@Stucifer Thanks for letting me know. Hmm I was thinking about a big transport shuck into Western Germany or France but seems like that won’t quite work. Well know the british take then the Americans land planes that’s how it works now.
Farmboy (Axis +2) vs Oysteilo (Allies) BM
-
TripleA Turn Summary: UK_Pacific round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12 Purchase Units - Americans Americans buy 1 artillery, 1 bomber, 1 carrier, 1 destroyer, 2 fighters, 3 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery moved from Hawaiian Islands to 26 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 submarine moved from 34 Sea Zone to 46 Sea Zone 3 fighters moved from 54 Sea Zone to 46 Sea Zone 4 fighters moved from 54 Sea Zone to 55 Sea Zone 1 bomber moved from New South Wales to 46 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 22 Sea Zone 1 artillery and 1 infantry moved from 22 Sea Zone to Marianas 1 artillery moved from Queensland to 54 Sea Zone 1 artillery and 1 transport moved from 54 Sea Zone to 32 Sea Zone 1 artillery moved from 32 Sea Zone to Marshall Islands 1 destroyer and 1 submarine moved from 26 Sea Zone to 32 Sea Zone 2 bombers moved from Eastern United States to Holland Belgium 2 fighters moved from 110 Sea Zone to Holland Belgium 1 artillery and 2 infantry moved from Normandy Bordeaux to Holland Belgium 1 artillery and 2 infantry moved from Normandy Bordeaux to Southern France 2 fighters moved from 110 Sea Zone to Southern France 1 submarine moved from 91 Sea Zone to 94 Sea Zone 1 bomber moved from Gibraltar to 94 Sea Zone 1 fighter moved from Gibraltar to 94 Sea Zone Combat - Americans Battle in Marshall Islands Battle in Marianas Battle in 46 Sea Zone Americans attack with 1 bomber, 3 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 bomber and 3 fighters in 46 Sea Zone, round 2 : 2/4 hits, 2,17 expected hits Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 46 Sea Zone Americans win, taking Marshall Islands from Japanese, taking Marianas from Japanese with 1 bomber, 3 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Holland Belgium Americans attack with 1 artillery, 2 bombers, 2 fighters and 2 infantry Germans defend with 3 infantry Americans roll dice for 1 artillery, 2 bombers, 2 fighters and 2 infantry in Holland Belgium, round 2 : 3/7 hits, 3,17 expected hits Germans roll dice for 3 infantry in Holland Belgium, round 2 : 2/3 hits, 1,00 expected hits 3 infantry owned by the Germans and 2 infantry owned by the Americans lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 1 artillery, 2 bombers and 2 fighters remaining. Battle score for attacker is 3 Casualties for Americans: 2 infantry Casualties for Germans: 3 infantry Battle in 55 Sea Zone Americans attack with 4 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 4 fighters in 55 Sea Zone, round 2 : 2/4 hits, 2,00 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 55 Sea Zone Americans win with 4 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Southern France Americans attack with 1 artillery, 2 fighters and 2 infantry Italians defend with 1 factory_minor, 1 harbour and 2 infantry Americans roll dice for 1 artillery, 2 fighters and 2 infantry in Southern France, round 2 : 1/5 hits, 1,83 expected hits Italians roll dice for 2 infantry in Southern France, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Southern France Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Southern France, round 3 : 0/4 hits, 1,67 expected hits Italians roll dice for 1 infantry in Southern France, round 3 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Southern France, round 4 : 2/4 hits, 1,67 expected hits Italians roll dice for 1 infantry in Southern France, round 4 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Southern France Americans win, taking Southern France from Italians with 1 artillery and 2 fighters remaining. Battle score for attacker is 0 Casualties for Americans: 2 infantry Casualties for Italians: 2 infantry Battle in 94 Sea Zone Americans attack with 1 bomber, 1 fighter and 1 submarine Germans defend with 1 destroyer Americans roll dice for 1 submarine in 94 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 bomber and 1 fighter in 94 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits Germans roll dice for 1 destroyer in 94 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Germans lost in 94 Sea Zone Americans win with 1 bomber, 1 fighter and 1 submarine remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Non Combat Move - Americans 1 cruiser, 15 submarines and 3 transports moved from 91 Sea Zone to 92 Sea Zone 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco 3 transports moved from 110 Sea Zone to 107 Sea Zone 2 bombers moved from Holland Belgium to Normandy Bordeaux 2 fighters moved from Holland Belgium to Normandy Bordeaux 2 fighters moved from Southern France to 92 Sea Zone 3 carriers and 2 destroyers moved from 110 Sea Zone to 92 Sea Zone 1 armour moved from Tobruk to Egypt 1 mech_infantry moved from Egypt to Iraq 1 infantry moved from Egypt to Trans-Jordan 1 carrier, 1 fighter, 2 submarines and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone 1 fighter moved from Hawaiian Islands to 54 Sea Zone 3 fighters moved from 46 Sea Zone to 54 Sea Zone 4 fighters moved from 55 Sea Zone to 54 Sea Zone 1 bomber moved from 46 Sea Zone to Queensland 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 carrier, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from Western United States to Hawaiian Islands 1 fighter moved from 94 Sea Zone to Gibraltar 1 bomber moved from 94 Sea Zone to Gibraltar Place Units - Americans 1 bomber and 2 infantry placed in Normandy Bordeaux 1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber placed in Western United States Turn Complete - Americans Americans collect 65 PUs; end with 65 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 90 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 95 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 100 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 3 infantry moved from Hopei to Kweichow 1 fighter moved from Hopei to Kweichow Combat - Chinese Battle in Kweichow Chinese attack with 1 fighter and 3 infantry Japanese defend with 2 infantry Chinese roll dice for 1 fighter and 3 infantry in Kweichow, round 2 : 2/4 hits, 1,00 expected hits Japanese roll dice for 2 infantry in Kweichow, round 2 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Casualties for Japanese: 2 infantry Non Combat Move - Chinese 1 fighter moved from Kweichow to Shensi 7 infantry moved from Hopei to