@simon33 said in L25 G40 OOB Simon33 (L+44) v BobbaRossa (X):
Oh I am wondering if I am doomed in this game already.
Certainly anything can happen with the dice, but the odds are looking a bit long.
Looking at it now. If I don’t get to it in the next hour or so it probably won’t be until Thursday that I can do the Germany turn. But just to take away the suspense. I’ll be checking again, but its fairly unlikely for me to go for it. I had around 73% odds I think, which is too much risk I think given our overall position.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 19
    Research Technology - Germans
    Purchase Units - Germans
        Germans repair damage of 11x factory_major, 6x factory_minor; Remaining resources: 55 PUs; 
        Germans buy 4 artilleries, 5 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; 
    Combat Move - Germans
        1 infantry moved from Bryansk to Smolensk
              Germans take Smolensk from Russians
        1 mech_infantry moved from Bryansk to Archangel
              Germans take Archangel from Russians
        2 infantry moved from Bryansk to Tambov
        2 mech_infantrys moved from Rostov to Volgograd
        1 tactical_bomber moved from Rostov to Tambov
        1 fighter and 1 tactical_bomber moved from Rostov to Volgograd
    Combat - Germans
        Battle in Tambov
            Germans attack with 2 infantry and 1 tactical_bomber
            Russians defend with 1 infantry
                Germans roll dice for 2 infantry and 1 tactical_bomber in Tambov, round 2 : 0/3 hits, 0.83 expected hits
                Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
                Germans roll dice for 2 infantry and 1 tactical_bomber in Tambov, round 3 : 0/3 hits, 0.83 expected hits
                Russians roll dice for 1 infantry in Tambov, round 3 : 0/1 hits, 0.33 expected hits
                Germans roll dice for 2 infantry and 1 tactical_bomber in Tambov, round 4 : 0/3 hits, 0.83 expected hits
                Russians roll dice for 1 infantry in Tambov, round 4 : 0/1 hits, 0.33 expected hits
                Germans roll dice for 2 infantry and 1 tactical_bomber in Tambov, round 5 : 0/3 hits, 0.83 expected hits
                Russians roll dice for 1 infantry in Tambov, round 5 : 0/1 hits, 0.33 expected hits
                Germans roll dice for 2 infantry and 1 tactical_bomber in Tambov, round 6 : 1/3 hits, 0.83 expected hits
                Russians roll dice for 1 infantry in Tambov, round 6 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Russians lost in Tambov
            Germans win, taking Tambov from Russians with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
            Casualties for Russians: 1 infantry
        Battle in Volgograd
            Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
            British defend with 1 armour; Russians defend with 1 factory_minor
                Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Volgograd, round 2 : 2/4 hits, 1.50 expected hits
                Russians roll dice for 1 armour in Volgograd, round 2 : 0/1 hits, 0.50 expected hits
                1 armour owned by the British lost in Volgograd
            Germans win, taking Volgograd from Russians with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
            Casualties for British: 1 armour
    Non Combat Move - Germans
        1 fighter and 1 tactical_bomber moved from Volgograd to Caucasus
        1 tactical_bomber moved from Tambov to Caucasus
        1 aaGun moved from Rostov to Caucasus
        1 fighter moved from Rostov to Southern Italy
        1 infantry moved from Northern Italy to France
        1 infantry moved from Yugoslavia to Northern Italy
        1 artillery moved from Western Germany to France
        10 infantry moved from Western Germany to France
        9 infantry moved from Germany to Western Germany
        1 artillery moved from Germany to Western Germany
        1 artillery moved from Germany to Western Germany
        1 marine moved from Germany to Western Germany
        2 bombers moved from Germany to Western Germany
        1 marine moved from Novgorod to 115 Sea Zone
        1 destroyer moved from 125 Sea Zone to 113 Sea Zone
        1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 1 marine, 3 submarines and 4 transports moved from 115 Sea Zone to 113 Sea Zone
        1 marine moved from 113 Sea Zone to Western Germany
        3 armour moved from Ukraine to Caucasus
        12 armour and 13 mech_infantrys moved from Rostov to Caucasus
        5 mech_infantrys moved from Western Ukraine to Rostov
        15 armour and 27 mech_infantrys moved from Bryansk to Caucasus
        1 aaGun moved from Western Ukraine to Ukraine
        5 infantry moved from Bryansk to Ukraine
        5 artilleries and 5 infantry moved from Bryansk to Ukraine
        4 infantry moved from Bryansk to Ukraine
        2 artilleries moved from Bryansk to Ukraine
        4 tactical_bombers moved from Novgorod to 113 Sea Zone
        5 fighters and 6 tactical_bombers moved from Novgorod to Western Germany
        1 artillery and 1 infantry moved from Bryansk to Ukraine
        27 artilleries and 29 infantry moved from Bryansk to Rostov
    Place Units - Germans
        1 artillery and 2 infantry placed in Ukraine
        3 infantry placed in Novgorod
        3 artilleries placed in France
        6 mech_infantrys placed in Western Germany
    Turn Complete - Germans
        Total Cost from Convoy Blockades: 4
            Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,2,1,3,3,4,2,2,3,6,2,2,2,5,5,1,1,2,5,3,1,4,1,4,3,6,2,5
        Germans collect 52 PUs (4 lost to blockades); end with 52 PUs
        Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
        Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 62 PUs
        Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 72 PUs
        Turning on Edit Mode
        EDIT: Removing units owned by Germans from Western Germany: 1 aaGun
        EDIT: Adding units owned by Germans to France: 1 aaGun
        EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -2.67
Russians : -2.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 19
    Purchase Units - Russians
        Russians buy 7 infantry; Remaining resources: 0 PUs; 
    Combat Move - Russians
        1 infantry moved from Novosibirsk to Kazakhstan
              Russians take Kazakhstan from Germans
        1 infantry moved from Samara to Volgograd
        1 mech_infantry moved from Russia to Volgograd
        1 infantry moved from Vologda to Smolensk
        3 infantry moved from Russia to Smolensk
        1 fighter moved from Russia to Smolensk
        3 fighters and 1 tactical_bomber moved from Russia to Volgograd
        1 armour moved from Russia to Bryansk
              Russians take Bryansk from Germans
        1 armour moved from Bryansk to Tambov
        2 armour, 5 artilleries, 123 infantry and 1 mech_infantry moved from Russia to Tambov
    Combat - Russians
        Battle in Tambov
            Russians attack with 3 armour, 5 artilleries, 123 infantry and 1 mech_infantry
            Germans defend with 2 infantry
                Russians roll dice for 3 armour, 5 artilleries, 123 infantry and 1 mech_infantry in Tambov, round 2 : 25/132 hits, 24,67 expected hits
                Germans roll dice for 2 infantry in Tambov, round 2 : 0/2 hits, 0,67 expected hits
                2 infantry owned by the Germans lost in Tambov
            Russians win, taking Tambov from Germans with 3 armour, 5 artilleries, 123 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
