@simon33 said in L25 G40 OOB Simon33 (L+44) v BobbaRossa (X):
Oh I am wondering if I am doomed in this game already.
Certainly anything can happen with the dice, but the odds are looking a bit long.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
    Purchase Units - Italians
        Italians buy 7 infantry; Remaining resources: 0 PUs; 
    Combat Move - Italians
        1 submarine moved from 97 Sea Zone to 96 Sea Zone
        1 submarine moved from 97 Sea Zone to 95 Sea Zone
        1 fighter and 1 tactical_bomber moved from 97 Sea Zone to 96 Sea Zone
        1 fighter moved from Southern Italy to 96 Sea Zone
        1 bomber and 1 fighter moved from Southern Italy to 95 Sea Zone
    Combat - Italians
        Battle in 96 Sea Zone
            Italians attack with 2 fighters, 1 submarine and 1 tactical_bomber
            Americans defend with 1 destroyer
                Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                Americans roll dice for 1 destroyer in 96 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                1 destroyer owned by the Americans and 1 submarine owned by the Italians lost in 96 Sea Zone
            Italians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
            Casualties for Italians: 1 submarine
            Casualties for Americans: 1 destroyer
        Battle in 95 Sea Zone
            Italians attack with 1 bomber, 1 fighter and 1 submarine
            Americans defend with 1 destroyer
                Italians roll dice for 1 submarine in 95 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                Americans roll dice for 1 destroyer in 95 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                1 destroyer owned by the Americans and 1 submarine owned by the Italians lost in 95 Sea Zone
            Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 2
            Casualties for Italians: 1 submarine
            Casualties for Americans: 1 destroyer
    Non Combat Move - Italians
        1 bomber moved from 95 Sea Zone to Western Germany
        1 tactical_bomber moved from 96 Sea Zone to 97 Sea Zone
        2 fighters moved from 96 Sea Zone to Southern Italy
        1 fighter moved from 95 Sea Zone to Southern Italy
        4 infantry moved from Southern Italy to Northern Italy
        1 transport moved from 97 Sea Zone to 96 Sea Zone
        1 infantry moved from Libya to 96 Sea Zone
        1 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone
        1 infantry moved from 97 Sea Zone to Northern Italy
    Place Units - Italians
        7 infantry placed in Northern Italy
    Turn Complete - Italians
        Italians collect 17 PUs; end with 17 PUs
Combat Hit Differential Summary :
Italians : 1.33
Americans : 1.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
    Purchase Units - ANZAC
        ANZAC buy 2 infantry and 1 transport; Remaining resources: 3 PUs; 
    Combat Move - ANZAC
    Non Combat Move - ANZAC
        1 aaGun, 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry moved from New South Wales to Queensland
        1 transport moved from 62 Sea Zone to 54 Sea Zone
        1 submarine moved from 62 Sea Zone to 54 Sea Zone
        1 destroyer moved from 46 Sea Zone to 35 Sea Zone
        1 carrier, 1 cruiser, 2 fighters and 4 submarines moved from 46 Sea Zone to 54 Sea Zone
    Place Units - ANZAC
        1 transport placed in 62 Sea Zone
        2 infantry placed in New South Wales
    Turn Complete - ANZAC
        ANZAC collect 10 PUs; end with 13 PUs
        Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
        Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
        Turning on Edit Mode
        EDIT: Removing units owned by ANZAC from 62 Sea Zone: 1 transport
        EDIT: Adding units owned by ANZAC to 62 Sea Zone: 1 destroyer
        EDIT: Changing PUs for ANZAC from 19 to 18
        EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
    Purchase Units - ANZAC
        ANZAC buy 2 infantry and 1 transport; Remaining resources: 3 PUs; 
    Combat Move - ANZAC
    Non Combat Move - ANZAC
        1 aaGun, 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry moved from New South Wales to Queensland
        1 transport moved from 62 Sea Zone to 54 Sea Zone
        1 submarine moved from 62 Sea Zone to 54 Sea Zone
        1 destroyer moved from 46 Sea Zone to 35 Sea Zone
        1 carrier, 1 cruiser, 2 fighters and 4 submarines moved from 46 Sea Zone to 54 Sea Zone
    Place Units - ANZAC
        1 transport placed in 62 Sea Zone
        2 infantry placed in New South Wales
    Turn Complete - ANZAC
        ANZAC collect 10 PUs; end with 13 PUs
        Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
        Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
        Turning on Edit Mode
        EDIT: Removing units owned by ANZAC from 62 Sea Zone: 1 transport
        EDIT: Adding units owned by ANZAC to 62 Sea Zone: 1 destroyer
        EDIT: Changing PUs for ANZAC from 19 to 18
        EDIT: Turning off Edit Mode
    Combat Move - French
    Non Combat Move - French
        2 infantry moved from 110 Sea Zone to Normandy Bordeaux
    Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
    Research Technology - Germans
    Purchase Units - Germans
        Germans buy 3 armour, 1 artillery, 4 infantry, 3 mech_infantrys and 3 tactical_bombers; Remaining resources: 0 PUs; 
    Combat Move - Germans
        2 infantry moved from Western Germany to Holland Belgium
        1 fighter and 1 tactical_bomber moved from Western Germany to Holland Belgium
        1 tactical_bomber moved from Yugoslavia to Caucasus
        1 tactical_bomber moved from Yugoslavia to Tambov
        1 tactical_bomber moved from Yugoslavia to Archangel
        1 fighter moved from Volgograd to Caucasus
        1 fighter moved from Bryansk to Tambov
        1 fighter moved from Bryansk to Archangel
        1 bomber moved from Novgorod to Samara
        1 bomber moved from Yugoslavia to Samara
        1 infantry moved from Smolensk to Vologda
              Germans take Vologda from Russians
        1 infantry moved from Belarus to Archangel
        1 infantry moved from Belarus to Archangel
        3 infantry moved from Bryansk to Tambov
        1 mech_infantry moved from Bryansk to Caucasus
        1 infantry moved from Volgograd to Caucasus
        1 artillery and 1 infantry moved from Volgograd to Samara
        1 fighter and 1 tactical_bomber moved from Western Germany to 125 Sea Zone
        1 submarine moved from 113 Sea Zone to 125 Sea Zone
        1 fighter moved from Southern Italy to Holland Belgium
        1 tactical_bomber moved from Western Germany to Holland Belgium
    Combat - Germans
        Battle in 125 Sea Zone
            Germans attack with 1 fighter, 1 submarine and 1 tactical_bomber
            British defend with 1 destroyer
                Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                British roll dice for 1 destroyer in 125 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                1 destroyer owned by the British lost in 125 Sea Zone
            Germans win, taking 125 Sea Zone from British with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
            Casualties for British: 1 destroyer
        Battle in Holland Belgium
            Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers
            Americans defend with 1 infantry
