@Jacob16 ah sorry didn’t know, playing a game now against someone who did that against me and thought it must be ok, they seem to be very experienced at the game.
I’ll put an extra infantry in kweichow and give 1 ipc to russia pls.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 17
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 3x factory_minor; Remaining resources: 68 PUs;
Germans buy 6 armour, 3 artilleries, 1 destroyer, 2 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from France to Normandy Bordeaux
2 fighters and 2 tactical_bombers moved from Western Germany to Normandy Bordeaux
1 bomber moved from Western Germany to Archangel
1 bomber moved from India to Caucasus
2 infantry moved from Rostov to Caucasus
2 infantry moved from Tambov to Bryansk
1 armour moved from Volgograd to Samara
Germans take Samara from Russians
1 armour moved from Samara to Volgograd
1 armour moved from Volgograd to Kazakhstan
Germans take Kazakhstan from Russians
1 armour moved from Kazakhstan to Volgograd
1 fighter and 1 tactical_bomber moved from Rostov to Bryansk
4 infantry moved from Eastern Poland to Belarus
10 infantry moved from Novgorod to Belarus
2 infantry moved from Novgorod to Archangel
3 infantry moved from Novgorod to Belarus
1 tactical_bomber moved from Novgorod to Archangel
1 fighter and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux
1 fighter and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux
Combat - Germans
Battle in Normandy Bordeaux
Germans attack with 4 fighters, 2 infantry and 4 tactical_bombers
British defend with 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 4 fighters, 2 infantry and 4 tactical_bombers in Normandy Bordeaux, round 2 : 6/10 hits, 5.00 expected hits
British roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from British with 4 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in Bryansk
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Bryansk, round 2 : 2/4 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
Germans win, taking Bryansk from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Archangel
Germans attack with 1 bomber, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 bomber, 2 infantry and 1 tactical_bomber in Archangel, round 2 : 1/4 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 bomber, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 17 infantry
Russians defend with 1 infantry
Germans roll dice for 17 infantry in Belarus, round 2 : 2/17 hits, 2.83 expected hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 17 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Caucasus
Germans attack with 1 bomber and 2 infantry
British defend with 1 infantry
Germans roll dice for 1 bomber and 2 infantry in Caucasus, round 2 : 1/3 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Caucasus
Germans win, taking Caucasus from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Germans
1 bomber moved from Caucasus to Yugoslavia
1 infantry moved from Romania to Yugoslavia
1 infantry moved from Greece to Bulgaria
1 fighter and 1 tactical_bomber moved from Bryansk to Novgorod
1 tactical_bomber moved from Archangel to 113 Sea Zone
2 marines moved from Novgorod to 115 Sea Zone
1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 marines, 2 submarines and 4 transports moved from 115 Sea Zone to 113 Sea Zone
2 marines moved from 113 Sea Zone to Western Germany
1 bomber moved from Archangel to Novgorod
3 mech_infantrys moved from Eastern Poland to Novgorod
10 mech_infantrys moved from Western Ukraine to Rostov
10 mech_infantrys moved from Eastern Poland to Ukraine
1 aaGun moved from Tambov to Volgograd
4 armour moved from Rostov to Volgograd
4 mech_infantrys moved from Rostov to Volgograd
7 mech_infantrys moved from Germany to Eastern Poland
3 mech_infantrys moved from Western Germany to Poland
3 infantry moved from Ukraine to Rostov
2 infantry moved from Tambov to Rostov
1 infantry moved from Volgograd to Rostov
2 fighters moved from Western Germany to 113 Sea Zone
1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Southern Italy
3 tactical_bombers moved from Germany to Western Germany
1 fighter moved from Normandy Bordeaux to 113 Sea Zone
1 tactical_bomber moved from Germany to Western Germany
2 fighters and 3 tactical_bombers moved from Normandy Bordeaux to Western Germany
1 infantry moved from Tambov to Samara
29 artilleries and 23 infantry moved from Tambov to Rostov
1 aaGun moved from France to Western Germany
Place Units - Germans
2 infantry placed in France
1 destroyer and 1 submarine placed in 113 Sea Zone
3 artilleries placed in Ukraine
3 armour placed in Novgorod
3 armour placed in Volgograd
Turning on Edit Mode
EDIT: Removing units owned by Germans from Tambov: 1 infantry
EDIT: Removing units owned by Germans from Samara: 1 infantry
EDIT: Adding units owned by Germans to Rostov: 2 infantry
EDIT: Turning off Edit Mode
Turn Complete - Germans
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4,4,2,5,4,4,2,5,1,6,6
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,3,2,4
Germans collect 52 PUs (8 lost to blockades); end with 52 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 72 PUs
Combat Hit Differential Summary :
Germans : 0.17
British : 0.67
Russians : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 17
Purchase Units - Russians
Russians buy 7 infantry; Remaining resources: 2 PUs;
Combat Move - Russians
1 armour moved from Russia to Samara
Russians take Samara from Germans
1 armour moved from Samara to Russia
1 armour moved from Russia to Tambov
Russians take Tambov from Germans
1 armour moved from Tambov to Russia
1 infantry moved from Russia to Bryansk
2 fighters moved from Russia to Bryansk
2 fighters and 1 tactical_bomber moved from Russia to Archangel
1 infantry moved from Smolensk to Archangel
1 infantry moved from Vologda to Archangel
Combat - Russians
Battle in Bryansk
Russians attack with 2 fighters and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 2 fighters and 1 infantry in Bryansk, round 2 : 2/3 hits, 1,17 expected hits
Germans roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
Russians win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Archangel
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Archangel, round 2 : 2/5 hits, 2,00 expected hits
Germans roll dice for 2 infantry in Archangel, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Germans: 2 infantry
Non Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Archangel to Russia
1 infantry moved from Nenetsia to Vologda
2 fighters moved from Bryansk to Russia
Place Units - Russians
7 infantry placed in Russia
Turn Complete - Russians
Russians collect 14 PUs; end with 16 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 19 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 21 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 23 PUs
Combat Hit Differential Summary :
Germans : 1,00
Russians : 0,83
I’m thinking of doing a move which I think is technically allowed but which also might break the spirit of the rules. This was done to me once and I want to double check that its allowed. I would send a Japanese fighter to hit the transports in 52 and send a sub to 54 to create a battle in a zone where I would need to move a carrier for the fighter to land. Since the sub will die, I won’t have to move the carrier there (and it can move anywhere else) and the fighter will crash into the sea. The TUV slightly favours you if I do this (14-16) so I may still decide against it but I think the use of hitting the transports compensates.