            Casualties for Germans: 2 infantry
        Battle in Volgograd
            Russians attack with 3 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
            Germans defend with 1 factory_minor and 2 mech_infantrys
                Russians roll dice for 3 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Volgograd, round 2 : 2/6 hits, 2,50 expected hits
                Germans roll dice for 2 mech_infantrys in Volgograd, round 2 : 2/2 hits, 0,67 expected hits
                1 mech_infantry owned by the Russians, 1 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Volgograd
            Russians win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 1
            Casualties for Russians: 1 infantry and 1 mech_infantry
            Casualties for Germans: 2 mech_infantrys
        Battle in Smolensk
            Russians attack with 1 fighter and 4 infantry
            Germans defend with 1 infantry
                Russians roll dice for 1 fighter and 4 infantry in Smolensk, round 2 : 1/5 hits, 1,17 expected hits
                Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits
                1 infantry owned by the Germans lost in Smolensk
            Russians win, taking Smolensk from Germans with 1 fighter and 4 infantry remaining. Battle score for attacker is 3
            Casualties for Germans: 1 infantry
    Non Combat Move - Russians
        1 fighter moved from Smolensk to Russia
        1 aaGun moved from Russia to Smolensk
        2 aaGuns moved from Russia to Tambov
        3 fighters and 1 tactical_bomber moved from Volgograd to Russia
        1 infantry moved from Novosibirsk to Timguska
    Place Units - Russians
        7 infantry placed in Russia
    Turn Complete - Russians
        Russians collect 15 PUs; end with 15 PUs
        Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 17 PUs
Combat Hit Differential Summary :
Germans : 0,33
Russians : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 19
    Purchase Units - Japanese
        Japanese buy 1 armour, 1 artillery, 2 destroyers, 1 fighter, 4 infantry, 6 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    Combat Move - Japanese
        1 infantry moved from Hopei to Shensi
              Japanese take Shensi from Chinese
        1 infantry moved from Chahar to Suiyuyan
              Japanese take Suiyuyan from Chinese
        1 destroyer moved from 39 Sea Zone to 41 Sea Zone
        1 fighter and 1 tactical_bomber moved from 39 Sea Zone to 41 Sea Zone
        1 fighter moved from India to 41 Sea Zone
        1 fighter moved from Caroline Islands to 31 Sea Zone
        1 bomber moved from French Indo China to 42 Sea Zone
        1 tactical_bomber moved from India to 41 Sea Zone
        1 infantry moved from Dzavhan to Yenisey
              Japanese take Yenisey from Russians
    Combat - Japanese
        Battle in 31 Sea Zone
            Japanese attack with 1 fighter
            Americans defend with 1 transport
                1 transport owned by the Americans lost in 31 Sea Zone
            Japanese win with 1 fighter remaining. Battle score for attacker is 7
            Casualties for Americans: 1 transport
        Battle in 42 Sea Zone
            Japanese attack with 1 bomber
            ANZAC defend with 1 transport
                1 transport owned by the ANZAC lost in 42 Sea Zone
            Japanese win with 1 bomber remaining. Battle score for attacker is 7
            Casualties for ANZAC: 1 transport
        Battle in 41 Sea Zone
            Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
            ANZAC defend with 1 submarine
                Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 41 Sea Zone, round 2 : 1/5 hits, 2.67 expected hits
                ANZAC roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                1 submarine owned by the ANZAC lost in 41 Sea Zone
            Japanese win, taking 41 Sea Zone from ANZAC with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
            Casualties for ANZAC: 1 submarine
    Non Combat Move - Japanese
        1 fighter moved from 31 Sea Zone to 33 Sea Zone
        1 bomber moved from 42 Sea Zone to Philippines
        1 bomber moved from Philippines to Japan
        1 carrier moved from 35 Sea Zone to 6 Sea Zone
        1 carrier moved from 35 Sea Zone to 6 Sea Zone
        2 fighters moved from Japan to 6 Sea Zone
        1 fighter moved from Philippines to 6 Sea Zone
        1 destroyer moved from 35 Sea Zone to 46 Sea Zone
        1 destroyer moved from 36 Sea Zone to 55 Sea Zone
        1 destroyer moved from 35 Sea Zone to 49 Sea Zone
        1 transport moved from 39 Sea Zone to 41 Sea Zone
        1 artillery and 1 marine moved from Sumatra to 41 Sea Zone
        1 artillery, 1 marine and 1 transport moved from 41 Sea Zone to 36 Sea Zone
        1 artillery and 1 marine moved from 36 Sea Zone to French Indo China
        2 infantry moved from Malaya to Shan State
        1 aaGun moved from Malaya to Shan State
        1 aaGun moved from French Indo China to Yunnan
        1 artillery moved from Chahar to Hopei
        1 infantry moved from Burma to Yunnan
        1 infantry moved from Burma to India
        2 infantry moved from Kweichow to Hopei
        2 infantry moved from Amur to Ulaanbaatar
        2 artilleries and 1 infantry moved from Kweichow to Hopei
        1 infantry moved from Yunnan to Kweichow
        1 infantry moved from Kweichow to Hopei
        1 marine moved from Philippines to 35 Sea Zone
        1 marine moved from Philippines to 35 Sea Zone
        1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
        1 carrier and 1 submarine moved from 39 Sea Zone to 36 Sea Zone
        2 battleships and 2 marines moved from 35 Sea Zone to 33 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 33 Sea Zone
        10 carriers moved from 35 Sea Zone to 33 Sea Zone
        5 destroyers moved from 35 Sea Zone to 33 Sea Zone
        1 destroyer moved from 35 Sea Zone to 36 Sea Zone
        1 tactical_bomber moved from Philippines to 33 Sea Zone
        1 fighter moved from Philippines to 33 Sea Zone
        3 fighters moved from 35 Sea Zone to 33 Sea Zone
        5 fighters moved from Caroline Islands to 33 Sea Zone
        4 tactical_bombers moved from Caroline Islands to 33 Sea Zone
        2 fighters moved from Caroline Islands to 33 Sea Zone
        1 destroyer moved from 35 Sea Zone to 6 Sea Zone
        1 submarine moved from 35 Sea Zone to 33 Sea Zone
        1 submarine moved from 35 Sea Zone to 6 Sea Zone
        5 submarines moved from 35 Sea Zone to 33 Sea Zone
        1 fighter moved from 33 Sea Zone to Japan
        1 fighter moved from 41 Sea Zone to Java
        1 tactical_bomber moved from 41 Sea Zone to 36 Sea Zone
        1 fighter and 1 tactical_bomber moved from 41 Sea Zone to Shan State
    Place Units - Japanese
        2 destroyers, 1 fighter, 1 submarine and 1 transport placed in 6 Sea Zone
        1 armour, 1 infantry and 1 mech_infantry placed in Manchuria
        1 infantry and 2 mech_infantrys placed in French Indo China
        3 mech_infantrys placed in Malaya
        1 artillery and 2 infantry placed in India
    Turn Complete - Japanese
        Japanese collect 73 PUs; end with 73 PUs
        Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 76 PUs
        Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 81 PUs
        Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 86 PUs
Combat Hit Differential Summary :
ANZAC : -0.17
Japanese : -1.67
Just a heads up that I have a bit of time today and tomorrow to play and then will probably be fairly sporadic until June 12th.