                Germans roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Holland Belgium, round 2 : 2/6 hits, 2.67 expected hits
                Americans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
            Germans win, taking Holland Belgium from Americans with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
            Casualties for Germans: 1 infantry
            Casualties for Americans: 1 infantry
        Battle in Tambov
            Germans attack with 1 fighter, 3 infantry and 1 tactical_bomber
            Russians defend with 2 infantry
                Germans roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Tambov, round 2 : 1/5 hits, 1.67 expected hits
                Russians roll dice for 2 infantry in Tambov, round 2 : 0/2 hits, 0.67 expected hits
                1 infantry owned by the Russians lost in Tambov
                Germans roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Tambov, round 3 : 2/5 hits, 1.67 expected hits
                Russians roll dice for 1 infantry in Tambov, round 3 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Russians lost in Tambov
            Germans win, taking Tambov from Russians with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
            Casualties for Russians: 2 infantry
        Battle in Archangel
            Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
            Russians defend with 1 infantry
                Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Archangel, round 2 : 2/4 hits, 1.50 expected hits
                Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Russians lost in Archangel
            Germans win, taking Archangel from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
            Casualties for Russians: 1 infantry
        Battle in Samara
            Germans attack with 1 artillery, 2 bombers and 1 infantry
            Russians defend with 1 infantry
                Germans roll dice for 1 artillery, 2 bombers and 1 infantry in Samara, round 2 : 2/4 hits, 2.00 expected hits
                Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Russians lost in Samara
            Germans win, taking Samara from Russians with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 3
            Casualties for Russians: 1 infantry
        Battle in Caucasus
            Germans attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
            British defend with 1 artillery
                Germans roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Caucasus, round 2 : 1/4 hits, 1.50 expected hits
                Russians roll dice for 1 artillery in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
                1 artillery owned by the British lost in Caucasus
            Germans win, taking Caucasus from Russians with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
            Casualties for British: 1 artillery
    Non Combat Move - Germans
        2 armour moved from Tsinghai to Volgograd
        1 bomber moved from Samara to Novgorod
        1 bomber moved from Samara to Bryansk
        1 fighter and 1 tactical_bomber moved from Tambov to Bryansk
        1 fighter and 1 tactical_bomber moved from Archangel to Novgorod
        1 fighter and 1 tactical_bomber moved from Caucasus to Bryansk
        1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 4 transports moved from 113 Sea Zone to 115 Sea Zone
        2 aaGuns moved from Northern Italy to Western Germany
        3 infantry moved from Northern Italy to Western Germany
        3 artilleries moved from Ukraine to Bryansk
        10 mech_infantrys moved from Eastern Poland to Bryansk
        3 armour and 2 mech_infantrys moved from Novgorod to Bryansk
        2 marines moved from Western Germany to Denmark
        6 infantry moved from Western Germany to Denmark
        2 infantry moved from Western Germany to Denmark
        2 fighters moved from Holland Belgium to Denmark
        2 tactical_bombers moved from Holland Belgium to Western Germany
        1 fighter moved from 97 Sea Zone to Western Germany
        1 tactical_bomber moved from 97 Sea Zone to Western Germany
        1 tactical_bomber moved from Western Germany to Denmark
        1 infantry moved from Western Germany to Denmark
        1 infantry moved from Belarus to Smolensk
        3 artilleries and 5 infantry moved from Belarus to Bryansk
        1 aaGun moved from Bryansk to Ukraine
        1 tactical_bomber moved from 125 Sea Zone to Novgorod
        1 fighter moved from 125 Sea Zone to Western Germany
    Place Units - Germans
        3 mech_infantrys placed in Volgograd
        3 armour placed in Ukraine
        3 tactical_bombers placed in Novgorod
        1 artillery and 4 infantry placed in Western Germany
    Turn Complete - Germans
        Germans collect 58 PUs; end with 58 PUs
        Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
        Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 65 PUs
        Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs
        Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 80 PUs
        Turning on Edit Mode
        EDIT: Removing units owned by Germans from 115 Sea Zone: 1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 4 transports
        EDIT: Adding units owned by Germans to 113 Sea Zone: 1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 4 transports
        EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -0.33
British : -0.33
Americans : 0.67
Russians : -2.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
    Purchase Units - Russians
        Russians buy 8 infantry; Remaining resources: 2 PUs; 
    Combat Move - Russians
        1 mech_infantry moved from Urals to Samara
        1 mech_infantry moved from Novosibirsk to Samara
        4 fighters and 1 tactical_bomber moved from Russia to Samara
    Combat - Russians
        Battle in Samara
            Russians attack with 4 fighters, 2 mech_infantrys and 1 tactical_bomber
            Germans defend with 1 artillery and 1 infantry
                Russians roll dice for 4 fighters, 2 mech_infantrys and 1 tactical_bomber in Samara, round 2 : 2/7 hits, 3,00 expected hits
                Germans roll dice for 1 artillery and 1 infantry in Samara, round 2 : 0/2 hits, 0,67 expected hits
                1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Samara
            Russians win, taking Samara from Germans with 4 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 7
            Casualties for Germans: 1 artillery and 1 infantry
    Non Combat Move - Russians
        4 fighters and 1 tactical_bomber moved from Samara to Russia
        2 infantry moved from Evenkiyskiy to Urals
        2 aaGuns and 14 infantry moved from Yenisey to Timguska
    Place Units - Russians
        8 infantry placed in Russia
    Turn Complete - Russians
        Russians collect 15 PUs; end with 17 PUs
        Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 20 PUs
        Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 22 PUs
        Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 24 PUs
Combat Hit Differential Summary :
Germans : -0,67
Russians : -1,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
    Purchase Units - Japanese
        Japanese buy 1 artillery, 1 carrier, 1 destroyer, 9 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    Combat Move - Japanese
        1 marine moved from Burma to 38 Sea Zone
        1 cruiser and 1 marine moved from 38 Sea Zone to 42 Sea Zone
        1 marine moved from 42 Sea Zone to Java
