@simon33 said in L25 G40 OOB Simon33 (L+44) v BobbaRossa (X):
Oh I am wondering if I am doomed in this game already.
Certainly anything can happen with the dice, but the odds are looking a bit long.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 16
    Purchase Units - Americans
        Americans buy 3 artilleries, 1 carrier, 2 destroyers, 2 fighters, 5 infantry and 2 transports; Remaining resources: 0 PUs; 
    Combat Move - Americans
        1 bomber moved from Northwest Persia to Volgograd
        6 fighters moved from 110 Sea Zone to Western Germany
        3 bombers moved from United Kingdom to Western Germany
        1 bomber moved from Queensland to 46 Sea Zone
        1 bomber moved from Queensland to 55 Sea Zone
        3 fighters and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
        5 fighters moved from 54 Sea Zone to 46 Sea Zone
        1 fighter moved from Hawaiian Islands to 25 Sea Zone
        1 fighter moved from Hawaiian Islands to 31 Sea Zone
        1 fighter moved from Hawaiian Islands to Midway
        5 fighters and 1 tactical_bomber moved from 26 Sea Zone to Midway
        1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 25 Sea Zone
        1 artillery and 1 infantry moved from 25 Sea Zone to Midway
        1 artillery and 1 marine moved from United Kingdom to 110 Sea Zone
        1 artillery and 1 marine moved from 110 Sea Zone to Normandy Bordeaux
        1 fighter moved from United Kingdom to Normandy Bordeaux
    Combat - Americans
        Air Battle in Western Germany
            Americans attacks with 9 units heading to Western Germany
            Air Battle is over, the remaining bombers go on to their targets
        Strategic bombing raid in Western Germany
                AA fire in Western Germany : 0/3 hits, 0,50 expected hits
            Bombing raid in Western Germany rolls: 3,5,7 and causes: 15 damage to unit: factory_major
            Bombing raid in Western Germany causes 15 damage total. 
        Strategic bombing raid in Volgograd
                AA fire in Volgograd : 0/1 hits, 0,17 expected hits
            Bombing raid in Volgograd rolls: 3 and causes: 3 damage to unit: factory_minor
            Bombing raid in Volgograd causes 3 damage total. 
        Battle in 31 Sea Zone
            Americans attack with 1 fighter
            Japanese defend with 1 transport
                1 transport owned by the Japanese lost in 31 Sea Zone
            Americans win with 1 fighter remaining. Battle score for attacker is 7
            Casualties for Japanese: 1 transport
        Battle in 25 Sea Zone
            Americans attack with 1 fighter and 1 transport
            Japanese defend with 1 transport
                1 transport owned by the Japanese lost in 25 Sea Zone
            Americans win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
            Casualties for Japanese: 1 transport
        Battle in Midway
            Americans attack with 1 artillery, 6 fighters, 1 infantry and 1 tactical_bomber
            Japanese defend with 1 airfield and 2 infantry
                Americans roll dice for 1 artillery, 6 fighters, 1 infantry and 1 tactical_bomber in Midway, round 2 : 2/9 hits, 4,33 expected hits
                Japanese roll dice for 2 infantry in Midway, round 2 : 1/2 hits, 0,67 expected hits
                2 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Midway
            Americans win, taking Midway from Japanese with 1 artillery, 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
            Casualties for Americans: 1 infantry
            Casualties for Japanese: 2 infantry
        Battle in Normandy Bordeaux
            Americans attack with 1 artillery, 1 fighter and 1 marine
            Germans defend with 1 factory_minor, 1 harbour and 2 infantry
                Americans roll dice for 1 artillery, 1 fighter and 1 marine in Normandy Bordeaux, round 2 : 1/3 hits, 1,17 expected hits
                Germans roll dice for 2 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0,67 expected hits
                1 infantry owned by the Germans and 1 artillery owned by the Americans lost in Normandy Bordeaux
                Americans roll dice for 1 fighter and 1 marine in Normandy Bordeaux, round 3 : 0/2 hits, 0,83 expected hits
                Germans roll dice for 1 infantry in Normandy Bordeaux, round 3 : 0/1 hits, 0,33 expected hits
                Americans roll dice for 1 fighter and 1 marine in Normandy Bordeaux, round 4 : 0/2 hits, 0,83 expected hits
                Germans roll dice for 1 infantry in Normandy Bordeaux, round 4 : 0/1 hits, 0,33 expected hits
                Americans roll dice for 1 fighter and 1 marine in Normandy Bordeaux, round 5 : 0/2 hits, 0,83 expected hits
                Germans roll dice for 1 infantry in Normandy Bordeaux, round 5 : 0/1 hits, 0,33 expected hits
                Americans roll dice for 1 fighter and 1 marine in Normandy Bordeaux, round 6 : 0/2 hits, 0,83 expected hits
                Germans roll dice for 1 infantry in Normandy Bordeaux, round 6 : 0/1 hits, 0,33 expected hits
                Americans roll dice for 1 fighter and 1 marine in Normandy Bordeaux, round 7 : 0/2 hits, 0,83 expected hits
                Germans roll dice for 1 infantry in Normandy Bordeaux, round 7 : 1/1 hits, 0,33 expected hits
                1 marine owned by the Americans lost in Normandy Bordeaux
            Germans win with 1 infantry remaining. Battle score for attacker is -6
            Casualties for Americans: 1 artillery and 1 marine
            Casualties for Germans: 1 infantry
            1 fighter owned by the Americans retreated
        Battle in 46 Sea Zone
            Americans attack with 1 bomber and 5 fighters
            Japanese defend with 1 destroyer
                Americans roll dice for 1 bomber and 5 fighters in 46 Sea Zone, round 2 : 4/6 hits, 3,17 expected hits
                Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 46 Sea Zone
            Americans win with 1 bomber and 4 fighters remaining. Battle score for attacker is -2
            Casualties for Americans: 1 fighter
            Casualties for Japanese: 1 destroyer
        Battle in 55 Sea Zone
            Americans attack with 1 bomber, 3 fighters and 1 tactical_bomber
            Japanese defend with 1 destroyer
                Americans roll dice for 1 bomber, 3 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 4/5 hits, 2,83 expected hits
                Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                1 destroyer owned by the Japanese lost in 55 Sea Zone
            Americans win with 1 bomber, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
            Casualties for Japanese: 1 destroyer
        Cleaning up after air battles
    Non Combat Move - Americans
        Turning on Edit Mode
        EDIT: Turning off Edit Mode
        4 fighters moved from 46 Sea Zone to 54 Sea Zone
        1 bomber moved from 46 Sea Zone to Queensland
        1 bomber moved from 55 Sea Zone to Queensland
        3 fighters and 1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone
        1 fighter moved from Queensland to 54 Sea Zone
        1 fighter moved from 25 Sea Zone to 26 Sea Zone
        1 fighter moved from 31 Sea Zone to 26 Sea Zone
        6 fighters and 1 tactical_bomber moved from Midway to 26 Sea Zone
        1 carrier and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
        3 fighters moved from Western United States to 26 Sea Zone
        3 fighters moved from 26 Sea Zone to Hawaiian Islands
        1 fighter moved from Hawaiian Islands to 26 Sea Zone
        6 fighters moved from Western Germany to 110 Sea Zone
        1 fighter moved from Normandy Bordeaux to United Kingdom
        8 submarines moved from 110 Sea Zone to 92 Sea Zone
        3 bombers moved from Western Germany to Algeria
        1 bomber moved from Volgograd to Northwest Persia
        1 fighter moved from Iraq to Algeria
        2 fighters moved from Iraq to Northwest Persia
        3 transports moved from 110 Sea Zone to 107 Sea Zone
        1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone
        1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
        1 artillery and 3 infantry moved from 91 Sea Zone to Gibraltar
        2 transports moved from 102 Sea Zone to 101 Sea Zone
    Place Units - Americans
        1 carrier, 2 destroyers and 2 transports placed in 10 Sea Zone
        2 artilleries and 2 infantry placed in Western United States
        1 fighter placed in Western United States
        1 artillery, 1 fighter and 3 infantry placed in Eastern United States
    Turn Complete - Americans
        Americans collect 57 PUs; end with 57 PUs
        Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
        Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
        Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
        Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
        Turning on Edit Mode
        EDIT: Adding units owned by Germans to Normandy Bordeaux: 1 infantry
        EDIT: Adding units owned by Americans to United Kingdom: 1 artillery and 1 marine
        EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -0,33
AA fire in Volgograd : : -0,17
AA fire in Western Germany : : -0,50
Americans : -4,67
Japanese : 0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 16
    Purchase Units - Chinese
        Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
        Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    Combat Move - Chinese
        1 infantry moved from Chahar to Jehol
              Chinese take Jehol from Japanese
