@simon33 said in L25 G40 OOB Simon33 (L+44) v BobbaRossa (X):
Oh I am wondering if I am doomed in this game already.
Certainly anything can happen with the dice, but the odds are looking a bit long.
Test summary from TripleA, engine version: 1.9, time: 09:44:15
Savegame
i still struggle with the dice server. I have plenty of time today and will move my other games now and get to this afterwards to sort out what is going on
Sounds good. And no worries about the delay.I was actually relieved that you weren’t playing because I really didn’t have time for more then the other games I was playing.
If need be, I can restart the game and just edit to make sure the German turn matches the results from before.
give me some time i will try different things, seems like other have similar issues
Test summary from TripleA, engine version: 1.9, time: 13:47:34
Savegame
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 1
    Purchase Units - Chinese
        Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
        Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    Combat Move - Chinese
        2 infantry moved from Kweichow to Yunnan
        1 fighter and 3 infantry moved from Szechwan to Yunnan
    Combat - Chinese
        Battle in Yunnan
            Chinese attack with 1 fighter and 5 infantry
            Japanese defend with 1 artillery and 2 infantry
                Chinese roll dice for 1 fighter and 5 infantry in Yunnan, round 2 : 2/6 hits, 1,33 expected hits
                Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 1/3 hits, 1,00 expected hits
                2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 3 : 2/5 hits, 1,17 expected hits
                Japanese roll dice for 1 artillery in Yunnan, round 3 : 0/1 hits, 0,33 expected hits
                1 artillery owned by the Japanese lost in Yunnan
            Chinese win, taking Yunnan from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 7
            Casualties for Chinese: 1 infantry
            Casualties for Japanese: 1 artillery and 2 infantry
    Non Combat Move - Chinese
        1 fighter moved from Yunnan to Shensi
        3 infantry moved from Szechwan to Shensi
        2 infantry moved from Suiyuyan to Shensi
    Place Units - Chinese
        1 infantry placed in Szechwan
        3 infantry placed in Shensi
    Turn Complete - Chinese
        Chinese collect 9 PUs; end with 9 PUs
        Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs
Combat Hit Differential Summary :
Chinese : 1,50
Japanese : -0,33
looks like i am in business here. The british are coming up a little later
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 1
    Combat Move - British
        1 destroyer moved from 111 Sea Zone to 110 Sea Zone
        1 fighter moved from Gibraltar to 96 Sea Zone
        1 cruiser moved from 91 Sea Zone to 96 Sea Zone
        1 fighter moved from Malta to 97 Sea Zone
        1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
        1 carrier, 1 cruiser and 1 destroyer moved from 98 Sea Zone to 97 Sea Zone
        1 bomber and 2 fighters moved from United Kingdom to 97 Sea Zone
        1 fighter moved from Scotland to 110 Sea Zone
scramble
Glad to see this working. No scramble
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 1
    Purchase Units - Americans
        Americans buy 2 carriers, 1 destroyer and 2 submarines; Remaining resources: 0 PUs; 
    Combat Move - Americans
    Non Combat Move - Americans
        2 aaGuns, 1 artillery and 1 infantry moved from Eastern United States to Central United States
        1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
        2 aaGuns, 1 infantry and 1 mech_infantry moved from Western United States to Central United States
        1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
        1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
        1 fighter moved from Western United States to Hawaiian Islands
        1 fighter moved from Philippines to Guam
        1 destroyer moved from 35 Sea Zone to 48 Sea Zone
        1 submarine moved from 35 Sea Zone to 49 Sea Zone
        1 bomber moved from Central United States to Eastern United States
        1 fighter moved from Eastern United States to Western United States
    Place Units - Americans
        2 submarines placed in 101 Sea Zone
        2 carriers and 1 destroyer placed in 10 Sea Zone
    Turn Complete - Americans
        Americans collect 52 PUs; end with 52 PUs
    Purchase Units - Chinese
        Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
        Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    Combat Move - Chinese
        2 infantry moved from Kweichow to Yunnan
        1 fighter and 3 infantry moved from Szechwan to Yunnan
