2 ftrs from London/Scotland both killed allowing the CV to move away. That happened the last time someone made that move too, seems a bit annoying. At least I got 3 hits, perhaps compensating for 111.
Farmboy (Axis +2) vs Oysteilo (Allies) BM
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TripleA Turn Summary: UK_Pacific round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12 Purchase Units - Americans Americans buy 1 artillery, 1 bomber, 1 carrier, 1 destroyer, 2 fighters, 3 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery moved from Hawaiian Islands to 26 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 submarine moved from 34 Sea Zone to 46 Sea Zone 3 fighters moved from 54 Sea Zone to 46 Sea Zone 4 fighters moved from 54 Sea Zone to 55 Sea Zone 1 bomber moved from New South Wales to 46 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 22 Sea Zone 1 artillery and 1 infantry moved from 22 Sea Zone to Marianas 1 artillery moved from Queensland to 54 Sea Zone 1 artillery and 1 transport moved from 54 Sea Zone to 32 Sea Zone 1 artillery moved from 32 Sea Zone to Marshall Islands 1 destroyer and 1 submarine moved from 26 Sea Zone to 32 Sea Zone 2 bombers moved from Eastern United States to Holland Belgium 2 fighters moved from 110 Sea Zone to Holland Belgium 1 artillery and 2 infantry moved from Normandy Bordeaux to Holland Belgium 1 artillery and 2 infantry moved from Normandy Bordeaux to Southern France 2 fighters moved from 110 Sea Zone to Southern France 1 submarine moved from 91 Sea Zone to 94 Sea Zone 1 bomber moved from Gibraltar to 94 Sea Zone 1 fighter moved from Gibraltar to 94 Sea Zone Combat - Americans Battle in Marshall Islands Battle in Marianas Battle in 46 Sea Zone Americans attack with 1 bomber, 3 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 bomber and 3 fighters in 46 Sea Zone, round 2 : 2/4 hits, 2,17 expected hits Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 46 Sea Zone Americans win, taking Marshall Islands from Japanese, taking Marianas from Japanese with 1 bomber, 3 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Holland Belgium Americans attack with 1 artillery, 2 bombers, 2 fighters and 2 infantry Germans defend with 3 infantry Americans roll dice for 1 artillery, 2 bombers, 2 fighters and 2 infantry in Holland Belgium, round 2 : 3/7 hits, 3,17 expected hits Germans roll dice for 3 infantry in Holland Belgium, round 2 : 2/3 hits, 1,00 expected hits 3 infantry owned by the Germans and 2 infantry owned by the Americans lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 1 artillery, 2 bombers and 2 fighters remaining. Battle score for attacker is 3 Casualties for Americans: 2 infantry Casualties for Germans: 3 infantry Battle in 55 Sea Zone Americans attack with 4 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 4 fighters in 55 Sea Zone, round 2 : 2/4 hits, 2,00 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 55 Sea Zone Americans win with 4 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Southern France Americans attack with 1 artillery, 2 fighters and 2 infantry Italians defend with 1 factory_minor, 1 harbour and 2 infantry Americans roll dice for 1 artillery, 2 fighters and 2 infantry in Southern France, round 2 : 1/5 hits, 1,83 expected hits Italians roll dice for 2 infantry in Southern France, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Southern France Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Southern France, round 3 : 0/4 hits, 1,67 expected hits Italians roll dice for 1 infantry in Southern France, round 3 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Southern France, round 4 : 2/4 hits, 1,67 expected hits Italians roll dice for 1 infantry in Southern France, round 4 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Southern France Americans win, taking Southern France from Italians with 1 artillery and 2 fighters remaining. Battle score for attacker is 0 Casualties for Americans: 2 infantry Casualties for Italians: 2 infantry Battle in 94 Sea Zone Americans attack with 1 bomber, 1 fighter and 1 submarine Germans defend with 1 destroyer Americans roll dice for 1 submarine in 94 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 bomber and 1 fighter in 94 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits Germans roll dice for 1 destroyer in 94 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Germans lost in 94 Sea Zone Americans win with 1 bomber, 1 fighter and 1 submarine remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Non Combat Move - Americans 1 cruiser, 15 submarines and 3 transports moved from 91 Sea Zone to 92 Sea Zone 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco 3 transports moved from 110 Sea Zone to 107 Sea Zone 2 bombers moved from Holland Belgium to Normandy Bordeaux 2 fighters moved from Holland Belgium to Normandy Bordeaux 2 fighters moved from Southern France to 92 Sea Zone 3 carriers and 2 destroyers moved from 110 Sea Zone to 92 Sea Zone 1 armour moved from Tobruk to Egypt 1 mech_infantry moved from Egypt to Iraq 1 infantry moved from Egypt to Trans-Jordan 1 carrier, 1 fighter, 2 submarines and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone 1 fighter moved from Hawaiian Islands to 54 Sea Zone 3 fighters moved from 46 Sea Zone to 54 Sea Zone 4 fighters moved from 55 Sea Zone to 54 Sea Zone 1 bomber moved from 46 Sea Zone to Queensland 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 carrier, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from Western United States to Hawaiian Islands 1 fighter moved from 94 Sea Zone to Gibraltar 1 bomber moved from 94 Sea Zone to Gibraltar Place Units - Americans 1 bomber and 2 infantry placed in Normandy Bordeaux 1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber placed in Western United States Turn Complete - Americans Americans collect 65 PUs; end with 65 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 90 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 95 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 100 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 3 infantry moved from Hopei to Kweichow 1 fighter moved from Hopei to Kweichow Combat - Chinese Battle in Kweichow Chinese attack with 1 fighter and 3 infantry Japanese defend with 2 infantry Chinese roll dice for 1 fighter and 3 infantry in Kweichow, round 2 : 2/4 hits, 1,00 expected hits Japanese roll dice for 2 infantry in Kweichow, round 2 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Casualties for Japanese: 2 infantry Non Combat Move - Chinese 1 fighter moved from Kweichow to Shensi 7 infantry moved from Hopei to Shensi 2 infantry moved from Tsinghai to Shensi Place Units - Chinese 1 