look familiar?
;)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 3 bombers, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Yakut S.S.R. to Buryatia
Germans take Buryatia from Russians
1 armour moved from Buryatia to Yakut S.S.R.
2 mech_infantrys moved from Bryansk to Volgograd
2 mech_infantrys moved from Bryansk to Caucasus
2 fighters and 2 tactical_bombers moved from Bryansk to Caucasus
2 fighters moved from Bryansk to Volgograd
2 bombers moved from Bryansk to Volgograd
1 fighter moved from Bryansk to Volgograd
3 bombers moved from Western Germany to 109 Sea Zone
Combat - Germans
Battle in 109 Sea Zone
Germans attack with 3 bombers
British defend with 1 transport
1 transport owned by the British lost in 109 Sea Zone
Germans win with 3 bombers remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Volgograd
Germans attack with 2 bombers, 3 fighters and 2 mech_infantrys
British defend with 2 mech_infantrys; Russians defend with 1 factory_minor
Germans roll dice for 2 bombers, 3 fighters and 2 mech_infantrys in Volgograd, round 2 : 4/7 hits, 3.17 expected hits
Russians roll dice for 2 mech_infantrys in Volgograd, round 2 : 0/2 hits, 0.67 expected hits
2 mech_infantrys owned by the British lost in Volgograd
Germans win, taking Volgograd from Russians with 2 bombers, 3 fighters and 2 mech_infantrys remaining. Battle score for attacker is 8
Casualties for British: 2 mech_infantrys
Battle in Caucasus
Germans attack with 2 fighters, 2 mech_infantrys and 2 tactical_bombers
British defend with 1 artillery and 1 infantry
Germans roll dice for 2 fighters, 2 mech_infantrys and 2 tactical_bombers in Caucasus, round 2 : 3/6 hits, 2.67 expected hits
Russians roll dice for 1 artillery and 1 infantry in Caucasus, round 2 : 1/2 hits, 0.67 expected hits
1 artillery owned by the British, 1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Caucasus
Germans win, taking Caucasus from Russians with 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 artillery and 1 infantry
Non Combat Move - Germans
1 infantry moved from Bryansk to Tambov
1 infantry moved from Vologda to Samara
1 infantry moved from Archangel to Vologda
1 infantry moved from Smolensk to Bryansk
1 infantry moved from Archangel to Smolensk
1 infantry moved from Archangel to Smolensk
2 mech_infantrys moved from Novgorod to Bryansk
1 armour moved from Belarus to Bryansk
1 infantry moved from Novgorod to Karelia
4 armour and 5 mech_infantrys moved from Eastern Poland to Bryansk
3 fighters moved from Volgograd to Bryansk
3 armour moved from Ukraine to Bryansk
2 bombers moved from Volgograd to Bryansk
2 fighters and 2 tactical_bombers moved from Caucasus to Bryansk
3 bombers moved from 109 Sea Zone to Western Germany
5 infantry moved from Germany to Poland
3 infantry moved from Western Germany to Germany
1 mech_infantry moved from Timguska to Novosibirsk
Place Units - Germans
3 armour placed in Ukraine
3 bombers placed in Western Germany
1 infantry and 2 mech_infantrys placed in Novgorod
Germans undo move 3.
2 infantry and 1 mech_infantry placed in Novgorod
4 infantry and 1 mech_infantry placed in Germany
Germans undo move 4.
2 infantry placed in Western Germany
2 infantry and 1 mech_infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1,5,1
Germans collect 59 PUs (2 lost to blockades); end with 59 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 74 PUs
Combat Hit Differential Summary :
Germans : 1.17
Russians : -0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8
Purchase Units - Russians
Russians buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
Non Combat Move - Russians
1 mech_infantry moved from Anglo Egyptian Sudan to Trans-Jordan
1 submarine moved from 110 Sea Zone to 105 Sea Zone
1 artillery and 1 infantry moved from Manchuria to Amur
1 aaGun moved from Manchuria to Amur
1 infantry moved from Manchuria to Amur
Place Units - Russians
5 infantry placed in Russia
Turn Complete - Russians
Russians collect 10 PUs; end with 10 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 13 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Manchuria: 1 infantry
EDIT: Adding units owned by Russians to Amur: 1 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 3 fighters and 3 infantry; Remaining resources: 2 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Tsinghai to Kazakhstan
Japanese take Kazakhstan from Russians
1 infantry moved from Hopei to Kweichow
1 infantry moved from Kiangsi to Hunan
1 bomber moved from Japan to Kweichow
1 bomber moved from Japan to Hunan
1 tactical_bomber moved from Anhwe to Kweichow
1 tactical_bomber moved from Anhwe to Hunan
Combat - Japanese
Battle in Kweichow
Japanese attack with 1 bomber, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 bomber, 1 infantry and 1 tactical_bomber in Kweichow, round 2 : 1/3 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Kweichow
Japanese win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Hunan
Japanese attack with 1 bomber, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 bomber, 1 infantry and 1 tactical_bomber in Hunan, round 2 : 2/3 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Hunan
Japanese win, taking Hunan from Chinese with 1 bomber, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Japanese
1 tactical_bomber moved from Kweichow to Jehol
1 artillery, 6 infantry and 1 mech_infantry moved from Chahar to Jehol
2 mech_infantrys moved from Hopei to Jehol
1 artillery moved from Shensi to Hopei
1 aaGun moved from Hopei to Anhwe
1 mech_infantry moved from Szechwan to Shensi
1 mech_infantry moved from Shensi to Hopei
1 tactical_bomber moved from Anhwe to Jehol
1 tactical_bomber moved from Hunan to Jehol
1 aaGun and 2 mech_infantrys moved from Anhwe to Jehol
3 infantry moved from Kiangsu to Anhwe
1 mech_infantry moved from Kiangsi to Jehol
1 artillery moved from Kiangsi to Kiangsu
1 bomber moved from Hunan to Kiangsu
1 bomber moved from Kweichow to Kiangsu
Place Units - Japanese
3 infantry placed in Kiangsu
3 fighters placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 4,5
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 4,4
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 3,5
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 2,1,6,1
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,6,4,2,6,4
Japanese collect 33 PUs (9 lost to blockades); end with 35 PUs
Combat Hit Differential Summary :
Chinese : 0.33
Japanese : 0.33
I was hoping to finish my turn today but it doesn’t look like it’s going to happen.