        2 artilleries and 4 infantry moved from Burma to India
        1 artillery moved from Burma to India
        2 marines moved from French Indo China to 36 Sea Zone
        2 battleships and 2 marines moved from 36 Sea Zone to 42 Sea Zone
        2 marines moved from 42 Sea Zone to Java
        1 submarine moved from 6 Sea Zone to 35 Sea Zone
        2 infantry moved from Jehol to Anhwe
        1 infantry moved from Jehol to Chahar
              Japanese take Chahar from Chinese
        2 bombers moved from French Indo China to Anhwe
        1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
        1 artillery and 1 infantry moved from 42 Sea Zone to Java
        1 destroyer moved from 6 Sea Zone to 34 Sea Zone
        4 artilleries moved from Burma to 38 Sea Zone
        4 infantry moved from Shan State to 38 Sea Zone
        4 artilleries, 4 infantry and 4 transports moved from 38 Sea Zone to 42 Sea Zone
        4 artilleries and 4 infantry moved from 42 Sea Zone to Java
        1 infantry moved from Jehol to Anhwe
        2 fighters and 2 tactical_bombers moved from 36 Sea Zone to 34 Sea Zone
        2 tactical_bombers moved from Japan to 35 Sea Zone
        2 fighters moved from 36 Sea Zone to 35 Sea Zone
    Combat - Japanese
        Battle in 42 Sea Zone
            Japanese attack with 2 battleships, 1 cruiser and 5 transports
            Americans defend with 1 transport
                1 transport owned by the Americans lost in 42 Sea Zone
            Japanese win with 2 battleships, 1 cruiser and 5 transports remaining. Battle score for attacker is 7
            Casualties for Americans: 1 transport
        Battle in Java
            Japanese attack with 5 artilleries, 5 infantry and 3 marines
            Americans defend with 1 artillery and 1 infantry
                Japanese roll dice for 5 artilleries, 5 infantry and 3 marines in Java, round 2 : 2/13 hits, 4.33 expected hits
                Americans roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits
                1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Java
            Japanese win, taking Java from Americans with 5 artilleries, 5 infantry and 3 marines remaining. Battle score for attacker is 7
            Casualties for Americans: 1 artillery and 1 infantry
        Battle in 35 Sea Zone
            Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
            ANZAC defend with 1 destroyer
                Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Japanese roll dice for 2 fighters and 2 tactical_bombers in 35 Sea Zone, round 2 : 1/4 hits, 2.33 expected hits
                ANZAC roll dice for 1 destroyer in 35 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 35 Sea Zone
            Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
            Casualties for Japanese: 1 submarine
            Casualties for ANZAC: 1 destroyer
        Battle in Anhwe
            Japanese attack with 2 bombers and 3 infantry
            Chinese defend with 2 infantry
                Japanese roll dice for 2 bombers and 3 infantry in Anhwe, round 2 : 2/5 hits, 1.83 expected hits
                Chinese roll dice for 2 infantry in Anhwe, round 2 : 0/2 hits, 0.67 expected hits
                2 infantry owned by the Chinese lost in Anhwe
            Japanese win, taking Anhwe from Chinese with 2 bombers and 3 infantry remaining. Battle score for attacker is 6
            Casualties for Chinese: 2 infantry
        Battle in 34 Sea Zone
            Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
            Americans defend with 1 submarine
                Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 34 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits
                Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                1 submarine owned by the Americans lost in 34 Sea Zone
            Japanese win with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
            Casualties for Americans: 1 submarine
        Battle in India
            Japanese attack with 3 artilleries and 4 infantry
            British defend with 1 aaGun and 3 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
                Japanese roll dice for 3 artilleries and 4 infantry in India, round 2 : 3/7 hits, 2.17 expected hits
                UK_Pacific roll dice for 1 aaGun and 3 infantry in India, round 2 : 2/3 hits, 1.00 expected hits
                2 infantry owned by the Japanese, 1 aaGun owned by the British and 2 infantry owned by the British lost in India
                Japanese roll dice for 3 artilleries and 2 infantry in India, round 3 : 1/5 hits, 1.67 expected hits
                UK_Pacific roll dice for 1 infantry in India, round 3 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the British lost in India
            Japanese captures 8PUs while taking UK_Pacific capital
            Japanese converts factory_major into different units
            Japanese win, taking India from UK_Pacific with 3 artilleries and 2 infantry remaining. Battle score for attacker is 8
            Casualties for Japanese: 2 infantry
            Casualties for British: 1 aaGun and 3 infantry
        triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific
    Non Combat Move - Japanese
        1 armour and 1 mech_infantry moved from Burma to Yunnan
        2 infantry moved from Shan State to Burma
        2 transports moved from 36 Sea Zone to 6 Sea Zone
        1 artillery moved from Hunan to Yunnan
        1 infantry moved from Kwangsi to Hunan
        1 mech_infantry moved from Yunnan to Szechwan
        1 infantry moved from Szechwan to Sikang
        1 infantry moved from Sikang to Tsinghai
        3 infantry moved from French Indo China to Yunnan
        1 carrier moved from 38 Sea Zone to 42 Sea Zone
        1 destroyer moved from 36 Sea Zone to 55 Sea Zone
        1 destroyer moved from 36 Sea Zone to 46 Sea Zone
        1 destroyer moved from 6 Sea Zone to 20 Sea Zone
        4 carriers moved from 36 Sea Zone to 42 Sea Zone
        1 carrier moved from 36 Sea Zone to 42 Sea Zone
        2 fighters and 2 tactical_bombers moved from 34 Sea Zone to 42 Sea Zone
        2 fighters moved from 35 Sea Zone to 42 Sea Zone
        3 tactical_bombers moved from Kwangsi to 42 Sea Zone
        1 tactical_bomber moved from Yunnan to 42 Sea Zone
        1 fighter moved from 38 Sea Zone to 42 Sea Zone
        1 carrier moved from 36 Sea Zone to 20 Sea Zone
        1 fighter moved from 38 Sea Zone to 42 Sea Zone
        2 tactical_bombers moved from 35 Sea Zone to Philippines
        2 fighters moved from 36 Sea Zone to 35 Sea Zone
        2 fighters moved from 35 Sea Zone to Philippines
        3 infantry moved from Manchuria to Jehol
        1 fighter moved from Yunnan to 20 Sea Zone
        1 fighter moved from 6 Sea Zone to Philippines
        3 submarines moved from 37 Sea Zone to 42 Sea Zone
        1 destroyer moved from 38 Sea Zone to 42 Sea Zone
        1 destroyer moved from 36 Sea Zone to 42 Sea Zone
        1 destroyer moved from 36 Sea Zone to 20 Sea Zone
        4 submarines moved from 36 Sea Zone to 42 Sea Zone
        1 submarine moved from 36 Sea Zone to 20 Sea Zone
        2 bombers moved from Anhwe to French Indo China
        1 carrier moved from 6 Sea Zone to 20 Sea Zone
        1 fighter moved from 6 Sea Zone to Japan
    Place Units - Japanese
        1 artillery and 2 infantry placed in French Indo China
        Japanese undo move 1.
