@simon33 said in L25 G40 OOB Simon33 (L+44) v BobbaRossa (X):
Oh I am wondering if I am doomed in this game already.
Certainly anything can happen with the dice, but the odds are looking a bit long.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12
    Purchase Units - Americans
        Americans buy 1 artillery, 1 bomber, 1 carrier, 1 destroyer, 2 fighters, 3 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 
    Combat Move - Americans
        1 artillery moved from Hawaiian Islands to 26 Sea Zone
        1 infantry moved from Hawaiian Islands to 26 Sea Zone
        1 submarine moved from 34 Sea Zone to 46 Sea Zone
        3 fighters moved from 54 Sea Zone to 46 Sea Zone
        4 fighters moved from 54 Sea Zone to 55 Sea Zone
        1 bomber moved from New South Wales to 46 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 22 Sea Zone
        1 artillery and 1 infantry moved from 22 Sea Zone to Marianas
        1 artillery moved from Queensland to 54 Sea Zone
        1 artillery and 1 transport moved from 54 Sea Zone to 32 Sea Zone
        1 artillery moved from 32 Sea Zone to Marshall Islands
        1 destroyer and 1 submarine moved from 26 Sea Zone to 32 Sea Zone
        2 bombers moved from Eastern United States to Holland Belgium
        2 fighters moved from 110 Sea Zone to Holland Belgium
        1 artillery and 2 infantry moved from Normandy Bordeaux to Holland Belgium
        1 artillery and 2 infantry moved from Normandy Bordeaux to Southern France
        2 fighters moved from 110 Sea Zone to Southern France
        1 submarine moved from 91 Sea Zone to 94 Sea Zone
        1 bomber moved from Gibraltar to 94 Sea Zone
        1 fighter moved from Gibraltar to 94 Sea Zone
    Combat - Americans
        Battle in Marshall Islands
        Battle in Marianas
        Battle in 46 Sea Zone
            Americans attack with 1 bomber, 3 fighters and 1 submarine
            Japanese defend with 1 destroyer
                Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                Americans roll dice for 1 bomber and 3 fighters in 46 Sea Zone, round 2 : 2/4 hits, 2,17 expected hits
                Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                1 destroyer owned by the Japanese lost in 46 Sea Zone
            Americans win, taking Marshall Islands from Japanese, taking Marianas from Japanese with 1 bomber, 3 fighters and 1 submarine remaining. Battle score for attacker is 8
            Casualties for Japanese: 1 destroyer
        Battle in Holland Belgium
            Americans attack with 1 artillery, 2 bombers, 2 fighters and 2 infantry
            Germans defend with 3 infantry
                Americans roll dice for 1 artillery, 2 bombers, 2 fighters and 2 infantry in Holland Belgium, round 2 : 3/7 hits, 3,17 expected hits
                Germans roll dice for 3 infantry in Holland Belgium, round 2 : 2/3 hits, 1,00 expected hits
                3 infantry owned by the Germans and 2 infantry owned by the Americans lost in Holland Belgium
            Americans win, taking Holland Belgium from Germans with 1 artillery, 2 bombers and 2 fighters remaining. Battle score for attacker is 3
            Casualties for Americans: 2 infantry
            Casualties for Germans: 3 infantry
        Battle in 55 Sea Zone
            Americans attack with 4 fighters and 1 submarine
            Japanese defend with 1 destroyer
                Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                Americans roll dice for 4 fighters in 55 Sea Zone, round 2 : 2/4 hits, 2,00 expected hits
                Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                1 destroyer owned by the Japanese lost in 55 Sea Zone
            Americans win with 4 fighters and 1 submarine remaining. Battle score for attacker is 8
            Casualties for Japanese: 1 destroyer
        Battle in Southern France
            Americans attack with 1 artillery, 2 fighters and 2 infantry
            Italians defend with 1 factory_minor, 1 harbour and 2 infantry
                Americans roll dice for 1 artillery, 2 fighters and 2 infantry in Southern France, round 2 : 1/5 hits, 1,83 expected hits
                Italians roll dice for 2 infantry in Southern France, round 2 : 1/2 hits, 0,67 expected hits
                1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Southern France
                Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Southern France, round 3 : 0/4 hits, 1,67 expected hits
                Italians roll dice for 1 infantry in Southern France, round 3 : 0/1 hits, 0,33 expected hits
                Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Southern France, round 4 : 2/4 hits, 1,67 expected hits
                Italians roll dice for 1 infantry in Southern France, round 4 : 1/1 hits, 0,33 expected hits
                1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Southern France
            Americans win, taking Southern France from Italians with 1 artillery and 2 fighters remaining. Battle score for attacker is 0
            Casualties for Americans: 2 infantry
            Casualties for Italians: 2 infantry
        Battle in 94 Sea Zone
            Americans attack with 1 bomber, 1 fighter and 1 submarine
            Germans defend with 1 destroyer
                Americans roll dice for 1 submarine in 94 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                Americans roll dice for 1 bomber and 1 fighter in 94 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits
                Germans roll dice for 1 destroyer in 94 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                1 destroyer owned by the Germans lost in 94 Sea Zone
            Americans win with 1 bomber, 1 fighter and 1 submarine remaining. Battle score for attacker is 8
            Casualties for Germans: 1 destroyer
    Non Combat Move - Americans
        1 cruiser, 15 submarines and 3 transports moved from 91 Sea Zone to 92 Sea Zone
        1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
        1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
        3 transports moved from 110 Sea Zone to 107 Sea Zone
        2 bombers moved from Holland Belgium to Normandy Bordeaux
        2 fighters moved from Holland Belgium to Normandy Bordeaux
        2 fighters moved from Southern France to 92 Sea Zone
        3 carriers and 2 destroyers moved from 110 Sea Zone to 92 Sea Zone
        1 armour moved from Tobruk to Egypt
        1 mech_infantry moved from Egypt to Iraq
        1 infantry moved from Egypt to Trans-Jordan
        1 carrier, 1 fighter, 2 submarines and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone
        1 fighter moved from Hawaiian Islands to 54 Sea Zone
        3 fighters moved from 46 Sea Zone to 54 Sea Zone
        4 fighters moved from 55 Sea Zone to 54 Sea Zone
        1 bomber moved from 46 Sea Zone to Queensland
        1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
        1 artillery, 1 carrier, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
        1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
        1 fighter moved from Western United States to Hawaiian Islands
        1 fighter moved from 94 Sea Zone to Gibraltar
        1 bomber moved from 94 Sea Zone to Gibraltar
    Place Units - Americans
        1 bomber and 2 infantry placed in Normandy Bordeaux
        1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
        1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber placed in Western United States
    Turn Complete - Americans
        Americans collect 65 PUs; end with 65 PUs
        Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs
        Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 75 PUs
        Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs
        Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 90 PUs
        Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 95 PUs
        Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 100 PUs
    Purchase Units - Chinese
        Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
        Chinese buy 2 infantry; Remaining resources: 2 PUs; 
    Combat Move - Chinese
        3 infantry moved from Hopei to Kweichow
        1 fighter moved from Hopei to Kweichow
    Combat - Chinese
        Battle in Kweichow
            Chinese attack with 1 fighter and 3 infantry
            Japanese defend with 2 infantry
                Chinese roll dice for 1 fighter and 3 infantry in Kweichow, round 2 : 2/4 hits, 1,00 expected hits
                Japanese roll dice for 2 infantry in Kweichow, round 2 : 1/2 hits, 0,67 expected hits
                2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
            Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
            Casualties for Chinese: 1 infantry