That is not meant to rush you today, but just thought I would let you know.
@farmboy it’s fine. I am busy too, might not post before friday
What is your eta for the game?
@farmboy less than 287 minutes
@oysteilo lol. I appreciate the precision.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 19
    Purchase Units - Americans
        Americans buy 1 artillery, 3 destroyers, 4 fighters, 7 infantry and 1 submarine; Remaining resources: 1 PUs; 
    Combat Move - Americans
        2 infantry moved from Gibraltar to 91 Sea Zone
        2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
        2 infantry moved from 110 Sea Zone to Holland Belgium
        1 bomber moved from United Kingdom to France
        1 bomber moved from United Kingdom to Holland Belgium
        3 fighters moved from Normandy Bordeaux to Holland Belgium
        1 bomber moved from Russia to Novgorod
        1 bomber moved from Russia to Ukraine
        1 bomber moved from Queensland to 55 Sea Zone
        1 bomber moved from Queensland to 46 Sea Zone
        1 tactical_bomber moved from 54 Sea Zone to 49 Sea Zone
        4 fighters moved from 54 Sea Zone to 49 Sea Zone
        1 fighter moved from 54 Sea Zone to 49 Sea Zone
        5 fighters moved from 54 Sea Zone to 46 Sea Zone
        5 fighters moved from 54 Sea Zone to 55 Sea Zone
    Combat - Americans
        Strategic bombing raid in Novgorod
                AA fire in Novgorod : 0/1 hits, 0,17 expected hits
            Bombing raid in Novgorod rolls: 8 and causes: 6 damage to unit: factory_minor
            Bombing raid in Novgorod causes 6 damage total. 
        Strategic bombing raid in Ukraine
                AA fire in Ukraine : 0/1 hits, 0,17 expected hits
            Bombing raid in Ukraine rolls: 7 and causes: 6 damage to unit: factory_minor
            Bombing raid in Ukraine causes 6 damage total. 
        Strategic bombing raid in France
                AA fire in France : 0/1 hits, 0,17 expected hits
            Bombing raid in France rolls: 7 and causes: 6 damage to unit: factory_minor
            Bombing raid in France causes 6 damage total. 
        Battle in Holland Belgium
            Americans attack with 1 bomber, 3 fighters and 2 infantry
            Italians defend with 2 infantry
                Americans roll dice for 1 battleship and 1 cruiser in Holland Belgium, round 2 : 1/2 hits, 1,17 expected hits
                Americans roll dice for 1 bomber, 3 fighters and 2 infantry in Holland Belgium, round 2 : 3/6 hits, 2,50 expected hits
                Germans roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0,67 expected hits
                2 infantry owned by the Italians lost in Holland Belgium
            Americans win, taking Holland Belgium from Germans with 1 bomber, 3 fighters and 2 infantry remaining. Battle score for attacker is 6
            Casualties for Italians: 2 infantry
        Battle in 46 Sea Zone
            Americans attack with 1 bomber and 5 fighters
            Japanese defend with 1 destroyer
                Americans roll dice for 1 bomber and 5 fighters in 46 Sea Zone, round 2 : 3/6 hits, 3,17 expected hits
                Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                1 destroyer owned by the Japanese lost in 46 Sea Zone
            Americans win with 1 bomber and 5 fighters remaining. Battle score for attacker is 8
            Casualties for Japanese: 1 destroyer
        Battle in 55 Sea Zone
            Americans attack with 1 bomber and 5 fighters
            Japanese defend with 1 destroyer
                Americans roll dice for 1 bomber and 5 fighters in 55 Sea Zone, round 2 : 3/6 hits, 3,17 expected hits
                Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                1 destroyer owned by the Japanese lost in 55 Sea Zone
            Americans win with 1 bomber and 5 fighters remaining. Battle score for attacker is 8
            Casualties for Japanese: 1 destroyer
        Battle in 49 Sea Zone
            Americans attack with 5 fighters and 1 tactical_bomber
            Japanese defend with 1 destroyer
                Americans roll dice for 5 fighters and 1 tactical_bomber in 49 Sea Zone, round 2 : 2/6 hits, 3,17 expected hits
                Japanese roll dice for 1 destroyer in 49 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                1 tactical_bomber owned by the Americans and 1 destroyer owned by the Japanese lost in 49 Sea Zone
            Americans win with 5 fighters remaining. Battle score for attacker is -3
            Casualties for Americans: 1 tactical_bomber
            Casualties for Japanese: 1 destroyer
    Non Combat Move - Americans
        1 bomber moved from 46 Sea Zone to Queensland
        1 bomber moved from 55 Sea Zone to Queensland
        1 bomber moved from Ukraine to Russia
        1 bomber moved from Novgorod to Russia
        4 fighters moved from Russia to Tambov
        1 destroyer moved from 92 Sea Zone to 98 Sea Zone
        2 submarines moved from 105 Sea Zone to 110 Sea Zone
        2 submarines moved from 97 Sea Zone to 93 Sea Zone
        1 submarine moved from 97 Sea Zone to 93 Sea Zone
        5 fighters moved from Gibraltar to Syria
        2 artilleries moved from Gibraltar to 91 Sea Zone
        2 infantry moved from Gibraltar to 91 Sea Zone
        2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
        2 artilleries and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
        3 transports moved from 102 Sea Zone to 101 Sea Zone
        1 bomber moved from Holland Belgium to United Kingdom
