Full scramble with three fighters to SZ110, no scrambling to SZ111. Thank you
Farmboy (Axis +2) vs Oysteilo (Allies) BM
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note the casualty choice in Tambov. On the assumption of max defense, I took an AA first rather than an inf, and then I retreated. Feel free to edit back the AA if you prefer.
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TripleA Turn Summary: Russians round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 14 Purchase Units - Russians Russians buy 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Politics - Russians Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Russians 1 infantry moved from Tambov to Rostov Russians take Rostov from Germans 4 infantry moved from Samara to Volgograd 4 fighters and 1 tactical_bomber moved from Russia to Volgograd 1 infantry moved from Sakha to Siberia Russians take Siberia from Japanese Combat - Russians Battle in Volgograd Russians attack with 4 fighters, 4 infantry and 1 tactical_bomber Germans defend with 1 aaGun, 1 factory_minor and 3 infantry AA fire in Volgograd : 2/3 hits, 0,50 expected hits 2 fighters owned by the Russians lost in Volgograd Russians roll dice for 2 fighters, 4 infantry and 1 tactical_bomber in Volgograd, round 2 : 0/7 hits, 2,33 expected hits Germans roll dice for 1 aaGun and 3 infantry in Volgograd, round 2 : 3/3 hits, 1,00 expected hits 3 infantry owned by the Russians lost in Volgograd 1 infantry owned by the Russians retreated to Samara Germans win with 1 aaGun and 3 infantry remaining. Battle score for attacker is -29 Casualties for Russians: 2 fighters and 3 infantry Non Combat Move - Russians 2 aaGuns and 10 infantry moved from Samara to Russia 2 infantry moved from Olgiy to Timguska 1 infantry moved from Ulaanbaatar to Buryatia 2 infantry moved from Buyant-Uhaa to Central Mongolia 1 infantry moved from Dzavhan to Yakut S.S.R. 2 fighters and 1 tactical_bomber moved from Volgograd to Russia Place Units - Russians 6 infantry and 1 mech_infantry placed in Russia Turn Complete - Russians Russians collect 19 PUs; end with 19 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 22 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 24 PUs
Combat Hit Differential Summary :
Germans : 2,00 AA fire in Volgograd : : 1,50 Russians : -2,33
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i can tell you right now that I am going to use my low luck option now!
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TripleA Turn Summary: Russians round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 14 Purchase Units - Russians Russians buy 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Politics - Russians Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Russians 1 infantry moved from Tambov to Rostov Russians take Rostov from Germans 4 infantry moved from Samara to Volgograd 4 fighters and 1 tactical_bomber moved from Russia to Volgograd 1 infantry moved from Sakha to Siberia Russians take Siberia from Japanese Combat - Russians Battle in Volgograd Russians attack with 4 fighters, 4 infantry and 1 tactical_bomber Germans defend with 1 aaGun, 1 factory_minor and 3 infantry AA fire in Volgograd : 0/1 hits, 0,50 expected hits Russians roll dice for 4 fighters, 4 infantry and 1 tactical_bomber in Volgograd, round 2 : 3/1 hits, 3,33 expected hits Germans roll dice for 1 aaGun and 3 infantry in Volgograd, round 2 : 1/0 hits, 1,00 expected hits 1 infantry owned by the Russians, 1 aaGun owned by the Germans and 2 infantry owned by the Germans lost in Volgograd Russians roll dice for 4 fighters, 3 infantry and 1 tactical_bomber in Volgograd, round 3 : 3/1 hits, 3,17 expected hits Germans roll dice for 1 infantry in Volgograd, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 4 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 11 Casualties for Russians: 1 infantry Casualties for Germans: 1 aaGun and 3 infantry Non Combat Move - Russians 4 fighters moved from Volgograd to Russia 1 tactical_bomber moved from Volgograd to Russia 3 infantry moved from Samara to Tambov 2 aaGuns and 7 infantry moved from Samara to Russia 2 infantry moved from Olgiy to Timguska 1 infantry moved from Ulaanbaatar to Buryatia 2 infantry moved from Buyant-Uhaa to Central Mongolia 1 infantry moved from Dzavhan to Yakut S.S.R. Place Units - Russians 6 infantry and 1 mech_infantry placed in Russia Turn Complete - Russians Russians collect 21 PUs; end with 21 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 24 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from Tambov: 2 infantry EDIT: Adding units owned by Russians to Russia: 2 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -0,33 AA fire in Volgograd : : -0,50 Russians : -0,50
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see above and make sure you are not in low luck mode when you start japan
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TripleA Manual Gamesave Post: Japanese round 14
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 14 Purchase Units - Japanese Japanese buy 2 artilleries, 1 carrier, 2 destroyers, 2 fighters and 7 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 marines moved from Java to 42 Sea Zone 1 battleship, 1 cruiser and 2 marines moved from 42 Sea Zone to 33 Sea Zone 1 marine moved from Philippines to 35 Sea Zone 1 battleship and 1 marine moved from 35 Sea Zone to 33 Sea Zone 3 marines moved from 33 Sea Zone to Caroline Islands 2 infantry moved from Korea to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 33 Sea Zone 2 infantry moved from 33 Sea Zone to Caroline Islands 2 artilleries and 2 infantry moved from Java to 42 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 33 Sea Zone 1 destroyer moved from 42 Sea Zone to 55 Sea Zone 1 submarine moved from 42 Sea Zone to 55 Sea Zone 5 fighters and 5 tactical_bombers moved from 42 Sea Zone to 55 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 33 Sea Zone 2 artilleries and 2 infantry moved from 33 Sea Zone to Caroline Islands 1 artillery and 3 infantry moved from Amur to Siberia 1 armour and 1 mech_infantry moved from Yunnan to Szechwan 3 artilleries and 5 infantry moved from Kweichow to Szechwan Combat - Japanese Battle in Szechwan Japanese attack with 1 armour, 3 artilleries, 5 infantry and 1 mech_infantry Chinese defend with 2 infantry Japanese roll dice for 1 armour, 3 artilleries, 5 infantry and 1 mech_infantry in Szechwan, round 2 : 3/0 hits, 3.00 expected hits Chinese roll dice for 2 infantry in Szechwan, round 2 : 0/1 hits, 0.67 expected hits 2 infantry owned by the Chinese lost in Szechwan Japanese win, taking Szechwan from Chinese with 1 armour, 3 artilleries, 5 infantry and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry
Combat Hit Differential Summary :
Chinese : -0.67 Japanese : 0.00
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Just forgot to change the low luck. Will redo.
