Good game.
Can start another in a week or two maybe.
Yes max scramble and max defense. Lose the destroyer first in SZ 95.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 artillery, 1 destroyer, 3 fighters, 3 infantry and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer moved from 109 Sea Zone to 125 Sea Zone
1 fighter moved from United Kingdom to 125 Sea Zone
1 mech_infantry moved from Soviet Far East to Siberia
Russians take Siberia from Japanese
1 carrier moved from 26 Sea Zone to 6 Sea Zone
1 fighter moved from Hawaiian Islands to 6 Sea Zone
2 bombers and 2 fighters moved from Western United States to 6 Sea Zone
2 bombers and 2 fighters moved from Manchuria to 6 Sea Zone
1 submarine moved from 97 Sea Zone to 96 Sea Zone
1 submarine moved from 96 Sea Zone to 95 Sea Zone
1 submarine moved from 97 Sea Zone to 95 Sea Zone
Americans take 97 Sea Zone from Italians
1 cruiser moved from 98 Sea Zone to 94 Sea Zone
1 cruiser moved from 94 Sea Zone to 95 Sea Zone
1 destroyer moved from 91 Sea Zone to 93 Sea Zone
1 destroyer moved from 93 Sea Zone to 95 Sea Zone
2 fighters moved from Trans-Jordan to 95 Sea Zone
Combat - Americans
Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
Italians scrambles 3 units out of Southern Italy to defend against the attack in 95 Sea Zone
Battle in 6 Sea Zone
Americans attack with 4 bombers, 1 carrier and 5 fighters
Japanese defend with 1 carrier, 2 destroyers, 4 fighters and 1 tactical_bomber
Americans roll dice for 4 bombers, 1 carrier and 5 fighters in 6 Sea Zone, round 2 : 1/9 hits, 5.17 expected hits
Units damaged: 1 carrier owned by the Japanese
Japanese roll dice for 1 carrier, 2 destroyers, 4 fighters and 1 tactical_bomber in 6 Sea Zone, round 2 : 3/8 hits, 4.17 expected hits
1 carrier owned by the Americans and 1 fighter owned by the Americans lost in 6 Sea Zone
Americans roll dice for 4 bombers and 4 fighters in 6 Sea Zone, round 3 : 7/8 hits, 4.67 expected hits
Japanese roll dice for 1 carrier, 2 destroyers, 4 fighters and 1 tactical_bomber in 6 Sea Zone, round 3 : 4/8 hits, 4.17 expected hits
1 tactical_bomber owned by the Japanese, 3 fighters owned by the Japanese, 1 carrier owned by the Japanese, 2 destroyers owned by the Japanese, 2 fighters owned by the Americans and 2 bombers owned by the Americans lost in 6 Sea Zone
Americans roll dice for 2 bombers and 2 fighters in 6 Sea Zone, round 4 : 3/4 hits, 2.33 expected hits
Japanese roll dice for 1 fighter in 6 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits
1 fighter owned by the Japanese and 1 bomber owned by the Americans lost in 6 Sea Zone
Americans win with 1 bomber and 2 fighters remaining. Battle score for attacker is 1
Casualties for Americans: 3 bombers, 1 carrier and 3 fighters
Casualties for Japanese: 1 carrier, 2 destroyers, 4 fighters and 1 tactical_bomber
Battle in 125 Sea Zone
Americans attack with 1 destroyer and 1 fighter
Germans defend with 1 submarine
Americans roll dice for 1 destroyer and 1 fighter in 125 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 125 Sea Zone
Americans win, taking 125 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 95 Sea Zone
Americans attack with 1 cruiser, 1 destroyer, 2 fighters and 2 submarines
Italians defend with 1 destroyer and 3 fighters
Americans roll dice for 2 submarines in 95 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
Americans roll dice for 1 cruiser, 1 destroyer and 2 fighters in 95 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits
Italians roll dice for 1 destroyer and 3 fighters in 95 Sea Zone, round 2 : 1/4 hits, 2.33 expected hits
1 submarine owned by the Americans, 1 destroyer owned by the Italians and 2 fighters owned by the Italians lost in 95 Sea Zone
1 submarine owned by the Americans, 1 cruiser owned by the Americans and 1 destroyer owned by the Americans retreated to 94 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 22
Casualties for Americans: 1 submarine
Casualties for Italians: 1 destroyer and 2 fighters
Moving scrambled unit from 95 Sea Zone back to originating territory: Southern Italy
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 fighters moved from 95 Sea Zone to Tunisia
1 carrier moved from 109 Sea Zone to 125 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 123 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 123 Sea Zone to Iceland
1 carrier moved from 101 Sea Zone to 123 Sea Zone
1 mech_infantry moved from Tobruk to Egypt
1 bomber moved from 6 Sea Zone to Manchuria
1 carrier moved from 26 Sea Zone to 25 Sea Zone
1 transport moved from 3 Sea Zone to 2 Sea Zone
1 mech_infantry moved from Alaska to 2 Sea Zone
1 mech_infantry and 1 transport moved from 2 Sea Zone to 3 Sea Zone
1 mech_infantry moved from 3 Sea Zone to Soviet Far East
1 fighter moved from 6 Sea Zone to 25 Sea Zone
1 fighter moved from 6 Sea Zone to 25 Sea Zone
1 carrier, 1 destroyer and 1 fighter moved from 38 Sea Zone to 39 Sea Zone
Place Units - Americans
1 artillery and 3 infantry placed in Central United States
1 destroyer and 3 transports placed in 101 Sea Zone
2 fighters placed in Western United States
1 fighter placed in Eastern United States
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Combat - Chinese
Place Units - Chinese
3 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 4 PUs; end with 5 PUs
Purchase Units - British
British buy 1 airfield, 2 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 artillery and 1 infantry moved from United Kingdom to 109 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 109 Sea Zone to 125 Sea Zone
1 artillery and 1 infantry moved from 125 Sea Zone to Norway
2 mech_infantrys moved from Kazakhstan to Volgograd
2 fighters and 1 tactical_bomber moved from Russia to Volgograd
1 artillery and 2 infantry moved from Northwest Persia to Caucasus
2 fighters moved from Northwest Persia to Caucasus
