Scramble to Holland?
Intercept in Moscow?
I don’t really like this scramble to land idea.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 14
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 2 infantry; Remaining resources: 3 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 49 Sea Zone
1 destroyer moved from 61 Sea Zone to 54 Sea Zone
1 carrier moved from 54 Sea Zone to 26 Sea Zone
2 fighters moved from 54 Sea Zone to 26 Sea Zone
1 fighter moved from New South Wales to Queensland
1 infantry moved from New South Wales to Queensland
Place Units - ANZAC
1 destroyer placed in 62 Sea Zone
2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Combat Move - French
Non Combat Move - French
1 fighter moved from Egypt to Iraq
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 14
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 2 infantry; Remaining resources: 3 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 49 Sea Zone
1 destroyer moved from 61 Sea Zone to 54 Sea Zone
1 carrier moved from 54 Sea Zone to 26 Sea Zone
2 fighters moved from 54 Sea Zone to 26 Sea Zone
1 fighter moved from New South Wales to Queensland
1 infantry moved from New South Wales to Queensland
Place Units - ANZAC
1 destroyer placed in 62 Sea Zone
2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Combat Move - French
Non Combat Move - French
1 fighter moved from Egypt to Iraq
Turn Complete - French
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 44 Sea Zone: 1 submarine
EDIT: Adding units owned by ANZAC to 56 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 15
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 5 infantry and 13 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
3 infantry moved from Ukraine to Rostov
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 infantry moved from Belarus to Smolensk
Germans take Smolensk from Russians
2 infantry moved from Bryansk to Tambov
1 infantry moved from Yugoslavia to Bulgaria
Germans take Bulgaria from British
2 infantry moved from Yugoslavia to Albania
2 infantry moved from Yugoslavia to Romania
2 infantry moved from Yugoslavia to Romania
1 bomber moved from Novgorod to Tambov
1 fighter and 1 tactical_bomber moved from Novgorod to Tambov
1 fighter and 1 tactical_bomber moved from Yugoslavia to Albania
1 fighter moved from Yugoslavia to Romania
2 infantry moved from France to Normandy Bordeaux
3 infantry moved from Western Germany to Holland Belgium
2 fighters and 2 tactical_bombers moved from 113 Sea Zone to Holland Belgium
2 fighters and 2 tactical_bombers moved from Western Germany to Normandy Bordeaux
3 tactical_bombers moved from Western Germany to Holland Belgium
1 bomber moved from Slovakia Hungary to Tambov
21 armour, 31 artilleries, 33 infantry and 16 mech_infantrys moved from Bryansk to Rostov
1 tactical_bomber moved from Western Germany to Romania
Combat - Germans
Battle in Romania
Germans attack with 1 fighter, 4 infantry and 1 tactical_bomber
British defend with 1 armour
Germans roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Romania, round 2 : 1/6 hits, 1.83 expected hits
British roll dice for 1 armour in Romania, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the British lost in Romania
Germans win, taking Romania from British with 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 1 armour
Battle in Normandy Bordeaux
Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers
Americans defend with 1 artillery, 1 factory_minor and 1 harbour
Germans roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Normandy Bordeaux, round 2 : 3/6 hits, 2.67 expected hits
Americans roll dice for 1 artillery in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Americans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Battle in Holland Belgium
Germans attack with 2 fighters, 3 infantry and 5 tactical_bombers
Americans defend with 1 artillery and 1 infantry
Germans roll dice for 2 fighters, 3 infantry and 5 tactical_bombers in Holland Belgium, round 2 : 5/10 hits, 4.33 expected hits
Americans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 2 fighters, 3 infantry and 5 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Americans: 1 artillery and 1 infantry
Battle in Tambov
Germans attack with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 2 infantry
Germans roll dice for 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Tambov, round 2 : 1/6 hits, 2.83 expected hits
Russians roll dice for 2 infantry in Tambov, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Tambov
Germans roll dice for 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Tambov, round 3 : 3/6 hits, 2.83 expected hits
Russians roll dice for 1 infantry in Tambov, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Tambov
Germans win, taking Tambov from Russians with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Rostov
Germans attack with 21 armour, 31 artilleries, 36 infantry and 16 mech_infantrys
British defend with 2 mech_infantrys; Russians defend with 1 infantry
Germans roll dice for 21 armour, 31 artilleries, 36 infantry and 16 mech_infantrys in Rostov, round 2 : 34/104 hits, 34.67 expected hits
Russians roll dice for 1 infantry and 2 mech_infantrys in Rostov, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Russians, 2 mech_infantrys owned by the British and 1 infantry owned by the Germans lost in Rostov