I thought I would check first, since it would be a pain to fix after if I am wrong.
go for it
i considered you could do this and it is allowed.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 17
Purchase Units - Japanese
Japanese buy 5 destroyers, 3 fighters and 3 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 submarine moved from 45 Sea Zone to 54 Sea Zone
1 fighter moved from 45 Sea Zone to 62 Sea Zone
1 submarine moved from 45 Sea Zone to 41 Sea Zone
Japanese take 42 Sea Zone from ANZAC
1 fighter and 1 tactical_bomber moved from 45 Sea Zone to 41 Sea Zone
1 artillery moved from Dutch New Guinea to 45 Sea Zone
1 infantry moved from Dutch New Guinea to New Guinea
Japanese take New Guinea from ANZAC
1 artillery and 1 transport moved from 45 Sea Zone to 42 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 cruiser and 1 marine moved from 45 Sea Zone to 42 Sea Zone
1 artillery, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 artillery, 1 infantry and 1 marine moved from 41 Sea Zone to Sumatra
1 fighter moved from 45 Sea Zone to 43 Sea Zone
2 bombers moved from French Indo China to Borneo
1 transport moved from 20 Sea Zone to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
3 infantry moved from Manchuria to Jehol
2 fighters and 1 tactical_bomber moved from 6 Sea Zone to Jehol
1 fighter moved from 6 Sea Zone to Jehol
1 tactical_bomber moved from 20 Sea Zone to Anhwe
1 artillery and 1 infantry moved from Kiangsi to Anhwe
1 infantry moved from Hunan to Anhwe
1 infantry moved from Kweichow to Anhwe
1 fighter moved from 6 Sea Zone to 25 Sea Zone
1 infantry moved from West India to Eastern Persia
Japanese take Eastern Persia from British
Combat - Japanese
Americans scrambles 3 units out of Queensland to defend against the attack in 54 Sea Zone
Battle in 43 Sea Zone
Japanese attack with 1 fighter and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 43 Sea Zone
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 25 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 25 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 54 Sea Zone
Japanese attack with 1 submarine
Americans defend with 6 carriers, 2 cruisers, 3 destroyers, 8 fighters, 5 submarines, 1 tactical_bomber and 2 transports; ANZAC defend with 1 carrier, 1 cruiser, 2 destroyers, 5 fighters and 5 submarines
Americans roll dice for 10 submarines in 54 Sea Zone, round 2 : 2/10 hits, 1.67 expected hits
1 submarine owned by the Japanese lost in 54 Sea Zone
Americans win with 7 carriers, 3 cruisers, 5 destroyers, 13 fighters, 10 submarines, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is -6
Casualties for Japanese: 1 submarine
Battle in 62 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 submarine and 2 transports
1 submarine owned by the ANZAC Submerged
Japanese roll dice for 1 fighter in 62 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
2 transports owned by the ANZAC lost in 62 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 14
Casualties for ANZAC: 2 transports
Battle in 41 Sea Zone
Japanese attack with 1 cruiser, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
ANZAC roll dice for 1 destroyer in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC lost in 41 Sea Zone
Japanese win, taking 41 Sea Zone from ANZAC with 1 cruiser, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Anhwe
Japanese attack with 1 artillery, 3 infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese roll dice for 1 artillery, 3 infantry and 1 tactical_bomber in Anhwe, round 2 : 0/5 hits, 1.50 expected hits
Chinese roll dice for 2 infantry in Anhwe, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery, 3 infantry and 1 tactical_bomber in Anhwe, round 3 : 2/5 hits, 1.50 expected hits
Chinese roll dice for 2 infantry in Anhwe, round 3 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 1 artillery, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Jehol
Japanese attack with 3 fighters, 3 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 3 fighters, 3 infantry and 1 tactical_bomber in Jehol, round 2 : 1/7 hits, 2.67 expected hits
Chinese roll dice for 1 infantry in Jehol, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Jehol
Japanese win, taking Jehol from Chinese with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Borneo
Japanese attack with 2 bombers and 2 infantry
ANZAC defend with 1 infantry
Japanese roll dice for 2 bombers and 2 infantry in Borneo, round 2 : 2/4 hits, 1.67 expected hits
ANZAC roll dice for 1 infantry in Borneo, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Borneo
Japanese win, taking Borneo from ANZAC with 2 bombers and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Battle in Sumatra
Japanese attack with 1 artillery, 1 infantry and 1 marine