1 fighter moved from Trans-Jordan to Caucasus
1 armour moved from Yunnan to French Indo China
UK_Pacific take French Indo China from Japanese
1 armour moved from French Indo China to Kwangsi
1 mech_infantry moved from Shan State to Siam
UK_Pacific take Siam from Japanese
2 infantry moved from Yunnan to Kweichow
2 infantry moved from Yunnan to Hunan
13 infantry and 1 mech_infantry moved from Yunnan to Kwangsi
1 tactical_bomber moved from Burma to Hunan
1 fighter moved from Burma to Kweichow
Combat - British
Battle in Norway
Battle in Kweichow
British attack with 1 fighter and 2 infantry
Japanese defend with 1 mech_infantry
British roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 mech_infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in Kweichow
British win, taking Norway from Germans, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Hunan
British attack with 2 infantry and 1 tactical_bomber
Japanese defend with 1 mech_infantry
British roll dice for 2 infantry and 1 tactical_bomber in Hunan, round 2 : 2/3 hits, 0.83 expected hits
Japanese roll dice for 1 mech_infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in Hunan
British win, taking Hunan from Japanese with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Kwangsi
British attack with 1 armour, 13 infantry and 1 mech_infantry
Japanese defend with 1 infantry
British roll dice for 1 armour, 13 infantry and 1 mech_infantry in Kwangsi, round 2 : 5/15 hits, 2.83 expected hits
Japanese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Kwangsi
British win, taking Kwangsi from Japanese with 1 armour, 12 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Volgograd
British attack with 2 fighters, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 infantry
British roll dice for 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Volgograd, round 2 : 3/5 hits, 2.00 expected hits
Germans roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Volgograd
British win, taking Volgograd from Germans with 2 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Caucasus
British attack with 1 artillery, 3 fighters and 2 infantry
Germans defend with 2 infantry
British roll dice for 1 artillery, 3 fighters and 2 infantry in Caucasus, round 2 : 2/6 hits, 2.33 expected hits
Germans roll dice for 2 infantry in Caucasus, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Germans and 1 infantry owned by the British lost in Caucasus
British win, taking Caucasus from Germans with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Germans: 2 infantry
Non Combat Move - British
1 tactical_bomber moved from Hunan to Yunnan
1 fighter moved from Kweichow to Yunnan
2 aaGuns moved from Yunnan to Kwangsi
1 armour and 2 mech_infantrys moved from India to Yunnan
1 artillery moved from Shan State to Yunnan
1 artillery and 1 infantry moved from Malaya to Shan State
1 armour moved from Eastern Persia to Turkmenistan
3 artilleries moved from Iraq to Northwest Persia
1 mech_infantry moved from Iraq to Eastern Persia
2 artilleries moved from Trans-Jordan to Iraq
2 infantry moved from Trans-Jordan to Iraq
3 mech_infantrys moved from Egypt to Iraq
1 artillery moved from Egypt to Trans-Jordan
1 fighter moved from 39 Sea Zone to Northwest Persia
2 fighters moved from Caucasus to Russia
2 fighters and 1 tactical_bomber moved from Volgograd to Russia
1 fighter moved from Caucasus to Northwest Persia
1 cruiser and 1 destroyer moved from 98 Sea Zone to 94 Sea Zone
2 transports moved from 81 Sea Zone to 71 Sea Zone
1 mech_infantry moved from United Kingdom to Scotland
4 infantry moved from United Kingdom to Scotland
2 aaGuns moved from United Kingdom to Scotland
1 armour and 1 infantry moved from Central United States to 101 Sea Zone
1 artillery and 1 infantry moved from New Brunswick Nova Scotia to Eastern United States
1 fighter moved from United Kingdom to 125 Sea Zone
Place Units - British
2 infantry placed in Union of South Africa
3 mech_infantrys placed in Egypt
1 transport placed in 109 Sea Zone
1 airfield placed in Tunisia
Turn Complete - British
British collect 38 PUs; end with 38 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUs
Place Units - UK_Pacific
1 armour and 3 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 21 PUs; end with 21 PUs
Some Units in India change ownership: 1 armour and 3 mech_infantrys
Combat Hit Differential Summary :
Germans : -0.17
Italians : -1.33
British : 4.17
Americans : -0.50
Japanese : 1.00
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 artillery, 1 destroyer, 3 fighters, 3 infantry and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer moved from 109 Sea Zone to 125 Sea Zone
1 fighter moved from United Kingdom to 125 Sea Zone
1 mech_infantry moved from Soviet Far East to Siberia
Russians take Siberia from Japanese
1 carrier moved from 26 Sea Zone to 6 Sea Zone
1 fighter moved from Hawaiian Islands to 6 Sea Zone
2 bombers and 2 fighters moved from Western United States to 6 Sea Zone
2 bombers and 2 fighters moved from Manchuria to 6 Sea Zone
1 submarine moved from 97 Sea Zone to 96 Sea Zone
1 submarine moved from 96 Sea Zone to 95 Sea Zone
1 submarine moved from 97 Sea Zone to 95 Sea Zone
Americans take 97 Sea Zone from Italians
1 cruiser moved from 98 Sea Zone to 94 Sea Zone
1 cruiser moved from 94 Sea Zone to 95 Sea Zone
1 destroyer moved from 91 Sea Zone to 93 Sea Zone
1 destroyer moved from 93 Sea Zone to 95 Sea Zone
2 fighters moved from Trans-Jordan to 95 Sea Zone
Combat - Americans
Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
Italians scrambles 3 units out of Southern Italy to defend against the attack in 95 Sea Zone
Battle in 6 Sea Zone
Americans attack with 4 bombers, 1 carrier and 5 fighters
Japanese defend with 1 carrier, 2 destroyers, 4 fighters and 1 tactical_bomber