Germans win, taking Rostov from Russians with 21 armour, 31 artilleries, 35 infantry and 16 mech_infantrys remaining. Battle score for attacker is 8
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Casualties for British: 2 mech_infantrys
Battle in Albania
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Albania, round 2 : 1/4 hits, 1.50 expected hits
British roll dice for 1 infantry in Albania, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Albania
Germans win, taking Albania from British with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Non Combat Move - Germans
1 fighter moved from Albania to Western Germany
1 tactical_bomber moved from Albania to Germany
1 aaGun moved from Yugoslavia to Northern Italy
1 tactical_bomber moved from Romania to Germany
1 fighter moved from Romania to Germany
1 fighter and 1 tactical_bomber moved from Tambov to Ukraine
1 bomber moved from Tambov to Novgorod
1 bomber moved from Tambov to Ukraine
4 mech_infantrys moved from Germany to Eastern Poland
6 mech_infantrys moved from Western Germany to Slovakia Hungary
2 fighters moved from Normandy Bordeaux to Western Germany
2 tactical_bombers moved from Normandy Bordeaux to Germany
2 fighters moved from Holland Belgium to 113 Sea Zone
3 tactical_bombers moved from Holland Belgium to Germany
2 tactical_bombers moved from Holland Belgium to 113 Sea Zone
6 infantry moved from France to Western Germany
2 marines moved from Germany to Western Germany
3 infantry moved from Novgorod to Belarus
1 aaGun moved from Bryansk to Rostov
1 aaGun moved from Bryansk to Ukraine
Place Units - Germans
1 artillery and 2 infantry placed in Ukraine
3 infantry placed in Novgorod
10 mech_infantrys placed in Germany
3 mech_infantrys placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,6,5,5,5,5,3,1,6,5,3,3
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,6,2,1
Germans collect 48 PUs (4 lost to blockades); end with 48 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Combat Hit Differential Summary :
Germans : -2.67
British : 0.17
Americans : -1.00
Russians : -1.00
if it is not too late, I will edit ncms and placement
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 15
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 5 infantry and 13 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
3 infantry moved from Ukraine to Rostov
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 infantry moved from Belarus to Smolensk
Germans take Smolensk from Russians
2 infantry moved from Bryansk to Tambov
1 infantry moved from Yugoslavia to Bulgaria
Germans take Bulgaria from British
2 infantry moved from Yugoslavia to Albania
2 infantry moved from Yugoslavia to Romania
2 infantry moved from Yugoslavia to Romania
1 bomber moved from Novgorod to Tambov
1 fighter and 1 tactical_bomber moved from Novgorod to Tambov
1 fighter and 1 tactical_bomber moved from Yugoslavia to Albania
1 fighter moved from Yugoslavia to Romania
2 infantry moved from France to Normandy Bordeaux
3 infantry moved from Western Germany to Holland Belgium
2 fighters and 2 tactical_bombers moved from 113 Sea Zone to Holland Belgium
2 fighters and 2 tactical_bombers moved from Western Germany to Normandy Bordeaux
3 tactical_bombers moved from Western Germany to Holland Belgium
1 bomber moved from Slovakia Hungary to Tambov
21 armour, 31 artilleries, 33 infantry and 16 mech_infantrys moved from Bryansk to Rostov
1 tactical_bomber moved from Western Germany to Romania
Combat - Germans
Battle in Romania
Germans attack with 1 fighter, 4 infantry and 1 tactical_bomber
British defend with 1 armour
Germans roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Romania, round 2 : 1/6 hits, 1.83 expected hits
British roll dice for 1 armour in Romania, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the British lost in Romania
Germans win, taking Romania from British with 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 1 armour
Battle in Normandy Bordeaux
Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers
Americans defend with 1 artillery, 1 factory_minor and 1 harbour
Germans roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Normandy Bordeaux, round 2 : 3/6 hits, 2.67 expected hits
Americans roll dice for 1 artillery in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Americans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Battle in Holland Belgium
Germans attack with 2 fighters, 3 infantry and 5 tactical_bombers
Americans defend with 1 artillery and 1 infantry
Germans roll dice for 2 fighters, 3 infantry and 5 tactical_bombers in Holland Belgium, round 2 : 5/10 hits, 4.33 expected hits
Americans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 2 fighters, 3 infantry and 5 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Americans: 1 artillery and 1 infantry
Battle in Tambov
Germans attack with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 2 infantry
Germans roll dice for 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Tambov, round 2 : 1/6 hits, 2.83 expected hits
Russians roll dice for 2 infantry in Tambov, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Tambov
Germans roll dice for 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Tambov, round 3 : 3/6 hits, 2.83 expected hits
