Will have to come to this later.
Caesar's Gaul (Axis) v. OwenToo (Allies) - Allies bid 8 IPC
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TripleA Move Summary: French round 12
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12 Combat Move - French 2 infantry moved from Persia to Iraq 1 infantry moved from Morocco to 91 Sea Zone
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I had an error posting the ANZAC and French turns. Here is a save file. Hopefully it works for you.
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TripleA Move Summary: ANZAC round 12
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12 Purchase Units - ANZAC ANZAC buy 1 armour, 1 destroyer and 1 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 submarine moved from 33 Sea Zone to 46 Sea Zone 3 fighters moved from Queensland to 46 Sea Zone 1 fighter moved from Caroline Islands to 46 Sea Zone 1 fighter moved from Caroline Islands to 19 Sea Zone 1 bomber moved from Caroline Islands to Japan
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TripleA Turn Summary: ANZAC round 12
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12 Purchase Units - ANZAC ANZAC buy 1 armour, 1 destroyer and 1 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 submarine moved from 33 Sea Zone to 46 Sea Zone 3 fighters moved from Queensland to 46 Sea Zone 1 fighter moved from Caroline Islands to 46 Sea Zone 1 fighter moved from Caroline Islands to 19 Sea Zone 1 bomber moved from Caroline Islands to Japan Combat - ANZAC Strategic bombing raid in Japan AA fire in Japan : 0/1 hits, 0.17 expected hits Bombing raid in Japan rolls: 7 and causes: 7 damage to unit: factory_major Bombing raid in Japan causes 7 damage total. Battle in 19 Sea Zone Americans loiter and taunt; ANZAC attack with 1 fighter Japanese defend with 1 submarine and 1 transport 1 submarine owned by the Japanese Submerged 1 transport owned by the Japanese lost in 19 Sea Zone ANZAC win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 46 Sea Zone ANZAC attack with 4 fighters and 1 submarine Japanese defend with 1 destroyer ANZAC roll dice for 1 submarine in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 46 Sea Zone ANZAC win with 4 fighters remaining. Battle score for attacker is 2 Casualties for ANZAC: 1 submarine Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 2 fighters moved from 46 Sea Zone to Queensland 1 fighter moved from 46 Sea Zone to Queensland 1 fighter moved from 46 Sea Zone to Caroline Islands 1 fighter moved from 19 Sea Zone to Manchuria 1 bomber moved from Japan to Korea 1 transport moved from 62 Sea Zone to 46 Sea Zone 2 infantry moved from New Guinea to 46 Sea Zone 2 infantry and 1 transport moved from 46 Sea Zone to 33 Sea Zone 2 infantry moved from 33 Sea Zone to Caroline Islands Place Units - ANZAC 1 armour and 1 infantry placed in New South Wales 1 destroyer placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Combat Hit Differential Summary :
AA fire in Japan : : -0.17 ANZAC : 0.67 Japanese : 0.67
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I am getting an error 504 trying to post my turns, and it grinds for about 5 minutes before it gives me the error.
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It wonβt post my French turn. Let me work on this tomorrow and see if I can get it working. I have a message in to Panther for help.
