@gamerman01 said in League Global 1940 2nd edition non-ranked Team Tournament:
Preferred order for deciding sides
Just agree on sides “coin flip” bid starting off the starting setup
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 12
Combat Move - Russians
Non Combat Move - Russians
3 infantry moved from Manchuria to Korea
Turn Complete - Russians
Combat Hit Differential Summary :
I am having a problem getting any dice to roll. Will try again later.
@Patryn said in 18L G40 Patryn (Axis) vs simon33(Allies) +30 Game 2:
I am having a problem getting any dice to roll. Will try again later.
Perhaps a temporary problem. It’s working for me now.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 7 infantry and 3 transports; Remaining resources: 0 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
1 transport moved from 37 Sea Zone to 43 Sea Zone
2 infantry moved from Borneo to 43 Sea Zone
2 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
2 fighters and 2 tactical_bombers moved from 37 Sea Zone to Java
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Java
1 destroyer moved from 37 Sea Zone to 42 Sea Zone
1 infantry moved from Kazakhstan to Sikang
Japanese take Sikang from Chinese
Combat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 destroyer and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win with 1 destroyer and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Java
Japanese attack with 3 fighters, 2 infantry and 3 tactical_bombers
ANZAC defend with 1 artillery and 1 infantry
Japanese roll dice for 3 fighters, 2 infantry and 3 tactical_bombers in Java, round 2 : 5/8 hits, 3.83 expected hits
ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 artillery and 1 infantry
Non Combat Move - Japanese
3 carriers moved from 37 Sea Zone to 42 Sea Zone
1 destroyer moved from 19 Sea Zone to 6 Sea Zone
1 carrier moved from 19 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from 19 Sea Zone to 6 Sea Zone
1 transport moved from 19 Sea Zone to 21 Sea Zone
2 infantry moved from Guam to 21 Sea Zone
2 infantry and 1 transport moved from 21 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 carrier, 1 fighter and 1 tactical_bomber moved from 19 Sea Zone to 35 Sea Zone
3 tactical_bombers moved from Java to 42 Sea Zone
3 fighters moved from Java to 42 Sea Zone
1 transport moved from 37 Sea Zone to 35 Sea Zone
1 destroyer moved from 37 Sea Zone to 35 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone
1 transport moved from 19 Sea Zone to 6 Sea Zone
2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone
2 artilleries and 2 infantry moved from 35 Sea Zone to Philippines
Place Units - Japanese
3 transports placed in 6 Sea Zone
7 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 30 PUs; end with 30 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 35 PUs
Combat Hit Differential Summary :
ANZAC : -0.67
Japanese : 1.17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 12
Purchase Units - Americans
Americans buy 4 artilleries, 1 bomber, 1 carrier, 1 fighter, 5 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 3 PUs;
Combat Move - Americans
2 artilleries and 2 infantry moved from Algeria to 94 Sea Zone
2 artilleries, 5 carriers, 1 cruiser, 2 destroyers, 6 fighters, 2 infantry and 2 transports moved from 94 Sea Zone to 97 Sea Zone
2 artilleries and 2 infantry moved from 97 Sea Zone to Albania
1 artillery and 1 infantry moved from Greece to Albania
6 fighters moved from 97 Sea Zone to Albania
3 fighters moved from Gibraltar to 97 Sea Zone
2 fighters and 1 tactical_bomber moved from Persia to 97 Sea Zone
1 armour and 1 mech_infantry moved from Eastern Persia to Kazakhstan
Americans take Turkmenistan from Japanese
Americans take Kazakhstan from Germans
1 bomber moved from Persia to Timguska
1 mech_infantry moved from Kansu to Timguska
4 armour and 1 mech_infantry moved from Yenisey to Evenkiyskiy
1 armour moved from Yakut S.S.R. to Timguska
1 armour, 10 fighters and 7 infantry moved from Norway to Finland
Combat - Americans
