@ManuC23 yes, Lee is a tough opponent for classic. Very good!!
G40 2nd Ed. Scouse (Axis) v. Maxi (Allies) Game 4
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TripleA Turn Summary: ANZAC round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 factory_minor and 1 fighter; Remaining resources: 1 PUs; Combat Move - ANZAC 1 transport moved from 44 Sea Zone to 42 Sea Zone 1 infantry moved from Java to 42 Sea Zone 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone 1 infantry moved from Yunnan to Hunan Chinese take Hunan from Japanese 2 fighters moved from Shan State to Java Combat - ANZAC Non Combat Move - ANZAC 1 infantry moved from Egypt to Trans-Jordan 1 infantry moved from Alexandria to Egypt 1 destroyer moved from 62 Sea Zone to 54 Sea Zone 2 infantry moved from Queensland to New South Wales 2 aaGuns moved from Queensland to New South Wales 1 artillery moved from Queensland to New South Wales Place Units - ANZAC 1 factory_minor placed in Queensland 1 artillery and 1 fighter placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 15 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs Turning on Edit Mode EDIT: Removing units owned by ANZAC from 41 Sea Zone: 1 infantry and 1 transport EDIT: Adding units owned by ANZAC to 41 Sea Zone: 1 transport EDIT: Changing ownership of Sumatra from Dutch to ANZAC EDIT: Adding units owned by ANZAC to Sumatra: 1 infantry EDIT: Changing PUs for ANZAC from 25 to 29 EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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Don’t forget France… :wink:
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TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 factory_minor and 1 fighter; Remaining resources: 1 PUs; Combat Move - ANZAC 1 transport moved from 44 Sea Zone to 42 Sea Zone 1 infantry moved from Java to 42 Sea Zone 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone 1 infantry moved from Yunnan to Hunan Chinese take Hunan from Japanese 2 fighters moved from Shan State to Java Combat - ANZAC Non Combat Move - ANZAC 1 infantry moved from Egypt to Trans-Jordan 1 infantry moved from Alexandria to Egypt 1 destroyer moved from 62 Sea Zone to 54 Sea Zone 2 infantry moved from Queensland to New South Wales 2 aaGuns moved from Queensland to New South Wales 1 artillery moved from Queensland to New South Wales Place Units - ANZAC 1 factory_minor placed in Queensland 1 artillery and 1 fighter placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 15 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs Turning on Edit Mode EDIT: Removing units owned by ANZAC from 41 Sea Zone: 1 infantry and 1 transport EDIT: Adding units owned by ANZAC to 41 Sea Zone: 1 transport EDIT: Changing ownership of Sumatra from Dutch to ANZAC EDIT: Adding units owned by ANZAC to Sumatra: 1 infantry EDIT: Changing PUs for ANZAC from 25 to 29 EDIT: Turning off Edit Mode Combat Move - French 1 infantry moved from Algeria to Tunisia 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 infantry moved from Syria to Iraq Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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Sorry:) went a bit fast
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TripleA Manual Gamesave Post: Germans round 5
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 6 armour, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 artillery moved from Finland to 115 Sea Zone 1 infantry moved from Finland to 115 Sea Zone 1 infantry moved from 115 Sea Zone to Novgorod 1 artillery moved from 115 Sea Zone to Novgorod 1 artillery and 2 infantry moved from Baltic States to Novgorod 3 infantry moved from Finland to Karelia Germans take Karelia from Russians 1 infantry moved from Finland to Vyborg Germans take Vyborg from Russians 5 bombers moved from Poland to Russia 2 tactical_bombers moved from Poland to Novgorod 1 fighter moved from Poland to Novgorod 1 armour moved from Eastern Poland to Belarus Germans take Belarus from Russians 1 armour moved from Belarus to Bryansk Germans take Bryansk from Russians 1 infantry moved from Western Ukraine to Bryansk 1 infantry moved from Bessarabia to Western Ukraine 1 armour moved from Ukraine to Rostov Germans take Rostov from Russians 1 armour moved from Rostov to Caucasus Germans take Caucasus from Russians 1 armour moved from Eastern Poland to Bryansk 1 armour moved from Eastern Poland to Bryansk 2 armour moved from Eastern Poland to Bryansk 1 armour moved from Eastern Poland to Ukraine 1 tactical_bomber moved from Poland to Novgorod Combat - Germans Air Battle in Russia
Combat Hit Differential Summary :
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Intercept Russia?