I wanted to let you know I’ll be travelling tomorrow so I likely won’t be able to post until next week.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 destroyer, 3 fighters and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 mech_infantry moved from Soviet Far East to Sakha
Russians take Sakha from Japanese
Combat - Americans
Non Combat Move - Americans
1 mech_infantry moved from Siberia to Manchuria
1 bomber moved from Manchuria to Yunnan
2 fighters moved from 25 Sea Zone to Manchuria
1 carrier moved from 25 Sea Zone to 26 Sea Zone
1 transport moved from 3 Sea Zone to 1 Sea Zone
1 carrier and 1 destroyer moved from 39 Sea Zone to 55 Sea Zone
1 mech_infantry moved from Egypt to Iraq
1 fighter moved from Tunisia to Trans-Jordan
1 fighter moved from Tunisia to 109 Sea Zone
1 submarine moved from 94 Sea Zone to 93 Sea Zone
1 cruiser and 1 destroyer moved from 94 Sea Zone to 91 Sea Zone
1 fighter moved from 125 Sea Zone to Norway
1 carrier moved from 123 Sea Zone to 109 Sea Zone
1 artillery and 1 infantry moved from Iceland to 123 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 123 Sea Zone to 125 Sea Zone
1 artillery and 1 infantry moved from 125 Sea Zone to Norway
1 carrier, 1 destroyer and 1 fighter moved from 125 Sea Zone to 123 Sea Zone
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 2 infantry moved from Central United States to 101 Sea Zone
1 armour, 1 artillery, 3 infantry and 3 transports moved from 101 Sea Zone to 106 Sea Zone
1 artillery and 2 infantry moved from 106 Sea Zone to New Brunswick Nova Scotia
1 fighter moved from Eastern United States to 109 Sea Zone
1 fighter moved from Western United States to 123 Sea Zone
1 fighter moved from Western United States to Midway
Place Units - Americans
1 artillery placed in Central United States
3 fighters placed in Eastern United States
1 carrier, 1 destroyer and 2 transports placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
2 infantry moved from Yunnan to Hunan
1 infantry moved from Yunnan to Szechwan
Chinese take Szechwan from Japanese
Combat - Chinese
Battle in Hunan
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Hunan, round 2 : 1/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
Chinese win, taking Hunan from Japanese with 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Manchuria
Turn Complete - Chinese
Chinese collect 8 PUs; end with 10 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs
Purchase Units - British
British buy 1 airfield, 1 artillery, 1 fighter, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 armour and 2 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - British
1 infantry moved from Norway to Finland
British take Finland from Germans
1 artillery and 1 infantry moved from Northwest Persia to Caucasus
2 fighters moved from Northwest Persia to Caucasus
1 mech_infantry moved from Eastern Persia to Kazakhstan
1 armour moved from Turkmenistan to Kazakhstan
4 fighters and 1 tactical_bomber moved from Russia to Kazakhstan
1 mech_infantry moved from Yunnan to Sikang
Chinese take Sikang from Japanese
1 armour and 1 mech_infantry moved from Yunnan to Hopei
1 tactical_bomber moved from Yunnan to Hopei
1 mech_infantry moved from Kwangsi to Kwangtung
UK_Pacific take Kwangtung from Japanese
3 infantry moved from Kwangsi to Kiangsi
Combat - British
British creates battle in territory 106 Sea Zone
Battle in Hopei
British attack with 1 armour, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 artillery and 1 mech_infantry
British roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Hopei, round 2 : 1/3 hits, 1.33 expected hits
Japanese roll dice for 1 artillery and 1 mech_infantry in Hopei, round 2 : 0/2 hits, 0.67 expected hits
1 artillery owned by the Japanese lost in Hopei
British roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Hopei, round 3 : 1/3 hits, 1.33 expected hits
Japanese roll dice for 1 mech_infantry in Hopei, round 3 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Hopei
British win, taking Hopei from Japanese with 1 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 artillery and 1 mech_infantry
Battle in Kiangsi
British attack with 3 infantry
Japanese defend with 1 infantry
British roll dice for 3 infantry in Kiangsi, round 2 : 1/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kiangsi
British win, taking Kiangsi from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kazakhstan
British attack with 1 armour, 4 fighters, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 1 armour, 4 fighters, 1 mech_infantry and 1 tactical_bomber in Kazakhstan, round 2 : 2/7 hits, 3.33 expected hits
Japanese roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kazakhstan
British win, taking Kazakhstan from Japanese with 1 armour, 4 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Caucasus
British attack with 1 artillery, 2 fighters and 1 infantry
Germans defend with 1 mech_infantry
British roll dice for 1 artillery, 2 fighters and 1 infantry in Caucasus, round 2 : 1/4 hits, 1.67 expected hits
Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Caucasus
British win, taking Caucasus from Germans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - British
2 fighters moved from Caucasus to Russia
4 fighters and 1 tactical_bomber moved from Kazakhstan to Russia
1 infantry moved from Iraq to Northwest Persia
2 mech_infantrys moved from Iraq to Eastern Persia
1 mech_infantry moved from Iraq to Northwest Persia
1 artillery moved from Trans-Jordan to Iraq
3 mech_infantrys moved from Egypt to Iraq
1 aaGun moved from Yunnan to Szechwan
1 armour moved from Kwangsi to Szechwan
1 artillery moved from Yunnan to Kwangsi
1 artillery and 1 infantry moved from Shan State to Yunnan
1 mech_infantry moved from Siam to Yunnan
1 fighter moved from Yunnan to Manchuria
1 tactical_bomber moved from Hopei to Szechwan
1 armour and 3 mech_infantrys moved from India to Yunnan
3 infantry and 1 mech_infantry moved from Union of South Africa to 71 Sea Zone
3 infantry, 1 mech_infantry and 2 transports moved from 71 Sea Zone to 81 Sea Zone
3 infantry and 1 mech_infantry moved from 81 Sea Zone to Trans-Jordan
1 cruiser and 1 destroyer moved from 94 Sea Zone to 91 Sea Zone
1 fighter moved from United Kingdom to Norway
1 fighter moved from 123 Sea Zone to Norway
1 transport moved from 125 Sea Zone to 111 Sea Zone
1 infantry and 1 mech_infantry moved from Scotland to 111 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 111 Sea Zone to 125 Sea Zone
1 infantry and 1 mech_infantry moved from 125 Sea Zone to Norway
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
Place Units - British
1 airfield placed in Norway
1 artillery and 2 infantry placed in Egypt
2 mech_infantrys placed in Union of South Africa
1 fighter placed in United Kingdom
Turn Complete - British
British collect 40 PUs; end with 40 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 45 PUs