        1 fighter moved from Holland Belgium to United Kingdom
        1 fighter moved from Holland Belgium to United Kingdom
        1 fighter moved from Holland Belgium to 110 Sea Zone
        5 fighters moved from Eastern United States to 110 Sea Zone
        1 bomber moved from France to United Kingdom
        1 artillery and 3 infantry moved from Southern France to Normandy Bordeaux
        2 transports moved from 110 Sea Zone to 102 Sea Zone
        1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
        1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
        1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
        1 transport moved from 26 Sea Zone to 10 Sea Zone
        1 destroyer moved from 10 Sea Zone to 25 Sea Zone
        1 destroyer moved from 10 Sea Zone to 31 Sea Zone
        1 submarine moved from 10 Sea Zone to 26 Sea Zone
        2 destroyers moved from 54 Sea Zone to 30 Sea Zone
        1 destroyer moved from 30 Sea Zone to 26 Sea Zone
        4 fighters moved from 49 Sea Zone to 26 Sea Zone
        2 carriers moved from 54 Sea Zone to 26 Sea Zone
        5 fighters moved from 55 Sea Zone to 54 Sea Zone
        5 fighters moved from 46 Sea Zone to 54 Sea Zone
        1 infantry moved from Dutch New Guinea to New Guinea
        1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone
        1 fighter moved from 49 Sea Zone to 26 Sea Zone
    Place Units - Americans
        3 infantry placed in Normandy Bordeaux
        1 infantry placed in Southern France
        1 artillery and 3 infantry placed in Eastern United States
        3 destroyers and 1 submarine placed in 10 Sea Zone
        1 fighter placed in Eastern United States
        3 fighters placed in Western United States
    Turn Complete - Americans
        Americans collect 65 PUs; end with 66 PUs
        Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs
        Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 76 PUs
        Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs
        Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 91 PUs
        Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 96 PUs
Combat Hit Differential Summary :
Germans : -0,67
AA fire in France : : -0,17
Americans : -1,17
AA fire in Ukraine : : -0,17
Japanese : 0,00
AA fire in Novgorod : : -0,17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 19
    Purchase Units - Chinese
        Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
        Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    Combat Move - Chinese
        2 infantry moved from Tsinghai to Shensi
        1 fighter moved from Tsinghai to Shensi
    Combat - Chinese
        Battle in Shensi
            Chinese attack with 1 fighter and 2 infantry
            Japanese defend with 1 infantry
                Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 0/3 hits, 0,83 expected hits
                Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits
                Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 3 : 1/3 hits, 0,83 expected hits
                Japanese roll dice for 1 infantry in Shensi, round 3 : 1/1 hits, 0,33 expected hits
                1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
            Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
            Casualties for Chinese: 1 infantry
            Casualties for Japanese: 1 infantry
    Non Combat Move - Chinese
        1 fighter moved from Shensi to Kansu
        4 infantry moved from Tsinghai to Kansu
    Place Units - Chinese
        2 infantry placed in Kansu
    Turn Complete - Chinese
        Chinese collect 4 PUs; end with 4 PUs
Combat Hit Differential Summary :
Chinese : -0,67
Japanese : 0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 19
    Purchase Units - Americans
        Americans buy 1 artillery, 3 destroyers, 4 fighters, 7 infantry and 1 submarine; Remaining resources: 1 PUs; 
    Combat Move - Americans
        2 infantry moved from Gibraltar to 91 Sea Zone
        2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
        2 infantry moved from 110 Sea Zone to Holland Belgium
        1 bomber moved from United Kingdom to France
        1 bomber moved from United Kingdom to Holland Belgium
        3 fighters moved from Normandy Bordeaux to Holland Belgium
        1 bomber moved from Russia to Novgorod
        1 bomber moved from Russia to Ukraine
        1 bomber moved from Queensland to 55 Sea Zone
        1 bomber moved from Queensland to 46 Sea Zone
        1 tactical_bomber moved from 54 Sea Zone to 49 Sea Zone
        4 fighters moved from 54 Sea Zone to 49 Sea Zone
        1 fighter moved from 54 Sea Zone to 49 Sea Zone
        5 fighters moved from 54 Sea Zone to 46 Sea Zone
        5 fighters moved from 54 Sea Zone to 55 Sea Zone
    Combat - Americans
        Strategic bombing raid in Novgorod
                AA fire in Novgorod : 0/1 hits, 0,17 expected hits
            Bombing raid in Novgorod rolls: 8 and causes: 6 damage to unit: factory_minor
            Bombing raid in Novgorod causes 6 damage total. 
        Strategic bombing raid in Ukraine
                AA fire in Ukraine : 0/1 hits, 0,17 expected hits
            Bombing raid in Ukraine rolls: 7 and causes: 6 damage to unit: factory_minor
            Bombing raid in Ukraine causes 6 damage total. 
        Strategic bombing raid in France
                AA fire in France : 0/1 hits, 0,17 expected hits
            Bombing raid in France rolls: 7 and causes: 6 damage to unit: factory_minor
            Bombing raid in France causes 6 damage total. 