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yes please max
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 6 armour, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 artillery moved from Finland to 115 Sea Zone 1 infantry moved from Finland to 115 Sea Zone 1 infantry moved from 115 Sea Zone to Novgorod 1 artillery moved from 115 Sea Zone to Novgorod 1 artillery and 2 infantry moved from Baltic States to Novgorod 3 infantry moved from Finland to Karelia Germans take Karelia from Russians 1 infantry moved from Finland to Vyborg Germans take Vyborg from Russians 5 bombers moved from Poland to Russia 2 tactical_bombers moved from Poland to Novgorod 1 fighter moved from Poland to Novgorod 1 armour moved from Eastern Poland to Belarus Germans take Belarus from Russians 1 armour moved from Belarus to Bryansk Germans take Bryansk from Russians 1 infantry moved from Western Ukraine to Bryansk 1 infantry moved from Bessarabia to Western Ukraine 1 armour moved from Ukraine to Rostov Germans take Rostov from Russians 1 armour moved from Rostov to Caucasus Germans take Caucasus from Russians 1 armour moved from Eastern Poland to Bryansk 1 armour moved from Eastern Poland to Bryansk 2 armour moved from Eastern Poland to Bryansk 1 armour moved from Eastern Poland to Ukraine 1 tactical_bomber moved from Poland to Novgorod Combat - Germans Air Battle in Russia Germans attacks with 5 units heading to Russia Russians launches 3 interceptors out of Russia Attackers Fire, : 1/5 hits, 0.83 expected hits Defenders Fire, : 0/3 hits, 0.50 expected hits 1 fighter owned by the Russians lost in Russia Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Russia AA fire in Russia : 2/4 hits, 0.67 expected hits 2 bombers killed by AA AA fire in Russia : 0/1 hits, 0.17 expected hits Bombing raid in Russia rolls: 5,3 and causes: 8 damage to unit: factory_major Bombing raid in Russia rolls: 6 and causes: 6 damage to unit: airfield Bombing raid in Russia causes 14 damage total. Damaged units is as follows: factory_major = 8, airfield = 6 Battle in Novgorod Germans attack with 2 artilleries, 1 fighter, 3 infantry and 3 tactical_bombers Russians defend with 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry Germans roll dice for 2 artilleries, 1 fighter, 3 infantry and 3 tactical_bombers in Novgorod, round 2 : 3/9 hits, 3.67 expected hits Russians roll dice for 2 artilleries and 2 infantry in Novgorod, round 2 : 1/4 hits, 1.33 expected hits 2 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Novgorod Germans roll dice for 2 artilleries, 1 fighter, 2 infantry and 3 tactical_bombers in Novgorod, round 3 : 1/8 hits, 3.50 expected hits Russians roll dice for 1 artillery in Novgorod, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Novgorod Germans win, taking Novgorod from Russians with 2 artilleries, 1 fighter, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Germans: 2 infantry Casualties for Russians: 2 artilleries and 2 infantry Cleaning up after air battles Non Combat Move - Germans 3 bombers moved from Russia to Ukraine 1 fighter moved from Novgorod to Eastern Poland 3 tactical_bombers moved from Novgorod to Eastern Poland 1 aaGun moved from Poland to Eastern Poland 3 armour moved from Germany to Eastern Poland 3 mech_infantrys moved from Germany to Eastern Poland 1 artillery moved from Germany to Poland 1 artillery moved from Poland to Eastern Poland 1 fighter moved from Western Germany to Southern Italy 1 fighter moved from Southern France to Southern Italy Place Units - Germans 3 infantry placed in France 6 armour and 1 mech_infantry placed in Germany 2 infantry placed in Western Germany Turn Complete - Germans Germans collect 52 PUs; end with 52 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 62 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Combat Hit Differential Summary :
AA fire in Russia : : 1.17 Germans : -3.17 Defenders Fire, : : -0.50 Attackers Fire, : : 0.17 Russians : 0.33
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - Russians Russians repair damage of 6x factory_major; Remaining resources: 25 PUs; Russians buy 1 artillery and 7 infantry; Remaining resources: 0 PUs; Combat Move - Russians 12 infantry moved from Amur to Manchuria 1 mech_infantry moved from Chahar to Kiangsu Chinese take Kiangsu from Japanese 1 mech_infantry moved from Chahar to Kiangsi Chinese take Kiangsi from Japanese 1 fighter moved from Novosibirsk to Caucasus 2 fighters and 1 tactical_bomber moved from Russia to Bryansk 6 infantry moved from Russia to Bryansk 1 armour moved from Volgograd to Rostov Russians take Rostov from Germans 1 armour moved from Rostov to Caucasus Combat - Russians Battle in Manchuria Russians attack with 12 infantry Japanese defend with 1 aaGun and 3 infantry Russians roll dice for 12 infantry in Manchuria, round 2 : 3/12 hits, 2,00 expected hits Japanese roll dice for 1 aaGun and 3 infantry in Manchuria, round 2 : 0/3 hits, 1,00 expected hits 2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Manchuria Russians roll dice for 12 infantry in Manchuria, round 3 : 1/12 hits, 2,00 expected hits Japanese roll dice for 1 infantry in Manchuria, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Manchuria Russians win, taking Manchuria from Japanese with 12 infantry remaining. Battle score for attacker is 14 Casualties for Japanese: 