        1 infantry moved from Chahar to Anhwe
        1 infantry moved from Hopei to Anhwe
        1 fighter moved from Hopei to Anhwe
        9 infantry moved from Hopei to Shensi
    Combat - Chinese
        Battle in Anhwe
            Chinese attack with 1 fighter and 2 infantry
            Japanese defend with 1 infantry
                Chinese roll dice for 1 fighter and 2 infantry in Anhwe, round 2 : 2/3 hits, 0,83 expected hits
                Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits
                1 infantry owned by the Japanese lost in Anhwe
            Chinese win, taking Anhwe from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
            Casualties for Japanese: 1 infantry
        Battle in Shensi
            Chinese attack with 9 infantry
            Japanese defend with 1 artillery and 1 infantry
                Chinese roll dice for 9 infantry in Shensi, round 2 : 0/9 hits, 1,50 expected hits
                Japanese roll dice for 1 artillery and 1 infantry in Shensi, round 2 : 1/2 hits, 0,67 expected hits
                1 infantry owned by the Chinese lost in Shensi
                Chinese roll dice for 8 infantry in Shensi, round 3 : 2/8 hits, 1,33 expected hits
                Japanese roll dice for 1 artillery and 1 infantry in Shensi, round 3 : 1/2 hits, 0,67 expected hits
                1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
            Chinese win, taking Shensi from Japanese with 7 infantry remaining. Battle score for attacker is 1
            Casualties for Chinese: 2 infantry
            Casualties for Japanese: 1 artillery and 1 infantry
    Non Combat Move - Chinese
        1 fighter moved from Anhwe to Kansu
    Place Units - Chinese
        1 infantry placed in Hopei
        1 infantry placed in Shensi
    Turn Complete - Chinese
        Chinese collect 7 PUs; end with 7 PUs
Combat Hit Differential Summary :
Chinese : 0,33
Japanese : 0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 16
    Purchase Units - Americans
        Americans buy 3 artilleries, 1 carrier, 2 destroyers, 2 fighters, 5 infantry and 2 transports; Remaining resources: 0 PUs; 
    Combat Move - Americans
        1 bomber moved from Northwest Persia to Volgograd
        6 fighters moved from 110 Sea Zone to Western Germany
        3 bombers moved from United Kingdom to Western Germany
        1 bomber moved from Queensland to 46 Sea Zone
        1 bomber moved from Queensland to 55 Sea Zone
        3 fighters and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
        5 fighters moved from 54 Sea Zone to 46 Sea Zone
        1 fighter moved from Hawaiian Islands to 25 Sea Zone
        1 fighter moved from Hawaiian Islands to 31 Sea Zone
        1 fighter moved from Hawaiian Islands to Midway
        5 fighters and 1 tactical_bomber moved from 26 Sea Zone to Midway
        1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 25 Sea Zone
        1 artillery and 1 infantry moved from 25 Sea Zone to Midway
        1 artillery and 1 marine moved from United Kingdom to 110 Sea Zone
        1 artillery and 1 marine moved from 110 Sea Zone to Normandy Bordeaux
        1 fighter moved from United Kingdom to Normandy Bordeaux
    Combat - Americans
        Air Battle in Western Germany
            Americans attacks with 9 units heading to Western Germany
            Air Battle is over, the remaining bombers go on to their targets
        Strategic bombing raid in Western Germany
                AA fire in Western Germany : 0/3 hits, 0,50 expected hits
            Bombing raid in Western Germany rolls: 3,5,7 and causes: 15 damage to unit: factory_major
            Bombing raid in Western Germany causes 15 damage total. 
        Strategic bombing raid in Volgograd
                AA fire in Volgograd : 0/1 hits, 0,17 expected hits
            Bombing raid in Volgograd rolls: 3 and causes: 3 damage to unit: factory_minor
            Bombing raid in Volgograd causes 3 damage total. 
        Battle in 31 Sea Zone
            Americans attack with 1 fighter
            Japanese defend with 1 transport
                1 transport owned by the Japanese lost in 31 Sea Zone
            Americans win with 1 fighter remaining. Battle score for attacker is 7
            Casualties for Japanese: 1 transport
        Battle in 25 Sea Zone
            Americans attack with 1 fighter and 1 transport
            Japanese defend with 1 transport
                1 transport owned by the Japanese lost in 25 Sea Zone
            Americans win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
            Casualties for Japanese: 1 transport
        Battle in Midway
            Americans attack with 1 artillery, 6 fighters, 1 infantry and 1 tactical_bomber
            Japanese defend with 1 airfield and 2 infantry
                Americans roll dice for 1 artillery, 6 fighters, 1 infantry and 1 tactical_bomber in Midway, round 2 : 2/9 hits, 4,33 expected hits
                Japanese roll dice for 2 infantry in Midway, round 2 : 1/2 hits, 0,67 expected hits
                2 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Midway
            Americans win, taking Midway from Japanese with 1 artillery, 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
            Casualties for Americans: 1 infantry
            Casualties for Japanese: 2 infantry
        Battle in Normandy Bordeaux
            Americans attack with 1 artillery, 1 fighter and 1 marine
            Germans defend with 1 factory_minor, 1 harbour and 2 infantry
                Americans roll dice for 1 artillery, 1 fighter and 1 marine in Normandy Bordeaux, round 2 : 1/3 hits, 1,17 expected hits
                Germans roll dice for 2 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0,67 expected hits
                1 infantry owned by the Germans and 1 artillery owned by the Americans lost in Normandy Bordeaux
                Americans roll dice for 1 fighter and 1 marine in Normandy Bordeaux, round 3 : 0/2 hits, 0,83 expected hits
                Germans roll dice for 1 infantry in Normandy Bordeaux, round 3 : 0/1 hits, 0,33 expected hits
                Americans roll dice for 1 fighter and 1 marine in Normandy Bordeaux, round 4 : 0/2 hits, 0,83 expected hits
                Germans roll dice for 1 infantry in Normandy Bordeaux, round 4 : 0/1 hits, 0,33 expected hits
                Americans roll dice for 1 fighter and 1 marine in Normandy Bordeaux, round 5 : 0/2 hits, 0,83 expected hits
                Germans roll dice for 1 infantry in Normandy Bordeaux, round 5 : 0/1 hits, 0,33 expected hits
                Americans roll dice for 1 fighter and 1 marine in Normandy Bordeaux, round 6 : 0/2 hits, 0,83 expected hits
                Germans roll dice for 1 infantry in Normandy Bordeaux, round 6 : 0/1 hits, 0,33 expected hits
                Americans roll dice for 1 fighter and 1 marine in Normandy Bordeaux, round 7 : 0/2 hits, 0,83 expected hits
                Germans roll dice for 1 infantry in Normandy Bordeaux, round 7 : 1/1 hits, 0,33 expected hits
                1 marine owned by the Americans lost in Normandy Bordeaux
            Germans win with 1 infantry remaining. Battle score for attacker is -6
            Casualties for Americans: 1 artillery and 1 marine
            Casualties for Germans: 1 infantry
            1 fighter owned by the Americans retreated
        Battle in 46 Sea Zone
            Americans attack with 1 bomber and 5 fighters
            Japanese defend with 1 destroyer
                Americans roll dice for 1 bomber and 5 fighters in 46 Sea Zone, round 2 : 4/6 hits, 3,17 expected hits
                Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 46 Sea Zone
            Americans win with 1 bomber and 4 fighters remaining. Battle score for attacker is -2
            Casualties for Americans: 1 fighter
            Casualties for Japanese: 1 destroyer
        Battle in 55 Sea Zone
            Americans attack with 1 bomber, 3 fighters and 1 tactical_bomber
            Japanese defend with 1 destroyer
                Americans roll dice for 1 bomber, 3 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 4/5 hits, 2,83 expected hits
                Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                1 destroyer owned by the Japanese lost in 55 Sea Zone
            Americans win with 1 bomber, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
            Casualties for Japanese: 1 destroyer
        Cleaning up after air battles
    Non Combat Move - Americans
        Turning on Edit Mode
        EDIT: Turning off Edit Mode
        4 fighters moved from 46 Sea Zone to 54 Sea Zone
        1 bomber moved from 46 Sea Zone to Queensland
        1 bomber moved from 55 Sea Zone to Queensland
        3 fighters and 1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone
        1 fighter moved from Queensland to 54 Sea Zone
        1 fighter moved from 25 Sea Zone to 26 Sea Zone
        1 fighter moved from 31 Sea Zone to 26 Sea Zone
        6 fighters and 1 tactical_bomber moved from Midway to 26 Sea Zone
        1 carrier and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
        3 fighters moved from Western United States to 26 Sea Zone
        3 fighters moved from 26 Sea Zone to Hawaiian Islands
        1 fighter moved from Hawaiian Islands to 26 Sea Zone
        6 fighters moved from Western Germany to 110 Sea Zone
        1 fighter moved from Normandy Bordeaux to United Kingdom
        8 submarines moved from 110 Sea Zone to 92 Sea Zone
        3 bombers moved from Western Germany to Algeria
        1 bomber moved from Volgograd to Northwest Persia
