G40 2nd Ed. Scouse (Axis) v. Maxi (Allies) Game 4


  • TripleA Turn Summary: ANZAC round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 3
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Egypt to Alexandria
                  British take Alexandria from Italians
    
        Combat - ANZAC
    
        Non Combat Move - ANZAC
            1 transport moved from 62 Sea Zone to 54 Sea Zone
            2 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
            2 infantry moved from 42 Sea Zone to Java
                  ANZAC take Java from Dutch
            1 infantry moved from Dutch New Guinea to 45 Sea Zone
            1 infantry and 1 transport moved from 45 Sea Zone to 44 Sea Zone
            1 infantry moved from 44 Sea Zone to Celebes
                  ANZAC take Celebes from Dutch
            2 fighters moved from Queensland to Shan State
            1 infantry moved from Shan State to Yunnan
            1 cruiser moved from 54 Sea Zone to 26 Sea Zone
    
        Place Units - ANZAC
            1 transport placed in 62 Sea Zone
            1 fighter and 1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 17 PUs; end with 17 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 3
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Egypt to Alexandria
                  British take Alexandria from Italians
    
        Combat - ANZAC
    
        Non Combat Move - ANZAC
            1 transport moved from 62 Sea Zone to 54 Sea Zone
            2 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
            2 infantry moved from 42 Sea Zone to Java
                  ANZAC take Java from Dutch
            1 infantry moved from Dutch New Guinea to 45 Sea Zone
            1 infantry and 1 transport moved from 45 Sea Zone to 44 Sea Zone
            1 infantry moved from 44 Sea Zone to Celebes
                  ANZAC take Celebes from Dutch
            2 fighters moved from Queensland to Shan State
            1 infantry moved from Shan State to Yunnan
            1 cruiser moved from 54 Sea Zone to 26 Sea Zone
    
        Place Units - ANZAC
            1 transport placed in 62 Sea Zone
            1 fighter and 1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 17 PUs; end with 17 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs
    
        Combat Move - French
            1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 armour, 3 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 bombers moved from Southern France to Eastern Poland
            1 artillery moved from Western Germany to 112 Sea Zone
            1 artillery and 1 transport moved from 112 Sea Zone to 114 Sea Zone
            1 infantry moved from Germany to 114 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
            6 armour moved from Poland to Eastern Poland
            2 tactical_bombers moved from Poland to Eastern Poland
            4 mech_infantrys moved from Poland to Eastern Poland
            1 artillery moved from Poland to Baltic States
            2 infantry moved from Poland to Baltic States
            2 artilleries moved from Poland to Eastern Poland
            1 armour moved from Germany to Eastern Poland
            3 mech_infantrys moved from Germany to Eastern Poland
            1 tactical_bomber moved from Finland to Novgorod
            1 fighter moved from Finland to Novgorod
            1 infantry moved from 115 Sea Zone to Novgorod
            1 artillery moved from 115 Sea Zone to Novgorod
            1 destroyer moved from 112 Sea Zone to 125 Sea Zone
            3 fighters moved from Western Germany to 125 Sea Zone
            1 bomber moved from Western Germany to Novgorod
            2 bombers moved from Western Germany to Eastern Poland
    
        Combat - Germans
            Battle in 125 Sea Zone
                Germans attack with 1 destroyer and 3 fighters
                Russians defend with 1 submarine
                    Germans roll dice for 1 destroyer and 3 fighters in 125 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits
                    Russians roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Russians lost in 125 Sea Zone
                Germans win, taking 125 Sea Zone from Neutral with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
                Casualties for Russians: 1 submarine
            Battle in Novgorod
                Germans attack with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
                Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
                    Germans roll dice for 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Novgorod, round 2 : 2/5 hits, 2.50 expected hits
                    Russians roll dice for 3 infantry in Novgorod, round 2 : 1/3 hits, 1.00 expected hits
                    2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
                    Germans roll dice for 1 artillery, 1 bomber, 1 fighter and 1 tactical_bomber in Novgorod, round 3 : 3/4 hits, 2.17 expected hits
                    Russians roll dice for 1 infantry in Novgorod, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Novgorod
                Germans win, taking Novgorod from Russians with 1 artillery, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Germans: 1 infantry
                Casualties for Russians: 3 infantry
            Battle in Baltic States
                Germans attack with 1 artillery and 2 infantry
                Russians defend with 1 artillery
                    Germans roll dice for 1 artillery and 2 infantry in Baltic States, round 2 : 1/3 hits, 0.83 expected hits
                    Russians roll dice for 1 artillery in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Russians lost in Baltic States
                Germans win, taking Baltic States from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Russians: 1 artillery
            Battle in Eastern Poland
                Germans attack with 7 armour, 2 artilleries, 4 bombers, 7 mech_infantrys and 2 tactical_bombers
                Russians defend with 8 armour, 3 artilleries and 4 infantry
                    Germans roll dice for 7 armour, 2 artilleries, 4 bombers, 7 mech_infantrys and 2 tactical_bombers in Eastern Poland, round 2 : 9/22 hits, 9.67 expected hits
                    Russians roll dice for 8 armour, 3 artilleries and 4 infantry in Eastern Poland, round 2 : 6/15 hits, 6.33 expected hits
                    4 infantry owned by the Russians, 2 armour owned by the Russians, 3 artilleries owned by the Russians and 6 mech_infantrys owned by the Germans lost in Eastern Poland
                    Germans roll dice for 7 armour, 2 artilleries, 4 bombers, 1 mech_infantry and 2 tactical_bombers in Eastern Poland, round 3 : 11/16 hits, 8.50 expected hits
                    Russians roll dice for 6 armour in Eastern Poland, round 3 : 4/6 hits, 3.00 expected hits
                    6 armour owned by the Russians, 2 artilleries owned by the Germans, 1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Eastern Poland
                Germans win, taking Eastern Poland from Russians with 6 armour, 4 bombers and 2 tactical_bombers remaining. Battle score for attacker is 30
                Casualties for Germans: 1 armour, 2 artilleries and 7 mech_infantrys
                Casualties for Russians: 8 armour, 3 artilleries and 4 infantry
    