Americans roll dice for 4 bombers, 1 carrier and 5 fighters in 6 Sea Zone, round 2 : 1/9 hits, 5.17 expected hits
Units damaged: 1 carrier owned by the Japanese
Japanese roll dice for 1 carrier, 2 destroyers, 4 fighters and 1 tactical_bomber in 6 Sea Zone, round 2 : 3/8 hits, 4.17 expected hits
1 carrier owned by the Americans and 1 fighter owned by the Americans lost in 6 Sea Zone
Americans roll dice for 4 bombers and 4 fighters in 6 Sea Zone, round 3 : 7/8 hits, 4.67 expected hits
Japanese roll dice for 1 carrier, 2 destroyers, 4 fighters and 1 tactical_bomber in 6 Sea Zone, round 3 : 4/8 hits, 4.17 expected hits
1 tactical_bomber owned by the Japanese, 3 fighters owned by the Japanese, 1 carrier owned by the Japanese, 2 destroyers owned by the Japanese, 2 fighters owned by the Americans and 2 bombers owned by the Americans lost in 6 Sea Zone
Americans roll dice for 2 bombers and 2 fighters in 6 Sea Zone, round 4 : 3/4 hits, 2.33 expected hits
Japanese roll dice for 1 fighter in 6 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits
1 fighter owned by the Japanese and 1 bomber owned by the Americans lost in 6 Sea Zone
Americans win with 1 bomber and 2 fighters remaining. Battle score for attacker is 1
Casualties for Americans: 3 bombers, 1 carrier and 3 fighters
Casualties for Japanese: 1 carrier, 2 destroyers, 4 fighters and 1 tactical_bomber
Battle in 125 Sea Zone
Americans attack with 1 destroyer and 1 fighter
Germans defend with 1 submarine
Americans roll dice for 1 destroyer and 1 fighter in 125 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 125 Sea Zone
Americans win, taking 125 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 95 Sea Zone
Americans attack with 1 cruiser, 1 destroyer, 2 fighters and 2 submarines
Italians defend with 1 destroyer and 3 fighters
Americans roll dice for 2 submarines in 95 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
Americans roll dice for 1 cruiser, 1 destroyer and 2 fighters in 95 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits
Italians roll dice for 1 destroyer and 3 fighters in 95 Sea Zone, round 2 : 1/4 hits, 2.33 expected hits
1 submarine owned by the Americans, 1 destroyer owned by the Italians and 2 fighters owned by the Italians lost in 95 Sea Zone
1 submarine owned by the Americans, 1 cruiser owned by the Americans and 1 destroyer owned by the Americans retreated to 94 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 22
Casualties for Americans: 1 submarine
Casualties for Italians: 1 destroyer and 2 fighters
Moving scrambled unit from 95 Sea Zone back to originating territory: Southern Italy
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 fighters moved from 95 Sea Zone to Tunisia
1 carrier moved from 109 Sea Zone to 125 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 123 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 123 Sea Zone to Iceland
1 carrier moved from 101 Sea Zone to 123 Sea Zone
1 mech_infantry moved from Tobruk to Egypt
1 bomber moved from 6 Sea Zone to Manchuria
1 carrier moved from 26 Sea Zone to 25 Sea Zone
1 transport moved from 3 Sea Zone to 2 Sea Zone
1 mech_infantry moved from Alaska to 2 Sea Zone
1 mech_infantry and 1 transport moved from 2 Sea Zone to 3 Sea Zone
1 mech_infantry moved from 3 Sea Zone to Soviet Far East
1 fighter moved from 6 Sea Zone to 25 Sea Zone
1 fighter moved from 6 Sea Zone to 25 Sea Zone
1 carrier, 1 destroyer and 1 fighter moved from 38 Sea Zone to 39 Sea Zone
Place Units - Americans
1 artillery and 3 infantry placed in Central United States
1 destroyer and 3 transports placed in 101 Sea Zone
2 fighters placed in Western United States
1 fighter placed in Eastern United States
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Combat - Chinese
Place Units - Chinese
3 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 4 PUs; end with 5 PUs
Purchase Units - British
British buy 1 airfield, 2 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 artillery and 1 infantry moved from United Kingdom to 109 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 109 Sea Zone to 125 Sea Zone
1 artillery and 1 infantry moved from 125 Sea Zone to Norway
2 mech_infantrys moved from Kazakhstan to Volgograd
2 fighters and 1 tactical_bomber moved from Russia to Volgograd
1 artillery and 2 infantry moved from Northwest Persia to Caucasus
2 fighters moved from Northwest Persia to Caucasus
1 fighter moved from Trans-Jordan to Caucasus
1 armour moved from Yunnan to French Indo China
UK_Pacific take French Indo China from Japanese
1 armour moved from French Indo China to Kwangsi
1 mech_infantry moved from Shan State to Siam
UK_Pacific take Siam from Japanese
2 infantry moved from Yunnan to Kweichow
2 infantry moved from Yunnan to Hunan
13 infantry and 1 mech_infantry moved from Yunnan to Kwangsi
1 tactical_bomber moved from Burma to Hunan
1 fighter moved from Burma to Kweichow
Combat - British
Battle in Norway
Battle in Kweichow
British attack with 1 fighter and 2 infantry
Japanese defend with 1 mech_infantry
British roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 mech_infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in Kweichow
British win, taking Norway from Germans, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Hunan
British attack with 2 infantry and 1 tactical_bomber
Japanese defend with 1 mech_infantry
British roll dice for 2 infantry and 1 tactical_bomber in Hunan, round 2 : 2/3 hits, 0.83 expected hits
Japanese roll dice for 1 mech_infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in Hunan
British win, taking Hunan from Japanese with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Kwangsi
British attack with 1 armour, 13 infantry and 1 mech_infantry
Japanese defend with 1 infantry
British roll dice for 1 armour, 13 infantry and 1 mech_infantry in Kwangsi, round 2 : 5/15 hits, 2.83 expected hits