Shensi 2 infantry moved from Tsinghai to Shensi Place Units - Chinese 1 infantry placed in Hopei 1 infantry placed in Shensi Turn Complete - Chinese Chinese collect 7 PUs; end with 9 PUs Purchase Units - British British buy 1 artillery, 2 fighters, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 3 infantry moved from Northwest Persia to Caucasus 5 fighters moved from Russia to Caucasus 1 tactical_bomber moved from Russia to Caucasus 1 fighter moved from 110 Sea Zone to 125 Sea Zone 3 submarines moved from 110 Sea Zone to 125 Sea Zone 1 fighter moved from Egypt to 99 Sea Zone Combat - British Battle in 99 Sea Zone British attack with 1 fighter Italians defend with 1 transport 1 transport owned by the Italians lost in 99 Sea Zone British win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in 125 Sea Zone British attack with 1 fighter and 3 submarines Germans defend with 1 destroyer British roll dice for 3 submarines in 125 Sea Zone, round 2 : 1/3 hits, 1,00 expected hits Germans roll dice for 1 destroyer in 125 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Germans lost in 125 Sea Zone British win, taking 125 Sea Zone from Germans with 1 fighter and 3 submarines remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Battle in Caucasus British attack with 5 fighters, 3 infantry and 1 tactical_bomber Germans defend with 2 mech_infantrys British roll dice for 5 fighters, 3 infantry and 1 tactical_bomber in Caucasus, round 2 : 2/9 hits, 3,67 expected hits Germans roll dice for 2 mech_infantrys in Caucasus, round 2 : 0/2 hits, 0,67 expected hits 2 mech_infantrys owned by the Germans lost in Caucasus British win, taking Caucasus from Germans with 5 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Germans: 2 mech_infantrys Non Combat Move - British 5 fighters and 1 tactical_bomber moved from Caucasus to Iraq 1 artillery and 2 infantry moved from Northwest Persia to Iraq 1 infantry moved from Northwest Persia to Iraq 1 armour and 3 mech_infantrys moved from Eastern Persia to Iraq 2 aaGuns, 1 armour, 3 artilleries, 14 infantry and 2 mech_infantrys moved from West India to Eastern Persia 1 destroyer and 1 submarine moved from 80 Sea Zone to 81 Sea Zone 1 transport moved from 80 Sea Zone to 81 Sea Zone 1 fighter moved from Iraq to Egypt 1 fighter moved from 99 Sea Zone to Egypt 1 fighter moved from 125 Sea Zone to Scotland 1 infantry moved from United Kingdom to Scotland 1 aaGun moved from United Kingdom to Scotland 1 aaGun moved from United Kingdom to Scotland 2 fighters moved from 110 Sea Zone to Normandy Bordeaux 1 aaGun and 2 infantry moved from Normandy Bordeaux to 110 Sea Zone 1 aaGun, 2 battleships, 2 carriers, 1 cruiser, 2 infantry, 1 submarine and 2 transports moved from 110 Sea Zone to 92 Sea Zone 1 aaGun moved from 92 Sea Zone to Algeria 2 infantry moved from 92 Sea Zone to Algeria 1 fighter moved from 110 Sea Zone to United Kingdom Place Units - British 1 fighter placed in United Kingdom 1 artillery and 2 infantry placed in Iraq 1 fighter and 2 mech_infantrys placed in Egypt 3 infantry placed in Union of South Africa Turn Complete - British Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,6,5,6 British collect 36 PUs; end with 36 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs Turn Complete - UK_Pacific Turning on Edit Mode EDIT: Removing units owned by Americans from 54 Sea Zone: 1 destroyer EDIT: Adding units owned by Americans to 61 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -0,33 Italians : 0,67 British : -1,67 Americans : -3,67 Chinese : 1,00 Japanese : -0,33
-
TripleA Turn Summary: Italians round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12 Purchase Units - Italians Italians buy 1 artillery and 6 infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 infantry moved from Northern Italy to Southern France 1 bomber moved from Southern Italy to Southern France Combat - Italians Battle in Southern France Italians attack with 1 bomber and 2 infantry Americans defend with 1 artillery, 1 factory_minor and 1 harbour Italians roll dice for 1 bomber and 2 infantry in Southern France, round 2 : 0/3 hits, 1.00 expected hits Americans roll dice for 1 artillery in Southern France, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 bomber and 2 infantry in Southern France, round 3 : 0/3 hits, 1.00 expected hits Americans roll dice for 1 artillery in Southern France, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Southern France Italians roll dice for 1 bomber and 1 infantry in Southern France, round 4 : 2/2 hits, 0.83 expected hits Americans roll dice for 1 artillery in Southern France, round 4 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Americans and 1 infantry owned by the Italians lost in Southern France Italians win with 1 bomber remaining. Battle score for attacker is -2 Casualties for Italians: 2 infantry Casualties for Americans: 1 artillery Non Combat Move - Italians 1 bomber moved from Southern France to Southern Italy 1 artillery, 1 infantry and 1 marine moved from Malta to 96 Sea Zone 1 transport moved from 96 Sea Zone to 99 Sea Zone 1 infantry moved from Cyprus to 99 Sea Zone 1 infantry and 1 transport moved from 99 Sea Zone to 97 Sea Zone 1 destroyer moved from 96 Sea Zone to 95 Sea Zone 1 submarine moved from 98 Sea Zone to 95 Sea Zone 2 destroyers moved from 96 Sea Zone to 97 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone 1 carrier moved from 96 Sea Zone to 97 Sea Zone 1 cruiser and 1 marine moved from 96 Sea Zone to 97 Sea Zone 1 submarine moved from 98 Sea Zone to 97 Sea Zone 2 fighters moved from 96 Sea Zone to Southern Italy 1 artillery, 2 infantry and 1 marine moved from 97 Sea Zone to Southern Italy 2 artilleries and 6 infantry moved from Northern Italy to Southern Italy 2 infantry moved from Northern Italy to Southern Italy 1 armour moved from Bryansk to Eastern Poland Place Units - Italians 1 artillery and 3 infantry placed in Northern Italy 3 infantry placed in Southern Italy Turning on Edit Mode EDIT: Removing units owned by Italians from 97 Sea Zone: 1 submarine EDIT: Adding units owned by Italians to 96 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Turn Complete - Italians Italians collect 16 PUs; end with 16 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 19 PUs
Combat Hit Differential Summary :
Italians : -0.83 Americans : 1.00
-