Place Units - UK_Pacific
2 armour and 2 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 24 PUs; end with 25 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 30 PUs
Some Units in India change ownership: 2 armour and 2 mech_infantrys
Combat Hit Differential Summary :
Germans : -0.33
British : -2.17
Chinese : 0.67
Japanese : -1.00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 destroyer, 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 bomber moved from Southern Italy to Caucasus
1 artillery and 1 infantry moved from Rostov to Caucasus
1 mech_infantry moved from Ukraine to Caucasus
Combat - Italians
Battle in Caucasus
Italians attack with 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry
British defend with 1 artillery and 1 infantry
Italians roll dice for 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry in Caucasus, round 2 : 1/4 hits, 1.50 expected hits
Russians roll dice for 1 artillery and 1 infantry in Caucasus, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Caucasus
Italians roll dice for 1 artillery, 1 bomber and 1 mech_infantry in Caucasus, round 3 : 2/3 hits, 1.33 expected hits
Russians roll dice for 1 artillery in Caucasus, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the British lost in Caucasus
Italians win, taking Caucasus from Russians with 1 artillery, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 infantry
Casualties for British: 1 artillery and 1 infantry
Non Combat Move - Italians
2 mech_infantrys moved from Ukraine to Volgograd
1 bomber moved from Caucasus to Ukraine
2 mech_infantrys moved from Northern Italy to Slovakia Hungary
Place Units - Italians
1 destroyer placed in 97 Sea Zone
1 fighter placed in Southern Italy
1 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5,5,6
Italians collect 19 PUs (2 lost to blockades); end with 19 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Combat Hit Differential Summary :
Italians : 0.17
Russians : 0.00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 destroyer moved from 25 Sea Zone to 26 Sea Zone
1 infantry moved from South Australia to Queensland
1 aaGun moved from South Australia to Northern Territory
1 fighter moved from New South Wales to 55 Sea Zone
2 artilleries and 2 infantry moved from New South Wales to 62 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 62 Sea Zone to 55 Sea Zone
2 artilleries and 2 infantry moved from 55 Sea Zone to Northern Territory
2 infantry moved from New Zealand to 63 Sea Zone
2 infantry and 1 transport moved from 63 Sea Zone to 55 Sea Zone
2 infantry moved from 55 Sea Zone to Northern Territory
1 submarine moved from 20 Sea Zone to 6 Sea Zone
1 submarine moved from 35 Sea Zone to 19 Sea Zone
1 submarine moved from 44 Sea Zone to 20 Sea Zone
Place Units - ANZAC
1 fighter and 1 infantry placed in New South Wales
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Combat Move - French
Non Combat Move - French
1 infantry moved from Iraq to Northwest Persia
1 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Tunisia to Libya
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 2 bombers and 12 infantry; Remaining resources: 2 PUs;
Combat Move - Germans
3 armour moved from Ukraine to Russia
2 mech_infantrys moved from Volgograd to Russia
1 infantry moved from Samara to Russia
1 mech_infantry moved from Novosibirsk to Russia
2 infantry moved from Smolensk to Russia
1 infantry moved from Vologda to Russia
1 infantry moved from Tambov to Russia
22 armour, 8 artilleries, 2 bombers, 5 fighters, 31 infantry, 20 mech_infantrys and 2 tactical_bombers moved from Bryansk to Russia
6 bombers moved from Western Germany to Russia
Combat - Germans
Battle in Russia
Germans attack with 25 armour, 8 artilleries, 8 bombers, 5 fighters, 36 infantry, 23 mech_infantrys and 2 tactical_bombers
British defend with 6 fighters and 1 tactical_bomber; French defend with 1 fighter; Russians defend with 4 aaGuns, 1 airfield, 12 artilleries, 1 factory_major, 4 fighters and 75 infantry
AA fire in Russia : 3/12 hits, 2.00 expected hits
3 fighters owned by the Germans lost in Russia
Germans roll dice for 25 armour, 8 artilleries, 8 bombers, 2 fighters, 36 infantry, 23 mech_infantrys and 2 tactical_bombers in Russia, round 2 : 36/104 hits, 34.00 expected hits
Russians roll dice for 4 aaGuns, 12 artilleries, 11 fighters, 75 infantry and 1 tactical_bomber in Russia, round 2 : 35/99 hits, 36.83 expected hits
32 infantry owned by the Russians, 35 infantry owned by the Germans and 4 aaGuns owned by the Russians lost in Russia
Germans roll dice for 25 armour, 8 artilleries, 8 bombers, 2 fighters, 1 infantry, 23 mech_infantrys and 2 tactical_bombers in Russia, round 3 : 25/69 hits, 28.17 expected hits
Russians roll dice for 12 artilleries, 11 fighters, 43 infantry and 1 tactical_bomber in Russia, round 3 : 25/67 hits, 26.17 expected hits
25 infantry owned by the Russians, 1 artillery owned by the Germans, 1 infantry owned by the Germans and 23 mech_infantrys owned by the Germans lost in Russia
Germans roll dice for 25 armour, 7 artilleries, 8 bombers, 2 fighters and 2 tactical_bombers in Russia, round 4 : 25/44 hits, 22.50 expected hits
Russians roll dice for 12 artilleries, 11 fighters, 18 infantry and 1 tactical_bomber in Russia, round 4 : 15/42 hits, 17.83 expected hits
18 infantry owned by the Russians, 7 artilleries owned by the Russians, 7 artilleries owned by the Germans and 8 armour owned by the Germans lost in Russia
Germans roll dice for 17 armour, 8 bombers, 2 fighters and 2 tactical_bombers in Russia, round 5 : 18/29 hits, 16.17 expected hits
Russians roll dice for 5 artilleries, 11 fighters and 1 tactical_bomber in Russia, round 5 : 12/17 hits, 9.50 expected hits
4 fighters owned by the Russians, 1 tactical_bomber owned by the British, 5 artilleries owned by the Russians, 12 armour owned by the Germans, 1 fighter owned by the French and 6 fighters owned by the British lost in Russia
Germans captures 13PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 5 armour, 8 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 32
Casualties for Germans: 20 armour, 8 artilleries, 3 fighters, 36 infantry and 23 mech_infantrys
Casualties for Russians: 4 aaGuns, 12 artilleries, 4 fighters and 75 infantry
Casualties for French: 1 fighter
Casualties for British: 6 fighters and 1 tactical_bomber
Non Combat Move - Germans
2 fighters and 2 tactical_bombers moved from Russia to Bryansk
8 bombers moved from Russia to Bryansk
1 aaGun moved from Bryansk to Russia
2 infantry moved from Novgorod to Karelia
5 infantry moved from Poland to Baltic States
1 mech_infantry moved from Germany to Baltic States
1 armour moved from Yakut S.S.R. to Timguska
5 infantry moved from Germany to Poland
Place Units - Germans
3 infantry placed in Volgograd
3 infantry placed in Ukraine
1 armour and 2 infantry placed in Novgorod
1 armour, 2 bombers and 4 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,4,3,6