Russians roll dice for 1 infantry in Tambov, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Tambov
Germans win, taking Tambov from Russians with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Rostov
Germans attack with 21 armour, 31 artilleries, 36 infantry and 16 mech_infantrys
British defend with 2 mech_infantrys; Russians defend with 1 infantry
Germans roll dice for 21 armour, 31 artilleries, 36 infantry and 16 mech_infantrys in Rostov, round 2 : 34/104 hits, 34.67 expected hits
Russians roll dice for 1 infantry and 2 mech_infantrys in Rostov, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Russians, 2 mech_infantrys owned by the British and 1 infantry owned by the Germans lost in Rostov
Germans win, taking Rostov from Russians with 21 armour, 31 artilleries, 35 infantry and 16 mech_infantrys remaining. Battle score for attacker is 8
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Casualties for British: 2 mech_infantrys
Battle in Albania
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Albania, round 2 : 1/4 hits, 1.50 expected hits
British roll dice for 1 infantry in Albania, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Albania
Germans win, taking Albania from British with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Non Combat Move - Germans
1 fighter moved from Albania to Western Germany
1 tactical_bomber moved from Albania to Germany
1 aaGun moved from Yugoslavia to Northern Italy
1 tactical_bomber moved from Romania to Germany
1 fighter moved from Romania to Germany
1 fighter and 1 tactical_bomber moved from Tambov to Ukraine
1 bomber moved from Tambov to Novgorod
1 bomber moved from Tambov to Ukraine
4 mech_infantrys moved from Germany to Eastern Poland
6 mech_infantrys moved from Western Germany to Slovakia Hungary
2 fighters moved from Normandy Bordeaux to Western Germany
2 tactical_bombers moved from Normandy Bordeaux to Germany
2 fighters moved from Holland Belgium to 113 Sea Zone
3 tactical_bombers moved from Holland Belgium to Germany
2 tactical_bombers moved from Holland Belgium to 113 Sea Zone
6 infantry moved from France to Western Germany
2 marines moved from Germany to Western Germany
3 infantry moved from Novgorod to Belarus
1 aaGun moved from Bryansk to Rostov
1 aaGun moved from Bryansk to Ukraine
Place Units - Germans
1 artillery and 2 infantry placed in Ukraine
3 infantry placed in Novgorod
10 mech_infantrys placed in Germany
3 mech_infantrys placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,6,5,5,5,5,3,1,6,5,3,3
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,6,2,1
Germans collect 48 PUs (4 lost to blockades); end with 48 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Germany: 1 fighter and 6 tactical_bombers
EDIT: Adding units owned by Germans to Western Germany: 1 fighter and 6 tactical_bombers
EDIT: Removing units owned by Germans from Western Germany: 3 mech_infantrys
EDIT: Adding units owned by Germans to Yugoslavia: 3 mech_infantrys
EDIT: Removing units owned by Germans from Western Germany: 1 infantry
EDIT: Adding units owned by Germans to France: 1 infantry
EDIT: Removing units owned by Germans from Western Germany: 1 infantry
EDIT: Adding units owned by Germans to France: 1 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -2.67
British : 0.17
Americans : -1.00
Russians : -1.00
there was a mess up in my other game and you are going to get a bunch of dice results from the game I am in with Adam.
i see i forgot to move my anzac fighter in china. Do you mind I move it during russia?
Yes, that is fine.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 15
Purchase Units - Russians
Russians buy 7 infantry and 1 mech_infantry; Remaining resources: 1 PUs;
Combat Move - Russians
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Shensi: 1 fighter
EDIT: Adding units owned by ANZAC to Suiyuyan: 1 fighter
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Suiyuyan: 1 fighter
EDIT: Adding units owned by ANZAC to Northwest Persia: 1 fighter
EDIT: Turning off Edit Mode
10 infantry moved from Russia to Vologda
60 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Bryansk
2 fighters moved from Russia to Bryansk
2 infantry moved from Volgograd to Tambov
2 fighters and 1 tactical_bomber moved from Russia to Tambov
Combat - Russians
Battle in Bryansk
Russians attack with 2 fighters and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 2 fighters and 1 infantry in Bryansk, round 2 : 1/3 hits, 1,17 expected hits
Italians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Italians with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Tambov
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Tambov, round 2 : 5/5 hits, 2,00 expected hits
Germans roll dice for 2 infantry in Tambov, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Smolensk
Russians attack with 60 infantry
Germans defend with 1 infantry
Russians roll dice for 60 infantry in Smolensk, round 2 : 7/60 hits, 10,00 expected hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 60 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Vologda
Russians attack with 10 infantry
Germans defend with 1 infantry
Russians roll dice for 10 infantry in Vologda, round 2 : 1/10 hits, 1,67 expected hits
Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 10 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 infantry moved from Buryatia to Yakut S.S.R.