    Combat - Chinese
        Battle in Yunnan
            Chinese attack with 1 fighter and 5 infantry
            Japanese defend with 1 artillery and 2 infantry
                Chinese roll dice for 1 fighter and 5 infantry in Yunnan, round 2 : 2/6 hits, 1,33 expected hits
                Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 1/3 hits, 1,00 expected hits
                2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 3 : 2/5 hits, 1,17 expected hits
                Japanese roll dice for 1 artillery in Yunnan, round 3 : 0/1 hits, 0,33 expected hits
                1 artillery owned by the Japanese lost in Yunnan
            Chinese win, taking Yunnan from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 7
            Casualties for Chinese: 1 infantry
            Casualties for Japanese: 1 artillery and 2 infantry
    Non Combat Move - Chinese
        1 fighter moved from Yunnan to Shensi
        3 infantry moved from Szechwan to Shensi
        2 infantry moved from Suiyuyan to Shensi
    Place Units - Chinese
        1 infantry placed in Szechwan
        3 infantry placed in Shensi
    Turn Complete - Chinese
        Chinese collect 9 PUs; end with 9 PUs
        Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs
    Purchase Units - British
        British buy 1 artillery, 1 fighter and 4 infantry; Remaining resources: 2 PUs; 
    Purchase Units - UK_Pacific
        UK_Pacific buy 1 artillery and 4 infantry; Remaining resources: 1 PUs; 
    Combat Move - British
        1 destroyer moved from 111 Sea Zone to 110 Sea Zone
        1 fighter moved from Gibraltar to 96 Sea Zone
        1 cruiser moved from 91 Sea Zone to 96 Sea Zone
        1 fighter moved from Malta to 97 Sea Zone
        1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
        1 carrier, 1 cruiser and 1 destroyer moved from 98 Sea Zone to 97 Sea Zone
        1 bomber and 2 fighters moved from United Kingdom to 97 Sea Zone
        1 fighter moved from Scotland to 110 Sea Zone
    Combat - British
        Battle in 96 Sea Zone
            British attack with 1 cruiser and 1 fighter
            Italians defend with 1 destroyer and 1 transport
                British roll dice for 1 cruiser and 1 fighter in 96 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
                Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                1 destroyer owned by the Italians and 1 cruiser owned by the British lost in 96 Sea Zone
                1 transport owned by the Italians lost in 96 Sea Zone
            British win with 1 fighter remaining. Battle score for attacker is 3
            Casualties for British: 1 cruiser
            Casualties for Italians: 1 destroyer and 1 transport
        Battle in 97 Sea Zone
            British attack with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber
            Italians defend with 1 battleship, 1 cruiser and 1 transport
                British roll dice for 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber in 97 Sea Zone, round 2 : 3/7 hits, 3,67 expected hits
                Italians roll dice for 1 battleship, 1 cruiser and 1 transport in 97 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits
                1 cruiser owned by the Italians, 1 battleship owned by the Italians and 1 fighter owned by the British lost in 97 Sea Zone
                1 transport owned by the Italians lost in 97 Sea Zone
            British win, taking 97 Sea Zone from Neutral with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 29
            Casualties for British: 1 fighter
            Casualties for Italians: 1 battleship, 1 cruiser and 1 transport
        Battle in 110 Sea Zone
            British attack with 1 destroyer and 1 fighter
            Germans defend with 1 submarine
                British roll dice for 1 destroyer and 1 fighter in 110 Sea Zone, round 2 : 0/2 hits, 0,83 expected hits
                Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                British roll dice for 1 destroyer and 1 fighter in 110 Sea Zone, round 3 : 1/2 hits, 0,83 expected hits
                Germans roll dice for 1 submarine in 110 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
                1 submarine owned by the Germans lost in 110 Sea Zone
            British win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
            Casualties for Germans: 1 submarine
    Non Combat Move - British
        1 fighter moved from 110 Sea Zone to United Kingdom
        1 aaGun moved from Scotland to United Kingdom
        2 infantry moved from Scotland to United Kingdom
        1 destroyer moved from 109 Sea Zone to 119 Sea Zone
        1 battleship moved from 111 Sea Zone to 118 Sea Zone
        1 armour and 1 infantry moved from Quebec to 106 Sea Zone