Japanese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Kwangsi
British win, taking Kwangsi from Japanese with 1 armour, 12 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Volgograd
British attack with 2 fighters, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 infantry
British roll dice for 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Volgograd, round 2 : 3/5 hits, 2.00 expected hits
Germans roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Volgograd
British win, taking Volgograd from Germans with 2 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Caucasus
British attack with 1 artillery, 3 fighters and 2 infantry
Germans defend with 2 infantry
British roll dice for 1 artillery, 3 fighters and 2 infantry in Caucasus, round 2 : 2/6 hits, 2.33 expected hits
Germans roll dice for 2 infantry in Caucasus, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Germans and 1 infantry owned by the British lost in Caucasus
British win, taking Caucasus from Germans with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Germans: 2 infantry
Non Combat Move - British
1 tactical_bomber moved from Hunan to Yunnan
1 fighter moved from Kweichow to Yunnan
2 aaGuns moved from Yunnan to Kwangsi
1 armour and 2 mech_infantrys moved from India to Yunnan
1 artillery moved from Shan State to Yunnan
1 artillery and 1 infantry moved from Malaya to Shan State
1 armour moved from Eastern Persia to Turkmenistan
3 artilleries moved from Iraq to Northwest Persia
1 mech_infantry moved from Iraq to Eastern Persia
2 artilleries moved from Trans-Jordan to Iraq
2 infantry moved from Trans-Jordan to Iraq
3 mech_infantrys moved from Egypt to Iraq
1 artillery moved from Egypt to Trans-Jordan
1 fighter moved from 39 Sea Zone to Northwest Persia
2 fighters moved from Caucasus to Russia
2 fighters and 1 tactical_bomber moved from Volgograd to Russia
1 fighter moved from Caucasus to Northwest Persia
1 cruiser and 1 destroyer moved from 98 Sea Zone to 94 Sea Zone
2 transports moved from 81 Sea Zone to 71 Sea Zone
1 mech_infantry moved from United Kingdom to Scotland
4 infantry moved from United Kingdom to Scotland
2 aaGuns moved from United Kingdom to Scotland
1 armour and 1 infantry moved from Central United States to 101 Sea Zone
1 artillery and 1 infantry moved from New Brunswick Nova Scotia to Eastern United States
1 fighter moved from United Kingdom to 125 Sea Zone
Place Units - British
2 infantry placed in Union of South Africa
3 mech_infantrys placed in Egypt
1 transport placed in 109 Sea Zone
1 airfield placed in Tunisia
Turn Complete - British
British collect 38 PUs; end with 38 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUs
Place Units - UK_Pacific
1 armour and 3 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 21 PUs; end with 21 PUs
Some Units in India change ownership: 1 armour and 3 mech_infantrys
Turning on Edit Mode
EDIT: Removing units owned by Americans from Brazil: 4 infantry
EDIT: Adding units owned by Americans to French Guiana: 4 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -0.17
Italians : -1.33
British : 4.17
Americans : -0.50
Japanese : 1.00
If you’ll allow it I missed a NCM for US to move the Brazilians up to French Guiana. Doesn’t really influence any UK moves, just forgot about it. I edited it in the second file.
@Tizkit No problem
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 fighter; Remaining resources: 2 PUs;
Combat Move - Italians
1 bomber moved from Ukraine to 98 Sea Zone
Combat - Italians
Battle in 98 Sea Zone
Italians attack with 1 bomber
French defend with 1 destroyer
Italians roll dice for 1 bomber in 98 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
French roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the French lost in 98 Sea Zone
Italians win with 1 bomber remaining. Battle score for attacker is 8
Casualties for French: 1 destroyer
Non Combat Move - Italians
1 bomber moved from 98 Sea Zone to Southern Italy
1 artillery and 1 infantry moved from Ukraine to Rostov
3 mech_infantrys moved from Romania to Ukraine
Place Units - Italians
1 fighter placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4,4,6
Italians collect 19 PUs; end with 21 PUs
Combat Hit Differential Summary :
Italians : 0.33
French : -0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
Combat - ANZAC
ANZAC creates battle in territory 36 Sea Zone
ANZAC creates battle in territory 20 Sea Zone
ANZAC creates battle in territory 19 Sea Zone
Non Combat Move - ANZAC
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
2 submarines moved from 19 Sea Zone to 6 Sea Zone
1 submarine moved from 20 Sea Zone to 6 Sea Zone
1 submarine moved from 35 Sea Zone to 19 Sea Zone
1 submarine moved from 34 Sea Zone to 19 Sea Zone
1 submarine moved from 36 Sea Zone to 20 Sea Zone
1 submarine moved from 42 Sea Zone to 35 Sea Zone
1 submarine moved from 42 Sea Zone to 44 Sea Zone
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 artillery moved from New South Wales to Queensland
Place Units - ANZAC
1 fighter and 1 infantry placed in New South Wales
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from New South Wales: 1 infantry
EDIT: Adding units owned by ANZAC to New Zealand: 1 infantry
EDIT: Removing units owned by ANZAC from Queensland: 1 artillery
EDIT: Adding units owned by ANZAC to New South Wales: 1 artillery
EDIT: Turning off Edit Mode
Combat Move - French
Non Combat Move - French
1 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Algeria to Tunisia
1 infantry moved from United Kingdom to Scotland
Turn Complete - French
Combat Hit Differential Summary :
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 3 bombers, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Yakut S.S.R. to Buryatia
Germans take Buryatia from Russians
1 armour moved from Buryatia to Yakut S.S.R.
