@cwglee51 said in Bobarossa allies 53 vs cwglee axis playoff:
@BobbaRossa lovely start
That went about as good as I can hope for. I’ll take it!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 destroyer and 3 infantry; Remaining resources: 1 PUs;
Combat Move - Italians
1 armour moved from Timguska to Yakut S.S.R.
Italians take Yenisey from Russians
Italians take Yakut S.S.R. from Russians
1 bomber moved from Caucasus to Greece
3 fighters moved from Southern Italy to Greece
1 armour and 1 mech_infantry moved from Slovakia Hungary to Romania
1 artillery and 5 infantry moved from Northern Italy to Yugoslavia
1 fighter moved from Western Germany to Greece
2 infantry moved from Northern Italy to Yugoslavia
Combat - Italians
Air Battle in Greece
Italians attacks with 5 units heading to Greece
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Greece
AA fire in Greece : 1/1 hits, 0.17 expected hits
1 bomber killed by AA
Bombing raid in Greece causes 0 damage total.
Battle in Yugoslavia
Italians attack with 1 artillery and 7 infantry
British defend with 1 infantry
Italians roll dice for 1 artillery and 7 infantry in Yugoslavia, round 2 : 3/8 hits, 1.67 expected hits
British roll dice for 1 infantry in Yugoslavia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Yugoslavia
Italians win, taking Yugoslavia from British with 1 artillery and 7 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Romania
Italians attack with 1 armour and 1 mech_infantry
Americans defend with 1 mech_infantry
Italians roll dice for 1 armour and 1 mech_infantry in Romania, round 2 : 2/2 hits, 0.67 expected hits
Americans roll dice for 1 mech_infantry in Romania, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Americans lost in Romania
Italians win, taking Romania from Americans with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 mech_infantry
Cleaning up after air battles
Non Combat Move - Italians
1 fighter moved from Greece to Western Germany
3 fighters moved from Greece to Southern Italy
2 infantry moved from Southern Italy to Northern Italy
1 mech_infantry moved from Evenkiyskiy to Yakut S.S.R.
Place Units - Italians
1 destroyer placed in 95 Sea Zone
3 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6,2,2,2,6,2,5,1,5,2,6,2,6,1,5,4,6,2,5,5,1,1,6
Italians collect 16 PUs (9 lost to blockades); end with 17 PUs
Combat Hit Differential Summary :
AA fire in Greece : : 0.83
Italians : 2.67
British : -0.33
Americans : -0.33
Nice AA hit! That changes things.
@simon33 you were intending to send the luftwaffe at the allies med fleet?
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 artillery moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
Combat - ANZAC
Battle in Sumatra
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
ANZAC roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery in Sumatra, round 2 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 artillery and 1 infantry in Sumatra, round 3 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery in Sumatra, round 3 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 artillery and 1 infantry in Sumatra, round 4 : 2/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery in Sumatra, round 4 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Sumatra
ANZAC win, taking Sumatra from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - ANZAC
Place Units - ANZAC
1 destroyer, 1 submarine and 1 transport placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 19 PUs; end with 19 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
Combat Hit Differential Summary :
ANZAC : 0.00
Japanese : -1.00
Territory Summary for ANZAC :
Queensland : 2 aaGuns, 1 airfield, 1 factory_minor, 3 fighters, 1 harbour, 2 infantry and 1 mech_infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor and 1 harbour
New Guinea : 1 infantry
Java : 1 flag, 1 marine
Dutch New Guinea : 1 flag
Sumatra : 1 flag, 1 artillery and 1 infantry
41 Sea Zone : 1 transport
44 Sea Zone : 1 flag
54 Sea Zone : 1 carrier, 3 destroyers, 2 fighters, 2 submarines and 1 transport
Ethiopia : 1 flag
Production/PUs Summary :
Germans : 52 / 77
Russians : 2 / 0
Japanese : 44 / 62
Americans : 62 / 100
Chinese : 15 / 16
British : 35 / 46
UK_Pacific : 2 / 0
Italians : 25 / 17
ANZAC : 19 / 25
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 artillery moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
Combat - ANZAC
Battle in Sumatra
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
ANZAC roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery in Sumatra, round 2 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 artillery and 1 infantry in Sumatra, round 3 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery in Sumatra, round 3 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 artillery and 1 infantry in Sumatra, round 4 : 2/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery in Sumatra, round 4 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Sumatra
