Game History
Round: 16 Purchase Units - Russians Russians buy 8 infantry; Remaining resources: 1 PUs; Combat Move - Russians 1 infantry moved from Karelia S.S.R. to Ukraine S.S.R. Russians take Ukraine S.S.R. from Germans 1 infantry moved from Evenki National Okrug to Yakut S.S.R. Russians take Yakut S.S.R. from Japanese 6 infantry moved from Russia to Kazakh S.S.R. 3 armour moved from Russia to Kazakh S.S.R. 1 infantry moved from Caucasus to Karelia S.S.R. Combat - Russians Non Combat Move - Russians Place Units - Russians 8 infantry placed in Russia Turn Complete - Russians Russians collect 27 PUs; end with 28 PUsG40 2nd Ed. Scouse (Axis) v. Maxi (Allies) Game 4
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TripleA Turn Summary: ANZAC round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from Egypt to Alexandria British take Alexandria from Italians Combat - ANZAC Non Combat Move - ANZAC 1 transport moved from 62 Sea Zone to 54 Sea Zone 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java ANZAC take Java from Dutch 1 infantry moved from Dutch New Guinea to 45 Sea Zone 1 infantry and 1 transport moved from 45 Sea Zone to 44 Sea Zone 1 infantry moved from 44 Sea Zone to Celebes ANZAC take Celebes from Dutch 2 fighters moved from Queensland to Shan State 1 infantry moved from Shan State to Yunnan 1 cruiser moved from 54 Sea Zone to 26 Sea Zone Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 fighter and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 17 PUs; end with 17 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from Egypt to Alexandria British take Alexandria from Italians Combat - ANZAC Non Combat Move - ANZAC 1 transport moved from 62 Sea Zone to 54 Sea Zone 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java ANZAC take Java from Dutch 1 infantry moved from Dutch New Guinea to 45 Sea Zone 1 infantry and 1 transport moved from 45 Sea Zone to 44 Sea Zone 1 infantry moved from 44 Sea Zone to Celebes ANZAC take Celebes from Dutch 2 fighters moved from Queensland to Shan State 1 infantry moved from Shan State to Yunnan 1 cruiser moved from 54 Sea Zone to 26 Sea Zone Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 fighter and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 17 PUs; end with 17 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs Combat Move - French 1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 3 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 2 bombers moved from Southern France to Eastern Poland 1 artillery moved from Western Germany to 112 Sea Zone 1 artillery and 1 transport moved from 112 Sea Zone to 114 Sea Zone 1 infantry moved from Germany to 114 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone 6 armour moved from Poland to Eastern Poland 2 tactical_bombers moved from Poland to Eastern Poland 4 mech_infantrys moved from Poland to Eastern Poland 1 artillery moved from Poland to Baltic States 2 infantry moved from Poland to Baltic States 2 artilleries moved from Poland to Eastern Poland 1 armour moved from Germany to Eastern Poland 3 mech_infantrys moved from Germany to Eastern Poland 1 tactical_bomber moved from Finland to Novgorod 1 fighter moved from Finland to Novgorod 1 infantry moved from 115 Sea Zone to Novgorod 1 artillery moved from 115 Sea Zone to Novgorod 1 destroyer moved from 112 Sea Zone to 125 Sea Zone 3 fighters moved from Western Germany to 125 Sea Zone 1 bomber moved from Western Germany to Novgorod 2 bombers moved from Western Germany to Eastern Poland Combat - Germans Battle in 125 Sea Zone Germans attack with 1 destroyer and 3 fighters Russians defend with 1 submarine Germans roll dice for 1 destroyer and 3 fighters in 125 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits Russians roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Russians lost in 125 Sea Zone Germans win, taking 125 Sea Zone from Neutral with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6 Casualties for Russians: 1 submarine Battle in Novgorod Germans attack with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry Germans roll dice for 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Novgorod, round 2 : 2/5 hits, 2.50 expected hits Russians roll dice for 3 infantry in Novgorod, round 2 : 1/3 hits, 1.00 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod Germans roll dice for 1 artillery, 1 bomber, 1 fighter and 1 tactical_bomber in Novgorod, round 3 : 3/4 hits, 2.17 expected hits Russians roll dice for 1 infantry in Novgorod, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Novgorod Germans win, taking Novgorod from Russians with 1 artillery, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 1 infantry Casualties for Russians: 3 infantry Battle in Baltic States Germans attack with 1 artillery and 2 infantry Russians defend with 1 artillery Germans roll dice for 1 artillery and 2 infantry in Baltic States, round 2 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 artillery in Baltic States, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Baltic States Germans win, taking Baltic States from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 artillery Battle in Eastern Poland Germans attack with 7 armour, 2 artilleries, 4 bombers, 7 mech_infantrys and 2 tactical_bombers Russians defend with 8 armour, 3 artilleries and 4 infantry Germans roll dice for 7 armour, 2 artilleries, 4 bombers, 7 mech_infantrys and 2 tactical_bombers in Eastern Poland, round 2 : 9/22 hits, 9.67 expected hits Russians roll dice for 8 armour, 3 artilleries and 4 infantry in Eastern Poland, round 2 : 6/15 hits, 6.33 expected hits 4 infantry owned by the Russians, 2 armour owned by the Russians, 3 artilleries owned by the Russians and 6 mech_infantrys owned by the Germans lost in Eastern Poland Germans roll dice for 7 armour, 2 artilleries, 4 bombers, 1 mech_infantry and 2 tactical_bombers in Eastern Poland, round 3 : 11/16 hits, 8.50 expected hits Russians roll dice for 6 armour in Eastern Poland, round 3 : 4/6 hits, 3.00 expected hits 6 armour owned by the