1 aaGun and 3 infantry Battle in Bryansk Russians attack with 2 fighters, 6 infantry and 1 tactical_bomber Germans defend with 5 armour and 1 infantry Russians roll dice for 2 fighters, 6 infantry and 1 tactical_bomber in Bryansk, round 2 : 2/9 hits, 2,67 expected hits Germans roll dice for 5 armour and 1 infantry in Bryansk, round 2 : 3/6 hits, 2,83 expected hits 3 infantry owned by the Russians, 1 infantry owned by the Germans and 1 armour owned by the Germans lost in Bryansk Russians roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Bryansk, round 3 : 1/6 hits, 2,17 expected hits Germans roll dice for 4 armour in Bryansk, round 3 : 3/4 hits, 2,00 expected hits 3 infantry owned by the Russians and 1 armour owned by the Germans lost in Bryansk retreated to Bryansk Germans win with 3 armour remaining. Battle score for attacker is -3 Casualties for Russians: 6 infantry Casualties for Germans: 2 armour and 1 infantry Battle in Caucasus Russians attack with 1 armour and 1 fighter Germans defend with 1 armour Russians roll dice for 1 armour and 1 fighter in Caucasus, round 2 : 1/2 hits, 1,00 expected hits Germans roll dice for 1 armour in Caucasus, round 2 : 0/1 hits, 0,50 expected hits 1 armour owned by the Germans lost in Caucasus Russians win, taking Caucasus from Germans with 1 armour and 1 fighter remaining. Battle score for attacker is 6 Casualties for Germans: 1 armour Non Combat Move - Russians 1 fighter moved from Caucasus to Samara 2 fighters and 1 tactical_bomber moved from Bryansk to Russia 2 infantry moved from Novosibirsk to Kazakhstan 4 infantry moved from Novosibirsk to Samara 2 aaGuns moved from Amur to Manchuria Place Units - Russians 1 artillery and 7 infantry placed in Russia Turn Complete - Russians Russians collect 26 PUs; end with 26 PUs
Combat Hit Differential Summary :
Germans : 0,67 Russians : -1,83 Japanese : -1,33
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - Japanese Japanese buy 2 artilleries, 1 destroyer, 6 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery moved from Celebes to 44 Sea Zone 1 artillery and 1 transport moved from 44 Sea Zone to 43 Sea Zone 1 infantry moved from Borneo to 43 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone 1 infantry moved from 37 Sea Zone to Malaya 1 artillery moved from 37 Sea Zone to Malaya 1 mech_infantry moved from Shantung to Anhwe 1 armour moved from Shantung to Anhwe 2 bombers moved from Kwangtung to Chahar 1 artillery moved from Jehol to Chahar 1 infantry moved from Jehol to Chahar 1 fighter moved from Kwangtung to Anhwe 1 tactical_bomber moved from Kwangtung to Anhwe 1 fighter moved from Kwangtung to Kwangsi 1 tactical_bomber moved from Kwangtung to Kwangsi 1 infantry moved from Kwangtung to Kwangsi 1 artillery moved from Kwangtung to Kiangsi 1 tactical_bomber moved from Kwangtung to Kiangsi 1 fighter moved from Kwangtung to Kiangsi 1 destroyer moved from 33 Sea Zone to 6 Sea Zone 1 tactical_bomber moved from 33 Sea Zone to 6 Sea Zone 1 tactical_bomber moved from 33 Sea Zone to 6 Sea Zone 1 fighter moved from 33 Sea Zone to 6 Sea Zone 1 fighter moved from 33 Sea Zone to 6 Sea Zone 1 fighter moved from 35 Sea Zone to 41 Sea Zone Combat - Japanese Japanese creates battle in territory 35 Sea Zone Battle in 41 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 41 Sea Zone Japanese win, taking 35 Sea Zone from Americans with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Malaya Battle in 6 Sea Zone Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers Americans defend with 1 submarine Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 6 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 6 Sea Zone Japanese win, taking Malaya from UK_Pacific, taking 6 Sea Zone from Americans with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in Chahar Japanese attack with 1 artillery, 2 bombers and 1 infantry Chinese defend with 1 artillery and 3 infantry Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Chahar, round 2 : 3/4 hits, 2.00 expected hits Chinese roll dice for 1 artillery and 3 infantry in Chahar, round 2 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Chahar Japanese roll dice for 1 artillery and 2 bombers in Chahar, round 3 : 0/3 hits, 1.67 expected hits Chinese roll dice for 1 artillery in Chahar, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery and 2 bombers in Chahar, round 4 : 1/3 hits, 1.67 expected hits Chinese roll dice for 1 artillery in Chahar, round 4 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Chinese lost in Chahar Japanese win, taking Chahar from Chinese with 1 artillery and 2 bombers remaining. Battle score for attacker is 10 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 artillery and 3 infantry Battle in Kiangsi Japanese attack with 1 artillery, 1 fighter and 1 tactical_bomber Russians defend with 1 mech_infantry Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Kiangsi, round 2 : 1/3 hits, 1.50 expected hits Chinese roll dice for 1 mech_infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians lost in Kiangsi Japanese win, taking Kiangsi from Chinese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Russians: 1 mech_infantry Battle in Kwangsi Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber British defend with 1 artillery Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kwangsi, round 