        1 fighter moved from Iraq to Algeria
        2 fighters moved from Iraq to Northwest Persia
        3 transports moved from 110 Sea Zone to 107 Sea Zone
        1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone
        1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
        1 artillery and 3 infantry moved from 91 Sea Zone to Gibraltar
        2 transports moved from 102 Sea Zone to 101 Sea Zone
    Place Units - Americans
        1 carrier, 2 destroyers and 2 transports placed in 10 Sea Zone
        2 artilleries and 2 infantry placed in Western United States
        1 fighter placed in Western United States
        1 artillery, 1 fighter and 3 infantry placed in Eastern United States
    Turn Complete - Americans
        Americans collect 57 PUs; end with 57 PUs
        Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
        Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
        Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
        Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
        Turning on Edit Mode
        EDIT: Adding units owned by Germans to Normandy Bordeaux: 1 infantry
        EDIT: Adding units owned by Americans to United Kingdom: 1 artillery and 1 marine
        EDIT: Turning off Edit Mode
    Purchase Units - Chinese
        Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
        Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    Combat Move - Chinese
        1 infantry moved from Chahar to Jehol
              Chinese take Jehol from Japanese
        1 infantry moved from Chahar to Anhwe
        1 infantry moved from Hopei to Anhwe
        1 fighter moved from Hopei to Anhwe
        9 infantry moved from Hopei to Shensi
    Combat - Chinese
        Battle in Anhwe
            Chinese attack with 1 fighter and 2 infantry
            Japanese defend with 1 infantry
                Chinese roll dice for 1 fighter and 2 infantry in Anhwe, round 2 : 2/3 hits, 0,83 expected hits
                Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits
                1 infantry owned by the Japanese lost in Anhwe
            Chinese win, taking Anhwe from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
            Casualties for Japanese: 1 infantry
        Battle in Shensi
            Chinese attack with 9 infantry
            Japanese defend with 1 artillery and 1 infantry
                Chinese roll dice for 9 infantry in Shensi, round 2 : 0/9 hits, 1,50 expected hits
                Japanese roll dice for 1 artillery and 1 infantry in Shensi, round 2 : 1/2 hits, 0,67 expected hits
                1 infantry owned by the Chinese lost in Shensi
                Chinese roll dice for 8 infantry in Shensi, round 3 : 2/8 hits, 1,33 expected hits
                Japanese roll dice for 1 artillery and 1 infantry in Shensi, round 3 : 1/2 hits, 0,67 expected hits
                1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
            Chinese win, taking Shensi from Japanese with 7 infantry remaining. Battle score for attacker is 1
            Casualties for Chinese: 2 infantry
            Casualties for Japanese: 1 artillery and 1 infantry
    Non Combat Move - Chinese
        1 fighter moved from Anhwe to Kansu
    Place Units - Chinese
        1 infantry placed in Hopei
        1 infantry placed in Shensi
    Turn Complete - Chinese
        Chinese collect 7 PUs; end with 7 PUs
    Purchase Units - British
        British buy 2 artilleries, 10 infantry and 1 transport; Remaining resources: 2 PUs; 
    Combat Move - British
        2 infantry moved from Northwest Persia to Caucasus
        10 fighters moved from Northwest Persia to Caucasus
        4 infantry moved from United Kingdom to 110 Sea Zone
        1 infantry moved from 110 Sea Zone to Holland Belgium
        1 infantry moved from 110 Sea Zone to Normandy Bordeaux
        1 infantry moved from 110 Sea Zone to Holland Belgium
        1 infantry moved from 110 Sea Zone to Normandy Bordeaux
        2 fighters moved from 110 Sea Zone to Holland Belgium
        2 fighters moved from United Kingdom to Normandy Bordeaux
    Combat - British
        Battle in Normandy Bordeaux
            British attack with 2 fighters and 2 infantry
            Germans defend with 1 factory_minor, 1 harbour and 2 infantry
                British roll dice for 1 battleship in Normandy Bordeaux, round 2 : 1/1 hits, 0,67 expected hits
                British roll dice for 2 fighters and 2 infantry in Normandy Bordeaux, round 2 : 2/4 hits, 1,33 expected hits
                Germans roll dice for 2 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0,67 expected hits
                2 infantry owned by the Germans and 1 infantry owned by the British lost in Normandy Bordeaux
            British win, taking Normandy Bordeaux from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
            Casualties for British: 1 infantry
            Casualties for Germans: 2 infantry
        Battle in Holland Belgium
            British attack with 2 fighters and 2 infantry
            Italians defend with 2 infantry
                British roll dice for 2 fighters and 2 infantry in Holland Belgium, round 2 : 2/4 hits, 1,33 expected hits
                Germans roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0,67 expected hits
                2 infantry owned by the Italians lost in Holland Belgium
            British win, taking Holland Belgium from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 6
            Casualties for Italians: 2 infantry
        Battle in Caucasus
            British attack with 10 fighters and 2 infantry
            Germans defend with 2 infantry
                British roll dice for 10 fighters and 2 infantry in Caucasus, round 2 : 6/12 hits, 5,33 expected hits
                Germans roll dice for 2 infantry in Caucasus, round 2 : 1/2 hits, 0,67 expected hits
                2 infantry owned by the Germans and 1 infantry owned by the British lost in Caucasus
            British win, taking Caucasus from Germans with 10 fighters and 1 infantry remaining. Battle score for attacker is 3
            Casualties for British: 1 infantry
            Casualties for Germans: 2 infantry
    Non Combat Move - British
        7 fighters moved from Caucasus to Northwest Persia
        1 fighter moved from Caucasus to Northwest Persia
        2 fighters moved from Caucasus to Iraq
        1 armour and 2 mech_infantrys moved from Egypt to Iraq
        1 mech_infantry moved from Alexandria to Trans-Jordan
        1 aaGun and 1 infantry moved from Morocco to Algeria
        2 fighters moved from Holland Belgium to 110 Sea Zone
        2 fighters moved from Normandy Bordeaux to United Kingdom
        1 fighter moved from Kansu to Shensi
        2 fighters and 2 tactical_bombers moved from Kansu to Northwest Persia
    Place Units - British
        2 artilleries and 1 infantry placed in Iraq
        3 infantry placed in Egypt
        1 transport placed in 110 Sea Zone
        6 infantry placed in United Kingdom
    Turn Complete - British
        British collect 41 PUs; end with 43 PUs
        Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 46 PUs
        Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 49 PUs
        Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 52 PUs
    Turn Complete - UK_Pacific
        Turning on Edit Mode
        EDIT: Removing units owned by British from Eastern Persia: 1 mech_infantry
        EDIT: Adding units owned by British to Northwest Persia: 1 mech_infantry
        EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -0,33
British : 2,33
AA fire in Volgograd : : -0,17
AA fire in Western Germany : : -0,50
Americans : -4,67
Chinese : 0,33
Japanese : 1,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 16
    Purchase Units - Italians
        Italians buy 1 mech_infantry; Remaining resources: 16 PUs; 
    Combat Move - Italians
        2 fighters moved from Southern Italy to Holland Belgium
        1 bomber moved from France to Holland Belgium
        2 infantry moved from France to Holland Belgium
    Combat - Italians
        Battle in Holland Belgium
            Italians attack with 1 bomber, 2 fighters and 2 infantry
            British defend with 2 infantry
                Italians roll dice for 1 bomber, 2 fighters and 2 infantry in Holland Belgium, round 2 : 2/5 hits, 2.00 expected hits
                British roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits
                2 infantry owned by the British lost in Holland Belgium
            Italians win, taking Holland Belgium from British with 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 6
            Casualties for British: 2 infantry
    Non Combat Move - Italians
        2 fighters moved from Holland Belgium to Western Germany
        1 mech_infantry moved from Romania to Ukraine
        4 infantry moved from Romania to Bessarabia
        2 infantry moved from Northern Italy to France
        5 infantry moved from Northern Italy to Southern Italy
        1 infantry moved from Northern Italy to Southern Italy
        1 bomber moved from Holland Belgium to Western Germany
        1 aaGun moved from Rostov to Volgograd
        1 armour moved from Rostov to Volgograd
    Place Units - Italians
        1 mech_infantry placed in Northern Italy
    Turn Complete - Italians
        Total Cost from Convoy Blockades: 8
            Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,2,6,6
            Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6,6,5,2,6,5,6,5,4,6,1
        Italians collect 7 PUs (8 lost to blockades); end with 23 PUs