2 infantry moved from Central Mongolia to Suiyuyan
2 infantry moved from Timguska to Yenisey
2 fighters moved from Bryansk to Russia
2 fighters moved from Tambov to Russia
1 tactical_bomber moved from Tambov to Russia
1 aaGun moved from Russia to Smolensk
Place Units - Russians
7 infantry and 1 mech_infantry placed in Russia
Turn Complete - Russians
Russians collect 21 PUs; end with 22 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 24 PUs
Combat Hit Differential Summary :
Germans : -1,33
Italians : -0,33
Russians : -0,83
I will be slow for one week
@oysteilo no problem. I’m not quite clear on what I should do with Japan so I might take a couple of days to think about it too.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 15
Purchase Units - Japanese
Japanese buy 1 carrier, 5 destroyers, 1 fighter and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 destroyer moved from 36 Sea Zone to 55 Sea Zone
1 destroyer moved from 36 Sea Zone to 46 Sea Zone
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone
1 artillery and 1 infantry moved from 34 Sea Zone to Paulau Island
2 fighters and 2 tactical_bombers moved from 33 Sea Zone to 34 Sea Zone
2 fighters and 2 tactical_bombers moved from 34 Sea Zone to Paulau Island
2 fighters and 2 tactical_bombers moved from 33 Sea Zone to 46 Sea Zone
2 fighters and 2 tactical_bombers moved from 33 Sea Zone to 55 Sea Zone
1 artillery and 2 infantry moved from Siberia to Sakha
1 infantry moved from Manchuria to Buyant-Uhaa
Japanese take Buyant-Uhaa from Russians
1 infantry moved from Amur to Ulaanbaatar
Japanese take Ulaanbaatar from Russians
2 infantry moved from Amur to Buryatia
Japanese take Buryatia from Russians
1 infantry moved from Amur to Sakha
1 armour and 1 mech_infantry moved from Szechwan to Tsinghai
Japanese take Sikang from Chinese
Japanese take Tsinghai from Chinese
1 infantry moved from Szechwan to Shensi
Japanese take Shensi from Chinese
3 artilleries and 3 infantry moved from Szechwan to Kweichow
2 bombers moved from French Indo China to Kweichow
1 infantry moved from West India to Eastern Persia
Japanese take Eastern Persia from British
Combat - Japanese
Battle in Kweichow
Japanese attack with 3 artilleries, 2 bombers and 3 infantry
Chinese defend with 2 infantry
Japanese roll dice for 3 artilleries, 2 bombers and 3 infantry in Kweichow, round 2 : 4/8 hits, 3.33 expected hits
Chinese roll dice for 2 infantry in Kweichow, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 3 artilleries, 2 bombers and 3 infantry remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in 46 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 46 Sea Zone, round 2 : 1/5 hits, 2.67 expected hits
Americans roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 46 Sea Zone
Japanese win with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 55 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 55 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits
Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 55 Sea Zone
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 destroyer
Battle in Paulau Island
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
ANZAC defend with 1 infantry
Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Paulau Island, round 2 : 3/6 hits, 3.00 expected hits
ANZAC roll dice for 1 infantry in Paulau Island, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Paulau Island
Japanese win, taking Paulau Island from ANZAC with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Sakha
Japanese attack with 1 artillery and 3 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 artillery and 3 infantry in Sakha, round 2 : 0/4 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Sakha, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Sakha
Japanese roll dice for 1 artillery and 2 infantry in Sakha, round 3 : 1/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Sakha, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Sakha
Japanese win, taking Sakha from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 2 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Japanese
1 infantry moved from Szechwan to Sikang
1 infantry moved from Yunnan to Szechwan
1 artillery and 2 infantry moved from India to West India
1 infantry moved from Shan State to Yunnan
1 artillery moved from Caroline Islands to 33 Sea Zone
3 marines moved from Caroline Islands to 33 Sea Zone
1 artillery and 2 transports moved from 33 Sea Zone to 6 Sea Zone
1 artillery moved from Manchuria to Korea
1 infantry moved from Shan State to Malaya
2 fighters and 2 tactical_bombers moved from Paulau Island to 35 Sea Zone
2 fighters and 2 tactical_bombers moved from 55 Sea Zone to 35 Sea Zone
2 fighters and 2 tactical_bombers moved from 46 Sea Zone to 35 Sea Zone
1 destroyer moved from 33 Sea Zone to 55 Sea Zone
2 fighters moved from 35 Sea Zone to Philippines
1 tactical_bomber moved from 35 Sea Zone to Philippines
5 carriers moved from 33 Sea Zone to 35 Sea Zone
1 fighter moved from 36 Sea Zone to 35 Sea Zone