        3 infantry placed in French Indo China
        3 infantry placed in Manchuria
        1 artillery and 3 infantry placed in Japan
        1 carrier, 1 destroyer and 2 submarines placed in 6 Sea Zone
    Turn Complete - Japanese
        Japanese collect 61 PUs; end with 69 PUs
        Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 72 PUs
        Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
        Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 82 PUs
Combat Hit Differential Summary :
Americans : -0.83
ANZAC : 0.67
Chinese : -0.67
UK_Pacific : 0.67
Japanese : -3.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
    Purchase Units - Americans
        Americans buy 2 artilleries, 2 bombers, 1 carrier, 1 destroyer, 1 fighter, 5 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs; 
    Combat Move - Americans
        1 submarine moved from 54 Sea Zone to 55 Sea Zone
        1 submarine moved from 33 Sea Zone to 34 Sea Zone
        1 submarine moved from 54 Sea Zone to 46 Sea Zone
        1 bomber moved from Queensland to 34 Sea Zone
        3 fighters moved from 54 Sea Zone to 55 Sea Zone
        3 fighters moved from 54 Sea Zone to 46 Sea Zone
        1 fighter moved from 54 Sea Zone to 55 Sea Zone
        1 bomber moved from West India to Volgograd
        2 infantry moved from Normandy Bordeaux to Holland Belgium
        1 fighter moved from 110 Sea Zone to Holland Belgium
        1 fighter moved from United Kingdom to Holland Belgium
        1 armour moved from Tunisia to Libya
              Americans take Libya from Italians
        1 armour moved from Libya to Tobruk
    Combat - Americans
        Strategic bombing raid in Volgograd
                AA fire in Volgograd : 0/1 hits, 0,17 expected hits
            Bombing raid in Volgograd rolls: 8 and causes: 6 damage to unit: factory_minor
            Bombing raid in Volgograd causes 6 damage total. 
        Battle in 46 Sea Zone
            Americans attack with 3 fighters and 1 submarine
            Japanese defend with 1 destroyer
                Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 46 Sea Zone
            Americans win with 3 fighters remaining. Battle score for attacker is 2
            Casualties for Americans: 1 submarine
            Casualties for Japanese: 1 destroyer
        Battle in Holland Belgium
            Americans attack with 2 fighters and 2 infantry
            Germans defend with 1 infantry
                Americans roll dice for 2 fighters and 2 infantry in Holland Belgium, round 2 : 1/4 hits, 1,33 expected hits
                Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits
                1 infantry owned by the Germans lost in Holland Belgium
            Americans win, taking Holland Belgium from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
            Casualties for Germans: 1 infantry
        Battle in 55 Sea Zone
            Americans attack with 4 fighters and 1 submarine
            Japanese defend with 1 destroyer
                Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                1 destroyer owned by the Japanese lost in 55 Sea Zone
            Americans win with 4 fighters and 1 submarine remaining. Battle score for attacker is 8
            Casualties for Japanese: 1 destroyer
        Battle in 34 Sea Zone
            Americans attack with 1 bomber and 1 submarine
            Japanese defend with 1 destroyer
                Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                1 destroyer owned by the Japanese lost in 34 Sea Zone
            Americans win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
            Casualties for Japanese: 1 destroyer
    Non Combat Move - Americans
        1 carrier and 1 destroyer moved from 54 Sea Zone to 26 Sea Zone
        3 submarines moved from 30 Sea Zone to 26 Sea Zone
        1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 26 Sea Zone
        1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
        2 fighters and 1 tactical_bomber moved from 54 Sea Zone to 26 Sea Zone
        1 fighter moved from 26 Sea Zone to Hawaiian Islands
        4 fighters moved from 55 Sea Zone to 54 Sea Zone
        3 fighters moved from 46 Sea Zone to 54 Sea Zone
        1 bomber moved from Volgograd to Russia
        3 fighters moved from Iraq to Russia
        1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
        1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
        2 fighters moved from Holland Belgium to 110 Sea Zone
        1 destroyer moved from 109 Sea Zone to 110 Sea Zone
        1 transport moved from 91 Sea Zone to 110 Sea Zone
        1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone
        1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
        1 artillery and 3 infantry moved from 91 Sea Zone to Morocco
        1 aaGun moved from Southeast Mexico to 89 Sea Zone
        1 aaGun and 1 transport moved from 89 Sea Zone to 91 Sea Zone
        1 aaGun moved from 91 Sea Zone to Morocco
        1 transport moved from 89 Sea Zone to 101 Sea Zone
        1 fighter moved from Eastern United States to Gibraltar
        2 fighters moved from Eastern United States to 110 Sea Zone
        2 fighters moved from Egypt to Iraq
        1 bomber moved from 34 Sea Zone to New South Wales
    Place Units - Americans
        1 artillery, 2 bombers and 1 infantry placed in Eastern United States
        1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
        1 artillery, 1 fighter and 1 infantry placed in Western United States
        3 infantry placed in Normandy Bordeaux
    Turn Complete - Americans
        Americans collect 62 PUs; end with 63 PUs
        Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
        Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs
        Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs
        Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs
        Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUs
        Turning on Edit Mode
        EDIT: Removing units owned by Americans from 101 Sea Zone: 6 submarines
        EDIT: Adding units owned by Americans to 91 Sea Zone: 3 submarines
        EDIT: Adding units owned by Americans to 91 Sea Zone: 3 submarines
        EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -0,33
AA fire in Volgograd : : -0,17
Americans : 1,67
Japanese : 0,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
    Purchase Units - Chinese
        Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
        Chinese buy 3 infantry; Remaining resources: 0 PUs; 
    Combat Move - Chinese
        3 infantry moved from Kansu to Tsinghai
        2 infantry moved from Shensi to Sikang
        1 fighter moved from Hopei to Sikang
        3 infantry moved from Kweichow to Szechwan
    Combat - Chinese
        Battle in Szechwan
            Chinese attack with 3 infantry
            Japanese defend with 1 mech_infantry
