18L G40 Patryn (Axis) vs simon33(Allies) +30 Game 2

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 7

    Purchase Units - ANZAC
                ANZAC buy 1 carrier, 1 fighter and 1 infantry; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 fighter moved from Malaya to Yunnan

    Non Combat Move - ANZAC
                1 artillery, 1 fighter and 2 infantry moved from New South Wales to Queensland
                1 transport moved from 62 Sea Zone to 54 Sea Zone

    Place Units - ANZAC
                1 carrier placed in 62 Sea Zone
                1 fighter placed in 62 Sea Zone
                1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 17 PUs; end with 18 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs

    Combat Move - French
                1 infantry moved from Tunisia to Libya

    Non Combat Move - French

    Turn Complete - French

    Combat Hit Differential Summary :

    triplea_43675_Fre7.tsvg

  • '18 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 8

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 4 artilleries, 7 infantry and 10 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 cruiser moved from 113 Sea Zone to 112 Sea Zone
                1 battleship moved from 113 Sea Zone to 112 Sea Zone
                1 submarine moved from 113 Sea Zone to 112 Sea Zone
                1 infantry moved from Western Germany to Holland Belgium
                      Germans take Holland Belgium from Americans
                1 armour moved from Volgograd to Caucasus
                      Germans take Caucasus from Russians
                1 armour moved from Caucasus to Volgograd
                1 armour moved from Kazakhstan to Timguska
                      Germans take Timguska from Russians
                1 infantry moved from Novgorod to Karelia
                      Germans take Karelia from Russians
                9 bombers moved from Western Germany to 112 Sea Zone
                5 tactical_bombers moved from Germany to 112 Sea Zone
                1 fighter moved from Germany to 112 Sea Zone

    Combat - Germans
                Battle in 112 Sea Zone
                    Germans attack with 1 battleship, 9 bombers, 1 cruiser, 1 fighter, 1 submarine and 5 tactical_bombers
                    Americans defend with 1 destroyer
                        Germans roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        Germans roll dice for 1 battleship, 9 bombers, 1 cruiser, 1 fighter and 5 tactical_bombers in 112 Sea Zone, round 2 : 13/17 hits, 10.33 expected hits
                        Americans roll dice for 1 destroyer in 112 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Units damaged: 1 battleship owned by the Germans
                        1 destroyer owned by the Americans lost in 112 Sea Zone
                    Germans win with 1 battleship, 9 bombers, 1 cruiser, 1 fighter, 1 submarine and 5 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer

    Non Combat Move - Germans
                1 transport moved from 113 Sea Zone to 112 Sea Zone
                13 infantry moved from Western Germany to France
                5 tactical_bombers moved from 112 Sea Zone to Western Germany
                1 fighter moved from 112 Sea Zone to Western Germany
                9 bombers moved from 112 Sea Zone to Western Germany
                4 armour moved from Archangel to Novgorod
                2 infantry moved from Ukraine to Rostov
                1 mech_infantry moved from Ukraine to Volgograd
                3 aaGuns moved from Tambov to Volgograd
                3 infantry moved from Russia to Tambov

    Place Units - Germans
                3 artilleries placed in France
                10 mech_infantrys placed in Western Germany
                1 artillery and 2 infantry placed in Novgorod
                3 infantry placed in Volgograd
                2 infantry placed in Ukraine

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,4
                Germans collect 58 PUs (2 lost to blockades); end with 58 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 83 PUs

    Combat Hit Differential Summary :

    Germans : 2.33
        Americans : 0.67

    triplea_43675_Ger8.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 8

    Combat Move - Russians
                1 submarine moved from 92 Sea Zone to 97 Sea Zone
                      Russians take 93 Sea Zone from Italians

    Combat - Russians
                Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone
                Battle in 97 Sea Zone
                    British loiter and taunt; Russians attack with 1 submarine
                    Italians defend with 1 destroyer, 3 fighters and 1 transport
                        Russians roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        Italians roll dice for 1 destroyer, 3 fighters and 1 transport in 97 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits
                        1 submarine owned by the Russians lost in 97 Sea Zone
                    Italians win with 1 destroyer, 3 fighters and 1 transport remaining. Battle score for attacker is -6
                    Casualties for Russians: 1 submarine
                Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
                Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
                Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy

    Non Combat Move - Russians
                5 infantry moved from Manchuria to Korea