TripleA Turn Summary: ANZAC round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12 Purchase Units - ANZAC ANZAC buy 2 infantry and 1 transport; Remaining resources: 3 PUs; Combat Move - ANZAC 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone 1 infantry moved from 44 Sea Zone to Celebes Combat - ANZAC Battle in Celebes Non Combat Move - ANZAC 1 aaGun, 1 armour, 2 artilleries, 2 infantry, 1 marine and 1 mech_infantry moved from New South Wales to Queensland 1 submarine and 1 transport moved from 62 Sea Zone to 54 Sea Zone 2 infantry moved from Trans-Jordan to Iraq Place Units - ANZAC 1 transport placed in 62 Sea Zone 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 13 PUs; end with 16 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Combat Hit Differential Summary :
-
TripleA Turn Summary: French round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12 Purchase Units - ANZAC ANZAC buy 2 infantry and 1 transport; Remaining resources: 3 PUs; Combat Move - ANZAC 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone 1 infantry moved from 44 Sea Zone to Celebes Combat - ANZAC Battle in Celebes Non Combat Move - ANZAC 1 aaGun, 1 armour, 2 artilleries, 2 infantry, 1 marine and 1 mech_infantry moved from New South Wales to Queensland 1 submarine and 1 transport moved from 62 Sea Zone to 54 Sea Zone 2 infantry moved from Trans-Jordan to Iraq Place Units - ANZAC 1 transport placed in 62 Sea Zone 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 13 PUs; end with 16 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
-
TripleA Turn Summary: Germans round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 13 Research Technology - Germans Purchase Units - Germans Germans buy 2 artilleries, 1 destroyer, 19 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Northern Italy to Southern France Germans take Southern France from Americans 2 infantry moved from Western Germany to Holland Belgium 2 bombers moved from Bryansk to Caucasus 3 infantry moved from Volgograd to Caucasus 1 mech_infantry moved from Rostov to Caucasus 2 infantry moved from Bryansk to Smolensk 1 fighter and 1 tactical_bomber moved from Bryansk to Smolensk 3 fighters and 3 tactical_bombers moved from Western Germany to Holland Belgium Combat - Germans Battle in Holland Belgium Germans attack with 3 fighters, 2 infantry and 3 tactical_bombers Americans defend with 1 artillery Germans roll dice for 3 fighters, 2 infantry and 3 tactical_bombers in Holland Belgium, round 2 : 4/8 hits, 3.83 expected hits Americans roll dice for 1 artillery in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 artillery owned by the Americans lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 1 Casualties for Germans: 1 infantry Casualties for Americans: 1 artillery Battle in Smolensk Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Smolensk, round 2 : 2/4 hits, 1.50 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Smolensk Germans win, taking Smolensk from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Caucasus Germans attack with 2 bombers, 3 infantry and 1 mech_infantry British defend with 3 infantry Germans roll dice for 2 bombers, 3 infantry and 1 mech_infantry in Caucasus, round 2 : 2/6 hits, 2.00 expected hits Russians roll dice for 3 infantry in Caucasus, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Germans and 2 infantry owned by the British lost in Caucasus Germans roll dice for 2 bombers, 2 infantry and 1 mech_infantry in Caucasus, round 3 : 3/5 hits, 1.83 expected hits Russians roll dice for 1 infantry in Caucasus, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the British lost in Caucasus Germans win, taking Caucasus from Russians with 2 bombers, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Germans: 2 infantry Casualties for British: 3 infantry Non Combat Move - Germans 2 bombers moved from Caucasus to Southern Italy 1 fighter and 1 tactical_bomber moved from Bryansk to Yugoslavia 1 aaGun moved from Rostov to Volgograd 1 infantry moved from Tambov to Samara 1 infantry moved from Bryansk to Tambov 6 armour and 8 mech_infantrys moved from Rostov to Bryansk 3 infantry moved from Ukraine to Bryansk 1 mech_infantry moved from Rostov to Bryansk 1 fighter and 1 tactical_bomber moved from Smolensk to Novgorod 3 infantry moved from Novgorod to Belarus 2 marines moved from Vyborg to 115 Sea Zone 1 battleship, 2 carriers and 1 marine moved from 115 Sea Zone to 112 Sea Zone 1 cruiser and 1 marine moved from 115 Sea Zone to 112 Sea Zone 2 transports moved from 115 Sea Zone to 114 Sea Zone 2 transports moved from 114 Sea Zone to 112 Sea Zone 1 submarine moved from 113 Sea Zone to 112 Sea Zone 2 transports moved from 115 Sea Zone to 112 Sea Zone 2 marines moved from 112 Sea Zone to Western Germany 10 infantry moved from Germany to Western Germany 2 tactical_bombers moved from 115 Sea Zone to 112 Sea Zone 2 tactical_bombers moved from Germany to 112 Sea Zone 1 fighter moved from Southern Italy to Western Germany 1 fighter moved from Southern Italy to Western Germany 1 tactical_bomber moved from Holland Belgium to Yugoslavia 3 fighters moved from Holland Belgium to Western Germany 2 tactical_bombers moved from Holland Belgium to Western Germany 1 aaGun moved from Western Germany to Northern Italy 1 artillery and 15 infantry moved from Western Germany to France 1 infantry moved from Northern Italy to Yugoslavia 2 infantry moved from Southern Italy to Northern Italy 1 carrier, 1 fighter and 1 tactical_bomber moved from 96 Sea Zone to 97 Sea Zone 1 submarine moved from 96 Sea Zone to 97 Sea Zone 1 aaGun moved from Western Germany to France Place Units - Germans 2 artilleries and 1 infantry placed in France 1 destroyer and 1 submarine placed in 112 Sea Zone 8 infantry placed in Western Germany 3 infantry placed in Volgograd 3 infantry placed in Ukraine 3 infantry placed in Novgorod 1 infantry placed in Yugoslavia Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,3,5,5,4,1 Germans collect 54 PUs (3 lost to blockades); end with 54 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 61 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 76 PUs
Combat Hit Differential Summary :
Germans : 1.83 Americans : 0.67 Russians : 0.33
-