ANZAC defend with 1 infantry
Japanese roll dice for 1 artillery, 1 infantry and 1 marine in Sumatra, round 2 : 0/3 hits, 1.00 expected hits
ANZAC roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery, 1 infantry and 1 marine in Sumatra, round 3 : 1/3 hits, 1.00 expected hits
ANZAC roll dice for 1 infantry in Sumatra, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Sumatra
Japanese win, taking Sumatra from ANZAC with 1 artillery, 1 infantry and 1 marine remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Moving scrambled unit from 54 Sea Zone back to originating territory: Queensland
Moving scrambled unit from 54 Sea Zone back to originating territory: Queensland
Moving scrambled unit from 54 Sea Zone back to originating territory: Queensland
Non Combat Move - Japanese
1 fighter could not land in 62 Sea Zone and was removed
1 fighter moved from 41 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from 41 Sea Zone to 36 Sea Zone
1 battleship and 1 marine moved from 45 Sea Zone to 35 Sea Zone
7 carriers moved from 45 Sea Zone to 35 Sea Zone
1 destroyer moved from 45 Sea Zone to 35 Sea Zone
1 fighter moved from 43 Sea Zone to 35 Sea Zone
2 bombers moved from Borneo to Shan State
1 destroyer moved from 20 Sea Zone to 46 Sea Zone
1 destroyer moved from 20 Sea Zone to 55 Sea Zone
2 submarines moved from 45 Sea Zone to 35 Sea Zone
4 fighters and 5 tactical_bombers moved from 45 Sea Zone to 35 Sea Zone
1 carrier moved from 20 Sea Zone to 36 Sea Zone
1 artillery moved from Yunnan to Hunan
1 aaGun moved from Yunnan to Hunan
1 tactical_bomber moved from Anhwe to Kwangtung
1 aaGun moved from Yunnan to Shan State
1 aaGun moved from Szechwan to Yunnan
3 infantry moved from Shan State to Yunnan
2 infantry moved from French Indo China to Yunnan
3 infantry moved from Malaya to Shan State
5 infantry moved from India to West India
1 fighter moved from 25 Sea Zone to 6 Sea Zone
3 fighters and 1 tactical_bomber moved from Jehol to 6 Sea Zone
1 artillery moved from Korea to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
2 fighters moved from 6 Sea Zone to Philippines
1 infantry moved from Yunnan to Kweichow
2 destroyers moved from 6 Sea Zone to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 marine moved from 35 Sea Zone to Philippines
1 artillery and 4 infantry moved from Buryatia to Ulaanbaatar
1 infantry moved from Amur to Ulaanbaatar
Place Units - Japanese
3 infantry placed in India
5 destroyers and 3 fighters placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 70 PUs; end with 71 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 74 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 84 PUs
Combat Hit Differential Summary :
Americans : 0.33
ANZAC : -0.33
Chinese : -0.67
Japanese : -3.17
@oysteilo Given the TUV exchange it might have been a mistake, but I figured a turn free of ANZAC transports was probably worth it.
As much as I feel I have an edge here, I struggle a bit with figuring out what to do with Japan in these situations. It feels to me that any wrong move and I give you either Japan or the money islands. And I feel I’m trading too many blockers but also don’t think I can avoid it.
the rules allow it, I considered it and decided to go for it, so everything is cool. However, it is a very gxy move (sorry to use that as a swear)
situation is still hugely favrored to you, but I feel I have made some small progresses in the last rounds. Fun game so far
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 17
Purchase Units - Americans
Americans buy 3 artilleries, 3 fighters, 5 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 1 marine moved from United Kingdom to 110 Sea Zone
1 artillery and 1 marine moved from 110 Sea Zone to Holland Belgium
6 fighters moved from 110 Sea Zone to Holland Belgium
1 fighter moved from United Kingdom to Holland Belgium
1 artillery and 3 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 bombers moved from Algeria to Normandy Bordeaux
1 bomber moved from Northwest Persia to Volgograd
1 bomber moved from Queensland to 43 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone
1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea
1 bomber moved from Queensland to 55 Sea Zone
3 fighters moved from 54 Sea Zone to 55 Sea Zone
1 fighter moved from 54 Sea Zone to New Guinea
1 fighter moved from 54 Sea Zone to New Guinea
1 fighter moved from 54 Sea Zone to 55 Sea Zone
2 fighters and 1 tactical_bomber moved from 54 Sea Zone to 46 Sea Zone
2 fighters moved from 26 Sea Zone to 46 Sea Zone
Combat - Americans
Strategic bombing raid in Volgograd
AA fire in Volgograd : 0/1 hits, 0,17 expected hits
Bombing raid in Volgograd rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Volgograd causes 6 damage total.