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,6
Germans collect 58 PUs (2 lost to blockades); end with 73 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 93 PUs
Combat Hit Differential Summary :
AA fire in Russia : : 1.00
Germans : 3.17
Russians : -3.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9
Combat Move - Russians
Non Combat Move - Russians
1 aaGun, 1 artillery and 3 infantry moved from Amur to Manchuria
1 mech_infantry moved from Trans-Jordan to Northwest Persia
Turn Complete - Russians
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 destroyer, 3 infantry and 3 submarines; Remaining resources: 0 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
2 infantry moved from Anhwe to Hopei
1 bomber moved from Japan to Kiangsi
1 artillery and 2 infantry moved from Kiangsu to Kiangsi
2 tactical_bombers moved from Jehol to Hopei
1 bomber moved from Kiangsu to Hopei
1 tactical_bomber moved from Jehol to Hopei
1 bomber moved from Kiangsu to Kiangsi
1 bomber moved from Philippines to Kiangsi
Combat - Japanese
Battle in Hopei
Japanese attack with 1 bomber, 2 infantry and 3 tactical_bombers
British defend with 1 armour and 1 mech_infantry
Japanese roll dice for 1 bomber, 2 infantry and 3 tactical_bombers in Hopei, round 2 : 3/6 hits, 2.50 expected hits
Chinese roll dice for 1 armour and 1 mech_infantry in Hopei, round 2 : 0/2 hits, 0.83 expected hits
1 mech_infantry owned by the British and 1 armour owned by the British lost in Hopei
Japanese win, taking Hopei from Chinese with 1 bomber, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 10
Casualties for British: 1 armour and 1 mech_infantry
Battle in Kiangsi
Japanese attack with 1 artillery, 3 bombers and 2 infantry
British defend with 3 infantry
Japanese roll dice for 1 artillery, 3 bombers and 2 infantry in Kiangsi, round 2 : 3/6 hits, 2.83 expected hits
Chinese roll dice for 3 infantry in Kiangsi, round 2 : 0/3 hits, 1.00 expected hits
3 infantry owned by the British lost in Kiangsi
Japanese win, taking Kiangsi from Chinese with 1 artillery, 3 bombers and 2 infantry remaining. Battle score for attacker is 9
Casualties for British: 3 infantry
Non Combat Move - Japanese
1 aaGun moved from Anhwe to Kiangsu
3 tactical_bombers moved from Hopei to Jehol
1 bomber moved from Hopei to Kiangsu
3 bombers moved from Kiangsi to Philippines
Place Units - Japanese
1 destroyer and 3 submarines placed in 6 Sea Zone
3 infantry placed in Kiangsu
Turn Complete - Japanese
Total Cost from Convoy Blockades: 15
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,1
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 1,2,2,6,5,4
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,4,1,1,3,1,2,2
Japanese collect 20 PUs (15 lost to blockades); end with 20 PUs
Combat Hit Differential Summary :
Chinese : -1.83
Japanese : 0.67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 bomber, 1 carrier, 2 fighters, 2 infantry, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 mech_infantry moved from Sakha to Buryatia
Americans take Buryatia from Germans
1 mech_infantry moved from Iraq to Caucasus
1 fighter moved from Trans-Jordan to Caucasus
1 bomber moved from Yunnan to Caucasus
1 artillery and 1 infantry moved from Norway to 125 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 125 Sea Zone to 127 Sea Zone
1 infantry moved from 127 Sea Zone to Karelia
1 artillery moved from 127 Sea Zone to Karelia
1 fighter moved from Norway to Karelia
Combat - Americans
Americans creates battle in territory 106 Sea Zone
Battle in Karelia
Americans attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 3 infantry
Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Karelia, round 2 : 2/3 hits, 1.17 expected hits
Germans roll dice for 3 infantry in Karelia, round 2 : 0/3 hits, 1.00 expected hits
2 infantry owned by the Germans lost in Karelia
Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Karelia, round 3 : 2/3 hits, 1.17 expected hits
Germans roll dice for 1 infantry in Karelia, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Karelia
Americans win, taking Karelia from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 3 infantry
Battle in Caucasus
Americans attack with 1 bomber, 1 fighter and 1 mech_infantry
Italians defend with 1 artillery and 1 mech_infantry
Americans roll dice for 1 bomber, 1 fighter and 1 mech_infantry in Caucasus, round 2 : 0/3 hits, 1.33 expected hits
Italians roll dice for 1 artillery and 1 mech_infantry in Caucasus, round 2 : 1/2 hits, 0.67 expected hits
1 mech_infantry owned by the Americans lost in Caucasus
Americans roll dice for 1 bomber and 1 fighter in Caucasus, round 3 : 1/2 hits, 1.17 expected hits
Italians roll dice for 1 artillery and 1 mech_infantry in Caucasus, round 3 : 1/2 hits, 0.67 expected hits
1 mech_infantry owned by the Italians and 1 fighter owned by the Americans lost in Caucasus
Americans roll dice for 1 bomber in Caucasus, round 4 : 0/1 hits, 0.67 expected hits
Italians roll dice for 1 artillery in Caucasus, round 4 : 1/1 hits, 0.33 expected hits
1 bomber owned by the Americans lost in Caucasus
Italians win with 1 artillery remaining. Battle score for attacker is -22
Casualties for Americans: 1 bomber, 1 fighter and 1 mech_infantry
Casualties for Italians: 1 mech_infantry
Non Combat Move - Americans
1 fighter moved from Karelia to Norway
1 fighter moved from Manchuria to Szechwan
1 fighter moved from Manchuria to Szechwan
1 carrier moved from 26 Sea Zone to 33 Sea Zone
1 fighter moved from Midway to 33 Sea Zone
1 carrier, 1 destroyer and 1 fighter moved from 55 Sea Zone to 33 Sea Zone
1 transport moved from 1 Sea Zone to 10 Sea Zone
1 submarine moved from 93 Sea Zone to 92 Sea Zone
1 cruiser and 2 destroyers moved from 91 Sea Zone to 92 Sea Zone
2 fighters moved from 109 Sea Zone to Norway
1 fighter moved from 123 Sea Zone to Norway
1 carrier moved from 109 Sea Zone to 92 Sea Zone
1 infantry and 1 mech_infantry moved from Iceland to 123 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 123 Sea Zone to 125 Sea Zone
1 infantry and 1 mech_infantry moved from 125 Sea Zone to Norway
1 carrier and 1 destroyer moved from 123 Sea Zone to 109 Sea Zone
1 aaGun, 1 artillery and 2 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
1 aaGun, 1 armour, 1 artillery, 3 infantry and 3 transports moved from 106 Sea Zone to 91 Sea Zone
1 artillery, 1 infantry and 2 transports moved from 101 Sea Zone to 88 Sea Zone
2 infantry moved from French Guiana to 88 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 88 Sea Zone to 91 Sea Zone
1 carrier and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone
2 fighters moved from Eastern United States to 92 Sea Zone
1 fighter moved from Eastern United States to 109 Sea Zone
Place Units - Americans
1 bomber, 1 infantry and 1 mech_infantry placed in Western United States
1 carrier and 2 transports placed in 101 Sea Zone