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TripleA Move Summary: Japanese round 14
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 14 Purchase Units - Japanese Japanese buy 2 artilleries, 1 carrier, 2 destroyers, 2 fighters and 7 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery and 3 infantry moved from Amur to Siberia 3 artilleries and 5 infantry moved from Kweichow to Szechwan 1 armour and 1 mech_infantry moved from Yunnan to Szechwan 1 destroyer and 1 submarine moved from 42 Sea Zone to 55 Sea Zone 5 fighters and 5 tactical_bombers moved from 42 Sea Zone to 55 Sea Zone 2 infantry moved from Korea to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 33 Sea Zone 2 infantry moved from 33 Sea Zone to Caroline Islands 1 marine moved from Philippines to 35 Sea Zone 1 battleship and 1 marine moved from 35 Sea Zone to 33 Sea Zone 1 marine moved from 33 Sea Zone to Caroline Islands 2 artilleries, 2 infantry and 2 marines moved from Java to 42 Sea Zone 2 artilleries, 1 battleship, 1 cruiser, 2 infantry, 2 marines and 2 transports moved from 42 Sea Zone to 33 Sea Zone 2 artilleries, 2 infantry and 2 marines moved from 33 Sea Zone to Caroline Islands
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TripleA Manual Gamesave Post: Japanese round 14
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 14 Purchase Units - Japanese Japanese buy 2 artilleries, 1 carrier, 2 destroyers, 2 fighters and 7 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery and 3 infantry moved from Amur to Siberia 3 artilleries and 5 infantry moved from Kweichow to Szechwan 1 armour and 1 mech_infantry moved from Yunnan to Szechwan 1 destroyer and 1 submarine moved from 42 Sea Zone to 55 Sea Zone 5 fighters and 5 tactical_bombers moved from 42 Sea Zone to 55 Sea Zone 2 infantry moved from Korea to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 33 Sea Zone 2 infantry moved from 33 Sea Zone to Caroline Islands 1 marine moved from Philippines to 35 Sea Zone 1 battleship and 1 marine moved from 35 Sea Zone to 33 Sea Zone 1 marine moved from 33 Sea Zone to Caroline Islands 2 artilleries, 2 infantry and 2 marines moved from Java to 42 Sea Zone 2 artilleries, 1 battleship, 1 cruiser, 2 infantry, 2 marines and 2 transports moved from 42 Sea Zone to 33 Sea Zone 2 artilleries, 2 infantry and 2 marines moved from 33 Sea Zone to Caroline Islands Combat - Japanese Battle in Szechwan Japanese attack with 1 armour, 3 artilleries, 5 infantry and 1 mech_infantry Chinese defend with 2 infantry Japanese roll dice for 1 armour, 3 artilleries, 5 infantry and 1 mech_infantry in Szechwan, round 2 : 5/10 hits, 3.00 expected hits Chinese roll dice for 2 infantry in Szechwan, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Chinese lost in Szechwan Japanese win, taking Szechwan from Chinese with 1 armour, 3 artilleries, 5 infantry and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Battle in Siberia Japanese attack with 1 artillery and 3 infantry Russians defend with 1 infantry Japanese roll dice for 1 artillery and 3 infantry in Siberia, round 2 : 0/4 hits, 1.00 expected hits Russians roll dice for 1 infantry in Siberia, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery and 3 infantry in Siberia, round 3 : 1/4 hits, 1.00 expected hits Russians roll dice for 1 infantry in Siberia, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Siberia Japanese win, taking Siberia from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Russians: 1 infantry Battle in Caroline Islands Japanese attack with 2 artilleries, 4 infantry and 3 marines Americans defend with 1 airfield, 1 harbour and 1 infantry Japanese roll dice for 2 battleships and 1 cruiser in Caroline Islands, round 2 : 2/3 hits, 1.83 expected hits Americans roll dice for 1 infantry in Caroline Islands, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands Japanese win, taking Caroline Islands from Americans with 2 artilleries, 3 infantry and 3 marines remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Americans: 1 infantry Battle in 55 Sea Zone Japanese attack with 1 destroyer, 5 fighters, 1 submarine and 5 tactical_bombers Americans defend with 1 submarine Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer, 5 fighters and 5 tactical_bombers in 55 Sea Zone, round 2 : 9/11 hits, 6.17 expected hits Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 55 Sea Zone Japanese win with 1 destroyer, 5 fighters, 1 submarine and 5 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Non Combat Move - Japanese 9 artilleries and 9 infantry moved from India to West India 1 infantry moved from Java to 42 Sea Zone 1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone 1 artillery moved from Celebes to 44 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China 1 transport moved from 35 Sea Zone to 37 Sea Zone 2 infantry moved from Malaya to 37 Sea Zone 2 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone 2 infantry moved from 36 Sea Zone to French Indo China 2 infantry moved from French Indo China to Shan State 1 infantry moved from French Indo China to Shan State 1 infantry moved from Hunan to Yunnan 1 infantry moved from Hopei to Kweichow 1 infantry moved from Anhwe to Hunan 3 aaGuns moved from Kweichow to Szechwan 1 infantry moved from Korea to 6 Sea Zone 1 aaGun moved from Japan to 6 Sea Zone 1 infantry moved from Korea to Amur 3 infantry moved from Manchuria to Amur 1 aaGun, 1 infantry and 1 transport moved from 6 Sea Zone to 33 Sea Zone 1 aaGun and 1 infantry moved from 33 Sea Zone to Caroline Islands 4 carriers, 2 destroyers, 4 fighters, 4 submarines and 2 tactical_bombers moved from 35 Sea Zone to 33 Sea Zone 1 fighter moved from Philippines to 36 Sea Zone 1 tactical_bomber moved from Philippines to 33 Sea Zone 5 carriers and 3 submarines moved from 42 Sea Zone to 33 Sea Zone 1 destroyer moved from 33 Sea Zone to 46 Sea Zone 1 carrier, 2 destroyers, 1 fighter and 2 submarines moved from 6 Sea Zone to 33 Sea Zone 2 fighters moved from Japan to 33 Sea Zone 5 fighters and 5 tactical_bombers moved from 55 Sea Zone to 33 Sea Zone
Combat Hit Differential Summary :
Americans : 0.50 Chinese : -0.67 Russians : 0.33 Japanese : 3.67
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had to post before finishing moves and placement. SHould get to it again in a few minutes.
