Good to go.
BSD (Allies) vs SImon33 (Axis) BM3
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@simon33 It appeared as latest thread in my “unread”-view :-)
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Okay, thanks so much for the help guys. I will attempt to do what Panther suggested when I get home from work later today.
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I completed the steps suggested by Panther and I’m still getting the error message when i roll China’s combat.
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Bugger!
If you go back to Debug->Show Console->Properties, what Java version is revealed?
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triplea.game:C:\Users\philh\Downloads\682290_triplea_43732_Ame1 (5).tsvg
triplea.engine.version.bin:1.9
Loading map: world_war_ii_global, from: C:\Users\philh\triplea\downloadedMaps\world_war_ii_global-master.zip
Loading resources from the following paths: [C:\Users\philh\triplea\downloadedMaps\world_war_ii_global-master.zip, C:\Program Files\TripleA\assets]
Loading map: world_war_ii_global, from: C:\Users\philh\triplea\downloadedMaps\world_war_ii_global-master.zip
Loading resources from the following paths: [C:\Users\philh\triplea\downloadedMaps\world_war_ii_global-master.zip, C:\Program Files\TripleA\assets]
Heap utilization statistics [MB]
Used Memory: 247
Free memory: 663
Total memory: 910
Max memory: 910
SYSTEM PROPERTIES
awt.toolkit sun.awt.windows.WToolkit
exe4j.consoleCodepage cp0
exe4j.isInstall4j true
exe4j.launchName C:\Program Files\TripleA\TripleA.exe
exe4j.moduleName C:\Program Files\TripleA\TripleA.exe
exe4j.semaphoreName c:_program_files_triplea_triplea.exe1
exe4j.tempDir
exe4j.unextractedPosition 0
file.encoding Cp1252
file.encoding.pkg sun.io
file.separator
install4j.appDir C:\Program Files\TripleA
install4j.exeDir C:\Program Files\TripleA
install4j.launcherId 33
install4j.swt false
java.awt.graphicsenv sun.awt.Win32GraphicsEnvironment
java.awt.printerjob sun.awt.windows.WPrinterJob
java.class.path C:\Program Files\TripleA.install4j\i4jruntime.jar;C:\Program Files\TripleA.\bin\triplea.jar
java.class.version 52.0
java.endorsed.dirs c:\program files\java\jre1.8.0_191\lib\endorsed
java.ext.dirs c:\program files\java\jre1.8.0_191\lib\ext;C:\WINDOWS\Sun\Java\lib\ext
java.home c:\program files\java\jre1.8.0_191
java.io.tmpdir C:\Users\philh\AppData\Local\Temp
java.library.path C:\Program Files (x86)\Google\Chrome\Application;C:\Program Files (x86)\Common Files\Oracle\Java\javapath;C:\Program Files (x86)\Intel\iCLS Client;C:\Program Files\Intel\iCLS Client;C:\windows\system32;C:\windows;C:\windows\System32\Wbem;C:\windows\System32\WindowsPowerShell\v1.0;C:\Program Files (x86)\NVIDIA Corporation\PhysX\Common;C:\WINDOWS\system32;C:\WINDOWS;C:\WINDOWS\System32\Wbem;C:\WINDOWS\System32\WindowsPowerShell\v1.0;C:\Program Files (x86)\Intel\Intel® Management Engine Components\DAL;C:\Program Files\Intel\Intel® Management Engine Components\DAL;C:\Program Files (x86)\Intel\Intel® Management Engine Components\IPT;C:\Program Files\Intel\Intel® Management Engine Components\IPT;C:\WINDOWS\System32\OpenSSH;C:\Program Files\Intel\WiFi\bin;C:\Program Files\Common Files\Intel\WirelessCommon;C:\Users\philh\AppData\Local\Microsoft\WindowsApps;;c:\program files\java\jre1.8.0_191\bin
java.runtime.name Java™ SE Runtime Environment
java.runtime.version 1.8.0_191-b12
java.specification.name Java Platform API Specification
java.specification.vendor Oracle Corporation
java.specification.version 1.8
java.vendor Oracle Corporation
java.vendor.url http://java.oracle.com/
java.vendor.url.bug http://bugreport.sun.com/bugreport/
java.version 1.8.0_191
java.vm.info mixed mode
java.vm.name Java HotSpot™ 64-Bit Server VM
java.vm.specification.name Java Virtual Machine Specification
java.vm.specification.vendor Oracle Corporation
java.vm.specification.version 1.8
java.vm.vendor Oracle Corporation
java.vm.version 25.191-b12
line.separatoros.arch amd64
os.name Windows 10
os.version 10.0
path.separator ;
sun.arch.data.model 64
sun.awt.enableExtraMouseButtons true
sun.awt.exception.handler games.strategy.triplea.ui.ErrorHandler
sun.boot.class.path c:\program files\java\jre1.8.0_191\lib\resources.jar;c:\program files\java\jre1.8.0_191\lib\rt.jar;c:\program files\java\jre1.8.0_191\lib\sunrsasign.jar;c:\program files\java\jre1.8.0_191\lib\jsse.jar;c:\program files\java\jre1.8.0_191\lib\jce.jar;c:\program files\java\jre1.8.0_191\lib\charsets.jar;c:\program files\java\jre1.8.0_191\lib\jfr.jar;c:\program files\java\jre1.8.0_191\classes