    Turn Complete - Russians

    Combat Hit Differential Summary :

    Italians : 0.67
        Russians : -0.33

    triplea_43675_Rus8.tsvg

  • '18 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese buy 3 fighters and 3 infantry; Remaining resources: 0 PUs; 0 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Shantung to Jehol
                      Japanese take Jehol from Chinese
                1 infantry moved from Kwangsi to Hunan
                1 infantry moved from Kwangsi to French Indo China
                1 fighter and 1 tactical_bomber moved from Kwangsi to French Indo China
                2 tactical_bombers moved from Kwangsi to Hunan
                1 bomber moved from Philippines to French Indo China
                1 infantry moved from Kazakhstan to Turkmenistan
                      Japanese take Turkmenistan from Russians

    Combat - Japanese
                Battle in Hunan
                    Japanese attack with 1 infantry and 2 tactical_bombers
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 infantry and 2 tactical_bombers in Hunan, round 2 : 2/3 hits, 1.17 expected hits
                        Chinese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
                    Japanese win with 2 tactical_bombers remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in French Indo China
                    Japanese attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
                    British defend with 1 infantry
                        Japanese roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in French Indo China, round 2 : 2/4 hits, 2.00 expected hits
                        UK_Pacific roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the British lost in French Indo China
                    Japanese win, taking French Indo China from UK_Pacific with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Japanese
                1 bomber moved from French Indo China to Philippines
                1 aaGun, 4 artilleries, 4 infantry and 5 mech_infantrys moved from Kwangsi to Kwangtung
                2 tactical_bombers moved from Hunan to Kwangtung
                1 fighter and 1 tactical_bomber moved from French Indo China to Philippines
                1 artillery and 7 infantry moved from Japan to 6 Sea Zone
                1 artillery, 4 carriers, 1 destroyer, 4 fighters, 7 infantry, 4 tactical_bombers and 4 transports moved from 6 Sea Zone to 35 Sea Zone
                1 artillery and 7 infantry moved from 35 Sea Zone to Philippines
                1 fighter moved from Japan to Philippines
                1 tactical_bomber moved from Japan to Philippines
                4 bombers moved from Japan to Philippines
                1 aaGun and 1 artillery moved from Shantung to Kiangsu
                1 destroyer moved from 4 Sea Zone to 6 Sea Zone
                1 aaGun moved from Kazakhstan to Volgograd

    Place Units - Japanese
                3 fighters and 3 infantry placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 5,6,5,5
                Japanese collect 35 PUs; end with 35 PUs

    Combat Hit Differential Summary :

    Chinese : 0.67
        UK_Pacific : -0.33
        Japanese : 0.83

    triplea_43675_Jap8.tsvg

  • '19 '17 '16

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 2 armour, 2 artilleries, 2 carriers, 5 infantry, 1 mech_infantry and 1 transport; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 armour and 1 mech_infantry moved from Tunisia to Tobruk
                      Americans take Tobruk from Italians
                1 armour and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone
                1 fighter moved from 110 Sea Zone to Norway
                1 armour, 1 destroyer, 1 fighter, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
                1 armour and 1 infantry moved from 112 Sea Zone to Norway
                6 fighters moved from Normandy Bordeaux to 112 Sea Zone
                2 fighters moved from Normandy Bordeaux to 112 Sea Zone
                2 bombers and 1 mech_infantry moved from Korea to Jehol
                1 armour moved from Korea to Sakha
                      Americans take Sakha from Japanese
                2 armour moved from Korea to Buryatia
                      Americans take Buryatia from Italians
                2 bombers moved from Egypt to 97 Sea Zone

    Combat Hit Differential Summary :

    triplea_43675_Ame8.tsvg

  • '19 '17 '16

    Scramble to SZ97 & SZ112.

    Lose the DD or planes first round in SZ97?

  • '18 '16

    Triple scramble SZ 97.  Lose the DD as the first hit.
    No scramble in 112.