Russians, 2 artilleries owned by the Germans, 1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Eastern Poland Germans win, taking Eastern Poland from Russians with 6 armour, 4 bombers and 2 tactical_bombers remaining. Battle score for attacker is 30 Casualties for Germans: 1 armour, 2 artilleries and 7 mech_infantrys Casualties for Russians: 8 armour, 3 artilleries and 4 infantry Non Combat Move - Germans 1 infantry moved from Bessarabia to Western Ukraine 3 fighters moved from 125 Sea Zone to Western Germany 1 infantry moved from France to Southern France 1 artillery moved from Germany to Poland 1 artillery moved from Western Germany to Germany 4 bombers moved from Eastern Poland to Poland 1 tactical_bomber moved from Novgorod to Poland 1 bomber moved from Novgorod to Poland 1 fighter moved from Novgorod to Poland 2 infantry moved from Bessarabia to Ukraine 1 infantry moved from Bessarabia to Ukraine 1 infantry moved from Bessarabia to Ukraine 3 armour moved from Bessarabia to Ukraine 1 artillery moved from Norway to Finland 1 infantry moved from Norway to Finland 2 tactical_bombers moved from Eastern Poland to Poland Place Units - Germans 1 infantry placed in France 2 infantry placed in Germany Germans undo move 2. 2 infantry placed in Western Germany 3 armour and 5 mech_infantrys placed in Germany Germans undo move 2. 1 infantry placed in Normandy Bordeaux 1 infantry placed in France Germans undo move 2. 2 mech_infantrys placed in Western Germany 3 armour and 3 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 45 PUs; end with 45 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Combat Hit Differential Summary :
Germans : 2.50 Russians : -0.17
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Purchase Units - Russians Russians buy 1 armour, 2 artilleries, 1 fighter and 6 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 artillery and 1 infantry moved from Vyborg to Novgorod 1 artillery and 1 infantry moved from Karelia to Novgorod 2 infantry moved from Rostov to Ukraine 5 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber moved from Bryansk to Ukraine 1 fighter moved from Russia to Ukraine 2 mech_infantrys moved from Suiyuyan to Chahar 1 fighter moved from Suiyuyan to Chahar Combat - Russians Battle in Novgorod Russians attack with 2 artilleries and 2 infantry Germans defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour Russians roll dice for 2 artilleries and 2 infantry in Novgorod, round 2 : 1/4 hits, 1,33 expected hits Germans roll dice for 1 artillery in Novgorod, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Germans lost in Novgorod Russians win, taking Novgorod from Germans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 artillery Battle in Chahar Russians attack with 1 fighter and 2 mech_infantrys Japanese defend with 1 mech_infantry Russians roll dice for 1 fighter and 2 mech_infantrys in Chahar, round 2 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 mech_infantry in Chahar, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese lost in Chahar Russians win, taking Chahar from Japanese with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Battle in Ukraine Russians attack with 5 artilleries, 2 fighters, 4 infantry and 1 tactical_bomber Germans defend with 3 armour and 4 infantry; Italians defend with 2 armour and 1 factory_minor Russians roll dice for 5 artilleries, 2 fighters, 4 infantry and 1 tactical_bomber in Ukraine, round 2 : 5/12 hits, 4,67 expected hits Italians roll dice for 5 armour and 4 infantry in Ukraine, round 2 : 4/9 hits, 3,83 expected hits 4 infantry owned by the Russians, 4 infantry owned by the Germans and 1 armour owned by the Italians lost in Ukraine Russians roll dice for 5 artilleries, 2 fighters and 1 tactical_bomber in Ukraine, round 3 : 3/8 hits, 3,33 expected hits Italians roll dice for 4 armour in Ukraine, round 3 : 2/4 hits, 2,00 expected hits 2 artilleries owned by the Russians, 2 armour owned by the Germans and 1 armour owned by the Italians lost in Ukraine 3 artilleries owned by the Russians retreated to Rostov Italians win with 1 armour remaining. Battle score for attacker is 16 Casualties for Russians: 2 artilleries and 4 infantry Casualties for Germans: 2 armour and 4 infantry Casualties for Italians: 2 armour Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians Non Combat Move - Russians 2 fighters and 1 tactical_bomber moved from Ukraine to Russia 4 aaGuns moved from Bryansk to Russia 6 infantry moved from Timguska to Novosibirsk 2 aaGuns and 12 infantry moved from Buryatia to Amur 1 fighter moved from Chahar to Novosibirsk Place Units - Russians 2 artilleries, 1 fighter and 6 infantry placed in Russia 1 armour placed in Volgograd Turn Complete - Russians Russians collect 31 PUs; end with 31 PUs
Combat Hit Differential Summary :
Germans : -0,33 Italians : 0,17 Russians : -0,17 Japanese : -0,33
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TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Purchase Units - Japanese Japanese buy 1 armour, 3 artilleries, 3 infantry, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery moved from Kweichow to Yunnan 1 infantry moved from Kweichow to Yunnan 2 bombers moved from Kweichow to Yunnan 5 fighters moved from Kwangsi to Yunnan 5 tactical_bombers moved from Kwangsi to Yunnan 1 tactical_bomber moved from 35 Sea Zone to 36 Sea Zone 1 artillery moved from Philippines to 35 Sea Zone 1 artillery and 1 transport moved from 35 Sea Zone to 44 Sea Zone 1 artillery moved from 44 Sea Zone to Celebes 1 fighter moved from 35 Sea Zone to 42 Sea Zone 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone 1 fighter moved from 35 Sea Zone to Celebes Combat - Japanese Battle in 36 Sea Zone Japanese attack with 1 tactical_bomber Americans defend with 1 transport 1 transport owned by the Americans lost in 36 Sea Zone Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 42 Sea Zone Japanese attack with 1 fighter and 1 tactical_bomber British defend with 1 destroyer; ANZAC defend with 1 transport Japanese roll dice for 