Combat Hit Differential Summary :
Italians : 0.00
British : -0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 16
    Purchase Units - ANZAC
        ANZAC buy 1 submarine and 2 transports; Remaining resources: 1 PUs; 
    Combat Move - ANZAC
        1 destroyer moved from 54 Sea Zone to 41 Sea Zone
              ANZAC take 42 Sea Zone from Japanese
        1 infantry moved from Queensland to 54 Sea Zone
        1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
        1 infantry moved from 43 Sea Zone to Borneo
    Combat - ANZAC
        Battle in Borneo
        Battle in 41 Sea Zone
            ANZAC attack with 1 destroyer
            Japanese defend with 1 submarine
                ANZAC roll dice for 1 destroyer in 41 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                ANZAC roll dice for 1 destroyer in 41 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                Japanese roll dice for 1 submarine in 41 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
                ANZAC roll dice for 1 destroyer in 41 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
                Japanese roll dice for 1 submarine in 41 Sea Zone, round 4 : 0/1 hits, 0,17 expected hits
                ANZAC roll dice for 1 destroyer in 41 Sea Zone, round 5 : 0/1 hits, 0,33 expected hits
                Japanese roll dice for 1 submarine in 41 Sea Zone, round 5 : 0/1 hits, 0,17 expected hits
                ANZAC roll dice for 1 destroyer in 41 Sea Zone, round 6 : 0/1 hits, 0,33 expected hits
                Japanese roll dice for 1 submarine in 41 Sea Zone, round 6 : 0/1 hits, 0,17 expected hits
                ANZAC roll dice for 1 destroyer in 41 Sea Zone, round 7 : 1/1 hits, 0,33 expected hits
                Japanese roll dice for 1 submarine in 41 Sea Zone, round 7 : 0/1 hits, 0,17 expected hits
                1 submarine owned by the Japanese lost in 41 Sea Zone
            ANZAC win, taking Borneo from Japanese, taking 41 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 6
            Casualties for Japanese: 1 submarine
    Non Combat Move - ANZAC
        1 carrier moved from 26 Sea Zone to 54 Sea Zone
        2 fighters moved from 26 Sea Zone to 54 Sea Zone
        2 fighters moved from 54 Sea Zone to Queensland
        1 fighter moved from New South Wales to Queensland
        1 destroyer moved from 62 Sea Zone to 54 Sea Zone
    Place Units - ANZAC
        1 submarine and 2 transports placed in 62 Sea Zone
    Turn Complete - ANZAC
        ANZAC collect 18 PUs; end with 19 PUs
        Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
    Combat Move - French
    Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -1,00
Japanese : -1,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 16
    Purchase Units - ANZAC
        ANZAC buy 1 submarine and 2 transports; Remaining resources: 1 PUs; 
    Combat Move - ANZAC
        1 destroyer moved from 54 Sea Zone to 41 Sea Zone
              ANZAC take 42 Sea Zone from Japanese
        1 infantry moved from Queensland to 54 Sea Zone
        1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
        1 infantry moved from 43 Sea Zone to Borneo
    Combat - ANZAC
        Battle in Borneo
        Battle in 41 Sea Zone
            ANZAC attack with 1 destroyer
            Japanese defend with 1 submarine
                ANZAC roll dice for 1 destroyer in 41 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                ANZAC roll dice for 1 destroyer in 41 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                Japanese roll dice for 1 submarine in 41 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
                ANZAC roll dice for 1 destroyer in 41 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
                Japanese roll dice for 1 submarine in 41 Sea Zone, round 4 : 0/1 hits, 0,17 expected hits
                ANZAC roll dice for 1 destroyer in 41 Sea Zone, round 5 : 0/1 hits, 0,33 expected hits
                Japanese roll dice for 1 submarine in 41 Sea Zone, round 5 : 0/1 hits, 0,17 expected hits
                ANZAC roll dice for 1 destroyer in 41 Sea Zone, round 6 : 0/1 hits, 0,33 expected hits
                Japanese roll dice for 1 submarine in 41 Sea Zone, round 6 : 0/1 hits, 0,17 expected hits
                ANZAC roll dice for 1 destroyer in 41 Sea Zone, round 7 : 1/1 hits, 0,33 expected hits
                Japanese roll dice for 1 submarine in 41 Sea Zone, round 7 : 0/1 hits, 0,17 expected hits
                1 submarine owned by the Japanese lost in 41 Sea Zone
            ANZAC win, taking Borneo from Japanese, taking 41 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 6
            Casualties for Japanese: 1 submarine
    Non Combat Move - ANZAC
        1 carrier moved from 26 Sea Zone to 54 Sea Zone
        2 fighters moved from 26 Sea Zone to 54 Sea Zone
        2 fighters moved from 54 Sea Zone to Queensland
        1 fighter moved from New South Wales to Queensland
        1 destroyer moved from 62 Sea Zone to 54 Sea Zone
    Place Units - ANZAC
        1 submarine and 2 transports placed in 62 Sea Zone
    Turn Complete - ANZAC
        ANZAC collect 18 PUs; end with 19 PUs
        Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
    Combat Move - French
    Turn Complete - French
        Turning on Edit Mode
        EDIT: Removing units owned by British from 110 Sea Zone: 1 submarine
        EDIT: Adding units owned by British to 125 Sea Zone: 1 submarine
        EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
ANZAC : -1,00
Japanese : -1,00
i allowed myself to move a british sub to sz 125
If you allow it, cool, if not move it back during germany
@oysteilo that is fine. Wouldn’t have impacted my Italy turn at all
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 17
    Research Technology - Germans
    Purchase Units - Germans
        Germans repair damage of 3x factory_minor; Remaining resources: 68 PUs; 
        Germans buy 6 armour, 3 artilleries, 1 destroyer, 2 infantry and 1 submarine; Remaining resources: 0 PUs; 
    Combat Move - Germans
        2 infantry moved from France to Normandy Bordeaux
        2 fighters and 2 tactical_bombers moved from Western Germany to Normandy Bordeaux
        1 bomber moved from Western Germany to Archangel
        1 bomber moved from India to Caucasus
        2 infantry moved from Rostov to Caucasus
        2 infantry moved from Tambov to Bryansk
        1 armour moved from Volgograd to Samara
              Germans take Samara from Russians
        1 armour moved from Samara to Volgograd
        1 armour moved from Volgograd to Kazakhstan
              Germans take Kazakhstan from Russians
        1 armour moved from Kazakhstan to Volgograd
        1 fighter and 1 tactical_bomber moved from Rostov to Bryansk
        4 infantry moved from Eastern Poland to Belarus
        10 infantry moved from Novgorod to Belarus
        2 infantry moved from Novgorod to Archangel
        3 infantry moved from Novgorod to Belarus
        1 tactical_bomber moved from Novgorod to Archangel
        1 fighter and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux
        1 fighter and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux
    Combat - Germans
        Battle in Normandy Bordeaux
            Germans attack with 4 fighters, 2 infantry and 4 tactical_bombers
            British defend with 1 factory_minor, 1 harbour and 1 infantry
                Germans roll dice for 4 fighters, 2 infantry and 4 tactical_bombers in Normandy Bordeaux, round 2 : 6/10 hits, 5.00 expected hits
                British roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Germans and 1 infantry owned by the British lost in Normandy Bordeaux
            Germans win, taking Normandy Bordeaux from British with 4 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 0
            Casualties for Germans: 1 infantry
            Casualties for British: 1 infantry
        Battle in Bryansk
            Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
            Russians defend with 1 infantry
                Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Bryansk, round 2 : 2/4 hits, 1.50 expected hits
                Russians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
            Germans win, taking Bryansk from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
            Casualties for Germans: 1 infantry
            Casualties for Russians: 1 infantry
        Battle in Archangel
            Germans attack with 1 bomber, 2 infantry and 1 tactical_bomber
            Russians defend with 1 infantry
                Germans roll dice for 1 bomber, 2 infantry and 1 tactical_bomber in Archangel, round 2 : 1/4 hits, 1.50 expected hits
                Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Russians lost in Archangel
            Germans win, taking Archangel from Russians with 1 bomber, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
            Casualties for Russians: 1 infantry
        Battle in Belarus
            Germans attack with 17 infantry
            Russians defend with 1 infantry
                Germans roll dice for 17 infantry in Belarus, round 2 : 2/17 hits, 2.83 expected hits
                Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Russians lost in Belarus
            Germans win, taking Belarus from Russians with 17 infantry remaining. Battle score for attacker is 3
            Casualties for Russians: 1 infantry
        Battle in Caucasus
            Germans attack with 1 bomber and 2 infantry
            British defend with 1 infantry
