3
Casualties for Americans: 1 tactical_bomber
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 bomber moved from 46 Sea Zone to Queensland
1 bomber moved from 55 Sea Zone to Queensland
1 bomber moved from Ukraine to Russia
1 bomber moved from Novgorod to Russia
4 fighters moved from Russia to Tambov
1 destroyer moved from 92 Sea Zone to 98 Sea Zone
2 submarines moved from 105 Sea Zone to 110 Sea Zone
2 submarines moved from 97 Sea Zone to 93 Sea Zone
1 submarine moved from 97 Sea Zone to 93 Sea Zone
5 fighters moved from Gibraltar to Syria
2 artilleries moved from Gibraltar to 91 Sea Zone
2 infantry moved from Gibraltar to 91 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
2 artilleries and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
3 transports moved from 102 Sea Zone to 101 Sea Zone
1 bomber moved from Holland Belgium to United Kingdom
1 fighter moved from Holland Belgium to United Kingdom
1 fighter moved from Holland Belgium to United Kingdom
1 fighter moved from Holland Belgium to 110 Sea Zone
5 fighters moved from Eastern United States to 110 Sea Zone
1 bomber moved from France to United Kingdom
1 artillery and 3 infantry moved from Southern France to Normandy Bordeaux
2 transports moved from 110 Sea Zone to 102 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 transport moved from 26 Sea Zone to 10 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 destroyer moved from 10 Sea Zone to 31 Sea Zone
1 submarine moved from 10 Sea Zone to 26 Sea Zone
2 destroyers moved from 54 Sea Zone to 30 Sea Zone
1 destroyer moved from 30 Sea Zone to 26 Sea Zone
4 fighters moved from 49 Sea Zone to 26 Sea Zone
2 carriers moved from 54 Sea Zone to 26 Sea Zone
5 fighters moved from 55 Sea Zone to 54 Sea Zone
5 fighters moved from 46 Sea Zone to 54 Sea Zone
1 infantry moved from Dutch New Guinea to New Guinea
1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone
1 fighter moved from 49 Sea Zone to 26 Sea Zone
Place Units - Americans
3 infantry placed in Normandy Bordeaux
1 infantry placed in Southern France
1 artillery and 3 infantry placed in Eastern United States
3 destroyers and 1 submarine placed in 10 Sea Zone
1 fighter placed in Eastern United States
3 fighters placed in Western United States
Turn Complete - Americans
Americans collect 65 PUs; end with 66 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 96 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 infantry moved from Tsinghai to Shensi
1 fighter moved from Tsinghai to Shensi
Combat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 0/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 3 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Shensi, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Shensi to Kansu
4 infantry moved from Tsinghai to Kansu
Place Units - Chinese
2 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUs
Purchase Units - British
British buy 1 artillery, 11 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
Non Combat Move - British
2 fighters moved from Southern France to 110 Sea Zone
1 fighter moved from Southern France to United Kingdom
2 aaGuns and 4 infantry moved from Southern France to Normandy Bordeaux
6 infantry moved from United Kingdom to 110 Sea Zone
6 infantry moved from 110 Sea Zone to Normandy Bordeaux
4 fighters moved from Iraq to Northwest Persia
1 infantry moved from Persia to Northwest Persia
3 infantry moved from Iraq to Northwest Persia
1 infantry moved from Trans-Jordan to Syria
3 fighters moved from Syria to Northwest Persia
4 fighters moved from Russia to Tambov
9 fighters and 2 tactical_bombers moved from Russia to Northwest Persia
Place Units - British
3 infantry placed in Iraq
1 infantry and 2 mech_infantrys placed in Egypt
1 artillery and 7 infantry placed in United Kingdom
Turn Complete - British
British collect 36 PUs; end with 36 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 45 PUs
Turn Complete - UK_Pacific
Turning on Edit Mode
EDIT: Removing units owned by Americans from 110 Sea Zone: 1 submarine
EDIT: Adding units owned by Americans to 125 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -0,67
AA fire in France : : -0,17
Americans : -1,17
AA fire in Ukraine : : -0,17
Chinese : -0,67
Japanese : 0,33
AA fire in Novgorod : : -0,17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 19