2 mech_infantrys moved from Bryansk to Volgograd
2 mech_infantrys moved from Bryansk to Caucasus
2 fighters and 2 tactical_bombers moved from Bryansk to Caucasus
2 fighters moved from Bryansk to Volgograd
2 bombers moved from Bryansk to Volgograd
1 fighter moved from Bryansk to Volgograd
3 bombers moved from Western Germany to 109 Sea Zone
Scramble 109?
No scramble.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 3 bombers, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Yakut S.S.R. to Buryatia
Germans take Buryatia from Russians
1 armour moved from Buryatia to Yakut S.S.R.
2 mech_infantrys moved from Bryansk to Volgograd
2 mech_infantrys moved from Bryansk to Caucasus
2 fighters and 2 tactical_bombers moved from Bryansk to Caucasus
2 fighters moved from Bryansk to Volgograd
2 bombers moved from Bryansk to Volgograd
1 fighter moved from Bryansk to Volgograd
3 bombers moved from Western Germany to 109 Sea Zone
Combat - Germans
Battle in 109 Sea Zone
Germans attack with 3 bombers
British defend with 1 transport
1 transport owned by the British lost in 109 Sea Zone
Germans win with 3 bombers remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Volgograd
Germans attack with 2 bombers, 3 fighters and 2 mech_infantrys
British defend with 2 mech_infantrys; Russians defend with 1 factory_minor
Germans roll dice for 2 bombers, 3 fighters and 2 mech_infantrys in Volgograd, round 2 : 4/7 hits, 3.17 expected hits
Russians roll dice for 2 mech_infantrys in Volgograd, round 2 : 0/2 hits, 0.67 expected hits
2 mech_infantrys owned by the British lost in Volgograd
Germans win, taking Volgograd from Russians with 2 bombers, 3 fighters and 2 mech_infantrys remaining. Battle score for attacker is 8
Casualties for British: 2 mech_infantrys
Battle in Caucasus
Germans attack with 2 fighters, 2 mech_infantrys and 2 tactical_bombers
British defend with 1 artillery and 1 infantry
Germans roll dice for 2 fighters, 2 mech_infantrys and 2 tactical_bombers in Caucasus, round 2 : 3/6 hits, 2.67 expected hits
Russians roll dice for 1 artillery and 1 infantry in Caucasus, round 2 : 1/2 hits, 0.67 expected hits
1 artillery owned by the British, 1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Caucasus
Germans win, taking Caucasus from Russians with 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 artillery and 1 infantry
Non Combat Move - Germans
1 infantry moved from Bryansk to Tambov
1 infantry moved from Vologda to Samara
1 infantry moved from Archangel to Vologda
1 infantry moved from Smolensk to Bryansk
1 infantry moved from Archangel to Smolensk
1 infantry moved from Archangel to Smolensk
2 mech_infantrys moved from Novgorod to Bryansk
1 armour moved from Belarus to Bryansk
1 infantry moved from Novgorod to Karelia
4 armour and 5 mech_infantrys moved from Eastern Poland to Bryansk
3 fighters moved from Volgograd to Bryansk
3 armour moved from Ukraine to Bryansk
2 bombers moved from Volgograd to Bryansk
2 fighters and 2 tactical_bombers moved from Caucasus to Bryansk
3 bombers moved from 109 Sea Zone to Western Germany
5 infantry moved from Germany to Poland
3 infantry moved from Western Germany to Germany
1 mech_infantry moved from Timguska to Novosibirsk
Place Units - Germans
3 armour placed in Ukraine
3 bombers placed in Western Germany
1 infantry and 2 mech_infantrys placed in Novgorod
Germans undo move 3.
2 infantry and 1 mech_infantry placed in Novgorod
4 infantry and 1 mech_infantry placed in Germany
Germans undo move 4.
2 infantry placed in Western Germany
2 infantry and 1 mech_infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1,5,1
Germans collect 59 PUs (2 lost to blockades); end with 59 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 74 PUs
Combat Hit Differential Summary :
Germans : 1.17
Russians : -0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8
Purchase Units - Russians
Russians buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
Non Combat Move - Russians
1 mech_infantry moved from Anglo Egyptian Sudan to Trans-Jordan
1 submarine moved from 110 Sea Zone to 105 Sea Zone
1 artillery and 1 infantry moved from Manchuria to Amur
1 aaGun moved from Manchuria to Amur
1 infantry moved from Manchuria to Amur
Place Units - Russians
5 infantry placed in Russia
Turn Complete - Russians
Russians collect 10 PUs; end with 10 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 13 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Manchuria: 1 infantry
EDIT: Adding units owned by Russians to Amur: 1 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 3 fighters and 3 infantry; Remaining resources: 2 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Tsinghai to Kazakhstan
Japanese take Kazakhstan from Russians
1 infantry moved from Hopei to Kweichow
1 infantry moved from Kiangsi to Hunan
1 bomber moved from Japan to Kweichow
1 bomber moved from Japan to Hunan
1 tactical_bomber moved from Anhwe to Kweichow
1 tactical_bomber moved from Anhwe to Hunan
Combat - Japanese
Battle in Kweichow
Japanese attack with 1 bomber, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 bomber, 1 infantry and 1 tactical_bomber in Kweichow, round 2 : 1/3 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Kweichow
Japanese win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Hunan
Japanese attack with 1 bomber, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 bomber, 1 infantry and 1 tactical_bomber in Hunan, round 2 : 2/3 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Hunan
Japanese win, taking Hunan from Chinese with 1 bomber, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Japanese
1 tactical_bomber moved from Kweichow to Jehol
1 artillery, 6 infantry and 1 mech_infantry moved from Chahar to Jehol
2 mech_infantrys moved from Hopei to Jehol
1 artillery moved from Shensi to Hopei
1 aaGun moved from Hopei to Anhwe
1 mech_infantry moved from Szechwan to Shensi
1 mech_infantry moved from Shensi to Hopei
1 tactical_bomber moved from Anhwe to Jehol
1 tactical_bomber moved from Hunan to Jehol
1 aaGun and 2 mech_infantrys moved from Anhwe to Jehol
3 infantry moved from Kiangsu to Anhwe
1 mech_infantry moved from Kiangsi to Jehol
1 artillery moved from Kiangsi to Kiangsu
1 bomber moved from Hunan to Kiangsu
1 bomber moved from Kweichow to Kiangsu
Place Units - Japanese
3 infantry placed in Kiangsu
3 fighters placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 4,5
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 4,4
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 3,5
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 2,1,6,1
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,6,4,2,6,4
Japanese collect 33 PUs (9 lost to blockades); end with 35 PUs
Combat Hit Differential Summary :
Chinese : 0.33
Japanese : 0.33
I was hoping to finish my turn today but it doesn’t look like it’s going to happen.