infantry placed in Hopei 1 infantry placed in Shensi Turn Complete - Chinese Chinese collect 7 PUs; end with 9 PUs Purchase Units - British British buy 1 artillery, 2 fighters, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 3 infantry moved from Northwest Persia to Caucasus 5 fighters moved from Russia to Caucasus 1 tactical_bomber moved from Russia to Caucasus 1 fighter moved from 110 Sea Zone to 125 Sea Zone 3 submarines moved from 110 Sea Zone to 125 Sea Zone 1 fighter moved from Egypt to 99 Sea Zone Combat - British Battle in 99 Sea Zone British attack with 1 fighter Italians defend with 1 transport 1 transport owned by the Italians lost in 99 Sea Zone British win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in 125 Sea Zone British attack with 1 fighter and 3 submarines Germans defend with 1 destroyer British roll dice for 3 submarines in 125 Sea Zone, round 2 : 1/3 hits, 1,00 expected hits Germans roll dice for 1 destroyer in 125 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Germans lost in 125 Sea Zone British win, taking 125 Sea Zone from Germans with 1 fighter and 3 submarines remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Battle in Caucasus British attack with 5 fighters, 3 infantry and 1 tactical_bomber Germans defend with 2 mech_infantrys British roll dice for 5 fighters, 3 infantry and 1 tactical_bomber in Caucasus, round 2 : 2/9 hits, 3,67 expected hits Germans roll dice for 2 mech_infantrys in Caucasus, round 2 : 0/2 hits, 0,67 expected hits 2 mech_infantrys owned by the Germans lost in Caucasus British win, taking Caucasus from Germans with 5 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Germans: 2 mech_infantrys Non Combat Move - British 5 fighters and 1 tactical_bomber moved from Caucasus to Iraq 1 artillery and 2 infantry moved from Northwest Persia to Iraq 1 infantry moved from Northwest Persia to Iraq 1 armour and 3 mech_infantrys moved from Eastern Persia to Iraq 2 aaGuns, 1 armour, 3 artilleries, 14 infantry and 2 mech_infantrys moved from West India to Eastern Persia 1 destroyer and 1 submarine moved from 80 Sea Zone to 81 Sea Zone 1 transport moved from 80 Sea Zone to 81 Sea Zone 1 fighter moved from Iraq to Egypt 1 fighter moved from 99 Sea Zone to Egypt 1 fighter moved from 125 Sea Zone to Scotland 1 infantry moved from United Kingdom to Scotland 1 aaGun moved from United Kingdom to Scotland 1 aaGun moved from United Kingdom to Scotland 2 fighters moved from 110 Sea Zone to Normandy Bordeaux 1 aaGun and 2 infantry moved from Normandy Bordeaux to 110 Sea Zone 1 aaGun, 2 battleships, 2 carriers, 1 cruiser, 2 infantry, 1 submarine and 2 transports moved from 110 Sea Zone to 92 Sea Zone 1 aaGun moved from 92 Sea Zone to Algeria 2 infantry moved from 92 Sea Zone to Algeria 1 fighter moved from 110 Sea Zone to United Kingdom Place Units - British 1 fighter placed in United Kingdom 1 artillery and 2 infantry placed in Iraq 1 fighter and 2 mech_infantrys placed in Egypt 3 infantry placed in Union of South Africa Turn Complete - British Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,6,5,6 British collect 36 PUs; end with 36 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs Turn Complete - UK_Pacific Turning on Edit Mode EDIT: Removing units owned by Americans from 54 Sea Zone: 1 destroyer EDIT: Adding units owned by Americans to 61 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -0,33 Italians : 0,67 British : -1,67 Americans : -3,67 Chinese : 1,00 Japanese : -0,33
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TripleA Turn Summary: Italians round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12 Purchase Units - Italians Italians buy 1 artillery and 6 infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 infantry moved from Northern Italy to Southern France 1 bomber moved from Southern Italy to Southern France Combat - Italians Battle in Southern France Italians attack with 1 bomber and 2 infantry Americans defend with 1 artillery, 1 factory_minor and 1 harbour Italians roll dice for 1 bomber and 2 infantry in Southern France, round 2 : 0/3 hits, 1.00 expected hits Americans roll dice for 1 artillery in Southern France, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 bomber and 2 infantry in Southern France, round 3 : 0/3 hits, 1.00 expected hits Americans roll dice for 1 artillery in Southern France, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Southern France Italians roll dice for 1 bomber and 1 infantry in Southern France, round 4 : 2/2 hits, 0.83 expected hits Americans roll dice for 1 artillery in Southern France, round 4 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Americans and 1 infantry owned by the Italians lost in Southern France Italians win with 1 bomber remaining. Battle score for attacker is -2 Casualties for Italians: 2 infantry Casualties for Americans: 1 artillery Non Combat Move - Italians 1 bomber moved from Southern France to Southern Italy 1 artillery, 1 infantry and 1 marine moved from Malta to 96 Sea Zone 1 transport moved from 96 Sea Zone to 99 Sea Zone 1 infantry moved from Cyprus to 99 Sea Zone 1 infantry and 1 transport moved from 99 Sea Zone to 97 Sea Zone 1 destroyer moved from 96 Sea Zone to 95 Sea Zone 1 submarine moved from 98 Sea Zone to 95 Sea Zone 2 destroyers moved from 96 Sea Zone to 97 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone 1 carrier moved from 96 Sea Zone to 97 Sea Zone 1 cruiser and 1 marine moved from 96 Sea Zone to 97 Sea Zone 1 submarine moved from 98 Sea Zone to 97 Sea Zone 2 fighters moved from 96 Sea Zone to Southern Italy 1 artillery, 2 infantry and 1 marine moved from 97 Sea Zone to Southern Italy 2 artilleries and 6 infantry moved from Northern Italy to Southern Italy 2 infantry moved from Northern Italy to Southern Italy 1 armour moved from Bryansk to Eastern Poland Place Units - Italians 1 artillery and 3 infantry placed in Northern Italy 3 infantry placed in Southern Italy Turning on Edit Mode EDIT: Removing units owned by Italians from 97 Sea Zone: 1 submarine EDIT: Adding units owned by Italians to 96 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Turn Complete - Italians Italians collect 16 PUs; end with 16 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 19 PUs
Combat Hit Differential Summary :
Italians : -0.83 Americans : 1.00