Purchase Units - Italians
Italians buy 2 mech_infantrys; Remaining resources: 8 PUs;
Combat Move - Italians
1 infantry moved from Rostov to Bryansk
Italians take Bryansk from Russians
1 fighter moved from Southern Italy to Holland Belgium
1 bomber moved from Southern Italy to Holland Belgium
1 fighter moved from Southern Italy to Holland Belgium
2 infantry moved from France to Holland Belgium
5 infantry moved from Northern Italy to Southern France
1 mech_infantry moved from Western Germany to Southern France
4 artilleries moved from France to Southern France
7 infantry moved from France to Southern France
Combat - Italians
Battle in Holland Belgium
Italians attack with 1 bomber, 2 fighters and 2 infantry
Americans defend with 2 infantry
Italians roll dice for 1 bomber, 2 fighters and 2 infantry in Holland Belgium, round 2 : 2/5 hits, 2.00 expected hits
Americans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Americans and 1 infantry owned by the Italians lost in Holland Belgium
Italians win, taking Holland Belgium from Americans with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for Americans: 2 infantry
Battle in Southern France
Italians attack with 4 artilleries, 12 infantry and 1 mech_infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 4 artilleries, 12 infantry and 1 mech_infantry in Southern France, round 2 : 5/17 hits, 4.17 expected hits
Americans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Southern France
Italians win, taking Southern France from Americans with 4 artilleries, 12 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Non Combat Move - Italians
2 fighters moved from Holland Belgium to Western Germany
1 bomber moved from Holland Belgium to Western Germany
1 aaGun moved from Northern Italy to Southern France
1 aaGun and 4 infantry moved from Southern Italy to Northern Italy
1 marine moved from Southern Italy to Northern Italy
1 armour moved from Caucasus to Rostov
2 aaGuns and 1 artillery moved from Caucasus to Rostov
Place Units - Italians
2 mech_infantrys placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,1,2,3,2,2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,4,3,4,4,6,3,1,1,2,2,1,5,6,6,2,5,1,4,5,1,2
Italians collect 7 PUs (11 lost to blockades); end with 15 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from Western Germany: 1 bomber
EDIT: Adding units owned by Italians to France: 1 bomber
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians : 0.83
Americans : 0.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 19
Purchase Units - ANZAC
ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to New South Wales
1 artillery and 1 mech_infantry moved from Queensland to South Australia
1 infantry moved from Queensland to South Australia
2 infantry moved from Iraq to Northwest Persia
1 fighter moved from Russia to Northwest Persia
Place Units - ANZAC
1 submarine and 1 transport placed in 62 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Move - French
Non Combat Move - French
1 fighter moved from Russia to Northwest Persia
Turn Complete - French
Turning on Edit Mode
EDIT: Removing units owned by French from Northwest Persia: 1 fighter
EDIT: Adding units owned by French to Russia: 1 fighter
EDIT: Removing units owned by ANZAC from Northwest Persia: 1 fighter
EDIT: Adding units owned by ANZAC to Russia: 1 fighter
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 20
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 4x factory_major, 6x factory_minor; Remaining resources: 62 PUs;
Germans buy 1 armour, 3 artilleries, 1 destroyer and 9 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
20 armour and 20 mech_infantrys moved from Caucasus to Kazakhstan
4 fighters and 4 tactical_bombers moved from Western Germany to 125 Sea Zone
1 destroyer moved from 113 Sea Zone to 125 Sea Zone
Combat - Germans
Battle in Kazakhstan
Germans attack with 20 armour and 20 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 20 armour and 20 mech_infantrys in Kazakhstan, round 2 : 14/40 hits, 13.33 expected hits
Russians roll dice for 1 infantry in Kazakhstan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Kazakhstan
Germans win, taking Kazakhstan from Russians with 20 armour and 19 mech_infantrys remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in 125 Sea Zone