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits British roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Japanese and 1 destroyer owned by the British lost in 42 Sea Zone 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 5 Casualties for Japanese: 1 fighter Casualties for British: 1 destroyer Casualties for ANZAC: 1 transport Battle in Celebes Japanese attack with 1 artillery and 1 fighter ANZAC defend with 1 infantry Japanese roll dice for 1 artillery and 1 fighter in Celebes, round 2 : 1/2 hits, 0.83 expected hits ANZAC roll dice for 1 infantry in Celebes, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Celebes Japanese win, taking Celebes from ANZAC with 1 artillery and 1 fighter remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in Yunnan Japanese attack with 1 artillery, 2 bombers, 5 fighters, 1 infantry and 5 tactical_bombers British defend with 3 aaGuns, 2 armour, 1 artillery, 6 infantry and 2 mech_infantrys; ANZAC defend with 1 infantry AA fire in Yunnan : 1/9 hits, 1.50 expected hits 1 fighter owned by the Japanese lost in Yunnan Japanese roll dice for 1 artillery, 2 bombers, 4 fighters, 1 infantry and 5 tactical_bombers in Yunnan, round 2 : 7/13 hits, 7.17 expected hits Chinese roll dice for 3 aaGuns, 2 armour, 1 artillery, 7 infantry and 2 mech_infantrys in Yunnan, round 2 : 5/12 hits, 4.33 expected hits 2 tactical_bombers owned by the Japanese, 1 fighter owned by the Japanese, 1 infantry owned by the Japanese, 1 artillery owned by the Japanese, 3 aaGuns owned by the British and 4 infantry owned by the British lost in Yunnan retreated to Yunnan Chinese win with 2 armour, 1 artillery, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is -22 Casualties for Japanese: 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers Casualties for British: 3 aaGuns and 4 infantry Non Combat Move - Japanese 3 fighters moved from Yunnan to Kwangtung 2 bombers moved from Yunnan to Kwangtung 3 tactical_bombers moved from Yunnan to Kwangtung 1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone 1 fighter moved from Celebes to 35 Sea Zone 1 carrier moved from 35 Sea Zone to 33 Sea Zone 2 carriers moved from 6 Sea Zone to 33 Sea Zone 1 fighter moved from 6 Sea Zone to 33 Sea Zone 1 tactical_bomber moved from 6 Sea Zone to 33 Sea Zone 2 fighters moved from Japan to 33 Sea Zone 1 tactical_bomber moved from 36 Sea Zone to 33 Sea Zone 1 battleship moved from 6 Sea Zone to 33 Sea Zone 2 destroyers moved from 6 Sea Zone to 33 Sea Zone 1 cruiser moved from 35 Sea Zone to 33 Sea Zone 1 battleship moved from 35 Sea Zone to 33 Sea Zone 1 artillery moved from Japan to 6 Sea Zone 1 armour moved from Japan to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone 2 infantry moved from 36 Sea Zone to Kwangsi 1 artillery moved from 36 Sea Zone to Kwangsi 1 armour moved from 36 Sea Zone to Kwangsi 1 destroyer moved from 35 Sea Zone to 44 Sea Zone 1 artillery moved from Shantung to Jehol 1 infantry moved from Shantung to Anhwe 1 infantry moved from Manchuria to Jehol 1 infantry moved from Hopei to Anhwe Place Units - Japanese 1 armour and 1 mech_infantry placed in Shantung 1 artillery and 1 infantry placed in Kwangtung 1 transport placed in 20 Sea Zone 1 transport placed in 19 Sea Zone 2 artilleries and 2 infantry placed in Japan Japanese undo move 4. 1 transport placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 41 PUs; end with 41 PUs
Combat Hit Differential Summary :
British : 0.67 ANZAC : -0.33 AA fire in Yunnan : : -0.50 Chinese : 0.67 Japanese : -0.17
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TripleA Turn Summary: Americans round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 2 fighters, 1 infantry, 4 submarines and 1 transport; Remaining resources: 1 PUs; Combat Move - Americans 1 unit repaired. 1 submarine moved from 26 Sea Zone to 6 Sea Zone 1 destroyer moved from 91 Sea Zone to 109 Sea Zone 1 bomber moved from Gibraltar to 99 Sea Zone 1 fighter moved from Burma to 36 Sea Zone Combat - Americans Battle in 6 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 6 Sea Zone Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans win, taking 6 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 99 Sea Zone Americans attack with 1 bomber Italians defend with 1 transport 1 transport owned by the Italians lost in 99 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in 36 Sea Zone Americans attack with 1 fighter Japanese defend with 2 transports 2 transports owned by the Japanese lost in 36 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 14 Casualties for Japanese: 2 transports Battle in 109 Sea Zone Americans attack with 1 destroyer Germans defend with 1 submarine Americans roll dice for 1 destroyer in 109 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits 1 submarine owned by the Germans and 1 destroyer owned by the Americans lost in 109 Sea Zone Germans win with no units remaining. Battle score for attacker is -2 Casualties for Americans: 1 destroyer Casualties for Germans: 1 submarine Non Combat Move - Americans 1 infantry moved from Central United States to 101 Sea Zone 2 infantry moved from Eastern United States to 101 Sea Zone 1 artillery moved from Eastern United States to 101 Sea Zone 1 artillery and 1 mech_infantry moved from Central United States to 101 Sea Zone 2 artilleries, 3 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 3 infantry moved from 91 Sea Zone to Gibraltar 2 artilleries and 1 mech_infantry moved from 91 Sea Zone to Gibraltar 1 artillery, 2 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 carrier, 2 infantry, 1 mech_infantry, 2 submarines and 2 transports moved from 10 Sea Zone to 26 Sea Zone 2 artilleries, 3 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from 36 Sea Zone to French Indo China 1 bomber moved from 99 Sea Zone to Egypt Place Units - Americans 4 submarines placed in 10 Sea Zone 1 carrier and 1 transport placed in 101 Sea Zone 2 fighters placed in 101 Sea Zone 1 artillery and 1 infantry placed in Eastern United States Turn Complete - Americans Americans collect 54 PUs; end with 55 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Combat Hit Differential Summary :