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TripleA Turn Summary: ANZAC round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12 Purchase Units - ANZAC ANZAC buy 2 infantry and 1 transport; Remaining resources: 3 PUs; Combat Move - ANZAC 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone 1 infantry moved from 44 Sea Zone to Celebes Combat - ANZAC Battle in Celebes Non Combat Move - ANZAC 1 aaGun, 1 armour, 2 artilleries, 2 infantry, 1 marine and 1 mech_infantry moved from New South Wales to Queensland 1 submarine and 1 transport moved from 62 Sea Zone to 54 Sea Zone 2 infantry moved from Trans-Jordan to Iraq Place Units - ANZAC 1 transport placed in 62 Sea Zone 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 13 PUs; end with 16 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12 Purchase Units - ANZAC ANZAC buy 2 infantry and 1 transport; Remaining resources: 3 PUs; Combat Move - ANZAC 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone 1 infantry moved from 44 Sea Zone to Celebes Combat - ANZAC Battle in Celebes Non Combat Move - ANZAC 1 aaGun, 1 armour, 2 artilleries, 2 infantry, 1 marine and 1 mech_infantry moved from New South Wales to Queensland 1 submarine and 1 transport moved from 62 Sea Zone to 54 Sea Zone 2 infantry moved from Trans-Jordan to Iraq Place Units - ANZAC 1 transport placed in 62 Sea Zone 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 13 PUs; end with 16 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 13 Research Technology - Germans Purchase Units - Germans Germans buy 2 artilleries, 1 destroyer, 19 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Northern Italy to Southern France Germans take Southern France from Americans 2 infantry moved from Western Germany to Holland Belgium 2 bombers moved from Bryansk to Caucasus 3 infantry moved from Volgograd to Caucasus 1 mech_infantry moved from Rostov to Caucasus 2 infantry moved from Bryansk to Smolensk 1 fighter and 1 tactical_bomber moved from Bryansk to Smolensk 3 fighters and 3 tactical_bombers moved from Western Germany to Holland Belgium Combat - Germans Battle in Holland Belgium Germans attack with 3 fighters, 2 infantry and 3 tactical_bombers Americans defend with 1 artillery Germans roll dice for 3 fighters, 2 infantry and 3 tactical_bombers in Holland Belgium, round 2 : 4/8 hits, 3.83 expected hits Americans roll dice for 1 artillery in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 artillery owned by the Americans lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 1 Casualties for Germans: 1 infantry Casualties for Americans: 1 artillery Battle in Smolensk Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Smolensk, round 2 : 2/4 hits, 1.50 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Smolensk Germans win, taking Smolensk from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Caucasus Germans attack with 2 bombers, 3 infantry and 1 mech_infantry British defend with 3 infantry Germans roll dice for 2 bombers, 3 infantry and 1 mech_infantry in Caucasus, round 2 : 2/6 hits, 2.00 expected hits Russians roll dice for 3 infantry in Caucasus, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Germans and 2 infantry owned by the British lost in Caucasus Germans roll dice for 2 bombers, 2 infantry and 1 mech_infantry in Caucasus, round 3 : 3/5 hits, 1.83 expected hits Russians roll dice for 1 infantry in Caucasus, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the British lost in Caucasus Germans win, taking Caucasus from Russians with 2 bombers, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Germans: 2 infantry Casualties for British: 3 infantry Non Combat Move - Germans 2 bombers moved from Caucasus to Southern Italy 1 fighter and 1 tactical_bomber moved from Bryansk to Yugoslavia 1 aaGun moved from Rostov to Volgograd 1 infantry moved from Tambov to Samara 1 infantry moved from Bryansk to Tambov 6 armour and 8 mech_infantrys moved from Rostov to Bryansk 3 infantry moved from Ukraine to Bryansk 1 mech_infantry moved from Rostov to Bryansk 1 fighter and 1 tactical_bomber moved from Smolensk to Novgorod 3 infantry moved from Novgorod to Belarus 2 marines moved from Vyborg to 115 Sea Zone 1 battleship, 2 carriers and 1 marine moved from 115 Sea Zone to 112 Sea Zone 1 cruiser and 1 marine moved from 115 Sea Zone to 112 Sea Zone 2 transports moved from 115 Sea Zone to 114 Sea Zone 2 transports moved from 114 Sea Zone to 112 Sea Zone 1 submarine moved from 113 Sea Zone to 112 Sea Zone 2 transports moved from 115 Sea Zone to 112 Sea Zone 2 marines moved from 112 Sea Zone to Western Germany 10 infantry moved from Germany to Western Germany 2 tactical_bombers moved from 115 Sea Zone to 112 Sea Zone 2 tactical_bombers moved from Germany to 112 Sea Zone 1 fighter moved from Southern Italy to Western Germany 1 fighter moved from Southern Italy to Western Germany 1 tactical_bomber moved from Holland Belgium to Yugoslavia 3 fighters moved from Holland Belgium to Western Germany 2 tactical_bombers moved from Holland Belgium to Western Germany 1 aaGun moved from Western Germany to Northern Italy 1 artillery and 15 infantry moved from Western Germany to France 1 infantry moved from Northern Italy to Yugoslavia 2 infantry moved from Southern Italy to Northern Italy 1 carrier, 1 fighter and 1 tactical_bomber moved from 96 Sea Zone to 97 Sea Zone 1 submarine moved from 96 Sea Zone to 97 Sea Zone 1 aaGun moved from Western Germany to France Place Units - Germans 2 artilleries and 1 infantry placed in France 1 destroyer and 1 submarine placed in 112 Sea Zone 8 infantry placed in Western Germany 3 infantry placed in Volgograd 3 infantry placed in Ukraine 3 infantry placed in Novgorod 1 infantry placed in Yugoslavia Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,3,5,5,4,1 Germans collect 54 PUs (3 lost to blockades); end with 54 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 61 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 76 PUs
Combat Hit Differential Summary :
Germans : 1.83 Americans : 0.67 Russians : 0.33
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TripleA Turn Summary: Russians round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 13 Purchase Units - Russians Russians buy 7 infantry; Remaining resources: 0 PUs; Combat Move - Russians 14 infantry moved from Novosibirsk to Samara 1 infantry moved from Vologda to Archangel Russians take Archangel from Germans 1 infantry moved from Russia to Smolensk 1 infantry moved from Vologda to Smolensk 2 fighters moved from Russia to Smolensk 2 fighters and 1 tactical_bomber moved from Russia to Tambov 2 infantry moved from Russia to Tambov Combat - Russians Battle in Tambov Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Tambov, round 2 : 2/5 hits, 2,00 expected hits Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Smolensk Russians attack with 2 fighters and 2 infantry Germans defend with 2 infantry Russians roll dice for 2 fighters and 2 infantry in Smolensk, round 2 : 1/4 hits, 1,33 expected hits Germans roll dice for 2 infantry in Smolensk, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Germans