Americans creates battle in territory 106 Sea Zone
Battle in Albania
Americans attack with 3 artilleries, 6 fighters and 3 infantry
Italians defend with 5 infantry and 2 mech_infantrys
Americans roll dice for 1 cruiser in Albania, round 2 : 1/1 hits, 0.50 expected hits
Americans roll dice for 3 artilleries, 6 fighters and 3 infantry in Albania, round 2 : 6/12 hits, 5.00 expected hits
Italians roll dice for 5 infantry and 2 mech_infantrys in Albania, round 2 : 2/7 hits, 2.33 expected hits
2 mech_infantrys owned by the Italians, 2 infantry owned by the Americans and 5 infantry owned by the Italians lost in Albania
Americans win, taking Albania from Italians with 3 artilleries, 6 fighters and 1 infantry remaining. Battle score for attacker is 17
Casualties for Americans: 2 infantry
Casualties for Italians: 5 infantry and 2 mech_infantrys
Battle in Timguska
Americans attack with 1 armour, 1 bomber and 1 mech_infantry
Germans defend with 3 infantry
Americans roll dice for 1 armour, 1 bomber and 1 mech_infantry in Timguska, round 2 : 2/3 hits, 1.33 expected hits
Germans roll dice for 3 infantry in Timguska, round 2 : 1/3 hits, 1.00 expected hits
2 infantry owned by the Germans and 1 mech_infantry owned by the Americans lost in Timguska
1 armour owned by the Americans retreated to Kansu
Germans win with 1 infantry remaining. Battle score for attacker is 2
Casualties for Americans: 1 mech_infantry
Casualties for Germans: 2 infantry
Battle in Evenkiyskiy
Americans attack with 4 armour and 1 mech_infantry
Germans defend with 3 infantry
Americans roll dice for 4 armour and 1 mech_infantry in Evenkiyskiy, round 2 : 3/5 hits, 2.17 expected hits
Germans roll dice for 3 infantry in Evenkiyskiy, round 2 : 2/3 hits, 1.00 expected hits
3 infantry owned by the Germans, 1 armour owned by the Americans and 1 mech_infantry owned by the Americans lost in Evenkiyskiy
Americans win, taking Evenkiyskiy from Germans with 3 armour remaining. Battle score for attacker is -1
Casualties for Americans: 1 armour and 1 mech_infantry
Casualties for Germans: 3 infantry
Battle in Finland
Americans attack with 1 armour, 10 fighters and 7 infantry
Germans defend with 1 artillery and 12 infantry
Americans roll dice for 1 armour, 10 fighters and 7 infantry in Finland, round 2 : 6/18 hits, 6.67 expected hits
Germans roll dice for 1 artillery and 12 infantry in Finland, round 2 : 5/13 hits, 4.33 expected hits
6 infantry owned by the Germans and 5 infantry owned by the Americans lost in Finland
Americans roll dice for 1 armour, 10 fighters and 2 infantry in Finland, round 3 : 7/13 hits, 5.83 expected hits
Germans roll dice for 1 artillery and 6 infantry in Finland, round 3 : 5/7 hits, 2.33 expected hits
1 artillery owned by the Germans, 6 infantry owned by the Germans, 1 armour owned by the Americans, 2 fighters owned by the Americans and 2 infantry owned by the Americans lost in Finland
Americans win with 8 fighters remaining. Battle score for attacker is -7
Casualties for Americans: 1 armour, 2 fighters and 7 infantry
Casualties for Germans: 1 artillery and 12 infantry
Non Combat Move - Americans
8 fighters moved from Finland to Norway
2 fighters moved from Albania to Greece
4 fighters moved from Albania to 97 Sea Zone
2 submarines moved from 98 Sea Zone to 93 Sea Zone
4 submarines moved from 81 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from Tunisia to Libya
1 transport moved from 119 Sea Zone to 117 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from Quebec to 106 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 bomber moved from Timguska to Kansu
3 mech_infantrys moved from Korea to Buryatia
1 fighter moved from India to Kansu
1 bomber moved from Eastern United States to Norway
3 fighters moved from Eastern United States to Gibraltar
1 artillery and 1 infantry moved from Scotland to United Kingdom
Place Units - Americans
3 mech_infantrys placed in Korea
1 artillery and 2 infantry placed in Iraq
1 artillery and 2 infantry placed in Norway
Americans undo move 3.