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TripleA Turn Summary: French round 12
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12 Purchase Units - ANZAC ANZAC buy 1 armour, 1 destroyer and 1 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 submarine moved from 33 Sea Zone to 46 Sea Zone 3 fighters moved from Queensland to 46 Sea Zone 1 fighter moved from Caroline Islands to 46 Sea Zone 1 fighter moved from Caroline Islands to 19 Sea Zone 1 bomber moved from Caroline Islands to Japan Combat - ANZAC Strategic bombing raid in Japan AA fire in Japan : 0/1 hits, 0.17 expected hits Bombing raid in Japan rolls: 7 and causes: 7 damage to unit: factory_major Bombing raid in Japan causes 7 damage total. Battle in 19 Sea Zone Americans loiter and taunt; ANZAC attack with 1 fighter Japanese defend with 1 submarine and 1 transport 1 submarine owned by the Japanese Submerged 1 transport owned by the Japanese lost in 19 Sea Zone ANZAC win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 46 Sea Zone ANZAC attack with 4 fighters and 1 submarine Japanese defend with 1 destroyer ANZAC roll dice for 1 submarine in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 46 Sea Zone ANZAC win with 4 fighters remaining. Battle score for attacker is 2 Casualties for ANZAC: 1 submarine Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 2 fighters moved from 46 Sea Zone to Queensland 1 fighter moved from 46 Sea Zone to Queensland 1 fighter moved from 46 Sea Zone to Caroline Islands 1 fighter moved from 19 Sea Zone to Manchuria 1 bomber moved from Japan to Korea 1 transport moved from 62 Sea Zone to 46 Sea Zone 2 infantry moved from New Guinea to 46 Sea Zone 2 infantry and 1 transport moved from 46 Sea Zone to 33 Sea Zone 2 infantry moved from 33 Sea Zone to Caroline Islands Place Units - ANZAC 1 armour and 1 infantry placed in New South Wales 1 destroyer placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs Combat Move - French Non Combat Move - French 1 infantry moved from Morocco to 91 Sea Zone 1 cruiser moved from 92 Sea Zone to 91 Sea Zone 2 infantry moved from Persia to Iraq Turn Complete - French Turning on Edit Mode EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
AA fire in Japan : : -0.17 ANZAC : 0.67 Japanese : 0.67
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OK, I used a different computer to post the French turn. I tried to use edit mode to reduce damage on the Japan IC (the original die roll was 4 for a 6 damage), but I couldnβt figure out how to do it. Perhaps you can just increase your IPCs by 1 and lower the damage by one more than you would have needed to.
So, it is now Germanyβs turn.
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@OwenToo said in Caesar's Gaul (Axis) v. OwenToo (Allies) - Allies bid 8 IPC:
I tried to use edit mode to reduce damage on the Japan IC (the original die roll was 4 for a 6 damage), but I couldnβt figure out how to do it.
In Edit mode select the IC and then klick
βChange Unit Bombing Damageβ. In the opening window adjust the value as you like. HTH. -
TripleA Manual Gamesave Post: Germans round 13
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13 Research Technology - Germans Purchase Units - Germans
Combat Hit Differential Summary :
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OK, I was able to lower the Japanese factory damage to 6, according the the original die roll. The turn is posted and it is Germanyβs turn.
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TripleA Move Summary: Germans round 13
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13 Research Technology - Germans Purchase Units - Germans Germans buy 3 bombers and 9 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 armour moved from Bryansk to Caucasus Germans take Rostov from Russians Germans take Caucasus from Russians 1 infantry moved from Bryansk to Tambov 1 infantry moved from Bryansk to Smolensk 1 armour and 1 mech_infantry moved from Bryansk to Volgograd 6 bombers and 5 fighters moved from Bryansk to Russia 1 bomber and 1 tactical_bomber moved from Bryansk to Smolensk 1 bomber and 1 tactical_bomber moved from Bryansk to Tambov 2 bombers and 2 tactical_bombers moved from Bryansk to Volgograd 1 infantry moved from France to Normandy Bordeaux 1 mech_infantry moved from Western Germany to Normandy Bordeaux 6 bombers moved from Western Germany to Normandy Bordeaux 1 bomber moved from Western Germany to Normandy Bordeaux 5 bombers moved from Western Germany to Normandy Bordeaux 1 mech_infantry moved from Western Germany to Normandy Bordeaux
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Intercept in Moscow?
I assume with all the fighters, losing British first, but wanted to check.