lost in Smolensk Russians roll dice for 2 fighters and 2 infantry in Smolensk, round 3 : 1/4 hits, 1,33 expected hits Germans roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Battle in Samara Russians attack with 14 infantry Germans defend with 1 infantry Russians roll dice for 14 infantry in Samara, round 2 : 1/14 hits, 2,33 expected hits Germans roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Samara Russians win, taking Samara from Germans with 14 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 2 aaGuns moved from Novosibirsk to Samara 2 fighters moved from Tambov to Russia 1 tactical_bomber moved from Tambov to Russia 2 fighters moved from Smolensk to Russia 1 infantry moved from Russia to Tambov 1 aaGun moved from Russia to Tambov 1 submarine moved from 91 Sea Zone to 110 Sea Zone Place Units - Russians 7 infantry placed in Russia Turn Complete - Russians Russians collect 18 PUs; end with 18 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 20 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 22 PUs
Combat Hit Differential Summary :
Germans : -1,67 Russians : -2,00
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TripleA Turn Summary: Japanese round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 13 Purchase Units - Japanese Japanese repair damage of 6x factory_minor; Remaining resources: 71 PUs; 6 SuicideAttackTokens; Japanese buy 1 carrier, 2 destroyers and 13 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 infantry moved from India to West India 2 fighters and 1 tactical_bomber moved from India to West India 1 artillery moved from Szechwan to Kweichow 1 infantry moved from Yunnan to Kweichow 1 infantry moved from Anhwe to Hopei 1 infantry moved from Chahar to Hopei 2 artilleries and 4 infantry moved from Anhwe to Kweichow 2 bombers moved from India to Hopei 1 infantry moved from Siberia to Amur Japanese take Amur from Russians 1 fighter moved from Japan to 22 Sea Zone 1 destroyer moved from 42 Sea Zone to 55 Sea Zone 1 destroyer moved from 36 Sea Zone to 46 Sea Zone 1 submarine moved from 42 Sea Zone to 61 Sea Zone 1 artillery and 1 infantry moved from Java to 42 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes 1 fighter and 1 tactical_bomber moved from Philippines to 46 Sea Zone 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Celebes 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 61 Sea Zone 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Celebes 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 55 Sea Zone 1 tactical_bomber moved from 39 Sea Zone to 44 Sea Zone 1 fighter moved from Philippines to 55 Sea Zone 1 fighter moved from Philippines to 46 Sea Zone Combat - Japanese Battle in 22 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 22 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 44 Sea Zone Japanese attack with 1 tactical_bomber and 1 transport ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 44 Sea Zone Japanese win with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Kweichow Japanese attack with 3 artilleries and 5 infantry Chinese defend with 2 infantry Japanese roll dice for 3 artilleries and 5 infantry in Kweichow, round 2 : 3/8 hits, 2.33 expected hits Chinese roll dice for 2 infantry in Kweichow, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Chinese lost in Kweichow Japanese win, taking Kweichow from Chinese with 3 artilleries and 5 infantry remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Battle in 46 Sea Zone Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber Americans defend with 1 submarine Japanese roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 46 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 46 Sea Zone Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2 Casualties for Japanese: 1 destroyer Casualties for Americans: 1 submarine Battle in West India Japanese attack with 2 fighters, 2 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in West India, round 2 : 1/5 hits, 2.00 expected hits UK_Pacific roll dice for 1 infantry in West India, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in West India Japanese win, taking West India from UK_Pacific with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in 61 Sea Zone Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 61 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter and 1 tactical_bomber in 61 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits Americans roll dice for 1 destroyer in 61 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 61 Sea Zone Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for Americans: 1 destroyer Battle in Hopei Japanese attack with 2 bombers and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 2 bombers and 2 infantry in Hopei, round 2 : 1/4 hits, 1.67 expected hits Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hopei Japanese win, taking Hopei from Chinese with 2 bombers and 2 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in 55 Sea Zone Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber Americans defend with 1 submarine Japanese roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 55 Sea Zone Japanese win with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in Celebes Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers ANZAC defend with 1 infantry Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Celebes, round 2 : 2/6 hits, 3.00 expected hits ANZAC roll dice for 1 infantry in Celebes, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Celebes Japanese win, taking Celebes from ANZAC with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 infantry Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2 Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar Non Combat Move - Japanese 1 destroyer moved from 36 Sea Zone to 46 Sea Zone 1 fighter and 1 tactical_bomber moved from 61 Sea Zone to 42 Sea Zone 1 marine moved from Ceylon to 39 Sea Zone 2 fighters and 1 tactical_bomber moved from West India to 42 Sea Zone 1 tactical_bomber moved from 44 Sea Zone to 42 Sea Zone 1 artillery and 5 infantry moved from India to 39 Sea Zone 1 armour and 1 mech_infantry moved from India to Yunnan 1 transport moved from 42 Sea Zone to 37 Sea Zone 2 infantry moved from Shan State to 37 Sea Zone 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 5 infantry, 1 marine, 1 submarine and 3 transports moved from 39 Sea Zone to 42 Sea Zone 1 artillery and 5 infantry moved from 42 Sea Zone to Java 1 marine moved from 42 Sea Zone to Java 1 submarine moved from 5 Sea Zone to 6 Sea Zone 2 infantry moved from Soviet Far East to 5 Sea Zone 2 infantry and 2 transports moved from 5 Sea Zone to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 