Battle in 43 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 43 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Normandy Bordeaux
Americans attack with 1 artillery, 2 bombers and 3 infantry
Germans defend with 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 1 cruiser in Normandy Bordeaux, round 2 : 1/1 hits, 0,50 expected hits
Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Germans with 1 artillery, 2 bombers and 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Holland Belgium
Americans attack with 1 artillery, 7 fighters and 1 marine
Italians defend with 2 infantry
Americans roll dice for 1 battleship in Holland Belgium, round 2 : 1/1 hits, 0,67 expected hits
Americans roll dice for 1 artillery, 7 fighters and 1 marine in Holland Belgium, round 2 : 2/9 hits, 4,17 expected hits
Germans roll dice for 2 infantry in Holland Belgium, round 2 : 2/2 hits, 0,67 expected hits
1 fighter owned by the Americans, 1 marine owned by the Americans and 2 infantry owned by the Italians lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 1 artillery and 6 fighters remaining. Battle score for attacker is -9
Casualties for Americans: 1 fighter and 1 marine
Casualties for Italians: 2 infantry
Battle in 46 Sea Zone
Americans attack with 4 fighters, 1 tactical_bomber and 1 transport
Japanese defend with 1 destroyer
Americans roll dice for 4 fighters, 1 tactical_bomber and 1 transport in 46 Sea Zone, round 2 : 3/5 hits, 2,67 expected hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 46 Sea Zone
Americans win with 4 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in New Guinea
Americans attack with 1 artillery, 2 fighters and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 artillery, 2 fighters and 1 infantry in New Guinea, round 2 : 2/4 hits, 1,67 expected hits
Japanese roll dice for 1 infantry in New Guinea, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in New Guinea
Americans win, taking New Guinea from Japanese with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 55 Sea Zone
Americans attack with 1 bomber and 4 fighters
Japanese defend with 1 destroyer
Americans roll dice for 1 bomber and 4 fighters in 55 Sea Zone, round 2 : 3/5 hits, 2,67 expected hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans win with 1 bomber and 4 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
4 fighters moved from 55 Sea Zone to 54 Sea Zone
4 fighters and 1 tactical_bomber moved from 46 Sea Zone to 54 Sea Zone
2 fighters moved from New Guinea to 54 Sea Zone
1 bomber moved from 55 Sea Zone to Queensland
1 bomber moved from 43 Sea Zone to Western Australia
2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
2 artilleries, 1 carrier, 2 destroyers, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Western United States to 26 Sea Zone
2 destroyers moved from 26 Sea Zone to 54 Sea Zone
1 submarine moved from 26 Sea Zone to 54 Sea Zone
4 fighters moved from Holland Belgium to 110 Sea Zone
2 fighters moved from Holland Belgium to 110 Sea Zone
1 fighter moved from 110 Sea Zone to United Kingdom
1 fighter moved from Algeria to 110 Sea Zone
1 bomber moved from Algeria to Egypt
2 submarines moved from 92 Sea Zone to 110 Sea Zone
1 submarine moved from 92 Sea Zone to 93 Sea Zone
5 submarines moved from 92 Sea Zone to 97 Sea Zone
1 bomber moved from Volgograd to Iraq
2 bombers moved from Normandy Bordeaux to United Kingdom
2 fighters moved from Northwest Persia to Iraq
1 fighter moved from Eastern United States to 110 Sea Zone
1 fighter moved from 110 Sea Zone to United Kingdom
1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 3 infantry moved from 91 Sea Zone to Gibraltar
3 transports moved from 107 Sea Zone to 101 Sea Zone
2 mech_infantrys moved from Alaska to Western United States
Place Units - Americans
2 artilleries and 4 infantry placed in Eastern United States
3 submarines and 1 transport placed in 10 Sea Zone
1 artillery, 3 fighters and 1 infantry placed in Western United States
Turn Complete - Americans
Americans collect 62 PUs; end with 62 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Combat Hit Differential Summary :
Germans : 1,00
AA fire in Volgograd : : -0,17
Americans : -0,33
Japanese : -1,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 17
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
2 infantry moved from Shensi to Tsinghai
1 fighter moved from Kansu to Tsinghai
Combat - Chinese
Battle in Tsinghai
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Tsinghai, round 2 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Tsinghai
Chinese win, taking Tsinghai from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Tsinghai to Shensi
Place Units - Chinese
2 infantry placed in Suiyuyan
Turning on Edit Mode
EDIT: Removing units owned by Chinese from Shensi: 1 infantry
EDIT: Adding units owned by Chinese to Suiyuyan: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Chinese from Suiyuyan: 1 infantry
EDIT: Adding units owned by Chinese to Chahar: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Chinese from Shensi: 1 infantry
EDIT: Adding units owned by Chinese to Suiyuyan: 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - Chinese
Chinese collect 6 PUs; end with 7 PUs
Combat Hit Differential Summary :
Chinese : 0,17
Japanese : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 17
Purchase Units - Americans
Americans buy 3 artilleries, 3 fighters, 5 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 1 marine moved from United Kingdom to 110 Sea Zone
1 artillery and 1 marine moved from 110 Sea Zone to Holland Belgium
6 fighters moved from 110 Sea Zone to Holland Belgium
1 fighter moved from United Kingdom to Holland Belgium
1 artillery and 3 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 bombers moved from Algeria to Normandy Bordeaux
1 bomber moved from Northwest Persia to Volgograd
1 bomber moved from Queensland to 43 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone
1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea
1 bomber moved from Queensland to 55 Sea Zone
3 fighters moved from 54 Sea Zone to 55 Sea Zone
1 fighter moved from 54 Sea Zone to New Guinea
1 fighter moved from 54 Sea Zone to New Guinea
1 fighter moved from 54 Sea Zone to 55 Sea Zone
2 fighters and 1 tactical_bomber moved from 54 Sea Zone to 46 Sea Zone
2 fighters moved from 26 Sea Zone to 46 Sea Zone
Combat - Americans
Strategic bombing raid in Volgograd
AA fire in Volgograd : 0/1 hits, 0,17 expected hits
Bombing raid in Volgograd rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Volgograd causes 6 damage total.