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Yes, intercept with all 16 fighters, but lose the British first
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TripleA Turn Summary: Germans round 13
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13 Research Technology - Germans Purchase Units - Germans Germans buy 3 bombers and 9 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 armour moved from Bryansk to Caucasus Germans take Rostov from Russians Germans take Caucasus from Russians 1 infantry moved from Bryansk to Tambov 1 infantry moved from Bryansk to Smolensk 1 armour and 1 mech_infantry moved from Bryansk to Volgograd 6 bombers and 5 fighters moved from Bryansk to Russia 1 bomber and 1 tactical_bomber moved from Bryansk to Smolensk 1 bomber and 1 tactical_bomber moved from Bryansk to Tambov 2 bombers and 2 tactical_bombers moved from Bryansk to Volgograd 1 infantry moved from France to Normandy Bordeaux 1 mech_infantry moved from Western Germany to Normandy Bordeaux 6 bombers moved from Western Germany to Normandy Bordeaux 1 bomber moved from Western Germany to Normandy Bordeaux 5 bombers moved from Western Germany to Normandy Bordeaux 1 mech_infantry moved from Western Germany to Normandy Bordeaux Combat - Germans Air Battle in Russia Germans attacks with 11 units heading to Russia Russians launches 16 interceptors out of Russia Attackers Fire, : 3/11 hits, 1.83 expected hits Defenders Fire, : 1/16 hits, 2.67 expected hits 1 fighter owned by the Germans lost in Russia 3 fighters owned by the British lost in Russia Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Russia AA fire in Russia : 1/1 hits, 0.17 expected hits 1 bomber killed by AA AA fire in Russia : 1/5 hits, 0.83 expected hits 1 bomber killed by AA Bombing raid in Russia rolls: 6,5,4,5 and causes: 18 damage to unit: factory_major Bombing raid in Russia causes 18 damage total. Battle in Normandy Bordeaux Germans attack with 12 bombers, 1 infantry and 2 mech_infantrys Americans defend with 1 factory_minor, 1 harbour and 2 infantry Germans roll dice for 12 bombers, 1 infantry and 2 mech_infantrys in Normandy Bordeaux, round 2 : 9/15 hits, 8.50 expected hits Americans roll dice for 2 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Americans lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from Americans with 12 bombers, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Americans: 2 infantry Battle in Tambov Germans attack with 1 bomber, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 bomber, 1 infantry and 1 tactical_bomber in Tambov, round 2 : 1/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Tambov Germans win, taking Tambov from Russians with 1 bomber, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Smolensk Germans attack with 1 bomber, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 bomber, 1 infantry and 1 tactical_bomber in Smolensk, round 2 : 1/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Smolensk Germans win, taking Smolensk from Russians with 1 bomber, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Volgograd Germans attack with 1 armour, 2 bombers, 1 mech_infantry and 2 tactical_bombers Russians defend with 1 factory_minor and 1 mech_infantry Germans roll dice for 1 armour, 2 bombers, 1 mech_infantry and 2 tactical_bombers in Volgograd, round 2 : 2/6 hits, 3.17 expected hits Russians roll dice for 1 mech_infantry in Volgograd, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd Germans win, taking Volgograd from Russians with 1 armour, 2 bombers and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 mech_infantry Cleaning up after air battles Non Combat Move - Germans 1 bomber and 1 tactical_bomber moved from Tambov to Bryansk 4 bombers and 4 fighters moved from Russia to Bryansk 1 bomber and 1 tactical_bomber moved from Smolensk to Bryansk 2 bombers and 2 tactical_bombers moved from Volgograd to Bryansk 3 infantry moved from Ukraine to Bryansk 3 mech_infantrys moved from Novgorod to Bryansk 1 aaGun moved from France to Western Germany 12 bombers moved from Normandy Bordeaux to Western Germany 1 mech_infantry moved from Yugoslavia to Western Germany Place Units - Germans 3 bombers and 3 mech_infantrys placed in Western Germany 3 mech_infantrys placed in Ukraine 3 mech_infantrys placed in Novgorod Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,2,3,2,2,5,6,4,5,3,6,1 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,6 Germans collect 58 PUs (2 lost to blockades); end with 58 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 78 PUs
Combat Hit Differential Summary :
AA fire in Russia : : 1.00 Germans : -1.33 Defenders Fire, : : -1.67 Americans : -0.67 Attackers Fire, : : 1.17 Russians : 0.00