4 infantry moved from 6 Sea Zone to Korea 2 infantry moved from Manchuria to Amur 1 artillery moved from Siberia to Amur 1 infantry moved from Jehol to Chahar 2 infantry moved from Jehol to Anhwe 2 bombers moved from Hopei to French Indo China 1 submarine moved from 39 Sea Zone to 42 Sea Zone 1 fighter moved from 22 Sea Zone to 6 Sea Zone 1 fighter moved from 20 Sea Zone to 6 Sea Zone 1 fighter moved from 36 Sea Zone to 6 Sea Zone 1 fighter moved from 6 Sea Zone to Japan 1 fighter moved from 6 Sea Zone to Japan 1 carrier and 1 destroyer moved from 36 Sea Zone to 35 Sea Zone 1 carrier, 1 destroyer and 1 submarine moved from 20 Sea Zone to 35 Sea Zone 2 infantry and 1 transport moved from 37 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Philippines 1 marine moved from Java to 42 Sea Zone 1 battleship and 1 marine moved from 42 Sea Zone to 35 Sea Zone 1 marine moved from 35 Sea Zone to Philippines 2 aaGuns moved from Anhwe to Kweichow 1 aaGun moved from Anhwe to Kweichow 2 fighters and 1 tactical_bomber moved from 46 Sea Zone to 35 Sea Zone 2 fighters and 1 tactical_bomber moved from 55 Sea Zone to 35 Sea Zone 1 carrier moved from 42 Sea Zone to 35 Sea Zone 1 carrier moved from 42 Sea Zone to 35 Sea Zone 2 fighters and 1 tactical_bomber moved from Celebes to 42 Sea Zone 2 submarines moved from 42 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from Celebes to 42 Sea Zone Place Units - Japanese 1 carrier and 2 destroyers placed in 6 Sea Zone 1 infantry placed in Japan 3 infantry placed in Manchuria 3 infantry placed in French Indo China 3 infantry placed in Malaya 3 infantry placed in India Turn Complete - Japanese Japanese collect 68 PUs; end with 68 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 71 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 81 PUs
Combat Hit Differential Summary :
Americans : 1.33 ANZAC : 0.67 Chinese : -1.00 UK_Pacific : -0.33 Japanese : -2.50
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TripleA Move Summary: Americans round 13
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 13 Purchase Units - Americans Americans buy 2 artilleries, 1 battleship, 1 carrier, 2 destroyers, 1 fighter, 4 infantry and 3 submarines; Remaining resources: 0 PUs; Politics - Americans Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Americans 2 infantry moved from Normandy Bordeaux to Holland Belgium 2 fighters moved from Normandy Bordeaux to Holland Belgium 1 fighter moved from Gibraltar to Holland Belgium 3 bombers moved from Normandy Bordeaux to 95 Sea Zone 1 bomber moved from Gibraltar to 95 Sea Zone 1 destroyer moved from 92 Sea Zone to 95 Sea Zone 3 submarines moved from 92 Sea Zone to 95 Sea Zone 2 submarines moved from 92 Sea Zone to 96 Sea Zone 1 destroyer moved from 92 Sea Zone to 96 Sea Zone 1 bomber moved from Russia to 96 Sea Zone 1 submarine moved from 54 Sea Zone to 55 Sea Zone 1 submarine moved from 32 Sea Zone to 46 Sea Zone 4 fighters moved from 54 Sea Zone to 46 Sea Zone 1 fighter moved from 54 Sea Zone to 46 Sea Zone 4 fighters and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone 1 fighter moved from Queensland to 46 Sea Zone 1 fighter moved from Queensland to 55 Sea Zone
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do you want to scramble?
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the sub in 94 is going to 96 so 3 subs there as well. Does not influence scramble I think. I will reload and post again
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TripleA Move Summary: Americans round 13
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 13 Purchase Units - Americans Americans buy 2 artilleries, 1 battleship, 1 carrier, 2 destroyers, 1 fighter, 4 infantry and 3 submarines; Remaining resources: 0 PUs; Politics - Americans Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Americans 2 infantry moved from Normandy Bordeaux to Holland Belgium 2 fighters moved from Normandy Bordeaux to Holland Belgium 3 bombers moved from Normandy Bordeaux to 95 Sea Zone 1 bomber moved from Gibraltar to 95 Sea Zone 1 destroyer moved from 92 Sea Zone to 95 Sea Zone 3 submarines moved from 92 Sea Zone to 95 Sea Zone 2 submarines moved from 92 Sea Zone to 96 Sea Zone 1 submarine moved from 94 Sea Zone to 96 Sea Zone 1 destroyer moved from 92 Sea Zone to 96 Sea Zone 1 bomber moved from Russia to 96 Sea Zone 1 fighter moved from Gibraltar to Holland Belgium 1 submarine moved from 54 Sea Zone to 55 Sea Zone 1 submarine moved from 32 Sea Zone to 46 Sea Zone 4 fighters moved from 54 Sea Zone to 55 Sea Zone 1 tactical_bomber moved from 54 Sea Zone to 46 Sea Zone 4 fighters moved from 54 Sea Zone to 46 Sea Zone 1 fighter moved from 54 Sea Zone to 55 Sea Zone 1 fighter moved from Queensland to 46 Sea Zone 1 fighter moved from Queensland to 55 Sea Zone
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no scramble. And actually the two extra subs make a big difference because it is more certain now that any hits I have are on the subs rather than the bombers.
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TripleA Turn Summary: Americans round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 13 Purchase Units - Americans Americans buy 2 artilleries, 1 battleship, 1 carrier, 2 destroyers, 1 fighter, 4 infantry and 3 submarines; Remaining resources: 0 PUs; Politics - Americans Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Americans 2 infantry moved from Normandy Bordeaux to Holland Belgium 2 fighters moved from Normandy Bordeaux to Holland Belgium 3 bombers moved from Normandy Bordeaux to 95 Sea Zone 1 bomber moved from Gibraltar to 95 Sea Zone 1 destroyer moved from 92 Sea Zone to 95 Sea Zone 3 submarines moved from 92 Sea Zone to 95 Sea Zone 2 submarines moved from 92 Sea Zone to 96 Sea Zone 1 submarine moved from 94 Sea Zone to 96 Sea Zone 1 destroyer moved from 92 Sea Zone to 96 Sea Zone 1 bomber moved from Russia to 96 Sea Zone 1 fighter moved from Gibraltar to Holland Belgium 1 submarine moved from 54 Sea Zone to 55 Sea Zone 1 submarine moved from 32 Sea Zone to 46 Sea Zone 4 fighters moved from 54 Sea Zone to 55 Sea Zone 1 tactical_bomber moved from 54 Sea Zone to 46 Sea Zone 4 fighters moved from 54 Sea Zone to 46 Sea Zone 1 fighter moved from 54 Sea Zone to 55 Sea Zone 1 fighter moved from Queensland to 46 Sea Zone 1 fighter moved from Queensland to 55 Sea Zone Combat - Americans Battle in 46 Sea Zone Americans attack with 5 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 5 fighters and 1 tactical_bomber in 46 Sea Zone, round 2 : 4/6 hits, 3,17 expected hits Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 46 Sea Zone Americans win with 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in 