1 artillery and 2 infantry placed in Greece
2 artilleries and 1 infantry placed in Norway
1 carrier and 1 submarine placed in 10 Sea Zone
1 fighter placed in Western United States
1 bomber placed in Eastern United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from Eastern United States: 1 infantry
EDIT: Adding units owned by Americans to Quebec: 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,2,4,3,2
Americans collect 69 PUs (3 lost to blockades); end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 artillery moved from Kiangsu to Kiangsi
Non Combat Move - Chinese
12 artilleries, 1 fighter and 9 infantry moved from Anhwe to Kiangsi
1 artillery and 2 infantry moved from Shantung to Anhwe
8 infantry moved from Kwangtung to Kiangsi
Place Units - Chinese
2 artilleries and 7 infantry placed in Manchuria
Turn Complete - Chinese
Chinese collect 22 PUs; end with 22 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 28 PUs
Purchase Units - British
British buy 1 armour, 4 artilleries, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 armour, 8 artilleries, 3 fighters, 19 infantry and 2 mech_infantrys moved from Northwest Persia to Caucasus
3 mech_infantrys moved from Iraq to Caucasus
3 armour and 3 mech_infantrys moved from Persia to Caucasus
2 fighters moved from India to Caucasus
1 fighter moved from Shan State to Sikang
2 mech_infantrys moved from Yunnan to Sikang
Combat - British
Battle in Sikang
British attack with 1 fighter and 2 mech_infantrys
Japanese defend with 1 infantry
British roll dice for 1 fighter and 2 mech_infantrys in Sikang, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Sikang
British win, taking Sikang from Japanese with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Caucasus
British attack with 4 armour, 8 artilleries, 5 fighters, 19 infantry and 8 mech_infantrys
Germans defend with 3 aaGuns, 5 armour, 17 infantry and 5 mech_infantrys; Italians defend with 1 fighter and 1 infantry
AA fire in Caucasus : 1/5 hits, 0.83 expected hits
1 fighter owned by the British lost in Caucasus
British roll dice for 4 armour, 8 artilleries, 4 fighters, 19 infantry and 8 mech_infantrys in Caucasus, round 2 : 13/43 hits, 12.50 expected hits
Germans roll dice for 3 aaGuns, 5 armour, 1 fighter, 18 infantry and 5 mech_infantrys in Caucasus, round 2 : 10/29 hits, 10.83 expected hits
3 aaGuns owned by the Germans, 9 infantry owned by the Germans, 1 infantry owned by the Italians and 10 infantry owned by the British lost in Caucasus
British roll dice for 4 armour, 8 artilleries, 4 fighters, 9 infantry and 8 mech_infantrys in Caucasus, round 3 : 13/33 hits, 10.83 expected hits
Germans roll dice for 5 armour, 1 fighter, 8 infantry and 5 mech_infantrys in Caucasus, round 3 : 7/19 hits, 7.50 expected hits
8 infantry owned by the Germans, 5 mech_infantrys owned by the Germans and 7 infantry owned by the British lost in Caucasus
British roll dice for 4 armour, 8 artilleries, 4 fighters, 2 infantry and 8 mech_infantrys in Caucasus, round 4 : 10/26 hits, 9.67 expected hits
Germans roll dice for 5 armour and 1 fighter in Caucasus, round 4 : 3/6 hits, 3.17 expected hits
5 armour owned by the Germans, 1 fighter owned by the Italians, 1 artillery owned by the British and 2 infantry owned by the British lost in Caucasus
British win, taking Caucasus from Germans with 4 armour, 7 artilleries, 4 fighters and 8 mech_infantrys remaining. Battle score for attacker is 58
Casualties for British: 1 artillery, 1 fighter and 19 infantry
Casualties for Germans: 3 aaGuns, 5 armour, 17 infantry and 5 mech_infantrys
Casualties for Italians: 1 fighter and 1 infantry
Non Combat Move - British
3 fighters moved from Caucasus to Persia
1 fighter moved from Caucasus to Northwest Persia
3 mech_infantrys moved from Egypt to Iraq
1 fighter moved from Sikang to Szechwan
2 armour moved from Malaya to Shan State
2 fighters moved from Shan State to India
4 infantry moved from Burma to India
5 infantry moved from Burma to Shan State
2 infantry moved from Rhodesia to Belgian Congo
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Persia
Place Units - British
1 armour, 1 artillery and 1 infantry placed in Persia
2 artilleries and 1 infantry placed in Egypt
1 artillery, 1 infantry and 1 mech_infantry placed in Union of South Africa
1 infantry placed in United Kingdom
Turn Complete - British
British collect 35 PUs; end with 35 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs
Place Units - UK_Pacific
1 artillery, 1 fighter and 1 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 16 PUs; end with 16 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 21 PUs
Some Units in India change ownership: 1 artillery, 1 fighter and 1 infantry
Combat Hit Differential Summary :
Germans : 2.83
Italians : -0.33
British : 3.17
Americans : 3.50
Japanese : -0.33
AA fire in Caucasus : : 0.17
I assumed no scramble to SZ97.
The trajectory seems clear in this game. Am I missing some grand Axis plan?
Hate to rub salt into the wound, but if you’d have lost planes and kept a tank in your grand attack on Egypt, you could have reinforced with your 9 German bombers and I wouldn’t have been able to take it back. Of course, you should have won that battle easily but MARTI didn’t let you.
Not completely sure why you separated your troops at Finland either.