                Chinese roll dice for 3 infantry in Szechwan, round 2 : 1/3 hits, 0,50 expected hits
                Japanese roll dice for 1 mech_infantry in Szechwan, round 2 : 1/1 hits, 0,33 expected hits
                1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
            Chinese win, taking Szechwan from Japanese with 2 infantry remaining. Battle score for attacker is 1
            Casualties for Chinese: 1 infantry
            Casualties for Japanese: 1 mech_infantry
        Battle in Tsinghai
            Chinese attack with 3 infantry
            Japanese defend with 1 infantry
                Chinese roll dice for 3 infantry in Tsinghai, round 2 : 2/3 hits, 0,50 expected hits
                Germans roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits, 0,33 expected hits
                1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Tsinghai
            Chinese win, taking Tsinghai from Germans with 2 infantry remaining. Battle score for attacker is 0
            Casualties for Chinese: 1 infantry
            Casualties for Japanese: 1 infantry
        Battle in Sikang
            Chinese attack with 1 fighter and 2 infantry
            Japanese defend with 1 infantry
                Chinese roll dice for 1 fighter and 2 infantry in Sikang, round 2 : 2/3 hits, 0,83 expected hits
                Germans roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0,33 expected hits
                1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Sikang
            Chinese win, taking Sikang from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
            Casualties for Chinese: 1 infantry
            Casualties for Japanese: 1 infantry
    Non Combat Move - Chinese
        1 fighter moved from Sikang to Hopei
    Place Units - Chinese
        1 infantry placed in Suiyuyan
        1 infantry placed in Kweichow
        1 infantry placed in Hopei
    Turn Complete - Chinese
        Chinese collect 8 PUs; end with 8 PUs
Combat Hit Differential Summary :
Germans : 1,33
Chinese : 3,17
Japanese : 0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
    Purchase Units - Americans
        Americans buy 2 artilleries, 2 bombers, 1 carrier, 1 destroyer, 1 fighter, 5 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs; 
    Combat Move - Americans
        1 submarine moved from 54 Sea Zone to 55 Sea Zone
        1 submarine moved from 33 Sea Zone to 34 Sea Zone
        1 submarine moved from 54 Sea Zone to 46 Sea Zone
        1 bomber moved from Queensland to 34 Sea Zone
        3 fighters moved from 54 Sea Zone to 55 Sea Zone
        3 fighters moved from 54 Sea Zone to 46 Sea Zone
        1 fighter moved from 54 Sea Zone to 55 Sea Zone
        1 bomber moved from West India to Volgograd
        2 infantry moved from Normandy Bordeaux to Holland Belgium
        1 fighter moved from 110 Sea Zone to Holland Belgium
        1 fighter moved from United Kingdom to Holland Belgium
        1 armour moved from Tunisia to Libya
              Americans take Libya from Italians
        1 armour moved from Libya to Tobruk
    Combat - Americans
        Strategic bombing raid in Volgograd
                AA fire in Volgograd : 0/1 hits, 0,17 expected hits
            Bombing raid in Volgograd rolls: 8 and causes: 6 damage to unit: factory_minor
            Bombing raid in Volgograd causes 6 damage total. 
        Battle in 46 Sea Zone
            Americans attack with 3 fighters and 1 submarine
            Japanese defend with 1 destroyer
                Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 46 Sea Zone
            Americans win with 3 fighters remaining. Battle score for attacker is 2
            Casualties for Americans: 1 submarine
            Casualties for Japanese: 1 destroyer
        Battle in Holland Belgium
            Americans attack with 2 fighters and 2 infantry
            Germans defend with 1 infantry
                Americans roll dice for 2 fighters and 2 infantry in Holland Belgium, round 2 : 1/4 hits, 1,33 expected hits
                Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits
                1 infantry owned by the Germans lost in Holland Belgium
            Americans win, taking Holland Belgium from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
            Casualties for Germans: 1 infantry
        Battle in 55 Sea Zone
            Americans attack with 4 fighters and 1 submarine
            Japanese defend with 1 destroyer
                Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                1 destroyer owned by the Japanese lost in 55 Sea Zone
            Americans win with 4 fighters and 1 submarine remaining. Battle score for attacker is 8
            Casualties for Japanese: 1 destroyer
        Battle in 34 Sea Zone
            Americans attack with 1 bomber and 1 submarine
            Japanese defend with 1 destroyer
                Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                1 destroyer owned by the Japanese lost in 34 Sea Zone
            Americans win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
            Casualties for Japanese: 1 destroyer
    Non Combat Move - Americans
        1 carrier and 1 destroyer moved from 54 Sea Zone to 26 Sea Zone
        3 submarines moved from 30 Sea Zone to 26 Sea Zone
        1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 26 Sea Zone
        1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
        2 fighters and 1 tactical_bomber moved from 54 Sea Zone to 26 Sea Zone
        1 fighter moved from 26 Sea Zone to Hawaiian Islands
        4 fighters moved from 55 Sea Zone to 54 Sea Zone
        3 fighters moved from 46 Sea Zone to 54 Sea Zone
        1 bomber moved from Volgograd to Russia
        3 fighters moved from Iraq to Russia
        1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
        1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
        2 fighters moved from Holland Belgium to 110 Sea Zone
        1 destroyer moved from 109 Sea Zone to 110 Sea Zone
        1 transport moved from 91 Sea Zone to 110 Sea Zone
        1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone
        1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
        1 artillery and 3 infantry moved from 91 Sea Zone to Morocco
        1 aaGun moved from Southeast Mexico to 89 Sea Zone
        1 aaGun and 1 transport moved from 89 Sea Zone to 91 Sea Zone
        1 aaGun moved from 91 Sea Zone to Morocco
        1 transport moved from 89 Sea Zone to 101 Sea Zone
        1 fighter moved from Eastern United States to Gibraltar
        2 fighters moved from Eastern United States to 110 Sea Zone
        2 fighters moved from Egypt to Iraq
        1 bomber moved from 34 Sea Zone to New South Wales
    Place Units - Americans
        1 artillery, 2 bombers and 1 infantry placed in Eastern United States
