No scrambles
18L G40 Patryn (Axis) vs. Tizkit (Allies) +30
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Debated this one for a while, but I’m going for it…
Assuming full scramble to 35? How do you want Kamikaze dice used?
Also, it might get tricky with the interface so I will just select placeholder hits to get through the US rolls and then post. If I have to I’ll edit a new file if you want something different than I select. Unless you know going in that you just want max defense and then I can do that and run the whole battle.
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Yup let’s go max scramble and max defense.
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Ok, how many kamikaze dice and how do you want them allocated?
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Oops sorry - all six kamis - two on the BB and one on each of the cruisers and destroyers.
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TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - Americans Americans buy 2 bombers, 1 destroyer, 2 fighters and 2 tactical_bombers; Remaining resources: 0 PUs; Combat Move - Americans 1 armour and 1 infantry moved from Western United States to 10 Sea Zone 1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone 1 armour and 1 infantry moved from 3 Sea Zone to Soviet Far East 1 submarine moved from 54 Sea Zone to 34 Sea Zone 1 submarine moved from 34 Sea Zone to 35 Sea Zone 1 artillery moved from Northern Territory to 55 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from 43 Sea Zone to Borneo 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters, 1 submarine and 1 tactical_bomber moved from 55 Sea Zone to 35 Sea Zone 1 fighter moved from 63 Sea Zone to 35 Sea Zone 2 bombers and 2 fighters moved from Amur to 35 Sea Zone 1 bomber moved from Queensland to 35 Sea Zone Combat - Americans Japanese scrambles 3 units out of Philippines to defend against the attack in 35 Sea Zone Kamikaze Suicide Attack attacks 1 battleship owned by the Americans scoring 0 hits. Rolls: 5,3 Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 1 hits. Rolls: 1 Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits. Rolls: 2 Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 1 hits. Rolls: 1 Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 5 Battle in Borneo Battle in 35 Sea Zone Americans attack with 1 battleship, 3 bombers, 2 carriers, 1 destroyer, 6 fighters, 2 submarines and 1 tactical_bomber Japanese defend with 2 battleships, 2 carriers, 1 cruiser, 2 destroyers, 6 fighters, 1 submarine, 1 tactical_bomber and 3 transports Americans roll dice for 2 submarines in 35 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 battleship, 3 bombers, 2 carriers, 1 destroyer, 6 fighters and 1 tactical_bomber in 35 Sea Zone, round 2 : 6/12 hits, 6.67 expected hits Units damaged: 2 carriers owned by the Japanese and 2 battleships owned by the Japanese Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 2 battleships, 2 carriers, 1 cruiser, 2 destroyers, 6 fighters, 1 tactical_bomber and 3 transports in 35 Sea Zone, round 2 : 9/14 hits, 7.67 expected hits Units damaged: 1 battleship owned by the Americans 2 submarines owned by the Americans, 1 destroyer owned by the Americans, 1 destroyer owned by the Japanese, 1 submarine owned by the Japanese, 2 carriers owned by the Americans and 1 fighter owned by the Americans lost in 35 Sea Zone Americans roll dice for 1 battleship, 3 bombers, 5 fighters and 1 tactical_bomber in 35 Sea Zone, round 3 : 9/10 hits, 5.83 expected hits Japanese roll dice for 2 battleships, 2 carriers, 1 cruiser, 1 destroyer, 6 fighters, 1 tactical_bomber and 3 transports in 35 Sea Zone, round 3 : 6/13 hits, 7.33 expected hits 1 tactical_bomber owned by the Japanese, 4 fighters owned by the Japanese, 2 carriers owned by the Japanese, 1 tactical_bomber owned by the Americans, 1 destroyer owned by the Japanese, 5 fighters owned by the Americans and 1 cruiser owned by the Japanese lost in 35 Sea Zone Americans roll dice for 1 battleship and 3 bombers in 35 Sea Zone, round 4 : 3/4 hits, 2.67 expected hits Japanese roll dice for 2 battleships, 2 fighters and 3 transports in 35 Sea Zone, round 4 : 3/4 hits, 2.67 expected hits 2 fighters owned by the Japanese, 1 battleship owned by the Japanese, 2 bombers owned by the Americans and 1 battleship owned by the Americans lost in 35 Sea Zone Americans roll dice for 1 bomber in 35 Sea Zone, round 5 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 battleship and 3 transports in 35 Sea Zone, round 5 : 1/1 hits, 0.67 expected hits 1 battleship owned by the Japanese and 1 bomber owned by the Americans lost in 35 Sea Zone Japanese win, taking Borneo from Japanese with 3 transports remaining. Battle score for attacker is -2 Casualties for Americans: 1 battleship, 3 bombers, 2 carriers, 1 destroyer, 6 fighters, 2 submarines and 1 tactical_bomber Casualties for Japanese: 2 battleships, 2 carriers, 1 cruiser, 2 destroyers, 6 fighters, 1 submarine and 1 tactical_bomber Battle in Soviet Far East Americans attack with 1 armour and 1 infantry Japanese defend with 1 armour Americans roll dice for 1 armour and 1 infantry in Soviet Far East, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 armour in Soviet Far East, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Americans lost in Soviet Far East Americans roll dice for 1 armour in Soviet Far East, round 3 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 armour in Soviet Far East, round 3 : 1/1 hits, 0.50 expected hits 1 armour