1 carrier moved from 36 Sea Zone to 6 Sea Zone
1 battleship and 1 marine moved from 33 Sea Zone to 35 Sea Zone
1 marine moved from 35 Sea Zone to Philippines
4 submarines moved from 33 Sea Zone to 35 Sea Zone
1 artillery moved from 6 Sea Zone to Japan
2 destroyers moved from 33 Sea Zone to 35 Sea Zone
1 cruiser and 1 marine moved from 33 Sea Zone to 35 Sea Zone
1 marine moved from 35 Sea Zone to Philippines
1 carrier moved from 33 Sea Zone to 35 Sea Zone
1 carrier moved from 33 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone
3 carriers moved from 33 Sea Zone to 6 Sea Zone
1 battleship, 6 fighters, 1 marine and 1 tactical_bomber moved from 33 Sea Zone to 6 Sea Zone
1 marine moved from 6 Sea Zone to Japan
1 transport moved from 33 Sea Zone to 6 Sea Zone
1 submarine moved from 33 Sea Zone to 6 Sea Zone
4 submarines moved from 33 Sea Zone to 35 Sea Zone
1 infantry moved from Shan State to Malaya
3 aaGuns moved from Szechwan to Kweichow
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 2 transports moved from 36 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
2 bombers moved from Kweichow to French Indo China
Place Units - Japanese
1 destroyer and 2 submarines placed in 36 Sea Zone
1 fighter placed in Japan
1 carrier and 4 destroyers placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 72 PUs; end with 72 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 75 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 85 PUs
Combat Hit Differential Summary :
Americans : 0.33
ANZAC : -0.33
Chinese : -0.67
Russians : 1.33
Japanese : -1.50
I need a few days, so maybe not before the weekend. i need to think about what to do here
Or is it a lost case?
@oysteilo I’m not a good judge of whether it is a lost case or not. In past games I’ve been both overconfident at the end of Japan’s turn and under confident after the UK. I think I have the edge but I also think it has gotten a bit closer in the last couple of rounds. If I get a stable economic parity or better in the next couple of rounds than I think I should have this. I think I can do that but certainly not sure If I can’t then you might be able to turn the tide.
@farmboy I think you have this, but I will keep going for a few more rounds
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 15
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 3 fighters, 4 infantry, 2 submarines and 2 transports; Remaining resources: 1 PUs;
Combat Move - Americans
1 artillery moved from Gibraltar to 91 Sea Zone
1 artillery moved from Gibraltar to 91 Sea Zone
2 infantry moved from Gibraltar to 91 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
1 artillery moved from 110 Sea Zone to Normandy Bordeaux
1 artillery moved from 110 Sea Zone to Holland Belgium
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from 110 Sea Zone to Holland Belgium
1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 bomber moved from United Kingdom to Holland Belgium
3 fighters moved from 110 Sea Zone to Normandy Bordeaux
3 fighters moved from 110 Sea Zone to Holland Belgium
1 submarine moved from 54 Sea Zone to 55 Sea Zone
1 fighter moved from 54 Sea Zone to 34 Sea Zone
7 fighters and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
Combat - Americans
Battle in 34 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 34 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Normandy Bordeaux
Americans attack with 1 artillery, 3 fighters and 2 infantry
Germans defend with 1 factory_minor, 1 harbour and 2 infantry
Americans roll dice for 1 battleship in Normandy Bordeaux, round 2 : 0/1 hits, 0,67 expected hits
Americans roll dice for 1 artillery, 3 fighters and 2 infantry in Normandy Bordeaux, round 2 : 3/6 hits, 2,33 expected hits
Germans roll dice for 2 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0,67 expected hits
2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Germans with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Germans: 2 infantry
Battle in Holland Belgium
Americans attack with 1 artillery, 1 bomber, 3 fighters and 3 infantry
Germans defend with 3 infantry
Americans roll dice for 1 cruiser in Holland Belgium, round 2 : 0/1 hits, 0,50 expected hits
Americans roll dice for 1 artillery, 1 bomber, 3 fighters and 3 infantry in Holland Belgium, round 2 : 1/8 hits, 3,17 expected hits
Germans roll dice for 3 infantry in Holland Belgium, round 2 : 1/3 hits, 1,00 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
Americans roll dice for 1 artillery, 1 bomber, 3 fighters and 2 infantry in Holland Belgium, round 3 : 2/7 hits, 3,00 expected hits
Germans roll dice for 2 infantry in Holland Belgium, round 3 : 2/2 hits, 0,67 expected hits
2 infantry owned by the Germans and 2 infantry owned by the Americans lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 1 artillery, 1 bomber and 3 fighters remaining. Battle score for attacker is 0
Casualties for Americans: 3 infantry
Casualties for Germans: 3 infantry
Battle in 55 Sea Zone