Battle in 43 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 43 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Normandy Bordeaux
Americans attack with 1 artillery, 2 bombers and 3 infantry
Germans defend with 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 1 cruiser in Normandy Bordeaux, round 2 : 1/1 hits, 0,50 expected hits
Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Germans with 1 artillery, 2 bombers and 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Holland Belgium
Americans attack with 1 artillery, 7 fighters and 1 marine
Italians defend with 2 infantry
Americans roll dice for 1 battleship in Holland Belgium, round 2 : 1/1 hits, 0,67 expected hits
Americans roll dice for 1 artillery, 7 fighters and 1 marine in Holland Belgium, round 2 : 2/9 hits, 4,17 expected hits
Germans roll dice for 2 infantry in Holland Belgium, round 2 : 2/2 hits, 0,67 expected hits
1 fighter owned by the Americans, 1 marine owned by the Americans and 2 infantry owned by the Italians lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 1 artillery and 6 fighters remaining. Battle score for attacker is -9
Casualties for Americans: 1 fighter and 1 marine
Casualties for Italians: 2 infantry
Battle in 46 Sea Zone
Americans attack with 4 fighters, 1 tactical_bomber and 1 transport
Japanese defend with 1 destroyer
Americans roll dice for 4 fighters, 1 tactical_bomber and 1 transport in 46 Sea Zone, round 2 : 3/5 hits, 2,67 expected hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 46 Sea Zone
Americans win with 4 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in New Guinea
Americans attack with 1 artillery, 2 fighters and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 artillery, 2 fighters and 1 infantry in New Guinea, round 2 : 2/4 hits, 1,67 expected hits
Japanese roll dice for 1 infantry in New Guinea, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in New Guinea
Americans win, taking New Guinea from Japanese with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 55 Sea Zone
Americans attack with 1 bomber and 4 fighters
Japanese defend with 1 destroyer
Americans roll dice for 1 bomber and 4 fighters in 55 Sea Zone, round 2 : 3/5 hits, 2,67 expected hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans win with 1 bomber and 4 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
4 fighters moved from 55 Sea Zone to 54 Sea Zone
4 fighters and 1 tactical_bomber moved from 46 Sea Zone to 54 Sea Zone
2 fighters moved from New Guinea to 54 Sea Zone
1 bomber moved from 55 Sea Zone to Queensland
1 bomber moved from 43 Sea Zone to Western Australia
2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
2 artilleries, 1 carrier, 2 destroyers, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Western United States to 26 Sea Zone
2 destroyers moved from 26 Sea Zone to 54 Sea Zone
1 submarine moved from 26 Sea Zone to 54 Sea Zone
4 fighters moved from Holland Belgium to 110 Sea Zone
2 fighters moved from Holland Belgium to 110 Sea Zone
1 fighter moved from 110 Sea Zone to United Kingdom
1 fighter moved from Algeria to 110 Sea Zone
1 bomber moved from Algeria to Egypt
2 submarines moved from 92 Sea Zone to 110 Sea Zone
1 submarine moved from 92 Sea Zone to 93 Sea Zone
5 submarines moved from 92 Sea Zone to 97 Sea Zone
1 bomber moved from Volgograd to Iraq
2 bombers moved from Normandy Bordeaux to United Kingdom
2 fighters moved from Northwest Persia to Iraq
1 fighter moved from Eastern United States to 110 Sea Zone
1 fighter moved from 110 Sea Zone to United Kingdom
1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 3 infantry moved from 91 Sea Zone to Gibraltar
3 transports moved from 107 Sea Zone to 101 Sea Zone
2 mech_infantrys moved from Alaska to Western United States
Place Units - Americans
2 artilleries and 4 infantry placed in Eastern United States
3 submarines and 1 transport placed in 10 Sea Zone
1 artillery, 3 fighters and 1 infantry placed in Western United States
Turn Complete - Americans
Americans collect 62 PUs; end with 62 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
2 infantry moved from Shensi to Tsinghai
1 fighter moved from Kansu to Tsinghai
Combat - Chinese
Battle in Tsinghai
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Tsinghai, round 2 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Tsinghai
Chinese win, taking Tsinghai from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Tsinghai to Shensi
Place Units - Chinese
2 infantry placed in Suiyuyan
Turning on Edit Mode
EDIT: Removing units owned by Chinese from Shensi: 1 infantry
EDIT: Adding units owned by Chinese to Suiyuyan: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Chinese from Suiyuyan: 1 infantry
EDIT: Adding units owned by Chinese to Chahar: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Chinese from Shensi: 1 infantry
EDIT: Adding units owned by Chinese to Suiyuyan: 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - Chinese
Chinese collect 6 PUs; end with 7 PUs
Purchase Units - British
British buy 1 artillery, 1 fighter, 9 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from Northwest Persia to Caucasus
7 fighters and 2 tactical_bombers moved from Northwest Persia to Caucasus
1 fighter moved from Northwest Persia to Caucasus
Combat - British
Battle in Caucasus
British attack with 8 fighters, 2 infantry and 2 tactical_bombers
Germans defend with 2 infantry
British roll dice for 8 fighters, 2 infantry and 2 tactical_bombers in Caucasus, round 2 : 7/12 hits, 5,67 expected hits
Germans roll dice for 2 infantry in Caucasus, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Germans lost in Caucasus