        1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
        1 artillery, 1 fighter and 1 infantry placed in Western United States
        3 infantry placed in Normandy Bordeaux
    Turn Complete - Americans
        Americans collect 62 PUs; end with 63 PUs
        Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
        Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs
        Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs
        Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs
        Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUs
        Turning on Edit Mode
        EDIT: Removing units owned by Americans from 101 Sea Zone: 6 submarines
        EDIT: Adding units owned by Americans to 91 Sea Zone: 3 submarines
        EDIT: Adding units owned by Americans to 91 Sea Zone: 3 submarines
        EDIT: Turning off Edit Mode
    Purchase Units - Chinese
        Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
        Chinese buy 3 infantry; Remaining resources: 0 PUs; 
    Combat Move - Chinese
        3 infantry moved from Kansu to Tsinghai
        2 infantry moved from Shensi to Sikang
        1 fighter moved from Hopei to Sikang
        3 infantry moved from Kweichow to Szechwan
    Combat - Chinese
        Battle in Szechwan
            Chinese attack with 3 infantry
            Japanese defend with 1 mech_infantry
                Chinese roll dice for 3 infantry in Szechwan, round 2 : 1/3 hits, 0,50 expected hits
                Japanese roll dice for 1 mech_infantry in Szechwan, round 2 : 1/1 hits, 0,33 expected hits
                1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
            Chinese win, taking Szechwan from Japanese with 2 infantry remaining. Battle score for attacker is 1
            Casualties for Chinese: 1 infantry
            Casualties for Japanese: 1 mech_infantry
        Battle in Tsinghai
            Chinese attack with 3 infantry
            Japanese defend with 1 infantry
                Chinese roll dice for 3 infantry in Tsinghai, round 2 : 2/3 hits, 0,50 expected hits
                Germans roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits, 0,33 expected hits
                1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Tsinghai
            Chinese win, taking Tsinghai from Germans with 2 infantry remaining. Battle score for attacker is 0
            Casualties for Chinese: 1 infantry
            Casualties for Japanese: 1 infantry
        Battle in Sikang
            Chinese attack with 1 fighter and 2 infantry
            Japanese defend with 1 infantry
                Chinese roll dice for 1 fighter and 2 infantry in Sikang, round 2 : 2/3 hits, 0,83 expected hits
                Germans roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0,33 expected hits
                1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Sikang
            Chinese win, taking Sikang from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
            Casualties for Chinese: 1 infantry
            Casualties for Japanese: 1 infantry
    Non Combat Move - Chinese
        1 fighter moved from Sikang to Hopei
    Place Units - Chinese
        1 infantry placed in Suiyuyan
        1 infantry placed in Kweichow
        1 infantry placed in Hopei
    Turn Complete - Chinese
        Chinese collect 8 PUs; end with 8 PUs
    Purchase Units - British
        British buy 4 fighters and 1 infantry; Remaining resources: 2 PUs; 
    Combat Move - British
        3 fighters moved from Northwest Persia to Caucasus
        1 artillery and 2 infantry moved from Northwest Persia to Caucasus
        1 mech_infantry moved from Eastern Persia to Kazakhstan
              Russians take Kazakhstan from Germans
    Combat - British
        Battle in Caucasus
            British attack with 1 artillery, 3 fighters and 2 infantry
            Germans defend with 1 infantry and 1 mech_infantry
                British roll dice for 1 artillery, 3 fighters and 2 infantry in Caucasus, round 2 : 3/6 hits, 2,33 expected hits
                Germans roll dice for 1 infantry and 1 mech_infantry in Caucasus, round 2 : 0/2 hits, 0,67 expected hits
                1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Caucasus
            British win, taking Caucasus from Germans with 1 artillery, 3 fighters and 2 infantry remaining. Battle score for attacker is 7
            Casualties for Germans: 1 infantry and 1 mech_infantry
    Non Combat Move - British
        Turning on Edit Mode
        EDIT: Removing units owned by Germans from 125 Sea Zone: 1 submarine
        EDIT: Adding units owned by British to 125 Sea Zone: 1 destroyer
        EDIT: Removing units owned by British from 110 Sea Zone: 1 destroyer
        EDIT: Turning off Edit Mode
        3 fighters moved from Caucasus to Russia
        5 fighters and 2 tactical_bombers moved from Eastern Persia to Russia
        1 mech_infantry moved from Iraq to Eastern Persia
        2 armour and 2 mech_infantrys moved from Eastern Persia to West India
        3 infantry moved from Iraq to Northwest Persia
        1 transport moved from 81 Sea Zone to 71 Sea Zone
        1 infantry moved from Tunisia to Algeria
        1 artillery and 3 infantry moved from Southern France to Normandy Bordeaux
        1 infantry moved from Southern France to Normandy Bordeaux
        1 aaGun moved from Southern France to Normandy Bordeaux
        1 mech_infantry moved from Tunisia to Morocco
        2 mech_infantrys moved from Egypt to Iraq
        1 armour and 1 mech_infantry moved from West India to Eastern Persia
        1 mech_infantry moved from West India to Eastern Persia
    Place Units - British
        3 fighters placed in Iraq
        1 fighter and 1 infantry placed in Egypt
    Turn Complete - British
        British collect 39 PUs; end with 41 PUs
        Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 44 PUs
        Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 47 PUs
    Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : 0,33
British : 0,67
AA fire in Volgograd : : -0,17
Americans : 1,67
Chinese : 3,17
Japanese : 0,67
i forgot to attack your sub in 125. I loaded a seperate game and did only that battle there.
i scored one hit, you scored none
ok. No problem.
One thing I thought it might be worth reminding you of (just in case you forgot as this game has been going on for a while) is that this game has gone this far because you were generous enough to let me take a low luck reroll of the attack on Paris. In return, you also get to take a low luck redo of a combat.
@farmboy said in Farmboy (Axis +2) vs Oysteilo (Allies) BM:
One thing I thought it might be worth reminding you of (just in case you forgot as this game has been going on for a while) is that this game has gone this far because you were generous enough to let me take a low luck reroll of the attack on Paris. In return, you also get to take a low luck redo of a combat.
