China Turn 2 Complete Game 36.tsvg
You’re definitely proving quite tough.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from Egypt to Alexandria
British take Alexandria from Italians
Combat - ANZAC
Non Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
ANZAC take Java from Dutch
1 infantry moved from Dutch New Guinea to 45 Sea Zone
1 infantry and 1 transport moved from 45 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
ANZAC take Celebes from Dutch
2 fighters moved from Queensland to Shan State
1 infantry moved from Shan State to Yunnan
1 cruiser moved from 54 Sea Zone to 26 Sea Zone
Place Units - ANZAC
1 transport placed in 62 Sea Zone
1 fighter and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from Egypt to Alexandria
British take Alexandria from Italians
Combat - ANZAC
Non Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
ANZAC take Java from Dutch
1 infantry moved from Dutch New Guinea to 45 Sea Zone
1 infantry and 1 transport moved from 45 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
ANZAC take Celebes from Dutch
2 fighters moved from Queensland to Shan State
1 infantry moved from Shan State to Yunnan
1 cruiser moved from 54 Sea Zone to 26 Sea Zone
Place Units - ANZAC
1 transport placed in 62 Sea Zone
1 fighter and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs
Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 3 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 bombers moved from Southern France to Eastern Poland
1 artillery moved from Western Germany to 112 Sea Zone
1 artillery and 1 transport moved from 112 Sea Zone to 114 Sea Zone
1 infantry moved from Germany to 114 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
6 armour moved from Poland to Eastern Poland
2 tactical_bombers moved from Poland to Eastern Poland
4 mech_infantrys moved from Poland to Eastern Poland
1 artillery moved from Poland to Baltic States
2 infantry moved from Poland to Baltic States
2 artilleries moved from Poland to Eastern Poland
1 armour moved from Germany to Eastern Poland
3 mech_infantrys moved from Germany to Eastern Poland
1 tactical_bomber moved from Finland to Novgorod
1 fighter moved from Finland to Novgorod
1 infantry moved from 115 Sea Zone to Novgorod
1 artillery moved from 115 Sea Zone to Novgorod
1 destroyer moved from 112 Sea Zone to 125 Sea Zone
3 fighters moved from Western Germany to 125 Sea Zone
1 bomber moved from Western Germany to Novgorod
2 bombers moved from Western Germany to Eastern Poland
Combat - Germans
Battle in 125 Sea Zone
Germans attack with 1 destroyer and 3 fighters
Russians defend with 1 submarine
Germans roll dice for 1 destroyer and 3 fighters in 125 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits
Russians roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Russians lost in 125 Sea Zone
Germans win, taking 125 Sea Zone from Neutral with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in Novgorod
Germans attack with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
Germans roll dice for 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Novgorod, round 2 : 2/5 hits, 2.50 expected hits
Russians roll dice for 3 infantry in Novgorod, round 2 : 1/3 hits, 1.00 expected hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
Germans roll dice for 1 artillery, 1 bomber, 1 fighter and 1 tactical_bomber in Novgorod, round 3 : 3/4 hits, 2.17 expected hits
Russians roll dice for 1 infantry in Novgorod, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 1 artillery, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Russians: 3 infantry
Battle in Baltic States
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 artillery
Germans roll dice for 1 artillery and 2 infantry in Baltic States, round 2 : 1/3 hits, 0.83 expected hits
Russians roll dice for 1 artillery in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in Eastern Poland
Germans attack with 7 armour, 2 artilleries, 4 bombers, 7 mech_infantrys and 2 tactical_bombers
Russians defend with 8 armour, 3 artilleries and 4 infantry
Germans roll dice for 7 armour, 2 artilleries, 4 bombers, 7 mech_infantrys and 2 tactical_bombers in Eastern Poland, round 2 : 9/22 hits, 9.67 expected hits
Russians roll dice for 8 armour, 3 artilleries and 4 infantry in Eastern Poland, round 2 : 6/15 hits, 6.33 expected hits
4 infantry owned by the Russians, 2 armour owned by the Russians, 3 artilleries owned by the Russians and 6 mech_infantrys owned by the Germans lost in Eastern Poland
Germans roll dice for 7 armour, 2 artilleries, 4 bombers, 1 mech_infantry and 2 tactical_bombers in Eastern Poland, round 3 : 11/16 hits, 8.50 expected hits
Russians roll dice for 6 armour in Eastern Poland, round 3 : 4/6 hits, 3.00 expected hits
6 armour owned by the Russians, 2 artilleries owned by the Germans, 1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 6 armour, 4 bombers and 2 tactical_bombers remaining. Battle score for attacker is 30
Casualties for Germans: 1 armour, 2 artilleries and 7 mech_infantrys
Casualties for Russians: 8 armour, 3 artilleries and 4 infantry
Non Combat Move - Germans
1 infantry moved from Bessarabia to Western Ukraine
3 fighters moved from 125 Sea Zone to Western Germany
1 infantry moved from France to Southern France
1 artillery moved from Germany to Poland
1 artillery moved from Western Germany to Germany
4 bombers moved from Eastern Poland to Poland
1 tactical_bomber moved from Novgorod to Poland
1 bomber moved from Novgorod to Poland
1 fighter moved from Novgorod to Poland
2 infantry moved from Bessarabia to Ukraine
1 infantry moved from Bessarabia to Ukraine
1 infantry moved from Bessarabia to Ukraine
3 armour moved from Bessarabia to Ukraine
1 artillery moved from Norway to Finland
1 infantry moved from Norway to Finland
2 tactical_bombers moved from Eastern Poland to Poland
Place Units - Germans
1 infantry placed in France
2 infantry placed in Germany
Germans undo move 2.