British win, taking Caucasus from Germans with 8 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Non Combat Move - British
1 mech_infantry moved from Trans-Jordan to Persia
1 infantry moved from Northwest Persia to Persia
1 mech_infantry moved from Iraq to Persia
1 aaGun moved from Northwest Persia to Persia
8 fighters and 2 tactical_bombers moved from Caucasus to Northwest Persia
3 infantry moved from Egypt to Trans-Jordan
2 armour, 2 artilleries, 3 infantry and 3 mech_infantrys moved from Iraq to Northwest Persia
1 transport moved from 80 Sea Zone to 72 Sea Zone
2 aaGuns moved from United Kingdom to 110 Sea Zone
4 infantry moved from United Kingdom to 110 Sea Zone
2 aaGuns moved from 110 Sea Zone to Normandy Bordeaux
4 infantry moved from 110 Sea Zone to Normandy Bordeaux
Place Units - British
3 infantry placed in Iraq
1 fighter, 1 infantry and 1 mech_infantry placed in Egypt
1 artillery and 5 infantry placed in United Kingdom
1 transport placed in 110 Sea Zone
Turn Complete - British
British collect 36 PUs; end with 36 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 45 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : 0,33
British : 1,33
AA fire in Volgograd : : -0,17
Americans : -0,33
Chinese : 0,17
Japanese : -1,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 17
Purchase Units - Italians
Italians buy 4 infantry; Remaining resources: 11 PUs;
Combat Move - Italians
2 infantry moved from France to Holland Belgium
1 bomber and 2 fighters moved from Western Germany to Holland Belgium
1 armour moved from Volgograd to Tambov
Italians take Tambov from Russians
1 armour moved from Tambov to Bryansk
Combat - Italians
Battle in Holland Belgium
Italians attack with 1 bomber, 2 fighters and 2 infantry
Americans defend with 1 artillery
Italians roll dice for 1 bomber, 2 fighters and 2 infantry in Holland Belgium, round 2 : 3/5 hits, 2.00 expected hits
Americans roll dice for 1 artillery in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Americans and 1 infantry owned by the Italians lost in Holland Belgium
Italians win, taking Holland Belgium from Americans with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 1
Casualties for Italians: 1 infantry
Casualties for Americans: 1 artillery
Non Combat Move - Italians
1 bomber and 2 fighters moved from Holland Belgium to Western Germany
1 artillery and 2 infantry moved from France to Western Germany
2 artilleries moved from Northern Italy to Western Germany
1 mech_infantry moved from Northern Italy to Germany
2 infantry moved from Northern Italy to Western Germany
2 artilleries moved from Rostov to Bryansk
4 infantry moved from Bessarabia to Ukraine
1 aaGun moved from Volgograd to Rostov
1 aaGun moved from Ukraine to Rostov
1 mech_infantry moved from Ukraine to Bryansk
5 infantry moved from Northern Italy to Western Germany
1 infantry moved from Northern Italy to Western Germany
Place Units - Italians
3 infantry placed in Northern Italy
1 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,2,5,2,5,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6,4,5,3,4,4,2,5,6,4,2,5,3,6,5,4,2,1,5,2,5
Italians collect 5 PUs (11 lost to blockades); end with 16 PUs
Combat Hit Differential Summary :
Italians : 1.00
Americans : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 17
Purchase Units - Italians
Italians buy 4 infantry; Remaining resources: 11 PUs;
Combat Move - Italians
2 infantry moved from France to Holland Belgium
1 bomber and 2 fighters moved from Western Germany to Holland Belgium
1 armour moved from Volgograd to Tambov
Italians take Tambov from Russians
1 armour moved from Tambov to Bryansk
Combat - Italians
Battle in Holland Belgium
Italians attack with 1 bomber, 2 fighters and 2 infantry
Americans defend with 1 artillery
Italians roll dice for 1 bomber, 2 fighters and 2 infantry in Holland Belgium, round 2 : 3/5 hits, 2.00 expected hits
Americans roll dice for 1 artillery in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Americans and 1 infantry owned by the Italians lost in Holland Belgium
Italians win, taking Holland Belgium from Americans with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 1
Casualties for Italians: 1 infantry
Casualties for Americans: 1 artillery
Non Combat Move - Italians
1 bomber and 2 fighters moved from Holland Belgium to Western Germany
1 artillery and 2 infantry moved from France to Western Germany
2 artilleries moved from Northern Italy to Western Germany
1 mech_infantry moved from Northern Italy to Germany
2 infantry moved from Northern Italy to Western Germany
2 artilleries moved from Rostov to Bryansk
4 infantry moved from Bessarabia to Ukraine
1 aaGun moved from Volgograd to Rostov
1 aaGun moved from Ukraine to Rostov
1 mech_infantry moved from Ukraine to Bryansk
5 infantry moved from Northern Italy to Western Germany
1 infantry moved from Northern Italy to Western Germany
Place Units - Italians
3 infantry placed in Northern Italy
1 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,2,5,2,5,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6,4,5,3,4,4,2,5,6,4,2,5,3,6,5,4,2,1,5,2,5
Italians collect 5 PUs (11 lost to blockades); end with 16 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from Bryansk: 2 artilleries
EDIT: Adding units owned by Italians to Rostov: 2 artilleries
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians : 1.00
Americans : 0.67
not sure if I got this in in time (and no problem if not) but decided on an ncm change.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 17
Purchase Units - ANZAC
ANZAC buy 2 submarines and 1 transport; Remaining resources: 3 PUs;
Combat Move - ANZAC
1 destroyer and 2 submarines moved from 54 Sea Zone to 41 Sea Zone
ANZAC take 42 Sea Zone from Japanese
Combat - ANZAC