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TripleA Turn Summary: Japanese round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 14 Purchase Units - Japanese Japanese buy 2 artilleries, 1 carrier, 2 destroyers, 2 fighters and 7 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery and 3 infantry moved from Amur to Siberia 3 artilleries and 5 infantry moved from Kweichow to Szechwan 1 armour and 1 mech_infantry moved from Yunnan to Szechwan 1 destroyer and 1 submarine moved from 42 Sea Zone to 55 Sea Zone 5 fighters and 5 tactical_bombers moved from 42 Sea Zone to 55 Sea Zone 2 infantry moved from Korea to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 33 Sea Zone 2 infantry moved from 33 Sea Zone to Caroline Islands 1 marine moved from Philippines to 35 Sea Zone 1 battleship and 1 marine moved from 35 Sea Zone to 33 Sea Zone 1 marine moved from 33 Sea Zone to Caroline Islands 2 artilleries, 2 infantry and 2 marines moved from Java to 42 Sea Zone 2 artilleries, 1 battleship, 1 cruiser, 2 infantry, 2 marines and 2 transports moved from 42 Sea Zone to 33 Sea Zone 2 artilleries, 2 infantry and 2 marines moved from 33 Sea Zone to Caroline Islands Combat - Japanese Battle in Szechwan Japanese attack with 1 armour, 3 artilleries, 5 infantry and 1 mech_infantry Chinese defend with 2 infantry Japanese roll dice for 1 armour, 3 artilleries, 5 infantry and 1 mech_infantry in Szechwan, round 2 : 5/10 hits, 3.00 expected hits Chinese roll dice for 2 infantry in Szechwan, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Chinese lost in Szechwan Japanese win, taking Szechwan from Chinese with 1 armour, 3 artilleries, 5 infantry and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Battle in Siberia Japanese attack with 1 artillery and 3 infantry Russians defend with 1 infantry Japanese roll dice for 1 artillery and 3 infantry in Siberia, round 2 : 0/4 hits, 1.00 expected hits Russians roll dice for 1 infantry in Siberia, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery and 3 infantry in Siberia, round 3 : 1/4 hits, 1.00 expected hits Russians roll dice for 1 infantry in Siberia, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Siberia Japanese win, taking Siberia from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Russians: 1 infantry Battle in Caroline Islands Japanese attack with 2 artilleries, 4 infantry and 3 marines Americans defend with 1 airfield, 1 harbour and 1 infantry Japanese roll dice for 2 battleships and 1 cruiser in Caroline Islands, round 2 : 2/3 hits, 1.83 expected hits Americans roll dice for 1 infantry in Caroline Islands, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands Japanese win, taking Caroline Islands from Americans with 2 artilleries, 3 infantry and 3 marines remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Americans: 1 infantry Battle in 55 Sea Zone Japanese attack with 1 destroyer, 5 fighters, 1 submarine and 5 tactical_bombers Americans defend with 1 submarine Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer, 5 fighters and 5 tactical_bombers in 55 Sea Zone, round 2 : 9/11 hits, 6.17 expected hits Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 55 Sea Zone Japanese win with 1 destroyer, 5 fighters, 1 submarine and 5 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Non Combat Move - Japanese 9 artilleries and 9 infantry moved from India to West India 1 infantry moved from Java to 42 Sea Zone 1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone 1 artillery moved from Celebes to 44 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China 1 transport moved from 35 Sea Zone to 37 Sea Zone 2 infantry moved from Malaya to 37 Sea Zone 2 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone 2 infantry moved from 36 Sea Zone to French Indo China 2 infantry moved from French Indo China to Shan State 1 infantry moved from French Indo China to Shan State 1 infantry moved from Hunan to Yunnan 1 infantry moved from Hopei to Kweichow 1 infantry moved from Anhwe to Hunan 3 aaGuns moved from Kweichow to Szechwan 1 infantry moved from Korea to 6 Sea Zone 1 aaGun moved from Japan to 6 Sea Zone 1 infantry moved from Korea to Amur 3 infantry moved from Manchuria to Amur 1 aaGun, 1 infantry and 1 transport moved from 6 Sea Zone to 33 Sea Zone 1 aaGun and 1 infantry moved from 33 Sea Zone to Caroline Islands 4 carriers, 2 destroyers, 4 fighters, 4 submarines and 2 tactical_bombers moved from 35 Sea Zone to 33 Sea Zone 1 fighter moved from Philippines to 36 Sea Zone 1 tactical_bomber moved from Philippines to 33 Sea Zone 5 carriers and 3 submarines moved from 42 Sea Zone to 33 Sea Zone 1 destroyer moved from 33 Sea Zone to 46 Sea Zone 1 carrier, 2 destroyers, 1 fighter and 2 submarines moved from 6 Sea Zone to 33 Sea Zone 2 fighters moved from Japan to 33 Sea Zone 5 fighters and 5 tactical_bombers moved from 55 Sea Zone to 33 Sea Zone Place Units - Japanese 3 infantry placed in Malaya 1 artillery and 2 infantry placed in India 1 carrier and 2 destroyers placed in 36 Sea Zone 2 fighters and 1 infantry placed in Japan 1 artillery and 1 infantry placed in Manchuria Turn Complete - Japanese Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 3,2 Japanese collect 65 PUs (3 lost to blockades); end with 65 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 68 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
Combat Hit Differential Summary :
Americans : 0.50 Chinese : -0.67 Russians : 0.33 Japanese : 3.67
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TripleA Turn Summary: Americans round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 14 Purchase Units - Americans Americans buy 1 carrier, 5 destroyers and 4 fighters; Remaining resources: 1 PUs; Combat Move - Americans 2 artilleries moved from United Kingdom to 110 Sea Zone 2 infantry moved from United Kingdom to 110 Sea Zone 1 artillery moved from 110 Sea Zone to Holland Belgium 1 artillery moved from 110 Sea Zone to Normandy Bordeaux 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 infantry moved from 110 Sea Zone to Holland Belgium 1 infantry moved from United Kingdom to 110 Sea Zone 1 infantry moved from United Kingdom to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Normandy Bordeaux 6 fighters moved from 110 Sea Zone to Normandy Bordeaux 1 bomber moved from Algeria to Normandy Bordeaux 1 destroyer moved from 54 Sea Zone to 55 Sea Zone 1 destroyer moved from 54 Sea Zone to 46 Sea Zone 3 fighters and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone 3 fighters moved from 54 Sea Zone to 46 Sea Zone 1 fighter moved from 54 Sea Zone to 46 Sea Zone 1 fighter moved from 54 Sea Zone to 55 Sea Zone Combat - Americans Battle in Normandy Bordeaux Americans attack with 1 artillery, 1 bomber, 6 fighters and 3 infantry Germans defend with 2 artilleries, 1 factory_minor, 1 harbour and 3 infantry Americans roll dice for 1 artillery, 1 bomber, 6 fighters and 3 infantry in Normandy Bordeaux, round 2 : 3/11 hits, 4,67 expected hits Germans roll dice for 2 artilleries and 3 infantry in Normandy Bordeaux, round 2 : 3/5 hits, 1,67 expected hits 3 infantry owned by the Germans and 3 infantry owned by the Americans lost in Normandy Bordeaux Americans roll dice for 1 artillery, 1 bomber and 6 fighters in Normandy Bordeaux, round 3 : 4/8 hits, 4,00 expected hits Germans roll dice for 2 artilleries in Normandy Bordeaux, round 3 : 0/2 hits, 0,67 expected hits 2 artilleries owned by the Germans lost in Normandy Bordeaux Americans win, taking Normandy Bordeaux from Germans with 1 artillery, 1 bomber and 6 fighters remaining. Battle score for attacker is 8 Casualties for Americans: 3 infantry Casualties for Germans: 2 artilleries and 3 infantry Battle in Holland Belgium Americans attack with 1 artillery and 1 infantry Germans defend with 1 infantry Americans roll dice for 1 battleship and 1 cruiser in Holland Belgium, round 2 : 1/2 hits, 1,17 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in 46 