owned by the Americans lost in Soviet Far East Japanese win with 1 armour remaining. Battle score for attacker is -9 Casualties for Americans: 1 armour and 1 infantry Non Combat Move - Americans 1 mech_infantry moved from Western United States to Alaska 1 carrier, 1 destroyer and 1 submarine moved from 10 Sea Zone to 15 Sea Zone 1 carrier, 1 destroyer and 1 submarine moved from 26 Sea Zone to 15 Sea Zone 1 fighter moved from Midway to 15 Sea Zone 2 fighters moved from Western United States to 15 Sea Zone 1 carrier moved from 63 Sea Zone to 42 Sea Zone 1 destroyer moved from 63 Sea Zone to 42 Sea Zone 1 mech_infantry moved from Morocco to Tunisia 1 infantry moved from Morocco to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 88 Sea Zone 1 infantry moved from 88 Sea Zone to British Guiana 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 2 submarines moved from 91 Sea Zone to 92 Sea Zone 1 fighter moved from 92 Sea Zone to Tobruk 2 fighters moved from Eastern United States to 92 Sea Zone 1 infantry moved from Central United States to Western United States 1 submarine moved from 92 Sea Zone to 93 Sea Zone Place Units - Americans 2 bombers, 2 fighters and 2 tactical_bombers placed in Western United States 1 destroyer placed in 101 Sea Zone Turn Complete - Americans Americans collect 50 PUs; end with 50 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 2 infantry moved from Suiyuyan to Hopei 1 fighter moved from Suiyuyan to Hopei 4 infantry moved from Suiyuyan to Chahar 3 infantry moved from Suiyuyan to Kansu 1 infantry moved from Suiyuyan to Kansu Combat - Chinese Battle in Kansu Chinese attack with 4 infantry Japanese defend with 1 infantry Chinese roll dice for 4 infantry in Kansu, round 2 : 1/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu Chinese win, taking Kansu from Japanese with 3 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Chahar Chinese attack with 4 infantry Japanese defend with 1 infantry Chinese roll dice for 4 infantry in Chahar, round 2 : 2/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar Chinese win, taking Chahar from Japanese with 3 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Hopei Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Hopei to Suiyuyan Place Units - Chinese 1 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 4 PUs; end with 6 PUs Purchase Units - British British buy 2 artilleries, 2 fighters, 1 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour; Remaining resources: 0 PUs; Combat Move - British 1 mech_infantry moved from Turkmenistan to Kazakhstan 2 fighters moved from Eastern Persia to Kazakhstan 1 fighter moved from Russia to Kazakhstan 1 artillery and 1 infantry moved from India to 39 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra 1 fighter and 1 tactical_bomber moved from India to Sumatra 1 artillery, 1 fighter and 21 infantry moved from India to Burma 1 mech_infantry moved from West India to Burma 1 submarine moved from 97 Sea Zone to 99 Sea Zone Combat - British Battle in Sumatra British attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Japanese defend with 2 infantry British roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Sumatra, round 2 : 1/4 hits, 1.83 expected hits Japanese roll dice for 2 infantry in Sumatra, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Sumatra British roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Sumatra, round 3 : 3/3 hits, 1.50 expected hits Japanese roll dice for 1 infantry in Sumatra, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Sumatra British win, taking Sumatra from Japanese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Japanese: 2 infantry Battle in Kazakhstan British attack with 3 fighters and 1 mech_infantry Japanese defend with 1 infantry British roll dice for 3 fighters and 1 mech_infantry in Kazakhstan, round 2 : 2/4 hits, 1.67 expected hits Japanese roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kazakhstan British win, taking Kazakhstan from Japanese with 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Burma British attack with 1 artillery, 1 fighter, 21 infantry and 1 mech_infantry Japanese defend with 1 artillery and 1 infantry British roll dice for 1 artillery, 1 fighter, 21 infantry and 1 mech_infantry in Burma, round 2 : 4/24 hits, 4.67 expected hits Japanese roll dice for 1 artillery and 1 infantry in Burma, round 2 : 2/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 2 infantry owned by the British lost in Burma British win, taking Burma from Japanese with 1 artillery, 1 fighter, 19 infantry and 1 mech_infantry remaining. Battle score for attacker is 1 Casualties for British: 2 infantry Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - British 1 fighter moved from Burma to India 3 aaGuns moved from India to Burma 1 mech_infantry moved from West India to India 1 mech_infantry moved from Iraq to Eastern Persia 1 mech_infantry moved from Iraq to Persia 1 mech_infantry moved from Persia to Eastern Persia 1 artillery and 3 infantry moved from Trans-Jordan to Iraq 3 artilleries moved from Egypt to Trans-Jordan 2 armour moved from Egypt to Iraq 2 transports moved from 81 Sea Zone to 71 Sea Zone 1 fighter moved from Union of South Africa to Egypt 1 mech_infantry moved from Union of South Africa to Belgian Congo 1 fighter moved from United Kingdom to Algeria 3 fighters moved from Kazakhstan to Russia 1 fighter and 1 tactical_bomber moved from Sumatra to 42 Sea Zone 1 tactical_bomber moved from Suiyuyan to Russia 1 infantry moved from Central United States to Western United States 1 armour moved from Western United States to British Columbia Place Units - British 2 artilleries and 1 infantry placed in Union of South Africa 1 fighter and 1 mech_infantry placed in Egypt 1 submarine placed in 81 Sea Zone 1 fighter placed in United Kingdom Turn Complete - British British collect 35 PUs; end with 35 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs Place Units - UK_Pacific 1 armour placed in India Turn Complete - UK_Pacific UK_Pacific collect 14 PUs; end with 14 PUs Some Units in India change ownership: 1 armour