ANZAC win, taking Sumatra from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - ANZAC
Place Units - ANZAC
1 destroyer, 1 submarine and 1 transport placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 19 PUs; end with 19 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
Combat Move - French
1 infantry moved from Iraq to Persia
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 0.00
Japanese : -1.00
Territory Summary for ANZAC and French :
Queensland : 2 aaGuns, 1 airfield, 1 factory_minor, 3 fighters, 1 harbour, 2 infantry and 1 mech_infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor and 1 harbour
New Guinea : 1 infantry
Java : 1 flag, 1 marine
Dutch New Guinea : 1 flag
Sumatra : 1 flag, 1 artillery and 1 infantry
41 Sea Zone : 1 transport
44 Sea Zone : 1 flag
54 Sea Zone : 1 carrier, 3 destroyers, 2 fighters, 2 submarines and 1 transport
Morocco : 2 infantry
Normandy Bordeaux : 1 factory_minor, 1 harbour and 2 infantry
Ethiopia : 1 flag
97 Sea Zone : 1 destroyer
Persia : 1 infantry
Production/PUs Summary :
Germans : 52 / 77
Russians : 2 / 0
Japanese : 44 / 62
Americans : 62 / 100
Chinese : 15 / 16
British : 35 / 46
UK_Pacific : 2 / 0
Italians : 25 / 17
ANZAC : 19 / 25
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 2 fighters and 11 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Germans
1 armour moved from Western Germany to Holland Belgium
Germans take Holland Belgium from British
1 armour moved from Holland Belgium to Western Germany
3 bombers moved from Western Germany to Bulgaria
2 bombers and 1 mech_infantry moved from Caucasus to Turkmenistan
16 armour and 3 mech_infantrys moved from Kazakhstan to Northwest Persia
4 fighters and 1 tactical_bomber moved from Caucasus to Bulgaria
3 artilleries and 2 mech_infantrys moved from Caucasus to Northwest Persia
3 mech_infantrys moved from Volgograd to Northwest Persia
Combat - Germans
Battle in Northwest Persia
Germans attack with 16 armour, 3 artilleries and 8 mech_infantrys
British defend with 1 mech_infantry
Germans roll dice for 16 armour, 3 artilleries and 8 mech_infantrys in Northwest Persia, round 2 : 14/27 hits, 10.83 expected hits
British roll dice for 1 mech_infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the British lost in Northwest Persia
Germans win, taking Northwest Persia from British with 16 armour, 3 artilleries and 8 mech_infantrys remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Bulgaria
Germans attack with 3 bombers, 4 fighters and 1 tactical_bomber
British defend with 1 artillery and 1 infantry
Germans roll dice for 3 bombers, 4 fighters and 1 tactical_bomber in Bulgaria, round 2 : 3/8 hits, 4.67 expected hits
Americans roll dice for 1 artillery and 1 infantry in Bulgaria, round 2 : 0/2 hits, 0.67 expected hits
1 artillery owned by the British and 1 infantry owned by the British lost in Bulgaria
Germans win with 3 bombers, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for British: 1 artillery and 1 infantry
Battle in Turkmenistan
Germans attack with 2 bombers and 1 mech_infantry
British defend with 1 infantry
Germans roll dice for 2 bombers and 1 mech_infantry in Turkmenistan, round 2 : 2/3 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Turkmenistan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Turkmenistan
Germans win, taking Turkmenistan from Russians with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Germans
2 aaGuns moved from Caucasus to Northwest Persia
1 aaGun and 1 infantry moved from Rostov to Caucasus
2 bombers moved from Turkmenistan to Volgograd
2 artilleries moved from Samara to Volgograd
3 artilleries moved from Ukraine to Bessarabia
2 infantry moved from Slovakia Hungary to Romania
3 bombers moved from Bulgaria to Western Germany
3 infantry moved from Slovakia Hungary to Yugoslavia
3 fighters moved from Bulgaria to Romania
1 fighter and 1 tactical_bomber moved from Bulgaria to Yugoslavia
5 artilleries moved from Western Germany to France
4 infantry moved from Western Germany to Germany
1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 1 transport moved from 112 Sea Zone to 113 Sea Zone
1 artillery and 2 infantry moved from Norway to Finland
2 infantry moved from Western Germany to 113 Sea Zone
2 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
2 infantry moved from 115 Sea Zone to Finland
Place Units - Germans
3 artilleries placed in France
3 mech_infantrys placed in Ukraine
3 mech_infantrys placed in Volgograd
2 fighters and 5 mech_infantrys placed in Western Germany
Germans undo move 1.