        Non Combat Move - Germans
            1 infantry moved from Bessarabia to Western Ukraine
            3 fighters moved from 125 Sea Zone to Western Germany
            1 infantry moved from France to Southern France
            1 artillery moved from Germany to Poland
            1 artillery moved from Western Germany to Germany
            4 bombers moved from Eastern Poland to Poland
            1 tactical_bomber moved from Novgorod to Poland
            1 bomber moved from Novgorod to Poland
            1 fighter moved from Novgorod to Poland
            2 infantry moved from Bessarabia to Ukraine
            1 infantry moved from Bessarabia to Ukraine
            1 infantry moved from Bessarabia to Ukraine
            3 armour moved from Bessarabia to Ukraine
            1 artillery moved from Norway to Finland
            1 infantry moved from Norway to Finland
            2 tactical_bombers moved from Eastern Poland to Poland
    
        Place Units - Germans
            1 infantry placed in France
            2 infantry placed in Germany
            Germans undo move 2.
            2 infantry placed in Western Germany
            3 armour and 5 mech_infantrys placed in Germany
            Germans undo move 2.
            1 infantry placed in Normandy Bordeaux
            1 infantry placed in France
            Germans undo move 2.
            2 mech_infantrys placed in Western Germany
            3 armour and 3 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Germans collect 45 PUs; end with 45 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs
    

    Combat Hit Differential Summary :

    Germans : 2.50
    Russians : -0.17
    

    Savegame


  • TripleA Turn Summary: Russians round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4
    
        Purchase Units - Russians
            Russians buy 1 armour, 2 artilleries, 1 fighter and 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 artillery and 1 infantry moved from Vyborg to Novgorod
            1 artillery and 1 infantry moved from Karelia to Novgorod
            2 infantry moved from Rostov to Ukraine
            5 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber moved from Bryansk to Ukraine
            1 fighter moved from Russia to Ukraine
            2 mech_infantrys moved from Suiyuyan to Chahar
            1 fighter moved from Suiyuyan to Chahar
    
        Combat - Russians
            Battle in Novgorod
                Russians attack with 2 artilleries and 2 infantry
                Germans defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
                    Russians roll dice for 2 artilleries and 2 infantry in Novgorod, round 2 : 1/4 hits, 1,33 expected hits
                    Germans roll dice for 1 artillery in Novgorod, round 2 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Germans lost in Novgorod
                Russians win, taking Novgorod from Germans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 artillery
            Battle in Chahar
                Russians attack with 1 fighter and 2 mech_infantrys
                Japanese defend with 1 mech_infantry
                    Russians roll dice for 1 fighter and 2 mech_infantrys in Chahar, round 2 : 1/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 mech_infantry in Chahar, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Japanese lost in Chahar
                Russians win, taking Chahar from Japanese with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
            Battle in Ukraine
                Russians attack with 5 artilleries, 2 fighters, 4 infantry and 1 tactical_bomber
                Germans defend with 3 armour and 4 infantry; Italians defend with 2 armour and 1 factory_minor
                    Russians roll dice for 5 artilleries, 2 fighters, 4 infantry and 1 tactical_bomber in Ukraine, round 2 : 5/12 hits, 4,67 expected hits
                    Italians roll dice for 5 armour and 4 infantry in Ukraine, round 2 : 4/9 hits, 3,83 expected hits
                    4 infantry owned by the Russians, 4 infantry owned by the Germans and 1 armour owned by the Italians lost in Ukraine
                    Russians roll dice for 5 artilleries, 2 fighters and 1 tactical_bomber in Ukraine, round 3 : 3/8 hits, 3,33 expected hits
                    Italians roll dice for 4 armour in Ukraine, round 3 : 2/4 hits, 2,00 expected hits
                    2 artilleries owned by the Russians, 2 armour owned by the Germans and 1 armour owned by the Italians lost in Ukraine
                3 artilleries owned by the Russians retreated to Rostov
                Italians win with 1 armour remaining. Battle score for attacker is 16
                Casualties for Russians: 2 artilleries and 4 infantry
                Casualties for Germans: 2 armour and 4 infantry
                Casualties for Italians: 2 armour
            Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
    
        Non Combat Move - Russians
            2 fighters and 1 tactical_bomber moved from Ukraine to Russia
            4 aaGuns moved from Bryansk to Russia
            6 infantry moved from Timguska to Novosibirsk
            2 aaGuns and 12 infantry moved from Buryatia to Amur
            1 fighter moved from Chahar to Novosibirsk
    
        Place Units - Russians
            2 artilleries, 1 fighter and 6 infantry placed in Russia
            1 armour placed in Volgograd
    
        Turn Complete - Russians
            Russians collect 31 PUs; end with 31 PUs
    

    Combat Hit Differential Summary :

    Germans : -0,33
    Italians : 0,17
    Russians : -0,17
    Japanese : -0,33
    

    Savegame


  • TripleA Turn Summary: Japanese round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 3 artilleries, 3 infantry, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 artillery moved from Kweichow to Yunnan
            1 infantry moved from Kweichow to Yunnan
            2 bombers moved from Kweichow to Yunnan
            5 fighters moved from Kwangsi to Yunnan
            5 tactical_bombers moved from Kwangsi to Yunnan
            1 tactical_bomber moved from 35 Sea Zone to 36 Sea Zone
            1 artillery moved from Philippines to 35 Sea Zone
            1 artillery and 1 transport moved from 35 Sea Zone to 44 Sea Zone
            1 artillery moved from 44 Sea Zone to Celebes
            1 fighter moved from 35 Sea Zone to 42 Sea Zone
            1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
            1 fighter moved from 35 Sea Zone to Celebes
    