            Casualties for Japanese: 2 infantry
    Non Combat Move - Chinese
        1 fighter moved from Kweichow to Shensi
        7 infantry moved from Hopei to Shensi
        2 infantry moved from Tsinghai to Shensi
    Place Units - Chinese
        1 infantry placed in Hopei
        1 infantry placed in Shensi
    Turn Complete - Chinese
        Chinese collect 7 PUs; end with 9 PUs
    Purchase Units - British
        British buy 1 artillery, 2 fighters, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    Combat Move - British
        3 infantry moved from Northwest Persia to Caucasus
        5 fighters moved from Russia to Caucasus
        1 tactical_bomber moved from Russia to Caucasus
        1 fighter moved from 110 Sea Zone to 125 Sea Zone
        3 submarines moved from 110 Sea Zone to 125 Sea Zone
        1 fighter moved from Egypt to 99 Sea Zone
    Combat - British
        Battle in 99 Sea Zone
            British attack with 1 fighter
            Italians defend with 1 transport
                1 transport owned by the Italians lost in 99 Sea Zone
            British win with 1 fighter remaining. Battle score for attacker is 7
            Casualties for Italians: 1 transport
        Battle in 125 Sea Zone
            British attack with 1 fighter and 3 submarines
            Germans defend with 1 destroyer
                British roll dice for 3 submarines in 125 Sea Zone, round 2 : 1/3 hits, 1,00 expected hits
                Germans roll dice for 1 destroyer in 125 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                1 destroyer owned by the Germans lost in 125 Sea Zone
            British win, taking 125 Sea Zone from Germans with 1 fighter and 3 submarines remaining. Battle score for attacker is 8
            Casualties for Germans: 1 destroyer
        Battle in Caucasus
            British attack with 5 fighters, 3 infantry and 1 tactical_bomber
            Germans defend with 2 mech_infantrys
                British roll dice for 5 fighters, 3 infantry and 1 tactical_bomber in Caucasus, round 2 : 2/9 hits, 3,67 expected hits
                Germans roll dice for 2 mech_infantrys in Caucasus, round 2 : 0/2 hits, 0,67 expected hits
                2 mech_infantrys owned by the Germans lost in Caucasus
            British win, taking Caucasus from Germans with 5 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
            Casualties for Germans: 2 mech_infantrys
    Non Combat Move - British
        5 fighters and 1 tactical_bomber moved from Caucasus to Iraq
        1 artillery and 2 infantry moved from Northwest Persia to Iraq
        1 infantry moved from Northwest Persia to Iraq
        1 armour and 3 mech_infantrys moved from Eastern Persia to Iraq
        2 aaGuns, 1 armour, 3 artilleries, 14 infantry and 2 mech_infantrys moved from West India to Eastern Persia
        1 destroyer and 1 submarine moved from 80 Sea Zone to 81 Sea Zone
        1 transport moved from 80 Sea Zone to 81 Sea Zone
        1 fighter moved from Iraq to Egypt
        1 fighter moved from 99 Sea Zone to Egypt
        1 fighter moved from 125 Sea Zone to Scotland
        1 infantry moved from United Kingdom to Scotland
        1 aaGun moved from United Kingdom to Scotland
        1 aaGun moved from United Kingdom to Scotland
        2 fighters moved from 110 Sea Zone to Normandy Bordeaux
        1 aaGun and 2 infantry moved from Normandy Bordeaux to 110 Sea Zone
        1 aaGun, 2 battleships, 2 carriers, 1 cruiser, 2 infantry, 1 submarine and 2 transports moved from 110 Sea Zone to 92 Sea Zone
        1 aaGun moved from 92 Sea Zone to Algeria
        2 infantry moved from 92 Sea Zone to Algeria
        1 fighter moved from 110 Sea Zone to United Kingdom
    Place Units - British
        1 fighter placed in United Kingdom
        1 artillery and 2 infantry placed in Iraq
        1 fighter and 2 mech_infantrys placed in Egypt
        3 infantry placed in Union of South Africa
    Turn Complete - British
        Total Cost from Convoy Blockades: 0
            Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,6,5,6
        British collect 36 PUs; end with 36 PUs
        Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
    Turn Complete - UK_Pacific
        Turning on Edit Mode
        EDIT: Removing units owned by Americans from 54 Sea Zone: 1 destroyer
        EDIT: Adding units owned by Americans to 61 Sea Zone: 1 destroyer
        EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -0,33
Italians : 0,67
British : -1,67
Americans : -3,67
Chinese : 1,00
Japanese : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12
    Purchase Units - Italians
        Italians buy 1 artillery and 6 infantry; Remaining resources: 0 PUs; 
    Combat Move - Italians
        2 infantry moved from Northern Italy to Southern France
        1 bomber moved from Southern Italy to Southern France
    Combat - Italians
        Battle in Southern France
            Italians attack with 1 bomber and 2 infantry
            Americans defend with 1 artillery, 1 factory_minor and 1 harbour
                Italians roll dice for 1 bomber and 2 infantry in Southern France, round 2 : 0/3 hits, 1.00 expected hits
                Americans roll dice for 1 artillery in Southern France, round 2 : 0/1 hits, 0.33 expected hits
                Italians roll dice for 1 bomber and 2 infantry in Southern France, round 3 : 0/3 hits, 1.00 expected hits
                Americans roll dice for 1 artillery in Southern France, round 3 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Italians lost in Southern France
                Italians roll dice for 1 bomber and 1 infantry in Southern France, round 4 : 2/2 hits, 0.83 expected hits
                Americans roll dice for 1 artillery in Southern France, round 4 : 1/1 hits, 0.33 expected hits
                1 artillery owned by the Americans and 1 infantry owned by the Italians lost in Southern France
            Italians win with 1 bomber remaining. Battle score for attacker is -2
            Casualties for Italians: 2 infantry
            Casualties for Americans: 1 artillery
    Non Combat Move - Italians
        1 bomber moved from Southern France to Southern Italy
        1 artillery, 1 infantry and 1 marine moved from Malta to 96 Sea Zone
        1 transport moved from 96 Sea Zone to 99 Sea Zone
        1 infantry moved from Cyprus to 99 Sea Zone
        1 infantry and 1 transport moved from 99 Sea Zone to 97 Sea Zone
        1 destroyer moved from 96 Sea Zone to 95 Sea Zone
        1 submarine moved from 98 Sea Zone to 95 Sea Zone
        2 destroyers moved from 96 Sea Zone to 97 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone
        1 carrier moved from 96 Sea Zone to 97 Sea Zone
        1 cruiser and 1 marine moved from 96 Sea Zone to 97 Sea Zone
        1 submarine moved from 98 Sea Zone to 97 Sea Zone
        2 fighters moved from 96 Sea Zone to Southern Italy
        1 artillery, 2 infantry and 1 marine moved from 97 Sea Zone to Southern Italy
        2 artilleries and 6 infantry moved from Northern Italy to Southern Italy
        2 infantry moved from Northern Italy to Southern Italy
        1 armour moved from Bryansk to Eastern Poland
    Place Units - Italians
        1 artillery and 3 infantry placed in Northern Italy
        3 infantry placed in Southern Italy
        Turning on Edit Mode
        EDIT: Removing units owned by Italians from 97 Sea Zone: 1 submarine
        EDIT: Adding units owned by Italians to 96 Sea Zone: 1 submarine
        EDIT: Turning off Edit Mode
    Turn Complete - Italians
        Italians collect 16 PUs; end with 16 PUs
        Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 19 PUs
Combat Hit Differential Summary :
Italians : -0.83
Americans : 1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12
    Purchase Units - ANZAC
        ANZAC buy 2 infantry and 1 transport; Remaining resources: 3 PUs; 
    Combat Move - ANZAC
        1 infantry moved from Queensland to 54 Sea Zone
        1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
        1 infantry moved from 44 Sea Zone to Celebes
    Combat - ANZAC
        Battle in Celebes
    Non Combat Move - ANZAC
        1 aaGun, 1 armour, 2 artilleries, 2 infantry, 1 marine and 1 mech_infantry moved from New South Wales to Queensland
        1 submarine and 1 transport moved from 62 Sea Zone to 54 Sea Zone
        2 infantry moved from Trans-Jordan to Iraq
    Place Units - ANZAC
        1 transport placed in 62 Sea Zone
        2 infantry placed in New South Wales
    Turn Complete - ANZAC
        ANZAC collect 13 PUs; end with 16 PUs
        Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
        Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12
    Purchase Units - ANZAC
        ANZAC buy 2 infantry and 1 transport; Remaining resources: 3 PUs; 