2 infantry placed in Western Germany
3 armour and 5 mech_infantrys placed in Germany
Germans undo move 2.
1 infantry placed in Normandy Bordeaux
1 infantry placed in France
Germans undo move 2.
2 mech_infantrys placed in Western Germany
3 armour and 3 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 45 PUs; end with 45 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Combat Hit Differential Summary :
Germans : 2.50
Russians : -0.17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4
Purchase Units - Russians
Russians buy 1 armour, 2 artilleries, 1 fighter and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 artillery and 1 infantry moved from Vyborg to Novgorod
1 artillery and 1 infantry moved from Karelia to Novgorod
2 infantry moved from Rostov to Ukraine
5 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber moved from Bryansk to Ukraine
1 fighter moved from Russia to Ukraine
2 mech_infantrys moved from Suiyuyan to Chahar
1 fighter moved from Suiyuyan to Chahar
Combat - Russians
Battle in Novgorod
Russians attack with 2 artilleries and 2 infantry
Germans defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
Russians roll dice for 2 artilleries and 2 infantry in Novgorod, round 2 : 1/4 hits, 1,33 expected hits
Germans roll dice for 1 artillery in Novgorod, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Germans lost in Novgorod
Russians win, taking Novgorod from Germans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Chahar
Russians attack with 1 fighter and 2 mech_infantrys
Japanese defend with 1 mech_infantry
Russians roll dice for 1 fighter and 2 mech_infantrys in Chahar, round 2 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 mech_infantry in Chahar, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese lost in Chahar
Russians win, taking Chahar from Japanese with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Ukraine
Russians attack with 5 artilleries, 2 fighters, 4 infantry and 1 tactical_bomber
Germans defend with 3 armour and 4 infantry; Italians defend with 2 armour and 1 factory_minor
Russians roll dice for 5 artilleries, 2 fighters, 4 infantry and 1 tactical_bomber in Ukraine, round 2 : 5/12 hits, 4,67 expected hits
Italians roll dice for 5 armour and 4 infantry in Ukraine, round 2 : 4/9 hits, 3,83 expected hits
4 infantry owned by the Russians, 4 infantry owned by the Germans and 1 armour owned by the Italians lost in Ukraine
Russians roll dice for 5 artilleries, 2 fighters and 1 tactical_bomber in Ukraine, round 3 : 3/8 hits, 3,33 expected hits
Italians roll dice for 4 armour in Ukraine, round 3 : 2/4 hits, 2,00 expected hits
2 artilleries owned by the Russians, 2 armour owned by the Germans and 1 armour owned by the Italians lost in Ukraine
3 artilleries owned by the Russians retreated to Rostov
Italians win with 1 armour remaining. Battle score for attacker is 16
Casualties for Russians: 2 artilleries and 4 infantry
Casualties for Germans: 2 armour and 4 infantry
Casualties for Italians: 2 armour
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
Non Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Ukraine to Russia
4 aaGuns moved from Bryansk to Russia
6 infantry moved from Timguska to Novosibirsk
2 aaGuns and 12 infantry moved from Buryatia to Amur
1 fighter moved from Chahar to Novosibirsk
Place Units - Russians
2 artilleries, 1 fighter and 6 infantry placed in Russia
1 armour placed in Volgograd
Turn Complete - Russians
Russians collect 31 PUs; end with 31 PUs
Combat Hit Differential Summary :
Germans : -0,33
Italians : 0,17
Russians : -0,17
Japanese : -0,33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 armour, 3 artilleries, 3 infantry, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery moved from Kweichow to Yunnan
1 infantry moved from Kweichow to Yunnan
2 bombers moved from Kweichow to Yunnan
5 fighters moved from Kwangsi to Yunnan
5 tactical_bombers moved from Kwangsi to Yunnan
1 tactical_bomber moved from 35 Sea Zone to 36 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 44 Sea Zone
1 artillery moved from 44 Sea Zone to Celebes
1 fighter moved from 35 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
1 fighter moved from 35 Sea Zone to Celebes
Combat - Japanese
Battle in 36 Sea Zone
Japanese attack with 1 tactical_bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 36 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 fighter and 1 tactical_bomber
British defend with 1 destroyer; ANZAC defend with 1 transport
Japanese roll dice for 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
British roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 fighter owned by the Japanese and 1 destroyer owned by the British lost in 42 Sea Zone
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Japanese: 1 fighter
Casualties for British: 1 destroyer
Casualties for ANZAC: 1 transport
Battle in Celebes
Japanese attack with 1 artillery and 1 fighter
ANZAC defend with 1 infantry
Japanese roll dice for 1 artillery and 1 fighter in Celebes, round 2 : 1/2 hits, 0.83 expected hits
ANZAC roll dice for 1 infantry in Celebes, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Celebes
Japanese win, taking Celebes from ANZAC with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Yunnan
Japanese attack with 1 artillery, 2 bombers, 5 fighters, 1 infantry and 5 tactical_bombers
British defend with 3 aaGuns, 2 armour, 1 artillery, 6 infantry and 2 mech_infantrys; ANZAC defend with 1 infantry
AA fire in Yunnan : 1/9 hits, 1.50 expected hits
1 fighter owned by the Japanese lost in Yunnan