Germans attack with 1 destroyer, 4 fighters and 4 tactical_bombers
Americans defend with 1 submarine
Germans roll dice for 1 destroyer, 4 fighters and 4 tactical_bombers in 125 Sea Zone, round 2 : 5/9 hits, 5.00 expected hits
Americans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 125 Sea Zone
Germans win with 1 destroyer, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Non Combat Move - Germans
1 aaGun moved from Caucasus to Kazakhstan
1 fighter and 2 tactical_bombers moved from Caucasus to Yugoslavia
2 aaGuns, 9 artilleries and 17 infantry moved from Ukraine to Rostov
1 mech_infantry moved from Archangel to Eastern Poland
2 artilleries moved from Western Germany to France
9 infantry moved from Western Germany to France
1 aaGun moved from Western Germany to France
1 aaGun moved from France to Southern France
1 infantry moved from Northern Italy to France
4 tactical_bombers moved from 113 Sea Zone to Yugoslavia
1 fighter moved from Southern Italy to Western Germany
4 tactical_bombers moved from 125 Sea Zone to 113 Sea Zone
4 fighters moved from 125 Sea Zone to Western Germany
2 bombers moved from Western Germany to France
1 mech_infantry moved from Caucasus to Kazakhstan
10 armour and 19 mech_infantrys moved from Caucasus to Rostov
Place Units - Germans
1 destroyer placed in 113 Sea Zone
3 artilleries placed in France
1 armour and 9 mech_infantrys placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5,5,4,6,3,3,2,4,3,3,6,6,6,6,3,4,5,1,4,6,5
Germans collect 49 PUs (4 lost to blockades); end with 49 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 69 PUs
Combat Hit Differential Summary :
Germans : 0.67
Americans : -0.17
Russians : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 20
Purchase Units - Russians
Russians buy 5 infantry; Remaining resources: 2 PUs;
Combat Move - Russians
1 infantry moved from Tambov to Volgograd
Russians take Volgograd from Germans
1 infantry moved from Yakut S.S.R. to Buryatia
Russians take Buryatia from Japanese
3 infantry moved from Yakut S.S.R. to Yenisey
1 infantry moved from Timguska to Yenisey
1 fighter and 1 tactical_bomber moved from Russia to Yenisey
3 fighters moved from Russia to Bryansk
1 infantry moved from Russia to Bryansk
1 infantry moved from Smolensk to Archangel
Russians take Archangel from Germans
1 infantry moved from Smolensk to Belarus
Russians take Belarus from Germans
Combat - Russians
Battle in Yenisey
Russians attack with 1 fighter, 4 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
Russians roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Yenisey, round 2 : 1/6 hits, 1,83 expected hits
Japanese roll dice for 1 infantry in Yenisey, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Yenisey
Russians win, taking Yenisey from Japanese with 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Bryansk
Russians attack with 3 fighters and 1 infantry
Italians defend with 1 infantry
Russians roll dice for 3 fighters and 1 infantry in Bryansk, round 2 : 1/4 hits, 1,67 expected hits
Italians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Bryansk
Russians win with 3 fighters remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Italians: 1 infantry
Non Combat Move - Russians
1 mech_infantry moved from Tambov to Novosibirsk
32 infantry moved from Tambov to Russia
2 infantry moved from Smolensk to Vologda
1 aaGun moved from Smolensk to Russia
3 fighters moved from Bryansk to Russia
2 aaGuns, 3 armour, 5 artilleries and 90 infantry moved from Tambov to Samara
1 fighter and 1 tactical_bomber moved from Yenisey to Evenkiyskiy
Place Units - Russians
5 infantry placed in Russia
Turn Complete - Russians
Russians collect 18 PUs; end with 20 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 22 PUs
Combat Hit Differential Summary :
Italians : 0,67
Russians : -1,50
Japanese : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 20
Purchase Units - Russians
Russians buy 5 infantry; Remaining resources: 2 PUs;
Combat Move - Russians
1 infantry moved from Tambov to Volgograd
Russians take Volgograd from Germans
1 infantry moved from Yakut S.S.R. to Buryatia
Russians take Buryatia from Japanese
3 infantry moved from Yakut S.S.R. to Yenisey
1 infantry moved from Timguska to Yenisey