    Combat Move - ANZAC
        1 infantry moved from Queensland to 54 Sea Zone
        1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
        1 infantry moved from 44 Sea Zone to Celebes
    Combat - ANZAC
        Battle in Celebes
    Non Combat Move - ANZAC
        1 aaGun, 1 armour, 2 artilleries, 2 infantry, 1 marine and 1 mech_infantry moved from New South Wales to Queensland
        1 submarine and 1 transport moved from 62 Sea Zone to 54 Sea Zone
        2 infantry moved from Trans-Jordan to Iraq
    Place Units - ANZAC
        1 transport placed in 62 Sea Zone
        2 infantry placed in New South Wales
    Turn Complete - ANZAC
        ANZAC collect 13 PUs; end with 16 PUs
        Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
        Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
    Combat Move - French
    Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 13
    Research Technology - Germans
    Purchase Units - Germans
        Germans buy 2 artilleries, 1 destroyer, 19 infantry and 1 submarine; Remaining resources: 0 PUs; 
    Combat Move - Germans
        1 infantry moved from Northern Italy to Southern France
              Germans take Southern France from Americans
        2 infantry moved from Western Germany to Holland Belgium
        2 bombers moved from Bryansk to Caucasus
        3 infantry moved from Volgograd to Caucasus
        1 mech_infantry moved from Rostov to Caucasus
        2 infantry moved from Bryansk to Smolensk
        1 fighter and 1 tactical_bomber moved from Bryansk to Smolensk
        3 fighters and 3 tactical_bombers moved from Western Germany to Holland Belgium
    Combat - Germans
        Battle in Holland Belgium
            Germans attack with 3 fighters, 2 infantry and 3 tactical_bombers
            Americans defend with 1 artillery
                Germans roll dice for 3 fighters, 2 infantry and 3 tactical_bombers in Holland Belgium, round 2 : 4/8 hits, 3.83 expected hits
                Americans roll dice for 1 artillery in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Germans and 1 artillery owned by the Americans lost in Holland Belgium
            Germans win, taking Holland Belgium from Americans with 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 1
            Casualties for Germans: 1 infantry
            Casualties for Americans: 1 artillery
        Battle in Smolensk
            Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
            Russians defend with 1 infantry
                Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Smolensk, round 2 : 2/4 hits, 1.50 expected hits
                Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Russians lost in Smolensk
            Germans win, taking Smolensk from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
            Casualties for Russians: 1 infantry
        Battle in Caucasus
            Germans attack with 2 bombers, 3 infantry and 1 mech_infantry
            British defend with 3 infantry
                Germans roll dice for 2 bombers, 3 infantry and 1 mech_infantry in Caucasus, round 2 : 2/6 hits, 2.00 expected hits
                Russians roll dice for 3 infantry in Caucasus, round 2 : 1/3 hits, 1.00 expected hits
                1 infantry owned by the Germans and 2 infantry owned by the British lost in Caucasus
                Germans roll dice for 2 bombers, 2 infantry and 1 mech_infantry in Caucasus, round 3 : 3/5 hits, 1.83 expected hits
                Russians roll dice for 1 infantry in Caucasus, round 3 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Germans and 1 infantry owned by the British lost in Caucasus
            Germans win, taking Caucasus from Russians with 2 bombers, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
            Casualties for Germans: 2 infantry
            Casualties for British: 3 infantry
    Non Combat Move - Germans
        2 bombers moved from Caucasus to Southern Italy
        1 fighter and 1 tactical_bomber moved from Bryansk to Yugoslavia
        1 aaGun moved from Rostov to Volgograd
        1 infantry moved from Tambov to Samara
        1 infantry moved from Bryansk to Tambov
        6 armour and 8 mech_infantrys moved from Rostov to Bryansk
        3 infantry moved from Ukraine to Bryansk
        1 mech_infantry moved from Rostov to Bryansk
        1 fighter and 1 tactical_bomber moved from Smolensk to Novgorod
        3 infantry moved from Novgorod to Belarus
        2 marines moved from Vyborg to 115 Sea Zone
        1 battleship, 2 carriers and 1 marine moved from 115 Sea Zone to 112 Sea Zone
        1 cruiser and 1 marine moved from 115 Sea Zone to 112 Sea Zone
        2 transports moved from 115 Sea Zone to 114 Sea Zone
        2 transports moved from 114 Sea Zone to 112 Sea Zone
        1 submarine moved from 113 Sea Zone to 112 Sea Zone
        2 transports moved from 115 Sea Zone to 112 Sea Zone
        2 marines moved from 112 Sea Zone to Western Germany
        10 infantry moved from Germany to Western Germany
        2 tactical_bombers moved from 115 Sea Zone to 112 Sea Zone
        2 tactical_bombers moved from Germany to 112 Sea Zone
        1 fighter moved from Southern Italy to Western Germany
        1 fighter moved from Southern Italy to Western Germany
        1 tactical_bomber moved from Holland Belgium to Yugoslavia
        3 fighters moved from Holland Belgium to Western Germany
        2 tactical_bombers moved from Holland Belgium to Western Germany
        1 aaGun moved from Western Germany to Northern Italy
        1 artillery and 15 infantry moved from Western Germany to France
        1 infantry moved from Northern Italy to Yugoslavia
        2 infantry moved from Southern Italy to Northern Italy
        1 carrier, 1 fighter and 1 tactical_bomber moved from 96 Sea Zone to 97 Sea Zone
        1 submarine moved from 96 Sea Zone to 97 Sea Zone
        1 aaGun moved from Western Germany to France
    Place Units - Germans
        2 artilleries and 1 infantry placed in France
        1 destroyer and 1 submarine placed in 112 Sea Zone
        8 infantry placed in Western Germany
        3 infantry placed in Volgograd
        3 infantry placed in Ukraine
        3 infantry placed in Novgorod
        1 infantry placed in Yugoslavia
    Turn Complete - Germans
        Total Cost from Convoy Blockades: 3
            Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,3,5,5,4,1
        Germans collect 54 PUs (3 lost to blockades); end with 54 PUs
        Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
        Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 61 PUs
        Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs
        Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 76 PUs
Combat Hit Differential Summary :
Germans : 1.83
Americans : 0.67
Russians : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 13
    Purchase Units - Russians
        Russians buy 7 infantry; Remaining resources: 0 PUs; 
    Combat Move - Russians
        14 infantry moved from Novosibirsk to Samara
        1 infantry moved from Vologda to Archangel
              Russians take Archangel from Germans
        1 infantry moved from Russia to Smolensk
        1 infantry moved from Vologda to Smolensk
        2 fighters moved from Russia to Smolensk
        2 fighters and 1 tactical_bomber moved from Russia to Tambov
        2 infantry moved from Russia to Tambov
    Combat - Russians
        Battle in Tambov
            Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
            Germans defend with 1 infantry
                Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Tambov, round 2 : 2/5 hits, 2,00 expected hits
                Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0,33 expected hits
                1 infantry owned by the Germans lost in Tambov
            Russians win, taking Tambov from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
            Casualties for Germans: 1 infantry
        Battle in Smolensk
            Russians attack with 2 fighters and 2 infantry
            Germans defend with 2 infantry
                Russians roll dice for 2 fighters and 2 infantry in Smolensk, round 2 : 1/4 hits, 1,33 expected hits
                Germans roll dice for 2 infantry in Smolensk, round 2 : 0/2 hits, 0,67 expected hits
                1 infantry owned by the Germans lost in Smolensk
                Russians roll dice for 2 fighters and 2 infantry in Smolensk, round 3 : 1/4 hits, 1,33 expected hits
                Germans roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits, 0,33 expected hits
                1 infantry owned by the Germans lost in Smolensk
            Russians win, taking Smolensk from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 6
            Casualties for Germans: 2 infantry