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 2 armour, 2 artilleries, 2 carriers, 5 infantry, 1 mech_infantry and 1 transport; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 armour and 1 mech_infantry moved from Tunisia to Tobruk
                      Americans take Tobruk from Italians
                1 armour and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone
                1 fighter moved from 110 Sea Zone to Norway
                1 armour, 1 destroyer, 1 fighter, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
                1 armour and 1 infantry moved from 112 Sea Zone to Norway
                6 fighters moved from Normandy Bordeaux to 112 Sea Zone
                2 fighters moved from Normandy Bordeaux to 112 Sea Zone
                2 bombers and 1 mech_infantry moved from Korea to Jehol
                1 armour moved from Korea to Sakha
                      Americans take Sakha from Japanese
                2 armour moved from Korea to Buryatia
                      Americans take Buryatia from Italians
                2 bombers moved from Egypt to 97 Sea Zone

    Combat - Americans
                Americans creates battle in territory 106 Sea Zone
                Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone
                Battle in 112 Sea Zone
                    Americans attack with 1 destroyer, 9 fighters and 1 transport
                    Germans defend with 1 battleship, 1 cruiser, 1 submarine and 1 transport
                        Americans roll dice for 1 destroyer, 9 fighters and 1 transport in 112 Sea Zone, round 2 : 3/10 hits, 4.83 expected hits
                        Germans roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                        Germans roll dice for 1 battleship, 1 cruiser and 1 transport in 112 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
                        1 battleship owned by the Germans, 1 submarine owned by the Germans, 1 destroyer owned by the Americans and 1 cruiser owned by the Germans lost in 112 Sea Zone
                        1 transport owned by the Germans lost in 112 Sea Zone
                    Americans win with 9 fighters and 1 transport remaining. Battle score for attacker is 37
                    Casualties for Americans: 1 destroyer
                    Casualties for Germans: 1 battleship, 1 cruiser, 1 submarine and 1 transport
                Battle in Norway
                    Americans attack with 1 armour, 1 fighter and 1 infantry
                    Germans defend with 1 infantry
                        Americans roll dice for 1 armour, 1 fighter and 1 infantry in Norway, round 2 : 1/3 hits, 1.17 expected hits
                        Germans roll dice for 1 infantry in Norway, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Germans lost in Norway
                    Americans win, taking Norway from Germans with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in 97 Sea Zone
                    British loiter and taunt; Americans attack with 2 bombers
                    Italians defend with 1 destroyer, 3 fighters and 1 transport
                        Americans roll dice for 2 bombers in 97 Sea Zone, round 2 : 0/2 hits, 1.33 expected hits
                        Italians roll dice for 1 destroyer, 3 fighters and 1 transport in 97 Sea Zone, round 2 : 2/4 hits, 2.33 expected hits
                        2 bombers owned by the Americans lost in 97 Sea Zone
                    Italians win with 1 destroyer, 3 fighters and 1 transport remaining. Battle score for attacker is -24
                    Casualties for Americans: 2 bombers
                Battle in Jehol
                    Americans attack with 2 bombers and 1 mech_infantry
                    Japanese defend with 1 infantry
                        Americans roll dice for 2 bombers and 1 mech_infantry in Jehol, round 2 : 0/3 hits, 1.50 expected hits
                        Japanese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits
                        Americans roll dice for 2 bombers and 1 mech_infantry in Jehol, round 3 : 2/3 hits, 1.50 expected hits
                        Japanese roll dice for 1 infantry in Jehol, round 3 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese lost in Jehol
                    Americans win, taking Jehol from Japanese with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
                Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
                Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy

    Non Combat Move - Americans
                2 bombers moved from Jehol to Korea
                1 artillery and 1 infantry moved from Korea to Amur
                3 fighters and 1 tactical_bomber moved from Malaya to Sumatra
                4 submarines moved from 37 Sea Zone to 39 Sea Zone
                1 submarine moved from 43 Sea Zone to 57 Sea Zone
                1 submarine moved from 43 Sea Zone to 56 Sea Zone
                1 fighter moved from Norway to Finland
                1 fighter moved from 112 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                4 fighters moved from Eastern United States to 91 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
                3 carriers, 1 cruiser and 1 destroyer moved from 110 Sea Zone to 91 Sea Zone
                1 carrier and 1 destroyer moved from 30 Sea Zone to 26 Sea Zone
                1 destroyer moved from 54 Sea Zone to 26 Sea Zone
                8 fighters moved from 112 Sea Zone to United Kingdom
                1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar

    Place Units - Americans
                2 armour and 1 mech_infantry placed in Korea
                3 infantry placed in Normandy Bordeaux
                2 artilleries and 2 infantry placed in Eastern United States
                2 carriers and 1 transport placed in 101 Sea Zone