1 artillery placed in Western Germany
2 artilleries placed in France
Turn Complete - Germans
Germans collect 55 PUs; end with 56 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 63 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 83 PUs
Combat Hit Differential Summary :
Germans : 2.00
British : -0.33
Americans : -0.67
Russians : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Combat Move - Russians
Non Combat Move - Russians
2 aaGuns, 16 infantry and 1 tactical_bomber moved from Hunan to Yunnan
Turn Complete - Russians
Combat Hit Differential Summary :
Territory Summary for Russians :
Yunnan : 2 aaGuns, 16 infantry and 1 tactical_bomber
Production/PUs Summary :
Germans : 55 / 83
Russians : 2 / 0
Japanese : 44 / 62
Americans : 62 / 100
Chinese : 15 / 16
British : 32 / 46
UK_Pacific : 2 / 0
Italians : 25 / 17
ANZAC : 19 / 25
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 4 artilleries, 1 carrier, 1 destroyer and 7 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
3 artilleries and 3 infantry moved from Manchuria to Jehol
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Shantung
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Shantung
1 bomber, 1 fighter and 1 infantry moved from Kiangsu to Anhwe
2 armour, 6 artilleries, 10 infantry and 1 mech_infantry moved from Kiangsi to Hunan
1 infantry moved from India to West India
Japanese take West India from UK_Pacific
1 bomber and 1 infantry moved from French Indo China to Kwangsi
1 fighter moved from 35 Sea Zone to 41 Sea Zone
4 fighters and 4 tactical_bombers moved from 35 Sea Zone to Java
2 transports moved from 35 Sea Zone to 36 Sea Zone
2 artilleries and 2 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 bomber moved from French Indo China to Kwangsi
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 fighter moved from Philippines to Borneo
2 battleships and 1 cruiser moved from 35 Sea Zone to 42 Sea Zone
Combat - Japanese
Battle in 41 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 41 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Java
Japanese attack with 1 artillery, 4 fighters, 1 infantry and 4 tactical_bombers
ANZAC defend with 1 marine
Japanese roll dice for 2 battleships in Java, round 2 : 1/2 hits, 1.33 expected hits
ANZAC roll dice for 1 marine in Java, round 2 : 0/1 hits, 0.33 expected hits
1 marine owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 artillery, 4 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 5
Casualties for ANZAC: 1 marine
Battle in Borneo
Japanese attack with 1 artillery, 1 fighter and 1 infantry
Americans defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Borneo, round 2 : 1/3 hits, 1.17 expected hits
Americans roll dice for 1 infantry in Borneo, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Borneo
Japanese win, taking Borneo from Americans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Hunan
Japanese attack with 2 armour, 6 artilleries, 10 infantry and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 armour, 6 artilleries, 10 infantry and 1 mech_infantry in Hunan, round 2 : 3/19 hits, 5.83 expected hits
Chinese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
Japanese win, taking Hunan from Chinese with 2 armour, 6 artilleries, 9 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Shantung
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Shantung, round 2 : 1/4 hits, 1.83 expected hits
Chinese roll dice for 1 infantry in Shantung, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Shantung
Japanese win, taking Shantung from Chinese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Jehol
Japanese attack with 3 artilleries and 3 infantry