        Battle in Samara
            Russians attack with 14 infantry
            Germans defend with 1 infantry
                Russians roll dice for 14 infantry in Samara, round 2 : 1/14 hits, 2,33 expected hits
                Germans roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0,33 expected hits
                1 infantry owned by the Germans lost in Samara
            Russians win, taking Samara from Germans with 14 infantry remaining. Battle score for attacker is 3
            Casualties for Germans: 1 infantry
    Non Combat Move - Russians
        2 aaGuns moved from Novosibirsk to Samara
        2 fighters moved from Tambov to Russia
        1 tactical_bomber moved from Tambov to Russia
        2 fighters moved from Smolensk to Russia
        1 infantry moved from Russia to Tambov
        1 aaGun moved from Russia to Tambov
        1 submarine moved from 91 Sea Zone to 110 Sea Zone
    Place Units - Russians
        7 infantry placed in Russia
    Turn Complete - Russians
        Russians collect 18 PUs; end with 18 PUs
        Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 20 PUs
        Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 22 PUs
Combat Hit Differential Summary :
Germans : -1,67
Russians : -2,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 13
    Purchase Units - Japanese
        Japanese repair damage of 6x factory_minor; Remaining resources: 71 PUs; 6 SuicideAttackTokens; 
        Japanese buy 1 carrier, 2 destroyers and 13 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    Combat Move - Japanese
        2 infantry moved from India to West India
        2 fighters and 1 tactical_bomber moved from India to West India
        1 artillery moved from Szechwan to Kweichow
        1 infantry moved from Yunnan to Kweichow
        1 infantry moved from Anhwe to Hopei
        1 infantry moved from Chahar to Hopei
        2 artilleries and 4 infantry moved from Anhwe to Kweichow
        2 bombers moved from India to Hopei
        1 infantry moved from Siberia to Amur
              Japanese take Amur from Russians
        1 fighter moved from Japan to 22 Sea Zone
        1 destroyer moved from 42 Sea Zone to 55 Sea Zone
        1 destroyer moved from 36 Sea Zone to 46 Sea Zone
        1 submarine moved from 42 Sea Zone to 61 Sea Zone
        1 artillery and 1 infantry moved from Java to 42 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
        1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
        1 fighter and 1 tactical_bomber moved from Philippines to 46 Sea Zone
        1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Celebes
        1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 61 Sea Zone
        1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Celebes
        1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 55 Sea Zone
        1 tactical_bomber moved from 39 Sea Zone to 44 Sea Zone
        1 fighter moved from Philippines to 55 Sea Zone
        1 fighter moved from Philippines to 46 Sea Zone
    Combat - Japanese
        Battle in 22 Sea Zone
            Japanese attack with 1 fighter
            Americans defend with 1 transport
                1 transport owned by the Americans lost in 22 Sea Zone
            Japanese win with 1 fighter remaining. Battle score for attacker is 7
            Casualties for Americans: 1 transport
        Battle in 44 Sea Zone
            Japanese attack with 1 tactical_bomber and 1 transport
            ANZAC defend with 1 transport
                1 transport owned by the ANZAC lost in 44 Sea Zone
            Japanese win with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7
            Casualties for ANZAC: 1 transport
        Battle in Kweichow
            Japanese attack with 3 artilleries and 5 infantry
            Chinese defend with 2 infantry
                Japanese roll dice for 3 artilleries and 5 infantry in Kweichow, round 2 : 3/8 hits, 2.33 expected hits
                Chinese roll dice for 2 infantry in Kweichow, round 2 : 0/2 hits, 0.67 expected hits
                2 infantry owned by the Chinese lost in Kweichow
            Japanese win, taking Kweichow from Chinese with 3 artilleries and 5 infantry remaining. Battle score for attacker is 6
            Casualties for Chinese: 2 infantry
        Battle in 46 Sea Zone
            Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber
            Americans defend with 1 submarine
                Japanese roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 46 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
                Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 46 Sea Zone
            Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2
            Casualties for Japanese: 1 destroyer
            Casualties for Americans: 1 submarine
        Battle in West India
            Japanese attack with 2 fighters, 2 infantry and 1 tactical_bomber
            British defend with 1 infantry
                Japanese roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in West India, round 2 : 1/5 hits, 2.00 expected hits
                UK_Pacific roll dice for 1 infantry in West India, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the British lost in West India
            Japanese win, taking West India from UK_Pacific with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
            Casualties for British: 1 infantry
        Battle in 61 Sea Zone
            Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
            Americans defend with 1 destroyer
                Japanese roll dice for 1 submarine in 61 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Japanese roll dice for 1 fighter and 1 tactical_bomber in 61 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
                Americans roll dice for 1 destroyer in 61 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 61 Sea Zone
            Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
            Casualties for Japanese: 1 submarine
            Casualties for Americans: 1 destroyer
        Battle in Hopei
            Japanese attack with 2 bombers and 2 infantry
            Chinese defend with 1 infantry
                Japanese roll dice for 2 bombers and 2 infantry in Hopei, round 2 : 1/4 hits, 1.67 expected hits
                Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Chinese lost in Hopei
            Japanese win, taking Hopei from Chinese with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
            Casualties for Chinese: 1 infantry
        Battle in 55 Sea Zone
            Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber
            Americans defend with 1 submarine
                Japanese roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
                Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                1 submarine owned by the Americans lost in 55 Sea Zone
            Japanese win with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
            Casualties for Americans: 1 submarine
        Battle in Celebes
            Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
            ANZAC defend with 1 infantry
                Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Celebes, round 2 : 2/6 hits, 3.00 expected hits
                ANZAC roll dice for 1 infantry in Celebes, round 2 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Celebes
            Japanese win, taking Celebes from ANZAC with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
            Casualties for Japanese: 1 infantry
            Casualties for ANZAC: 1 infantry
        Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
        Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
        Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
        Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
        Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
        Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
        Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
        Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
        Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
        Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
        Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy
        Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan
        Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
        Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia
        Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
        Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar
        Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
        Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
        Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
        Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
        Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
        Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
        Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar
    Non Combat Move - Japanese
        1 destroyer moved from 36 Sea Zone to 46 Sea Zone
        1 fighter and 1 tactical_bomber moved from 61 Sea Zone to 42 Sea Zone
        1 marine moved from Ceylon to 39 Sea Zone
        2 fighters and 1 tactical_bomber moved from West India to 42 Sea Zone
        1 tactical_bomber moved from 44 Sea Zone to 42 Sea Zone
        1 artillery and 5 infantry moved from India to 39 Sea Zone
        1 armour and 1 mech_infantry moved from India to Yunnan
        1 transport moved from 42 Sea Zone to 37 Sea Zone
        2 infantry moved from Shan State to 37 Sea Zone
        1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 5 infantry, 1 marine, 1 submarine and 3 transports moved from 39 Sea Zone to 42 Sea Zone
        1 artillery and 5 infantry moved from 42 Sea Zone to Java
        1 marine moved from 42 Sea Zone to Java
        1 submarine moved from 5 Sea Zone to 6 Sea Zone
        2 infantry moved from Soviet Far East to 5 Sea Zone
        2 infantry and 2 transports moved from 5 Sea Zone to 6 Sea Zone
        2 infantry moved from Japan to 6 Sea Zone
        4 infantry moved from 6 Sea Zone to Korea
        2 infantry moved from Manchuria to Amur
        1 artillery moved from Siberia to Amur
        1 infantry moved from Jehol to Chahar
        2 infantry moved from Jehol to Anhwe
        2 bombers moved from Hopei to French Indo China
        1 submarine moved from 39 Sea Zone to 42 Sea Zone
        1 fighter moved from 22 Sea Zone to 6 Sea Zone
        1 fighter moved from 20 Sea Zone to 6 Sea Zone
        1 fighter moved from 36 Sea Zone to 6 Sea Zone
        1 fighter moved from 6 Sea Zone to Japan
        1 fighter moved from 6 Sea Zone to Japan
        1 carrier and 1 destroyer moved from 36 Sea Zone to 35 Sea Zone
        1 carrier, 1 destroyer and 1 submarine moved from 20 Sea Zone to 35 Sea Zone
        2 infantry and 1 transport moved from 37 Sea Zone to 35 Sea Zone
        2 infantry moved from 35 Sea Zone to Philippines
        1 marine moved from Java to 42 Sea Zone
        1 battleship and 1 marine moved from 42 Sea Zone to 35 Sea Zone
        1 marine moved from 35 Sea Zone to Philippines
        2 aaGuns moved from Anhwe to Kweichow
        1 aaGun moved from Anhwe to Kweichow
        2 fighters and 1 tactical_bomber moved from 46 Sea Zone to 35 Sea Zone
        2 fighters and 1 tactical_bomber moved from 55 Sea Zone to 35 Sea Zone
        1 carrier moved from 42 Sea Zone to 35 Sea Zone
        1 carrier moved from 42 Sea Zone to 35 Sea Zone
        2 fighters and 1 tactical_bomber moved from Celebes to 42 Sea Zone
        2 submarines moved from 42 Sea Zone to 35 Sea Zone
        1 tactical_bomber moved from Celebes to 42 Sea Zone
    Place Units - Japanese
        1 carrier and 2 destroyers placed in 6 Sea Zone
        1 infantry placed in Japan
        3 infantry placed in Manchuria
        3 infantry placed in French Indo China
        3 infantry placed in Malaya
        3 infantry placed in India
    Turn Complete - Japanese
        Japanese collect 68 PUs; end with 68 PUs
        Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 71 PUs
        Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
        Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 81 PUs
Combat Hit Differential Summary :
Americans : 1.33
ANZAC : 0.67
Chinese : -1.00
UK_Pacific : -0.33
Japanese : -2.50
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 13
    Purchase Units - Americans
        Americans buy 2 artilleries, 1 battleship, 1 carrier, 2 destroyers, 1 fighter, 4 infantry and 3 submarines; Remaining resources: 0 PUs; 
    Politics - Americans
        Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    Combat Move - Americans
        2 infantry moved from Normandy Bordeaux to Holland Belgium
        2 fighters moved from Normandy Bordeaux to Holland Belgium
        1 fighter moved from Gibraltar to Holland Belgium
        3 bombers moved from Normandy Bordeaux to 95 Sea Zone
        1 bomber moved from Gibraltar to 95 Sea Zone
        1 destroyer moved from 92 Sea Zone to 95 Sea Zone
        3 submarines moved from 92 Sea Zone to 95 Sea Zone
        2 submarines moved from 92 Sea Zone to 96 Sea Zone
        1 destroyer moved from 92 Sea Zone to 96 Sea Zone
        1 bomber moved from Russia to 96 Sea Zone
        1 submarine moved from 54 Sea Zone to 55 Sea Zone
        1 submarine moved from 32 Sea Zone to 46 Sea Zone
        4 fighters moved from 54 Sea Zone to 46 Sea Zone
        1 fighter moved from 54 Sea Zone to 46 Sea Zone
        4 fighters and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
        1 fighter moved from Queensland to 46 Sea Zone
        1 fighter moved from Queensland to 55 Sea Zone
do you want to scramble?
the sub in 94 is going to 96 so 3 subs there as well. Does not influence scramble I think. I will reload and post again
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 13
    Purchase Units - Americans
        Americans buy 2 artilleries, 1 battleship, 1 carrier, 2 destroyers, 1 fighter, 4 infantry and 3 submarines; Remaining resources: 0 PUs; 
    Politics - Americans
        Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    Combat Move - Americans
        2 infantry moved from Normandy Bordeaux to Holland Belgium
        2 fighters moved from Normandy Bordeaux to Holland Belgium
        3 bombers moved from Normandy Bordeaux to 95 Sea Zone
        1 bomber moved from Gibraltar to 95 Sea Zone
        1 destroyer moved from 92 Sea Zone to 95 Sea Zone
        3 submarines moved from 92 Sea Zone to 95 Sea Zone
        2 submarines moved from 92 Sea Zone to 96 Sea Zone
        1 submarine moved from 94 Sea Zone to 96 Sea Zone
        1 destroyer moved from 92 Sea Zone to 96 Sea Zone
        1 bomber moved from Russia to 96 Sea Zone
        1 fighter moved from Gibraltar to Holland Belgium
        1 submarine moved from 54 Sea Zone to 55 Sea Zone
        1 submarine moved from 32 Sea Zone to 46 Sea Zone
        4 fighters moved from 54 Sea Zone to 55 Sea Zone
        1 tactical_bomber moved from 54 Sea Zone to 46 Sea Zone
        4 fighters moved from 54 Sea Zone to 46 Sea Zone
        1 fighter moved from 54 Sea Zone to 55 Sea Zone
        1 fighter moved from Queensland to 46 Sea Zone
        1 fighter moved from Queensland to 55 Sea Zone
no scramble. And actually the two extra subs make a big difference because it is more certain now that any hits I have are on the subs rather than the bombers.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 13
    Purchase Units - Americans
        Americans buy 2 artilleries, 1 battleship, 1 carrier, 2 destroyers, 1 fighter, 4 infantry and 3 submarines; Remaining resources: 0 PUs; 
    Politics - Americans
        Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    Combat Move - Americans
        2 infantry moved from Normandy Bordeaux to Holland Belgium
        2 fighters moved from Normandy Bordeaux to Holland Belgium
        3 bombers moved from Normandy Bordeaux to 95 Sea Zone
        1 bomber moved from Gibraltar to 95 Sea Zone
        1 destroyer moved from 92 Sea Zone to 95 Sea Zone
        3 submarines moved from 92 Sea Zone to 95 Sea Zone
        2 submarines moved from 92 Sea Zone to 96 Sea Zone
        1 submarine moved from 94 Sea Zone to 96 Sea Zone
        1 destroyer moved from 92 Sea Zone to 96 Sea Zone
        1 bomber moved from Russia to 96 Sea Zone
        1 fighter moved from Gibraltar to Holland Belgium
        1 submarine moved from 54 Sea Zone to 55 Sea Zone
        1 submarine moved from 32 Sea Zone to 46 Sea Zone
        4 fighters moved from 54 Sea Zone to 55 Sea Zone
        1 tactical_bomber moved from 54 Sea Zone to 46 Sea Zone
        4 fighters moved from 54 Sea Zone to 46 Sea Zone
        1 fighter moved from 54 Sea Zone to 55 Sea Zone
        1 fighter moved from Queensland to 46 Sea Zone
        1 fighter moved from Queensland to 55 Sea Zone
    Combat - Americans
        Battle in 46 Sea Zone
            Americans attack with 5 fighters, 1 submarine and 1 tactical_bomber
            Japanese defend with 1 destroyer
                Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                Americans roll dice for 5 fighters and 1 tactical_bomber in 46 Sea Zone, round 2 : 4/6 hits, 3,17 expected hits
                Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 46 Sea Zone
            Americans win with 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
            Casualties for Americans: 1 submarine
            Casualties for Japanese: 1 destroyer
        Battle in 96 Sea Zone