TripleA Turn Summary: Russians round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 13 Purchase Units - Russians Russians buy 7 infantry; Remaining resources: 0 PUs; Combat Move - Russians 14 infantry moved from Novosibirsk to Samara 1 infantry moved from Vologda to Archangel Russians take Archangel from Germans 1 infantry moved from Russia to Smolensk 1 infantry moved from Vologda to Smolensk 2 fighters moved from Russia to Smolensk 2 fighters and 1 tactical_bomber moved from Russia to Tambov 2 infantry moved from Russia to Tambov Combat - Russians Battle in Tambov Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Tambov, round 2 : 2/5 hits, 2,00 expected hits Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Smolensk Russians attack with 2 fighters and 2 infantry Germans defend with 2 infantry Russians roll dice for 2 fighters and 2 infantry in Smolensk, round 2 : 1/4 hits, 1,33 expected hits Germans roll dice for 2 infantry in Smolensk, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Germans lost in Smolensk Russians roll dice for 2 fighters and 2 infantry in Smolensk, round 3 : 1/4 hits, 1,33 expected hits Germans roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Battle in Samara Russians attack with 14 infantry Germans defend with 1 infantry Russians roll dice for 14 infantry in Samara, round 2 : 1/14 hits, 2,33 expected hits Germans roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Samara Russians win, taking Samara from Germans with 14 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 2 aaGuns moved from Novosibirsk to Samara 2 fighters moved from Tambov to Russia 1 tactical_bomber moved from Tambov to Russia 2 fighters moved from Smolensk to Russia 1 infantry moved from Russia to Tambov 1 aaGun moved from Russia to Tambov 1 submarine moved from 91 Sea Zone to 110 Sea Zone Place Units - Russians 7 infantry placed in Russia Turn Complete - Russians Russians collect 18 PUs; end with 18 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 20 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 22 PUs
Combat Hit Differential Summary :
Germans : -1,67 Russians : -2,00
-
TripleA Turn Summary: Japanese round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 13 Purchase Units - Japanese Japanese repair damage of 6x factory_minor; Remaining resources: 71 PUs; 6 SuicideAttackTokens; Japanese buy 1 carrier, 2 destroyers and 13 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 infantry moved from India to West India 2 fighters and 1 tactical_bomber moved from India to West India 1 artillery moved from Szechwan to Kweichow 1 infantry moved from Yunnan to Kweichow 1 infantry moved from Anhwe to Hopei 1 infantry moved from Chahar to Hopei 2 artilleries and 4 infantry moved from Anhwe to Kweichow 2 bombers moved from India to Hopei 1 infantry moved from Siberia to Amur Japanese take Amur from Russians 1 fighter moved from Japan to 22 Sea Zone 1 destroyer moved from 42 Sea Zone to 55 Sea Zone 1 destroyer moved from 36 Sea Zone to 46 Sea Zone 1 submarine moved from 42 Sea Zone to 61 Sea Zone 1 artillery and 1 infantry moved from Java to 42 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes 1 fighter and 1 tactical_bomber moved from Philippines to 46 Sea Zone 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Celebes 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 61 Sea Zone 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Celebes 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 55 Sea Zone 1 tactical_bomber moved from 39 Sea Zone to 44 Sea Zone 1 fighter moved from Philippines to 55 Sea Zone 1 fighter moved from Philippines to 46 Sea Zone Combat - Japanese Battle in 22 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 22 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 44 Sea Zone Japanese attack with 1 tactical_bomber and 1 transport ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 44 Sea Zone Japanese win with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Kweichow Japanese attack with 3 artilleries and 5 infantry Chinese defend with 2 infantry Japanese roll dice for 3 artilleries and 5 infantry in Kweichow, round 2 : 3/8 hits, 2.33 expected hits Chinese roll dice for 2 infantry in Kweichow, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Chinese lost in Kweichow Japanese win, taking Kweichow from Chinese with 3 artilleries and 5 infantry remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Battle in 46 Sea Zone Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber Americans defend with 1 submarine Japanese roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 46 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 46 Sea Zone Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2 Casualties for Japanese: 1 destroyer Casualties for Americans: 1 submarine Battle in West India Japanese attack with 2 fighters, 2 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in West India, round 2 : 1/5 hits, 2.00 expected hits UK_Pacific roll dice for 1 infantry in West India, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in West India Japanese win, taking West India from UK_Pacific with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in 61 Sea Zone Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 61 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter and 1 tactical_bomber in 61 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits Americans roll dice for 1 destroyer in 61 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 61 Sea Zone Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for Americans: 1 destroyer Battle in Hopei Japanese attack with 2 bombers and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 2 bombers and 2 infantry in Hopei, round 2 : 1/4 hits, 1.67 expected hits Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hopei Japanese win, taking Hopei from Chinese with 2 bombers and 2 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in 55 Sea Zone Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber Americans defend with 1 submarine Japanese roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 55 Sea Zone Japanese win with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in Celebes Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers ANZAC defend with 1 infantry Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Celebes, round 2 : 2/6 hits, 3.00 expected hits ANZAC roll dice for 1 infantry in Celebes, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Celebes Japanese win, taking Celebes from ANZAC with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 infantry Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2 Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar Non Combat Move - Japanese 1 destroyer moved from 36 Sea Zone to 46 Sea Zone 1 fighter and 1 tactical_bomber moved from 61 Sea Zone to 42 Sea Zone 1 marine moved from Ceylon to 39 Sea Zone 2 fighters and 1 tactical_bomber moved from West India to 42 Sea Zone 1 tactical_bomber moved from 44 Sea Zone to 42 Sea Zone 1 artillery and 5 infantry moved from India to 39 Sea Zone 1 armour and 1 mech_infantry moved from India to Yunnan 1 transport moved from 42 Sea Zone to 37 Sea Zone 2 infantry moved from Shan State to 37 Sea Zone 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 5 infantry, 1 marine, 1 submarine