1 fighter and 1 tactical_bomber moved from Russia to Yenisey
3 fighters moved from Russia to Bryansk
1 infantry moved from Russia to Bryansk
1 infantry moved from Smolensk to Archangel
Russians take Archangel from Germans
1 infantry moved from Smolensk to Belarus
Russians take Belarus from Germans
Combat - Russians
Battle in Yenisey
Russians attack with 1 fighter, 4 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
Russians roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Yenisey, round 2 : 1/6 hits, 1,83 expected hits
Japanese roll dice for 1 infantry in Yenisey, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Yenisey
Russians win, taking Yenisey from Japanese with 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Bryansk
Russians attack with 3 fighters and 1 infantry
Italians defend with 1 infantry
Russians roll dice for 3 fighters and 1 infantry in Bryansk, round 2 : 1/4 hits, 1,67 expected hits
Italians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Bryansk
Russians win with 3 fighters remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Italians: 1 infantry
Non Combat Move - Russians
1 mech_infantry moved from Tambov to Novosibirsk
32 infantry moved from Tambov to Russia
2 infantry moved from Smolensk to Vologda
1 aaGun moved from Smolensk to Russia
3 fighters moved from Bryansk to Russia
2 aaGuns, 3 armour, 5 artilleries and 90 infantry moved from Tambov to Samara
1 fighter and 1 tactical_bomber moved from Yenisey to Evenkiyskiy
Place Units - Russians
5 infantry placed in Russia
Turn Complete - Russians
Russians collect 18 PUs; end with 20 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 22 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from 110 Sea Zone: 1 submarine
EDIT: Adding units owned by Russians to 105 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians : 0,67
Russians : -1,50
Japanese : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 20
Purchase Units - Japanese
Japanese buy 1 carrier, 4 destroyers, 2 fighters, 4 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Kweichow to Shensi
1 infantry moved from Szechwan to Shensi
3 artilleries and 4 infantry moved from Hopei to Shensi
1 infantry moved from Dzavhan to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
2 infantry moved from Ulaanbaatar to Buryatia
1 armour and 1 mech_infantry moved from Manchuria to Buryatia
1 bomber moved from Japan to Buryatia
3 fighters and 1 tactical_bomber moved from Japan to Midway
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 25 Sea Zone
2 infantry moved from 25 Sea Zone to Midway
3 submarines moved from 6 Sea Zone to 25 Sea Zone
2 fighters moved from 6 Sea Zone to 25 Sea Zone
2 fighters moved from 6 Sea Zone to Midway
3 fighters and 2 tactical_bombers moved from 33 Sea Zone to 31 Sea Zone
3 fighters and 3 tactical_bombers moved from 33 Sea Zone to 30 Sea Zone
1 fighter moved from 33 Sea Zone to 31 Sea Zone
1 submarine moved from 33 Sea Zone to 31 Sea Zone
1 submarine moved from 33 Sea Zone to 30 Sea Zone
3 submarines moved from 33 Sea Zone to 25 Sea Zone
1 battleship and 1 marine moved from 33 Sea Zone to 25 Sea Zone
Combat - Japanese
Battle in Buryatia
Japanese attack with 1 armour, 1 bomber, 2 infantry and 1 mech_infantry
Russians defend with 1 infantry
Japanese roll dice for 1 armour, 1 bomber, 2 infantry and 1 mech_infantry in Buryatia, round 2 : 2/5 hits, 1.67 expected hits
Russians roll dice for 1 infantry in Buryatia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Buryatia
Japanese win, taking Buryatia from Russians with 1 armour, 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Shensi
Japanese attack with 3 artilleries and 6 infantry
Chinese defend with 1 infantry
Japanese roll dice for 3 artilleries and 6 infantry in Shensi, round 2 : 1/9 hits, 2.50 expected hits
Chinese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 3 artilleries and 5 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in 31 Sea Zone
Japanese attack with 4 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 31 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 31 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 31 Sea Zone
Japanese win with 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in 25 Sea Zone
Japanese attack with 1 battleship, 2 fighters, 1 marine, 6 submarines and 1 transport