                Germans roll dice for 1 bomber and 2 infantry in Caucasus, round 2 : 1/3 hits, 1.00 expected hits
                Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the British lost in Caucasus
            Germans win, taking Caucasus from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
            Casualties for British: 1 infantry
    Non Combat Move - Germans
        1 bomber moved from Caucasus to Yugoslavia
        1 infantry moved from Romania to Yugoslavia
        1 infantry moved from Greece to Bulgaria
        1 fighter and 1 tactical_bomber moved from Bryansk to Novgorod
        1 tactical_bomber moved from Archangel to 113 Sea Zone
        2 marines moved from Novgorod to 115 Sea Zone
        1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 marines, 2 submarines and 4 transports moved from 115 Sea Zone to 113 Sea Zone
        2 marines moved from 113 Sea Zone to Western Germany
        1 bomber moved from Archangel to Novgorod
        3 mech_infantrys moved from Eastern Poland to Novgorod
        10 mech_infantrys moved from Western Ukraine to Rostov
        10 mech_infantrys moved from Eastern Poland to Ukraine
        1 aaGun moved from Tambov to Volgograd
        4 armour moved from Rostov to Volgograd
        4 mech_infantrys moved from Rostov to Volgograd
        7 mech_infantrys moved from Germany to Eastern Poland
        3 mech_infantrys moved from Western Germany to Poland
        3 infantry moved from Ukraine to Rostov
        2 infantry moved from Tambov to Rostov
        1 infantry moved from Volgograd to Rostov
        2 fighters moved from Western Germany to 113 Sea Zone
        1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Southern Italy
        3 tactical_bombers moved from Germany to Western Germany
        1 fighter moved from Normandy Bordeaux to 113 Sea Zone
        1 tactical_bomber moved from Germany to Western Germany
        2 fighters and 3 tactical_bombers moved from Normandy Bordeaux to Western Germany
        1 infantry moved from Tambov to Samara
        29 artilleries and 23 infantry moved from Tambov to Rostov
        1 aaGun moved from France to Western Germany
    Place Units - Germans
        2 infantry placed in France
        1 destroyer and 1 submarine placed in 113 Sea Zone
        3 artilleries placed in Ukraine
        3 armour placed in Novgorod
        3 armour placed in Volgograd
        Turning on Edit Mode
        EDIT: Removing units owned by Germans from Tambov: 1 infantry
        EDIT: Removing units owned by Germans from Samara: 1 infantry
        EDIT: Adding units owned by Germans to Rostov: 2 infantry
        EDIT: Turning off Edit Mode
    Turn Complete - Germans
        Total Cost from Convoy Blockades: 8
            Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,4
            Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4,4,2,5,4,4,2,5,1,6,6
            Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,3,2,4
        Germans collect 52 PUs (8 lost to blockades); end with 52 PUs
        Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
        Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 62 PUs
        Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 72 PUs
Combat Hit Differential Summary :
Germans : 0.17
British : 0.67
Russians : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 17
    Purchase Units - Russians
        Russians buy 7 infantry; Remaining resources: 2 PUs; 
    Combat Move - Russians
        1 armour moved from Russia to Samara
              Russians take Samara from Germans
        1 armour moved from Samara to Russia
        1 armour moved from Russia to Tambov
              Russians take Tambov from Germans
        1 armour moved from Tambov to Russia
        1 infantry moved from Russia to Bryansk
        2 fighters moved from Russia to Bryansk
        2 fighters and 1 tactical_bomber moved from Russia to Archangel
        1 infantry moved from Smolensk to Archangel
        1 infantry moved from Vologda to Archangel
    Combat - Russians
        Battle in Bryansk
            Russians attack with 2 fighters and 1 infantry
            Germans defend with 1 infantry
                Russians roll dice for 2 fighters and 1 infantry in Bryansk, round 2 : 2/3 hits, 1,17 expected hits
                Germans roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0,33 expected hits
                1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
            Russians win with 2 fighters remaining. Battle score for attacker is 0
            Casualties for Russians: 1 infantry
            Casualties for Germans: 1 infantry
        Battle in Archangel
            Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
            Germans defend with 2 infantry
                Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Archangel, round 2 : 2/5 hits, 2,00 expected hits
                Germans roll dice for 2 infantry in Archangel, round 2 : 1/2 hits, 0,67 expected hits
                1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Archangel
            Russians win, taking Archangel from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
            Casualties for Russians: 1 infantry
            Casualties for Germans: 2 infantry
    Non Combat Move - Russians
        2 fighters and 1 tactical_bomber moved from Archangel to Russia
        1 infantry moved from Nenetsia to Vologda
        2 fighters moved from Bryansk to Russia
    Place Units - Russians
        7 infantry placed in Russia
    Turn Complete - Russians
        Russians collect 14 PUs; end with 16 PUs
        Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 19 PUs
        Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 21 PUs
        Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 23 PUs
Combat Hit Differential Summary :
Germans : 1,00
Russians : 0,83
I’m thinking of doing a move which I think is technically allowed but which also might break the spirit of the rules. This was done to me once and I want to double check that its allowed. I would send a Japanese fighter to hit the transports in 52 and send a sub to 54 to create a battle in a zone where I would need to move a carrier for the fighter to land. Since the sub will die, I won’t have to move the carrier there (and it can move anywhere else) and the fighter will crash into the sea. The TUV slightly favours you if I do this (14-16) so I may still decide against it but I think the use of hitting the transports compensates.
I thought I would check first, since it would be a pain to fix after if I am wrong.
go for it
i considered you could do this and it is allowed.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 17
    Purchase Units - Japanese
        Japanese buy 5 destroyers, 3 fighters and 3 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
    Combat Move - Japanese
        1 submarine moved from 45 Sea Zone to 54 Sea Zone
        1 fighter moved from 45 Sea Zone to 62 Sea Zone
        1 submarine moved from 45 Sea Zone to 41 Sea Zone
              Japanese take 42 Sea Zone from ANZAC
        1 fighter and 1 tactical_bomber moved from 45 Sea Zone to 41 Sea Zone
        1 artillery moved from Dutch New Guinea to 45 Sea Zone
        1 infantry moved from Dutch New Guinea to New Guinea
              Japanese take New Guinea from ANZAC
        1 artillery and 1 transport moved from 45 Sea Zone to 42 Sea Zone
        1 infantry moved from Java to 42 Sea Zone
        1 cruiser and 1 marine moved from 45 Sea Zone to 42 Sea Zone
        1 artillery, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 42 Sea Zone to 41 Sea Zone
        1 artillery, 1 infantry and 1 marine moved from 41 Sea Zone to Sumatra
        1 fighter moved from 45 Sea Zone to 43 Sea Zone
        2 bombers moved from French Indo China to Borneo
        1 transport moved from 20 Sea Zone to 35 Sea Zone
        1 infantry moved from Philippines to 35 Sea Zone
        1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
        1 infantry moved from French Indo China to 36 Sea Zone
        2 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
        2 infantry moved from 43 Sea Zone to Borneo
        3 infantry moved from Manchuria to Jehol
        2 fighters and 1 tactical_bomber moved from 6 Sea Zone to Jehol
        1 fighter moved from 6 Sea Zone to Jehol
        1 tactical_bomber moved from 20 Sea Zone to Anhwe
        1 artillery and 1 infantry moved from Kiangsi to Anhwe
        1 infantry moved from Hunan to Anhwe
        1 infantry moved from Kweichow to Anhwe
        1 fighter moved from 6 Sea Zone to 25 Sea Zone
        1 infantry moved from West India to Eastern Persia
              Japanese take Eastern Persia from British
    Combat - Japanese
        Americans scrambles 3 units out of Queensland to defend against the attack in 54 Sea Zone
        Battle in 43 Sea Zone
            Japanese attack with 1 fighter and 1 transport
            ANZAC defend with 1 transport
                1 transport owned by the ANZAC lost in 43 Sea Zone
            Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
            Casualties for ANZAC: 1 transport
        Battle in 25 Sea Zone
            Japanese attack with 1 fighter
            Americans defend with 1 transport
                1 transport owned by the Americans lost in 25 Sea Zone
            Japanese win with 1 fighter remaining. Battle score for attacker is 7
            Casualties for Americans: 1 transport
        Battle in 54 Sea Zone
            Japanese attack with 1 submarine