thanks
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
    Purchase Units - Italians
        Italians buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; 
    Combat Move - Italians
        2 infantry moved from Northern Italy to Southern France
        1 tactical_bomber moved from 97 Sea Zone to Southern France
        1 fighter moved from Southern Italy to Southern France
        1 infantry moved from Northern Italy to 97 Sea Zone
        1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
        1 infantry moved from 99 Sea Zone to Cyprus
        1 artillery and 3 infantry moved from Northern Italy to 97 Sea Zone
        1 marine moved from Southern Italy to 97 Sea Zone
        1 bomber moved from Western Germany to Southern France
        1 artillery, 3 infantry and 2 transports moved from 97 Sea Zone to 96 Sea Zone
        1 cruiser and 1 marine moved from 97 Sea Zone to 96 Sea Zone
        1 artillery, 3 infantry and 1 marine moved from 96 Sea Zone to Malta
        2 fighters moved from Southern Italy to Southern France
    Combat - Italians
        Battle in Cyprus
        Battle in Southern France
            Italians attack with 1 bomber, 3 fighters, 2 infantry and 1 tactical_bomber
            British defend with 1 factory_minor, 1 harbour and 1 infantry
                Italians roll dice for 1 bomber, 3 fighters, 2 infantry and 1 tactical_bomber in Southern France, round 2 : 3/7 hits, 3.17 expected hits
                British roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the British lost in Southern France
            Italians win, taking Cyprus from British, taking Southern France from British with 1 bomber, 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
            Casualties for British: 1 infantry
        Battle in Malta
            Italians attack with 1 artillery, 3 infantry and 1 marine
            British defend with 1 aaGun and 1 infantry
                Italians roll dice for 1 cruiser in Malta, round 2 : 0/1 hits, 0.50 expected hits
                Italians roll dice for 1 artillery, 3 infantry and 1 marine in Malta, round 2 : 1/5 hits, 1.33 expected hits
                British roll dice for 1 aaGun and 1 infantry in Malta, round 2 : 1/1 hits, 0.33 expected hits
                1 aaGun owned by the British and 1 infantry owned by the Italians lost in Malta
                Italians roll dice for 1 artillery, 2 infantry and 1 marine in Malta, round 3 : 0/4 hits, 1.17 expected hits
                British roll dice for 1 infantry in Malta, round 3 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Italians lost in Malta
                Italians roll dice for 1 artillery, 1 infantry and 1 marine in Malta, round 4 : 1/3 hits, 1.00 expected hits
                British roll dice for 1 infantry in Malta, round 4 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the British lost in Malta
            Italians win, taking Malta from British with 1 artillery, 1 infantry and 1 marine remaining. Battle score for attacker is 2
            Casualties for Italians: 2 infantry
            Casualties for British: 1 aaGun and 1 infantry
    Non Combat Move - Italians
        2 destroyers moved from 97 Sea Zone to 96 Sea Zone
        2 destroyers moved from 97 Sea Zone to 96 Sea Zone
        2 submarines moved from 97 Sea Zone to 98 Sea Zone
        1 carrier moved from 97 Sea Zone to 96 Sea Zone
        2 fighters moved from Southern France to 96 Sea Zone
        1 fighter and 1 tactical_bomber moved from Southern France to 97 Sea Zone
        1 bomber moved from Southern France to Southern Italy
    Place Units - Italians
        3 infantry placed in Southern Italy
        2 artilleries placed in Northern Italy
        Italians undo move 1.
        3 infantry placed in Southern Italy
    Turn Complete - Italians
        Italians collect 19 PUs; end with 19 PUs
        Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 22 PUs
Combat Hit Differential Summary :
Italians : -2.17
British : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
    Purchase Units - ANZAC
        ANZAC buy 1 marine, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    Combat Move - ANZAC
    Non Combat Move - ANZAC
        1 aaGun, 1 armour, 2 artilleries and 1 mech_infantry moved from Queensland to New South Wales
        2 infantry moved from Egypt to Trans-Jordan
        1 destroyer moved from 62 Sea Zone to 54 Sea Zone
        1 fighter moved from Iraq to Russia
    Place Units - ANZAC
        1 marine placed in New South Wales
        1 submarine and 1 transport placed in 62 Sea Zone
    Turn Complete - ANZAC
        ANZAC collect 10 PUs; end with 10 PUs
        Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
        Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Hit Differential Summary :
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
    Combat Move - French
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
    Purchase Units - ANZAC
        ANZAC buy 1 marine, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    Combat Move - ANZAC
    Non Combat Move - ANZAC
        1 aaGun, 1 armour, 2 artilleries and 1 mech_infantry moved from Queensland to New South Wales
        2 infantry moved from Egypt to Trans-Jordan
        1 destroyer moved from 62 Sea Zone to 54 Sea Zone
        1 fighter moved from Iraq to Russia
    Place Units - ANZAC
        1 marine placed in New South Wales
        1 submarine and 1 transport placed in 62 Sea Zone
    Turn Complete - ANZAC
        ANZAC collect 10 PUs; end with 10 PUs
        Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
        Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    Combat Move - French
    Combat - French
    Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12
    Research Technology - Germans
    Purchase Units - Germans
        Germans repair damage of 6x factory_minor; Remaining resources: 74 PUs; 
        Germans buy 22 infantry and 1 submarine; Remaining resources: 2 PUs; 
    Combat Move - Germans
        1 destroyer moved from 113 Sea Zone to 125 Sea Zone
        3 tactical_bombers moved from Novgorod to 125 Sea Zone
        1 fighter moved from Novgorod to 125 Sea Zone
        1 fighter and 1 tactical_bomber moved from Denmark to Holland Belgium
        2 fighters and 2 tactical_bombers moved from Western Germany to Holland Belgium
        3 infantry moved from Western Germany to Holland Belgium
        1 infantry moved from Tambov to Samara
        1 fighter and 1 tactical_bomber moved from Bryansk to Caucasus
        1 mech_infantry moved from Bryansk to Caucasus
        1 mech_infantry moved from Volgograd to Kazakhstan
        2 mech_infantrys moved from Bryansk to Caucasus
        1 infantry moved from Vologda to Samara
        1 fighter moved from Denmark to 125 Sea Zone
        1 mech_infantry moved from Volgograd to Caucasus
        1 fighter and 1 tactical_bomber moved from Bryansk to Samara
        1 bomber moved from Bryansk to Kazakhstan
        1 bomber moved from Novgorod to Kazakhstan
    Combat - Germans
        Battle in 125 Sea Zone
            Germans attack with 1 destroyer, 2 fighters and 3 tactical_bombers
            British defend with 1 destroyer
                Germans roll dice for 1 destroyer, 2 fighters and 3 tactical_bombers in 125 Sea Zone, round 2 : 2/6 hits, 3.17 expected hits
                British roll dice for 1 destroyer in 125 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                1 destroyer owned by the British lost in 125 Sea Zone
            Germans win with 1 destroyer, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 8
            Casualties for British: 1 destroyer
        Battle in Holland Belgium
            Germans attack with 3 fighters, 3 infantry and 3 tactical_bombers
            Americans defend with 2 infantry
                Germans roll dice for 3 fighters, 3 infantry and 3 tactical_bombers in Holland Belgium, round 2 : 5/9 hits, 4.00 expected hits
                Americans roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits
                2 infantry owned by the Americans lost in Holland Belgium
            Germans win, taking Holland Belgium from Americans with 3 fighters, 3 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
            Casualties for Americans: 2 infantry
        Battle in Kazakhstan
            Germans attack with 2 bombers and 1 mech_infantry