Chinese defend with 1 infantry
Japanese roll dice for 3 artilleries and 3 infantry in Jehol, round 2 : 3/6 hits, 2.00 expected hits
Chinese roll dice for 1 infantry in Jehol, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Jehol
Japanese win, taking Jehol from Chinese with 3 artilleries and 2 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Kwangsi
Japanese attack with 2 bombers and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 bombers and 1 infantry in Kwangsi, round 2 : 1/3 hits, 1.50 expected hits
Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Anhwe
Japanese attack with 1 bomber, 1 fighter and 1 infantry
Chinese defend with 1 artillery
Japanese roll dice for 1 bomber, 1 fighter and 1 infantry in Anhwe, round 2 : 3/3 hits, 1.33 expected hits
Chinese roll dice for 1 artillery in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Chinese: 1 artillery
Non Combat Move - Japanese
1 fighter moved from Borneo to 42 Sea Zone
4 fighters and 4 tactical_bombers moved from Java to 42 Sea Zone
1 fighter moved from 41 Sea Zone to 42 Sea Zone
5 carriers, 4 destroyers and 2 submarines moved from 35 Sea Zone to 42 Sea Zone
5 artilleries and 7 infantry moved from India to Burma
1 bomber moved from Kwangsi to Burma
1 bomber moved from Kwangsi to French Indo China
1 bomber and 1 fighter moved from Anhwe to French Indo China
1 tactical_bomber moved from 35 Sea Zone to French Indo China
2 artilleries moved from Shan State to Burma
2 armour, 1 artillery and 1 infantry moved from Shan State to French Indo China
1 fighter and 1 tactical_bomber moved from Shantung to 6 Sea Zone
2 artilleries moved from Kiangsu to Kiangsi
1 carrier, 3 destroyers and 2 submarines moved from 6 Sea Zone to 36 Sea Zone
Place Units - Japanese
1 carrier and 1 destroyer placed in 6 Sea Zone
1 artillery and 2 infantry placed in India
1 artillery and 2 infantry placed in French Indo China
2 artilleries and 1 infantry placed in Kiangsu
2 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 60 PUs; end with 61 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
Combat Hit Differential Summary :
ANZAC : -0.33
Americans : -0.33
Chinese : 0.33
Japanese : -2.00
@simon33 2 sub hit in z 42…can you give OOL?
@JWWII said in JWW (Allies) vs Simon33 (Axis) BM3:
@simon33 you were intending to send the luftwaffe at the allies med fleet?
Yes, if I’m bombing the airbase (which I’m not sure if you can determine from Triple-A) I would think that is reasonably obvious. Mobilising the DD into SZ97 would have taken the French DD out too, I didn’t even take that into account. I just wanted to kill some subs.
Never posted the above!
You didn’t post your attack but I’m assuming you’re attacking with everything. Keep 1CV undamaged in the first round. So dent 4CVs, 2BBs, lose 2 subs and up to 3DDs. If you get more than 11 hits you can lose some damaged CVs.
In round 2 you can lose some damaged CVs to sub hits if I don’t have any DDs left. After that can you ask?
@simon33 said in JWW (Allies) vs Simon33 (Axis) BM3:
@JWWII said in JWW (Allies) vs Simon33 (Axis) BM3:
@simon33 you were intending to send the luftwaffe at the allies med fleet?
Yes, if I’m bombing the airbase (which I’m not sure if you can determine from Triple-A) I would think that is reasonably obvious. Mobilising the DD into SZ97 would have taken the French DD out too, I didn’t even take that into account. I just wanted to kill some subs.
Never posted the above!
You didn’t post your attack but I’m assuming you’re attacking with everything. Keep 1CV undamaged in the first round. So dent 4CVs, 2BBs, lose 2 subs and up to 3DDs. If you get more than 11 hits you can lose some damaged CVs.