            Americans attack with 1 bomber, 1 destroyer and 3 submarines
            Italians defend with 1 destroyer and 1 submarine
                Americans roll dice for 3 submarines in 96 Sea Zone, round 2 : 1/3 hits, 1,00 expected hits
                Americans roll dice for 1 bomber and 1 destroyer in 96 Sea Zone, round 2 : 2/2 hits, 1,00 expected hits
                Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                Italians roll dice for 1 destroyer in 96 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                1 submarine owned by the Americans, 1 destroyer owned by the Italians and 1 submarine owned by the Italians lost in 96 Sea Zone
            Americans win with 1 bomber, 1 destroyer and 2 submarines remaining. Battle score for attacker is 8
            Casualties for Americans: 1 submarine
            Casualties for Italians: 1 destroyer and 1 submarine
        Battle in Holland Belgium
            Americans attack with 3 fighters and 2 infantry
            Germans defend with 1 infantry
                Americans roll dice for 3 fighters and 2 infantry in Holland Belgium, round 2 : 1/5 hits, 1,83 expected hits
                Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits
                1 infantry owned by the Germans lost in Holland Belgium
            Americans win, taking Holland Belgium from Germans with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
            Casualties for Germans: 1 infantry
        Battle in 55 Sea Zone
            Americans attack with 6 fighters and 1 submarine
            Japanese defend with 1 destroyer
                Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                Americans roll dice for 6 fighters in 55 Sea Zone, round 2 : 2/6 hits, 3,00 expected hits
                Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                1 destroyer owned by the Japanese lost in 55 Sea Zone
            Americans win with 6 fighters and 1 submarine remaining. Battle score for attacker is 8
            Casualties for Japanese: 1 destroyer
        Battle in 95 Sea Zone
            Americans attack with 4 bombers, 1 destroyer and 3 submarines
            Italians defend with 1 destroyer and 1 submarine
                Americans roll dice for 3 submarines in 95 Sea Zone, round 2 : 1/3 hits, 1,00 expected hits
                Americans roll dice for 4 bombers and 1 destroyer in 95 Sea Zone, round 2 : 4/5 hits, 3,00 expected hits
                Italians roll dice for 1 submarine in 95 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                Italians roll dice for 1 destroyer in 95 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                1 destroyer owned by the Italians and 1 submarine owned by the Italians lost in 95 Sea Zone
            Americans win with 4 bombers, 1 destroyer and 3 submarines remaining. Battle score for attacker is 14
            Casualties for Italians: 1 destroyer and 1 submarine
    Non Combat Move - Americans
        1 bomber moved from 96 Sea Zone to Algeria
        1 aaGun moved from Morocco to Algeria
        3 transports moved from 92 Sea Zone to 91 Sea Zone
        1 marine moved from Gibraltar to 92 Sea Zone
        3 carriers, 1 cruiser, 2 fighters, 1 marine and 10 submarines moved from 92 Sea Zone to 110 Sea Zone
        3 fighters moved from Holland Belgium to 110 Sea Zone
        1 marine moved from 110 Sea Zone to United Kingdom
        1 artillery moved from Gibraltar to 91 Sea Zone
        2 artilleries moved from Morocco to 91 Sea Zone
        1 infantry moved from Gibraltar to 91 Sea Zone
        4 infantry moved from Morocco to 91 Sea Zone
        3 artilleries, 5 infantry and 4 transports moved from 91 Sea Zone to 110 Sea Zone
        1 artillery and 5 infantry moved from 110 Sea Zone to United Kingdom
        2 artilleries moved from 110 Sea Zone to United Kingdom
        4 bombers moved from 95 Sea Zone to Gibraltar
        1 infantry moved from Trans-Jordan to Iraq
        3 fighters moved from Russia to Iraq
        1 mech_infantry moved from Iraq to Northwest Persia
        1 armour moved from Egypt to Iraq
        5 fighters and 1 tactical_bomber moved from 46 Sea Zone to 54 Sea Zone
        6 fighters moved from 55 Sea Zone to 54 Sea Zone
        2 fighters moved from 54 Sea Zone to Queensland
        1 bomber moved from Queensland to Western United States
        1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
        1 artillery, 1 carrier, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
        1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
        1 artillery moved from Hawaiian Islands to 26 Sea Zone
        1 infantry moved from Hawaiian Islands to 26 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
        1 artillery moved from 54 Sea Zone to Queensland
        1 infantry moved from 54 Sea Zone to Queensland
        1 destroyer moved from 32 Sea Zone to 26 Sea Zone
        1 transport moved from 32 Sea Zone to 26 Sea Zone
        2 fighters and 1 tactical_bomber moved from Western United States to 26 Sea Zone
        1 destroyer moved from 26 Sea Zone to 54 Sea Zone
        3 transports moved from 107 Sea Zone to 101 Sea Zone
    Place Units - Americans
        2 artilleries and 4 infantry placed in Eastern United States
        1 battleship, 1 destroyer and 1 fighter placed in 110 Sea Zone
        1 carrier, 1 destroyer and 3 submarines placed in 10 Sea Zone
    Turn Complete - Americans
        Americans collect 62 PUs; end with 62 PUs
        Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
        Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs
        Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs
        Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 87 PUs
        Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 92 PUs
        Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 97 PUs
Combat Hit Differential Summary :
Germans : -0,33
Italians : 0,00
Americans : 0,33
Japanese : 0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 13
    Purchase Units - Chinese
        Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
        Chinese buy 3 infantry; Remaining resources: 0 PUs; 
    Combat Move - Chinese
        1 infantry moved from Sikang to Szechwan
        1 infantry moved from Shensi to Szechwan
        1 fighter moved from Shensi to Szechwan
    Combat - Chinese
        Battle in Szechwan
            Chinese attack with 1 fighter and 2 infantry
            Japanese defend with 1 infantry
                Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 1/3 hits, 0,83 expected hits
                Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits
                1 infantry owned by the Japanese lost in Szechwan
            Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
            Casualties for Japanese: 1 infantry
    Non Combat Move - Chinese
        1 fighter moved from Szechwan to Shensi
    Place Units - Chinese
        3 infantry placed in Shensi
    Turn Complete - Chinese
        Chinese collect 6 PUs; end with 6 PUs
Combat Hit Differential Summary :
Chinese : 0,17
Japanese : -0,33
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 13
    Purchase Units - British
        British buy 1 destroyer, 2 fighters, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    Politics - British
        Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    Combat Move - British
        1 destroyer and 1 submarine moved from 92 Sea Zone to 97 Sea Zone
        1 battleship moved from 92 Sea Zone to 97 Sea Zone
        1 carrier moved from 92 Sea Zone to 97 Sea Zone
        1 cruiser moved from 92 Sea Zone to 97 Sea Zone
        2 submarines moved from 81 Sea Zone to 97 Sea Zone
        1 infantry moved from Egypt to 81 Sea Zone
        1 infantry moved from Egypt to 81 Sea Zone
        2 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone
        2 infantry moved from 99 Sea Zone to Crete
        1 armour moved from Gibraltar to 92 Sea Zone
        1 infantry moved from Gibraltar to 92 Sea Zone
        1 armour, 1 infantry and 1 transport moved from 92 Sea Zone to 97 Sea Zone
        1 armour and 1 infantry moved from 97 Sea Zone to Greece
        7 fighters and 1 tactical_bomber moved from Iraq to 97 Sea Zone
        3 fighters moved from Egypt to 97 Sea Zone
        1 fighter moved from Gibraltar to 97 Sea Zone
        1 fighter moved from Normandy Bordeaux to 97 Sea Zone
        1 artillery and 2 infantry moved from Normandy Bordeaux to Southern France
        1 fighter moved from Normandy Bordeaux to Southern France
        3 fighters and 1 tactical_bomber moved from Russia to Caucasus
        2 infantry moved from Northwest Persia to Caucasus
        1 fighter moved from United Kingdom to Southern France
scramble now?