Yes I think if things don’t turn around in a few turns I will concede (certainly before the end of the month), but I do want to give a couple of longshots a try.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 12
Purchase Units - Italians
Italians buy 1 armour, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
4 artilleries and 8 infantry moved from Yugoslavia to Albania
1 bomber moved from Southern Italy to Albania
5 fighters moved from Southern Italy to Albania
Combat - Italians
Battle in Albania
Italians attack with 4 artilleries, 1 bomber, 5 fighters and 8 infantry
Americans defend with 3 artilleries and 1 infantry
Italians roll dice for 4 artilleries, 1 bomber, 5 fighters and 8 infantry in Albania, round 2 : 7/18 hits, 6.50 expected hits
Americans roll dice for 3 artilleries and 1 infantry in Albania, round 2 : 0/4 hits, 1.33 expected hits
1 infantry owned by the Americans and 3 artilleries owned by the Americans lost in Albania
Italians win, taking Albania from Americans with 4 artilleries, 1 bomber, 5 fighters and 8 infantry remaining. Battle score for attacker is 15
Casualties for Americans: 3 artilleries and 1 infantry
Non Combat Move - Italians
1 bomber and 5 fighters moved from Albania to Southern Italy
Place Units - Italians
1 armour, 1 infantry and 2 mech_infantrys placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 13
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,2,6,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5,2,5,5,6,3,4,6,1,6,6,6,1,1,6,5,4,1,1,3,1,5,4,4,5,1,6,3,1,4,1,1
Italians collect 7 PUs (13 lost to blockades); end with 7 PUs
Combat Hit Differential Summary :
Italians : 0.50
Americans : -1.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 1 bomber and 2 submarines; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 bombers moved from Shan State to 42 Sea Zone
2 fighters moved from India to 42 Sea Zone
1 bomber and 2 fighters moved from Queensland to 42 Sea Zone
4 submarines moved from 54 Sea Zone to 42 Sea Zone
1 carrier, 1 destroyer and 1 fighter moved from 62 Sea Zone to 42 Sea Zone
Combat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 3 bombers, 1 carrier, 1 destroyer, 5 fighters and 4 submarines
Japanese defend with 4 carriers, 1 destroyer, 4 fighters, 4 tactical_bombers and 1 transport
ANZAC roll dice for 4 submarines in 42 Sea Zone, round 2 : 1/4 hits, 1.33 expected hits
Units damaged: 1 carrier owned by the Japanese
ANZAC roll dice for 3 bombers, 1 carrier, 1 destroyer and 5 fighters in 42 Sea Zone, round 2 : 1/9 hits, 4.83 expected hits
Units damaged: 1 carrier owned by the Japanese
Japanese roll dice for 4 carriers, 1 destroyer, 4 fighters, 4 tactical_bombers and 1 transport in 42 Sea Zone, round 2 : 7/13 hits, 6.33 expected hits
1 carrier owned by the ANZAC, 1 destroyer owned by the ANZAC and 4 submarines owned by the ANZAC lost in 42 Sea Zone
ANZAC roll dice for 3 bombers and 5 fighters in 42 Sea Zone, round 3 : 5/8 hits, 4.50 expected hits
Units damaged: 2 carriers owned by the Japanese
Japanese roll dice for 4 carriers, 1 destroyer, 4 fighters, 4 tactical_bombers and 1 transport in 42 Sea Zone, round 3 : 7/13 hits, 6.33 expected hits
1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 2 bombers owned by the ANZAC, 5 fighters owned by the ANZAC and 1 destroyer owned by the Japanese lost in 42 Sea Zone
retreated to 42 Sea Zone
Japanese win with 4 carriers, 3 fighters, 3 tactical_bombers and 1 transport remaining. Battle score for attacker is -93
Casualties for ANZAC: 2 bombers, 1 carrier, 1 destroyer, 5 fighters and 4 submarines
Casualties for Japanese: 1 destroyer, 1 fighter and 1 tactical_bomber
3 tactical_bombers owned by the Japanese and 3 fighters owned by the Japanese forced to land in Java
Non Combat Move - ANZAC
1 bomber moved from 42 Sea Zone to India
1 fighter moved from Korea to Kiangsi
1 transport moved from 62 Sea Zone to 63 Sea Zone
2 aaGuns and 5 infantry moved from Queensland to New South Wales
Place Units - ANZAC
2 submarines placed in 62 Sea Zone
1 bomber placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -3.67
Japanese : 1.33
A few more battles like that and you could win.