Japanese roll dice for 1 artillery, 2 bombers, 4 fighters, 1 infantry and 5 tactical_bombers in Yunnan, round 2 : 7/13 hits, 7.17 expected hits
Chinese roll dice for 3 aaGuns, 2 armour, 1 artillery, 7 infantry and 2 mech_infantrys in Yunnan, round 2 : 5/12 hits, 4.33 expected hits
2 tactical_bombers owned by the Japanese, 1 fighter owned by the Japanese, 1 infantry owned by the Japanese, 1 artillery owned by the Japanese, 3 aaGuns owned by the British and 4 infantry owned by the British lost in Yunnan
retreated to Yunnan
Chinese win with 2 armour, 1 artillery, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is -22
Casualties for Japanese: 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
Casualties for British: 3 aaGuns and 4 infantry
Non Combat Move - Japanese
3 fighters moved from Yunnan to Kwangtung
2 bombers moved from Yunnan to Kwangtung
3 tactical_bombers moved from Yunnan to Kwangtung
1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone
1 fighter moved from Celebes to 35 Sea Zone
1 carrier moved from 35 Sea Zone to 33 Sea Zone
2 carriers moved from 6 Sea Zone to 33 Sea Zone
1 fighter moved from 6 Sea Zone to 33 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to 33 Sea Zone
2 fighters moved from Japan to 33 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to 33 Sea Zone
1 battleship moved from 6 Sea Zone to 33 Sea Zone
2 destroyers moved from 6 Sea Zone to 33 Sea Zone
1 cruiser moved from 35 Sea Zone to 33 Sea Zone
1 battleship moved from 35 Sea Zone to 33 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 armour moved from Japan to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to Kwangsi
1 artillery moved from 36 Sea Zone to Kwangsi
1 armour moved from 36 Sea Zone to Kwangsi
1 destroyer moved from 35 Sea Zone to 44 Sea Zone
1 artillery moved from Shantung to Jehol
1 infantry moved from Shantung to Anhwe
1 infantry moved from Manchuria to Jehol
1 infantry moved from Hopei to Anhwe
Place Units - Japanese
1 armour and 1 mech_infantry placed in Shantung
1 artillery and 1 infantry placed in Kwangtung
1 transport placed in 20 Sea Zone
1 transport placed in 19 Sea Zone
2 artilleries and 2 infantry placed in Japan
Japanese undo move 4.
1 transport placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 41 PUs; end with 41 PUs
Combat Hit Differential Summary :
British : 0.67
ANZAC : -0.33
AA fire in Yunnan : : -0.50
Chinese : 0.67
Japanese : -0.17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 2 fighters, 1 infantry, 4 submarines and 1 transport; Remaining resources: 1 PUs;
Combat Move - Americans
1 unit repaired.
1 submarine moved from 26 Sea Zone to 6 Sea Zone
1 destroyer moved from 91 Sea Zone to 109 Sea Zone
1 bomber moved from Gibraltar to 99 Sea Zone
1 fighter moved from Burma to 36 Sea Zone
Combat - Americans
Battle in 6 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 6 Sea Zone
Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans win, taking 6 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 99 Sea Zone
Americans attack with 1 bomber
Italians defend with 1 transport
1 transport owned by the Italians lost in 99 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in 36 Sea Zone
Americans attack with 1 fighter
Japanese defend with 2 transports
2 transports owned by the Japanese lost in 36 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 14
Casualties for Japanese: 2 transports
Battle in 109 Sea Zone
Americans attack with 1 destroyer
Germans defend with 1 submarine
Americans roll dice for 1 destroyer in 109 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
1 submarine owned by the Germans and 1 destroyer owned by the Americans lost in 109 Sea Zone
Germans win with no units remaining. Battle score for attacker is -2
Casualties for Americans: 1 destroyer
Casualties for Germans: 1 submarine
Non Combat Move - Americans
1 infantry moved from Central United States to 101 Sea Zone
2 infantry moved from Eastern United States to 101 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
1 artillery and 1 mech_infantry moved from Central United States to 101 Sea Zone
2 artilleries, 3 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
3 infantry moved from 91 Sea Zone to Gibraltar
2 artilleries and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 artillery, 2 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 carrier, 2 infantry, 1 mech_infantry, 2 submarines and 2 transports moved from 10 Sea Zone to 26 Sea Zone
2 artilleries, 3 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from 36 Sea Zone to French Indo China
1 bomber moved from 99 Sea Zone to Egypt
Place Units - Americans
4 submarines placed in 10 Sea Zone
1 carrier and 1 transport placed in 101 Sea Zone
2 fighters placed in 101 Sea Zone
1 artillery and 1 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 54 PUs; end with 55 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Combat Hit Differential Summary :
Germans : 0,83
Americans : 0,33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
4 infantry moved from Szechwan to Yunnan
2 infantry moved from Suiyuyan to Chahar
2 infantry moved from Shensi to Hopei
Chinese take Hopei from Japanese
1 infantry moved from Shensi to Kweichow
Chinese take Kweichow from Japanese
1 fighter moved from Burma to Yunnan
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 artillery and 1 infantry placed in Chahar
Turn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 2 fighters, 1 infantry, 4 submarines and 1 transport; Remaining resources: 1 PUs;
Combat Move - Americans
1 unit repaired.