sorry for the delay. No scramble.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 13
    Purchase Units - Americans
        Americans buy 2 artilleries, 1 battleship, 1 carrier, 2 destroyers, 1 fighter, 4 infantry and 3 submarines; Remaining resources: 0 PUs; 
    Politics - Americans
        Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    Combat Move - Americans
        2 infantry moved from Normandy Bordeaux to Holland Belgium
        2 fighters moved from Normandy Bordeaux to Holland Belgium
        3 bombers moved from Normandy Bordeaux to 95 Sea Zone
        1 bomber moved from Gibraltar to 95 Sea Zone
        1 destroyer moved from 92 Sea Zone to 95 Sea Zone
        3 submarines moved from 92 Sea Zone to 95 Sea Zone
        2 submarines moved from 92 Sea Zone to 96 Sea Zone
        1 submarine moved from 94 Sea Zone to 96 Sea Zone
        1 destroyer moved from 92 Sea Zone to 96 Sea Zone
        1 bomber moved from Russia to 96 Sea Zone
        1 fighter moved from Gibraltar to Holland Belgium
        1 submarine moved from 54 Sea Zone to 55 Sea Zone
        1 submarine moved from 32 Sea Zone to 46 Sea Zone
        4 fighters moved from 54 Sea Zone to 55 Sea Zone
        1 tactical_bomber moved from 54 Sea Zone to 46 Sea Zone
        4 fighters moved from 54 Sea Zone to 46 Sea Zone
        1 fighter moved from 54 Sea Zone to 55 Sea Zone
        1 fighter moved from Queensland to 46 Sea Zone
        1 fighter moved from Queensland to 55 Sea Zone
    Combat - Americans
        Battle in 46 Sea Zone
            Americans attack with 5 fighters, 1 submarine and 1 tactical_bomber
            Japanese defend with 1 destroyer
                Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                Americans roll dice for 5 fighters and 1 tactical_bomber in 46 Sea Zone, round 2 : 4/6 hits, 3,17 expected hits
                Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 46 Sea Zone
            Americans win with 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
            Casualties for Americans: 1 submarine
            Casualties for Japanese: 1 destroyer
        Battle in 96 Sea Zone
            Americans attack with 1 bomber, 1 destroyer and 3 submarines
            Italians defend with 1 destroyer and 1 submarine
                Americans roll dice for 3 submarines in 96 Sea Zone, round 2 : 1/3 hits, 1,00 expected hits
                Americans roll dice for 1 bomber and 1 destroyer in 96 Sea Zone, round 2 : 2/2 hits, 1,00 expected hits
                Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                Italians roll dice for 1 destroyer in 96 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                1 submarine owned by the Americans, 1 destroyer owned by the Italians and 1 submarine owned by the Italians lost in 96 Sea Zone
            Americans win with 1 bomber, 1 destroyer and 2 submarines remaining. Battle score for attacker is 8
            Casualties for Americans: 1 submarine
            Casualties for Italians: 1 destroyer and 1 submarine
        Battle in Holland Belgium
            Americans attack with 3 fighters and 2 infantry
            Germans defend with 1 infantry
                Americans roll dice for 3 fighters and 2 infantry in Holland Belgium, round 2 : 1/5 hits, 1,83 expected hits
                Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits
                1 infantry owned by the Germans lost in Holland Belgium
            Americans win, taking Holland Belgium from Germans with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
            Casualties for Germans: 1 infantry
        Battle in 55 Sea Zone
            Americans attack with 6 fighters and 1 submarine
            Japanese defend with 1 destroyer
                Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                Americans roll dice for 6 fighters in 55 Sea Zone, round 2 : 2/6 hits, 3,00 expected hits
                Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                1 destroyer owned by the Japanese lost in 55 Sea Zone
            Americans win with 6 fighters and 1 submarine remaining. Battle score for attacker is 8
            Casualties for Japanese: 1 destroyer
        Battle in 95 Sea Zone
            Americans attack with 4 bombers, 1 destroyer and 3 submarines
            Italians defend with 1 destroyer and 1 submarine
                Americans roll dice for 3 submarines in 95 Sea Zone, round 2 : 1/3 hits, 1,00 expected hits
                Americans roll dice for 4 bombers and 1 destroyer in 95 Sea Zone, round 2 : 4/5 hits, 3,00 expected hits
                Italians roll dice for 1 submarine in 95 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                Italians roll dice for 1 destroyer in 95 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                1 destroyer owned by the Italians and 1 submarine owned by the Italians lost in 95 Sea Zone
            Americans win with 4 bombers, 1 destroyer and 3 submarines remaining. Battle score for attacker is 14
            Casualties for Italians: 1 destroyer and 1 submarine
    Non Combat Move - Americans
        1 bomber moved from 96 Sea Zone to Algeria
        1 aaGun moved from Morocco to Algeria
        3 transports moved from 92 Sea Zone to 91 Sea Zone
        1 marine moved from Gibraltar to 92 Sea Zone
        3 carriers, 1 cruiser, 2 fighters, 1 marine and 10 submarines moved from 92 Sea Zone to 110 Sea Zone
        3 fighters moved from Holland Belgium to 110 Sea Zone
        1 marine moved from 110 Sea Zone to United Kingdom
        1 artillery moved from Gibraltar to 91 Sea Zone
        2 artilleries moved from Morocco to 91 Sea Zone
        1 infantry moved from Gibraltar to 91 Sea Zone
        4 infantry moved from Morocco to 91 Sea Zone
        3 artilleries, 5 infantry and 4 transports moved from 91 Sea Zone to 110 Sea Zone
        1 artillery and 5 infantry moved from 110 Sea Zone to United Kingdom
        2 artilleries moved from 110 Sea Zone to United Kingdom
        4 bombers moved from 95 Sea Zone to Gibraltar
        1 infantry moved from Trans-Jordan to Iraq
        3 fighters moved from Russia to Iraq
        1 mech_infantry moved from Iraq to Northwest Persia
        1 armour moved from Egypt to Iraq
        5 fighters and 1 tactical_bomber moved from 46 Sea Zone to 54 Sea Zone
        6 fighters moved from 55 Sea Zone to 54 Sea Zone
        2 fighters moved from 54 Sea Zone to Queensland
        1 bomber moved from Queensland to Western United States
        1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
        1 artillery, 1 carrier, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
        1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
        1 artillery moved from Hawaiian Islands to 26 Sea Zone
        1 infantry moved from Hawaiian Islands to 26 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
        1 artillery moved from 54 Sea Zone to Queensland
        1 infantry moved from 54 Sea Zone to Queensland
        1 destroyer moved from 32 Sea Zone to 26 Sea Zone
        1 transport moved from 32 Sea Zone to 26 Sea Zone
        2 fighters and 1 tactical_bomber moved from Western United States to 26 Sea Zone
        1 destroyer moved from 26 Sea Zone to 54 Sea Zone
        3 transports moved from 107 Sea Zone to 101 Sea Zone
    Place Units - Americans
        2 artilleries and 4 infantry placed in Eastern United States
        1 battleship, 1 destroyer and 1 fighter placed in 110 Sea Zone
        1 carrier, 1 destroyer and 3 submarines placed in 10 Sea Zone
    Turn Complete - Americans
        Americans collect 62 PUs; end with 62 PUs
        Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
        Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs
        Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs
        Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 87 PUs
        Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 92 PUs
        Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 97 PUs
    Purchase Units - Chinese
        Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
        Chinese buy 3 infantry; Remaining resources: 0 PUs; 
    Combat Move - Chinese
        1 infantry moved from Sikang to Szechwan
        1 infantry moved from Shensi to Szechwan
        1 fighter moved from Shensi to Szechwan
    Combat - Chinese
        Battle in Szechwan
            Chinese attack with 1 fighter and 2 infantry