Germans : 0,83 Americans : 0,33
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TripleA Turn Summary: Chinese round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 4 infantry moved from Szechwan to Yunnan 2 infantry moved from Suiyuyan to Chahar 2 infantry moved from Shensi to Hopei Chinese take Hopei from Japanese 1 infantry moved from Shensi to Kweichow Chinese take Kweichow from Japanese 1 fighter moved from Burma to Yunnan Combat - Chinese Non Combat Move - Chinese Place Units - Chinese 1 artillery and 1 infantry placed in Chahar Turn Complete - Chinese Chinese collect 10 PUs; end with 10 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 2 fighters, 1 infantry, 4 submarines and 1 transport; Remaining resources: 1 PUs; Combat Move - Americans 1 unit repaired. 1 submarine moved from 26 Sea Zone to 6 Sea Zone 1 destroyer moved from 91 Sea Zone to 109 Sea Zone 1 bomber moved from Gibraltar to 99 Sea Zone 1 fighter moved from Burma to 36 Sea Zone Combat - Americans Battle in 6 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 6 Sea Zone Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans win, taking 6 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 99 Sea Zone Americans attack with 1 bomber Italians defend with 1 transport 1 transport owned by the Italians lost in 99 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in 36 Sea Zone Americans attack with 1 fighter Japanese defend with 2 transports 2 transports owned by the Japanese lost in 36 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 14 Casualties for Japanese: 2 transports Battle in 109 Sea Zone Americans attack with 1 destroyer Germans defend with 1 submarine Americans roll dice for 1 destroyer in 109 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits 1 submarine owned by the Germans and 1 destroyer owned by the Americans lost in 109 Sea Zone Germans win with no units remaining. Battle score for attacker is -2 Casualties for Americans: 1 destroyer Casualties for Germans: 1 submarine Non Combat Move - Americans 1 infantry moved from Central United States to 101 Sea Zone 2 infantry moved from Eastern United States to 101 Sea Zone 1 artillery moved from Eastern United States to 101 Sea Zone 1 artillery and 1 mech_infantry moved from Central United States to 101 Sea Zone 2 artilleries, 3 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 3 infantry moved from 91 Sea Zone to Gibraltar 2 artilleries and 1 mech_infantry moved from 91 Sea Zone to Gibraltar 1 artillery, 2 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 carrier, 2 infantry, 1 mech_infantry, 2 submarines and 2 transports moved from 10 Sea Zone to 26 Sea Zone 2 artilleries, 3 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from 36 Sea Zone to French Indo China 1 bomber moved from 99 Sea Zone to Egypt Place Units - Americans 4 submarines placed in 10 Sea Zone 1 carrier and 1 transport placed in 101 Sea Zone 2 fighters placed in 101 Sea Zone 1 artillery and 1 infantry placed in Eastern United States Turn Complete - Americans Americans collect 54 PUs; end with 55 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 4 infantry moved from Szechwan to Yunnan 2 infantry moved from Suiyuyan to Chahar 2 infantry moved from Shensi to Hopei Chinese take Hopei from Japanese 1 infantry moved from Shensi to Kweichow Chinese take Kweichow from Japanese 1 fighter moved from Burma to Yunnan Combat - Chinese Non Combat Move - Chinese Place Units - Chinese 1 artillery and 1 infantry placed in Chahar Turn Complete - Chinese Chinese collect 10 PUs; end with 10 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs Purchase Units - British British repair damage of 8x factory_major; Remaining resources: 24 PUs; British buy 1 armour, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 artillery and 1 infantry moved from Egypt to Trans-Jordan 1 armour and 1 mech_infantry moved from Egypt to Tobruk 1 bomber moved from Egypt to Tunisia 1 infantry and 1 mech_infantry moved from Algeria to Tunisia 1 artillery moved from Egypt to Trans-Jordan 1 fighter moved from Egypt to 98 Sea Zone 1 tactical_bomber moved from Egypt to Trans-Jordan 1 infantry moved from Iraq to Trans-Jordan 2 infantry moved from Yunnan to Kwangsi 1 artillery moved from Yunnan to Kwangsi 2 fighters and 1 tactical_bomber moved from Burma to Kwangsi 2 armour and 2 mech_infantrys moved from Yunnan to Anhwe 1 infantry moved from French Indo China to Kwangsi Combat - British Battle in 98 Sea Zone British attack with 1 fighter Italians defend with 1 transport 1 transport owned by the Italians lost in 98 Sea Zone British win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in Tobruk British attack with 1 armour and 1 mech_infantry Italians defend with 1 mech_infantry British roll dice for 1 armour and 1 mech_infantry in Tobruk, round 2 : 0/2 hits, 0,67 expected hits Italians roll dice for 1 mech_infantry in Tobruk, round 2 : 0/1 hits, 0,33 expected hits British roll dice for 1 armour and 1 mech_infantry in Tobruk, round 3 : 1/2 hits, 0,67 expected hits Italians roll dice for 1 mech_infantry in Tobruk, round 3 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Italians and 1 mech_infantry owned by the British lost in Tobruk British win, taking Tobruk from Italians with 1 armour remaining. Battle score for attacker is 0 Casualties for British: 1 mech_infantry Casualties for Italians: 1 mech_infantry Battle in Kwangsi British attack with 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber Japanese defend with 1 armour, 1 artillery and 2 infantry British roll dice for 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber in Kwangsi, round 2 : 2/7 hits, 2,67 expected hits Japanese roll dice for 1 armour, 1 artillery and 2 infantry in Kwangsi, round 2 : 3/4 hits, 1,50 expected hits 2 infantry owned by the Japanese and 3 infantry owned by the British lost in Kwangsi British roll dice for 1 artillery, 2 fighters and 1 tactical_bomber in