1 infantry placed in Central United States
2 fighters placed in Eastern United States
Turn Complete - Americans
Americans collect 54 PUs; end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Hunan to Kweichow
1 infantry moved from Szechwan to Kweichow
Combat - Chinese
Battle in Kweichow
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Kweichow, round 2 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 2 infantry in Kweichow, round 3 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kweichow
1 infantry owned by the Chinese retreated to Szechwan
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
Place Units - Chinese
1 artillery and 4 infantry placed in Manchuria
Turn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs
Purchase Units - British
British buy 1 artillery, 2 factory_minors, 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 6 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Finland to Vyborg
British take Vyborg from Germans
1 submarine moved from 97 Sea Zone to 96 Sea Zone
1 submarine moved from 97 Sea Zone to 93 Sea Zone
1 infantry moved from Egypt to 81 Sea Zone
1 infantry and 1 transport moved from 81 Sea Zone to 96 Sea Zone
1 infantry moved from Malta to 96 Sea Zone
2 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Greece
1 artillery and 1 infantry moved from Northwest Persia to Caucasus
1 tactical_bomber moved from Szechwan to Caucasus
1 armour and 1 mech_infantry moved from Kazakhstan to Novosibirsk
British take Novosibirsk from Germans
1 armour and 1 mech_infantry moved from Novosibirsk to Timguska
1 armour moved from Szechwan to Kansu
Chinese take Shensi from Japanese
Chinese take Kansu from Japanese
1 mech_infantry moved from Sikang to Tsinghai
Chinese take Tsinghai from Japanese
1 artillery and 1 infantry moved from Yunnan to Kweichow
1 artillery and 3 infantry moved from Kwangsi to Kiangsi
1 fighter moved from Manchuria to Kiangsi
1 mech_infantry moved from Yunnan to Kweichow
Combat - British
Battle in Greece
Battle in Timguska
British attack with 1 armour and 1 mech_infantry
Germans defend with 1 armour
British roll dice for 1 armour and 1 mech_infantry in Timguska, round 2 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 armour in Timguska, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the Germans lost in Timguska
British win, taking Greece from Germans, taking Timguska from Germans with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Battle in Kweichow
British attack with 1 artillery, 1 infantry and 1 mech_infantry
Japanese defend with 1 infantry
British roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Kweichow, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Kweichow, round 3 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits
British roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Kweichow, round 4 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 4 : 0/1 hits, 0.33 expected hits
British roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Kweichow, round 5 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 5 : 0/1 hits, 0.33 expected hits
British roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Kweichow, round 6 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 6 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kweichow
British win, taking Kweichow from Japanese with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kiangsi
British attack with 1 artillery, 1 fighter and 3 infantry
Japanese defend with 1 artillery and 2 infantry
British roll dice for 1 artillery, 1 fighter and 3 infantry in Kiangsi, round 2 : 1/5 hits, 1.50 expected hits
Japanese roll dice for 1 artillery and 2 infantry in Kiangsi, round 2 : 0/3 hits, 1.00 expected hits
1 infantry owned by the Japanese lost in Kiangsi
British roll dice for 1 artillery, 1 fighter and 3 infantry in Kiangsi, round 3 : 3/5 hits, 1.50 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Kiangsi, round 3 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Kiangsi
British win, taking Kiangsi from Japanese with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 10
Casualties for Japanese: 1 artillery and 2 infantry
Battle in Caucasus
British attack with 1 artillery, 1 infantry and 1 tactical_bomber
Italians defend with 1 artillery
British roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Caucasus, round 2 : 1/3 hits, 1.17 expected hits
Italians roll dice for 1 artillery in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Italians lost in Caucasus
British win, taking Caucasus from Italians with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Non Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 armour and 3 mech_infantrys moved from Yunnan to Sikang
1 mech_infantry moved from Kwangtung to Yunnan
1 mech_infantry moved from Eastern Persia to Northwest Persia
3 artilleries, 1 infantry and 3 mech_infantrys moved from Iraq to Northwest Persia
1 tactical_bomber moved from Caucasus to Northwest Persia
1 mech_infantry moved from Trans-Jordan to Northwest Persia
3 infantry moved from Trans-Jordan to Iraq
1 artillery and 1 infantry moved from Egypt to Trans-Jordan
1 armour moved from India to Yunnan
1 armour and 2 mech_infantrys moved from India to Eastern Persia
1 fighter moved from Kiangsi to Kwangsi
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 transport moved from 125 Sea Zone to 111 Sea Zone
2 infantry moved from Scotland to 111 Sea Zone
2 infantry and 1 transport moved from 111 Sea Zone to 125 Sea Zone
1 artillery and 1 infantry moved from Norway to Finland
2 infantry moved from 125 Sea Zone to Norway
1 fighter moved from United Kingdom to Norway
1 infantry moved from United Kingdom to Scotland
Place Units - British
Turning on Edit Mode
EDIT: Removing units owned by British from Union of South Africa: 2 mech_infantrys
EDIT: Adding units owned by British to Belgian Congo: 2 mech_infantrys
EDIT: Removing units owned by Americans from 92 Sea Zone: 1 cruiser
EDIT: Adding units owned by Americans to 91 Sea Zone: 1 cruiser
EDIT: Turning off Edit Mode
1 artillery, 1 infantry and 1 mech_infantry placed in Egypt
1 fighter placed in United Kingdom
1 factory_minor placed in Persia
1 factory_minor placed in Iraq
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3
British collect 43 PUs (2 lost to blockades); end with 43 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 48 PUs
Place Units - UK_Pacific
1 armour and 6 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 25 PUs; end with 25 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 30 PUs
Some Units in India change ownership: 1 armour and 6 mech_infantrys
Combat Hit Differential Summary :
Germans : -1.83
Italians : 1.00
British : -2.00
Americans : -0.50
Chinese : -0.67
Japanese : -3.00
On the ANZ turn I plan to hit SZ6 with 8 subs, 1 destroyer and 1 fighter. Can you let me know if you want to scramble when you do Italy?