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans buy 9 armour, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
9 bombers moved from Russia to Kazakhstan
2 infantry moved from Volgograd to Kazakhstan
1 infantry moved from Timguska to Yenisey
Germans take Yenisey from Americans
1 infantry moved from Urals to Timguska
Combat - Germans
Battle in Kazakhstan
Germans attack with 9 bombers and 2 infantry
Americans defend with 1 armour and 1 mech_infantry
Germans roll dice for 9 bombers and 2 infantry in Kazakhstan, round 2 : 7/11 hits, 6.33 expected hits
Americans roll dice for 1 armour and 1 mech_infantry in Kazakhstan, round 2 : 2/2 hits, 0.83 expected hits
2 infantry owned by the Germans, 1 armour owned by the Americans and 1 mech_infantry owned by the Americans lost in Kazakhstan
Germans win with 9 bombers remaining. Battle score for attacker is 4
Casualties for Germans: 2 infantry
Casualties for Americans: 1 armour and 1 mech_infantry
Non Combat Move - Germans
9 bombers moved from Kazakhstan to Russia
1 infantry moved from Volgograd to Rostov
2 armour and 1 mech_infantry moved from Russia to Tambov
1 mech_infantry moved from Ukraine to Tambov
2 armour moved from Ukraine to Tambov
5 armour and 5 mech_infantrys moved from Eastern Poland to Ukraine
1 fighter and 5 tactical_bombers moved from Novgorod to Ukraine
7 armour and 12 mech_infantrys moved from Karelia to Belarus
3 infantry moved from Novgorod to Karelia
10 infantry moved from Baltic States to Novgorod
5 artilleries and 10 infantry moved from Poland to Baltic States
2 armour and 3 mech_infantrys moved from Germany to Eastern Poland
Place Units - Germans
3 armour placed in Ukraine
3 mech_infantrys placed in Russia
3 infantry placed in Volgograd
2 armour and 1 infantry placed in Novgorod
4 armour placed in Germany
Turn Complete - Germans
Germans collect 55 PUs; end with 55 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 70 PUs
Combat Hit Differential Summary :
Germans : 0.67
Americans : 1.17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 13
Combat Move - Russians
Non Combat Move - Russians
1 aaGun and 3 infantry moved from Manchuria to Korea
Turn Complete - Russians
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 7 infantry and 2 transports; Remaining resources: 0 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
2 artilleries and 6 infantry moved from Philippines to 35 Sea Zone
2 artilleries, 6 infantry and 4 transports moved from 35 Sea Zone to 6 Sea Zone
5 bombers moved from Philippines to Korea
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Korea
3 fighters moved from Japan to Korea
2 infantry moved from Japan to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 artilleries and 14 infantry moved from 6 Sea Zone to Korea
Combat - Japanese
Battle in Korea
Japanese attack with 2 artilleries, 5 bombers, 4 fighters, 14 infantry and 1 tactical_bomber
Americans defend with 1 factory_minor and 3 mech_infantrys; Russians defend with 2 aaGuns and 17 infantry
AA fire in Korea : 0/6 hits, 1.00 expected hits
Japanese roll dice for 2 artilleries, 5 bombers, 4 fighters, 14 infantry and 1 tactical_bomber in Korea, round 2 : 8/26 hits, 9.33 expected hits
Americans roll dice for 2 aaGuns, 17 infantry and 3 mech_infantrys in Korea, round 2 : 6/20 hits, 6.67 expected hits
6 infantry owned by the Japanese, 6 infantry owned by the Russians and 2 aaGuns owned by the Russians lost in Korea
Japanese roll dice for 2 artilleries, 5 bombers, 4 fighters, 8 infantry and 1 tactical_bomber in Korea, round 3 : 5/20 hits, 8.33 expected hits
Americans roll dice for 11 infantry and 3 mech_infantrys in Korea, round 3 : 3/14 hits, 4.67 expected hits
3 infantry owned by the Japanese and 5 infantry owned by the Russians lost in Korea
Japanese roll dice for 2 artilleries, 5 bombers, 4 fighters, 5 infantry and 1 tactical_bomber in Korea, round 4 : 9/17 hits, 7.83 expected hits
Americans roll dice for 6 infantry and 3 mech_infantrys in Korea, round 4 : 4/9 hits, 3.00 expected hits
4 infantry owned by the Japanese, 6 infantry owned by the Russians and 3 mech_infantrys owned by the Americans lost in Korea
Japanese win, taking Korea from Americans with 2 artilleries, 5 bombers, 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 34
Casualties for Japanese: 13 infantry
Casualties for Russians: 2 aaGuns and 17 infantry
Casualties for Americans: 3 mech_infantrys
Non Combat Move - Japanese
5 bombers moved from Korea to Japan
3 fighters moved from Korea to Japan
1 fighter and 1 tactical_bomber moved from Korea to Japan
1 fighter and 1 tactical_bomber moved from Japan to 6 Sea Zone
4 carriers moved from 42 Sea Zone to 35 Sea Zone
3 fighters and 3 tactical_bombers moved from Java to Philippines
1 transport moved from 42 Sea Zone to 35 Sea Zone
Place Units - Japanese
2 transports placed in 6 Sea Zone
7 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 32 PUs; end with 32 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 37 PUs
Combat Hit Differential Summary :
AA fire in Korea : : -1.00
Americans : -1.33
Japanese : -3.50
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 13
Purchase Units - Americans
Americans buy 2 armour, 5 artilleries, 9 infantry, 2 mech_infantrys, 3 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from Norway to Western Germany
1 artillery, 2 fighters and 2 infantry moved from Greece to Albania
7 fighters and 1 tactical_bomber moved from 97 Sea Zone to Albania
1 transport moved from 97 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from Cyprus to 99 Sea Zone
1 transport moved from 97 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from Libya to 96 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 97 Sea Zone
2 artilleries and 2 infantry moved from 97 Sea Zone to Albania
1 armour, 1 bomber and 1 fighter moved from Kansu to Urals
Americans take Novosibirsk from Japanese
3 armour moved from Evenkiyskiy to Yenisey
3 mech_infantrys moved from Buryatia to Yenisey
1 artillery and 3 infantry moved from Manchuria to Korea
2 fighters moved from 97 Sea Zone to Albania
3 fighters moved from Gibraltar to 97 Sea Zone
Combat - Americans
Strategic bombing raid in Western Germany
AA fire in Western Germany : 0/1 hits, 0.17 expected hits
Bombing raid in Western Germany rolls: 7 and causes: 7 damage to unit: factory_major
Bombing raid in Western Germany causes 7 damage total.