Combat Hit Differential Summary :
British : 0.33 Americans : 1.33 Chinese : 1.83 Japanese : 3.50
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - Italians Italians buy 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Italians 1 destroyer moved from 97 Sea Zone to 99 Sea Zone Italians take 97 Sea Zone from British 3 fighters moved from Southern Italy to 99 Sea Zone 1 armour moved from Western Ukraine to Rostov 1 bomber moved from Southern Italy to Rostov Combat - Italians Battle in 99 Sea Zone Italians attack with 1 destroyer and 3 fighters British defend with 1 submarine Italians roll dice for 1 destroyer and 3 fighters in 99 Sea Zone, round 2 : 0/4 hits, 1.83 expected hits British roll dice for 1 submarine in 99 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the Italians lost in 99 Sea Zone retreated to 99 Sea Zone British win with 1 submarine remaining. Battle score for attacker is -8 Casualties for Italians: 1 destroyer Battle in Rostov Italians attack with 1 armour and 1 bomber Russians defend with 1 artillery Italians roll dice for 1 armour and 1 bomber in Rostov, round 2 : 1/2 hits, 1.17 expected hits Russians roll dice for 1 artillery in Rostov, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Rostov Italians win, taking Rostov from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 4 Casualties for Russians: 1 artillery Non Combat Move - Italians 3 fighters moved from 99 Sea Zone to Southern Italy 1 mech_infantry moved from Romania to Ukraine 1 bomber moved from Rostov to Ukraine 1 artillery and 1 infantry moved from Romania to Bessarabia Place Units - Italians 4 infantry and 3 mech_infantrys placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,3 Italians collect 16 PUs (3 lost to blockades); end with 16 PUs
Combat Hit Differential Summary :
Italians : -2.00 British : 0.83 Russians : -0.33
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 3 submarines; Remaining resources: 3 PUs; Combat Move - ANZAC 1 submarine moved from 55 Sea Zone to 35 Sea Zone 1 submarine moved from 62 Sea Zone to 42 Sea Zone Combat - ANZAC Battle in 35 Sea Zone ANZAC attack with 1 submarine Japanese defend with 3 transports 3 transports owned by the Japanese lost in 35 Sea Zone ANZAC roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC win, taking 35 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 21 Casualties for Japanese: 3 transports Battle in 42 Sea Zone British loiter and taunt; Americans loiter and taunt; ANZAC attack with 1 submarine Japanese defend with 3 transports 3 transports owned by the Japanese lost in 42 Sea Zone ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC win, taking 42 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 21 Casualties for Japanese: 3 transports Non Combat Move - ANZAC 1 submarine moved from 55 Sea Zone to 44 Sea Zone 1 submarine moved from 55 Sea Zone to 37 Sea Zone 1 destroyer moved from 62 Sea Zone to 54 Sea Zone 1 submarine moved from 62 Sea Zone to 34 Sea Zone Place Units - ANZAC 3 submarines placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs Combat Move - French Non Combat Move - French 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 infantry moved from Tobruk to Alexandria 1 fighter moved from Eastern Persia to Russia Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -0.67
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 4 armour, 6 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Bryansk to Caucasus Germans take Caucasus from Russians 1 mech_infantry moved from Bryansk to Rostov 1 mech_infantry moved from Rostov to Volgograd Germans take Volgograd from Russians 1 infantry moved from Bryansk to Tambov Germans take Tambov from Russians 1 armour and 1 mech_infantry moved from Nenetsia to Vologda Germans take Vologda from Russians 1 armour and 1 mech_infantry moved from Vologda to Novosibirsk Germans take Novosibirsk from Russians 1 armour and 1 mech_infantry moved from Nenetsia to Urals Germans take Urals from Russians 1 armour and 1 mech_infantry moved from Urals to Evenkiyskiy Germans take Evenkiyskiy from Russians 1 armour moved from Bryansk to Samara Germans take Samara from Russians 1 armour moved from Finland to Vyborg Germans take Vyborg from Russians 2 infantry moved from Bryansk to Smolensk 3 fighters and 2 tactical_bombers moved from Bryansk to Smolensk 2 bombers moved from Bryansk to Smolensk Combat - Germans Germans creates battle in territory 125 Sea Zone Battle in Smolensk Germans attack with 2 bombers, 3 fighters, 2 infantry and 2 tactical_bombers Russians defend with 1 infantry Germans roll dice for 2 bombers, 3 fighters, 2 infantry and 2 tactical_bombers in Smolensk, round 2 : 5/9 hits, 4.50 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Smolensk Germans win, taking Smolensk from Russians with 2 bombers, 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 4 infantry moved from Western Ukraine to Bryansk 3 fighters moved from Smolensk to Bryansk 2 tactical_bombers moved from Smolensk