        Battle in Holland Belgium
            Americans attack with 1 bomber, 3 fighters and 2 infantry
            Italians defend with 2 infantry
                Americans roll dice for 1 battleship and 1 cruiser in Holland Belgium, round 2 : 1/2 hits, 1,17 expected hits
                Americans roll dice for 1 bomber, 3 fighters and 2 infantry in Holland Belgium, round 2 : 3/6 hits, 2,50 expected hits
                Germans roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0,67 expected hits
                2 infantry owned by the Italians lost in Holland Belgium
            Americans win, taking Holland Belgium from Germans with 1 bomber, 3 fighters and 2 infantry remaining. Battle score for attacker is 6
            Casualties for Italians: 2 infantry
        Battle in 46 Sea Zone
            Americans attack with 1 bomber and 5 fighters
            Japanese defend with 1 destroyer
                Americans roll dice for 1 bomber and 5 fighters in 46 Sea Zone, round 2 : 3/6 hits, 3,17 expected hits
                Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                1 destroyer owned by the Japanese lost in 46 Sea Zone
            Americans win with 1 bomber and 5 fighters remaining. Battle score for attacker is 8
            Casualties for Japanese: 1 destroyer
        Battle in 55 Sea Zone
            Americans attack with 1 bomber and 5 fighters
            Japanese defend with 1 destroyer
                Americans roll dice for 1 bomber and 5 fighters in 55 Sea Zone, round 2 : 3/6 hits, 3,17 expected hits
                Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                1 destroyer owned by the Japanese lost in 55 Sea Zone
            Americans win with 1 bomber and 5 fighters remaining. Battle score for attacker is 8
            Casualties for Japanese: 1 destroyer
        Battle in 49 Sea Zone
            Americans attack with 5 fighters and 1 tactical_bomber
            Japanese defend with 1 destroyer
                Americans roll dice for 5 fighters and 1 tactical_bomber in 49 Sea Zone, round 2 : 2/6 hits, 3,17 expected hits
                Japanese roll dice for 1 destroyer in 49 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                1 tactical_bomber owned by the Americans and 1 destroyer owned by the Japanese lost in 49 Sea Zone
            Americans win with 5 fighters remaining. Battle score for attacker is -3
            Casualties for Americans: 1 tactical_bomber
            Casualties for Japanese: 1 destroyer
    Non Combat Move - Americans
        1 bomber moved from 46 Sea Zone to Queensland
        1 bomber moved from 55 Sea Zone to Queensland
        1 bomber moved from Ukraine to Russia
        1 bomber moved from Novgorod to Russia
        4 fighters moved from Russia to Tambov
        1 destroyer moved from 92 Sea Zone to 98 Sea Zone
        2 submarines moved from 105 Sea Zone to 110 Sea Zone
        2 submarines moved from 97 Sea Zone to 93 Sea Zone
        1 submarine moved from 97 Sea Zone to 93 Sea Zone
        5 fighters moved from Gibraltar to Syria
        2 artilleries moved from Gibraltar to 91 Sea Zone
        2 infantry moved from Gibraltar to 91 Sea Zone
        2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
        2 artilleries and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
        3 transports moved from 102 Sea Zone to 101 Sea Zone
        1 bomber moved from Holland Belgium to United Kingdom
        1 fighter moved from Holland Belgium to United Kingdom
        1 fighter moved from Holland Belgium to United Kingdom
        1 fighter moved from Holland Belgium to 110 Sea Zone
        5 fighters moved from Eastern United States to 110 Sea Zone
        1 bomber moved from France to United Kingdom
        1 artillery and 3 infantry moved from Southern France to Normandy Bordeaux
        2 transports moved from 110 Sea Zone to 102 Sea Zone
        1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
        1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
        1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
        1 transport moved from 26 Sea Zone to 10 Sea Zone
        1 destroyer moved from 10 Sea Zone to 25 Sea Zone
        1 destroyer moved from 10 Sea Zone to 31 Sea Zone
        1 submarine moved from 10 Sea Zone to 26 Sea Zone
        2 destroyers moved from 54 Sea Zone to 30 Sea Zone
        1 destroyer moved from 30 Sea Zone to 26 Sea Zone
        4 fighters moved from 49 Sea Zone to 26 Sea Zone
        2 carriers moved from 54 Sea Zone to 26 Sea Zone
        5 fighters moved from 55 Sea Zone to 54 Sea Zone
        5 fighters moved from 46 Sea Zone to 54 Sea Zone
        1 infantry moved from Dutch New Guinea to New Guinea
        1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone
        1 fighter moved from 49 Sea Zone to 26 Sea Zone
    Place Units - Americans
        3 infantry placed in Normandy Bordeaux
        1 infantry placed in Southern France
        1 artillery and 3 infantry placed in Eastern United States
        3 destroyers and 1 submarine placed in 10 Sea Zone
        1 fighter placed in Eastern United States
        3 fighters placed in Western United States
    Turn Complete - Americans
        Americans collect 65 PUs; end with 66 PUs
        Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs
        Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 76 PUs
        Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs
        Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 91 PUs
        Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 96 PUs
    Purchase Units - Chinese
        Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
        Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    Combat Move - Chinese
        2 infantry moved from Tsinghai to Shensi
        1 fighter moved from Tsinghai to Shensi
    Combat - Chinese
        Battle in Shensi
            Chinese attack with 1 fighter and 2 infantry
            Japanese defend with 1 infantry
                Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 0/3 hits, 0,83 expected hits
                Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits
                Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 3 : 1/3 hits, 0,83 expected hits
                Japanese roll dice for 1 infantry in Shensi, round 3 : 1/1 hits, 0,33 expected hits
                1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
            Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
            Casualties for Chinese: 1 infantry
            Casualties for Japanese: 1 infantry
    Non Combat Move - Chinese
        1 fighter moved from Shensi to Kansu
        4 infantry moved from Tsinghai to Kansu
    Place Units - Chinese
        2 infantry placed in Kansu
    Turn Complete - Chinese
        Chinese collect 4 PUs; end with 4 PUs
    Purchase Units - British
        British buy 1 artillery, 11 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    Combat Move - British
    Non Combat Move - British
        2 fighters moved from Southern France to 110 Sea Zone
        1 fighter moved from Southern France to United Kingdom
        2 aaGuns and 4 infantry moved from Southern France to Normandy Bordeaux
        6 infantry moved from United Kingdom to 110 Sea Zone
        6 infantry moved from 110 Sea Zone to Normandy Bordeaux
        4 fighters moved from Iraq to Northwest Persia
        1 infantry moved from Persia to Northwest Persia
        3 infantry moved from Iraq to Northwest Persia
        1 infantry moved from Trans-Jordan to Syria
        3 fighters moved from Syria to Northwest Persia