Battle in Korea
Americans attack with 1 artillery and 3 infantry
Japanese defend with 2 artilleries, 1 factory_minor and 1 infantry
Americans roll dice for 1 artillery and 3 infantry in Korea, round 2 : 2/4 hits, 1.00 expected hits
Japanese roll dice for 2 artilleries and 1 infantry in Korea, round 2 : 2/3 hits, 1.00 expected hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 2 infantry owned by the Americans lost in Korea
Americans roll dice for 1 artillery and 1 infantry in Korea, round 3 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery in Korea, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Korea
Americans win, taking Korea from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 5
Casualties for Americans: 2 infantry
Casualties for Japanese: 2 artilleries and 1 infantry
Battle in Albania
Americans attack with 3 artilleries, 11 fighters, 4 infantry and 1 tactical_bomber
Italians defend with 4 artilleries and 8 infantry
Americans roll dice for 1 cruiser in Albania, round 2 : 1/1 hits, 0.50 expected hits
Americans roll dice for 3 artilleries, 11 fighters, 4 infantry and 1 tactical_bomber in Albania, round 2 : 7/19 hits, 8.33 expected hits
Italians roll dice for 4 artilleries and 8 infantry in Albania, round 2 : 5/12 hits, 4.00 expected hits
4 infantry owned by the Americans, 1 artillery owned by the Americans and 8 infantry owned by the Italians lost in Albania
Americans roll dice for 2 artilleries, 11 fighters and 1 tactical_bomber in Albania, round 3 : 3/14 hits, 6.83 expected hits
Italians roll dice for 4 artilleries in Albania, round 3 : 1/4 hits, 1.33 expected hits
1 artillery owned by the Americans and 3 artilleries owned by the Italians lost in Albania
Americans roll dice for 1 artillery, 11 fighters and 1 tactical_bomber in Albania, round 4 : 6/13 hits, 6.50 expected hits
Italians roll dice for 1 artillery in Albania, round 4 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Italians lost in Albania
Americans win, taking Albania from Italians with 1 artillery, 11 fighters and 1 tactical_bomber remaining. Battle score for attacker is 20
Casualties for Americans: 2 artilleries and 4 infantry
Casualties for Italians: 4 artilleries and 8 infantry
Battle in Yenisey
Americans attack with 3 armour and 3 mech_infantrys
Germans defend with 1 infantry
Americans roll dice for 3 armour and 3 mech_infantrys in Yenisey, round 2 : 1/6 hits, 2.00 expected hits
Germans roll dice for 1 infantry in Yenisey, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Yenisey
Americans win, taking Yenisey from Germans with 3 armour and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Urals
Americans attack with 1 armour, 1 bomber and 1 fighter
Germans defend with 2 infantry
Americans roll dice for 1 armour, 1 bomber and 1 fighter in Urals, round 2 : 3/3 hits, 1.67 expected hits
Italians roll dice for 2 infantry in Urals, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Germans lost in Urals
Americans win, taking Urals from Italians with 1 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Non Combat Move - Americans
1 bomber and 1 fighter moved from Urals to Kansu
7 fighters moved from Albania to 97 Sea Zone
4 fighters and 1 tactical_bomber moved from Albania to Greece
1 bomber moved from Western Germany to Norway
1 mech_infantry moved from Morocco to Tunisia
1 artillery and 2 infantry moved from Morocco to Algeria
1 infantry moved from Iraq to Northwest Persia
1 artillery and 1 infantry moved from Iraq to Syria
2 transports moved from 91 Sea Zone to 101 Sea Zone
1 transport moved from 117 Sea Zone to 106 Sea Zone
1 bomber moved from Eastern United States to Norway
1 carrier and 2 destroyers moved from 26 Sea Zone to 10 Sea Zone
1 fighter moved from Western United States to Hawaiian Islands
Place Units - Americans
1 armour, 1 infantry and 1 mech_infantry placed in Norway
1 armour, 1 artillery and 1 infantry placed in Greece
3 submarines and 1 transport placed in 10 Sea Zone
1 artillery, 1 infantry and 1 mech_infantry placed in Iraq
2 artilleries and 2 infantry placed in Western United States
Americans undo move 5.