to Bryansk 2 bombers moved from Smolensk to Bryansk 2 infantry moved from Ukraine to Bryansk 4 infantry moved from Bessarabia to Ukraine 1 armour moved from Ukraine to Bryansk 2 infantry moved from Bryansk to Rostov 2 infantry moved from Bryansk to Rostov 1 armour and 2 mech_infantrys moved from Novgorod to Bryansk 1 infantry moved from Bryansk to Rostov 2 mech_infantrys moved from Germany to Eastern Poland 2 fighters moved from Western Germany to Bryansk 1 infantry moved from Western Germany to France 1 artillery and 1 infantry moved from Bryansk to Rostov Place Units - Germans 3 infantry placed in Novgorod 3 infantry placed in Ukraine 4 armour and 5 mech_infantrys placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,6 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,4 Germans collect 60 PUs; end with 60 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 80 PUs
Combat Hit Differential Summary :
Germans : 0.50 Russians : -0.33
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - Russians Russians buy 9 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 mech_infantry moved from Anglo Egyptian Sudan to Italian Somaliland Russians take Italian Somaliland from Italians 1 artillery and 1 infantry moved from Amur to Manchuria 15 infantry moved from Korea to Manchuria 1 tactical_bomber moved from Suiyuyan to Manchuria 1 armour moved from Russia to Vologda Russians take Vologda from Germans 1 armour moved from Vologda to Novosibirsk 2 fighters moved from Russia to Novosibirsk 2 fighters moved from Suiyuyan to Novosibirsk 1 infantry moved from Russia to Samara 1 artillery moved from Russia to Samara Combat - Russians Russians creates battle in territory 125 Sea Zone Battle in Manchuria Russians attack with 1 artillery, 16 infantry and 1 tactical_bomber Japanese defend with 2 infantry Russians roll dice for 1 artillery, 16 infantry and 1 tactical_bomber in Manchuria, round 2 : 4/18 hits, 3.67 expected hits Japanese roll dice for 2 infantry in Manchuria, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Japanese lost in Manchuria Russians win, taking Manchuria from Japanese with 1 artillery, 16 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Battle in Novosibirsk Russians attack with 1 armour and 4 fighters Germans defend with 1 armour and 1 mech_infantry Russians roll dice for 1 armour and 4 fighters in Novosibirsk, round 2 : 1/5 hits, 2.50 expected hits Germans roll dice for 1 armour and 1 mech_infantry in Novosibirsk, round 2 : 1/2 hits, 0.83 expected hits 1 armour owned by the Russians and 1 mech_infantry owned by the Germans lost in Novosibirsk retreated to Novosibirsk Germans win with 1 armour remaining. Battle score for attacker is -2 Casualties for Russians: 1 armour Casualties for Germans: 1 mech_infantry Battle in Samara Russians attack with 1 artillery and 1 infantry Germans defend with 1 armour Russians roll dice for 1 artillery and 1 infantry in Samara, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 armour in Samara, round 2 : 0/1 hits, 0.50 expected hits Russians roll dice for 1 artillery and 1 infantry in Samara, round 3 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 armour in Samara, round 3 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Russians lost in Samara Russians roll dice for 1 artillery in Samara, round 4 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 armour in Samara, round 4 : 0/1 hits, 0.50 expected hits Russians roll dice for 1 artillery in Samara, round 5 : 1/1 hits, 0.33 expected hits Germans roll dice for 1 armour in Samara, round 5 : 1/1 hits, 0.50 expected hits 1 artillery owned by the Russians and 1 armour owned by the Germans lost in Samara Germans win with no units remaining. Battle score for attacker is -1 Casualties for Russians: 1 artillery and 1 infantry Casualties for Germans: 1 armour Non Combat Move - Russians 4 fighters moved from Novosibirsk to Russia 1 tactical_bomber moved from Manchuria to Amur 2 aaGuns moved from Korea to Manchuria Place Units - Russians 9 infantry placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1 Russians collect 14 PUs (1 lost to blockades); end with 14 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 17 PUs
Combat Hit Differential Summary :
Germans : 0.17 Russians : -2.17 Japanese : -0.67
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - Japanese Japanese buy 1 artillery, 2 carriers, 1 fighter, 3 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 0 SuicideAttackTokens; Combat Move - Japanese 1 armour moved from Soviet Far East to Siberia 1 infantry moved from Tsinghai to Kansu 1 infantry moved from Shensi to Kansu 1 mech_infantry moved from Shensi to Kansu 1 fighter and 1 tactical_bomber moved from Shensi to Kansu 7 infantry moved from Jehol to Chahar 2 fighters moved from Japan to Amur 1 bomber moved from Japan to Siberia 1 bomber moved from Japan to Amur 1 bomber moved from Japan to Amur 1 bomber moved from Anhwe to 43 Sea Zone 2 infantry moved from Anhwe to Hopei 1 fighter and 1 tactical_bomber moved from Shensi to Hopei 1 fighter and 1 tactical_bomber moved from Shensi to Suiyuyan 1 artillery and 1 mech_infantry moved from Shensi to Suiyuyan 1 mech_infantry moved from Shensi to Suiyuyan 1 artillery moved from Shensi to Kansu 1 tactical_bomber moved from Shensi to Chahar Combat - Japanese Battle in 43 Sea Zone Japanese attack with 1 bomber Americans defend with 1 transport 1 transport owned by the Americans lost in 43 Sea Zone Japanese win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Kansu Japanese attack with 1 