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TripleA Turn Summary: Russians round 13
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13 Purchase Units - Russians Russians repair damage of 13x factory_major; Remaining resources: 11 PUs; Russians buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 mech_infantry moved from Russia to Volgograd 2 tactical_bombers moved from Russia to Volgograd 2 fighters moved from Russia to Volgograd Combat - Russians Battle in Volgograd Russians attack with 2 fighters, 1 mech_infantry and 2 tactical_bombers Germans defend with 1 armour and 1 factory_minor Russians roll dice for 2 fighters, 1 mech_infantry and 2 tactical_bombers in Volgograd, round 2 : 3/5 hits, 2.50 expected hits Germans roll dice for 1 armour in Volgograd, round 2 : 1/1 hits, 0.50 expected hits 1 mech_infantry owned by the Russians and 1 armour owned by the Germans lost in Volgograd Russians win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Russians: 1 mech_infantry Casualties for Germans: 1 armour Non Combat Move - Russians 2 tactical_bombers moved from Volgograd to Russia 2 fighters moved from Volgograd to Russia Place Units - Russians 2 artilleries and 1 infantry placed in Russia Turn Complete - Russians Russians collect 20 PUs; end with 20 PUs
Combat Hit Differential Summary :
Germans : 0.50 Russians : 0.50
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TripleA Turn Summary: Japanese round 13
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13 Purchase Units - Japanese Japanese buy 1 airfield, 1 armour, 3 bombers, 1 harbour and 2 mech_infantrys; Remaining resources: 3 SuicideAttackTokens; 0 PUs; Combat Move - Japanese 1 infantry moved from Eastern Persia to Persia Japanese take Persia from British 1 mech_infantry moved from Novosibirsk to Samara Japanese take Samara from Russians 1 armour moved from Eastern Persia to Kazakhstan Japanese take Turkmenistan from Russians Japanese take Kazakhstan from Russians 1 submarine moved from 19 Sea Zone to 20 Sea Zone 1 destroyer moved from 36 Sea Zone to 35 Sea Zone 2 bombers moved from French Indo China to 35 Sea Zone 1 bomber moved from French Indo China to 20 Sea Zone 1 mech_infantry moved from Novosibirsk to Samara Combat - Japanese Battle in 20 Sea Zone Japanese attack with 1 bomber and 1 submarine Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 20 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 20 Sea Zone Japanese win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 35 Sea Zone Japanese attack with 2 bombers and 1 destroyer Americans defend with 1 destroyer Japanese roll dice for 2 bombers and 1 destroyer in 35 Sea Zone, round 2 : 3/3 hits, 1.67 expected hits Americans roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 35 Sea Zone Japanese win with 2 bombers and 1 destroyer remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Non Combat Move - Japanese 2 aaGuns, 11 artilleries, 11 infantry and 5 mech_infantrys moved from Eastern Persia to Persia 3 mech_infantrys moved from West India to Persia 5 artilleries and 6 infantry moved from India to 39 Sea Zone 5 artilleries, 6 infantry and 6 transports moved from 39 Sea Zone to 80 Sea Zone 4 artilleries and 4 infantry moved from Burma to 38 Sea Zone 4 artilleries, 4 infantry and 4 transports moved from 38 Sea Zone to 80 Sea Zone 1 battleship, 4 carriers, 4 destroyers and 2 submarines moved from 38 Sea Zone to 80 Sea Zone 3 fighters moved from French Indo China to Eastern Persia 3 bombers moved from Shensi to Eastern Persia 3 fighters and 3 tactical_bombers moved from 38 Sea Zone to Eastern Persia 1 fighter and 1 tactical_bomber moved from India to Eastern Persia 3 bombers moved from Yunnan to Eastern Persia 1 fighter and 1 tactical_bomber moved from Kweichow to India 1 bomber moved from 20 Sea Zone to India 2 bombers moved from 35 Sea Zone to India 1 battleship and 1 destroyer moved from 36 Sea Zone to 39 Sea Zone 1 destroyer moved from 39 Sea Zone to 72 Sea Zone 1 destroyer moved from 39 Sea Zone to 72 Sea Zone 1 infantry moved from Kiangsu to Anhwe 9 artilleries and 10 infantry moved from 80 Sea Zone to Persia Place Units - Japanese 1 armour and 2 mech_infantrys placed in West India 1 airfield and 1 harbour placed in Eastern Persia 3 bombers placed in India Turn Complete - Japanese Total Cost from Convoy Blockades: 13 Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 3,4,4,2 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,1,3,3,1,4,4,1,4,6 Japanese collect 55 PUs (13 lost to blockades); end with 55 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 60 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
Combat Hit Differential Summary :
Americans : -0.67 Japanese : 2.00
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TripleA Turn Summary: Americans round 13
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13 Purchase Units - Americans Americans buy 1 artillery, 7 fighters and 1 infantry; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Iwo Jima to 17 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 19 Sea Zone 1 artillery moved from 19 Sea Zone to Okinawa 1 infantry moved from 19 Sea Zone to Okinawa 1 mech_infantry moved from Caroline Islands to 33 Sea Zone 1 infantry moved from Caroline Islands to 33 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone 1 mech_infantry moved from 19 Sea Zone to Shantung 1 infantry moved from 19 Sea Zone to Shantung 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone 1 artillery moved from 35 Sea Zone to Philippines 1 infantry moved from 35 Sea Zone to Philippines 2 submarines moved from 19 Sea Zone to 35 Sea Zone Americans take 19 Sea Zone from Japanese 2 fighters moved from 17 Sea Zone to 35 Sea Zone 2 infantry moved from Caroline Islands to 33 Sea Zone 2 infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone 2 infantry moved from 19 Sea Zone to Kiangsu 2 infantry moved from Hawaiian Islands to 26 Sea Zone 2 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone 2 infantry moved from 6 Sea Zone to Japan 1 bomber moved from Iraq to 72 Sea Zone 1 armour moved from Morocco to Tunisia 1 transport moved from 110 Sea Zone to 92 Sea Zone 2 fighters moved from 17 Sea Zone to 35 Sea Zone 2 fighters moved from 17 Sea Zone to 35 Sea Zone Combat - Americans Battle in Kiangsu Battle in Japan Americans attack with 2 infantry Japanese defend with 3 aaGuns, 1 airfield, 1 factory_major and 1 harbour 3 aaGuns owned by the Japanese lost in Japan Americans captures 65PUs while taking Japanese capital Americans converts factory_major into different units Americans win, taking Kiangsu from Japanese, taking Japan from Japanese with 2 infantry remaining. Battle score for attacker is 15 Casualties for Japanese: 3 aaGuns Battle in Okinawa Battle in Shantung Battle in 35 Sea Zone Americans attack with 6 fighters, 2 submarines and 1 transport Japanese defend with 1 destroyer Americans roll dice for 2 submarines in 35 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 35 Sea Zone Americans win, taking Okinawa from Japanese, taking Shantung from Japanese, taking 35 Sea Zone from Japanese with 6 fighters, 2 submarines and 1 transport remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Philippines Battle in 72 Sea Zone Americans attack with 1 bomber Japanese defend with 2 destroyers Americans roll dice for 1 bomber in 72 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits Japanese roll dice for 2 destroyers in 72 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits 1 destroyer owned by the Japanese and 1 bomber owned by the Americans lost in 72 Sea Zone Japanese win, taking Philippines from Japanese with 1 destroyer remaining. Battle score for attacker is -4 Casualties for Americans: 1 bomber Casualties for Japanese: 1 destroyer Non Combat Move - Americans 2 carriers, 3 destroyers, 3 fighters, 1 infantry, 1 tactical_bomber and 5 transports moved from 91 Sea Zone to 92 Sea Zone 2 bombers moved from Western United States to Gibraltar 1 bomber moved from Gibraltar to Trans-Jordan 1 fighter moved from Gibraltar to Trans-Jordan 3 fighters moved from Western United States to Eastern United States 2 infantry moved from Western United States to 10 Sea Zone 2 infantry and 1 transport moved from 10 Sea Zone to 89 Sea Zone 2 infantry moved from 89 Sea Zone to Southeast Mexico 1 transport moved from 10 Sea Zone to 26 Sea Zone 2 bombers moved from Midway to Eastern United States 1 carrier moved from 33 Sea Zone to 35 Sea Zone 2 carriers moved from 17 Sea Zone to 21 Sea Zone 1 fighter moved from 35 Sea Zone to 21 Sea Zone 1 fighter moved from 35 Sea Zone to 21 Sea Zone 1 fighter moved from 35 Sea Zone to 21 Sea Zone 1 fighter moved from 35 Sea Zone to 21 Sea Zone 2 carriers moved from 17 Sea Zone to 19 Sea Zone 1 fighter moved from 17 Sea Zone to 19 Sea Zone 1 destroyer moved from 17 Sea Zone to 19 Sea Zone 1 destroyer moved from 33 Sea Zone to 21 Sea Zone 1 destroyer moved from 33 Sea Zone to 35 Sea Zone 1 battleship moved from 33 Sea Zone to 35 Sea Zone 1 battleship moved from 33 Sea Zone to 35 Sea Zone 1 cruiser moved from 33 Sea Zone to 35 Sea Zone 1 cruiser moved from 33 Sea Zone to 35 Sea Zone 1 cruiser moved from 33 Sea Zone to 35 Sea Zone 2 submarines moved from 6 Sea Zone to 19 Sea Zone 2 submarines moved from 6 Sea Zone to 21 Sea Zone 1 submarine moved from 22 Sea Zone to 35 Sea Zone 1 submarine moved from 23 Sea Zone to 21 Sea Zone 1 carrier, 1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone 1 destroyer moved from 26 Sea Zone to 64 Sea Zone 1 submarine moved from 26 Sea Zone to 64 Sea Zone 1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone 1 fighter and 1 tactical_bomber moved from Midway to Western United States Place Units - Americans 1 artillery, 7 fighters and 1 infantry placed in Eastern United States Turn Complete - Americans Americans collect 66 PUs; end with 131 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 141 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 146 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 151 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 156 PUs
Combat Hit Differential Summary :
Americans : 0.67 Japanese : 0.00
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TripleA Turn Summary: Chinese round 13
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Manchuria to Jehol Chinese take Jehol from Japanese Combat - Chinese Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Kiangsu Turn Complete - Chinese Chinese collect 9 PUs; end with 11 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 13
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13 Purchase Units - Americans Americans buy 1 artillery, 7 fighters and 1 infantry; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Iwo Jima to 17 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 19 Sea Zone 1 artillery moved from 19 Sea Zone to Okinawa 1 infantry moved from 19 Sea Zone to Okinawa 1 mech_infantry moved from Caroline Islands to 33 Sea Zone 1 infantry moved from Caroline Islands to 33 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone 1 mech_infantry moved from 19 Sea Zone to Shantung 1 infantry moved from 19 Sea Zone to Shantung 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone 1 artillery moved from 35 Sea Zone to Philippines 1 infantry moved from 35 Sea Zone to Philippines 2 submarines moved from 19 Sea Zone to 35 Sea Zone Americans take 19 Sea Zone from Japanese 2 fighters moved from 17 Sea Zone to 35 Sea Zone 2 infantry moved from Caroline Islands to 33 Sea Zone 2 infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone 2 infantry moved from 19 Sea Zone to Kiangsu 2 infantry moved from Hawaiian Islands to 26 Sea Zone 2 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone 2 infantry moved from 6 Sea Zone to Japan 1 bomber moved from Iraq to 72 Sea Zone 1 armour moved from Morocco to Tunisia 1 transport moved from 110 Sea Zone to 92 Sea Zone 2 fighters moved from 17 Sea Zone to 35 Sea Zone 2 fighters moved from 17 Sea Zone to 35 Sea Zone Combat - Americans Battle in Kiangsu Battle in Japan Americans attack with 2 infantry Japanese defend with 3 aaGuns, 1 airfield, 1 factory_major and 1 harbour 3 aaGuns owned by the Japanese lost in Japan Americans captures 65PUs while taking Japanese capital Americans converts factory_major into different units Americans win, taking Kiangsu from Japanese, taking Japan from Japanese with 2 infantry remaining. Battle score for attacker is 15 Casualties for Japanese: 3 aaGuns Battle in Okinawa Battle in Shantung Battle in 35 Sea Zone Americans attack with 6 fighters, 2 submarines and 1 transport Japanese defend with 1 destroyer Americans roll dice for 2 submarines in 35 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 35 Sea Zone Americans win, taking Okinawa from Japanese, taking Shantung from Japanese, taking 35 Sea Zone from Japanese with 6 fighters, 2 submarines and 1 transport remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Philippines Battle in 72 Sea Zone Americans attack with 1 bomber Japanese defend with 2 destroyers Americans roll dice for 1 bomber in 72 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits Japanese roll dice for 2 destroyers in 72 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits 1 destroyer owned by the Japanese and 1 bomber owned by the Americans lost in 72 Sea Zone Japanese win, taking Philippines from Japanese with 1 destroyer remaining. Battle score for attacker is -4 Casualties for Americans: 1 bomber Casualties for Japanese: 1 destroyer Non Combat Move - Americans 2 carriers, 3 destroyers, 3 fighters, 1 infantry, 1 tactical_bomber and 5 transports moved from 91 Sea Zone to 92 Sea Zone 2 bombers moved from Western United States to Gibraltar 1 bomber moved from Gibraltar to Trans-Jordan 1 fighter moved from Gibraltar to Trans-Jordan 3 fighters moved from Western United States to Eastern United States 2 infantry moved from Western United States to 10 Sea Zone 2 infantry and 1 transport moved from 10 Sea Zone to 89 Sea Zone 2 infantry moved from 89 Sea Zone to Southeast Mexico 1 transport moved from 10 Sea Zone to 26 Sea Zone 2 bombers moved from Midway to Eastern United States 1 carrier moved from 33 Sea Zone to 35 Sea Zone 2 carriers moved from 17 Sea Zone to 21 Sea Zone 1 fighter moved from 35 Sea Zone to 21 Sea Zone 1 fighter moved from 35 Sea Zone to 21 Sea Zone 1 fighter moved from 35 Sea Zone to 21 Sea Zone 1 fighter moved from 35 Sea Zone to 21 Sea Zone 2 carriers moved from 17 Sea Zone to 19 Sea Zone 1 fighter moved from 17 Sea Zone to 19 Sea Zone 1 destroyer moved from 17 Sea Zone to 19 Sea Zone 1 destroyer moved from 33 Sea Zone to 21 Sea Zone 1 destroyer moved from 33 Sea Zone to 35 Sea Zone 1 battleship moved from 33 Sea Zone to 35 Sea Zone 1 battleship moved from 33 Sea Zone to 35 Sea Zone 1 cruiser moved from 33 Sea Zone to 35 Sea Zone 1 cruiser moved from 33 Sea Zone to 35 Sea Zone 1 cruiser moved from 33 Sea Zone to 35 Sea Zone 2 submarines moved from 6 Sea Zone to 19 Sea Zone 2 submarines moved from 6 Sea Zone to 21 Sea Zone 1 submarine moved from 22 Sea Zone to 35 Sea Zone 1 submarine moved from 23 Sea Zone to 21 Sea Zone 1 carrier, 1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone 1 destroyer moved from 26 Sea Zone to 64 Sea Zone 1 submarine moved from 26 Sea Zone to 64 Sea Zone 1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone 1 fighter and 1 tactical_bomber moved from Midway to Western United States Place Units - Americans 1 artillery, 7 fighters and 1 infantry placed in Eastern United States Turn Complete - Americans Americans collect 66 PUs; end with 131 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 141 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 146 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 151 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 156 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Manchuria to Jehol Chinese take Jehol from Japanese Combat - Chinese Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Kiangsu Turn Complete - Chinese Chinese collect 9 PUs; end with 11 PUs Purchase Units - British British buy 9 infantry and 3 mech_infantrys; Remaining resources: 1 PUs; Combat Move - British 1 fighter moved from Egypt to 72 Sea Zone 2 submarines moved from 71 Sea Zone to 72 Sea Zone 1 battleship moved from 91 Sea Zone to 92 Sea Zone 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 2 cruisers moved from 91 Sea Zone to 92 Sea Zone 1 fighter moved from United Kingdom to Gibraltar 1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo 11 fighters moved from Russia to Kazakhstan Combat - British Battle in 72 Sea Zone British attack with 1 fighter and 2 submarines Japanese defend with 1 destroyer British roll dice for 2 submarines in 72 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits British roll dice for 1 fighter in 72 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 destroyer in 72 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 2 submarines in 72 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 destroyer in 72 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 72 Sea Zone British win, taking 72 Sea Zone from Neutral with 1 fighter and 2 submarines remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Kazakhstan British attack with 11 fighters Japanese defend with 1 armour British roll dice for 11 fighters in Kazakhstan, round 2 : 5/11 hits, 5.50 expected hits Japanese roll dice for 1 armour in Kazakhstan, round 2 : 1/1 hits, 0.50 expected hits 1 armour owned by the Japanese and 1 fighter owned by the British lost in Kazakhstan British win with 10 fighters remaining. Battle score for attacker is -4 Casualties for British: 1 fighter Casualties for Japanese: 1 armour Non Combat Move - British 10 fighters moved from Kazakhstan to Russia 3 aaGuns, 1 armour, 8 artilleries, 14 infantry and 2 mech_infantrys moved from Iraq to Trans-Jordan 1 armour, 4 infantry and 1 mech_infantry moved from Egypt to Trans-Jordan 1 destroyer moved from 71 Sea Zone to 76 Sea Zone 1 fighter moved from 72 Sea Zone to Kenya 1 infantry moved from Union of South Africa to 71 Sea Zone 1 artillery moved from Union of South Africa to 71 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone 1 infantry moved from 81 Sea Zone to Trans-Jordan 1 artillery moved from 81 Sea Zone to Trans-Jordan Place Units - British 3 infantry placed in Egypt 3 mech_infantrys placed in Union of South Africa 6 infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,4,1,5,3,5,2,3,5 British collect 30 PUs (2 lost to blockades); end with 31 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
British : -1.33 Americans : 0.67 Japanese : -0.17