In round 2 you can lose some damaged CVs to sub hits if I don’t have any DDs left. After that can you ask?
yes, on both counts
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 destroyer, 4 fighters, 4 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 battleship, 4 carriers, 2 cruisers, 5 destroyers, 8 fighters and 6 submarines moved from 54 Sea Zone to 42 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 34 Sea Zone
1 infantry moved from 34 Sea Zone to Paulau Island
1 infantry moved from Queensland to 54 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 23 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 23 Sea Zone to 22 Sea Zone
1 artillery and 1 infantry moved from 22 Sea Zone to Marianas
1 infantry and 1 transport moved from 54 Sea Zone to 32 Sea Zone
1 infantry moved from 32 Sea Zone to Marshall Islands
1 infantry moved from Normandy Bordeaux to Southern France
Americans take Southern France from Italians
1 infantry moved from Normandy Bordeaux to Holland Belgium
Americans take Holland Belgium from Germans
Combat - Americans
Battle in Paulau Island
Battle in Marshall Islands
Battle in Marianas
Battle in Iwo Jima
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 artillery and 1 infantry in Iwo Jima, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 artillery and 1 infantry in Iwo Jima, round 3 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Iwo Jima, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 artillery and 1 infantry in Iwo Jima, round 4 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Iwo Jima, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Iwo Jima
Americans roll dice for 1 artillery in Iwo Jima, round 5 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Iwo Jima, round 5 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 artillery in Iwo Jima, round 6 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Iwo Jima, round 6 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 artillery in Iwo Jima, round 7 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Iwo Jima, round 7 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 artillery in Iwo Jima, round 8 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Iwo Jima, round 8 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Iwo Jima
Americans win, taking Paulau Island from Japanese, taking Marshall Islands from Japanese, taking Marianas from Japanese, taking Iwo Jima from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Battle in 42 Sea Zone
Americans attack with 1 battleship, 4 carriers, 2 cruisers, 5 destroyers, 8 fighters and 6 submarines
Japanese defend with 2 battleships, 5 carriers, 1 cruiser, 4 destroyers, 6 fighters, 2 submarines, 4 tactical_bombers and 1 transport
Americans roll dice for 6 submarines in 42 Sea Zone, round 2 : 2/6 hits, 2.00 expected hits
Units damaged: 2 battleships owned by the Japanese
Americans roll dice for 1 battleship, 4 carriers, 2 cruisers, 5 destroyers and 8 fighters in 42 Sea Zone, round 2 : 6/16 hits, 7.33 expected hits
Units damaged: 4 carriers owned by the Japanese
Japanese roll dice for 2 submarines in 42 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 2 battleships, 5 carriers, 1 cruiser, 4 destroyers, 6 fighters, 4 tactical_bombers and 1 transport in 42 Sea Zone, round 2 : 9/22 hits, 10.83 expected hits
Units damaged: 1 battleship owned by the Americans
2 submarines owned by the Japanese and 4 carriers owned by the Americans lost in 42 Sea Zone
Americans roll dice for 6 submarines in 42 Sea Zone, round 3 : 0/6 hits, 2.00 expected hits
Americans roll dice for 1 battleship, 2 cruisers, 5 destroyers and 8 fighters in 42 Sea Zone, round 3 : 7/16 hits, 7.33 expected hits
Combat Hit Differential Summary :
Americans : -6.00
Japanese : -3.50
7 hits round 2
gotta love that -6 for the USA after two rounds
Lose 3DDs, dent last CV, lose 3 dented CVs.
@JWWII said in JWW (Allies) vs Simon33 (Axis) BM3:
gotta love that -6 for the USA after two rounds
A lot of that would be Iwo Jima though.