2 artilleries and 5 infantry placed in Eastern United States
1 artillery and 1 infantry placed in Western United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,2,1,1,4
Americans collect 71 PUs (3 lost to blockades); end with 71 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Place Units - Chinese
1 artillery and 3 infantry placed in Anhwe
5 infantry placed in Manchuria
Chinese undo move 1.
1 artillery and 3 infantry placed in Manchuria
Turn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs
Purchase Units - British
British buy 2 armour, 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry; Remaining resources: 4 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
1 fighter moved from Northwest Persia to Rostov
2 mech_infantrys moved from Sikang to Volgograd
1 mech_infantry moved from Caucasus to Rostov
2 artilleries moved from Caucasus to Volgograd
1 mech_infantry moved from Caucasus to Volgograd
3 fighters moved from Persia to Rostov
Combat - British
Battle in Volgograd
British attack with 2 artilleries and 3 mech_infantrys
Germans defend with 1 factory_minor and 3 infantry; Japanese defend with 1 aaGun
British roll dice for 2 artilleries and 3 mech_infantrys in Volgograd, round 2 : 2/5 hits, 1.50 expected hits
Germans roll dice for 1 aaGun and 3 infantry in Volgograd, round 2 : 0/3 hits, 1.00 expected hits
1 infantry owned by the Germans and 1 aaGun owned by the Japanese lost in Volgograd
British roll dice for 2 artilleries and 3 mech_infantrys in Volgograd, round 3 : 3/5 hits, 1.50 expected hits
Germans roll dice for 2 infantry in Volgograd, round 3 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Germans lost in Volgograd
British win, taking Volgograd from Germans with 2 artilleries and 3 mech_infantrys remaining. Battle score for attacker is 14
Casualties for Germans: 3 infantry
Casualties for Japanese: 1 aaGun
Battle in Rostov
British attack with 4 fighters and 1 mech_infantry
Germans defend with 1 infantry
British roll dice for 4 fighters and 1 mech_infantry in Rostov, round 2 : 4/5 hits, 2.17 expected hits
Germans roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Rostov
British win, taking Rostov from Germans with 4 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - British
4 fighters moved from Rostov to Caucasus
3 mech_infantrys moved from Iraq to Caucasus
1 armour moved from Persia to Caucasus
2 artilleries and 2 infantry moved from Persia to Northwest Persia
2 artilleries and 13 infantry moved from Egypt to Trans-Jordan
1 transport moved from 80 Sea Zone to 39 Sea Zone
8 infantry moved from India to Burma
1 fighter moved from Szechwan to Caucasus
1 infantry moved from Kwangtung to Kiangsi
1 mech_infantry moved from Belgian Congo to Egypt
2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 artillery and 1 infantry moved from Union of South Africa to Rhodesia
Place Units - British
1 fighter placed in United Kingdom
2 armour and 1 mech_infantry placed in Persia
1 artillery and 2 infantry placed in Egypt
Turn Complete - British
British collect 39 PUs; end with 43 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 48 PUs
Place Units - UK_Pacific
1 artillery, 1 fighter, 1 infantry and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 16 PUs; end with 16 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 21 PUs
Some Units in India change ownership: 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry
Combat Hit Differential Summary :
Germans : -2.33
Italians : -0.33
British : 3.83
AA fire in Western Germany : : -0.17
Americans : -3.50
Japanese : 0.67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 13
Purchase Units - Italians
Italians buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Northern Italy to Albania
1 bomber moved from Southern Italy to Albania
5 fighters moved from Southern Italy to Albania
Combat - Italians
Battle in Albania
Italians attack with 1 armour, 1 bomber and 5 fighters
Americans defend with 1 artillery
Italians roll dice for 1 armour, 1 bomber and 5 fighters in Albania, round 2 : 4/7 hits, 3.67 expected hits
Americans roll dice for 1 artillery in Albania, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Americans lost in Albania
Italians win, taking Albania from Americans with 1 armour, 1 bomber and 5 fighters remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Non Combat Move - Italians
11 infantry moved from Northern Italy to Yugoslavia
5 fighters moved from Albania to Southern Italy
4 aaGuns and 2 mech_infantrys moved from Northern Italy to Yugoslavia
1 bomber moved from Albania to Southern Italy
Place Units - Italians
1 artillery and 1 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 13
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,1,5,3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,3,6,1,4,3,5,3,3,3,4,3,1,3,3,4,4,1,3,1,3,2,1,4,5,1,2,3,5,2,4,1,6
Italians collect 6 PUs (13 lost to blockades); end with 6 PUs
Combat Hit Differential Summary :
Italians : 0.33
Americans : -0.33
I assumed no scramble to SZ97.