Kwangsi, round 3 : 2/4 hits, 2,00 expected hits Japanese roll dice for 1 armour and 1 artillery in Kwangsi, round 3 : 0/2 hits, 0,83 expected hits 1 artillery owned by the Japanese and 1 armour owned by the Japanese lost in Kwangsi British win, taking Kwangsi from Japanese with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for British: 3 infantry Casualties for Japanese: 1 armour, 1 artillery and 2 infantry Battle in Trans-Jordan British attack with 2 artilleries, 2 infantry and 1 tactical_bomber Italians defend with 2 infantry British roll dice for 2 artilleries, 2 infantry and 1 tactical_bomber in Trans-Jordan, round 2 : 2/5 hits, 1,83 expected hits Italians roll dice for 2 infantry in Trans-Jordan, round 2 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Italians and 1 infantry owned by the British lost in Trans-Jordan British win, taking Trans-Jordan from Italians with 2 artilleries, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Italians: 2 infantry Battle in Tunisia British attack with 1 bomber, 1 infantry and 1 mech_infantry Italians defend with 1 artillery and 1 infantry British roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Tunisia, round 2 : 1/3 hits, 1,00 expected hits Italians roll dice for 1 artillery and 1 infantry in Tunisia, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Italians and 1 infantry owned by the British lost in Tunisia British roll dice for 1 bomber and 1 mech_infantry in Tunisia, round 3 : 1/2 hits, 0,83 expected hits Italians roll dice for 1 artillery in Tunisia, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Italians lost in Tunisia British win, taking Tunisia from Italians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for British: 1 infantry Casualties for Italians: 1 artillery and 1 infantry Battle in Anhwe British attack with 2 armour and 2 mech_infantrys Japanese defend with 2 infantry British roll dice for 2 armour and 2 mech_infantrys in Anhwe, round 2 : 1/4 hits, 1,33 expected hits Japanese roll dice for 2 infantry in Anhwe, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Japanese lost in Anhwe British roll dice for 2 armour and 2 mech_infantrys in Anhwe, round 3 : 3/4 hits, 1,33 expected hits Japanese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Anhwe British win, taking Anhwe from Japanese with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Non Combat Move - British 1 tactical_bomber moved from Kwangsi to Yunnan 2 fighters moved from Kwangsi to Yunnan 1 artillery moved from Burma to Yunnan 2 armour moved from India to Yunnan 1 infantry moved from Siam to French Indo China 1 fighter moved from 98 Sea Zone to Egypt 1 tactical_bomber moved from Trans-Jordan to Egypt 2 infantry moved from Anglo Egyptian Sudan to Egypt 2 infantry moved from Belgian Congo to Anglo Egyptian Sudan 1 bomber moved from Tunisia to Algeria 2 fighters moved from Gibraltar to 91 Sea Zone 2 cruisers and 2 transports moved from 80 Sea Zone to 39 Sea Zone Place Units - British 2 transports placed in 106 Sea Zone 1 armour and 1 mech_infantry placed in Persia Turn Complete - British British collect 35 PUs; end with 35 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs Place Units - UK_Pacific 1 infantry and 2 mech_infantrys placed in India Turn Complete - UK_Pacific UK_Pacific collect 11 PUs; end with 11 PUs Some Units in India change ownership: 1 infantry and 2 mech_infantrys
Combat Hit Differential Summary :
Germans : 0,83 British : 0,67 Italians : 0,67 Americans : 0,33 Japanese : -0,33
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Purchase Units - Italians Italians buy 1 armour, 1 artillery, 3 infantry and 1 mech_infantry; Remaining resources: 2 PUs; Combat Move - Italians 1 bomber moved from Bessarabia to Rostov 2 fighters moved from Bessarabia to Rostov 1 fighter moved from Southern Italy to Rostov Combat - Italians Battle in Rostov Italians attack with 1 bomber and 3 fighters Russians defend with 3 artilleries Italians roll dice for 1 bomber and 3 fighters in Rostov, round 2 : 3/4 hits, 2.17 expected hits Russians roll dice for 3 artilleries in Rostov, round 2 : 1/3 hits, 1.00 expected hits 3 artilleries owned by the Russians and 1 fighter owned by the Italians lost in Rostov Italians win with 1 bomber and 2 fighters remaining. Battle score for attacker is 2 Casualties for Italians: 1 fighter Casualties for Russians: 3 artilleries Non Combat Move - Italians 2 fighters moved from Rostov to Ukraine 1 bomber moved from Rostov to Southern Italy 1 artillery moved from Greece to 97 Sea Zone 1 artillery and 1 transport moved from 97 Sea Zone to 95 Sea Zone 1 artillery moved from 95 Sea Zone to Southern Italy 1 battleship moved from 97 Sea Zone to 95 Sea Zone 2 cruisers moved from 97 Sea Zone to 95 Sea Zone 1 armour moved from Greece to Romania Place Units - Italians 1 armour and 1 mech_infantry placed in Ukraine 1 infantry placed in Southern France 1 artillery and 1 infantry placed in Northern Italy 1 infantry placed in Southern Italy Turn Complete - Italians Italians collect 18 PUs; end with 20 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Combat Hit Differential Summary :
Italians : 0.83 Russians : 0.00
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TripleA Turn Summary: ANZAC round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 factory_minor and 1 fighter; Remaining resources: 1 PUs; Combat Move - ANZAC 1 transport moved from 44 Sea Zone to 42 Sea Zone 1 infantry moved from Java to 42 Sea Zone 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone 1 infantry moved from Yunnan to Hunan Chinese take Hunan from Japanese 2 fighters moved from Shan State to Java Combat - ANZAC Non Combat Move - ANZAC 1 infantry moved from Egypt to Trans-Jordan 1 infantry moved from Alexandria to Egypt 1 destroyer moved from 62 Sea Zone to 54 Sea Zone 2 infantry moved from Queensland to New South Wales 2 aaGuns moved from Queensland to New South Wales 1 artillery moved from Queensland to New South Wales Place Units - ANZAC 1 factory_minor placed in Queensland 1 artillery and 1 fighter placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 15 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs Turning on Edit Mode EDIT: Removing units owned by ANZAC from 41 Sea Zone: 1 infantry and 1 transport EDIT: Adding units owned by ANZAC to 41 Sea Zone: 1 transport EDIT: Changing ownership of Sumatra from Dutch to ANZAC EDIT: Adding units owned by ANZAC to Sumatra: 1 infantry EDIT: Changing PUs for ANZAC from 25 to 29 EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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Don’t forget France… :wink:
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TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 factory_minor and 1 fighter; Remaining resources: 1 PUs; Combat Move - ANZAC 1 transport moved from 44 Sea Zone to 42 Sea Zone 1 infantry moved from Java to 42 Sea Zone 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone 1 infantry moved from Yunnan to Hunan Chinese take Hunan from Japanese 2 fighters moved from Shan State to Java Combat - ANZAC Non Combat Move - ANZAC 1 infantry moved from Egypt to Trans-Jordan 1 infantry moved from Alexandria to Egypt 1 destroyer moved from 62 Sea Zone to 54 Sea Zone 2 infantry moved from Queensland to New South Wales 2 aaGuns moved from Queensland to New South Wales 1 artillery moved from Queensland to New South Wales Place Units - ANZAC 1 factory_minor placed in Queensland 1 artillery and 1 fighter placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 15 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs Turning on Edit Mode EDIT: Removing units owned by ANZAC from 41 Sea Zone: 1 infantry and 1 transport EDIT: Adding units owned by ANZAC to 41 Sea Zone: 1 transport EDIT: Changing ownership of Sumatra from Dutch to ANZAC EDIT: Adding units owned by ANZAC to Sumatra: 1 infantry EDIT: Changing PUs for ANZAC from 25 to 29 EDIT: Turning off Edit Mode Combat Move - French 1 infantry moved from Algeria to Tunisia 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 infantry moved from Syria to Iraq Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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Sorry:) went a bit fast
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TripleA Manual Gamesave Post: Germans round 5
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 6 armour, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 artillery moved from Finland to 115 Sea Zone 1 infantry moved from Finland to 115 Sea Zone 1 infantry moved from 115 Sea Zone to Novgorod 1 artillery moved from 115 Sea Zone to Novgorod 1 artillery and 2 infantry moved from Baltic States to Novgorod 3 infantry moved from Finland to Karelia Germans take Karelia from Russians 1 infantry moved from Finland to Vyborg Germans take Vyborg from Russians 5 bombers moved from Poland to Russia 2 tactical_bombers moved from Poland to Novgorod 1 fighter moved from Poland to Novgorod 1 armour moved from Eastern Poland to Belarus Germans take Belarus from Russians 1 armour moved from Belarus to Bryansk Germans take Bryansk from Russians 1 infantry moved from Western Ukraine to Bryansk 1 infantry moved from Bessarabia to Western Ukraine 1 armour moved from Ukraine to Rostov Germans take Rostov from Russians 1 armour moved from Rostov to Caucasus Germans take Caucasus from Russians 1 armour moved from Eastern Poland to Bryansk 1 armour moved from Eastern Poland to Bryansk 2 armour moved from Eastern Poland to Bryansk 1 armour moved from Eastern Poland to Ukraine 1 tactical_bomber moved from Poland to Novgorod Combat - Germans Air Battle in Russia
Combat Hit Differential Summary :
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Intercept Russia?
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yes please max
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 6 armour, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 artillery moved from Finland to 115 Sea Zone 1 infantry moved from Finland to 115 Sea Zone 1 infantry moved from 115 Sea Zone to Novgorod 1 artillery moved from 115 Sea Zone to Novgorod 1 artillery and 2 infantry moved from Baltic States to Novgorod 3 infantry moved from Finland to Karelia Germans take Karelia from Russians 1 infantry moved from Finland to Vyborg Germans take Vyborg from Russians 5 bombers moved from Poland to Russia 2 tactical_bombers moved from Poland to Novgorod 1 fighter moved from Poland to Novgorod 1 armour moved from Eastern Poland to Belarus Germans take Belarus from Russians 1 armour moved from Belarus to Bryansk Germans take Bryansk from Russians 1 infantry moved from Western Ukraine to Bryansk 1 infantry moved from Bessarabia to Western Ukraine 1 armour moved from Ukraine to Rostov Germans take Rostov from Russians 1 armour moved from Rostov to Caucasus Germans take Caucasus from Russians 1 armour moved from Eastern Poland to Bryansk 1 armour moved from Eastern Poland to Bryansk 2 armour moved from Eastern Poland to Bryansk 1 armour moved from Eastern Poland to Ukraine 1 tactical_bomber moved from Poland to Novgorod Combat - Germans Air Battle in Russia Germans attacks with 5 units heading to Russia Russians launches 3 interceptors out of Russia Attackers Fire, : 1/5 hits, 0.83 expected hits Defenders Fire, : 0/3 hits, 0.50 expected hits 1 fighter owned by the Russians lost in Russia Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Russia AA fire in Russia : 2/4 hits, 0.67 expected hits 2 bombers killed by AA AA fire in Russia : 0/1 hits, 0.17 expected hits Bombing raid in Russia rolls: 5,3 and causes: 8 damage to unit: factory_major Bombing raid in Russia rolls: 6 and causes: 6 damage to unit: airfield Bombing raid in Russia causes 14 damage total. Damaged units is as follows: factory_major = 8, airfield = 6 Battle in Novgorod Germans attack with 2 artilleries, 1 fighter, 3 infantry and 3 tactical_bombers Russians defend with 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry Germans roll dice for 2 artilleries, 1 fighter, 3 infantry and 3 tactical_bombers in Novgorod, round 2 : 3/9 hits, 3.67 expected hits Russians roll