sun.boot.library.path c:\program files\java\jre1.8.0_191\bin
sun.cpu.endian little
sun.cpu.isalist amd64
sun.desktop windows
sun.io.unicode.encoding UnicodeLittle
sun.java.command C:\Program Files\TripleA\TripleA.exe
sun.jnu.encoding Cp1252
sun.management.compiler HotSpot 64-Bit Tiered Compilers
sun.os.patch.level
triplea.engine.version.bin 1.9
triplea.game C:\Users\philh\Downloads\682290_triplea_43732_Ame1 (5).tsvg
user.country US
user.dir C:\Program Files\TripleA
user.home C:\Users\philh
user.language en
user.name philh
user.script
user.timezone America/Los_Angeles
user.variant -
@panther2 Any idea on this one? Seems there’s now a new version of Java. Looks like that wasn’t the problem here though.
It works for me, although in one attempt it failed to load.
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@simon33 Please mention me with @Panther, as panther2 is on Github only (someone else unfortunately took Panther there before…). I only found this thread by chance again when looking through my (still unfiltered) “Unreads”. ;-)
@BSD can you please start any new game, configure the dice server with two valid (registered) email-addresses and perform a dice server test. When reporting back please indicate the full TripleA version (1.9.0.0.xxxxx) you are using, too.
This must be the culprit:
400 The plain HTTP request was sent to HTTPS port
With the additional information I hope we get that sorted.
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@Panther So I started a new game with our email and the dice server test worked just fine. My engine version is 1.9.0.0.7378
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@BSD This is quite an outdated TripleA version. I recommend that you install the latest release version as indicated here:
https://www.axisandallies.org/forums/topic/32464/triplea-new-stable-release-working-with-the-forum
You can install it next to your existing installation if you want, just be sure to install it into a different installation folder, then. Just be sure about which version you start when playing.
With the new version you will be able to post to the forum as usual, too.
Your Java installation is fine, now.
Good luck :-)
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I can duplicate your problem with build 7378.
Sorry for the bum steer with the Java version. That’s been the problem a lot of other times. It annoys me greatly that the debug info doesn’t include the build number. I thought that build 7378 would still be ok but obviously something has happened with the dice roller in that time.
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New triplea fixed it! Woohoo! I assumed no scramble in SZ 97, if you’d like to scramble there you can of course request a reroll of that fight with scramble orders.
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It’s your Italy turn.
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TripleA Manual Gamesave Post: Italians round 1
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1 Purchase Units - Italians Italians buy 1 fighter; Remaining resources: 0 PUs; Combat Move - Italians 2 fighters moved from Southern Italy to 97 Sea Zone 1 bomber moved from Northern Italy to 97 Sea Zone 1 cruiser, 1 destroyer and 1 submarine moved from 95 Sea Zone to 97 Sea Zone 1 armour moved from Albania to Greece 2 infantry moved from Albania to Greece 1 artillery moved from Northern Italy to 95 Sea Zone 1 infantry moved from Southern Italy to 95 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 97 Sea Zone 1 artillery and 1 infantry moved from 97 Sea Zone to Greece 1 armour moved from Tobruk to Alexandria Italians take Alexandria from British 1 armour moved from Alexandria to Tobruk 1 artillery and 2 infantry moved from Ethiopia to Kenya Italians take Kenya from British 1 infantry moved from Italian Somaliland to Kenya Combat - Italians Battle in 97 Sea Zone Italians attack with 1 bomber, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 1 transport British defend with 1 carrier, 1 destroyer, 2 fighters and 1 transport Italians roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 bomber, 1 cruiser, 1 destroyer, 2 fighters and 1 transport in 97 Sea Zone, round 2 : 3/5 hits, 2.50 expected hits
Combat Hit Differential Summary :
Italians : 0.17
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3 hits SZ97. OOL?