Americans defend with 1 destroyer
Japanese roll dice for 6 submarines in 25 Sea Zone, round 2 : 1/6 hits, 2.00 expected hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win with 1 battleship, 2 fighters, 6 submarines and 1 transport remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 30 Sea Zone
Japanese attack with 3 fighters, 1 submarine and 3 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 30 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 3 fighters and 3 tactical_bombers in 30 Sea Zone, round 2 : 2/6 hits, 3.50 expected hits
Americans roll dice for 1 destroyer in 30 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 30 Sea Zone
Japanese win with 3 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Midway
Japanese attack with 5 fighters, 2 infantry and 1 tactical_bomber
Americans defend with 1 airfield and 1 artillery
Japanese roll dice for 5 fighters, 2 infantry and 1 tactical_bomber in Midway, round 2 : 1/8 hits, 3.50 expected hits
Americans roll dice for 1 artillery in Midway, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Americans lost in Midway
Japanese win, taking Midway from Americans with 5 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Non Combat Move - Japanese
2 fighters moved from 25 Sea Zone to 6 Sea Zone
2 carriers and 3 destroyers moved from 6 Sea Zone to 25 Sea Zone
5 fighters and 1 tactical_bomber moved from Midway to 25 Sea Zone
4 fighters and 2 tactical_bombers moved from 31 Sea Zone to 25 Sea Zone
3 fighters and 3 tactical_bombers moved from 30 Sea Zone to 25 Sea Zone
7 carriers moved from 33 Sea Zone to 25 Sea Zone
1 battleship and 1 marine moved from 33 Sea Zone to 25 Sea Zone
1 submarine moved from 33 Sea Zone to 25 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Japan
1 destroyer moved from 33 Sea Zone to 46 Sea Zone
1 destroyer moved from 33 Sea Zone to 55 Sea Zone
2 destroyers moved from 33 Sea Zone to 25 Sea Zone
1 fighter moved from 33 Sea Zone to Japan
1 destroyer moved from 41 Sea Zone to 42 Sea Zone
2 carriers, 1 destroyer and 1 submarine moved from 36 Sea Zone to 42 Sea Zone
1 marine moved from French Indo China to 36 Sea Zone
1 marine and 1 transport moved from 36 Sea Zone to 41 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry, 1 marine and 1 transport moved from 41 Sea Zone to 42 Sea Zone
1 infantry and 1 marine moved from 42 Sea Zone to Java
1 fighter moved from Java to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from Shan State to 42 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to 42 Sea Zone
1 bomber moved from Philippines to Japan
1 bomber moved from Buryatia to Korea
1 infantry moved from Manchuria to Jehol
1 artillery and 1 infantry moved from Dzavhan to Ulaanbaatar
1 infantry moved from Yunnan to Szechwan
1 infantry moved from Anhwe to Hopei
1 infantry moved from Hunan to Anhwe
1 mech_infantry moved from French Indo China to Hunan
1 mech_infantry moved from French Indo China to Kweichow
1 artillery and 1 infantry moved from French Indo China to Yunnan
3 fighters moved from 33 Sea Zone to 42 Sea Zone
3 fighters moved from Caroline Islands to 42 Sea Zone
3 carriers moved from 33 Sea Zone to 42 Sea Zone
1 destroyer moved from 33 Sea Zone to 25 Sea Zone
1 artillery and 3 infantry moved from India to West India
3 mech_infantrys moved from Malaya to Yunnan
1 aaGun moved from Yunnan to Burma
1 aaGun moved from Kweichow to Shensi
2 infantry moved from Shan State to Yunnan
Place Units - Japanese
1 carrier, 4 destroyers and 1 submarine placed in 6 Sea Zone
2 fighters placed in Japan
3 infantry placed in India
1 infantry placed in French Indo China
Turn Complete - Japanese
Japanese collect 73 PUs; end with 73 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 76 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 81 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 86 PUs
Combat Hit Differential Summary :
Americans : -0.33
Chinese : 0.67
Russians : 0.67
Japanese : -5.83
I forgot to mention this, but one thing I noticed on that last turn is that the game would allow me to land inf in Midway without having any naval in the sea zone to counter your destroyer. Its a minor bug but will mention it.
OK
I will look at it today, I guess this game is pretty much over. I dont think I can stop a pacific vitory anymore