dice for 2 artilleries and 2 infantry in Novgorod, round 2 : 1/4 hits, 1.33 expected hits 2 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Novgorod Germans roll dice for 2 artilleries, 1 fighter, 2 infantry and 3 tactical_bombers in Novgorod, round 3 : 1/8 hits, 3.50 expected hits Russians roll dice for 1 artillery in Novgorod, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Novgorod Germans win, taking Novgorod from Russians with 2 artilleries, 1 fighter, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Germans: 2 infantry Casualties for Russians: 2 artilleries and 2 infantry Cleaning up after air battles Non Combat Move - Germans 3 bombers moved from Russia to Ukraine 1 fighter moved from Novgorod to Eastern Poland 3 tactical_bombers moved from Novgorod to Eastern Poland 1 aaGun moved from Poland to Eastern Poland 3 armour moved from Germany to Eastern Poland 3 mech_infantrys moved from Germany to Eastern Poland 1 artillery moved from Germany to Poland 1 artillery moved from Poland to Eastern Poland 1 fighter moved from Western Germany to Southern Italy 1 fighter moved from Southern France to Southern Italy Place Units - Germans 3 infantry placed in France 6 armour and 1 mech_infantry placed in Germany 2 infantry placed in Western Germany Turn Complete - Germans Germans collect 52 PUs; end with 52 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 62 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Combat Hit Differential Summary :
AA fire in Russia : : 1.17 Germans : -3.17 Defenders Fire, : : -0.50 Attackers Fire, : : 0.17 Russians : 0.33
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - Russians Russians repair damage of 6x factory_major; Remaining resources: 25 PUs; Russians buy 1 artillery and 7 infantry; Remaining resources: 0 PUs; Combat Move - Russians 12 infantry moved from Amur to Manchuria 1 mech_infantry moved from Chahar to Kiangsu Chinese take Kiangsu from Japanese 1 mech_infantry moved from Chahar to Kiangsi Chinese take Kiangsi from Japanese 1 fighter moved from Novosibirsk to Caucasus 2 fighters and 1 tactical_bomber moved from Russia to Bryansk 6 infantry moved from Russia to Bryansk 1 armour moved from Volgograd to Rostov Russians take Rostov from Germans 1 armour moved from Rostov to Caucasus Combat - Russians Battle in Manchuria Russians attack with 12 infantry Japanese defend with 1 aaGun and 3 infantry Russians roll dice for 12 infantry in Manchuria, round 2 : 3/12 hits, 2,00 expected hits Japanese roll dice for 1 aaGun and 3 infantry in Manchuria, round 2 : 0/3 hits, 1,00 expected hits 2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Manchuria Russians roll dice for 12 infantry in Manchuria, round 3 : 1/12 hits, 2,00 expected hits Japanese roll dice for 1 infantry in Manchuria, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Manchuria Russians win, taking Manchuria from Japanese with 12 infantry remaining. Battle score for attacker is 14 Casualties for Japanese: 1 aaGun and 3 infantry Battle in Bryansk Russians attack with 2 fighters, 6 infantry and 1 tactical_bomber Germans defend with 5 armour and 1 infantry Russians roll dice for 2 fighters, 6 infantry and 1 tactical_bomber in Bryansk, round 2 : 2/9 hits, 2,67 expected hits Germans roll dice for 5 armour and 1 infantry in Bryansk, round 2 : 3/6 hits, 2,83 expected hits 3 infantry owned by the Russians, 1 infantry owned by the Germans and 1 armour owned by the Germans lost in Bryansk Russians roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Bryansk, round 3 : 1/6 hits, 2,17 expected hits Germans roll dice for 4 armour in Bryansk, round 3 : 3/4 hits, 2,00 expected hits 3 infantry owned by the Russians and 1 armour owned by the Germans lost in Bryansk retreated to Bryansk Germans win with 3 armour remaining. Battle score for attacker is -3 Casualties for Russians: 6 infantry Casualties for Germans: 2 armour and 1 infantry Battle in Caucasus Russians attack with 1 armour and 1 fighter Germans defend with 1 armour Russians roll dice for 1 armour and 1 fighter in Caucasus, round 2 : 1/2 hits, 1,00 expected hits Germans roll dice for 1 armour in Caucasus, round 2 : 0/1 hits, 0,50 expected hits 1 armour owned by the Germans lost in Caucasus Russians win, taking Caucasus from Germans with 1 armour and 1 fighter remaining. Battle score for attacker is 6 Casualties for Germans: 1 armour Non Combat Move - Russians 1 fighter moved from Caucasus to Samara 2 fighters and 1 tactical_bomber moved from Bryansk to Russia 2 infantry moved from Novosibirsk to Kazakhstan 4 infantry moved from Novosibirsk to Samara 2 aaGuns moved from Amur to Manchuria Place Units - Russians 1 artillery and 7 infantry placed in Russia Turn Complete - Russians Russians collect 26 PUs; end with 26 PUs
Combat Hit Differential Summary :
Germans : 0,67 Russians : -1,83 Japanese : -1,33
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - Japanese Japanese buy 2 artilleries, 1 destroyer, 6 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery moved from Celebes to 44 Sea Zone 1 artillery and 1 transport moved from 44 Sea Zone to 43 Sea Zone 1 infantry moved from Borneo to 43 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone 1 infantry moved from 37 Sea Zone to Malaya 1 artillery moved from 37 Sea Zone to Malaya 1 mech_infantry moved from Shantung to Anhwe 1 armour moved from Shantung to Anhwe 2 bombers moved from Kwangtung to Chahar 1 artillery moved from Jehol to Chahar 1 infantry moved from Jehol to Chahar 1 fighter moved from Kwangtung to Anhwe 1 tactical_bomber moved from Kwangtung to Anhwe 1 fighter moved from Kwangtung to Kwangsi 1 tactical_bomber moved from Kwangtung to Kwangsi 1 infantry moved from Kwangtung to Kwangsi 1 artillery moved from Kwangtung to Kiangsi 1 tactical_bomber moved from Kwangtung to Kiangsi 1 fighter moved from Kwangtung to Kiangsi 1 destroyer moved from 33 Sea Zone to 6 Sea Zone 1 tactical_bomber moved from 33 Sea Zone to 6 Sea Zone 1 tactical_bomber moved from 33 Sea Zone to 6 Sea Zone 1 fighter moved from 33 Sea Zone to 6 Sea Zone 1 fighter