@simon33 hmmm, good point
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 destroyer, 4 fighters, 4 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 battleship, 4 carriers, 2 cruisers, 5 destroyers, 8 fighters and 6 submarines moved from 54 Sea Zone to 42 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 34 Sea Zone
1 infantry moved from 34 Sea Zone to Paulau Island
1 infantry moved from Queensland to 54 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 23 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 23 Sea Zone to 22 Sea Zone
1 artillery and 1 infantry moved from 22 Sea Zone to Marianas
1 infantry and 1 transport moved from 54 Sea Zone to 32 Sea Zone
1 infantry moved from 32 Sea Zone to Marshall Islands
1 infantry moved from Normandy Bordeaux to Southern France
Americans take Southern France from Italians
1 infantry moved from Normandy Bordeaux to Holland Belgium
Americans take Holland Belgium from Germans
Combat - Americans
Battle in Paulau Island
Battle in Marshall Islands
Battle in Marianas
Battle in Iwo Jima
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 artillery and 1 infantry in Iwo Jima, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 artillery and 1 infantry in Iwo Jima, round 3 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Iwo Jima, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 artillery and 1 infantry in Iwo Jima, round 4 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Iwo Jima, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Iwo Jima
Americans roll dice for 1 artillery in Iwo Jima, round 5 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Iwo Jima, round 5 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 artillery in Iwo Jima, round 6 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Iwo Jima, round 6 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 artillery in Iwo Jima, round 7 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Iwo Jima, round 7 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 artillery in Iwo Jima, round 8 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Iwo Jima, round 8 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Iwo Jima
Americans win, taking Paulau Island from Japanese, taking Marshall Islands from Japanese, taking Marianas from Japanese, taking Iwo Jima from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Battle in 42 Sea Zone
Americans attack with 1 battleship, 4 carriers, 2 cruisers, 5 destroyers, 8 fighters and 6 submarines
Japanese defend with 2 battleships, 5 carriers, 1 cruiser, 4 destroyers, 6 fighters, 2 submarines, 4 tactical_bombers and 1 transport
Americans roll dice for 6 submarines in 42 Sea Zone, round 2 : 2/6 hits, 2.00 expected hits
Units damaged: 2 battleships owned by the Japanese
Americans roll dice for 1 battleship, 4 carriers, 2 cruisers, 5 destroyers and 8 fighters in 42 Sea Zone, round 2 : 6/16 hits, 7.33 expected hits
Units damaged: 4 carriers owned by the Japanese
Japanese roll dice for 2 submarines in 42 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 2 battleships, 5 carriers, 1 cruiser, 4 destroyers, 6 fighters, 4 tactical_bombers and 1 transport in 42 Sea Zone, round 2 : 9/22 hits, 10.83 expected hits
Units damaged: 1 battleship owned by the Americans
2 submarines owned by the Japanese and 4 carriers owned by the Americans lost in 42 Sea Zone
Americans roll dice for 6 submarines in 42 Sea Zone, round 3 : 0/6 hits, 2.00 expected hits
Americans roll dice for 1 battleship, 2 cruisers, 5 destroyers and 8 fighters in 42 Sea Zone, round 3 : 7/16 hits, 7.33 expected hits
Units damaged: 1 carrier owned by the Japanese
Japanese roll dice for 2 battleships, 5 carriers, 1 cruiser, 4 destroyers, 6 fighters, 4 tactical_bombers and 1 transport in 42 Sea Zone, round 3 : 11/22 hits, 10.83 expected hits
6 submarines owned by the Americans, 5 destroyers owned by the Americans, 3 carriers owned by the Japanese and 3 destroyers owned by the Japanese lost in 42 Sea Zone
Americans roll dice for 1 battleship, 2 cruisers and 8 fighters in 42 Sea Zone, round 4 : 5/11 hits, 5.67 expected hits
Combat Hit Differential Summary :
Americans : -6.67
Japanese : -3.33
@simon33 5 more hits
@simon33 said in JWW (Allies) vs Simon33 (Axis) BM3:
Lose 3DDs, dent last CV, lose 3 dented CVs.
Actually, is it too late to change this?
Lose 3DDs, lose all 4 dented CVs.