and 3 transports moved from 39 Sea Zone to 42 Sea Zone 1 artillery and 5 infantry moved from 42 Sea Zone to Java 1 marine moved from 42 Sea Zone to Java 1 submarine moved from 5 Sea Zone to 6 Sea Zone 2 infantry moved from Soviet Far East to 5 Sea Zone 2 infantry and 2 transports moved from 5 Sea Zone to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 4 infantry moved from 6 Sea Zone to Korea 2 infantry moved from Manchuria to Amur 1 artillery moved from Siberia to Amur 1 infantry moved from Jehol to Chahar 2 infantry moved from Jehol to Anhwe 2 bombers moved from Hopei to French Indo China 1 submarine moved from 39 Sea Zone to 42 Sea Zone 1 fighter moved from 22 Sea Zone to 6 Sea Zone 1 fighter moved from 20 Sea Zone to 6 Sea Zone 1 fighter moved from 36 Sea Zone to 6 Sea Zone 1 fighter moved from 6 Sea Zone to Japan 1 fighter moved from 6 Sea Zone to Japan 1 carrier and 1 destroyer moved from 36 Sea Zone to 35 Sea Zone 1 carrier, 1 destroyer and 1 submarine moved from 20 Sea Zone to 35 Sea Zone 2 infantry and 1 transport moved from 37 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Philippines 1 marine moved from Java to 42 Sea Zone 1 battleship and 1 marine moved from 42 Sea Zone to 35 Sea Zone 1 marine moved from 35 Sea Zone to Philippines 2 aaGuns moved from Anhwe to Kweichow 1 aaGun moved from Anhwe to Kweichow 2 fighters and 1 tactical_bomber moved from 46 Sea Zone to 35 Sea Zone 2 fighters and 1 tactical_bomber moved from 55 Sea Zone to 35 Sea Zone 1 carrier moved from 42 Sea Zone to 35 Sea Zone 1 carrier moved from 42 Sea Zone to 35 Sea Zone 2 fighters and 1 tactical_bomber moved from Celebes to 42 Sea Zone 2 submarines moved from 42 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from Celebes to 42 Sea Zone Place Units - Japanese 1 carrier and 2 destroyers placed in 6 Sea Zone 1 infantry placed in Japan 3 infantry placed in Manchuria 3 infantry placed in French Indo China 3 infantry placed in Malaya 3 infantry placed in India Turn Complete - Japanese Japanese collect 68 PUs; end with 68 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 71 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 81 PUs
Combat Hit Differential Summary :
Americans : 1.33 ANZAC : 0.67 Chinese : -1.00 UK_Pacific : -0.33 Japanese : -2.50
-
TripleA Move Summary: Americans round 13
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 13 Purchase Units - Americans Americans buy 2 artilleries, 1 battleship, 1 carrier, 2 destroyers, 1 fighter, 4 infantry and 3 submarines; Remaining resources: 0 PUs; Politics - Americans Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Americans 2 infantry moved from Normandy Bordeaux to Holland Belgium 2 fighters moved from Normandy Bordeaux to Holland Belgium 1 fighter moved from Gibraltar to Holland Belgium 3 bombers moved from Normandy Bordeaux to 95 Sea Zone 1 bomber moved from Gibraltar to 95 Sea Zone 1 destroyer moved from 92 Sea Zone to 95 Sea Zone 3 submarines moved from 92 Sea Zone to 95 Sea Zone 2 submarines moved from 92 Sea Zone to 96 Sea Zone 1 destroyer moved from 92 Sea Zone to 96 Sea Zone 1 bomber moved from Russia to 96 Sea Zone 1 submarine moved from 54 Sea Zone to 55 Sea Zone 1 submarine moved from 32 Sea Zone to 46 Sea Zone 4 fighters moved from 54 Sea Zone to 46 Sea Zone 1 fighter moved from 54 Sea Zone to 46 Sea Zone 4 fighters and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone 1 fighter moved from Queensland to 46 Sea Zone 1 fighter moved from Queensland to 55 Sea Zone
-
do you want to scramble?
-
the sub in 94 is going to 96 so 3 subs there as well. Does not influence scramble I think. I will reload and post again
-
TripleA Move Summary: Americans round 13
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 13 Purchase Units - Americans Americans buy 2 artilleries, 1 battleship, 1 carrier, 2 destroyers, 1 fighter, 4 infantry and 3 submarines; Remaining resources: 0 PUs; Politics - Americans Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Americans 2 infantry moved from Normandy Bordeaux to Holland Belgium 2 fighters moved from Normandy Bordeaux to Holland Belgium 3 bombers moved from Normandy Bordeaux to 95 Sea Zone 1 bomber moved from Gibraltar to 95 Sea Zone 1 destroyer moved from 92 Sea Zone to 95 Sea Zone 3 submarines moved from 92 Sea Zone to 95 Sea Zone 2 submarines moved from 92 Sea Zone to 96 Sea Zone 1 submarine moved from 94 Sea Zone to 96 Sea Zone 1 destroyer moved from 92 Sea Zone to 96 Sea Zone 1 bomber moved from Russia to 96 Sea Zone 1 fighter moved from Gibraltar to Holland Belgium 1 submarine moved from 54 Sea Zone to 55 Sea Zone 1 submarine moved from 32 Sea Zone to 46 Sea Zone 4 fighters moved from 54 Sea Zone to 55 Sea Zone 1 tactical_bomber moved from 54 Sea Zone to 46 Sea Zone 4 fighters moved from 54 Sea Zone to 46 Sea Zone 1 fighter moved from 54 Sea Zone to 55 Sea Zone 1 fighter moved from Queensland to 46 Sea Zone 1 fighter moved from Queensland to 55 Sea Zone
-
no scramble. And actually the two extra subs make a big difference because it is more certain now that any hits I have are on the subs rather than the bombers.
-
TripleA Turn Summary: Americans round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 13 Purchase Units - Americans Americans buy 2 artilleries, 1 battleship, 1 carrier, 2 destroyers, 1 fighter, 4 infantry and 3 submarines; Remaining resources: 0 PUs; Politics - Americans Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Americans 2 infantry moved from Normandy Bordeaux to Holland Belgium 2 fighters moved from Normandy Bordeaux to Holland Belgium 3 bombers moved from Normandy Bordeaux to 95 Sea Zone 1 bomber moved from Gibraltar to 95 Sea Zone 1 destroyer moved from 92 Sea Zone to 95 Sea Zone 3 submarines moved from 92 Sea Zone to 95 Sea Zone 2 submarines moved from 92 Sea Zone to 96 Sea Zone 1 submarine moved from 94 Sea Zone to 96 Sea Zone 1 destroyer moved from 92 Sea Zone to 96 Sea Zone 1 bomber moved from Russia to 96 Sea Zone 1 fighter moved from Gibraltar to Holland Belgium 1 submarine moved from 54 Sea Zone to 55 Sea Zone 1 submarine moved from 32 Sea Zone to 46 Sea Zone 4 fighters moved from 54 Sea Zone to 55 Sea Zone 1 tactical_bomber moved from 54 Sea Zone to 46 Sea Zone 4 fighters moved from 54 Sea Zone to 46 Sea Zone 1 fighter moved from 54 Sea Zone to 55 Sea Zone 1 fighter moved from Queensland to 46 Sea Zone 1 fighter moved from Queensland to 55 Sea Zone Combat - Americans Battle in 46 Sea Zone Americans attack with 5 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 5 fighters and 1 tactical_bomber in 46 Sea Zone, round 2 : 4/6 hits, 3,17 expected