moved from 33 Sea Zone to 6 Sea Zone 1 fighter moved from 35 Sea Zone to 41 Sea Zone Combat - Japanese Japanese creates battle in territory 35 Sea Zone Battle in 41 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 41 Sea Zone Japanese win, taking 35 Sea Zone from Americans with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Malaya Battle in 6 Sea Zone Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers Americans defend with 1 submarine Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 6 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 6 Sea Zone Japanese win, taking Malaya from UK_Pacific, taking 6 Sea Zone from Americans with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in Chahar Japanese attack with 1 artillery, 2 bombers and 1 infantry Chinese defend with 1 artillery and 3 infantry Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Chahar, round 2 : 3/4 hits, 2.00 expected hits Chinese roll dice for 1 artillery and 3 infantry in Chahar, round 2 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Chahar Japanese roll dice for 1 artillery and 2 bombers in Chahar, round 3 : 0/3 hits, 1.67 expected hits Chinese roll dice for 1 artillery in Chahar, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery and 2 bombers in Chahar, round 4 : 1/3 hits, 1.67 expected hits Chinese roll dice for 1 artillery in Chahar, round 4 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Chinese lost in Chahar Japanese win, taking Chahar from Chinese with 1 artillery and 2 bombers remaining. Battle score for attacker is 10 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 artillery and 3 infantry Battle in Kiangsi Japanese attack with 1 artillery, 1 fighter and 1 tactical_bomber Russians defend with 1 mech_infantry Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Kiangsi, round 2 : 1/3 hits, 1.50 expected hits Chinese roll dice for 1 mech_infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians lost in Kiangsi Japanese win, taking Kiangsi from Chinese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Russians: 1 mech_infantry Battle in Kwangsi Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber British defend with 1 artillery Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kwangsi, round 2 : 1/3 hits, 1.33 expected hits Chinese roll dice for 1 artillery in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the British lost in Kwangsi Japanese win, taking Kwangsi from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for British: 1 artillery Battle in Anhwe Japanese attack with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber British defend with 2 armour and 2 mech_infantrys Japanese roll dice for 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Anhwe, round 2 : 2/4 hits, 1.83 expected hits Chinese roll dice for 2 armour and 2 mech_infantrys in Anhwe, round 2 : 1/4 hits, 1.67 expected hits 1 mech_infantry owned by the Japanese and 2 mech_infantrys owned by the British lost in Anhwe Japanese roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Anhwe, round 3 : 2/3 hits, 1.67 expected hits Chinese roll dice for 2 armour in Anhwe, round 3 : 1/2 hits, 1.00 expected hits 1 fighter owned by the Japanese and 2 armour owned by the British lost in Anhwe Japanese win, taking Anhwe from Chinese with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 1 fighter and 1 mech_infantry Casualties for British: 2 armour and 2 mech_infantrys Non Combat Move - Japanese 1 fighter moved from Kiangsi to Kwangtung 1 tactical_bomber moved from Kiangsi to Kwangtung 1 tactical_bomber moved from Anhwe to Kwangtung 1 fighter moved from Kwangsi to Kwangtung 1 tactical_bomber moved from Kwangsi to Kwangtung 2 bombers moved from Chahar to Kwangtung 1 transport moved from 20 Sea Zone to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 artillery moved from Japan to 6 Sea Zone 1 infantry moved from 6 Sea Zone to Korea 1 artillery moved from 6 Sea Zone to Korea 1 transport moved from 35 Sea Zone to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 artillery moved from Japan to 6 Sea Zone 1 infantry moved from 6 Sea Zone to Korea 1 artillery moved from 6 Sea Zone to Korea 1 fighter moved from 41 Sea Zone to 37 Sea Zone 1 tactical_bomber moved from 35 Sea Zone to 37 Sea Zone 1 destroyer moved from 44 Sea Zone to 37 Sea Zone 1 carrier moved from 35 Sea Zone to 37 Sea Zone 1 fighter moved from 33 Sea Zone to 6 Sea Zone 3 carriers moved from 33 Sea Zone to 6 Sea Zone 2 battleships moved from 33 Sea Zone to 6 Sea Zone 1 cruiser moved from 33 Sea Zone to 6 Sea Zone 1 destroyer moved from 33 Sea Zone to 16 Sea Zone Place Units - Japanese 1 artillery and 2 infantry placed in Shantung 1 artillery and 2 infantry placed in Kwangtung 2 infantry placed in Japan 1 destroyer and 1 transport placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
Americans : -0.17 Chinese : -2.33 Japanese : -1.33
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TripleA Manual Gamesave Post: Americans round 5
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - Americans Americans buy 3 artilleries, 1 carrier, 1 fighter, 3 infantry, 1 submarine and 3 transports; Remaining resources: 1 PUs; Combat Move - Americans 1 armour, 3 artilleries and 4 infantry moved from Gibraltar to 91 Sea Zone 1 armour, 3 artilleries, 2 carriers, 4 fighters, 4 infantry and 4 transports moved from 91 Sea Zone to 112 Sea Zone 4 infantry moved from 112 Sea Zone to Norway 3 artilleries moved from 112 Sea Zone to Norway 1 armour moved from 112 Sea Zone to Norway 1 submarine moved from 26 Sea Zone to 16 Sea Zone 2 artilleries, 3 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 2 artilleries, 1 battleship, 3 carriers, 1 cruiser, 3 destroyers, 3 fighters, 3 infantry, 1 mech_infantry, 1 submarine, 1 tactical_bomber and 3 transports moved from 26 Sea Zone to 33 Sea Zone 2 artilleries, 3 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands 2 infantry moved from French Indo China to Kwangsi 1 fighter moved from French Indo China to Kwangsi Combat - Americans
Combat Hit Differential Summary :