2 : 1/3 hits, 1.33 expected hits Chinese roll dice for 1 artillery in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the British lost in Kwangsi Japanese win, taking Kwangsi from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for British: 1 artillery Battle in Anhwe Japanese attack with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber British defend with 2 armour and 2 mech_infantrys Japanese roll dice for 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Anhwe, round 2 : 2/4 hits, 1.83 expected hits Chinese roll dice for 2 armour and 2 mech_infantrys in Anhwe, round 2 : 1/4 hits, 1.67 expected hits 1 mech_infantry owned by the Japanese and 2 mech_infantrys owned by the British lost in Anhwe Japanese roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Anhwe, round 3 : 2/3 hits, 1.67 expected hits Chinese roll dice for 2 armour in Anhwe, round 3 : 1/2 hits, 1.00 expected hits 1 fighter owned by the Japanese and 2 armour owned by the British lost in Anhwe Japanese win, taking Anhwe from Chinese with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 1 fighter and 1 mech_infantry Casualties for British: 2 armour and 2 mech_infantrys Non Combat Move - Japanese 1 fighter moved from Kiangsi to Kwangtung 1 tactical_bomber moved from Kiangsi to Kwangtung 1 tactical_bomber moved from Anhwe to Kwangtung 1 fighter moved from Kwangsi to Kwangtung 1 tactical_bomber moved from Kwangsi to Kwangtung 2 bombers moved from Chahar to Kwangtung 1 transport moved from 20 Sea Zone to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 artillery moved from Japan to 6 Sea Zone 1 infantry moved from 6 Sea Zone to Korea 1 artillery moved from 6 Sea Zone to Korea 1 transport moved from 35 Sea Zone to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 artillery moved from Japan to 6 Sea Zone 1 infantry moved from 6 Sea Zone to Korea 1 artillery moved from 6 Sea Zone to Korea 1 fighter moved from 41 Sea Zone to 37 Sea Zone 1 tactical_bomber moved from 35 Sea Zone to 37 Sea Zone 1 destroyer moved from 44 Sea Zone to 37 Sea Zone 1 carrier moved from 35 Sea Zone to 37 Sea Zone 1 fighter moved from 33 Sea Zone to 6 Sea Zone 3 carriers moved from 33 Sea Zone to 6 Sea Zone 2 battleships moved from 33 Sea Zone to 6 Sea Zone 1 cruiser moved from 33 Sea Zone to 6 Sea Zone 1 destroyer moved from 33 Sea Zone to 16 Sea Zone Place Units - Japanese 1 artillery and 2 infantry placed in Shantung 1 artillery and 2 infantry placed in Kwangtung 2 infantry placed in Japan 1 destroyer and 1 transport placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
Americans : -0.17 Chinese : -2.33 Japanese : -1.33
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TripleA Manual Gamesave Post: Americans round 5
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - Americans Americans buy 3 artilleries, 1 carrier, 1 fighter, 3 infantry, 1 submarine and 3 transports; Remaining resources: 1 PUs; Combat Move - Americans 1 armour, 3 artilleries and 4 infantry moved from Gibraltar to 91 Sea Zone 1 armour, 3 artilleries, 2 carriers, 4 fighters, 4 infantry and 4 transports moved from 91 Sea Zone to 112 Sea Zone 4 infantry moved from 112 Sea Zone to Norway 3 artilleries moved from 112 Sea Zone to Norway 1 armour moved from 112 Sea Zone to Norway 1 submarine moved from 26 Sea Zone to 16 Sea Zone 2 artilleries, 3 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 2 artilleries, 1 battleship, 3 carriers, 1 cruiser, 3 destroyers, 3 fighters, 3 infantry, 1 mech_infantry, 1 submarine, 1 tactical_bomber and 3 transports moved from 26 Sea Zone to 33 Sea Zone 2 artilleries, 3 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands 2 infantry moved from French Indo China to Kwangsi 1 fighter moved from French Indo China to Kwangsi Combat - Americans
Combat Hit Differential Summary :
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would you like to scramble
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No scramble
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TripleA Turn Summary: Americans round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - Americans Americans buy 3 artilleries, 1 carrier, 1 fighter, 3 infantry, 1 submarine and 3 transports; Remaining resources: 1 PUs; Combat Move - Americans 1 armour, 3 artilleries and 4 infantry moved from Gibraltar to 91 Sea Zone 1 armour, 3 artilleries, 2 carriers, 4 fighters, 4 infantry and 4 transports moved from 91 Sea Zone to 112 Sea Zone 4 infantry moved from 112 Sea Zone to Norway 3 artilleries moved from 112 Sea Zone to Norway 1 armour moved from 112 Sea Zone to Norway 1 submarine moved from 26 Sea Zone to 16 Sea Zone 2 artilleries, 3 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 2 artilleries, 1 battleship, 3 carriers, 1 cruiser, 3 destroyers, 3 fighters, 3 infantry, 1 mech_infantry, 1 submarine, 1 tactical_bomber and 3 transports moved from 26 Sea Zone to 33 Sea Zone 2 artilleries, 3 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands 2 infantry moved from French Indo China to Kwangsi 1 fighter moved from French Indo China to Kwangsi Combat - Americans Battle in 16 Sea Zone Americans attack with 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 submarine in 16 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone Japanese win with no units remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in