hits Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 46 Sea Zone Americans win with 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in 96 Sea Zone Americans attack with 1 bomber, 1 destroyer and 3 submarines Italians defend with 1 destroyer and 1 submarine Americans roll dice for 3 submarines in 96 Sea Zone, round 2 : 1/3 hits, 1,00 expected hits Americans roll dice for 1 bomber and 1 destroyer in 96 Sea Zone, round 2 : 2/2 hits, 1,00 expected hits Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Italians roll dice for 1 destroyer in 96 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Americans, 1 destroyer owned by the Italians and 1 submarine owned by the Italians lost in 96 Sea Zone Americans win with 1 bomber, 1 destroyer and 2 submarines remaining. Battle score for attacker is 8 Casualties for Americans: 1 submarine Casualties for Italians: 1 destroyer and 1 submarine Battle in Holland Belgium Americans attack with 3 fighters and 2 infantry Germans defend with 1 infantry Americans roll dice for 3 fighters and 2 infantry in Holland Belgium, round 2 : 1/5 hits, 1,83 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 3 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in 55 Sea Zone Americans attack with 6 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 6 fighters in 55 Sea Zone, round 2 : 2/6 hits, 3,00 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 55 Sea Zone Americans win with 6 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 95 Sea Zone Americans attack with 4 bombers, 1 destroyer and 3 submarines Italians defend with 1 destroyer and 1 submarine Americans roll dice for 3 submarines in 95 Sea Zone, round 2 : 1/3 hits, 1,00 expected hits Americans roll dice for 4 bombers and 1 destroyer in 95 Sea Zone, round 2 : 4/5 hits, 3,00 expected hits Italians roll dice for 1 submarine in 95 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Italians roll dice for 1 destroyer in 95 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Italians and 1 submarine owned by the Italians lost in 95 Sea Zone Americans win with 4 bombers, 1 destroyer and 3 submarines remaining. Battle score for attacker is 14 Casualties for Italians: 1 destroyer and 1 submarine Non Combat Move - Americans 1 bomber moved from 96 Sea Zone to Algeria 1 aaGun moved from Morocco to Algeria 3 transports moved from 92 Sea Zone to 91 Sea Zone 1 marine moved from Gibraltar to 92 Sea Zone 3 carriers, 1 cruiser, 2 fighters, 1 marine and 10 submarines moved from 92 Sea Zone to 110 Sea Zone 3 fighters moved from Holland Belgium to 110 Sea Zone 1 marine moved from 110 Sea Zone to United Kingdom 1 artillery moved from Gibraltar to 91 Sea Zone 2 artilleries moved from Morocco to 91 Sea Zone 1 infantry moved from Gibraltar to 91 Sea Zone 4 infantry moved from Morocco to 91 Sea Zone 3 artilleries, 5 infantry and 4 transports moved from 91 Sea Zone to 110 Sea Zone 1 artillery and 5 infantry moved from 110 Sea Zone to United Kingdom 2 artilleries moved from 110 Sea Zone to United Kingdom 4 bombers moved from 95 Sea Zone to Gibraltar 1 infantry moved from Trans-Jordan to Iraq 3 fighters moved from Russia to Iraq 1 mech_infantry moved from Iraq to Northwest Persia 1 armour moved from Egypt to Iraq 5 fighters and 1 tactical_bomber moved from 46 Sea Zone to 54 Sea Zone 6 fighters moved from 55 Sea Zone to 54 Sea Zone 2 fighters moved from 54 Sea Zone to Queensland 1 bomber moved from Queensland to Western United States 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 carrier, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 artillery moved from Hawaiian Islands to 26 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 artillery moved from 54 Sea Zone to Queensland 1 infantry moved from 54 Sea Zone to Queensland 1 destroyer moved from 32 Sea Zone to 26 Sea Zone 1 transport moved from 32 Sea Zone to 26 Sea Zone 2 fighters and 1 tactical_bomber moved from Western United States to 26 Sea Zone 1 destroyer moved from 26 Sea Zone to 54 Sea Zone 3 transports moved from 107 Sea Zone to 101 Sea Zone Place Units - Americans 2 artilleries and 4 infantry placed in Eastern United States 1 battleship, 1 destroyer and 1 fighter placed in 110 Sea Zone 1 carrier, 1 destroyer and 3 submarines placed in 10 Sea Zone Turn Complete - Americans Americans collect 62 PUs; end with 62 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 87 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 92 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 97 PUs
Combat Hit Differential Summary :
Germans : -0,33 Italians : 0,00 Americans : 0,33 Japanese : 0,33
-
TripleA Turn Summary: Chinese round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 13 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Sikang to Szechwan 1 infantry moved from Shensi to Szechwan 1 fighter moved from Shensi to Szechwan Combat - Chinese Battle in Szechwan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Szechwan to Shensi Place Units - Chinese 3 infantry placed in Shensi Turn Complete - Chinese Chinese collect 6 PUs; end with 6 PUs
Combat Hit Differential Summary :
Chinese : 0,17 Japanese : -0,33
-
TripleA Move Summary: British round 13
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 13 Purchase Units - British British buy 1 destroyer, 2 fighters, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Politics - British Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - British 1 destroyer and 1 submarine moved from 92 Sea Zone to 97 Sea Zone 1 battleship moved from 92 Sea Zone to 97 Sea Zone 1 carrier moved from 92 Sea Zone to 97 Sea Zone 1 cruiser moved from 92 Sea Zone to 97 Sea Zone 2 submarines moved from 81 Sea Zone to 97 Sea Zone 1 infantry moved from Egypt to 81 Sea Zone 1 infantry moved from Egypt to 81 Sea Zone 2 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone 2 infantry moved from 99 Sea Zone to Crete 1 armour moved from Gibraltar to 92 Sea Zone 1 infantry moved from Gibraltar to 92 Sea Zone 1 armour, 1 infantry and 1 transport moved from 92 Sea Zone to 97 Sea Zone 1 armour and 1 infantry moved from 97 Sea Zone to Greece 7 fighters and 1 tactical_bomber moved from Iraq to 97 Sea Zone 3 fighters moved from Egypt to 97 Sea Zone 1 fighter moved from Gibraltar to 97 Sea Zone 1 fighter moved from Normandy Bordeaux to 97 Sea Zone 1 artillery and 2 infantry moved from Normandy Bordeaux to Southern France 1 fighter moved from Normandy Bordeaux to Southern France 3 fighters and 1 tactical_bomber moved from Russia to Caucasus 2 infantry moved from Northwest Persia to Caucasus 1 fighter moved from United Kingdom to Southern France
-
scramble now?
-
sorry for the delay. No scramble.