Americans attack with 7 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 7 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 2/8 hits, 4,17 expected hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans win with 7 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
7 fighters and 1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone
1 destroyer moved from 54 Sea Zone to 37 Sea Zone
1 destroyer moved from 31 Sea Zone to 26 Sea Zone
1 destroyer moved from 30 Sea Zone to 54 Sea Zone
1 carrier and 2 fighters moved from 26 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 artillery moved from 54 Sea Zone to Queensland
1 fighter moved from 34 Sea Zone to 54 Sea Zone
1 carrier and 5 destroyers moved from 10 Sea Zone to 26 Sea Zone
3 fighters moved from Western United States to 26 Sea Zone
1 fighter moved from 26 Sea Zone to Queensland
1 infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone
1 destroyer moved from 92 Sea Zone to 110 Sea Zone
1 fighter moved from Eastern United States to 110 Sea Zone
1 fighter moved from Holland Belgium to United Kingdom
2 fighters moved from Holland Belgium to 110 Sea Zone
3 fighters moved from Normandy Bordeaux to 110 Sea Zone
1 bomber moved from Holland Belgium to United Kingdom
2 bombers moved from Western United States to United Kingdom
1 bomber moved from Western United States to Queensland
1 bomber moved from Hawaiian Islands to Queensland
1 armour and 1 infantry moved from Iraq to Northwest Persia
2 fighters moved from Iraq to Northwest Persia
1 bomber moved from Egypt to Northwest Persia
Place Units - Americans
2 transports placed in 101 Sea Zone
1 artillery and 1 infantry placed in Western United States
1 artillery and 3 infantry placed in Eastern United States
1 carrier and 2 submarines placed in 10 Sea Zone
3 fighters placed in Western United States
Turn Complete - Americans
Americans collect 62 PUs; end with 63 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from 110 Sea Zone: 2 transports
EDIT: Adding units owned by Americans to 102 Sea Zone: 2 transports
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 1,67
Americans : -6,17
Japanese : 0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 15
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
2 infantry moved from Suiyuyan to Shensi
1 fighter moved from Suiyuyan to Shensi
1 infantry moved from Suiyuyan to Chahar
1 infantry moved from Hopei to Chahar
Combat - Chinese
Battle in Chahar
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Chahar, round 2 : 0/2 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 2 infantry in Chahar, round 3 : 1/2 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Chahar
Chinese win, taking Chahar from Japanese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Shensi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 0/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 3 : 2/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Shensi to Hopei
Place Units - Chinese
2 infantry placed in Hopei
Turn Complete - Chinese
Chinese collect 5 PUs; end with 6 PUs
Combat Hit Differential Summary :
Chinese : 0,67
Japanese : -1,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 15
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 3 fighters, 4 infantry, 2 submarines and 2 transports; Remaining resources: 1 PUs;
Combat Move - Americans
1 artillery moved from Gibraltar to 91 Sea Zone
1 artillery moved from Gibraltar to 91 Sea Zone
2 infantry moved from Gibraltar to 91 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
1 artillery moved from 110 Sea Zone to Normandy Bordeaux
1 artillery moved from 110 Sea Zone to Holland Belgium
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from 110 Sea Zone to Holland Belgium
1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 bomber moved from United Kingdom to Holland Belgium
3 fighters moved from 110 Sea Zone to Normandy Bordeaux
3 fighters moved from 110 Sea Zone to Holland Belgium
1 submarine moved from 54 Sea Zone to 55 Sea Zone
1 fighter moved from 54 Sea Zone to 34 Sea Zone
7 fighters and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
Combat - Americans
Battle in 34 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 34 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Normandy Bordeaux
Americans attack with 1 artillery, 3 fighters and 2 infantry
Germans defend with 1 factory_minor, 1 harbour and 2 infantry
Americans roll dice for 1 battleship in Normandy Bordeaux, round 2 : 0/1 hits, 0,67 expected hits
Americans roll dice for 1 artillery, 3 fighters and 2 infantry in Normandy Bordeaux, round 2 : 3/6 hits, 2,33 expected hits
Germans roll dice for 2 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0,67 expected hits
2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Germans with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Germans: 2 infantry
Battle in Holland Belgium
Americans attack with 1 artillery, 1 bomber, 3 fighters and 3 infantry
Germans defend with 3 infantry
Americans roll dice for 1 cruiser in Holland Belgium, round 2 : 0/1 hits, 0,50 expected hits