Also, I made one minor non-combat move change to US when I was on the UK turn. I think people generally allow that but up to you.
I’m sour about Caucasus… that was 4% chance of happening.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 bomber, 1 carrier, 2 fighters, 2 infantry, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 mech_infantry moved from Sakha to Buryatia
Americans take Buryatia from Germans
1 mech_infantry moved from Iraq to Caucasus
1 fighter moved from Trans-Jordan to Caucasus
1 bomber moved from Yunnan to Caucasus
1 artillery and 1 infantry moved from Norway to 125 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 125 Sea Zone to 127 Sea Zone
1 infantry moved from 127 Sea Zone to Karelia
1 artillery moved from 127 Sea Zone to Karelia
1 fighter moved from Norway to Karelia
Combat - Americans
Americans creates battle in territory 106 Sea Zone
Battle in Karelia
Americans attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 3 infantry
Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Karelia, round 2 : 2/3 hits, 1.17 expected hits
Germans roll dice for 3 infantry in Karelia, round 2 : 0/3 hits, 1.00 expected hits
2 infantry owned by the Germans lost in Karelia
Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Karelia, round 3 : 2/3 hits, 1.17 expected hits
Germans roll dice for 1 infantry in Karelia, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Karelia
Americans win, taking Karelia from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 3 infantry
Battle in Caucasus
Americans attack with 1 bomber, 1 fighter and 1 mech_infantry
Italians defend with 1 artillery and 1 mech_infantry
Americans roll dice for 1 bomber, 1 fighter and 1 mech_infantry in Caucasus, round 2 : 0/3 hits, 1.33 expected hits
Italians roll dice for 1 artillery and 1 mech_infantry in Caucasus, round 2 : 1/2 hits, 0.67 expected hits
1 mech_infantry owned by the Americans lost in Caucasus
Americans roll dice for 1 bomber and 1 fighter in Caucasus, round 3 : 1/2 hits, 1.17 expected hits
Italians roll dice for 1 artillery and 1 mech_infantry in Caucasus, round 3 : 1/2 hits, 0.67 expected hits
1 mech_infantry owned by the Italians and 1 fighter owned by the Americans lost in Caucasus
Americans roll dice for 1 bomber in Caucasus, round 4 : 0/1 hits, 0.67 expected hits
Italians roll dice for 1 artillery in Caucasus, round 4 : 1/1 hits, 0.33 expected hits
1 bomber owned by the Americans lost in Caucasus
Italians win with 1 artillery remaining. Battle score for attacker is -22
Casualties for Americans: 1 bomber, 1 fighter and 1 mech_infantry
Casualties for Italians: 1 mech_infantry
Non Combat Move - Americans
1 fighter moved from Karelia to Norway
1 fighter moved from Manchuria to Szechwan
1 fighter moved from Manchuria to Szechwan
1 carrier moved from 26 Sea Zone to 33 Sea Zone
1 fighter moved from Midway to 33 Sea Zone
1 carrier, 1 destroyer and 1 fighter moved from 55 Sea Zone to 33 Sea Zone
1 transport moved from 1 Sea Zone to 10 Sea Zone
1 submarine moved from 93 Sea Zone to 92 Sea Zone
1 cruiser and 2 destroyers moved from 91 Sea Zone to 92 Sea Zone
2 fighters moved from 109 Sea Zone to Norway
1 fighter moved from 123 Sea Zone to Norway
1 carrier moved from 109 Sea Zone to 92 Sea Zone
1 infantry and 1 mech_infantry moved from Iceland to 123 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 123 Sea Zone to 125 Sea Zone
1 infantry and 1 mech_infantry moved from 125 Sea Zone to Norway
1 carrier and 1 destroyer moved from 123 Sea Zone to 109 Sea Zone
1 aaGun, 1 artillery and 2 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
1 aaGun, 1 armour, 1 artillery, 3 infantry and 3 transports moved from 106 Sea Zone to 91 Sea Zone
1 artillery, 1 infantry and 2 transports moved from 101 Sea Zone to 88 Sea Zone
2 infantry moved from French Guiana to 88 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 88 Sea Zone to 91 Sea Zone
1 carrier and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone
2 fighters moved from Eastern United States to 92 Sea Zone
1 fighter moved from Eastern United States to 109 Sea Zone
Place Units - Americans
1 bomber, 1 infantry and 1 mech_infantry placed in Western United States
1 carrier and 2 transports placed in 101 Sea Zone
1 infantry placed in Central United States
2 fighters placed in Eastern United States
Turn Complete - Americans
Americans collect 54 PUs; end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Hunan to Kweichow
1 infantry moved from Szechwan to Kweichow
Combat - Chinese
Battle in Kweichow
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Kweichow, round 2 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 2 infantry in Kweichow, round 3 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kweichow
1 infantry owned by the Chinese retreated to Szechwan
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
Place Units - Chinese
1 artillery and 4 infantry placed in Manchuria
Turn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs
Purchase Units - British
British buy 1 artillery, 2 factory_minors, 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 6 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Finland to Vyborg
British take Vyborg from Germans
1 submarine moved from 97 Sea Zone to 96 Sea Zone
1 submarine moved from 97 Sea Zone to 93 Sea Zone
1 infantry moved from Egypt to 81 Sea Zone
1 infantry and 1 transport moved from 81 Sea Zone to 96 Sea Zone
1 infantry moved from Malta to 96 Sea Zone
2 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Greece
1 artillery and 1 infantry moved from Northwest Persia to Caucasus
1 tactical_bomber moved from Szechwan to Caucasus
1 armour and 1 mech_infantry moved from Kazakhstan to Novosibirsk
British take Novosibirsk from Germans