At first glance I wasn’t sure about the no scramble to Taranto but I’ve decided I’m going with it.
Still I’ve been busy here and there and haven’t gotten around to posting. Sorry about that.
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TripleA Manual Gamesave Post: Italians round 1
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1 Purchase Units - Italians Italians buy 1 fighter; Remaining resources: 0 PUs; Combat Move - Italians 2 fighters moved from Southern Italy to 97 Sea Zone 1 bomber moved from Northern Italy to 97 Sea Zone 1 cruiser, 1 destroyer and 1 submarine moved from 95 Sea Zone to 97 Sea Zone 1 armour moved from Albania to Greece 2 infantry moved from Albania to Greece 1 artillery moved from Northern Italy to 95 Sea Zone 1 infantry moved from Southern Italy to 95 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 97 Sea Zone 1 artillery and 1 infantry moved from 97 Sea Zone to Greece 1 armour moved from Tobruk to Alexandria Italians take Alexandria from British 1 armour moved from Alexandria to Tobruk 1 artillery and 2 infantry moved from Ethiopia to Kenya Italians take Kenya from British 1 infantry moved from Italian Somaliland to Kenya Combat - Italians Battle in 97 Sea Zone Italians attack with 1 bomber, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 1 transport British defend with 1 carrier, 1 destroyer, 2 fighters and 1 transport Italians roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 bomber, 1 cruiser, 1 destroyer, 2 fighters and 1 transport in 97 Sea Zone, round 2 : 3/5 hits, 2.50 expected hits British roll dice for 1 carrier, 1 destroyer, 2 fighters and 1 transport in 97 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits 1 destroyer owned by the British, 1 submarine owned by the Italians and 1 carrier owned by the British lost in 97 Sea Zone Italians roll dice for 1 bomber, 1 cruiser, 1 destroyer, 2 fighters and 1 transport in 97 Sea Zone, round 3 : 2/5 hits, 2.50 expected hits British roll dice for 2 fighters and 1 transport in 97 Sea Zone, round 3 : 0/2 hits, 1.33 expected hits 2 fighters owned by the British lost in 97 Sea Zone 1 transport owned by the British lost in 97 Sea Zone Italians win, taking 97 Sea Zone from British with 1 bomber, 1 cruiser, 1 destroyer, 2 fighters and 1 transport remaining. Battle score for attacker is 45 Casualties for Italians: 1 submarine Casualties for British: 1 carrier, 1 destroyer, 2 fighters and 1 transport Battle in Greece Italians attack with 1 armour, 1 artillery and 3 infantry British defend with 1 aaGun and 5 infantry Italians roll dice for 1 armour, 1 artillery and 3 infantry in Greece, round 2 : 1/5 hits, 1.50 expected hits
Combat Hit Differential Summary :
Italians : -0.83 British : -2.33
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@simon33 said in BSD (Allies) vs SImon33 (Axis) BM3:
3 hits SZ97. OOL?
At first glance I wasn’t sure about the no scramble to Taranto but I’ve decided I’m going with it.
Still I’ve been busy here and there and haven’t gotten around to posting. Sorry about that.
Actually, I just assumed you’d go with Max D. Couldn’t see much reason to avoid doing so.
Now do you want to keep the AA Gun in Greece? 1 hit only.
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Lose the AA gun, thanks for asking.