artillery, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber Chinese defend with 3 infantry Japanese roll dice for 1 artillery, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Kansu, round 2 : 2/6 hits, 2.17 expected hits Chinese roll dice for 3 infantry in Kansu, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kansu Japanese roll dice for 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Kansu, round 3 : 3/5 hits, 2.00 expected hits Chinese roll dice for 1 infantry in Kansu, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kansu Japanese win, taking Kansu from Chinese with 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 1 infantry Casualties for Chinese: 3 infantry Battle in Suiyuyan Japanese attack with 1 artillery, 1 fighter, 2 mech_infantrys and 1 tactical_bomber Chinese defend with 1 fighter and 1 infantry Japanese roll dice for 1 artillery, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Suiyuyan, round 2 : 4/5 hits, 2.00 expected hits Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 2 : 0/2 hits, 1.00 expected hits 1 infantry owned by the Chinese and 1 fighter owned by the Chinese lost in Suiyuyan Japanese win, taking Suiyuyan from Chinese with 1 artillery, 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 13 Casualties for Chinese: 1 fighter and 1 infantry Battle in Chahar Japanese attack with 7 infantry and 1 tactical_bomber Chinese defend with 3 infantry Japanese roll dice for 7 infantry and 1 tactical_bomber in Chahar, round 2 : 2/8 hits, 1.67 expected hits Chinese roll dice for 3 infantry in Chahar, round 2 : 0/3 hits, 1.00 expected hits 2 infantry owned by the Chinese lost in Chahar Japanese roll dice for 7 infantry and 1 tactical_bomber in Chahar, round 3 : 2/8 hits, 1.67 expected hits Chinese roll dice for 1 infantry in Chahar, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar Japanese win, taking Chahar from Chinese with 6 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Chinese: 3 infantry Casualties for Japanese: 1 infantry Battle in Amur Japanese attack with 2 bombers and 2 fighters Russians defend with 1 tactical_bomber Japanese roll dice for 2 bombers and 2 fighters in Amur, round 2 : 3/4 hits, 2.33 expected hits Russians roll dice for 1 tactical_bomber in Amur, round 2 : 1/1 hits, 0.50 expected hits 1 fighter owned by the Japanese and 1 tactical_bomber owned by the Russians lost in Amur Japanese win with 2 bombers and 1 fighter remaining. Battle score for attacker is 1 Casualties for Japanese: 1 fighter Casualties for Russians: 1 tactical_bomber Battle in Siberia Japanese attack with 1 armour and 1 bomber Russians defend with 1 infantry Japanese roll dice for 1 armour and 1 bomber in Siberia, round 2 : 2/2 hits, 1.17 expected hits Russians roll dice for 1 infantry in Siberia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Siberia Japanese win, taking Siberia from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Hopei Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber Chinese defend with 2 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Hopei, round 2 : 2/4 hits, 1.50 expected hits Chinese roll dice for 2 infantry in Hopei, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Hopei Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 2 infantry Casualties for Chinese: 2 infantry Non Combat Move - Japanese 1 infantry moved from Yunnan to Shan State 1 aaGun moved from Yunnan to Hunan 2 mech_infantrys moved from Kiangsu to Hunan 1 infantry moved from Kiangsu to Anhwe 1 fighter and 1 tactical_bomber moved from Suiyuyan to Anhwe 1 tactical_bomber moved from Chahar to Anhwe 1 tactical_bomber moved from Kansu to Kweichow 1 fighter moved from Kansu to Kweichow 2 mech_infantrys moved from Shensi to Anhwe 1 tactical_bomber moved from Kweichow to Anhwe 1 fighter moved from Kweichow to Anhwe 1 bomber moved from 43 Sea Zone to Philippines 2 bombers moved from Amur to Japan 1 fighter moved from Amur to 6 Sea Zone 1 fighter and 2 tactical_bombers moved from Kweichow to 6 Sea Zone 1 fighter and 1 tactical_bomber moved from Hopei to Anhwe 1 fighter moved from Kweichow to Anhwe 1 bomber moved from Siberia to Japan Place Units - Japanese 2 carriers, 1 submarine and 1 transport placed in 6 Sea Zone 1 fighter and 1 infantry placed in Japan 1 artillery and 2 infantry placed in Kiangsu Turn Complete - Japanese Total Cost from Convoy Blockades: 10 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 4,1,2,1,4,4,3 Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 1,1 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,2 Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 4,4 Japanese collect 41 PUs (10 lost to blockades); end with 41 PUs
Combat Hit Differential Summary :
Chinese : -0.33 Russians : 0.17 Japanese : 5.50
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TripleA Move Summary: Americans round 6
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - Americans Americans buy 2 bombers, 1 carrier, 2 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 transport moved from 3 Sea Zone to 2 Sea Zone 1 mech_infantry moved from Alaska to 2 Sea Zone 1 mech_infantry and 1 transport moved from 2 Sea Zone to 3 Sea Zone 1 mech_infantry moved from 3 Sea Zone to Soviet Far East 2 bombers, 1 fighter and 2 tactical_bombers moved from Western United States to 6 Sea Zone 2 destroyers, 3 fighters and 2 submarines moved from 15 Sea Zone to 6 Sea Zone
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Scramble SZ 6?
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Yes scramble the fighter please.