        Combat - Japanese
            Battle in 36 Sea Zone
                Japanese attack with 1 tactical_bomber
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 36 Sea Zone
                Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 42 Sea Zone
                Japanese attack with 1 fighter and 1 tactical_bomber
                British defend with 1 destroyer; ANZAC defend with 1 transport
                    Japanese roll dice for 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
                    British roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 fighter owned by the Japanese and 1 destroyer owned by the British lost in 42 Sea Zone
                    1 transport owned by the ANZAC lost in 42 Sea Zone
                Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 5
                Casualties for Japanese: 1 fighter
                Casualties for British: 1 destroyer
                Casualties for ANZAC: 1 transport
            Battle in Celebes
                Japanese attack with 1 artillery and 1 fighter
                ANZAC defend with 1 infantry
                    Japanese roll dice for 1 artillery and 1 fighter in Celebes, round 2 : 1/2 hits, 0.83 expected hits
                    ANZAC roll dice for 1 infantry in Celebes, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC lost in Celebes
                Japanese win, taking Celebes from ANZAC with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
                Casualties for ANZAC: 1 infantry
            Battle in Yunnan
                Japanese attack with 1 artillery, 2 bombers, 5 fighters, 1 infantry and 5 tactical_bombers
                British defend with 3 aaGuns, 2 armour, 1 artillery, 6 infantry and 2 mech_infantrys; ANZAC defend with 1 infantry
                    AA fire in Yunnan : 1/9 hits, 1.50 expected hits
                    1 fighter owned by the Japanese lost in Yunnan
                    Japanese roll dice for 1 artillery, 2 bombers, 4 fighters, 1 infantry and 5 tactical_bombers in Yunnan, round 2 : 7/13 hits, 7.17 expected hits
                    Chinese roll dice for 3 aaGuns, 2 armour, 1 artillery, 7 infantry and 2 mech_infantrys in Yunnan, round 2 : 5/12 hits, 4.33 expected hits
                    2 tactical_bombers owned by the Japanese, 1 fighter owned by the Japanese, 1 infantry owned by the Japanese, 1 artillery owned by the Japanese, 3 aaGuns owned by the British and 4 infantry owned by the British lost in Yunnan
                 retreated to Yunnan
                Chinese win with 2 armour, 1 artillery, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is -22
                Casualties for Japanese: 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
                Casualties for British: 3 aaGuns and 4 infantry
    
        Non Combat Move - Japanese
            3 fighters moved from Yunnan to Kwangtung
            2 bombers moved from Yunnan to Kwangtung
            3 tactical_bombers moved from Yunnan to Kwangtung
            1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone
            1 fighter moved from Celebes to 35 Sea Zone
            1 carrier moved from 35 Sea Zone to 33 Sea Zone
            2 carriers moved from 6 Sea Zone to 33 Sea Zone
            1 fighter moved from 6 Sea Zone to 33 Sea Zone
            1 tactical_bomber moved from 6 Sea Zone to 33 Sea Zone
            2 fighters moved from Japan to 33 Sea Zone
            1 tactical_bomber moved from 36 Sea Zone to 33 Sea Zone
            1 battleship moved from 6 Sea Zone to 33 Sea Zone
            2 destroyers moved from 6 Sea Zone to 33 Sea Zone
            1 cruiser moved from 35 Sea Zone to 33 Sea Zone
            1 battleship moved from 35 Sea Zone to 33 Sea Zone
            1 artillery moved from Japan to 6 Sea Zone
            1 armour moved from Japan to 6 Sea Zone
            2 infantry moved from Japan to 6 Sea Zone
            1 armour, 1 artillery, 2 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
            2 infantry moved from 36 Sea Zone to Kwangsi
            1 artillery moved from 36 Sea Zone to Kwangsi
            1 armour moved from 36 Sea Zone to Kwangsi
            1 destroyer moved from 35 Sea Zone to 44 Sea Zone
            1 artillery moved from Shantung to Jehol
            1 infantry moved from Shantung to Anhwe
            1 infantry moved from Manchuria to Jehol
            1 infantry moved from Hopei to Anhwe
    
        Place Units - Japanese
            1 armour and 1 mech_infantry placed in Shantung
            1 artillery and 1 infantry placed in Kwangtung
            1 transport placed in 20 Sea Zone
            1 transport placed in 19 Sea Zone
            2 artilleries and 2 infantry placed in Japan
            Japanese undo move 4.
            1 transport placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 41 PUs; end with 41 PUs
    

    Combat Hit Differential Summary :

    British : 0.67
    ANZAC : -0.33
    AA fire in Yunnan : : -0.50
    Chinese : 0.67
    Japanese : -0.17
    

    Savegame


  • TripleA Turn Summary: Americans round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 carrier, 2 fighters, 1 infantry, 4 submarines and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 unit repaired.
            1 submarine moved from 26 Sea Zone to 6 Sea Zone
            1 destroyer moved from 91 Sea Zone to 109 Sea Zone
            1 bomber moved from Gibraltar to 99 Sea Zone
            1 fighter moved from Burma to 36 Sea Zone
    
        Combat - Americans
            Battle in 6 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 6 Sea Zone
                    Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                Americans win, taking 6 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 99 Sea Zone
                Americans attack with 1 bomber
                Italians defend with 1 transport
                    1 transport owned by the Italians lost in 99 Sea Zone
                Americans win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Italians: 1 transport
            Battle in 36 Sea Zone
                Americans attack with 1 fighter
                Japanese defend with 2 transports
                    2 transports owned by the Japanese lost in 36 Sea Zone
                Americans win with 1 fighter remaining. Battle score for attacker is 14
                Casualties for Japanese: 2 transports
            Battle in 109 Sea Zone
                Americans attack with 1 destroyer
                Germans defend with 1 submarine
                    Americans roll dice for 1 destroyer in 109 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
                    1 submarine owned by the Germans and 1 destroyer owned by the Americans lost in 109 Sea Zone
                Germans win with no units remaining. Battle score for attacker is -2
                Casualties for Americans: 1 destroyer
                Casualties for Germans: 1 submarine
    
        Non Combat Move - Americans
            1 infantry moved from Central United States to 101 Sea Zone
            2 infantry moved from Eastern United States to 101 Sea Zone
            1 artillery moved from Eastern United States to 101 Sea Zone
            1 artillery and 1 mech_infantry moved from Central United States to 101 Sea Zone
            2 artilleries, 3 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
            3 infantry moved from 91 Sea Zone to Gibraltar
            2 artilleries and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
            1 artillery, 2 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 carrier, 2 infantry, 1 mech_infantry, 2 submarines and 2 transports moved from 10 Sea Zone to 26 Sea Zone
            2 artilleries, 3 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
            1 fighter moved from 36 Sea Zone to French Indo China
            1 bomber moved from 99 Sea Zone to Egypt
    
        Place Units - Americans
            4 submarines placed in 10 Sea Zone
            1 carrier and 1 transport placed in 101 Sea Zone
            2 fighters placed in 101 Sea Zone
            1 artillery and 1 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 54 PUs; end with 55 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
    

    Combat Hit Differential Summary :