Norway Americans attack with 1 armour, 3 artilleries and 4 infantry Germans defend with 1 infantry Americans roll dice for 1 armour, 3 artilleries and 4 infantry in Norway, round 2 : 5/8 hits, 2,67 expected hits Germans roll dice for 1 infantry in Norway, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Norway Americans win, taking Norway from Germans with 1 armour, 3 artilleries and 3 infantry remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Germans: 1 infantry Battle in Caroline Islands Americans attack with 2 artilleries, 3 infantry and 1 mech_infantry Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry Americans roll dice for 1 battleship and 1 cruiser in Caroline Islands, round 2 : 1/2 hits, 1,17 expected hits Americans roll dice for 2 artilleries, 3 infantry and 1 mech_infantry in Caroline Islands, round 2 : 0/6 hits, 1,67 expected hits Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0,67 expected hits 1 aaGun owned by the Japanese lost in Caroline Islands Americans roll dice for 2 artilleries, 3 infantry and 1 mech_infantry in Caroline Islands, round 3 : 2/6 hits, 1,67 expected hits Japanese roll dice for 2 infantry in Caroline Islands, round 3 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands Americans win, taking Caroline Islands from Japanese with 2 artilleries, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 8 Casualties for Japanese: 1 aaGun and 2 infantry Casualties for Americans: 1 infantry Battle in Kwangsi Americans attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Americans roll dice for 1 fighter and 2 infantry in Kwangsi, round 2 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Kwangsi Americans win, taking Kwangsi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Americans 1 fighter moved from Kwangsi to Yunnan 1 submarine moved from 10 Sea Zone to 25 Sea Zone 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 submarine moved from 10 Sea Zone to 30 Sea Zone 1 submarine moved from 10 Sea Zone to 31 Sea Zone 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 1 carrier, 2 fighters, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar Place Units - Americans 2 transports placed in 101 Sea Zone 2 artilleries and 2 infantry placed in Eastern United States 1 carrier and 1 transport placed in 101 Sea Zone 1 artillery, 1 fighter and 1 infantry placed in Eastern United States 1 submarine placed in 10 Sea Zone Turn Complete - Americans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5 Americans collect 57 PUs; end with 58 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Combat Hit Differential Summary :
Germans : 0,67 Americans : 1,33 Japanese : 0,67
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TripleA Turn Summary: Chinese round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Hopei to Chahar 1 infantry moved from Kweichow to Anhwe 1 fighter moved from Yunnan to Anhwe Combat - Chinese Battle in Chahar Chinese attack with 2 infantry Japanese defend with 1 artillery Chinese roll dice for 2 infantry in Chahar, round 2 : 1/2 hits, 0,33 expected hits Japanese roll dice for 1 artillery in Chahar, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in Chahar Chinese win, taking Chahar from Japanese with 2 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Battle in Anhwe Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 armour Chinese roll dice for 1 fighter and 1 infantry in Anhwe, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 armour in Anhwe, round 2 : 0/1 hits, 0,50 expected hits 1 armour owned by the Japanese lost in Anhwe Chinese win, taking Anhwe from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 1 armour Non Combat Move - Chinese 1 fighter moved from Anhwe to Kwangsi 4 infantry moved from Yunnan to Kwangsi Place Units - Chinese 1 artillery and 4 infantry placed in Kwangsi Turn Complete - Chinese Chinese collect 19 PUs; end with 19 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 25 PUs
Combat Hit Differential Summary :
Chinese : 1,00 Japanese : -0,83
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TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - Americans Americans buy 3 artilleries, 1 carrier, 1 fighter, 3 infantry, 1 submarine and 3 transports; Remaining resources: 1 PUs; Combat Move - Americans 1 armour, 3 artilleries and 4 infantry moved from Gibraltar to 91 Sea Zone 1 armour, 3 artilleries, 2 carriers, 4 fighters, 4 infantry and 4 transports moved from 91 Sea Zone to 112 Sea Zone 4 infantry moved from 112 Sea Zone to Norway 3 artilleries moved from 112 Sea Zone to Norway 1 armour moved from 112 Sea Zone to Norway 1 submarine moved from 26 Sea Zone to 16 Sea Zone 2 artilleries, 3 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 2 artilleries, 1 battleship, 3 carriers, 1 cruiser, 3 destroyers, 3 fighters, 3 infantry, 1 mech_infantry, 1 submarine, 1 tactical_bomber and 3 transports moved from 26 Sea Zone to 33 Sea Zone 2 artilleries, 3 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands 2 infantry moved from French Indo China to Kwangsi 1 fighter moved from French Indo China to Kwangsi Combat - Americans Battle in 16 Sea Zone Americans attack with 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 submarine in 16 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone Japanese win with no units remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in Norway Americans attack with 1 armour, 3 artilleries and 4 infantry Germans defend with 1 infantry Americans roll dice for 1 armour, 3 artilleries and 4 infantry in Norway, round 2 : 5/8 hits, 2,67 expected hits Germans roll dice for 1 infantry in Norway, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Norway Americans win, taking Norway from Germans with 1 armour, 3 artilleries and 3 infantry remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Germans: 1 infantry Battle in Caroline Islands Americans attack with 2 artilleries, 3 infantry and 1 mech_infantry Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry Americans roll dice for 1 battleship and 1 cruiser in Caroline Islands, round 2 : 1/2 hits, 1,17 expected hits Americans roll dice for 2 artilleries, 3 infantry and 1 mech_infantry in Caroline Islands, round 2 : 0/6 hits, 1,67 expected hits Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0,67 expected hits 1 aaGun owned by the Japanese lost in Caroline Islands Americans roll dice for 2 artilleries, 3 infantry and 1 mech_infantry in Caroline Islands, round 3 : 2/6 hits, 1,67 expected hits Japanese roll dice for 2 infantry in Caroline Islands, round 3 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands Americans win, taking Caroline Islands from Japanese with 2 artilleries, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 8 Casualties for Japanese: 1 aaGun and 2 infantry Casualties for Americans: 1 infantry Battle in Kwangsi Americans attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Americans roll dice for 1 fighter and 2 infantry in Kwangsi, round 2 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Kwangsi Americans win, taking Kwangsi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Americans 1 fighter moved from Kwangsi to Yunnan 1 submarine moved from 10 Sea Zone to 25 Sea Zone 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 submarine moved from 10 Sea Zone to 30 Sea Zone 1 submarine moved from 10 Sea Zone to 31 Sea Zone 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 1 carrier, 2 fighters, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar Place Units - Americans 2 transports placed in 101 Sea Zone 2 artilleries and 2 infantry placed in Eastern United States 1 carrier and 1 transport placed in 101 Sea Zone 1 artillery, 1 fighter and 1 infantry placed in Eastern United States 1 submarine placed in 10 Sea Zone Turn Complete - Americans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5 Americans collect 57 PUs; end with 58 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Hopei to Chahar 1 infantry moved from Kweichow to Anhwe 1 fighter moved from Yunnan to Anhwe Combat - Chinese Battle in Chahar Chinese attack with 2 infantry Japanese defend with 1 artillery Chinese roll dice for 2 infantry in Chahar, round 2 : 1/2 hits, 0,33 expected hits Japanese roll dice for 1 artillery in Chahar, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in Chahar Chinese win, taking Chahar from Japanese with 2 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Battle in Anhwe Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 armour Chinese roll dice for 1 fighter and 1 infantry in Anhwe, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 armour in Anhwe, round 2 : 0/1 hits, 0,50 expected hits 1 armour owned by the Japanese lost in Anhwe Chinese win, taking Anhwe from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 1 armour Non Combat Move - Chinese 1 fighter moved from Anhwe to Kwangsi 4 infantry moved from Yunnan to Kwangsi Place Units - Chinese 1 artillery and 4 infantry placed in Kwangsi Turn Complete - Chinese Chinese collect 19 PUs; end with 19 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 25 PUs Purchase Units - British British repair damage of 1x factory_major, 3x airfield; Remaining resources: 36 PUs; British buy 1 armour and 3 fighters; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 mech_infantry moved from Tunisia to Libya British take Libya from Italians 2 armour moved from Yunnan to Malaya 2 cruisers moved from 39 Sea Zone to 37 Sea Zone 2 fighters and 1 tactical_bomber moved from Yunnan to 37 Sea Zone Combat - British Battle in 37 Sea Zone British attack with 2 cruisers, 2 fighters and 1 tactical_bomber Japanese defend with 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport British roll dice for 2 cruisers, 2 fighters and 1 tactical_bomber in 37 Sea Zone, round 2 : 3/5 hits, 2,67 expected hits Japanese roll dice for 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 37 Sea Zone, round 2 : 2/4 hits, 1,83 expected hits 1 carrier owned by the Japanese, 2 cruisers owned by the British and 1 destroyer owned by the Japanese lost in 37 Sea Zone British roll dice for 2 fighters and 1 tactical_bomber in 37 Sea Zone, round 3 : 1/3 hits, 1,67 expected hits Japanese roll dice for 1 fighter, 1 tactical_bomber and 1 transport in 37 Sea Zone, round 3 : 1/2 hits, 1,17 expected hits 1 tactical_bomber owned by the Japanese and 1 fighter owned by the British lost in 37 Sea Zone British roll dice for 1 fighter and 1 tactical_bomber in 37 Sea Zone, round 4 : 1/2 hits, 1,17 expected hits Japanese roll dice for 1 fighter and 1 transport in 37 Sea Zone, round 4 : 0/1 hits, 0,67 expected hits 1 fighter owned by the Japanese lost in 37 Sea Zone 1 