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TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - Americans Americans buy 2 bombers, 1 carrier, 2 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 transport moved from 3 Sea Zone to 2 Sea Zone 1 mech_infantry moved from Alaska to 2 Sea Zone 1 mech_infantry and 1 transport moved from 2 Sea Zone to 3 Sea Zone 1 mech_infantry moved from 3 Sea Zone to Soviet Far East 2 bombers, 1 fighter and 2 tactical_bombers moved from Western United States to 6 Sea Zone 2 destroyers, 3 fighters and 2 submarines moved from 15 Sea Zone to 6 Sea Zone Combat - Americans Americans creates battle in territory 93 Sea Zone Japanese scrambles 1 units out of Japan to defend against the attack in 6 Sea Zone Battle in Soviet Far East Battle in 6 Sea Zone Americans attack with 2 bombers, 2 destroyers, 4 fighters, 2 submarines and 2 tactical_bombers Japanese defend with 2 carriers, 1 destroyer, 3 fighters, 1 submarine, 2 tactical_bombers and 1 transport Americans roll dice for 2 submarines in 6 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits Units damaged: 2 carriers owned by the Japanese Americans roll dice for 2 bombers, 2 destroyers, 4 fighters and 2 tactical_bombers in 6 Sea Zone, round 2 : 6/10 hits, 5.33 expected hits Japanese roll dice for 1 submarine in 6 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits Japanese roll dice for 2 carriers, 1 destroyer, 3 fighters, 2 tactical_bombers and 1 transport in 6 Sea Zone, round 2 : 4/8 hits, 4.00 expected hits 2 tactical_bombers owned by the Japanese, 2 submarines owned by the Americans, 2 carriers owned by the Japanese, 2 tactical_bombers owned by the Americans, 1 destroyer owned by the Japanese, 1 submarine owned by the Japanese and 1 fighter owned by the Americans lost in 6 Sea Zone Americans roll dice for 2 bombers, 2 destroyers and 3 fighters in 6 Sea Zone, round 3 : 5/7 hits, 3.50 expected hits Japanese roll dice for 3 fighters and 1 transport in 6 Sea Zone, round 3 : 3/3 hits, 2.00 expected hits 3 fighters owned by the Japanese, 1 transport owned by the Japanese, 2 destroyers owned by the Americans and 1 fighter owned by the Americans lost in 6 Sea Zone Americans win, taking 93 Sea Zone from Italians, taking Soviet Far East from Japanese with 2 bombers and 2 fighters remaining. Battle score for attacker is 35 Casualties for Americans: 2 destroyers, 2 fighters, 2 submarines and 2 tactical_bombers Casualties for Japanese: 2 carriers, 1 destroyer, 3 fighters, 1 submarine, 2 tactical_bombers and 1 transport Non Combat Move - Americans 2 bombers and 2 fighters moved from 6 Sea Zone to Manchuria 2 carriers moved from 15 Sea Zone to 26 Sea Zone 1 mech_infantry moved from Western United States to Alaska 1 infantry and 1 mech_infantry moved from Western United States to Central United States 1 aaGun moved from Western United States to Central United States 1 aaGun moved from Eastern United States to New Brunswick Nova Scotia 1 aaGun moved from Central United States to Eastern United States 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 1 transport moved from 88 Sea Zone to 101 Sea Zone 1 infantry moved from British Guiana to Brazil Americans take Brazil from Neutral_Allies 1 fighter moved from 92 Sea Zone to United Kingdom 1 carrier and 1 destroyer moved from 92 Sea Zone to 109 Sea Zone 1 submarine moved from 93 Sea Zone to 97 Sea Zone 1 submarine moved from 92 Sea Zone to 97 Sea Zone 1 fighter moved from 92 Sea Zone to Trans-Jordan 1 cruiser moved from 92 Sea Zone to 98 Sea Zone 1 fighter moved from Tobruk to Trans-Jordan 1 mech_infantry moved from Tunisia to Tobruk 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 38 Sea Zone 1 fighter moved from Western United States to Hawaiian Islands Place Units - Americans 1 infantry placed in Central United States 2 bombers and 2 fighters placed in Western United States 1 carrier and 1 transport placed in 101 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 6 PUs; Combat Move - Chinese Combat - Chinese Turn Complete - Chinese Chinese collect 4 PUs; end with 10 PUs Purchase Units - British British buy 2 artilleries, 1 fighter, 1 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 mech_infantry moved from Kazakhstan to Volgograd 2 fighters moved from Russia to Volgograd 1 fighter and 1 tactical_bomber moved from Russia to Novosibirsk 1 artillery and 1 infantry moved from Northwest Persia to Caucasus 1 artillery moved from Sumatra to 41 Sea Zone 1 artillery and 1 transport moved from 41 Sea Zone to 38 Sea Zone 1 infantry moved from Burma to 38 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 38 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to Malaya 1 fighter and 1 tactical_bomber moved from 38 Sea Zone to Malaya 18 infantry moved from Burma to Yunnan 1 armour and 1 mech_infantry moved from India to Yunnan 1 artillery and 1 mech_infantry moved from Burma to Shan State 1 fighter moved from India to Shan State Combat - British Battle in Malaya British attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Japanese defend with 1 harbour and 2 infantry British roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Malaya, round 2 : 3/4 hits, 1.83 expected hits Japanese roll dice for 2 infantry in Malaya, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Japanese lost in Malaya British win, taking Malaya from Japanese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Battle in Shan State British attack with 1 artillery, 1 fighter and 1 mech_infantry Japanese defend with 1 infantry British roll dice for 1 artillery, 1 fighter and 1 mech_infantry in Shan State, round 2 : 1/3 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 1 artillery, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Yunnan British attack with 1 armour, 18 infantry and 1 mech_infantry Japanese defend with 1 infantry British roll dice for 1 armour, 18 infantry and 1 mech_infantry in Yunnan, round 2 : 7/20 hits, 3.67 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan British win, taking Yunnan from Japanese with 1 armour, 17 infantry and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Battle in Novosibirsk British attack with 1 fighter and 1 tactical_bomber Germans defend with 1 armour British roll dice for 1 fighter and 1 tactical_bomber in Novosibirsk, round 2 : 1/2 hits, 1.17 expected hits Germans roll dice for 1 armour in Novosibirsk, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Germans lost in Novosibirsk British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 