        4 fighters moved from Russia to Tambov
        9 fighters and 2 tactical_bombers moved from Russia to Northwest Persia
    Place Units - British
        3 infantry placed in Iraq
        1 infantry and 2 mech_infantrys placed in Egypt
        1 artillery and 7 infantry placed in United Kingdom
    Turn Complete - British
        British collect 36 PUs; end with 36 PUs
        Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
        Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs
        Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 45 PUs
    Turn Complete - UK_Pacific
        Turning on Edit Mode
        EDIT: Removing units owned by Americans from 110 Sea Zone: 1 submarine
        EDIT: Adding units owned by Americans to 125 Sea Zone: 1 submarine
        EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -0,67
AA fire in France : : -0,17
Americans : -1,17
AA fire in Ukraine : : -0,17
Chinese : -0,67
Japanese : 0,33
AA fire in Novgorod : : -0,17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 19
    Purchase Units - Italians
        Italians buy 2 mech_infantrys; Remaining resources: 8 PUs; 
    Combat Move - Italians
        1 infantry moved from Rostov to Bryansk
              Italians take Bryansk from Russians
        1 fighter moved from Southern Italy to Holland Belgium
        1 bomber moved from Southern Italy to Holland Belgium
        1 fighter moved from Southern Italy to Holland Belgium
        2 infantry moved from France to Holland Belgium
        5 infantry moved from Northern Italy to Southern France
        1 mech_infantry moved from Western Germany to Southern France
        4 artilleries moved from France to Southern France
        7 infantry moved from France to Southern France
    Combat - Italians
        Battle in Holland Belgium
            Italians attack with 1 bomber, 2 fighters and 2 infantry
            Americans defend with 2 infantry
                Italians roll dice for 1 bomber, 2 fighters and 2 infantry in Holland Belgium, round 2 : 2/5 hits, 2.00 expected hits
                Americans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits
                2 infantry owned by the Americans and 1 infantry owned by the Italians lost in Holland Belgium
            Italians win, taking Holland Belgium from Americans with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
            Casualties for Italians: 1 infantry
            Casualties for Americans: 2 infantry
        Battle in Southern France
            Italians attack with 4 artilleries, 12 infantry and 1 mech_infantry
            Americans defend with 1 factory_minor, 1 harbour and 1 infantry
                Italians roll dice for 4 artilleries, 12 infantry and 1 mech_infantry in Southern France, round 2 : 5/17 hits, 4.17 expected hits
                Americans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Americans lost in Southern France
            Italians win, taking Southern France from Americans with 4 artilleries, 12 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
            Casualties for Americans: 1 infantry
    Non Combat Move - Italians
        2 fighters moved from Holland Belgium to Western Germany
        1 bomber moved from Holland Belgium to Western Germany
        1 aaGun moved from Northern Italy to Southern France
        1 aaGun and 4 infantry moved from Southern Italy to Northern Italy
        1 marine moved from Southern Italy to Northern Italy
        1 armour moved from Caucasus to Rostov
        2 aaGuns and 1 artillery moved from Caucasus to Rostov
    Place Units - Italians
        2 mech_infantrys placed in Northern Italy
    Turn Complete - Italians
        Total Cost from Convoy Blockades: 11
            Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,1,2,3,2,2
            Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,4,3,4,4,6,3,1,1,2,2,1,5,6,6,2,5,1,4,5,1,2
        Italians collect 7 PUs (11 lost to blockades); end with 15 PUs
        Turning on Edit Mode
        EDIT: Removing units owned by Italians from Western Germany: 1 bomber
        EDIT: Adding units owned by Italians to France: 1 bomber
        EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians : 0.83
Americans : 0.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 19
    Purchase Units - ANZAC
        ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    Combat Move - ANZAC
    Non Combat Move - ANZAC
        1 transport moved from 62 Sea Zone to 54 Sea Zone
        1 infantry moved from Queensland to New South Wales
        1 artillery and 1 mech_infantry moved from Queensland to South Australia
        1 infantry moved from Queensland to South Australia
        2 infantry moved from Iraq to Northwest Persia
        1 fighter moved from Russia to Northwest Persia
    Place Units - ANZAC
        1 submarine and 1 transport placed in 62 Sea Zone
        1 infantry placed in New South Wales
    Turn Complete - ANZAC
        ANZAC collect 10 PUs; end with 10 PUs
        Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
        Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    Combat Move - French
    Non Combat Move - French
        1 fighter moved from Russia to Northwest Persia
    Turn Complete - French
        Turning on Edit Mode
        EDIT: Removing units owned by French from Northwest Persia: 1 fighter
        EDIT: Adding units owned by French to Russia: 1 fighter
        EDIT: Removing units owned by ANZAC from Northwest Persia: 1 fighter
        EDIT: Adding units owned by ANZAC to Russia: 1 fighter
        EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 20
    Research Technology - Germans
    Purchase Units - Germans
        Germans repair damage of 4x factory_major, 6x factory_minor; Remaining resources: 62 PUs; 
        Germans buy 1 armour, 3 artilleries, 1 destroyer and 9 mech_infantrys; Remaining resources: 0 PUs; 
    Combat Move - Germans
        20 armour and 20 mech_infantrys moved from Caucasus to Kazakhstan
        4 fighters and 4 tactical_bombers moved from Western Germany to 125 Sea Zone
        1 destroyer moved from 113 Sea Zone to 125 Sea Zone
    Combat - Germans
        Battle in Kazakhstan
            Germans attack with 20 armour and 20 mech_infantrys
            Russians defend with 1 infantry
                Germans roll dice for 20 armour and 20 mech_infantrys in Kazakhstan, round 2 : 14/40 hits, 13.33 expected hits
                Russians roll dice for 1 infantry in Kazakhstan, round 2 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Kazakhstan
            Germans win, taking Kazakhstan from Russians with 20 armour and 19 mech_infantrys remaining. Battle score for attacker is -1
            Casualties for Germans: 1 mech_infantry
            Casualties for Russians: 1 infantry
        Battle in 125 Sea Zone
            Germans attack with 1 destroyer, 4 fighters and 4 tactical_bombers
            Americans defend with 1 submarine
                Germans roll dice for 1 destroyer, 4 fighters and 4 tactical_bombers in 125 Sea Zone, round 2 : 5/9 hits, 5.00 expected hits
                Americans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                1 submarine owned by the Americans lost in 125 Sea Zone
            Germans win with 1 destroyer, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 6
            Casualties for Americans: 1 submarine
    Non Combat Move - Germans
        1 aaGun moved from Caucasus to Kazakhstan
        1 fighter and 2 tactical_bombers moved from Caucasus to Yugoslavia
        2 aaGuns, 9 artilleries and 17 infantry moved from Ukraine to Rostov
        1 mech_infantry moved from Archangel to Eastern Poland