Americans roll dice for 1 artillery, 1 bomber, 3 fighters and 3 infantry in Holland Belgium, round 2 : 1/8 hits, 3,17 expected hits
Germans roll dice for 3 infantry in Holland Belgium, round 2 : 1/3 hits, 1,00 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
Americans roll dice for 1 artillery, 1 bomber, 3 fighters and 2 infantry in Holland Belgium, round 3 : 2/7 hits, 3,00 expected hits
Germans roll dice for 2 infantry in Holland Belgium, round 3 : 2/2 hits, 0,67 expected hits
2 infantry owned by the Germans and 2 infantry owned by the Americans lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 1 artillery, 1 bomber and 3 fighters remaining. Battle score for attacker is 0
Casualties for Americans: 3 infantry
Casualties for Germans: 3 infantry
Battle in 55 Sea Zone
Americans attack with 7 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 7 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 2/8 hits, 4,17 expected hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans win with 7 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
7 fighters and 1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone
1 destroyer moved from 54 Sea Zone to 37 Sea Zone
1 destroyer moved from 31 Sea Zone to 26 Sea Zone
1 destroyer moved from 30 Sea Zone to 54 Sea Zone
1 carrier and 2 fighters moved from 26 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 artillery moved from 54 Sea Zone to Queensland
1 fighter moved from 34 Sea Zone to 54 Sea Zone
1 carrier and 5 destroyers moved from 10 Sea Zone to 26 Sea Zone
3 fighters moved from Western United States to 26 Sea Zone
1 fighter moved from 26 Sea Zone to Queensland
1 infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone
1 destroyer moved from 92 Sea Zone to 110 Sea Zone
1 fighter moved from Eastern United States to 110 Sea Zone
1 fighter moved from Holland Belgium to United Kingdom
2 fighters moved from Holland Belgium to 110 Sea Zone
3 fighters moved from Normandy Bordeaux to 110 Sea Zone
1 bomber moved from Holland Belgium to United Kingdom
2 bombers moved from Western United States to United Kingdom
1 bomber moved from Western United States to Queensland
1 bomber moved from Hawaiian Islands to Queensland
1 armour and 1 infantry moved from Iraq to Northwest Persia
2 fighters moved from Iraq to Northwest Persia
1 bomber moved from Egypt to Northwest Persia
Place Units - Americans
2 transports placed in 101 Sea Zone
1 artillery and 1 infantry placed in Western United States
1 artillery and 3 infantry placed in Eastern United States
1 carrier and 2 submarines placed in 10 Sea Zone
3 fighters placed in Western United States
Turn Complete - Americans
Americans collect 62 PUs; end with 63 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from 110 Sea Zone: 2 transports
EDIT: Adding units owned by Americans to 102 Sea Zone: 2 transports
EDIT: Turning off Edit Mode
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
2 infantry moved from Suiyuyan to Shensi
1 fighter moved from Suiyuyan to Shensi
1 infantry moved from Suiyuyan to Chahar
1 infantry moved from Hopei to Chahar
Combat - Chinese
Battle in Chahar
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Chahar, round 2 : 0/2 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 2 infantry in Chahar, round 3 : 1/2 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Chahar
Chinese win, taking Chahar from Japanese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Shensi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 0/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 3 : 2/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Shensi to Hopei
Place Units - Chinese
2 infantry placed in Hopei
Turn Complete - Chinese
Chinese collect 5 PUs; end with 6 PUs
Purchase Units - British
British buy 1 armour, 6 infantry, 2 mech_infantrys and 2 transports; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from 96 Sea Zone to Malta
1 transport moved from 81 Sea Zone to 99 Sea Zone
1 infantry moved from Crete to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Cyprus
1 mech_infantry moved from Iraq to Eastern Persia
2 fighters moved from Northwest Persia to Tsinghai
2 tactical_bombers moved from Iraq to Tsinghai
3 fighters moved from Iraq to Eastern Persia
2 fighters moved from Iraq to Tsinghai
5 fighters moved from Iraq to Eastern Persia
Combat - British
Battle in Cyprus
Battle in Malta
Battle in Eastern Persia
British attack with 8 fighters and 1 mech_infantry
Japanese defend with 1 infantry
British roll dice for 8 fighters and 1 mech_infantry in Eastern Persia, round 2 : 3/9 hits, 4,17 expected hits
Japanese roll dice for 1 infantry in Eastern Persia, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Eastern Persia
British win, taking Cyprus from Italians, taking Malta from Italians, taking Eastern Persia from Japanese with 8 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Tsinghai
British attack with 4 fighters and 2 tactical_bombers
Japanese defend with 1 armour and 1 mech_infantry