1 submarine moved from 26 Sea Zone to 6 Sea Zone
1 destroyer moved from 91 Sea Zone to 109 Sea Zone
1 bomber moved from Gibraltar to 99 Sea Zone
1 fighter moved from Burma to 36 Sea Zone
Combat - Americans
Battle in 6 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 6 Sea Zone
Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans win, taking 6 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 99 Sea Zone
Americans attack with 1 bomber
Italians defend with 1 transport
1 transport owned by the Italians lost in 99 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in 36 Sea Zone
Americans attack with 1 fighter
Japanese defend with 2 transports
2 transports owned by the Japanese lost in 36 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 14
Casualties for Japanese: 2 transports
Battle in 109 Sea Zone
Americans attack with 1 destroyer
Germans defend with 1 submarine
Americans roll dice for 1 destroyer in 109 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
1 submarine owned by the Germans and 1 destroyer owned by the Americans lost in 109 Sea Zone
Germans win with no units remaining. Battle score for attacker is -2
Casualties for Americans: 1 destroyer
Casualties for Germans: 1 submarine
Non Combat Move - Americans
1 infantry moved from Central United States to 101 Sea Zone
2 infantry moved from Eastern United States to 101 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
1 artillery and 1 mech_infantry moved from Central United States to 101 Sea Zone
2 artilleries, 3 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
3 infantry moved from 91 Sea Zone to Gibraltar
2 artilleries and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 artillery, 2 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 carrier, 2 infantry, 1 mech_infantry, 2 submarines and 2 transports moved from 10 Sea Zone to 26 Sea Zone
2 artilleries, 3 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from 36 Sea Zone to French Indo China
1 bomber moved from 99 Sea Zone to Egypt
Place Units - Americans
4 submarines placed in 10 Sea Zone
1 carrier and 1 transport placed in 101 Sea Zone
2 fighters placed in 101 Sea Zone
1 artillery and 1 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 54 PUs; end with 55 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
4 infantry moved from Szechwan to Yunnan
2 infantry moved from Suiyuyan to Chahar
2 infantry moved from Shensi to Hopei
Chinese take Hopei from Japanese
1 infantry moved from Shensi to Kweichow
Chinese take Kweichow from Japanese
1 fighter moved from Burma to Yunnan
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 artillery and 1 infantry placed in Chahar
Turn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs
Purchase Units - British
British repair damage of 8x factory_major; Remaining resources: 24 PUs;
British buy 1 armour, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 artillery and 1 infantry moved from Egypt to Trans-Jordan
1 armour and 1 mech_infantry moved from Egypt to Tobruk
1 bomber moved from Egypt to Tunisia
1 infantry and 1 mech_infantry moved from Algeria to Tunisia
1 artillery moved from Egypt to Trans-Jordan
1 fighter moved from Egypt to 98 Sea Zone
1 tactical_bomber moved from Egypt to Trans-Jordan
1 infantry moved from Iraq to Trans-Jordan
2 infantry moved from Yunnan to Kwangsi
1 artillery moved from Yunnan to Kwangsi
2 fighters and 1 tactical_bomber moved from Burma to Kwangsi
2 armour and 2 mech_infantrys moved from Yunnan to Anhwe
1 infantry moved from French Indo China to Kwangsi
Combat - British
Battle in 98 Sea Zone
British attack with 1 fighter
Italians defend with 1 transport
1 transport owned by the Italians lost in 98 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Tobruk
British attack with 1 armour and 1 mech_infantry
Italians defend with 1 mech_infantry
British roll dice for 1 armour and 1 mech_infantry in Tobruk, round 2 : 0/2 hits, 0,67 expected hits
Italians roll dice for 1 mech_infantry in Tobruk, round 2 : 0/1 hits, 0,33 expected hits
British roll dice for 1 armour and 1 mech_infantry in Tobruk, round 3 : 1/2 hits, 0,67 expected hits
Italians roll dice for 1 mech_infantry in Tobruk, round 3 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Italians and 1 mech_infantry owned by the British lost in Tobruk
British win, taking Tobruk from Italians with 1 armour remaining. Battle score for attacker is 0
Casualties for British: 1 mech_infantry
Casualties for Italians: 1 mech_infantry
Battle in Kwangsi
British attack with 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber
Japanese defend with 1 armour, 1 artillery and 2 infantry
British roll dice for 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber in Kwangsi, round 2 : 2/7 hits, 2,67 expected hits
Japanese roll dice for 1 armour, 1 artillery and 2 infantry in Kwangsi, round 2 : 3/4 hits, 1,50 expected hits
2 infantry owned by the Japanese and 3 infantry owned by the British lost in Kwangsi
British roll dice for 1 artillery, 2 fighters and 1 tactical_bomber in Kwangsi, round 3 : 2/4 hits, 2,00 expected hits
Japanese roll dice for 1 armour and 1 artillery in Kwangsi, round 3 : 0/2 hits, 0,83 expected hits
1 artillery owned by the Japanese and 1 armour owned by the Japanese lost in Kwangsi
British win, taking Kwangsi from Japanese with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for British: 3 infantry
Casualties for Japanese: 1 armour, 1 artillery and 2 infantry
Battle in Trans-Jordan