            Japanese defend with 1 infantry
                Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 1/3 hits, 0,83 expected hits
                Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits
                1 infantry owned by the Japanese lost in Szechwan
            Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
            Casualties for Japanese: 1 infantry
    Non Combat Move - Chinese
        1 fighter moved from Szechwan to Shensi
    Place Units - Chinese
        3 infantry placed in Shensi
    Turn Complete - Chinese
        Chinese collect 6 PUs; end with 6 PUs
    Purchase Units - British
        British buy 1 destroyer, 2 fighters, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    Politics - British
        Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    Combat Move - British
        1 destroyer and 1 submarine moved from 92 Sea Zone to 97 Sea Zone
        1 battleship moved from 92 Sea Zone to 97 Sea Zone
        1 carrier moved from 92 Sea Zone to 97 Sea Zone
        1 cruiser moved from 92 Sea Zone to 97 Sea Zone
        2 submarines moved from 81 Sea Zone to 97 Sea Zone
        1 infantry moved from Egypt to 81 Sea Zone
        1 infantry moved from Egypt to 81 Sea Zone
        2 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone
        2 infantry moved from 99 Sea Zone to Crete
        1 armour moved from Gibraltar to 92 Sea Zone
        1 infantry moved from Gibraltar to 92 Sea Zone
        1 armour, 1 infantry and 1 transport moved from 92 Sea Zone to 97 Sea Zone
        1 armour and 1 infantry moved from 97 Sea Zone to Greece
        7 fighters and 1 tactical_bomber moved from Iraq to 97 Sea Zone
        3 fighters moved from Egypt to 97 Sea Zone
        1 fighter moved from Gibraltar to 97 Sea Zone
        1 fighter moved from Normandy Bordeaux to 97 Sea Zone
        1 artillery and 2 infantry moved from Normandy Bordeaux to Southern France
        1 fighter moved from Normandy Bordeaux to Southern France
        3 fighters and 1 tactical_bomber moved from Russia to Caucasus
        2 infantry moved from Northwest Persia to Caucasus
        1 fighter moved from United Kingdom to Southern France
    Combat - British
        Battle in Crete
        Battle in 97 Sea Zone
            British attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 12 fighters, 3 submarines, 1 tactical_bomber and 1 transport
            Germans defend with 1 carrier and 1 submarine; Italians defend with 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 tactical_bomber and 2 transports
                British roll dice for 3 submarines in 97 Sea Zone, round 2 : 0/3 hits, 1,00 expected hits
                British roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 12 fighters, 1 tactical_bomber and 1 transport in 97 Sea Zone, round 2 : 5/16 hits, 8,17 expected hits
            Units damaged: 1 carrier owned by the Germans and 1 carrier owned by the Italians
                Italians roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                Italians roll dice for 2 carriers, 1 cruiser, 2 destroyers, 1 fighter, 1 tactical_bomber and 2 transports in 97 Sea Zone, round 2 : 5/7 hits, 3,00 expected hits
            Units damaged: 1 battleship owned by the British
                2 destroyers owned by the Italians, 1 destroyer owned by the British, 1 submarine owned by the Germans, 1 fighter owned by the British and 1 carrier owned by the British lost in 97 Sea Zone
                British roll dice for 3 submarines in 97 Sea Zone, round 3 : 0/3 hits, 1,00 expected hits
                British roll dice for 1 battleship, 1 cruiser, 11 fighters, 1 tactical_bomber and 1 transport in 97 Sea Zone, round 3 : 10/14 hits, 7,33 expected hits
                Italians roll dice for 1 fighter and 1 tactical_bomber in 97 Sea Zone, round 3 : 1/2 hits, 1,17 expected hits
                Italians roll dice for 2 carriers, 1 cruiser and 2 transports in 97 Sea Zone, round 3 : 1/3 hits, 1,17 expected hits
                1 tactical_bomber owned by the Italians, 2 transports owned by the Italians, 1 cruiser owned by the Italians, 1 cruiser owned by the British, 1 carrier owned by the Germans, 1 fighter owned by the Italians, 1 fighter owned by the British and 1 carrier owned by the Italians lost in 97 Sea Zone
            British win, taking Crete from Italians, taking 97 Sea Zone from Italians with 1 battleship, 10 fighters, 3 submarines, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 45
            Casualties for British: 1 carrier, 1 cruiser, 1 destroyer and 2 fighters
            Casualties for Germans: 1 carrier and 1 submarine
            Casualties for Italians: 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 tactical_bomber and 2 transports
        Battle in Greece
        Battle in Caucasus
            British attack with 3 fighters, 2 infantry and 1 tactical_bomber
            Germans defend with 1 infantry and 1 mech_infantry
                British roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Caucasus, round 2 : 2/6 hits, 2,50 expected hits
                Germans roll dice for 1 infantry and 1 mech_infantry in Caucasus, round 2 : 1/2 hits, 0,67 expected hits
                1 infantry owned by the Germans, 1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Caucasus
            British win, taking Greece from Italians, taking Caucasus from Germans with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
            Casualties for British: 1 infantry
            Casualties for Germans: 1 infantry and 1 mech_infantry
        Battle in Southern France
            British attack with 1 artillery, 2 fighters and 2 infantry
            Germans defend with 1 factory_minor, 1 harbour and 1 infantry
                British roll dice for 1 artillery, 2 fighters and 2 infantry in Southern France, round 2 : 2/5 hits, 1,83 expected hits
                Germans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0,33 expected hits
                1 infantry owned by the Germans lost in Southern France
            British win, taking Southern France from Germans with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 3
            Casualties for Germans: 1 infantry
    Non Combat Move - British
        10 fighters and 1 tactical_bomber moved from 97 Sea Zone to Syria
        3 fighters and 1 tactical_bomber moved from Caucasus to Iraq
        2 mech_infantrys moved from Egypt to Syria
        1 artillery and 3 infantry moved from Egypt to Trans-Jordan
        2 aaGuns, 1 armour, 3 artilleries, 15 infantry and 2 mech_infantrys moved from Eastern Persia to Persia
        1 armour, 2 artilleries, 5 infantry and 5 mech_infantrys moved from Iraq to Northwest Persia
        2 aaGuns moved from Scotland to United Kingdom
        1 fighter moved from Scotland to United Kingdom
        1 infantry moved from Scotland to United Kingdom
        2 fighters moved from Southern France to 110 Sea Zone
        1 battleship and 1 carrier moved from 92 Sea Zone to 110 Sea Zone
        1 infantry moved from Algeria to 92 Sea Zone
        1 mech_infantry moved from Morocco to Algeria
        1 artillery moved from Gibraltar to 92 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone
        1 artillery and 1 infantry moved from 110 Sea Zone to United Kingdom
        1 destroyer moved from 81 Sea Zone to 80 Sea Zone
        3 submarines moved from 125 Sea Zone to 110 Sea Zone
    Place Units - British
        1 fighter placed in United Kingdom
        1 destroyer placed in 110 Sea Zone
        1 fighter, 1 infantry and 1 mech_infantry placed in Iraq
        1 mech_infantry placed in Egypt
        Turning on Edit Mode
        EDIT: Removing units owned by British from 71 Sea Zone: 1 transport
        EDIT: Adding units owned by British to 80 Sea Zone: 1 transport
        EDIT: Turning off Edit Mode
    Turn Complete - British
        British collect 41 PUs; end with 41 PUs
        Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 44 PUs
    Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : -0,33
Italians : 1,50
British : -2,83
Americans : 0,33
Chinese : 0,17
Japanese : 0,00
i dont know… that went fairly bad, but not crazy bad either. Maybe it is time for my low luck reroll. i dont know. Supposed to live with 40 more TUV
@oysteilo said in Farmboy (Axis +2) vs Oysteilo (Allies) BM:
i dont know… that went fairly bad, but not crazy bad either. Maybe it is time for my low luck reroll. i dont know. Supposed to live with 40 more TUV
i dont know how you feel about it