            Americans defend with 6 carriers, 2 cruisers, 3 destroyers, 8 fighters, 5 submarines, 1 tactical_bomber and 2 transports; ANZAC defend with 1 carrier, 1 cruiser, 2 destroyers, 5 fighters and 5 submarines
                Americans roll dice for 10 submarines in 54 Sea Zone, round 2 : 2/10 hits, 1.67 expected hits
                1 submarine owned by the Japanese lost in 54 Sea Zone
            Americans win with 7 carriers, 3 cruisers, 5 destroyers, 13 fighters, 10 submarines, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is -6
            Casualties for Japanese: 1 submarine
        Battle in 62 Sea Zone
            Japanese attack with 1 fighter
            ANZAC defend with 1 submarine and 2 transports
            1 submarine owned by the ANZAC Submerged
                Japanese roll dice for 1 fighter in 62 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                2 transports owned by the ANZAC lost in 62 Sea Zone
            Japanese win with 1 fighter remaining. Battle score for attacker is 14
            Casualties for ANZAC: 2 transports
        Battle in 41 Sea Zone
            Japanese attack with 1 cruiser, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
            ANZAC defend with 1 destroyer
                Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                ANZAC roll dice for 1 destroyer in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                1 destroyer owned by the ANZAC lost in 41 Sea Zone
            Japanese win, taking 41 Sea Zone from ANZAC with 1 cruiser, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8
            Casualties for ANZAC: 1 destroyer
        Battle in Anhwe
            Japanese attack with 1 artillery, 3 infantry and 1 tactical_bomber
            Chinese defend with 2 infantry
                Japanese roll dice for 1 artillery, 3 infantry and 1 tactical_bomber in Anhwe, round 2 : 0/5 hits, 1.50 expected hits
                Chinese roll dice for 2 infantry in Anhwe, round 2 : 0/2 hits, 0.67 expected hits
                Japanese roll dice for 1 artillery, 3 infantry and 1 tactical_bomber in Anhwe, round 3 : 2/5 hits, 1.50 expected hits
                Chinese roll dice for 2 infantry in Anhwe, round 3 : 0/2 hits, 0.67 expected hits
                2 infantry owned by the Chinese lost in Anhwe
            Japanese win, taking Anhwe from Chinese with 1 artillery, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
            Casualties for Chinese: 2 infantry
        Battle in Jehol
            Japanese attack with 3 fighters, 3 infantry and 1 tactical_bomber
            Chinese defend with 1 infantry
                Japanese roll dice for 3 fighters, 3 infantry and 1 tactical_bomber in Jehol, round 2 : 1/7 hits, 2.67 expected hits
                Chinese roll dice for 1 infantry in Jehol, round 2 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Jehol
            Japanese win, taking Jehol from Chinese with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
            Casualties for Japanese: 1 infantry
            Casualties for Chinese: 1 infantry
        Battle in Borneo
            Japanese attack with 2 bombers and 2 infantry
            ANZAC defend with 1 infantry
                Japanese roll dice for 2 bombers and 2 infantry in Borneo, round 2 : 2/4 hits, 1.67 expected hits
                ANZAC roll dice for 1 infantry in Borneo, round 2 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Borneo
            Japanese win, taking Borneo from ANZAC with 2 bombers and 1 infantry remaining. Battle score for attacker is 0
            Casualties for Japanese: 1 infantry
            Casualties for ANZAC: 1 infantry
        Battle in Sumatra
            Japanese attack with 1 artillery, 1 infantry and 1 marine
            ANZAC defend with 1 infantry
                Japanese roll dice for 1 artillery, 1 infantry and 1 marine in Sumatra, round 2 : 0/3 hits, 1.00 expected hits
                ANZAC roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits, 0.33 expected hits
                Japanese roll dice for 1 artillery, 1 infantry and 1 marine in Sumatra, round 3 : 1/3 hits, 1.00 expected hits
                ANZAC roll dice for 1 infantry in Sumatra, round 3 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the ANZAC lost in Sumatra
            Japanese win, taking Sumatra from ANZAC with 1 artillery, 1 infantry and 1 marine remaining. Battle score for attacker is 3
            Casualties for ANZAC: 1 infantry
        Moving scrambled unit from 54 Sea Zone back to originating territory: Queensland
        Moving scrambled unit from 54 Sea Zone back to originating territory: Queensland
        Moving scrambled unit from 54 Sea Zone back to originating territory: Queensland
    Non Combat Move - Japanese
        1 fighter could not land in 62 Sea Zone and was removed
        1 fighter moved from 41 Sea Zone to 36 Sea Zone
        1 tactical_bomber moved from 41 Sea Zone to 36 Sea Zone
        1 battleship and 1 marine moved from 45 Sea Zone to 35 Sea Zone
        7 carriers moved from 45 Sea Zone to 35 Sea Zone
        1 destroyer moved from 45 Sea Zone to 35 Sea Zone
        1 fighter moved from 43 Sea Zone to 35 Sea Zone
        2 bombers moved from Borneo to Shan State
        1 destroyer moved from 20 Sea Zone to 46 Sea Zone
        1 destroyer moved from 20 Sea Zone to 55 Sea Zone
        2 submarines moved from 45 Sea Zone to 35 Sea Zone
        4 fighters and 5 tactical_bombers moved from 45 Sea Zone to 35 Sea Zone
        1 carrier moved from 20 Sea Zone to 36 Sea Zone
        1 artillery moved from Yunnan to Hunan
        1 aaGun moved from Yunnan to Hunan
        1 tactical_bomber moved from Anhwe to Kwangtung
        1 aaGun moved from Yunnan to Shan State
        1 aaGun moved from Szechwan to Yunnan
        3 infantry moved from Shan State to Yunnan
        2 infantry moved from French Indo China to Yunnan
        3 infantry moved from Malaya to Shan State
        5 infantry moved from India to West India
        1 fighter moved from 25 Sea Zone to 6 Sea Zone
        3 fighters and 1 tactical_bomber moved from Jehol to 6 Sea Zone
        1 artillery moved from Korea to 6 Sea Zone
        1 infantry moved from Japan to 6 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
        1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
        2 fighters moved from 6 Sea Zone to Philippines
        1 infantry moved from Yunnan to Kweichow
        2 destroyers moved from 6 Sea Zone to 35 Sea Zone
        1 destroyer moved from 6 Sea Zone to 35 Sea Zone
        1 marine moved from 35 Sea Zone to Philippines
        1 artillery and 4 infantry moved from Buryatia to Ulaanbaatar
        1 infantry moved from Amur to Ulaanbaatar
    Place Units - Japanese
        3 infantry placed in India
        5 destroyers and 3 fighters placed in 6 Sea Zone
    Turn Complete - Japanese
        Japanese collect 70 PUs; end with 71 PUs
        Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 74 PUs
        Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
        Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 84 PUs
Combat Hit Differential Summary :
Americans : 0.33
ANZAC : -0.33
Chinese : -0.67
Japanese : -3.17
@oysteilo Given the TUV exchange it might have been a mistake, but I figured a turn free of ANZAC transports was probably worth it.
As much as I feel I have an edge here, I struggle a bit with figuring out what to do with Japan in these situations. It feels to me that any wrong move and I give you either Japan or the money islands. And I feel I’m trading too many blockers but also don’t think I can avoid it.
the rules allow it, I considered it and decided to go for it, so everything is cool. However, it is a very gxy move (sorry to use that as a swear)
situation is still hugely favrored to you, but I feel I have made some small progresses in the last rounds. Fun game so far
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 17
    Purchase Units - Americans
        Americans buy 3 artilleries, 3 fighters, 5 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs; 
    Combat Move - Americans
        1 artillery and 1 marine moved from United Kingdom to 110 Sea Zone
        1 artillery and 1 marine moved from 110 Sea Zone to Holland Belgium
        6 fighters moved from 110 Sea Zone to Holland Belgium
        1 fighter moved from United Kingdom to Holland Belgium
        1 artillery and 3 infantry moved from Gibraltar to 91 Sea Zone
        1 artillery, 3 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
        1 artillery and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux
        2 bombers moved from Algeria to Normandy Bordeaux
        1 bomber moved from Northwest Persia to Volgograd
        1 bomber moved from Queensland to 43 Sea Zone
        1 artillery moved from Queensland to 54 Sea Zone
        1 infantry moved from Queensland to 54 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone
        1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea
        1 bomber moved from Queensland to 55 Sea Zone
        3 fighters moved from 54 Sea Zone to 55 Sea Zone
        1 fighter moved from 54 Sea Zone to New Guinea
        1 fighter moved from 54 Sea Zone to New Guinea
        1 fighter moved from 54 Sea Zone to 55 Sea Zone
        2 fighters and 1 tactical_bomber moved from 54 Sea Zone to 46 Sea Zone
        2 fighters moved from 26 Sea Zone to 46 Sea Zone
    Combat - Americans
        Strategic bombing raid in Volgograd
                AA fire in Volgograd : 0/1 hits, 0,17 expected hits
            Bombing raid in Volgograd rolls: 7 and causes: 6 damage to unit: factory_minor
            Bombing raid in Volgograd causes 6 damage total. 