        1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
        1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
        1 transport moved from 39 Sea Zone to 79 Sea Zone
        1 infantry moved from West India to 79 Sea Zone
        1 infantry and 1 transport moved from 79 Sea Zone to 80 Sea Zone
        1 infantry moved from 80 Sea Zone to Persia
              British take Persia from Neutral_Allies
        1 fighter and 1 tactical_bomber moved from India to Tanganyika Territory
        1 infantry moved from Anglo Egyptian Sudan to Egypt
        1 armour, 1 artillery and 2 infantry moved from Alexandria to Egypt
        2 infantry moved from Union of South Africa to Rhodesia
        1 cruiser and 1 destroyer moved from 39 Sea Zone to 76 Sea Zone
        3 infantry moved from Malaya to Shan State
        1 fighter and 2 infantry moved from Burma to India
        1 battleship moved from 37 Sea Zone to 39 Sea Zone
        1 destroyer moved from 71 Sea Zone to 76 Sea Zone
        1 fighter moved from 96 Sea Zone to Malta
        1 bomber and 1 tactical_bomber moved from 97 Sea Zone to Malta
        1 fighter moved from 97 Sea Zone to Malta
        1 transport moved from 98 Sea Zone to 81 Sea Zone
        1 transport moved from 109 Sea Zone to 106 Sea Zone
        1 artillery and 1 infantry moved from Ontario to Quebec
    Place Units - British
        1 artillery, 1 fighter and 4 infantry placed in United Kingdom
    Turn Complete - British
        British collect 30 PUs; end with 32 PUs
        Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs
        Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 38 PUs
        Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 41 PUs
    Place Units - UK_Pacific
        1 artillery and 4 infantry placed in India
    Turn Complete - UK_Pacific
        UK_Pacific collect 17 PUs; end with 18 PUs
        Some Units in India change ownership: 1 artillery and 4 infantry
Combat Hit Differential Summary :
Germans : -0,33
British : -1,33
Italians : 0,50
Chinese : 1,50
Japanese : -0,33
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 1
    Purchase Units - Italians
        Italians buy 1 marine and 1 mech_infantry; Remaining resources: 1 PUs; 
    Combat Move - Italians
        1 infantry moved from Italian Somaliland to Kenya
              Italians take Kenya from British
        1 infantry moved from Ethiopia to Anglo Egyptian Sudan
              Italians take Anglo Egyptian Sudan from British
        1 infantry moved from Ethiopia to British Somaliland
              Italians take British Somaliland from British
        2 fighters moved from Southern Italy to 97 Sea Zone
        1 cruiser, 1 destroyer and 1 submarine moved from 95 Sea Zone to 97 Sea Zone
        1 bomber moved from Northern Italy to 97 Sea Zone
        1 armour moved from Tobruk to Alexandria
              Italians take Alexandria from British
        1 armour moved from Alexandria to Tobruk
    Combat - Italians
        Battle in 97 Sea Zone
            Italians attack with 1 bomber, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine
            British defend with 1 carrier, 1 cruiser, 1 destroyer and 1 fighter
                Italians roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Italians roll dice for 1 bomber, 1 cruiser, 1 destroyer and 2 fighters in 97 Sea Zone, round 2 : 1/5 hits, 2.50 expected hits
Combat Hit Differential Summary :
Italians : -1.83
posted because my roll was poor enough that you might not want to go with max defense
actually to save time I will assume you lose the destroyer. Its one battle so its easy for us to redo if you would do something different. And my intention here was one round just to soften the British for the Germans unless my rolling was really good.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 1
    Purchase Units - Italians
        Italians buy 1 marine and 1 mech_infantry; Remaining resources: 1 PUs; 
    Combat Move - Italians
        1 infantry moved from Italian Somaliland to Kenya
              Italians take Kenya from British
        1 infantry moved from Ethiopia to Anglo Egyptian Sudan
              Italians take Anglo Egyptian Sudan from British
        1 infantry moved from Ethiopia to British Somaliland
              Italians take British Somaliland from British
        2 fighters moved from Southern Italy to 97 Sea Zone
        1 cruiser, 1 destroyer and 1 submarine moved from 95 Sea Zone to 97 Sea Zone
        1 bomber moved from Northern Italy to 97 Sea Zone
        1 armour moved from Tobruk to Alexandria
              Italians take Alexandria from British
        1 armour moved from Alexandria to Tobruk
    Combat - Italians
        Battle in 97 Sea Zone