Sea Zone Americans attack with 1 destroyer and 4 fighters Japanese defend with 1 destroyer Americans roll dice for 1 destroyer and 4 fighters in 46 Sea Zone, round 2 : 2/5 hits, 2,33 expected hits Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 46 Sea Zone Americans win with 1 destroyer and 4 fighters remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 55 Sea Zone Americans attack with 1 destroyer, 4 fighters and 1 tactical_bomber Japanese defend with 1 destroyer and 1 submarine Americans roll dice for 1 destroyer, 4 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 3/6 hits, 3,00 expected hits Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 55 Sea Zone Americans win with 1 destroyer, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 14 Casualties for Japanese: 1 destroyer and 1 submarine Non Combat Move - Americans 1 carrier and 2 fighters moved from 54 Sea Zone to 26 Sea Zone 1 transport moved from 26 Sea Zone to 10 Sea Zone 1 carrier, 1 destroyer and 3 submarines moved from 10 Sea Zone to 26 Sea Zone 1 bomber moved from Western United States to Hawaiian Islands 1 bomber moved from Gibraltar to Egypt 3 bombers moved from Gibraltar to Western United States 2 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone 2 artilleries, 4 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 1 destroyer moved from 96 Sea Zone to 92 Sea Zone 1 destroyer moved from 95 Sea Zone to 92 Sea Zone 3 submarines moved from 95 Sea Zone to 97 Sea Zone 2 submarines moved from 96 Sea Zone to 93 Sea Zone 2 artilleries and 4 infantry moved from 91 Sea Zone to Gibraltar 1 transport moved from 110 Sea Zone to 107 Sea Zone 5 fighters moved from Normandy Bordeaux to 110 Sea Zone 1 fighter moved from Normandy Bordeaux to 110 Sea Zone 1 bomber moved from Normandy Bordeaux to United Kingdom 1 battleship moved from 54 Sea Zone to 26 Sea Zone 2 fighters moved from Queensland to Hawaiian Islands 1 fighter moved from 46 Sea Zone to 26 Sea Zone 1 destroyer moved from 26 Sea Zone to 31 Sea Zone 1 destroyer moved from 26 Sea Zone to 30 Sea Zone 3 fighters moved from 46 Sea Zone to 54 Sea Zone 4 fighters and 1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone Place Units - Americans 1 fighter placed in Eastern United States 1 carrier and 5 destroyers placed in 10 Sea Zone 3 fighters placed in Western United States Turn Complete - Americans Americans collect 62 PUs; end with 63 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Combat Hit Differential Summary :
Germans : 0,33 Americans : -2,17 Japanese : -0,83
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TripleA Turn Summary: Chinese round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 14 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Shensi to Kweichow 1 fighter moved from Shensi to Kweichow 5 infantry moved from Shensi to Hopei 5 infantry moved from Shensi to Hopei Combat - Chinese Battle in Kweichow Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 3 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Hopei Chinese attack with 10 infantry Japanese defend with 1 infantry Chinese roll dice for 10 infantry in Hopei, round 2 : 1/10 hits, 1,67 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei Chinese win, taking Hopei from Japanese with 9 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kweichow to Suiyuyan Place Units - Chinese 2 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 7 PUs; end with 7 PUs
Combat Hit Differential Summary :
Chinese : -1,33 Japanese : 0,00
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TripleA Turn Summary: UK_Pacific round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 14 Purchase Units - Americans Americans buy 1 carrier, 5 destroyers and 4 fighters; Remaining resources: 1 PUs; Combat Move - Americans 2 artilleries moved from United Kingdom to 110 Sea Zone 2 infantry moved from United Kingdom to 110 Sea Zone 1 artillery moved from 110 Sea Zone to Holland Belgium 1 artillery moved from 110 Sea Zone to Normandy Bordeaux 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 infantry moved from 110 Sea Zone to Holland Belgium 1 infantry moved from United Kingdom to 110 Sea Zone 1 infantry moved from United Kingdom to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Normandy Bordeaux 6 fighters moved from 110 Sea Zone to Normandy Bordeaux 1 bomber moved from Algeria to Normandy Bordeaux 1 destroyer moved from 54 Sea Zone to 55 Sea Zone 1 destroyer moved from 54 Sea Zone to 46 Sea Zone 3 fighters and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone 3 fighters moved from 54 Sea Zone to 46 Sea Zone 1 fighter moved from 54 Sea Zone to 46 Sea Zone 1 fighter moved from 54 Sea Zone to 55 Sea Zone Combat - Americans Battle in Normandy Bordeaux Americans attack with 1 artillery, 1 bomber, 6 fighters and 3 infantry Germans defend with 2 artilleries, 1 factory_minor, 1 harbour and 3 infantry Americans roll dice for 1 artillery, 1 bomber, 6 fighters and 3 infantry in Normandy Bordeaux, round 2 : 3/11 hits, 4,67 expected hits Germans roll dice for 2 artilleries and 3 infantry in Normandy Bordeaux, round 2 : 3/5 hits, 1,67 expected hits 3 infantry owned by the Germans and 3 infantry owned by the Americans lost in Normandy Bordeaux Americans roll dice for 1 artillery, 1 bomber and 6 fighters in Normandy Bordeaux, round 3 : 4/8 hits, 4,00 expected hits Germans roll dice for 2 artilleries in Normandy Bordeaux, round 3 : 0/2 hits, 0,67 expected hits 2 artilleries owned by the Germans lost in Normandy Bordeaux Americans win, taking Normandy Bordeaux from Germans with 1 artillery, 1 bomber and 6 fighters remaining. Battle score for attacker is 8 Casualties for Americans: 3 infantry Casualties for Germans: 2 artilleries and 3 infantry Battle in Holland Belgium Americans attack with 1 artillery and 1 infantry Germans defend with 1 infantry Americans roll dice for 1 battleship and 1 cruiser in Holland Belgium, round 2 : 1/2 hits, 1,17 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in 46 Sea Zone Americans attack with 1 destroyer and 4 fighters Japanese defend with 1 destroyer Americans roll dice for 1 destroyer and 4 fighters in 46 Sea Zone, round 2 : 2/5 hits, 2,33 expected hits Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 46 Sea Zone Americans win with 1 destroyer and 4 fighters remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 55 Sea Zone Americans attack with 1 destroyer, 4 fighters and 1 tactical_bomber Japanese defend with 1 destroyer and 1 submarine Americans roll dice for 1 destroyer, 4 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 3/6 hits, 3,00 expected hits Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 55 Sea Zone Americans win with 1 destroyer, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 14 Casualties for Japanese: 1 destroyer and 1 submarine Non Combat Move - Americans 1 carrier and 2 fighters moved from 54 Sea Zone to 26 Sea Zone 1 transport moved from 26 Sea Zone to 10 Sea Zone 1 carrier, 1 destroyer and 3 submarines moved from 10 Sea Zone to 26 Sea Zone 1 bomber moved from Western United States to Hawaiian Islands 1 bomber moved from Gibraltar to Egypt 3 bombers moved from Gibraltar to Western United States 2 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone 2 artilleries, 4 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 1 destroyer moved from 96 Sea Zone to 92 Sea Zone 1 destroyer moved from 95 Sea Zone to 92 Sea Zone 3 submarines moved from 95 Sea Zone to 97 Sea Zone 2 submarines moved from 96 Sea Zone to 93 Sea Zone 2 artilleries and 4 infantry moved from 91 Sea Zone to Gibraltar 1 transport moved from 110 Sea Zone to 107 Sea Zone 5 fighters moved from Normandy Bordeaux to 110 Sea Zone 1 fighter moved from Normandy Bordeaux to 110 Sea Zone 1 bomber moved from Normandy Bordeaux to United Kingdom 1 battleship moved from 54 Sea Zone to 26 Sea Zone 2 fighters moved from Queensland to Hawaiian Islands 1 fighter moved from 46 Sea Zone to 26 Sea Zone 1 destroyer