1 armour and 1 mech_infantry moved from Novosibirsk to Timguska
1 armour moved from Szechwan to Kansu
Chinese take Shensi from Japanese
Chinese take Kansu from Japanese
1 mech_infantry moved from Sikang to Tsinghai
Chinese take Tsinghai from Japanese
1 artillery and 1 infantry moved from Yunnan to Kweichow
1 artillery and 3 infantry moved from Kwangsi to Kiangsi
1 fighter moved from Manchuria to Kiangsi
1 mech_infantry moved from Yunnan to Kweichow
Combat - British
Battle in Greece
Battle in Timguska
British attack with 1 armour and 1 mech_infantry
Germans defend with 1 armour
British roll dice for 1 armour and 1 mech_infantry in Timguska, round 2 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 armour in Timguska, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the Germans lost in Timguska
British win, taking Greece from Germans, taking Timguska from Germans with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Battle in Kweichow
British attack with 1 artillery, 1 infantry and 1 mech_infantry
Japanese defend with 1 infantry
British roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Kweichow, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Kweichow, round 3 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits
British roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Kweichow, round 4 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 4 : 0/1 hits, 0.33 expected hits
British roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Kweichow, round 5 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 5 : 0/1 hits, 0.33 expected hits
British roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Kweichow, round 6 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 6 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kweichow
British win, taking Kweichow from Japanese with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kiangsi
British attack with 1 artillery, 1 fighter and 3 infantry
Japanese defend with 1 artillery and 2 infantry
British roll dice for 1 artillery, 1 fighter and 3 infantry in Kiangsi, round 2 : 1/5 hits, 1.50 expected hits
Japanese roll dice for 1 artillery and 2 infantry in Kiangsi, round 2 : 0/3 hits, 1.00 expected hits
1 infantry owned by the Japanese lost in Kiangsi
British roll dice for 1 artillery, 1 fighter and 3 infantry in Kiangsi, round 3 : 3/5 hits, 1.50 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Kiangsi, round 3 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Kiangsi
British win, taking Kiangsi from Japanese with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 10
Casualties for Japanese: 1 artillery and 2 infantry
Battle in Caucasus
British attack with 1 artillery, 1 infantry and 1 tactical_bomber
Italians defend with 1 artillery
British roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Caucasus, round 2 : 1/3 hits, 1.17 expected hits
Italians roll dice for 1 artillery in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Italians lost in Caucasus
British win, taking Caucasus from Italians with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Non Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 armour and 3 mech_infantrys moved from Yunnan to Sikang
1 mech_infantry moved from Kwangtung to Yunnan
1 mech_infantry moved from Eastern Persia to Northwest Persia
3 artilleries, 1 infantry and 3 mech_infantrys moved from Iraq to Northwest Persia
1 tactical_bomber moved from Caucasus to Northwest Persia
1 mech_infantry moved from Trans-Jordan to Northwest Persia
3 infantry moved from Trans-Jordan to Iraq
1 artillery and 1 infantry moved from Egypt to Trans-Jordan
1 armour moved from India to Yunnan
1 armour and 2 mech_infantrys moved from India to Eastern Persia
1 fighter moved from Kiangsi to Kwangsi
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 transport moved from 125 Sea Zone to 111 Sea Zone
2 infantry moved from Scotland to 111 Sea Zone
2 infantry and 1 transport moved from 111 Sea Zone to 125 Sea Zone
1 artillery and 1 infantry moved from Norway to Finland
2 infantry moved from 125 Sea Zone to Norway
1 fighter moved from United Kingdom to Norway
1 infantry moved from United Kingdom to Scotland
Place Units - British
Turning on Edit Mode
EDIT: Removing units owned by British from Union of South Africa: 2 mech_infantrys
EDIT: Adding units owned by British to Belgian Congo: 2 mech_infantrys
EDIT: Removing units owned by Americans from 92 Sea Zone: 1 cruiser
EDIT: Adding units owned by Americans to 91 Sea Zone: 1 cruiser
EDIT: Turning off Edit Mode
1 artillery, 1 infantry and 1 mech_infantry placed in Egypt
1 fighter placed in United Kingdom
1 factory_minor placed in Persia
1 factory_minor placed in Iraq
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3
British collect 43 PUs (2 lost to blockades); end with 43 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 48 PUs
Place Units - UK_Pacific
1 armour and 6 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 25 PUs; end with 25 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 30 PUs
Some Units in India change ownership: 1 armour and 6 mech_infantrys
Turning on Edit Mode
EDIT: Removing units owned by Americans from 91 Sea Zone: 2 aaGuns, 2 artilleries, 8 infantry and 3 transports
EDIT: Adding units owned by Americans to 91 Sea Zone: 3 transports
EDIT: Adding units owned by Americans to Gibraltar: 1 aaGun, 1 artillery and 4 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -1.83
Italians : 1.00
British : -2.00
Americans : -0.50
Chinese : -0.67
Japanese : -3.00
Got looking at this again and noticed I forgot to drop my US units on Gibraltar which I hope you’re ok with me editing, hence the second file. Let me know if not and you can use the previous file.
Also, please see my message below about if you want to scramble SZ 6 on the ANZAC turn.