Battle in 41 Sea Zone
ANZAC attack with 1 destroyer and 2 submarines
Japanese defend with 1 cruiser, 1 submarine and 1 transport
ANZAC roll dice for 2 submarines in 41 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
1 submarine owned by the Japanese lost in 41 Sea Zone
ANZAC roll dice for 1 destroyer in 41 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 cruiser and 1 transport in 41 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
1 destroyer owned by the ANZAC lost in 41 Sea Zone
ANZAC roll dice for 2 submarines in 41 Sea Zone, round 3 : 1/2 hits, 0,67 expected hits
1 cruiser owned by the Japanese lost in 41 Sea Zone
1 transport owned by the Japanese lost in 41 Sea Zone
ANZAC roll dice for 2 submarines in 41 Sea Zone, round 4 : 0/2 hits, 0,67 expected hits
ANZAC win, taking 41 Sea Zone from Japanese with 2 submarines remaining. Battle score for attacker is 17
Casualties for Japanese: 1 cruiser, 1 submarine and 1 transport
Casualties for ANZAC: 1 destroyer
Non Combat Move - ANZAC
1 armour and 1 mech_infantry moved from Queensland to Western Australia
1 fighter moved from Queensland to Western Australia
1 artillery moved from Queensland to South Australia
3 infantry moved from Queensland to South Australia
1 submarine moved from 62 Sea Zone to 54 Sea Zone
Place Units - ANZAC
2 submarines and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -0,33
Japanese : 0,50
hold on one sec
ok. good to go
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 18
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 2 artilleries, 8 infantry and 2 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Southern Italy to Caucasus
1 fighter and 1 tactical_bomber moved from Novgorod to Caucasus
2 infantry moved from Rostov to Caucasus
2 fighters and 4 tactical_bombers moved from Western Germany to 125 Sea Zone
1 destroyer moved from 113 Sea Zone to 125 Sea Zone
1 bomber moved from Yugoslavia to Caucasus
1 mech_infantry moved from Volgograd to Samara
Germans take Samara from Russians
Combat - Germans
Battle in 125 Sea Zone
Germans attack with 1 destroyer, 2 fighters and 4 tactical_bombers
British defend with 1 submarine
Germans roll dice for 1 destroyer, 2 fighters and 4 tactical_bombers in 125 Sea Zone, round 2 : 4/7 hits, 3.67 expected hits
British roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the British lost in 125 Sea Zone
Germans win, taking 125 Sea Zone from British with 1 destroyer, 2 fighters and 4 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 1 submarine
Battle in Caucasus
Germans attack with 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers
British defend with 2 infantry
Germans roll dice for 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers in Caucasus, round 2 : 5/7 hits, 3.33 expected hits
Russians roll dice for 2 infantry in Caucasus, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the British lost in Caucasus
Germans win, taking Caucasus from Russians with 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Non Combat Move - Germans
2 tactical_bombers moved from Caucasus to Rostov
2 fighters moved from Caucasus to Rostov
1 bomber moved from Caucasus to Germany
32 artilleries moved from Rostov to Bryansk
3 artilleries moved from Ukraine to Bryansk
3 armour and 3 mech_infantrys moved from Novgorod to Bryansk
17 infantry moved from Belarus to Bryansk
7 mech_infantrys moved from Eastern Poland to Bryansk
3 mech_infantrys moved from Poland to Western Ukraine
1 aaGun moved from Ukraine to Western Ukraine
1 aaGun moved from Rostov to Ukraine
3 fighters and 1 tactical_bomber moved from 113 Sea Zone to Novgorod
2 fighters and 4 tactical_bombers moved from 125 Sea Zone to Novgorod
3 tactical_bombers moved from Western Germany to Novgorod
1 marine moved from Western Germany to 113 Sea Zone
1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 1 marine, 3 submarines and 4 transports moved from 113 Sea Zone to 115 Sea Zone
1 marine moved from 115 Sea Zone to Novgorod
1 marine moved from Western Germany to Germany
1 bomber moved from Novgorod to Germany
1 infantry moved from Yugoslavia to Northern Italy
1 infantry moved from Bulgaria to Yugoslavia
1 artillery and 4 infantry moved from France to Western Germany
1 infantry moved from Western Germany to Germany
10 mech_infantrys moved from Ukraine to Bryansk
1 infantry moved from Rostov to Tambov
30 infantry moved from Rostov to Bryansk
10 armour moved from Volgograd to Rostov
5 mech_infantrys moved from Volgograd to Rostov
10 mech_infantrys moved from Volgograd to Bryansk
1 aaGun moved from Volgograd to Rostov
10 armour moved from Volgograd to Bryansk
2 armour moved from Volgograd to Rostov
1 armour moved from Volgograd to Bryansk
1 armour moved from Volgograd to Bryansk
2 mech_infantrys moved from Bryansk to Western Ukraine
Place Units - Germans
3 armour placed in Ukraine
2 tactical_bombers placed in Novgorod
2 artilleries and 8 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6,5,5,5,3,3,1,1,3,2,2,2,3,4,6,4,1,4,4,4,1
Germans collect 52 PUs (4 lost to blockades); end with 52 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 72 PUs
Combat Hit Differential Summary :
Germans : 2.00
British : -0.17
Russians : -0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 18
Purchase Units - Russians
Russians buy 7 infantry; Remaining resources: 2 PUs;
Combat Move - Russians
1 infantry moved from Vologda to Samara
1 infantry moved from Russia to Tambov
2 fighters and 1 tactical_bomber moved from Russia to Tambov
2 fighters moved from Russia to Samara
Combat - Russians
Battle in Tambov
Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Tambov, round 2 : 3/4 hits, 1,83 expected hits