moved from 26 Sea Zone to 31 Sea Zone 1 destroyer moved from 26 Sea Zone to 30 Sea Zone 3 fighters moved from 46 Sea Zone to 54 Sea Zone 4 fighters and 1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone Place Units - Americans 1 fighter placed in Eastern United States 1 carrier and 5 destroyers placed in 10 Sea Zone 3 fighters placed in Western United States Turn Complete - Americans Americans collect 62 PUs; end with 63 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Shensi to Kweichow 1 fighter moved from Shensi to Kweichow 5 infantry moved from Shensi to Hopei 5 infantry moved from Shensi to Hopei Combat - Chinese Battle in Kweichow Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 3 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Hopei Chinese attack with 10 infantry Japanese defend with 1 infantry Chinese roll dice for 10 infantry in Hopei, round 2 : 1/10 hits, 1,67 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei Chinese win, taking Hopei from Japanese with 9 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kweichow to Suiyuyan Place Units - Chinese 2 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 7 PUs; end with 7 PUs Purchase Units - British British buy 1 armour, 1 artillery, 2 fighters, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 armour moved from Greece to Bulgaria British take Bulgaria from Germans 1 armour moved from Bulgaria to Romania British take Romania from Germans 1 infantry moved from Greece to Albania British take Albania from Italians 3 infantry moved from Northwest Persia to Caucasus 4 fighters and 1 tactical_bomber moved from Iraq to Caucasus 2 fighters moved from Syria to Caucasus Combat - British Battle in Caucasus British attack with 6 fighters, 3 infantry and 1 tactical_bomber Germans defend with 2 infantry British roll dice for 6 fighters, 3 infantry and 1 tactical_bomber in Caucasus, round 2 : 6/10 hits, 4,17 expected hits Germans roll dice for 2 infantry in Caucasus, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Germans lost in Caucasus British win, taking Caucasus from Germans with 6 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Non Combat Move - British 2 mech_infantrys moved from Syria to Northwest Persia 2 fighters moved from Syria to Egypt 2 fighters moved from United Kingdom to Gibraltar 1 infantry and 1 mech_infantry moved from Iraq to Northwest Persia 2 aaGuns, 1 armour, 3 artilleries, 15 infantry and 2 mech_infantrys moved from Persia to Northwest Persia 2 mech_infantrys moved from Northwest Persia to Rostov 4 fighters and 1 tactical_bomber moved from Caucasus to Iraq 2 fighters moved from Caucasus to Northwest Persia 5 fighters and 1 tactical_bomber moved from Syria to Iraq 1 fighter moved from Syria to Iraq 1 transport moved from 80 Sea Zone to 81 Sea Zone 1 destroyer moved from 80 Sea Zone to 77 Sea Zone 1 infantry moved from Gibraltar to 91 Sea Zone 1 artillery and 3 infantry moved from Trans-Jordan to Iraq 1 mech_infantry moved from Egypt to Iraq Place Units - British 2 fighters placed in United Kingdom 1 artillery and 2 infantry placed in Iraq 1 armour and 2 mech_infantrys placed in Egypt Turn Complete - British British collect 43 PUs; end with 43 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 46 PUs Turn Complete - UK_Pacific Turning on Edit Mode EDIT: Removing units owned by Americans from 107 Sea Zone: 1 transport EDIT: Adding units owned by Americans to 91 Sea Zone: 1 transport EDIT: Adding units owned by Americans to 105 Sea Zone: 2 submarines EDIT: Removing units owned by Americans from 110 Sea Zone: 2 submarines EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -0,33 British : 1,83 Americans : -2,17 Chinese : -1,33 Japanese : -0,83
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TripleA Turn Summary: UK_Pacific round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 14 Purchase Units - Americans Americans buy 1 carrier, 5 destroyers and 4 fighters; Remaining resources: 1 PUs; Combat Move - Americans 2 artilleries moved from United Kingdom to 110 Sea Zone 2 infantry moved from United Kingdom to 110 Sea Zone 1 artillery moved from 110 Sea Zone to Holland Belgium 1 artillery moved from 110 Sea Zone to Normandy Bordeaux 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 infantry moved from 110 Sea Zone to Holland Belgium 1 infantry moved from United Kingdom to 110 Sea Zone 1 infantry moved from United Kingdom to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Normandy Bordeaux 6 fighters moved from 110 Sea Zone to Normandy Bordeaux 1 bomber moved from Algeria to Normandy Bordeaux 1 destroyer moved from 54 Sea Zone to 55 Sea Zone 1 destroyer moved from 54 Sea Zone to 46 Sea Zone 3 fighters and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone 3 fighters moved from 54 Sea Zone to 46 Sea Zone 1 fighter moved from 54 Sea Zone to 46 Sea Zone 1 fighter moved from 54 Sea Zone to 55 Sea Zone Combat - Americans Battle in Normandy Bordeaux Americans attack with 1 artillery, 1 bomber, 6 fighters and 3 infantry Germans defend with 2 artilleries, 1 factory_minor, 1 harbour and 3 infantry Americans roll dice for 1 artillery, 1 bomber, 6 fighters and 3 infantry in Normandy Bordeaux, round 2 : 3/11 hits, 4,67 expected hits Germans roll dice for 2 artilleries and 3 infantry in Normandy Bordeaux, round 2 : 3/5 hits, 1,67 expected hits 3 infantry owned by the Germans and 3 infantry owned by the Americans lost in Normandy Bordeaux Americans roll dice for 1 artillery, 1 bomber and 6 fighters in Normandy Bordeaux, round 3 : 4/8 hits, 4,00 expected hits Germans roll dice for 2 artilleries in Normandy Bordeaux, round 3 : 0/2 hits, 0,67 expected hits 2 artilleries owned by the Germans lost in Normandy Bordeaux Americans win, taking Normandy Bordeaux from Germans with 1 artillery, 1 bomber and 6 fighters remaining. Battle score for attacker is 8 Casualties for Americans: 3 infantry Casualties for Germans: 2 artilleries and 3 infantry Battle in Holland Belgium Americans attack with 1 artillery and 1 infantry Germans defend with 1 infantry Americans roll dice for 1 battleship and 1 cruiser in Holland Belgium, round 2 : 1/2 hits, 1,17 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in 46 Sea Zone Americans attack with 1 destroyer and 4 fighters Japanese defend with 1 destroyer Americans roll dice for 1 destroyer and 4 fighters in 46 Sea Zone, round 2 : 2/5 hits, 2,33 expected hits Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 46 Sea Zone Americans win with 1 destroyer and 4 fighters remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 55 Sea Zone Americans attack with 1 destroyer, 4 fighters and 1 tactical_bomber Japanese defend with 1 destroyer and 1 submarine Americans roll dice for 1 destroyer, 4 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 3/6 hits, 3,00 expected hits Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 55 Sea Zone Americans win with 1 destroyer, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 14 Casualties for Japanese: 1 destroyer and 1 submarine Non Combat Move - Americans 1 carrier and 2 fighters moved from 54 Sea Zone to 26 Sea Zone 1 transport moved from 26 Sea Zone to 10 Sea Zone 1 carrier, 1 destroyer and 3 submarines moved from 10 Sea Zone to 26 Sea Zone 1 bomber moved from Western United States to Hawaiian Islands 1 bomber moved from Gibraltar to Egypt 3 bombers moved from Gibraltar to Western United States 2 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone 2 artilleries, 4 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 1 destroyer moved from 96 Sea Zone to 92 Sea Zone 1 destroyer moved from 95 Sea Zone to 92 Sea Zone 3 submarines moved from 95 Sea Zone to 97 Sea Zone 2 submarines moved from 96 Sea Zone to 93 Sea Zone 2 artilleries and 4 infantry moved from 91 Sea Zone to Gibraltar 1 transport moved from 110 Sea Zone to 107 Sea Zone 5 fighters moved from Normandy Bordeaux to 110 Sea Zone 1 fighter moved from Normandy Bordeaux to 110 Sea Zone 1 