            British defend with 1 mech_infantry
                Germans roll dice for 2 bombers and 1 mech_infantry in Kazakhstan, round 2 : 0/3 hits, 1.50 expected hits
                Russians roll dice for 1 mech_infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
                Germans roll dice for 2 bombers and 1 mech_infantry in Kazakhstan, round 3 : 1/3 hits, 1.50 expected hits
                Russians roll dice for 1 mech_infantry in Kazakhstan, round 3 : 1/1 hits, 0.33 expected hits
                1 mech_infantry owned by the British and 1 mech_infantry owned by the Germans lost in Kazakhstan
            Germans win with 2 bombers remaining. Battle score for attacker is 0
            Casualties for Germans: 1 mech_infantry
            Casualties for British: 1 mech_infantry
        Battle in Samara
            Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
            Russians defend with 2 mech_infantrys
                Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Samara, round 2 : 2/4 hits, 1.50 expected hits
                Russians roll dice for 2 mech_infantrys in Samara, round 2 : 1/2 hits, 0.67 expected hits
                2 mech_infantrys owned by the Russians and 1 infantry owned by the Germans lost in Samara
            Germans win, taking Samara from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
            Casualties for Germans: 1 infantry
            Casualties for Russians: 2 mech_infantrys
        Battle in Caucasus
            Germans attack with 1 fighter, 4 mech_infantrys and 1 tactical_bomber
            British defend with 1 artillery and 2 infantry
                Germans roll dice for 1 fighter, 4 mech_infantrys and 1 tactical_bomber in Caucasus, round 2 : 1/6 hits, 1.83 expected hits
                Russians roll dice for 1 artillery and 2 infantry in Caucasus, round 2 : 1/3 hits, 1.00 expected hits
                1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Caucasus
                Germans roll dice for 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Caucasus, round 3 : 4/5 hits, 1.67 expected hits
                Russians roll dice for 1 artillery and 1 infantry in Caucasus, round 3 : 1/2 hits, 0.67 expected hits
                1 artillery owned by the British, 1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Caucasus
            Germans win, taking Caucasus from Russians with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 2
            Casualties for Germans: 2 mech_infantrys
            Casualties for British: 1 artillery and 2 infantry
    Non Combat Move - Germans
        1 fighter and 1 tactical_bomber moved from Caucasus to Bryansk
        1 fighter and 1 tactical_bomber moved from Samara to Bryansk
        2 bombers moved from Kazakhstan to Bryansk
        3 armour moved from Ukraine to Bryansk
        2 armour and 1 mech_infantry moved from Volgograd to Bryansk
        1 aaGun moved from Bryansk to Rostov
        4 armour and 8 mech_infantrys moved from Bryansk to Rostov
        1 armour and 1 mech_infantry moved from Bryansk to Rostov
        1 destroyer moved from 97 Sea Zone to 94 Sea Zone
        1 carrier, 1 fighter, 1 submarine and 1 tactical_bomber moved from 97 Sea Zone to 96 Sea Zone
        9 infantry moved from Denmark to Western Germany
        2 fighters and 1 tactical_bomber moved from Holland Belgium to Southern Italy
        2 fighters moved from 125 Sea Zone to Western Germany
        1 fighter moved from Holland Belgium to Western Germany
        3 tactical_bombers moved from 125 Sea Zone to Western Germany
        2 tactical_bombers moved from Holland Belgium to Germany
        1 infantry moved from Archangel to Vologda
        1 infantry moved from Smolensk to Bryansk
        1 infantry moved from Archangel to Smolensk
        2 tactical_bombers moved from Novgorod to 115 Sea Zone
        2 marines moved from Denmark to 113 Sea Zone
        1 battleship, 1 cruiser and 2 marines moved from 113 Sea Zone to 115 Sea Zone
        2 carriers and 4 transports moved from 113 Sea Zone to 115 Sea Zone
        2 marines moved from 115 Sea Zone to Vyborg
        2 infantry moved from Southern Italy to Northern Italy
        1 infantry moved from Tambov to Bryansk
        1 armour and 1 mech_infantry moved from Bryansk to Rostov
    Place Units - Germans
        1 submarine placed in 113 Sea Zone
        3 infantry placed in Volgograd
        3 infantry placed in Ukraine
        3 infantry placed in Novgorod
        10 infantry placed in Germany
        3 infantry placed in Western Germany
    Turn Complete - Germans
        Germans collect 55 PUs; end with 57 PUs
        Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
        Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 64 PUs
        Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs
        Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 79 PUs
Combat Hit Differential Summary :
Germans : -0.17
British : -0.33
Americans : -0.67
Russians : 1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12
    Purchase Units - Russians
        Russians buy 8 infantry; Remaining resources: 0 PUs; 
    Combat Move - Russians
        2 infantry moved from Urals to Vologda
        1 fighter moved from Russia to Vologda
        1 infantry moved from Russia to Samara
        1 infantry moved from Russia to Smolensk
        1 fighter moved from Russia to Smolensk
        1 fighter moved from Russia to Samara
        1 tactical_bomber moved from Russia to Smolensk
        1 fighter moved from Russia to Samara
    Combat - Russians
        Battle in Smolensk
            Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
            Germans defend with 1 infantry
                Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Smolensk, round 2 : 0/3 hits, 1,33 expected hits
                Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits
                Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Smolensk, round 3 : 2/3 hits, 1,33 expected hits
                Germans roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits, 0,33 expected hits
                1 infantry owned by the Germans lost in Smolensk
            Russians win, taking Smolensk from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
            Casualties for Germans: 1 infantry
        Battle in Samara
            Russians attack with 2 fighters and 1 infantry
            Germans defend with 1 infantry
                Russians roll dice for 2 fighters and 1 infantry in Samara, round 2 : 1/3 hits, 1,17 expected hits
                Germans roll dice for 1 infantry in Samara, round 2 : 1/1 hits, 0,33 expected hits
                1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Samara
            Russians win with 2 fighters remaining. Battle score for attacker is 0
            Casualties for Russians: 1 infantry
            Casualties for Germans: 1 infantry
        Battle in Vologda
            Russians attack with 1 fighter and 2 infantry
            Germans defend with 1 infantry
                Russians roll dice for 1 fighter and 2 infantry in Vologda, round 2 : 1/3 hits, 0,83 expected hits
                Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0,33 expected hits
                1 infantry owned by the Germans lost in Vologda
            Russians win, taking Vologda from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
            Casualties for Germans: 1 infantry
    Non Combat Move - Russians
        2 aaGuns and 14 infantry moved from Timguska to Novosibirsk
        1 fighter moved from Vologda to Russia
        1 fighter and 1 tactical_bomber moved from Smolensk to Russia
        2 fighters moved from Samara to Russia
        1 submarine moved from 105 Sea Zone to 91 Sea Zone
    Place Units - Russians
        8 infantry placed in Russia
    Turn Complete - Russians
        Russians collect 17 PUs; end with 17 PUs
        Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 19 PUs
        Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 21 PUs
        Turning on Edit Mode
        EDIT: Removing units owned by Russians from Siberia: 2 infantry
        EDIT: Adding units owned by Russians to Sakha: 2 infantry
        EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -0,33
Russians : -0,67
I’m right to assume that only 2 of the 4 ANZAC fighters are on US carriers?