I wanted to let you know I’ll be travelling tomorrow so I likely won’t be able to post until next week.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 destroyer, 3 fighters and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 mech_infantry moved from Soviet Far East to Sakha
Russians take Sakha from Japanese
Combat - Americans
Non Combat Move - Americans
1 mech_infantry moved from Siberia to Manchuria
1 bomber moved from Manchuria to Yunnan
2 fighters moved from 25 Sea Zone to Manchuria
1 carrier moved from 25 Sea Zone to 26 Sea Zone
1 transport moved from 3 Sea Zone to 1 Sea Zone
1 carrier and 1 destroyer moved from 39 Sea Zone to 55 Sea Zone
1 mech_infantry moved from Egypt to Iraq
1 fighter moved from Tunisia to Trans-Jordan
1 fighter moved from Tunisia to 109 Sea Zone
1 submarine moved from 94 Sea Zone to 93 Sea Zone
1 cruiser and 1 destroyer moved from 94 Sea Zone to 91 Sea Zone
1 fighter moved from 125 Sea Zone to Norway
1 carrier moved from 123 Sea Zone to 109 Sea Zone
1 artillery and 1 infantry moved from Iceland to 123 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 123 Sea Zone to 125 Sea Zone
1 artillery and 1 infantry moved from 125 Sea Zone to Norway
1 carrier, 1 destroyer and 1 fighter moved from 125 Sea Zone to 123 Sea Zone
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 2 infantry moved from Central United States to 101 Sea Zone
1 armour, 1 artillery, 3 infantry and 3 transports moved from 101 Sea Zone to 106 Sea Zone
1 artillery and 2 infantry moved from 106 Sea Zone to New Brunswick Nova Scotia
1 fighter moved from Eastern United States to 109 Sea Zone
1 fighter moved from Western United States to 123 Sea Zone
1 fighter moved from Western United States to Midway
Place Units - Americans
1 artillery placed in Central United States
3 fighters placed in Eastern United States
1 carrier, 1 destroyer and 2 transports placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
2 infantry moved from Yunnan to Hunan
1 infantry moved from Yunnan to Szechwan
Chinese take Szechwan from Japanese
Combat - Chinese
Battle in Hunan
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Hunan, round 2 : 1/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
Chinese win, taking Hunan from Japanese with 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Manchuria
Turn Complete - Chinese
Chinese collect 8 PUs; end with 10 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs
Purchase Units - British
British buy 1 airfield, 1 artillery, 1 fighter, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 armour and 2 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - British
1 infantry moved from Norway to Finland
British take Finland from Germans
1 artillery and 1 infantry moved from Northwest Persia to Caucasus
2 fighters moved from Northwest Persia to Caucasus
1 mech_infantry moved from Eastern Persia to Kazakhstan
1 armour moved from Turkmenistan to Kazakhstan
4 fighters and 1 tactical_bomber moved from Russia to Kazakhstan
1 mech_infantry moved from Yunnan to Sikang
Chinese take Sikang from Japanese
1 armour and 1 mech_infantry moved from Yunnan to Hopei
1 tactical_bomber moved from Yunnan to Hopei
1 mech_infantry moved from Kwangsi to Kwangtung
UK_Pacific take Kwangtung from Japanese
3 infantry moved from Kwangsi to Kiangsi
Combat - British
British creates battle in territory 106 Sea Zone
Battle in Hopei
British attack with 1 armour, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 artillery and 1 mech_infantry
British roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Hopei, round 2 : 1/3 hits, 1.33 expected hits
Japanese roll dice for 1 artillery and 1 mech_infantry in Hopei, round 2 : 0/2 hits, 0.67 expected hits
1 artillery owned by the Japanese lost in Hopei
British roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Hopei, round 3 : 1/3 hits, 1.33 expected hits
Japanese roll dice for 1 mech_infantry in Hopei, round 3 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Hopei
British win, taking Hopei from Japanese with 1 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 artillery and 1 mech_infantry
Battle in Kiangsi
British attack with 3 infantry
Japanese defend with 1 infantry
British roll dice for 3 infantry in Kiangsi, round 2 : 1/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kiangsi
British win, taking Kiangsi from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kazakhstan
British attack with 1 armour, 4 fighters, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 1 armour, 4 fighters, 1 mech_infantry and 1 tactical_bomber in Kazakhstan, round 2 : 2/7 hits, 3.33 expected hits
Japanese roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kazakhstan
British win, taking Kazakhstan from Japanese with 1 armour, 4 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Caucasus
British attack with 1 artillery, 2 fighters and 1 infantry
Germans defend with 1 mech_infantry
British roll dice for 1 artillery, 2 fighters and 1 infantry in Caucasus, round 2 : 1/4 hits, 1.67 expected hits
Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Caucasus
British win, taking Caucasus from Germans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - British
2 fighters moved from Caucasus to Russia
4 fighters and 1 tactical_bomber moved from Kazakhstan to Russia
1 infantry moved from Iraq to Northwest Persia
2 mech_infantrys moved from Iraq to Eastern Persia
1 mech_infantry moved from Iraq to Northwest Persia
1 artillery moved from Trans-Jordan to Iraq
3 mech_infantrys moved from Egypt to Iraq