bomber moved from Normandy Bordeaux to United Kingdom 1 battleship moved from 54 Sea Zone to 26 Sea Zone 2 fighters moved from Queensland to Hawaiian Islands 1 fighter moved from 46 Sea Zone to 26 Sea Zone 1 destroyer moved from 26 Sea Zone to 31 Sea Zone 1 destroyer moved from 26 Sea Zone to 30 Sea Zone 3 fighters moved from 46 Sea Zone to 54 Sea Zone 4 fighters and 1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone Place Units - Americans 1 fighter placed in Eastern United States 1 carrier and 5 destroyers placed in 10 Sea Zone 3 fighters placed in Western United States Turn Complete - Americans Americans collect 62 PUs; end with 63 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Shensi to Kweichow 1 fighter moved from Shensi to Kweichow 5 infantry moved from Shensi to Hopei 5 infantry moved from Shensi to Hopei Combat - Chinese Battle in Kweichow Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 3 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Hopei Chinese attack with 10 infantry Japanese defend with 1 infantry Chinese roll dice for 10 infantry in Hopei, round 2 : 1/10 hits, 1,67 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei Chinese win, taking Hopei from Japanese with 9 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kweichow to Suiyuyan Place Units - Chinese 2 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 7 PUs; end with 7 PUs Purchase Units - British British buy 1 armour, 1 artillery, 2 fighters, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 armour moved from Greece to Bulgaria British take Bulgaria from Germans 1 armour moved from Bulgaria to Romania British take Romania from Germans 1 infantry moved from Greece to Albania British take Albania from Italians 3 infantry moved from Northwest Persia to Caucasus 4 fighters and 1 tactical_bomber moved from Iraq to Caucasus 2 fighters moved from Syria to Caucasus Combat - British Battle in Caucasus British attack with 6 fighters, 3 infantry and 1 tactical_bomber Germans defend with 2 infantry British roll dice for 6 fighters, 3 infantry and 1 tactical_bomber in Caucasus, round 2 : 6/10 hits, 4,17 expected hits Germans roll dice for 2 infantry in Caucasus, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Germans lost in Caucasus British win, taking Caucasus from Germans with 6 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Non Combat Move - British 2 mech_infantrys moved from Syria to Northwest Persia 2 fighters moved from Syria to Egypt 2 fighters moved from United Kingdom to Gibraltar 1 infantry and 1 mech_infantry moved from Iraq to Northwest Persia 2 aaGuns, 1 armour, 3 artilleries, 15 infantry and 2 mech_infantrys moved from Persia to Northwest Persia 2 mech_infantrys moved from Northwest Persia to Rostov 4 fighters and 1 tactical_bomber moved from Caucasus to Iraq 2 fighters moved from Caucasus to Northwest Persia 5 fighters and 1 tactical_bomber moved from Syria to Iraq 1 fighter moved from Syria to Iraq 1 transport moved from 80 Sea Zone to 81 Sea Zone 1 destroyer moved from 80 Sea Zone to 77 Sea Zone 1 infantry moved from Gibraltar to 91 Sea Zone 1 artillery and 3 infantry moved from Trans-Jordan to Iraq 1 mech_infantry moved from Egypt to Iraq Place Units - British 2 fighters placed in United Kingdom 1 artillery and 2 infantry placed in Iraq 1 armour and 2 mech_infantrys placed in Egypt Turn Complete - British British collect 43 PUs; end with 43 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 46 PUs Turn Complete - UK_Pacific Turning on Edit Mode EDIT: Removing units owned by Americans from 107 Sea Zone: 1 transport EDIT: Adding units owned by Americans to 91 Sea Zone: 1 transport EDIT: Adding units owned by Americans to 105 Sea Zone: 2 submarines EDIT: Removing units owned by Americans from 110 Sea Zone: 2 submarines EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by British from United Kingdom: 1 fighter EDIT: Adding units owned by British to Gibraltar: 1 fighter EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by British from Gibraltar: 1 fighter EDIT: Adding units owned by British to United Kingdom: 1 fighter EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -0,33 British : 1,83 Americans : -2,17 Chinese : -1,33 Japanese : -0,83
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TripleA Turn Summary: UK_Pacific round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 14 Purchase Units - Americans Americans buy 1 carrier, 5 destroyers and 4 fighters; Remaining resources: 1 PUs; Combat Move - Americans 2 artilleries moved from United Kingdom to 110 Sea Zone 2 infantry moved from United Kingdom to 110 Sea Zone 1 artillery moved from 110 Sea Zone to Holland Belgium 1 artillery moved from 110 Sea Zone to Normandy Bordeaux 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 infantry moved from 110 Sea Zone to Holland Belgium 1 infantry moved from United Kingdom to 110 Sea Zone 1 infantry moved from United Kingdom to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Normandy Bordeaux 6 fighters moved from 110 Sea Zone to Normandy Bordeaux 1 bomber moved from Algeria to Normandy Bordeaux 1 destroyer moved from 54 Sea Zone to 55 Sea Zone 1 destroyer moved from 54 Sea Zone to 46 Sea Zone 3 fighters and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone 3 fighters moved from 54 Sea Zone to 46 Sea Zone 1 fighter moved from 54 Sea Zone to 46 Sea Zone 1 fighter moved from 54 Sea Zone to 55 Sea Zone Combat - Americans Battle in Normandy Bordeaux Americans attack with 1 artillery, 1 bomber, 6 fighters and 3 infantry Germans defend with 2 artilleries, 1 factory_minor, 1 harbour and 3 infantry Americans roll dice for 1 artillery, 1 bomber, 6 fighters and 3 infantry in Normandy Bordeaux, round 2 : 3/11 hits, 4,67 expected hits Germans roll dice for 2 artilleries and 3 infantry in Normandy Bordeaux, round 2 : 3/5 hits, 1,67 expected hits 3 infantry owned by the Germans and 3 infantry owned by the Americans lost in Normandy Bordeaux Americans roll dice for 1 artillery, 1 bomber and 6 fighters in Normandy Bordeaux, round 3 : 4/8 hits, 4,00 expected hits Germans roll dice for 2 artilleries in Normandy Bordeaux, round 3 : 0/2 hits, 0,67 expected hits 2 artilleries owned by the Germans lost in Normandy Bordeaux Americans win, taking Normandy Bordeaux from Germans with 1 artillery, 1 bomber and 6 fighters remaining. Battle score for attacker is 8 Casualties for Americans: 3 infantry Casualties for Germans: 2 artilleries and 3 infantry Battle in Holland Belgium Americans attack with 1 artillery and 1 infantry Germans defend with 1 infantry Americans roll dice for 1 battleship and 1 cruiser in Holland Belgium, round 2 : 1/2 hits, 1,17 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in 46 Sea Zone Americans attack with 1 destroyer and 4 fighters Japanese defend with 1 destroyer Americans roll dice for 1 destroyer and 4 fighters in 46 Sea Zone, round 2 : 2/5 hits, 2,33 expected hits Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 46 Sea Zone Americans win with 1 destroyer and 4 fighters remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 55 Sea Zone Americans attack with 1 destroyer, 4 fighters and 1 tactical_bomber Japanese defend with 1 destroyer and 1 submarine Americans roll dice for 1 destroyer, 4 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 3/6 hits, 3,00 expected hits Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 55 Sea Zone Americans win with 1 destroyer, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 14 Casualties for Japanese: 1 destroyer and 1 submarine Non Combat Move - Americans 1 carrier and 2 fighters moved from 54 Sea Zone to 26 Sea Zone 1 transport moved from 26 Sea Zone to 10 Sea Zone 1 carrier, 1 destroyer and 3 submarines moved from 10 Sea Zone to 26 Sea Zone 1 bomber moved from Western United States to Hawaiian Islands 1 bomber moved from Gibraltar to Egypt 3 bombers moved from Gibraltar to Western United States 2 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone 2 artilleries, 4 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 1 destroyer moved from 96 Sea Zone to 92 Sea Zone 1 destroyer moved from 95 Sea Zone to 92 Sea Zone 3 submarines moved from 95 Sea Zone to 97 Sea Zone 2 submarines moved from 96 Sea Zone to 93 Sea Zone 2 artilleries and 4 infantry moved from 91 Sea Zone to Gibraltar 1 transport moved from 110 Sea Zone to 107 Sea Zone 5 fighters moved from Normandy Bordeaux to 110 Sea Zone 1 fighter moved from Normandy Bordeaux to 110 Sea Zone 1 bomber moved from Normandy Bordeaux to United Kingdom 1 battleship moved from 54 Sea Zone to 26 Sea Zone 2 fighters moved from Queensland to Hawaiian Islands 1 fighter moved from 46 Sea Zone to 26 Sea Zone 1 destroyer moved from 26 Sea Zone to 31 Sea Zone 1 destroyer moved from 26 Sea Zone to 30 Sea Zone 3 fighters moved from 46 Sea Zone to 54 Sea Zone 4 fighters and 1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone Place Units - Americans 1 fighter placed in Eastern United States 1 carrier and 5 destroyers placed in 10 Sea Zone 3 fighters placed in Western United States Turn Complete - Americans Americans collect 62 PUs; end with 63 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Shensi to Kweichow 1 fighter moved from Shensi to Kweichow 5 infantry moved from Shensi to Hopei 5 infantry moved from Shensi to Hopei Combat - Chinese Battle in Kweichow Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 3 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Hopei Chinese attack with 10 infantry Japanese defend with 1 infantry Chinese roll dice for 10 infantry in Hopei, round 2 : 1/10 hits, 1,67 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei Chinese win, taking Hopei from Japanese with 9 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kweichow to Suiyuyan Place Units - Chinese 2 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 7 PUs; end with 7 PUs Purchase Units - British British buy 1 armour, 1 artillery, 2 fighters, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 armour moved from Greece to Bulgaria British take Bulgaria from Germans 1 armour moved from Bulgaria to Romania British take Romania from Germans 1 infantry moved from Greece to Albania British take Albania from Italians 3 infantry moved from Northwest Persia to Caucasus 4 fighters and 1 tactical_bomber moved from Iraq to Caucasus 2 fighters moved from Syria to Caucasus Combat - British Battle in Caucasus British attack with 6 fighters, 3 infantry and 1 tactical_bomber Germans defend with 2 infantry British roll dice for 6 fighters, 3 infantry and 1 tactical_bomber in Caucasus, round 2 : 6/10 hits, 4,17 expected hits Germans roll dice for 2 infantry in Caucasus, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Germans lost in Caucasus British win, taking Caucasus from Germans with 6 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Non Combat Move - British 2 mech_infantrys moved from Syria to Northwest Persia 2 fighters moved from Syria to Egypt 2 fighters moved from United Kingdom to Gibraltar 1 infantry and 1 mech_infantry moved from Iraq to Northwest Persia 2 aaGuns, 1 armour, 3 artilleries, 15 infantry and 2 mech_infantrys moved from Persia to Northwest Persia 2 mech_infantrys moved from Northwest Persia to Rostov 4 fighters and 1 tactical_bomber moved from Caucasus to Iraq 2 fighters moved from Caucasus to Northwest Persia 5 fighters and 1 tactical_bomber moved from Syria to Iraq 1 fighter moved from Syria to Iraq 1 transport moved from 80 Sea Zone to 81 Sea Zone 1 destroyer moved from 80 Sea Zone to 77 Sea Zone 1 infantry moved from Gibraltar to 91 Sea Zone 1 artillery and 3 infantry moved from Trans-Jordan to Iraq 1 mech_infantry moved from Egypt to Iraq Place Units - British 2 fighters placed in United Kingdom 1 artillery and 2 infantry placed in Iraq 1 armour and 2 mech_infantrys placed in Egypt Turn Complete - British British collect 43 PUs; end with 43 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 46 PUs Turn Complete - UK_Pacific Turning on Edit Mode EDIT: Removing units owned by Americans from 107 Sea Zone: 1 transport EDIT: Adding units owned by Americans to 91 Sea Zone: 1 transport EDIT: Adding units owned by Americans to 105 Sea Zone: 2 submarines EDIT: Removing units owned by Americans from 110 Sea Zone: 2 submarines EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by British from United Kingdom: 1 fighter EDIT: Adding units owned by British to Gibraltar: 1 fighter EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by British from Gibraltar: 1 fighter EDIT: Adding units owned by British to United Kingdom: 1 fighter EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by British from Algeria: 1 aaGun, 1 infantry and 1 mech_infantry EDIT: Adding units owned by British to Morocco: 1 aaGun and 1 infantry EDIT: Adding units owned by British to Libya: 1 mech_infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -0,33 British : 1,83 Americans : -2,17 Chinese : -1,33 Japanese : -0,83
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TripleA Turn Summary: UK_Pacific round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 14 Purchase Units - Americans Americans buy 1 carrier, 5 destroyers and 4 fighters; Remaining resources: 1 PUs; Combat Move - Americans 2 artilleries moved from United Kingdom to 110 Sea Zone 2 infantry moved from United Kingdom to 110 Sea Zone 1 artillery moved from 110 Sea Zone to Holland Belgium 1 artillery moved from 110 Sea Zone to Normandy Bordeaux 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 infantry moved from 110 Sea Zone to Holland Belgium 1 infantry moved from United Kingdom to 110 Sea Zone 1 infantry moved from United Kingdom to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Normandy Bordeaux 6 fighters moved from 110 Sea Zone to Normandy Bordeaux 1 bomber moved from Algeria to Normandy Bordeaux 1 destroyer moved from 54 Sea Zone to 55 Sea Zone 1 destroyer moved from 54 Sea Zone to 46 Sea Zone 3 fighters and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone 3 fighters moved from 54 Sea Zone to 46 Sea Zone 1 fighter moved from 54 Sea Zone to 46 Sea Zone 1 fighter moved from 54 Sea Zone to 55 Sea Zone Combat - Americans Battle in Normandy Bordeaux Americans attack with 1 artillery, 1 bomber, 6 fighters and 3 infantry Germans defend with 2 artilleries, 1 factory_minor, 1 harbour and 3 infantry Americans roll dice for 1 artillery, 1 bomber, 6 fighters and 3 infantry in Normandy Bordeaux, round 2 : 3/11 hits, 4,67 expected hits Germans roll dice for 2 artilleries and 3 infantry in Normandy Bordeaux, round 2 : 3/5 hits, 1,67 expected hits 3 infantry owned by the Germans and 3 infantry owned by the Americans lost in Normandy Bordeaux Americans roll dice for 1 artillery, 1 bomber and 6 fighters in Normandy Bordeaux, round 3 : 4/8 hits, 4,00 expected hits Germans roll dice for 2 artilleries in Normandy Bordeaux, round 3 : 0/2 hits, 0,67 expected hits 2 artilleries owned by the Germans lost in Normandy Bordeaux Americans win, taking Normandy Bordeaux from Germans with 1 artillery, 1 bomber and 6 fighters remaining. Battle score for attacker is 8 Casualties for Americans: 3 infantry Casualties for Germans: 2 artilleries and 3 infantry Battle in Holland Belgium Americans attack with 1 artillery and 1 infantry Germans defend with 1 infantry Americans roll dice for 1 battleship and 1 cruiser in Holland Belgium, round 2 : 1/2 hits, 1,17 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in 46 Sea Zone Americans attack with 1 destroyer and 4 fighters Japanese defend with 1 destroyer Americans roll dice for 1 destroyer and 4 fighters in 46 Sea Zone, round 2 : 2/5 hits, 2,33 expected hits Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 46 Sea Zone Americans win with 1 destroyer and 4 fighters remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 55 Sea Zone Americans attack with 1 destroyer, 4 fighters and 1 tactical_bomber Japanese defend