No problem on the edit let me look at the SZ 6 now.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 destroyer and 5 infantry; Remaining resources: 1 PUs;
Combat Move - Italians
2 mech_infantrys moved from Volgograd to Caucasus
1 bomber moved from Ukraine to Caucasus
1 fighter moved from Southern Italy to 99 Sea Zone
1 destroyer moved from 97 Sea Zone to 96 Sea Zone
Italians take 97 Sea Zone from Americans
2 fighters moved from Southern Italy to 96 Sea Zone
Combat - Italians
Battle in 99 Sea Zone
Italians attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 99 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 96 Sea Zone
Italians attack with 1 destroyer and 2 fighters
British defend with 1 submarine
Italians roll dice for 1 destroyer and 2 fighters in 96 Sea Zone, round 2 : 3/3 hits, 1.33 expected hits
British roll dice for 1 submarine in 96 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 destroyer owned by the Italians and 1 submarine owned by the British lost in 96 Sea Zone
Italians win with 2 fighters remaining. Battle score for attacker is -2
Casualties for Italians: 1 destroyer
Casualties for British: 1 submarine
Battle in Caucasus
Italians attack with 1 bomber and 2 mech_infantrys
British defend with 1 artillery and 1 infantry
Italians roll dice for 1 bomber and 2 mech_infantrys in Caucasus, round 2 : 2/3 hits, 1.00 expected hits
British roll dice for 1 artillery and 1 infantry in Caucasus, round 2 : 0/2 hits, 0.67 expected hits
1 artillery owned by the British and 1 infantry owned by the British lost in Caucasus
Italians win, taking Caucasus from British with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 7
Casualties for British: 1 artillery and 1 infantry
Non Combat Move - Italians
1 bomber moved from Caucasus to Russia
2 mech_infantrys moved from Slovakia Hungary to Western Ukraine
2 fighters moved from 96 Sea Zone to Southern Italy
1 fighter moved from 99 Sea Zone to Southern Italy
2 infantry moved from Northern Italy to Yugoslavia
Place Units - Italians
1 destroyer placed in 97 Sea Zone
2 infantry placed in Northern Italy
3 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,5
Italians collect 21 PUs; end with 22 PUs
Combat Hit Differential Summary :
Italians : 2.67
British : 0.17
Yes on the triple scramble in SZ 6.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 fighter; Remaining resources: 2 PUs;
Combat Move - ANZAC
1 fighter moved from 33 Sea Zone to 6 Sea Zone
1 destroyer moved from 26 Sea Zone to 6 Sea Zone
1 submarine moved from 19 Sea Zone to 18 Sea Zone
1 submarine moved from 18 Sea Zone to 6 Sea Zone
2 submarines moved from 19 Sea Zone to 6 Sea Zone
1 submarine moved from 20 Sea Zone to 6 Sea Zone
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
2 artilleries and 4 infantry moved from Northern Territory to 55 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 55 Sea Zone to 33 Sea Zone
2 artilleries and 6 infantry moved from 33 Sea Zone to Caroline Islands
Combat - ANZAC
Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
Battle in Caroline Islands
ANZAC attack with 2 artilleries and 6 infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 1 infantry
ANZAC roll dice for 2 artilleries and 6 infantry in Caroline Islands, round 2 : 1/8 hits, 2.00 expected hits
Japanese roll dice for 1 aaGun and 1 infantry in Caroline Islands, round 2 : 0/1 hits, 0.33 expected hits
1 aaGun owned by the Japanese lost in Caroline Islands
ANZAC roll dice for 2 artilleries and 6 infantry in Caroline Islands, round 3 : 1/8 hits, 2.00 expected hits
Japanese roll dice for 1 infantry in Caroline Islands, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Caroline Islands
ANZAC win, taking Caroline Islands from Japanese with 2 artilleries and 5 infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 aaGun and 1 infantry
Casualties for ANZAC: 1 infantry
Battle in 6 Sea Zone
ANZAC attack with 1 destroyer, 1 fighter and 8 submarines
Japanese defend with 1 destroyer, 3 fighters and 3 submarines
ANZAC roll dice for 8 submarines in 6 Sea Zone, round 2 : 3/8 hits, 2.67 expected hits
ANZAC roll dice for 1 destroyer and 1 fighter in 6 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
Japanese roll dice for 3 submarines in 6 Sea Zone, round 2 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 destroyer and 3 fighters in 6 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits
1 destroyer owned by the ANZAC, 1 destroyer owned by the Japanese, 3 submarines owned by the Japanese and 2 submarines owned by the ANZAC lost in 6 Sea Zone
6 submarines owned by the ANZAC retreated to 19 Sea Zone
Japanese win with 3 fighters remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 destroyer and 2 submarines
Casualties for Japanese: 1 destroyer and 3 submarines
Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
Non Combat Move - ANZAC
1 fighter moved from 6 Sea Zone to Korea
1 fighter moved from New South Wales to 33 Sea Zone
1 aaGun moved from Northern Territory to South Australia
Place Units - ANZAC
1 destroyer placed in 62 Sea Zone
1 fighter placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
Combat Move - French
Combat - French
Non Combat Move - French
1 infantry moved from Iraq to Northwest Persia
1 infantry moved from Libya to Tobruk
1 infantry moved from Scotland to United Kingdom
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -1.50
Japanese : 0.50
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 21 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Volgograd to Kazakhstan
Germans take Kazakhstan from Russians
1 bomber moved from Bryansk to 127 Sea Zone
2 infantry moved from Novgorod to Karelia
1 mech_infantry moved from Novgorod to Vyborg
2 fighters moved from Bryansk to Karelia
2 tactical_bombers moved from Bryansk to Karelia
4 bombers moved from Bryansk to Vyborg
1 bomber moved from Bryansk to Karelia
Combat - Germans
Battle in 127 Sea Zone
Germans attack with 1 bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 127 Sea Zone
Germans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Karelia
Germans attack with 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers
Americans defend with 1 artillery and 1 infantry
Germans roll dice for 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers in Karelia, round 2 : 4/7 hits, 3.33 expected hits
Americans roll dice for 1 artillery and 1 infantry in Karelia, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Karelia
Germans win, taking Karelia from Americans with 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Americans: 1 artillery and 1 infantry
Battle in Vyborg
Germans attack with 4 bombers and 1 mech_infantry
British defend with 1 infantry
Germans roll dice for 4 bombers and 1 mech_infantry in Vyborg, round 2 : 0/5 hits, 2.83 expected hits
British roll dice for 1 infantry in Vyborg, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Vyborg
retreated to Vyborg
British win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Germans: 1 mech_infantry
Non Combat Move - Germans
1 aaGun moved from Russia to Tambov
2 aaGuns moved from Bryansk to Rostov
3 infantry moved from Ukraine to Rostov
1 infantry moved from Volgograd to Samara
5 armour moved from Russia to Volgograd
5 infantry moved from Baltic States to Novgorod
4 bombers moved from Vyborg to Novgorod
1 bomber moved from 127 Sea Zone to Novgorod
1 bomber moved from Karelia to Novgorod
2 fighters and 2 tactical_bombers moved from Karelia to Novgorod
1 mech_infantry moved from Baltic States to Bryansk
2 bombers moved from Bryansk to Western Germany
2 bombers moved from Germany to Western Germany
1 armour moved from Germany to Baltic States
5 infantry moved from Poland to Baltic States
1 armour moved from Novgorod to Bryansk
Place Units - Germans
3 mech_infantrys placed in Ukraine
3 armour placed in Russia
3 infantry placed in Volgograd
3 infantry placed in Novgorod
5 infantry placed in Germany
Germans undo move 5.
4 infantry placed in Germany
10 infantry placed in Western Germany
1 infantry placed in France
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,5
Germans collect 56 PUs; end with 56 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 76 PUs
Combat Hit Differential Summary :
Germans : -2.17
British : 0.67
Americans : 0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10
Combat Move - Russians
Non Combat Move - Russians
1 submarine moved from 105 Sea Zone to 91 Sea Zone
Turn Complete - Russians
Combat Hit Differential Summary :