Italians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Italians with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Samara
Russians attack with 2 fighters and 1 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 2 fighters and 1 infantry in Samara, round 2 : 1/3 hits, 1,17 expected hits
Germans roll dice for 1 mech_infantry in Samara, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Samara
Russians win, taking Samara from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Tambov to Russia
2 fighters moved from Samara to Russia
1 infantry moved from Archangel to Vologda
2 infantry moved from Kansu to Novosibirsk
Place Units - Russians
7 infantry placed in Russia
Turn Complete - Russians
Russians collect 14 PUs; end with 16 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 19 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 21 PUs
Combat Hit Differential Summary :
Germans : -0,33
Italians : -0,33
Russians : 1,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 18
Purchase Units - Japanese
Japanese buy 1 carrier, 2 destroyers, 2 fighters, 4 infantry, 2 submarines and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Ulaanbaatar to Dzavhan
Japanese take Dzavhan from Russians
2 infantry moved from Jehol to Chahar
1 artillery and 1 infantry moved from Anhwe to Chahar
1 infantry moved from Anhwe to Hopei
1 infantry moved from Kweichow to Hopei
1 bomber moved from Shan State to Hopei
1 bomber moved from Shan State to 41 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 41 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 41 Sea Zone
1 fighter moved from 35 Sea Zone to 46 Sea Zone
1 destroyer moved from 35 Sea Zone to 41 Sea Zone
Combat - Japanese
Battle in 46 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 46 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Chahar
Japanese attack with 1 artillery and 3 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery and 3 infantry in Chahar, round 2 : 0/4 hits, 1.00 expected hits
Chinese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Chahar
Japanese roll dice for 1 artillery and 2 infantry in Chahar, round 3 : 2/3 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Chahar
Japanese win, taking Chahar from Chinese with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Hopei
Japanese attack with 1 bomber and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber and 2 infantry in Hopei, round 2 : 0/3 hits, 1.00 expected hits
Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 bomber and 2 infantry in Hopei, round 3 : 1/3 hits, 1.00 expected hits
Chinese roll dice for 1 infantry in Hopei, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
Japanese win, taking Hopei from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in 41 Sea Zone
Japanese attack with 1 bomber, 1 destroyer, 2 fighters and 2 tactical_bombers
ANZAC defend with 2 submarines
Japanese roll dice for 1 bomber, 1 destroyer, 2 fighters and 2 tactical_bombers in 41 Sea Zone, round 2 : 4/6 hits, 3.33 expected hits
ANZAC roll dice for 2 submarines in 41 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
2 submarines owned by the ANZAC lost in 41 Sea Zone
Japanese win, taking 41 Sea Zone from ANZAC with 1 bomber, 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 12
Casualties for ANZAC: 2 submarines
Non Combat Move - Japanese
1 bomber moved from 41 Sea Zone to 35 Sea Zone
1 aaGun moved from Shan State to Malaya
1 artillery moved from Hunan to Kweichow
1 aaGun moved from Hunan to Kweichow
1 artillery moved from Yunnan to Kweichow
3 infantry moved from Yunnan to Kweichow
1 infantry moved from Yunnan to Hunan
1 aaGun moved from Yunnan to French Indo China
1 infantry moved from Yunnan to Kweichow
1 infantry moved from Shan State to Yunnan
2 infantry moved from Shan State to Burma
3 infantry moved from India to West India
1 infantry moved from Eastern Persia to West India
1 fighter and 1 tactical_bomber moved from 41 Sea Zone to India
1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 39 Sea Zone
1 transport moved from 35 Sea Zone to 43 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 carrier moved from 36 Sea Zone to 39 Sea Zone
5 carriers moved from 6 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from Kwangtung to 35 Sea Zone
1 fighter moved from 46 Sea Zone to Caroline Islands
3 fighters moved from 35 Sea Zone to Caroline Islands
3 tactical_bombers moved from 35 Sea Zone to Caroline Islands
7 fighters moved from 6 Sea Zone to Caroline Islands
1 tactical_bomber moved from 6 Sea Zone to Caroline Islands
2 fighters moved from 6 Sea Zone to 35 Sea Zone
1 bomber moved from Hopei to French Indo China
1 marine moved from Japan to 6 Sea Zone
1 battleship, 6 destroyers, 1 marine and 5 submarines moved from 6 Sea Zone to 35 Sea Zone
1 marine moved from 35 Sea Zone to Philippines
1 fighter moved from Japan to 35 Sea Zone
1 bomber moved from 35 Sea Zone to Philippines
1 tactical_bomber moved from 35 Sea Zone to Philippines
2 infantry moved from Ulaanbaatar to Amur
1 artillery and 2 infantry moved from Ulaanbaatar to Dzavhan
Place Units - Japanese
2 fighters and 2 infantry placed in Japan
2 infantry placed in Malaya
1 destroyer, 1 submarine and 1 transport placed in 39 Sea Zone
1 submarine placed in 6 Sea Zone
1 carrier and 1 destroyer placed in 36 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 tactical_bomber
EDIT: Adding units owned by Japanese to Japan: 1 tactical_bomber
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Japanese collect 71 PUs; end with 72 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 75 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 85 PUs
Combat Hit Differential Summary :
ANZAC : -0.33
Chinese : 0.67
Japanese : -0.17