1 aaGun moved from Yunnan to Szechwan
1 armour moved from Kwangsi to Szechwan
1 artillery moved from Yunnan to Kwangsi
1 artillery and 1 infantry moved from Shan State to Yunnan
1 mech_infantry moved from Siam to Yunnan
1 fighter moved from Yunnan to Manchuria
1 tactical_bomber moved from Hopei to Szechwan
1 armour and 3 mech_infantrys moved from India to Yunnan
3 infantry and 1 mech_infantry moved from Union of South Africa to 71 Sea Zone
3 infantry, 1 mech_infantry and 2 transports moved from 71 Sea Zone to 81 Sea Zone
3 infantry and 1 mech_infantry moved from 81 Sea Zone to Trans-Jordan
1 cruiser and 1 destroyer moved from 94 Sea Zone to 91 Sea Zone
1 fighter moved from United Kingdom to Norway
1 fighter moved from 123 Sea Zone to Norway
1 transport moved from 125 Sea Zone to 111 Sea Zone
1 infantry and 1 mech_infantry moved from Scotland to 111 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 111 Sea Zone to 125 Sea Zone
1 infantry and 1 mech_infantry moved from 125 Sea Zone to Norway
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
Place Units - British
1 airfield placed in Norway
1 artillery and 2 infantry placed in Egypt
2 mech_infantrys placed in Union of South Africa
1 fighter placed in United Kingdom
Turn Complete - British
British collect 40 PUs; end with 40 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 45 PUs
Place Units - UK_Pacific
2 armour and 2 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 24 PUs; end with 25 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 30 PUs
Some Units in India change ownership: 2 armour and 2 mech_infantrys
Combat Hit Differential Summary :
Germans : -0.33
British : -2.17
Chinese : 0.67
Japanese : -1.00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 destroyer, 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 bomber moved from Southern Italy to Caucasus
1 artillery and 1 infantry moved from Rostov to Caucasus
1 mech_infantry moved from Ukraine to Caucasus
Combat - Italians
Battle in Caucasus
Italians attack with 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry
British defend with 1 artillery and 1 infantry
Italians roll dice for 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry in Caucasus, round 2 : 1/4 hits, 1.50 expected hits
Russians roll dice for 1 artillery and 1 infantry in Caucasus, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Caucasus
Italians roll dice for 1 artillery, 1 bomber and 1 mech_infantry in Caucasus, round 3 : 2/3 hits, 1.33 expected hits
Russians roll dice for 1 artillery in Caucasus, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the British lost in Caucasus
Italians win, taking Caucasus from Russians with 1 artillery, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 infantry
Casualties for British: 1 artillery and 1 infantry
Non Combat Move - Italians
2 mech_infantrys moved from Ukraine to Volgograd
1 bomber moved from Caucasus to Ukraine
2 mech_infantrys moved from Northern Italy to Slovakia Hungary
Place Units - Italians
1 destroyer placed in 97 Sea Zone
1 fighter placed in Southern Italy
1 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5,5,6
Italians collect 19 PUs (2 lost to blockades); end with 19 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Combat Hit Differential Summary :
Italians : 0.17
Russians : 0.00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 destroyer moved from 25 Sea Zone to 26 Sea Zone
1 infantry moved from South Australia to Queensland
1 aaGun moved from South Australia to Northern Territory
1 fighter moved from New South Wales to 55 Sea Zone
2 artilleries and 2 infantry moved from New South Wales to 62 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 62 Sea Zone to 55 Sea Zone
2 artilleries and 2 infantry moved from 55 Sea Zone to Northern Territory
2 infantry moved from New Zealand to 63 Sea Zone
2 infantry and 1 transport moved from 63 Sea Zone to 55 Sea Zone
2 infantry moved from 55 Sea Zone to Northern Territory
1 submarine moved from 20 Sea Zone to 6 Sea Zone
1 submarine moved from 35 Sea Zone to 19 Sea Zone
1 submarine moved from 44 Sea Zone to 20 Sea Zone
Place Units - ANZAC
1 fighter and 1 infantry placed in New South Wales
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Combat Move - French
Non Combat Move - French
1 infantry moved from Iraq to Northwest Persia
1 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Tunisia to Libya
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 2 bombers and 12 infantry; Remaining resources: 2 PUs;
Combat Move - Germans
3 armour moved from Ukraine to Russia
2 mech_infantrys moved from Volgograd to Russia
1 infantry moved from Samara to Russia
1 mech_infantry moved from Novosibirsk to Russia
2 infantry moved from Smolensk to Russia
1 infantry moved from Vologda to Russia
1 infantry moved from Tambov to Russia
22 armour, 8 artilleries, 2 bombers, 5 fighters, 31 infantry, 20 mech_infantrys and 2 tactical_bombers moved from Bryansk to Russia
6 bombers moved from Western Germany to Russia
Combat - Germans
Battle in Russia
Germans attack with 25 armour, 8 artilleries, 8 bombers, 5 fighters, 36 infantry, 23 mech_infantrys and 2 tactical_bombers
British defend with 6 fighters and 1 tactical_bomber; French defend with 1 fighter; Russians defend with 4 aaGuns, 1 airfield, 12 artilleries, 1 factory_major, 4 fighters and 75 infantry
AA fire in Russia : 3/12 hits, 2.00 expected hits
3 fighters owned by the Germans lost in Russia
Germans roll dice for 25 armour, 8 artilleries, 8 bombers, 2 fighters, 36 infantry, 23 mech_infantrys and 2 tactical_bombers in Russia, round 2 : 36/104 hits, 34.00 expected hits