            Italians attack with 1 bomber, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine
            British defend with 1 carrier, 1 cruiser, 1 destroyer and 1 fighter
                Italians roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Italians roll dice for 1 bomber, 1 cruiser, 1 destroyer and 2 fighters in 97 Sea Zone, round 2 : 1/5 hits, 2.50 expected hits
                British roll dice for 1 carrier, 1 cruiser, 1 destroyer and 1 fighter in 97 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits
                1 destroyer owned by the Italians, 1 destroyer owned by the British and 1 submarine owned by the Italians lost in 97 Sea Zone
            1 cruiser owned by the Italians retreated to 95 Sea Zone
            British win with 1 carrier, 1 cruiser and 1 fighter remaining. Battle score for attacker is -6
            Casualties for Italians: 1 destroyer and 1 submarine
            Casualties for British: 1 destroyer
        Trigger Italians Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French
        Trigger Japanese Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French
    Non Combat Move - Italians
        2 fighters moved from 97 Sea Zone to Southern Italy
        1 bomber moved from 97 Sea Zone to Southern Italy
        2 artilleries and 2 infantry moved from Northern Italy to Yugoslavia
        1 armour moved from Albania to Yugoslavia
        1 armour moved from Northern Italy to Romania
        1 armour moved from Yugoslavia to Romania
        2 aaGuns moved from Northern Italy to Yugoslavia
        1 aaGun moved from Southern Italy to Northern Italy
        4 infantry moved from Southern Italy to Northern Italy
        1 artillery moved from Ethiopia to British Somaliland
        1 artillery and 1 infantry moved from Libya to Tobruk
    Place Units - Italians
        1 mech_infantry placed in Northern Italy
        1 marine placed in Southern Italy
    Turn Complete - Italians
        Total Cost from Convoy Blockades: 4
            Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,4,4
            Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 1
        Italians collect 8 PUs (4 lost to blockades); end with 9 PUs
Combat Hit Differential Summary :
Italians : -1.83
British : 0.17
see my comments below the post in case you want to do anything different.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 1
    Purchase Units - ANZAC
        ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    Combat Move - ANZAC
    Combat - ANZAC
    Non Combat Move - ANZAC
        1 transport moved from 62 Sea Zone to 54 Sea Zone
        2 infantry moved from Queensland to 54 Sea Zone
        2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
        2 infantry moved from 42 Sea Zone to Java
              ANZAC take Java from Dutch
        1 fighter moved from New Zealand to Java
        1 fighter moved from Queensland to Sumatra
        1 artillery moved from Queensland to New South Wales
        1 fighter moved from New Zealand to New South Wales
        1 destroyer moved from 62 Sea Zone to 61 Sea Zone
        1 cruiser moved from 63 Sea Zone to 61 Sea Zone
    Place Units - ANZAC
        1 infantry placed in New South Wales
        1 transport placed in 62 Sea Zone
    Turn Complete - ANZAC
        ANZAC collect 14 PUs; end with 14 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 1
    Purchase Units - ANZAC
        ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    Combat Move - ANZAC
    Combat - ANZAC
    Non Combat Move - ANZAC
        1 transport moved from 62 Sea Zone to 54 Sea Zone
        2 infantry moved from Queensland to 54 Sea Zone
        2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
        2 infantry moved from 42 Sea Zone to Java
              ANZAC take Java from Dutch
        1 fighter moved from New Zealand to Java
        1 fighter moved from Queensland to Sumatra
        1 artillery moved from Queensland to New South Wales
        1 fighter moved from New Zealand to New South Wales
        1 destroyer moved from 62 Sea Zone to 61 Sea Zone
        1 cruiser moved from 63 Sea Zone to 61 Sea Zone
    Place Units - ANZAC
        1 infantry placed in New South Wales
        1 transport placed in 62 Sea Zone
    Turn Complete - ANZAC
        ANZAC collect 14 PUs; end with 14 PUs
    Politics - French
        Trigger Axis Conquer All France Algeria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Algeria
        Trigger Axis Conquer All France Cruiser Place: Neutral_Axis has 1 cruiser placed in 93 Sea Zone
        Trigger Axis Conquer All France Tunisia 3 Infantry Place: Neutral_Axis has 1 infantry placed in Tunisia
        Trigger Axis Conquer All France Destroyer Place: Neutral_Axis has 1 destroyer placed in 93 Sea Zone