-
TripleA Turn Summary: UK_Pacific round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 13 Purchase Units - Americans Americans buy 2 artilleries, 1 battleship, 1 carrier, 2 destroyers, 1 fighter, 4 infantry and 3 submarines; Remaining resources: 0 PUs; Politics - Americans Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Americans 2 infantry moved from Normandy Bordeaux to Holland Belgium 2 fighters moved from Normandy Bordeaux to Holland Belgium 3 bombers moved from Normandy Bordeaux to 95 Sea Zone 1 bomber moved from Gibraltar to 95 Sea Zone 1 destroyer moved from 92 Sea Zone to 95 Sea Zone 3 submarines moved from 92 Sea Zone to 95 Sea Zone 2 submarines moved from 92 Sea Zone to 96 Sea Zone 1 submarine moved from 94 Sea Zone to 96 Sea Zone 1 destroyer moved from 92 Sea Zone to 96 Sea Zone 1 bomber moved from Russia to 96 Sea Zone 1 fighter moved from Gibraltar to Holland Belgium 1 submarine moved from 54 Sea Zone to 55 Sea Zone 1 submarine moved from 32 Sea Zone to 46 Sea Zone 4 fighters moved from 54 Sea Zone to 55 Sea Zone 1 tactical_bomber moved from 54 Sea Zone to 46 Sea Zone 4 fighters moved from 54 Sea Zone to 46 Sea Zone 1 fighter moved from 54 Sea Zone to 55 Sea Zone 1 fighter moved from Queensland to 46 Sea Zone 1 fighter moved from Queensland to 55 Sea Zone Combat - Americans Battle in 46 Sea Zone Americans attack with 5 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 5 fighters and 1 tactical_bomber in 46 Sea Zone, round 2 : 4/6 hits, 3,17 expected hits Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 46 Sea Zone Americans win with 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in 96 Sea Zone Americans attack with 1 bomber, 1 destroyer and 3 submarines Italians defend with 1 destroyer and 1 submarine Americans roll dice for 3 submarines in 96 Sea Zone, round 2 : 1/3 hits, 1,00 expected hits Americans roll dice for 1 bomber and 1 destroyer in 96 Sea Zone, round 2 : 2/2 hits, 1,00 expected hits Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Italians roll dice for 1 destroyer in 96 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Americans, 1 destroyer owned by the Italians and 1 submarine owned by the Italians lost in 96 Sea Zone Americans win with 1 bomber, 1 destroyer and 2 submarines remaining. Battle score for attacker is 8 Casualties for Americans: 1 submarine Casualties for Italians: 1 destroyer and 1 submarine Battle in Holland Belgium Americans attack with 3 fighters and 2 infantry Germans defend with 1 infantry Americans roll dice for 3 fighters and 2 infantry in Holland Belgium, round 2 : 1/5 hits, 1,83 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 3 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in 55 Sea Zone Americans attack with 6 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 6 fighters in 55 Sea Zone, round 2 : 2/6 hits, 3,00 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 55 Sea Zone Americans win with 6 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 95 Sea Zone Americans attack with 4 bombers, 1 destroyer and 3 submarines Italians defend with 1 destroyer and 1 submarine Americans roll dice for 3 submarines in 95 Sea Zone, round 2 : 1/3 hits, 1,00 expected hits Americans roll dice for 4 bombers and 1 destroyer in 95 Sea Zone, round 2 : 4/5 hits, 3,00 expected hits Italians roll dice for 1 submarine in 95 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Italians roll dice for 1 destroyer in 95 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Italians and 1 submarine owned by the Italians lost in 95 Sea Zone Americans win with 4 bombers, 1 destroyer and 3 submarines remaining. Battle score for attacker is 14 Casualties for Italians: 1 destroyer and 1 submarine Non Combat Move - Americans 1 bomber moved from 96 Sea Zone to Algeria 1 aaGun moved from Morocco to Algeria 3 transports moved from 92 Sea Zone to 91 Sea Zone 1 marine moved from Gibraltar to 92 Sea Zone 3 carriers, 1 cruiser, 2 fighters, 1 marine and 10 submarines moved from 92 Sea Zone to 110 Sea Zone 3 fighters moved from Holland Belgium to 110 Sea Zone 1 marine moved from 110 Sea Zone to United Kingdom 1 artillery moved from Gibraltar to 91 Sea Zone 2 artilleries moved from Morocco to 91 Sea Zone 1 infantry moved from Gibraltar to 91 Sea Zone 4 infantry moved from Morocco to 91 Sea Zone 3 artilleries, 5 infantry and 4 transports moved from 91 Sea Zone to 110 Sea Zone 1 artillery and 5 infantry moved from 110 Sea Zone to United Kingdom 2 artilleries moved from 110 Sea Zone to United Kingdom 4 bombers moved from 95 Sea Zone to Gibraltar 1 infantry moved from Trans-Jordan to Iraq 3 fighters moved from Russia to Iraq 1 mech_infantry moved from Iraq to Northwest Persia 1 armour moved from Egypt to Iraq 5 fighters and 1 tactical_bomber moved from 46 Sea Zone to 54 Sea Zone 6 fighters moved from 55 Sea Zone to 54 Sea Zone 2 fighters moved from 54 Sea Zone to Queensland 1 bomber moved from Queensland to Western United States 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 carrier, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 artillery moved from Hawaiian Islands to 26 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 artillery moved from 54 Sea Zone to Queensland 1 infantry moved from 54 Sea Zone to Queensland 1 destroyer moved from 32 Sea Zone to 26 Sea Zone 1 transport moved from 32 Sea Zone to 26 Sea Zone 2 fighters and 1 tactical_bomber moved from Western United States to 26 Sea Zone 1 destroyer moved from 26 Sea Zone to 54 Sea Zone 3 transports moved from 107 Sea Zone to 101 Sea Zone Place Units - Americans 2 artilleries and 4 infantry placed in Eastern United States 1 battleship, 1 destroyer and 1 fighter placed in 110 Sea Zone 1 carrier, 1 destroyer and 3 submarines placed in 10 Sea Zone Turn Complete - Americans Americans collect 62 PUs; end with 62 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 87 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 92 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 97 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Sikang to Szechwan 1 infantry moved from Shensi to Szechwan 1 fighter moved from Shensi to Szechwan Combat - Chinese Battle in Szechwan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Szechwan to Shensi Place Units - Chinese 3 infantry placed in Shensi Turn Complete - Chinese Chinese collect 6 PUs; end with 6 PUs Purchase Units - British British buy 1 destroyer, 2 fighters, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Politics - British Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - British 1 destroyer and 1 submarine moved from 92 