British attack with 2 artilleries, 2 infantry and 1 tactical_bomber
Italians defend with 2 infantry
British roll dice for 2 artilleries, 2 infantry and 1 tactical_bomber in Trans-Jordan, round 2 : 2/5 hits, 1,83 expected hits
Italians roll dice for 2 infantry in Trans-Jordan, round 2 : 1/2 hits, 0,67 expected hits
2 infantry owned by the Italians and 1 infantry owned by the British lost in Trans-Jordan
British win, taking Trans-Jordan from Italians with 2 artilleries, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Italians: 2 infantry
Battle in Tunisia
British attack with 1 bomber, 1 infantry and 1 mech_infantry
Italians defend with 1 artillery and 1 infantry
British roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Tunisia, round 2 : 1/3 hits, 1,00 expected hits
Italians roll dice for 1 artillery and 1 infantry in Tunisia, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Italians and 1 infantry owned by the British lost in Tunisia
British roll dice for 1 bomber and 1 mech_infantry in Tunisia, round 3 : 1/2 hits, 0,83 expected hits
Italians roll dice for 1 artillery in Tunisia, round 3 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Italians lost in Tunisia
British win, taking Tunisia from Italians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery and 1 infantry
Battle in Anhwe
British attack with 2 armour and 2 mech_infantrys
Japanese defend with 2 infantry
British roll dice for 2 armour and 2 mech_infantrys in Anhwe, round 2 : 1/4 hits, 1,33 expected hits
Japanese roll dice for 2 infantry in Anhwe, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Japanese lost in Anhwe
British roll dice for 2 armour and 2 mech_infantrys in Anhwe, round 3 : 3/4 hits, 1,33 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Anhwe
British win, taking Anhwe from Japanese with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Non Combat Move - British
1 tactical_bomber moved from Kwangsi to Yunnan
2 fighters moved from Kwangsi to Yunnan
1 artillery moved from Burma to Yunnan
2 armour moved from India to Yunnan
1 infantry moved from Siam to French Indo China
1 fighter moved from 98 Sea Zone to Egypt
1 tactical_bomber moved from Trans-Jordan to Egypt
2 infantry moved from Anglo Egyptian Sudan to Egypt
2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 bomber moved from Tunisia to Algeria
2 fighters moved from Gibraltar to 91 Sea Zone
2 cruisers and 2 transports moved from 80 Sea Zone to 39 Sea Zone
Place Units - British
2 transports placed in 106 Sea Zone
1 armour and 1 mech_infantry placed in Persia
Turn Complete - British
British collect 35 PUs; end with 35 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs
Place Units - UK_Pacific
1 infantry and 2 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 11 PUs; end with 11 PUs
Some Units in India change ownership: 1 infantry and 2 mech_infantrys
Combat Hit Differential Summary :
Germans : 0,83
British : 0,67
Italians : 0,67
Americans : 0,33
Japanese : -0,33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 armour, 1 artillery, 3 infantry and 1 mech_infantry; Remaining resources: 2 PUs;
Combat Move - Italians
1 bomber moved from Bessarabia to Rostov
2 fighters moved from Bessarabia to Rostov
1 fighter moved from Southern Italy to Rostov
Combat - Italians
Battle in Rostov
Italians attack with 1 bomber and 3 fighters
Russians defend with 3 artilleries
Italians roll dice for 1 bomber and 3 fighters in Rostov, round 2 : 3/4 hits, 2.17 expected hits
Russians roll dice for 3 artilleries in Rostov, round 2 : 1/3 hits, 1.00 expected hits
3 artilleries owned by the Russians and 1 fighter owned by the Italians lost in Rostov
Italians win with 1 bomber and 2 fighters remaining. Battle score for attacker is 2
Casualties for Italians: 1 fighter
Casualties for Russians: 3 artilleries
Non Combat Move - Italians
2 fighters moved from Rostov to Ukraine
1 bomber moved from Rostov to Southern Italy
1 artillery moved from Greece to 97 Sea Zone
1 artillery and 1 transport moved from 97 Sea Zone to 95 Sea Zone
1 artillery moved from 95 Sea Zone to Southern Italy
1 battleship moved from 97 Sea Zone to 95 Sea Zone
2 cruisers moved from 97 Sea Zone to 95 Sea Zone
1 armour moved from Greece to Romania
Place Units - Italians
1 armour and 1 mech_infantry placed in Ukraine
1 infantry placed in Southern France
1 artillery and 1 infantry placed in Northern Italy
1 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 18 PUs; end with 20 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Combat Hit Differential Summary :
Italians : 0.83
Russians : 0.00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 factory_minor and 1 fighter; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 transport moved from 44 Sea Zone to 42 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 infantry moved from Yunnan to Hunan
Chinese take Hunan from Japanese
2 fighters moved from Shan State to Java
Combat - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Alexandria to Egypt
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
2 infantry moved from Queensland to New South Wales
2 aaGuns moved from Queensland to New South Wales
1 artillery moved from Queensland to New South Wales
Place Units - ANZAC
1 factory_minor placed in Queensland
1 artillery and 1 fighter placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 41 Sea Zone: 1 infantry and 1 transport
EDIT: Adding units owned by ANZAC to 41 Sea Zone: 1 transport
EDIT: Changing ownership of Sumatra from Dutch to ANZAC