with 1 destroyer and 1 submarine Americans roll dice for 1 destroyer, 4 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 3/6 hits, 3,00 expected hits Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 55 Sea Zone Americans win with 1 destroyer, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 14 Casualties for Japanese: 1 destroyer and 1 submarine Non Combat Move - Americans 1 carrier and 2 fighters moved from 54 Sea Zone to 26 Sea Zone 1 transport moved from 26 Sea Zone to 10 Sea Zone 1 carrier, 1 destroyer and 3 submarines moved from 10 Sea Zone to 26 Sea Zone 1 bomber moved from Western United States to Hawaiian Islands 1 bomber moved from Gibraltar to Egypt 3 bombers moved from Gibraltar to Western United States 2 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone 2 artilleries, 4 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 1 destroyer moved from 96 Sea Zone to 92 Sea Zone 1 destroyer moved from 95 Sea Zone to 92 Sea Zone 3 submarines moved from 95 Sea Zone to 97 Sea Zone 2 submarines moved from 96 Sea Zone to 93 Sea Zone 2 artilleries and 4 infantry moved from 91 Sea Zone to Gibraltar 1 transport moved from 110 Sea Zone to 107 Sea Zone 5 fighters moved from Normandy Bordeaux to 110 Sea Zone 1 fighter moved from Normandy Bordeaux to 110 Sea Zone 1 bomber moved from Normandy Bordeaux to United Kingdom 1 battleship moved from 54 Sea Zone to 26 Sea Zone 2 fighters moved from Queensland to Hawaiian Islands 1 fighter moved from 46 Sea Zone to 26 Sea Zone 1 destroyer moved from 26 Sea Zone to 31 Sea Zone 1 destroyer moved from 26 Sea Zone to 30 Sea Zone 3 fighters moved from 46 Sea Zone to 54 Sea Zone 4 fighters and 1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone Place Units - Americans 1 fighter placed in Eastern United States 1 carrier and 5 destroyers placed in 10 Sea Zone 3 fighters placed in Western United States Turn Complete - Americans Americans collect 62 PUs; end with 63 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Shensi to Kweichow 1 fighter moved from Shensi to Kweichow 5 infantry moved from Shensi to Hopei 5 infantry moved from Shensi to Hopei Combat - Chinese Battle in Kweichow Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 3 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Hopei Chinese attack with 10 infantry Japanese defend with 1 infantry Chinese roll dice for 10 infantry in Hopei, round 2 : 1/10 hits, 1,67 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei Chinese win, taking Hopei from Japanese with 9 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kweichow to Suiyuyan Place Units - Chinese 2 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 7 PUs; end with 7 PUs Purchase Units - British British buy 1 armour, 1 artillery, 2 fighters, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 armour moved from Greece to Bulgaria British take Bulgaria from Germans 1 armour moved from Bulgaria to Romania British take Romania from Germans 1 infantry moved from Greece to Albania British take Albania from Italians 3 infantry moved from Northwest Persia to Caucasus 4 fighters and 1 tactical_bomber moved from Iraq to Caucasus 2 fighters moved from Syria to Caucasus Combat - British Battle in Caucasus British attack with 6 fighters, 3 infantry and 1 tactical_bomber Germans defend with 2 infantry British roll dice for 6 fighters, 3 infantry and 1 tactical_bomber in Caucasus, round 2 : 6/10 hits, 4,17 expected hits Germans roll dice for 2 infantry in Caucasus, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Germans lost in Caucasus British win, taking Caucasus from Germans with 6 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Non Combat Move - British 2 mech_infantrys moved from Syria to Northwest Persia 2 fighters moved from Syria to Egypt 2 fighters moved from United Kingdom to Gibraltar 1 infantry and 1 mech_infantry moved from Iraq to Northwest Persia 2 aaGuns, 1 armour, 3 artilleries, 15 infantry and 2 mech_infantrys moved from Persia to Northwest Persia 2 mech_infantrys moved from Northwest Persia to Rostov 4 fighters and 1 tactical_bomber moved from Caucasus to Iraq 2 fighters moved from Caucasus to Northwest Persia 5 fighters and 1 tactical_bomber moved from Syria to Iraq 1 fighter moved from Syria to Iraq 1 transport moved from 80 Sea Zone to 81 Sea Zone 1 destroyer moved from 80 Sea Zone to 77 Sea Zone 1 infantry moved from Gibraltar to 91 Sea Zone 1 artillery and 3 infantry moved from Trans-Jordan to Iraq 1 mech_infantry moved from Egypt to Iraq Place Units - British 2 fighters placed in United Kingdom 1 artillery and 2 infantry placed in Iraq 1 armour and 2 mech_infantrys placed in Egypt Turn Complete - British British collect 43 PUs; end with 43 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 46 PUs Turn Complete - UK_Pacific Turning on Edit Mode EDIT: Removing units owned by Americans from 107 Sea Zone: 1 transport EDIT: Adding units owned by Americans to 91 Sea Zone: 1 transport EDIT: Adding units owned by Americans to 105 Sea Zone: 2 submarines EDIT: Removing units owned by Americans from 110 Sea Zone: 2 submarines EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by British from United Kingdom: 1 fighter EDIT: Adding units owned by British to Gibraltar: 1 fighter EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by British from Gibraltar: 1 fighter EDIT: Adding units owned by British to United Kingdom: 1 fighter EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by British from Algeria: 1 aaGun, 1 infantry and 1 mech_infantry EDIT: Adding units owned by British to Morocco: 1 aaGun and 1 infantry EDIT: Adding units owned by British to Libya: 1 mech_infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by British from United Kingdom: 1 fighter EDIT: Adding units owned by British to Gibraltar: 1 fighter EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -0,33 British : 1,83 Americans : -2,17 Chinese : -1,33 Japanese : -0,83
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sorry for all the edits
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TripleA Turn Summary: Italians round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 14 Purchase Units - Italians Italians buy 1 mech_infantry; Remaining resources: 6 PUs; Combat Move - Italians Non Combat Move - Italians 1 armour moved from Eastern Poland to Ukraine 2 aaGuns and 2 artilleries moved from Bryansk to Ukraine 1 bomber and 2 fighters moved from Western Germany to Southern Italy 1 marine moved from Northern Italy to Southern Italy 1 artillery and 2 infantry moved from Southern France to France 1 infantry moved from Southern France to Northern Italy 1 aaGun moved from Northern Italy to Southern Italy 1 aaGun moved from Northern Italy to Southern Italy 2 infantry moved from Northern Italy to Yugoslavia 2 infantry moved from Northern Italy to Yugoslavia 6 infantry moved from Northern Italy to Southern Italy 1 infantry moved from Northern Italy to France Place Units - Italians 1 mech_infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 7 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,5,4,5 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6,1,5,1,4,6,2,4,5,4,6 Italians collect 9 PUs (7 lost to blockades); end with 15 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 14 Purchase Units - ANZAC ANZAC buy 1 destroyer and 2 infantry; Remaining resources: 3 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 destroyer moved from 62 Sea Zone to 49 Sea Zone 1 destroyer moved from 61 Sea Zone to 54 Sea Zone 1 carrier moved from 54 Sea Zone to 26 Sea Zone 2 fighters moved from 54 Sea Zone to 26 Sea Zone 1 fighter moved from New South Wales to Queensland 1 infantry moved from New South Wales to Queensland Place Units - ANZAC 1 destroyer placed in 62 Sea Zone 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Combat Move - French Non Combat Move - French 1 fighter moved from Egypt to Iraq Turn Complete - French
Combat Hit Differential Summary :