        2 artilleries moved from Western Germany to France
        9 infantry moved from Western Germany to France
        1 aaGun moved from Western Germany to France
        1 aaGun moved from France to Southern France
        1 infantry moved from Northern Italy to France
        4 tactical_bombers moved from 113 Sea Zone to Yugoslavia
        1 fighter moved from Southern Italy to Western Germany
        4 tactical_bombers moved from 125 Sea Zone to 113 Sea Zone
        4 fighters moved from 125 Sea Zone to Western Germany
        2 bombers moved from Western Germany to France
        1 mech_infantry moved from Caucasus to Kazakhstan
        10 armour and 19 mech_infantrys moved from Caucasus to Rostov
    Place Units - Germans
        1 destroyer placed in 113 Sea Zone
        3 artilleries placed in France
        1 armour and 9 mech_infantrys placed in Western Germany
    Turn Complete - Germans
        Total Cost from Convoy Blockades: 4
            Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5,5,4,6,3,3,2,4,3,3,6,6,6,6,3,4,5,1,4,6,5
        Germans collect 49 PUs (4 lost to blockades); end with 49 PUs
        Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
        Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 59 PUs
        Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 69 PUs
Combat Hit Differential Summary :
Germans : 0.67
Americans : -0.17
Russians : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 20
    Purchase Units - Russians
        Russians buy 5 infantry; Remaining resources: 2 PUs; 
    Combat Move - Russians
        1 infantry moved from Tambov to Volgograd
              Russians take Volgograd from Germans
        1 infantry moved from Yakut S.S.R. to Buryatia
              Russians take Buryatia from Japanese
        3 infantry moved from Yakut S.S.R. to Yenisey
        1 infantry moved from Timguska to Yenisey
        1 fighter and 1 tactical_bomber moved from Russia to Yenisey
        3 fighters moved from Russia to Bryansk
        1 infantry moved from Russia to Bryansk
        1 infantry moved from Smolensk to Archangel
              Russians take Archangel from Germans
        1 infantry moved from Smolensk to Belarus
              Russians take Belarus from Germans
    Combat - Russians
        Battle in Yenisey
            Russians attack with 1 fighter, 4 infantry and 1 tactical_bomber
            Japanese defend with 1 infantry
                Russians roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Yenisey, round 2 : 1/6 hits, 1,83 expected hits
                Japanese roll dice for 1 infantry in Yenisey, round 2 : 0/1 hits, 0,33 expected hits
                1 infantry owned by the Japanese lost in Yenisey
            Russians win, taking Yenisey from Japanese with 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
            Casualties for Japanese: 1 infantry
        Battle in Bryansk
            Russians attack with 3 fighters and 1 infantry
            Italians defend with 1 infantry
                Russians roll dice for 3 fighters and 1 infantry in Bryansk, round 2 : 1/4 hits, 1,67 expected hits
                Italians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0,33 expected hits
                1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Bryansk
            Russians win with 3 fighters remaining. Battle score for attacker is 0
            Casualties for Russians: 1 infantry
            Casualties for Italians: 1 infantry
    Non Combat Move - Russians
        1 mech_infantry moved from Tambov to Novosibirsk
        32 infantry moved from Tambov to Russia
        2 infantry moved from Smolensk to Vologda
        1 aaGun moved from Smolensk to Russia
        3 fighters moved from Bryansk to Russia
        2 aaGuns, 3 armour, 5 artilleries and 90 infantry moved from Tambov to Samara
        1 fighter and 1 tactical_bomber moved from Yenisey to Evenkiyskiy
    Place Units - Russians
        5 infantry placed in Russia
    Turn Complete - Russians
        Russians collect 18 PUs; end with 20 PUs
        Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 22 PUs
Combat Hit Differential Summary :
Italians : 0,67
Russians : -1,50
Japanese : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 20
    Purchase Units - Russians
        Russians buy 5 infantry; Remaining resources: 2 PUs; 
    Combat Move - Russians
        1 infantry moved from Tambov to Volgograd
              Russians take Volgograd from Germans
        1 infantry moved from Yakut S.S.R. to Buryatia
              Russians take Buryatia from Japanese
        3 infantry moved from Yakut S.S.R. to Yenisey
        1 infantry moved from Timguska to Yenisey
        1 fighter and 1 tactical_bomber moved from Russia to Yenisey
        3 fighters moved from Russia to Bryansk
        1 infantry moved from Russia to Bryansk
        1 infantry moved from Smolensk to Archangel
              Russians take Archangel from Germans
        1 infantry moved from Smolensk to Belarus
              Russians take Belarus from Germans
    Combat - Russians
        Battle in Yenisey
            Russians attack with 1 fighter, 4 infantry and 1 tactical_bomber
            Japanese defend with 1 infantry
                Russians roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Yenisey, round 2 : 1/6 hits, 1,83 expected hits
                Japanese roll dice for 1 infantry in Yenisey, round 2 : 0/1 hits, 0,33 expected hits
                1 infantry owned by the Japanese lost in Yenisey
            Russians win, taking Yenisey from Japanese with 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
            Casualties for Japanese: 1 infantry
        Battle in Bryansk
            Russians attack with 3 fighters and 1 infantry
            Italians defend with 1 infantry
                Russians roll dice for 3 fighters and 1 infantry in Bryansk, round 2 : 1/4 hits, 1,67 expected hits
                Italians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0,33 expected hits
                1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Bryansk
            Russians win with 3 fighters remaining. Battle score for attacker is 0
            Casualties for Russians: 1 infantry
            Casualties for Italians: 1 infantry
    Non Combat Move - Russians
        1 mech_infantry moved from Tambov to Novosibirsk
        32 infantry moved from Tambov to Russia
        2 infantry moved from Smolensk to Vologda
        1 aaGun moved from Smolensk to Russia
        3 fighters moved from Bryansk to Russia
        2 aaGuns, 3 armour, 5 artilleries and 90 infantry moved from Tambov to Samara
        1 fighter and 1 tactical_bomber moved from Yenisey to Evenkiyskiy
    Place Units - Russians
        5 infantry placed in Russia
    Turn Complete - Russians
        Russians collect 18 PUs; end with 20 PUs
        Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 22 PUs
        Turning on Edit Mode
        EDIT: Removing units owned by Russians from 110 Sea Zone: 1 submarine
        EDIT: Adding units owned by Russians to 105 Sea Zone: 1 submarine
        EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians : 0,67
Russians : -1,50
Japanese : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 20
    Purchase Units - Japanese
        Japanese buy 1 carrier, 4 destroyers, 2 fighters, 4 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    Combat Move - Japanese
        1 infantry moved from Kweichow to Shensi
        1 infantry moved from Szechwan to Shensi
        3 artilleries and 4 infantry moved from Hopei to Shensi
        1 infantry moved from Dzavhan to Yakut S.S.R.