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2
                Americans collect 61 PUs (2 lost to blockades); end with 62 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 3 artilleries and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Chahar to Anhwe
                      Chinese take Anhwe from Japanese
                5 artilleries and 9 infantry moved from Yunnan to Kwangsi
                      Chinese take Kwangsi from Japanese

    Combat - Chinese

    Non Combat Move - Chinese
                2 infantry moved from Manchuria to Jehol
                1 infantry moved from Sikang to Szechwan
                1 fighter moved from Yunnan to Szechwan
                1 artillery and 2 infantry moved from Kweichow to Yunnan
                1 artillery moved from Hopei to Kweichow

    Place Units - Chinese
                3 artilleries and 3 infantry placed in Kwangsi

    Turn Complete - Chinese
                Chinese collect 17 PUs; end with 17 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 23 PUs

    Purchase Units - British
                British buy 1 armour, 2 artilleries, 1 fighter and 3 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Egypt to Alexandria
                      British take Alexandria from Italians
                1 infantry moved from India to 39 Sea Zone
                1 infantry and 1 transport moved from 39 Sea Zone to 43 Sea Zone
                1 infantry moved from 43 Sea Zone to Borneo
                1 fighter and 2 infantry moved from Yunnan to French Indo China
                2 fighters and 2 infantry moved from Normandy Bordeaux to Holland Belgium
                1 submarine moved from 97 Sea Zone to 93 Sea Zone

    Combat - British
                Battle in Borneo
                Battle in French Indo China
                    British attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                        British roll dice for 1 fighter and 2 infantry in French Indo China, round 2 : 0/3 hits, 0.83 expected hits
                        Japanese roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits, 0.33 expected hits
                        British roll dice for 1 fighter and 2 infantry in French Indo China, round 3 : 2/3 hits, 0.83 expected hits
                        Japanese roll dice for 1 infantry in French Indo China, round 3 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese lost in French Indo China
                    British win, taking Borneo from Japanese, taking French Indo China from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Holland Belgium
                    British attack with 2 fighters and 2 infantry
                    Germans defend with 1 infantry
                        British roll dice for 2 fighters and 2 infantry in Holland Belgium, round 2 : 4/4 hits, 1.33 expected hits
                        Germans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Germans and 1 infantry owned by the British lost in Holland Belgium
                    British win, taking Holland Belgium from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Germans: 1 infantry

    Non Combat Move - British
                1 fighter moved from United Kingdom to Gibraltar
                2 fighters moved from Normandy Bordeaux to Gibraltar
                2 fighters moved from Holland Belgium to United Kingdom
                1 artillery and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 92 Sea Zone
                2 infantry and 1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
                1 mech_infantry moved from Belgian Congo to Egypt
                2 infantry moved from Rhodesia to Belgian Congo
                3 infantry moved from Union of South Africa to Rhodesia
                1 artillery and 2 infantry moved from Persia to Northwest Persia
                1 infantry moved from Trans-Jordan to Egypt
                2 infantry moved from Trans-Jordan to Iraq
                1 armour moved from Siam to Kwangsi
                1 fighter moved from French Indo China to Kwangsi
                4 infantry moved from Yunnan to Burma
                3 aaGuns, 1 armour, 3 artilleries and 7 infantry moved from Yunnan to Kwangsi
                1 transport moved from 41 Sea Zone to 39 Sea Zone

    Place Units - British
                3 mech_infantrys placed in Union of South Africa
                1 armour and 2 artilleries placed in Persia
                1 fighter placed in United Kingdom

    Turn Complete - British
                British collect 38 PUs; end with 38 PUs

    Place Units - UK_Pacific
                3 infantry and 2 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 21 PUs; end with 21 PUs
                Some Units in India change ownership: 3 infantry and 2 mech_infantrys

    Combat Hit Differential Summary :

    Germans : 0.00
        Italians : -0.33
        British : 3.00
        Americans : -4.33
        Japanese : -1.33

    triplea_43675_UK_8.tsvg

  • '18 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 8

    Purchase Units - Italians
                Italians buy 1 artillery, 1 fighter and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                4 artilleries and 20 infantry moved from Southern France to Normandy Bordeaux
                1 bomber moved from Southern Italy to Normandy Bordeaux
                1 fighter moved from Southern Italy to Normandy Bordeaux
                1 armour moved from Yakut S.S.R. to Timguska
                1 fighter moved from Southern Italy to Normandy Bordeaux