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TripleA Turn Summary: Italians round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1 Purchase Units - Italians Italians buy 1 fighter; Remaining resources: 0 PUs; Combat Move - Italians 2 fighters moved from Southern Italy to 97 Sea Zone 1 bomber moved from Northern Italy to 97 Sea Zone 1 cruiser, 1 destroyer and 1 submarine moved from 95 Sea Zone to 97 Sea Zone 1 armour moved from Albania to Greece 2 infantry moved from Albania to Greece 1 artillery moved from Northern Italy to 95 Sea Zone 1 infantry moved from Southern Italy to 95 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 97 Sea Zone 1 artillery and 1 infantry moved from 97 Sea Zone to Greece 1 armour moved from Tobruk to Alexandria Italians take Alexandria from British 1 armour moved from Alexandria to Tobruk 1 artillery and 2 infantry moved from Ethiopia to Kenya Italians take Kenya from British 1 infantry moved from Italian Somaliland to Kenya Combat - Italians Battle in 97 Sea Zone Italians attack with 1 bomber, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 1 transport British defend with 1 carrier, 1 destroyer, 2 fighters and 1 transport Italians roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 bomber, 1 cruiser, 1 destroyer, 2 fighters and 1 transport in 97 Sea Zone, round 2 : 3/5 hits, 2.50 expected hits British roll dice for 1 carrier, 1 destroyer, 2 fighters and 1 transport in 97 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits 1 destroyer owned by the British, 1 submarine owned by the Italians and 1 carrier owned by the British lost in 97 Sea Zone Italians roll dice for 1 bomber, 1 cruiser, 1 destroyer, 2 fighters and 1 transport in 97 Sea Zone, round 3 : 2/5 hits, 2.50 expected hits British roll dice for 2 fighters and 1 transport in 97 Sea Zone, round 3 : 0/2 hits, 1.33 expected hits 2 fighters owned by the British lost in 97 Sea Zone 1 transport owned by the British lost in 97 Sea Zone Italians win, taking 97 Sea Zone from British with 1 bomber, 1 cruiser, 1 destroyer, 2 fighters and 1 transport remaining. Battle score for attacker is 45 Casualties for Italians: 1 submarine Casualties for British: 1 carrier, 1 destroyer, 2 fighters and 1 transport Battle in Greece Italians attack with 1 armour, 1 artillery and 3 infantry British defend with 1 aaGun and 5 infantry Italians roll dice for 1 armour, 1 artillery and 3 infantry in Greece, round 2 : 1/5 hits, 1.50 expected hits British roll dice for 1 aaGun and 5 infantry in Greece, round 2 : 2/5 hits, 1.67 expected hits 1 aaGun owned by the British, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Greece 1 armour and 2 infantry retreated to Bulgaria British win with 5 infantry remaining. Battle score for attacker is -2 Casualties for Italians: 1 artillery and 1 infantry Casualties for British: 1 aaGun Non Combat Move - Italians 1 bomber and 2 fighters moved from 97 Sea Zone to Southern Italy 1 armour moved from Northern Italy to Romania 1 artillery and 1 infantry moved from Libya to Tobruk Place Units - Italians 1 fighter placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 3 Italians collect 10 PUs (1 lost to blockades); end with 10 PUs
Combat Hit Differential Summary :
Italians : -0.83 British : -2.00
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TripleA Turn Summary: French round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1 Purchase Units - ANZAC ANZAC buy 1 artillery and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 aaGun and 1 infantry moved from New South Wales to 62 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 1 aaGun and 1 infantry moved from 42 Sea Zone to Java ANZAC take Java from Dutch 1 destroyer moved from 62 Sea Zone to 54 Sea Zone 1 cruiser moved from 63 Sea Zone to 54 Sea Zone 1 aaGun and 1 infantry moved from New South Wales to Queensland 2 fighters moved from New Zealand to Queensland Place Units - ANZAC 1 submarine placed in 62 Sea Zone 1 artillery placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Politics - French Trigger Axis Conquer All France Algeria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Algeria Trigger Axis Conquer All France Cruiser Place: Neutral_Axis has 1 cruiser placed in 93 Sea Zone Trigger Axis Conquer All France Tunisia 3 Infantry Place: Neutral_Axis has 1 infantry placed in Tunisia Trigger Axis Conquer All France Destroyer Place: Neutral_Axis has 1 destroyer placed in 93 Sea Zone Trigger Axis Conquer All France Southern France 3 Infantry Place: Neutral_Axis has 1 infantry placed in Southern France Trigger Axis Conquer All France Southern France 3 Artillery Place: Neutral_Axis has 1 artillery placed in Southern France