transport owned by the Japanese lost in 37 Sea Zone British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 18 Casualties for British: 2 cruisers and 1 fighter Casualties for Japanese: 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport Battle in Malaya British attack with 2 armour Japanese defend with 1 artillery, 1 harbour and 1 infantry British roll dice for 2 armour in Malaya, round 2 : 1/2 hits, 1,00 expected hits Japanese roll dice for 1 artillery and 1 infantry in Malaya, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 1 armour owned by the British lost in Malaya British roll dice for 1 armour in Malaya, round 3 : 1/1 hits, 0,50 expected hits Japanese roll dice for 1 artillery in Malaya, round 3 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Japanese and 1 armour owned by the British lost in Malaya Japanese win with no units remaining. Battle score for attacker is -5 Casualties for British: 2 armour Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - British 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Kwangsi 1 artillery moved from Yunnan to Kwangsi 1 armour and 1 mech_infantry moved from Persia to Northwest Persia British take Northwest Persia from Neutral_Allies 1 armour moved from Tobruk to Egypt 2 artilleries and 1 infantry moved from Trans-Jordan to Iraq 2 infantry moved from Anglo Egyptian Sudan to Egypt 1 bomber moved from Algeria to Persia 1 infantry moved from Union of South Africa to Rhodesia 1 infantry moved from India to 39 Sea Zone 1 infantry and 1 transport moved from 39 Sea Zone to 43 Sea Zone 1 mech_infantry moved from India to 39 Sea Zone 1 mech_infantry and 1 transport moved from 39 Sea Zone to 44 Sea Zone 1 destroyer moved from 91 Sea Zone to 112 Sea Zone 1 armour, 1 artillery and 2 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 106 Sea Zone to 109 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 109 Sea Zone to United Kingdom Place Units - British 3 fighters placed in United Kingdom British undo move 1. 2 fighters placed in United Kingdom 1 armour and 1 fighter placed in Persia Turn Complete - British British collect 36 PUs; end with 36 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUs Place Units - UK_Pacific 1 infantry and 2 mech_infantrys placed in India Turn Complete - UK_Pacific UK_Pacific collect 8 PUs; end with 8 PUs Some Units in India change ownership: 1 infantry and 2 mech_infantrys Turning on Edit Mode EDIT: Removing units owned by British from 43 Sea Zone: 1 infantry and 1 transport EDIT: Adding units owned by British to 43 Sea Zone: 1 transport EDIT: Changing ownership of Borneo from Japanese to UK_Pacific EDIT: Removing units owned by British from 44 Sea Zone: 1 mech_infantry and 1 transport EDIT: Adding units owned by British to 44 Sea Zone: 1 transport EDIT: Changing ownership of Celebes from Japanese to British EDIT: Adding units owned by UK_Pacific to Borneo: 1 infantry EDIT: Adding units owned by British to Celebes: 1 mech_infantry EDIT: Changing PUs for UK_Pacific from 8 to 15 EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by British from French Indo China: 1 infantry EDIT: Adding units owned by UK_Pacific to Kwangsi: 1 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 0,67 British : 0,00 Americans : 1,33 Chinese : 1,00 Japanese : 0,17
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - Italians Italians buy 2 armour, 1 fighter and 1 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Ukraine to Rostov Italians take Rostov from Russians 1 mech_infantry moved from Ukraine to Rostov 1 armour and 1 mech_infantry moved from Rostov to Caucasus 2 fighters moved from Ukraine to Caucasus 1 bomber moved from Southern Italy to Caucasus Combat - Italians Battle in Caucasus Italians attack with 1 armour, 1 bomber, 2 fighters and 1 mech_infantry Russians defend with 1 armour Italians roll dice for 1 armour, 1 bomber, 2 fighters and 1 mech_infantry in Caucasus, round 2 : 2/5 hits, 2.33 expected hits Russians roll dice for 1 armour in Caucasus, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Russians lost in Caucasus Italians win, taking Caucasus from Russians with 1 armour, 1 bomber, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for Russians: 1 armour Non Combat Move - Italians 2 fighters moved from Caucasus to Ukraine 1 bomber moved from Caucasus to Ukraine 1 armour moved from Romania to Ukraine Place Units - Italians 2 armour placed in Ukraine 1 fighter placed in Ukraine 1 infantry placed in Southern Italy Turn Complete - Italians Italians collect 21 PUs; end with 21 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Combat Hit Differential Summary :
Italians : -0.33 Russians : -0.50