              Japanese take Yakut S.S.R. from Russians
        2 infantry moved from Ulaanbaatar to Buryatia
        1 armour and 1 mech_infantry moved from Manchuria to Buryatia
        1 bomber moved from Japan to Buryatia
        3 fighters and 1 tactical_bomber moved from Japan to Midway
        2 infantry moved from Japan to 6 Sea Zone
        2 infantry and 1 transport moved from 6 Sea Zone to 25 Sea Zone
        2 infantry moved from 25 Sea Zone to Midway
        3 submarines moved from 6 Sea Zone to 25 Sea Zone
        2 fighters moved from 6 Sea Zone to 25 Sea Zone
        2 fighters moved from 6 Sea Zone to Midway
        3 fighters and 2 tactical_bombers moved from 33 Sea Zone to 31 Sea Zone
        3 fighters and 3 tactical_bombers moved from 33 Sea Zone to 30 Sea Zone
        1 fighter moved from 33 Sea Zone to 31 Sea Zone
        1 submarine moved from 33 Sea Zone to 31 Sea Zone
        1 submarine moved from 33 Sea Zone to 30 Sea Zone
        3 submarines moved from 33 Sea Zone to 25 Sea Zone
        1 battleship and 1 marine moved from 33 Sea Zone to 25 Sea Zone
    Combat - Japanese
        Battle in Buryatia
            Japanese attack with 1 armour, 1 bomber, 2 infantry and 1 mech_infantry
            Russians defend with 1 infantry
                Japanese roll dice for 1 armour, 1 bomber, 2 infantry and 1 mech_infantry in Buryatia, round 2 : 2/5 hits, 1.67 expected hits
                Russians roll dice for 1 infantry in Buryatia, round 2 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Buryatia
            Japanese win, taking Buryatia from Russians with 1 armour, 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
            Casualties for Japanese: 1 infantry
            Casualties for Russians: 1 infantry
        Battle in Shensi
            Japanese attack with 3 artilleries and 6 infantry
            Chinese defend with 1 infantry
                Japanese roll dice for 3 artilleries and 6 infantry in Shensi, round 2 : 1/9 hits, 2.50 expected hits
                Chinese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
            Japanese win, taking Shensi from Chinese with 3 artilleries and 5 infantry remaining. Battle score for attacker is 0
            Casualties for Japanese: 1 infantry
            Casualties for Chinese: 1 infantry
        Battle in 31 Sea Zone
            Japanese attack with 4 fighters, 1 submarine and 2 tactical_bombers
            Americans defend with 1 destroyer
                Japanese roll dice for 1 submarine in 31 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                Americans roll dice for 1 destroyer in 31 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 31 Sea Zone
            Japanese win with 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
            Casualties for Japanese: 1 submarine
            Casualties for Americans: 1 destroyer
        Battle in 25 Sea Zone
            Japanese attack with 1 battleship, 2 fighters, 1 marine, 6 submarines and 1 transport
            Americans defend with 1 destroyer
                Japanese roll dice for 6 submarines in 25 Sea Zone, round 2 : 1/6 hits, 2.00 expected hits
                Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                1 destroyer owned by the Americans lost in 25 Sea Zone
            Japanese win with 1 battleship, 2 fighters, 6 submarines and 1 transport remaining. Battle score for attacker is 8
            Casualties for Americans: 1 destroyer
        Battle in 30 Sea Zone
            Japanese attack with 3 fighters, 1 submarine and 3 tactical_bombers
            Americans defend with 1 destroyer
                Japanese roll dice for 1 submarine in 30 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Japanese roll dice for 3 fighters and 3 tactical_bombers in 30 Sea Zone, round 2 : 2/6 hits, 3.50 expected hits
                Americans roll dice for 1 destroyer in 30 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                1 destroyer owned by the Americans lost in 30 Sea Zone
            Japanese win with 3 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8
            Casualties for Americans: 1 destroyer
        Battle in Midway
            Japanese attack with 5 fighters, 2 infantry and 1 tactical_bomber
            Americans defend with 1 airfield and 1 artillery
                Japanese roll dice for 5 fighters, 2 infantry and 1 tactical_bomber in Midway, round 2 : 1/8 hits, 3.50 expected hits
                Americans roll dice for 1 artillery in Midway, round 2 : 0/1 hits, 0.33 expected hits
                1 artillery owned by the Americans lost in Midway
            Japanese win, taking Midway from Americans with 5 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
            Casualties for Americans: 1 artillery
    Non Combat Move - Japanese
        2 fighters moved from 25 Sea Zone to 6 Sea Zone
        2 carriers and 3 destroyers moved from 6 Sea Zone to 25 Sea Zone
        5 fighters and 1 tactical_bomber moved from Midway to 25 Sea Zone
        4 fighters and 2 tactical_bombers moved from 31 Sea Zone to 25 Sea Zone
        3 fighters and 3 tactical_bombers moved from 30 Sea Zone to 25 Sea Zone
        7 carriers moved from 33 Sea Zone to 25 Sea Zone
        1 battleship and 1 marine moved from 33 Sea Zone to 25 Sea Zone
        1 submarine moved from 33 Sea Zone to 25 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 6 Sea Zone
        1 artillery and 1 infantry moved from 6 Sea Zone to Japan
        1 destroyer moved from 33 Sea Zone to 46 Sea Zone
        1 destroyer moved from 33 Sea Zone to 55 Sea Zone
        2 destroyers moved from 33 Sea Zone to 25 Sea Zone
        1 fighter moved from 33 Sea Zone to Japan
        1 destroyer moved from 41 Sea Zone to 42 Sea Zone
        2 carriers, 1 destroyer and 1 submarine moved from 36 Sea Zone to 42 Sea Zone
        1 marine moved from French Indo China to 36 Sea Zone
        1 marine and 1 transport moved from 36 Sea Zone to 41 Sea Zone
        1 infantry moved from Sumatra to 41 Sea Zone
        1 infantry, 1 marine and 1 transport moved from 41 Sea Zone to 42 Sea Zone
        1 infantry and 1 marine moved from 42 Sea Zone to Java
        1 fighter moved from Java to 42 Sea Zone
        1 fighter and 1 tactical_bomber moved from Shan State to 42 Sea Zone
        1 tactical_bomber moved from 36 Sea Zone to 42 Sea Zone
        1 bomber moved from Philippines to Japan
        1 bomber moved from Buryatia to Korea
        1 infantry moved from Manchuria to Jehol
        1 artillery and 1 infantry moved from Dzavhan to Ulaanbaatar
        1 infantry moved from Yunnan to Szechwan
        1 infantry moved from Anhwe to Hopei
        1 infantry moved from Hunan to Anhwe
        1 mech_infantry moved from French Indo China to Hunan
        1 mech_infantry moved from French Indo China to Kweichow
        1 artillery and 1 infantry moved from French Indo China to Yunnan
        3 fighters moved from 33 Sea Zone to 42 Sea Zone
        3 fighters moved from Caroline Islands to 42 Sea Zone
        3 carriers moved from 33 Sea Zone to 42 Sea Zone
        1 destroyer moved from 33 Sea Zone to 25 Sea Zone
        1 artillery and 3 infantry moved from India to West India
        3 mech_infantrys moved from Malaya to Yunnan
        1 aaGun moved from Yunnan to Burma
        1 aaGun moved from Kweichow to Shensi
        2 infantry moved from Shan State to Yunnan
    Place Units - Japanese
        1 carrier, 4 destroyers and 1 submarine placed in 6 Sea Zone
        2 fighters placed in Japan
        3 infantry placed in India
        1 infantry placed in French Indo China
    Turn Complete - Japanese
        Japanese collect 73 PUs; end with 73 PUs
        Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 76 PUs
        Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 81 PUs
        Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 86 PUs
Combat Hit Differential Summary :
Americans : -0.33
Chinese : 0.67
Russians : 0.67
Japanese : -5.83
I forgot to mention this, but one thing I noticed on that last turn is that the game would allow me to land inf in Midway without having any naval in the sea zone to counter your destroyer. Its a minor bug but will mention it.
OK
I will look at it today, I guess this game is pretty much over. I dont think I can stop a pacific vitory anymore