EDIT: Adding units owned by ANZAC to Sumatra: 1 infantry
EDIT: Changing PUs for ANZAC from 25 to 29
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Don’t forget France… :wink:
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 factory_minor and 1 fighter; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 transport moved from 44 Sea Zone to 42 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 infantry moved from Yunnan to Hunan
Chinese take Hunan from Japanese
2 fighters moved from Shan State to Java
Combat - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Alexandria to Egypt
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
2 infantry moved from Queensland to New South Wales
2 aaGuns moved from Queensland to New South Wales
1 artillery moved from Queensland to New South Wales
Place Units - ANZAC
1 factory_minor placed in Queensland
1 artillery and 1 fighter placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 41 Sea Zone: 1 infantry and 1 transport
EDIT: Adding units owned by ANZAC to 41 Sea Zone: 1 transport
EDIT: Changing ownership of Sumatra from Dutch to ANZAC
EDIT: Adding units owned by ANZAC to Sumatra: 1 infantry
EDIT: Changing PUs for ANZAC from 25 to 29
EDIT: Turning off Edit Mode
Combat Move - French
1 infantry moved from Algeria to Tunisia
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Syria to Iraq
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Sorry:) went a bit fast
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery moved from Finland to 115 Sea Zone
1 infantry moved from Finland to 115 Sea Zone
1 infantry moved from 115 Sea Zone to Novgorod
1 artillery moved from 115 Sea Zone to Novgorod
1 artillery and 2 infantry moved from Baltic States to Novgorod
3 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
5 bombers moved from Poland to Russia
2 tactical_bombers moved from Poland to Novgorod
1 fighter moved from Poland to Novgorod
1 armour moved from Eastern Poland to Belarus
Germans take Belarus from Russians
1 armour moved from Belarus to Bryansk
Germans take Bryansk from Russians
1 infantry moved from Western Ukraine to Bryansk
1 infantry moved from Bessarabia to Western Ukraine
1 armour moved from Ukraine to Rostov
Germans take Rostov from Russians
1 armour moved from Rostov to Caucasus
Germans take Caucasus from Russians
1 armour moved from Eastern Poland to Bryansk
1 armour moved from Eastern Poland to Bryansk
2 armour moved from Eastern Poland to Bryansk
1 armour moved from Eastern Poland to Ukraine
1 tactical_bomber moved from Poland to Novgorod
Combat - Germans
Air Battle in Russia
Combat Hit Differential Summary :
Intercept Russia?
yes please max
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery moved from Finland to 115 Sea Zone
1 infantry moved from Finland to 115 Sea Zone
1 infantry moved from 115 Sea Zone to Novgorod
1 artillery moved from 115 Sea Zone to Novgorod
1 artillery and 2 infantry moved from Baltic States to Novgorod
3 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
5 bombers moved from Poland to Russia
2 tactical_bombers moved from Poland to Novgorod
1 fighter moved from Poland to Novgorod
1 armour moved from Eastern Poland to Belarus
Germans take Belarus from Russians
1 armour moved from Belarus to Bryansk
Germans take Bryansk from Russians
1 infantry moved from Western Ukraine to Bryansk
1 infantry moved from Bessarabia to Western Ukraine
1 armour moved from Ukraine to Rostov
Germans take Rostov from Russians
1 armour moved from Rostov to Caucasus
Germans take Caucasus from Russians
1 armour moved from Eastern Poland to Bryansk
1 armour moved from Eastern Poland to Bryansk
2 armour moved from Eastern Poland to Bryansk
1 armour moved from Eastern Poland to Ukraine
1 tactical_bomber moved from Poland to Novgorod
Combat - Germans
Air Battle in Russia
Germans attacks with 5 units heading to Russia
Russians launches 3 interceptors out of Russia
Attackers Fire, : 1/5 hits, 0.83 expected hits
Defenders Fire, : 0/3 hits, 0.50 expected hits
1 fighter owned by the Russians lost in Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
AA fire in Russia : 2/4 hits, 0.67 expected hits
2 bombers killed by AA
AA fire in Russia : 0/1 hits, 0.17 expected hits
Bombing raid in Russia rolls: 5,3 and causes: 8 damage to unit: factory_major
Bombing raid in Russia rolls: 6 and causes: 6 damage to unit: airfield
Bombing raid in Russia causes 14 damage total. Damaged units is as follows: factory_major = 8, airfield = 6
Battle in Novgorod
Germans attack with 2 artilleries, 1 fighter, 3 infantry and 3 tactical_bombers
Russians defend with 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry
Germans roll dice for 2 artilleries, 1 fighter, 3 infantry and 3 tactical_bombers in Novgorod, round 2 : 3/9 hits, 3.67 expected hits
Russians roll dice for 2 artilleries and 2 infantry in Novgorod, round 2 : 1/4 hits, 1.33 expected hits
2 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
Germans roll dice for 2 artilleries, 1 fighter, 2 infantry and 3 tactical_bombers in Novgorod, round 3 : 1/8 hits, 3.50 expected hits
Russians roll dice for 1 artillery in Novgorod, round 3 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
Germans win, taking Novgorod from Russians with 2 artilleries, 1 fighter, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Germans: 2 infantry
Casualties for Russians: 2 artilleries and 2 infantry
Cleaning up after air battles
Non Combat Move - Germans