96 Sea Zone Americans attack with 1 bomber, 1 destroyer and 3 submarines Italians defend with 1 destroyer and 1 submarine Americans roll dice for 3 submarines in 96 Sea Zone, round 2 : 1/3 hits, 1,00 expected hits Americans roll dice for 1 bomber and 1 destroyer in 96 Sea Zone, round 2 : 2/2 hits, 1,00 expected hits Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Italians roll dice for 1 destroyer in 96 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Americans, 1 destroyer owned by the Italians and 1 submarine owned by the Italians lost in 96 Sea Zone Americans win with 1 bomber, 1 destroyer and 2 submarines remaining. Battle score for attacker is 8 Casualties for Americans: 1 submarine Casualties for Italians: 1 destroyer and 1 submarine Battle in Holland Belgium Americans attack with 3 fighters and 2 infantry Germans defend with 1 infantry Americans roll dice for 3 fighters and 2 infantry in Holland Belgium, round 2 : 1/5 hits, 1,83 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 3 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in 55 Sea Zone Americans attack with 6 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 6 fighters in 55 Sea Zone, round 2 : 2/6 hits, 3,00 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 55 Sea Zone Americans win with 6 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 95 Sea Zone Americans attack with 4 bombers, 1 destroyer and 3 submarines Italians defend with 1 destroyer and 1 submarine Americans roll dice for 3 submarines in 95 Sea Zone, round 2 : 1/3 hits, 1,00 expected hits Americans roll dice for 4 bombers and 1 destroyer in 95 Sea Zone, round 2 : 4/5 hits, 3,00 expected hits Italians roll dice for 1 submarine in 95 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Italians roll dice for 1 destroyer in 95 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Italians and 1 submarine owned by the Italians lost in 95 Sea Zone Americans win with 4 bombers, 1 destroyer and 3 submarines remaining. Battle score for attacker is 14 Casualties for Italians: 1 destroyer and 1 submarine Non Combat Move - Americans 1 bomber moved from 96 Sea Zone to Algeria 1 aaGun moved from Morocco to Algeria 3 transports moved from 92 Sea Zone to 91 Sea Zone 1 marine moved from Gibraltar to 92 Sea Zone 3 carriers, 1 cruiser, 2 fighters, 1 marine and 10 submarines moved from 92 Sea Zone to 110 Sea Zone 3 fighters moved from Holland Belgium to 110 Sea Zone 1 marine moved from 110 Sea Zone to United Kingdom 1 artillery moved from Gibraltar to 91 Sea Zone 2 artilleries moved from Morocco to 91 Sea Zone 1 infantry moved from Gibraltar to 91 Sea Zone 4 infantry moved from Morocco to 91 Sea Zone 3 artilleries, 5 infantry and 4 transports moved from 91 Sea Zone to 110 Sea Zone 1 artillery and 5 infantry moved from 110 Sea Zone to United Kingdom 2 artilleries moved from 110 Sea Zone to United Kingdom 4 bombers moved from 95 Sea Zone to Gibraltar 1 infantry moved from Trans-Jordan to Iraq 3 fighters moved from Russia to Iraq 1 mech_infantry moved from Iraq to Northwest Persia 1 armour moved from Egypt to Iraq 5 fighters and 1 tactical_bomber moved from 46 Sea Zone to 54 Sea Zone 6 fighters moved from 55 Sea Zone to 54 Sea Zone 2 fighters moved from 54 Sea Zone to Queensland 1 bomber moved from Queensland to Western United States 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 carrier, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 artillery moved from Hawaiian Islands to 26 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 artillery moved from 54 Sea Zone to Queensland 1 infantry moved from 54 Sea Zone to Queensland 1 destroyer moved from 32 Sea Zone to 26 Sea Zone 1 transport moved from 32 Sea Zone to 26 Sea Zone 2 fighters and 1 tactical_bomber moved from Western United States to 26 Sea Zone 1 destroyer moved from 26 Sea Zone to 54 Sea Zone 3 transports moved from 107 Sea Zone to 101 Sea Zone Place Units - Americans 2 artilleries and 4 infantry placed in Eastern United States 1 battleship, 1 destroyer and 1 fighter placed in 110 Sea Zone 1 carrier, 1 destroyer and 3 submarines placed in 10 Sea Zone Turn Complete - Americans Americans collect 62 PUs; end with 62 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 87 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 92 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 97 PUs
Combat Hit Differential Summary :
Germans : -0,33 Italians : 0,00 Americans : 0,33 Japanese : 0,33
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TripleA Turn Summary: Chinese round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 13 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Sikang to Szechwan 1 infantry moved from Shensi to Szechwan 1 fighter moved from Shensi to Szechwan Combat - Chinese Battle in Szechwan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Szechwan to Shensi Place Units - Chinese 3 infantry placed in Shensi Turn Complete - Chinese Chinese collect 6 PUs; end with 6 PUs
Combat Hit Differential Summary :
Chinese : 0,17 Japanese : -0,33
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TripleA Move Summary: British round 13
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 13 Purchase Units - British British buy 1 destroyer, 2 fighters, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Politics - British Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - British 1 destroyer and 1 submarine moved from 92 Sea Zone to 97 Sea Zone 1 battleship moved from 92 Sea Zone to 97 Sea Zone 1 carrier moved from 92 Sea Zone to 97 Sea Zone 1 cruiser moved from 92 Sea Zone to 97 Sea Zone 2 submarines moved from 81 Sea Zone to 97 Sea Zone 1 infantry moved from Egypt to 81 Sea Zone 1 infantry moved from Egypt to 81 Sea Zone 2 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone 2 infantry moved from 99 Sea Zone to Crete 1 armour moved from Gibraltar to 92 Sea Zone 1 infantry moved from Gibraltar to 92 Sea Zone 1 armour, 1 infantry and 1 transport moved from 92 Sea Zone to 97 Sea Zone 1 armour and 1 infantry moved from 97 Sea Zone to Greece 7 fighters and 1 tactical_bomber moved from Iraq to 97 Sea Zone 3 fighters moved from Egypt to 97 Sea Zone 1 fighter moved from Gibraltar to 97 Sea Zone 1 fighter moved from Normandy Bordeaux to 97 Sea Zone 1 artillery and 2 infantry moved from Normandy Bordeaux to Southern France 1 fighter moved from Normandy Bordeaux to Southern France 3 fighters and 1 tactical_bomber moved from Russia to Caucasus 2 infantry moved from Northwest Persia to Caucasus 1 fighter moved from United Kingdom to Southern France
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scramble now?
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sorry for the delay. No scramble.