    Germans : 0,83
    Americans : 0,33
    

    Savegame


  • TripleA Turn Summary: Chinese round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 1 artillery and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            4 infantry moved from Szechwan to Yunnan
            2 infantry moved from Suiyuyan to Chahar
            2 infantry moved from Shensi to Hopei
                  Chinese take Hopei from Japanese
            1 infantry moved from Shensi to Kweichow
                  Chinese take Kweichow from Japanese
            1 fighter moved from Burma to Yunnan
    
        Combat - Chinese
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 artillery and 1 infantry placed in Chahar
    
        Turn Complete - Chinese
            Chinese collect 10 PUs; end with 10 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: UK_Pacific round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 carrier, 2 fighters, 1 infantry, 4 submarines and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 unit repaired.
            1 submarine moved from 26 Sea Zone to 6 Sea Zone
            1 destroyer moved from 91 Sea Zone to 109 Sea Zone
            1 bomber moved from Gibraltar to 99 Sea Zone
            1 fighter moved from Burma to 36 Sea Zone
    
        Combat - Americans
            Battle in 6 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 6 Sea Zone
                    Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                Americans win, taking 6 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 99 Sea Zone
                Americans attack with 1 bomber
                Italians defend with 1 transport
                    1 transport owned by the Italians lost in 99 Sea Zone
                Americans win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Italians: 1 transport
            Battle in 36 Sea Zone
                Americans attack with 1 fighter
                Japanese defend with 2 transports
                    2 transports owned by the Japanese lost in 36 Sea Zone
                Americans win with 1 fighter remaining. Battle score for attacker is 14
                Casualties for Japanese: 2 transports
            Battle in 109 Sea Zone
                Americans attack with 1 destroyer
                Germans defend with 1 submarine
                    Americans roll dice for 1 destroyer in 109 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
                    1 submarine owned by the Germans and 1 destroyer owned by the Americans lost in 109 Sea Zone
                Germans win with no units remaining. Battle score for attacker is -2
                Casualties for Americans: 1 destroyer
                Casualties for Germans: 1 submarine
    
        Non Combat Move - Americans
            1 infantry moved from Central United States to 101 Sea Zone
            2 infantry moved from Eastern United States to 101 Sea Zone
            1 artillery moved from Eastern United States to 101 Sea Zone
            1 artillery and 1 mech_infantry moved from Central United States to 101 Sea Zone
            2 artilleries, 3 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
            3 infantry moved from 91 Sea Zone to Gibraltar
            2 artilleries and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
            1 artillery, 2 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 carrier, 2 infantry, 1 mech_infantry, 2 submarines and 2 transports moved from 10 Sea Zone to 26 Sea Zone
            2 artilleries, 3 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
            1 fighter moved from 36 Sea Zone to French Indo China
            1 bomber moved from 99 Sea Zone to Egypt
    
        Place Units - Americans
            4 submarines placed in 10 Sea Zone
            1 carrier and 1 transport placed in 101 Sea Zone
            2 fighters placed in 101 Sea Zone
            1 artillery and 1 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 54 PUs; end with 55 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 1 artillery and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            4 infantry moved from Szechwan to Yunnan
            2 infantry moved from Suiyuyan to Chahar
            2 infantry moved from Shensi to Hopei
                  Chinese take Hopei from Japanese
            1 infantry moved from Shensi to Kweichow
                  Chinese take Kweichow from Japanese
            1 fighter moved from Burma to Yunnan
    
        Combat - Chinese
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 artillery and 1 infantry placed in Chahar
    
        Turn Complete - Chinese
            Chinese collect 10 PUs; end with 10 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs
    
        Purchase Units - British
            British repair damage of 8x factory_major; Remaining resources: 24 PUs; 
            British buy 1 armour, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 artillery and 1 infantry moved from Egypt to Trans-Jordan
            1 armour and 1 mech_infantry moved from Egypt to Tobruk
            1 bomber moved from Egypt to Tunisia
            1 infantry and 1 mech_infantry moved from Algeria to Tunisia
            1 artillery moved from Egypt to Trans-Jordan
            1 fighter moved from Egypt to 98 Sea Zone
            1 tactical_bomber moved from Egypt to Trans-Jordan
            1 infantry moved from Iraq to Trans-Jordan
            2 infantry moved from Yunnan to Kwangsi
            1 artillery moved from Yunnan to Kwangsi
            2 fighters and 1 tactical_bomber moved from Burma to Kwangsi
            2 armour and 2 mech_infantrys moved from Yunnan to Anhwe
            1 infantry moved from French Indo China to Kwangsi
    