        Battle in 43 Sea Zone
            Americans attack with 1 bomber
            Japanese defend with 1 transport
                1 transport owned by the Japanese lost in 43 Sea Zone
            Americans win with 1 bomber remaining. Battle score for attacker is 7
            Casualties for Japanese: 1 transport
        Battle in Normandy Bordeaux
            Americans attack with 1 artillery, 2 bombers and 3 infantry
            Germans defend with 1 factory_minor, 1 harbour and 1 infantry
                Americans roll dice for 1 cruiser in Normandy Bordeaux, round 2 : 1/1 hits, 0,50 expected hits
                Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0,33 expected hits
                1 infantry owned by the Germans lost in Normandy Bordeaux
            Americans win, taking Normandy Bordeaux from Germans with 1 artillery, 2 bombers and 3 infantry remaining. Battle score for attacker is 3
            Casualties for Germans: 1 infantry
        Battle in Holland Belgium
            Americans attack with 1 artillery, 7 fighters and 1 marine
            Italians defend with 2 infantry
                Americans roll dice for 1 battleship in Holland Belgium, round 2 : 1/1 hits, 0,67 expected hits
                Americans roll dice for 1 artillery, 7 fighters and 1 marine in Holland Belgium, round 2 : 2/9 hits, 4,17 expected hits
                Germans roll dice for 2 infantry in Holland Belgium, round 2 : 2/2 hits, 0,67 expected hits
                1 fighter owned by the Americans, 1 marine owned by the Americans and 2 infantry owned by the Italians lost in Holland Belgium
            Americans win, taking Holland Belgium from Germans with 1 artillery and 6 fighters remaining. Battle score for attacker is -9
            Casualties for Americans: 1 fighter and 1 marine
            Casualties for Italians: 2 infantry
        Battle in 46 Sea Zone
            Americans attack with 4 fighters, 1 tactical_bomber and 1 transport
            Japanese defend with 1 destroyer
                Americans roll dice for 4 fighters, 1 tactical_bomber and 1 transport in 46 Sea Zone, round 2 : 3/5 hits, 2,67 expected hits
                Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                1 destroyer owned by the Japanese lost in 46 Sea Zone
            Americans win with 4 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8
            Casualties for Japanese: 1 destroyer
        Battle in New Guinea
            Americans attack with 1 artillery, 2 fighters and 1 infantry
            Japanese defend with 1 infantry
                Americans roll dice for 1 artillery, 2 fighters and 1 infantry in New Guinea, round 2 : 2/4 hits, 1,67 expected hits
                Japanese roll dice for 1 infantry in New Guinea, round 2 : 0/1 hits, 0,33 expected hits
                1 infantry owned by the Japanese lost in New Guinea
            Americans win, taking New Guinea from Japanese with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
            Casualties for Japanese: 1 infantry
        Battle in 55 Sea Zone
            Americans attack with 1 bomber and 4 fighters
            Japanese defend with 1 destroyer
                Americans roll dice for 1 bomber and 4 fighters in 55 Sea Zone, round 2 : 3/5 hits, 2,67 expected hits
                Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                1 destroyer owned by the Japanese lost in 55 Sea Zone
            Americans win with 1 bomber and 4 fighters remaining. Battle score for attacker is 8
            Casualties for Japanese: 1 destroyer
    Non Combat Move - Americans
        4 fighters moved from 55 Sea Zone to 54 Sea Zone
        4 fighters and 1 tactical_bomber moved from 46 Sea Zone to 54 Sea Zone
        2 fighters moved from New Guinea to 54 Sea Zone
        1 bomber moved from 55 Sea Zone to Queensland
        1 bomber moved from 43 Sea Zone to Western Australia
        2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
        2 artilleries, 1 carrier, 2 destroyers, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
        2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
        1 fighter moved from Western United States to 26 Sea Zone
        2 destroyers moved from 26 Sea Zone to 54 Sea Zone
        1 submarine moved from 26 Sea Zone to 54 Sea Zone
        4 fighters moved from Holland Belgium to 110 Sea Zone
        2 fighters moved from Holland Belgium to 110 Sea Zone
        1 fighter moved from 110 Sea Zone to United Kingdom
        1 fighter moved from Algeria to 110 Sea Zone
        1 bomber moved from Algeria to Egypt
        2 submarines moved from 92 Sea Zone to 110 Sea Zone
        1 submarine moved from 92 Sea Zone to 93 Sea Zone
        5 submarines moved from 92 Sea Zone to 97 Sea Zone
        1 bomber moved from Volgograd to Iraq
        2 bombers moved from Normandy Bordeaux to United Kingdom
        2 fighters moved from Northwest Persia to Iraq
        1 fighter moved from Eastern United States to 110 Sea Zone
        1 fighter moved from 110 Sea Zone to United Kingdom
        1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone
        1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
        1 artillery and 3 infantry moved from 91 Sea Zone to Gibraltar
        3 transports moved from 107 Sea Zone to 101 Sea Zone
        2 mech_infantrys moved from Alaska to Western United States
    Place Units - Americans
        2 artilleries and 4 infantry placed in Eastern United States
        3 submarines and 1 transport placed in 10 Sea Zone
        1 artillery, 3 fighters and 1 infantry placed in Western United States
    Turn Complete - Americans
        Americans collect 62 PUs; end with 62 PUs
        Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
        Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs
        Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs
        Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs
        Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Combat Hit Differential Summary :
Germans : 1,00
AA fire in Volgograd : : -0,17
Americans : -0,33
Japanese : -1,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 17
    Purchase Units - Chinese
        Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
        Chinese buy 2 infantry; Remaining resources: 1 PUs; 
    Combat Move - Chinese
        2 infantry moved from Shensi to Tsinghai
        1 fighter moved from Kansu to Tsinghai
    Combat - Chinese
        Battle in Tsinghai
            Chinese attack with 1 fighter and 2 infantry
            Japanese defend with 1 infantry
                Chinese roll dice for 1 fighter and 2 infantry in Tsinghai, round 2 : 1/3 hits, 0,83 expected hits
                Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0,33 expected hits
                1 infantry owned by the Japanese lost in Tsinghai
            Chinese win, taking Tsinghai from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
            Casualties for Japanese: 1 infantry
    Non Combat Move - Chinese
        1 fighter moved from Tsinghai to Shensi
    Place Units - Chinese
        2 infantry placed in Suiyuyan
        Turning on Edit Mode
        EDIT: Removing units owned by Chinese from Shensi: 1 infantry
        EDIT: Adding units owned by Chinese to Suiyuyan: 1 infantry
        EDIT: Turning off Edit Mode
        Turning on Edit Mode
        EDIT: Removing units owned by Chinese from Suiyuyan: 1 infantry
        EDIT: Adding units owned by Chinese to Chahar: 1 infantry
        EDIT: Turning off Edit Mode
        Turning on Edit Mode
        EDIT: Removing units owned by Chinese from Shensi: 1 infantry
        EDIT: Adding units owned by Chinese to Suiyuyan: 1 infantry
        EDIT: Turning off Edit Mode
    Turn Complete - Chinese
        Chinese collect 6 PUs; end with 7 PUs
Combat Hit Differential Summary :
Chinese : 0,17
Japanese : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 17
    Purchase Units - Americans
        Americans buy 3 artilleries, 3 fighters, 5 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs; 
    Combat Move - Americans
        1 artillery and 1 marine moved from United Kingdom to 110 Sea Zone
        1 artillery and 1 marine moved from 110 Sea Zone to Holland Belgium
        6 fighters moved from 110 Sea Zone to Holland Belgium
        1 fighter moved from United Kingdom to Holland Belgium
        1 artillery and 3 infantry moved from Gibraltar to 91 Sea Zone
        1 artillery, 3 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
        1 artillery and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux
        2 bombers moved from Algeria to Normandy Bordeaux
        1 bomber moved from Northwest Persia to Volgograd
        1 bomber moved from Queensland to 43 Sea Zone
        1 artillery moved from Queensland to 54 Sea Zone
        1 infantry moved from Queensland to 54 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone
        1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea
        1 bomber moved from Queensland to 55 Sea Zone
        3 fighters moved from 54 Sea Zone to 55 Sea Zone
        1 fighter moved from 54 Sea Zone to New Guinea
        1 fighter moved from 54 Sea Zone to New Guinea
        1 fighter moved from 54 Sea Zone to 55 Sea Zone
        2 fighters and 1 tactical_bomber moved from 54 Sea Zone to 46 Sea Zone
        2 fighters moved from 26 Sea Zone to 46 Sea Zone
    Combat - Americans
        Strategic bombing raid in Volgograd
                AA fire in Volgograd : 0/1 hits, 0,17 expected hits
            Bombing raid in Volgograd rolls: 7 and causes: 6 damage to unit: factory_minor
            Bombing raid in Volgograd causes 6 damage total. 