3 bombers moved from Russia to Ukraine
1 fighter moved from Novgorod to Eastern Poland
3 tactical_bombers moved from Novgorod to Eastern Poland
1 aaGun moved from Poland to Eastern Poland
3 armour moved from Germany to Eastern Poland
3 mech_infantrys moved from Germany to Eastern Poland
1 artillery moved from Germany to Poland
1 artillery moved from Poland to Eastern Poland
1 fighter moved from Western Germany to Southern Italy
1 fighter moved from Southern France to Southern Italy
Place Units - Germans
3 infantry placed in France
6 armour and 1 mech_infantry placed in Germany
2 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 52 PUs; end with 52 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Combat Hit Differential Summary :
AA fire in Russia : : 1.17
Germans : -3.17
Defenders Fire, : : -0.50
Attackers Fire, : : 0.17
Russians : 0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5
Purchase Units - Russians
Russians repair damage of 6x factory_major; Remaining resources: 25 PUs;
Russians buy 1 artillery and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
12 infantry moved from Amur to Manchuria
1 mech_infantry moved from Chahar to Kiangsu
Chinese take Kiangsu from Japanese
1 mech_infantry moved from Chahar to Kiangsi
Chinese take Kiangsi from Japanese
1 fighter moved from Novosibirsk to Caucasus
2 fighters and 1 tactical_bomber moved from Russia to Bryansk
6 infantry moved from Russia to Bryansk
1 armour moved from Volgograd to Rostov
Russians take Rostov from Germans
1 armour moved from Rostov to Caucasus
Combat - Russians
Battle in Manchuria
Russians attack with 12 infantry
Japanese defend with 1 aaGun and 3 infantry
Russians roll dice for 12 infantry in Manchuria, round 2 : 3/12 hits, 2,00 expected hits
Japanese roll dice for 1 aaGun and 3 infantry in Manchuria, round 2 : 0/3 hits, 1,00 expected hits
2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Manchuria
Russians roll dice for 12 infantry in Manchuria, round 3 : 1/12 hits, 2,00 expected hits
Japanese roll dice for 1 infantry in Manchuria, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Manchuria
Russians win, taking Manchuria from Japanese with 12 infantry remaining. Battle score for attacker is 14
Casualties for Japanese: 1 aaGun and 3 infantry
Battle in Bryansk
Russians attack with 2 fighters, 6 infantry and 1 tactical_bomber
Germans defend with 5 armour and 1 infantry
Russians roll dice for 2 fighters, 6 infantry and 1 tactical_bomber in Bryansk, round 2 : 2/9 hits, 2,67 expected hits
Germans roll dice for 5 armour and 1 infantry in Bryansk, round 2 : 3/6 hits, 2,83 expected hits
3 infantry owned by the Russians, 1 infantry owned by the Germans and 1 armour owned by the Germans lost in Bryansk
Russians roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Bryansk, round 3 : 1/6 hits, 2,17 expected hits
Germans roll dice for 4 armour in Bryansk, round 3 : 3/4 hits, 2,00 expected hits
3 infantry owned by the Russians and 1 armour owned by the Germans lost in Bryansk
retreated to Bryansk
Germans win with 3 armour remaining. Battle score for attacker is -3
Casualties for Russians: 6 infantry
Casualties for Germans: 2 armour and 1 infantry
Battle in Caucasus
Russians attack with 1 armour and 1 fighter
Germans defend with 1 armour
Russians roll dice for 1 armour and 1 fighter in Caucasus, round 2 : 1/2 hits, 1,00 expected hits
Germans roll dice for 1 armour in Caucasus, round 2 : 0/1 hits, 0,50 expected hits
1 armour owned by the Germans lost in Caucasus
Russians win, taking Caucasus from Germans with 1 armour and 1 fighter remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Non Combat Move - Russians
1 fighter moved from Caucasus to Samara
2 fighters and 1 tactical_bomber moved from Bryansk to Russia
2 infantry moved from Novosibirsk to Kazakhstan
4 infantry moved from Novosibirsk to Samara
2 aaGuns moved from Amur to Manchuria
Place Units - Russians
1 artillery and 7 infantry placed in Russia
Turn Complete - Russians
Russians collect 26 PUs; end with 26 PUs
Combat Hit Differential Summary :
Germans : 0,67
Russians : -1,83
Japanese : -1,33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 destroyer, 6 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery moved from Celebes to 44 Sea Zone
1 artillery and 1 transport moved from 44 Sea Zone to 43 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
1 artillery moved from 37 Sea Zone to Malaya
1 mech_infantry moved from Shantung to Anhwe
1 armour moved from Shantung to Anhwe
2 bombers moved from Kwangtung to Chahar
1 artillery moved from Jehol to Chahar
1 infantry moved from Jehol to Chahar
1 fighter moved from Kwangtung to Anhwe
1 tactical_bomber moved from Kwangtung to Anhwe
1 fighter moved from Kwangtung to Kwangsi
1 tactical_bomber moved from Kwangtung to Kwangsi
1 infantry moved from Kwangtung to Kwangsi
1 artillery moved from Kwangtung to Kiangsi
1 tactical_bomber moved from Kwangtung to Kiangsi
1 fighter moved from Kwangtung to Kiangsi
1 destroyer moved from 33 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from 33 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from 33 Sea Zone to 6 Sea Zone
1 fighter moved from 33 Sea Zone to 6 Sea Zone
1 fighter moved from 33 Sea Zone to 6 Sea Zone
1 fighter moved from 35 Sea Zone to 41 Sea Zone
Combat - Japanese
Japanese creates battle in territory 35 Sea Zone
Battle in 41 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 41 Sea Zone