Sea Zone to 97 Sea Zone 1 battleship moved from 92 Sea Zone to 97 Sea Zone 1 carrier moved from 92 Sea Zone to 97 Sea Zone 1 cruiser moved from 92 Sea Zone to 97 Sea Zone 2 submarines moved from 81 Sea Zone to 97 Sea Zone 1 infantry moved from Egypt to 81 Sea Zone 1 infantry moved from Egypt to 81 Sea Zone 2 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone 2 infantry moved from 99 Sea Zone to Crete 1 armour moved from Gibraltar to 92 Sea Zone 1 infantry moved from Gibraltar to 92 Sea Zone 1 armour, 1 infantry and 1 transport moved from 92 Sea Zone to 97 Sea Zone 1 armour and 1 infantry moved from 97 Sea Zone to Greece 7 fighters and 1 tactical_bomber moved from Iraq to 97 Sea Zone 3 fighters moved from Egypt to 97 Sea Zone 1 fighter moved from Gibraltar to 97 Sea Zone 1 fighter moved from Normandy Bordeaux to 97 Sea Zone 1 artillery and 2 infantry moved from Normandy Bordeaux to Southern France 1 fighter moved from Normandy Bordeaux to Southern France 3 fighters and 1 tactical_bomber moved from Russia to Caucasus 2 infantry moved from Northwest Persia to Caucasus 1 fighter moved from United Kingdom to Southern France Combat - British Battle in Crete Battle in 97 Sea Zone British attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 12 fighters, 3 submarines, 1 tactical_bomber and 1 transport Germans defend with 1 carrier and 1 submarine; Italians defend with 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 tactical_bomber and 2 transports British roll dice for 3 submarines in 97 Sea Zone, round 2 : 0/3 hits, 1,00 expected hits British roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 12 fighters, 1 tactical_bomber and 1 transport in 97 Sea Zone, round 2 : 5/16 hits, 8,17 expected hits Units damaged: 1 carrier owned by the Germans and 1 carrier owned by the Italians Italians roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Italians roll dice for 2 carriers, 1 cruiser, 2 destroyers, 1 fighter, 1 tactical_bomber and 2 transports in 97 Sea Zone, round 2 : 5/7 hits, 3,00 expected hits Units damaged: 1 battleship owned by the British 2 destroyers owned by the Italians, 1 destroyer owned by the British, 1 submarine owned by the Germans, 1 fighter owned by the British and 1 carrier owned by the British lost in 97 Sea Zone British roll dice for 3 submarines in 97 Sea Zone, round 3 : 0/3 hits, 1,00 expected hits British roll dice for 1 battleship, 1 cruiser, 11 fighters, 1 tactical_bomber and 1 transport in 97 Sea Zone, round 3 : 10/14 hits, 7,33 expected hits Italians roll dice for 1 fighter and 1 tactical_bomber in 97 Sea Zone, round 3 : 1/2 hits, 1,17 expected hits Italians roll dice for 2 carriers, 1 cruiser and 2 transports in 97 Sea Zone, round 3 : 1/3 hits, 1,17 expected hits 1 tactical_bomber owned by the Italians, 2 transports owned by the Italians, 1 cruiser owned by the Italians, 1 cruiser owned by the British, 1 carrier owned by the Germans, 1 fighter owned by the Italians, 1 fighter owned by the British and 1 carrier owned by the Italians lost in 97 Sea Zone British win, taking Crete from Italians, taking 97 Sea Zone from Italians with 1 battleship, 10 fighters, 3 submarines, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 45 Casualties for British: 1 carrier, 1 cruiser, 1 destroyer and 2 fighters Casualties for Germans: 1 carrier and 1 submarine Casualties for Italians: 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 tactical_bomber and 2 transports Battle in Greece Battle in Caucasus British attack with 3 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry and 1 mech_infantry British roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Caucasus, round 2 : 2/6 hits, 2,50 expected hits Germans roll dice for 1 infantry and 1 mech_infantry in Caucasus, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Germans, 1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Caucasus British win, taking Greece from Italians, taking Caucasus from Germans with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for British: 1 infantry Casualties for Germans: 1 infantry and 1 mech_infantry Battle in Southern France British attack with 1 artillery, 2 fighters and 2 infantry Germans defend with 1 factory_minor, 1 harbour and 1 infantry British roll dice for 1 artillery, 2 fighters and 2 infantry in Southern France, round 2 : 2/5 hits, 1,83 expected hits Germans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Southern France British win, taking Southern France from Germans with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - British 10 fighters and 1 tactical_bomber moved from 97 Sea Zone to Syria 3 fighters and 1 tactical_bomber moved from Caucasus to Iraq 2 mech_infantrys moved from Egypt to Syria 1 artillery and 3 infantry moved from Egypt to Trans-Jordan 2 aaGuns, 1 armour, 3 artilleries, 15 infantry and 2 mech_infantrys moved from Eastern Persia to Persia 1 armour, 2 artilleries, 5 infantry and 5 mech_infantrys moved from Iraq to Northwest Persia 2 aaGuns moved from Scotland to United Kingdom 1 fighter moved from Scotland to United Kingdom 1 infantry moved from Scotland to United Kingdom 2 fighters moved from Southern France to 110 Sea Zone 1 battleship and 1 carrier moved from 92 Sea Zone to 110 Sea Zone 1 infantry moved from Algeria to 92 Sea Zone 1 mech_infantry moved from Morocco to Algeria 1 artillery moved from Gibraltar to 92 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone 1 artillery and 1 infantry moved from 110 Sea Zone to United Kingdom 1 destroyer moved from 81 Sea Zone to 80 Sea Zone 3 submarines moved from 125 Sea Zone to 110 Sea Zone Place Units - British 1 fighter placed in United Kingdom 1 destroyer placed in 110 Sea Zone 1 fighter, 1 infantry and 1 mech_infantry placed in Iraq 1 mech_infantry placed in Egypt Turning on Edit Mode EDIT: Removing units owned by British from 71 Sea Zone: 1 transport EDIT: Adding units owned by British to 80 Sea Zone: 1 transport EDIT: Turning off Edit Mode Turn Complete - British British collect 41 PUs; end with 41 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 44 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : -0,33 Italians : 1,50 British : -2,83 Americans : 0,33 Chinese : 0,17 Japanese : 0,00
-
i dont know… that went fairly bad, but not crazy bad either. Maybe it is time for my low luck reroll. i dont know. Supposed to live with 40 more TUV
-
@oysteilo said in Farmboy (Axis +2) vs Oysteilo (Allies) BM:
i dont know… that went fairly bad, but not crazy bad either. Maybe it is time for my low luck reroll. i dont know. Supposed to live with 40 more TUV
i dont know how you feel about it