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TripleA Turn Summary: ANZAC round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 carrier, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 2 fighters moved from Java to Kwangsi 1 infantry moved from Hunan to Kwangsi 2 fighters moved from New South Wales to 33 Sea Zone 1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone 1 infantry moved from 33 Sea Zone to Caroline Islands 1 artillery moved from 33 Sea Zone to Caroline Islands 1 destroyer moved from 54 Sea Zone to 44 Sea Zone 1 infantry moved from Trans-Jordan to Iraq 1 infantry moved from Egypt to Trans-Jordan 1 cruiser moved from 26 Sea Zone to 33 Sea Zone Place Units - ANZAC 1 carrier, 1 submarine and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 18 PUs; end with 18 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 carrier, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 2 fighters moved from Java to Kwangsi 1 infantry moved from Hunan to Kwangsi 2 fighters moved from New South Wales to 33 Sea Zone 1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone 1 infantry moved from 33 Sea Zone to Caroline Islands 1 artillery moved from 33 Sea Zone to Caroline Islands 1 destroyer moved from 54 Sea Zone to 44 Sea Zone 1 infantry moved from Trans-Jordan to Iraq 1 infantry moved from Egypt to Trans-Jordan 1 cruiser moved from 26 Sea Zone to 33 Sea Zone Place Units - ANZAC 1 carrier, 1 submarine and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 18 PUs; end with 18 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs Combat Move - French 1 infantry moved from Iraq to Northwest Persia 1 infantry moved from Egypt to Trans-Jordan 1 infantry moved from Tunisia to Libya Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 2 artilleries, 3 fighters, 2 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 2 PUs; Combat Move - Germans 3 armour moved from Bryansk to Russia 3 bombers moved from Ukraine to Russia 1 fighter moved from Eastern Poland to Russia 3 tactical_bombers moved from Eastern Poland to Russia 1 armour moved from Ukraine to Volgograd Germans take Volgograd from Russians 1 transport moved from 115 Sea Zone to 114 Sea Zone 1 artillery moved from Poland to 114 Sea Zone 1 artillery and 1 transport moved from 114 Sea Zone to 113 Sea Zone 1 infantry moved from Western Germany to 113 Sea Zone 1 artillery moved from 113 Sea Zone to Norway 1 infantry moved from 113 Sea Zone to Norway 2 fighters moved from Western Germany to Norway 1 infantry moved from Novgorod to Archangel Germans take Archangel from Russians 1 mech_infantry moved from Eastern Poland to Smolensk Germans take Smolensk from Russians Combat - Germans Battle in Norway Germans attack with 1 artillery, 2 fighters and 1 infantry Americans defend with 1 armour, 3 artilleries and 3 infantry Germans roll dice for 1 artillery, 2 fighters and 1 infantry in Norway, round 2 : 2/4 hits, 1.67 expected hits Americans roll dice for 1 armour, 3 artilleries and 3 infantry in Norway, round 2 : 3/7 hits, 2.50 expected hits 1 artillery owned by the Germans, 1 fighter owned by the Germans, 1 infantry owned by the Germans and 2 infantry owned by the Americans lost in Norway Americans win with 1 armour, 3 artilleries and 1 infantry remaining. Battle score for attacker is -11 Casualties for Germans: 1 artillery, 1 fighter and 1 infantry Casualties for Americans: 2 infantry 1 fighter owned by the Germans retreated Battle in Russia Germans attack with 3 armour, 3 bombers, 1 fighter and 3 tactical_bombers Russians defend with 4 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 2 fighters, 10 infantry and 1 tactical_bomber AA fire in Russia : 1/7 hits, 1.17 expected hits 1 tactical_bomber owned by the Germans lost in Russia Germans roll dice for 3 armour, 3 bombers, 1 fighter and 2 tactical_bombers in Russia, round 2 : 6/9 hits, 5.33 expected hits Russians roll dice for 4 aaGuns, 3 artilleries, 2 fighters, 10 infantry and 1 tactical_bomber in Russia, round 2 : 4/16 hits, 6.17 expected hits 2 infantry owned by the Russians, 1 fighter owned by the Germans, 2 armour owned by the Germans, 4 aaGuns owned by the Russians and 1 tactical_bomber owned by the Germans lost in Russia Germans roll dice for 1 armour, 3 bombers and 1 tactical_bomber in Russia, round 3 : 4/5 hits, 3.17 expected hits Russians roll dice for 3 artilleries, 2 fighters, 8 infantry and 1 tactical_bomber in Russia, round 3 : 5/14 hits, 5.50 expected hits 4 infantry owned by the Russians, 3 bombers owned by the Germans, 1 armour owned by the Germans and 1 tactical_bomber owned by the Germans lost in Russia Russians win with 3 artilleries, 2 fighters, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is -59 Casualties for Germans: 3 armour, 3 bombers, 1 fighter and 3 tactical_bombers Casualties for Russians: 4 aaGuns and 6 infantry Non Combat Move - Germans 3 armour moved from Eastern Poland to Bryansk 2 mech_infantrys moved from Eastern Poland to Bryansk 1 infantry moved from Western Ukraine to Bryansk 1 artillery moved from Eastern Poland to Belarus 1 aaGun moved from Eastern Poland to Western Ukraine 6 armour moved from Germany to Eastern Poland 1 mech_infantry moved from Germany to Eastern Poland 2 artilleries moved from Novgorod to Vyborg 2 infantry moved from France to Western Germany 2 mech_infantrys moved from Western Germany to Poland 1 fighter moved from Norway to Western Germany Place Units - Germans 2 fighters placed in Western Germany 1 armour, 1 fighter and 1 mech_infantry placed in Novgorod 1 transport placed in 113 Sea Zone 2 artilleries placed in Western Germany 1 mech_infantry placed in Germany 2 infantry placed in Germany Germans undo move 6. 2 infantry placed in Western Germany Turn Complete - Germans Germans collect 49 PUs; end with 51 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 56 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 66 PUs
Combat Hit Differential Summary :
Germans : 1.83 AA fire in Russia : : -0.17 Americans : 0.50 Russians : -2.67