Japanese win, taking 35 Sea Zone from Americans with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Malaya
Battle in 6 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 6 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits
Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 6 Sea Zone
Japanese win, taking Malaya from UK_Pacific, taking 6 Sea Zone from Americans with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Chahar
Japanese attack with 1 artillery, 2 bombers and 1 infantry
Chinese defend with 1 artillery and 3 infantry
Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Chahar, round 2 : 3/4 hits, 2.00 expected hits
Chinese roll dice for 1 artillery and 3 infantry in Chahar, round 2 : 1/4 hits, 1.33 expected hits
1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Chahar
Japanese roll dice for 1 artillery and 2 bombers in Chahar, round 3 : 0/3 hits, 1.67 expected hits
Chinese roll dice for 1 artillery in Chahar, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery and 2 bombers in Chahar, round 4 : 1/3 hits, 1.67 expected hits
Chinese roll dice for 1 artillery in Chahar, round 4 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Chinese lost in Chahar
Japanese win, taking Chahar from Chinese with 1 artillery and 2 bombers remaining. Battle score for attacker is 10
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 artillery and 3 infantry
Battle in Kiangsi
Japanese attack with 1 artillery, 1 fighter and 1 tactical_bomber
Russians defend with 1 mech_infantry
Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Kiangsi, round 2 : 1/3 hits, 1.50 expected hits
Chinese roll dice for 1 mech_infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians lost in Kiangsi
Japanese win, taking Kiangsi from Chinese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Kwangsi
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 artillery
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kwangsi, round 2 : 1/3 hits, 1.33 expected hits
Chinese roll dice for 1 artillery in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the British lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Battle in Anhwe
Japanese attack with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
British defend with 2 armour and 2 mech_infantrys
Japanese roll dice for 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Anhwe, round 2 : 2/4 hits, 1.83 expected hits
Chinese roll dice for 2 armour and 2 mech_infantrys in Anhwe, round 2 : 1/4 hits, 1.67 expected hits
1 mech_infantry owned by the Japanese and 2 mech_infantrys owned by the British lost in Anhwe
Japanese roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Anhwe, round 3 : 2/3 hits, 1.67 expected hits
Chinese roll dice for 2 armour in Anhwe, round 3 : 1/2 hits, 1.00 expected hits
1 fighter owned by the Japanese and 2 armour owned by the British lost in Anhwe
Japanese win, taking Anhwe from Chinese with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 fighter and 1 mech_infantry
Casualties for British: 2 armour and 2 mech_infantrys
Non Combat Move - Japanese
1 fighter moved from Kiangsi to Kwangtung
1 tactical_bomber moved from Kiangsi to Kwangtung
1 tactical_bomber moved from Anhwe to Kwangtung
1 fighter moved from Kwangsi to Kwangtung
1 tactical_bomber moved from Kwangsi to Kwangtung
2 bombers moved from Chahar to Kwangtung
1 transport moved from 20 Sea Zone to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 infantry moved from 6 Sea Zone to Korea
1 artillery moved from 6 Sea Zone to Korea
1 transport moved from 35 Sea Zone to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 infantry moved from 6 Sea Zone to Korea
1 artillery moved from 6 Sea Zone to Korea
1 fighter moved from 41 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 37 Sea Zone
1 destroyer moved from 44 Sea Zone to 37 Sea Zone
1 carrier moved from 35 Sea Zone to 37 Sea Zone
1 fighter moved from 33 Sea Zone to 6 Sea Zone
3 carriers moved from 33 Sea Zone to 6 Sea Zone
2 battleships moved from 33 Sea Zone to 6 Sea Zone
1 cruiser moved from 33 Sea Zone to 6 Sea Zone
1 destroyer moved from 33 Sea Zone to 16 Sea Zone
Place Units - Japanese
1 artillery and 2 infantry placed in Shantung
1 artillery and 2 infantry placed in Kwangtung
2 infantry placed in Japan
1 destroyer and 1 transport placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
Americans : -0.17
Chinese : -2.33
Japanese : -1.33
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5
Purchase Units - Americans
Americans buy 3 artilleries, 1 carrier, 1 fighter, 3 infantry, 1 submarine and 3 transports; Remaining resources: 1 PUs;
Combat Move - Americans
1 armour, 3 artilleries and 4 infantry moved from Gibraltar to 91 Sea Zone
1 armour, 3 artilleries, 2 carriers, 4 fighters, 4 infantry and 4 transports moved from 91 Sea Zone to 112 Sea Zone
4 infantry moved from 112 Sea Zone to Norway
3 artilleries moved from 112 Sea Zone to Norway
1 armour moved from 112 Sea Zone to Norway
1 submarine moved from 26 Sea Zone to 16 Sea Zone
2 artilleries, 3 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
2 artilleries, 1 battleship, 3 carriers, 1 cruiser, 3 destroyers, 3 fighters, 3 infantry, 1 mech_infantry, 1 submarine, 1 tactical_bomber and 3 transports moved from 26 Sea Zone to 33 Sea Zone
2 artilleries, 3 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
2 infantry moved from French Indo China to Kwangsi
1 fighter moved from French Indo China to Kwangsi
Combat - Americans
Combat Hit Differential Summary :