1 armour Battle in Volgograd British attack with 2 fighters and 1 mech_infantry Germans defend with 1 factory_minor and 1 mech_infantry British roll dice for 2 fighters and 1 mech_infantry in Volgograd, round 2 : 1/3 hits, 1.17 expected hits Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans and 1 fighter owned by the British lost in Volgograd British win, taking Volgograd from Germans with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -6 Casualties for British: 1 fighter Casualties for Germans: 1 mech_infantry Battle in Caucasus British attack with 1 artillery and 1 infantry Germans defend with 1 mech_infantry British roll dice for 1 artillery and 1 infantry in Caucasus, round 2 : 2/2 hits, 0.67 expected hits Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Caucasus British win, taking Caucasus from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - British 1 fighter moved from Volgograd to Russia 1 fighter and 1 tactical_bomber moved from Novosibirsk to Russia 2 mech_infantrys moved from Eastern Persia to Kazakhstan 1 armour moved from Iraq to Eastern Persia 1 armour, 1 artillery and 3 infantry moved from Iraq to Northwest Persia 3 artilleries moved from Trans-Jordan to Iraq 1 submarine moved from 81 Sea Zone to 97 Sea Zone 1 submarine moved from 99 Sea Zone to 97 Sea Zone 1 cruiser and 1 destroyer moved from 81 Sea Zone to 98 Sea Zone 1 mech_infantry moved from Egypt to Iraq 1 mech_infantry moved from Belgian Congo to Egypt 2 artilleries and 2 infantry moved from Union of South Africa to 71 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 71 Sea Zone to 81 Sea Zone 2 artilleries and 2 infantry moved from 81 Sea Zone to Trans-Jordan 1 fighter moved from Egypt to Northwest Persia 1 fighter moved from Egypt to Northwest Persia 1 fighter moved from Algeria to Trans-Jordan 3 aaGuns moved from Burma to Yunnan 1 fighter moved from Malaya to 38 Sea Zone 1 fighter moved from Shan State to Burma 1 tactical_bomber moved from Malaya to Burma 1 artillery and 1 infantry moved from Eastern United States to New Brunswick Nova Scotia 1 infantry moved from Western United States to Central United States 1 armour moved from British Columbia to Central United States Place Units - British 1 artillery and 1 fighter placed in United Kingdom 1 transport placed in 109 Sea Zone 1 artillery and 2 mech_infantrys placed in Egypt 1 infantry and 1 mech_infantry placed in Union of South Africa Turn Complete - British British collect 35 PUs; end with 35 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs Place Units - UK_Pacific 1 armour and 2 mech_infantrys placed in India Turn Complete - UK_Pacific UK_Pacific collect 18 PUs; end with 18 PUs Some Units in India change ownership: 1 armour and 2 mech_infantrys
Combat Hit Differential Summary :
Germans : -0.17 British : 5.33 Americans : 3.50 Japanese : 1.50
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - Italians Italians buy 1 destroyer and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Italians 1 mech_infantry moved from Ukraine to Caucasus 1 armour moved from Rostov to Caucasus 1 bomber moved from Ukraine to Caucasus Combat - Italians Battle in Caucasus Italians attack with 1 armour, 1 bomber and 1 mech_infantry British defend with 1 artillery and 1 infantry Italians roll dice for 1 armour, 1 bomber and 1 mech_infantry in Caucasus, round 2 : 2/3 hits, 1.33 expected hits Russians roll dice for 1 artillery and 1 infantry in Caucasus, round 2 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the Italians, 1 artillery owned by the British and 1 infantry owned by the British lost in Caucasus Italians win, taking Caucasus from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 3 Casualties for Italians: 1 mech_infantry Casualties for British: 1 artillery and 1 infantry Non Combat Move - Italians 1 bomber moved from Caucasus to Ukraine 1 artillery and 1 infantry moved from Bessarabia to Ukraine 3 mech_infantrys moved from Northern Italy to Romania Place Units - Italians 1 destroyer placed in 95 Sea Zone 2 mech_infantrys placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 9 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,2,3,2,4,5,1,5 Italians collect 12 PUs (9 lost to blockades); end with 12 PUs
Combat Hit Differential Summary :
Italians : 0.67 Russians : 0.33
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TripleA Move Summary: French round 6
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Combat Move - French 1 destroyer moved from 81 Sea Zone to 98 Sea Zone 1 infantry moved from Egypt to Trans-Jordan 1 infantry moved from Alexandria to Egypt
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TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 artillery and 2 transports; Remaining resources: 0 PUs; Combat Move - ANZAC 2 infantry moved from Northwest Persia to Caucasus Combat - ANZAC ANZAC creates battle in territory 37 Sea Zone Battle in Caucasus ANZAC attack with 2 infantry Italians defend with 1 armour ANZAC roll dice for 2 infantry in Caucasus, round 2 : 2/2 hits, 0.33 expected hits Italians roll dice for 1 armour in Caucasus, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Italians lost in Caucasus ANZAC win, taking 37 Sea Zone from Japanese, taking Caucasus from Italians with 2 infantry remaining. Battle score for attacker is 6 Casualties for Italians: 1 armour Non Combat Move - ANZAC 1 destroyer moved from 54 Sea Zone to 26 Sea Zone 1 submarine moved from 34 Sea Zone to 19 Sea Zone 1 submarine moved from 35 Sea Zone to 19 Sea Zone 1 submarine moved from 44 Sea Zone to 20 Sea Zone 1 submarine moved from 37 Sea Zone to 36 Sea Zone 1 submarine moved from 42 Sea Zone to 35 Sea Zone 1 submarine moved from 62 Sea Zone to 34 Sea Zone 2 submarines moved from 62 Sea Zone to 42 Sea Zone 2 infantry moved from South Australia to New South Wales 1 artillery moved from South Australia to New South Wales Place Units - ANZAC 1 artillery placed in New South Wales 2 transports placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs Combat Move - French 1 destroyer moved from 81 Sea Zone to 98 Sea Zone 1 infantry moved from Egypt to Trans-Jordan 1 infantry moved from Alexandria to Egypt Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Italians : -0.50 ANZAC : 1.67
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Was so confused why my ANZAC turn summary didn’t post with the French one… then I realized I was moving everything in combat move phase instead of non-combat. Hence double post.