British roll dice for 4 fighters and 2 tactical_bombers in Tsinghai, round 2 : 2/6 hits, 3,33 expected hits
Japanese roll dice for 1 armour and 1 mech_infantry in Tsinghai, round 2 : 1/2 hits, 0,83 expected hits
1 mech_infantry owned by the Japanese, 1 armour owned by the Japanese and 1 fighter owned by the British lost in Tsinghai
British win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for British: 1 fighter
Casualties for Japanese: 1 armour and 1 mech_infantry
Non Combat Move - British
3 fighters moved from Tsinghai to Kansu
2 tactical_bombers moved from Tsinghai to Kansu
2 infantry moved from Caucasus to Northwest Persia
2 artilleries and 5 infantry moved from Iraq to Northwest Persia
8 fighters moved from Eastern Persia to Northwest Persia
1 armour and 2 mech_infantrys moved from Egypt to Iraq
2 fighters moved from Egypt to Northwest Persia
1 mech_infantry moved from Libya to Alexandria
Place Units - British
1 transport placed in 80 Sea Zone
2 infantry placed in Iraq
1 armour and 2 mech_infantrys placed in Egypt
1 transport placed in 110 Sea Zone
4 infantry placed in United Kingdom
Turn Complete - British
British collect 38 PUs; end with 38 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 44 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 47 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : 1,67
British : -2,50
Americans : -6,17
Chinese : 0,67
Japanese : -0,83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 15
Purchase Units - Italians
Italians buy nothing; Remaining resources: 15 PUs;
Combat Move - Italians
2 infantry moved from France to Holland Belgium
1 bomber moved from Southern Italy to Holland Belgium
1 fighter moved from Southern Italy to 96 Sea Zone
1 fighter moved from Southern Italy to 99 Sea Zone
Combat - Italians
Battle in 96 Sea Zone
Italians attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 96 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 99 Sea Zone
Italians attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 99 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Holland Belgium
Italians attack with 1 bomber and 2 infantry
Americans defend with 1 artillery
Italians roll dice for 1 bomber and 2 infantry in Holland Belgium, round 2 : 0/3 hits, 1.00 expected hits
Americans roll dice for 1 artillery in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 bomber and 2 infantry in Holland Belgium, round 3 : 2/3 hits, 1.00 expected hits
Americans roll dice for 1 artillery in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Americans lost in Holland Belgium
Italians win, taking Holland Belgium from Americans with 1 bomber and 2 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Non Combat Move - Italians
1 bomber moved from Holland Belgium to France
1 fighter moved from 96 Sea Zone to Southern Italy
1 fighter moved from 99 Sea Zone to Southern Italy
4 infantry moved from Yugoslavia to Romania
1 mech_infantry moved from Northern Italy to Romania
2 infantry moved from Northern Italy to France
6 infantry moved from Southern Italy to Northern Italy
1 aaGun moved from Southern Italy to Northern Italy
1 aaGun and 2 artilleries moved from Ukraine to Rostov
1 armour moved from Ukraine to Rostov
1 infantry moved from Northern Italy to France
Turn Complete - Italians
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,2,4,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1,3,4,3,4,1,6,1,6,5,3
Italians collect 5 PUs (11 lost to blockades); end with 20 PUs
Combat Hit Differential Summary :
Italians : 0.00
Americans : -0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 15
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 fighter; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 submarine moved from 56 Sea Zone to 46 Sea Zone
2 fighters moved from 54 Sea Zone to 46 Sea Zone
1 fighter moved from Queensland to 46 Sea Zone
2 fighters moved from 26 Sea Zone to 46 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
Combat - ANZAC
Battle in Sumatra
Battle in 46 Sea Zone
ANZAC attack with 5 fighters and 1 submarine
Japanese defend with 1 destroyer
ANZAC roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
ANZAC roll dice for 5 fighters in 46 Sea Zone, round 2 : 2/5 hits, 2,50 expected hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 46 Sea Zone
ANZAC win, taking Sumatra from Japanese with 5 fighters remaining. Battle score for attacker is 2
Casualties for ANZAC: 1 submarine
Casualties for Japanese: 1 destroyer
Non Combat Move - ANZAC
1 destroyer moved from 49 Sea Zone to 54 Sea Zone
2 fighters moved from 46 Sea Zone to 26 Sea Zone
3 fighters moved from 46 Sea Zone to 54 Sea Zone
1 fighter moved from 54 Sea Zone to Queensland
1 destroyer moved from 62 Sea Zone to 42 Sea Zone
2 infantry moved from New South Wales to Queensland
Place Units - ANZAC
1 destroyer placed in 62 Sea Zone
1 fighter placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Combat Move - French
Non Combat Move - French
1 fighter moved from Iraq to Northwest Persia
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -0,83
Japanese : 0,67