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TripleA Turn Summary: UK_Pacific round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 13 Purchase Units - Americans Americans buy 2 artilleries, 1 battleship, 1 carrier, 2 destroyers, 1 fighter, 4 infantry and 3 submarines; Remaining resources: 0 PUs; Politics - Americans Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Americans 2 infantry moved from Normandy Bordeaux to Holland Belgium 2 fighters moved from Normandy Bordeaux to Holland Belgium 3 bombers moved from Normandy Bordeaux to 95 Sea Zone 1 bomber moved from Gibraltar to 95 Sea Zone 1 destroyer moved from 92 Sea Zone to 95 Sea Zone 3 submarines moved from 92 Sea Zone to 95 Sea Zone 2 submarines moved from 92 Sea Zone to 96 Sea Zone 1 submarine moved from 94 Sea Zone to 96 Sea Zone 1 destroyer moved from 92 Sea Zone to 96 Sea Zone 1 bomber moved from Russia to 96 Sea Zone 1 fighter moved from Gibraltar to Holland Belgium 1 submarine moved from 54 Sea Zone to 55 Sea Zone 1 submarine moved from 32 Sea Zone to 46 Sea Zone 4 fighters moved from 54 Sea Zone to 55 Sea Zone 1 tactical_bomber moved from 54 Sea Zone to 46 Sea Zone 4 fighters moved from 54 Sea Zone to 46 Sea Zone 1 fighter moved from 54 Sea Zone to 55 Sea Zone 1 fighter moved from Queensland to 46 Sea Zone 1 fighter moved from Queensland to 55 Sea Zone Combat - Americans Battle in 46 Sea Zone Americans attack with 5 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 5 fighters and 1 tactical_bomber in 46 Sea Zone, round 2 : 4/6 hits, 3,17 expected hits Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 46 Sea Zone Americans win with 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in 96 Sea Zone Americans attack with 1 bomber, 1 destroyer and 3 submarines Italians defend with 1 destroyer and 1 submarine Americans roll dice for 3 submarines in 96 Sea Zone, round 2 : 1/3 hits, 1,00 expected hits Americans roll dice for 1 bomber and 1 destroyer in 96 Sea Zone, round 2 : 2/2 hits, 1,00 expected hits Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Italians roll dice for 1 destroyer in 96 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Americans, 1 destroyer owned by the Italians and 1 submarine owned by the Italians lost in 96 Sea Zone Americans win with 1 bomber, 1 destroyer and 2 submarines remaining. Battle score for attacker is 8 Casualties for Americans: 1 submarine Casualties for Italians: 1 destroyer and 1 submarine Battle in Holland Belgium Americans attack with 3 fighters and 2 infantry Germans defend with 1 infantry Americans roll dice for 3 fighters and 2 infantry in Holland Belgium, round 2 : 1/5 hits, 1,83 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 3 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in 55 Sea Zone Americans attack with 6 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 6 fighters in 55 Sea Zone, round 2 : 2/6 hits, 3,00 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 55 Sea Zone Americans win with 6 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 95 Sea Zone Americans attack with 4 bombers, 1 destroyer and 3 submarines Italians defend with 1 destroyer and 1 submarine Americans roll dice for 3 submarines in 95 Sea Zone, round 2 : 1/3 hits, 1,00 expected hits Americans roll dice for 4 bombers and 1 destroyer in 95 Sea Zone, round 2 : 4/5 hits, 3,00 expected hits Italians roll dice for 1 submarine in 95 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Italians roll dice for 1 destroyer in 95 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Italians and 1 submarine owned by the Italians lost in 95 Sea Zone Americans win with 4 bombers, 1 destroyer and 3 submarines remaining. Battle score for attacker is 14 Casualties for Italians: 1 destroyer and 1 submarine Non Combat Move - Americans 1 bomber moved from 96 Sea Zone to Algeria 1 aaGun moved from Morocco to Algeria 3 transports moved from 92 Sea Zone to 91 Sea Zone 1 marine moved from Gibraltar to 92 Sea Zone 3 carriers, 1 cruiser, 2 fighters, 1 marine and 10 submarines moved from 92 Sea Zone to 110 Sea Zone 3 fighters moved from Holland Belgium to 110 Sea Zone 1 marine moved from 110 Sea Zone to United Kingdom 1 artillery moved from Gibraltar to 91 Sea Zone 2 artilleries moved from Morocco to 91 Sea Zone 1 infantry moved from Gibraltar to 91 Sea Zone 4 infantry moved from Morocco to 91 Sea Zone 3 artilleries, 5 infantry and 4 transports moved from 91 Sea Zone to 110 Sea Zone 1 artillery and 5 infantry moved from 110 Sea Zone to United Kingdom 2 artilleries moved from 110 Sea Zone to United Kingdom 4 bombers moved from 95 Sea Zone to Gibraltar 1 infantry moved from Trans-Jordan to Iraq 3 fighters moved from Russia to Iraq 1 mech_infantry moved from Iraq to Northwest Persia 1 armour moved from Egypt to Iraq 5 fighters and 1 tactical_bomber moved from 46 Sea Zone to 54 Sea Zone 6 fighters moved from 55 Sea Zone to 54 Sea Zone 2 fighters moved from 54 Sea Zone to Queensland 1 bomber moved from Queensland to Western United States 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 carrier, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 artillery moved from Hawaiian Islands to 26 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 artillery moved from 54 Sea Zone to Queensland 1 infantry moved from 54 Sea Zone to Queensland 1 destroyer moved from 32 Sea Zone to 26 Sea Zone 1 transport moved from 32 Sea Zone to 26 Sea Zone 2 fighters and 1 tactical_bomber moved from Western United States to 26 Sea Zone 1 destroyer moved from 26 Sea Zone to 54 Sea Zone 3 transports moved from 107 Sea Zone to 101 Sea Zone Place Units - Americans 2 artilleries and 4 infantry placed in Eastern United States 1 battleship, 1 destroyer and 1 fighter placed in 110 Sea Zone 1 carrier, 1 destroyer and 3 submarines placed in 10 Sea Zone Turn Complete - Americans Americans collect 62 PUs; end with 62 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 87 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 92 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 97 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Sikang to Szechwan 1 infantry moved from Shensi to Szechwan 1 fighter moved from Shensi to Szechwan Combat - Chinese Battle in Szechwan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Szechwan to Shensi Place Units - Chinese 3 infantry placed in Shensi Turn Complete - Chinese Chinese collect 6 PUs; end with 6 PUs Purchase Units - British British buy 1 destroyer, 2 fighters, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Politics - British Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - British 1 destroyer and 1 submarine moved from 92 Sea Zone to 97 Sea Zone 1 