I didn’t anticipate that assault on Korea. That’s going to be a real pain to dislodge.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 1 fighter and 2 infantry; Remaining resources: 4 PUs;
Combat Move - ANZAC
1 transport moved from 63 Sea Zone to 62 Sea Zone
Non Combat Move - ANZAC
1 aaGun and 6 infantry moved from New South Wales to Queensland
1 bomber moved from New South Wales to Queensland
2 submarines moved from 62 Sea Zone to 63 Sea Zone
Place Units - ANZAC
1 fighter and 2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 14 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Doh! Thought it was your turn.
Game History
Round: 14
Research Technology - Germans
Purchase Units - Germans
Germans buy 7 armour and 7 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Russia to Kazakhstan
Germans take Kazakhstan from Americans
1 mech_infantry moved from Russia to Novosibirsk
Germans take Novosibirsk from Americans
1 infantry moved from Timguska to Evenkiyskiy
Germans take Evenkiyskiy from Americans
1 mech_infantry moved from Russia to Urals
7 armour and 12 mech_infantrys moved from Belarus to Rostov
2 bombers moved from Russia to Urals
7 bombers moved from Russia to Volgograd
2 mech_infantrys moved from Tambov to Volgograd
5 tactical_bombers moved from Ukraine to Volgograd
1 fighter moved from Ukraine to Volgograd
1 armour moved from Tambov to Volgograd
8 armour and 5 mech_infantrys moved from Ukraine to Rostov
3 armour moved from Tambov to Rostov
Combat - Germans
Battle in Urals
Germans attack with 2 bombers and 1 mech_infantry
Americans defend with 1 armour
Germans roll dice for 2 bombers and 1 mech_infantry in Urals, round 2 : 1/3 hits, 1.50 expected hits
Americans roll dice for 1 armour in Urals, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the Americans lost in Urals
Germans win, taking Urals from Americans with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Americans: 1 armour
Battle in Volgograd
Germans attack with 1 armour, 7 bombers, 1 fighter, 2 mech_infantrys and 5 tactical_bombers
British defend with 2 artilleries, 1 factory_minor and 3 mech_infantrys
Germans roll dice for 1 armour, 7 bombers, 1 fighter, 2 mech_infantrys and 5 tactical_bombers in Volgograd, round 2 : 7/16 hits, 8.83 expected hits
British roll dice for 2 artilleries and 3 mech_infantrys in Volgograd, round 2 : 4/5 hits, 1.67 expected hits
3 mech_infantrys owned by the British, 2 tactical_bombers owned by the Germans, 2 artilleries owned by the British and 2 mech_infantrys owned by the Germans lost in Volgograd
Germans win, taking Volgograd from British with 1 armour, 7 bombers, 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is -10
Casualties for Germans: 2 mech_infantrys and 2 tactical_bombers
Casualties for British: 2 artilleries and 3 mech_infantrys
Battle in Rostov
Germans attack with 18 armour and 17 mech_infantrys
British defend with 1 mech_infantry
Germans roll dice for 18 armour and 17 mech_infantrys in Rostov, round 2 : 11/35 hits, 11.83 expected hits
British roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the British lost in Rostov
Germans win, taking Rostov from British with 18 armour and 17 mech_infantrys remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Non Combat Move - Germans
2 bombers moved from Urals to Russia
1 fighter and 3 tactical_bombers moved from Volgograd to Russia
7 bombers moved from Volgograd to Russia
2 armour moved from Novgorod to Bryansk
2 armour and 3 mech_infantrys moved from Eastern Poland to Ukraine
11 infantry moved from Novgorod to Karelia
5 artilleries and 10 infantry moved from Baltic States to Novgorod
4 armour moved from Germany to Eastern Poland
1 infantry moved from Germany to Slovakia Hungary
2 infantry moved from France to Western Germany
Place Units - Germans
3 mech_infantrys placed in Russia
3 armour placed in Ukraine
3 armour placed in Novgorod
1 armour and 4 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 58 PUs; end with 58 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 73 PUs
Combat Hit Differential Summary :
Germans : -3.17
British : 2.00
Americans : -0.50
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 14
Combat Move - Russians
Turn Complete - Russians
Combat Hit Differential Summary :