Trigger Axis Conquer All France Morocco 3 Infantry Place: Neutral_Axis has 1 infantry placed in Morocco Trigger Axis Conquer All France Syria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Syria Trigger Axis Conquer All France French West Africa 3 Infantry Place: Neutral_Axis has 1 infantry placed in French West Africa Trigger Axis Conquer All France Tunisia 2 activates a trigger called: Trigger Axis Conquer All France Tunisia 3 Trigger Axis Conquer All France Tunisia 3: Neutral_Axis captures territory Tunisia Trigger Axis Conquer All France French West Africa 2 activates a trigger called: Trigger Axis Conquer All France French West Africa 3 Trigger Axis Conquer All France French West Africa 3: Neutral_Axis captures territory French West Africa Trigger Axis Conquer All France French Central Africa 2 activates a trigger called: Trigger Axis Conquer All France French Central Africa 3 Trigger Axis Conquer All France French Central Africa 3: Neutral_Axis captures territory French Central Africa Trigger Axis Conquer All France Algeria 2 activates a trigger called: Trigger Axis Conquer All France Algeria 3 Trigger Axis Conquer All France Algeria 3: Neutral_Axis captures territory Algeria Trigger Axis Conquer All France Syria 2 activates a trigger called: Trigger Axis Conquer All France Syria 3 Trigger Axis Conquer All France Syria 3: Neutral_Axis captures territory Syria Trigger Axis Conquer All France Morocco 2 activates a trigger called: Trigger Axis Conquer All France Morocco 3 Trigger Axis Conquer All France Morocco 3: Neutral_Axis captures territory Morocco Trigger Axis Conquer All France Algeria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Algeria 3 Infantry Remove Trigger Axis Conquer All France Algeria 3 Infantry Remove: has removed 1 infantry owned by French in Algeria Trigger Axis Conquer All France Cruiser Place activates a trigger called: Trigger Axis Conquer All France Cruiser Remove Trigger Axis Conquer All France Cruiser Remove: has removed 1 cruiser owned by French in 93 Sea Zone Trigger Axis Conquer All France Tunisia 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Tunisia 3 Infantry Remove Trigger Axis Conquer All France Tunisia 3 Infantry Remove: has removed 1 infantry owned by French in Tunisia Trigger Axis Conquer All France Destroyer Place activates a trigger called: Trigger Axis Conquer All France Destroyer Remove Trigger Axis Conquer All France Destroyer Remove: has removed 1 destroyer owned by French in 93 Sea Zone Trigger Axis Conquer All France Southern France 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Infantry Remove Trigger Axis Conquer All France Southern France 3 Infantry Remove: has removed 1 infantry owned by French in Southern France Trigger Axis Conquer All France Southern France 3 Artillery Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Artillery Remove Trigger Axis Conquer All France Southern France 3 Artillery Remove: has removed 1 artillery owned by French in Southern France Trigger Axis Conquer All France Morocco 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Morocco 3 Infantry Remove Trigger Axis Conquer All France Morocco 3 Infantry Remove: has removed 1 infantry owned by French in Morocco Trigger Axis Conquer All France French Madagascar 2 activates a trigger called: Trigger Axis Conquer All France French Madagascar 3 Trigger Axis Conquer All France French Madagascar 3: Neutral_Axis captures territory French Madagascar Trigger Axis Conquer All France Syria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Syria 3 Infantry Remove Trigger Axis Conquer All France Syria 3 Infantry Remove: has removed 1 infantry owned by French in Syria Trigger Axis Conquer All France Southern France 2 activates a trigger called: Trigger Axis Conquer All France Southern France 3 Trigger Axis Conquer All France Southern France 3: Neutral_Axis captures territory Southern France Trigger Axis Conquer All France French Indo China 2 activates a trigger called: Trigger Axis Conquer All France French Indo China 3 Trigger Axis Conquer All France French Guiana 2 activates a trigger called: Trigger Axis Conquer All France French Guiana 3 Trigger Axis Conquer All France French Guiana 3: Neutral_Axis captures territory French Guiana Trigger Axis Conquer All France French West Africa 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France French West Africa 3 Infantry Remove Trigger Axis Conquer All France French West Africa 3 Infantry Remove: has removed 1 infantry owned by French in French West Africa Combat Move - French 1 fighter moved from United Kingdom to Gibraltar 1 destroyer moved from 72 Sea Zone to 81 Sea Zone Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :