• 20

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 3

    Combat Move - Chinese
                1 Tank moved from Hunan to Anhwei
                1 Fighter, 1 Infantry and 2 Tanks moved from Hupeh to Anhwei
                1 Tank moved from Szechwan to Anhwei

    Purchase Units - Chinese
                Chinese buy 2 ArmoredCars, 1 Bomber, 6 Infantrys and 1 Tank; Remaining resources: 2 PUs;

    Combat - Chinese
                Battle in Anhwei
                    Chinese attack with 1 Fighter, 1 Infantry and 4 Tanks
                    Hisaichi defend with 1 Infantry and 2 Tanks
                        Chinese roll dice for 1 Fighter, 1 Infantry and 4 Tanks in Anhwei, round 2 :  5/6 hits
                        Hisaichi roll dice for 1 Infantry and 2 Tanks in Anhwei, round 2 :  1/3 hits
                        2 Tanks owned by the Hisaichi, 1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Anhwei
                    Chinese win, taking Anhwei from Hisaichi with 1 Fighter and 4 Tanks remaining. Battle score for attacker is 10
                    Casualties for Hisaichi: 1 Infantry and 2 Tanks
                    Casualties for Chinese: 1 Infantry

    Non Combat Move - Chinese
                1 AAGun, 1 Artillery and 4 Infantrys moved from Ningsia to Shensi
                2 Infantrys moved from E.Qinghai to Lanchow
                4 Infantrys moved from E.Qinghai to Ningsia
                6 Infantrys moved from Hsining to E.Qinghai
                1 AAGun moved from Gobi Altai to Ningsia
                3 Infantrys moved from Khobdo to Gobi Altai
                1 Tank moved from Khobdo to Ningsia
                1 Fighter moved from Anhwei to Shensi
                3 Adv.Fighters moved from Urumqi to Shensi

    Place Units - Chinese
                6 Infantrys placed in Hsining
                2 ArmoredCars, 1 Bomber and 1 Tank placed in Urumqi

    Turn Complete - Chinese
                Chinese collect 36 PUs; end with 38 PUs

    triplea_43714_Chi3.tsvg

  • 18 16

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 3

    Combat Move - Hisaichi
                3 Submarines moved from 107 Sea Zone to 109 Sea Zone
                1 Carrier and 1 Fighter moved from 111 Sea Zone to 108 Sea Zone
                1 Infantry moved from Shansi to Hupeh
                      Hisaichi take Hupeh from Chinese
                1 Infantry moved from Peking to Shantung
                1 Artillery moved from Shansi to Suiyuan
                1 Infantry moved from Chahar to Suiyuan
                1 Fighter moved from Peking to Suiyuan
                1 Infantry moved from Peking to Chahar
                1 Tank moved from Peking to Chita
                1 Tank moved from Heilungchiang to Chita
                3 Artillerys, 7 Infantrys and 4 Tanks moved from Ayan to Chita
                1 Artillery moved from Kwangtung to Hunan
                      Hisaichi take Hunan from Chinese
                1 Infantry moved from N.French Indochina to Kweichow
                      Hisaichi take Kweichow from Chinese
                2 Infantrys moved from Hong Kong to 92 Sea Zone
                2 Infantrys and 1 Transport moved from 92 Sea Zone to 105 Sea Zone
                2 Infantrys moved from 105 Sea Zone to Bangkok
                1 Bomber moved from Bangkok to Merauke
                1 Transport moved from 111 Sea Zone to 67 Sea Zone
                1 Infantry and 1 Tank moved from Soembawa to 67 Sea Zone
                1 Infantry, 1 Tank and 1 Transport moved from 67 Sea Zone to 113 Sea Zone
                1 Infantry and 1 Tank moved from 113 Sea Zone to Merauke
                1 Fighter moved from 111 Sea Zone to Merauke
                1 Infantry moved from East And South Borneo to 111 Sea Zone
                1 Infantry moved from S.French Indochina to 106 Sea Zone
                1 Infantry and 1 Transport moved from 106 Sea Zone to 111 Sea Zone
                1 Tank moved from East And South Borneo to 111 Sea Zone
                2 Infantrys, 1 T.Boat, 1 Tank and 1 Transport moved from 111 Sea Zone to 112 Sea Zone
                2 Infantrys and 1 Tank moved from 112 Sea Zone to Merauke
                1 Artillery moved from S.French Indochina to N.Thailand
                      Thai take N.Thailand from Chinese
                1 Artillery and 1 Infantry moved from N.French Indochina to Yunnan
                1 ArmoredCar moved from Hong Kong to Kwangsi
                1 Artillery moved from N.French Indochina to Yunnan
                1 Submarine moved from 110 Sea Zone to 113 Sea Zone
                1 Transport moved from 75 Sea Zone to 84 Sea Zone
                1 Artillery and 1 Elite moved from Changchun to 84 Sea Zone
                1 Artillery, 1 Elite and 1 Transport moved from 84 Sea Zone to 75 Sea Zone
                2 Transports moved from 75 Sea Zone to 84 Sea Zone
                1 Artillery and 3 Infantrys moved from Changchun to 84 Sea Zone
                1 Artillery and 1 Elite moved from 75 Sea Zone to Okhotsk
                1 Artillery, 3 Infantrys and 2 Transports moved from 84 Sea Zone to 75 Sea Zone
                3 Infantrys moved from 75 Sea Zone to Kolyma
                1 Artillery moved from 75 Sea Zone to Kolyma
                1 Battleship moved from 106 Sea Zone to 112 Sea Zone
                1 ArmoredCar moved from Hong Kong to Kiangsi
                1 Infantry moved from Hong Kong to Kiangsi
                1 Infantry moved from Hong Kong to Kwangtung
                1 Transport moved from 92 Sea Zone to 84 Sea Zone
                1 Infantry moved from Changchun to 84 Sea Zone
                1 Infantry and 1 Transport moved from 84 Sea Zone to 75 Sea Zone
                1 Infantry moved from 75 Sea Zone to Ayan
                1 Infantry moved from Ayan to Chita
                1 Infantry moved from Changchun to Kirin

    Purchase Units - Hisaichi
                Hisaichi buy 2 ArmoredCars, 2 Artillerys, 1 Bomber, 12 Infantrys and 3 Tanks; Remaining resources: 0 PUs;

    Combat - Hisaichi
                Battle in Yunnan
                    Hisaichi attack with 2 Artillerys and 1 Infantry
                    British defend with 1 Infantry
                        Hisaichi roll dice for 2 Artillerys and 1 Infantry in Yunnan, round 2 : 1/3 hits, 1,00 expected hits
                        Chinese roll dice for 1 Infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
                        1 Infantry owned by the British lost in Yunnan
                    Hisaichi win, taking Yunnan from Chinese with 2 Artillerys and 1 Infantry remaining. Battle score for attacker is 2
                    Casualties for British: 1 Infantry
                Battle in Suiyuan
                    Hisaichi attack with 1 Artillery, 1 Fighter and 1 Infantry
                    Chinese defend with 1 Infantry
                        Hisaichi roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Suiyuan, round 2 : 1/3 hits, 1,00 expected hits
                        Chinese roll dice for 1 Infantry in Suiyuan, round 2 : 1/1 hits, 0,33 expected hits
                        1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Suiyuan
                    Hisaichi win, taking Suiyuan from Chinese with 1 Artillery and 1 Fighter remaining. Battle score for attacker is 0
                    Casualties for Hisaichi: 1 Infantry
                    Casualties for Chinese: 1 Infantry
                Battle in Chita
                    Hisaichi attack with 3 Artillerys, 8 Infantrys and 6 Tanks
                    Russians defend with 2 Infantrys
                        Hisaichi roll dice for 3 Artillerys, 8 Infantrys and 6 Tanks in Chita, round 2 : 6/17 hits, 5,83 expected hits
                        Russians roll dice for 2 Infantrys in Chita, round 2 : 1/2 hits, 0,67 expected hits
                        2 Infantrys owned by the Russians and 1 Infantry owned by the Hisaichi lost in Chita
                    Hisaichi win, taking Chita from Russians with 3 Artillerys, 7 Infantrys and 6 Tanks remaining. Battle score for attacker is 2
                    Casualties for Hisaichi: 1 Infantry
                    Casualties for Russians: 2 Infantrys
                Battle in Okhotsk
                    Hisaichi attack with 1 Artillery and 1 Elite
                    Russians defend with 1 Infantry
                        Hisaichi roll dice for 1 Artillery and 1 Elite in Okhotsk, round 2 : 1/2 hits, 0,83 expected hits
                        Russians roll dice for 1 Infantry in Okhotsk, round 2 : 0/1 hits, 0,33 expected hits
                        1 Infantry owned by the Russians lost in Okhotsk
                    Hisaichi win, taking Okhotsk from Russians with 1 Artillery and 1 Elite remaining. Battle score for attacker is 2
                    Casualties for Russians: 1 Infantry
                Battle in Kolyma
                    Hisaichi attack with 1 Artillery and 3 Infantrys
                    Americans defend with 1 Artillery and 1 Infantry
                        Hisaichi roll dice for 1 Artillery and 3 Infantrys in Kolyma, round 2 : 2/4 hits, 1,00 expected hits
                        Russians roll dice for 1 Artillery and 1 Infantry in Kolyma, round 2 : 0/2 hits, 0,67 expected hits
                        1 Infantry owned by the Americans and 1 Artillery owned by the Americans lost in Kolyma
                    Hisaichi win, taking Kolyma from Russians with 1 Artillery and 3 Infantrys remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 Artillery and 1 Infantry
                Battle in Merauke
                    Hisaichi attack with 1 Bomber, 1 Fighter, 3 Infantrys and 2 Tanks
                    Dutch defend with 1 Artillery, 2 Infantrys and 1 Tank
                        Hisaichi roll dice for 1 Battleship in Merauke, round 2 : 1/1 hits, 0,67 expected hits
                        1 Infantry owned by the Dutch lost in Merauke
                        Hisaichi roll dice for 1 Bomber, 1 Fighter, 3 Infantrys and 2 Tanks in Merauke, round 2 : 2/7 hits, 2,50 expected hits
                        Dutch roll dice for 1 Artillery, 1 Infantry and 1 Tank in Merauke, round 2 : 1/3 hits, 1,17 expected hits
                        1 Artillery owned by the Dutch, 1 Infantry owned by the Dutch and 1 Infantry owned by the Hisaichi lost in Merauke
                        Hisaichi roll dice for 1 Bomber, 1 Fighter, 2 Infantrys and 2 Tanks in Merauke, round 3 : 0/6 hits, 2,33 expected hits
                        Dutch roll dice for 1 Tank in Merauke, round 3 : 0/1 hits, 0,50 expected hits
                        Hisaichi roll dice for 1 Bomber, 1 Fighter, 2 Infantrys and 2 Tanks in Merauke, round 4 : 3/6 hits, 2,33 expected hits
                        Dutch roll dice for 1 Tank in Merauke, round 4 : 0/1 hits, 0,50 expected hits
                        1 Tank owned by the Dutch lost in Merauke
                    Hisaichi win, taking Merauke from Dutch with 1 Bomber, 1 Fighter, 2 Infantrys and 2 Tanks remaining. Battle score for attacker is 11
                    Casualties for Dutch: 1 Artillery, 2 Infantrys and 1 Tank
                    Casualties for Hisaichi: 1 Infantry

    Non Combat Move - Hisaichi
                1 Fighter moved from Merauke to 108 Sea Zone
                1 Bomber moved from Merauke to West Papua
                1 Fighter moved from Suiyuan to Peking
                1 Fighter moved from Hulunbuir to Liaoning
                1 Fighter moved from Liaoning to Formosa

    Place Units - Hisaichi
                2 ArmoredCars, 1 Bomber, 2 Infantrys and 1 Tank placed in Hong Kong
                2 Artillerys and 6 Infantrys placed in Changchun
                2 Infantrys and 1 Tank placed in Peking
                2 Infantrys and 1 Tank placed in Hulunbuir

    Turn Complete - Hisaichi
                Hisaichi collect 77 PUs; end with 77 PUs

    Combat Hit Differential Summary :

    Hisaichi : -0,50
        Chinese : 0,33
        Russians : -0,67
        Dutch : -1,17

    triplea_43714_His3.tsvg

  • 20

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 3

    Combat Move - British
                2 Infantrys moved from Malaya to S.Thailand
                1 Fighter moved from Malaya to S.Thailand
                2 Infantrys moved from Assam to Yunnan
                1 Infantry and 2 Tanks moved from Burma to Yunnan
                2 Infantrys moved from Wake to 88 Sea Zone
                2 Infantrys and 1 Transport moved from 88 Sea Zone to 86 Sea Zone
                2 Infantrys moved from 86 Sea Zone to Minamitori
                1 Tank moved from Central America to Peru
                1 Infantry moved from Darfur to Kufra
                      British take Kufra from Italians
                1 Infantry moved from Darfur to New Valley
                      British take New Valley from Italians
                1 Fighter moved from Lower Egypt to 55 Sea Zone
                3 Fighters moved from 56 Sea Zone to 55 Sea Zone
                1 Infantry, 1 Tank and 1 Transport moved from 8 Sea Zone to 10 Sea Zone
                1 Infantry and 1 Tank moved from 10 Sea Zone to Iceland
                2 Infantrys and 2 Tanks moved from Dublin to Munster
                1 Fighter moved from Manchester to Munster
                1 Bomber moved from Dover to Munster
                1 Infantry moved from Manchester to 11 Sea Zone
                1 Infantry and 1 T.Boat moved from 11 Sea Zone to 12 Sea Zone
                1 Infantry moved from 12 Sea Zone to Oslo
                      British take Oslo from Germans

    Purchase Units - British
                British buy 2 ArmoredCars, 2 Artillerys, 1 Elite, 8 Infantrys, 6 Submarines and 4 T.Boats; Remaining resources: 0 PUs;

    Combat - British
                Battle in 55 Sea Zone
                    British attack with 4 Fighters
                    Italians defend with 1 Transport
                        British roll dice for 4 Fighters in 55 Sea Zone, round 2 :  0/4 hits
                        Italians roll dice for 1 Transport in 55 Sea Zone, round 2 :  0/1 hits
                        British roll dice for 4 Fighters in 55 Sea Zone, round 3 :  0/4 hits
                        Italians roll dice for 1 Transport in 55 Sea Zone, round 3 :  0/1 hits
                        British roll dice for 4 Fighters in 55 Sea Zone, round 4 :  1/4 hits
                        Italians roll dice for 1 Transport in 55 Sea Zone, round 4 :  0/1 hits
                        1 Transport owned by the Italians lost in 55 Sea Zone
                    British win with 4 Fighters remaining. Battle score for attacker is 6
                    Casualties for Italians: 1 Transport
                Battle in S.Thailand
                    British attack with 1 Fighter and 2 Infantrys
                    Thai defend with 1 Artillery
                        British roll dice for 1 Fighter and 2 Infantrys in S.Thailand, round 2 :  1/3 hits
                        Thai roll dice for 1 Artillery in S.Thailand, round 2 :  1/1 hits
                        1 Infantry owned by the British and 1 Artillery owned by the Thai lost in S.Thailand
                    British win, taking S.Thailand from Thai with 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2
                    Casualties for British: 1 Infantry
                    Casualties for Thai: 1 Artillery
                Battle in Minamitori
                    British attack with 2 Infantrys
                    Yamamoto defend with 1 Infantry
                        British roll dice for 2 Infantrys in Minamitori, round 2 :  2/2 hits
                        Yamamoto roll dice for 1 Infantry in Minamitori, round 2 :  1/1 hits
                        1 Infantry owned by the Yamamoto and 1 Infantry owned by the British lost in Minamitori
                    British win, taking Minamitori from Yamamoto with 1 Infantry remaining. Battle score for attacker is 0
                    Casualties for British: 1 Infantry
                    Casualties for Yamamoto: 1 Infantry
                Battle in Yunnan
                    British attack with 3 Infantrys and 2 Tanks
                    Hisaichi defend with 2 Artillerys and 1 Infantry
                        British roll dice for 3 Infantrys and 2 Tanks in Yunnan, round 2 :  1/5 hits
                        Hisaichi roll dice for 2 Artillerys and 1 Infantry in Yunnan, round 2 :  0/3 hits
                        1 Infantry owned by the Hisaichi lost in Yunnan
                        British roll dice for 3 Infantrys and 2 Tanks in Yunnan, round 3 :  1/5 hits
                        Hisaichi roll dice for 2 Artillerys in Yunnan, round 3 :  1/2 hits
                        1 Infantry owned by the British and 1 Artillery owned by the Hisaichi lost in Yunnan
                        British roll dice for 2 Infantrys and 2 Tanks in Yunnan, round 4 :  2/4 hits
                        Hisaichi roll dice for 1 Artillery in Yunnan, round 4 :  1/1 hits
                        1 Infantry owned by the British and 1 Artillery owned by the Hisaichi lost in Yunnan
                    British win, taking Yunnan from Hisaichi with 1 Infantry and 2 Tanks remaining. Battle score for attacker is 6
                    Casualties for Hisaichi: 2 Artillerys and 1 Infantry
                    Casualties for British: 2 Infantrys
                Battle in Peru
                    British attack with 1 Tank
                    Neutral defend with 1 Artillery and 1 Infantry
                        British roll dice for 1 Tank in Peru, round 2 :  1/1 hits
                        Neutral roll dice for 1 Artillery and 1 Infantry in Peru, round 2 :  1/2 hits
                        1 Tank owned by the British and 1 Infantry owned by the Neutral lost in Peru
                    Neutral win with 1 Artillery remaining. Battle score for attacker is -3
                    Casualties for Neutral: 1 Infantry
                    Casualties for British: 1 Tank
                Battle in Iceland
                    British attack with 1 Infantry and 1 Tank
                    Neutral defend with 1 Infantry
                        British roll dice for 1 Infantry and 1 Tank in Iceland, round 2 :  1/2 hits
                        Neutral roll dice for 1 Infantry in Iceland, round 2 :  0/1 hits
                        1 Infantry owned by the Neutral lost in Iceland
                    British loses 0 PUs for violating Icelands neutrality.
                    British win, taking Iceland from Neutral with 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
                    Casualties for Neutral: 1 Infantry
                Battle in Munster
                    British attack with 1 Bomber, 1 Fighter, 2 Infantrys and 2 Tanks
                    Neutral defend with 2 Infantrys
                        British roll dice for 1 Bomber, 1 Fighter, 2 Infantrys and 2 Tanks in Munster, round 2 :  2/6 hits
                        Neutral roll dice for 2 Infantrys in Munster, round 2 :  0/2 hits
                        2 Infantrys owned by the Neutral lost in Munster
                    British loses 0 PUs for violating Munsters neutrality.
                    British win, taking Munster from Neutral with 1 Bomber, 1 Fighter, 2 Infantrys and 2 Tanks remaining. Battle score for attacker is 4
                    Casualties for Neutral: 2 Infantrys

    Non Combat Move - British
                1 Fighter moved from Munster to Manchester
                1 Bomber moved from Munster to Dover
                1 Battleship, 1 Destroyer and 1 Submarine moved from 11 Sea Zone to 21 Sea Zone
                1 Submarine moved from 58 Sea Zone to 56 Sea Zone
                1 Fighter moved from Malta to Lower Egypt
                1 Fighter moved from 55 Sea Zone to Lower Egypt
                3 Fighters moved from 55 Sea Zone to 56 Sea Zone
                1 Transport moved from 56 Sea Zone to 57 Sea Zone
                1 Infantry moved from Italian East Africa to 57 Sea Zone
                1 Infantry moved from Kordofan to Nubia
                1 Infantry moved from Kenya to Italian East Africa
                1 AAGun and 1 Infantry moved from Rhodesia to Kenya
                1 Infantry moved from French Equatorial Africa to Darfur
                1 Infantry and 1 Transport moved from 57 Sea Zone to 56 Sea Zone
                1 Infantry moved from 56 Sea Zone to Lower Egypt
                1 Fighter moved from S.Thailand to Malaya
                2 Transports moved from 65 Sea Zone to 60 Sea Zone
                4 Infantrys moved from Madras to 60 Sea Zone
                4 Infantrys and 2 Transports moved from 60 Sea Zone to 65 Sea Zone
                4 Infantrys moved from 65 Sea Zone to Malaya
                1 Artillery and 4 Infantrys moved from Bihar to Assam
                4 Infantrys moved from Delhi to Bihar
                1 Destroyer moved from 88 Sea Zone to 86 Sea Zone
                1 Infantry moved from South Central USA to South Atlantic USA
                1 Submarine moved from 122 Sea Zone to 69 Sea Zone

    Place Units - British
                4 Submarines placed in 56 Sea Zone
                1 Artillery and 1 Elite placed in Cairo
                2 Submarines placed in 58 Sea Zone
                1 Artillery placed in Italian East Africa
                4 T.Boats placed in 21 Sea Zone
                1 ArmoredCar and 4 Infantrys placed in Madras
                1 ArmoredCar and 4 Infantrys placed in Delhi

    Turn Complete - British
                British collect 108 PUs; end with 108 PUs

    triplea_43714_Bri3.tsvg

  • 20

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 3

    Combat Move - Anzac
                1 Transport moved from 122 Sea Zone to 70 Sea Zone
                2 Infantrys moved from New South Wales to 70 Sea Zone
                2 Infantrys and 1 Transport moved from 70 Sea Zone to 67 Sea Zone
                2 Infantrys moved from 67 Sea Zone to Soembawa
                      Dutch take Soembawa from Hisaichi

    Purchase Units - Anzac
                Anzac buy 17 Infantrys; Remaining resources: 2 PUs;

    Combat - Anzac

    Non Combat Move - Anzac
                1 Infantry moved from North New Zealand to Wellington
                1 Carrier, 1 Cruiser, 2 Destroyers, 1 Submarine and 2 Transports moved from 122 Sea Zone to 70 Sea Zone
                2 Fighters moved from Malaya to Broome
                4 Infantrys moved from South Australia to Northern Territory

    Place Units - Anzac
                3 Infantrys placed in Port Moresby
                3 Infantrys placed in Townsville
                3 Infantrys placed in Broome
                2 Infantrys placed in Wellington
                6 Infantrys placed in Canberra

    Turn Complete - Anzac
                Anzac collect 34 PUs; end with 36 PUs

    triplea_43714_Anz3.tsvg

  • 20

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 3

    Combat Move - Dutch
                1 Artillery and 2 Infantrys moved from Sumatra to Java
                1 Infantry and 1 Tank moved from Amazon to Peru
                1 Submarine moved from 65 Sea Zone to 105 Sea Zone

    Purchase Units - Dutch
                Dutch buy nothing; Remaining resources: 16 PUs;

    Combat - Dutch
                Battle in 105 Sea Zone
                    Dutch attack with 1 Submarine
                    Hisaichi defend with 1 Transport
                        Dutch roll dice for 1 Submarine in 105 Sea Zone, round 2 :  1/1 hits
                        1 Transport owned by the Hisaichi lost in 105 Sea Zone
                    Dutch win with 1 Submarine remaining. Battle score for attacker is 6
                    Casualties for Hisaichi: 1 Transport
                Battle in Java
                    Dutch attack with 1 Artillery and 2 Infantrys
                    Thai defend with 1 Infantry
                        Dutch roll dice for 1 Artillery and 2 Infantrys in Java, round 2 :  1/3 hits
                        Thai roll dice for 1 Infantry in Java, round 2 :  1/1 hits
                        1 Infantry owned by the Thai and 1 Infantry owned by the Dutch lost in Java
                    Dutch win, taking Java from Thai with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 0
                    Casualties for Thai: 1 Infantry
                    Casualties for Dutch: 1 Infantry
                Battle in Peru
                    Dutch attack with 1 Infantry and 1 Tank
                    Neutral defend with 1 Artillery
                        Dutch roll dice for 1 Infantry and 1 Tank in Peru, round 2 :  1/2 hits
                        Neutral roll dice for 1 Artillery in Peru, round 2 :  0/1 hits
                        1 Artillery owned by the Neutral lost in Peru
                    Dutch loses 0 PUs for violating Perus neutrality.
                    Dutch win, taking Peru from Neutral with 1 Infantry and 1 Tank remaining. Battle score for attacker is 4
                    Casualties for Neutral: 1 Artillery

    Non Combat Move - Dutch

    Turn Complete - Dutch
                Dutch collect 14 PUs; end with 30 PUs

    triplea_43714_Dut3.tsvg

  • 18 16

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 3

    Combat Move - Finns
                1 Tank moved from Kotka to Lapland
                      Finns take Oulu from Russians
                      Finns take Lapland from Russians
                1 Infantry moved from Kotka to Oulu
                2 Tanks moved from Helsinki to Tampere
                1 Fighter moved from Helsinki to Tampere

    Purchase Units - Finns
                Finns buy 2 ArmoredCars and 1 Infantry; Remaining resources: 0 PUs;

    Combat - Finns

    Non Combat Move - Finns

    Place Units - Finns
                2 ArmoredCars and 1 Infantry placed in Helsinki

    Turn Complete - Finns
                Finns collect 12 PUs; end with 12 PUs

    Combat Hit Differential Summary :

    triplea_43714_Fin3.tsvg

  • 18 16

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 3

    Combat Move - Romanians
                1 Infantry moved from Odessa to Donetsk
                1 Artillery moved from Vinnytsia to Donetsk
                1 Artillery and 1 Infantry moved from Vinnytsia to Kiev
                1 Fighter moved from Vinnytsia to Donetsk
                1 Tank moved from Bucharest to Vinnytsia
                1 Infantry moved from E.Romania to Odessa
                2 Infantrys moved from E.Romania to Vinnytsia
                3 Infantrys moved from Bucharest to E.Romania

    Purchase Units - Romanians
                Romanians buy 2 ArmoredCars and 2 Infantrys; Remaining resources: 2 PUs;

    Combat - Romanians
                Battle in Donetsk
                    Romanians attack with 1 Artillery, 1 Fighter and 1 Infantry
                    Russians defend with 1 Infantry
                        Romanians roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Donetsk, round 2 : 1/3 hits, 1,00 expected hits
                        Russians roll dice for 1 Infantry in Donetsk, round 2 : 1/1 hits, 0,33 expected hits
                        1 Infantry owned by the Russians and 1 Infantry owned by the Romanians lost in Donetsk
                    Romanians win, taking Donetsk from Russians with 1 Artillery and 1 Fighter remaining. Battle score for attacker is 0
                    Casualties for Romanians: 1 Infantry
                    Casualties for Russians: 1 Infantry
                Battle in Kiev
                    Romanians attack with 1 Artillery and 1 Infantry
                    Russians defend with 1 Infantry
                        Romanians roll dice for 1 Artillery and 1 Infantry in Kiev, round 2 : 1/2 hits, 0,67 expected hits
                        Russians roll dice for 1 Infantry in Kiev, round 2 : 0/1 hits, 0,33 expected hits
                        1 Infantry owned by the Russians lost in Kiev
                    Romanians win, taking Kiev from Russians with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
                    Casualties for Russians: 1 Infantry

    Non Combat Move - Romanians
                1 Fighter moved from Donetsk to Brest

    Place Units - Romanians
                2 ArmoredCars and 2 Infantrys placed in Bucharest

    Turn Complete - Romanians
                Romanians collect 17 PUs; end with 19 PUs

    Combat Hit Differential Summary :

    Romanians : 0,33
        Russians : 0,33

    triplea_43714_Rom3.tsvg

  • 18 16

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 3

    Combat Move - Thai
                1 Destroyer moved from 112 Sea Zone to 108 Sea Zone
                1 Artillery moved from Aroe to 112 Sea Zone
                1 Artillery and 1 Transport moved from 112 Sea Zone to 113 Sea Zone
                1 Artillery moved from 113 Sea Zone to Queensland
                      Thai take Queensland from Anzac
                1 Fighter moved from Bangkok to 105 Sea Zone
                1 Infantry and 1 Tank moved from Bangkok to S.Thailand
                1 Submarine moved from 112 Sea Zone to 108 Sea Zone

    Purchase Units - Thai
                Thai buy 1 Elite and 5 Infantrys; Remaining resources: 0 PUs;

    Combat - Thai
                Battle in S.Thailand
                    Thai attack with 1 Infantry and 1 Tank
                    British defend with 1 Infantry
                        Thai roll dice for 1 Infantry and 1 Tank in S.Thailand, round 2 : 1/2 hits, 0,67 expected hits
                        British roll dice for 1 Infantry in S.Thailand, round 2 : 0/1 hits, 0,33 expected hits
                        1 Infantry owned by the British lost in S.Thailand
                    Thai win, taking S.Thailand from British with 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
                    Casualties for British: 1 Infantry
                Battle in 105 Sea Zone
                    Thai attack with 1 Fighter
                    Dutch defend with 1 Submarine
                        Thai roll dice for 1 Fighter in 105 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                        1 Submarine owned by the Dutch lost in 105 Sea Zone
                    Thai win with 1 Fighter remaining. Battle score for attacker is 7
                    Casualties for Dutch: 1 Submarine

    Non Combat Move - Thai
                1 Fighter moved from 105 Sea Zone to Bangkok

    Place Units - Thai
                1 Elite and 5 Infantrys placed in Bangkok

    Turn Complete - Thai
                Thai collect 14 PUs; end with 14 PUs

    Combat Hit Differential Summary :

    British : -0,33
        Thai : 1,00

    triplea_43714_Tha3.tsvg

  • 20

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 3

    Combat Move - Americans
                2 Artillerys, 1 Infantry and 1 Tank moved from Jaluit to 96 Sea Zone
                2 Infantrys moved from Kwajalein to 96 Sea Zone
                1 Infantry moved from Midway to 88 Sea Zone
                1 Artillery moved from Wake to 88 Sea Zone
                2 Artillerys, 3 Infantrys, 1 Tank and 4 Transports moved from 96 Sea Zone to 95 Sea Zone
                1 Artillery, 1 Infantry and 1 Transport moved from 88 Sea Zone to 95 Sea Zone
                1 Infantry moved from Wake to 95 Sea Zone
                3 Artillerys, 5 Infantrys, 1 Tank and 5 Transports moved from 95 Sea Zone to 86 Sea Zone
                3 Artillerys, 5 Infantrys and 1 Tank moved from 86 Sea Zone to Saipan
                2 Infantrys moved from Amazon to 32 Sea Zone
                1 Infantry and 1 Tank moved from Bahia to Salvador
                2 Infantrys and 1 Transport moved from 32 Sea Zone to 35 Sea Zone
                2 Infantrys moved from 35 Sea Zone to Salvador
                1 Bomber and 1 Fighter moved from Amazon to Salvador
                1 Artillery and 1 Infantry moved from South Atlantic USA to 26 Sea Zone
                1 Artillery, 1 B.Transport and 1 Infantry moved from 26 Sea Zone to 35 Sea Zone
                1 Artillery and 1 Infantry moved from 35 Sea Zone to Salvador

    Purchase Units - Americans
                Americans buy 5 Adv.Fighters, 1 B.Transport, 1 Carrier, 1 Destroyer and 3 Submarines; Remaining resources: 1 PUs;

    Combat - Americans
                Battle in Saipan
                    Americans attack with 3 Artillerys, 5 Infantrys and 1 Tank
                    Yamamoto defend with 1 AAGun, 1 Bunker and 2 Infantrys
                        Americans roll dice for 3 Artillerys, 5 Infantrys and 1 Tank in Saipan, round 2 :  2/9 hits
                    Units damaged: 1 Bunker owned by the Yamamoto
                        Yamamoto roll dice for 1 Bunker and 2 Infantrys in Saipan, round 2 :  2/3 hits
                        1 Infantry owned by the Yamamoto and 2 Infantrys owned by the Americans lost in Saipan
                        Americans roll dice for 3 Artillerys, 3 Infantrys and 1 Tank in Saipan, round 3 :  3/7 hits
                        Yamamoto roll dice for 1 Bunker and 1 Infantry in Saipan, round 3 :  0/2 hits
                        1 Infantry owned by the Yamamoto and 1 Bunker owned by the Yamamoto lost in Saipan
                    Americans win, taking Saipan from Yamamoto with 3 Artillerys, 3 Infantrys and 1 Tank remaining. Battle score for attacker is 6
                    Casualties for Yamamoto: 1 Bunker and 2 Infantrys
                    Casualties for Americans: 2 Infantrys
                Battle in Salvador
                    Americans attack with 1 Artillery, 1 Bomber, 1 Fighter, 4 Infantrys and 1 Tank
                    Neutral defend with 1 AAGun, 1 Factory, 2 Infantrys and 2 Tanks
                        AA fire in Salvador :  0/2 hits
                        Americans roll dice for 1 Artillery, 1 Bomber, 1 Fighter, 4 Infantrys and 1 Tank in Salvador, round 2 :  2/8 hits
                        Neutral roll dice for 2 Infantrys and 2 Tanks in Salvador, round 2 :  2/4 hits
                        2 Infantrys owned by the Americans and 2 Infantrys owned by the Neutral lost in Salvador
                        Americans roll dice for 1 Artillery, 1 Bomber, 1 Fighter, 2 Infantrys and 1 Tank in Salvador, round 3 :  2/6 hits
                        Neutral roll dice for 2 Tanks in Salvador, round 3 :  1/2 hits
                        1 Infantry owned by the Americans and 2 Tanks owned by the Neutral lost in Salvador
                    Americans loses 0 PUs for violating Salvadors neutrality.
                    Americans win, taking Salvador from Neutral with 1 Artillery, 1 Bomber, 1 Fighter, 1 Infantry and 1 Tank remaining. Battle score for attacker is 8
                    Casualties for Neutral: 2 Infantrys and 2 Tanks
                    Casualties for Americans: 3 Infantrys

    Non Combat Move - Americans
                1 Tank moved from Colombia to Bahia
                1 AAGun, 1 Artillery and 3 Infantrys moved from E.Mexico to Central America
                3 Tanks moved from Central America to Amazon
                1 Artillery and 1 Infantry moved from Central America to Colombia
                1 Artillery and 2 Infantrys moved from Washington to 13 Sea Zone
                1 Artillery, 1 B.Transport and 2 Infantrys moved from 13 Sea Zone to 28 Sea Zone
                8 Infantrys moved from San Francisco to 83 Sea Zone
                1 Infantry moved from Kauai to 91 Sea Zone
                1 Carrier and 1 Submarine moved from 91 Sea Zone to 88 Sea Zone
                1 Destroyer moved from 96 Sea Zone to 102 Sea Zone
                2 Carriers, 1 Destroyer, 4 Fighters and 5 Submarines moved from 96 Sea Zone to 86 Sea Zone
                1 Bomber and 1 Fighter moved from Wake to Minamitori
                2 Fighters moved from Midway to Minamitori
                2 B.Transports and 8 Infantrys moved from 83 Sea Zone to 89 Sea Zone
                1 B.Transport and 1 Infantry moved from 91 Sea Zone to 88 Sea Zone
                8 Infantrys moved from 89 Sea Zone to Midway
                1 Infantry moved from 88 Sea Zone to Wake
                1 Destroyer moved from 32 Sea Zone to 29 Sea Zone
                1 Bomber and 1 Fighter moved from Salvador to Bahia

    Place Units - Americans
                1 B.Transport placed in 25 Sea Zone
                1 Carrier and 1 Destroyer placed in 91 Sea Zone
                1 Adv.Fighter placed in 91 Sea Zone
                1 Adv.Fighter placed in South Atlantic USA
                2 Submarines placed in 26 Sea Zone
                3 Adv.Fighters placed in San Francisco
                1 Submarine placed in 83 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 32 Sea Zone: 1 Transport
                EDIT: Adding units owned by Americans to 25 Sea Zone: 1 Transport
                EDIT: Turning off Edit Mode

    Turn Complete - Americans
                Americans collect 99 PUs; end with 100 PUs

    triplea_43714_Ame3.tsvg

  • 20

    I propose a truce! One round of peace to let us both catch our breath  :wink:!

  • 20

    TripleA Manual Gamesave Post for game: World At War, version: 2.1.1

    Game History

    Round: 4

    Combat Move - Germans
                Trigger Units New True: Setting switch to true for conditionAttachment_Units_New_True attached to Germans
                Trigger Units Bonus New Thai: Thai has their production frontier changed to: ThaiFrontierBonusNew
                Trigger Units Bonus New Italians: Italians has their production frontier changed to: ItaliansFrontierBonusNew
                Trigger Units Bonus New Americans: Americans has their production frontier changed to: AmericansFrontierBonusNew
                Trigger Units Bonus New Yamamoto: Yamamoto has their production frontier changed to: YamamotoFrontierBonusNew
                Trigger Units Bonus New Chinese: Chinese has their production frontier changed to: ChineseFrontierBonusNew
                Trigger Units Bonus New British: British has their production frontier changed to: BritishFrontierBonusNew
                Trigger Units Bonus New Dutch: Dutch has their production frontier changed to: DutchFrontierBonusNew
                Trigger Units Bonus New Russians: Russians has their production frontier changed to: RussiansFrontierBonusNew
                Trigger Units Bonus New French: French has their production frontier changed to: FrenchFrontierBonusNew
                Trigger Units Bonus New Hisaichi: Hisaichi has their production frontier changed to: HisaichiFrontierBonusNew
                Trigger Units Bonus New Germans: Germans has their production frontier changed to: GermansFrontierBonusNew
                Trigger Units Bonus New Romanians: Romanians has their production frontier changed to: RomaniansFrontierBonusNew
                Trigger Units Bonus New Finns: Finns has their production frontier changed to: FinnsFrontierBonusNew
                Trigger Units Bonus New Anzac: Anzac has their production frontier changed to: AnzacFrontierBonusNew
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 88 Sea Zone: 1 Destroyer
                EDIT: Adding units owned by Americans to 86 Sea Zone: 1 Destroyer
                EDIT: Turning off Edit Mode

    triplea_43714_Ger4.tsvg

  • 18 16

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 4

    Combat Move - Germans
                Trigger Units New True: Setting switch to true for conditionAttachment_Units_New_True attached to Germans
                Trigger Units Bonus New Thai: Thai has their production frontier changed to: ThaiFrontierBonusNew
                Trigger Units Bonus New Italians: Italians has their production frontier changed to: ItaliansFrontierBonusNew
                Trigger Units Bonus New Americans: Americans has their production frontier changed to: AmericansFrontierBonusNew
                Trigger Units Bonus New Yamamoto: Yamamoto has their production frontier changed to: YamamotoFrontierBonusNew
                Trigger Units Bonus New Chinese: Chinese has their production frontier changed to: ChineseFrontierBonusNew
                Trigger Units Bonus New British: British has their production frontier changed to: BritishFrontierBonusNew
                Trigger Units Bonus New Dutch: Dutch has their production frontier changed to: DutchFrontierBonusNew
                Trigger Units Bonus New Russians: Russians has their production frontier changed to: RussiansFrontierBonusNew
                Trigger Units Bonus New French: French has their production frontier changed to: FrenchFrontierBonusNew
                Trigger Units Bonus New Hisaichi: Hisaichi has their production frontier changed to: HisaichiFrontierBonusNew
                Trigger Units Bonus New Germans: Germans has their production frontier changed to: GermansFrontierBonusNew
                Trigger Units Bonus New Romanians: Romanians has their production frontier changed to: RomaniansFrontierBonusNew
                Trigger Units Bonus New Finns: Finns has their production frontier changed to: FinnsFrontierBonusNew
                Trigger Units Bonus New Anzac: Anzac has their production frontier changed to: AnzacFrontierBonusNew
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 88 Sea Zone: 1 Destroyer
                EDIT: Adding units owned by Americans to 86 Sea Zone: 1 Destroyer
                EDIT: Turning off Edit Mode
                1 Infantry and 1 Tank moved from Mersa Matruh to Kufra
                1 Destroyer and 1 Submarine moved from 45 Sea Zone to 41 Sea Zone
                2 ArmoredCars and 2 Tanks moved from Paris to Languedoc
                1 Infantry moved from Picardy to Normandy
                1 Infantry moved from Belgium to Picardy
                1 Infantry moved from Rhine to Belgium
                1 Artillery moved from Paris to Normandy
                4 ArmoredCars and 10 Tanks moved from Paris to Lorraine
                1 Tank moved from Vinnytsia to Crimea
                      Germans take Crimea from Russians
                1 Infantry moved from Brest to Minsk
                1 Artillery moved from Latvia to Minsk
                1 Fighter moved from Vinnytsia to Minsk
                2 Infantrys moved from Latvia to Novgorod
                1 Bomber moved from Hamburg to Novgorod
                1 Fighter moved from Vinnytsia to Minsk
                1 Artillery and 6 Infantrys moved from Krakow to Vinnytsia
                2 Infantrys moved from Warsaw to Brest
                1 Infantry moved from East Prussia to Lithuania
                      Germans take Lithuania from Russians
                2 Infantrys moved from Danzig to Brest
                2 Artillerys, 1 Elite and 4 Infantrys moved from Latvia to Leningrad
                2 Infantrys moved from East Prussia to Latvia
                1 Tank moved from East Prussia to Leningrad
                4 Transports moved from 24 Sea Zone to 23 Sea Zone
                2 Artillerys and 6 Infantrys moved from Hamburg to 23 Sea Zone
                2 Artillerys, 6 Infantrys and 4 Transports moved from 23 Sea Zone to 24 Sea Zone
                2 Artillerys and 6 Infantrys moved from 24 Sea Zone to Leningrad
                3 Mech.Infs moved from Danzig to Brest
                2 Tanks moved from Warsaw to Brest
                5 Tanks moved from Vinnytsia to Brest
                2 ArmoredCars moved from Bohemia to Brest
                3 Infantrys moved from Bohemia to Krakow
                2 ArmoredCars moved from Bavaria to Krakow
                2 Stukas moved from Hamburg to 12 Sea Zone
                3 Infantrys moved from Rhine to Hamburg

    Purchase Units - Germans
                Germans buy 2 ArmoredCars, 2 Artillerys, 1 Bunker, 1 Carrier, 3 Elites, 1 Fighter, 1 HeavyTank, 22 Infantrys, 1 JetFighter, 1 Mech.Inf, 1 Mot.Inf, 1 Stuka and 3 Tanks; Remaining resources: 0 PUs;

    Combat - Germans
                Battle in Minsk
                    Germans attack with 1 Artillery, 2 Fighters and 1 Infantry
                    Russians defend with 1 Infantry
                        Germans roll dice for 1 Artillery, 2 Fighters and 1 Infantry in Minsk, round 2 : 1/4 hits, 1,33 expected hits
                        Russians roll dice for 1 Infantry in Minsk, round 2 : 0/1 hits, 0,33 expected hits
                        1 Infantry owned by the Russians lost in Minsk
                    Germans win, taking Minsk from Russians with 1 Artillery, 2 Fighters and 1 Infantry remaining. Battle score for attacker is 2
                    Casualties for Russians: 1 Infantry
                Battle in Novgorod
                    Germans attack with 1 Bomber and 2 Infantrys
                    Russians defend with 1 Infantry
                        Germans roll dice for 1 Bomber and 2 Infantrys in Novgorod, round 2 : 1/3 hits, 1,00 expected hits
                        Russians roll dice for 1 Infantry in Novgorod, round 2 : 1/1 hits, 0,33 expected hits
                        1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Novgorod
                    Germans win, taking Novgorod from Russians with 1 Bomber and 1 Infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 Infantry
                    Casualties for Russians: 1 Infantry
                Battle in Kufra
                    Germans attack with 1 Infantry and 1 Tank
                    British defend with 1 Infantry
                        Germans roll dice for 1 Infantry and 1 Tank in Kufra, round 2 : 0/2 hits, 0,67 expected hits
                        British roll dice for 1 Infantry in Kufra, round 2 : 0/1 hits, 0,33 expected hits
                        Germans roll dice for 1 Infantry and 1 Tank in Kufra, round 3 : 1/2 hits, 0,67 expected hits
                        British roll dice for 1 Infantry in Kufra, round 3 : 0/1 hits, 0,33 expected hits
                        1 Infantry owned by the British lost in Kufra
                    Germans win, taking Kufra from British with 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
                    Casualties for British: 1 Infantry
                Battle in 12 Sea Zone
                    Germans attack with 2 Stukas
                    British defend with 1 T.Boat
                        Germans roll dice for 2 Stukas in 12 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
                        British roll dice for 1 T.Boat in 12 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 T.Boat owned by the British lost in 12 Sea Zone
                    Germans win with 2 Stukas remaining. Battle score for attacker is 6
                    Casualties for British: 1 T.Boat
                Battle in Leningrad
                    Germans attack with 4 Artillerys, 1 Elite, 10 Infantrys and 1 Tank
                    Russians defend with 1 AAGun, 2 Bunkers, 1 Factory and 7 Infantrys
                        Germans roll dice for 1 Battleship in Leningrad, round 2 : 1/1 hits, 0,67 expected hits
                    Units damaged: 1 Bunker owned by the Russians
                        Germans roll dice for 4 Artillerys, 1 Elite, 10 Infantrys and 1 Tank in Leningrad, round 2 : 5/16 hits, 4,50 expected hits
                    Units damaged: 1 Bunker owned by the Russians
                        Russians roll dice for 2 Bunkers and 7 Infantrys in Leningrad, round 2 : 2/9 hits, 3,33 expected hits
                        4 Infantrys owned by the Russians and 2 Infantrys owned by the Germans lost in Leningrad
                        Germans roll dice for 4 Artillerys, 1 Elite, 8 Infantrys and 1 Tank in Leningrad, round 3 : 5/14 hits, 4,17 expected hits
                        Russians roll dice for 2 Bunkers and 3 Infantrys in Leningrad, round 3 : 1/5 hits, 2,00 expected hits
                        3 Infantrys owned by the Russians, 1 Infantry owned by the Germans and 2 Bunkers owned by the Russians lost in Leningrad
                    Germans win, taking Leningrad from Russians with 4 Artillerys, 1 Elite, 7 Infantrys and 1 Tank remaining. Battle score for attacker is 20
                    Casualties for Germans: 3 Infantrys
                    Casualties for Russians: 2 Bunkers and 7 Infantrys

    Non Combat Move - Germans
                2 Fighters moved from Minsk to 24 Sea Zone
                1 Bomber moved from Novgorod to Brest
                1 AAGun moved from East Prussia to Latvia
                2 Stukas moved from 12 Sea Zone to Hamburg

    Place Units - Germans
                1 Carrier placed in 24 Sea Zone
                1 Artillery, 1 Bunker and 5 Infantrys placed in Hamburg
                1 Elite and 1 Infantry placed in Danzig
                2 Elites, 1 HeavyTank and 1 Infantry placed in Vinnytsia
                2 Infantrys and 2 Tanks placed in Warsaw
                2 ArmoredCars, 2 Infantrys and 1 Tank placed in Bohemia
                1 Artillery and 7 Infantrys placed in Paris
                4 Infantrys placed in Rhine
                1 JetFighter, 1 Mech.Inf and 1 Mot.Inf placed in Bavaria
                1 Fighter and 1 Stuka placed in Berlin

    Turn Complete - Germans
                Germans collect 108 PUs; end with 108 PUs

    Combat Hit Differential Summary :

    Germans : 1,00
        British : -0,83
        Russians : -2,00

    triplea_43714_Ger4.tsvg

  • 18 16

    Testing Forum poster

    Test summary from TripleA, engine version: 1.9, time: 20:14:26
    Savegame

  • 18 16

    @Colt45-554 Truce over? :sunglasses:

  • 20

  • 18 16

    TripleA Turn Summary: Italians round 4

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 4
    
        Combat Move - Italians
                Italians loses 0 PUs for violating Cretes neutrality.
                Italians loses 0 PUs for violating Cretes neutrality.
            2 Artillerys and 1 Infantry moved from Aquitaine to Orleanais
            1 Tank moved from Brittany to Normandy
            1 Artillery and 1 Infantry moved from Mersa Matruh to 51 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 51 Sea Zone to 55 Sea Zone
            1 Artillery and 1 Infantry moved from 55 Sea Zone to Palestine
            2 Infantrys moved from Mersa Matruh to 51 Sea Zone
            2 Infantrys and 1 Transport moved from 51 Sea Zone to 55 Sea Zone
            2 Infantrys moved from 55 Sea Zone to Syria
                  Italians take Syria from French
            2 Fighters moved from Mersa Matruh to 56 Sea Zone
            2 Fighters moved from 56 Sea Zone to Palestine
            2 Fighters moved from 51 Sea Zone to Palestine
            2 Adv.Fighters moved from 51 Sea Zone to Palestine
            4 Infantrys moved from Tunis to S.Tunisia
            1 Artillery and 1 Infantry moved from N.Tunisia to S.Algeria
            1 Fighter moved from 46 Sea Zone to S.Algeria
            1 Infantry and 1 Tank moved from N.Tunisia to S.Tunisia
            1 Infantry moved from Mersa Matruh to 51 Sea Zone
            1 Infantry moved from 51 Sea Zone to Crete
                  Italians take Crete from Neutral
            3 Artillerys, 9 Infantrys and 4 Tanks moved from Mersa Matruh to Tobruk
    
        Purchase Units - Italians
            Italians buy 1 Bunker, 2 Fighters, 12 Infantrys, 2 Submarines and 1 Transport; Remaining resources: 0 PUs; 
    
        Combat - Italians
            Battle in S.Tunisia
                Italians attack with 5 Infantrys and 1 Tank
                French defend with 1 Infantry
                    Italians roll dice for 5 Infantrys and 1 Tank in S.Tunisia, round 2 : 2/6 hits, 1,33 expected hits
                    French roll dice for 1 Infantry in S.Tunisia, round 2 : 1/1 hits, 0,33 expected hits
                    1 Infantry owned by the French and 1 Infantry owned by the Italians lost in S.Tunisia
                Italians win, taking S.Tunisia from French with 4 Infantrys and 1 Tank remaining. Battle score for attacker is 0
                Casualties for Italians: 1 Infantry
                Casualties for French: 1 Infantry
            Battle in S.Algeria
                Italians attack with 1 Artillery, 1 Fighter and 1 Infantry
                French defend with 1 Infantry
                    Italians roll dice for 1 Artillery, 1 Fighter and 1 Infantry in S.Algeria, round 2 : 0/3 hits, 1,00 expected hits
                    French roll dice for 1 Infantry in S.Algeria, round 2 : 1/1 hits, 0,33 expected hits
                    1 Infantry owned by the Italians lost in S.Algeria
                    Italians roll dice for 1 Artillery and 1 Fighter in S.Algeria, round 3 : 1/2 hits, 0,67 expected hits
                    French roll dice for 1 Infantry in S.Algeria, round 3 : 0/1 hits, 0,33 expected hits
                    1 Infantry owned by the French lost in S.Algeria
                Italians win, taking S.Algeria from French with 1 Artillery and 1 Fighter remaining. Battle score for attacker is 0
                Casualties for Italians: 1 Infantry
                Casualties for French: 1 Infantry
            Battle in Palestine
                Italians attack with 2 Adv.Fighters, 1 Artillery, 4 Fighters and 1 Infantry
                French defend with 3 Infantrys
                    Italians roll dice for 2 Adv.Fighters, 1 Artillery, 4 Fighters and 1 Infantry in Palestine, round 2 : 4/8 hits, 3,00 expected hits
                    British roll dice for 3 Infantrys in Palestine, round 2 : 1/3 hits, 1,00 expected hits
                    3 Infantrys owned by the French and 1 Infantry owned by the Italians lost in Palestine
                Italians win, taking Palestine from British with 2 Adv.Fighters, 1 Artillery and 4 Fighters remaining. Battle score for attacker is 4
                Casualties for Italians: 1 Infantry
                Casualties for French: 3 Infantrys
    
        Non Combat Move - Italians
            2 Adv.Fighters moved from Palestine to 51 Sea Zone
            2 Fighters moved from Palestine to 51 Sea Zone
            1 Carrier moved from 46 Sea Zone to 51 Sea Zone
            1 Fighter moved from S.Algeria to Tripoli
            1 AAGun moved from Campania to 48 Sea Zone
            1 AAGun and 1 Transport moved from 48 Sea Zone to 51 Sea Zone
            1 AAGun moved from 51 Sea Zone to Tobruk
            1 Fighter moved from Palestine to 51 Sea Zone
            1 Fighter moved from Palestine to Rhodes
            1 Adv.Fighter moved from 46 Sea Zone to 51 Sea Zone
            1 Fighter moved from Rome to Tobruk
            3 Infantrys moved from Rome to Campania
            1 AAGun moved from Brittany to Normandy
            1 AAGun moved from Aquitaine to Orleanais
    
        Place Units - Italians
            1 Bunker and 2 Infantrys placed in Normandy
            2 Submarines and 1 Transport placed in 46 Sea Zone
            4 Infantrys placed in Tunis
            2 Fighters and 5 Infantrys placed in Rome
            1 Infantry placed in Lombardy
    
        Turn Complete - Italians
            Italians collect 69 PUs; end with 69 PUs
    

    Combat Hit Differential Summary :

    Italians : 1,00
    British : 0,00
    French : 1,00
    

    Savegame

  • 20

    0_1542834281620_1542829690358-triplea_32371_Fra4.tsvg

    How do you post the game summary?

  • 18 16

    TripleA Manual Gamesave Post: Yamamoto round 4

    TripleA Manual Gamesave Post for game: World At War, version: 2.1.1

    Game History

    Round: 4
    
        Combat Move - Yamamoto
            4 Infantrys moved from Tokyo to 84 Sea Zone
            4 Infantrys and 2 Transports moved from 84 Sea Zone to 94 Sea Zone
            1 Transport moved from 93 Sea Zone to 85 Sea Zone
            1 Infantry moved from Chubu to 85 Sea Zone
            1 Infantry moved from Iwo Jima to 85 Sea Zone
            2 Infantrys and 1 Transport moved from 85 Sea Zone to 94 Sea Zone
            1 Transport moved from 92 Sea Zone to 93 Sea Zone
            2 Infantrys moved from Kyushu to 93 Sea Zone
            2 Infantrys and 1 Transport moved from 93 Sea Zone to 94 Sea Zone
            1 Infantry moved from Hollandia to 108 Sea Zone
            1 B.Transport and 1 Infantry moved from 108 Sea Zone to 101 Sea Zone
            1 Infantry and 1 Tank moved from Guam to 101 Sea Zone
            1 B.Transport, 2 Infantrys and 1 Tank moved from 101 Sea Zone to 94 Sea Zone
            10 Infantrys and 1 Tank moved from 94 Sea Zone to Saipan
            1 Artillery moved from West Papua to 108 Sea Zone
            1 Artillery and 1 Transport moved from 108 Sea Zone to 101 Sea Zone
            1 Infantry moved from Ulithi to 101 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 101 Sea Zone to 94 Sea Zone
            1 Artillery and 1 Infantry moved from 94 Sea Zone to Saipan
            1 Infantry moved from Davao to 107 Sea Zone
            1 Infantry and 1 Transport moved from 107 Sea Zone to 94 Sea Zone
            1 Infantry moved from 94 Sea Zone to Saipan
            1 Bomber moved from Guam to 88 Sea Zone
            3 Fighters moved from 109 Sea Zone to 88 Sea Zone
            3 Fighters moved from 109 Sea Zone to 89 Sea Zone
            1 Fighter moved from 108 Sea Zone to 102 Sea Zone
            1 Fighter moved from Davao to 102 Sea Zone
            1 Destroyer and 1 Submarine moved from 107 Sea Zone to 94 Sea Zone
            1 Transport moved from 113 Sea Zone to 107 Sea Zone
            1 Elite moved from Davao to 107 Sea Zone
            1 Artillery moved from Celebes to 107 Sea Zone
            1 Artillery and 1 Elite moved from 107 Sea Zone to Jilolo
            1 Infantry moved from Banjarmasin to 110 Sea Zone
            1 Infantry and 1 T.Boat moved from 110 Sea Zone to 111 Sea Zone
            1 Bomber moved from Davao to 102 Sea Zone
            1 Fighter moved from 84 Sea Zone to Saipan
            1 Carrier and 1 Fighter moved from 84 Sea Zone to 94 Sea Zone
            1 Transport moved from 113 Sea Zone to 111 Sea Zone
            1 Infantry moved from Mindoro to 111 Sea Zone
            1 Infantry moved from Celebes to 111 Sea Zone
            3 Infantrys moved from 111 Sea Zone to Soembawa
            2 Fighters moved from 110 Sea Zone to Soembawa
            1 Battleship moved from 113 Sea Zone to 114 Sea Zone
            1 Tank moved from West Papua to Milne Bay
                  Yamamoto take Milne Bay from Anzac
            1 Tank moved from Milne Bay to Port Moresby
            1 Artillery and 2 Infantrys moved from West Papua to Port Moresby
            1 Transport moved from 113 Sea Zone to 114 Sea Zone
            1 Infantry and 1 Tank moved from West Papua to 114 Sea Zone
            1 Infantry and 1 Tank moved from 114 Sea Zone to New Britain
            1 Tank moved from West Papua to Port Moresby
            1 Tank moved from West Papua to 113 Sea Zone
            1 Tank and 1 Transport moved from 113 Sea Zone to 114 Sea Zone
            1 Tank moved from 114 Sea Zone to New Caledonia
            1 Infantry moved from West Papua to 113 Sea Zone
            1 Infantry and 1 Transport moved from 113 Sea Zone to 115 Sea Zone
            1 Infantry moved from 115 Sea Zone to Tabiteuea
                  Yamamoto take Tabiteuea from British
            2 Infantrys moved from Kwangsi to N.French Indochina
            1 Infantry moved from Shanghai to Hunan
            1 Carrier moved from 110 Sea Zone to 111 Sea Zone
            1 T.Boat moved from 107 Sea Zone to 111 Sea Zone
    
        Purchase Units - Yamamoto
            Yamamoto buy 1 Adv.Fighter, 2 Elites, 2 Fighters, 13 Infantrys and 1 S.Bomber; Remaining resources: 0 PUs; 
    
        Combat - Yamamoto
            Battle in Port Moresby
                Yamamoto attack with 1 Artillery, 2 Infantrys and 2 Tanks
                Anzac defend with 1 AAGun, 1 Factory and 3 Infantrys
                    Yamamoto roll dice for 1 Artillery, 2 Infantrys and 2 Tanks in Port Moresby, round 2 : 2/5 hits, 1,83 expected hits
                    Anzac roll dice for 3 Infantrys in Port Moresby, round 2 : 1/3 hits, 1,00 expected hits
                    2 Infantrys owned by the Anzac and 1 Infantry owned by the Yamamoto lost in Port Moresby
                    Yamamoto roll dice for 1 Artillery, 1 Infantry and 2 Tanks in Port Moresby, round 3 : 1/4 hits, 1,67 expected hits
                    Anzac roll dice for 1 Infantry in Port Moresby, round 3 : 0/1 hits, 0,33 expected hits
                    1 Infantry owned by the Anzac lost in Port Moresby
                Yamamoto win, taking Port Moresby from Anzac with 1 Artillery, 1 Infantry and 2 Tanks remaining. Battle score for attacker is 4
                Casualties for Yamamoto: 1 Infantry
                Casualties for Anzac: 3 Infantrys
            Battle in New Caledonia
                Yamamoto attack with 1 Tank
                Americans defend with 1 Infantry
                    Yamamoto roll dice for 1 Battleship in New Caledonia, round 2 : 1/1 hits, 0,67 expected hits
                    1 Infantry owned by the Americans lost in New Caledonia
                Yamamoto win, taking New Caledonia from Americans with 1 Tank remaining. Battle score for attacker is 2
                Casualties for Americans: 1 Infantry
            Battle in New Britain
                Yamamoto attack with 1 Infantry and 1 Tank
                Anzac defend with 1 Infantry
                    Yamamoto roll dice for 1 Infantry and 1 Tank in New Britain, round 2 : 1/2 hits, 0,67 expected hits
                    Anzac roll dice for 1 Infantry in New Britain, round 2 : 0/1 hits, 0,33 expected hits
                    1 Infantry owned by the Anzac lost in New Britain
                Yamamoto win, taking New Britain from Anzac with 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Anzac: 1 Infantry
            Battle in Soembawa
                Yamamoto attack with 2 Fighters and 3 Infantrys
                Anzac defend with 2 Infantrys
                    Yamamoto roll dice for 2 Fighters and 3 Infantrys in Soembawa, round 2 : 2/5 hits, 1,17 expected hits
                    Dutch roll dice for 2 Infantrys in Soembawa, round 2 : 0/2 hits, 0,67 expected hits
                    2 Infantrys owned by the Anzac lost in Soembawa
                Yamamoto win, taking Soembawa from Dutch with 2 Fighters and 3 Infantrys remaining. Battle score for attacker is 4
                Casualties for Anzac: 2 Infantrys
            Battle in Jilolo
                Yamamoto attack with 1 Artillery and 1 Elite
                Dutch defend with 1 Infantry
                    Yamamoto roll dice for 1 Artillery and 1 Elite in Jilolo, round 2 : 0/2 hits, 0,83 expected hits
                    Dutch roll dice for 1 Infantry in Jilolo, round 2 : 1/1 hits, 0,33 expected hits
                    1 Elite owned by the Yamamoto lost in Jilolo
                    Yamamoto roll dice for 1 Artillery in Jilolo, round 3 : 1/1 hits, 0,33 expected hits
                    Dutch roll dice for 1 Infantry in Jilolo, round 3 : 0/1 hits, 0,33 expected hits
                    1 Infantry owned by the Dutch lost in Jilolo
                Yamamoto win, taking Jilolo from Dutch with 1 Artillery remaining. Battle score for attacker is -1
                Casualties for Yamamoto: 1 Elite
                Casualties for Dutch: 1 Infantry
            Battle in Saipan
                Yamamoto attack with 1 Artillery, 1 Fighter, 12 Infantrys and 1 Tank
                Americans defend with 1 AAGun, 3 Artillerys, 3 Infantrys and 1 Tank
                    AA fire in Saipan : 0/1 hits, 0,17 expected hits
                    Yamamoto roll dice for 1 Artillery, 1 Fighter, 12 Infantrys and 1 Tank in Saipan, round 2 : 4/15 hits, 3,33 expected hits
                    Americans roll dice for 3 Artillerys, 3 Infantrys and 1 Tank in Saipan, round 2 : 4/7 hits, 2,50 expected hits
                    4 Infantrys owned by the Yamamoto, 1 Artillery owned by the Americans and 3 Infantrys owned by the Americans lost in Saipan
                    Yamamoto roll dice for 1 Artillery, 1 Fighter, 8 Infantrys and 1 Tank in Saipan, round 3 : 2/11 hits, 2,67 expected hits
                    Americans roll dice for 2 Artillerys and 1 Tank in Saipan, round 3 : 2/3 hits, 1,17 expected hits
                    2 Infantrys owned by the Yamamoto and 2 Artillerys owned by the Americans lost in Saipan
                    Yamamoto roll dice for 1 Artillery, 1 Fighter, 6 Infantrys and 1 Tank in Saipan, round 4 : 2/9 hits, 2,33 expected hits
                    Americans roll dice for 1 Tank in Saipan, round 4 : 0/1 hits, 0,50 expected hits
                    1 Tank owned by the Americans lost in Saipan
                Yamamoto win, taking Saipan from Americans with 1 Artillery, 1 Fighter, 6 Infantrys and 1 Tank remaining. Battle score for attacker is 11
                Casualties for Yamamoto: 6 Infantrys
                Casualties for Americans: 3 Artillerys, 3 Infantrys and 1 Tank
            Battle in 102 Sea Zone
                Yamamoto attack with 1 Bomber and 2 Fighters
                Americans defend with 1 Destroyer
                    Yamamoto roll dice for 1 Bomber and 2 Fighters in 102 Sea Zone, round 2 : 0/3 hits, 1,33 expected hits
                    Americans roll dice for 1 Destroyer in 102 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Yamamoto roll dice for 1 Bomber and 2 Fighters in 102 Sea Zone, round 3 : 1/3 hits, 1,33 expected hits
                    Americans roll dice for 1 Destroyer in 102 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    1 Destroyer owned by the Americans lost in 102 Sea Zone
                Yamamoto win with 1 Bomber and 2 Fighters remaining. Battle score for attacker is 8
                Casualties for Americans: 1 Destroyer
            Battle in 88 Sea Zone
                Yamamoto attack with 1 Bomber and 3 Fighters
                Americans defend with 1 B.Transport, 1 Carrier and 1 Submarine
                    Yamamoto roll dice for 1 Bomber and 3 Fighters in 88 Sea Zone, round 2 : 0/4 hits, 1,67 expected hits
                    Americans roll dice for 1 B.Transport and 1 Carrier in 88 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
                    1 Fighter owned by the Yamamoto lost in 88 Sea Zone
    

    Combat Hit Differential Summary :

    AA fire in Saipan : : -0,17
    Yamamoto : -2,83
    Americans : 1,50
    Anzac : -0,67
    Dutch : -0,33
    

    Savegame

  • 18 16

    Have not changed any settings so not sure :relaxed:

    Want to submerge your sub?

  • 20

    Submerge

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