battleship moved from 92 Sea Zone to 97 Sea Zone 1 carrier moved from 92 Sea Zone to 97 Sea Zone 1 cruiser moved from 92 Sea Zone to 97 Sea Zone 2 submarines moved from 81 Sea Zone to 97 Sea Zone 1 infantry moved from Egypt to 81 Sea Zone 1 infantry moved from Egypt to 81 Sea Zone 2 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone 2 infantry moved from 99 Sea Zone to Crete 1 armour moved from Gibraltar to 92 Sea Zone 1 infantry moved from Gibraltar to 92 Sea Zone 1 armour, 1 infantry and 1 transport moved from 92 Sea Zone to 97 Sea Zone 1 armour and 1 infantry moved from 97 Sea Zone to Greece 7 fighters and 1 tactical_bomber moved from Iraq to 97 Sea Zone 3 fighters moved from Egypt to 97 Sea Zone 1 fighter moved from Gibraltar to 97 Sea Zone 1 fighter moved from Normandy Bordeaux to 97 Sea Zone 1 artillery and 2 infantry moved from Normandy Bordeaux to Southern France 1 fighter moved from Normandy Bordeaux to Southern France 3 fighters and 1 tactical_bomber moved from Russia to Caucasus 2 infantry moved from Northwest Persia to Caucasus 1 fighter moved from United Kingdom to Southern France Combat - British Battle in Crete Battle in 97 Sea Zone British attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 12 fighters, 3 submarines, 1 tactical_bomber and 1 transport Germans defend with 1 carrier and 1 submarine; Italians defend with 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 tactical_bomber and 2 transports British roll dice for 3 submarines in 97 Sea Zone, round 2 : 0/3 hits, 1,00 expected hits British roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 12 fighters, 1 tactical_bomber and 1 transport in 97 Sea Zone, round 2 : 5/16 hits, 8,17 expected hits Units damaged: 1 carrier owned by the Germans and 1 carrier owned by the Italians Italians roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Italians roll dice for 2 carriers, 1 cruiser, 2 destroyers, 1 fighter, 1 tactical_bomber and 2 transports in 97 Sea Zone, round 2 : 5/7 hits, 3,00 expected hits Units damaged: 1 battleship owned by the British 2 destroyers owned by the Italians, 1 destroyer owned by the British, 1 submarine owned by the Germans, 1 fighter owned by the British and 1 carrier owned by the British lost in 97 Sea Zone British roll dice for 3 submarines in 97 Sea Zone, round 3 : 0/3 hits, 1,00 expected hits British roll dice for 1 battleship, 1 cruiser, 11 fighters, 1 tactical_bomber and 1 transport in 97 Sea Zone, round 3 : 10/14 hits, 7,33 expected hits Italians roll dice for 1 fighter and 1 tactical_bomber in 97 Sea Zone, round 3 : 1/2 hits, 1,17 expected hits Italians roll dice for 2 carriers, 1 cruiser and 2 transports in 97 Sea Zone, round 3 : 1/3 hits, 1,17 expected hits 1 tactical_bomber owned by the Italians, 2 transports owned by the Italians, 1 cruiser owned by the Italians, 1 cruiser owned by the British, 1 carrier owned by the Germans, 1 fighter owned by the Italians, 1 fighter owned by the British and 1 carrier owned by the Italians lost in 97 Sea Zone British win, taking Crete from Italians, taking 97 Sea Zone from Italians with 1 battleship, 10 fighters, 3 submarines, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 45 Casualties for British: 1 carrier, 1 cruiser, 1 destroyer and 2 fighters Casualties for Germans: 1 carrier and 1 submarine Casualties for Italians: 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 tactical_bomber and 2 transports Battle in Greece Battle in Caucasus British attack with 3 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry and 1 mech_infantry British roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Caucasus, round 2 : 2/6 hits, 2,50 expected hits Germans roll dice for 1 infantry and 1 mech_infantry in Caucasus, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Germans, 1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Caucasus British win, taking Greece from Italians, taking Caucasus from Germans with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for British: 1 infantry Casualties for Germans: 1 infantry and 1 mech_infantry Battle in Southern France British attack with 1 artillery, 2 fighters and 2 infantry Germans defend with 1 factory_minor, 1 harbour and 1 infantry British roll dice for 1 artillery, 2 fighters and 2 infantry in Southern France, round 2 : 2/5 hits, 1,83 expected hits Germans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Southern France British win, taking Southern France from Germans with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - British 10 fighters and 1 tactical_bomber moved from 97 Sea Zone to Syria 3 fighters and 1 tactical_bomber moved from Caucasus to Iraq 2 mech_infantrys moved from Egypt to Syria 1 artillery and 3 infantry moved from Egypt to Trans-Jordan 2 aaGuns, 1 armour, 3 artilleries, 15 infantry and 2 mech_infantrys moved from Eastern Persia to Persia 1 armour, 2 artilleries, 5 infantry and 5 mech_infantrys moved from Iraq to Northwest Persia 2 aaGuns moved from Scotland to United Kingdom 1 fighter moved from Scotland to United Kingdom 1 infantry moved from Scotland to United Kingdom 2 fighters moved from Southern France to 110 Sea Zone 1 battleship and 1 carrier moved from 92 Sea Zone to 110 Sea Zone 1 infantry moved from Algeria to 92 Sea Zone 1 mech_infantry moved from Morocco to Algeria 1 artillery moved from Gibraltar to 92 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone 1 artillery and 1 infantry moved from 110 Sea Zone to United Kingdom 1 destroyer moved from 81 Sea Zone to 80 Sea Zone 3 submarines moved from 125 Sea Zone to 110 Sea Zone Place Units - British 1 fighter placed in United Kingdom 1 destroyer placed in 110 Sea Zone 1 fighter, 1 infantry and 1 mech_infantry placed in Iraq 1 mech_infantry placed in Egypt Turning on Edit Mode EDIT: Removing units owned by British from 71 Sea Zone: 1 transport EDIT: Adding units owned by British to 80 Sea Zone: 1 transport EDIT: Turning off Edit Mode Turn Complete - British British collect 41 PUs; end with 41 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 44 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : -0,33 Italians : 1,50 British : -2,83 Americans : 0,33 Chinese : 0,17 Japanese : 0,00
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i dont know… that went fairly bad, but not crazy bad either. Maybe it is time for my low luck reroll. i dont know. Supposed to live with 40 more TUV
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@oysteilo said in Farmboy (Axis +2) vs Oysteilo (Allies) BM:
i dont know… that went fairly bad, but not crazy bad either. Maybe it is time for my low luck reroll. i dont know. Supposed to live with 40 more TUV
i dont know how you feel about it