        Battle in 43 Sea Zone
            Americans attack with 1 bomber
            Japanese defend with 1 transport
                1 transport owned by the Japanese lost in 43 Sea Zone
            Americans win with 1 bomber remaining. Battle score for attacker is 7
            Casualties for Japanese: 1 transport
        Battle in Normandy Bordeaux
            Americans attack with 1 artillery, 2 bombers and 3 infantry
            Germans defend with 1 factory_minor, 1 harbour and 1 infantry
                Americans roll dice for 1 cruiser in Normandy Bordeaux, round 2 : 1/1 hits, 0,50 expected hits
                Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0,33 expected hits
                1 infantry owned by the Germans lost in Normandy Bordeaux
            Americans win, taking Normandy Bordeaux from Germans with 1 artillery, 2 bombers and 3 infantry remaining. Battle score for attacker is 3
            Casualties for Germans: 1 infantry
        Battle in Holland Belgium
            Americans attack with 1 artillery, 7 fighters and 1 marine
            Italians defend with 2 infantry
                Americans roll dice for 1 battleship in Holland Belgium, round 2 : 1/1 hits, 0,67 expected hits
                Americans roll dice for 1 artillery, 7 fighters and 1 marine in Holland Belgium, round 2 : 2/9 hits, 4,17 expected hits
                Germans roll dice for 2 infantry in Holland Belgium, round 2 : 2/2 hits, 0,67 expected hits
                1 fighter owned by the Americans, 1 marine owned by the Americans and 2 infantry owned by the Italians lost in Holland Belgium
            Americans win, taking Holland Belgium from Germans with 1 artillery and 6 fighters remaining. Battle score for attacker is -9
            Casualties for Americans: 1 fighter and 1 marine
            Casualties for Italians: 2 infantry
        Battle in 46 Sea Zone
            Americans attack with 4 fighters, 1 tactical_bomber and 1 transport
            Japanese defend with 1 destroyer
                Americans roll dice for 4 fighters, 1 tactical_bomber and 1 transport in 46 Sea Zone, round 2 : 3/5 hits, 2,67 expected hits
                Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                1 destroyer owned by the Japanese lost in 46 Sea Zone
            Americans win with 4 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8
            Casualties for Japanese: 1 destroyer
        Battle in New Guinea
            Americans attack with 1 artillery, 2 fighters and 1 infantry
            Japanese defend with 1 infantry
                Americans roll dice for 1 artillery, 2 fighters and 1 infantry in New Guinea, round 2 : 2/4 hits, 1,67 expected hits
                Japanese roll dice for 1 infantry in New Guinea, round 2 : 0/1 hits, 0,33 expected hits
                1 infantry owned by the Japanese lost in New Guinea
            Americans win, taking New Guinea from Japanese with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
            Casualties for Japanese: 1 infantry
        Battle in 55 Sea Zone
            Americans attack with 1 bomber and 4 fighters
            Japanese defend with 1 destroyer
                Americans roll dice for 1 bomber and 4 fighters in 55 Sea Zone, round 2 : 3/5 hits, 2,67 expected hits
                Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                1 destroyer owned by the Japanese lost in 55 Sea Zone
            Americans win with 1 bomber and 4 fighters remaining. Battle score for attacker is 8
            Casualties for Japanese: 1 destroyer
    Non Combat Move - Americans
        4 fighters moved from 55 Sea Zone to 54 Sea Zone
        4 fighters and 1 tactical_bomber moved from 46 Sea Zone to 54 Sea Zone
        2 fighters moved from New Guinea to 54 Sea Zone
        1 bomber moved from 55 Sea Zone to Queensland
        1 bomber moved from 43 Sea Zone to Western Australia
        2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
        2 artilleries, 1 carrier, 2 destroyers, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
        2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
        1 fighter moved from Western United States to 26 Sea Zone
        2 destroyers moved from 26 Sea Zone to 54 Sea Zone
        1 submarine moved from 26 Sea Zone to 54 Sea Zone
        4 fighters moved from Holland Belgium to 110 Sea Zone
        2 fighters moved from Holland Belgium to 110 Sea Zone
        1 fighter moved from 110 Sea Zone to United Kingdom
        1 fighter moved from Algeria to 110 Sea Zone
        1 bomber moved from Algeria to Egypt
        2 submarines moved from 92 Sea Zone to 110 Sea Zone
        1 submarine moved from 92 Sea Zone to 93 Sea Zone
        5 submarines moved from 92 Sea Zone to 97 Sea Zone
        1 bomber moved from Volgograd to Iraq
        2 bombers moved from Normandy Bordeaux to United Kingdom
        2 fighters moved from Northwest Persia to Iraq
        1 fighter moved from Eastern United States to 110 Sea Zone
        1 fighter moved from 110 Sea Zone to United Kingdom
        1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone
        1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
        1 artillery and 3 infantry moved from 91 Sea Zone to Gibraltar
        3 transports moved from 107 Sea Zone to 101 Sea Zone
        2 mech_infantrys moved from Alaska to Western United States
    Place Units - Americans
        2 artilleries and 4 infantry placed in Eastern United States
        3 submarines and 1 transport placed in 10 Sea Zone
        1 artillery, 3 fighters and 1 infantry placed in Western United States
    Turn Complete - Americans
        Americans collect 62 PUs; end with 62 PUs
        Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
        Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs
        Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs
        Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs
        Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUs
    Purchase Units - Chinese
        Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
        Chinese buy 2 infantry; Remaining resources: 1 PUs; 
    Combat Move - Chinese
        2 infantry moved from Shensi to Tsinghai
        1 fighter moved from Kansu to Tsinghai
    Combat - Chinese
        Battle in Tsinghai
            Chinese attack with 1 fighter and 2 infantry
            Japanese defend with 1 infantry
                Chinese roll dice for 1 fighter and 2 infantry in Tsinghai, round 2 : 1/3 hits, 0,83 expected hits
                Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0,33 expected hits
                1 infantry owned by the Japanese lost in Tsinghai
            Chinese win, taking Tsinghai from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
            Casualties for Japanese: 1 infantry
    Non Combat Move - Chinese
        1 fighter moved from Tsinghai to Shensi
    Place Units - Chinese
        2 infantry placed in Suiyuyan
        Turning on Edit Mode
        EDIT: Removing units owned by Chinese from Shensi: 1 infantry
        EDIT: Adding units owned by Chinese to Suiyuyan: 1 infantry
        EDIT: Turning off Edit Mode
        Turning on Edit Mode
        EDIT: Removing units owned by Chinese from Suiyuyan: 1 infantry
        EDIT: Adding units owned by Chinese to Chahar: 1 infantry
        EDIT: Turning off Edit Mode
        Turning on Edit Mode
        EDIT: Removing units owned by Chinese from Shensi: 1 infantry
        EDIT: Adding units owned by Chinese to Suiyuyan: 1 infantry
        EDIT: Turning off Edit Mode
    Turn Complete - Chinese
        Chinese collect 6 PUs; end with 7 PUs
    Purchase Units - British
        British buy 1 artillery, 1 fighter, 9 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; 
    Combat Move - British
        2 infantry moved from Northwest Persia to Caucasus
        7 fighters and 2 tactical_bombers moved from Northwest Persia to Caucasus
        1 fighter moved from Northwest Persia to Caucasus
    Combat - British
        Battle in Caucasus
            British attack with 8 fighters, 2 infantry and 2 tactical_bombers
            Germans defend with 2 infantry
                British roll dice for 8 fighters, 2 infantry and 2 tactical_bombers in Caucasus, round 2 : 7/12 hits, 5,67 expected hits
                Germans roll dice for 2 infantry in Caucasus, round 2 : 0/2 hits, 0,67 expected hits
                2 infantry owned by the Germans lost in Caucasus
            British win, taking Caucasus from Germans with 8 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
            Casualties for Germans: 2 infantry
    Non Combat Move - British
        1 mech_infantry moved from Trans-Jordan to Persia
        1 infantry moved from Northwest Persia to Persia
        1 mech_infantry moved from Iraq to Persia
        1 aaGun moved from Northwest Persia to Persia
        8 fighters and 2 tactical_bombers moved from Caucasus to Northwest Persia
        3 infantry moved from Egypt to Trans-Jordan
        2 armour, 2 artilleries, 3 infantry and 3 mech_infantrys moved from Iraq to Northwest Persia
        1 transport moved from 80 Sea Zone to 72 Sea Zone
        2 aaGuns moved from United Kingdom to 110 Sea Zone
        4 infantry moved from United Kingdom to 110 Sea Zone
        2 aaGuns moved from 110 Sea Zone to Normandy Bordeaux
        4 infantry moved from 110 Sea Zone to Normandy Bordeaux
    Place Units - British
        3 infantry placed in Iraq
        1 fighter, 1 infantry and 1 mech_infantry placed in Egypt
        1 artillery and 5 infantry placed in United Kingdom
        1 transport placed in 110 Sea Zone
    Turn Complete - British
        British collect 36 PUs; end with 36 PUs
        Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
        Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs
        Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 45 PUs
    Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : 0,33
British : 1,33
AA fire in Volgograd : : -0,17
Americans : -0,33
Chinese : 0,17
Japanese : -1,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 17
    Purchase Units - Italians
        Italians buy 4 infantry; Remaining resources: 11 PUs; 
    Combat Move - Italians
        2 infantry moved from France to Holland Belgium
        1 bomber and 2 fighters moved from Western Germany to Holland Belgium
        1 armour moved from Volgograd to Tambov
              Italians take Tambov from Russians
        1 armour moved from Tambov to Bryansk
    Combat - Italians
        Battle in Holland Belgium
            Italians attack with 1 bomber, 2 fighters and 2 infantry
            Americans defend with 1 artillery
                Italians roll dice for 1 bomber, 2 fighters and 2 infantry in Holland Belgium, round 2 : 3/5 hits, 2.00 expected hits
                Americans roll dice for 1 artillery in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
                1 artillery owned by the Americans and 1 infantry owned by the Italians lost in Holland Belgium
            Italians win, taking Holland Belgium from Americans with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 1
            Casualties for Italians: 1 infantry
            Casualties for Americans: 1 artillery
    Non Combat Move - Italians
        1 bomber and 2 fighters moved from Holland Belgium to Western Germany
        1 artillery and 2 infantry moved from France to Western Germany
        2 artilleries moved from Northern Italy to Western Germany
        1 mech_infantry moved from Northern Italy to Germany
        2 infantry moved from Northern Italy to Western Germany
        2 artilleries moved from Rostov to Bryansk
        4 infantry moved from Bessarabia to Ukraine
        1 aaGun moved from Volgograd to Rostov
        1 aaGun moved from Ukraine to Rostov
        1 mech_infantry moved from Ukraine to Bryansk
        5 infantry moved from Northern Italy to Western Germany
        1 infantry moved from Northern Italy to Western Germany
    Place Units - Italians
        3 infantry placed in Northern Italy
        1 infantry placed in Southern Italy
    Turn Complete - Italians
        Total Cost from Convoy Blockades: 11
            Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,2,5,2,5,6
            Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6,4,5,3,4,4,2,5,6,4,2,5,3,6,5,4,2,1,5,2,5
        Italians collect 5 PUs (11 lost to blockades); end with 16 PUs
Combat Hit Differential Summary :
Italians : 1.00
Americans : 0.67