    Combat - Italians
                Battle in Normandy Bordeaux
                    Italians attack with 4 artilleries, 1 bomber, 2 fighters and 20 infantry
                    British defend with 2 infantry; French defend with 1 fighter; Americans defend with 2 artilleries, 1 factory_minor, 1 harbour, 8 infantry and 1 mech_infantry
                        Italians roll dice for 4 artilleries, 1 bomber, 2 fighters and 20 infantry in Normandy Bordeaux, round 2 : 10/27 hits, 7.00 expected hits
                        Americans roll dice for 2 artilleries, 1 fighter, 10 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 4/14 hits, 5.00 expected hits
                        8 infantry owned by the Americans, 2 infantry owned by the British and 4 infantry owned by the Italians lost in Normandy Bordeaux
                        Italians roll dice for 4 artilleries, 1 bomber, 2 fighters and 16 infantry in Normandy Bordeaux, round 3 : 6/23 hits, 6.33 expected hits
                        Americans roll dice for 2 artilleries, 1 fighter and 1 mech_infantry in Normandy Bordeaux, round 3 : 2/4 hits, 1.67 expected hits
                        2 artilleries owned by the Americans, 1 fighter owned by the French, 2 infantry owned by the Italians and 1 mech_infantry owned by the Americans lost in Normandy Bordeaux
                    Italians win, taking Normandy Bordeaux from Americans with 4 artilleries, 1 bomber, 2 fighters and 14 infantry remaining. Battle score for attacker is 34
                    Casualties for Italians: 6 infantry
                    Casualties for Americans: 2 artilleries, 8 infantry and 1 mech_infantry
                    Casualties for British: 2 infantry
                    Casualties for French: 1 fighter

    Non Combat Move - Italians
                2 fighters moved from Normandy Bordeaux to France
                1 bomber moved from Normandy Bordeaux to Southern Italy
                2 infantry moved from Volgograd to Caucasus
                1 fighter moved from France to Western Germany
                1 fighter moved from France to Western Germany
                1 fighter moved from Southern Italy to Caucasus
                4 aaGuns moved from Southern France to Normandy Bordeaux

    Place Units - Italians
                1 artillery, 1 fighter and 1 infantry placed in Southern Italy
                3 infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,2
                Italians collect 20 PUs (3 lost to blockades); end with 20 PUs

    Combat Hit Differential Summary :

    Italians : 2.67
        Americans : -0.67

    triplea_43675_Ita8.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 8

    Purchase Units - ANZAC
                ANZAC buy 1 bomber and 2 submarines; Remaining resources: 4 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 fighter moved from Yunnan to Sumatra
                1 fighter moved from Queensland to Sumatra
                1 artillery moved from Queensland to 54 Sea Zone
                1 artillery and 1 transport moved from 54 Sea Zone to 63 Sea Zone
                1 artillery moved from 63 Sea Zone to New Zealand
                1 infantry moved from New South Wales to Queensland
                1 fighter moved from 62 Sea Zone to Queensland
                1 carrier moved from 62 Sea Zone to 63 Sea Zone

    Place Units - ANZAC
                2 submarines placed in 62 Sea Zone
                1 bomber placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 17 PUs; end with 21 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 31 PUs

    Combat Move - French
                1 infantry moved from Libya to Tobruk

    Non Combat Move - French

    Turn Complete - French
                Turning on Edit Mode
                EDIT: Changing PUs for Italians from 20 to 25
                EDIT: Turning off Edit Mode

    Combat Hit Differential Summary :

    triplea_43675_Fre8.tsvg

  • '19 '17 '16

    Italy should have gotten its Med bonus that turn. I’ve edited that for you.

    Not sure of the problem there.

  • '18 '16

    @simon33:

    Italy should have gotten its Med bonus that turn. I’ve edited that for you.

    Not sure of the problem there.

    Thank you - I was wondering about that.

  • '18 '16

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 9

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 6 armour, 13 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                6 bombers moved from Western Germany to 92 Sea Zone
                2 infantry moved from France to Holland Belgium
                3 bombers moved from Western Germany to 92 Sea Zone
                1 tactical_bomber moved from Western Germany to 112 Sea Zone
                1 armour moved from Timguska to Nenetsia
                      Germans take Nenetsia from Russians
                10 infantry moved from France to Holland Belgium
                5 artilleries moved from France to Holland Belgium
                2 infantry moved from France to Holland Belgium

    Combat - Germans

    Combat Hit Differential Summary :

    triplea_43675_Ger9.tsvg

  • '18 '16

    Scramble Gibraltar?