        Combat - British
            Battle in 98 Sea Zone
                British attack with 1 fighter
                Italians defend with 1 transport
                    1 transport owned by the Italians lost in 98 Sea Zone
                British win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Italians: 1 transport
            Battle in Tobruk
                British attack with 1 armour and 1 mech_infantry
                Italians defend with 1 mech_infantry
                    British roll dice for 1 armour and 1 mech_infantry in Tobruk, round 2 : 0/2 hits, 0,67 expected hits
                    Italians roll dice for 1 mech_infantry in Tobruk, round 2 : 0/1 hits, 0,33 expected hits
                    British roll dice for 1 armour and 1 mech_infantry in Tobruk, round 3 : 1/2 hits, 0,67 expected hits
                    Italians roll dice for 1 mech_infantry in Tobruk, round 3 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Italians and 1 mech_infantry owned by the British lost in Tobruk
                British win, taking Tobruk from Italians with 1 armour remaining. Battle score for attacker is 0
                Casualties for British: 1 mech_infantry
                Casualties for Italians: 1 mech_infantry
            Battle in Kwangsi
                British attack with 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber
                Japanese defend with 1 armour, 1 artillery and 2 infantry
                    British roll dice for 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber in Kwangsi, round 2 : 2/7 hits, 2,67 expected hits
                    Japanese roll dice for 1 armour, 1 artillery and 2 infantry in Kwangsi, round 2 : 3/4 hits, 1,50 expected hits
                    2 infantry owned by the Japanese and 3 infantry owned by the British lost in Kwangsi
                    British roll dice for 1 artillery, 2 fighters and 1 tactical_bomber in Kwangsi, round 3 : 2/4 hits, 2,00 expected hits
                    Japanese roll dice for 1 armour and 1 artillery in Kwangsi, round 3 : 0/2 hits, 0,83 expected hits
                    1 artillery owned by the Japanese and 1 armour owned by the Japanese lost in Kwangsi
                British win, taking Kwangsi from Japanese with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for British: 3 infantry
                Casualties for Japanese: 1 armour, 1 artillery and 2 infantry
            Battle in Trans-Jordan
                British attack with 2 artilleries, 2 infantry and 1 tactical_bomber
                Italians defend with 2 infantry
                    British roll dice for 2 artilleries, 2 infantry and 1 tactical_bomber in Trans-Jordan, round 2 : 2/5 hits, 1,83 expected hits
                    Italians roll dice for 2 infantry in Trans-Jordan, round 2 : 1/2 hits, 0,67 expected hits
                    2 infantry owned by the Italians and 1 infantry owned by the British lost in Trans-Jordan
                British win, taking Trans-Jordan from Italians with 2 artilleries, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
                Casualties for Italians: 2 infantry
            Battle in Tunisia
                British attack with 1 bomber, 1 infantry and 1 mech_infantry
                Italians defend with 1 artillery and 1 infantry
                    British roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Tunisia, round 2 : 1/3 hits, 1,00 expected hits
                    Italians roll dice for 1 artillery and 1 infantry in Tunisia, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Italians and 1 infantry owned by the British lost in Tunisia
                    British roll dice for 1 bomber and 1 mech_infantry in Tunisia, round 3 : 1/2 hits, 0,83 expected hits
                    Italians roll dice for 1 artillery in Tunisia, round 3 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Italians lost in Tunisia
                British win, taking Tunisia from Italians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for British: 1 infantry
                Casualties for Italians: 1 artillery and 1 infantry
            Battle in Anhwe
                British attack with 2 armour and 2 mech_infantrys
                Japanese defend with 2 infantry
                    British roll dice for 2 armour and 2 mech_infantrys in Anhwe, round 2 : 1/4 hits, 1,33 expected hits
                    Japanese roll dice for 2 infantry in Anhwe, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese lost in Anhwe
                    British roll dice for 2 armour and 2 mech_infantrys in Anhwe, round 3 : 3/4 hits, 1,33 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Anhwe
                British win, taking Anhwe from Japanese with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 6
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - British
            1 tactical_bomber moved from Kwangsi to Yunnan
            2 fighters moved from Kwangsi to Yunnan
            1 artillery moved from Burma to Yunnan
            2 armour moved from India to Yunnan
            1 infantry moved from Siam to French Indo China
            1 fighter moved from 98 Sea Zone to Egypt
            1 tactical_bomber moved from Trans-Jordan to Egypt
            2 infantry moved from Anglo Egyptian Sudan to Egypt
            2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
            1 bomber moved from Tunisia to Algeria
            2 fighters moved from Gibraltar to 91 Sea Zone
            2 cruisers and 2 transports moved from 80 Sea Zone to 39 Sea Zone
    
        Place Units - British
            2 transports placed in 106 Sea Zone
            1 armour and 1 mech_infantry placed in Persia
    
        Turn Complete - British
            British collect 35 PUs; end with 35 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs
    
        Place Units - UK_Pacific
            1 infantry and 2 mech_infantrys placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 11 PUs; end with 11 PUs
            Some Units in India change ownership: 1 infantry and 2 mech_infantrys
    

    Combat Hit Differential Summary :

    Germans : 0,83
    British : 0,67
    Italians : 0,67
    Americans : 0,33
    Japanese : -0,33
    

    Savegame


  • TripleA Turn Summary: Italians round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4
    
        Purchase Units - Italians
            Italians buy 1 armour, 1 artillery, 3 infantry and 1 mech_infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Italians
            1 bomber moved from Bessarabia to Rostov
            2 fighters moved from Bessarabia to Rostov
            1 fighter moved from Southern Italy to Rostov
    
        Combat - Italians
            Battle in Rostov
                Italians attack with 1 bomber and 3 fighters
                Russians defend with 3 artilleries
                    Italians roll dice for 1 bomber and 3 fighters in Rostov, round 2 : 3/4 hits, 2.17 expected hits
                    Russians roll dice for 3 artilleries in Rostov, round 2 : 1/3 hits, 1.00 expected hits
                    3 artilleries owned by the Russians and 1 fighter owned by the Italians lost in Rostov
                Italians win with 1 bomber and 2 fighters remaining. Battle score for attacker is 2
                Casualties for Italians: 1 fighter
                Casualties for Russians: 3 artilleries
    
        Non Combat Move - Italians
            2 fighters moved from Rostov to Ukraine
            1 bomber moved from Rostov to Southern Italy
            1 artillery moved from Greece to 97 Sea Zone
            1 artillery and 1 transport moved from 97 Sea Zone to 95 Sea Zone
            1 artillery moved from 95 Sea Zone to Southern Italy
            1 battleship moved from 97 Sea Zone to 95 Sea Zone
            2 cruisers moved from 97 Sea Zone to 95 Sea Zone
            1 armour moved from Greece to Romania
    
        Place Units - Italians
            1 armour and 1 mech_infantry placed in Ukraine
            1 infantry placed in Southern France
            1 artillery and 1 infantry placed in Northern Italy
            1 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 18 PUs; end with 20 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs
    

    Combat Hit Differential Summary :

    Italians : 0.83
    Russians : 0.00
    

    Savegame


  • TripleA Turn Summary: ANZAC round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 factory_minor and 1 fighter; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 transport moved from 44 Sea Zone to 42 Sea Zone
            1 infantry moved from Java to 42 Sea Zone
            1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
            1 infantry moved from Yunnan to Hunan
                  Chinese take Hunan from Japanese
            2 fighters moved from Shan State to Java
    
        Combat - ANZAC
    
        Non Combat Move - ANZAC
            1 infantry moved from Egypt to Trans-Jordan
            1 infantry moved from Alexandria to Egypt
            1 destroyer moved from 62 Sea Zone to 54 Sea Zone
            2 infantry moved from Queensland to New South Wales
            2 aaGuns moved from Queensland to New South Wales
            1 artillery moved from Queensland to New South Wales
    
        Place Units - ANZAC
            1 factory_minor placed in Queensland
            1 artillery and 1 fighter placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 15 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from 41 Sea Zone: 1 infantry and 1 transport
            EDIT: Adding units owned by ANZAC to 41 Sea Zone: 1 transport
            EDIT: Changing ownership of Sumatra from Dutch to ANZAC
            EDIT: Adding units owned by ANZAC to Sumatra: 1 infantry
            EDIT: Changing PUs for ANZAC from 25 to 29
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame


  • Don’t forget France… :wink:


  • TripleA Turn Summary: French round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 factory_minor and 1 fighter; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 transport moved from 44 Sea Zone to 42 Sea Zone
            1 infantry moved from Java to 42 Sea Zone
            1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
            1 infantry moved from Yunnan to Hunan
                  Chinese take Hunan from Japanese
            2 fighters moved from Shan State to Java
    
        Combat - ANZAC
    
        Non Combat Move - ANZAC
            1 infantry moved from Egypt to Trans-Jordan
            1 infantry moved from Alexandria to Egypt
            1 destroyer moved from 62 Sea Zone to 54 Sea Zone
            2 infantry moved from Queensland to New South Wales
            2 aaGuns moved from Queensland to New South Wales
            1 artillery moved from Queensland to New South Wales
    
        Place Units - ANZAC
            1 factory_minor placed in Queensland
            1 artillery and 1 fighter placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 15 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from 41 Sea Zone: 1 infantry and 1 transport
            EDIT: Adding units owned by ANZAC to 41 Sea Zone: 1 transport
            EDIT: Changing ownership of Sumatra from Dutch to ANZAC
            EDIT: Adding units owned by ANZAC to Sumatra: 1 infantry
            EDIT: Changing PUs for ANZAC from 25 to 29
            EDIT: Turning off Edit Mode
    
        Combat Move - French
            1 infantry moved from Algeria to Tunisia
            1 infantry moved from Anglo Egyptian Sudan to Egypt
            1 infantry moved from Syria to Iraq
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • Sorry:) went a bit fast


  • TripleA Manual Gamesave Post: Germans round 5

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 5
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 6 armour, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 artillery moved from Finland to 115 Sea Zone
            1 infantry moved from Finland to 115 Sea Zone
            1 infantry moved from 115 Sea Zone to Novgorod
            1 artillery moved from 115 Sea Zone to Novgorod
            1 artillery and 2 infantry moved from Baltic States to Novgorod
            3 infantry moved from Finland to Karelia
                  Germans take Karelia from Russians
            1 infantry moved from Finland to Vyborg
                  Germans take Vyborg from Russians
            5 bombers moved from Poland to Russia
            2 tactical_bombers moved from Poland to Novgorod
            1 fighter moved from Poland to Novgorod
            1 armour moved from Eastern Poland to Belarus
                  Germans take Belarus from Russians
            1 armour moved from Belarus to Bryansk
                  Germans take Bryansk from Russians
            1 infantry moved from Western Ukraine to Bryansk
            1 infantry moved from Bessarabia to Western Ukraine
            1 armour moved from Ukraine to Rostov
                  Germans take Rostov from Russians
            1 armour moved from Rostov to Caucasus
                  Germans take Caucasus from Russians
            1 armour moved from Eastern Poland to Bryansk
            1 armour moved from Eastern Poland to Bryansk
            2 armour moved from Eastern Poland to Bryansk
            1 armour moved from Eastern Poland to Ukraine
            1 tactical_bomber moved from Poland to Novgorod
    
        Combat - Germans
            Air Battle in Russia
    

    Combat Hit Differential Summary :

    Savegame


  • Intercept Russia?


  • yes please max


  • TripleA Turn Summary: Germans round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 5
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 6 armour, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 artillery moved from Finland to 115 Sea Zone
            1 infantry moved from Finland to 115 Sea Zone
            1 infantry moved from 115 Sea Zone to Novgorod
            1 artillery moved from 115 Sea Zone to Novgorod
            1 artillery and 2 infantry moved from Baltic States to Novgorod
            3 infantry moved from Finland to Karelia
                  Germans take Karelia from Russians
            1 infantry moved from Finland to Vyborg
                  Germans take Vyborg from Russians
            5 bombers moved from Poland to Russia
            2 tactical_bombers moved from Poland to Novgorod
            1 fighter moved from Poland to Novgorod
            1 armour moved from Eastern Poland to Belarus
                  Germans take Belarus from Russians
            1 armour moved from Belarus to Bryansk
                  Germans take Bryansk from Russians
            1 infantry moved from Western Ukraine to Bryansk
            1 infantry moved from Bessarabia to Western Ukraine
            1 armour moved from Ukraine to Rostov
                  Germans take Rostov from Russians
            1 armour moved from Rostov to Caucasus
                  Germans take Caucasus from Russians
            1 armour moved from Eastern Poland to Bryansk
            1 armour moved from Eastern Poland to Bryansk
            2 armour moved from Eastern Poland to Bryansk
            1 armour moved from Eastern Poland to Ukraine
            1 tactical_bomber moved from Poland to Novgorod
    
        Combat - Germans
            Air Battle in Russia
                Germans attacks with 5 units heading to Russia
                Russians launches 3 interceptors out of Russia
                    Attackers Fire,  : 1/5 hits, 0.83 expected hits
                    Defenders Fire,  : 0/3 hits, 0.50 expected hits
                    1 fighter owned by the Russians lost in Russia
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Russia
                    AA fire in Russia : 2/4 hits, 0.67 expected hits
                2 bombers killed by AA
                    AA fire in Russia : 0/1 hits, 0.17 expected hits
                Bombing raid in Russia rolls: 5,3 and causes: 8 damage to unit: factory_major
                Bombing raid in Russia rolls: 6 and causes: 6 damage to unit: airfield
                Bombing raid in Russia causes 14 damage total.  Damaged units is as follows: factory_major = 8, airfield = 6
            Battle in Novgorod
                Germans attack with 2 artilleries, 1 fighter, 3 infantry and 3 tactical_bombers
                Russians defend with 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry
                    Germans roll dice for 2 artilleries, 1 fighter, 3 infantry and 3 tactical_bombers in Novgorod, round 2 : 3/9 hits, 3.67 expected hits
                    Russians roll dice for 2 artilleries and 2 infantry in Novgorod, round 2 : 1/4 hits, 1.33 expected hits
                    2 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
                    Germans roll dice for 2 artilleries, 1 fighter, 2 infantry and 3 tactical_bombers in Novgorod, round 3 : 1/8 hits, 3.50 expected hits
                    Russians roll dice for 1 artillery in Novgorod, round 3 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
                Germans win, taking Novgorod from Russians with 2 artilleries, 1 fighter, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Germans: 2 infantry
                Casualties for Russians: 2 artilleries and 2 infantry
            Cleaning up after air battles
    