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 3 bombers, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 armour moved from Evenkiyskiy to Yakut S.S.R. Germans take Yenisey from Russians Germans take Yakut S.S.R. from Russians 1 mech_infantry moved from Evenkiyskiy to Timguska Germans take Timguska from Russians 1 infantry moved from Smolensk to Vologda Germans take Vologda from Russians 2 infantry moved from Rostov to Caucasus 2 infantry moved from Rostov to Volgograd 2 fighters and 2 tactical_bombers moved from Bryansk to Caucasus 1 bomber moved from Bryansk to Caucasus 2 fighters moved from Bryansk to Volgograd 1 bomber moved from Bryansk to Volgograd 1 fighter moved from Bryansk to Caucasus Combat - Germans Germans creates battle in territory 125 Sea Zone Battle in Volgograd Germans attack with 1 bomber, 2 fighters and 2 infantry British defend with 1 mech_infantry; Russians defend with 1 factory_minor Germans roll dice for 1 bomber, 2 fighters and 2 infantry in Volgograd, round 2 : 3/5 hits, 2.00 expected hits Russians roll dice for 1 mech_infantry in Volgograd, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the British and 1 infantry owned by the Germans lost in Volgograd Germans win, taking Volgograd from Russians with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 1 Casualties for Germans: 1 infantry Casualties for British: 1 mech_infantry Battle in Caucasus Germans attack with 1 bomber, 3 fighters, 2 infantry and 2 tactical_bombers ANZAC defend with 2 infantry Germans roll dice for 1 bomber, 3 fighters, 2 infantry and 2 tactical_bombers in Caucasus, round 2 : 4/8 hits, 3.83 expected hits Russians roll dice for 2 infantry in Caucasus, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the ANZAC lost in Caucasus Germans win, taking Caucasus from Russians with 1 bomber, 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for ANZAC: 2 infantry Non Combat Move - Germans 1 artillery and 2 infantry moved from Rostov to Bryansk 7 infantry moved from Ukraine to Bryansk 3 infantry moved from Novgorod to Archangel 1 armour moved from Vyborg to Belarus 2 mech_infantrys moved from Eastern Poland to Bryansk 4 armour and 5 mech_infantrys moved from Germany to Eastern Poland 2 fighters moved from Volgograd to Bryansk 1 bomber moved from Volgograd to Bryansk 2 tactical_bombers moved from Caucasus to Bryansk 3 fighters moved from Caucasus to Bryansk 1 bomber moved from Caucasus to Bryansk Place Units - Germans 3 armour placed in Ukraine 1 infantry and 2 mech_infantrys placed in Novgorod 5 infantry placed in Germany 3 bombers placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,1 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,3,4,4,3,5,6,4 Germans collect 60 PUs (3 lost to blockades); end with 60 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 80 PUs
Combat Hit Differential Summary :
Germans : 1.17 Russians : 0.00
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Purchase Units - Russians Russians buy 1 artillery and 4 infantry; Remaining resources: 1 PUs; Combat Move - Russians 1 infantry moved from Russia to Tambov 4 fighters moved from Russia to Tambov 1 submarine moved from 125 Sea Zone to 110 Sea Zone Combat - Russians Battle in Tambov Russians attack with 4 fighters and 1 infantry Germans defend with 1 infantry Russians roll dice for 4 fighters and 1 infantry in Tambov, round 2 : 2/5 hits, 2.17 expected hits Germans roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov Russians win with 4 fighters remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 4 fighters moved from Tambov to Russia 1 mech_infantry moved from Italian Somaliland to Anglo Egyptian Sudan 1 infantry moved from Manchuria to Amur Place Units - Russians 1 artillery and 4 infantry placed in Russia Turn Complete - Russians Russians collect 11 PUs; end with 12 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 15 PUs
Combat Hit Differential Summary :
Germans : 0.67 Russians : -0.17