  • '19 '17 '16

    Did I forget about the bombers? Strange. No scramble.

  • '18 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 9

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 6 armour, 13 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                6 bombers moved from Western Germany to 92 Sea Zone
                2 infantry moved from France to Holland Belgium
                3 bombers moved from Western Germany to 92 Sea Zone
                1 tactical_bomber moved from Western Germany to 112 Sea Zone
                1 armour moved from Timguska to Nenetsia
                      Germans take Nenetsia from Russians
                10 infantry moved from France to Holland Belgium
                5 artilleries moved from France to Holland Belgium
                2 infantry moved from France to Holland Belgium

    Combat - Germans
                Battle in 92 Sea Zone
                    Germans attack with 9 bombers
                    British defend with 1 artillery, 1 infantry and 1 transport
                        1 transport owned by the British, 1 artillery owned by the British and 1 infantry owned by the British lost in 92 Sea Zone
                    Germans win with 9 bombers remaining. Battle score for attacker is 14
                    Casualties for British: 1 artillery, 1 infantry and 1 transport
                Battle in 112 Sea Zone
                    Germans attack with 1 tactical_bomber
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 112 Sea Zone
                    Germans win with 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Holland Belgium
                    Germans attack with 5 artilleries and 14 infantry
                    British defend with 1 infantry
                        Germans roll dice for 5 artilleries and 14 infantry in Holland Belgium, round 2 : 6/19 hits, 4.83 expected hits
                        British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the British lost in Holland Belgium
                    Germans win, taking Holland Belgium from British with 5 artilleries and 14 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Germans
                9 bombers moved from 92 Sea Zone to Southern Italy
                1 fighter and 4 tactical_bombers moved from Western Germany to Caucasus
                3 aaGuns, 1 armour, 3 infantry and 1 mech_infantry moved from Volgograd to Caucasus
                2 infantry moved from Rostov to Caucasus
                3 infantry moved from Tambov to Samara
                2 infantry moved from Ukraine to Rostov
                4 armour, 1 artillery and 10 infantry moved from Novgorod to Karelia
                10 mech_infantrys moved from Western Germany to Poland
                16 infantry moved from France to Western Germany
                1 tactical_bomber moved from 112 Sea Zone to Western Germany
                1 tactical_bomber moved from Western Germany to Southern Italy

    Place Units - Germans
                3 armour placed in Novgorod
                3 armour placed in Volgograd
                3 infantry placed in Russia
                1 infantry and 2 mech_infantrys placed in Ukraine
                3 infantry placed in Germany
                6 infantry placed in Western Germany
                Germans undo move 6.
                6 infantry placed in Germany

    Turn Complete - Germans
                Germans collect 57 PUs; end with 57 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 77 PUs

    Combat Hit Differential Summary :

    Germans : 1.17
        British : -0.33

    triplea_43675_Ger9.tsvg

  • '19 '17 '16

    Game History

    Round: 9
    
        Combat Move - Russians
    
        Combat - Russians
    
        Non Combat Move - Russians
            2 aaGuns, 1 armour, 3 artilleries, 6 infantry and 2 mech_infantrys moved from Finland to Norway
            1 submarine moved from 115 Sea Zone to 113 Sea Zone
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    0_1542101009795_autosaveBeforeEndTurn.tsvg

  • '18 '16

    @simon33

    I’m having a hard time finding my games because the sort ordering is a little funny - it’s based off when the post was created, not the last reply. I’ll try to manually post a save when I have more time to fiddle later today, but it might be wise to put this game on hold until auto upload works from tripleA. Hopefully I can figure out how to sort by newest replies like in the old forum.

  • '19 '17 '16

    I think you’ll find that it is in fact based on last reply, it just isn’t so clear as in the past. If you look to the right of the topic title, you’ll see part of the last post and how long ago it was.

  • '19 '18

    The sorting works exactly like in the old forum.

    Two things make it harder to catch, though:

    1. Stickies are not very clear, since they are not highlighted and only have a little pin icon.
    2. Below the thread title is a date which indicates when the thread was created. The last post however is in the right column, but that doesn’t have a header. Without the header it’s not clear that this is the last post.

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