Russians roll dice for 4 aaGuns, 12 artilleries, 11 fighters, 75 infantry and 1 tactical_bomber in Russia, round 2 : 35/99 hits, 36.83 expected hits
32 infantry owned by the Russians, 35 infantry owned by the Germans and 4 aaGuns owned by the Russians lost in Russia
Germans roll dice for 25 armour, 8 artilleries, 8 bombers, 2 fighters, 1 infantry, 23 mech_infantrys and 2 tactical_bombers in Russia, round 3 : 25/69 hits, 28.17 expected hits
Russians roll dice for 12 artilleries, 11 fighters, 43 infantry and 1 tactical_bomber in Russia, round 3 : 25/67 hits, 26.17 expected hits
25 infantry owned by the Russians, 1 artillery owned by the Germans, 1 infantry owned by the Germans and 23 mech_infantrys owned by the Germans lost in Russia
Germans roll dice for 25 armour, 7 artilleries, 8 bombers, 2 fighters and 2 tactical_bombers in Russia, round 4 : 25/44 hits, 22.50 expected hits
Russians roll dice for 12 artilleries, 11 fighters, 18 infantry and 1 tactical_bomber in Russia, round 4 : 15/42 hits, 17.83 expected hits
18 infantry owned by the Russians, 7 artilleries owned by the Russians, 7 artilleries owned by the Germans and 8 armour owned by the Germans lost in Russia
Germans roll dice for 17 armour, 8 bombers, 2 fighters and 2 tactical_bombers in Russia, round 5 : 18/29 hits, 16.17 expected hits
Russians roll dice for 5 artilleries, 11 fighters and 1 tactical_bomber in Russia, round 5 : 12/17 hits, 9.50 expected hits
4 fighters owned by the Russians, 1 tactical_bomber owned by the British, 5 artilleries owned by the Russians, 12 armour owned by the Germans, 1 fighter owned by the French and 6 fighters owned by the British lost in Russia
Germans captures 13PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 5 armour, 8 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 32
Casualties for Germans: 20 armour, 8 artilleries, 3 fighters, 36 infantry and 23 mech_infantrys
Casualties for Russians: 4 aaGuns, 12 artilleries, 4 fighters and 75 infantry
Casualties for French: 1 fighter
Casualties for British: 6 fighters and 1 tactical_bomber
Non Combat Move - Germans
2 fighters and 2 tactical_bombers moved from Russia to Bryansk
8 bombers moved from Russia to Bryansk
1 aaGun moved from Bryansk to Russia
2 infantry moved from Novgorod to Karelia
5 infantry moved from Poland to Baltic States
1 mech_infantry moved from Germany to Baltic States
1 armour moved from Yakut S.S.R. to Timguska
5 infantry moved from Germany to Poland
Place Units - Germans
3 infantry placed in Volgograd
3 infantry placed in Ukraine
1 armour and 2 infantry placed in Novgorod
1 armour, 2 bombers and 4 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,4,3,6
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,6
Germans collect 58 PUs (2 lost to blockades); end with 73 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 93 PUs
Combat Hit Differential Summary :
AA fire in Russia : : 1.00
Germans : 3.17
Russians : -3.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9
Combat Move - Russians
Non Combat Move - Russians
1 aaGun, 1 artillery and 3 infantry moved from Amur to Manchuria
1 mech_infantry moved from Trans-Jordan to Northwest Persia
Turn Complete - Russians
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 destroyer, 3 infantry and 3 submarines; Remaining resources: 0 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
2 infantry moved from Anhwe to Hopei
1 bomber moved from Japan to Kiangsi
1 artillery and 2 infantry moved from Kiangsu to Kiangsi
2 tactical_bombers moved from Jehol to Hopei
1 bomber moved from Kiangsu to Hopei
1 tactical_bomber moved from Jehol to Hopei
1 bomber moved from Kiangsu to Kiangsi
1 bomber moved from Philippines to Kiangsi
Combat - Japanese
Battle in Hopei
Japanese attack with 1 bomber, 2 infantry and 3 tactical_bombers
British defend with 1 armour and 1 mech_infantry
Japanese roll dice for 1 bomber, 2 infantry and 3 tactical_bombers in Hopei, round 2 : 3/6 hits, 2.50 expected hits
Chinese roll dice for 1 armour and 1 mech_infantry in Hopei, round 2 : 0/2 hits, 0.83 expected hits
1 mech_infantry owned by the British and 1 armour owned by the British lost in Hopei
Japanese win, taking Hopei from Chinese with 1 bomber, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 10
Casualties for British: 1 armour and 1 mech_infantry
Battle in Kiangsi
Japanese attack with 1 artillery, 3 bombers and 2 infantry
British defend with 3 infantry
Japanese roll dice for 1 artillery, 3 bombers and 2 infantry in Kiangsi, round 2 : 3/6 hits, 2.83 expected hits
Chinese roll dice for 3 infantry in Kiangsi, round 2 : 0/3 hits, 1.00 expected hits
3 infantry owned by the British lost in Kiangsi
Japanese win, taking Kiangsi from Chinese with 1 artillery, 3 bombers and 2 infantry remaining. Battle score for attacker is 9
Casualties for British: 3 infantry
Non Combat Move - Japanese
1 aaGun moved from Anhwe to Kiangsu
3 tactical_bombers moved from Hopei to Jehol
1 bomber moved from Hopei to Kiangsu
3 bombers moved from Kiangsi to Philippines
Place Units - Japanese
1 destroyer and 3 submarines placed in 6 Sea Zone
3 infantry placed in Kiangsu
Turn Complete - Japanese
Total Cost from Convoy Blockades: 15
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,1
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 1,2,2,6,5,4
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,4,1,1,3,1,2,2
Japanese collect 20 PUs (15 lost to blockades); end with 20 PUs
Combat Hit Differential Summary :
Chinese : -1.83
Japanese : 0.67