        Non Combat Move - Germans
            3 bombers moved from Russia to Ukraine
            1 fighter moved from Novgorod to Eastern Poland
            3 tactical_bombers moved from Novgorod to Eastern Poland
            1 aaGun moved from Poland to Eastern Poland
            3 armour moved from Germany to Eastern Poland
            3 mech_infantrys moved from Germany to Eastern Poland
            1 artillery moved from Germany to Poland
            1 artillery moved from Poland to Eastern Poland
            1 fighter moved from Western Germany to Southern Italy
            1 fighter moved from Southern France to Southern Italy
    
        Place Units - Germans
            3 infantry placed in France
            6 armour and 1 mech_infantry placed in Germany
            2 infantry placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 52 PUs; end with 52 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 62 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs
    

    Combat Hit Differential Summary :

    AA fire in Russia : : 1.17
    Germans : -3.17
    Defenders Fire,  : : -0.50
    Attackers Fire,  : : 0.17
    Russians : 0.33
    

    Savegame


  • TripleA Turn Summary: Russians round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 5
    
        Purchase Units - Russians
            Russians repair damage of 6x factory_major; Remaining resources: 25 PUs; 
            Russians buy 1 artillery and 7 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            12 infantry moved from Amur to Manchuria
            1 mech_infantry moved from Chahar to Kiangsu
                  Chinese take Kiangsu from Japanese
            1 mech_infantry moved from Chahar to Kiangsi
                  Chinese take Kiangsi from Japanese
            1 fighter moved from Novosibirsk to Caucasus
            2 fighters and 1 tactical_bomber moved from Russia to Bryansk
            6 infantry moved from Russia to Bryansk
            1 armour moved from Volgograd to Rostov
                  Russians take Rostov from Germans
            1 armour moved from Rostov to Caucasus
    
        Combat - Russians
            Battle in Manchuria
                Russians attack with 12 infantry
                Japanese defend with 1 aaGun and 3 infantry
                    Russians roll dice for 12 infantry in Manchuria, round 2 : 3/12 hits, 2,00 expected hits
                    Japanese roll dice for 1 aaGun and 3 infantry in Manchuria, round 2 : 0/3 hits, 1,00 expected hits
                    2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Manchuria
                    Russians roll dice for 12 infantry in Manchuria, round 3 : 1/12 hits, 2,00 expected hits
                    Japanese roll dice for 1 infantry in Manchuria, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Manchuria
                Russians win, taking Manchuria from Japanese with 12 infantry remaining. Battle score for attacker is 14
                Casualties for Japanese: 1 aaGun and 3 infantry
            Battle in Bryansk
                Russians attack with 2 fighters, 6 infantry and 1 tactical_bomber
                Germans defend with 5 armour and 1 infantry
                    Russians roll dice for 2 fighters, 6 infantry and 1 tactical_bomber in Bryansk, round 2 : 2/9 hits, 2,67 expected hits
                    Germans roll dice for 5 armour and 1 infantry in Bryansk, round 2 : 3/6 hits, 2,83 expected hits
                    3 infantry owned by the Russians, 1 infantry owned by the Germans and 1 armour owned by the Germans lost in Bryansk
                    Russians roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Bryansk, round 3 : 1/6 hits, 2,17 expected hits
                    Germans roll dice for 4 armour in Bryansk, round 3 : 3/4 hits, 2,00 expected hits
                    3 infantry owned by the Russians and 1 armour owned by the Germans lost in Bryansk
                 retreated to Bryansk
                Germans win with 3 armour remaining. Battle score for attacker is -3
                Casualties for Russians: 6 infantry
                Casualties for Germans: 2 armour and 1 infantry
            Battle in Caucasus
                Russians attack with 1 armour and 1 fighter
                Germans defend with 1 armour
                    Russians roll dice for 1 armour and 1 fighter in Caucasus, round 2 : 1/2 hits, 1,00 expected hits
                    Germans roll dice for 1 armour in Caucasus, round 2 : 0/1 hits, 0,50 expected hits
                    1 armour owned by the Germans lost in Caucasus
                Russians win, taking Caucasus from Germans with 1 armour and 1 fighter remaining. Battle score for attacker is 6
                Casualties for Germans: 1 armour
    
        Non Combat Move - Russians
            1 fighter moved from Caucasus to Samara
            2 fighters and 1 tactical_bomber moved from Bryansk to Russia
            2 infantry moved from Novosibirsk to Kazakhstan
            4 infantry moved from Novosibirsk to Samara
            2 aaGuns moved from Amur to Manchuria
    
        Place Units - Russians
            1 artillery and 7 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 26 PUs; end with 26 PUs
    

    Combat Hit Differential Summary :

    Germans : 0,67
    Russians : -1,83
    Japanese : -1,33
    

    Savegame


  • TripleA Turn Summary: Japanese round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 5
    
        Purchase Units - Japanese
            Japanese buy 2 artilleries, 1 destroyer, 6 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 artillery moved from Celebes to 44 Sea Zone
            1 artillery and 1 transport moved from 44 Sea Zone to 43 Sea Zone
            1 infantry moved from Borneo to 43 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
            1 infantry moved from 37 Sea Zone to Malaya
            1 artillery moved from 37 Sea Zone to Malaya
            1 mech_infantry moved from Shantung to Anhwe
            1 armour moved from Shantung to Anhwe
            2 bombers moved from Kwangtung to Chahar
            1 artillery moved from Jehol to Chahar
            1 infantry moved from Jehol to Chahar
            1 fighter moved from Kwangtung to Anhwe
            1 tactical_bomber moved from Kwangtung to Anhwe
            1 fighter moved from Kwangtung to Kwangsi
            1 tactical_bomber moved from Kwangtung to Kwangsi
            1 infantry moved from Kwangtung to Kwangsi
            1 artillery moved from Kwangtung to Kiangsi
            1 tactical_bomber moved from Kwangtung to Kiangsi
            1 fighter moved from Kwangtung to Kiangsi
            1 destroyer moved from 33 Sea Zone to 6 Sea Zone
            1 tactical_bomber moved from 33 Sea Zone to 6 Sea Zone
            1 tactical_bomber moved from 33 Sea Zone to 6 Sea Zone
            1 fighter moved from 33 Sea Zone to 6 Sea Zone
            1 fighter moved from 33 Sea Zone to 6 Sea Zone
            1 fighter moved from 35 Sea Zone to 41 Sea Zone
    