        Trigger Axis Conquer All France Southern France 3 Infantry Place: Neutral_Axis has 1 infantry placed in Southern France
        Trigger Axis Conquer All France Southern France 3 Artillery Place: Neutral_Axis has 1 artillery placed in Southern France
        Trigger Axis Conquer All France Morocco 3 Infantry Place: Neutral_Axis has 1 infantry placed in Morocco
        Trigger Axis Conquer All France Syria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Syria
        Trigger Axis Conquer All France French West Africa 3 Infantry Place: Neutral_Axis has 1 infantry placed in French West Africa
        Trigger Axis Conquer All France Tunisia 2 activates a trigger called: Trigger Axis Conquer All France Tunisia 3
        Trigger Axis Conquer All France Tunisia 3: Neutral_Axis captures territory Tunisia
        Trigger Axis Conquer All France French West Africa 2 activates a trigger called: Trigger Axis Conquer All France French West Africa 3
        Trigger Axis Conquer All France French West Africa 3: Neutral_Axis captures territory French West Africa
        Trigger Axis Conquer All France French Central Africa 2 activates a trigger called: Trigger Axis Conquer All France French Central Africa 3
        Trigger Axis Conquer All France French Central Africa 3: Neutral_Axis captures territory French Central Africa
        Trigger Axis Conquer All France Algeria 2 activates a trigger called: Trigger Axis Conquer All France Algeria 3
        Trigger Axis Conquer All France Algeria 3: Neutral_Axis captures territory Algeria
        Trigger Axis Conquer All France Syria 2 activates a trigger called: Trigger Axis Conquer All France Syria 3
        Trigger Axis Conquer All France Syria 3: Neutral_Axis captures territory Syria
        Trigger Axis Conquer All France Morocco 2 activates a trigger called: Trigger Axis Conquer All France Morocco 3
        Trigger Axis Conquer All France Morocco 3: Neutral_Axis captures territory Morocco
        Trigger Axis Conquer All France Algeria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Algeria 3 Infantry Remove
        Trigger Axis Conquer All France Algeria 3 Infantry Remove: has removed 1 infantry owned by French in Algeria
        Trigger Axis Conquer All France Cruiser Place activates a trigger called: Trigger Axis Conquer All France Cruiser Remove
        Trigger Axis Conquer All France Cruiser Remove: has removed 1 cruiser owned by French in 93 Sea Zone
        Trigger Axis Conquer All France Tunisia 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Tunisia 3 Infantry Remove
        Trigger Axis Conquer All France Tunisia 3 Infantry Remove: has removed 1 infantry owned by French in Tunisia
        Trigger Axis Conquer All France Destroyer Place activates a trigger called: Trigger Axis Conquer All France Destroyer Remove
        Trigger Axis Conquer All France Destroyer Remove: has removed 1 destroyer owned by French in 93 Sea Zone
        Trigger Axis Conquer All France Southern France 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Infantry Remove
        Trigger Axis Conquer All France Southern France 3 Infantry Remove: has removed 1 infantry owned by French in Southern France
        Trigger Axis Conquer All France Southern France 3 Artillery Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Artillery Remove
        Trigger Axis Conquer All France Southern France 3 Artillery Remove: has removed 1 artillery owned by French in Southern France
        Trigger Axis Conquer All France Morocco 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Morocco 3 Infantry Remove
        Trigger Axis Conquer All France Morocco 3 Infantry Remove: has removed 1 infantry owned by French in Morocco
        Trigger Axis Conquer All France French Madagascar 2 activates a trigger called: Trigger Axis Conquer All France French Madagascar 3
        Trigger Axis Conquer All France French Madagascar 3: Neutral_Axis captures territory French Madagascar
        Trigger Axis Conquer All France Syria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Syria 3 Infantry Remove
        Trigger Axis Conquer All France Syria 3 Infantry Remove: has removed 1 infantry owned by French in Syria
        Trigger Axis Conquer All France Southern France 2 activates a trigger called: Trigger Axis Conquer All France Southern France 3
        Trigger Axis Conquer All France Southern France 3: Neutral_Axis captures territory Southern France
        Trigger Axis Conquer All France French Indo China 2 activates a trigger called: Trigger Axis Conquer All France French Indo China 3
        Trigger Axis Conquer All France French Indo China 3: Neutral_Axis captures territory French Indo China
        Trigger Axis Conquer All France French Guiana 2 activates a trigger called: Trigger Axis Conquer All France French Guiana 3
        Trigger Axis Conquer All France French Guiana 3: Neutral_Axis captures territory French Guiana
        Trigger Axis Conquer All France French West Africa 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France French West Africa 3 Infantry Remove
        Trigger Axis Conquer All France French West Africa 3 Infantry Remove: has removed 1 infantry owned by French in French West Africa
    Combat Move - French
    Non Combat Move - French
        1 destroyer moved from 72 Sea Zone to 76 Sea Zone
    Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 2
    Research Technology - Germans
    Purchase Units - Germans
        Germans buy 10 artilleries, 1 destroyer, 4 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 
    Politics - Germans
        Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French
    Combat Move - Germans
        1 bomber moved from Western Germany to 91 Sea Zone
        1 battleship, 1 carrier, 1 fighter, 2 submarines and 1 tactical_bomber moved from 112 Sea Zone to 110 Sea Zone
        3 fighters and 3 tactical_bombers moved from Western Germany to 97 Sea Zone
        1 fighter moved from Southern Italy to 97 Sea Zone
        1 bomber moved from Western Germany to 81 Sea Zone
        1 cruiser moved from 112 Sea Zone to 110 Sea Zone
    Combat - Germans
        Battle in 91 Sea Zone
            Germans attack with 1 bomber
            British defend with 1 transport
                1 transport owned by the British lost in 91 Sea Zone
            Germans win with 1 bomber remaining. Battle score for attacker is 7
            Casualties for British: 1 transport
        Battle in 81 Sea Zone
            Germans attack with 1 bomber
            British defend with 1 transport
                1 transport owned by the British lost in 81 Sea Zone
            Germans win with 1 bomber remaining. Battle score for attacker is 7
            Casualties for British: 1 transport
        Battle in 97 Sea Zone
            Germans attack with 4 fighters and 3 tactical_bombers
            British defend with 1 carrier, 1 cruiser and 1 fighter
                Germans roll dice for 4 fighters and 3 tactical_bombers in 97 Sea Zone, round 2 : 5/7 hits, 4.00 expected hits
                British roll dice for 1 carrier, 1 cruiser and 1 fighter in 97 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
                1 cruiser owned by the British, 1 fighter owned by the Germans, 1 fighter owned by the British and 1 carrier owned by the British lost in 97 Sea Zone
            Germans win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 28
            Casualties for Germans: 1 fighter
            Casualties for British: 1 carrier, 1 cruiser and 1 fighter
        Battle in 110 Sea Zone
            Germans attack with 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 2 submarines and 1 tactical_bomber
            British defend with 1 destroyer
                Germans roll dice for 2 submarines in 110 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                British roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                1 destroyer owned by the British lost in 110 Sea Zone
            Germans win with 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 8
            Casualties for British: 1 destroyer
    Non Combat Move - Germans
        1 marine moved from Western Germany to 112 Sea Zone
        1 marine and 1 transport moved from 112 Sea Zone to 110 Sea Zone
        1 marine moved from 110 Sea Zone to Normandy Bordeaux
        1 fighter and 1 tactical_bomber moved from 97 Sea Zone to Southern Italy
        2 fighters and 2 tactical_bombers moved from 97 Sea Zone to Western Germany
        5 infantry moved from Bulgaria to Romania
        2 artilleries and 7 infantry moved from Yugoslavia to Slovakia Hungary
        1 artillery moved from Germany to Poland
        4 infantry moved from Western Germany to Germany
        2 aaGuns moved from Western Germany to Germany
        6 armour moved from France to Germany
        1 bomber moved from 91 Sea Zone to Normandy Bordeaux
        1 bomber moved from 81 Sea Zone to British Somaliland
        3 armour moved from Yugoslavia to Romania
    Place Units - Germans
        10 artilleries placed in Germany
        4 mech_infantrys placed in Western Germany
        1 destroyer and 1 transport placed in 110 Sea Zone
    Turn Complete - Germans
        Germans collect 41 PUs; end with 41 PUs
        Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs
        Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Combat Hit Differential Summary :
Germans : 1.33
British : -0.83
I assumed no scramble off 110