        Combat - Japanese
            Japanese creates battle in territory 35 Sea Zone
            Battle in 41 Sea Zone
                Japanese attack with 1 fighter
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 41 Sea Zone
                Japanese win, taking 35 Sea Zone from Americans with 1 fighter remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Malaya
            Battle in 6 Sea Zone
                Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
                Americans defend with 1 submarine
                    Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 6 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits
                    Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Americans lost in 6 Sea Zone
                Japanese win, taking Malaya from UK_Pacific, taking 6 Sea Zone from Americans with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in Chahar
                Japanese attack with 1 artillery, 2 bombers and 1 infantry
                Chinese defend with 1 artillery and 3 infantry
                    Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Chahar, round 2 : 3/4 hits, 2.00 expected hits
                    Chinese roll dice for 1 artillery and 3 infantry in Chahar, round 2 : 1/4 hits, 1.33 expected hits
                    1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Chahar
                    Japanese roll dice for 1 artillery and 2 bombers in Chahar, round 3 : 0/3 hits, 1.67 expected hits
                    Chinese roll dice for 1 artillery in Chahar, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery and 2 bombers in Chahar, round 4 : 1/3 hits, 1.67 expected hits
                    Chinese roll dice for 1 artillery in Chahar, round 4 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Chinese lost in Chahar
                Japanese win, taking Chahar from Chinese with 1 artillery and 2 bombers remaining. Battle score for attacker is 10
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 artillery and 3 infantry
            Battle in Kiangsi
                Japanese attack with 1 artillery, 1 fighter and 1 tactical_bomber
                Russians defend with 1 mech_infantry
                    Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Kiangsi, round 2 : 1/3 hits, 1.50 expected hits
                    Chinese roll dice for 1 mech_infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Russians lost in Kiangsi
                Japanese win, taking Kiangsi from Chinese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Russians: 1 mech_infantry
            Battle in Kwangsi
                Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                British defend with 1 artillery
                    Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kwangsi, round 2 : 1/3 hits, 1.33 expected hits
                    Chinese roll dice for 1 artillery in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the British lost in Kwangsi
                Japanese win, taking Kwangsi from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for British: 1 artillery
            Battle in Anhwe
                Japanese attack with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
                British defend with 2 armour and 2 mech_infantrys
                    Japanese roll dice for 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Anhwe, round 2 : 2/4 hits, 1.83 expected hits
                    Chinese roll dice for 2 armour and 2 mech_infantrys in Anhwe, round 2 : 1/4 hits, 1.67 expected hits
                    1 mech_infantry owned by the Japanese and 2 mech_infantrys owned by the British lost in Anhwe
                    Japanese roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Anhwe, round 3 : 2/3 hits, 1.67 expected hits
                    Chinese roll dice for 2 armour in Anhwe, round 3 : 1/2 hits, 1.00 expected hits
                    1 fighter owned by the Japanese and 2 armour owned by the British lost in Anhwe
                Japanese win, taking Anhwe from Chinese with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 fighter and 1 mech_infantry
                Casualties for British: 2 armour and 2 mech_infantrys
    
        Non Combat Move - Japanese
            1 fighter moved from Kiangsi to Kwangtung
            1 tactical_bomber moved from Kiangsi to Kwangtung
            1 tactical_bomber moved from Anhwe to Kwangtung
            1 fighter moved from Kwangsi to Kwangtung
            1 tactical_bomber moved from Kwangsi to Kwangtung
            2 bombers moved from Chahar to Kwangtung
            1 transport moved from 20 Sea Zone to 6 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            1 artillery moved from Japan to 6 Sea Zone
            1 infantry moved from 6 Sea Zone to Korea
            1 artillery moved from 6 Sea Zone to Korea
            1 transport moved from 35 Sea Zone to 6 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            1 artillery moved from Japan to 6 Sea Zone
            1 infantry moved from 6 Sea Zone to Korea
            1 artillery moved from 6 Sea Zone to Korea
            1 fighter moved from 41 Sea Zone to 37 Sea Zone
            1 tactical_bomber moved from 35 Sea Zone to 37 Sea Zone
            1 destroyer moved from 44 Sea Zone to 37 Sea Zone
            1 carrier moved from 35 Sea Zone to 37 Sea Zone
            1 fighter moved from 33 Sea Zone to 6 Sea Zone
            3 carriers moved from 33 Sea Zone to 6 Sea Zone
            2 battleships moved from 33 Sea Zone to 6 Sea Zone
            1 cruiser moved from 33 Sea Zone to 6 Sea Zone
            1 destroyer moved from 33 Sea Zone to 16 Sea Zone
    
        Place Units - Japanese
            1 artillery and 2 infantry placed in Shantung
            1 artillery and 2 infantry placed in Kwangtung
            2 infantry placed in Japan
            1 destroyer and 1 transport placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 36 PUs; end with 36 PUs
    

    Combat Hit Differential Summary :

    Americans : -0.17
    Chinese : -2.33
    Japanese : -1.33
    

    Savegame


  • TripleA Manual Gamesave Post: Americans round 5

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 3 artilleries, 1 carrier, 1 fighter, 3 infantry, 1 submarine and 3 transports; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 armour, 3 artilleries and 4 infantry moved from Gibraltar to 91 Sea Zone
            1 armour, 3 artilleries, 2 carriers, 4 fighters, 4 infantry and 4 transports moved from 91 Sea Zone to 112 Sea Zone
            4 infantry moved from 112 Sea Zone to Norway
            3 artilleries moved from 112 Sea Zone to Norway
            1 armour moved from 112 Sea Zone to Norway
            1 submarine moved from 26 Sea Zone to 16 Sea Zone
            2 artilleries, 3 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
            2 artilleries, 1 battleship, 3 carriers, 1 cruiser, 3 destroyers, 3 fighters, 3 infantry, 1 mech_infantry, 1 submarine, 1 tactical_bomber and 3 transports moved from 26 Sea Zone to 33 Sea Zone
            2 artilleries, 3 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
            2 infantry moved from French Indo China to Kwangsi
            1 fighter moved from French Indo China to Kwangsi
    
        Combat - Americans
    

    Combat Hit Differential Summary :

    Savegame

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